2 | | + Edited atcommand.c for custom Jobs |
3 | | - Added Classes to be Recognized by @commands as actual players and not NPCs |
4 | | - Created @command to show HP and stats of summoned monsters (to be toggled via NPC, possibly skill) |
5 | | + Edited Battle.c for custom Jobs |
6 | | - Added Visual Effects for custom jobs |
7 | | - '''Added Warlock Skills''' |
8 | | --Curse of Tongues |
9 | | --Curse of Doom |
10 | | --Curse of Exhaustion |
11 | | --Curse of Weakness |
12 | | --Searing Pain |
13 | | --Hellfire |
14 | | --Conflagrate |
15 | | --Immolate |
16 | | --Shadow Bolt |
17 | | --Shadow Burn |
18 | | --Howl of Pain |
19 | | --Demonology |
20 | | --Howl of Terror |
21 | | --Power Word: Agony |
22 | | --Overwhelming Evil |
23 | | --Soul Steal |
24 | | --Drain Soul |
25 | | --Touch of Corruption |
26 | | - '''Added Adept Skills''' |
27 | | --Power Word: Blind |
28 | | --Power Word: Fear |
29 | | --Dark Heal |
30 | | --Blood Pact |
31 | | --Blood Lust |
32 | | --Unholy Fervor |
33 | | --Profane Soul |
34 | | --Dark Faith |
35 | | --Summon Familiar |
36 | | --Improve Summons |
37 | | - '''Added Necromancer Skills''' |
38 | | --Phylactery |
39 | | --Undead Mastery |
40 | | --Death Hand |
41 | | --Ghoul Touch |
42 | | --Raise Skeleton |
43 | | --Raise Zombie |
44 | | --Raise Archer Skeleton |
45 | | --Raise Mummy |
46 | | --Raise Ghost |
47 | | --Raise Shadow |
48 | | --Raise Wraith |
49 | | --Requiem |
50 | | --Dark Moon |
51 | | --Power Word: Suffer |
52 | | --Decrepify |
53 | | --Drain Life |
54 | | --Death Pact |
55 | | -Added Summon Skills for Necromancer Summons |
56 | | +Changed Battle.h for Custom Jobs |
57 | | -Created new Creature race: Living(to be used for skills for new classes) |
58 | | -Created battleflag for Necro Summons so that other monsters would attack them(retaliate) |
59 | | +Changed Itemdb.c for new jobs |
60 | | -added job masks for equipment and usable items |
61 | | +Changed Map.h for custom jobs |
62 | | -Created map IDs for custom jobs |
63 | | +Changed Mobdb.c for custom jobs |
64 | | -Changed Monster retaliation script so that the Monsters would attack summons as well |
65 | | -Changed Slave Handler to read how many slaves each master has and limit them per person. |
66 | | -Changed Readable Text databases to read for new skill summons |
67 | | +Changed Mob.h for custom Jobs |
68 | | -Modified number of random summon databases read by server |
69 | | -Modified Max Mobs Allowed to 7000 |
| 2 | |
| 3 | Edited atcommand.c for custom Jobs |
| 4 | Added Classes to be Recognized by @commands as actual players and not NPCs |
| 5 | Created @command to show HP and stats of summoned monsters (to be toggled via NPC, possibly skill) |
| 6 | |
| 7 | Edited Battle.c for custom Jobs |
| 8 | Added Visual Effects for custom jobs |
| 9 | |
| 10 | '''Added Warlock Skills''' |
| 11 | Curse of Tongues |
| 12 | Curse of Doom |
| 13 | Curse of Exhaustion |
| 14 | Curse of Weakness |
| 15 | Searing Pain |
| 16 | Hellfire |
| 17 | Conflagrate |
| 18 | Immolate |
| 19 | Shadow Bolt |
| 20 | Shadow Burn |
| 21 | Howl of Pain |
| 22 | Demonology |
| 23 | Howl of Terror |
| 24 | Power Word: Agony |
| 25 | Overwhelming Evil |
| 26 | Soul Steal |
| 27 | Drain Soul |
| 28 | Touch of Corruption |
| 29 | |
| 30 | '''Added Adept Skills''' |
| 31 | Power Word: Blind |
| 32 | Power Word: Fear |
| 33 | Dark Heal |
| 34 | Blood Pact |
| 35 | Blood Lust |
| 36 | Unholy Fervor |
| 37 | Profane Soul |
| 38 | Dark Faith |
| 39 | Summon Familiar |
| 40 | Improve Summons |
| 41 | |
| 42 | '''Added Necromancer Skills''' |
| 43 | Phylactery |
| 44 | Undead Mastery |
| 45 | Death Hand |
| 46 | Ghoul Touch |
| 47 | Raise Skeleton |
| 48 | Raise Zombie |
| 49 | Raise Archer Skeleton |
| 50 | Raise Mummy |
| 51 | Raise Ghost |
| 52 | Raise Shadow |
| 53 | Raise Wraith |
| 54 | Requiem |
| 55 | Dark Moon |
| 56 | Power Word: Suffer |
| 57 | Decrepify |
| 58 | Drain Life |
| 59 | Death Pact |
| 60 | Added Summon Skills for Necromancer Summons |
| 61 | |
| 62 | Changed Battle.h for Custom Jobs |
| 63 | Created new Creature race: Living(to be used for skills for new classes) |
| 64 | Created battleflag for Necro Summons so that other monsters would attack them(retaliate) |
| 65 | |
| 66 | Changed Itemdb.c for new jobs |
| 67 | added job masks for equipment and usable items |
| 68 | |
| 69 | Changed Map.h for custom jobs |
| 70 | Created map IDs for custom jobs |
| 71 | |
| 72 | Changed Mobdb.c for custom jobs |
| 73 | Changed Monster retaliation script so that the Monsters would attack summons as well |
| 74 | Changed Slave Handler to read how many slaves each master has and limit them per person. |
| 75 | Changed Readable Text databases to read for new skill summons |
| 76 | |
| 77 | Changed Mob.h for custom Jobs |
| 78 | Modified number of random summon databases read by server |
| 79 | Modified Max Mobs Allowed to 7000 |