Changes between Version 1 and Version 2 of Changelog

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Timestamp:
06/30/08 22:41:25 (17 years ago)
Author:
jinshiro (IP: 67.240.229.16)
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  • Changelog

    v1 v2  
    11Revision [5]  
    2 + Edited atcommand.c for custom Jobs 
    3 - Added Classes to be Recognized by @commands as actual players and not NPCs 
    4 - Created @command to show HP and stats of summoned monsters (to be toggled via NPC, possibly skill) 
    5 + Edited Battle.c for custom Jobs 
    6 - Added Visual Effects for custom jobs 
    7 - '''Added Warlock Skills''' 
    8 --Curse of Tongues 
    9 --Curse of Doom 
    10 --Curse of Exhaustion 
    11 --Curse of Weakness 
    12 --Searing Pain 
    13 --Hellfire 
    14 --Conflagrate 
    15 --Immolate 
    16 --Shadow Bolt 
    17 --Shadow Burn 
    18 --Howl of Pain 
    19 --Demonology 
    20 --Howl of Terror 
    21 --Power Word: Agony 
    22 --Overwhelming Evil 
    23 --Soul Steal 
    24 --Drain Soul 
    25 --Touch of Corruption 
    26 - '''Added Adept Skills''' 
    27 --Power Word: Blind 
    28 --Power Word: Fear 
    29 --Dark Heal 
    30 --Blood Pact 
    31 --Blood Lust 
    32 --Unholy Fervor 
    33 --Profane Soul 
    34 --Dark Faith 
    35 --Summon Familiar 
    36 --Improve Summons 
    37 - '''Added Necromancer Skills''' 
    38 --Phylactery 
    39 --Undead Mastery 
    40 --Death Hand 
    41 --Ghoul Touch 
    42 --Raise Skeleton 
    43 --Raise Zombie 
    44 --Raise Archer Skeleton 
    45 --Raise Mummy 
    46 --Raise Ghost 
    47 --Raise Shadow 
    48 --Raise Wraith 
    49 --Requiem 
    50 --Dark Moon 
    51 --Power Word: Suffer 
    52 --Decrepify 
    53 --Drain Life 
    54 --Death Pact 
    55 -Added Summon Skills for Necromancer Summons 
    56 +Changed Battle.h for Custom Jobs 
    57 -Created new Creature race: Living(to be used for skills for new classes) 
    58 -Created battleflag for Necro Summons so that other monsters would attack them(retaliate) 
    59 +Changed Itemdb.c for new jobs 
    60 -added job masks for equipment and usable items 
    61 +Changed Map.h for custom jobs 
    62 -Created map IDs for custom jobs 
    63 +Changed Mobdb.c for custom jobs 
    64 -Changed Monster retaliation script so that the Monsters would attack summons as well 
    65 -Changed Slave Handler to read how many slaves each master has and limit them per person. 
    66 -Changed Readable Text databases to read for new skill summons 
    67 +Changed Mob.h for custom Jobs 
    68 -Modified number of random summon databases read by server 
    69 -Modified Max Mobs Allowed to 7000 
     2 
     3Edited atcommand.c for custom Jobs 
     4 Added Classes to be Recognized by @commands as actual players and not NPCs 
     5 Created @command to show HP and stats of summoned monsters (to be toggled via NPC, possibly skill) 
     6 
     7Edited Battle.c for custom Jobs 
     8 Added Visual Effects for custom jobs 
     9 
     10 '''Added Warlock Skills''' 
     11  Curse of Tongues 
     12  Curse of Doom 
     13  Curse of Exhaustion 
     14  Curse of Weakness 
     15  Searing Pain 
     16  Hellfire 
     17  Conflagrate 
     18  Immolate 
     19  Shadow Bolt 
     20  Shadow Burn 
     21  Howl of Pain 
     22  Demonology 
     23  Howl of Terror 
     24  Power Word: Agony 
     25  Overwhelming Evil 
     26  Soul Steal 
     27  Drain Soul 
     28  Touch of Corruption 
     29 
     30  '''Added Adept Skills''' 
     31  Power Word: Blind 
     32  Power Word: Fear 
     33  Dark Heal 
     34  Blood Pact 
     35  Blood Lust 
     36  Unholy Fervor 
     37  Profane Soul 
     38  Dark Faith 
     39  Summon Familiar 
     40  Improve Summons 
     41 
     42  '''Added Necromancer Skills''' 
     43  Phylactery 
     44  Undead Mastery 
     45  Death Hand 
     46  Ghoul Touch 
     47  Raise Skeleton 
     48  Raise Zombie 
     49  Raise Archer Skeleton 
     50  Raise Mummy 
     51  Raise Ghost 
     52  Raise Shadow 
     53  Raise Wraith 
     54  Requiem 
     55  Dark Moon 
     56  Power Word: Suffer 
     57  Decrepify 
     58  Drain Life 
     59  Death Pact 
     60 Added Summon Skills for Necromancer Summons 
     61 
     62Changed Battle.h for Custom Jobs 
     63 Created new Creature race: Living(to be used for skills for new classes) 
     64 Created battleflag for Necro Summons so that other monsters would attack them(retaliate) 
     65 
     66Changed Itemdb.c for new jobs 
     67 added job masks for equipment and usable items 
     68 
     69Changed Map.h for custom jobs 
     70 Created map IDs for custom jobs 
     71 
     72Changed Mobdb.c for custom jobs 
     73 Changed Monster retaliation script so that the Monsters would attack summons as well 
     74 Changed Slave Handler to read how many slaves each master has and limit them per person. 
     75 Changed Readable Text databases to read for new skill summons 
     76 
     77Changed Mob.h for custom Jobs 
     78 Modified number of random summon databases read by server 
     79 Modified Max Mobs Allowed to 7000 
    7080 
    7181 
     
    7989 
    8090Revision [3] 
    81 + Edit made to MOTD 
    82 - Removed some things that had no use 
     91Edit made to MOTD 
     92 Removed some things that had no use 
    8393 
    8494 
    8595 
    8696Revision [2] 
    87 +Changed readme 
     97Changed readme 
    8898 *Needs more information 
    8999 
     
    91101 
    92102Revision [1] 
    93 + Added Effect to GM hide to center GM's presence or remove in a flash. 
    94 + Started Work on Faction system 
    95  -Gods Faction for good people (will receive bonus during day) 
    96  -Demons Faction for Evil people (will receive bonus at night) 
     103Added Effect to GM hide to center GM's presence or remove in a flash. 
     104 
     105Started Work on Faction system 
     106 Gods Faction for good people (will receive bonus during day) 
     107 Demons Faction for Evil people (will receive bonus at night) 
    97108 *Have to create town factions 
    98109 *Have to create school factions 
     
    105116 *Have to create faction bases(where faction leader is, support, faction staff and quest givers for the faction) 
    106117 *Have to create faction script commands, but for now will just use the @commands. 
    107 + Fix to broken npc 
     118 
     119Fix to broken npc