Changes between Version 3 and Version 4 of Changelog
- Timestamp:
- 06/30/08 22:47:35 (17 years ago)
Legend:
- Unmodified
- Added
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Changelog
v3 v4 1 Revision [5] 1 == Revision == 2 [5] 2 3 3 Edited atcommand.c for custom Jobs 4 '''Edited atcommand.c for custom Jobs''' 5 4 6 Added Classes to be Recognized by @commands as actual players and not NPCs 7 5 8 Created @command to show HP and stats of summoned monsters (to be toggled via NPC, possibly skill) 6 9 7 Edited Battle.c for custom Jobs 8 Added Visual Effects for custom jobs 10 '''Edited Battle.c for custom Jobs''' 11 12 Added Visual Effects for custom jobs 9 13 10 14 '''Added Warlock Skills''' 15 11 16 Curse of Tongues 17 12 18 Curse of Doom 19 13 20 Curse of Exhaustion 21 14 22 Curse of Weakness 23 15 24 Searing Pain 25 16 26 Hellfire 27 17 28 Conflagrate 29 18 30 Immolate 31 19 32 Shadow Bolt 33 20 34 Shadow Burn 35 21 36 Howl of Pain 37 22 38 Demonology 39 23 40 Howl of Terror 41 24 42 Power Word: Agony 43 25 44 Overwhelming Evil 45 26 46 Soul Steal 47 27 48 Drain Soul 49 28 50 Touch of Corruption 29 51 52 30 53 '''Added Adept Skills''' 54 31 55 Power Word: Blind 56 32 57 Power Word: Fear 58 33 59 Dark Heal 60 34 61 Blood Pact 62 35 63 Blood Lust 64 36 65 Unholy Fervor 66 37 67 Profane Soul 68 38 69 Dark Faith 70 39 71 Summon Familiar 72 40 73 Improve Summons 41 74 42 75 '''Added Necromancer Skills''' 76 43 77 Phylactery 78 44 79 Undead Mastery 80 45 81 Death Hand 82 46 83 Ghoul Touch 84 47 85 Raise Skeleton 86 48 87 Raise Zombie 88 49 89 Raise Archer Skeleton 90 50 91 Raise Mummy 92 51 93 Raise Ghost 94 52 95 Raise Shadow 96 53 97 Raise Wraith 98 54 99 Requiem 100 55 101 Dark Moon 102 56 103 Power Word: Suffer 104 57 105 Decrepify 106 58 107 Drain Life 108 59 109 Death Pact 60 110 61 Added Summon Skills for Necromancer Summons 111 '''Added Summon Skills for Necromancer Summons''' 62 112 63 Changed Battle.h for Custom Jobs 113 '''Changed Battle.h for Custom Jobs''' 114 64 115 Created new Creature race: Living(to be used for skills for new classes) 116 65 117 Created battleflag for Necro Summons so that other monsters would attack them(retaliate) 66 118 67 Changed Itemdb.c for new jobs 119 '''Changed Itemdb.c for new jobs''' 120 68 121 added job masks for equipment and usable items 69 122 70 Changed Map.h for custom jobs 123 '''Changed Map.h for custom jobs''' 124 71 125 Created map IDs for custom jobs 72 126 73 Changed Mobdb.c for custom jobs 127 '''Changed Mobdb.c for custom jobs''' 128 74 129 Changed Monster retaliation script so that the Monsters would attack summons as well 130 75 131 Changed Slave Handler to read how many slaves each master has and limit them per person. 132 76 133 Changed Readable Text databases to read for new skill summons 77 134 78 Changed Mob.h for custom Jobs 135 '''Changed Mob.h for custom Jobs''' 136 79 137 Modified number of random summon databases read by server 138 80 139 Modified Max Mobs Allowed to 7000 81 140 … … 84 143 85 144 86 Revision [4] 145 146 == Revision == [4] 147 87 148 Change of directory 88 149 89 150 90 151 91 Revision [3] 152 153 == Revision == [3] 154 92 155 Edit made to MOTD 156 93 157 Removed some things that had no use 94 158 95 159 96 160 97 Revision [2] 161 == Revision == [2] 162 98 163 Changed readme 164 99 165 *Needs more information 100 166 101 167 102 168 103 Revision [1] 104 Added Effect to GM hide to center GM's presence or remove in a flash. 169 == Revision == [1] 105 170 106 Started Work on Faction system 107 Gods Faction for good people (will receive bonus during day) 108 Demons Faction for Evil people (will receive bonus at night) 171 '''Added Effect to GM hide to center GM's presence or remove in a flash.''' 172 173 '''Started Work on Faction system''' 174 175 ''Gods Faction for good people'' (will receive bonus during day) 176 177 ''Demons Faction for Evil people'' (will receive bonus at night) 178 109 179 *Have to create town factions 180 110 181 *Have to create school factions 182 111 183 *Have to code bonuses for night/day after the night/day modifications are done. 184 112 185 *Have to create faction NPCs 186 113 187 *Have to create faction ranks 188 114 189 *Have to add mapflags for who's got what territory and area where factions can attack eachother 190 115 191 *Have to add mapflags for Safezones (towns, noob areas) 192 116 193 *Have to create faction items 194 117 195 *Have to create faction bases(where faction leader is, support, faction staff and quest givers for the faction) 196 118 197 *Have to create faction script commands, but for now will just use the @commands. 119 198 120 Fix to broken npc 199 '''Fix to broken npc'''