Changeset 5 for src/map/mob.h
- Timestamp:
- 06/30/08 21:19:58 (17 years ago)
- Files:
-
- 1 modified
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- Unmodified
- Added
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src/map/mob.h
r1 r5 12 12 13 13 14 #define MAX_RANDOMMONSTER 414 #define MAX_RANDOMMONSTER 5 15 15 #define MAX_MOB_RACE_DB 6 16 16 … … 18 18 // Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes. 19 19 // Notice that the last 1000 entries are used for player clones, so always set this to desired value +1000 20 #define MAX_MOB_DB 300020 #define MAX_MOB_DB 7000 21 21 22 22 //The number of drops all mobs have and the max drop-slot that the steal skill will attempt to steal from. … … 271 271 int mob_convertslave(struct mob_data *md); 272 272 273 //Begin custom Job (blackmagic) 274 int mob_countslave_class(struct block_list* bl, int count, short* classes); // By FlavioJS [Brain] 275 //end 273 276 int mob_is_clone(int class_); 274 277