Changeset 5 for src/map/mob.h

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Timestamp:
06/30/08 21:19:58 (17 years ago)
Author:
jinshiro
Message:
 
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1 modified

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  • src/map/mob.h

    r1 r5  
    1212 
    1313 
    14 #define MAX_RANDOMMONSTER 4 
     14#define MAX_RANDOMMONSTER 5 
    1515#define MAX_MOB_RACE_DB 6 
    1616 
     
    1818// Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes. 
    1919// Notice that the last 1000 entries are used for player clones, so always set this to desired value +1000 
    20 #define MAX_MOB_DB 3000 
     20#define MAX_MOB_DB 7000 
    2121 
    2222//The number of drops all mobs have and the max drop-slot that the steal skill will attempt to steal from. 
     
    271271int mob_convertslave(struct mob_data *md); 
    272272 
     273//Begin custom Job (blackmagic) 
     274int mob_countslave_class(struct block_list* bl, int count, short* classes); // By FlavioJS [Brain] 
     275//end 
    273276int mob_is_clone(int class_); 
    274277