Changeset 24 for src/map/itemdb.c
- Timestamp:
- 07/07/08 22:48:26 (17 years ago)
- Files:
-
- 1 modified
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src/map/itemdb.c
r19 r24 242 242 if (jobmask & 1<<JOB_NINJA) 243 243 bclass[0] |= 1<<MAPID_NINJA; 244 //why does it have job masks as 26 27 28? wasnt it 29 30 31 or something? 244 245 //Custom Classes 245 246 if (jobmask & 1<<26) // Adept [Brain] 246 bclass[0] |= 1<<MAPID_ADEPT;247 bclass[0] |= 1<<MAPID_ADEPT; 247 248 if (jobmask & 1<<27) // Necromancer [Brain] 248 bclass[1] |= 1<<MAPID_ADEPT;249 bclass[1] |= 1<<MAPID_ADEPT; 249 250 if (jobmask & 1<<28) // Warlock [Brain] 250 bclass[2] |= 1<<MAPID_ADEPT;251 bclass[2] |= 1<<MAPID_ADEPT; 251 252 } 252 253