Changeset 24 for src/map/battle.h
- Timestamp:
- 07/07/08 22:48:26 (17 years ago)
- Files:
-
- 1 modified
Legend:
- Unmodified
- Added
- Removed
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src/map/battle.h
r19 r24 88 88 89 89 int battle_check_undead(int race,int element); 90 // seems fine. 90 91 int battle_check_living(int race,int element); //Living Creature Check [Brain] 91 92 int battle_check_target(struct block_list *src, struct block_list *target,int flag); … … 453 454 int auction_feeperhour; 454 455 int auction_maximumprice; 456 //Declares the conf reader should check for these 455 457 //Vanaheim battle settings [Brainstorm] 456 458 int necro_retaliation; //Battle flag to force monsters to attack adept/necro/warlock summons [Brain] 457 459 int disp_summon_stats; //Battle Flag to show summoned monster stats [Brain] 458 460 int gm_viewequip_min_lv; 461 int homunculus_auto_vapor; //Keep Homunculus from Vaporizing when master dies. [L0ne_W0lf] 459 462 } battle_config; 460 463