1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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2 | // For more information, see LICENCE in the main folder |
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3 | |
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4 | #include "../common/plugin.h" |
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5 | |
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6 | #ifdef WIN32 |
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7 | #define WIN32_LEAN_AND_MEAN |
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8 | #include <windows.h> |
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9 | #else |
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10 | #define __USE_XOPEN |
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11 | #include <sys/types.h> |
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12 | #include <unistd.h> |
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13 | #include <poll.h> |
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14 | #include <string.h> |
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15 | #endif |
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16 | #include <stdio.h> // stdin, fgets |
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17 | |
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18 | #define INPUT_BUFSIZE 4096 |
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19 | #define INPUT_INVALID 0 |
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20 | #define INPUT_READY 1 |
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21 | #define INPUT_WAITING 2 |
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22 | #define INPUT_READING 3 |
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23 | #define INPUT_CLOSED 4 |
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24 | |
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25 | ////////////////////////////// |
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26 | #ifdef WIN32 |
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27 | ////////////////////////////// |
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28 | |
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29 | // In windows the worker is a thread so it can access the same variables. |
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30 | #define WORKER_FUNC_DECLARE(name) DWORD WINAPI worker_ ## name(LPVOID lpParameter) |
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31 | #define WORKER_FUNC_START(name) DWORD WINAPI worker_ ## name(LPVOID lpParameter) { (void)lpParameter; { |
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32 | #define WORKER_FUNC_END(name) } ExitThread(0); return 0; } |
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33 | #define WORKER_EXECUTE(name,errvar) \ |
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34 | do{ \ |
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35 | buf.worker = CreateThread(NULL, 0, worker_ ## name, NULL, CREATE_SUSPENDED, NULL); \ |
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36 | if( errvar ) \ |
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37 | *errvar = ( buf.worker == NULL ); \ |
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38 | }while(0) |
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39 | |
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40 | /// Buffer for asynchronous input |
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41 | typedef struct _buffer { |
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42 | char arr[INPUT_BUFSIZE]; |
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43 | size_t len; |
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44 | HANDLE worker; |
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45 | HANDLE state_mux; // mutex for the state |
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46 | char state; |
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47 | } BUFFER; |
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48 | |
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49 | ////////////////////////////// |
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50 | #else |
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51 | ////////////////////////////// |
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52 | |
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53 | /// In linux the worker is a process so it needs to comunicate through pipes. |
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54 | #define WORKER_FUNC_DECLARE(name) void worker_ ## name(void) |
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55 | #define WORKER_FUNC_START(name) void worker_ ## name(void) { |
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56 | #define WORKER_FUNC_END(name) _exit(0); } |
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57 | #define WORKER_EXECUTE(name,errvar) \ |
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58 | do{ \ |
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59 | int pid = fork(); \ |
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60 | if( pid == 0 ){ \ |
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61 | worker_ ## name(); \ |
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62 | } \ |
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63 | if( errvar ) \ |
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64 | *errvar = (pid == -1); \ |
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65 | }while(0) |
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66 | |
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67 | #define PIPE_READ 0 |
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68 | #define PIPE_WRITE 1 |
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69 | |
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70 | /// Buffer for asynchronous input |
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71 | typedef struct _buffer { |
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72 | char arr[INPUT_BUFSIZE]; |
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73 | size_t len; |
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74 | int data_pipe[2]; // pipe to receive data |
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75 | int state_pipe[2]; // pipe to send state |
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76 | char state; |
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77 | unsigned close_unused_flag : 1; |
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78 | } BUFFER; |
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79 | |
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80 | ////////////////////////////// |
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81 | #endif |
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82 | ////////////////////////////// |
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83 | |
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84 | |
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85 | |
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86 | |
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87 | |
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88 | ////// Plugin information //////// |
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89 | |
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90 | |
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91 | |
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92 | |
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93 | |
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94 | PLUGIN_INFO = { |
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95 | "Console", // Name |
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96 | PLUGIN_ALL, // Target servers |
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97 | "0.1", // Version |
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98 | "1.03", // Minimum plugin engine version to run |
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99 | "Console parser" // Short description |
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100 | }; |
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101 | |
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102 | ////// Plugin event list ////////// |
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103 | // Format: <plugin function>,<event name> |
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104 | // All registered functions to a event gets executed |
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105 | // (In descending order) when its called. |
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106 | // Multiple functions can be called by multiple events too, |
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107 | // So it's up to your creativity ^^ |
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108 | // |
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109 | PLUGIN_EVENTS_TABLE = { |
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110 | { "console_init", EVENT_PLUGIN_INIT }, |
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111 | { "console_final", EVENT_PLUGIN_FINAL }, |
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112 | { "console_autostart", EVENT_ATHENA_INIT }, |
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113 | //{ "console_start", EVENT_CONSOLE_START },//## add these events to the plugins framework |
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114 | //{ "console_stop", EVENT_CONSOLE_STOP }, |
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115 | { "console_stop", EVENT_ATHENA_FINAL }, |
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116 | { NULL, NULL } |
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117 | }; |
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118 | |
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119 | |
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120 | |
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121 | |
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122 | |
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123 | ///// Variables ///// |
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124 | |
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125 | |
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126 | |
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127 | |
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128 | |
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129 | // Imported functions |
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130 | typedef int (*TimerFunc)(int tid, unsigned int tick, int id, intptr data); |
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131 | int (*add_timer_func_list)(TimerFunc func, char* name); |
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132 | int (*add_timer_interval)(unsigned int tick, TimerFunc func, int id, intptr data, int interval); |
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133 | int (*delete_timer)(int tid, TimerFunc func); |
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134 | unsigned int (*gettick)(void); |
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135 | int (*parse_console)(char* buf); |
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136 | |
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137 | // Locals |
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138 | int tid; // timer id |
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139 | BUFFER buf; // input buffer |
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140 | WORKER_FUNC_DECLARE(getinput); // worker for the input buffer |
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141 | |
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142 | |
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143 | |
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144 | |
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145 | |
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146 | //////// Asynchronous input functions ////////// |
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147 | |
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148 | |
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149 | |
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150 | |
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151 | |
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152 | ////////////////////////////// |
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153 | #ifdef WIN32 |
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154 | ////////////////////////////// |
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155 | // |
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156 | // --=== Asynchronous console input ===-- |
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157 | // |
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158 | // On windows a thread is used (both threads have access to the same data). |
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159 | // The worker threads starts suspended and is resumed when data is required. |
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160 | // After getting the data, the worker thread updates the state variable and |
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161 | // suspends itself. |
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162 | // |
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163 | // A mutex is used to synchronize access to the state variable between the |
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164 | // threads. Access and updates to state are probably already atomic so the |
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165 | // mutex shouldn't be needed, but using it is more correct so it stays. |
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166 | // |
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167 | // Note: The Worker thread only starts to get input data when further data is |
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168 | // requested. This is a design choise and brings no real advantage or |
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169 | // disadvantage I can think of. |
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170 | // |
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171 | |
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172 | /// Returns the state of the input |
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173 | char input_getstate() |
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174 | { |
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175 | char state; |
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176 | |
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177 | WaitForSingleObject(buf.state_mux, INFINITE); |
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178 | state = buf.state; |
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179 | ReleaseMutex(buf.state_mux); |
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180 | |
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181 | return state; |
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182 | } |
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183 | |
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184 | /// Sets the state of the input |
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185 | void input_setstate(char state) |
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186 | { |
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187 | char oldstate; |
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188 | |
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189 | // update state |
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190 | WaitForSingleObject(buf.state_mux, INFINITE); |
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191 | oldstate = buf.state; |
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192 | buf.state = state; |
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193 | ReleaseMutex(buf.state_mux); |
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194 | |
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195 | if( state == INPUT_READY && oldstate == INPUT_READING ) |
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196 | {// data has become available |
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197 | SuspendThread(buf.worker); |
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198 | } else if( state == INPUT_WAITING ) |
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199 | {// input is waiting for data |
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200 | ResumeThread(buf.worker); |
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201 | //} else if( state == INPUT_READING ) |
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202 | //{// worker is reading data |
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203 | } else if( state == INPUT_CLOSED ) |
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204 | {// end the input |
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205 | CloseHandle(buf.state_mux); |
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206 | TerminateThread(buf.worker, 0); |
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207 | } |
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208 | } |
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209 | |
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210 | /// Gets the next state of the input |
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211 | #define input_nextstate() input_getstate() |
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212 | |
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213 | /// Returns if data is available from asynchronous input. |
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214 | /// Requests data if none is available. |
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215 | int input_hasdata(void) |
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216 | { |
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217 | if( input_getstate() == INPUT_READY ) |
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218 | {// buffer is ready |
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219 | if( buf.len > 0 ) |
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220 | return 1; // data found ;) |
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221 | // request data from the worker |
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222 | input_setstate(INPUT_WAITING); |
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223 | } |
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224 | return 0; // no data |
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225 | } |
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226 | |
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227 | /// Initialize asynchronous input |
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228 | int input_init(void) |
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229 | { |
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230 | int err = 0; |
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231 | |
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232 | memset(&buf, 0, sizeof(buf)); |
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233 | buf.state_mux = CreateMutex(NULL, FALSE, NULL); |
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234 | if( buf.state_mux == NULL ) |
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235 | {// failed to create state mutex |
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236 | return 1; |
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237 | } |
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238 | buf.len = 0; |
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239 | input_setstate(INPUT_READY); |
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240 | WORKER_EXECUTE(getinput, &err); |
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241 | if( err ) |
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242 | {// failed to start worker |
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243 | input_setstate(INPUT_CLOSED); |
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244 | } |
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245 | |
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246 | return err; |
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247 | } |
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248 | |
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249 | /// Finalize asynchronous input |
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250 | int input_final(void) |
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251 | { |
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252 | input_setstate(INPUT_CLOSED); |
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253 | return 0; |
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254 | } |
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255 | |
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256 | ////////////////////////////// |
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257 | #else |
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258 | ////////////////////////////// |
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259 | // |
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260 | // --=== Asynchronous console input ===-- |
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261 | // |
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262 | // On the other systems a process is used and pipes are used to comunicate. |
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263 | // The worker process receives status updates through one of the pipes either |
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264 | // requesting data or ending the worker. |
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265 | // The other pipe is used by the worker to send the input data and is checked |
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266 | // for data by the main thread in the timer function. |
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267 | // |
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268 | // Note: The Worker thread only starts to get input data when further data is |
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269 | // requested. This is a design choise and brings no real advantage or |
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270 | // disadvantage I can think of. |
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271 | // |
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272 | |
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273 | /// Returns the state of the input |
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274 | #define input_getstate() buf.state |
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275 | |
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276 | /// Sets the state of the input |
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277 | void input_setstate(char state) |
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278 | { |
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279 | if( state == INPUT_READY && input_getstate() == INPUT_READING ) |
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280 | {// send data from the worker to the main process |
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281 | write(buf.data_pipe[PIPE_WRITE], &buf.len, sizeof(buf.len)); |
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282 | write(buf.data_pipe[PIPE_WRITE], &buf.arr, buf.len); |
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283 | } else if( state == INPUT_WAITING ){ |
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284 | if( buf.close_unused_flag == 0 ) |
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285 | {// close unused pipe sides in the main process |
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286 | close(buf.data_pipe[PIPE_WRITE]); |
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287 | close(buf.state_pipe[PIPE_READ]); |
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288 | buf.close_unused_flag = 1; |
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289 | } |
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290 | // send the next state |
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291 | write(buf.state_pipe[PIPE_WRITE], &state, sizeof(state)); |
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292 | } else if( state == INPUT_READING ){ |
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293 | if( buf.close_unused_flag == 0 ) |
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294 | {// close unused pipe sides in the worker process |
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295 | close(buf.data_pipe[PIPE_READ]); |
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296 | close(buf.state_pipe[PIPE_WRITE]); |
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297 | buf.close_unused_flag = 1; |
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298 | } |
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299 | } else if( state == INPUT_CLOSED ) |
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300 | {// send next state to the worker and close the pipes |
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301 | write(buf.state_pipe[PIPE_WRITE], &state, sizeof(state)); |
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302 | close(buf.data_pipe[PIPE_WRITE]); |
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303 | close(buf.data_pipe[PIPE_READ]); |
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304 | close(buf.state_pipe[PIPE_WRITE]); |
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305 | close(buf.state_pipe[PIPE_READ]); |
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306 | } |
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307 | buf.state = state; |
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308 | } |
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309 | |
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310 | /// Waits for the next state of the input |
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311 | char input_nextstate() |
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312 | { |
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313 | char state = INPUT_CLOSED; |
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314 | int bytes = 0; |
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315 | |
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316 | while( bytes == 0 ) |
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317 | bytes = read(buf.state_pipe[PIPE_READ], &state, sizeof(state)); |
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318 | if( bytes == -1 ) |
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319 | {// error, terminate worker |
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320 | input_setstate(INPUT_CLOSED); |
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321 | } |
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322 | return state; |
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323 | } |
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324 | |
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325 | /// Returns if data is available from asynchronous input. |
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326 | /// If data is available, it's put in the local buffer. |
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327 | int input_hasdata() |
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328 | { |
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329 | struct pollfd fds; |
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330 | int hasData; |
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331 | |
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332 | if( input_getstate() == INPUT_READY ) |
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333 | {// start getting data |
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334 | input_setstate(INPUT_WAITING); |
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335 | return 0; |
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336 | } |
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337 | // check if data is available |
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338 | fds.fd = buf.data_pipe[PIPE_READ]; |
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339 | fds.events = POLLRDNORM; |
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340 | hasData = ( poll(&fds,1,0) > 0 ); |
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341 | if( hasData ) |
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342 | {// read the data from the pipe |
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343 | read(buf.data_pipe[PIPE_READ], &buf.len, sizeof(buf.len)); |
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344 | read(buf.data_pipe[PIPE_READ], buf.arr, buf.len); |
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345 | input_setstate(INPUT_READY); |
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346 | } |
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347 | |
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348 | return hasData; |
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349 | } |
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350 | |
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351 | /// Initialize asynchronous input |
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352 | int input_init(void) |
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353 | { |
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354 | int err = 0; |
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355 | |
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356 | memset(&buf, 0, sizeof(buf)); |
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357 | if( pipe(buf.data_pipe) ) |
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358 | {// error creating data pipe |
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359 | return 1; |
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360 | } |
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361 | if( pipe(buf.state_pipe) ) |
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362 | {// error creating state pipe |
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363 | close(buf.data_pipe[PIPE_READ]); |
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364 | close(buf.data_pipe[PIPE_WRITE]); |
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365 | return 1; |
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366 | } |
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367 | buf.len = 0; |
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368 | input_setstate(INPUT_READY); |
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369 | WORKER_EXECUTE(getinput, &err); |
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370 | if( err ){ |
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371 | //printf("input_init failed to start worker (%d)\n", err); |
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372 | input_setstate(INPUT_CLOSED); |
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373 | } |
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374 | |
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375 | return err; |
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376 | } |
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377 | |
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378 | /// Finalize asynchronous input |
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379 | int input_final(void) |
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380 | { |
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381 | close(buf.data_pipe[PIPE_READ]); |
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382 | close(buf.data_pipe[PIPE_WRITE]); |
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383 | close(buf.state_pipe[PIPE_READ]); |
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384 | close(buf.state_pipe[PIPE_WRITE]); |
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385 | return 0; |
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386 | } |
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387 | |
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388 | ////////////////////////////// |
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389 | #endif |
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390 | ////////////////////////////// |
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391 | |
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392 | |
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393 | |
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394 | /// Returns the input data array |
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395 | #define input_getdata() buf.arr |
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396 | |
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397 | /// Returns the input data length |
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398 | #define input_getlen() buf.len |
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399 | |
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400 | /// Clear the input data |
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401 | #define input_clear() ( buf.len = 0 ) |
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402 | |
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403 | /// Worker thread/process that gets input |
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404 | WORKER_FUNC_START(getinput) |
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405 | while( input_nextstate() != INPUT_CLOSED ) |
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406 | {// get input |
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407 | input_setstate(INPUT_READING); |
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408 | buf.arr[0] = '\0'; |
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409 | fgets(buf.arr, INPUT_BUFSIZE, stdin); |
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410 | buf.len = strlen(buf.arr); |
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411 | input_setstate(INPUT_READY); |
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412 | } |
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413 | WORKER_FUNC_END(getinput) |
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414 | |
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415 | |
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416 | |
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417 | |
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418 | |
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419 | //////// Plugin console functions ////////// |
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420 | |
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421 | |
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422 | |
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423 | |
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424 | |
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425 | /// Timer function that checks if there's assynchronous input data and feeds parse_console() |
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426 | /// The input reads one line at a time and line terminators are removed. |
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427 | int console_getinputtimer(int tid, unsigned int tick, int id, intptr data) |
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428 | { |
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429 | char* cmd; |
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430 | size_t len; |
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431 | |
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432 | if( input_hasdata() ){ |
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433 | |
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434 | // get data (removes line terminators) |
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435 | cmd = input_getdata(); |
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436 | len = input_getlen(); |
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437 | while( len > 0 && (cmd[len-1] == '\r' || cmd[len-1] == '\n') ) |
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438 | cmd[--len] = '\0'; |
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439 | |
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440 | // parse data |
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441 | parse_console(cmd); |
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442 | input_clear(); |
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443 | } |
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444 | |
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445 | return 0; |
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446 | } |
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447 | |
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448 | /// Start the console |
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449 | void console_start(void) |
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450 | { |
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451 | if( input_init() ){ |
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452 | return; |
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453 | } |
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454 | //##TODO add a 'startupcmd' config options |
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455 | //parse_console("help"); |
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456 | add_timer_func_list(console_getinputtimer,"console_getinputtimer"); |
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457 | tid = add_timer_interval(gettick(),console_getinputtimer,0,0,250);//##TODO add a 'timerperiod' config option |
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458 | } |
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459 | |
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460 | void console_autostart(void) |
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461 | {//##TODO add an 'autostart' config option |
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462 | console_start(); |
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463 | } |
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464 | |
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465 | /// Stop the console |
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466 | void console_stop(void) |
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467 | { |
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468 | if( tid != -1 ){ |
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469 | delete_timer(tid, console_getinputtimer); |
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470 | input_final(); |
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471 | } |
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472 | return; |
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473 | } |
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474 | |
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475 | /// Test the console for compatibility |
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476 | int console_test(void) |
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477 | {// always compatible at the moment, maybe test if standard input is available? |
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478 | return 1; |
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479 | } |
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480 | |
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481 | |
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482 | /// Initialize the console |
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483 | void console_init(void) |
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484 | { |
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485 | // import symbols |
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486 | IMPORT_SYMBOL(add_timer_interval, SYMBOL_ADD_TIMER_INTERVAL); |
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487 | IMPORT_SYMBOL(add_timer_func_list, SYMBOL_ADD_TIMER_FUNC_LIST); |
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488 | IMPORT_SYMBOL(delete_timer, SYMBOL_DELETE_TIMER); |
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489 | IMPORT_SYMBOL(gettick, SYMBOL_GETTICK); |
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490 | IMPORT_SYMBOL(parse_console, SYMBOL_PARSE_CONSOLE); |
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491 | //printf("%d -> add_timer_func_list=0x%x\n", SYMBOL_ADD_TIMER_FUNC_LIST, (int)add_timer_func_list); |
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492 | //printf("%d -> add_timer_interval=0x%x\n", SYMBOL_ADD_TIMER_INTERVAL, (int)add_timer_interval); |
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493 | //printf("%d -> delete_timer=0x%x\n", SYMBOL_DELETE_TIMER, (int)delete_timer); |
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494 | //printf("%d -> gettick=0x%x\n", SYMBOL_GETTICK, (int)gettick); |
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495 | //printf("%d -> parse_console=0x%x\n", SYMBOL_PARSE_CONSOLE, (int)parse_console); |
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496 | } |
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497 | |
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498 | /// Finalize the console |
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499 | void console_final(void) |
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500 | { |
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501 | } |
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