Revision 1, 0.7 kB
(checked in by jinshiro, 17 years ago)
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1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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2 | // For more information, see LICENCE in the main folder |
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3 | |
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4 | #ifndef _QUEST_H_ |
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5 | #define _QUEST_H_ |
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6 | |
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7 | int quest_pc_login(TBL_PC * sd); |
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8 | int quest_load_info(TBL_PC * sd, struct mmo_charstatus * st); |
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9 | int quest_make_savedata(TBL_PC * sd); |
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10 | |
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11 | int quest_add(TBL_PC * sd, struct quest * qd); |
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12 | int quest_add_ack(int char_id, int quest_id, int success); |
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13 | |
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14 | int quest_delete(TBL_PC * sd, int quest_id); |
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15 | int quest_delete_ack(int char_id, int quest_id, int success); |
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16 | |
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17 | int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, const char * name, int count); |
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18 | int quest_update_status(TBL_PC * sd, int quest_id, bool status); |
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19 | |
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20 | bool quest_has_quest(TBL_PC * sd, int quest_id); |
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21 | |
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22 | #endif |
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