1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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2 | // For more information, see LICENCE in the main folder |
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3 | |
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4 | #include "../common/db.h" |
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5 | #include "../common/timer.h" |
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6 | #include "../common/nullpo.h" |
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7 | #include "../common/malloc.h" |
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8 | #include "../common/showmsg.h" |
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9 | #include "../common/strlib.h" |
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10 | #include "../common/utils.h" |
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11 | #include "../common/ers.h" |
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12 | |
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13 | #include "pc.h" |
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14 | #include "status.h" |
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15 | #include "map.h" |
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16 | #include "path.h" |
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17 | #include "intif.h" |
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18 | #include "clif.h" |
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19 | #include "chrif.h" |
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20 | #include "pet.h" |
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21 | #include "itemdb.h" |
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22 | #include "battle.h" |
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23 | #include "mob.h" |
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24 | #include "npc.h" |
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25 | #include "script.h" |
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26 | #include "skill.h" |
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27 | #include "unit.h" |
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28 | #include "atcommand.h" // msg_txt() |
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29 | |
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30 | #include <stdio.h> |
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31 | #include <stdlib.h> |
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32 | #include <string.h> |
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33 | |
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34 | |
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35 | #define MIN_PETTHINKTIME 100 |
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36 | |
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37 | struct s_pet_db pet_db[MAX_PET_DB]; |
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38 | |
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39 | static struct eri *item_drop_ers; //For loot drops delay structures. |
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40 | static struct eri *item_drop_list_ers; |
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41 | |
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42 | int pet_hungry_val(struct pet_data *pd) |
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43 | { |
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44 | nullpo_retr(0, pd); |
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45 | |
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46 | if(pd->pet.hungry > 90) |
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47 | return 4; |
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48 | else if(pd->pet.hungry > 75) |
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49 | return 3; |
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50 | else if(pd->pet.hungry > 25) |
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51 | return 2; |
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52 | else if(pd->pet.hungry > 10) |
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53 | return 1; |
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54 | else |
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55 | return 0; |
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56 | } |
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57 | |
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58 | static int pet_calc_pos(struct pet_data *pd,int tx,int ty,int dir) |
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59 | { |
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60 | int x,y,dx,dy; |
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61 | int i,k; |
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62 | |
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63 | nullpo_retr(0, pd); |
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64 | |
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65 | pd->ud.to_x = tx; |
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66 | pd->ud.to_y = ty; |
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67 | |
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68 | if(dir < 0 || dir >= 8) |
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69 | return 1; |
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70 | |
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71 | dx = -dirx[dir]*2; |
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72 | dy = -diry[dir]*2; |
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73 | x = tx + dx; |
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74 | y = ty + dy; |
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75 | if(!unit_can_reach_pos(&pd->bl,x,y,0)) { |
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76 | if(dx > 0) x--; |
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77 | else if(dx < 0) x++; |
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78 | if(dy > 0) y--; |
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79 | else if(dy < 0) y++; |
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80 | if(!unit_can_reach_pos(&pd->bl,x,y,0)) { |
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81 | for(i=0;i<12;i++) { |
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82 | k = rand()%8; |
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83 | dx = -dirx[k]*2; |
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84 | dy = -diry[k]*2; |
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85 | x = tx + dx; |
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86 | y = ty + dy; |
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87 | if(unit_can_reach_pos(&pd->bl,x,y,0)) |
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88 | break; |
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89 | else { |
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90 | if(dx > 0) x--; |
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91 | else if(dx < 0) x++; |
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92 | if(dy > 0) y--; |
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93 | else if(dy < 0) y++; |
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94 | if(unit_can_reach_pos(&pd->bl,x,y,0)) |
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95 | break; |
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96 | } |
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97 | } |
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98 | if(i>=12) { |
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99 | x = tx; |
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100 | y = ty; |
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101 | if(!unit_can_reach_pos(&pd->bl,x,y,0)) |
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102 | return 1; |
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103 | } |
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104 | } |
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105 | } |
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106 | pd->ud.to_x = x; |
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107 | pd->ud.to_y = y; |
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108 | return 0; |
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109 | } |
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110 | |
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111 | int pet_create_egg(struct map_session_data *sd, int item_id) |
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112 | { |
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113 | int pet_id = search_petDB_index(item_id, PET_EGG); |
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114 | if (pet_id < 0) return 0; //No pet egg here. |
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115 | sd->catch_target_class = pet_db[pet_id].class_; |
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116 | intif_create_pet(sd->status.account_id, sd->status.char_id, |
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117 | (short)pet_db[pet_id].class_, |
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118 | (short)mob_db(pet_db[pet_id].class_)->lv, |
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119 | (short)pet_db[pet_id].EggID, 0, |
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120 | (short)pet_db[pet_id].intimate, |
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121 | 100, 0, 1, pet_db[pet_id].jname); |
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122 | return 1; |
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123 | } |
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124 | |
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125 | int pet_unlocktarget(struct pet_data *pd) |
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126 | { |
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127 | nullpo_retr(0, pd); |
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128 | |
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129 | pd->target_id=0; |
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130 | pet_stop_attack(pd); |
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131 | pet_stop_walking(pd,1); |
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132 | return 0; |
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133 | } |
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134 | |
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135 | /*========================================== |
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136 | * Pet Attack Skill [Skotlex] |
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137 | *------------------------------------------*/ |
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138 | int pet_attackskill(struct pet_data *pd, int target_id) |
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139 | { |
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140 | struct block_list *bl; |
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141 | int inf; |
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142 | |
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143 | if (!battle_config.pet_status_support || !pd->a_skill || |
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144 | (battle_config.pet_equip_required && !pd->pet.equip)) |
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145 | return 0; |
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146 | |
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147 | if (DIFF_TICK(pd->ud.canact_tick, gettick()) > 0) |
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148 | return 0; |
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149 | |
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150 | if (rand()%100 < (pd->a_skill->rate +pd->pet.intimate*pd->a_skill->bonusrate/1000)) |
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151 | { //Skotlex: Use pet's skill |
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152 | bl=map_id2bl(target_id); |
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153 | if(bl == NULL || pd->bl.m != bl->m || bl->prev == NULL || status_isdead(bl) || |
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154 | !check_distance_bl(&pd->bl, bl, pd->db->range3)) |
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155 | return 0; |
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156 | |
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157 | inf = skill_get_inf(pd->a_skill->id); |
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158 | if (inf & INF_GROUND_SKILL) |
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159 | unit_skilluse_pos(&pd->bl, bl->x, bl->y, pd->a_skill->id, pd->a_skill->lv); |
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160 | else //Offensive self skill? Could be stuff like GX. |
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161 | unit_skilluse_id(&pd->bl,(inf&INF_SELF_SKILL?pd->bl.id:bl->id), pd->a_skill->id, pd->a_skill->lv); |
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162 | return 1; //Skill invoked. |
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163 | } |
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164 | return 0; |
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165 | } |
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166 | |
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167 | int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type) |
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168 | { |
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169 | struct pet_data *pd; |
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170 | int rate; |
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171 | |
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172 | pd = sd->pd; |
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173 | |
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174 | Assert((pd->msd == 0) || (pd->msd->pd == pd)); |
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175 | |
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176 | if(bl == NULL || bl->type != BL_MOB || bl->prev == NULL || |
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177 | pd->pet.intimate < battle_config.pet_support_min_friendly || |
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178 | pd->pet.hungry < 1 || |
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179 | pd->pet.class_ == status_get_class(bl)) |
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180 | return 0; |
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181 | |
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182 | if(pd->bl.m != bl->m || |
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183 | !check_distance_bl(&pd->bl, bl, pd->db->range2)) |
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184 | return 0; |
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185 | |
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186 | if (!status_check_skilluse(&pd->bl, bl, 0, 0)) |
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187 | return 0; |
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188 | |
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189 | if(!type) { |
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190 | rate = pd->petDB->attack_rate; |
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191 | rate = rate * pd->rate_fix/1000; |
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192 | if(pd->petDB->attack_rate > 0 && rate <= 0) |
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193 | rate = 1; |
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194 | } else { |
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195 | rate = pd->petDB->defence_attack_rate; |
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196 | rate = rate * pd->rate_fix/1000; |
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197 | if(pd->petDB->defence_attack_rate > 0 && rate <= 0) |
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198 | rate = 1; |
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199 | } |
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200 | if(rand()%10000 < rate) |
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201 | { |
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202 | if(pd->target_id == 0 || rand()%10000 < pd->petDB->change_target_rate) |
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203 | pd->target_id = bl->id; |
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204 | } |
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205 | |
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206 | return 0; |
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207 | } |
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208 | /*========================================== |
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209 | * Pet SC Check [Skotlex] |
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210 | *------------------------------------------*/ |
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211 | int pet_sc_check(struct map_session_data *sd, int type) |
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212 | { |
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213 | struct pet_data *pd; |
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214 | |
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215 | nullpo_retr(0, sd); |
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216 | pd = sd->pd; |
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217 | |
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218 | if( pd == NULL |
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219 | || (battle_config.pet_equip_required && pd->pet.equip == 0) |
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220 | || pd->recovery == NULL |
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221 | || pd->recovery->timer != -1 |
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222 | || pd->recovery->type != type ) |
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223 | return 1; |
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224 | |
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225 | pd->recovery->timer = add_timer(gettick()+pd->recovery->delay*1000,pet_recovery_timer,sd->bl.id,0); |
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226 | |
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227 | return 0; |
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228 | } |
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229 | |
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230 | static int pet_hungry(int tid, unsigned int tick, int id, intptr data) |
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231 | { |
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232 | struct map_session_data *sd; |
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233 | struct pet_data *pd; |
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234 | int interval,t; |
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235 | |
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236 | sd=map_id2sd(id); |
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237 | if(!sd) |
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238 | return 1; |
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239 | |
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240 | if(!sd->status.pet_id || !sd->pd) |
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241 | return 1; |
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242 | |
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243 | pd = sd->pd; |
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244 | if(pd->pet_hungry_timer != tid){ |
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245 | ShowError("pet_hungry_timer %d != %d\n",pd->pet_hungry_timer,tid); |
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246 | return 0; |
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247 | } |
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248 | pd->pet_hungry_timer = -1; |
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249 | |
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250 | if (pd->pet.intimate <= 0) |
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251 | return 1; //You lost the pet already, the rest is irrelevant. |
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252 | |
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253 | pd->pet.hungry--; |
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254 | t = pd->pet.intimate; |
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255 | if(pd->pet.hungry < 0) { |
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256 | pet_stop_attack(pd); |
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257 | pd->pet.hungry = 0; |
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258 | pd->pet.intimate -= battle_config.pet_hungry_friendly_decrease; |
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259 | if(pd->pet.intimate <= 0) { |
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260 | pd->pet.intimate = 0; |
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261 | pd->status.speed = pd->db->status.speed; |
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262 | } |
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263 | status_calc_pet(pd, 0); |
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264 | clif_send_petdata(sd,pd,1,pd->pet.intimate); |
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265 | } |
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266 | clif_send_petdata(sd,pd,2,pd->pet.hungry); |
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267 | |
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268 | if(battle_config.pet_hungry_delay_rate != 100) |
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269 | interval = (pd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100; |
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270 | else |
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271 | interval = pd->petDB->hungry_delay; |
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272 | if(interval <= 0) |
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273 | interval = 1; |
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274 | pd->pet_hungry_timer = add_timer(tick+interval,pet_hungry,sd->bl.id,0); |
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275 | |
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276 | return 0; |
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277 | } |
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278 | |
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279 | int search_petDB_index(int key,int type) |
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280 | { |
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281 | int i; |
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282 | |
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283 | for( i = 0; i < MAX_PET_DB; i++ ) |
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284 | { |
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285 | if(pet_db[i].class_ <= 0) |
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286 | continue; |
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287 | switch(type) { |
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288 | case PET_CLASS: if(pet_db[i].class_ == key) return i; break; |
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289 | case PET_CATCH: if(pet_db[i].itemID == key) return i; break; |
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290 | case PET_EGG: if(pet_db[i].EggID == key) return i; break; |
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291 | case PET_EQUIP: if(pet_db[i].AcceID == key) return i; break; |
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292 | case PET_FOOD: if(pet_db[i].FoodID == key) return i; break; |
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293 | default: |
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294 | return -1; |
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295 | } |
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296 | } |
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297 | return -1; |
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298 | } |
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299 | |
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300 | int pet_hungry_timer_delete(struct pet_data *pd) |
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301 | { |
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302 | nullpo_retr(0, pd); |
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303 | if(pd->pet_hungry_timer != -1) { |
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304 | delete_timer(pd->pet_hungry_timer,pet_hungry); |
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305 | pd->pet_hungry_timer = -1; |
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306 | } |
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307 | |
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308 | return 1; |
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309 | } |
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310 | |
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311 | static int pet_performance(struct map_session_data *sd, struct pet_data *pd) |
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312 | { |
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313 | int val; |
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314 | |
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315 | if (pd->pet.intimate > 900) |
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316 | val = (pd->petDB->s_perfor > 0)? 4:3; |
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317 | else if(pd->pet.intimate > 750) //TODO: this is way too high |
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318 | val = 2; |
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319 | else |
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320 | val = 1; |
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321 | |
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322 | pet_stop_walking(pd,2000<<8); |
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323 | clif_pet_performance(pd, rand()%val + 1); |
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324 | pet_lootitem_drop(pd,NULL); |
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325 | return 1; |
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326 | } |
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327 | |
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328 | static int pet_return_egg(struct map_session_data *sd, struct pet_data *pd) |
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329 | { |
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330 | struct item tmp_item; |
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331 | int flag; |
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332 | |
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333 | pet_lootitem_drop(pd,sd); |
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334 | memset(&tmp_item,0,sizeof(tmp_item)); |
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335 | tmp_item.nameid = pd->petDB->EggID; |
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336 | tmp_item.identify = 1; |
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337 | tmp_item.card[0] = CARD0_PET; |
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338 | tmp_item.card[1] = GetWord(pd->pet.pet_id,0); |
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339 | tmp_item.card[2] = GetWord(pd->pet.pet_id,1); |
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340 | tmp_item.card[3] = pd->pet.rename_flag; |
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341 | if((flag = pc_additem(sd,&tmp_item,1))) { |
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342 | clif_additem(sd,0,0,flag); |
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343 | map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); |
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344 | } |
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345 | pd->pet.incuvate = 1; |
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346 | //No need, pet is saved on unit_free below. |
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347 | //intif_save_petdata(sd->status.account_id,&pd->pet); |
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348 | if(pd->state.skillbonus) { |
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349 | pd->state.skillbonus = 0; |
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350 | status_calc_pc(sd,0); |
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351 | } |
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352 | unit_free(&pd->bl,0); |
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353 | sd->status.pet_id = 0; |
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354 | |
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355 | return 1; |
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356 | } |
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357 | |
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358 | int pet_data_init(struct map_session_data *sd, struct s_pet *pet) |
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359 | { |
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360 | struct pet_data *pd; |
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361 | int i=0,interval=0; |
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362 | |
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363 | nullpo_retr(1, sd); |
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364 | |
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365 | Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd); |
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366 | |
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367 | if(sd->status.account_id != pet->account_id || sd->status.char_id != pet->char_id) { |
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368 | sd->status.pet_id = 0; |
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369 | return 1; |
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370 | } |
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371 | if (sd->status.pet_id != pet->pet_id) { |
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372 | if (sd->status.pet_id) { |
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373 | //Wrong pet?? Set incuvate to no and send it back for saving. |
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374 | pet->incuvate = 1; |
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375 | intif_save_petdata(sd->status.account_id,pet); |
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376 | sd->status.pet_id = 0; |
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377 | return 1; |
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378 | } |
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379 | //The pet_id value was lost? odd... restore it. |
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380 | sd->status.pet_id = pet->pet_id; |
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381 | } |
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382 | |
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383 | i = search_petDB_index(pet->class_,PET_CLASS); |
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384 | if(i < 0) { |
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385 | sd->status.pet_id = 0; |
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386 | return 1; |
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387 | } |
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388 | sd->pd = pd = (struct pet_data *)aCalloc(1,sizeof(struct pet_data)); |
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389 | pd->petDB = &pet_db[i]; |
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390 | memcpy(&pd->pet, pet, sizeof(struct s_pet)); |
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391 | pd->bl.m = sd->bl.m; |
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392 | pd->bl.x = sd->bl.x; |
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393 | pd->bl.y = sd->bl.y; |
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394 | pet_calc_pos(pd,sd->bl.x,sd->bl.y,sd->ud.dir); |
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395 | pd->bl.x = pd->ud.to_x; |
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396 | pd->bl.y = pd->ud.to_y; |
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397 | pd->bl.id = npc_get_new_npc_id(); |
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398 | pd->db = mob_db(pet->class_); |
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399 | pd->bl.type = BL_PET; |
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400 | pd->msd = sd; |
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401 | status_set_viewdata(&pd->bl, pet->class_); |
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402 | unit_dataset(&pd->bl); |
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403 | pd->ud.dir = sd->ud.dir; |
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404 | pd->last_thinktime = gettick(); |
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405 | |
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406 | map_addiddb(&pd->bl); |
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407 | |
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408 | // initialise |
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409 | status_calc_pet(pd,1); |
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410 | |
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411 | pd->state.skillbonus = 0; |
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412 | if (battle_config.pet_status_support) //Skotlex |
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413 | run_script(pet_db[i].script,0,sd->bl.id,0); |
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414 | |
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415 | if(battle_config.pet_hungry_delay_rate != 100) |
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416 | interval = (pd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100; |
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417 | else |
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418 | interval = pd->petDB->hungry_delay; |
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419 | if(interval <= 0) |
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420 | interval = 1; |
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421 | pd->pet_hungry_timer = add_timer(gettick()+interval,pet_hungry,sd->bl.id,0); |
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422 | return 0; |
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423 | } |
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424 | |
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425 | int pet_birth_process(struct map_session_data *sd, struct s_pet *pet) |
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426 | { |
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427 | nullpo_retr(1, sd); |
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428 | |
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429 | Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd); |
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430 | |
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431 | if(sd->status.pet_id && pet->incuvate == 1) { |
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432 | sd->status.pet_id = 0; |
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433 | return 1; |
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434 | } |
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435 | |
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436 | pet->incuvate = 0; |
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437 | pet->account_id = sd->status.account_id; |
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438 | pet->char_id = sd->status.char_id; |
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439 | sd->status.pet_id = pet->pet_id; |
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440 | if(pet_data_init(sd, pet)) { |
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441 | sd->status.pet_id = 0; |
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442 | return 1; |
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443 | } |
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444 | |
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445 | intif_save_petdata(sd->status.account_id,pet); |
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446 | if (save_settings&8) |
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447 | chrif_save(sd,0); //is it REALLY Needed to save the char for hatching a pet? [Skotlex] |
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448 | |
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449 | if(sd->bl.prev != NULL) { |
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450 | map_addblock(&sd->pd->bl); |
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451 | clif_spawn(&sd->pd->bl); |
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452 | clif_send_petdata(sd,sd->pd, 0,0); |
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453 | clif_send_petdata(sd,sd->pd, 5,battle_config.pet_hair_style); |
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454 | clif_pet_equip_area(sd->pd); |
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455 | clif_send_petstatus(sd); |
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456 | } |
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457 | Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd); |
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458 | |
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459 | return 0; |
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460 | } |
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461 | |
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462 | int pet_recv_petdata(int account_id,struct s_pet *p,int flag) |
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463 | { |
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464 | struct map_session_data *sd; |
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465 | |
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466 | sd = map_id2sd(account_id); |
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467 | if(sd == NULL) |
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468 | return 1; |
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469 | if(flag == 1) { |
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470 | sd->status.pet_id = 0; |
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471 | return 1; |
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472 | } |
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473 | if(p->incuvate == 1) { |
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474 | int i; |
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475 | //Delete egg from inventory. [Skotlex] |
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476 | for (i = 0; i < MAX_INVENTORY; i++) { |
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477 | if(sd->status.inventory[i].card[0] == CARD0_PET && |
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478 | p->pet_id == MakeDWord(sd->status.inventory[i].card[1], sd->status.inventory[i].card[2])) |
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479 | break; |
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480 | } |
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481 | if(i >= MAX_INVENTORY) { |
---|
482 | ShowError("pet_recv_petdata: Hatching pet (%d:%s) aborted, couldn't find egg in inventory for removal!\n",p->pet_id, p->name); |
---|
483 | sd->status.pet_id = 0; |
---|
484 | return 1; |
---|
485 | } |
---|
486 | if (!pet_birth_process(sd,p)) //Pet hatched. Delete egg. |
---|
487 | pc_delitem(sd,i,1,0); |
---|
488 | } else { |
---|
489 | pet_data_init(sd,p); |
---|
490 | if(sd->pd && sd->bl.prev != NULL) { |
---|
491 | map_addblock(&sd->pd->bl); |
---|
492 | clif_spawn(&sd->pd->bl); |
---|
493 | clif_send_petdata(sd,sd->pd,0,0); |
---|
494 | clif_send_petdata(sd,sd->pd,5,battle_config.pet_hair_style); |
---|
495 | clif_pet_equip_area(sd->pd); |
---|
496 | clif_send_petstatus(sd); |
---|
497 | } |
---|
498 | } |
---|
499 | |
---|
500 | return 0; |
---|
501 | } |
---|
502 | |
---|
503 | int pet_select_egg(struct map_session_data *sd,short egg_index) |
---|
504 | { |
---|
505 | nullpo_retr(0, sd); |
---|
506 | |
---|
507 | if(egg_index < 0 || egg_index >= MAX_INVENTORY) |
---|
508 | return 0; //Forged packet! |
---|
509 | |
---|
510 | if(sd->status.inventory[egg_index].card[0] == CARD0_PET) |
---|
511 | intif_request_petdata(sd->status.account_id, sd->status.char_id, MakeDWord(sd->status.inventory[egg_index].card[1], sd->status.inventory[egg_index].card[2]) ); |
---|
512 | else |
---|
513 | ShowError("wrong egg item inventory %d\n",egg_index); |
---|
514 | |
---|
515 | return 0; |
---|
516 | } |
---|
517 | |
---|
518 | int pet_catch_process1(struct map_session_data *sd,int target_class) |
---|
519 | { |
---|
520 | nullpo_retr(0, sd); |
---|
521 | |
---|
522 | sd->catch_target_class = target_class; |
---|
523 | clif_catch_process(sd); |
---|
524 | |
---|
525 | return 0; |
---|
526 | } |
---|
527 | |
---|
528 | int pet_catch_process2(struct map_session_data* sd, int target_id) |
---|
529 | { |
---|
530 | struct mob_data* md; |
---|
531 | int i = 0, pet_catch_rate = 0; |
---|
532 | |
---|
533 | nullpo_retr(1, sd); |
---|
534 | |
---|
535 | md = (struct mob_data*)map_id2bl(target_id); |
---|
536 | if(!md || md->bl.type != BL_MOB || md->bl.prev == NULL) |
---|
537 | { // Invalid inputs/state, abort capture. |
---|
538 | clif_pet_roulette(sd,0); |
---|
539 | sd->catch_target_class = -1; |
---|
540 | sd->itemid = sd->itemindex = -1; |
---|
541 | return 1; |
---|
542 | } |
---|
543 | |
---|
544 | //FIXME: delete taming item here, if this was an item-invoked capture and the item was flagged as delay-consume [ultramage] |
---|
545 | |
---|
546 | i = search_petDB_index(md->class_,PET_CLASS); |
---|
547 | //catch_target_class == 0 is used for universal lures (except bosses for now). [Skotlex] |
---|
548 | if (sd->catch_target_class == 0 && !(md->status.mode&MD_BOSS)) |
---|
549 | sd->catch_target_class = md->class_; |
---|
550 | if(i < 0 || sd->catch_target_class != md->class_) { |
---|
551 | clif_emotion(&md->bl, 7); //mob will do /ag if wrong lure is used on them. |
---|
552 | clif_pet_roulette(sd,0); |
---|
553 | sd->catch_target_class = -1; |
---|
554 | return 1; |
---|
555 | } |
---|
556 | |
---|
557 | pet_catch_rate = (pet_db[i].capture + (sd->status.base_level - md->level)*30 + sd->battle_status.luk*20)*(200 - get_percentage(md->status.hp, md->status.max_hp))/100; |
---|
558 | |
---|
559 | if(pet_catch_rate < 1) pet_catch_rate = 1; |
---|
560 | if(battle_config.pet_catch_rate != 100) |
---|
561 | pet_catch_rate = (pet_catch_rate*battle_config.pet_catch_rate)/100; |
---|
562 | |
---|
563 | if(rand()%10000 < pet_catch_rate) |
---|
564 | { |
---|
565 | unit_remove_map(&md->bl,0); |
---|
566 | status_kill(&md->bl); |
---|
567 | clif_pet_roulette(sd,1); |
---|
568 | intif_create_pet(sd->status.account_id,sd->status.char_id,pet_db[i].class_,mob_db(pet_db[i].class_)->lv, |
---|
569 | pet_db[i].EggID,0,pet_db[i].intimate,100,0,1,pet_db[i].jname); |
---|
570 | } |
---|
571 | else |
---|
572 | { |
---|
573 | clif_pet_roulette(sd,0); |
---|
574 | sd->catch_target_class = -1; |
---|
575 | } |
---|
576 | |
---|
577 | return 0; |
---|
578 | } |
---|
579 | |
---|
580 | int pet_get_egg(int account_id,int pet_id,int flag) |
---|
581 | { //This function is invoked when a new pet has been created, and at no other time! |
---|
582 | struct map_session_data *sd; |
---|
583 | struct item tmp_item; |
---|
584 | int i=0,ret=0; |
---|
585 | |
---|
586 | if(flag) |
---|
587 | return 0; |
---|
588 | |
---|
589 | sd = map_id2sd(account_id); |
---|
590 | if(sd == NULL) |
---|
591 | return 0; |
---|
592 | |
---|
593 | i = search_petDB_index(sd->catch_target_class,PET_CLASS); |
---|
594 | sd->catch_target_class = -1; |
---|
595 | |
---|
596 | if(i < 0) { |
---|
597 | intif_delete_petdata(pet_id); |
---|
598 | return 0; |
---|
599 | } |
---|
600 | |
---|
601 | memset(&tmp_item,0,sizeof(tmp_item)); |
---|
602 | tmp_item.nameid = pet_db[i].EggID; |
---|
603 | tmp_item.identify = 1; |
---|
604 | tmp_item.card[0] = CARD0_PET; |
---|
605 | tmp_item.card[1] = GetWord(pet_id,0); |
---|
606 | tmp_item.card[2] = GetWord(pet_id,1); |
---|
607 | tmp_item.card[3] = 0; //New pets are not named. |
---|
608 | if((ret = pc_additem(sd,&tmp_item,1))) { |
---|
609 | clif_additem(sd,0,0,ret); |
---|
610 | map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); |
---|
611 | } |
---|
612 | |
---|
613 | return 1; |
---|
614 | } |
---|
615 | |
---|
616 | static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd); |
---|
617 | static int pet_food(struct map_session_data *sd, struct pet_data *pd); |
---|
618 | static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap); |
---|
619 | |
---|
620 | int pet_menu(struct map_session_data *sd,int menunum) |
---|
621 | { |
---|
622 | nullpo_retr(0, sd); |
---|
623 | if (sd->pd == NULL) |
---|
624 | return 1; |
---|
625 | |
---|
626 | //You lost the pet already. |
---|
627 | if(!sd->status.pet_id || sd->pd->pet.intimate <= 0 || sd->pd->pet.incuvate) |
---|
628 | return 1; |
---|
629 | |
---|
630 | switch(menunum) { |
---|
631 | case 0: |
---|
632 | clif_send_petstatus(sd); |
---|
633 | break; |
---|
634 | case 1: |
---|
635 | pet_food(sd, sd->pd); |
---|
636 | break; |
---|
637 | case 2: |
---|
638 | pet_performance(sd, sd->pd); |
---|
639 | break; |
---|
640 | case 3: |
---|
641 | pet_return_egg(sd, sd->pd); |
---|
642 | break; |
---|
643 | case 4: |
---|
644 | pet_unequipitem(sd, sd->pd); |
---|
645 | break; |
---|
646 | } |
---|
647 | return 0; |
---|
648 | } |
---|
649 | |
---|
650 | int pet_change_name(struct map_session_data *sd,char *name) |
---|
651 | { |
---|
652 | int i; |
---|
653 | struct pet_data *pd; |
---|
654 | nullpo_retr(1, sd); |
---|
655 | |
---|
656 | pd = sd->pd; |
---|
657 | if((pd == NULL) || (pd->pet.rename_flag == 1 && !battle_config.pet_rename)) |
---|
658 | return 1; |
---|
659 | |
---|
660 | for(i=0;i<NAME_LENGTH && name[i];i++){ |
---|
661 | if( !(name[i]&0xe0) || name[i]==0x7f) |
---|
662 | return 1; |
---|
663 | } |
---|
664 | |
---|
665 | return intif_rename_pet(sd, name); |
---|
666 | } |
---|
667 | |
---|
668 | int pet_change_name_ack(struct map_session_data *sd, char* name, int flag) |
---|
669 | { |
---|
670 | struct pet_data *pd = sd->pd; |
---|
671 | if (!pd) return 0; |
---|
672 | if (!flag) { |
---|
673 | clif_displaymessage(sd->fd, msg_txt(280)); // You cannot use this name for your pet. |
---|
674 | clif_send_petstatus(sd); //Send status so client knows oet name change got rejected. |
---|
675 | return 0; |
---|
676 | } |
---|
677 | memcpy(pd->pet.name, name, NAME_LENGTH); |
---|
678 | clif_charnameack (0,&pd->bl); |
---|
679 | pd->pet.rename_flag = 1; |
---|
680 | clif_pet_equip_area(pd); |
---|
681 | clif_send_petstatus(sd); |
---|
682 | return 1; |
---|
683 | } |
---|
684 | |
---|
685 | int pet_equipitem(struct map_session_data *sd,int index) |
---|
686 | { |
---|
687 | struct pet_data *pd; |
---|
688 | int nameid; |
---|
689 | |
---|
690 | nullpo_retr(1, sd); |
---|
691 | pd = sd->pd; |
---|
692 | if (!pd) return 1; |
---|
693 | |
---|
694 | nameid = sd->status.inventory[index].nameid; |
---|
695 | |
---|
696 | if(pd->petDB->AcceID == 0 || nameid != pd->petDB->AcceID || pd->pet.equip != 0) { |
---|
697 | clif_equipitemack(sd,0,0,0); |
---|
698 | return 1; |
---|
699 | } |
---|
700 | |
---|
701 | pc_delitem(sd,index,1,0); |
---|
702 | pd->pet.equip = nameid; |
---|
703 | status_set_viewdata(&pd->bl, pd->pet.class_); //Updates view_data. |
---|
704 | clif_pet_equip_area(pd); |
---|
705 | if (battle_config.pet_equip_required) |
---|
706 | { //Skotlex: start support timers if need |
---|
707 | unsigned int tick = gettick(); |
---|
708 | if (pd->s_skill && pd->s_skill->timer == -1) |
---|
709 | { |
---|
710 | if (pd->s_skill->id) |
---|
711 | pd->s_skill->timer=add_timer(tick+pd->s_skill->delay*1000, pet_skill_support_timer, sd->bl.id, 0); |
---|
712 | else |
---|
713 | pd->s_skill->timer=add_timer(tick+pd->s_skill->delay*1000, pet_heal_timer, sd->bl.id, 0); |
---|
714 | } |
---|
715 | if (pd->bonus && pd->bonus->timer == -1) |
---|
716 | pd->bonus->timer=add_timer(tick+pd->bonus->delay*1000, pet_skill_bonus_timer, sd->bl.id, 0); |
---|
717 | } |
---|
718 | |
---|
719 | return 0; |
---|
720 | } |
---|
721 | |
---|
722 | static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd) |
---|
723 | { |
---|
724 | struct item tmp_item; |
---|
725 | int nameid,flag; |
---|
726 | |
---|
727 | if(pd->pet.equip == 0) |
---|
728 | return 1; |
---|
729 | |
---|
730 | nameid = pd->pet.equip; |
---|
731 | pd->pet.equip = 0; |
---|
732 | status_set_viewdata(&pd->bl, pd->pet.class_); |
---|
733 | clif_pet_equip_area(pd); |
---|
734 | memset(&tmp_item,0,sizeof(tmp_item)); |
---|
735 | tmp_item.nameid = nameid; |
---|
736 | tmp_item.identify = 1; |
---|
737 | if((flag = pc_additem(sd,&tmp_item,1))) { |
---|
738 | clif_additem(sd,0,0,flag); |
---|
739 | map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); |
---|
740 | } |
---|
741 | if (battle_config.pet_equip_required) |
---|
742 | { //Skotlex: halt support timers if needed |
---|
743 | if(pd->state.skillbonus) { |
---|
744 | pd->state.skillbonus = 0; |
---|
745 | status_calc_pc(sd,0); |
---|
746 | } |
---|
747 | if (pd->s_skill && pd->s_skill->timer != -1) |
---|
748 | { |
---|
749 | if (pd->s_skill->id) |
---|
750 | delete_timer(pd->s_skill->timer, pet_skill_support_timer); |
---|
751 | else |
---|
752 | delete_timer(pd->s_skill->timer, pet_heal_timer); |
---|
753 | pd->s_skill->timer = -1; |
---|
754 | } |
---|
755 | if (pd->bonus && pd->bonus->timer != -1) |
---|
756 | { |
---|
757 | delete_timer(pd->bonus->timer, pet_skill_bonus_timer); |
---|
758 | pd->bonus->timer = -1; |
---|
759 | } |
---|
760 | } |
---|
761 | |
---|
762 | return 0; |
---|
763 | } |
---|
764 | |
---|
765 | static int pet_food(struct map_session_data *sd, struct pet_data *pd) |
---|
766 | { |
---|
767 | int i,k; |
---|
768 | |
---|
769 | k=pd->petDB->FoodID; |
---|
770 | i=pc_search_inventory(sd,k); |
---|
771 | if(i < 0) { |
---|
772 | clif_pet_food(sd,k,0); |
---|
773 | return 1; |
---|
774 | } |
---|
775 | pc_delitem(sd,i,1,0); |
---|
776 | |
---|
777 | if(pd->pet.hungry > 90) |
---|
778 | pd->pet.intimate -= pd->petDB->r_full; |
---|
779 | else { |
---|
780 | if(battle_config.pet_friendly_rate != 100) |
---|
781 | k = (pd->petDB->r_hungry * battle_config.pet_friendly_rate)/100; |
---|
782 | else |
---|
783 | k = pd->petDB->r_hungry; |
---|
784 | if(pd->pet.hungry > 75) { |
---|
785 | k = k >> 1; |
---|
786 | if(k <= 0) |
---|
787 | k = 1; |
---|
788 | } |
---|
789 | pd->pet.intimate += k; |
---|
790 | } |
---|
791 | if(pd->pet.intimate <= 0) { |
---|
792 | pd->pet.intimate = 0; |
---|
793 | pet_stop_attack(pd); |
---|
794 | pd->status.speed = pd->db->status.speed; |
---|
795 | } |
---|
796 | else if(pd->pet.intimate > 1000) |
---|
797 | pd->pet.intimate = 1000; |
---|
798 | status_calc_pet(pd, 0); |
---|
799 | pd->pet.hungry += pd->petDB->fullness; |
---|
800 | if(pd->pet.hungry > 100) |
---|
801 | pd->pet.hungry = 100; |
---|
802 | |
---|
803 | clif_send_petdata(sd,pd,2,pd->pet.hungry); |
---|
804 | clif_send_petdata(sd,pd,1,pd->pet.intimate); |
---|
805 | clif_pet_food(sd,pd->petDB->FoodID,1); |
---|
806 | |
---|
807 | return 0; |
---|
808 | } |
---|
809 | |
---|
810 | static int pet_randomwalk(struct pet_data *pd,unsigned int tick) |
---|
811 | { |
---|
812 | const int retrycount=20; |
---|
813 | |
---|
814 | nullpo_retr(0, pd); |
---|
815 | |
---|
816 | Assert((pd->msd == 0) || (pd->msd->pd == pd)); |
---|
817 | |
---|
818 | if(DIFF_TICK(pd->next_walktime,tick) < 0 && unit_can_move(&pd->bl)) { |
---|
819 | int i,x,y,c,d=12-pd->move_fail_count; |
---|
820 | if(d<5) d=5; |
---|
821 | for(i=0;i<retrycount;i++){ |
---|
822 | int r=rand(); |
---|
823 | x=pd->bl.x+r%(d*2+1)-d; |
---|
824 | y=pd->bl.y+r/(d*2+1)%(d*2+1)-d; |
---|
825 | if(map_getcell(pd->bl.m,x,y,CELL_CHKPASS) && unit_walktoxy(&pd->bl,x,y,0)){ |
---|
826 | pd->move_fail_count=0; |
---|
827 | break; |
---|
828 | } |
---|
829 | if(i+1>=retrycount){ |
---|
830 | pd->move_fail_count++; |
---|
831 | if(pd->move_fail_count>1000){ |
---|
832 | ShowWarning("PET can't move. hold position %d, class = %d\n",pd->bl.id,pd->pet.class_); |
---|
833 | pd->move_fail_count=0; |
---|
834 | pd->ud.canmove_tick = tick + 60000; |
---|
835 | return 0; |
---|
836 | } |
---|
837 | } |
---|
838 | } |
---|
839 | for(i=c=0;i<pd->ud.walkpath.path_len;i++){ |
---|
840 | if(pd->ud.walkpath.path[i]&1) |
---|
841 | c+=pd->status.speed*14/10; |
---|
842 | else |
---|
843 | c+=pd->status.speed; |
---|
844 | } |
---|
845 | pd->next_walktime = tick+rand()%3000+3000+c; |
---|
846 | |
---|
847 | return 1; |
---|
848 | } |
---|
849 | return 0; |
---|
850 | } |
---|
851 | |
---|
852 | static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, unsigned int tick) |
---|
853 | { |
---|
854 | struct block_list *target = NULL; |
---|
855 | |
---|
856 | if(pd->bl.prev == NULL || sd == NULL || sd->bl.prev == NULL) |
---|
857 | return 0; |
---|
858 | |
---|
859 | if(DIFF_TICK(tick,pd->last_thinktime) < MIN_PETTHINKTIME) |
---|
860 | return 0; |
---|
861 | pd->last_thinktime=tick; |
---|
862 | |
---|
863 | if(pd->ud.attacktimer != -1 || pd->ud.skilltimer != -1 || pd->bl.m != sd->bl.m) |
---|
864 | return 0; |
---|
865 | |
---|
866 | if(pd->ud.walktimer != -1 && pd->ud.walkpath.path_pos <= 2) |
---|
867 | return 0; //No thinking when you just started to walk. |
---|
868 | |
---|
869 | if(pd->pet.intimate <= 0) { |
---|
870 | //Pet should just... well, random walk. |
---|
871 | pet_randomwalk(pd,tick); |
---|
872 | return 0; |
---|
873 | } |
---|
874 | |
---|
875 | if (!check_distance_bl(&sd->bl, &pd->bl, pd->db->range3)) { |
---|
876 | //Master too far, chase. |
---|
877 | if(pd->target_id) |
---|
878 | pet_unlocktarget(pd); |
---|
879 | if(pd->ud.walktimer != -1 && pd->ud.target == sd->bl.id) |
---|
880 | return 0; //Already walking to him |
---|
881 | if (DIFF_TICK(tick, pd->ud.canmove_tick) < 0) |
---|
882 | return 0; //Can't move yet. |
---|
883 | pd->status.speed = (sd->battle_status.speed>>1); |
---|
884 | if(pd->status.speed <= 0) |
---|
885 | pd->status.speed = 1; |
---|
886 | if (!unit_walktobl(&pd->bl, &sd->bl, 3, 0)) |
---|
887 | pet_randomwalk(pd,tick); |
---|
888 | return 0; |
---|
889 | } |
---|
890 | |
---|
891 | //Return speed to normal. |
---|
892 | if (pd->status.speed != pd->petDB->speed) { |
---|
893 | if (pd->ud.walktimer != -1) |
---|
894 | return 0; //Wait until the pet finishes walking back to master. |
---|
895 | pd->status.speed = pd->petDB->speed; |
---|
896 | } |
---|
897 | |
---|
898 | if (pd->target_id) { |
---|
899 | target= map_id2bl(pd->target_id); |
---|
900 | if (!target || pd->bl.m != target->m || status_isdead(target) || |
---|
901 | !check_distance_bl(&pd->bl, target, pd->db->range3)) |
---|
902 | { |
---|
903 | target = NULL; |
---|
904 | pet_unlocktarget(pd); |
---|
905 | } |
---|
906 | } |
---|
907 | |
---|
908 | if(!target && pd->loot && pd->loot->count < pd->loot->max && DIFF_TICK(tick,pd->ud.canact_tick)>0) { |
---|
909 | //Use half the pet's range of sight. |
---|
910 | map_foreachinrange(pet_ai_sub_hard_lootsearch,&pd->bl, |
---|
911 | pd->db->range2/2, BL_ITEM,pd,&target); |
---|
912 | } |
---|
913 | |
---|
914 | if (!target) { |
---|
915 | //Just walk around. |
---|
916 | if (check_distance_bl(&sd->bl, &pd->bl, 3)) |
---|
917 | return 0; //Already next to master. |
---|
918 | |
---|
919 | if(pd->ud.walktimer != -1 && check_distance_blxy(&sd->bl, pd->ud.to_x,pd->ud.to_y, 3)) |
---|
920 | return 0; //Already walking to him |
---|
921 | |
---|
922 | pet_calc_pos(pd,sd->bl.x,sd->bl.y,sd->ud.dir); |
---|
923 | if(!unit_walktoxy(&pd->bl,pd->ud.to_x,pd->ud.to_y,0)) |
---|
924 | pet_randomwalk(pd,tick); |
---|
925 | |
---|
926 | return 0; |
---|
927 | } |
---|
928 | |
---|
929 | if(pd->ud.target == target->id && |
---|
930 | (pd->ud.attacktimer != -1 || pd->ud.walktimer != -1)) |
---|
931 | return 0; //Target already locked. |
---|
932 | |
---|
933 | if (target->type != BL_ITEM) |
---|
934 | { //enemy targetted |
---|
935 | if(!battle_check_range(&pd->bl,target,pd->status.rhw.range)) |
---|
936 | { //Chase |
---|
937 | if(!unit_walktobl(&pd->bl, target, pd->status.rhw.range, 2)) |
---|
938 | pet_unlocktarget(pd); //Unreachable target. |
---|
939 | return 0; |
---|
940 | } |
---|
941 | //Continuous attack. |
---|
942 | unit_attack(&pd->bl, pd->target_id, 1); |
---|
943 | } else { //Item Targeted, attempt loot |
---|
944 | if (!check_distance_bl(&pd->bl, target, 1)) |
---|
945 | { //Out of range |
---|
946 | if(!unit_walktobl(&pd->bl, target, 0, 1)) //Unreachable target. |
---|
947 | pet_unlocktarget(pd); |
---|
948 | return 0; |
---|
949 | } else{ |
---|
950 | struct flooritem_data *fitem = (struct flooritem_data *)target; |
---|
951 | if(pd->loot->count < pd->loot->max){ |
---|
952 | memcpy(&pd->loot->item[pd->loot->count++],&fitem->item_data,sizeof(pd->loot->item[0])); |
---|
953 | pd->loot->weight += itemdb_search(fitem->item_data.nameid)->weight*fitem->item_data.amount; |
---|
954 | map_clearflooritem(target->id); |
---|
955 | } |
---|
956 | //Target is unlocked regardless of whether it was picked or not. |
---|
957 | pet_unlocktarget(pd); |
---|
958 | } |
---|
959 | } |
---|
960 | return 0; |
---|
961 | } |
---|
962 | |
---|
963 | static int pet_ai_sub_foreachclient(struct map_session_data *sd,va_list ap) |
---|
964 | { |
---|
965 | unsigned int tick = va_arg(ap,unsigned int); |
---|
966 | if(sd->status.pet_id && sd->pd) |
---|
967 | pet_ai_sub_hard(sd->pd,sd,tick); |
---|
968 | |
---|
969 | return 0; |
---|
970 | } |
---|
971 | |
---|
972 | static int pet_ai_hard(int tid, unsigned int tick, int id, intptr data) |
---|
973 | { |
---|
974 | map_foreachpc(pet_ai_sub_foreachclient,tick); |
---|
975 | |
---|
976 | return 0; |
---|
977 | } |
---|
978 | |
---|
979 | static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap) |
---|
980 | { |
---|
981 | struct pet_data* pd; |
---|
982 | struct flooritem_data *fitem = (struct flooritem_data *)bl; |
---|
983 | struct block_list **target; |
---|
984 | int sd_charid =0; |
---|
985 | |
---|
986 | pd=va_arg(ap,struct pet_data *); |
---|
987 | target=va_arg(ap,struct block_list**); |
---|
988 | |
---|
989 | sd_charid = fitem->first_get_charid; |
---|
990 | |
---|
991 | if(sd_charid && sd_charid != pd->msd->status.char_id) |
---|
992 | return 0; |
---|
993 | |
---|
994 | if(unit_can_reach_bl(&pd->bl,bl, pd->db->range2, 1, NULL, NULL) && |
---|
995 | ((*target) == NULL || //New target closer than previous one. |
---|
996 | !check_distance_bl(&pd->bl, *target, distance_bl(&pd->bl, bl)))) |
---|
997 | { |
---|
998 | (*target) = bl; |
---|
999 | pd->target_id = bl->id; |
---|
1000 | return 1; |
---|
1001 | } |
---|
1002 | |
---|
1003 | return 0; |
---|
1004 | } |
---|
1005 | |
---|
1006 | static int pet_delay_item_drop(int tid, unsigned int tick, int id, intptr data) |
---|
1007 | { |
---|
1008 | struct item_drop_list *list; |
---|
1009 | struct item_drop *ditem, *ditem_prev; |
---|
1010 | list=(struct item_drop_list *)id; |
---|
1011 | ditem = list->item; |
---|
1012 | while (ditem) { |
---|
1013 | map_addflooritem(&ditem->item_data,ditem->item_data.amount, |
---|
1014 | list->m,list->x,list->y, |
---|
1015 | list->first_charid,list->second_charid,list->third_charid,0); |
---|
1016 | ditem_prev = ditem; |
---|
1017 | ditem = ditem->next; |
---|
1018 | ers_free(item_drop_ers, ditem_prev); |
---|
1019 | } |
---|
1020 | ers_free(item_drop_list_ers, list); |
---|
1021 | return 0; |
---|
1022 | } |
---|
1023 | |
---|
1024 | int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd) |
---|
1025 | { |
---|
1026 | int i,flag=0; |
---|
1027 | struct item_drop_list *dlist; |
---|
1028 | struct item_drop *ditem; |
---|
1029 | struct item *it; |
---|
1030 | if(!pd || !pd->loot || !pd->loot->count) |
---|
1031 | return 0; |
---|
1032 | dlist = ers_alloc(item_drop_list_ers, struct item_drop_list); |
---|
1033 | dlist->m = pd->bl.m; |
---|
1034 | dlist->x = pd->bl.x; |
---|
1035 | dlist->y = pd->bl.y; |
---|
1036 | dlist->first_charid = 0; |
---|
1037 | dlist->second_charid = 0; |
---|
1038 | dlist->third_charid = 0; |
---|
1039 | dlist->item = NULL; |
---|
1040 | |
---|
1041 | for(i=0;i<pd->loot->count;i++) { |
---|
1042 | it = &pd->loot->item[i]; |
---|
1043 | if(sd){ |
---|
1044 | if((flag = pc_additem(sd,it,it->amount))){ |
---|
1045 | clif_additem(sd,0,0,flag); |
---|
1046 | ditem = ers_alloc(item_drop_ers, struct item_drop); |
---|
1047 | memcpy(&ditem->item_data, it, sizeof(struct item)); |
---|
1048 | ditem->next = dlist->item; |
---|
1049 | dlist->item = ditem; |
---|
1050 | } |
---|
1051 | } |
---|
1052 | else { |
---|
1053 | ditem = ers_alloc(item_drop_ers, struct item_drop); |
---|
1054 | memcpy(&ditem->item_data, it, sizeof(struct item)); |
---|
1055 | ditem->next = dlist->item; |
---|
1056 | dlist->item = ditem; |
---|
1057 | } |
---|
1058 | } |
---|
1059 | //The smart thing to do is use pd->loot->max (thanks for pointing it out, Shinomori) |
---|
1060 | memset(pd->loot->item,0,pd->loot->max * sizeof(struct item)); |
---|
1061 | pd->loot->count = 0; |
---|
1062 | pd->loot->weight = 0; |
---|
1063 | pd->ud.canact_tick = gettick()+10000; // 10*1000msÌÔEíÈ¢ |
---|
1064 | |
---|
1065 | if (dlist->item) |
---|
1066 | add_timer(gettick()+540,pet_delay_item_drop,(int)dlist,0); |
---|
1067 | else |
---|
1068 | ers_free(item_drop_list_ers, dlist); |
---|
1069 | return 1; |
---|
1070 | } |
---|
1071 | |
---|
1072 | /*========================================== |
---|
1073 | * pet bonus giving skills [Valaris] / Rewritten by [Skotlex] |
---|
1074 | *------------------------------------------*/ |
---|
1075 | int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr data) |
---|
1076 | { |
---|
1077 | struct map_session_data *sd=map_id2sd(id); |
---|
1078 | struct pet_data *pd; |
---|
1079 | int bonus; |
---|
1080 | int timer = 0; |
---|
1081 | |
---|
1082 | if(sd == NULL || sd->pd==NULL || sd->pd->bonus == NULL) |
---|
1083 | return 1; |
---|
1084 | |
---|
1085 | pd=sd->pd; |
---|
1086 | |
---|
1087 | if(pd->bonus->timer != tid) { |
---|
1088 | ShowError("pet_skill_bonus_timer %d != %d\n",pd->bonus->timer,tid); |
---|
1089 | pd->bonus->timer = -1; |
---|
1090 | return 0; |
---|
1091 | } |
---|
1092 | |
---|
1093 | // determine the time for the next timer |
---|
1094 | if (pd->state.skillbonus && pd->bonus->delay > 0) { |
---|
1095 | bonus = 0; |
---|
1096 | timer = pd->bonus->delay*1000; // the duration until pet bonuses will be reactivated again |
---|
1097 | } else if (pd->pet.intimate) { |
---|
1098 | bonus = 1; |
---|
1099 | timer = pd->bonus->duration*1000; // the duration for pet bonuses to be in effect |
---|
1100 | } else { //Lost pet... |
---|
1101 | pd->bonus->timer = -1; |
---|
1102 | return 0; |
---|
1103 | } |
---|
1104 | |
---|
1105 | if (pd->state.skillbonus != bonus) { |
---|
1106 | pd->state.skillbonus = bonus; |
---|
1107 | status_calc_pc(sd, 0); |
---|
1108 | } |
---|
1109 | // wait for the next timer |
---|
1110 | pd->bonus->timer=add_timer(tick+timer,pet_skill_bonus_timer,sd->bl.id,0); |
---|
1111 | return 0; |
---|
1112 | } |
---|
1113 | |
---|
1114 | /*========================================== |
---|
1115 | * pet recovery skills [Valaris] / Rewritten by [Skotlex] |
---|
1116 | *------------------------------------------*/ |
---|
1117 | int pet_recovery_timer(int tid, unsigned int tick, int id, intptr data) |
---|
1118 | { |
---|
1119 | struct map_session_data *sd=map_id2sd(id); |
---|
1120 | struct pet_data *pd; |
---|
1121 | |
---|
1122 | if(sd==NULL || sd->pd == NULL || sd->pd->recovery == NULL) |
---|
1123 | return 1; |
---|
1124 | |
---|
1125 | pd=sd->pd; |
---|
1126 | |
---|
1127 | if(pd->recovery->timer != tid) { |
---|
1128 | ShowError("pet_recovery_timer %d != %d\n",pd->recovery->timer,tid); |
---|
1129 | return 0; |
---|
1130 | } |
---|
1131 | |
---|
1132 | if(sd->sc.data[pd->recovery->type]) |
---|
1133 | { //Display a heal animation? |
---|
1134 | //Detoxify is chosen for now. |
---|
1135 | clif_skill_nodamage(&pd->bl,&sd->bl,TF_DETOXIFY,1,1); |
---|
1136 | status_change_end(&sd->bl,pd->recovery->type,-1); |
---|
1137 | clif_emotion(&pd->bl, 33); |
---|
1138 | } |
---|
1139 | |
---|
1140 | pd->recovery->timer = -1; |
---|
1141 | |
---|
1142 | return 0; |
---|
1143 | } |
---|
1144 | |
---|
1145 | int pet_heal_timer(int tid, unsigned int tick, int id, intptr data) |
---|
1146 | { |
---|
1147 | struct map_session_data *sd=map_id2sd(id); |
---|
1148 | struct status_data *status; |
---|
1149 | struct pet_data *pd; |
---|
1150 | unsigned int rate = 100; |
---|
1151 | |
---|
1152 | if(sd==NULL || sd->pd == NULL || sd->pd->s_skill == NULL) |
---|
1153 | return 1; |
---|
1154 | |
---|
1155 | pd=sd->pd; |
---|
1156 | |
---|
1157 | if(pd->s_skill->timer != tid) { |
---|
1158 | ShowError("pet_heal_timer %d != %d\n",pd->s_skill->timer,tid); |
---|
1159 | return 0; |
---|
1160 | } |
---|
1161 | |
---|
1162 | status = status_get_status_data(&sd->bl); |
---|
1163 | |
---|
1164 | if(pc_isdead(sd) || |
---|
1165 | (rate = get_percentage(status->sp, status->max_sp)) > pd->s_skill->sp || |
---|
1166 | (rate = get_percentage(status->hp, status->max_hp)) > pd->s_skill->hp || |
---|
1167 | (rate = (pd->ud.skilltimer != -1)) //Another skill is in effect |
---|
1168 | ) { //Wait (how long? 1 sec for every 10% of remaining) |
---|
1169 | pd->s_skill->timer=add_timer(gettick()+(rate>10?rate:10)*100,pet_heal_timer,sd->bl.id,0); |
---|
1170 | return 0; |
---|
1171 | } |
---|
1172 | pet_stop_attack(pd); |
---|
1173 | pet_stop_walking(pd,1); |
---|
1174 | clif_skill_nodamage(&pd->bl,&sd->bl,AL_HEAL,pd->s_skill->lv,1); |
---|
1175 | status_heal(&sd->bl, pd->s_skill->lv,0, 0); |
---|
1176 | pd->s_skill->timer=add_timer(tick+pd->s_skill->delay*1000,pet_heal_timer,sd->bl.id,0); |
---|
1177 | return 0; |
---|
1178 | } |
---|
1179 | |
---|
1180 | /*========================================== |
---|
1181 | * pet support skills [Skotlex] |
---|
1182 | *------------------------------------------*/ |
---|
1183 | int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr data) |
---|
1184 | { |
---|
1185 | struct map_session_data *sd=map_id2sd(id); |
---|
1186 | struct pet_data *pd; |
---|
1187 | struct status_data *status; |
---|
1188 | short rate = 100; |
---|
1189 | if(sd==NULL || sd->pd == NULL || sd->pd->s_skill == NULL) |
---|
1190 | return 1; |
---|
1191 | |
---|
1192 | pd=sd->pd; |
---|
1193 | |
---|
1194 | if(pd->s_skill->timer != tid) { |
---|
1195 | ShowError("pet_skill_support_timer %d != %d\n",pd->s_skill->timer,tid); |
---|
1196 | return 0; |
---|
1197 | } |
---|
1198 | |
---|
1199 | status = status_get_status_data(&sd->bl); |
---|
1200 | |
---|
1201 | if (DIFF_TICK(pd->ud.canact_tick, tick) > 0) |
---|
1202 | { //Wait until the pet can act again. |
---|
1203 | pd->s_skill->timer=add_timer(pd->ud.canact_tick,pet_skill_support_timer,sd->bl.id,0); |
---|
1204 | return 0; |
---|
1205 | } |
---|
1206 | |
---|
1207 | if(pc_isdead(sd) || |
---|
1208 | (rate = get_percentage(status->sp, status->max_sp)) > pd->s_skill->sp || |
---|
1209 | (rate = get_percentage(status->hp, status->max_hp)) > pd->s_skill->hp || |
---|
1210 | (rate = (pd->ud.skilltimer != -1)) //Another skill is in effect |
---|
1211 | ) { //Wait (how long? 1 sec for every 10% of remaining) |
---|
1212 | pd->s_skill->timer=add_timer(tick+(rate>10?rate:10)*100,pet_skill_support_timer,sd->bl.id,0); |
---|
1213 | return 0; |
---|
1214 | } |
---|
1215 | |
---|
1216 | pet_stop_attack(pd); |
---|
1217 | pet_stop_walking(pd,1); |
---|
1218 | |
---|
1219 | if (skill_get_inf(pd->s_skill->id) & INF_GROUND_SKILL) |
---|
1220 | unit_skilluse_pos(&pd->bl, sd->bl.x, sd->bl.y, pd->s_skill->id, pd->s_skill->lv); |
---|
1221 | else |
---|
1222 | unit_skilluse_id(&pd->bl, sd->bl.id, pd->s_skill->id, pd->s_skill->lv); |
---|
1223 | |
---|
1224 | pd->s_skill->timer=add_timer(tick+pd->s_skill->delay*1000,pet_skill_support_timer,sd->bl.id,0); |
---|
1225 | return 0; |
---|
1226 | } |
---|
1227 | |
---|
1228 | /*========================================== |
---|
1229 | *ybgf[^ÇÝÝ |
---|
1230 | *------------------------------------------*/ |
---|
1231 | int read_petdb() |
---|
1232 | { |
---|
1233 | char* filename[] = {"pet_db.txt","pet_db2.txt"}; |
---|
1234 | FILE *fp; |
---|
1235 | int nameid,i,j,k; |
---|
1236 | |
---|
1237 | // Remove any previous scripts in case reloaddb was invoked. |
---|
1238 | for( j = 0; j < MAX_PET_DB; j++ ) |
---|
1239 | if (pet_db[j].script) { |
---|
1240 | script_free_code(pet_db[j].script); |
---|
1241 | pet_db[j].script = NULL; |
---|
1242 | } |
---|
1243 | |
---|
1244 | // clear database |
---|
1245 | memset(pet_db,0,sizeof(pet_db)); |
---|
1246 | |
---|
1247 | j = 0; // entry counter |
---|
1248 | for( i = 0; i < ARRAYLENGTH(filename); i++ ) |
---|
1249 | { |
---|
1250 | char line[1024]; |
---|
1251 | int lines; |
---|
1252 | |
---|
1253 | sprintf(line, "%s/%s", db_path, filename[i]); |
---|
1254 | fp=fopen(line,"r"); |
---|
1255 | if( fp == NULL ) |
---|
1256 | { |
---|
1257 | if( i == 0 ) |
---|
1258 | ShowError("can't read %s\n",line); |
---|
1259 | continue; |
---|
1260 | } |
---|
1261 | |
---|
1262 | lines = 0; |
---|
1263 | while( fgets(line, sizeof(line), fp) && j < MAX_PET_DB ) |
---|
1264 | { |
---|
1265 | char *str[32],*p,*np; |
---|
1266 | |
---|
1267 | lines++; |
---|
1268 | |
---|
1269 | if(line[0] == '/' && line[1] == '/') |
---|
1270 | continue; |
---|
1271 | |
---|
1272 | // split string into table columns |
---|
1273 | for(k=0,p=line;k<20;k++){ |
---|
1274 | if((np=strchr(p,','))!=NULL){ |
---|
1275 | str[k]=p; |
---|
1276 | *np=0; |
---|
1277 | p=np+1; |
---|
1278 | } else { |
---|
1279 | str[k]=p; |
---|
1280 | p+=strlen(p); |
---|
1281 | } |
---|
1282 | } |
---|
1283 | |
---|
1284 | nameid=atoi(str[0]); |
---|
1285 | if(nameid<=0) |
---|
1286 | continue; |
---|
1287 | |
---|
1288 | if (!mobdb_checkid(nameid)) { |
---|
1289 | ShowWarning("pet_db reading: Invalid mob-class %d, pet not read.\n", nameid); |
---|
1290 | continue; |
---|
1291 | } |
---|
1292 | |
---|
1293 | pet_db[j].class_ = nameid; |
---|
1294 | safestrncpy(pet_db[j].name,str[1],NAME_LENGTH); |
---|
1295 | safestrncpy(pet_db[j].jname,str[2],NAME_LENGTH); |
---|
1296 | pet_db[j].itemID=atoi(str[3]); |
---|
1297 | pet_db[j].EggID=atoi(str[4]); |
---|
1298 | pet_db[j].AcceID=atoi(str[5]); |
---|
1299 | pet_db[j].FoodID=atoi(str[6]); |
---|
1300 | pet_db[j].fullness=atoi(str[7]); |
---|
1301 | pet_db[j].hungry_delay=atoi(str[8])*1000; |
---|
1302 | pet_db[j].r_hungry=atoi(str[9]); |
---|
1303 | if(pet_db[j].r_hungry <= 0) |
---|
1304 | pet_db[j].r_hungry=1; |
---|
1305 | pet_db[j].r_full=atoi(str[10]); |
---|
1306 | pet_db[j].intimate=atoi(str[11]); |
---|
1307 | pet_db[j].die=atoi(str[12]); |
---|
1308 | pet_db[j].capture=atoi(str[13]); |
---|
1309 | pet_db[j].speed=atoi(str[14]); |
---|
1310 | pet_db[j].s_perfor=(char)atoi(str[15]); |
---|
1311 | pet_db[j].talk_convert_class=atoi(str[16]); |
---|
1312 | pet_db[j].attack_rate=atoi(str[17]); |
---|
1313 | pet_db[j].defence_attack_rate=atoi(str[18]); |
---|
1314 | pet_db[j].change_target_rate=atoi(str[19]); |
---|
1315 | pet_db[j].script = NULL; |
---|
1316 | if((np=strchr(p,'{'))==NULL) |
---|
1317 | continue; |
---|
1318 | pet_db[j].script = parse_script(np, filename[i], lines, 0); |
---|
1319 | j++; |
---|
1320 | } |
---|
1321 | |
---|
1322 | if( j >= MAX_PET_DB ) |
---|
1323 | ShowWarning("read_petdb: Reached max number of pets [%d]. Remaining pets were not read.\n ", MAX_PET_DB); |
---|
1324 | fclose(fp); |
---|
1325 | ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' pets in '"CL_WHITE"%s"CL_RESET"'.\n",j,filename[i]); |
---|
1326 | } |
---|
1327 | return 0; |
---|
1328 | } |
---|
1329 | |
---|
1330 | /*========================================== |
---|
1331 | * XLÖWú» |
---|
1332 | *------------------------------------------*/ |
---|
1333 | int do_init_pet(void) |
---|
1334 | { |
---|
1335 | read_petdb(); |
---|
1336 | |
---|
1337 | item_drop_ers = ers_new(sizeof(struct item_drop)); |
---|
1338 | item_drop_list_ers = ers_new(sizeof(struct item_drop_list)); |
---|
1339 | |
---|
1340 | add_timer_func_list(pet_hungry,"pet_hungry"); |
---|
1341 | add_timer_func_list(pet_ai_hard,"pet_ai_hard"); |
---|
1342 | add_timer_func_list(pet_skill_bonus_timer,"pet_skill_bonus_timer"); // [Valaris] |
---|
1343 | add_timer_func_list(pet_delay_item_drop,"pet_delay_item_drop"); |
---|
1344 | add_timer_func_list(pet_skill_support_timer, "pet_skill_support_timer"); // [Skotlex] |
---|
1345 | add_timer_func_list(pet_recovery_timer,"pet_recovery_timer"); // [Valaris] |
---|
1346 | add_timer_func_list(pet_heal_timer,"pet_heal_timer"); // [Valaris] |
---|
1347 | add_timer_interval(gettick()+MIN_PETTHINKTIME,pet_ai_hard,0,0,MIN_PETTHINKTIME); |
---|
1348 | |
---|
1349 | return 0; |
---|
1350 | } |
---|
1351 | |
---|
1352 | int do_final_pet(void) |
---|
1353 | { |
---|
1354 | int i; |
---|
1355 | for( i = 0; i < MAX_PET_DB; i++ ) { |
---|
1356 | if(pet_db[i].script) { |
---|
1357 | script_free_code(pet_db[i].script); |
---|
1358 | pet_db[i].script = NULL; |
---|
1359 | } |
---|
1360 | } |
---|
1361 | ers_destroy(item_drop_ers); |
---|
1362 | ers_destroy(item_drop_list_ers); |
---|
1363 | return 0; |
---|
1364 | } |
---|