1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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2 | // For more information, see LICENCE in the main folder |
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3 | |
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4 | #ifndef _NPC_H_ |
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5 | #define _NPC_H_ |
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6 | |
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7 | #include "map.h" // struct block_list |
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8 | #include "status.h" // struct status_change |
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9 | #include "unit.h" // struct unit_data |
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10 | struct block_list; |
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11 | struct npc_data; |
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12 | struct view_data; |
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13 | |
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14 | |
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15 | struct npc_timerevent_list { |
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16 | int timer,pos; |
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17 | }; |
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18 | struct npc_label_list { |
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19 | char name[NAME_LENGTH]; |
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20 | int pos; |
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21 | }; |
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22 | struct npc_item_list { |
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23 | unsigned int nameid,value; |
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24 | }; |
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25 | |
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26 | struct npc_data { |
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27 | struct block_list bl; |
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28 | struct unit_data ud; //Because they need to be able to move.... |
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29 | struct view_data *vd; |
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30 | struct status_change sc; //They can't have status changes, but.. they want the visual opt values. |
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31 | struct npc_data *master_nd; |
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32 | short class_; |
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33 | short speed; |
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34 | char name[NAME_LENGTH+1];// display name |
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35 | char exname[NAME_LENGTH+1];// unique npc name |
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36 | int chat_id; |
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37 | unsigned int next_walktime; |
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38 | |
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39 | unsigned size : 2; |
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40 | |
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41 | void* chatdb; // pointer to a npc_parse struct (see npc_chat.c) |
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42 | enum npc_subtype subtype; |
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43 | union { |
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44 | struct { |
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45 | struct script_code *script; |
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46 | short xs,ys; // OnTouch area radius |
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47 | int guild_id; |
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48 | int timer,timerid,timeramount,rid; |
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49 | unsigned int timertick; |
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50 | struct npc_timerevent_list *timer_event; |
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51 | int label_list_num; |
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52 | struct npc_label_list *label_list; |
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53 | int src_id; |
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54 | } scr; |
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55 | struct { |
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56 | struct npc_item_list* shop_item; |
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57 | int count; |
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58 | } shop; |
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59 | struct { |
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60 | short xs,ys; // OnTouch area radius |
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61 | short x,y; // destination coords |
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62 | unsigned short mapindex; // destination map |
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63 | } warp; |
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64 | } u; |
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65 | }; |
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66 | |
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67 | |
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68 | |
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69 | #define START_NPC_NUM 110000000 |
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70 | |
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71 | #define WARP_CLASS 45 |
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72 | #define WARP_DEBUG_CLASS 722 |
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73 | #define FLAG_CLASS 722 |
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74 | #define INVISIBLE_CLASS 32767 |
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75 | |
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76 | #define MAX_NPC_CLASS 1000 |
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77 | //Checks if a given id is a valid npc id. [Skotlex] |
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78 | //Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001) |
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79 | #define npcdb_checkid(id) ((id >= 46 && id <= 125) || id == 139 || (id >= 400 && id <= MAX_NPC_CLASS) || id == INVISIBLE_CLASS) |
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80 | |
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81 | #ifdef PCRE_SUPPORT |
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82 | void npc_chat_finalize(struct npc_data* nd); |
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83 | int mob_chat_sub(struct block_list* bl, va_list ap); |
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84 | #endif |
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85 | |
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86 | //Script NPC events. |
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87 | enum npce_event { |
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88 | NPCE_LOGIN, |
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89 | NPCE_LOGOUT, |
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90 | NPCE_LOADMAP, |
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91 | NPCE_BASELVUP, |
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92 | NPCE_JOBLVUP, |
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93 | NPCE_DIE, |
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94 | NPCE_KILLPC, |
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95 | NPCE_KILLNPC, |
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96 | NPCE_MAX |
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97 | }; |
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98 | struct view_data* npc_get_viewdata(int class_); |
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99 | int npc_chat_sub(struct block_list* bl, va_list ap); |
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100 | int npc_event_dequeue(struct map_session_data* sd); |
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101 | int npc_event(struct map_session_data* sd, const char* eventname, int mob_kill); |
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102 | int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y); |
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103 | int npc_touch_areanpc2(struct mob_data *md); // [Skotlex] |
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104 | int npc_check_areanpc(int flag, int m, int x, int y, int range); |
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105 | int npc_click(struct map_session_data* sd, struct npc_data* nd); |
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106 | int npc_scriptcont(struct map_session_data* sd, int id); |
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107 | struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* bl); |
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108 | int npc_buysellsel(struct map_session_data* sd, int id, int type); |
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109 | int npc_buylist(struct map_session_data* sd,int n, unsigned short* item_list); |
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110 | int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list); |
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111 | void npc_parse_mob2(struct spawn_data* mob); |
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112 | struct npc_data* npc_add_warp(short from_mapid, short from_x, short from_y, short xs, short ys, unsigned short to_mapindex, short to_x, short to_y); |
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113 | int npc_globalmessage(const char* name,const char* mes); |
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114 | |
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115 | void npc_setcells(struct npc_data* nd); |
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116 | void npc_unsetcells(struct npc_data* nd); |
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117 | void npc_movenpc(struct npc_data* nd, int x, int y); |
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118 | int npc_enable(const char* name, int flag); |
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119 | void npc_setdisplayname(struct npc_data* nd, const char* newname); |
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120 | void npc_setclass(struct npc_data* nd, short class_); |
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121 | struct npc_data* npc_name2id(const char* name); |
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122 | |
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123 | int npc_get_new_npc_id(void); |
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124 | |
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125 | void npc_addsrcfile(const char* name); |
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126 | void npc_delsrcfile(const char* name); |
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127 | void npc_parsesrcfile(const char* filepath); |
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128 | int do_final_npc(void); |
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129 | int do_init_npc(void); |
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130 | void npc_event_do_oninit(void); |
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131 | int npc_do_ontimer(int npc_id, int option); |
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132 | |
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133 | int npc_event_do(const char* name); |
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134 | int npc_event_doall(const char* name); |
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135 | int npc_event_doall_id(const char* name, int rid); |
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136 | |
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137 | int npc_timerevent_start(struct npc_data* nd, int rid); |
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138 | int npc_timerevent_stop(struct npc_data* nd); |
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139 | void npc_timerevent_quit(struct map_session_data* sd); |
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140 | int npc_gettimerevent_tick(struct npc_data* nd); |
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141 | int npc_settimerevent_tick(struct npc_data* nd, int newtimer); |
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142 | int npc_remove_map(struct npc_data* nd); |
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143 | void npc_unload_duplicates (struct npc_data* nd); |
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144 | int npc_unload(struct npc_data* nd); |
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145 | int npc_reload(void); |
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146 | void npc_read_event_script(void); |
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147 | int npc_script_event(struct map_session_data* sd, enum npce_event type); |
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148 | |
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149 | int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int points); |
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150 | |
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151 | extern struct npc_data* fake_nd; |
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152 | |
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153 | #endif /* _NPC_H_ */ |
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