1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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2 | // For more information, see LICENCE in the main folder |
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3 | |
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4 | #include "../common/cbasetypes.h" |
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5 | #include "../common/malloc.h" |
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6 | #include "../common/socket.h" |
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7 | #include "../common/timer.h" |
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8 | #include "../common/nullpo.h" |
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9 | #include "../common/mmo.h" |
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10 | #include "../common/showmsg.h" |
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11 | #include "../common/utils.h" |
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12 | |
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13 | #include "log.h" |
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14 | #include "clif.h" |
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15 | #include "chrif.h" |
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16 | #include "intif.h" |
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17 | #include "itemdb.h" |
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18 | #include "map.h" |
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19 | #include "pc.h" |
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20 | #include "status.h" |
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21 | #include "skill.h" |
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22 | #include "mob.h" |
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23 | #include "pet.h" |
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24 | #include "battle.h" |
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25 | #include "party.h" |
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26 | #include "guild.h" |
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27 | #include "atcommand.h" |
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28 | #include "script.h" |
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29 | #include "npc.h" |
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30 | #include "trade.h" |
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31 | #include "unit.h" |
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32 | |
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33 | #include "mercenary.h" |
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34 | |
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35 | #include <stdio.h> |
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36 | #include <stdlib.h> |
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37 | #include <string.h> |
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38 | #include <math.h> |
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39 | |
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40 | |
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41 | //Better equiprobability than rand()% [orn] |
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42 | #define rand(a, b) (a+(int) ((float)(b-a+1)*rand()/(RAND_MAX+1.0))) |
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43 | |
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44 | struct s_homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn] |
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45 | struct skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE]; |
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46 | |
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47 | static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data); |
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48 | |
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49 | static unsigned int hexptbl[MAX_LEVEL]; |
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50 | |
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51 | //For holding the view data of npc classes. [Skotlex] |
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52 | static struct view_data hom_viewdb[MAX_HOMUNCULUS_CLASS]; |
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53 | |
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54 | struct view_data* merc_get_hom_viewdata(int class_) |
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55 | { //Returns the viewdata for homunculus |
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56 | if (homdb_checkid(class_)) |
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57 | return &hom_viewdb[class_-HM_CLASS_BASE]; |
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58 | return NULL; |
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59 | } |
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60 | |
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61 | void merc_damage(struct homun_data *hd,struct block_list *src,int hp,int sp) |
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62 | { |
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63 | clif_hominfo(hd->master,hd,0); |
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64 | } |
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65 | |
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66 | int merc_hom_dead(struct homun_data *hd, struct block_list *src) |
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67 | { |
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68 | //There's no intimacy penalties on death (from Tharis) |
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69 | struct map_session_data *sd = hd->master; |
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70 | |
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71 | clif_emotion(&hd->bl, 16) ; //wah |
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72 | |
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73 | //Delete timers when dead. |
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74 | merc_hom_hungry_timer_delete(hd); |
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75 | hd->homunculus.hp = 0; |
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76 | |
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77 | if (!sd) //unit remove map will invoke unit free |
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78 | return 3; |
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79 | |
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80 | clif_emotion(&sd->bl, 28) ; //sob |
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81 | //Remove from map (if it has no intimacy, it is auto-removed from memory) |
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82 | return 3; |
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83 | } |
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84 | |
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85 | //Vaporize a character's homun. If flag, HP needs to be 80% or above. |
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86 | int merc_hom_vaporize(struct map_session_data *sd, int flag) |
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87 | { |
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88 | struct homun_data *hd; |
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89 | |
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90 | nullpo_retr(0, sd); |
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91 | |
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92 | hd = sd->hd; |
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93 | if (!hd || hd->homunculus.vaporize) |
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94 | return 0; |
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95 | |
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96 | if (status_isdead(&hd->bl)) |
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97 | return 0; //Can't vaporize a dead homun. |
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98 | |
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99 | if (flag && get_percentage(hd->battle_status.hp, hd->battle_status.max_hp) < 80) |
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100 | return 0; |
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101 | |
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102 | hd->regen.state.block = 3; //Block regen while vaporized. |
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103 | //Delete timers when vaporized. |
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104 | merc_hom_hungry_timer_delete(hd); |
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105 | hd->homunculus.vaporize = 1; |
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106 | if(battle_config.hom_setting&0x40) |
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107 | memset(hd->blockskill, 0, sizeof(hd->blockskill)); |
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108 | clif_hominfo(sd, sd->hd, 0); |
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109 | merc_save(hd); |
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110 | return unit_remove_map(&hd->bl, 0); |
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111 | } |
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112 | |
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113 | //delete a homunculus, completely "killing it". |
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114 | //Emote is the emotion the master should use, send negative to disable. |
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115 | int merc_hom_delete(struct homun_data *hd, int emote) |
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116 | { |
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117 | struct map_session_data *sd; |
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118 | nullpo_retr(0, hd); |
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119 | sd = hd->master; |
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120 | |
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121 | if (!sd) |
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122 | return unit_free(&hd->bl,1); |
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123 | |
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124 | if (emote >= 0) |
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125 | clif_emotion(&sd->bl, emote); |
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126 | |
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127 | //This makes it be deleted right away. |
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128 | hd->homunculus.intimacy = 0; |
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129 | // Send homunculus_dead to client |
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130 | hd->homunculus.hp = 0; |
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131 | clif_hominfo(sd, hd, 0); |
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132 | return unit_remove_map(&hd->bl,0); |
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133 | } |
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134 | |
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135 | int merc_hom_calc_skilltree(struct homun_data *hd) |
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136 | { |
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137 | int i,id=0 ; |
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138 | int j,f=1; |
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139 | int c=0; |
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140 | |
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141 | nullpo_retr(0, hd); |
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142 | c = hd->homunculus.class_ - HM_CLASS_BASE; |
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143 | |
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144 | for(i=0;i < MAX_SKILL_TREE && (id = hskill_tree[c][i].id) > 0;i++) |
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145 | { |
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146 | if(hd->homunculus.hskill[id-HM_SKILLBASE].id) |
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147 | continue; //Skill already known. |
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148 | if(!battle_config.skillfree) |
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149 | { |
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150 | for(j=0;j<5;j++) |
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151 | { |
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152 | if( hskill_tree[c][i].need[j].id && |
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153 | merc_hom_checkskill(hd,hskill_tree[c][i].need[j].id) < hskill_tree[c][i].need[j].lv) |
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154 | { |
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155 | f=0; |
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156 | break; |
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157 | } |
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158 | } |
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159 | } |
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160 | if (f) |
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161 | hd->homunculus.hskill[id-HM_SKILLBASE].id = id ; |
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162 | } |
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163 | return 0; |
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164 | } |
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165 | |
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166 | int merc_hom_checkskill(struct homun_data *hd,int skill_id) |
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167 | { |
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168 | int i = skill_id - HM_SKILLBASE; |
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169 | if(!hd) |
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170 | return 0; |
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171 | |
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172 | if(hd->homunculus.hskill[i].id == skill_id) |
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173 | return (hd->homunculus.hskill[i].lv); |
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174 | |
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175 | return 0; |
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176 | } |
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177 | |
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178 | int merc_skill_tree_get_max(int id, int b_class){ |
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179 | int i, skillid; |
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180 | b_class -= HM_CLASS_BASE; |
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181 | for(i=0;(skillid=hskill_tree[b_class][i].id)>0;i++) |
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182 | if (id == skillid) |
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183 | return hskill_tree[b_class][i].max; |
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184 | return skill_get_max(id); |
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185 | } |
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186 | |
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187 | void merc_hom_skillup(struct homun_data *hd,int skillnum) |
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188 | { |
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189 | int i = 0 ; |
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190 | nullpo_retv(hd); |
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191 | |
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192 | if(hd->homunculus.vaporize) |
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193 | return; |
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194 | |
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195 | i = skillnum - HM_SKILLBASE; |
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196 | if(hd->homunculus.skillpts > 0 && |
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197 | hd->homunculus.hskill[i].id && |
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198 | hd->homunculus.hskill[i].flag == 0 && //Don't allow raising while you have granted skills. [Skotlex] |
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199 | hd->homunculus.hskill[i].lv < merc_skill_tree_get_max(skillnum, hd->homunculus.class_) |
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200 | ) |
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201 | { |
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202 | hd->homunculus.hskill[i].lv++; |
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203 | hd->homunculus.skillpts-- ; |
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204 | status_calc_homunculus(hd,0); |
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205 | if (hd->master) { |
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206 | clif_homskillup(hd->master, skillnum); |
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207 | clif_hominfo(hd->master,hd,0); |
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208 | clif_homskillinfoblock(hd->master); |
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209 | } |
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210 | } |
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211 | } |
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212 | |
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213 | int merc_hom_levelup(struct homun_data *hd) |
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214 | { |
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215 | struct s_homunculus *hom; |
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216 | struct h_stats *min, *max; |
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217 | int growth_str, growth_agi, growth_vit, growth_int, growth_dex, growth_luk ; |
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218 | int growth_max_hp, growth_max_sp ; |
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219 | char output[256] ; |
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220 | |
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221 | if (hd->homunculus.level == MAX_LEVEL || !hd->exp_next || hd->homunculus.exp < hd->exp_next) |
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222 | return 0 ; |
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223 | |
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224 | hom = &hd->homunculus; |
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225 | hom->level++ ; |
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226 | if (!(hom->level % 3)) |
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227 | hom->skillpts++ ; //1 skillpoint each 3 base level |
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228 | |
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229 | hom->exp -= hd->exp_next ; |
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230 | hd->exp_next = hexptbl[hom->level - 1] ; |
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231 | |
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232 | max = &hd->homunculusDB->gmax; |
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233 | min = &hd->homunculusDB->gmin; |
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234 | |
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235 | growth_max_hp = rand(min->HP, max->HP); |
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236 | growth_max_sp = rand(min->SP, max->SP); |
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237 | growth_str = rand(min->str, max->str); |
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238 | growth_agi = rand(min->agi, max->agi); |
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239 | growth_vit = rand(min->vit, max->vit); |
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240 | growth_dex = rand(min->dex, max->dex); |
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241 | growth_int = rand(min->int_,max->int_); |
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242 | growth_luk = rand(min->luk, max->luk); |
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243 | |
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244 | //Aegis discards the decimals in the stat growth values! |
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245 | growth_str-=growth_str%10; |
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246 | growth_agi-=growth_agi%10; |
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247 | growth_vit-=growth_vit%10; |
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248 | growth_dex-=growth_dex%10; |
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249 | growth_int-=growth_int%10; |
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250 | growth_luk-=growth_luk%10; |
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251 | |
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252 | hom->max_hp += growth_max_hp; |
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253 | hom->max_sp += growth_max_sp; |
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254 | hom->str += growth_str; |
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255 | hom->agi += growth_agi; |
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256 | hom->vit += growth_vit; |
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257 | hom->dex += growth_dex; |
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258 | hom->int_+= growth_int; |
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259 | hom->luk += growth_luk; |
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260 | |
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261 | if ( battle_config.homunculus_show_growth ) { |
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262 | sprintf(output, |
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263 | "Growth: hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f) ", |
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264 | growth_max_hp, growth_max_sp, |
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265 | growth_str/10.0, growth_agi/10.0, growth_vit/10.0, |
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266 | growth_int/10.0, growth_dex/10.0, growth_luk/10.0); |
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267 | clif_disp_onlyself(hd->master,output,strlen(output)); |
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268 | } |
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269 | return 1 ; |
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270 | } |
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271 | |
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272 | int merc_hom_change_class(struct homun_data *hd, short class_) |
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273 | { |
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274 | int i; |
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275 | i = search_homunculusDB_index(class_,HOMUNCULUS_CLASS); |
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276 | if(i < 0) |
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277 | return 0; |
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278 | hd->homunculusDB = &homunculus_db[i]; |
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279 | hd->homunculus.class_ = class_; |
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280 | status_set_viewdata(&hd->bl, class_); |
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281 | merc_hom_calc_skilltree(hd); |
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282 | return 1; |
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283 | } |
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284 | |
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285 | int merc_hom_evolution(struct homun_data *hd) |
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286 | { |
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287 | struct s_homunculus *hom; |
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288 | struct h_stats *max, *min; |
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289 | struct map_session_data *sd; |
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290 | nullpo_retr(0, hd); |
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291 | |
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292 | if(!hd->homunculusDB->evo_class || hd->homunculus.class_ == hd->homunculusDB->evo_class) |
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293 | { |
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294 | clif_emotion(&hd->bl, 4) ; //swt |
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295 | return 0 ; |
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296 | } |
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297 | sd = hd->master; |
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298 | if (!sd) |
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299 | return 0; |
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300 | |
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301 | if (!merc_hom_change_class(hd, hd->homunculusDB->evo_class)) { |
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302 | ShowError("merc_hom_evolution: Can't evolve homunc from %d to %d", hd->homunculus.class_, hd->homunculusDB->evo_class); |
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303 | return 0; |
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304 | } |
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305 | |
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306 | //Apply evolution bonuses |
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307 | hom = &hd->homunculus; |
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308 | max = &hd->homunculusDB->emax; |
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309 | min = &hd->homunculusDB->emin; |
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310 | hom->max_hp += rand(min->HP, max->HP); |
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311 | hom->max_sp += rand(min->SP, max->SP); |
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312 | hom->str += 10*rand(min->str, max->str); |
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313 | hom->agi += 10*rand(min->agi, max->agi); |
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314 | hom->vit += 10*rand(min->vit, max->vit); |
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315 | hom->int_+= 10*rand(min->int_,max->int_); |
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316 | hom->dex += 10*rand(min->dex, max->dex); |
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317 | hom->luk += 10*rand(min->luk, max->luk); |
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318 | hom->intimacy = 500; |
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319 | |
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320 | unit_remove_map(&hd->bl, 0); |
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321 | map_addblock(&hd->bl); |
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322 | |
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323 | clif_spawn(&hd->bl); |
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324 | clif_emotion(&sd->bl, 21); //no1 |
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325 | clif_misceffect2(&hd->bl,568); |
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326 | |
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327 | //status_Calc flag&1 will make current HP/SP be reloaded from hom structure |
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328 | hom->hp = hd->battle_status.hp; |
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329 | hom->sp = hd->battle_status.sp; |
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330 | status_calc_homunculus(hd,1); |
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331 | |
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332 | if (!(battle_config.hom_setting&0x2)) |
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333 | skill_unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately |
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334 | |
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335 | return 1 ; |
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336 | } |
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337 | |
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338 | int merc_hom_gainexp(struct homun_data *hd,int exp) |
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339 | { |
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340 | if(hd->homunculus.vaporize) |
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341 | return 1; |
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342 | |
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343 | if( hd->exp_next == 0 ) { |
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344 | hd->homunculus.exp = 0 ; |
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345 | return 0; |
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346 | } |
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347 | |
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348 | hd->homunculus.exp += exp; |
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349 | |
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350 | if(hd->homunculus.exp < hd->exp_next) { |
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351 | clif_hominfo(hd->master,hd,0); |
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352 | return 0; |
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353 | } |
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354 | |
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355 | //levelup |
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356 | do |
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357 | { |
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358 | merc_hom_levelup(hd) ; |
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359 | } |
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360 | while(hd->homunculus.exp > hd->exp_next && hd->exp_next != 0 ); |
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361 | |
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362 | if( hd->exp_next == 0 ) |
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363 | hd->homunculus.exp = 0 ; |
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364 | |
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365 | clif_misceffect2(&hd->bl,568); |
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366 | status_calc_homunculus(hd,0); |
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367 | status_percent_heal(&hd->bl, 100, 100); |
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368 | return 0; |
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369 | } |
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370 | |
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371 | // Return the new value |
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372 | int merc_hom_increase_intimacy(struct homun_data * hd, unsigned int value) |
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373 | { |
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374 | if (battle_config.homunculus_friendly_rate != 100) |
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375 | value = (value * battle_config.homunculus_friendly_rate) / 100; |
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376 | |
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377 | if (hd->homunculus.intimacy + value <= 100000) |
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378 | hd->homunculus.intimacy += value; |
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379 | else |
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380 | hd->homunculus.intimacy = 100000; |
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381 | return hd->homunculus.intimacy; |
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382 | } |
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383 | |
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384 | // Return 0 if decrease fails or intimacy became 0 else the new value |
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385 | int merc_hom_decrease_intimacy(struct homun_data * hd, unsigned int value) |
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386 | { |
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387 | if (hd->homunculus.intimacy >= value) |
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388 | hd->homunculus.intimacy -= value; |
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389 | else |
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390 | hd->homunculus.intimacy = 0; |
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391 | |
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392 | return hd->homunculus.intimacy; |
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393 | } |
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394 | |
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395 | void merc_hom_heal(struct homun_data *hd,int hp,int sp) |
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396 | { |
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397 | clif_hominfo(hd->master,hd,0); |
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398 | } |
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399 | |
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400 | void merc_save(struct homun_data *hd) |
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401 | { |
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402 | // copy data that must be saved in homunculus struct ( hp / sp ) |
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403 | TBL_PC * sd = hd->master; |
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404 | //Do not check for max_hp/max_sp caps as current could be higher to max due |
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405 | //to status changes/skills (they will be capped as needed upon stat |
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406 | //calculation on login) |
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407 | hd->homunculus.hp = hd->battle_status.hp; |
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408 | hd->homunculus.sp = hd->battle_status.sp; |
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409 | intif_homunculus_requestsave(sd->status.account_id, &hd->homunculus); |
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410 | } |
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411 | |
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412 | int merc_menu(struct map_session_data *sd,int menunum) |
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413 | { |
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414 | nullpo_retr(0, sd); |
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415 | if (sd->hd == NULL) |
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416 | return 1; |
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417 | |
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418 | switch(menunum) { |
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419 | case 0: |
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420 | break; |
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421 | case 1: |
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422 | merc_hom_food(sd, sd->hd); |
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423 | break; |
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424 | case 2: |
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425 | merc_hom_delete(sd->hd, -1); |
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426 | break; |
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427 | default: |
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428 | ShowError("merc_menu : unknown menu choice : %d\n", menunum) ; |
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429 | break; |
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430 | } |
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431 | return 0; |
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432 | } |
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433 | |
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434 | int merc_hom_food(struct map_session_data *sd, struct homun_data *hd) |
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435 | { |
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436 | int i, foodID, emotion; |
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437 | |
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438 | if(hd->homunculus.vaporize) |
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439 | return 1 ; |
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440 | |
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441 | foodID = hd->homunculusDB->foodID; |
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442 | i = pc_search_inventory(sd,foodID); |
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443 | if(i < 0) { |
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444 | clif_hom_food(sd,foodID,0); |
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445 | return 1; |
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446 | } |
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447 | pc_delitem(sd,i,1,0); |
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448 | |
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449 | if ( hd->homunculus.hunger >= 91 ) { |
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450 | merc_hom_decrease_intimacy(hd, 50); |
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451 | emotion = 16; |
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452 | } else if ( hd->homunculus.hunger >= 76 ) { |
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453 | merc_hom_decrease_intimacy(hd, 5); |
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454 | emotion = 19; |
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455 | } else if ( hd->homunculus.hunger >= 26 ) { |
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456 | merc_hom_increase_intimacy(hd, 75); |
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457 | emotion = 2; |
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458 | } else if ( hd->homunculus.hunger >= 11 ) { |
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459 | merc_hom_increase_intimacy(hd, 100); |
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460 | emotion = 2; |
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461 | } else { |
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462 | merc_hom_increase_intimacy(hd, 50); |
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463 | emotion = 2; |
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464 | } |
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465 | |
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466 | hd->homunculus.hunger += 10; //dunno increase value for each food |
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467 | if(hd->homunculus.hunger > 100) |
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468 | hd->homunculus.hunger = 100; |
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469 | |
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470 | clif_emotion(&hd->bl,emotion) ; |
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471 | clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger); |
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472 | clif_send_homdata(sd,SP_INTIMATE,hd->homunculus.intimacy / 100); |
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473 | clif_hom_food(sd,foodID,1); |
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474 | |
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475 | // Too much food :/ |
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476 | if(hd->homunculus.intimacy == 0) |
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477 | return merc_hom_delete(sd->hd, 23); //omg |
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478 | |
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479 | return 0; |
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480 | } |
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481 | |
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482 | static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data) |
---|
483 | { |
---|
484 | struct map_session_data *sd; |
---|
485 | struct homun_data *hd; |
---|
486 | |
---|
487 | sd=map_id2sd(id); |
---|
488 | if(!sd) |
---|
489 | return 1; |
---|
490 | |
---|
491 | if(!sd->status.hom_id || !(hd=sd->hd)) |
---|
492 | return 1; |
---|
493 | |
---|
494 | if(hd->hungry_timer != tid){ |
---|
495 | ShowError("merc_hom_hungry_timer %d != %d\n",hd->hungry_timer,tid); |
---|
496 | return 0; |
---|
497 | } |
---|
498 | |
---|
499 | hd->hungry_timer = -1; |
---|
500 | |
---|
501 | hd->homunculus.hunger-- ; |
---|
502 | if(hd->homunculus.hunger <= 10) { |
---|
503 | clif_emotion(&hd->bl, 6) ; //an |
---|
504 | } else if(hd->homunculus.hunger == 25) { |
---|
505 | clif_emotion(&hd->bl, 20) ; //hmm |
---|
506 | } else if(hd->homunculus.hunger == 75) { |
---|
507 | clif_emotion(&hd->bl, 33) ; //ok |
---|
508 | } |
---|
509 | |
---|
510 | if(hd->homunculus.hunger < 0) { |
---|
511 | hd->homunculus.hunger = 0; |
---|
512 | // Delete the homunculus if intimacy <= 100 |
---|
513 | if ( !merc_hom_decrease_intimacy(hd, 100) ) |
---|
514 | return merc_hom_delete(hd, 23); //omg |
---|
515 | clif_send_homdata(sd,SP_INTIMATE,hd->homunculus.intimacy / 100); |
---|
516 | } |
---|
517 | |
---|
518 | clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger); |
---|
519 | hd->hungry_timer = add_timer(tick+hd->homunculusDB->hungryDelay,merc_hom_hungry,sd->bl.id,0); //simple Fix albator |
---|
520 | return 0; |
---|
521 | } |
---|
522 | |
---|
523 | int merc_hom_hungry_timer_delete(struct homun_data *hd) |
---|
524 | { |
---|
525 | nullpo_retr(0, hd); |
---|
526 | if(hd->hungry_timer != -1) { |
---|
527 | delete_timer(hd->hungry_timer,merc_hom_hungry); |
---|
528 | hd->hungry_timer = -1; |
---|
529 | } |
---|
530 | return 1; |
---|
531 | } |
---|
532 | |
---|
533 | int merc_hom_change_name(struct map_session_data *sd,char *name) |
---|
534 | { |
---|
535 | int i; |
---|
536 | struct homun_data *hd; |
---|
537 | nullpo_retr(1, sd); |
---|
538 | |
---|
539 | hd = sd->hd; |
---|
540 | if (!merc_is_hom_active(hd)) |
---|
541 | return 1; |
---|
542 | if(hd->homunculus.rename_flag && !battle_config.hom_rename) |
---|
543 | return 1; |
---|
544 | |
---|
545 | for(i=0;i<NAME_LENGTH && name[i];i++){ |
---|
546 | if( !(name[i]&0xe0) || name[i]==0x7f) |
---|
547 | return 1; |
---|
548 | } |
---|
549 | |
---|
550 | return intif_rename_hom(sd, name); |
---|
551 | } |
---|
552 | |
---|
553 | int merc_hom_change_name_ack(struct map_session_data *sd, char* name, int flag) |
---|
554 | { |
---|
555 | struct homun_data *hd = sd->hd; |
---|
556 | if (!merc_is_hom_active(hd)) return 0; |
---|
557 | if (!flag) { |
---|
558 | clif_displaymessage(sd->fd, msg_txt(280)); // You cannot use this name |
---|
559 | return 0; |
---|
560 | } |
---|
561 | strncpy(hd->homunculus.name,name,NAME_LENGTH); |
---|
562 | clif_charnameack (0,&hd->bl); |
---|
563 | hd->homunculus.rename_flag = 1; |
---|
564 | clif_hominfo(sd,hd,0); |
---|
565 | return 1; |
---|
566 | } |
---|
567 | |
---|
568 | int search_homunculusDB_index(int key,int type) |
---|
569 | { |
---|
570 | int i; |
---|
571 | |
---|
572 | for(i=0;i<MAX_HOMUNCULUS_CLASS;i++) { |
---|
573 | if(homunculus_db[i].base_class <= 0) |
---|
574 | continue; |
---|
575 | switch(type) { |
---|
576 | case HOMUNCULUS_CLASS: |
---|
577 | if(homunculus_db[i].base_class == key || |
---|
578 | homunculus_db[i].evo_class == key) |
---|
579 | return i; |
---|
580 | break; |
---|
581 | case HOMUNCULUS_FOOD: |
---|
582 | if(homunculus_db[i].foodID == key) |
---|
583 | return i; |
---|
584 | break; |
---|
585 | default: |
---|
586 | return -1; |
---|
587 | } |
---|
588 | } |
---|
589 | return -1; |
---|
590 | } |
---|
591 | |
---|
592 | // Create homunc structure |
---|
593 | int merc_hom_alloc(struct map_session_data *sd, struct s_homunculus *hom) |
---|
594 | { |
---|
595 | struct homun_data *hd; |
---|
596 | int i = 0; |
---|
597 | short x,y; |
---|
598 | |
---|
599 | nullpo_retr(1, sd); |
---|
600 | |
---|
601 | Assert((sd->status.hom_id == 0 || sd->hd == 0) || sd->hd->master == sd); |
---|
602 | |
---|
603 | i = search_homunculusDB_index(hom->class_,HOMUNCULUS_CLASS); |
---|
604 | if(i < 0) { |
---|
605 | ShowError("merc_hom_alloc: unknown class [%d] for homunculus '%s', requesting deletion.\n", hom->class_, hom->name); |
---|
606 | sd->status.hom_id = 0; |
---|
607 | intif_homunculus_requestdelete(hom->hom_id); |
---|
608 | return 1; |
---|
609 | } |
---|
610 | sd->hd = hd = (struct homun_data*)aCalloc(1,sizeof(struct homun_data)); |
---|
611 | hd->bl.type = BL_HOM; |
---|
612 | hd->bl.id = npc_get_new_npc_id(); |
---|
613 | |
---|
614 | hd->master = sd; |
---|
615 | hd->homunculusDB = &homunculus_db[i]; |
---|
616 | memcpy(&hd->homunculus, hom, sizeof(struct s_homunculus)); |
---|
617 | hd->exp_next = hexptbl[hd->homunculus.level - 1]; |
---|
618 | |
---|
619 | status_set_viewdata(&hd->bl, hd->homunculus.class_); |
---|
620 | status_change_init(&hd->bl); |
---|
621 | unit_dataset(&hd->bl); |
---|
622 | hd->ud.dir = sd->ud.dir; |
---|
623 | |
---|
624 | // Find a random valid pos around the player |
---|
625 | hd->bl.m = sd->bl.m; |
---|
626 | hd->bl.x = sd->bl.x; |
---|
627 | hd->bl.y = sd->bl.y; |
---|
628 | x = sd->bl.x + 1; |
---|
629 | y = sd->bl.y + 1; |
---|
630 | map_random_dir(&hd->bl, &x, &y); |
---|
631 | hd->bl.x = x; |
---|
632 | hd->bl.y = y; |
---|
633 | |
---|
634 | map_addiddb(&hd->bl); |
---|
635 | status_calc_homunculus(hd,1); |
---|
636 | |
---|
637 | hd->hungry_timer = -1; |
---|
638 | return 0; |
---|
639 | } |
---|
640 | |
---|
641 | void merc_hom_init_timers(struct homun_data * hd) |
---|
642 | { |
---|
643 | if (hd->hungry_timer == -1) |
---|
644 | hd->hungry_timer = add_timer(gettick()+hd->homunculusDB->hungryDelay,merc_hom_hungry,hd->master->bl.id,0); |
---|
645 | hd->regen.state.block = 0; //Restore HP/SP block. |
---|
646 | } |
---|
647 | |
---|
648 | int merc_call_homunculus(struct map_session_data *sd) |
---|
649 | { |
---|
650 | struct homun_data *hd; |
---|
651 | |
---|
652 | if (!sd->status.hom_id) //Create a new homun. |
---|
653 | return merc_create_homunculus_request(sd, HM_CLASS_BASE + rand(0, 7)) ; |
---|
654 | |
---|
655 | // If homunc not yet loaded, load it |
---|
656 | if (!sd->hd) |
---|
657 | return intif_homunculus_requestload(sd->status.account_id, sd->status.hom_id); |
---|
658 | |
---|
659 | hd = sd->hd; |
---|
660 | |
---|
661 | if (!hd->homunculus.vaporize) |
---|
662 | return 0; //Can't use this if homun wasn't vaporized. |
---|
663 | |
---|
664 | merc_hom_init_timers(hd); |
---|
665 | hd->homunculus.vaporize = 0; |
---|
666 | if (hd->bl.prev == NULL) |
---|
667 | { //Spawn him |
---|
668 | hd->bl.x = sd->bl.x; |
---|
669 | hd->bl.y = sd->bl.y; |
---|
670 | hd->bl.m = sd->bl.m; |
---|
671 | map_addblock(&hd->bl); |
---|
672 | clif_spawn(&hd->bl); |
---|
673 | clif_send_homdata(sd,SP_ACK,0); |
---|
674 | clif_hominfo(sd,hd,1); |
---|
675 | clif_hominfo(sd,hd,0); // send this x2. dunno why, but kRO does that [blackhole89] |
---|
676 | clif_homskillinfoblock(sd); |
---|
677 | if (battle_config.slaves_inherit_speed&1) |
---|
678 | status_calc_bl(&hd->bl, SCB_SPEED); |
---|
679 | merc_save(hd); |
---|
680 | } else |
---|
681 | //Warp him to master. |
---|
682 | unit_warp(&hd->bl,sd->bl.m, sd->bl.x, sd->bl.y,0); |
---|
683 | return 1; |
---|
684 | } |
---|
685 | |
---|
686 | // Recv homunculus data from char server |
---|
687 | int merc_hom_recv_data(int account_id, struct s_homunculus *sh, int flag) |
---|
688 | { |
---|
689 | struct map_session_data *sd; |
---|
690 | struct homun_data *hd; |
---|
691 | |
---|
692 | sd = map_id2sd(account_id); |
---|
693 | if(!sd) |
---|
694 | return 0; |
---|
695 | if (sd->status.char_id != sh->char_id) |
---|
696 | { |
---|
697 | if (sd->status.hom_id == sh->hom_id) |
---|
698 | sh->char_id = sd->status.char_id; //Correct char id. |
---|
699 | else |
---|
700 | return 0; |
---|
701 | } |
---|
702 | if(!flag) { // Failed to load |
---|
703 | sd->status.hom_id = 0; |
---|
704 | return 0; |
---|
705 | } |
---|
706 | |
---|
707 | if (!sd->status.hom_id) //Hom just created. |
---|
708 | sd->status.hom_id = sh->hom_id; |
---|
709 | if (sd->hd) //uh? Overwrite the data. |
---|
710 | memcpy(&sd->hd->homunculus, sh, sizeof(struct s_homunculus)); |
---|
711 | else |
---|
712 | merc_hom_alloc(sd, sh); |
---|
713 | |
---|
714 | hd = sd->hd; |
---|
715 | if(hd && hd->homunculus.hp && !hd->homunculus.vaporize && hd->bl.prev == NULL && sd->bl.prev != NULL) |
---|
716 | { |
---|
717 | map_addblock(&hd->bl); |
---|
718 | clif_spawn(&hd->bl); |
---|
719 | clif_send_homdata(sd,SP_ACK,0); |
---|
720 | clif_hominfo(sd,hd,1); |
---|
721 | clif_hominfo(sd,hd,0); // send this x2. dunno why, but kRO does that [blackhole89] |
---|
722 | clif_homskillinfoblock(sd); |
---|
723 | merc_hom_init_timers(hd); |
---|
724 | } |
---|
725 | return 1; |
---|
726 | } |
---|
727 | |
---|
728 | // Ask homunculus creation to char server |
---|
729 | int merc_create_homunculus_request(struct map_session_data *sd, int class_) |
---|
730 | { |
---|
731 | struct s_homunculus homun; |
---|
732 | struct h_stats *base; |
---|
733 | int i; |
---|
734 | |
---|
735 | nullpo_retr(1, sd); |
---|
736 | |
---|
737 | i = search_homunculusDB_index(class_,HOMUNCULUS_CLASS); |
---|
738 | if(i < 0) return 0; |
---|
739 | |
---|
740 | memset(&homun, 0, sizeof(struct s_homunculus)); |
---|
741 | //Initial data |
---|
742 | strncpy(homun.name, homunculus_db[i].name, NAME_LENGTH-1); |
---|
743 | homun.class_ = class_; |
---|
744 | homun.level = 1; |
---|
745 | homun.hunger = 32; //32% |
---|
746 | homun.intimacy = 2100; //21/1000 |
---|
747 | homun.char_id = sd->status.char_id; |
---|
748 | |
---|
749 | homun.hp = 10 ; |
---|
750 | base = &homunculus_db[i].base; |
---|
751 | homun.max_hp = base->HP; |
---|
752 | homun.max_sp = base->SP; |
---|
753 | homun.str = base->str *10; |
---|
754 | homun.agi = base->agi *10; |
---|
755 | homun.vit = base->vit *10; |
---|
756 | homun.int_= base->int_*10; |
---|
757 | homun.dex = base->dex *10; |
---|
758 | homun.luk = base->luk *10; |
---|
759 | |
---|
760 | // Request homunculus creation |
---|
761 | intif_homunculus_create(sd->status.account_id, &homun); |
---|
762 | return 1; |
---|
763 | } |
---|
764 | |
---|
765 | int merc_resurrect_homunculus(struct map_session_data* sd, unsigned char per, short x, short y) |
---|
766 | { |
---|
767 | struct homun_data* hd; |
---|
768 | nullpo_retr(0, sd); |
---|
769 | |
---|
770 | if (!sd->status.hom_id) |
---|
771 | return 0; // no homunculus |
---|
772 | |
---|
773 | if (!sd->hd) //Load homun data; |
---|
774 | return intif_homunculus_requestload(sd->status.account_id, sd->status.hom_id); |
---|
775 | |
---|
776 | hd = sd->hd; |
---|
777 | |
---|
778 | if (hd->homunculus.vaporize) |
---|
779 | return 0; // vaporized homunculi need to be 'called' |
---|
780 | |
---|
781 | if (!status_isdead(&hd->bl)) |
---|
782 | return 0; // already alive |
---|
783 | |
---|
784 | merc_hom_init_timers(hd); |
---|
785 | |
---|
786 | if (!hd->bl.prev) |
---|
787 | { //Add it back to the map. |
---|
788 | hd->bl.m = sd->bl.m; |
---|
789 | hd->bl.x = x; |
---|
790 | hd->bl.y = y; |
---|
791 | map_addblock(&hd->bl); |
---|
792 | clif_spawn(&hd->bl); |
---|
793 | } |
---|
794 | status_revive(&hd->bl, per, 0); |
---|
795 | return 1; |
---|
796 | } |
---|
797 | |
---|
798 | void merc_hom_revive(struct homun_data *hd, unsigned int hp, unsigned int sp) |
---|
799 | { |
---|
800 | struct map_session_data *sd = hd->master; |
---|
801 | hd->homunculus.hp = hd->battle_status.hp; |
---|
802 | if (!sd) |
---|
803 | return; |
---|
804 | clif_send_homdata(sd,SP_ACK,0); |
---|
805 | clif_hominfo(sd,hd,1); |
---|
806 | clif_hominfo(sd,hd,0); |
---|
807 | clif_homskillinfoblock(sd); |
---|
808 | } |
---|
809 | |
---|
810 | void merc_reset_stats(struct homun_data *hd) |
---|
811 | { //Resets a homunc stats back to zero (but doesn't touches hunger or intimacy) |
---|
812 | struct s_homunculus_db *db; |
---|
813 | struct s_homunculus *hom; |
---|
814 | struct h_stats *base; |
---|
815 | hom = &hd->homunculus; |
---|
816 | db = hd->homunculusDB; |
---|
817 | base = &db->base; |
---|
818 | hom->level = 1; |
---|
819 | hom->hp = 10; |
---|
820 | hom->max_hp = base->HP; |
---|
821 | hom->max_sp = base->SP; |
---|
822 | hom->str = base->str *10; |
---|
823 | hom->agi = base->agi *10; |
---|
824 | hom->vit = base->vit *10; |
---|
825 | hom->int_= base->int_*10; |
---|
826 | hom->dex = base->dex *10; |
---|
827 | hom->luk = base->luk *10; |
---|
828 | hom->exp = 0; |
---|
829 | hd->exp_next = hexptbl[0]; |
---|
830 | memset(&hd->homunculus.hskill, 0, sizeof hd->homunculus.hskill); |
---|
831 | hd->homunculus.skillpts = 0; |
---|
832 | } |
---|
833 | |
---|
834 | int merc_hom_shuffle(struct homun_data *hd) |
---|
835 | { |
---|
836 | struct map_session_data *sd; |
---|
837 | int lv, i, skillpts; |
---|
838 | unsigned int exp; |
---|
839 | struct skill b_skill[MAX_HOMUNSKILL]; |
---|
840 | |
---|
841 | if (!merc_is_hom_active(hd)) |
---|
842 | return 0; |
---|
843 | |
---|
844 | sd = hd->master; |
---|
845 | lv = hd->homunculus.level; |
---|
846 | exp = hd->homunculus.exp; |
---|
847 | memcpy(&b_skill, &hd->homunculus.hskill, sizeof(b_skill)); |
---|
848 | skillpts = hd->homunculus.skillpts; |
---|
849 | //Reset values to level 1. |
---|
850 | merc_reset_stats(hd); |
---|
851 | //Level it back up |
---|
852 | for (i = 1; i < lv && hd->exp_next; i++){ |
---|
853 | hd->homunculus.exp += hd->exp_next; |
---|
854 | merc_hom_levelup(hd); |
---|
855 | } |
---|
856 | |
---|
857 | if(hd->homunculus.class_ == hd->homunculusDB->evo_class) { |
---|
858 | //Evolved bonuses |
---|
859 | struct s_homunculus *hom = &hd->homunculus; |
---|
860 | struct h_stats *max = &hd->homunculusDB->emax, *min = &hd->homunculusDB->emin; |
---|
861 | hom->max_hp += rand(min->HP, max->HP); |
---|
862 | hom->max_sp += rand(min->SP, max->SP); |
---|
863 | hom->str += 10*rand(min->str, max->str); |
---|
864 | hom->agi += 10*rand(min->agi, max->agi); |
---|
865 | hom->vit += 10*rand(min->vit, max->vit); |
---|
866 | hom->int_+= 10*rand(min->int_,max->int_); |
---|
867 | hom->dex += 10*rand(min->dex, max->dex); |
---|
868 | hom->luk += 10*rand(min->luk, max->luk); |
---|
869 | } |
---|
870 | |
---|
871 | hd->homunculus.exp = exp; |
---|
872 | memcpy(&hd->homunculus.hskill, &b_skill, sizeof(b_skill)); |
---|
873 | hd->homunculus.skillpts = skillpts; |
---|
874 | clif_homskillinfoblock(sd); |
---|
875 | status_calc_homunculus(hd,0); |
---|
876 | status_percent_heal(&hd->bl, 100, 100); |
---|
877 | clif_misceffect2(&hd->bl,568); |
---|
878 | |
---|
879 | return 1; |
---|
880 | } |
---|
881 | |
---|
882 | int read_homunculusdb(void) |
---|
883 | { |
---|
884 | FILE *fp; |
---|
885 | char line[1024], *p; |
---|
886 | int i, k, classid; |
---|
887 | int j = 0; |
---|
888 | const char *filename[]={"homunculus_db.txt","homunculus_db2.txt"}; |
---|
889 | char *str[50]; |
---|
890 | struct s_homunculus_db *db; |
---|
891 | |
---|
892 | memset(homunculus_db,0,sizeof(homunculus_db)); |
---|
893 | for(i = 0; i<2; i++) |
---|
894 | { |
---|
895 | sprintf(line, "%s/%s", db_path, filename[i]); |
---|
896 | fp = fopen(line,"r"); |
---|
897 | if(!fp){ |
---|
898 | if(i != 0) |
---|
899 | continue; |
---|
900 | ShowError("read_homunculusdb : can't read %s\n", line); |
---|
901 | return -1; |
---|
902 | } |
---|
903 | |
---|
904 | while(fgets(line, sizeof(line), fp) && j < MAX_HOMUNCULUS_CLASS) |
---|
905 | { |
---|
906 | if(line[0] == '/' && line[1] == '/') |
---|
907 | continue; |
---|
908 | |
---|
909 | k = 0; |
---|
910 | p = strtok (line,","); |
---|
911 | while (p != NULL && k < 50) |
---|
912 | { |
---|
913 | str[k++] = p; |
---|
914 | p = strtok (NULL, ","); |
---|
915 | } |
---|
916 | if (k < 50 ) |
---|
917 | { |
---|
918 | ShowError("read_homunculusdb : Incorrect number of columns at %s, homunculus %d. Read %d columns, 50 are needed.\n", filename[i], j+1, k); |
---|
919 | continue; |
---|
920 | } |
---|
921 | |
---|
922 | //Base Class,Evo Class |
---|
923 | classid = atoi(str[0]); |
---|
924 | if (classid < HM_CLASS_BASE || classid > HM_CLASS_MAX) |
---|
925 | { |
---|
926 | ShowError("read_homunculusdb : Invalid class %d (%s)\n", classid, filename[i]); |
---|
927 | continue; |
---|
928 | } |
---|
929 | db = &homunculus_db[j]; |
---|
930 | db->base_class = classid; |
---|
931 | classid = atoi(str[1]); |
---|
932 | if (classid < HM_CLASS_BASE || classid > HM_CLASS_MAX) |
---|
933 | { |
---|
934 | db->base_class = 0; |
---|
935 | ShowError("read_homunculusdb : Invalid class %d (%s)\n", classid, filename[i]); |
---|
936 | continue; |
---|
937 | } |
---|
938 | db->evo_class = classid; |
---|
939 | //Name, Food, Hungry Delay, Base Size, Evo Size, Race, Element, ASPD |
---|
940 | strncpy(db->name,str[2],NAME_LENGTH-1); |
---|
941 | db->foodID = atoi(str[3]); |
---|
942 | db->hungryDelay = atoi(str[4]); |
---|
943 | db->base_size = atoi(str[5]); |
---|
944 | db->evo_size = atoi(str[6]); |
---|
945 | db->race = atoi(str[7]); |
---|
946 | db->element = atoi(str[8]); |
---|
947 | db->baseASPD = atoi(str[9]); |
---|
948 | //base HP, SP, str, agi, vit, int, dex, luk |
---|
949 | db->base.HP = atoi(str[10]); |
---|
950 | db->base.SP = atoi(str[11]); |
---|
951 | db->base.str = atoi(str[12]); |
---|
952 | db->base.agi = atoi(str[13]); |
---|
953 | db->base.vit = atoi(str[14]); |
---|
954 | db->base.int_= atoi(str[15]); |
---|
955 | db->base.dex = atoi(str[16]); |
---|
956 | db->base.luk = atoi(str[17]); |
---|
957 | //Growth Min/Max HP, SP, str, agi, vit, int, dex, luk |
---|
958 | db->gmin.HP = atoi(str[18]); |
---|
959 | db->gmax.HP = atoi(str[19]); |
---|
960 | db->gmin.SP = atoi(str[20]); |
---|
961 | db->gmax.SP = atoi(str[21]); |
---|
962 | db->gmin.str = atoi(str[22]); |
---|
963 | db->gmax.str = atoi(str[23]); |
---|
964 | db->gmin.agi = atoi(str[24]); |
---|
965 | db->gmax.agi = atoi(str[25]); |
---|
966 | db->gmin.vit = atoi(str[26]); |
---|
967 | db->gmax.vit = atoi(str[27]); |
---|
968 | db->gmin.int_= atoi(str[28]); |
---|
969 | db->gmax.int_= atoi(str[29]); |
---|
970 | db->gmin.dex = atoi(str[30]); |
---|
971 | db->gmax.dex = atoi(str[31]); |
---|
972 | db->gmin.luk = atoi(str[32]); |
---|
973 | db->gmax.luk = atoi(str[33]); |
---|
974 | //Evolution Min/Max HP, SP, str, agi, vit, int, dex, luk |
---|
975 | db->emin.HP = atoi(str[34]); |
---|
976 | db->emax.HP = atoi(str[35]); |
---|
977 | db->emin.SP = atoi(str[36]); |
---|
978 | db->emax.SP = atoi(str[37]); |
---|
979 | db->emin.str = atoi(str[38]); |
---|
980 | db->emax.str = atoi(str[39]); |
---|
981 | db->emin.agi = atoi(str[40]); |
---|
982 | db->emax.agi = atoi(str[41]); |
---|
983 | db->emin.vit = atoi(str[42]); |
---|
984 | db->emax.vit = atoi(str[43]); |
---|
985 | db->emin.int_= atoi(str[44]); |
---|
986 | db->emax.int_= atoi(str[45]); |
---|
987 | db->emin.dex = atoi(str[46]); |
---|
988 | db->emax.dex = atoi(str[47]); |
---|
989 | db->emin.luk = atoi(str[48]); |
---|
990 | db->emax.luk = atoi(str[49]); |
---|
991 | |
---|
992 | //Check that the min/max values really are below the other one. |
---|
993 | if(db->gmin.HP > db->gmax.HP) |
---|
994 | db->gmin.HP = db->gmax.HP; |
---|
995 | if(db->gmin.SP > db->gmax.SP) |
---|
996 | db->gmin.SP = db->gmax.SP; |
---|
997 | if(db->gmin.str > db->gmax.str) |
---|
998 | db->gmin.str = db->gmax.str; |
---|
999 | if(db->gmin.agi > db->gmax.agi) |
---|
1000 | db->gmin.agi = db->gmax.agi; |
---|
1001 | if(db->gmin.vit > db->gmax.vit) |
---|
1002 | db->gmin.vit = db->gmax.vit; |
---|
1003 | if(db->gmin.int_> db->gmax.int_) |
---|
1004 | db->gmin.int_= db->gmax.int_; |
---|
1005 | if(db->gmin.dex > db->gmax.dex) |
---|
1006 | db->gmin.dex = db->gmax.dex; |
---|
1007 | if(db->gmin.luk > db->gmax.luk) |
---|
1008 | db->gmin.luk = db->gmax.luk; |
---|
1009 | |
---|
1010 | if(db->emin.HP > db->emax.HP) |
---|
1011 | db->emin.HP = db->emax.HP; |
---|
1012 | if(db->emin.SP > db->emax.SP) |
---|
1013 | db->emin.SP = db->emax.SP; |
---|
1014 | if(db->emin.str > db->emax.str) |
---|
1015 | db->emin.str = db->emax.str; |
---|
1016 | if(db->emin.agi > db->emax.agi) |
---|
1017 | db->emin.agi = db->emax.agi; |
---|
1018 | if(db->emin.vit > db->emax.vit) |
---|
1019 | db->emin.vit = db->emax.vit; |
---|
1020 | if(db->emin.int_> db->emax.int_) |
---|
1021 | db->emin.int_= db->emax.int_; |
---|
1022 | if(db->emin.dex > db->emax.dex) |
---|
1023 | db->emin.dex = db->emax.dex; |
---|
1024 | if(db->emin.luk > db->emax.luk) |
---|
1025 | db->emin.luk = db->emax.luk; |
---|
1026 | |
---|
1027 | j++; |
---|
1028 | } |
---|
1029 | if (j > MAX_HOMUNCULUS_CLASS) |
---|
1030 | ShowWarning("read_homunculusdb: Reached max number of homunculus [%d]. Remaining homunculus were not read.\n ", MAX_HOMUNCULUS_CLASS); |
---|
1031 | fclose(fp); |
---|
1032 | ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' homunculus in '"CL_WHITE"db/%s"CL_RESET"'.\n",j,filename[i]); |
---|
1033 | } |
---|
1034 | return 0; |
---|
1035 | } |
---|
1036 | |
---|
1037 | int read_homunculus_skilldb(void) |
---|
1038 | { |
---|
1039 | FILE *fp; |
---|
1040 | char line[1024], *p; |
---|
1041 | int k, classid; |
---|
1042 | int j = 0; |
---|
1043 | char *split[15]; |
---|
1044 | |
---|
1045 | memset(hskill_tree,0,sizeof(hskill_tree)); |
---|
1046 | sprintf(line, "%s/homun_skill_tree.txt", db_path); |
---|
1047 | fp=fopen(line,"r"); |
---|
1048 | if(fp==NULL){ |
---|
1049 | ShowError("can't read %s\n", line); |
---|
1050 | return 1; |
---|
1051 | } |
---|
1052 | |
---|
1053 | while(fgets(line, sizeof(line), fp)) |
---|
1054 | { |
---|
1055 | int minJobLevelPresent = 0; |
---|
1056 | |
---|
1057 | if(line[0]=='/' && line[1]=='/') |
---|
1058 | continue; |
---|
1059 | |
---|
1060 | k = 0; |
---|
1061 | p = strtok(line,","); |
---|
1062 | while (p != NULL && k < 15) |
---|
1063 | { |
---|
1064 | split[k++] = p; |
---|
1065 | p = strtok(NULL, ","); |
---|
1066 | } |
---|
1067 | |
---|
1068 | if(k < 13) |
---|
1069 | continue; |
---|
1070 | |
---|
1071 | if (k == 14) |
---|
1072 | minJobLevelPresent = 1; // MinJobLvl has been added |
---|
1073 | |
---|
1074 | // check for bounds [celest] |
---|
1075 | classid = atoi(split[0]) - HM_CLASS_BASE; |
---|
1076 | if ( classid >= MAX_HOMUNCULUS_CLASS ) |
---|
1077 | continue; |
---|
1078 | |
---|
1079 | k = atoi(split[1]); //This is to avoid adding two lines for the same skill. [Skotlex] |
---|
1080 | // Search an empty line or a line with the same skill_id (stored in j) |
---|
1081 | for(j = 0; j < MAX_SKILL_TREE && hskill_tree[classid][j].id && hskill_tree[classid][j].id != k; j++); |
---|
1082 | |
---|
1083 | if (j == MAX_SKILL_TREE) |
---|
1084 | { |
---|
1085 | ShowWarning("Unable to load skill %d into homunculus %d's tree. Maximum number of skills per class has been reached.\n", k, classid); |
---|
1086 | continue; |
---|
1087 | } |
---|
1088 | |
---|
1089 | hskill_tree[classid][j].id=k; |
---|
1090 | hskill_tree[classid][j].max=atoi(split[2]); |
---|
1091 | if (minJobLevelPresent) |
---|
1092 | hskill_tree[classid][j].joblv=atoi(split[3]); |
---|
1093 | |
---|
1094 | for(k=0;k<5;k++){ |
---|
1095 | hskill_tree[classid][j].need[k].id=atoi(split[3+k*2+minJobLevelPresent]); |
---|
1096 | hskill_tree[classid][j].need[k].lv=atoi(split[3+k*2+minJobLevelPresent+1]); |
---|
1097 | } |
---|
1098 | } |
---|
1099 | |
---|
1100 | fclose(fp); |
---|
1101 | ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","homun_skill_tree.txt"); |
---|
1102 | return 0; |
---|
1103 | } |
---|
1104 | |
---|
1105 | void read_homunculus_expdb(void) |
---|
1106 | { |
---|
1107 | FILE *fp; |
---|
1108 | char line[1024]; |
---|
1109 | int i, j=0; |
---|
1110 | char *filename[]={"exp_homun.txt","exp_homun2.txt"}; |
---|
1111 | |
---|
1112 | memset(hexptbl,0,sizeof(hexptbl)); |
---|
1113 | for(i=0; i<2; i++){ |
---|
1114 | sprintf(line, "%s/%s", db_path, filename[i]); |
---|
1115 | fp=fopen(line,"r"); |
---|
1116 | if(fp == NULL){ |
---|
1117 | if(i != 0) |
---|
1118 | continue; |
---|
1119 | ShowError("can't read %s\n",line); |
---|
1120 | return; |
---|
1121 | } |
---|
1122 | while(fgets(line, sizeof(line), fp) && j < MAX_LEVEL) |
---|
1123 | { |
---|
1124 | if(line[0] == '/' && line[1] == '/') |
---|
1125 | continue; |
---|
1126 | |
---|
1127 | hexptbl[j] = strtoul(line, NULL, 10); |
---|
1128 | if (!hexptbl[j++]) |
---|
1129 | break; |
---|
1130 | } |
---|
1131 | if (hexptbl[MAX_LEVEL - 1]) // Last permitted level have to be 0! |
---|
1132 | { |
---|
1133 | ShowWarning("read_hexptbl: Reached max level in exp_homun [%d]. Remaining lines were not read.\n ", MAX_LEVEL); |
---|
1134 | hexptbl[MAX_LEVEL - 1] = 0; |
---|
1135 | } |
---|
1136 | fclose(fp); |
---|
1137 | ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' levels in '"CL_WHITE"%s"CL_RESET"'.\n", j, filename[i]); |
---|
1138 | } |
---|
1139 | } |
---|
1140 | |
---|
1141 | void merc_reload(void) |
---|
1142 | { |
---|
1143 | read_homunculusdb(); |
---|
1144 | read_homunculus_expdb(); |
---|
1145 | } |
---|
1146 | |
---|
1147 | void merc_skill_reload(void) |
---|
1148 | { |
---|
1149 | read_homunculus_skilldb(); |
---|
1150 | } |
---|
1151 | |
---|
1152 | int do_init_merc(void) |
---|
1153 | { |
---|
1154 | int class_; |
---|
1155 | read_homunculusdb(); |
---|
1156 | read_homunculus_expdb(); |
---|
1157 | read_homunculus_skilldb(); |
---|
1158 | // Add homunc timer function to timer func list [Toms] |
---|
1159 | add_timer_func_list(merc_hom_hungry, "merc_hom_hungry"); |
---|
1160 | |
---|
1161 | //Stock view data for homuncs |
---|
1162 | memset(&hom_viewdb, 0, sizeof(hom_viewdb)); |
---|
1163 | for (class_ = 0; class_ < ARRAYLENGTH(hom_viewdb); class_++) |
---|
1164 | hom_viewdb[class_].class_ = HM_CLASS_BASE+class_; |
---|
1165 | return 0; |
---|
1166 | } |
---|
1167 | |
---|
1168 | int do_final_merc(void); |
---|