1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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2 | // For more information, see LICENCE in the main folder |
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3 | |
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4 | #ifndef _ITEMDB_H_ |
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5 | #define _ITEMDB_H_ |
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6 | |
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7 | #include "../common/mmo.h" // ITEM_NAME_LENGTH |
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8 | |
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9 | #define MAX_RANDITEM 10000 |
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10 | |
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11 | #define MAX_SEARCH 5 //Designed for search functions, species max number of matches to display. |
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12 | |
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13 | #define ITEMID_YELLOW_GEMSTONE 715 |
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14 | #define ITEMID_RED_GEMSTONE 716 |
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15 | #define ITEMID_BLUE_GEMSTONE 717 |
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16 | #define itemid_isgemstone(id) ( (id) >= ITEMID_YELLOW_GEMSTONE && (id) <= ITEMID_BLUE_GEMSTONE ) |
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17 | |
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18 | #define ITEMID_TRAP 1065 |
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19 | |
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20 | //The only item group required by the code to be known. See const.txt for the full list. |
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21 | #define IG_FINDINGORE 6 |
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22 | #define IG_POTION 37 |
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23 | //The max. item group count (increase this when needed). |
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24 | #define MAX_ITEMGROUP 47 |
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25 | |
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26 | #define CARD0_FORGE 0x00FF |
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27 | #define CARD0_CREATE 0x00FE |
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28 | #define CARD0_PET ((short)0xFF00) |
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29 | |
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30 | //Marks if the card0 given is "special" (non-item id used to mark pets/created items. [Skotlex] |
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31 | #define itemdb_isspecial(i) (i == CARD0_FORGE || i == CARD0_CREATE || i == CARD0_PET) |
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32 | |
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33 | //Use apple for unknown items. |
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34 | #define UNKNOWN_ITEM_ID 512 |
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35 | |
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36 | struct item_data { |
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37 | int nameid; |
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38 | char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH]; |
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39 | //Do not add stuff between value_buy and wlv (see how getiteminfo works) |
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40 | int value_buy; |
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41 | int value_sell; |
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42 | int type; |
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43 | int maxchance; //For logs, for external game info, for scripts: Max drop chance of this item (e.g. 0.01% , etc.. if it = 0, then monsters don't drop it) [Lupus] |
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44 | int sex; |
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45 | int equip; |
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46 | int weight; |
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47 | int atk; |
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48 | int def; |
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49 | int range; |
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50 | int slot; |
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51 | int look; |
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52 | int elv; |
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53 | int wlv; |
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54 | int view_id; |
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55 | //Lupus: I rearranged order of these fields due to compatibility with ITEMINFO script command |
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56 | // some script commands should be revised as well... |
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57 | unsigned int class_base[3]; //Specifies if the base can wear this item (split in 3 indexes per type: 1-1, 2-1, 2-2) |
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58 | unsigned class_upper : 3; //Specifies if the upper-type can equip it (bitfield, 1: normal, 2: upper, 3: baby) |
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59 | struct { |
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60 | unsigned short chance; |
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61 | int id; |
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62 | } mob[MAX_SEARCH]; //Holds the mobs that have the highest drop rate for this item. [Skotlex] |
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63 | struct script_code *script; //Default script for everything. |
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64 | struct script_code *equip_script; //Script executed once when equipping. |
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65 | struct script_code *unequip_script;//Script executed once when unequipping. |
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66 | struct { |
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67 | unsigned available : 1; |
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68 | unsigned value_notdc : 1; |
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69 | unsigned value_notoc : 1; |
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70 | short no_equip; |
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71 | unsigned no_refine : 1; // [celest] |
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72 | unsigned delay_consume : 1; // Signifies items that are not consumed immediately upon double-click [Skotlex] |
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73 | unsigned trade_restriction : 7; //Item restrictions mask [Skotlex] |
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74 | unsigned autoequip: 1; |
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75 | } flag; |
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76 | short gm_lv_trade_override; //GM-level to override trade_restriction |
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77 | }; |
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78 | |
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79 | struct item_group { |
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80 | int nameid[MAX_RANDITEM]; |
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81 | int qty; //Counts amount of items in the group. |
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82 | }; |
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83 | |
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84 | struct item_data* itemdb_searchname(const char *name); |
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85 | int itemdb_searchname_array(struct item_data** data, int size, const char *str); |
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86 | struct item_data* itemdb_load(int nameid); |
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87 | struct item_data* itemdb_search(int nameid); |
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88 | struct item_data* itemdb_exists(int nameid); |
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89 | #define itemdb_name(n) itemdb_search(n)->name |
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90 | #define itemdb_jname(n) itemdb_search(n)->jname |
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91 | #define itemdb_type(n) itemdb_search(n)->type |
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92 | #define itemdb_atk(n) itemdb_search(n)->atk |
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93 | #define itemdb_def(n) itemdb_search(n)->def |
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94 | #define itemdb_look(n) itemdb_search(n)->look |
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95 | #define itemdb_weight(n) itemdb_search(n)->weight |
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96 | #define itemdb_equip(n) itemdb_search(n)->equip |
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97 | #define itemdb_usescript(n) itemdb_search(n)->script |
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98 | #define itemdb_equipscript(n) itemdb_search(n)->script |
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99 | #define itemdb_wlv(n) itemdb_search(n)->wlv |
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100 | #define itemdb_range(n) itemdb_search(n)->range |
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101 | #define itemdb_slot(n) itemdb_search(n)->slot |
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102 | #define itemdb_available(n) (itemdb_exists(n) && itemdb_search(n)->flag.available) |
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103 | #define itemdb_viewid(n) (itemdb_search(n)->view_id) |
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104 | #define itemdb_autoequip(n) (itemdb_search(n)->flag.autoequip) |
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105 | |
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106 | int itemdb_group_bonus(struct map_session_data* sd, int itemid); |
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107 | int itemdb_searchrandomid(int flags); |
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108 | |
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109 | #define itemdb_value_buy(n) itemdb_search(n)->value_buy |
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110 | #define itemdb_value_sell(n) itemdb_search(n)->value_sell |
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111 | #define itemdb_value_notdc(n) itemdb_search(n)->flag.value_notdc |
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112 | #define itemdb_value_notoc(n) itemdb_search(n)->flag.value_notoc |
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113 | #define itemdb_canrefine(n) itemdb_search(n)->flag.no_refine |
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114 | //Item trade restrictions [Skotlex] |
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115 | int itemdb_isdropable_sub(struct item_data *, int, int); |
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116 | int itemdb_cantrade_sub(struct item_data*, int, int); |
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117 | int itemdb_canpartnertrade_sub(struct item_data*, int, int); |
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118 | int itemdb_cansell_sub(struct item_data*,int, int); |
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119 | int itemdb_cancartstore_sub(struct item_data*, int, int); |
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120 | int itemdb_canstore_sub(struct item_data*, int, int); |
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121 | int itemdb_canguildstore_sub(struct item_data*, int, int); |
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122 | int itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, int (*func)(struct item_data*, int, int)); |
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123 | #define itemdb_isdropable(item, gmlv) itemdb_isrestricted(item, gmlv, 0, itemdb_isdropable_sub) |
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124 | #define itemdb_cantrade(item, gmlv, gmlv2) itemdb_isrestricted(item, gmlv, gmlv2, itemdb_cantrade_sub) |
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125 | #define itemdb_canpartnertrade(item, gmlv, gmlv2) itemdb_isrestricted(item, gmlv, gmlv2, itemdb_canpartnertrade_sub) |
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126 | #define itemdb_cansell(item, gmlv) itemdb_isrestricted(item, gmlv, 0, itemdb_cansell_sub) |
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127 | #define itemdb_cancartstore(item, gmlv) itemdb_isrestricted(item, gmlv, 0, itemdb_cancartstore_sub) |
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128 | #define itemdb_canstore(item, gmlv) itemdb_isrestricted(item, gmlv, 0, itemdb_canstore_sub) |
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129 | #define itemdb_canguildstore(item, gmlv) itemdb_isrestricted(item , gmlv, 0, itemdb_canguildstore_sub) |
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130 | |
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131 | int itemdb_isequip(int); |
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132 | int itemdb_isequip2(struct item_data *); |
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133 | int itemdb_isidentified(int); |
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134 | int itemdb_isstackable(int); |
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135 | int itemdb_isstackable2(struct item_data *); |
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136 | |
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137 | void itemdb_reload(void); |
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138 | |
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139 | void do_final_itemdb(void); |
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140 | int do_init_itemdb(void); |
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141 | |
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142 | #endif /* _ITEMDB_H_ */ |
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