1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
---|
2 | // For more information, see LICENCE in the main folder |
---|
3 | |
---|
4 | #include "../common/cbasetypes.h" |
---|
5 | #include "../common/mmo.h" |
---|
6 | #include "../common/timer.h" |
---|
7 | #include "../common/nullpo.h" |
---|
8 | #include "../common/showmsg.h" |
---|
9 | #include "../common/strlib.h" |
---|
10 | #include "../common/utils.h" |
---|
11 | |
---|
12 | #include "atcommand.h" // msg_txt() |
---|
13 | #include "charcommand.h" |
---|
14 | #include "battle.h" |
---|
15 | #include "clif.h" |
---|
16 | #include "chrif.h" |
---|
17 | #include "intif.h" |
---|
18 | #include "itemdb.h" |
---|
19 | #include "log.h" |
---|
20 | #include "map.h" |
---|
21 | #include "pc.h" |
---|
22 | #include "status.h" |
---|
23 | #include "skill.h" |
---|
24 | #include "mob.h" |
---|
25 | #include "npc.h" |
---|
26 | #include "pet.h" |
---|
27 | #include "mercenary.h" |
---|
28 | #include "party.h" |
---|
29 | #include "guild.h" |
---|
30 | #include "script.h" |
---|
31 | #include "trade.h" |
---|
32 | #include "unit.h" |
---|
33 | |
---|
34 | #include <stdio.h> |
---|
35 | #include <stdlib.h> |
---|
36 | #include <string.h> |
---|
37 | #include <math.h> |
---|
38 | |
---|
39 | char charcommand_symbol = '#'; |
---|
40 | |
---|
41 | extern char *msg_table[1000]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) |
---|
42 | |
---|
43 | #define CCMD_FUNC(x) int charcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
44 | |
---|
45 | typedef struct CharCommandInfo { |
---|
46 | const char* command; |
---|
47 | int level; |
---|
48 | CharCommandFunc func; |
---|
49 | } CharCommandInfo; |
---|
50 | |
---|
51 | static CharCommandInfo* get_charcommandinfo_byname(const char* name); |
---|
52 | static CharCommandInfo* get_charcommandinfo_byfunc(const CharCommandFunc func); |
---|
53 | |
---|
54 | |
---|
55 | /*========================================== |
---|
56 | * ÎÛLN^[ð]E³¹é upperwèÅ]¶â{qàÂ\ |
---|
57 | *------------------------------------------*/ |
---|
58 | int charcommand_jobchange(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
59 | { |
---|
60 | char character[100]; |
---|
61 | struct map_session_data* pl_sd; |
---|
62 | int job = 0, upper = -1; |
---|
63 | |
---|
64 | memset(character, '\0', sizeof(character)); |
---|
65 | |
---|
66 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &job, character) < 2) { |
---|
67 | clif_displaymessage(fd, "Please, enter a job and a player name (usage: #job/#jobchange <job ID> <player>)."); |
---|
68 | clif_displaymessage(fd, " 0 Novice 7 Knight 14 Crusader 21 Peco Crusader"); |
---|
69 | clif_displaymessage(fd, " 1 Swordman 8 Priest 15 Monk 22 N/A"); |
---|
70 | clif_displaymessage(fd, " 2 Mage 9 Wizard 16 Sage 23 Super Novice"); |
---|
71 | clif_displaymessage(fd, " 3 Archer 10 Blacksmith 17 Rogue 24 Gunslinger"); |
---|
72 | clif_displaymessage(fd, " 4 Acolyte 11 Hunter 18 Alchemist 25 Ninja"); |
---|
73 | clif_displaymessage(fd, " 5 Merchant 12 Assassin 19 Bard 26 N/A"); |
---|
74 | clif_displaymessage(fd, " 6 Thief 13 Peco Knight 20 Dancer"); |
---|
75 | clif_displaymessage(fd, "4001 Novice High 4008 Lord Knight 4015 Paladin 4022 Peco Paladin"); |
---|
76 | clif_displaymessage(fd, "4002 Swordman High 4009 High Priest 4016 Champion"); |
---|
77 | clif_displaymessage(fd, "4003 Mage High 4010 High Wizard 4017 Professor"); |
---|
78 | clif_displaymessage(fd, "4004 Archer High 4011 Whitesmith 4018 Stalker"); |
---|
79 | clif_displaymessage(fd, "4005 Acolyte High 4012 Sniper 4019 Creator"); |
---|
80 | clif_displaymessage(fd, "4006 Merchant High 4013 Assassin Cross 4020 Clown"); |
---|
81 | clif_displaymessage(fd, "4007 Thief High 4014 Peco Lord Knight 4021 Gypsy"); |
---|
82 | clif_displaymessage(fd, "4023 Baby Novice 4030 Baby Knight 4037 Baby Crusader 4044 Baby Peco Crusader"); |
---|
83 | clif_displaymessage(fd, "4024 Baby Swordsman 4031 Baby Priest 4038 Baby Monk 4045 Super Baby"); |
---|
84 | clif_displaymessage(fd, "4025 Baby Mage 4032 Baby Wizard 4039 Baby Sage 4046 Taekwon Kid"); |
---|
85 | clif_displaymessage(fd, "4026 Baby Archer 4033 Baby Blacksmith 4040 Baby Rogue 4047 Taekwon Master"); |
---|
86 | clif_displaymessage(fd, "4027 Baby Acolyte 4034 Baby Hunter 4041 Baby Alchemist 4048 N/A"); |
---|
87 | clif_displaymessage(fd, "4028 Baby Merchant 4035 Baby Assassin 4042 Baby Bard 4049 Soul Linker"); |
---|
88 | clif_displaymessage(fd, "4029 Baby Thief 4036 Baby Peco-Knight 4043 Baby Dancer"); |
---|
89 | return -1; |
---|
90 | } |
---|
91 | |
---|
92 | if ((pl_sd = map_nick2sd(character)) == NULL) { |
---|
93 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
94 | return -1; |
---|
95 | } |
---|
96 | |
---|
97 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
98 | { |
---|
99 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
100 | return -1; |
---|
101 | } |
---|
102 | |
---|
103 | if (!pcdb_checkid(job)) { |
---|
104 | clif_displaymessage(fd, msg_txt(49)); // Invalid job ID. |
---|
105 | return -1; |
---|
106 | } |
---|
107 | |
---|
108 | if (pc_jobchange(pl_sd, job, upper) != 0) { |
---|
109 | clif_displaymessage(fd, msg_txt(192)); // Impossible to change the character's job. |
---|
110 | return -1; |
---|
111 | } |
---|
112 | |
---|
113 | clif_displaymessage(fd, msg_txt(48)); // Character's job changed. |
---|
114 | return 0; |
---|
115 | } |
---|
116 | |
---|
117 | /*========================================== |
---|
118 | * |
---|
119 | *------------------------------------------*/ |
---|
120 | int charcommand_petrename(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
121 | { |
---|
122 | char character[NAME_LENGTH]; |
---|
123 | struct map_session_data *pl_sd; |
---|
124 | struct pet_data *pd; |
---|
125 | |
---|
126 | memset(character, '\0', sizeof(character)); |
---|
127 | |
---|
128 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
129 | clif_displaymessage(fd, "Please, enter a player name (usage: #petrename <player>)."); |
---|
130 | return -1; |
---|
131 | } |
---|
132 | |
---|
133 | if ((pl_sd = map_nick2sd(character)) == NULL) { |
---|
134 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
135 | return -1; |
---|
136 | } |
---|
137 | |
---|
138 | if (!pl_sd->status.pet_id || !pl_sd->pd) { |
---|
139 | clif_displaymessage(fd, msg_txt(191)); // Sorry, but this player has no pet. |
---|
140 | return -1; |
---|
141 | } |
---|
142 | |
---|
143 | pd = pl_sd->pd; |
---|
144 | |
---|
145 | if (pd->pet.rename_flag) { |
---|
146 | clif_displaymessage(fd, msg_txt(190)); // This player can already rename his/her pet. |
---|
147 | return -1; |
---|
148 | } |
---|
149 | pd->pet.rename_flag = 0; |
---|
150 | intif_save_petdata(pl_sd->status.account_id, &pd->pet); |
---|
151 | clif_send_petstatus(pl_sd); |
---|
152 | clif_displaymessage(fd, msg_txt(189)); // This player can now rename his/her pet. |
---|
153 | return 0; |
---|
154 | } |
---|
155 | |
---|
156 | |
---|
157 | /*========================================== |
---|
158 | * |
---|
159 | *------------------------------------------*/ |
---|
160 | int charcommand_petfriendly(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
161 | { |
---|
162 | int friendly = 0; |
---|
163 | char character[NAME_LENGTH]; |
---|
164 | struct map_session_data *pl_sd; |
---|
165 | struct pet_data *pd; |
---|
166 | |
---|
167 | memset(character, '\0', sizeof(character)); |
---|
168 | if (!message || !*message || sscanf(message,"%d %23s",&friendly,character) < 2) { |
---|
169 | clif_displaymessage(fd, "Please, enter a valid value (usage: #petfriendly <0-1000> <player>)."); |
---|
170 | return -1; |
---|
171 | } |
---|
172 | |
---|
173 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
174 | { |
---|
175 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
176 | return -1; |
---|
177 | } |
---|
178 | |
---|
179 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
180 | { |
---|
181 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
182 | return -1; |
---|
183 | } |
---|
184 | |
---|
185 | if (!pl_sd->status.pet_id || !pl_sd->pd) { |
---|
186 | clif_displaymessage(fd, msg_txt(191)); // Sorry, but this player has no pet. |
---|
187 | return -1; |
---|
188 | } |
---|
189 | |
---|
190 | friendly = cap_value(friendly, 0, 1000); |
---|
191 | |
---|
192 | pd = pl_sd->pd; |
---|
193 | if (friendly == pd->pet.intimate) { |
---|
194 | clif_displaymessage(fd, msg_txt(183)); // Pet friendly is already the good value. |
---|
195 | return -1; |
---|
196 | } |
---|
197 | |
---|
198 | pd->pet.intimate = friendly; |
---|
199 | clif_send_petstatus(pl_sd); |
---|
200 | clif_pet_emotion(pd,0); |
---|
201 | clif_displaymessage(pl_sd->fd, msg_txt(182)); // Pet friendly value changed! |
---|
202 | clif_displaymessage(sd->fd, msg_txt(182)); // Pet friendly value changed! |
---|
203 | return 0; |
---|
204 | } |
---|
205 | |
---|
206 | /*========================================== |
---|
207 | * |
---|
208 | *------------------------------------------*/ |
---|
209 | int charcommand_stats(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
210 | { |
---|
211 | char character[NAME_LENGTH]; |
---|
212 | char job_jobname[100]; |
---|
213 | char output[200]; |
---|
214 | struct map_session_data *pl_sd; |
---|
215 | int i; |
---|
216 | struct { |
---|
217 | const char* format; |
---|
218 | int value; |
---|
219 | } output_table[] = { |
---|
220 | { "Base Level - %d", 0 }, |
---|
221 | { NULL, 0 }, |
---|
222 | { "Hp - %d", 0 }, |
---|
223 | { "MaxHp - %d", 0 }, |
---|
224 | { "Sp - %d", 0 }, |
---|
225 | { "MaxSp - %d", 0 }, |
---|
226 | { "Str - %3d", 0 }, |
---|
227 | { "Agi - %3d", 0 }, |
---|
228 | { "Vit - %3d", 0 }, |
---|
229 | { "Int - %3d", 0 }, |
---|
230 | { "Dex - %3d", 0 }, |
---|
231 | { "Luk - %3d", 0 }, |
---|
232 | { "Zeny - %d", 0 }, |
---|
233 | { "Free SK Points - %d", 0 }, |
---|
234 | { "JobChangeLvl - %d", 0 }, |
---|
235 | { NULL, 0 } |
---|
236 | }; |
---|
237 | |
---|
238 | memset(character, '\0', sizeof(character)); |
---|
239 | memset(job_jobname, '\0', sizeof(job_jobname)); |
---|
240 | memset(output, '\0', sizeof(output)); |
---|
241 | |
---|
242 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
243 | clif_displaymessage(fd, "Please, enter a player name (usage: #stats <player>)."); |
---|
244 | return -1; |
---|
245 | } |
---|
246 | |
---|
247 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
248 | { |
---|
249 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
250 | return -1; |
---|
251 | } |
---|
252 | |
---|
253 | //direct array initialization with variables is not standard C compliant. |
---|
254 | output_table[0].value = pl_sd->status.base_level; |
---|
255 | output_table[1].format = job_jobname; |
---|
256 | output_table[1].value = pl_sd->status.job_level; |
---|
257 | output_table[2].value = pl_sd->status.hp; |
---|
258 | output_table[3].value = pl_sd->status.max_hp; |
---|
259 | output_table[4].value = pl_sd->status.sp; |
---|
260 | output_table[5].value = pl_sd->status.max_sp; |
---|
261 | output_table[6].value = pl_sd->status.str; |
---|
262 | output_table[7].value = pl_sd->status.agi; |
---|
263 | output_table[8].value = pl_sd->status.vit; |
---|
264 | output_table[9].value = pl_sd->status.int_; |
---|
265 | output_table[10].value = pl_sd->status.dex; |
---|
266 | output_table[11].value = pl_sd->status.luk; |
---|
267 | output_table[12].value = pl_sd->status.zeny; |
---|
268 | output_table[13].value = pl_sd->status.skill_point; |
---|
269 | output_table[14].value = pl_sd->change_level; |
---|
270 | |
---|
271 | sprintf(job_jobname, "Job - %s %s", job_name(pl_sd->status.class_), "(level %d)"); |
---|
272 | sprintf(output, msg_txt(53), pl_sd->status.name); // '%s' stats: |
---|
273 | |
---|
274 | clif_displaymessage(fd, output); |
---|
275 | |
---|
276 | for (i = 0; output_table[i].format != NULL; i++) { |
---|
277 | sprintf(output, output_table[i].format, output_table[i].value); |
---|
278 | clif_displaymessage(fd, output); |
---|
279 | } |
---|
280 | |
---|
281 | return 0; |
---|
282 | } |
---|
283 | |
---|
284 | /*========================================== |
---|
285 | * Character Reset |
---|
286 | *------------------------------------------*/ |
---|
287 | int charcommand_reset(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
288 | { |
---|
289 | char character[NAME_LENGTH]; |
---|
290 | char output[200]; |
---|
291 | struct map_session_data *pl_sd; |
---|
292 | |
---|
293 | memset(character, '\0', sizeof(character)); |
---|
294 | memset(output, '\0', sizeof(output)); |
---|
295 | |
---|
296 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
297 | clif_displaymessage(fd, "Please, enter a player name (usage: #reset <player>)."); |
---|
298 | return -1; |
---|
299 | } |
---|
300 | |
---|
301 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
302 | { |
---|
303 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
304 | return -1; |
---|
305 | } |
---|
306 | |
---|
307 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
308 | { |
---|
309 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
310 | return -1; |
---|
311 | } |
---|
312 | |
---|
313 | pc_resetstate(pl_sd); |
---|
314 | pc_resetskill(pl_sd,1); |
---|
315 | sprintf(output, msg_txt(208), character); // '%s' skill and stats points reseted! |
---|
316 | clif_displaymessage(fd, output); |
---|
317 | |
---|
318 | return 0; |
---|
319 | } |
---|
320 | |
---|
321 | /*========================================== |
---|
322 | * |
---|
323 | *------------------------------------------*/ |
---|
324 | int charcommand_option(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
325 | { |
---|
326 | char character[NAME_LENGTH]; |
---|
327 | int opt1 = 0, opt2 = 0, opt3 = 0; |
---|
328 | struct map_session_data* pl_sd; |
---|
329 | |
---|
330 | memset(character, '\0', sizeof(character)); |
---|
331 | |
---|
332 | if (!message || !*message || |
---|
333 | sscanf(message, "%d %d %d %23[^\n]", &opt1, &opt2, &opt3, character) < 4 || |
---|
334 | opt1 < 0 || opt2 < 0 || opt3 < 0) { |
---|
335 | clif_displaymessage(fd, "Please, enter valid options and a player name (usage: #option <param1> <param2> <param3> <player>)."); |
---|
336 | return -1; |
---|
337 | } |
---|
338 | |
---|
339 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
340 | { |
---|
341 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
342 | return -1; |
---|
343 | } |
---|
344 | |
---|
345 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
346 | { |
---|
347 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
348 | return -1; |
---|
349 | } |
---|
350 | |
---|
351 | pl_sd->sc.opt1 = opt1; |
---|
352 | pl_sd->sc.opt2 = opt2; |
---|
353 | pc_setoption(pl_sd, opt3); |
---|
354 | clif_displaymessage(fd, msg_txt(58)); // Character's options changed. |
---|
355 | |
---|
356 | return 0; |
---|
357 | } |
---|
358 | |
---|
359 | /*========================================== |
---|
360 | * |
---|
361 | *------------------------------------------*/ |
---|
362 | int charcommand_save(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
363 | { |
---|
364 | char map_name[MAP_NAME_LENGTH_EXT]; |
---|
365 | char character[NAME_LENGTH]; |
---|
366 | struct map_session_data* pl_sd; |
---|
367 | int x = 0, y = 0; |
---|
368 | int m; |
---|
369 | |
---|
370 | memset(map_name, '\0', sizeof(map_name)); |
---|
371 | memset(character, '\0', sizeof(character)); |
---|
372 | |
---|
373 | if (!message || !*message || sscanf(message, "%15s %d %d %23[^\n]", map_name, &x, &y, character) < 4 || x < 0 || y < 0) { |
---|
374 | clif_displaymessage(fd, "Please, enter a valid save point and a player name (usage: #save <map> <x> <y> <player>)."); |
---|
375 | return -1; |
---|
376 | } |
---|
377 | |
---|
378 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
379 | { |
---|
380 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
381 | return -1; |
---|
382 | } |
---|
383 | |
---|
384 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
385 | { |
---|
386 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
387 | return -1; |
---|
388 | } |
---|
389 | |
---|
390 | m = map_mapname2mapid(map_name); |
---|
391 | if (m < 0 && !mapindex_name2id(map_name)) { |
---|
392 | clif_displaymessage(fd, msg_txt(1)); // Map not found. |
---|
393 | return -1; |
---|
394 | } |
---|
395 | |
---|
396 | //FIXME: What do you do if the map is in another map server with the nowarpto flag? |
---|
397 | if (m>=0 && map[m].flag.nosave && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { |
---|
398 | clif_displaymessage(fd, "You are not authorised to set this map as a save map."); |
---|
399 | return -1; |
---|
400 | } |
---|
401 | |
---|
402 | if (m>=0) |
---|
403 | pc_setsavepoint(pl_sd, map[m].index, x, y); |
---|
404 | else |
---|
405 | pc_setsavepoint(pl_sd, mapindex_name2id(map_name), x, y); |
---|
406 | clif_displaymessage(fd, msg_txt(57)); // Character's respawn point changed. |
---|
407 | |
---|
408 | return 0; |
---|
409 | } |
---|
410 | |
---|
411 | /*========================================== |
---|
412 | * CharSpiritBall Function by PalasX |
---|
413 | *------------------------------------------*/ |
---|
414 | int charcommand_spiritball(const int fd, struct map_session_data* sd,const char* command, const char* message) |
---|
415 | { |
---|
416 | struct map_session_data *pl_sd; |
---|
417 | char character[NAME_LENGTH]; |
---|
418 | int spirit = 0; |
---|
419 | |
---|
420 | memset(character, '\0', sizeof(character)); |
---|
421 | |
---|
422 | if(!message || !*message || sscanf(message, "%d %23[^\n]", &spirit, character) < 2 || spirit < 0 || spirit > 1000) { |
---|
423 | clif_displaymessage(fd, "Usage: @spiritball <number: 0-1000> <player>."); |
---|
424 | return -1; |
---|
425 | } |
---|
426 | |
---|
427 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
428 | { |
---|
429 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
430 | return -1; |
---|
431 | } |
---|
432 | |
---|
433 | if (spirit >= 0 && spirit <= 0x7FFF) { |
---|
434 | if (pl_sd->spiritball != spirit || spirit > 999) { |
---|
435 | if (pl_sd->spiritball > 0) |
---|
436 | pc_delspiritball(pl_sd, pl_sd->spiritball, 1); |
---|
437 | } |
---|
438 | pl_sd->spiritball = spirit; |
---|
439 | clif_spiritball(pl_sd); |
---|
440 | // no message, player can look the difference |
---|
441 | if (spirit > 1000) |
---|
442 | clif_displaymessage(fd, msg_txt(204)); // WARNING: more than 1000 spiritballs can CRASH your server and/or client! |
---|
443 | } else { |
---|
444 | clif_displaymessage(fd, msg_txt(205)); // You already have this number of spiritballs. |
---|
445 | return -1; |
---|
446 | } |
---|
447 | |
---|
448 | return 0; |
---|
449 | } |
---|
450 | |
---|
451 | /*========================================== |
---|
452 | * #itemlist <character>: Displays the list of a player's items. |
---|
453 | *------------------------------------------*/ |
---|
454 | int charcommand_itemlist(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
455 | { |
---|
456 | struct map_session_data *pl_sd; |
---|
457 | struct item_data *item_data, *item_temp; |
---|
458 | int i, j, equip, count, counter, counter2; |
---|
459 | char character[NAME_LENGTH], output[200], equipstr[100], outputtmp[200]; |
---|
460 | struct item *i_item; //Current inventory item. |
---|
461 | nullpo_retr(-1, sd); |
---|
462 | |
---|
463 | memset(character, '\0', sizeof(character)); |
---|
464 | memset(output, '\0', sizeof(output)); |
---|
465 | memset(equipstr, '\0', sizeof(equipstr)); |
---|
466 | memset(outputtmp, '\0', sizeof(outputtmp)); |
---|
467 | |
---|
468 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
469 | clif_displaymessage(fd, "Please, enter a player name (usage: #itemlist <player>)."); |
---|
470 | return -1; |
---|
471 | } |
---|
472 | |
---|
473 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
474 | { |
---|
475 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
476 | return -1; |
---|
477 | } |
---|
478 | |
---|
479 | counter = 0; |
---|
480 | count = 0; |
---|
481 | for (i = 0; i < MAX_INVENTORY; i++) { |
---|
482 | i_item = &pl_sd->status.inventory[i]; |
---|
483 | if (pl_sd->status.inventory[i].nameid > 0 && (item_data = itemdb_exists(i_item->nameid)) != NULL) { |
---|
484 | counter = counter + i_item->amount; |
---|
485 | count++; |
---|
486 | if (count == 1) { |
---|
487 | sprintf(output, "------ Items list of '%s' ------", pl_sd->status.name); |
---|
488 | clif_displaymessage(fd, output); |
---|
489 | } |
---|
490 | if ((equip = i_item->equip)) { |
---|
491 | strcpy(equipstr, "| equiped: "); |
---|
492 | if (equip & EQP_GARMENT) |
---|
493 | strcat(equipstr, "robe/gargment, "); |
---|
494 | if (equip & EQP_ACC_L) |
---|
495 | strcat(equipstr, "left accessory, "); |
---|
496 | if (equip & EQP_ARMOR) |
---|
497 | strcat(equipstr, "body/armor, "); |
---|
498 | if ((equip & EQP_ARMS) == EQP_HAND_R) |
---|
499 | strcat(equipstr, "right hand, "); |
---|
500 | if ((equip & EQP_ARMS) == EQP_HAND_L) |
---|
501 | strcat(equipstr, "left hand, "); |
---|
502 | if ((equip & EQP_ARMS) == EQP_ARMS) |
---|
503 | strcat(equipstr, "both hands, "); |
---|
504 | if (equip & EQP_SHOES) |
---|
505 | strcat(equipstr, "feet, "); |
---|
506 | if (equip & EQP_ACC_R) |
---|
507 | strcat(equipstr, "right accessory, "); |
---|
508 | if ((equip & EQP_HELM) == EQP_HEAD_LOW) |
---|
509 | strcat(equipstr, "lower head, "); |
---|
510 | if ((equip & EQP_HELM) == EQP_HEAD_TOP) |
---|
511 | strcat(equipstr, "top head, "); |
---|
512 | if ((equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP)) |
---|
513 | strcat(equipstr, "lower/top head, "); |
---|
514 | if ((equip & EQP_HELM) == EQP_HEAD_MID) |
---|
515 | strcat(equipstr, "mid head, "); |
---|
516 | if ((equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID)) |
---|
517 | strcat(equipstr, "lower/mid head, "); |
---|
518 | if ((equip & EQP_HELM) == EQP_HELM) |
---|
519 | strcat(equipstr, "lower/mid/top head, "); |
---|
520 | // remove final ', ' |
---|
521 | equipstr[strlen(equipstr) - 2] = '\0'; |
---|
522 | } else |
---|
523 | memset(equipstr, '\0', sizeof(equipstr)); |
---|
524 | if (i_item->refine) |
---|
525 | sprintf(output, "%d %s %+d (%s %+d, id: %d) %s", i_item->amount, item_data->name, i_item->refine, item_data->jname, i_item->refine, i_item->nameid, equipstr); |
---|
526 | else |
---|
527 | sprintf(output, "%d %s (%s, id: %d) %s", i_item->amount, item_data->name, item_data->jname, i_item->nameid, equipstr); |
---|
528 | clif_displaymessage(fd, output); |
---|
529 | memset(output, '\0', sizeof(output)); |
---|
530 | counter2 = 0; |
---|
531 | |
---|
532 | if(i_item->card[0]==CARD0_PET) { //pet eggs |
---|
533 | if (i_item->card[3]) |
---|
534 | sprintf(outputtmp, " -> (pet egg, pet id: %u, named)", (unsigned int)MakeDWord(i_item->card[1], i_item->card[2])); |
---|
535 | else |
---|
536 | sprintf(outputtmp, " -> (pet egg, pet id: %u, unnamed)", (unsigned int)MakeDWord(i_item->card[1], i_item->card[2])); |
---|
537 | strcat(output, outputtmp); |
---|
538 | } else |
---|
539 | if(i_item->card[0]==CARD0_FORGE) { //forged items. |
---|
540 | sprintf(outputtmp, " -> (crafted item, creator id: %u, star crumbs %d, element %d)", (unsigned int)MakeDWord(i_item->card[2], i_item->card[3]), i_item->card[1]>>8, i_item->card[1]&0x0f); |
---|
541 | } else |
---|
542 | if(i_item->card[0]==CARD0_CREATE) { //created items. |
---|
543 | sprintf(outputtmp, " -> (produced item, creator id: %u)", (unsigned int)MakeDWord(i_item->card[2], i_item->card[3])); |
---|
544 | strcat(output, outputtmp); |
---|
545 | } else //Normal slots |
---|
546 | for (j = 0; j < item_data->slot; j++) { |
---|
547 | if (pl_sd->status.inventory[i].card[j]) { |
---|
548 | if ((item_temp = itemdb_exists(i_item->card[j])) != NULL) { |
---|
549 | if (output[0] == '\0') |
---|
550 | sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); |
---|
551 | else |
---|
552 | sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); |
---|
553 | strcat(output, outputtmp); |
---|
554 | } |
---|
555 | } |
---|
556 | } |
---|
557 | if (output[0] != '\0') { |
---|
558 | output[strlen(output) - 2] = ')'; |
---|
559 | output[strlen(output) - 1] = '\0'; |
---|
560 | clif_displaymessage(fd, output); |
---|
561 | } |
---|
562 | } |
---|
563 | } |
---|
564 | if (count == 0) |
---|
565 | { |
---|
566 | clif_displaymessage(fd, "No item found on this player."); |
---|
567 | return -1; |
---|
568 | } |
---|
569 | |
---|
570 | sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count); |
---|
571 | clif_displaymessage(fd, output); |
---|
572 | return 0; |
---|
573 | } |
---|
574 | |
---|
575 | /*========================================== |
---|
576 | * #effect by [MouseJstr] |
---|
577 | * |
---|
578 | * Create a effect localized on another character |
---|
579 | *------------------------------------------*/ |
---|
580 | int charcommand_effect(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
581 | { |
---|
582 | struct map_session_data *pl_sd = NULL; |
---|
583 | char character[NAME_LENGTH]; |
---|
584 | int type = 0; |
---|
585 | nullpo_retr(-1, sd); |
---|
586 | |
---|
587 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &type, character) != 2) { |
---|
588 | clif_displaymessage(fd, "usage: #effect <type+> <target>."); |
---|
589 | return -1; |
---|
590 | } |
---|
591 | |
---|
592 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
593 | { |
---|
594 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
595 | return -1; |
---|
596 | } |
---|
597 | |
---|
598 | clif_specialeffect(&pl_sd->bl, type, AREA); |
---|
599 | clif_displaymessage(fd, msg_txt(229)); // Your effect has changed. |
---|
600 | |
---|
601 | return 0; |
---|
602 | } |
---|
603 | |
---|
604 | /*========================================== |
---|
605 | * #storagelist <character>: Displays the items list of a player's storage. |
---|
606 | *------------------------------------------*/ |
---|
607 | int charcommand_storagelist(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
608 | { |
---|
609 | struct storage *stor; |
---|
610 | struct map_session_data *pl_sd; |
---|
611 | struct item_data *item_data, *item_temp; |
---|
612 | int i, j, count, counter, counter2; |
---|
613 | char character[NAME_LENGTH], output[200], outputtmp[200]; |
---|
614 | nullpo_retr(-1, sd); |
---|
615 | |
---|
616 | memset(character, '\0', sizeof(character)); |
---|
617 | memset(output, '\0', sizeof(output)); |
---|
618 | memset(outputtmp, '\0', sizeof(outputtmp)); |
---|
619 | |
---|
620 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
621 | clif_displaymessage(fd, "Please, enter a player name (usage: #itemlist <char name>)."); |
---|
622 | return -1; |
---|
623 | } |
---|
624 | |
---|
625 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
626 | { |
---|
627 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
628 | return -1; |
---|
629 | } |
---|
630 | |
---|
631 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
632 | { |
---|
633 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
634 | return -1; |
---|
635 | } |
---|
636 | |
---|
637 | if((stor = account2storage2(pl_sd->status.account_id)) != NULL) { |
---|
638 | counter = 0; |
---|
639 | count = 0; |
---|
640 | for (i = 0; i < MAX_STORAGE; i++) { |
---|
641 | if (stor->storage_[i].nameid > 0 && (item_data = itemdb_search(stor->storage_[i].nameid)) != NULL) { |
---|
642 | counter = counter + stor->storage_[i].amount; |
---|
643 | count++; |
---|
644 | if (count == 1) { |
---|
645 | sprintf(output, "------ Storage items list of '%s' ------", pl_sd->status.name); |
---|
646 | clif_displaymessage(fd, output); |
---|
647 | } |
---|
648 | if (stor->storage_[i].refine) |
---|
649 | sprintf(output, "%d %s %+d (%s %+d, id: %d)", stor->storage_[i].amount, item_data->name, stor->storage_[i].refine, item_data->jname, stor->storage_[i].refine, stor->storage_[i].nameid); |
---|
650 | else |
---|
651 | sprintf(output, "%d %s (%s, id: %d)", stor->storage_[i].amount, item_data->name, item_data->jname, stor->storage_[i].nameid); |
---|
652 | clif_displaymessage(fd, output); |
---|
653 | memset(output, '\0', sizeof(output)); |
---|
654 | counter2 = 0; |
---|
655 | for (j = 0; j < item_data->slot; j++) { |
---|
656 | if (stor->storage_[i].card[j]) { |
---|
657 | if ((item_temp = itemdb_search(stor->storage_[i].card[j])) != NULL) { |
---|
658 | if (output[0] == '\0') |
---|
659 | sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); |
---|
660 | else |
---|
661 | sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); |
---|
662 | strcat(output, outputtmp); |
---|
663 | } |
---|
664 | } |
---|
665 | } |
---|
666 | if (output[0] != '\0') { |
---|
667 | output[strlen(output) - 2] = ')'; |
---|
668 | output[strlen(output) - 1] = '\0'; |
---|
669 | clif_displaymessage(fd, output); |
---|
670 | } |
---|
671 | } |
---|
672 | } |
---|
673 | if (count == 0) |
---|
674 | clif_displaymessage(fd, "No item found in the storage of this player."); |
---|
675 | else { |
---|
676 | sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count); |
---|
677 | clif_displaymessage(fd, output); |
---|
678 | } |
---|
679 | } else { |
---|
680 | clif_displaymessage(fd, "This player has no storage."); |
---|
681 | return 0; |
---|
682 | } |
---|
683 | |
---|
684 | return 0; |
---|
685 | } |
---|
686 | |
---|
687 | static void charcommand_item_sub(struct map_session_data *sd,struct item_data *item_data,int number) |
---|
688 | { |
---|
689 | int loop, get_count, pet_id, i; |
---|
690 | |
---|
691 | if( sd == NULL || item_data == NULL ) |
---|
692 | return; |
---|
693 | |
---|
694 | if( !itemdb_isstackable2(item_data) ) { |
---|
695 | loop = number; get_count = 1; |
---|
696 | } else { |
---|
697 | loop = 1; get_count = number; |
---|
698 | } |
---|
699 | |
---|
700 | for (i = 0; i < loop; i++) |
---|
701 | { |
---|
702 | if( (pet_id = search_petDB_index(item_data->nameid, PET_EGG)) >= 0 ) |
---|
703 | {// if pet egg |
---|
704 | sd->catch_target_class = pet_db[pet_id].class_; |
---|
705 | intif_create_pet(sd->status.account_id, sd->status.char_id, |
---|
706 | (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv, |
---|
707 | (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, |
---|
708 | 100, 0, 1, pet_db[pet_id].jname); |
---|
709 | } |
---|
710 | else |
---|
711 | {// if not pet egg |
---|
712 | int flag = 0; |
---|
713 | struct item item_tmp; |
---|
714 | memset(&item_tmp, 0, sizeof(item_tmp)); |
---|
715 | item_tmp.nameid = item_data->nameid; |
---|
716 | item_tmp.identify = 1; |
---|
717 | |
---|
718 | if ((flag = pc_additem(sd, &item_tmp, get_count))) |
---|
719 | clif_additem(sd, 0, 0, flag); |
---|
720 | |
---|
721 | //Logs (A)dmins items [Lupus] |
---|
722 | if(log_config.enable_logs&0x400) |
---|
723 | log_pick_pc(sd, "A", item_tmp.nameid, number, &item_tmp); |
---|
724 | } |
---|
725 | } |
---|
726 | } |
---|
727 | |
---|
728 | /*========================================== |
---|
729 | * #item command (usage: #item <name/id_of_item> <quantity> <player>) |
---|
730 | * by MC Cameri |
---|
731 | *------------------------------------------*/ |
---|
732 | int charcommand_item(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
733 | { |
---|
734 | char item_name[100]; |
---|
735 | char character[NAME_LENGTH]; |
---|
736 | struct map_session_data *pl_sd; |
---|
737 | int number = 0, item_id; |
---|
738 | struct item_data *item_data; |
---|
739 | int gmlvl; |
---|
740 | char tmp_cmdoutput[1024]; |
---|
741 | nullpo_retr(-1, sd); |
---|
742 | |
---|
743 | memset(item_name, '\0', sizeof(item_name)); |
---|
744 | |
---|
745 | if (!message || !*message || ( |
---|
746 | sscanf(message, "\"%99[^\"]\" %d %23[^\n]", item_name, &number, character) < 3 && |
---|
747 | sscanf(message, "%99s %d %23[^\n]", item_name, &number, character) < 3 |
---|
748 | )) { |
---|
749 | clif_displaymessage(fd, "Please, enter an item name/id (usage: #item <item name or ID> <quantity> <char name>)."); |
---|
750 | return -1; |
---|
751 | } |
---|
752 | |
---|
753 | if (number <= 0) |
---|
754 | number = 1; |
---|
755 | |
---|
756 | item_id = 0; |
---|
757 | if ((item_data = itemdb_searchname(item_name)) != NULL || |
---|
758 | (item_data = itemdb_exists(atoi(item_name))) != NULL) |
---|
759 | item_id = item_data->nameid; |
---|
760 | |
---|
761 | if (item_id < 500) { |
---|
762 | clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name. |
---|
763 | return -1; |
---|
764 | } |
---|
765 | |
---|
766 | gmlvl = pc_isGM(sd); |
---|
767 | if( !pc_can_give_items(gmlvl) ) |
---|
768 | { |
---|
769 | clif_displaymessage(fd, msg_txt(246)); // GM is not allowed to trade |
---|
770 | return -1; |
---|
771 | } |
---|
772 | |
---|
773 | if ((pl_sd = map_nick2sd(character)) != NULL) |
---|
774 | { |
---|
775 | int pl_gmlvl = pc_isGM(pl_sd); |
---|
776 | if( gmlvl < pl_gmlvl || !itemdb_cantrade_sub(item_data, gmlvl, pl_gmlvl) ) |
---|
777 | {// you can give items only to lower or same level |
---|
778 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
779 | return -1; |
---|
780 | } |
---|
781 | |
---|
782 | charcommand_item_sub(pl_sd,item_data,number); |
---|
783 | clif_displaymessage(fd, msg_txt(18)); // Item created. |
---|
784 | } |
---|
785 | else if (strcmpi(character,"all")==0 || strcmpi(character,"everyone")==0) |
---|
786 | { |
---|
787 | struct s_mapiterator* iter = mapit_getallusers(); |
---|
788 | for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) |
---|
789 | { |
---|
790 | int pl_gmlvl = pc_isGM(pl_sd); |
---|
791 | if( gmlvl < pl_gmlvl || !itemdb_cantrade_sub(item_data, gmlvl, pl_gmlvl) ) |
---|
792 | continue; |
---|
793 | |
---|
794 | charcommand_item_sub(pl_sd,item_data,number); |
---|
795 | clif_displaymessage(pl_sd->fd, msg_txt(18)); // Item created. |
---|
796 | } |
---|
797 | mapit_free(iter); |
---|
798 | |
---|
799 | snprintf(tmp_cmdoutput, sizeof(tmp_cmdoutput), "Everyone received %s %d.",item_name,number); |
---|
800 | clif_displaymessage(fd, tmp_cmdoutput); |
---|
801 | } |
---|
802 | else |
---|
803 | { |
---|
804 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
805 | return -1; |
---|
806 | } |
---|
807 | |
---|
808 | return 0; |
---|
809 | } |
---|
810 | |
---|
811 | /*========================================== |
---|
812 | * #warp/#rura/#rura+ <mapname> <x> <y> <char name> |
---|
813 | *------------------------------------------*/ |
---|
814 | int charcommand_warp(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
815 | { |
---|
816 | char map_name[MAP_NAME_LENGTH_EXT]; |
---|
817 | char character[NAME_LENGTH]; |
---|
818 | int x = 0, y = 0; |
---|
819 | struct map_session_data *pl_sd; |
---|
820 | int m; |
---|
821 | |
---|
822 | nullpo_retr(-1, sd); |
---|
823 | |
---|
824 | memset(map_name, '\0', sizeof(map_name)); |
---|
825 | memset(character, '\0', sizeof(character)); |
---|
826 | |
---|
827 | if (!message || !*message || sscanf(message, "%15s %d %d %23[^\n]", map_name, &x, &y, character) < 4) { |
---|
828 | clif_displaymessage(fd, "Usage: #warp/#rura/#rura+ <mapname> <x> <y> <char name>"); |
---|
829 | return -1; |
---|
830 | } |
---|
831 | |
---|
832 | if ((pl_sd = map_nick2sd(character)) == NULL) { |
---|
833 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
834 | return -1; |
---|
835 | } |
---|
836 | if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can rura+ only lower or same GM level |
---|
837 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
838 | return -1; |
---|
839 | } |
---|
840 | m = map_mapname2mapid(map_name); |
---|
841 | if (m < 0) { |
---|
842 | clif_displaymessage(fd, msg_txt(1)); // Map not found. |
---|
843 | return -1; |
---|
844 | } |
---|
845 | if ((x || y) && map_getcell(m, x, y, CELL_CHKNOREACH)) { |
---|
846 | clif_displaymessage(fd, msg_txt(2)); // Coordinates out of range. |
---|
847 | x = y = 0; |
---|
848 | } |
---|
849 | if (map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { |
---|
850 | clif_displaymessage(fd, "You are not authorised to warp someone to this map."); |
---|
851 | return -1; |
---|
852 | } |
---|
853 | if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { |
---|
854 | clif_displaymessage(fd, "You are not authorised to warp this player from its actual map."); |
---|
855 | return -1; |
---|
856 | } |
---|
857 | if (pc_setpos(pl_sd, map[m].index, x, y, 3) == 0) { |
---|
858 | clif_displaymessage(pl_sd->fd, msg_txt(0)); // Warped. |
---|
859 | if (pl_sd->fd != fd) |
---|
860 | clif_displaymessage(fd, msg_txt(15)); // Player warped (message sends to player too). |
---|
861 | return 0; |
---|
862 | } |
---|
863 | //No error message specified...? |
---|
864 | return -1; |
---|
865 | } |
---|
866 | |
---|
867 | /*========================================== |
---|
868 | * #zeny <charname> |
---|
869 | *------------------------------------------*/ |
---|
870 | int charcommand_zeny(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
871 | { |
---|
872 | struct map_session_data *pl_sd; |
---|
873 | char character[NAME_LENGTH]; |
---|
874 | int zeny = 0, new_zeny; |
---|
875 | nullpo_retr(-1, sd); |
---|
876 | |
---|
877 | memset(character, '\0', sizeof(character)); |
---|
878 | |
---|
879 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &zeny, character) < 2 || zeny == 0) { |
---|
880 | clif_displaymessage(fd, "Please, enter a number and a player name (usage: #zeny <zeny> <name>)."); |
---|
881 | return -1; |
---|
882 | } |
---|
883 | |
---|
884 | if ((pl_sd = map_nick2sd(character)) != NULL) { |
---|
885 | new_zeny = pl_sd->status.zeny + zeny; |
---|
886 | if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow |
---|
887 | new_zeny = MAX_ZENY; |
---|
888 | else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow |
---|
889 | new_zeny = 0; |
---|
890 | if (new_zeny != pl_sd->status.zeny) { |
---|
891 | pl_sd->status.zeny = new_zeny; |
---|
892 | clif_updatestatus(pl_sd, SP_ZENY); |
---|
893 | clif_displaymessage(fd, msg_txt(211)); // Character's number of zenys changed! |
---|
894 | } else { |
---|
895 | if (zeny < 0) |
---|
896 | clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. |
---|
897 | else |
---|
898 | clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. |
---|
899 | return -1; |
---|
900 | } |
---|
901 | } else { |
---|
902 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
903 | return -1; |
---|
904 | } |
---|
905 | |
---|
906 | return 0; |
---|
907 | } |
---|
908 | |
---|
909 | /*========================================== |
---|
910 | * #cash or #points <amount> <charname> |
---|
911 | *------------------------------------------*/ |
---|
912 | int charcommand_cash(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
913 | { |
---|
914 | struct map_session_data *pl_sd; |
---|
915 | char character[NAME_LENGTH]; |
---|
916 | int value = 0; |
---|
917 | nullpo_retr(-1, sd); |
---|
918 | |
---|
919 | memset(character, '\0', sizeof(character)); |
---|
920 | |
---|
921 | if( !message || !*message || sscanf(message, "%d %23[^\n]", &value, character) < 2 || value == 0 ) |
---|
922 | { |
---|
923 | clif_displaymessage(fd, "Please, enter a number and a player name (usage: #cash|#points <points> <name>)."); |
---|
924 | return -1; |
---|
925 | } |
---|
926 | |
---|
927 | if( (pl_sd = map_nick2sd(character)) != NULL ) |
---|
928 | { |
---|
929 | if( !strcmpi(command+1,"cash") ) |
---|
930 | { |
---|
931 | if( value > 0 ) |
---|
932 | pc_getcash(pl_sd, value, 0); |
---|
933 | else |
---|
934 | pc_paycash(pl_sd, value, 0); |
---|
935 | |
---|
936 | clif_displaymessage(fd, "Character's Cash Points changed!."); |
---|
937 | } |
---|
938 | else |
---|
939 | { // @points |
---|
940 | if( value > 0 ) |
---|
941 | pc_getcash(pl_sd, 0, value); |
---|
942 | else |
---|
943 | pc_paycash(pl_sd, value, value); |
---|
944 | |
---|
945 | clif_displaymessage(fd, "Character's Kafra Points changed!."); |
---|
946 | } |
---|
947 | } |
---|
948 | else |
---|
949 | { |
---|
950 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
951 | return -1; |
---|
952 | } |
---|
953 | |
---|
954 | return 0; |
---|
955 | } |
---|
956 | |
---|
957 | /*========================================== |
---|
958 | * #fakename <char name> <fake name> |
---|
959 | *------------------------------------------*/ |
---|
960 | int charcommand_fakename(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
961 | { |
---|
962 | struct map_session_data *pl_sd; |
---|
963 | char name[NAME_LENGTH]; |
---|
964 | char char_name[NAME_LENGTH]; |
---|
965 | |
---|
966 | nullpo_retr(-1, sd); |
---|
967 | |
---|
968 | name[0] = '\0'; //If you don't pass a second word, name is left as garbage, most definitely not a blank name! [Skotlex] |
---|
969 | if (!message || !*message || sscanf(message, "%23s %23[^\n]", char_name, name) < 1) { |
---|
970 | clif_displaymessage(sd->fd,"Usage: #fakename <char name> <fake name>."); |
---|
971 | clif_displaymessage(sd->fd,"Or: #fakename <char name> to disable."); |
---|
972 | return 0; |
---|
973 | } |
---|
974 | |
---|
975 | if(!(pl_sd = map_nick2sd(char_name))) { |
---|
976 | clif_displaymessage(sd->fd,"Character not found."); |
---|
977 | return -1; |
---|
978 | } |
---|
979 | |
---|
980 | if(!name[0]) { |
---|
981 | if(strlen(pl_sd->fakename) > 1) { |
---|
982 | pl_sd->fakename[0]='\0'; |
---|
983 | clif_charnameack(0, &pl_sd->bl); |
---|
984 | clif_displaymessage(sd->fd,"Returned to real name."); |
---|
985 | } else { |
---|
986 | clif_displaymessage(sd->fd,"Character does not has a fake name."); |
---|
987 | } |
---|
988 | return 0; |
---|
989 | } |
---|
990 | |
---|
991 | if(strlen(name) < 2) { |
---|
992 | clif_displaymessage(sd->fd,"Fake name must be at least two characters."); |
---|
993 | return 0; |
---|
994 | } |
---|
995 | |
---|
996 | memcpy(pl_sd->fakename, name, NAME_LENGTH); |
---|
997 | clif_charnameack(0, &pl_sd->bl); |
---|
998 | clif_displaymessage(sd->fd,"Fake name enabled."); |
---|
999 | |
---|
1000 | return 0; |
---|
1001 | } |
---|
1002 | |
---|
1003 | |
---|
1004 | /*========================================== |
---|
1005 | * #baselvl <#> <nickname> |
---|
1006 | * Transferred by: Kevin |
---|
1007 | *------------------------------------------*/ |
---|
1008 | int charcommand_baselevel(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1009 | { |
---|
1010 | struct map_session_data *pl_sd; |
---|
1011 | char player[NAME_LENGTH]; |
---|
1012 | int level = 0, i, status_point=0; |
---|
1013 | nullpo_retr(-1, sd); |
---|
1014 | |
---|
1015 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &level, player) < 2 || level == 0) { |
---|
1016 | clif_displaymessage(fd, "Please, enter a level adjustment and a player name (usage: #baselvl <#> <nickname>)."); |
---|
1017 | return -1; |
---|
1018 | } |
---|
1019 | |
---|
1020 | if ((pl_sd = map_nick2sd(player)) == NULL) { |
---|
1021 | clif_displaymessage(fd, msg_table[3]); // Character not found. |
---|
1022 | return -1; |
---|
1023 | } |
---|
1024 | if (pc_isGM(sd) < pc_isGM(pl_sd)) { // you can change base level only lower or same gm level |
---|
1025 | clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. |
---|
1026 | return -1; |
---|
1027 | } |
---|
1028 | |
---|
1029 | if (level > 0) { |
---|
1030 | if (pl_sd->status.base_level == pc_maxbaselv(pl_sd)) { // check for max level by Valaris |
---|
1031 | clif_displaymessage(fd, msg_table[91]); // Character's base level can't go any higher. |
---|
1032 | return 0; |
---|
1033 | } // End Addition |
---|
1034 | if ((unsigned int)level > pc_maxbaselv(pl_sd) || |
---|
1035 | pl_sd->status.base_level > pc_maxbaselv(pl_sd) -level) |
---|
1036 | level = pc_maxbaselv(pl_sd) - pl_sd->status.base_level; |
---|
1037 | for (i = 1; i <= level; i++) |
---|
1038 | status_point += (pl_sd->status.base_level + i + 14) / 5; |
---|
1039 | |
---|
1040 | if (pl_sd->status.status_point > USHRT_MAX - status_point) |
---|
1041 | pl_sd->status.status_point = USHRT_MAX; |
---|
1042 | else |
---|
1043 | pl_sd->status.status_point += status_point; |
---|
1044 | pl_sd->status.base_level += (unsigned int)level; |
---|
1045 | status_percent_heal(&pl_sd->bl, 100, 100); |
---|
1046 | clif_misceffect(&pl_sd->bl, 0); |
---|
1047 | clif_displaymessage(fd, msg_table[65]); // Character's base level raised. |
---|
1048 | } else { |
---|
1049 | if (pl_sd->status.base_level == 1) { |
---|
1050 | clif_displaymessage(fd, msg_table[193]); // Character's base level can't go any lower. |
---|
1051 | return -1; |
---|
1052 | } |
---|
1053 | level *= -1; |
---|
1054 | if ((unsigned int)level >= pl_sd->status.base_level) |
---|
1055 | level = pl_sd->status.base_level -1; |
---|
1056 | for (i = 0; i > -level; i--) |
---|
1057 | status_point += (pl_sd->status.base_level +i + 14) / 5; |
---|
1058 | if (pl_sd->status.status_point < status_point) |
---|
1059 | pc_resetstate(pl_sd); |
---|
1060 | if (pl_sd->status.status_point < status_point) |
---|
1061 | pl_sd->status.status_point = 0; |
---|
1062 | else |
---|
1063 | pl_sd->status.status_point -= status_point; |
---|
1064 | pl_sd->status.base_level -= (unsigned int)level; |
---|
1065 | clif_displaymessage(fd, msg_table[66]); // Character's base level lowered. |
---|
1066 | } |
---|
1067 | clif_updatestatus(pl_sd, SP_BASELEVEL); |
---|
1068 | clif_updatestatus(pl_sd, SP_NEXTBASEEXP); |
---|
1069 | clif_updatestatus(pl_sd, SP_STATUSPOINT); |
---|
1070 | status_calc_pc(pl_sd, 0); |
---|
1071 | if(pl_sd->status.party_id) |
---|
1072 | party_send_levelup(pl_sd); |
---|
1073 | return 0; //³íI¹ |
---|
1074 | } |
---|
1075 | |
---|
1076 | /*========================================== |
---|
1077 | * #jlvl <#> <nickname> |
---|
1078 | * Transferred by: Kevin |
---|
1079 | *------------------------------------------*/ |
---|
1080 | int charcommand_joblevel(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1081 | { |
---|
1082 | struct map_session_data *pl_sd; |
---|
1083 | char player[NAME_LENGTH]; |
---|
1084 | int level = 0; |
---|
1085 | //]¶â{qÌê̳ÌEÆðZo·é |
---|
1086 | nullpo_retr(-1, sd); |
---|
1087 | |
---|
1088 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &level, player) < 2 || level == 0) { |
---|
1089 | clif_displaymessage(fd, "Please, enter a level adjustment and a player name (usage: #joblvl <#> <nickname>)."); |
---|
1090 | return -1; |
---|
1091 | } |
---|
1092 | |
---|
1093 | if ((pl_sd = map_nick2sd(player)) != NULL) { |
---|
1094 | if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job level only lower or same gm level |
---|
1095 | if (level > 0) { |
---|
1096 | if (pl_sd->status.job_level == pc_maxjoblv(pl_sd)) { |
---|
1097 | clif_displaymessage(fd, msg_txt(67)); // Character's job level can't go any higher. |
---|
1098 | return -1; |
---|
1099 | } |
---|
1100 | if ((unsigned int)level > pc_maxjoblv(pl_sd) || |
---|
1101 | pl_sd->status.job_level > pc_maxjoblv(pl_sd) -level) |
---|
1102 | level = pc_maxjoblv(pl_sd) - pl_sd->status.job_level; |
---|
1103 | pl_sd->status.job_level += (unsigned int)level; |
---|
1104 | clif_updatestatus(pl_sd, SP_JOBLEVEL); |
---|
1105 | clif_updatestatus(pl_sd, SP_NEXTJOBEXP); |
---|
1106 | |
---|
1107 | if (pl_sd->status.skill_point > USHRT_MAX - level) |
---|
1108 | pl_sd->status.skill_point = USHRT_MAX; |
---|
1109 | else |
---|
1110 | pl_sd->status.skill_point += level; |
---|
1111 | clif_updatestatus(pl_sd, SP_SKILLPOINT); |
---|
1112 | status_calc_pc(pl_sd, 0); |
---|
1113 | clif_misceffect(&pl_sd->bl, 1); |
---|
1114 | clif_displaymessage(fd, msg_txt(68)); // character's job level raised. |
---|
1115 | } else { |
---|
1116 | if (pl_sd->status.job_level == 1) { |
---|
1117 | clif_displaymessage(fd, msg_txt(194)); // Character's job level can't go any lower. |
---|
1118 | return -1; |
---|
1119 | } |
---|
1120 | level*=-1; |
---|
1121 | if ((unsigned int)level >= pl_sd->status.job_level) |
---|
1122 | level = pl_sd->status.job_level-1; |
---|
1123 | pl_sd->status.job_level -= (unsigned int)level; |
---|
1124 | clif_updatestatus(pl_sd, SP_JOBLEVEL); |
---|
1125 | clif_updatestatus(pl_sd, SP_NEXTJOBEXP); |
---|
1126 | if (pl_sd->status.skill_point < level) |
---|
1127 | pc_resetskill(pl_sd, 0); //Need more skill points to substract |
---|
1128 | if (pl_sd->status.skill_point < level) |
---|
1129 | pl_sd->status.skill_point = 0; |
---|
1130 | else |
---|
1131 | pl_sd->status.skill_point -= level; |
---|
1132 | clif_updatestatus(pl_sd, SP_SKILLPOINT); |
---|
1133 | status_calc_pc(pl_sd, 0); |
---|
1134 | clif_displaymessage(fd, msg_txt(69)); // Character's job level lowered. |
---|
1135 | } |
---|
1136 | } else { |
---|
1137 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1138 | return -1; |
---|
1139 | } |
---|
1140 | } else { |
---|
1141 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1142 | return -1; |
---|
1143 | } |
---|
1144 | |
---|
1145 | return 0; |
---|
1146 | } |
---|
1147 | |
---|
1148 | |
---|
1149 | /*========================================== |
---|
1150 | * #questskill <skill_#> <nickname> |
---|
1151 | * Transferred by: Kevin |
---|
1152 | *------------------------------------------*/ |
---|
1153 | int charcommand_questskill(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1154 | { |
---|
1155 | struct map_session_data *pl_sd; |
---|
1156 | char player[NAME_LENGTH]; |
---|
1157 | int skill_id = 0; |
---|
1158 | nullpo_retr(-1, sd); |
---|
1159 | |
---|
1160 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &skill_id, player) < 2 || skill_id < 0) { |
---|
1161 | clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: #questskill <#:0+> <nickname>)."); |
---|
1162 | return -1; |
---|
1163 | } |
---|
1164 | |
---|
1165 | if (skill_id < 0 && skill_id >= MAX_SKILL_DB) { |
---|
1166 | clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist. |
---|
1167 | return -1; |
---|
1168 | } |
---|
1169 | if (!(skill_get_inf2(skill_id) & INF2_QUEST_SKILL)) { |
---|
1170 | clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill. |
---|
1171 | return -1; |
---|
1172 | } |
---|
1173 | if ((pl_sd = map_nick2sd(player)) == NULL) { |
---|
1174 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1175 | return -1; |
---|
1176 | } |
---|
1177 | if (pc_checkskill(pl_sd, skill_id) > 0) { |
---|
1178 | clif_displaymessage(fd, msg_txt(200)); // This player already has this quest skill. |
---|
1179 | return -1; |
---|
1180 | } |
---|
1181 | |
---|
1182 | pc_skill(pl_sd, skill_id, 1, 0); |
---|
1183 | clif_displaymessage(fd, msg_txt(199)); // This player has learned the skill. |
---|
1184 | |
---|
1185 | return 0; |
---|
1186 | } |
---|
1187 | |
---|
1188 | |
---|
1189 | /*========================================== |
---|
1190 | * #lostskill <skill_#> <nickname> |
---|
1191 | * Transferred by: Kevin |
---|
1192 | *------------------------------------------*/ |
---|
1193 | int charcommand_lostskill(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1194 | { |
---|
1195 | struct map_session_data *pl_sd; |
---|
1196 | char player[NAME_LENGTH]; |
---|
1197 | int skill_id = 0; |
---|
1198 | nullpo_retr(-1, sd); |
---|
1199 | |
---|
1200 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &skill_id, player) < 2 || skill_id < 0) { |
---|
1201 | clif_displaymessage(fd, "Please, enter a quest skill number and a player name (usage: @charlostskill <#:0+> <char_name>)."); |
---|
1202 | return -1; |
---|
1203 | } |
---|
1204 | |
---|
1205 | if (skill_id < 0 && skill_id >= MAX_SKILL) { |
---|
1206 | clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist. |
---|
1207 | return -1; |
---|
1208 | } |
---|
1209 | if (!(skill_get_inf2(skill_id) & INF2_QUEST_SKILL)) { |
---|
1210 | clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill. |
---|
1211 | return -1; |
---|
1212 | } |
---|
1213 | if ((pl_sd = map_nick2sd(player)) == NULL) { |
---|
1214 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1215 | return -1; |
---|
1216 | } |
---|
1217 | if (pc_checkskill(pl_sd, skill_id) == 0) { |
---|
1218 | clif_displaymessage(fd, msg_txt(203)); // This player doesn't have this quest skill. |
---|
1219 | return -1; |
---|
1220 | } |
---|
1221 | |
---|
1222 | pl_sd->status.skill[skill_id].lv = 0; |
---|
1223 | pl_sd->status.skill[skill_id].flag = 0; |
---|
1224 | clif_skillinfoblock(pl_sd); |
---|
1225 | clif_displaymessage(fd, msg_txt(202)); // This player has forgotten the skill. |
---|
1226 | |
---|
1227 | return 0; |
---|
1228 | } |
---|
1229 | |
---|
1230 | /*========================================== |
---|
1231 | * Character Skill Reset |
---|
1232 | *------------------------------------------*/ |
---|
1233 | int charcommand_skreset(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1234 | { |
---|
1235 | struct map_session_data *pl_sd; |
---|
1236 | char player[NAME_LENGTH]; |
---|
1237 | char tmp_cmdoutput[1024]; |
---|
1238 | nullpo_retr(-1, sd); |
---|
1239 | |
---|
1240 | if (!message || !*message || sscanf(message, "%23[^\n]", player) < 1) { |
---|
1241 | clif_displaymessage(fd, "Please, enter a player name (usage: @charskreset <charname>)."); |
---|
1242 | return -1; |
---|
1243 | } |
---|
1244 | |
---|
1245 | if ((pl_sd = map_nick2sd(player)) != NULL) { |
---|
1246 | if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset skill points only lower or same gm level |
---|
1247 | pc_resetskill(pl_sd,1); |
---|
1248 | sprintf(tmp_cmdoutput, msg_txt(206), player); // '%s' skill points reseted! |
---|
1249 | clif_displaymessage(fd, tmp_cmdoutput); |
---|
1250 | } else { |
---|
1251 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1252 | return -1; |
---|
1253 | } |
---|
1254 | } else { |
---|
1255 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1256 | return -1; |
---|
1257 | } |
---|
1258 | |
---|
1259 | return 0; |
---|
1260 | } |
---|
1261 | |
---|
1262 | /*========================================== |
---|
1263 | * Character Stat Reset |
---|
1264 | *------------------------------------------*/ |
---|
1265 | int charcommand_streset(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1266 | { |
---|
1267 | struct map_session_data *pl_sd; |
---|
1268 | char player[NAME_LENGTH]; |
---|
1269 | char tmp_cmdoutput[1024]; |
---|
1270 | nullpo_retr(-1, sd); |
---|
1271 | |
---|
1272 | if (!message || !*message || sscanf(message, "%23[^\n]", player) < 1) { |
---|
1273 | clif_displaymessage(fd, "Please, enter a player name (usage: @charstreset <charname>)."); |
---|
1274 | return -1; |
---|
1275 | } |
---|
1276 | |
---|
1277 | if ((pl_sd = map_nick2sd(player)) != NULL) { |
---|
1278 | if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset stats points only lower or same gm level |
---|
1279 | pc_resetstate(pl_sd); |
---|
1280 | sprintf(tmp_cmdoutput, msg_txt(207), player); // '%s' stats points reseted! |
---|
1281 | clif_displaymessage(fd, tmp_cmdoutput); |
---|
1282 | } else { |
---|
1283 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1284 | return -1; |
---|
1285 | } |
---|
1286 | } else { |
---|
1287 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1288 | return -1; |
---|
1289 | } |
---|
1290 | |
---|
1291 | return 0; |
---|
1292 | } |
---|
1293 | |
---|
1294 | /*========================================== |
---|
1295 | * Character Model by chbrules |
---|
1296 | *------------------------------------------*/ |
---|
1297 | int charcommand_model(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1298 | { |
---|
1299 | int hair_style = 0, hair_color = 0, cloth_color = 0; |
---|
1300 | struct map_session_data *pl_sd; |
---|
1301 | char player[NAME_LENGTH]; |
---|
1302 | char tmp_cmdoutput[1024]; |
---|
1303 | nullpo_retr(-1, sd); |
---|
1304 | |
---|
1305 | if (!message || !*message || sscanf(message, "%d %d %d %23[^\n]", &hair_style, &hair_color, &cloth_color, player) < 4 || hair_style < 0 || hair_color < 0 || cloth_color < 0) { |
---|
1306 | sprintf(tmp_cmdoutput, "Please, enter a valid model and a player name (usage: @charmodel <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d> <name>).", |
---|
1307 | MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); |
---|
1308 | clif_displaymessage(fd, tmp_cmdoutput); |
---|
1309 | return -1; |
---|
1310 | } |
---|
1311 | |
---|
1312 | if ((pl_sd = map_nick2sd(player)) != NULL) { |
---|
1313 | if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && |
---|
1314 | hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && |
---|
1315 | cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { |
---|
1316 | pc_changelook(pl_sd, LOOK_HAIR, hair_style); |
---|
1317 | pc_changelook(pl_sd, LOOK_HAIR_COLOR, hair_color); |
---|
1318 | pc_changelook(pl_sd, LOOK_CLOTHES_COLOR, cloth_color); |
---|
1319 | clif_displaymessage(fd, msg_txt(36)); // Appearence changed. |
---|
1320 | } else { |
---|
1321 | clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. |
---|
1322 | return -1; |
---|
1323 | } |
---|
1324 | } else { |
---|
1325 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1326 | return -1; |
---|
1327 | } |
---|
1328 | |
---|
1329 | return 0; |
---|
1330 | } |
---|
1331 | |
---|
1332 | /*========================================== |
---|
1333 | * Character Skill Point (Rewritten by [Yor]) |
---|
1334 | *------------------------------------------*/ |
---|
1335 | int charcommand_skpoint(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1336 | { |
---|
1337 | struct map_session_data *pl_sd; |
---|
1338 | char player[NAME_LENGTH]; |
---|
1339 | int new_skill_point; |
---|
1340 | int point = 0; |
---|
1341 | nullpo_retr(-1, sd); |
---|
1342 | |
---|
1343 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &point, player) < 2 || point == 0) { |
---|
1344 | clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charskpoint <amount> <name>)."); |
---|
1345 | return -1; |
---|
1346 | } |
---|
1347 | |
---|
1348 | if ((pl_sd = map_nick2sd(player)) != NULL) { |
---|
1349 | if (point > 0 && pl_sd->status.skill_point > USHRT_MAX - point) |
---|
1350 | new_skill_point = USHRT_MAX; |
---|
1351 | else if (point < 0 && pl_sd->status.skill_point < -point) |
---|
1352 | new_skill_point = 0; |
---|
1353 | else |
---|
1354 | new_skill_point = pl_sd->status.skill_point + point; |
---|
1355 | if (new_skill_point != (int)pl_sd->status.skill_point) { |
---|
1356 | pl_sd->status.skill_point = new_skill_point; |
---|
1357 | clif_updatestatus(pl_sd, SP_SKILLPOINT); |
---|
1358 | clif_displaymessage(fd, msg_txt(209)); // Character's number of skill points changed! |
---|
1359 | } else { |
---|
1360 | if (point < 0) |
---|
1361 | clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. |
---|
1362 | else |
---|
1363 | clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. |
---|
1364 | return -1; |
---|
1365 | } |
---|
1366 | } else { |
---|
1367 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1368 | return -1; |
---|
1369 | } |
---|
1370 | |
---|
1371 | return 0; |
---|
1372 | } |
---|
1373 | |
---|
1374 | /*========================================== |
---|
1375 | * Character Status Point (rewritten by [Yor]) |
---|
1376 | *------------------------------------------*/ |
---|
1377 | int charcommand_stpoint(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1378 | { |
---|
1379 | struct map_session_data *pl_sd; |
---|
1380 | char player[NAME_LENGTH]; |
---|
1381 | int new_status_point; |
---|
1382 | int point = 0; |
---|
1383 | nullpo_retr(-1, sd); |
---|
1384 | |
---|
1385 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &point, player) < 2 || point == 0) { |
---|
1386 | clif_displaymessage(fd, "Please, enter a number and a player name (usage: @charstpoint <amount> <name>)."); |
---|
1387 | return -1; |
---|
1388 | } |
---|
1389 | |
---|
1390 | if ((pl_sd = map_nick2sd(player)) != NULL) { |
---|
1391 | if (point > 0 && pl_sd->status.status_point > USHRT_MAX - point) |
---|
1392 | new_status_point = USHRT_MAX; |
---|
1393 | else if (point < 0 && pl_sd->status.status_point < -point) |
---|
1394 | new_status_point = 0; |
---|
1395 | else |
---|
1396 | new_status_point = pl_sd->status.status_point + point; |
---|
1397 | if (new_status_point != (int)pl_sd->status.status_point) { |
---|
1398 | pl_sd->status.status_point = new_status_point; |
---|
1399 | clif_updatestatus(pl_sd, SP_STATUSPOINT); |
---|
1400 | clif_displaymessage(fd, msg_txt(210)); // Character's number of status points changed! |
---|
1401 | } else { |
---|
1402 | if (point < 0) |
---|
1403 | clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. |
---|
1404 | else |
---|
1405 | clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. |
---|
1406 | return -1; |
---|
1407 | } |
---|
1408 | } else { |
---|
1409 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1410 | return -1; |
---|
1411 | } |
---|
1412 | |
---|
1413 | return 0; |
---|
1414 | } |
---|
1415 | |
---|
1416 | /*========================================== |
---|
1417 | * charchangesex command (usage: charchangesex <player_name>) |
---|
1418 | *------------------------------------------*/ |
---|
1419 | int charcommand_changesex(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1420 | { |
---|
1421 | struct map_session_data *pl_sd; |
---|
1422 | char player[NAME_LENGTH]; |
---|
1423 | nullpo_retr(-1, sd); |
---|
1424 | |
---|
1425 | if (!message || !*message || sscanf(message, "%23[^\n]", player) < 1) { |
---|
1426 | clif_displaymessage(fd, "Please, enter a player name (usage: @charchangesex <name>)."); |
---|
1427 | return -1; |
---|
1428 | } |
---|
1429 | |
---|
1430 | if ((pl_sd = map_nick2sd(player)) == NULL) |
---|
1431 | { |
---|
1432 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1433 | return -1; |
---|
1434 | } |
---|
1435 | if (pc_isGM(sd) < pc_isGM(pl_sd)) { |
---|
1436 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1437 | return -1; |
---|
1438 | } |
---|
1439 | clif_displaymessage(fd, msg_table[88]); // Character name sent to char-server to ask it. |
---|
1440 | chrif_changesex(pl_sd); |
---|
1441 | return 0; |
---|
1442 | } |
---|
1443 | |
---|
1444 | /*========================================== |
---|
1445 | * Feel (SG save map) Reset |
---|
1446 | *------------------------------------------*/ |
---|
1447 | int charcommand_feelreset(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1448 | { |
---|
1449 | char character[NAME_LENGTH]; |
---|
1450 | char output[200]; |
---|
1451 | struct map_session_data *pl_sd; |
---|
1452 | |
---|
1453 | memset(character, '\0', sizeof(character)); |
---|
1454 | memset(output, '\0', sizeof(output)); |
---|
1455 | |
---|
1456 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
1457 | clif_displaymessage(fd, "Please, enter a player name (usage: #feelreset <charname>)."); |
---|
1458 | return -1; |
---|
1459 | } |
---|
1460 | |
---|
1461 | if ((pl_sd = map_nick2sd(character)) != NULL) { |
---|
1462 | if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset a character only for lower or same GM level |
---|
1463 | pc_resetfeel(pl_sd); |
---|
1464 | sprintf(output, msg_txt(267), character); // '%s' designated maps reseted! |
---|
1465 | clif_displaymessage(fd, output); |
---|
1466 | } else { |
---|
1467 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1468 | return -1; |
---|
1469 | } |
---|
1470 | } else { |
---|
1471 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1472 | return -1; |
---|
1473 | } |
---|
1474 | |
---|
1475 | return 0; |
---|
1476 | } |
---|
1477 | |
---|
1478 | /*========================================== |
---|
1479 | * #help - Char commands [Kayla] |
---|
1480 | *------------------------------------------*/ |
---|
1481 | int charcommand_help(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1482 | { |
---|
1483 | char buf[2048], w1[2048], w2[2048]; |
---|
1484 | int i, gm_level; |
---|
1485 | FILE* fp; |
---|
1486 | nullpo_retr(-1, sd); |
---|
1487 | |
---|
1488 | memset(buf, '\0', sizeof(buf)); |
---|
1489 | |
---|
1490 | if ((fp = fopen(charhelp_txt, "r")) != NULL) { |
---|
1491 | clif_displaymessage(fd, msg_txt(26)); /* Help commands: */ |
---|
1492 | gm_level = pc_isGM(sd); |
---|
1493 | while(fgets(buf, sizeof(buf), fp) != NULL) |
---|
1494 | { |
---|
1495 | if (buf[0] == '/' && buf[1] == '/') |
---|
1496 | continue; |
---|
1497 | for (i = 0; buf[i] != '\0'; i++) { |
---|
1498 | if (buf[i] == '\r' || buf[i] == '\n') { |
---|
1499 | buf[i] = '\0'; |
---|
1500 | break; |
---|
1501 | } |
---|
1502 | } |
---|
1503 | if (sscanf(buf, "%2047[^:]:%2047[^\n]", w1, w2) < 2) |
---|
1504 | clif_displaymessage(fd, buf); |
---|
1505 | else if (gm_level >= atoi(w1)) |
---|
1506 | clif_displaymessage(fd, w2); |
---|
1507 | } |
---|
1508 | fclose(fp); |
---|
1509 | } else { |
---|
1510 | clif_displaymessage(fd, msg_txt(27)); /* File help.txt not found. */ |
---|
1511 | return -1; |
---|
1512 | } |
---|
1513 | |
---|
1514 | return 0; |
---|
1515 | } |
---|
1516 | |
---|
1517 | /*========================================== |
---|
1518 | * Loads a character back to their save point [HiddenDragon] |
---|
1519 | *------------------------------------------*/ |
---|
1520 | int charcommand_load(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1521 | { |
---|
1522 | int m; |
---|
1523 | char character[NAME_LENGTH]; |
---|
1524 | |
---|
1525 | struct map_session_data *pl_sd; |
---|
1526 | |
---|
1527 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
1528 | clif_displaymessage(fd, "Please, enter a player name (usage: #load <player>)."); |
---|
1529 | return -1; |
---|
1530 | } |
---|
1531 | |
---|
1532 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
1533 | { |
---|
1534 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1535 | return -1; |
---|
1536 | } |
---|
1537 | |
---|
1538 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
1539 | { |
---|
1540 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1541 | return -1; |
---|
1542 | } |
---|
1543 | |
---|
1544 | m = map_mapindex2mapid(pl_sd->status.save_point.map); |
---|
1545 | if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(pl_sd)) { |
---|
1546 | clif_displaymessage(fd, "Not authorized to warp to target map."); |
---|
1547 | return -1; |
---|
1548 | } |
---|
1549 | if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(pl_sd)) { |
---|
1550 | clif_displaymessage(fd, "Not authorized to warp from current map."); |
---|
1551 | return -1; |
---|
1552 | } |
---|
1553 | |
---|
1554 | pc_setpos(pl_sd, pl_sd->status.save_point.map, pl_sd->status.save_point.x, pl_sd->status.save_point.y, 0); |
---|
1555 | clif_displaymessage(pl_sd->fd, msg_txt(7)); // Warping to respawn point. |
---|
1556 | if (pl_sd->fd != fd) |
---|
1557 | clif_displaymessage(fd, msg_txt(7)); // Warping to respawn point. |
---|
1558 | |
---|
1559 | return 0; |
---|
1560 | } |
---|
1561 | |
---|
1562 | /*========================================== |
---|
1563 | * Changes the targets speed [HiddenDragon] |
---|
1564 | *------------------------------------------*/ |
---|
1565 | int charcommand_speed(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1566 | { |
---|
1567 | int speed; |
---|
1568 | char character[NAME_LENGTH]; |
---|
1569 | char output[200]; |
---|
1570 | struct map_session_data *pl_sd; |
---|
1571 | |
---|
1572 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &speed, character) < 2) { |
---|
1573 | sprintf(output, "Please, enter proper values (usage: #speed <%d-%d> <player>).", MIN_WALK_SPEED, MAX_WALK_SPEED); |
---|
1574 | clif_displaymessage(fd, output); |
---|
1575 | return -1; |
---|
1576 | } |
---|
1577 | |
---|
1578 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
1579 | { |
---|
1580 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1581 | return -1; |
---|
1582 | } |
---|
1583 | |
---|
1584 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
1585 | { |
---|
1586 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1587 | return -1; |
---|
1588 | } |
---|
1589 | |
---|
1590 | pl_sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED); |
---|
1591 | status_calc_bl(&pl_sd->bl, SCB_SPEED); |
---|
1592 | clif_displaymessage(pl_sd->fd, msg_txt(8)); // Speed changed. |
---|
1593 | if (pl_sd->fd != fd) |
---|
1594 | clif_displaymessage(fd, msg_txt(8)); // Speed changed. |
---|
1595 | return 0; |
---|
1596 | } |
---|
1597 | |
---|
1598 | /*========================================== |
---|
1599 | * Opens their storage [HiddenDragon] |
---|
1600 | *------------------------------------------*/ |
---|
1601 | int charcommand_storage(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1602 | { |
---|
1603 | char character[NAME_LENGTH]; |
---|
1604 | |
---|
1605 | struct map_session_data *pl_sd; |
---|
1606 | |
---|
1607 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
1608 | clif_displaymessage(fd, "Please, enter a player name (usage: #storage <player>)."); |
---|
1609 | return -1; |
---|
1610 | } |
---|
1611 | |
---|
1612 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
1613 | { |
---|
1614 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1615 | return -1; |
---|
1616 | } |
---|
1617 | |
---|
1618 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
1619 | { |
---|
1620 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1621 | return -1; |
---|
1622 | } |
---|
1623 | |
---|
1624 | if (pl_sd->npc_id || pl_sd->vender_id || pl_sd->state.trading || pl_sd->state.storage_flag) |
---|
1625 | return -1; |
---|
1626 | |
---|
1627 | if (storage_storageopen(pl_sd) == 1) |
---|
1628 | { //Already open. |
---|
1629 | clif_displaymessage(fd, "Players storage already open."); |
---|
1630 | return -1; |
---|
1631 | } |
---|
1632 | |
---|
1633 | clif_displaymessage(pl_sd->fd, "Storage opened."); |
---|
1634 | if (pl_sd->fd != fd) |
---|
1635 | clif_displaymessage(fd, "Player's storage opened."); |
---|
1636 | |
---|
1637 | return 0; |
---|
1638 | } |
---|
1639 | |
---|
1640 | |
---|
1641 | /*========================================== |
---|
1642 | * Opens their guild storage |
---|
1643 | *------------------------------------------*/ |
---|
1644 | int charcommand_guildstorage(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1645 | { |
---|
1646 | struct storage *stor; //changes from Freya/Yor |
---|
1647 | char character[NAME_LENGTH]; |
---|
1648 | |
---|
1649 | struct map_session_data *pl_sd; |
---|
1650 | |
---|
1651 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
1652 | clif_displaymessage(fd, "Please, enter a player name (usage: #gstorage <player>)."); |
---|
1653 | return -1; |
---|
1654 | } |
---|
1655 | |
---|
1656 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
1657 | { |
---|
1658 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1659 | return -1; |
---|
1660 | } |
---|
1661 | |
---|
1662 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
1663 | { |
---|
1664 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1665 | return -1; |
---|
1666 | } |
---|
1667 | |
---|
1668 | if (pl_sd->npc_id || pl_sd->vender_id || pl_sd->state.trading || pl_sd->state.storage_flag) |
---|
1669 | return -1; |
---|
1670 | |
---|
1671 | if (pl_sd->status.guild_id > 0) { |
---|
1672 | if (pl_sd->state.storage_flag) { |
---|
1673 | clif_displaymessage(fd, "Guild storage is currently in use."); |
---|
1674 | return -1; |
---|
1675 | } |
---|
1676 | if ((stor = account2storage2(pl_sd->status.account_id)) != NULL && stor->storage_status == 1) { |
---|
1677 | clif_displaymessage(fd, "Guild storage is currently in use."); |
---|
1678 | return -1; |
---|
1679 | } |
---|
1680 | storage_guild_storageopen(pl_sd); |
---|
1681 | } else { |
---|
1682 | clif_displaymessage(fd, "Target player is not in a guild."); |
---|
1683 | return -1; |
---|
1684 | } |
---|
1685 | |
---|
1686 | clif_displaymessage(pl_sd->fd, "Guild storage opened."); |
---|
1687 | if (pl_sd->fd != fd) |
---|
1688 | clif_displaymessage(fd, "Player's guild storage opened."); |
---|
1689 | |
---|
1690 | return 0; |
---|
1691 | } |
---|
1692 | |
---|
1693 | /*========================================== |
---|
1694 | * Applies GM Hide to a character [HiddenDragon] |
---|
1695 | *------------------------------------------*/ |
---|
1696 | int charcommand_hide(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1697 | { |
---|
1698 | char character[NAME_LENGTH]; |
---|
1699 | |
---|
1700 | struct map_session_data *pl_sd; |
---|
1701 | |
---|
1702 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
1703 | clif_displaymessage(fd, "Please, enter a player name (usage: #hide <player>)."); |
---|
1704 | return -1; |
---|
1705 | } |
---|
1706 | |
---|
1707 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
1708 | { |
---|
1709 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1710 | return -1; |
---|
1711 | } |
---|
1712 | |
---|
1713 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
1714 | { |
---|
1715 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1716 | return -1; |
---|
1717 | } |
---|
1718 | |
---|
1719 | if (pl_sd->sc.option & OPTION_INVISIBLE) { |
---|
1720 | pl_sd->sc.option &= ~OPTION_INVISIBLE; |
---|
1721 | if (pl_sd->disguise) |
---|
1722 | status_set_viewdata(&pl_sd->bl, pl_sd->disguise); |
---|
1723 | else |
---|
1724 | status_set_viewdata(&pl_sd->bl, pl_sd->status.class_); |
---|
1725 | clif_changeoption(&pl_sd->bl); |
---|
1726 | clif_displaymessage(pl_sd->fd, msg_txt(10)); // Invisible: Off |
---|
1727 | if (pl_sd->fd != fd) |
---|
1728 | clif_displaymessage(fd, msg_txt(10)); // Invisible: Off |
---|
1729 | } else { |
---|
1730 | pl_sd->sc.option |= OPTION_INVISIBLE; |
---|
1731 | pl_sd->vd.class_ = INVISIBLE_CLASS; |
---|
1732 | clif_changeoption(&pl_sd->bl); |
---|
1733 | clif_displaymessage(pl_sd->fd, msg_txt(11)); // Invisible: On |
---|
1734 | if (pl_sd->fd != fd) |
---|
1735 | clif_displaymessage(fd, msg_txt(11)); // Invisible: On |
---|
1736 | } |
---|
1737 | |
---|
1738 | return 0; |
---|
1739 | } |
---|
1740 | |
---|
1741 | /*========================================== |
---|
1742 | * Resurrects a dead character [HiddenDragon] |
---|
1743 | *------------------------------------------*/ |
---|
1744 | int charcommand_alive(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1745 | { |
---|
1746 | char character[NAME_LENGTH]; |
---|
1747 | |
---|
1748 | struct map_session_data *pl_sd; |
---|
1749 | |
---|
1750 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
1751 | clif_displaymessage(fd, "Please, enter a player name (usage: #alive <player>)."); |
---|
1752 | return -1; |
---|
1753 | } |
---|
1754 | |
---|
1755 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
1756 | { |
---|
1757 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1758 | return -1; |
---|
1759 | } |
---|
1760 | |
---|
1761 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
1762 | { |
---|
1763 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1764 | return -1; |
---|
1765 | } |
---|
1766 | |
---|
1767 | if (!status_revive(&pl_sd->bl, 100, 100)) |
---|
1768 | { |
---|
1769 | clif_displaymessage(fd, "Target player is not dead."); |
---|
1770 | return -1; |
---|
1771 | } |
---|
1772 | clif_skill_nodamage(&pl_sd->bl,&pl_sd->bl,ALL_RESURRECTION,4,1); |
---|
1773 | clif_displaymessage(pl_sd->fd, msg_txt(16)); // You've been revived! It's a miracle! |
---|
1774 | return 0; |
---|
1775 | } |
---|
1776 | |
---|
1777 | /*========================================== |
---|
1778 | * Heals someone's HP and SP [HiddenDragon] |
---|
1779 | *------------------------------------------*/ |
---|
1780 | int charcommand_heal(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1781 | { |
---|
1782 | int hp = 0, sp = 0; // [Valaris] thanks to fov |
---|
1783 | char character[NAME_LENGTH]; |
---|
1784 | |
---|
1785 | struct map_session_data *pl_sd; |
---|
1786 | |
---|
1787 | if (!message || !*message || sscanf(message, "%d %d %23[^\n]", &hp, &sp, character) < 3) { |
---|
1788 | clif_displaymessage(fd, "Please, enter proper values (usage: #heal <hp> <sp> <player>)."); |
---|
1789 | return -1; |
---|
1790 | } |
---|
1791 | |
---|
1792 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
1793 | { |
---|
1794 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1795 | return -1; |
---|
1796 | } |
---|
1797 | |
---|
1798 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
1799 | { |
---|
1800 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1801 | return -1; |
---|
1802 | } |
---|
1803 | |
---|
1804 | if (hp == 0 && sp == 0) { |
---|
1805 | if (!status_percent_heal(&pl_sd->bl, 100, 100)) |
---|
1806 | clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value. |
---|
1807 | else |
---|
1808 | { |
---|
1809 | clif_displaymessage(pl_sd->fd, msg_txt(17)); // HP, SP recovered. |
---|
1810 | if (pl_sd->fd != fd) |
---|
1811 | clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered. |
---|
1812 | } |
---|
1813 | return 0; |
---|
1814 | } |
---|
1815 | |
---|
1816 | if(hp > 0 && sp >= 0) { |
---|
1817 | if(!status_heal(&pl_sd->bl, hp, sp, 2)) |
---|
1818 | clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value. |
---|
1819 | else |
---|
1820 | { |
---|
1821 | clif_displaymessage(pl_sd->fd, msg_txt(17)); // HP, SP recovered. |
---|
1822 | if (pl_sd->fd != fd) |
---|
1823 | clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered. |
---|
1824 | } |
---|
1825 | return 0; |
---|
1826 | } |
---|
1827 | |
---|
1828 | if(hp < 0 && sp <= 0) { |
---|
1829 | status_damage(NULL, &pl_sd->bl, -hp, -sp, 0, 0); |
---|
1830 | clif_damage(&pl_sd->bl,&pl_sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0); |
---|
1831 | clif_displaymessage(pl_sd->fd, msg_txt(156)); // HP or/and SP modified. |
---|
1832 | if (pl_sd->fd != fd) |
---|
1833 | clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified. |
---|
1834 | return 0; |
---|
1835 | } |
---|
1836 | |
---|
1837 | //Opposing signs. |
---|
1838 | if (hp) { |
---|
1839 | if (hp > 0) |
---|
1840 | status_heal(&pl_sd->bl, hp, 0, 2); |
---|
1841 | else { |
---|
1842 | status_damage(NULL, &pl_sd->bl, -hp, 0, 0, 0); |
---|
1843 | clif_damage(&pl_sd->bl,&pl_sd->bl, gettick(), 0, 0, -hp, 0 , 4, 0); |
---|
1844 | } |
---|
1845 | } |
---|
1846 | |
---|
1847 | if (sp) { |
---|
1848 | if (sp > 0) |
---|
1849 | status_heal(&pl_sd->bl, 0, sp, 2); |
---|
1850 | else |
---|
1851 | status_damage(NULL, &pl_sd->bl, 0, -sp, 0, 0); |
---|
1852 | } |
---|
1853 | |
---|
1854 | clif_displaymessage(pl_sd->fd, msg_txt(156)); // HP or/and SP modified. |
---|
1855 | if (pl_sd->fd != fd) |
---|
1856 | clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified. |
---|
1857 | return 0; |
---|
1858 | } |
---|
1859 | |
---|
1860 | /*========================================== |
---|
1861 | * Creates items as specified [HiddenDragon] |
---|
1862 | *------------------------------------------*/ |
---|
1863 | int charcommand_item2(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1864 | { |
---|
1865 | struct item item_tmp; |
---|
1866 | struct item_data *item_data; |
---|
1867 | char item_name[100]; |
---|
1868 | int item_id, number = 0; |
---|
1869 | int identify = 0, refine = 0, attr = 0; |
---|
1870 | int c1 = 0, c2 = 0, c3 = 0, c4 = 0; |
---|
1871 | int flag; |
---|
1872 | int loop, get_count, i; |
---|
1873 | char character[NAME_LENGTH]; |
---|
1874 | |
---|
1875 | struct map_session_data *pl_sd; |
---|
1876 | |
---|
1877 | if (!message || !*message || ( |
---|
1878 | sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d %23[^\n]", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, character) < 10 && |
---|
1879 | sscanf(message, "%99s %d %d %d %d %d %d %d %d %23[^\n]", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, character) < 10 |
---|
1880 | )) { |
---|
1881 | clif_displaymessage(fd, "Please, enter all informations (usage: @item2 <item name or ID> <quantity>"); |
---|
1882 | clif_displaymessage(fd, " <Identify_flag[1|0]> <refine> <attribut> <Card1> <Card2> <Card3> <Card4> <player>)."); |
---|
1883 | return -1; |
---|
1884 | } |
---|
1885 | |
---|
1886 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
1887 | { |
---|
1888 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1889 | return -1; |
---|
1890 | } |
---|
1891 | |
---|
1892 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
1893 | { |
---|
1894 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1895 | return -1; |
---|
1896 | } |
---|
1897 | if (number <= 0) |
---|
1898 | number = 1; |
---|
1899 | |
---|
1900 | item_id = 0; |
---|
1901 | if ((item_data = itemdb_searchname(item_name)) != NULL || |
---|
1902 | (item_data = itemdb_exists(atoi(item_name))) != NULL) |
---|
1903 | item_id = item_data->nameid; |
---|
1904 | |
---|
1905 | if (item_id > 500) { |
---|
1906 | loop = 1; |
---|
1907 | get_count = number; |
---|
1908 | if (item_data->type == 4 || item_data->type == 5 || |
---|
1909 | item_data->type == 7 || item_data->type == 8) { |
---|
1910 | loop = number; |
---|
1911 | get_count = 1; |
---|
1912 | if (item_data->type == 7) { |
---|
1913 | identify = 1; |
---|
1914 | refine = 0; |
---|
1915 | } |
---|
1916 | if (item_data->type == 8) |
---|
1917 | refine = 0; |
---|
1918 | if (refine > 10) |
---|
1919 | refine = 10; |
---|
1920 | } else { |
---|
1921 | identify = 1; |
---|
1922 | refine = attr = 0; |
---|
1923 | } |
---|
1924 | for (i = 0; i < loop; i++) { |
---|
1925 | memset(&item_tmp, 0, sizeof(item_tmp)); |
---|
1926 | item_tmp.nameid = item_id; |
---|
1927 | item_tmp.identify = identify; |
---|
1928 | item_tmp.refine = refine; |
---|
1929 | item_tmp.attribute = attr; |
---|
1930 | item_tmp.card[0] = c1; |
---|
1931 | item_tmp.card[1] = c2; |
---|
1932 | item_tmp.card[2] = c3; |
---|
1933 | item_tmp.card[3] = c4; |
---|
1934 | if ((flag = pc_additem(pl_sd, &item_tmp, get_count))) |
---|
1935 | clif_additem(pl_sd, 0, 0, flag); |
---|
1936 | } |
---|
1937 | |
---|
1938 | //Logs (A)dmins items [Lupus] |
---|
1939 | if(log_config.enable_logs&0x400) |
---|
1940 | log_pick_pc(pl_sd, "A", item_tmp.nameid, number, &item_tmp); |
---|
1941 | |
---|
1942 | clif_displaymessage(pl_sd->fd, msg_txt(18)); // Item created. |
---|
1943 | if (pl_sd->fd != fd) |
---|
1944 | clif_displaymessage(fd, msg_txt(18)); // Item created. |
---|
1945 | } else { |
---|
1946 | clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name. |
---|
1947 | return -1; |
---|
1948 | } |
---|
1949 | |
---|
1950 | return 0; |
---|
1951 | } |
---|
1952 | |
---|
1953 | /*========================================== |
---|
1954 | * Reset a character's items [HiddenDragon] |
---|
1955 | *------------------------------------------*/ |
---|
1956 | int charcommand_itemreset(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
1957 | { |
---|
1958 | int i, count = 0; |
---|
1959 | char character[NAME_LENGTH]; |
---|
1960 | char output[200]; |
---|
1961 | |
---|
1962 | struct map_session_data *pl_sd; |
---|
1963 | |
---|
1964 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
1965 | clif_displaymessage(fd, "Please, enter a player name (usage: #itemreset <player>)."); |
---|
1966 | return -1; |
---|
1967 | } |
---|
1968 | |
---|
1969 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
1970 | { |
---|
1971 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
1972 | return -1; |
---|
1973 | } |
---|
1974 | |
---|
1975 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
1976 | { |
---|
1977 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
1978 | return -1; |
---|
1979 | } |
---|
1980 | |
---|
1981 | for (i = 0; i < MAX_INVENTORY; i++) { |
---|
1982 | if (pl_sd->status.inventory[i].amount && pl_sd->status.inventory[i].equip == 0) { |
---|
1983 | |
---|
1984 | //Logs (A)dmins items [Lupus] |
---|
1985 | if(log_config.enable_logs&0x400) |
---|
1986 | log_pick_pc(pl_sd, "A", pl_sd->status.inventory[i].nameid, -pl_sd->status.inventory[i].amount, &pl_sd->status.inventory[i]); |
---|
1987 | |
---|
1988 | pc_delitem(pl_sd, i, pl_sd->status.inventory[i].amount, 0); |
---|
1989 | count++; |
---|
1990 | } |
---|
1991 | } |
---|
1992 | |
---|
1993 | sprintf(output, msg_txt(114), count); |
---|
1994 | if (pl_sd->fd != fd) |
---|
1995 | clif_displaymessage(pl_sd->fd, output); // %d item(s) removed from the player. |
---|
1996 | clif_displaymessage(fd, msg_txt(20)); // All of your items have been removed. |
---|
1997 | |
---|
1998 | return 0; |
---|
1999 | } |
---|
2000 | |
---|
2001 | /*========================================== |
---|
2002 | * Refine their items [HiddenDragon] |
---|
2003 | *------------------------------------------*/ |
---|
2004 | int charcommand_refine(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2005 | { |
---|
2006 | int i,j, position = 0, refine = 0, current_position, final_refine; |
---|
2007 | int count; |
---|
2008 | char character[NAME_LENGTH]; |
---|
2009 | char output[200]; |
---|
2010 | struct map_session_data *pl_sd; |
---|
2011 | |
---|
2012 | if (!message || !*message || sscanf(message, "%d %d %23[^\n]", &position, &refine, character) < 3) { |
---|
2013 | clif_displaymessage(fd, "Please, enter a position and a amount (usage: #refine <equip position> <+/- amount> <player>)."); |
---|
2014 | sprintf(output, "%d: Left Accessory", EQI_ACC_L); |
---|
2015 | clif_displaymessage(fd, output); |
---|
2016 | sprintf(output, "%d: Right Accessory", EQI_ACC_R); |
---|
2017 | clif_displaymessage(fd, output); |
---|
2018 | sprintf(output, "%d: Shoes", EQI_SHOES); |
---|
2019 | clif_displaymessage(fd, output); |
---|
2020 | sprintf(output, "%d: Garment", EQI_GARMENT); |
---|
2021 | clif_displaymessage(fd, output); |
---|
2022 | sprintf(output, "%d: Lower Headgear", EQI_HEAD_LOW); |
---|
2023 | clif_displaymessage(fd, output); |
---|
2024 | sprintf(output, "%d: Mid Headgear", EQI_HEAD_MID); |
---|
2025 | clif_displaymessage(fd, output); |
---|
2026 | sprintf(output, "%d: Top Headgear", EQI_HEAD_TOP); |
---|
2027 | clif_displaymessage(fd, output); |
---|
2028 | sprintf(output, "%d: Body Armor", EQI_ARMOR); |
---|
2029 | clif_displaymessage(fd, output); |
---|
2030 | sprintf(output, "%d: Left Hand", EQI_HAND_L); |
---|
2031 | clif_displaymessage(fd, output); |
---|
2032 | sprintf(output, "%d: Right Hand", EQI_HAND_R); |
---|
2033 | clif_displaymessage(fd, output); |
---|
2034 | return -1; |
---|
2035 | } |
---|
2036 | |
---|
2037 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2038 | { |
---|
2039 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2040 | return -1; |
---|
2041 | } |
---|
2042 | |
---|
2043 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2044 | { |
---|
2045 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2046 | return -1; |
---|
2047 | } |
---|
2048 | |
---|
2049 | if (refine < -MAX_REFINE) |
---|
2050 | refine = -MAX_REFINE; |
---|
2051 | else if (refine > MAX_REFINE) |
---|
2052 | refine = MAX_REFINE; |
---|
2053 | else if (refine == 0) |
---|
2054 | refine = 1; |
---|
2055 | |
---|
2056 | count = 0; |
---|
2057 | for (j = 0; j < EQI_MAX-1; j++) { |
---|
2058 | if ((i = pl_sd->equip_index[j]) < 0) |
---|
2059 | continue; |
---|
2060 | if(j == EQI_HAND_R && pl_sd->equip_index[EQI_HAND_L] == i) |
---|
2061 | continue; |
---|
2062 | if(j == EQI_HEAD_MID && pl_sd->equip_index[EQI_HEAD_LOW] == i) |
---|
2063 | continue; |
---|
2064 | if(j == EQI_HEAD_TOP && (pl_sd->equip_index[EQI_HEAD_MID] == i || pl_sd->equip_index[EQI_HEAD_LOW] == i)) |
---|
2065 | continue; |
---|
2066 | |
---|
2067 | if(position && !(pl_sd->status.inventory[i].equip & position)) |
---|
2068 | continue; |
---|
2069 | |
---|
2070 | final_refine = pl_sd->status.inventory[i].refine + refine; |
---|
2071 | if (final_refine > MAX_REFINE) |
---|
2072 | final_refine = MAX_REFINE; |
---|
2073 | else if (final_refine < 0) |
---|
2074 | final_refine = 0; |
---|
2075 | if (pl_sd->status.inventory[i].refine != final_refine) { |
---|
2076 | pl_sd->status.inventory[i].refine = final_refine; |
---|
2077 | current_position = pl_sd->status.inventory[i].equip; |
---|
2078 | pc_unequipitem(pl_sd, i, 3); |
---|
2079 | clif_refine(fd, 0, i, pl_sd->status.inventory[i].refine); |
---|
2080 | clif_delitem(pl_sd, i, 1); |
---|
2081 | clif_additem(pl_sd, i, 1, 0); |
---|
2082 | pc_equipitem(pl_sd, i, current_position); |
---|
2083 | clif_misceffect(&pl_sd->bl, 3); |
---|
2084 | count++; |
---|
2085 | } |
---|
2086 | } |
---|
2087 | |
---|
2088 | if (count == 0) |
---|
2089 | clif_displaymessage(fd, msg_txt(166)); // No item has been refined! |
---|
2090 | else if (count == 1) |
---|
2091 | { |
---|
2092 | clif_displaymessage(pl_sd->fd, msg_txt(167)); // 1 item has been refined! |
---|
2093 | if (pl_sd->fd != fd) |
---|
2094 | clif_displaymessage(fd, msg_txt(167)); // 1 item has been refined! |
---|
2095 | } |
---|
2096 | else { |
---|
2097 | sprintf(output, msg_txt(168), count); // %d items have been refined! |
---|
2098 | clif_displaymessage(pl_sd->fd, output); |
---|
2099 | if (pl_sd->fd != fd) |
---|
2100 | clif_displaymessage(fd, output); |
---|
2101 | } |
---|
2102 | |
---|
2103 | return 0; |
---|
2104 | } |
---|
2105 | |
---|
2106 | /*========================================== |
---|
2107 | * Produce a manufactured item in their inventory [HiddenDragon] |
---|
2108 | *------------------------------------------*/ |
---|
2109 | int charcommand_produce(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2110 | { |
---|
2111 | char item_name[100]; |
---|
2112 | int item_id, attribute = 0, star = 0; |
---|
2113 | int flag = 0; |
---|
2114 | struct item_data *item_data; |
---|
2115 | struct item tmp_item; |
---|
2116 | char character[NAME_LENGTH]; |
---|
2117 | char output[200]; |
---|
2118 | |
---|
2119 | struct map_session_data *pl_sd; |
---|
2120 | |
---|
2121 | nullpo_retr(-1, sd); |
---|
2122 | |
---|
2123 | if (!message || !*message || ( |
---|
2124 | sscanf(message, "\"%99[^\"]\" %d %d %23[^\n]", item_name, &attribute, &star, character) < 4 && |
---|
2125 | sscanf(message, "%99s %d %d %23[^\n]", item_name, &attribute, &star, character) < 4 |
---|
2126 | )) { |
---|
2127 | clif_displaymessage(fd, "Please, enter at least an item name/id (usage: #produce <equip name or equip ID> <element> <# of very's> <player>)."); |
---|
2128 | return -1; |
---|
2129 | } |
---|
2130 | |
---|
2131 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2132 | { |
---|
2133 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2134 | return -1; |
---|
2135 | } |
---|
2136 | |
---|
2137 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2138 | { |
---|
2139 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2140 | return -1; |
---|
2141 | } |
---|
2142 | |
---|
2143 | item_id = 0; |
---|
2144 | if ((item_data = itemdb_searchname(item_name)) == NULL && |
---|
2145 | (item_data = itemdb_exists(atoi(item_name))) == NULL) |
---|
2146 | { |
---|
2147 | sprintf(output, msg_txt(170)); // This item is not an equipment. |
---|
2148 | clif_displaymessage(fd, output); |
---|
2149 | return -1; |
---|
2150 | } |
---|
2151 | item_id = item_data->nameid; |
---|
2152 | if (itemdb_isequip2(item_data)) { |
---|
2153 | if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE) |
---|
2154 | attribute = ATTRIBUTE_NORMAL; |
---|
2155 | if (star < MIN_STAR || star > MAX_STAR) |
---|
2156 | star = 0; |
---|
2157 | memset(&tmp_item, 0, sizeof tmp_item); |
---|
2158 | tmp_item.nameid = item_id; |
---|
2159 | tmp_item.amount = 1; |
---|
2160 | tmp_item.identify = 1; |
---|
2161 | tmp_item.card[0] = CARD0_FORGE; |
---|
2162 | tmp_item.card[1] = item_data->type==IT_WEAPON? |
---|
2163 | ((star*5) << 8) + attribute:0; |
---|
2164 | tmp_item.card[2] = GetWord(pl_sd->status.char_id, 0); |
---|
2165 | tmp_item.card[3] = GetWord(pl_sd->status.char_id, 1); |
---|
2166 | clif_produceeffect(pl_sd, 0, item_id); |
---|
2167 | clif_misceffect(&pl_sd->bl, 3); |
---|
2168 | |
---|
2169 | //Logs (A)dmins items [Lupus] |
---|
2170 | if(log_config.enable_logs&0x400) |
---|
2171 | log_pick_pc(pl_sd, "A", tmp_item.nameid, 1, &tmp_item); |
---|
2172 | |
---|
2173 | if ((flag = pc_additem(pl_sd, &tmp_item, 1))) |
---|
2174 | { |
---|
2175 | clif_additem(pl_sd, 0, 0, flag); |
---|
2176 | clif_displaymessage(fd, msg_txt(18)); |
---|
2177 | } |
---|
2178 | } else { |
---|
2179 | sprintf(output, msg_txt(169), item_id, item_data->name); // This item (%d: '%s') is not an equipment. |
---|
2180 | clif_displaymessage(fd, output); |
---|
2181 | return -1; |
---|
2182 | } |
---|
2183 | |
---|
2184 | return 0; |
---|
2185 | } |
---|
2186 | |
---|
2187 | /*========================================== |
---|
2188 | * Changes a character's stats [HiddenDragon |
---|
2189 | *------------------------------------------*/ |
---|
2190 | int charcommand_param(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2191 | { |
---|
2192 | int index, value = 0, new_value; |
---|
2193 | char character[NAME_LENGTH]; |
---|
2194 | char output[200]; |
---|
2195 | struct map_session_data *pl_sd; |
---|
2196 | const char* param[] = { "#str", "#agi", "#vit", "#int", "#dex", "#luk", NULL }; |
---|
2197 | short* status[6]; |
---|
2198 | |
---|
2199 | |
---|
2200 | if (!message || !*message || sscanf(message, "%d %s", &value, character) < 2 || value == 0) { |
---|
2201 | sprintf(output, "Please, enter a valid value (usage: #str,#agi,#vit,#int,#dex,#luk <+/-adjustment> <player>)."); |
---|
2202 | clif_displaymessage(fd, output); |
---|
2203 | return -1; |
---|
2204 | } |
---|
2205 | |
---|
2206 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2207 | { |
---|
2208 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2209 | return -1; |
---|
2210 | } |
---|
2211 | |
---|
2212 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2213 | { |
---|
2214 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2215 | return -1; |
---|
2216 | } |
---|
2217 | |
---|
2218 | status[0] = &pl_sd->status.str; |
---|
2219 | status[1] = &pl_sd->status.agi; |
---|
2220 | status[2] = &pl_sd->status.vit; |
---|
2221 | status[3] = &pl_sd->status.int_; |
---|
2222 | status[4] = &pl_sd->status.dex; |
---|
2223 | status[5] = &pl_sd->status.luk; |
---|
2224 | |
---|
2225 | index = -1; |
---|
2226 | for (index = 0; index < ARRAYLENGTH(param); index++) { |
---|
2227 | if (strcmpi(command, param[index]) == 0) |
---|
2228 | break; |
---|
2229 | } |
---|
2230 | if (index == ARRAYLENGTH(param) || index > MAX_STATUS_TYPE) { |
---|
2231 | // normaly impossible... |
---|
2232 | sprintf(output, "Please, enter a valid value (usage: #str,#agi,#vit,#int,#dex,#luk <+/-adjustment> <player>)."); |
---|
2233 | clif_displaymessage(fd, output); |
---|
2234 | return -1; |
---|
2235 | } |
---|
2236 | |
---|
2237 | if (value > 0 && *status[index] > 999 - value) |
---|
2238 | new_value = 999; |
---|
2239 | else if (value < 0 && *status[index] <= -value) |
---|
2240 | new_value = 1; |
---|
2241 | else |
---|
2242 | new_value = *status[index] + value; |
---|
2243 | |
---|
2244 | if (new_value != (int)*status[index]) { |
---|
2245 | *status[index] = new_value; |
---|
2246 | clif_updatestatus(pl_sd, SP_STR + index); |
---|
2247 | clif_updatestatus(pl_sd, SP_USTR + index); |
---|
2248 | status_calc_pc(pl_sd, 0); |
---|
2249 | clif_displaymessage(pl_sd->fd, msg_txt(42)); // Stat changed. |
---|
2250 | if (pl_sd->fd != fd) |
---|
2251 | clif_displaymessage(fd, msg_txt(42)); // Stat changed. |
---|
2252 | } else { |
---|
2253 | if (value < 0) |
---|
2254 | clif_displaymessage(fd, msg_txt(41)); // Impossible to decrease the number/value. |
---|
2255 | else |
---|
2256 | clif_displaymessage(fd, msg_txt(149)); // Impossible to increase the number/value. |
---|
2257 | return -1; |
---|
2258 | } |
---|
2259 | |
---|
2260 | return 0; |
---|
2261 | } |
---|
2262 | |
---|
2263 | /*========================================== |
---|
2264 | * Levels up a character's guild [HiddenDragon] |
---|
2265 | *------------------------------------------*/ |
---|
2266 | int charcommand_guildlevelup(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2267 | { |
---|
2268 | int level = 0; |
---|
2269 | short added_level; |
---|
2270 | struct guild *guild_info; |
---|
2271 | char character[NAME_LENGTH]; |
---|
2272 | struct map_session_data *pl_sd; |
---|
2273 | nullpo_retr(-1, sd); |
---|
2274 | |
---|
2275 | if (!message || !*message || sscanf(message, "%d %s", &level, character) < 2 || level == 0) { |
---|
2276 | clif_displaymessage(fd, "Please, enter a valid level and player (usage: #guildlvup/@guildlvlup <# of levels> <player>)."); |
---|
2277 | return -1; |
---|
2278 | } |
---|
2279 | |
---|
2280 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2281 | { |
---|
2282 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2283 | return -1; |
---|
2284 | } |
---|
2285 | |
---|
2286 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2287 | { |
---|
2288 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2289 | return -1; |
---|
2290 | } |
---|
2291 | |
---|
2292 | if (pl_sd->status.guild_id <= 0 || (guild_info = guild_search(pl_sd->status.guild_id)) == NULL) { |
---|
2293 | clif_displaymessage(fd, "Target player is not in a guild"); // You're not in a guild. |
---|
2294 | return -1; |
---|
2295 | } |
---|
2296 | //if (strcmp(sd->status.name, guild_info->master) != 0) { |
---|
2297 | // clif_displaymessage(fd, msg_txt(44)); // You're not the master of your guild. |
---|
2298 | // return -1; |
---|
2299 | //} |
---|
2300 | |
---|
2301 | added_level = (short)level; |
---|
2302 | if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow |
---|
2303 | added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv; |
---|
2304 | else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow |
---|
2305 | added_level = 1 - guild_info->guild_lv; |
---|
2306 | |
---|
2307 | if (added_level != 0) { |
---|
2308 | intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, 2); |
---|
2309 | clif_displaymessage(pl_sd->fd, msg_txt(179)); // Guild level changed. |
---|
2310 | if (pl_sd->fd != fd) |
---|
2311 | clif_displaymessage(fd, msg_txt(179)); |
---|
2312 | } else { |
---|
2313 | clif_displaymessage(fd, msg_txt(45)); // Guild level change failed. |
---|
2314 | return -1; |
---|
2315 | } |
---|
2316 | |
---|
2317 | return 0; |
---|
2318 | } |
---|
2319 | |
---|
2320 | /*========================================== |
---|
2321 | * Opens a hatch window for them [HiddenDragon] |
---|
2322 | *------------------------------------------*/ |
---|
2323 | int charcommand_hatch(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2324 | { |
---|
2325 | char character[NAME_LENGTH]; |
---|
2326 | struct map_session_data *pl_sd; |
---|
2327 | |
---|
2328 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
2329 | clif_displaymessage(fd, "Please, enter a player name (usage: #hatch <player>)."); |
---|
2330 | return -1; |
---|
2331 | } |
---|
2332 | |
---|
2333 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2334 | { |
---|
2335 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2336 | return -1; |
---|
2337 | } |
---|
2338 | |
---|
2339 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2340 | { |
---|
2341 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2342 | return -1; |
---|
2343 | } |
---|
2344 | |
---|
2345 | if (pl_sd->status.pet_id <= 0) |
---|
2346 | clif_sendegg(sd); |
---|
2347 | else { |
---|
2348 | clif_displaymessage(fd, "Target player already has a pet"); // You already have a pet. |
---|
2349 | return -1; |
---|
2350 | } |
---|
2351 | |
---|
2352 | return 0; |
---|
2353 | } |
---|
2354 | |
---|
2355 | /*========================================== |
---|
2356 | * Change target pet's hunger [HiddenDragon] |
---|
2357 | *------------------------------------------*/ |
---|
2358 | int charcommand_pethungry(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2359 | { |
---|
2360 | int hungry; |
---|
2361 | struct pet_data *pd; |
---|
2362 | char character[NAME_LENGTH]; |
---|
2363 | struct map_session_data *pl_sd; |
---|
2364 | |
---|
2365 | nullpo_retr(-1, sd); |
---|
2366 | |
---|
2367 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &hungry, character) < 2) { |
---|
2368 | clif_displaymessage(fd, "Please, enter a valid number and player (usage: #pethungry <0-100> <player>)."); |
---|
2369 | return -1; |
---|
2370 | } |
---|
2371 | |
---|
2372 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2373 | { |
---|
2374 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2375 | return -1; |
---|
2376 | } |
---|
2377 | |
---|
2378 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2379 | { |
---|
2380 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2381 | return -1; |
---|
2382 | } |
---|
2383 | |
---|
2384 | pd = pl_sd->pd; |
---|
2385 | if (!pl_sd->status.pet_id || !pd) { |
---|
2386 | clif_displaymessage(fd, "Target has no pet"); // Sorry, but you have no pet. |
---|
2387 | return -1; |
---|
2388 | } |
---|
2389 | if (hungry < 0 || hungry > 100) { |
---|
2390 | clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. |
---|
2391 | return -1; |
---|
2392 | } |
---|
2393 | if (hungry == pd->pet.hungry) { |
---|
2394 | clif_displaymessage(fd, msg_txt(186)); // Pet hungry is already the good value. |
---|
2395 | return -1; |
---|
2396 | } |
---|
2397 | |
---|
2398 | pd->pet.hungry = hungry; |
---|
2399 | clif_send_petstatus(pl_sd); |
---|
2400 | clif_displaymessage(pl_sd->fd, msg_txt(185)); // Pet hungry value changed! |
---|
2401 | if (pl_sd->fd != fd) |
---|
2402 | clif_displaymessage(fd, msg_txt(185)); // Pet hungry value changed! |
---|
2403 | |
---|
2404 | return 0; |
---|
2405 | } |
---|
2406 | |
---|
2407 | /*========================================== |
---|
2408 | * Give all skills to target [HiddenDragon] |
---|
2409 | *------------------------------------------*/ |
---|
2410 | int charcommand_allskill(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2411 | { |
---|
2412 | char character[NAME_LENGTH]; |
---|
2413 | |
---|
2414 | struct map_session_data *pl_sd; |
---|
2415 | |
---|
2416 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
2417 | clif_displaymessage(fd, "Please, enter a player name (usage: #allskill <player>)."); |
---|
2418 | return -1; |
---|
2419 | } |
---|
2420 | |
---|
2421 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2422 | { |
---|
2423 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2424 | return -1; |
---|
2425 | } |
---|
2426 | |
---|
2427 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2428 | { |
---|
2429 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2430 | return -1; |
---|
2431 | } |
---|
2432 | |
---|
2433 | pc_allskillup(pl_sd); // all skills |
---|
2434 | pl_sd->status.skill_point = 0; // 0 skill points |
---|
2435 | clif_updatestatus(pl_sd, SP_SKILLPOINT); // update |
---|
2436 | clif_displaymessage(pl_sd->fd, msg_txt(76)); // You have received all skills. |
---|
2437 | if (pl_sd->fd != fd) |
---|
2438 | clif_displaymessage(fd, "Player has received all skills for his/her class."); |
---|
2439 | |
---|
2440 | return 0; |
---|
2441 | } |
---|
2442 | |
---|
2443 | |
---|
2444 | /*========================================== |
---|
2445 | * Change target's clothing color [HiddenDragon] |
---|
2446 | *------------------------------------------*/ |
---|
2447 | int charcommand_dye(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2448 | { |
---|
2449 | int cloth_color = 0; |
---|
2450 | char character[NAME_LENGTH]; |
---|
2451 | char output[200]; |
---|
2452 | |
---|
2453 | struct map_session_data *pl_sd; |
---|
2454 | |
---|
2455 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &cloth_color, character) < 2) { |
---|
2456 | sprintf(output, "Please, enter a clothes color (usage: #dye/@ccolor <clothes color: %d-%d> <player>).", MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); |
---|
2457 | clif_displaymessage(fd,output); |
---|
2458 | return -1; |
---|
2459 | } |
---|
2460 | |
---|
2461 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2462 | { |
---|
2463 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2464 | return -1; |
---|
2465 | } |
---|
2466 | |
---|
2467 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2468 | { |
---|
2469 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2470 | return -1; |
---|
2471 | } |
---|
2472 | |
---|
2473 | if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { |
---|
2474 | pc_changelook(pl_sd, LOOK_CLOTHES_COLOR, cloth_color); |
---|
2475 | clif_displaymessage(pl_sd->fd, msg_txt(36)); // Appearence changed. |
---|
2476 | if (pl_sd->fd != fd) |
---|
2477 | clif_displaymessage(fd, msg_txt(36)); // Appearence changed. |
---|
2478 | } else { |
---|
2479 | clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. |
---|
2480 | return -1; |
---|
2481 | } |
---|
2482 | |
---|
2483 | return 0; |
---|
2484 | } |
---|
2485 | |
---|
2486 | /*========================================== |
---|
2487 | * Change target's hair style [HiddenDragon] |
---|
2488 | *------------------------------------------*/ |
---|
2489 | int charcommand_hair_style(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2490 | { |
---|
2491 | int hair_style = 0; |
---|
2492 | char character[NAME_LENGTH]; |
---|
2493 | char output[200]; |
---|
2494 | struct map_session_data *pl_sd; |
---|
2495 | nullpo_retr(-1, sd); |
---|
2496 | |
---|
2497 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &hair_style, character) < 2) { |
---|
2498 | sprintf(output, "Please, enter a hair style (usage: #hairstyle/#hstyle <hair ID: %d-%d> <player>.", MIN_HAIR_STYLE, MAX_HAIR_STYLE); |
---|
2499 | clif_displaymessage(fd, output); |
---|
2500 | return -1; |
---|
2501 | } |
---|
2502 | |
---|
2503 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2504 | { |
---|
2505 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2506 | return -1; |
---|
2507 | } |
---|
2508 | |
---|
2509 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2510 | { |
---|
2511 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2512 | return -1; |
---|
2513 | } |
---|
2514 | |
---|
2515 | if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) { |
---|
2516 | pc_changelook(pl_sd, LOOK_HAIR, hair_style); |
---|
2517 | clif_displaymessage(pl_sd->fd, msg_txt(36)); // Appearence changed. |
---|
2518 | if (pl_sd->fd != fd) |
---|
2519 | clif_displaymessage(fd, msg_txt(36)); // Appearence changed. |
---|
2520 | } else { |
---|
2521 | clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. |
---|
2522 | return -1; |
---|
2523 | } |
---|
2524 | |
---|
2525 | return 0; |
---|
2526 | } |
---|
2527 | |
---|
2528 | /*========================================== |
---|
2529 | * Change target's hair color [HiddenDragon] |
---|
2530 | *------------------------------------------*/ |
---|
2531 | int charcommand_hair_color(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2532 | { |
---|
2533 | int hair_color = 0; |
---|
2534 | char character[NAME_LENGTH]; |
---|
2535 | char output[200]; |
---|
2536 | struct map_session_data *pl_sd; |
---|
2537 | nullpo_retr(-1, sd); |
---|
2538 | |
---|
2539 | memset(output, '\0', sizeof(output)); |
---|
2540 | |
---|
2541 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &hair_color, character) < 2) { |
---|
2542 | sprintf(output, "Please, enter a hair color (usage: #haircolor/#hcolor <hair color: %d-%d> <player>).", MIN_HAIR_COLOR, MAX_HAIR_COLOR); |
---|
2543 | clif_displaymessage(fd, output); |
---|
2544 | return -1; |
---|
2545 | } |
---|
2546 | |
---|
2547 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2548 | { |
---|
2549 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2550 | return -1; |
---|
2551 | } |
---|
2552 | |
---|
2553 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2554 | { |
---|
2555 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2556 | return -1; |
---|
2557 | } |
---|
2558 | |
---|
2559 | if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) { |
---|
2560 | pc_changelook(pl_sd, LOOK_HAIR_COLOR, hair_color); |
---|
2561 | clif_displaymessage(pl_sd->fd, msg_txt(36)); // Appearence changed. |
---|
2562 | if (pl_sd->fd != fd) |
---|
2563 | clif_displaymessage(fd, msg_txt(36)); // Appearence changed. |
---|
2564 | } else { |
---|
2565 | clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. |
---|
2566 | return -1; |
---|
2567 | } |
---|
2568 | |
---|
2569 | return 0; |
---|
2570 | } |
---|
2571 | |
---|
2572 | /*========================================== |
---|
2573 | * Change all target's stats [HiddenDragon] |
---|
2574 | *------------------------------------------*/ |
---|
2575 | int charcommand_allstats(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2576 | { |
---|
2577 | int index, count, value = 0, max, new_value; |
---|
2578 | short* status[6]; |
---|
2579 | char character[NAME_LENGTH]; |
---|
2580 | struct map_session_data *pl_sd; |
---|
2581 | |
---|
2582 | //we don't use direct initialization because it isn't part of the c standard. |
---|
2583 | nullpo_retr(-1, sd); |
---|
2584 | memset(character, '\0', sizeof(character)); |
---|
2585 | |
---|
2586 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
2587 | clif_displaymessage(fd, "Please, enter a player name (usage: #statall/#statsall/#allstat/#allstats <player>)."); |
---|
2588 | return -1; |
---|
2589 | } |
---|
2590 | |
---|
2591 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2592 | { |
---|
2593 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2594 | return -1; |
---|
2595 | } |
---|
2596 | |
---|
2597 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2598 | { |
---|
2599 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2600 | return -1; |
---|
2601 | } |
---|
2602 | |
---|
2603 | status[0] = &pl_sd->status.str; |
---|
2604 | status[1] = &pl_sd->status.agi; |
---|
2605 | status[2] = &pl_sd->status.vit; |
---|
2606 | status[3] = &pl_sd->status.int_; |
---|
2607 | status[4] = &pl_sd->status.dex; |
---|
2608 | status[5] = &pl_sd->status.luk; |
---|
2609 | |
---|
2610 | count = 0; |
---|
2611 | max = pc_maxparameter(pl_sd); |
---|
2612 | for (index = 0; index < ARRAYLENGTH(status); index++) { |
---|
2613 | |
---|
2614 | if (value > 0 && *status[index] > max - value) |
---|
2615 | new_value = max; |
---|
2616 | else if (value < 0 && *status[index] <= -value) |
---|
2617 | new_value = 1; |
---|
2618 | else |
---|
2619 | new_value = *status[index] +value; |
---|
2620 | |
---|
2621 | if (new_value != (int)*status[index]) { |
---|
2622 | *status[index] = new_value; |
---|
2623 | clif_updatestatus(pl_sd, SP_STR + index); |
---|
2624 | clif_updatestatus(pl_sd, SP_USTR + index); |
---|
2625 | status_calc_pc(pl_sd, 0); |
---|
2626 | count++; |
---|
2627 | } |
---|
2628 | } |
---|
2629 | |
---|
2630 | if (count > 0) // if at least 1 stat modified |
---|
2631 | { |
---|
2632 | clif_displaymessage(pl_sd->fd, msg_txt(84)); // All stats changed! |
---|
2633 | if (fd != pl_sd->fd) |
---|
2634 | clif_displaymessage(fd, "Player's stats changed"); // All stats changed! |
---|
2635 | } |
---|
2636 | else { |
---|
2637 | if (value < 0) |
---|
2638 | clif_displaymessage(fd, msg_txt(177)); // Impossible to decrease a stat. |
---|
2639 | else |
---|
2640 | clif_displaymessage(fd, msg_txt(178)); // Impossible to increase a stat. |
---|
2641 | return -1; |
---|
2642 | } |
---|
2643 | |
---|
2644 | return 0; |
---|
2645 | } |
---|
2646 | |
---|
2647 | /*========================================== |
---|
2648 | * Gives/Removes a peco from a player [HiddenDragon] |
---|
2649 | *------------------------------------------*/ |
---|
2650 | int charcommand_mount_peco(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2651 | { |
---|
2652 | struct map_session_data *pl_sd; |
---|
2653 | char character[NAME_LENGTH]; |
---|
2654 | nullpo_retr(-1, sd); |
---|
2655 | |
---|
2656 | memset(character, '\0', sizeof(character)); |
---|
2657 | |
---|
2658 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
2659 | clif_displaymessage(fd, "Please, enter a player name (usage: #mount/#mountpeco <player>)."); |
---|
2660 | return -1; |
---|
2661 | } |
---|
2662 | |
---|
2663 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2664 | { |
---|
2665 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2666 | return -1; |
---|
2667 | } |
---|
2668 | |
---|
2669 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2670 | { |
---|
2671 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2672 | return -1; |
---|
2673 | } |
---|
2674 | |
---|
2675 | if (!pc_isriding(pl_sd)) |
---|
2676 | { // if actually no peco |
---|
2677 | if (!pc_checkskill(pl_sd, KN_RIDING)) |
---|
2678 | { |
---|
2679 | clif_displaymessage(fd, msg_txt(217)); // Player cannot mount a PecoePeco with his/her job. |
---|
2680 | return -1; |
---|
2681 | } |
---|
2682 | |
---|
2683 | if (pl_sd->disguise) |
---|
2684 | { |
---|
2685 | clif_displaymessage(fd, msg_txt(215)); // Player cannot mount a PecoPeco while in disguise. |
---|
2686 | return -1; |
---|
2687 | } |
---|
2688 | |
---|
2689 | pc_setoption(pl_sd, pl_sd->sc.option | OPTION_RIDING); |
---|
2690 | if (pl_sd->fd != fd) |
---|
2691 | clif_displaymessage(fd, "Player mounted a peco."); |
---|
2692 | clif_displaymessage(pl_sd->fd, msg_txt(216)); // Mounted Peco. |
---|
2693 | } |
---|
2694 | else |
---|
2695 | { //Dismount |
---|
2696 | pc_setoption(pl_sd, pl_sd->sc.option & ~OPTION_RIDING); |
---|
2697 | clif_displaymessage(pl_sd->fd, msg_txt(218)); // Unmounted Peco. |
---|
2698 | if (pl_sd->fd != fd) |
---|
2699 | clif_displaymessage(fd, "Player unmounted a peco."); |
---|
2700 | } |
---|
2701 | |
---|
2702 | return 0; |
---|
2703 | } |
---|
2704 | |
---|
2705 | /*========================================== |
---|
2706 | * Remove items from a player (now a char command) [HiddenDragon] |
---|
2707 | *------------------------------------------*/ |
---|
2708 | int charcommand_delitem(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2709 | { |
---|
2710 | struct map_session_data *pl_sd; |
---|
2711 | char item_name[100]; |
---|
2712 | int i, number = 0, item_id, item_position, count; |
---|
2713 | struct item_data *item_data; |
---|
2714 | char character[NAME_LENGTH]; |
---|
2715 | char output[200]; |
---|
2716 | |
---|
2717 | nullpo_retr(-1, sd); |
---|
2718 | |
---|
2719 | memset(character, '\0', sizeof(character)); |
---|
2720 | memset(item_name, '\0', sizeof(item_name)); |
---|
2721 | memset(output, '\0', sizeof(output)); |
---|
2722 | |
---|
2723 | if (!message || !*message || ( |
---|
2724 | sscanf(message, "\"%99[^\"]\" %d %23[^\n]", item_name, &number, character) < 3 && |
---|
2725 | sscanf(message, "%s %d %23[^\n]", item_name, &number, character) < 3 |
---|
2726 | ) || number < 1) { |
---|
2727 | clif_displaymessage(fd, "Please, enter an item name/id, a quantity and a player name (usage: #delitem <item_name_or_ID> <quantity> <player>)."); |
---|
2728 | return -1; |
---|
2729 | } |
---|
2730 | |
---|
2731 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2732 | { |
---|
2733 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2734 | return -1; |
---|
2735 | } |
---|
2736 | |
---|
2737 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2738 | { |
---|
2739 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2740 | return -1; |
---|
2741 | } |
---|
2742 | |
---|
2743 | item_id = 0; |
---|
2744 | if ((item_data = itemdb_searchname(item_name)) != NULL || |
---|
2745 | (item_data = itemdb_exists(atoi(item_name))) != NULL) |
---|
2746 | item_id = item_data->nameid; |
---|
2747 | |
---|
2748 | if (item_id > 500) { |
---|
2749 | item_position = pc_search_inventory(pl_sd, item_id); |
---|
2750 | if (item_position >= 0) { |
---|
2751 | count = 0; |
---|
2752 | for(i = 0; i < number && item_position >= 0; i++) { |
---|
2753 | |
---|
2754 | //Logs (A)dmins items [Lupus] |
---|
2755 | if(log_config.enable_logs&0x400) |
---|
2756 | log_pick_pc(pl_sd, "A", pl_sd->status.inventory[item_position].nameid, -1, &pl_sd->status.inventory[item_position]); |
---|
2757 | |
---|
2758 | pc_delitem(pl_sd, item_position, 1, 0); |
---|
2759 | count++; |
---|
2760 | item_position = pc_search_inventory(pl_sd, item_id); // for next loop |
---|
2761 | } |
---|
2762 | sprintf(output, msg_txt(113), count); // %d item(s) removed by a GM. |
---|
2763 | clif_displaymessage(pl_sd->fd, output); |
---|
2764 | if (number == count) |
---|
2765 | sprintf(output, msg_txt(114), count); // %d item(s) removed from the player. |
---|
2766 | else |
---|
2767 | sprintf(output, msg_txt(115), count, count, number); // %d item(s) removed. Player had only %d on %d items. |
---|
2768 | clif_displaymessage(fd, output); |
---|
2769 | } else { |
---|
2770 | clif_displaymessage(fd, msg_txt(116)); // Character does not have the item. |
---|
2771 | return -1; |
---|
2772 | } |
---|
2773 | } |
---|
2774 | else |
---|
2775 | { |
---|
2776 | clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name. |
---|
2777 | return -1; |
---|
2778 | } |
---|
2779 | |
---|
2780 | return 0; |
---|
2781 | } |
---|
2782 | |
---|
2783 | //Added by Coltaro |
---|
2784 | //We're using this function here instead of using time_t so that it only counts player's jail time when he/she's online (and since the idea is to reduce the amount of minutes one by one in status_change_timer...). |
---|
2785 | //Well, using time_t could still work but for some reason that looks like more coding x_x |
---|
2786 | static void get_jail_time(int jailtime, int* year, int* month, int* day, int* hour, int* minute) { |
---|
2787 | const int factor_year = 518400; //12*30*24*60 = 518400 |
---|
2788 | const int factor_month = 43200; //30*24*60 = 43200 |
---|
2789 | const int factor_day = 1440; //24*60 = 1440 |
---|
2790 | const int factor_hour = 60; |
---|
2791 | |
---|
2792 | *year = jailtime/factor_year; |
---|
2793 | jailtime -= *year*factor_year; |
---|
2794 | *month = jailtime/factor_month; |
---|
2795 | jailtime -= *month*factor_month; |
---|
2796 | *day = jailtime/factor_day; |
---|
2797 | jailtime -= *day*factor_day; |
---|
2798 | *hour = jailtime/factor_hour; |
---|
2799 | jailtime -= *hour*factor_hour; |
---|
2800 | *minute = jailtime; |
---|
2801 | |
---|
2802 | *year = *year > 0? *year : 0; |
---|
2803 | *month = *month > 0? *month : 0; |
---|
2804 | *day = *day > 0? *day : 0; |
---|
2805 | *hour = *hour > 0? *hour : 0; |
---|
2806 | *minute = *minute > 0? *minute : 0; |
---|
2807 | return; |
---|
2808 | } |
---|
2809 | |
---|
2810 | /*========================================== |
---|
2811 | * Jail a player for a certain amount of time [Coltaro] |
---|
2812 | *------------------------------------------*/ |
---|
2813 | int charcommand_jailtime(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2814 | { |
---|
2815 | struct map_session_data* pl_sd; |
---|
2816 | int year, month, day, hour, minute; |
---|
2817 | char character[NAME_LENGTH]; |
---|
2818 | char output[200]; |
---|
2819 | memset(character, '\0', sizeof(character)); |
---|
2820 | |
---|
2821 | nullpo_retr(-1, sd); |
---|
2822 | |
---|
2823 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
2824 | clif_displaymessage(fd, "Please, enter a player name (usage: #jailtime <player>)."); |
---|
2825 | return -1; |
---|
2826 | } |
---|
2827 | |
---|
2828 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2829 | { |
---|
2830 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2831 | return -1; |
---|
2832 | } |
---|
2833 | |
---|
2834 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2835 | { |
---|
2836 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2837 | return -1; |
---|
2838 | } |
---|
2839 | |
---|
2840 | if (!pl_sd->sc.data[SC_JAILED]) { |
---|
2841 | clif_displaymessage(fd, "This player is not in jail."); |
---|
2842 | return -1; |
---|
2843 | } |
---|
2844 | |
---|
2845 | if (pl_sd->sc.data[SC_JAILED]->val1 == INT_MAX) { |
---|
2846 | clif_displaymessage(fd, "This player has been jailed indefinitely."); |
---|
2847 | return 0; |
---|
2848 | } |
---|
2849 | |
---|
2850 | if (pl_sd->sc.data[SC_JAILED]->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?) |
---|
2851 | clif_displaymessage(fd, "This player has been jailed for an unknown amount of time."); |
---|
2852 | return -1; |
---|
2853 | } |
---|
2854 | //Get remaining jail time |
---|
2855 | get_jail_time(pl_sd->sc.data[SC_JAILED]->val1,&year,&month,&day,&hour,&minute); |
---|
2856 | sprintf(output,msg_txt(402),"This player will remain",year,month,day,hour,minute); |
---|
2857 | clif_displaymessage(fd, output); |
---|
2858 | |
---|
2859 | return 0; |
---|
2860 | } |
---|
2861 | |
---|
2862 | /*========================================== |
---|
2863 | * Disguises a player [HiddenDragon] |
---|
2864 | *------------------------------------------*/ |
---|
2865 | int charcommand_disguise(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2866 | { |
---|
2867 | int mob_id; |
---|
2868 | char mob_name[NAME_LENGTH]; |
---|
2869 | struct map_session_data* pl_sd; |
---|
2870 | char character[NAME_LENGTH]; |
---|
2871 | nullpo_retr(-1, sd); |
---|
2872 | |
---|
2873 | memset(character, '\0', sizeof(character)); |
---|
2874 | memset(mob_name, '\0', sizeof(mob_name)); |
---|
2875 | |
---|
2876 | if (!message || !*message || sscanf(message, "%s %23[^\n]", mob_name, character) < 2) { |
---|
2877 | clif_displaymessage(fd, "Please, enter a Monster/NPC name/id and a player name (usage: #disguise <monster_name_or_monster_ID> <player>)."); |
---|
2878 | return -1; |
---|
2879 | } |
---|
2880 | |
---|
2881 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2882 | { |
---|
2883 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2884 | return -1; |
---|
2885 | } |
---|
2886 | |
---|
2887 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2888 | { |
---|
2889 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2890 | return -1; |
---|
2891 | } |
---|
2892 | |
---|
2893 | if ((mob_id = atoi(mob_name)) > 0) |
---|
2894 | { //Acquired an ID |
---|
2895 | if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id)) |
---|
2896 | mob_id = 0; //Invalid id for either mobs or npcs. |
---|
2897 | } else { //Acquired a Name |
---|
2898 | if ((mob_id = mobdb_searchname(mob_name)) == 0) |
---|
2899 | { |
---|
2900 | struct npc_data* nd = npc_name2id(mob_name); |
---|
2901 | if (nd != NULL) |
---|
2902 | mob_id = nd->class_; |
---|
2903 | } |
---|
2904 | } |
---|
2905 | |
---|
2906 | if (mob_id == 0) |
---|
2907 | { |
---|
2908 | clif_displaymessage(fd, msg_txt(123)); // Monster/NPC name/id hasn't been found. |
---|
2909 | return -1; |
---|
2910 | } |
---|
2911 | |
---|
2912 | if(pc_isriding(pl_sd)) |
---|
2913 | { |
---|
2914 | //FIXME: wrong message [ultramage] |
---|
2915 | //clif_displaymessage(fd, msg_txt(228)); // Character cannot wear disguise while riding a PecoPeco. |
---|
2916 | return -1; |
---|
2917 | } |
---|
2918 | |
---|
2919 | pc_disguise(pl_sd, mob_id); |
---|
2920 | clif_displaymessage(pl_sd->fd, msg_txt(122)); // Disguise applied. |
---|
2921 | if (pl_sd->fd != fd) |
---|
2922 | clif_displaymessage(fd, msg_txt(140)); // Character's disguise applied. |
---|
2923 | |
---|
2924 | |
---|
2925 | return 0; |
---|
2926 | } |
---|
2927 | |
---|
2928 | /*========================================== |
---|
2929 | * Undisguises a player [HiddenDragon] |
---|
2930 | *------------------------------------------*/ |
---|
2931 | int charcommand_undisguise(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2932 | { |
---|
2933 | char character[NAME_LENGTH]; |
---|
2934 | struct map_session_data* pl_sd; |
---|
2935 | nullpo_retr(-1, sd); |
---|
2936 | |
---|
2937 | memset(character, '\0', sizeof(character)); |
---|
2938 | |
---|
2939 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
2940 | clif_displaymessage(fd, "Please, enter a player name (usage: #undisguise <player>)."); |
---|
2941 | return -1; |
---|
2942 | } |
---|
2943 | |
---|
2944 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2945 | { |
---|
2946 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2947 | return -1; |
---|
2948 | } |
---|
2949 | |
---|
2950 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
2951 | { |
---|
2952 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
2953 | return -1; |
---|
2954 | } |
---|
2955 | |
---|
2956 | if (pl_sd->disguise) |
---|
2957 | { |
---|
2958 | pc_disguise(pl_sd, 0); |
---|
2959 | clif_displaymessage(pl_sd->fd, msg_txt(124)); // Disguise removed from character |
---|
2960 | if (pl_sd->fd != fd) |
---|
2961 | clif_displaymessage(fd, msg_txt(141)); // Undisguise applied |
---|
2962 | } |
---|
2963 | else { |
---|
2964 | clif_displaymessage(fd, msg_txt(142)); // Character is not disguised. |
---|
2965 | return -1; |
---|
2966 | } |
---|
2967 | |
---|
2968 | return 0; |
---|
2969 | } |
---|
2970 | |
---|
2971 | /*========================================== |
---|
2972 | * Displays contents of target's cart [HiddenDragon] |
---|
2973 | *------------------------------------------*/ |
---|
2974 | int charcommand_cart_list(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
2975 | { |
---|
2976 | char outputtmp[200]; |
---|
2977 | char output[200]; |
---|
2978 | char character[NAME_LENGTH]; |
---|
2979 | struct map_session_data *pl_sd; |
---|
2980 | struct item_data *item_data, *item_temp; |
---|
2981 | int i, j, count = 0, counter = 0, counter2; |
---|
2982 | nullpo_retr(-1, sd); |
---|
2983 | |
---|
2984 | memset(character, '\0', sizeof(character)); |
---|
2985 | memset(output, '\0', sizeof(output)); |
---|
2986 | memset(outputtmp, '\0', sizeof(outputtmp)); |
---|
2987 | |
---|
2988 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
2989 | clif_displaymessage(fd, "Please, enter a player name (usage: #cartlist <player>)."); |
---|
2990 | return -1; |
---|
2991 | } |
---|
2992 | |
---|
2993 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
2994 | { |
---|
2995 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
2996 | return -1; |
---|
2997 | } |
---|
2998 | |
---|
2999 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
3000 | { |
---|
3001 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
3002 | return -1; |
---|
3003 | } |
---|
3004 | |
---|
3005 | for (i = 0; i < MAX_CART; i++) { |
---|
3006 | if (pl_sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) { |
---|
3007 | counter = counter + pl_sd->status.cart[i].amount; |
---|
3008 | count++; |
---|
3009 | if (count == 1) { |
---|
3010 | sprintf(output, "------ Cart items list of '%s' ------", pl_sd->status.name); |
---|
3011 | clif_displaymessage(fd, output); |
---|
3012 | } |
---|
3013 | if (pl_sd->status.cart[i].refine) |
---|
3014 | sprintf(output, "%d %s %+d (%s %+d, id: %d)", pl_sd->status.cart[i].amount, item_data->name, pl_sd->status.cart[i].refine, item_data->jname, pl_sd->status.cart[i].refine, pl_sd->status.cart[i].nameid); |
---|
3015 | else |
---|
3016 | sprintf(output, "%d %s (%s, id: %d)", pl_sd->status.cart[i].amount, item_data->name, item_data->jname, pl_sd->status.cart[i].nameid); |
---|
3017 | clif_displaymessage(fd, output); |
---|
3018 | memset(output, '\0', sizeof(output)); |
---|
3019 | counter2 = 0; |
---|
3020 | for (j = 0; j < item_data->slot; j++) { |
---|
3021 | if (pl_sd->status.cart[i].card[j]) { |
---|
3022 | if ( (item_temp = itemdb_search(pl_sd->status.cart[i].card[j])) != NULL) { |
---|
3023 | if (output[0] == '\0') |
---|
3024 | sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); |
---|
3025 | else |
---|
3026 | sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); |
---|
3027 | strcat(output, outputtmp); |
---|
3028 | } |
---|
3029 | } |
---|
3030 | } |
---|
3031 | if (output[0] != '\0') { |
---|
3032 | output[strlen(output) - 2] = ')'; |
---|
3033 | output[strlen(output) - 1] = '\0'; |
---|
3034 | clif_displaymessage(fd, output); |
---|
3035 | } |
---|
3036 | } |
---|
3037 | } |
---|
3038 | if (count == 0) |
---|
3039 | clif_displaymessage(fd, "No item found in the cart of this player."); |
---|
3040 | else { |
---|
3041 | sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count); |
---|
3042 | clif_displaymessage(fd, output); |
---|
3043 | } |
---|
3044 | |
---|
3045 | return 0; |
---|
3046 | } |
---|
3047 | |
---|
3048 | static int charcommand_stopattack(struct block_list *bl,va_list ap) |
---|
3049 | { |
---|
3050 | struct unit_data *ud = unit_bl2ud(bl); |
---|
3051 | int id = va_arg(ap, int); |
---|
3052 | if (ud && ud->attacktimer != INVALID_TIMER && (!id || id == ud->target)) |
---|
3053 | { |
---|
3054 | unit_stop_attack(bl); |
---|
3055 | return 1; |
---|
3056 | } |
---|
3057 | return 0; |
---|
3058 | } |
---|
3059 | |
---|
3060 | /*========================================== |
---|
3061 | * Enable a player to kill players even when not in pvp [HiddenDragon] |
---|
3062 | *------------------------------------------*/ |
---|
3063 | int charcommand_killer(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3064 | { |
---|
3065 | char character[NAME_LENGTH]; |
---|
3066 | struct map_session_data *pl_sd; |
---|
3067 | memset(character, '\0', sizeof(character)); |
---|
3068 | |
---|
3069 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
3070 | clif_displaymessage(fd, "Please, enter a player name (usage: #killer <player>)."); |
---|
3071 | return -1; |
---|
3072 | } |
---|
3073 | |
---|
3074 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
3075 | { |
---|
3076 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
3077 | return -1; |
---|
3078 | } |
---|
3079 | |
---|
3080 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
3081 | { |
---|
3082 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
3083 | return -1; |
---|
3084 | } |
---|
3085 | |
---|
3086 | pl_sd->state.killer = !pl_sd->state.killer; |
---|
3087 | |
---|
3088 | if(pl_sd->state.killer) |
---|
3089 | { |
---|
3090 | clif_displaymessage(pl_sd->fd, msg_txt(241)); |
---|
3091 | if (pl_sd->fd != fd) |
---|
3092 | clif_displaymessage(fd, "Target player can now kill anybody."); |
---|
3093 | } |
---|
3094 | else |
---|
3095 | { |
---|
3096 | clif_displaymessage(pl_sd->fd, msg_txt(287)); |
---|
3097 | if (pl_sd->fd != fd) |
---|
3098 | clif_displaymessage(fd, msg_txt(287)); |
---|
3099 | pc_stop_attack(pl_sd); |
---|
3100 | } |
---|
3101 | |
---|
3102 | return 0; |
---|
3103 | } |
---|
3104 | |
---|
3105 | /*========================================== |
---|
3106 | * Enable other players to kill target even when not in pvp [HiddenDragon] |
---|
3107 | *------------------------------------------*/ |
---|
3108 | int charcommand_killable(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3109 | { |
---|
3110 | char character[NAME_LENGTH]; |
---|
3111 | struct map_session_data *pl_sd; |
---|
3112 | memset(character, '\0', sizeof(character)); |
---|
3113 | |
---|
3114 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
3115 | clif_displaymessage(fd, "Please, enter a player name (usage: #killable <player>)."); |
---|
3116 | return -1; |
---|
3117 | } |
---|
3118 | |
---|
3119 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
3120 | { |
---|
3121 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
3122 | return -1; |
---|
3123 | } |
---|
3124 | |
---|
3125 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
3126 | { |
---|
3127 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
3128 | return -1; |
---|
3129 | } |
---|
3130 | |
---|
3131 | pl_sd->state.killable = !pl_sd->state.killable; |
---|
3132 | |
---|
3133 | if(pl_sd->state.killable) |
---|
3134 | { |
---|
3135 | clif_displaymessage(pl_sd->fd, msg_txt(242)); |
---|
3136 | if (pl_sd->fd != fd) |
---|
3137 | clif_displaymessage(fd, msg_txt(289)); |
---|
3138 | } |
---|
3139 | else |
---|
3140 | { |
---|
3141 | clif_displaymessage(pl_sd->fd, msg_txt(288)); |
---|
3142 | if (pl_sd->fd != fd) |
---|
3143 | clif_displaymessage(fd, msg_txt(290)); |
---|
3144 | map_foreachinrange(charcommand_stopattack,&pl_sd->bl, AREA_SIZE, BL_CHAR, pl_sd->bl.id); |
---|
3145 | } |
---|
3146 | |
---|
3147 | return 0; |
---|
3148 | } |
---|
3149 | |
---|
3150 | /*========================================== |
---|
3151 | * Drop all of the target's possessions on the ground |
---|
3152 | *------------------------------------------*/ |
---|
3153 | int charcommand_dropall(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3154 | { |
---|
3155 | int i; |
---|
3156 | struct map_session_data *pl_sd = NULL; |
---|
3157 | nullpo_retr(-1, sd); |
---|
3158 | |
---|
3159 | if (!message || !*message) |
---|
3160 | return -1; |
---|
3161 | if((pl_sd=map_nick2sd((char *) message)) == NULL) |
---|
3162 | return -1; |
---|
3163 | for (i = 0; i < MAX_INVENTORY; i++) { |
---|
3164 | if (pl_sd->status.inventory[i].amount) { |
---|
3165 | if(pl_sd->status.inventory[i].equip != 0) |
---|
3166 | pc_unequipitem(pl_sd, i, 3); |
---|
3167 | pc_dropitem(pl_sd, i, pl_sd->status.inventory[i].amount); |
---|
3168 | } |
---|
3169 | } |
---|
3170 | |
---|
3171 | clif_displaymessage(pl_sd->fd, "All items dropped"); |
---|
3172 | clif_displaymessage(fd, "It is done"); |
---|
3173 | |
---|
3174 | return 0; |
---|
3175 | } |
---|
3176 | |
---|
3177 | /*========================================== |
---|
3178 | * Put all of the target's possessions into storage |
---|
3179 | *------------------------------------------*/ |
---|
3180 | int charcommand_storeall(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3181 | { |
---|
3182 | int i; |
---|
3183 | struct map_session_data *pl_sd = NULL; |
---|
3184 | nullpo_retr(-1, sd); |
---|
3185 | |
---|
3186 | if (!message || !*message) |
---|
3187 | return -1; |
---|
3188 | if((pl_sd=map_nick2sd((char *) message)) == NULL) |
---|
3189 | return -1; |
---|
3190 | |
---|
3191 | if (pl_sd->state.storage_flag != 1) |
---|
3192 | { //Open storage. |
---|
3193 | switch (storage_storageopen(pl_sd)) { |
---|
3194 | case 2: //Try again |
---|
3195 | clif_displaymessage(fd, "Had to open the characters storage window..."); |
---|
3196 | clif_displaymessage(fd, "run this command again.."); |
---|
3197 | return 0; |
---|
3198 | case 1: //Failure |
---|
3199 | clif_displaymessage(fd, "The character currently can't use the storage."); |
---|
3200 | return 1; |
---|
3201 | } |
---|
3202 | } |
---|
3203 | |
---|
3204 | for (i = 0; i < MAX_INVENTORY; i++) { |
---|
3205 | if (pl_sd->status.inventory[i].amount) { |
---|
3206 | if(pl_sd->status.inventory[i].equip != 0) |
---|
3207 | pc_unequipitem(pl_sd, i, 3); |
---|
3208 | storage_storageadd(pl_sd, i, sd->status.inventory[i].amount); |
---|
3209 | } |
---|
3210 | } |
---|
3211 | storage_storageclose(pl_sd); |
---|
3212 | |
---|
3213 | clif_displaymessage(pl_sd->fd, "Everything you own has been put away for safe keeping."); |
---|
3214 | clif_displaymessage(pl_sd->fd, "go to the nearest kafka to retrieve it.."); |
---|
3215 | clif_displaymessage(pl_sd->fd, " -- the management"); |
---|
3216 | |
---|
3217 | clif_displaymessage(fd, "It is done"); |
---|
3218 | |
---|
3219 | return 0; |
---|
3220 | } |
---|
3221 | |
---|
3222 | /*========================================== |
---|
3223 | * Refreshes target [HiddenDragon] |
---|
3224 | *------------------------------------------*/ |
---|
3225 | int charcommand_refresh(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3226 | { |
---|
3227 | char character[NAME_LENGTH]; |
---|
3228 | struct map_session_data *pl_sd; |
---|
3229 | memset(character, '\0', sizeof(character)); |
---|
3230 | |
---|
3231 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
3232 | clif_displaymessage(fd, "Please, enter a player name (usage: #refresh <player>)."); |
---|
3233 | return -1; |
---|
3234 | } |
---|
3235 | |
---|
3236 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
3237 | { |
---|
3238 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
3239 | return -1; |
---|
3240 | } |
---|
3241 | |
---|
3242 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
3243 | { |
---|
3244 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
3245 | return -1; |
---|
3246 | } |
---|
3247 | |
---|
3248 | clif_refresh(pl_sd); |
---|
3249 | return 0; |
---|
3250 | } |
---|
3251 | |
---|
3252 | |
---|
3253 | /*========================================== |
---|
3254 | * View target's exp [HiddenDragon] |
---|
3255 | *------------------------------------------*/ |
---|
3256 | int charcommand_exp(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3257 | { |
---|
3258 | char output[200]; |
---|
3259 | double nextb, nextj; |
---|
3260 | char character[NAME_LENGTH]; |
---|
3261 | struct map_session_data *pl_sd; |
---|
3262 | |
---|
3263 | memset(character, '\0', sizeof(character)); |
---|
3264 | memset(output, '\0', sizeof(output)); |
---|
3265 | |
---|
3266 | |
---|
3267 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
3268 | clif_displaymessage(fd, "Please, enter a player name (usage: #exp <player>)."); |
---|
3269 | return -1; |
---|
3270 | } |
---|
3271 | |
---|
3272 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
3273 | { |
---|
3274 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
3275 | return -1; |
---|
3276 | } |
---|
3277 | |
---|
3278 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
3279 | { |
---|
3280 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
3281 | return -1; |
---|
3282 | } |
---|
3283 | |
---|
3284 | nextb = pc_nextbaseexp(pl_sd); |
---|
3285 | if (nextb) |
---|
3286 | nextb = pl_sd->status.base_exp*100.0/nextb; |
---|
3287 | |
---|
3288 | nextj = pc_nextjobexp(pl_sd); |
---|
3289 | if (nextj) |
---|
3290 | nextj = pl_sd->status.job_exp*100.0/nextj; |
---|
3291 | |
---|
3292 | sprintf(output, "Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)", pl_sd->status.base_level, nextb, pl_sd->status.job_level, nextj); |
---|
3293 | clif_displaymessage(fd, output); |
---|
3294 | return 0; |
---|
3295 | } |
---|
3296 | |
---|
3297 | /*========================================== |
---|
3298 | * Makes monsters ignore target [HiddenDragon] |
---|
3299 | *------------------------------------------*/ |
---|
3300 | int charcommand_monsterignore(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3301 | { |
---|
3302 | char character[NAME_LENGTH]; |
---|
3303 | struct map_session_data *pl_sd; |
---|
3304 | memset(character, '\0', sizeof(character)); |
---|
3305 | |
---|
3306 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
3307 | clif_displaymessage(fd, "Please, enter a player name (usage: #monsterignore/#battleignore <player>)."); |
---|
3308 | return -1; |
---|
3309 | } |
---|
3310 | |
---|
3311 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
3312 | { |
---|
3313 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
3314 | return -1; |
---|
3315 | } |
---|
3316 | |
---|
3317 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
3318 | { |
---|
3319 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
3320 | return -1; |
---|
3321 | } |
---|
3322 | |
---|
3323 | if (!pl_sd->state.monster_ignore) { |
---|
3324 | pl_sd->state.monster_ignore = 1; |
---|
3325 | clif_displaymessage(pl_sd->fd, "You are now immune to attacks."); |
---|
3326 | if (fd != pl_sd->fd) |
---|
3327 | clif_displaymessage(pl_sd->fd, "Target player is now immune to attacks."); |
---|
3328 | } else { |
---|
3329 | sd->state.monster_ignore = 0; |
---|
3330 | clif_displaymessage(sd->fd, "You are no longer immune to attacks."); |
---|
3331 | if (fd != pl_sd->fd) |
---|
3332 | clif_displaymessage(pl_sd->fd, "Target player is no longer immune to attacks."); |
---|
3333 | |
---|
3334 | } |
---|
3335 | |
---|
3336 | return 0; |
---|
3337 | } |
---|
3338 | |
---|
3339 | /*========================================== |
---|
3340 | * Change target's size [HiddenDragon] |
---|
3341 | *------------------------------------------*/ |
---|
3342 | int charcommand_size(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3343 | { |
---|
3344 | int size=0; |
---|
3345 | char character[NAME_LENGTH]; |
---|
3346 | struct map_session_data *pl_sd; |
---|
3347 | memset(character, '\0', sizeof(character)); |
---|
3348 | |
---|
3349 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &size, character) < 2) { |
---|
3350 | clif_displaymessage(fd, "Please, enter a player name (usage: #size <0-2> <player>)."); |
---|
3351 | return -1; |
---|
3352 | } |
---|
3353 | |
---|
3354 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
3355 | { |
---|
3356 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
3357 | return -1; |
---|
3358 | } |
---|
3359 | |
---|
3360 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
3361 | { |
---|
3362 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
3363 | return -1; |
---|
3364 | } |
---|
3365 | |
---|
3366 | if(pl_sd->state.size) { |
---|
3367 | pl_sd->state.size=0; |
---|
3368 | pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3); |
---|
3369 | } |
---|
3370 | |
---|
3371 | if(size==1) { |
---|
3372 | pl_sd->state.size=1; |
---|
3373 | clif_specialeffect(&pl_sd->bl,420,AREA); |
---|
3374 | clif_displaymessage(fd, "Size changed."); |
---|
3375 | if (fd != pl_sd->fd) |
---|
3376 | clif_displaymessage(pl_sd->fd, "Size changed."); |
---|
3377 | } else if(size==2) { |
---|
3378 | pl_sd->state.size=2; |
---|
3379 | clif_specialeffect(&pl_sd->bl,422,AREA); |
---|
3380 | clif_displaymessage(fd, "Size changed."); |
---|
3381 | if (fd != pl_sd->fd) |
---|
3382 | clif_displaymessage(pl_sd->fd, "Size changed."); |
---|
3383 | } |
---|
3384 | else |
---|
3385 | { |
---|
3386 | clif_displaymessage(fd, "Size restored."); |
---|
3387 | if (fd != pl_sd->fd) |
---|
3388 | clif_displaymessage(pl_sd->fd, "Size restored."); |
---|
3389 | } |
---|
3390 | |
---|
3391 | |
---|
3392 | return 0; |
---|
3393 | } |
---|
3394 | |
---|
3395 | /*========================================== |
---|
3396 | * Level up target's homunculus [HiddenDragon] |
---|
3397 | *------------------------------------------*/ |
---|
3398 | int charcommand_homlevel(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3399 | { |
---|
3400 | TBL_HOM * hd; |
---|
3401 | int level = 0, i = 0; |
---|
3402 | |
---|
3403 | char character[NAME_LENGTH]; |
---|
3404 | struct map_session_data *pl_sd; |
---|
3405 | memset(character, '\0', sizeof(character)); |
---|
3406 | |
---|
3407 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &level, character) < 2) { |
---|
3408 | clif_displaymessage(fd, "Please, enter a player name and level (usage: #homlevel <# of levels> <player>)."); |
---|
3409 | return -1; |
---|
3410 | } |
---|
3411 | |
---|
3412 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
3413 | { |
---|
3414 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
3415 | return -1; |
---|
3416 | } |
---|
3417 | |
---|
3418 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
3419 | { |
---|
3420 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
3421 | return -1; |
---|
3422 | } |
---|
3423 | |
---|
3424 | if ( !merc_is_hom_active(pl_sd->hd) ) |
---|
3425 | { |
---|
3426 | clif_displaymessage(fd, "Target player does not have a homunculus."); |
---|
3427 | return 1; |
---|
3428 | } |
---|
3429 | |
---|
3430 | hd = pl_sd->hd; |
---|
3431 | |
---|
3432 | for (i = 1; i <= level && hd->exp_next; i++){ |
---|
3433 | hd->homunculus.exp += hd->exp_next; |
---|
3434 | merc_hom_levelup(hd); |
---|
3435 | } |
---|
3436 | status_calc_homunculus(hd,0); |
---|
3437 | status_percent_heal(&hd->bl, 100, 100); |
---|
3438 | clif_misceffect2(&hd->bl,568); |
---|
3439 | clif_displaymessage(pl_sd->fd, "Homunculus level changed."); |
---|
3440 | if (pl_sd->fd != fd) |
---|
3441 | clif_displaymessage(fd, "Player's homunculus level changed."); |
---|
3442 | |
---|
3443 | return 0; |
---|
3444 | } |
---|
3445 | |
---|
3446 | /*========================================== |
---|
3447 | * Evolve target's homunculus [HiddenDragon] |
---|
3448 | *------------------------------------------*/ |
---|
3449 | int charcommand_homevolution(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3450 | { |
---|
3451 | char character[NAME_LENGTH]; |
---|
3452 | struct map_session_data *pl_sd; |
---|
3453 | memset(character, '\0', sizeof(character)); |
---|
3454 | |
---|
3455 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
3456 | clif_displaymessage(fd, "Please, enter a player name (usage: #homevolution <player>)."); |
---|
3457 | return -1; |
---|
3458 | } |
---|
3459 | |
---|
3460 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
3461 | { |
---|
3462 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
3463 | return -1; |
---|
3464 | } |
---|
3465 | |
---|
3466 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
3467 | { |
---|
3468 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
3469 | return -1; |
---|
3470 | } |
---|
3471 | |
---|
3472 | if ( !merc_is_hom_active(pl_sd->hd) ) { |
---|
3473 | clif_displaymessage(fd, "Target player does not have a homunculus."); |
---|
3474 | return -1; |
---|
3475 | } |
---|
3476 | |
---|
3477 | if ( !merc_hom_evolution(pl_sd->hd) ) { |
---|
3478 | clif_displaymessage(fd, "Target homunculus cannot evolve."); |
---|
3479 | return -1; |
---|
3480 | } |
---|
3481 | |
---|
3482 | clif_displaymessage(pl_sd->fd, "Homunculus evolution initiated."); |
---|
3483 | if (pl_sd->fd != fd) |
---|
3484 | clif_displaymessage(fd, "Homunculus evolution initiated."); |
---|
3485 | return 0; |
---|
3486 | } |
---|
3487 | |
---|
3488 | /*========================================== |
---|
3489 | * Create a homunculus for target [HiddenDragon] |
---|
3490 | *------------------------------------------*/ |
---|
3491 | int charcommand_makehomun(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3492 | { |
---|
3493 | int homunid; |
---|
3494 | |
---|
3495 | char character[NAME_LENGTH]; |
---|
3496 | char output[200]; |
---|
3497 | struct map_session_data *pl_sd; |
---|
3498 | memset(character, '\0', sizeof(character)); |
---|
3499 | memset(output, '\0', sizeof(output)); |
---|
3500 | |
---|
3501 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &homunid, character) < 2) { |
---|
3502 | sprintf(output, "Please, enter a player name (usage: #makehomun <homunculus id: %d-%d> <player>).", HM_CLASS_BASE, HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1); |
---|
3503 | clif_displaymessage(fd, output); |
---|
3504 | return -1; |
---|
3505 | } |
---|
3506 | |
---|
3507 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
3508 | { |
---|
3509 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
3510 | return -1; |
---|
3511 | } |
---|
3512 | |
---|
3513 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
3514 | { |
---|
3515 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
3516 | return -1; |
---|
3517 | } |
---|
3518 | |
---|
3519 | if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 ) |
---|
3520 | { |
---|
3521 | clif_displaymessage(fd, "Invalid homunculus ID."); |
---|
3522 | return -1; |
---|
3523 | } |
---|
3524 | |
---|
3525 | if(pl_sd->status.hom_id == 0) |
---|
3526 | { |
---|
3527 | merc_create_homunculus_request(pl_sd,homunid); |
---|
3528 | } |
---|
3529 | else |
---|
3530 | { |
---|
3531 | clif_displaymessage(fd, "Target player already has a homunculus."); |
---|
3532 | } |
---|
3533 | return 0; |
---|
3534 | } |
---|
3535 | |
---|
3536 | /*========================================== |
---|
3537 | * Change Target's homunculus' friendlyness [HiddenDragon] |
---|
3538 | *------------------------------------------*/ |
---|
3539 | int charcommand_homfriendly(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3540 | { |
---|
3541 | int friendly = 0; |
---|
3542 | |
---|
3543 | char character[NAME_LENGTH]; |
---|
3544 | struct map_session_data *pl_sd; |
---|
3545 | memset(character, '\0', sizeof(character)); |
---|
3546 | |
---|
3547 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &friendly, character) < 2) { |
---|
3548 | clif_displaymessage(fd, "Please, enter a player name and friendly value (usage: #homfriendly <0-1000> <player>)."); |
---|
3549 | return -1; |
---|
3550 | } |
---|
3551 | |
---|
3552 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
3553 | { |
---|
3554 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
3555 | return -1; |
---|
3556 | } |
---|
3557 | |
---|
3558 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
3559 | { |
---|
3560 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
3561 | return -1; |
---|
3562 | } |
---|
3563 | |
---|
3564 | if (merc_is_hom_active(pl_sd->hd)) { |
---|
3565 | if (friendly > 0 && friendly <= 1000) { |
---|
3566 | pl_sd->hd->homunculus.intimacy = friendly * 100 ; |
---|
3567 | clif_send_homdata(pl_sd,SP_INTIMATE,friendly); |
---|
3568 | clif_displaymessage(pl_sd->fd, "Homunculus friendly value changed."); |
---|
3569 | if (fd != pl_sd->fd) |
---|
3570 | clif_displaymessage(fd, "Homunculus friendly value changed."); |
---|
3571 | } else { |
---|
3572 | clif_displaymessage(fd, "Invalid friendly value."); |
---|
3573 | } |
---|
3574 | } |
---|
3575 | else |
---|
3576 | { |
---|
3577 | clif_displaymessage(fd, "Target player's homunculus does not exist."); |
---|
3578 | return -1; |
---|
3579 | } |
---|
3580 | |
---|
3581 | return 0; |
---|
3582 | } |
---|
3583 | |
---|
3584 | /*========================================== |
---|
3585 | * Modify target's homunculus hunger [HiddenDragon] |
---|
3586 | *------------------------------------------*/ |
---|
3587 | int charcommand_homhungry(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3588 | { |
---|
3589 | int hungry = 0; |
---|
3590 | |
---|
3591 | char character[NAME_LENGTH]; |
---|
3592 | struct map_session_data *pl_sd; |
---|
3593 | memset(character, '\0', sizeof(character)); |
---|
3594 | |
---|
3595 | if (!message || !*message || sscanf(message, "%d %23[^\n]", &hungry, character) < 2) { |
---|
3596 | clif_displaymessage(fd, "Please, enter a player name (usage: #homhungry <0-100> <player>)."); |
---|
3597 | return -1; |
---|
3598 | } |
---|
3599 | |
---|
3600 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
3601 | { |
---|
3602 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
3603 | return -1; |
---|
3604 | } |
---|
3605 | |
---|
3606 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
3607 | { |
---|
3608 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
3609 | return -1; |
---|
3610 | } |
---|
3611 | |
---|
3612 | if (pl_sd->status.hom_id > 0 && pl_sd->hd) { |
---|
3613 | struct homun_data *hd = pl_sd->hd; |
---|
3614 | if (hungry >= 0 && hungry <= 100) { |
---|
3615 | hd->homunculus.hunger = hungry; |
---|
3616 | clif_send_homdata(pl_sd,SP_HUNGRY,hd->homunculus.hunger); |
---|
3617 | clif_displaymessage(pl_sd->fd, "Homunculus hungry value changed."); |
---|
3618 | if (fd != pl_sd->fd) |
---|
3619 | clif_displaymessage(fd, "Homunculus hungry value changed."); |
---|
3620 | } else { |
---|
3621 | clif_displaymessage(fd, "Invalid hungry value."); |
---|
3622 | return -1; |
---|
3623 | } |
---|
3624 | } |
---|
3625 | else |
---|
3626 | { |
---|
3627 | clif_displaymessage(fd, "Target player does not have a homunculus."); |
---|
3628 | return -1; |
---|
3629 | } |
---|
3630 | |
---|
3631 | |
---|
3632 | return 0; |
---|
3633 | } |
---|
3634 | |
---|
3635 | /*========================================== |
---|
3636 | * Show target's homunculus stats [HiddenDragon] |
---|
3637 | *------------------------------------------*/ |
---|
3638 | int charcommand_hominfo(const int fd, struct map_session_data* sd, const char* command, const char* message) |
---|
3639 | { |
---|
3640 | struct homun_data *hd; |
---|
3641 | struct status_data *status; |
---|
3642 | char output[200]; |
---|
3643 | char character[NAME_LENGTH]; |
---|
3644 | struct map_session_data *pl_sd; |
---|
3645 | memset(character, '\0', sizeof(character)); |
---|
3646 | memset(output, '\0', sizeof(output)); |
---|
3647 | |
---|
3648 | if (!message || !*message || sscanf(message, "%23[^\n]", character) < 1) { |
---|
3649 | clif_displaymessage(fd, "Please, enter a player name (usage: #hominfo <player>)."); |
---|
3650 | return -1; |
---|
3651 | } |
---|
3652 | |
---|
3653 | if ( (pl_sd = map_nick2sd(character)) == NULL ) |
---|
3654 | { |
---|
3655 | clif_displaymessage(fd, msg_txt(3)); // Character not found. |
---|
3656 | return -1; |
---|
3657 | } |
---|
3658 | |
---|
3659 | if ( pc_isGM(sd) < pc_isGM(pl_sd) ) |
---|
3660 | { |
---|
3661 | clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. |
---|
3662 | return -1; |
---|
3663 | } |
---|
3664 | |
---|
3665 | if(!merc_is_hom_active(pl_sd->hd)) |
---|
3666 | return -1; |
---|
3667 | |
---|
3668 | hd = pl_sd->hd; |
---|
3669 | status = status_get_status_data(&hd->bl); |
---|
3670 | clif_displaymessage(fd, "Homunculus stats :"); |
---|
3671 | |
---|
3672 | snprintf(output, sizeof(output), "HP : %d/%d - SP : %d/%d", status->hp, status->max_hp, status->sp, status->max_sp); |
---|
3673 | clif_displaymessage(fd, output); |
---|
3674 | |
---|
3675 | snprintf(output, sizeof(output), "ATK : %d - MATK : %d~%d", status->rhw.atk2 +status->batk, status->matk_min, status->matk_max); |
---|
3676 | clif_displaymessage(fd, output); |
---|
3677 | |
---|
3678 | snprintf(output, sizeof(output), "Hungry : %d - Intimacy : %u", hd->homunculus.hunger, hd->homunculus.intimacy/100); |
---|
3679 | clif_displaymessage(fd, output); |
---|
3680 | |
---|
3681 | snprintf(output, sizeof(output), "Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d", status->str, status->agi, status->vit, status->int_, status->dex, status->luk); |
---|
3682 | clif_displaymessage(fd, output); |
---|
3683 | |
---|
3684 | return 0; |
---|
3685 | } |
---|
3686 | |
---|
3687 | |
---|
3688 | /*========================================== |
---|
3689 | * charcommand_info[] structure definition |
---|
3690 | *------------------------------------------*/ |
---|
3691 | |
---|
3692 | CharCommandInfo charcommand_info[] = { |
---|
3693 | { "job", 60, charcommand_jobchange }, |
---|
3694 | { "jobchange", 60, charcommand_jobchange }, |
---|
3695 | { "petrename", 50, charcommand_petrename }, |
---|
3696 | { "petfriendly", 50, charcommand_petfriendly }, |
---|
3697 | { "stats", 40, charcommand_stats }, |
---|
3698 | { "option", 60, charcommand_option }, |
---|
3699 | { "reset", 60, charcommand_reset }, |
---|
3700 | { "save", 60, charcommand_save }, |
---|
3701 | { "spiritball", 40, charcommand_spiritball }, |
---|
3702 | { "itemlist", 40, charcommand_itemlist }, |
---|
3703 | { "effect", 40, charcommand_effect }, |
---|
3704 | { "storagelist", 40, charcommand_storagelist }, |
---|
3705 | { "item", 60, charcommand_item }, |
---|
3706 | { "warp", 60, charcommand_warp }, |
---|
3707 | { "rura", 60, charcommand_warp }, |
---|
3708 | { "rura+", 60, charcommand_warp }, |
---|
3709 | { "zeny", 60, charcommand_zeny }, |
---|
3710 | { "fakename", 50, charcommand_fakename }, |
---|
3711 | { "baselvl", 60, charcommand_baselevel }, |
---|
3712 | { "baselevel", 60, charcommand_baselevel }, |
---|
3713 | { "blvl", 60, charcommand_baselevel }, |
---|
3714 | { "blevel", 60, charcommand_baselevel }, |
---|
3715 | { "joblvl", 60, charcommand_joblevel }, |
---|
3716 | { "joblevel", 60, charcommand_joblevel }, |
---|
3717 | { "jlvl", 60, charcommand_joblevel }, |
---|
3718 | { "jlevel", 60, charcommand_joblevel }, |
---|
3719 | { "questskill", 60, charcommand_questskill }, |
---|
3720 | { "lostskill", 60, charcommand_lostskill }, |
---|
3721 | { "skreset", 60, charcommand_skreset }, |
---|
3722 | { "streset", 60, charcommand_streset }, |
---|
3723 | { "model", 50, charcommand_model }, |
---|
3724 | { "skpoint", 60, charcommand_skpoint }, |
---|
3725 | { "stpoint", 60, charcommand_stpoint }, |
---|
3726 | { "changesex", 60, charcommand_changesex }, |
---|
3727 | { "feelreset", 60, charcommand_feelreset }, |
---|
3728 | { "help", 20, charcommand_help }, |
---|
3729 | { "load", 60, charcommand_load }, |
---|
3730 | { "speed", 60, charcommand_speed }, |
---|
3731 | { "storage", 60, charcommand_storage }, |
---|
3732 | { "gstorage", 60, charcommand_guildstorage }, |
---|
3733 | { "hide", 60, charcommand_hide }, |
---|
3734 | { "alive", 60, charcommand_alive }, |
---|
3735 | { "revive", 60, charcommand_alive }, |
---|
3736 | { "heal", 60, charcommand_heal }, |
---|
3737 | { "item2", 60, charcommand_item2 }, |
---|
3738 | { "itemreset", 60, charcommand_itemreset }, |
---|
3739 | { "refine", 60, charcommand_refine }, |
---|
3740 | { "produce", 60, charcommand_produce }, |
---|
3741 | { "str", 60, charcommand_param }, |
---|
3742 | { "agi", 60, charcommand_param }, |
---|
3743 | { "vit", 60, charcommand_param }, |
---|
3744 | { "int", 60, charcommand_param }, |
---|
3745 | { "dex", 60, charcommand_param }, |
---|
3746 | { "luk", 60, charcommand_param }, |
---|
3747 | { "glvl", 60, charcommand_guildlevelup }, |
---|
3748 | { "glevel", 60, charcommand_guildlevelup }, |
---|
3749 | { "guildlvl", 60, charcommand_guildlevelup }, |
---|
3750 | { "guildlevel", 60, charcommand_guildlevelup }, |
---|
3751 | { "hatch", 50, charcommand_hatch }, |
---|
3752 | { "pethungry", 60, charcommand_pethungry }, |
---|
3753 | { "allskill", 60, charcommand_allskill }, |
---|
3754 | { "allskills", 60, charcommand_allskill }, |
---|
3755 | { "skillall", 60, charcommand_allskill }, |
---|
3756 | { "skillsall", 60, charcommand_allskill }, |
---|
3757 | { "dye", 50, charcommand_dye }, |
---|
3758 | { "hairstyle", 50, charcommand_hair_style }, |
---|
3759 | { "hstyle", 50, charcommand_hair_style }, |
---|
3760 | { "haircolor", 50, charcommand_hair_color }, |
---|
3761 | { "hcolor", 50, charcommand_hair_color }, |
---|
3762 | { "allstat", 60, charcommand_allstats }, |
---|
3763 | { "allstats", 60, charcommand_allstats }, |
---|
3764 | { "statall", 60, charcommand_allstats }, |
---|
3765 | { "statsall", 60, charcommand_allstats }, |
---|
3766 | { "mount", 50, charcommand_mount_peco }, |
---|
3767 | { "mountpeco", 50, charcommand_mount_peco }, |
---|
3768 | { "delitem", 60, charcommand_delitem }, |
---|
3769 | { "jailtime", 40, charcommand_jailtime }, |
---|
3770 | { "disguise", 60, charcommand_disguise }, |
---|
3771 | { "undisguise", 60, charcommand_undisguise }, |
---|
3772 | { "cartlist", 40, charcommand_cart_list }, |
---|
3773 | { "killer", 60, charcommand_killer }, |
---|
3774 | { "killable", 60, charcommand_killable }, |
---|
3775 | { "dropall", 60, charcommand_dropall }, |
---|
3776 | { "storeall", 60, charcommand_storeall }, |
---|
3777 | { "refresh", 40, charcommand_refresh }, |
---|
3778 | { "exp", 1, charcommand_exp }, |
---|
3779 | { "monsterignore", 60, charcommand_monsterignore }, |
---|
3780 | { "size", 50, charcommand_size }, |
---|
3781 | { "hlvl", 60, charcommand_homlevel }, |
---|
3782 | { "hlevel", 60, charcommand_homlevel }, |
---|
3783 | { "homlvl", 60, charcommand_homlevel }, |
---|
3784 | { "homlevel", 60, charcommand_homlevel }, |
---|
3785 | { "homevolve", 60, charcommand_homevolution }, |
---|
3786 | { "homevolution", 60, charcommand_homevolution }, |
---|
3787 | { "homfriendly", 60, charcommand_homfriendly }, |
---|
3788 | { "homhungry", 60, charcommand_homhungry }, |
---|
3789 | { "hominfo", 40, charcommand_hominfo }, |
---|
3790 | { "cash", 60, charcommand_cash }, |
---|
3791 | { "points", 60, charcommand_cash }, |
---|
3792 | }; |
---|
3793 | |
---|
3794 | |
---|
3795 | /*========================================== |
---|
3796 | * Command lookup functions |
---|
3797 | *------------------------------------------*/ |
---|
3798 | static CharCommandInfo* get_charcommandinfo_byname(const char* name) |
---|
3799 | { |
---|
3800 | int i; |
---|
3801 | if( *name == charcommand_symbol ) name++; // for backwards compatibility |
---|
3802 | ARR_FIND( 0, ARRAYLENGTH(charcommand_info), i, strcmpi(charcommand_info[i].command, name) == 0 ); |
---|
3803 | return ( i < ARRAYLENGTH(charcommand_info) ) ? &charcommand_info[i] : NULL; |
---|
3804 | } |
---|
3805 | |
---|
3806 | static CharCommandInfo* get_charcommandinfo_byfunc(const CharCommandFunc func) |
---|
3807 | { |
---|
3808 | int i; |
---|
3809 | ARR_FIND( 0, ARRAYLENGTH(charcommand_info), i, charcommand_info[i].func == func ); |
---|
3810 | return ( i < ARRAYLENGTH(charcommand_info) ) ? &charcommand_info[i] : NULL; |
---|
3811 | } |
---|
3812 | |
---|
3813 | |
---|
3814 | /*========================================== |
---|
3815 | * Retrieve the command's required gm level |
---|
3816 | *------------------------------------------*/ |
---|
3817 | int get_charcommand_level(const CharCommandFunc func) |
---|
3818 | { |
---|
3819 | CharCommandInfo* info = get_charcommandinfo_byfunc(func); |
---|
3820 | return ( info != NULL ) ? info->level : 100; // 100: command can not be used |
---|
3821 | } |
---|
3822 | |
---|
3823 | |
---|
3824 | /// Executes a char-command. |
---|
3825 | /// To be called by internal server code (bypasses various restrictions). |
---|
3826 | bool is_charcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl) |
---|
3827 | { |
---|
3828 | CharCommandInfo* info; |
---|
3829 | char command[100]; |
---|
3830 | char args[100]; |
---|
3831 | char output[200]; |
---|
3832 | |
---|
3833 | if( !str || !*str ) |
---|
3834 | return false; |
---|
3835 | |
---|
3836 | if( *str != charcommand_symbol ) // check first char |
---|
3837 | return false; |
---|
3838 | |
---|
3839 | if( sscanf(str, "%99s %99[^\n]", command, args) < 2 ) |
---|
3840 | args[0] = '\0'; |
---|
3841 | |
---|
3842 | info = get_charcommandinfo_byname(command); |
---|
3843 | if( info == NULL || info->func == NULL || gmlvl < info->level ) |
---|
3844 | { |
---|
3845 | if( gmlvl == 0 ) |
---|
3846 | return false; // will just display as normal text |
---|
3847 | else |
---|
3848 | { |
---|
3849 | sprintf(output, msg_txt(153), command); // "%s is Unknown Command." |
---|
3850 | clif_displaymessage(fd, output); |
---|
3851 | return true; |
---|
3852 | } |
---|
3853 | } |
---|
3854 | |
---|
3855 | if( log_config.gm && info->level >= log_config.gm ) |
---|
3856 | log_atcommand(sd, str); |
---|
3857 | |
---|
3858 | if( info->func(fd, sd, command, args) != 0 ) |
---|
3859 | { |
---|
3860 | sprintf(output, msg_txt(154), command); // "%s failed." |
---|
3861 | clif_displaymessage(fd, output); |
---|
3862 | } |
---|
3863 | |
---|
3864 | return true; |
---|
3865 | } |
---|
3866 | |
---|
3867 | /// Executes a char-command. |
---|
3868 | /// To be used by player-invoked code (restrictions will be applied) |
---|
3869 | bool is_charcommand(const int fd, struct map_session_data* sd, const char* message) |
---|
3870 | { |
---|
3871 | int gmlvl = pc_isGM(sd); |
---|
3872 | |
---|
3873 | nullpo_retr(false, sd); |
---|
3874 | |
---|
3875 | if( !message || !*message ) |
---|
3876 | return false; |
---|
3877 | |
---|
3878 | if( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCOMMAND ) |
---|
3879 | return true; // so that it won't display as normal message |
---|
3880 | |
---|
3881 | if( battle_config.atc_gmonly != 0 && gmlvl == 0 ) |
---|
3882 | return false; |
---|
3883 | |
---|
3884 | if( map[sd->bl.m].nocommand && gmlvl < map[sd->bl.m].nocommand ) |
---|
3885 | { |
---|
3886 | clif_displaymessage(fd, msg_txt(143)); // "Commands are disabled on this map." |
---|
3887 | return false; |
---|
3888 | } |
---|
3889 | |
---|
3890 | // skip 10/11-langtype's codepage indicator, if detected |
---|
3891 | if( message[0] == '|' && strlen(message) >= 4 && message[3] == charcommand_symbol ) |
---|
3892 | message += 3; |
---|
3893 | |
---|
3894 | return is_charcommand_sub(fd,sd,message,gmlvl); |
---|
3895 | } |
---|
3896 | |
---|
3897 | |
---|
3898 | /*========================================== |
---|
3899 | * |
---|
3900 | *------------------------------------------*/ |
---|
3901 | int charcommand_config_read(const char* cfgName) |
---|
3902 | { |
---|
3903 | char line[1024], w1[1024], w2[1024]; |
---|
3904 | CharCommandInfo* p; |
---|
3905 | FILE* fp; |
---|
3906 | |
---|
3907 | if( (fp = fopen(cfgName, "r")) == NULL ) |
---|
3908 | { |
---|
3909 | ShowError("CharCommand configuration file not found: %s\n", cfgName); |
---|
3910 | return 1; |
---|
3911 | } |
---|
3912 | |
---|
3913 | while( fgets(line, sizeof(line), fp) ) |
---|
3914 | { |
---|
3915 | if( line[0] == '/' && line[1] == '/' ) |
---|
3916 | continue; |
---|
3917 | |
---|
3918 | if( sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2 ) |
---|
3919 | continue; |
---|
3920 | |
---|
3921 | p = get_charcommandinfo_byname(w1); |
---|
3922 | if( p != NULL ) |
---|
3923 | { |
---|
3924 | p->level = atoi(w2); |
---|
3925 | p->level = cap_value(p->level, 0, 100); |
---|
3926 | } |
---|
3927 | else |
---|
3928 | if( strcmpi(w1, "import") == 0 ) |
---|
3929 | charcommand_config_read(w2); |
---|
3930 | else |
---|
3931 | if( strcmpi(w1, "command_symbol") == 0 && |
---|
3932 | w2[0] > 31 && // control characters |
---|
3933 | w2[0] != '/' && // symbol of standard ragnarok GM commands |
---|
3934 | w2[0] != '%' && // symbol of party chat speaking |
---|
3935 | w2[0] != '$' && // symbol of guild chat speaking |
---|
3936 | w2[0] != '@' ) // symbol of atcommand |
---|
3937 | charcommand_symbol = w2[0]; |
---|
3938 | else |
---|
3939 | ShowWarning("Unknown setting '%s' in file %s\n", w1, cfgName); |
---|
3940 | } |
---|
3941 | fclose(fp); |
---|
3942 | |
---|
3943 | return 0; |
---|
3944 | } |
---|