1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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2 | // For more information, see LICENCE in the main folder |
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3 | |
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4 | #ifndef _BATTLE_H_ |
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5 | #define _BATTLE_H_ |
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6 | |
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7 | // state of a single attack attempt; used in flee/def penalty calculations when mobbed |
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8 | typedef enum damage_lv { |
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9 | ATK_NONE, // not an attack |
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10 | ATK_LUCKY, // attack was lucky-dodged |
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11 | ATK_FLEE, // attack was dodged |
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12 | ATK_DEF // attack connected |
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13 | } damage_lv; |
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14 | |
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15 | // _[W |
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16 | struct Damage { |
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17 | int damage,damage2; |
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18 | int type,div_; |
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19 | int amotion,dmotion; |
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20 | int blewcount; |
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21 | int flag; |
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22 | enum damage_lv dmg_lv; //ATK_LUCKY,ATK_FLEE,ATK_DEF |
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23 | }; |
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24 | |
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25 | // ®«\iÇÝÝÍpc.cAbattle_attr_fixÅgpj |
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26 | extern int attr_fix_table[4][10][10]; |
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27 | |
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28 | struct map_session_data; |
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29 | struct mob_data; |
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30 | struct block_list; |
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31 | |
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32 | // _[WvZ |
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33 | |
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34 | struct Damage battle_calc_attack(int attack_type,struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int count); |
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35 | |
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36 | int battle_calc_return_damage(struct block_list *bl, int damage, int flag); |
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37 | |
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38 | void battle_drain(struct map_session_data *sd, struct block_list *tbl, int rdamage, int ldamage, int race, int boss); |
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39 | |
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40 | int battle_attr_ratio(int atk_elem,int def_type, int def_lv); |
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41 | int battle_attr_fix(struct block_list *src, struct block_list *target, int damage,int atk_elem,int def_type, int def_lv); |
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42 | |
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43 | // _[WÅIvZ |
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44 | int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag); |
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45 | int battle_calc_gvg_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag); |
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46 | |
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47 | enum { // ÅIvZÌtO |
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48 | BF_WEAPON = 0x0001, |
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49 | BF_MAGIC = 0x0002, |
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50 | BF_MISC = 0x0004, |
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51 | BF_SHORT = 0x0010, |
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52 | BF_LONG = 0x0040, |
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53 | BF_SKILL = 0x0100, |
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54 | BF_NORMAL = 0x0200, |
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55 | BF_WEAPONMASK=0x000f, |
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56 | BF_RANGEMASK= 0x00f0, |
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57 | BF_SKILLMASK= 0x0f00, |
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58 | }; |
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59 | |
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60 | int battle_delay_damage (unsigned int tick, int amotion, struct block_list *src, struct block_list *target, int attack_type, int skill_id, int skill_lv, int damage, enum damage_lv dmg_lv, int ddelay); |
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61 | |
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62 | // ÊíUÜÆß |
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63 | enum damage_lv battle_weapon_attack( struct block_list *bl,struct block_list *target,unsigned int tick,int flag); |
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64 | |
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65 | // eíp[^ðŸé |
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66 | struct block_list* battle_get_master(struct block_list *src); |
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67 | struct block_list* battle_gettargeted(struct block_list *target); |
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68 | struct block_list* battle_getenemy(struct block_list *target, int type, int range); |
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69 | int battle_gettarget(struct block_list *bl); |
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70 | int battle_getcurrentskill(struct block_list *bl); |
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71 | |
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72 | //New definitions [Skotlex] |
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73 | #define BCT_ENEMY 0x020000 |
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74 | //This should be (~BCT_ENEMY&BCT_ALL) |
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75 | #define BCT_NOENEMY 0x1d0000 |
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76 | #define BCT_PARTY 0x040000 |
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77 | //This should be (~BCT_PARTY&BCT_ALL) |
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78 | #define BCT_NOPARTY 0x1b0000 |
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79 | #define BCT_GUILD 0x080000 |
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80 | //This should be (~BCT_GUILD&BCT_ALL) |
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81 | #define BCT_NOGUILD 0x170000 |
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82 | #define BCT_ALL 0x1f0000 |
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83 | #define BCT_NOONE 0x000000 |
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84 | #define BCT_SELF 0x010000 |
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85 | #define BCT_NEUTRAL 0x100000 |
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86 | |
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87 | #define is_boss(bl) (status_get_mode(bl)&MD_BOSS) // Can refine later [Aru] |
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88 | |
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89 | int battle_check_undead(int race,int element); |
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90 | int battle_check_target(struct block_list *src, struct block_list *target,int flag); |
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91 | bool battle_check_range(struct block_list *src,struct block_list *bl,int range); |
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92 | |
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93 | void battle_consume_ammo(struct map_session_data* sd, int skill, int lv); |
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94 | // Ýè |
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95 | |
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96 | extern struct Battle_Config |
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97 | { |
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98 | int warp_point_debug; |
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99 | int enable_critical; |
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100 | int mob_critical_rate; |
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101 | int critical_rate; |
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102 | int enable_baseatk; |
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103 | int enable_perfect_flee; |
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104 | int cast_rate, delay_rate; |
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105 | int delay_dependon_dex, delay_dependon_agi; |
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106 | int sdelay_attack_enable; |
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107 | int left_cardfix_to_right; |
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108 | int skill_add_range; |
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109 | int skill_out_range_consume; |
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110 | int skillrange_by_distance; //[Skotlex] |
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111 | int use_weapon_skill_range; //[Skotlex] |
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112 | int pc_damage_delay_rate; |
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113 | int defnotenemy; |
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114 | int vs_traps_bctall; |
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115 | int traps_setting; |
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116 | int summon_flora; //[Skotlex] |
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117 | int clear_unit_ondeath; //[Skotlex] |
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118 | int clear_unit_onwarp; //[Skotlex] |
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119 | int random_monster_checklv; |
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120 | int attr_recover; |
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121 | int item_auto_get; |
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122 | int flooritem_lifetime; |
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123 | int item_first_get_time; |
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124 | int item_second_get_time; |
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125 | int item_third_get_time; |
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126 | int mvp_item_first_get_time; |
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127 | int mvp_item_second_get_time; |
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128 | int mvp_item_third_get_time; |
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129 | int base_exp_rate,job_exp_rate; |
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130 | int drop_rate0item; |
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131 | int death_penalty_type; |
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132 | int death_penalty_base,death_penalty_job; |
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133 | int pvp_exp; // [MouseJstr] |
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134 | int gtb_sc_immunity; |
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135 | int zeny_penalty; |
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136 | int restart_hp_rate; |
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137 | int restart_sp_rate; |
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138 | int mvp_exp_rate; |
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139 | int mvp_hp_rate; |
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140 | int monster_hp_rate; |
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141 | int monster_max_aspd; |
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142 | int view_range_rate; |
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143 | int chase_range_rate; |
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144 | int atc_gmonly; |
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145 | int atc_spawn_quantity_limit; |
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146 | int atc_slave_clone_limit; |
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147 | int partial_name_scan; |
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148 | int gm_allskill; |
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149 | int gm_allequip; |
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150 | int gm_skilluncond; |
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151 | int gm_join_chat; |
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152 | int gm_kick_chat; |
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153 | int skillfree; |
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154 | int skillup_limit; |
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155 | int wp_rate; |
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156 | int pp_rate; |
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157 | int monster_active_enable; |
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158 | int monster_damage_delay_rate; |
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159 | int monster_loot_type; |
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160 | int mob_skill_rate; //[Skotlex] |
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161 | int mob_skill_delay; //[Skotlex] |
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162 | int mob_count_rate; |
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163 | int no_spawn_on_player; //[Skotlex] |
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164 | int force_random_spawn; //[Skotlex] |
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165 | int mob_spawn_delay, plant_spawn_delay, boss_spawn_delay; // [Skotlex] |
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166 | int slaves_inherit_mode; |
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167 | int slaves_inherit_speed; |
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168 | int summons_trigger_autospells; |
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169 | int pc_walk_delay_rate; //Adjusts can't walk delay after being hit for players. [Skotlex] |
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170 | int walk_delay_rate; //Adjusts can't walk delay after being hit. [Skotlex] |
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171 | int multihit_delay; //Adjusts can't walk delay per hit on multi-hitting skills. [Skotlex] |
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172 | int quest_skill_learn; |
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173 | int quest_skill_reset; |
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174 | int basic_skill_check; |
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175 | int guild_emperium_check; |
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176 | int guild_exp_limit; |
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177 | int guild_max_castles; |
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178 | int guild_skill_relog_delay; |
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179 | int emergency_call; |
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180 | int guild_aura; |
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181 | int pc_invincible_time; |
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182 | int pet_catch_rate; |
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183 | int pet_rename; |
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184 | int pet_friendly_rate; |
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185 | int pet_hungry_delay_rate; |
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186 | int pet_hungry_friendly_decrease; |
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187 | int pet_status_support; |
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188 | int pet_attack_support; |
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189 | int pet_damage_support; |
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190 | int pet_support_min_friendly; //[Skotlex] |
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191 | int pet_support_rate; |
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192 | int pet_attack_exp_to_master; |
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193 | int pet_attack_exp_rate; |
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194 | int pet_lv_rate; //[Skotlex] |
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195 | int pet_max_stats; //[Skotlex] |
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196 | int pet_max_atk1; //[Skotlex] |
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197 | int pet_max_atk2; //[Skotlex] |
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198 | int pet_no_gvg; //Disables pets in gvg. [Skotlex] |
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199 | int skill_min_damage; |
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200 | int finger_offensive_type; |
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201 | int heal_exp; |
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202 | int max_heal_lv; |
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203 | int max_heal; //Mitternacht |
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204 | int resurrection_exp; |
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205 | int shop_exp; |
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206 | int combo_delay_rate; |
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207 | int item_check; |
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208 | int item_use_interval; //[Skotlex] |
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209 | int wedding_modifydisplay; |
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210 | int wedding_ignorepalette; //[Skotlex] |
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211 | int xmas_ignorepalette; // [Valaris] |
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212 | int summer_ignorepalette; // [Zephyrus] |
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213 | int natural_healhp_interval; |
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214 | int natural_healsp_interval; |
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215 | int natural_heal_skill_interval; |
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216 | int natural_heal_weight_rate; |
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217 | int arrow_decrement; |
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218 | int max_aspd; |
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219 | int max_walk_speed; //Maximum walking speed after buffs [Skotlex] |
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220 | int max_hp; |
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221 | int max_sp; |
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222 | int max_lv, aura_lv; |
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223 | int max_parameter, max_baby_parameter; |
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224 | int max_cart_weight; |
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225 | int skill_log; |
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226 | int battle_log; |
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227 | int save_log; |
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228 | int etc_log; |
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229 | int save_clothcolor; |
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230 | int undead_detect_type; |
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231 | int auto_counter_type; |
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232 | int min_hitrate; //[Skotlex] |
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233 | int max_hitrate; //[Skotlex] |
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234 | int agi_penalty_target; |
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235 | int agi_penalty_type; |
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236 | int agi_penalty_count; |
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237 | int agi_penalty_num; |
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238 | int vit_penalty_target; |
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239 | int vit_penalty_type; |
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240 | int vit_penalty_count; |
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241 | int vit_penalty_num; |
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242 | int weapon_defense_type; |
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243 | int magic_defense_type; |
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244 | int skill_reiteration; |
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245 | int skill_nofootset; |
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246 | int pc_cloak_check_type; |
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247 | int monster_cloak_check_type; |
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248 | int estimation_type; |
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249 | int gvg_short_damage_rate; |
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250 | int gvg_long_damage_rate; |
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251 | int gvg_weapon_damage_rate; |
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252 | int gvg_magic_damage_rate; |
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253 | int gvg_misc_damage_rate; |
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254 | int gvg_flee_penalty; |
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255 | int gvg_eliminate_time; |
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256 | int pk_short_damage_rate; |
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257 | int pk_long_damage_rate; |
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258 | int pk_weapon_damage_rate; |
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259 | int pk_magic_damage_rate; |
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260 | int pk_misc_damage_rate; |
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261 | int mob_changetarget_byskill; |
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262 | int attack_direction_change; |
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263 | int land_skill_limit; |
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264 | int party_skill_penalty; |
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265 | int monster_class_change_recover; |
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266 | int produce_item_name_input; |
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267 | int display_skill_fail; |
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268 | int chat_warpportal; |
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269 | int mob_warp; |
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270 | int dead_branch_active; |
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271 | int vending_max_value; |
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272 | int vending_over_max; |
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273 | int vending_tax; |
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274 | int show_steal_in_same_party; |
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275 | int party_share_type; |
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276 | int party_hp_mode; |
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277 | int party_show_share_picker; |
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278 | int attack_attr_none; |
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279 | int item_rate_mvp, item_rate_common, item_rate_common_boss, item_rate_card, item_rate_card_boss, |
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280 | item_rate_equip, item_rate_equip_boss, item_rate_heal, item_rate_heal_boss, item_rate_use, |
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281 | item_rate_use_boss, item_rate_treasure, item_rate_adddrop; |
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282 | |
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283 | int logarithmic_drops; |
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284 | int item_drop_common_min,item_drop_common_max; // Added by TyrNemesis^ |
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285 | int item_drop_card_min,item_drop_card_max; |
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286 | int item_drop_equip_min,item_drop_equip_max; |
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287 | int item_drop_mvp_min,item_drop_mvp_max; // End Addition |
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288 | int item_drop_heal_min,item_drop_heal_max; // Added by Valatris |
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289 | int item_drop_use_min,item_drop_use_max; //End |
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290 | int item_drop_treasure_min,item_drop_treasure_max; //by [Skotlex] |
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291 | int item_drop_adddrop_min,item_drop_adddrop_max; //[Skotlex] |
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292 | int prevent_logout; // Added by RoVeRT |
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293 | |
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294 | int alchemist_summon_reward; // [Valaris] |
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295 | int drops_by_luk; |
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296 | int drops_by_luk2; |
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297 | int equip_natural_break_rate; //Base Natural break rate for attacks. |
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298 | int equip_self_break_rate; //Natural & Penalty skills break rate |
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299 | int equip_skill_break_rate; //Offensive skills break rate |
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300 | int pet_equip_required; |
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301 | int multi_level_up; |
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302 | int max_exp_gain_rate; //Max amount of exp bar % you can get in one go. |
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303 | int pk_mode; |
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304 | int pk_level_range; |
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305 | |
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306 | int manner_system; // end additions [Valaris] |
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307 | int show_mob_info; |
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308 | |
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309 | int agi_penalty_count_lv; |
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310 | int vit_penalty_count_lv; |
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311 | |
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312 | int gx_allhit; |
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313 | int gx_disptype; |
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314 | int devotion_level_difference; |
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315 | int player_skill_partner_check; |
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316 | int hide_GM_session; |
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317 | int invite_request_check; |
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318 | int skill_removetrap_type; |
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319 | int disp_experience; |
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320 | int disp_zeny; |
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321 | int castle_defense_rate; |
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322 | int backstab_bow_penalty; |
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323 | int hp_rate; |
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324 | int sp_rate; |
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325 | int gm_cant_drop_min_lv; |
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326 | int gm_cant_drop_max_lv; |
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327 | int disp_hpmeter; |
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328 | int bone_drop; |
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329 | int buyer_name; |
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330 | |
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331 | // eAthena additions |
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332 | int night_at_start; // added by [Yor] |
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333 | int day_duration; // added by [Yor] |
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334 | int night_duration; // added by [Yor] |
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335 | int ban_hack_trade; // added by [Yor] |
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336 | int hack_info_GM_level; // added by [Yor] |
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337 | int any_warp_GM_min_level; // added by [Yor] |
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338 | int packet_ver_flag; // added by [Yor] |
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339 | |
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340 | int min_hair_style; // added by [MouseJstr] |
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341 | int max_hair_style; // added by [MouseJstr] |
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342 | int min_hair_color; // added by [MouseJstr] |
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343 | int max_hair_color; // added by [MouseJstr] |
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344 | int min_cloth_color; // added by [MouseJstr] |
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345 | int max_cloth_color; // added by [MouseJstr] |
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346 | int pet_hair_style; // added by [Skotlex] |
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347 | |
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348 | int castrate_dex_scale; // added by [MouseJstr] |
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349 | int area_size; // added by [MouseJstr] |
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350 | |
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351 | int max_def, over_def_bonus; //added by [Skotlex] |
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352 | |
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353 | int zeny_from_mobs; // [Valaris] |
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354 | int mobs_level_up; // [Valaris] |
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355 | int mobs_level_up_exp_rate; // [Valaris] |
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356 | int pk_min_level; // [celest] |
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357 | int skill_steal_max_tries; //max steal skill tries on a mob. if 0, then w/o limit [Lupus] |
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358 | int motd_type; // [celest] |
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359 | int finding_ore_rate; // orn |
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360 | int exp_calc_type; |
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361 | int exp_bonus_attacker; |
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362 | int exp_bonus_max_attacker; |
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363 | int min_skill_delay_limit; |
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364 | int default_walk_delay; |
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365 | int no_skill_delay; |
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366 | int attack_walk_delay; |
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367 | int require_glory_guild; |
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368 | int idle_no_share; |
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369 | int party_update_interval; |
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370 | int party_even_share_bonus; |
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371 | int delay_battle_damage; |
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372 | int hide_woe_damage; |
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373 | int display_version; |
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374 | int who_display_aid; |
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375 | |
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376 | int display_hallucination; // [Skotlex] |
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377 | int use_statpoint_table; // [Skotlex] |
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378 | |
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379 | int ignore_items_gender; //[Lupus] |
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380 | |
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381 | int copyskill_restrict; // [Aru] |
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382 | int berserk_cancels_buffs; // [Aru] |
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383 | int debuff_on_logout; // Removes a few "official" negative Scs on logout. [Skotlex] |
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384 | int mob_ai; //Configures various mob_ai settings to make them smarter or dumber(official). [Skotlex] |
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385 | int hom_setting; //Configures various homunc settings which make them behave unlike normal characters.. [Skotlex] |
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386 | int dynamic_mobs; // Dynamic Mobs [Wizputer] - battle_athena flag implemented by [random] |
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387 | int mob_remove_damaged; // Dynamic Mobs - Remove mobs even if damaged [Wizputer] |
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388 | int mob_remove_delay; // Dynamic Mobs - delay before removing mobs from a map [Skotlex] |
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389 | int mob_active_time; //Duration through which mobs execute their Hard AI after players leave their area of sight. |
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390 | int boss_active_time; |
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391 | |
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392 | int show_hp_sp_drain, show_hp_sp_gain; //[Skotlex] |
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393 | |
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394 | int mob_npc_event_type; //Determines on who the npc_event is executed. [Skotlex] |
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395 | int mob_clear_delay; // [Valaris] |
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396 | |
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397 | int character_size; // if riders have size=2, and baby class riders size=1 [Lupus] |
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398 | int mob_max_skilllvl; // Max possible skill level [Lupus] |
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399 | int rare_drop_announce; // chance <= to show rare drops global announces |
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400 | |
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401 | int retaliate_to_master; //Whether when a mob is attacked by another mob, it will retaliate versus the mob or the mob's master. [Skotlex] |
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402 | |
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403 | int title_lvl1; // Players titles [Lupus] |
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404 | int title_lvl2; // Players titles [Lupus] |
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405 | int title_lvl3; // Players titles [Lupus] |
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406 | int title_lvl4; // Players titles [Lupus] |
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407 | int title_lvl5; // Players titles [Lupus] |
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408 | int title_lvl6; // Players titles [Lupus] |
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409 | int title_lvl7; // Players titles [Lupus] |
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410 | int title_lvl8; // Players titles [Lupus] |
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411 | |
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412 | int duel_allow_pvp; // [LuzZza] |
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413 | int duel_allow_gvg; // [LuzZza] |
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414 | int duel_allow_teleport; // [LuzZza] |
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415 | int duel_autoleave_when_die; // [LuzZza] |
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416 | int duel_time_interval; // [LuzZza] |
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417 | int duel_only_on_same_map; // [Toms] |
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418 | |
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419 | int skip_teleport_lv1_menu; // possibility to disable (skip) Teleport Lv1 menu, that have only two lines `Random` and `Cancel` [LuzZza] |
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420 | |
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421 | int allow_skill_without_day; // [Komurka] |
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422 | int allow_es_magic_pc; // [Skotlex] |
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423 | int skill_wall_check; // [Skotlex] |
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424 | int cell_stack_limit; // [Skotlex] |
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425 | int skill_caster_check; // [Skotlex] |
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426 | int sc_castcancel; // [Skotlex] |
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427 | int pc_sc_def_rate; // [Skotlex] |
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428 | int mob_sc_def_rate; |
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429 | int pc_luk_sc_def; |
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430 | int mob_luk_sc_def; |
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431 | int pc_max_sc_def; |
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432 | int mob_max_sc_def; |
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433 | |
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434 | int sg_angel_skill_ratio; |
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435 | int sg_miracle_skill_ratio; |
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436 | int sg_miracle_skill_duration; |
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437 | int autospell_stacking; //Enables autospell cards to stack. [Skotlex] |
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438 | int override_mob_names; //Enables overriding spawn mob names with the mob_db names. [Skotlex] |
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439 | int min_chat_delay; //Minimum time between client messages. [Skotlex] |
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440 | int friend_auto_add; //When accepting friends, both get friended. [Skotlex] |
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441 | int hvan_explosion_intimate; // fix [albator] |
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442 | int hom_rename; |
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443 | int homunculus_show_growth ; //[orn] |
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444 | int homunculus_friendly_rate; |
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445 | int quest_exp_rate; |
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446 | int autotrade_mapflag; |
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447 | int at_timeout; |
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448 | int homunculus_autoloot; |
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449 | int idle_no_autoloot; |
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450 | int max_guild_alliance; |
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451 | int ksprotection; |
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452 | int auction_feeperhour; |
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453 | int auction_maximumprice; |
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454 | int gm_viewequip_min_lv; |
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455 | } battle_config; |
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456 | |
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457 | void do_init_battle(void); |
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458 | void do_final_battle(void); |
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459 | extern int battle_config_read(const char *cfgName); |
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460 | extern void battle_validate_conf(void); |
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461 | extern void battle_set_defaults(void); |
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462 | int battle_set_value(const char* w1, const char* w2); |
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463 | int battle_get_value(const char* w1); |
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464 | |
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465 | #endif /* _BATTLE_H_ */ |
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