1 | //===== eAthena Script ======================================= |
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2 | //= Thief Skills Quests |
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3 | //===== By: ================================================== |
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4 | //= kobra_k88 |
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5 | //===== Current Version: ===================================== |
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6 | //= 1.5 |
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7 | //===== Compatible With: ===================================== |
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8 | //= eAthena SVN |
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9 | //===== Description: ========================================= |
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10 | //= [Aegis Conversion] |
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11 | //= Quests for skills: Sand Attack, Back Slide, Find Stone, |
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12 | //= Stone Fling. |
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13 | //===== Additional Comments: ================================= |
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14 | //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] |
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15 | //============================================================ |
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16 | |
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17 | moc_prydb1,154,128,4 script Alcouskou#qsk_tf 118,{ |
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18 | if (BaseClass == Job_Thief) { |
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19 | mes "[Alcouskou]"; |
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20 | mes "As you live life you will encounter"; |
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21 | mes "many things. Sometimes you will"; |
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22 | mes "not understand and wonder why some"; |
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23 | mes "things are so important. You may consider it"; |
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24 | mes "as useless knowledge, but it isn't"; |
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25 | mes "Let me explain."; |
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26 | next; |
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27 | switch(select("Sand Attack:Back Slide:Find Stone:Stone Fling:I will be back later.")) { |
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28 | case 1: |
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29 | switch(THIEF_SK) { |
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30 | case 0: |
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31 | if (countitem(7041) > 4 && (BaseJob == Job_Thief && JobLevel > 24) || BaseJob == Job_Assassin || BaseJob == Job_Rogue) { |
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32 | mes "[Alcouskou]"; |
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33 | mes "Luckily, you have brought some"; |
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34 | mes "sand with you. It is very important"; |
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35 | mes "to a thief to have a small quantity at"; |
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36 | mes "all times. Most people do not"; |
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37 | mes "realize the value of such a common"; |
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38 | mes "substance."; |
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39 | next; |
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40 | mes "[Alcouskou]"; |
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41 | mes "In case you meet a powerful"; |
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42 | mes "monster in a dungeon with no"; |
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43 | mes "sand, you could use this sand to"; |
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44 | mes "blind the monster and flee."; |
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45 | mes "You should have a special sand pocket."; |
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46 | next; |
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47 | mes "[Alcouskou]"; |
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48 | mes "What? You don't expect me to"; |
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49 | mes "do that for you as well do you?"; |
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50 | mes "You must be very lazy! ! !"; |
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51 | mes "Very well, find the one named"; |
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52 | mes "RuRumuni. He will make you a"; |
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53 | mes "sturdy leather pocket."; |
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54 | next; |
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55 | mes "[Alcouskou]"; |
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56 | mes "I will be preparing for your"; |
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57 | mes "return. Find RuRumuni in"; |
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58 | mes "west Payon. That is where I"; |
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59 | mes "heard he is these days."; |
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60 | delitem 7041,5; //Fine_Grit |
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61 | set THIEF_SK,1; |
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62 | close; |
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63 | } |
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64 | else { |
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65 | mes "[Alcouskou]"; |
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66 | mes "The most important part"; |
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67 | mes "of being a good thief is stealth."; |
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68 | mes "A thief should never be seen or"; |
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69 | mes "touched unless he wants to."; |
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70 | mes "Some consider this cowardly"; |
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71 | mes "but I think differently."; |
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72 | next; |
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73 | mes "[Alcouskou]"; |
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74 | mes "The way I see it, we live in a"; |
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75 | mes "world where survival of the fittest"; |
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76 | mes "rules our lives. "; |
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77 | mes "They may think less of me for use"; |
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78 | mes "this special skill. . . What is this skill?"; |
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79 | mes "This is the sand blinding skill."; |
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80 | next; |
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81 | mes "[Alcouskou]"; |
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82 | mes "If you can throw or kick sand"; |
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83 | mes "in the eyes of your opponent,"; |
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84 | mes "not only does their defense decrease,"; |
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85 | mes "but their ability to attack is impaired."; |
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86 | mes "It is so effective, you may even stun them."; |
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87 | next; |
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88 | mes "[Alcouskou]"; |
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89 | mes "Well, we have to survive too."; |
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90 | mes "Its either us or them. . ."; |
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91 | mes "I think it is important and vital"; |
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92 | mes "that we prepare a little sand."; |
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93 | mes "What do you think? If you like it "; |
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94 | mes "go and get five Fine Grit."; |
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95 | next; |
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96 | mes "[Alcouskou]"; |
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97 | mes "I am sure you eager to learn this"; |
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98 | mes "skill, but you must first gather five Fine Grit"; |
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99 | mes "Until you have gathered them,"; |
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100 | mes "I cannot teach you this skill."; |
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101 | mes "Don't be disappointed, hurry and gather them."; |
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102 | next; |
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103 | mes "[Alcouskou]"; |
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104 | mes "Oh, I almost forgot! ! !"; |
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105 | mes "If you want to learn this "; |
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106 | mes "special skill, be sure that"; |
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107 | mes "you are sufficiently experienced"; |
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108 | mes "to use this properly. This means"; |
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109 | mes "you should be at least job level 25."; |
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110 | close; |
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111 | } |
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112 | case 1: |
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113 | mes "[Alcouskou]"; |
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114 | mes "Go to west payon and find"; |
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115 | mes "RuRumuni. He will make you"; |
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116 | mes "fine durable pouch for your"; |
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117 | mes "sand."; |
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118 | next; |
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119 | mes "[Alcouskou]"; |
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120 | mes "I will take these five Fine Grit"; |
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121 | mes "and prepare them for you while I wait."; |
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122 | close; |
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123 | case 2: |
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124 | mes "[Alcouskou]"; |
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125 | mes "Okay! Great !!"; |
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126 | mes "What a fine pouch indeed!"; |
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127 | mes "Small and easy to carry, with enough"; |
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128 | mes "capacity for enough sand. "; |
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129 | mes "This is a perfect ^3355FFLeather Bag of Infinity^000000 !!"; |
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130 | mes "for you to use with this skill."; |
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131 | next; |
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132 | mes "[Alcouskou]"; |
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133 | mes "Well let¡¯s see what your skill"; |
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134 | mes "is like -"; |
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135 | mes "Try it out ! !"; |
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136 | next; |
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137 | mes "[Alcouskou]"; |
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138 | mes "AHhh, watch out for my eyes !!"; |
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139 | mes "^5533FF- *throwing sand* -^000000"; |
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140 | next; |
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141 | mes "^5533FF- *tossing sand* -^000000"; |
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142 | next; |
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143 | mes "[Alcouskou]"; |
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144 | mes "Hoo Hoo Hoo... You are a"; |
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145 | mes "natural! ! ! Excellent !"; |
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146 | mes "I guess I have nothing more"; |
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147 | mes "that I can teach you."; |
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148 | mes "I hope that this skill will"; |
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149 | mes "aid you in the future. -"; |
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150 | delitem 7042,1; //Leather_Bag_Of_Infinity |
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151 | skill 149,1,0; |
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152 | close; |
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153 | } |
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154 | case 2: |
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155 | if (countitem(940) > 19 && (BaseJob == Job_Thief && JobLevel > 34) || BaseJob == Job_Assassin || BaseJob == Job_Rogue) { |
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156 | mes "[Alcouskou]"; |
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157 | mes "Okay! Let¡¯s practice!"; |
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158 | next; |
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159 | mes "[Alcouskou]"; |
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160 | mes "Suuu Suuu uk -"; |
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161 | next; |
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162 | mes "[Alcouskou]"; |
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163 | mes "Suuuuk - -"; |
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164 | next; |
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165 | mes "[Alcouskou]"; |
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166 | mes "Suk - Suuuk - - -"; |
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167 | next; |
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168 | mes "[Alcouskou]"; |
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169 | mes "Great! -At this level,"; |
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170 | mes "I am sure you can increase"; |
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171 | mes "your skill on your own."; |
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172 | delitem 940,20; //Grasshopper's_Leg |
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173 | skill 150,1,0; |
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174 | close; |
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175 | } |
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176 | else { |
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177 | mes "[Alcouskou]"; |
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178 | mes "Usually we like to think about"; |
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179 | mes "attacking and damage, but"; |
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180 | mes "it is important to realize that"; |
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181 | mes "fleeing is just as important"; |
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182 | mes "as attacking!"; |
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183 | mes "We pride ourselves in our"; |
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184 | next; |
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185 | mes "[Alcouskou]"; |
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186 | mes "speed and quick dodges,"; |
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187 | mes "but I am sure that at times you"; |
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188 | mes "have realized while fighting that"; |
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189 | mes "despite the fact that our dodging"; |
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190 | mes "is superior, if we are hit once we are"; |
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191 | mes "serious danger."; |
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192 | next; |
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193 | mes "[Alcouskou]"; |
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194 | mes "It is true that at times we"; |
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195 | mes "can view others as humorous as"; |
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196 | mes "we easily dodge their attacks."; |
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197 | mes "But if we are attacked by many at"; |
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198 | mes "once, you must remember that we"; |
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199 | mes "may not even have room to doge."; |
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200 | next; |
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201 | mes "[Alcouskou]"; |
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202 | mes "You must make a quick decision"; |
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203 | mes "to flee. Most would flee immediately,"; |
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204 | mes "but we don't need to."; |
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205 | mes "Even if we don't see an opening,"; |
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206 | mes "our skill can allow us to slip out"; |
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207 | mes "of a very serious predicament."; |
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208 | next; |
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209 | mes "[Alcouskou]"; |
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210 | mes "This skill uses our energies in"; |
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211 | mes "allowing us to slip out unnoticed."; |
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212 | mes "In a short amount of time we can use"; |
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213 | mes "this skill to put a large amount of "; |
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214 | mes "distance between us and our opponent."; |
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215 | mes "This skill requires endless hours of"; |
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216 | next; |
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217 | mes "[Alcouskou]"; |
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218 | mes "practice for us to master."; |
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219 | mes "If you wish to learn and practice,"; |
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220 | mes "you will need to prepare some items."; |
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221 | mes "Prepare ^3355FF20 Grasshopper's Leg^"; |
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222 | mes "to begin your training."; |
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223 | next; |
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224 | mes "[Alcouskou]"; |
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225 | mes "Oh, by the way. . ."; |
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226 | mes "You need to have some background"; |
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227 | mes "in the skills of a thief to properly master"; |
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228 | mes "this skill. This means you require at"; |
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229 | mes "least the experience of job level ^3355FF35^000000 ."; |
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230 | mes "If not, I cannot teach you."; |
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231 | close; |
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232 | } |
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233 | case 3: |
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234 | if (countitem(912) > 0 && countitem(948) > 0 && countitem(908) > 4 && (BaseJob == Job_Thief && JobLevel > 19) || BaseJob == Job_Assassin || BaseJob == Job_Rogue) { |
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235 | mes "[Alcouskou]"; |
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236 | mes "Wow, you have already prepared?"; |
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237 | mes "Great, I see promise in you. -"; |
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238 | mes "Your zeal is truly sincere."; |
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239 | mes "Okay, Shall we begin your training?"; |
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240 | mes "Stone throwing . . . . ."; |
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241 | mes "Find a smoot stone with a good weight."; |
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242 | next; |
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243 | mes "[Alcouskou]"; |
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244 | mes "Picking the right stone is "; |
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245 | mes "very important in being successful."; |
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246 | mes "Well I could tell you a million"; |
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247 | mes "times but it is better to see for yourself."; |
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248 | mes "Okay why don't you try the skill out"; |
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249 | mes "right here where I can watch you."; |
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250 | next; |
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251 | mes "^3355FF- Shweeput ! -^000000"; |
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252 | next; |
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253 | mes "^3355FF- Cheeeguk! -^000000"; |
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254 | next; |
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255 | mes "^3355FF- Shyaaaakkk ! -^000000"; |
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256 | next; |
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257 | mes "[Alcouskou]"; |
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258 | mes "Very nice. You seem to take up -"; |
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259 | mes "the skill easily."; |
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260 | mes "You can improve your skill with"; |
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261 | mes "practice on your own time."; |
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262 | mes "I hope it aids you in the future."; |
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263 | mes ". . . . . Hope to see you soon"; |
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264 | delitem 912,1; //Zargon |
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265 | delitem 948,1; //Bear's_Foot |
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266 | delitem 908,5; //Spawn |
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267 | skill 151,1,0; |
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268 | close; |
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269 | } |
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270 | else { |
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271 | mes "[Alcouskou]"; |
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272 | mes "The skilled and experienced"; |
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273 | mes "members of our guild are usually very handy!"; |
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274 | mes "They can pick up a small stone"; |
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275 | mes "by the road and use it to hit an"; |
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276 | mes "opponent accurately and quickly from"; |
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277 | mes "a distance."; |
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278 | next; |
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279 | mes "[Alcouskou]"; |
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280 | mes "They realized what a waste it was"; |
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281 | mes "to not teach this skill to others. -"; |
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282 | mes "They founded a group to train"; |
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283 | mes "others in this skill. . ."; |
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284 | mes "That is how the ^3355FF' Find Stone '^000000 and"; |
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285 | mes "^3355FF' Stone Fling '^000000 skills came to be."; |
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286 | next; |
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287 | mes "[Alcouskou]"; |
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288 | mes "It is handy to be able to find a stone"; |
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289 | mes "in most any place and have the"; |
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290 | mes "ability to hurl it into a distanced enemy."; |
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291 | mes "A very valuable skill indeed. -"; |
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292 | mes "Without costing you a zeny, you"; |
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293 | mes "can have this skill at your disposal."; |
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294 | next; |
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295 | mes "[Alcouskou]"; |
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296 | mes "I really think of this as a great skill."; |
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297 | mes "What do you think of it?"; |
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298 | mes ". . . . . Hah Hah Hah . . . . . ."; |
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299 | next; |
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300 | mes "[Alcouskou]"; |
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301 | mes "^3355FF' Find Stone ! '^000000 skill"; |
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302 | mes "can be used in just about any location."; |
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303 | mes "Picking stones off the ground that"; |
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304 | mes "are smooth and well weighted for"; |
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305 | mes "throwing. It does take some familiarity"; |
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306 | mes "and skill to learn this skill well."; |
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307 | next; |
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308 | mes "[Alcouskou]"; |
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309 | mes "The small amount of training required"; |
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310 | mes "does require that you put in a full"; |
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311 | mes "effort . . .-"; |
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312 | mes ". . . . . *Ahem* . . . . ."; |
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313 | mes "Let first begin by practicing how to pick up"; |
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314 | mes "one ^3355FFBear's Footskin^000000 to familiarize the action."; |
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315 | next; |
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316 | mes "[Alcouskou]"; |
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317 | mes "And in lieu of a stone, try picking up"; |
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318 | mes " a ^3355FFZargon^000000 !"; |
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319 | mes "Would that be too little ?"; |
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320 | mes "Lets add ^3355FF5 Spawn^000000 !!"; |
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321 | mes "Show me your skill !"; |
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322 | mes "Retrieve these items by any means you see fit."; |
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323 | close; |
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324 | } |
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325 | case 4: |
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326 | if (countitem(910) > 1 && countitem(911) > 1 && (BaseJob == Job_Thief && JobLevel > 14) || BaseJob == Job_Assassin || BaseJob == Job_Rogue) { |
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327 | mes "[Alcouskou]"; |
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328 | mes "Wow! Have you already gathered the items!"; |
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329 | mes "Very well, do you wish to begin?"; |
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330 | mes "Prepare the items you have gathered .."; |
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331 | next; |
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332 | mes "^3355FF- Shyuuk ! -^000000"; |
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333 | next; |
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334 | mes "^3355FF- Shyuuuk Tuk. . -^000000"; |
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335 | next; |
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336 | mes "^3355FF- Shyupattt !! - Tauk !! -^000000"; |
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337 | next; |
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338 | mes "[Alcouskou]"; |
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339 | mes "Strike~~~!!"; |
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340 | mes "That was excellent !"; |
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341 | mes "You know have sufficient"; |
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342 | mes "power and skill."; |
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343 | next; |
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344 | mes "[Alcouskou]"; |
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345 | mes "Okay, that is all there is"; |
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346 | mes "to it. How you use it in"; |
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347 | mes "the future is up to you .."; |
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348 | mes "I wish you luck!"; |
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349 | delitem 910,2; //Garlet |
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350 | delitem 911,2; //Scell |
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351 | skill 152,1,0; |
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352 | close; |
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353 | } |
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354 | else { |
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355 | mes "[Alcouskou]"; |
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356 | mes "The skilled and experienced"; |
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357 | mes "members of our guild are usually very handy!"; |
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358 | mes "They can pick up a small stone"; |
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359 | mes "by the road and use it to hit an"; |
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360 | mes "opponent accurately and quickly from"; |
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361 | mes "a distance."; |
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362 | next; |
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363 | mes "[Alcouskou]"; |
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364 | mes "They realized what a waste it was"; |
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365 | mes "to not teach this skill to others. -"; |
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366 | mes "They founded a group to train"; |
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367 | mes "others in this skill. . ."; |
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368 | mes "That is how the ^3355FF' Find Stone '^000000 and"; |
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369 | mes "^3355FF' Stone Fling '^000000 skills came to be."; |
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370 | next; |
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371 | mes "[Alcouskou]"; |
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372 | mes "It is handy to be able to find a stone"; |
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373 | mes "in most any place and have the"; |
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374 | mes "ability to hurl it into a distanced enemy."; |
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375 | mes "A very valuable skill indeed. -"; |
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376 | mes "Without costing you a zeny, you"; |
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377 | mes "can have this skill at your disposal."; |
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378 | next; |
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379 | mes "[Alcouskou]"; |
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380 | mes "I really think of this as a great skill."; |
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381 | mes "What do you think of it?"; |
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382 | mes ". . . . . Hah Hah Hah . . . . . ."; |
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383 | next; |
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384 | mes "[Alcouskou]"; |
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385 | mes "^3355FFStone Fling !!^000000"; |
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386 | mes "This skill can be used so"; |
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387 | mes "readily and does not take any"; |
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388 | mes "extra money if you can pick up"; |
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389 | mes "stones well . . ."; |
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390 | mes "If you don't know how to choose"; |
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391 | next; |
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392 | mes "[Alcouskou]"; |
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393 | mes "stones well, you can always buy"; |
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394 | mes "them from those who can."; |
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395 | mes "And if you can choose stones well,"; |
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396 | mes "it could be very profitable for you."; |
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397 | mes "What do you think? Do you like the idea?"; |
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398 | next; |
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399 | mes "[Alcouskou]"; |
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400 | mes "If you wish to master this skill,"; |
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401 | mes "you will have to train quite a bit."; |
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402 | mes "The training also requires some items"; |
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403 | mes "that won't be easy to find. . ."; |
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404 | mes "Of course, I am sure it won't be"; |
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405 | mes "impossible with your skill . ."; |
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406 | next; |
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407 | mes "[Alcouskou]"; |
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408 | mes "You will need two ^3355FF' Garlet '^000000"; |
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409 | mes "and two ^3355FF' Scell '^000000 to start with."; |
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410 | mes "Make sure they are similar to stones"; |
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411 | mes "and able to be thrown. When you"; |
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412 | mes "have gathered these items, I will be"; |
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413 | mes "happy to teach you."; |
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414 | close; |
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415 | } |
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416 | case 5: |
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417 | mes "[Alcouskou]"; |
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418 | mes "It seems you are not very experienced. . ."; |
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419 | mes "We may need some more time to consider you."; |
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420 | close; |
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421 | } |
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422 | } |
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423 | else { |
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424 | mes "[Alcouskou]"; |
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425 | mes "Most thieves and assassins"; |
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426 | mes "have the basic skills to do"; |
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427 | mes "well at their job. However,"; |
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428 | mes "the skills that I can teach them"; |
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429 | mes "cannot be learned anywhere else."; |
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430 | mes "If you every decide to"; |
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431 | next; |
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432 | mes "[Alcouskou]"; |
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433 | mes "become a thief or assassin,"; |
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434 | mes "or know someone who is,"; |
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435 | mes "come to me or send them to me."; |
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436 | mes "These new skills should be"; |
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437 | mes "taught to all who want to learn them."; |
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438 | close; |
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439 | } |
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440 | } |
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441 | |
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442 | payon,91,77,3 script Bag Seller#qsk_tf 99,{ |
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443 | mes "[RuRumuni]"; |
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444 | mes "I am a humble merchant here"; |
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445 | mes "in Payon. I buy the leather"; |
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446 | mes "hides of animals brought in by"; |
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447 | mes "the hunters and make leather"; |
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448 | mes "pouches to sell. I grew up"; |
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449 | mes "around leather working and am quite good at it."; |
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450 | next; |
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451 | switch(THIEF_SK) { |
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452 | case 0: |
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453 | mes "[RuRumuni]"; |
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454 | mes "There is a thief guild in the"; |
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455 | mes "area of Moroc. I know one there"; |
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456 | mes "that sends me thieves in need"; |
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457 | mes "of items I make such as a"; |
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458 | mes "^3355FF' Leather Bag of Infinity '^000000."; |
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459 | mes "They visit my store often."; |
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460 | close; |
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461 | case 1: |
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462 | if (countitem(952) > 0 && countitem(1055) > 0 && countitem(1025) > 0) { |
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463 | mes "[RuRumuni]"; |
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464 | mes "Ahhh... You have come for a leather bag."; |
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465 | mes "Very good, very good."; |
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466 | mes "I will make you the leather bag"; |
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467 | mes "right away if you wait just a bit."; |
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468 | mes "TuTak TuTak Shyuku Shyuku Shyuku"; |
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469 | mes "- - - - -"; |
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470 | next; |
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471 | mes "[RuRumuni]"; |
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472 | mes "Okay, here it is all done."; |
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473 | mes "Take this leather bag"; |
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474 | mes "to the Thief guild's Alcouskou"; |
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475 | mes "If you take him this, he will"; |
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476 | mes "teach you the skill that you "; |
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477 | mes "wish to learn."; |
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478 | delitem 952,1; //Cactus_Needle |
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479 | delitem 1055,1; //Earthworm_Peeling |
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480 | delitem 1025,1; //Spiderweb |
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481 | set THIEF_SK,2; |
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482 | getitem 7042,1; //Leather_Bag_Of_Infinity |
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483 | close; |
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484 | } |
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485 | else { |
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486 | mes "[RuRumuni]"; |
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487 | mes "Find Alcouskou of the thief guild"; |
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488 | mes "to place and order for a leather bag of infinity."; |
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489 | mes "You should know that the leather bag of infinity"; |
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490 | mes "takes much time and skill to make."; |
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491 | mes "In order to make such an item, you"; |
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492 | mes "must provide me with the materials."; |
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493 | next; |
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494 | mes "The items needed as materials are"; |
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495 | mes "these items. .."; |
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496 | mes "^3355FF' Earthworm Peeling '^000000"; |
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497 | mes "^3355FF' Cobweb '^000000"; |
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498 | mes "^3355FF' Cactus Needle '^000000"; |
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499 | mes "I need one of each."; |
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500 | close; |
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501 | } |
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502 | case 2: |
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503 | mes "[RuRumuni]"; |
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504 | mes "Here is your leather bag of infinity."; |
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505 | mes "Take this to the Thief guilds"; |
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506 | mes "Alcouskou and let him know "; |
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507 | mes "that you are now ready to learn"; |
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508 | mes "the skill."; |
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509 | close; |
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510 | } |
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511 | } |
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512 | |
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513 | //============================================================ |
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514 | // Old changelog |
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515 | //============================================================ |
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516 | //= v1.0 Fully working |
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517 | //= v1.1 Changed Sand Attack requirements from 5 Grit to 5 Fine Grit and a |
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518 | //= Leather Bag of Infinity. These are the official RO requirements |
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519 | //= Added npc RuRumuni, maker of Leather Bag of Infinity. [kobra_k88] |
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520 | //= v1.1a Now using functions found in "Global_Functions.txt" for |
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521 | //= class checks.[kobra_k88] |
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522 | //= 1.2 Added Baby Class Support [Lupus] |
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523 | //= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon] |
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524 | //= 1.4 Fixed exploit [Lupus] |
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525 | //= 1.4a Fixed some typos [IVBela] |
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526 | //= 1.4b changed perm. variables to temp ones [Lupus] |
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527 | //============================================================ |
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