[1] | 1 | //===== eAthena Script ======================================= |
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| 2 | //= Thief Skills Quests |
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| 3 | //===== By: ================================================== |
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| 4 | //= kobra_k88 |
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| 5 | //===== Current Version: ===================================== |
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| 6 | //= 1.5 |
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| 7 | //===== Compatible With: ===================================== |
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| 8 | //= eAthena SVN |
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| 9 | //===== Description: ========================================= |
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| 10 | //= [Aegis Conversion] |
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| 11 | //= Quests for skills: Sand Attack, Back Slide, Find Stone, |
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| 12 | //= Stone Fling. |
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| 13 | //===== Additional Comments: ================================= |
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| 14 | //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] |
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| 15 | //============================================================ |
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| 16 | |
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| 17 | moc_prydb1,154,128,4 script Alcouskou#qsk_tf 118,{ |
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| 18 | if (BaseClass == Job_Thief) { |
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| 19 | mes "[Alcouskou]"; |
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| 20 | mes "As you live life you will encounter"; |
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| 21 | mes "many things. Sometimes you will"; |
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| 22 | mes "not understand and wonder why some"; |
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| 23 | mes "things are so important. You may consider it"; |
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| 24 | mes "as useless knowledge, but it isn't"; |
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| 25 | mes "Let me explain."; |
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| 26 | next; |
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| 27 | switch(select("Sand Attack:Back Slide:Find Stone:Stone Fling:I will be back later.")) { |
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| 28 | case 1: |
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| 29 | switch(THIEF_SK) { |
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| 30 | case 0: |
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| 31 | if (countitem(7041) > 4 && (BaseJob == Job_Thief && JobLevel > 24) || BaseJob == Job_Assassin || BaseJob == Job_Rogue) { |
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| 32 | mes "[Alcouskou]"; |
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| 33 | mes "Luckily, you have brought some"; |
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| 34 | mes "sand with you. It is very important"; |
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| 35 | mes "to a thief to have a small quantity at"; |
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| 36 | mes "all times. Most people do not"; |
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| 37 | mes "realize the value of such a common"; |
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| 38 | mes "substance."; |
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| 39 | next; |
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| 40 | mes "[Alcouskou]"; |
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| 41 | mes "In case you meet a powerful"; |
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| 42 | mes "monster in a dungeon with no"; |
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| 43 | mes "sand, you could use this sand to"; |
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| 44 | mes "blind the monster and flee."; |
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| 45 | mes "You should have a special sand pocket."; |
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| 46 | next; |
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| 47 | mes "[Alcouskou]"; |
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| 48 | mes "What? You don't expect me to"; |
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| 49 | mes "do that for you as well do you?"; |
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| 50 | mes "You must be very lazy! ! !"; |
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| 51 | mes "Very well, find the one named"; |
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| 52 | mes "RuRumuni. He will make you a"; |
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| 53 | mes "sturdy leather pocket."; |
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| 54 | next; |
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| 55 | mes "[Alcouskou]"; |
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| 56 | mes "I will be preparing for your"; |
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| 57 | mes "return. Find RuRumuni in"; |
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| 58 | mes "west Payon. That is where I"; |
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| 59 | mes "heard he is these days."; |
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| 60 | delitem 7041,5; //Fine_Grit |
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| 61 | set THIEF_SK,1; |
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| 62 | close; |
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| 63 | } |
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| 64 | else { |
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| 65 | mes "[Alcouskou]"; |
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| 66 | mes "The most important part"; |
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| 67 | mes "of being a good thief is stealth."; |
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| 68 | mes "A thief should never be seen or"; |
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| 69 | mes "touched unless he wants to."; |
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| 70 | mes "Some consider this cowardly"; |
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| 71 | mes "but I think differently."; |
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| 72 | next; |
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| 73 | mes "[Alcouskou]"; |
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| 74 | mes "The way I see it, we live in a"; |
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| 75 | mes "world where survival of the fittest"; |
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| 76 | mes "rules our lives. "; |
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| 77 | mes "They may think less of me for use"; |
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| 78 | mes "this special skill. . . What is this skill?"; |
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| 79 | mes "This is the sand blinding skill."; |
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| 80 | next; |
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| 81 | mes "[Alcouskou]"; |
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| 82 | mes "If you can throw or kick sand"; |
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| 83 | mes "in the eyes of your opponent,"; |
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| 84 | mes "not only does their defense decrease,"; |
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| 85 | mes "but their ability to attack is impaired."; |
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| 86 | mes "It is so effective, you may even stun them."; |
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| 87 | next; |
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| 88 | mes "[Alcouskou]"; |
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| 89 | mes "Well, we have to survive too."; |
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| 90 | mes "Its either us or them. . ."; |
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| 91 | mes "I think it is important and vital"; |
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| 92 | mes "that we prepare a little sand."; |
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| 93 | mes "What do you think? If you like it "; |
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| 94 | mes "go and get five Fine Grit."; |
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| 95 | next; |
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| 96 | mes "[Alcouskou]"; |
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| 97 | mes "I am sure you eager to learn this"; |
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| 98 | mes "skill, but you must first gather five Fine Grit"; |
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| 99 | mes "Until you have gathered them,"; |
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| 100 | mes "I cannot teach you this skill."; |
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| 101 | mes "Don't be disappointed, hurry and gather them."; |
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| 102 | next; |
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| 103 | mes "[Alcouskou]"; |
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| 104 | mes "Oh, I almost forgot! ! !"; |
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| 105 | mes "If you want to learn this "; |
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| 106 | mes "special skill, be sure that"; |
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| 107 | mes "you are sufficiently experienced"; |
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| 108 | mes "to use this properly. This means"; |
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| 109 | mes "you should be at least job level 25."; |
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| 110 | close; |
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| 111 | } |
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| 112 | case 1: |
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| 113 | mes "[Alcouskou]"; |
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| 114 | mes "Go to west payon and find"; |
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| 115 | mes "RuRumuni. He will make you"; |
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| 116 | mes "fine durable pouch for your"; |
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| 117 | mes "sand."; |
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| 118 | next; |
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| 119 | mes "[Alcouskou]"; |
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| 120 | mes "I will take these five Fine Grit"; |
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| 121 | mes "and prepare them for you while I wait."; |
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| 122 | close; |
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| 123 | case 2: |
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| 124 | mes "[Alcouskou]"; |
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| 125 | mes "Okay! Great !!"; |
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| 126 | mes "What a fine pouch indeed!"; |
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| 127 | mes "Small and easy to carry, with enough"; |
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| 128 | mes "capacity for enough sand. "; |
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| 129 | mes "This is a perfect ^3355FFLeather Bag of Infinity^000000 !!"; |
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| 130 | mes "for you to use with this skill."; |
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| 131 | next; |
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| 132 | mes "[Alcouskou]"; |
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| 133 | mes "Well let¡¯s see what your skill"; |
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| 134 | mes "is like -"; |
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| 135 | mes "Try it out ! !"; |
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| 136 | next; |
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| 137 | mes "[Alcouskou]"; |
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| 138 | mes "AHhh, watch out for my eyes !!"; |
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| 139 | mes "^5533FF- *throwing sand* -^000000"; |
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| 140 | next; |
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| 141 | mes "^5533FF- *tossing sand* -^000000"; |
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| 142 | next; |
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| 143 | mes "[Alcouskou]"; |
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| 144 | mes "Hoo Hoo Hoo... You are a"; |
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| 145 | mes "natural! ! ! Excellent !"; |
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| 146 | mes "I guess I have nothing more"; |
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| 147 | mes "that I can teach you."; |
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| 148 | mes "I hope that this skill will"; |
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| 149 | mes "aid you in the future. -"; |
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| 150 | delitem 7042,1; //Leather_Bag_Of_Infinity |
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| 151 | skill 149,1,0; |
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| 152 | close; |
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| 153 | } |
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| 154 | case 2: |
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| 155 | if (countitem(940) > 19 && (BaseJob == Job_Thief && JobLevel > 34) || BaseJob == Job_Assassin || BaseJob == Job_Rogue) { |
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| 156 | mes "[Alcouskou]"; |
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| 157 | mes "Okay! Let¡¯s practice!"; |
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| 158 | next; |
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| 159 | mes "[Alcouskou]"; |
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| 160 | mes "Suuu Suuu uk -"; |
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| 161 | next; |
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| 162 | mes "[Alcouskou]"; |
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| 163 | mes "Suuuuk - -"; |
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| 164 | next; |
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| 165 | mes "[Alcouskou]"; |
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| 166 | mes "Suk - Suuuk - - -"; |
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| 167 | next; |
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| 168 | mes "[Alcouskou]"; |
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| 169 | mes "Great! -At this level,"; |
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| 170 | mes "I am sure you can increase"; |
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| 171 | mes "your skill on your own."; |
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| 172 | delitem 940,20; //Grasshopper's_Leg |
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| 173 | skill 150,1,0; |
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| 174 | close; |
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| 175 | } |
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| 176 | else { |
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| 177 | mes "[Alcouskou]"; |
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| 178 | mes "Usually we like to think about"; |
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| 179 | mes "attacking and damage, but"; |
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| 180 | mes "it is important to realize that"; |
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| 181 | mes "fleeing is just as important"; |
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| 182 | mes "as attacking!"; |
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| 183 | mes "We pride ourselves in our"; |
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| 184 | next; |
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| 185 | mes "[Alcouskou]"; |
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| 186 | mes "speed and quick dodges,"; |
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| 187 | mes "but I am sure that at times you"; |
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| 188 | mes "have realized while fighting that"; |
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| 189 | mes "despite the fact that our dodging"; |
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| 190 | mes "is superior, if we are hit once we are"; |
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| 191 | mes "serious danger."; |
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| 192 | next; |
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| 193 | mes "[Alcouskou]"; |
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| 194 | mes "It is true that at times we"; |
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| 195 | mes "can view others as humorous as"; |
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| 196 | mes "we easily dodge their attacks."; |
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| 197 | mes "But if we are attacked by many at"; |
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| 198 | mes "once, you must remember that we"; |
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| 199 | mes "may not even have room to doge."; |
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| 200 | next; |
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| 201 | mes "[Alcouskou]"; |
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| 202 | mes "You must make a quick decision"; |
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| 203 | mes "to flee. Most would flee immediately,"; |
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| 204 | mes "but we don't need to."; |
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| 205 | mes "Even if we don't see an opening,"; |
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| 206 | mes "our skill can allow us to slip out"; |
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| 207 | mes "of a very serious predicament."; |
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| 208 | next; |
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| 209 | mes "[Alcouskou]"; |
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| 210 | mes "This skill uses our energies in"; |
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| 211 | mes "allowing us to slip out unnoticed."; |
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| 212 | mes "In a short amount of time we can use"; |
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| 213 | mes "this skill to put a large amount of "; |
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| 214 | mes "distance between us and our opponent."; |
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| 215 | mes "This skill requires endless hours of"; |
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| 216 | next; |
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| 217 | mes "[Alcouskou]"; |
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| 218 | mes "practice for us to master."; |
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| 219 | mes "If you wish to learn and practice,"; |
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| 220 | mes "you will need to prepare some items."; |
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| 221 | mes "Prepare ^3355FF20 Grasshopper's Leg^"; |
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| 222 | mes "to begin your training."; |
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| 223 | next; |
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| 224 | mes "[Alcouskou]"; |
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| 225 | mes "Oh, by the way. . ."; |
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| 226 | mes "You need to have some background"; |
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| 227 | mes "in the skills of a thief to properly master"; |
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| 228 | mes "this skill. This means you require at"; |
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| 229 | mes "least the experience of job level ^3355FF35^000000 ."; |
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| 230 | mes "If not, I cannot teach you."; |
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| 231 | close; |
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| 232 | } |
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| 233 | case 3: |
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| 234 | if (countitem(912) > 0 && countitem(948) > 0 && countitem(908) > 4 && (BaseJob == Job_Thief && JobLevel > 19) || BaseJob == Job_Assassin || BaseJob == Job_Rogue) { |
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| 235 | mes "[Alcouskou]"; |
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| 236 | mes "Wow, you have already prepared?"; |
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| 237 | mes "Great, I see promise in you. -"; |
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| 238 | mes "Your zeal is truly sincere."; |
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| 239 | mes "Okay, Shall we begin your training?"; |
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| 240 | mes "Stone throwing . . . . ."; |
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| 241 | mes "Find a smoot stone with a good weight."; |
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| 242 | next; |
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| 243 | mes "[Alcouskou]"; |
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| 244 | mes "Picking the right stone is "; |
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| 245 | mes "very important in being successful."; |
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| 246 | mes "Well I could tell you a million"; |
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| 247 | mes "times but it is better to see for yourself."; |
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| 248 | mes "Okay why don't you try the skill out"; |
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| 249 | mes "right here where I can watch you."; |
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| 250 | next; |
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| 251 | mes "^3355FF- Shweeput ! -^000000"; |
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| 252 | next; |
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| 253 | mes "^3355FF- Cheeeguk! -^000000"; |
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| 254 | next; |
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| 255 | mes "^3355FF- Shyaaaakkk ! -^000000"; |
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| 256 | next; |
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| 257 | mes "[Alcouskou]"; |
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| 258 | mes "Very nice. You seem to take up -"; |
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| 259 | mes "the skill easily."; |
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| 260 | mes "You can improve your skill with"; |
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| 261 | mes "practice on your own time."; |
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| 262 | mes "I hope it aids you in the future."; |
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| 263 | mes ". . . . . Hope to see you soon"; |
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| 264 | delitem 912,1; //Zargon |
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| 265 | delitem 948,1; //Bear's_Foot |
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| 266 | delitem 908,5; //Spawn |
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| 267 | skill 151,1,0; |
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| 268 | close; |
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| 269 | } |
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| 270 | else { |
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| 271 | mes "[Alcouskou]"; |
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| 272 | mes "The skilled and experienced"; |
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| 273 | mes "members of our guild are usually very handy!"; |
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| 274 | mes "They can pick up a small stone"; |
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| 275 | mes "by the road and use it to hit an"; |
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| 276 | mes "opponent accurately and quickly from"; |
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| 277 | mes "a distance."; |
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| 278 | next; |
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| 279 | mes "[Alcouskou]"; |
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| 280 | mes "They realized what a waste it was"; |
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| 281 | mes "to not teach this skill to others. -"; |
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| 282 | mes "They founded a group to train"; |
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| 283 | mes "others in this skill. . ."; |
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| 284 | mes "That is how the ^3355FF' Find Stone '^000000 and"; |
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| 285 | mes "^3355FF' Stone Fling '^000000 skills came to be."; |
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| 286 | next; |
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| 287 | mes "[Alcouskou]"; |
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| 288 | mes "It is handy to be able to find a stone"; |
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| 289 | mes "in most any place and have the"; |
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| 290 | mes "ability to hurl it into a distanced enemy."; |
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| 291 | mes "A very valuable skill indeed. -"; |
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| 292 | mes "Without costing you a zeny, you"; |
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| 293 | mes "can have this skill at your disposal."; |
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| 294 | next; |
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| 295 | mes "[Alcouskou]"; |
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| 296 | mes "I really think of this as a great skill."; |
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| 297 | mes "What do you think of it?"; |
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| 298 | mes ". . . . . Hah Hah Hah . . . . . ."; |
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| 299 | next; |
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| 300 | mes "[Alcouskou]"; |
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| 301 | mes "^3355FF' Find Stone ! '^000000 skill"; |
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| 302 | mes "can be used in just about any location."; |
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| 303 | mes "Picking stones off the ground that"; |
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| 304 | mes "are smooth and well weighted for"; |
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| 305 | mes "throwing. It does take some familiarity"; |
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| 306 | mes "and skill to learn this skill well."; |
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| 307 | next; |
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| 308 | mes "[Alcouskou]"; |
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| 309 | mes "The small amount of training required"; |
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| 310 | mes "does require that you put in a full"; |
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| 311 | mes "effort . . .-"; |
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| 312 | mes ". . . . . *Ahem* . . . . ."; |
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| 313 | mes "Let first begin by practicing how to pick up"; |
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| 314 | mes "one ^3355FFBear's Footskin^000000 to familiarize the action."; |
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| 315 | next; |
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| 316 | mes "[Alcouskou]"; |
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| 317 | mes "And in lieu of a stone, try picking up"; |
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| 318 | mes " a ^3355FFZargon^000000 !"; |
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| 319 | mes "Would that be too little ?"; |
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| 320 | mes "Lets add ^3355FF5 Spawn^000000 !!"; |
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| 321 | mes "Show me your skill !"; |
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| 322 | mes "Retrieve these items by any means you see fit."; |
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| 323 | close; |
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| 324 | } |
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| 325 | case 4: |
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| 326 | if (countitem(910) > 1 && countitem(911) > 1 && (BaseJob == Job_Thief && JobLevel > 14) || BaseJob == Job_Assassin || BaseJob == Job_Rogue) { |
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| 327 | mes "[Alcouskou]"; |
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| 328 | mes "Wow! Have you already gathered the items!"; |
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| 329 | mes "Very well, do you wish to begin?"; |
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| 330 | mes "Prepare the items you have gathered .."; |
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| 331 | next; |
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| 332 | mes "^3355FF- Shyuuk ! -^000000"; |
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| 333 | next; |
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| 334 | mes "^3355FF- Shyuuuk Tuk. . -^000000"; |
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| 335 | next; |
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| 336 | mes "^3355FF- Shyupattt !! - Tauk !! -^000000"; |
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| 337 | next; |
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| 338 | mes "[Alcouskou]"; |
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| 339 | mes "Strike~~~!!"; |
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| 340 | mes "That was excellent !"; |
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| 341 | mes "You know have sufficient"; |
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| 342 | mes "power and skill."; |
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| 343 | next; |
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| 344 | mes "[Alcouskou]"; |
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| 345 | mes "Okay, that is all there is"; |
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| 346 | mes "to it. How you use it in"; |
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| 347 | mes "the future is up to you .."; |
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| 348 | mes "I wish you luck!"; |
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| 349 | delitem 910,2; //Garlet |
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| 350 | delitem 911,2; //Scell |
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| 351 | skill 152,1,0; |
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| 352 | close; |
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| 353 | } |
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| 354 | else { |
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| 355 | mes "[Alcouskou]"; |
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| 356 | mes "The skilled and experienced"; |
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| 357 | mes "members of our guild are usually very handy!"; |
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| 358 | mes "They can pick up a small stone"; |
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| 359 | mes "by the road and use it to hit an"; |
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| 360 | mes "opponent accurately and quickly from"; |
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| 361 | mes "a distance."; |
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| 362 | next; |
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| 363 | mes "[Alcouskou]"; |
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| 364 | mes "They realized what a waste it was"; |
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| 365 | mes "to not teach this skill to others. -"; |
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| 366 | mes "They founded a group to train"; |
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| 367 | mes "others in this skill. . ."; |
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| 368 | mes "That is how the ^3355FF' Find Stone '^000000 and"; |
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| 369 | mes "^3355FF' Stone Fling '^000000 skills came to be."; |
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| 370 | next; |
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| 371 | mes "[Alcouskou]"; |
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| 372 | mes "It is handy to be able to find a stone"; |
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| 373 | mes "in most any place and have the"; |
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| 374 | mes "ability to hurl it into a distanced enemy."; |
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| 375 | mes "A very valuable skill indeed. -"; |
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| 376 | mes "Without costing you a zeny, you"; |
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| 377 | mes "can have this skill at your disposal."; |
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| 378 | next; |
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| 379 | mes "[Alcouskou]"; |
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| 380 | mes "I really think of this as a great skill."; |
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| 381 | mes "What do you think of it?"; |
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| 382 | mes ". . . . . Hah Hah Hah . . . . . ."; |
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| 383 | next; |
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| 384 | mes "[Alcouskou]"; |
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| 385 | mes "^3355FFStone Fling !!^000000"; |
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| 386 | mes "This skill can be used so"; |
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| 387 | mes "readily and does not take any"; |
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| 388 | mes "extra money if you can pick up"; |
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| 389 | mes "stones well . . ."; |
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| 390 | mes "If you don't know how to choose"; |
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| 391 | next; |
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| 392 | mes "[Alcouskou]"; |
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| 393 | mes "stones well, you can always buy"; |
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| 394 | mes "them from those who can."; |
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| 395 | mes "And if you can choose stones well,"; |
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| 396 | mes "it could be very profitable for you."; |
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| 397 | mes "What do you think? Do you like the idea?"; |
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| 398 | next; |
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| 399 | mes "[Alcouskou]"; |
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| 400 | mes "If you wish to master this skill,"; |
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| 401 | mes "you will have to train quite a bit."; |
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| 402 | mes "The training also requires some items"; |
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| 403 | mes "that won't be easy to find. . ."; |
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| 404 | mes "Of course, I am sure it won't be"; |
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| 405 | mes "impossible with your skill . ."; |
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| 406 | next; |
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| 407 | mes "[Alcouskou]"; |
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| 408 | mes "You will need two ^3355FF' Garlet '^000000"; |
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| 409 | mes "and two ^3355FF' Scell '^000000 to start with."; |
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| 410 | mes "Make sure they are similar to stones"; |
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| 411 | mes "and able to be thrown. When you"; |
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| 412 | mes "have gathered these items, I will be"; |
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| 413 | mes "happy to teach you."; |
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| 414 | close; |
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| 415 | } |
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| 416 | case 5: |
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| 417 | mes "[Alcouskou]"; |
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| 418 | mes "It seems you are not very experienced. . ."; |
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| 419 | mes "We may need some more time to consider you."; |
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| 420 | close; |
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| 421 | } |
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| 422 | } |
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| 423 | else { |
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| 424 | mes "[Alcouskou]"; |
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| 425 | mes "Most thieves and assassins"; |
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| 426 | mes "have the basic skills to do"; |
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| 427 | mes "well at their job. However,"; |
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| 428 | mes "the skills that I can teach them"; |
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| 429 | mes "cannot be learned anywhere else."; |
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| 430 | mes "If you every decide to"; |
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| 431 | next; |
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| 432 | mes "[Alcouskou]"; |
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| 433 | mes "become a thief or assassin,"; |
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| 434 | mes "or know someone who is,"; |
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| 435 | mes "come to me or send them to me."; |
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| 436 | mes "These new skills should be"; |
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| 437 | mes "taught to all who want to learn them."; |
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| 438 | close; |
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| 439 | } |
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| 440 | } |
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| 441 | |
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| 442 | payon,91,77,3 script Bag Seller#qsk_tf 99,{ |
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| 443 | mes "[RuRumuni]"; |
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| 444 | mes "I am a humble merchant here"; |
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| 445 | mes "in Payon. I buy the leather"; |
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| 446 | mes "hides of animals brought in by"; |
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| 447 | mes "the hunters and make leather"; |
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| 448 | mes "pouches to sell. I grew up"; |
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| 449 | mes "around leather working and am quite good at it."; |
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| 450 | next; |
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| 451 | switch(THIEF_SK) { |
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| 452 | case 0: |
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| 453 | mes "[RuRumuni]"; |
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| 454 | mes "There is a thief guild in the"; |
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| 455 | mes "area of Moroc. I know one there"; |
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| 456 | mes "that sends me thieves in need"; |
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| 457 | mes "of items I make such as a"; |
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| 458 | mes "^3355FF' Leather Bag of Infinity '^000000."; |
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| 459 | mes "They visit my store often."; |
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| 460 | close; |
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| 461 | case 1: |
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| 462 | if (countitem(952) > 0 && countitem(1055) > 0 && countitem(1025) > 0) { |
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| 463 | mes "[RuRumuni]"; |
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| 464 | mes "Ahhh... You have come for a leather bag."; |
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| 465 | mes "Very good, very good."; |
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| 466 | mes "I will make you the leather bag"; |
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| 467 | mes "right away if you wait just a bit."; |
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| 468 | mes "TuTak TuTak Shyuku Shyuku Shyuku"; |
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| 469 | mes "- - - - -"; |
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| 470 | next; |
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| 471 | mes "[RuRumuni]"; |
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| 472 | mes "Okay, here it is all done."; |
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| 473 | mes "Take this leather bag"; |
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| 474 | mes "to the Thief guild's Alcouskou"; |
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| 475 | mes "If you take him this, he will"; |
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| 476 | mes "teach you the skill that you "; |
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| 477 | mes "wish to learn."; |
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| 478 | delitem 952,1; //Cactus_Needle |
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| 479 | delitem 1055,1; //Earthworm_Peeling |
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| 480 | delitem 1025,1; //Spiderweb |
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| 481 | set THIEF_SK,2; |
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| 482 | getitem 7042,1; //Leather_Bag_Of_Infinity |
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| 483 | close; |
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| 484 | } |
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| 485 | else { |
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| 486 | mes "[RuRumuni]"; |
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| 487 | mes "Find Alcouskou of the thief guild"; |
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| 488 | mes "to place and order for a leather bag of infinity."; |
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| 489 | mes "You should know that the leather bag of infinity"; |
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| 490 | mes "takes much time and skill to make."; |
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| 491 | mes "In order to make such an item, you"; |
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| 492 | mes "must provide me with the materials."; |
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| 493 | next; |
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| 494 | mes "The items needed as materials are"; |
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| 495 | mes "these items. .."; |
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| 496 | mes "^3355FF' Earthworm Peeling '^000000"; |
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| 497 | mes "^3355FF' Cobweb '^000000"; |
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| 498 | mes "^3355FF' Cactus Needle '^000000"; |
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| 499 | mes "I need one of each."; |
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| 500 | close; |
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| 501 | } |
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| 502 | case 2: |
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| 503 | mes "[RuRumuni]"; |
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| 504 | mes "Here is your leather bag of infinity."; |
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| 505 | mes "Take this to the Thief guilds"; |
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| 506 | mes "Alcouskou and let him know "; |
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| 507 | mes "that you are now ready to learn"; |
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| 508 | mes "the skill."; |
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| 509 | close; |
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| 510 | } |
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| 511 | } |
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| 512 | |
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| 513 | //============================================================ |
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| 514 | // Old changelog |
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| 515 | //============================================================ |
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| 516 | //= v1.0 Fully working |
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| 517 | //= v1.1 Changed Sand Attack requirements from 5 Grit to 5 Fine Grit and a |
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| 518 | //= Leather Bag of Infinity. These are the official RO requirements |
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| 519 | //= Added npc RuRumuni, maker of Leather Bag of Infinity. [kobra_k88] |
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| 520 | //= v1.1a Now using functions found in "Global_Functions.txt" for |
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| 521 | //= class checks.[kobra_k88] |
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| 522 | //= 1.2 Added Baby Class Support [Lupus] |
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| 523 | //= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon] |
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| 524 | //= 1.4 Fixed exploit [Lupus] |
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| 525 | //= 1.4a Fixed some typos [IVBela] |
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| 526 | //= 1.4b changed perm. variables to temp ones [Lupus] |
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| 527 | //============================================================ |
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