[1] | 1 | //===== eAthena Script ======================================= |
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| 2 | //= Merchant Skills Quests |
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| 3 | //===== By: ================================================== |
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| 4 | //= kobra_k88 |
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| 5 | //===== Current Version: ===================================== |
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| 6 | //= 1.5 |
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| 7 | //===== Compatible With: ===================================== |
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| 8 | //= eAthena SVN |
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| 9 | //===== Description: ========================================= |
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| 10 | //= [Aegis Conversion] |
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| 11 | //= Quests for skills: Crazy Uproar, Change Cart, Cart |
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| 12 | // Revolution |
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| 13 | //===== Additional Comments: ================================= |
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| 14 | //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] |
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| 15 | //============================================================ |
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| 16 | |
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| 17 | alberta,83,96,5 script Necko#qsk_mc 98,7,7,{ |
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| 18 | if (BaseClass == Job_Merchant) { |
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| 19 | if (getskilllv("MC_LOUD") == 1) { |
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| 20 | mes "[Necko]"; |
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| 21 | mes "I'm sorry. Necko's store is..."; |
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| 22 | mes "Oh? Who's this?"; |
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| 23 | mes "Pukakakakakakakakakaka!!!"; |
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| 24 | mes "Long time no see!"; |
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| 25 | mes "How are you?"; |
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| 26 | mes "Nice to see you again!!"; |
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| 27 | mes "Anything new?"; |
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| 28 | mes "Wow~ I'm so glad to see you!"; |
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| 29 | mes "You! Stop by once in a while!"; |
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| 30 | mes "I might forget what you look like!"; |
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| 31 | mes "Pukakakakakakakakaka!!!"; |
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| 32 | mes "Very very nice to see you!!"; |
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| 33 | mes "It's so nice to see you like this!"; |
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| 34 | mes "Come to Alberta often!"; |
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| 35 | mes "Killing two birds with one stone!!"; |
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| 36 | mes "I get to see you, and shout also!!"; |
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| 37 | mes "How much better can it get!!!"; |
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| 38 | mes "Keuhahahahahahahaha!!"; |
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| 39 | mes "Pukakakakakakakakakaka!!!"; |
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| 40 | mes "Ppyakikakikakakakakakakaka!!"; |
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| 41 | close; |
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| 42 | } |
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| 43 | else if (BaseJob == Job_Merchant && JobLevel < 15) { |
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| 44 | mes "[Necko]"; |
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| 45 | mes "Oh, did you come because"; |
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| 46 | mes "you are infatuated with my voice?"; |
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| 47 | mes "My voice is loud, isn't it!"; |
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| 48 | mes "considering you can hear it from a distance."; |
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| 49 | mes "And also."; |
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| 50 | mes "(looks around)"; |
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| 51 | next; |
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| 52 | mes "[Necko]"; |
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| 53 | mes "My voice isn't just loud!"; |
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| 54 | mes "!"; |
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| 55 | mes "Once you are about a level 15 merchant"; |
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| 56 | mes "I will tell you the secret!"; |
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| 57 | mes "Then, come again!!!"; |
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| 58 | next; |
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| 59 | mes "[Necko]"; |
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| 60 | mes "Uahahahahahahahahahahahaha!"; |
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| 61 | mes "Kyukwakakakakakakakakakaka!"; |
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| 62 | close; |
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| 63 | } |
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| 64 | else if (countitem(722) > 6 && countitem(532) > 0 && countitem(921) > 49) { |
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| 65 | mes "[Necko]"; |
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| 66 | mes "Oh! You!"; |
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| 67 | mes "You are qualified to learn how to shout!"; |
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| 68 | mes "Learn how to shout with my help."; |
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| 69 | mes "Would you like to learn Crazy Uproar?"; |
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| 70 | next; |
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| 71 | switch(select("Yes!!!!:No.:What is that?")) { |
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| 72 | case 1: |
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| 73 | mes "[Necko]"; |
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| 74 | mes "Ahahahahaha!! Good!!!"; |
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| 75 | mes "That's the spirit!"; |
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| 76 | mes "Here we go!"; |
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| 77 | next; |
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| 78 | delitem 722,7; //Scarlet_Jewel |
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| 79 | delitem 532,1; //Banana_Juice |
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| 80 | delitem 921,50; //Mushroom_Spore |
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| 81 | skill "MC_LOUD",1,0; |
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| 82 | mes "[Necko]"; |
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| 83 | mes "You have learned Crazy Uproar!!"; |
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| 84 | mes "Shout as much as you wish!"; |
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| 85 | mes "Hahahahahahaha!"; |
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| 86 | close; |
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| 87 | case 2: |
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| 88 | mes "[Necko]"; |
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| 89 | mes "Eh... ok."; |
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| 90 | mes "Pooooh..."; |
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| 91 | close; |
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| 92 | case 3: |
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| 93 | mes "[Necko]"; |
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| 94 | mes "Crazy Uproar uses your loud voice"; |
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| 95 | mes "to boost battle spirit"; |
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| 96 | mes "With 8 SP, you get an additional"; |
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| 97 | mes "4 STR for 5 minutes!!!!!"; |
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| 98 | mes "If you use it repeatedly"; |
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| 99 | mes "it is 5 minutes from that point on."; |
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| 100 | next; |
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| 101 | mes "[Necko]"; |
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| 102 | mes "Stay casual in everyday life,"; |
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| 103 | mes "and when you need to fight"; |
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| 104 | mes "it will gather your spirit."; |
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| 105 | mes "Very useful, I must say!!!!"; |
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| 106 | close; |
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| 107 | } |
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| 108 | } |
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| 109 | mes "[Necko]"; |
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| 110 | mes "Oh, were you charmed "; |
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| 111 | mes "by my voice?"; |
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| 112 | mes "Indeed, my voice is loud!"; |
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| 113 | mes "You can hear it from so far away."; |
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| 114 | mes "And also."; |
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| 115 | mes "(looks around)"; |
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| 116 | next; |
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| 117 | mes "[Necko]"; |
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| 118 | mes "My voice isn't JUST loud!"; |
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| 119 | mes "I have learned the skill"; |
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| 120 | mes "that lets me shout.."; |
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| 121 | mes "The Crazy Uproar skill!"; |
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| 122 | next; |
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| 123 | mes "[Necko]"; |
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| 124 | mes "Crazy Uproar uses your loud voice"; |
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| 125 | mes "to boost battle spirit"; |
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| 126 | mes "With 8 sp, you get an additional"; |
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| 127 | mes "4 STR for 5 minutes!!!!!"; |
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| 128 | mes "If you use it repeatedly"; |
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| 129 | mes "it is 5 minutes from that point."; |
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| 130 | next; |
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| 131 | mes "[Necko]"; |
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| 132 | mes "Stay casual in everyday life,"; |
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| 133 | mes "but shout to gather more"; |
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| 134 | mes "strength when you fight."; |
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| 135 | mes "It is very useful!!!!"; |
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| 136 | mes "To learn this skill, you first need"; |
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| 137 | mes "to learn the essentials of sound!!!"; |
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| 138 | next; |
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| 139 | mes "[Necko]"; |
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| 140 | mes "You can learn this in Payon"; |
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| 141 | mes "from a singer with just a loud voice"; |
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| 142 | mes "You can take lessons from him!"; |
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| 143 | next; |
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| 144 | mes "[Necko]"; |
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| 145 | mes "But that person died!"; |
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| 146 | mes "So you can't learn it anymore!"; |
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| 147 | mes "Hahahahahahahaha!!!!"; |
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| 148 | mes ".............................."; |
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| 149 | mes "...Aww you look disappointed?"; |
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| 150 | mes "Do you want to learn Crazy Uproar?"; |
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| 151 | next; |
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| 152 | mes "[Necko]"; |
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| 153 | mes "Hmm... Shall I teach you?"; |
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| 154 | mes "If you really want it, that is."; |
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| 155 | mes "First, I must scorch the vocal cords."; |
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| 156 | mes "There are some things needed to do so."; |
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| 157 | next; |
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| 158 | mes "[Necko]"; |
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| 159 | mes "7 Pearls, 1 bottle of Banana Juice,"; |
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| 160 | mes "and 50 mushroom spores!"; |
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| 161 | mes "Then I'll scorch your vocal chord!"; |
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| 162 | next; |
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| 163 | mes "[Necko]"; |
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| 164 | mes "See you when you are ready!"; |
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| 165 | mes "I shall prepare my throat for then as well!!"; |
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| 166 | mes "Bboowuuuuuuuuuuuuuuuuh~~~!!"; |
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| 167 | close; |
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| 168 | } |
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| 169 | else { |
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| 170 | mes "[Necko]"; |
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| 171 | mes "Necko's store is closed right now."; |
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| 172 | mes "come again later. Hehe~"; |
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| 173 | close; |
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| 174 | } |
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| 175 | |
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| 176 | OnTouch: |
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| 177 | mes "[!?]"; |
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| 178 | mes "Muahahahahahahahahahahahaha!!"; |
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| 179 | mes "Pukakakakakakakakakakakakaka!"; |
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| 180 | close; |
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| 181 | |
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| 182 | } |
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| 183 | |
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| 184 | alberta,119,221,6 script Charlron#qsk_mc 107,{ |
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| 185 | if (BaseClass == Job_Merchant) { |
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| 186 | if (getskilllv("MC_CHANGECART") == 1) { |
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| 187 | mes "[Charlron]"; |
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| 188 | mes "Mmm? I was wondering who was making all"; |
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| 189 | mes "the raucus carrying around a cart."; |
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| 190 | mes "It was you."; |
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| 191 | mes "Yes, I remember you."; |
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| 192 | mes "what do you think? The new cart..good, yeah?"; |
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| 193 | next; |
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| 194 | mes "[Charlron]"; |
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| 195 | mes "Enjoy life."; |
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| 196 | mes "Life isn't just simply moving"; |
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| 197 | mes "forward..Slowly, looking around,"; |
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| 198 | mes "dragging a heavy cart is"; |
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| 199 | mes "the way us merchants live."; |
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| 200 | mes "Then see you next time."; |
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| 201 | next; |
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| 202 | mes "[Charlron]"; |
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| 203 | mes "Be healthy~"; |
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| 204 | close; |
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| 205 | } |
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| 206 | else if ((BaseJob == Job_Merchant && JobLevel >= 30) || BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist) { |
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| 207 | mes "[Charlron]"; |
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| 208 | mes "Nice to see you fellow merchant"; |
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| 209 | mes "If I remember correctly,"; |
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| 210 | mes "you're that famous merchant"; |
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| 211 | mes "these days."; |
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| 212 | next; |
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| 213 | mes "But your cart doesn't"; |
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| 214 | mes "seem to fit your fame."; |
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| 215 | mes "How pitiful."; |
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| 216 | next; |
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| 217 | switch(select("That's why I came here.:What about my cart?:Two pairs is pitiful?")) { |
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| 218 | case 1: |
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| 219 | if (countitem(1019) > 49 && countitem(998) > 9 && countitem(919) > 19) { |
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| 220 | mes "[Charlron]"; |
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| 221 | mes "Haha! Ok, ok!"; |
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| 222 | mes "With the things you brought"; |
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| 223 | mes "I will change your cart."; |
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| 224 | next; |
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| 225 | delitem 1019,50; //Wooden_Block |
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| 226 | delitem 998,10; //Iron |
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| 227 | delitem 919,20; //Animal's_Skin |
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| 228 | skill "MC_CHANGECART",1,0; |
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| 229 | mes "[Charlron]"; |
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| 230 | mes "Congratulations."; |
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| 231 | mes "You can choose a cart"; |
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| 232 | mes "according to your taste."; |
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| 233 | mes "And now you don't even need"; |
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| 234 | mes "me to help you. All you"; |
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| 235 | mes "need is some SP."; |
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| 236 | next; |
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| 237 | mes "[Charlron]"; |
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| 238 | mes "Convenient, don't you think?"; |
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| 239 | mes "Oh and one more thing!"; |
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| 240 | mes "Each time you level, you can"; |
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| 241 | mes "have a new different cart"; |
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| 242 | mes "So work hard."; |
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| 243 | next; |
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| 244 | mes "[Charlron]"; |
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| 245 | mes "But anyways, it looks very nice on you!"; |
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| 246 | mes "Hahaha! Have a nice day!"; |
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| 247 | close; |
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| 248 | } |
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| 249 | else { |
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| 250 | mes "[Charlron]"; |
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| 251 | mes "Mmm... It's true that I"; |
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| 252 | mes "change carts but..."; |
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| 253 | mes "In order to do so, I need"; |
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| 254 | mes "some materials to use."; |
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| 255 | next; |
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| 256 | mes "[Charlron]"; |
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| 257 | mes "50 Trunks."; |
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| 258 | mes "10 Iron."; |
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| 259 | mes "20 Animal Skins."; |
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| 260 | mes "I need at least these things"; |
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| 261 | mes "to change your cart."; |
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| 262 | next; |
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| 263 | mes "[Charlron]"; |
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| 264 | mes "So come see me when you"; |
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| 265 | mes "have prepared everything."; |
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| 266 | close; |
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| 267 | } |
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| 268 | case 2: |
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| 269 | mes "[Charlron]"; |
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| 270 | mes "Oh no, you don't know at all?(changes tone)"; |
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| 271 | mes "A new way to show off a merchant's ego!"; |
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| 272 | mes "An expression of an excellent brain!"; |
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| 273 | mes "Change Cart is a skill that"; |
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| 274 | mes "makes a merchant stand out!"; |
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| 275 | next; |
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| 276 | mes "[Charlron]"; |
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| 277 | mes "A fun skill that allows you to"; |
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| 278 | mes "use a cart according to your"; |
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| 279 | mes "level with only 40 SP!"; |
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| 280 | next; |
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| 281 | mes "[Charlron]"; |
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| 282 | mes "That is Change Cart!"; |
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| 283 | mes "A basic skill for any merchant."; |
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| 284 | mes "I'll teach you how to make"; |
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| 285 | mes "one so watch carefully, and"; |
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| 286 | mes "do exactly what I do to make"; |
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| 287 | mes "your own in the future!"; |
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| 288 | next; |
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| 289 | mes "[Charlron]"; |
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| 290 | mes "But, since it's the first time"; |
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| 291 | mes "you need to prepare some materials."; |
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| 292 | mes "50 Trunks!"; |
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| 293 | mes "10 Iron!"; |
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| 294 | mes "20 Animal skins!"; |
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| 295 | mes "-bring these please!"; |
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| 296 | next; |
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| 297 | mes "[Charlron]"; |
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| 298 | mes "All we have to do is"; |
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| 299 | mes "make one using those materials,"; |
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| 300 | mes "so come back when you are ready."; |
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| 301 | mes "Ok?"; |
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| 302 | close; |
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| 303 | case 3: |
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| 304 | mes "[Charlron]"; |
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| 305 | mes "...it's not 'CARD'!"; |
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| 306 | close; |
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| 307 | } |
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| 308 | } |
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| 309 | else { |
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| 310 | mes "[Charlron]"; |
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| 311 | mes "Welcome young one."; |
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| 312 | mes "Is selling fun? I am the"; |
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| 313 | mes "merchant Charlron. I have been"; |
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| 314 | mes "doing some research about."; |
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| 315 | mes "carts recently."; |
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| 316 | next; |
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| 317 | mes "[Charlron]"; |
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| 318 | mes "Aren't you tired of that cart?"; |
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| 319 | mes "Come to me if you want to"; |
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| 320 | mes "change your cart. I'll do a good job."; |
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| 321 | mes "But, there are some conditions."; |
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| 322 | next; |
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| 323 | mes "[Charlron]"; |
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| 324 | mes "I'm a pretty famous merchant,"; |
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| 325 | mes "so I don't really deal with beginners."; |
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| 326 | mes "Once you are level 30"; |
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| 327 | mes "I may consider establishing"; |
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| 328 | mes "a deal with you."; |
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| 329 | close; |
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| 330 | } |
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| 331 | } |
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| 332 | else { |
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| 333 | mes "[Charlron]"; |
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| 334 | mes "I am a merchant that"; |
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| 335 | mes "deals with many things, Charlron."; |
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| 336 | mes "If you ever find anything interesting"; |
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| 337 | mes "come back and try to "; |
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| 338 | mes "negotiate a deal with me."; |
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| 339 | close; |
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| 340 | } |
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| 341 | } |
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| 342 | |
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| 343 | alberta,232,106,6 script Gershaun#qsk_mc 57,{ |
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| 344 | if (BaseClass == Job_Merchant) { |
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| 345 | if (getskilllv("MC_CARTREVOLUTION") == 1) { |
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| 346 | mes "[Gershaun]"; |
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| 347 | mes "Ah, long time no see!"; |
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| 348 | mes "Ohh, the red marks on your cart."; |
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| 349 | mes "They must be the marks of 'it'..."; |
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| 350 | mes "Seems like I have taught you the skill correctly!"; |
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| 351 | next; |
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| 352 | mes "[Gershaun]"; |
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| 353 | mes "You have blood like mine in you!"; |
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| 354 | mes "Mmm! After all!!"; |
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| 355 | mes "I'm happy! Scratch my back!"; |
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| 356 | mes "Here! Hurry!"; |
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| 357 | close; |
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| 358 | } |
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| 359 | else if ((BaseJob == Job_Merchant && JobLevel >= 35) || BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist) { |
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| 360 | mes "[Gershaun]"; |
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| 361 | mes "Ooh. You have a firm body"; |
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| 362 | mes "for a merchant. You must be"; |
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| 363 | mes "very good a carrying things!?"; |
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| 364 | mes "Mmm you should be able to learn"; |
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| 365 | mes "Cart Revolution!"; |
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| 366 | next; |
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| 367 | switch(select("Hey~ that's why I came.:What's that?")) { |
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| 368 | case 1: |
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| 369 | switch(rand(1,3)) { |
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| 370 | case 1: setarray .@Quantity[0],2,20,30,20,5; break; |
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| 371 | case 2: setarray .@Quantity[0],2,15,25,15,5; break; |
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| 372 | case 3: setarray .@Quantity[0],2,23,32,23,6; break; |
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| 373 | } |
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| 374 | if (countitem(533) >= .@Quantity[0] && countitem(998) >= .@Quantity[1] && countitem(938) >= .@Quantity[2] && countitem(601) >= .@Quantity[3] && countitem(962) >= .@Quantity[4]) { |
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| 375 | mes "[Gershaun]"; |
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| 376 | mes "Hoho!"; |
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| 377 | mes "Got it! I shall teach you"; |
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| 378 | mes "Cart Revolution!"; |
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| 379 | next; |
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| 380 | mes "[Gershaun]"; |
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| 381 | mes "Ah, such a nice day!"; |
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| 382 | mes "I shall reward those who"; |
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| 383 | mes "eagerly swing their carts!"; |
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| 384 | next; |
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| 385 | delitem 533,.@Quantity[0]; //Grape_Juice |
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| 386 | delitem 998,.@Quantity[1]; //Iron |
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| 387 | delitem 938,.@Quantity[2]; //Sticky_Mucus |
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| 388 | delitem 601,.@Quantity[3]; //Wing_Of_Fly |
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| 389 | delitem 962,.@Quantity[4]; //Tentacle |
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| 390 | skill "MC_CARTREVOLUTION",1,0; |
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| 391 | mes "[Gershaun]"; |
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| 392 | mes "Now you can use Cart Revolution"; |
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| 393 | mes "I expect you to make merchants"; |
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| 394 | mes "famous by using this amazing"; |
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| 395 | mes "destruction power. Muahahahahaha!!!"; |
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| 396 | next; |
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| 397 | mes "[Gershaun]"; |
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| 398 | mes "Have a great day!!"; |
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| 399 | close; |
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| 400 | } |
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| 401 | else if (countitem(532) > 0) { |
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| 402 | mes "[Gershaun]"; |
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| 403 | mes "Ooh!"; |
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| 404 | mes "It's banana juice!"; |
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| 405 | mes "Thank you very much!"; |
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| 406 | mes "...............Kaah!"; |
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| 407 | delitem 532,1; //Banana_Juice |
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| 408 | mes "Very refreshing! Thank you! Goodbye!"; |
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| 409 | next; |
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| 410 | mes "[Gershaun]"; |
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| 411 | mes "Hmm?"; |
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| 412 | mes "You didn't leave yet?"; |
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| 413 | mes "Ah! You are still attached"; |
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| 414 | mes "to Cart Revolution!"; |
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| 415 | mes "Ok then. Considering you brought"; |
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| 416 | mes "the Banana Juice, I'll teach you."; |
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| 417 | next; |
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| 418 | mes "[Gershaun]"; |
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| 419 | mes "It's not hard to teach you"; |
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| 420 | mes "Cart Revolution, but I need you to prepare"; |
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| 421 | mes "the materials to modify your cart."; |
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| 422 | mes "The items I need are.."; |
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| 423 | next; |
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| 424 | // Do not "Correct" this dialog. It IS correct already. |
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| 425 | // You're not suposed to know the exact amount to bring. |
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| 426 | mes "[Gershaun]"; |
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| 427 | mes "First I need 20 Irons to make the cart"; |
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| 428 | mes "durable. Then 30 Sticky Mucus to absorb"; |
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| 429 | mes "the shock."; |
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| 430 | mes "And about 20 Fly Wings and 5 Tentacles?"; |
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| 431 | mes "And 2 bottles of Grape Juice for me!"; |
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| 432 | next; |
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| 433 | mes "[Gershaun]"; |
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| 434 | mes "Just bring those."; |
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| 435 | mes "I'm not saying ONLY 30 or 20."; |
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| 436 | mes "It depends on my condition!"; |
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| 437 | mes "Hahahaha!"; |
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| 438 | mes "I'll be waiting. Then byebye~"; |
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| 439 | close; |
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| 440 | } |
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| 441 | else { |
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| 442 | mes "[Gershaun]"; |
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| 443 | mes "Mmm!"; |
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| 444 | mes "Nothing can be done without a refreshing drink!"; |
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| 445 | mes "How about starting a conversation"; |
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| 446 | mes "with at least a bottle of Banana Juice?"; |
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| 447 | close; |
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| 448 | } |
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| 449 | case 2: |
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| 450 | mes "[Gershaun]"; |
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| 451 | mes "... you don't seem to know"; |
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| 452 | mes "about Cart Revolution."; |
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| 453 | mes "Ok, I'll tell you a story"; |
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| 454 | mes "I've never told anyone before."; |
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| 455 | mes "Listen carefully."; |
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| 456 | next; |
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| 457 | mes "[Gershaun]"; |
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| 458 | mes "I did research about a different"; |
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| 459 | mes "way to use the cart."; |
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| 460 | mes "I tried cooking ramen"; |
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| 461 | mes "and even tried jump-roping."; |
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| 462 | mes "But none of them were able"; |
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| 463 | mes "to satisfy me."; |
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| 464 | next; |
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| 465 | mes "[Gershaun]"; |
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| 466 | mes "In despair, I wandered"; |
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| 467 | mes "through the fields with my cart."; |
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| 468 | mes "After wandering dazed day after day.."; |
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| 469 | mes "I met a very strong monster."; |
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| 470 | mes "Life was in danger!"; |
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| 471 | mes "Why me - a weaponless, armor-less merchant!"; |
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| 472 | next; |
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| 473 | mes "[Gershaun]"; |
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| 474 | mes "I was scared to death.. thinking"; |
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| 475 | mes "and hoping that this wasn't the"; |
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| 476 | mes "last of me. With little hope left"; |
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| 477 | mes "I tried the last thing possible."; |
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| 478 | mes "I used my cart to hit the monster!"; |
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| 479 | next; |
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| 480 | mes "[Gershaun]"; |
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| 481 | mes "The monster died in one hit."; |
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| 482 | mes "It was then that I realized something."; |
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| 483 | mes "Carts can become weapons, too!"; |
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| 484 | mes "I finally realized that we can"; |
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| 485 | mes "attack with carts!"; |
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| 486 | next; |
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| 487 | mes "[Gershaun]"; |
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| 488 | mes "Cart Revolution!"; |
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| 489 | mes "That's the new attack skill I developed."; |
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| 490 | mes "Using 12 SP you lift your cart"; |
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| 491 | mes "to hit your opponent.."; |
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| 492 | mes "right in the head!"; |
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| 493 | next; |
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| 494 | mes "[Gershaun]"; |
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| 495 | mes "The heavier your cart is, the"; |
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| 496 | mes "stronger you can attack! With one hit,"; |
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| 497 | mes "your opponent will be hurt and"; |
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| 498 | mes "forced to back off!"; |
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| 499 | mes "This is Cart Revolution!"; |
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| 500 | close; |
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| 501 | } |
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| 502 | } |
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| 503 | else { |
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| 504 | mes "[Gershaun]"; |
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| 505 | mes "Mmm, a young merchant."; |
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| 506 | mes "You must use carts, too."; |
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| 507 | mes "Since you need to do business."; |
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| 508 | mes "But is that all?"; |
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| 509 | next; |
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| 510 | mes "[Gershaun]"; |
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| 511 | mes "I did research about a different"; |
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| 512 | mes "way to use the cart."; |
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| 513 | mes "I tried cooking ramen"; |
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| 514 | mes "and even tried jump-roping."; |
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| 515 | mes "But none of them were able"; |
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| 516 | mes "to satisfy me."; |
---|
| 517 | next; |
---|
| 518 | if (select("I know, I know.:...?") == 2) { |
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| 519 | mes "[Gershaun]"; |
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| 520 | mes "In despair, I wandered"; |
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| 521 | mes "through the fields with my cart."; |
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| 522 | mes "After wandering dazed day after day.."; |
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| 523 | mes "I met a very strong monster."; |
---|
| 524 | mes "Life was in danger!"; |
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| 525 | mes "Why me - a weaponless, armor-less merchant!"; |
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| 526 | next; |
---|
| 527 | mes "[Gershaun]"; |
---|
| 528 | mes "I was scared to death.. thinking"; |
---|
| 529 | mes "and hoping that this wasn't the"; |
---|
| 530 | mes "last of me. With little hope left"; |
---|
| 531 | mes "I tried the last thing possible."; |
---|
| 532 | mes "I used my cart to hit the monster!"; |
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| 533 | mes "And then! And then!"; |
---|
| 534 | next; |
---|
| 535 | mes "[Gershaun]"; |
---|
| 536 | mes "The monster died in one hit."; |
---|
| 537 | mes "It was then that I realized something."; |
---|
| 538 | mes "Carts can become weapons, too!"; |
---|
| 539 | mes "I finally realized that we can"; |
---|
| 540 | mes "attack with carts!"; |
---|
| 541 | next; |
---|
| 542 | mes "[Gershaun]"; |
---|
| 543 | mes "Cart Revolution!"; |
---|
| 544 | mes "That's the new attack skill I developed."; |
---|
| 545 | mes "Using 12 SP you lift your cart"; |
---|
| 546 | mes "to hit your opponent.."; |
---|
| 547 | mes "right in the head!"; |
---|
| 548 | next; |
---|
| 549 | mes "[Gershaun]"; |
---|
| 550 | mes "The heavier your cart is, the"; |
---|
| 551 | mes "stronger you can attack! With one hit,"; |
---|
| 552 | mes "your opponent will be hurt and"; |
---|
| 553 | mes "forced to back off!"; |
---|
| 554 | next; |
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| 555 | mes "[Gershaun]"; |
---|
| 556 | mes "Would you like to learn this skill?"; |
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| 557 | next; |
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| 558 | switch(select("Yes!!:I want to learn sushi skills...")) { |
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| 559 | case 1: |
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| 560 | mes "[Gershaun]"; |
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| 561 | mes "Ok!"; |
---|
| 562 | mes "I'll give you special training!"; |
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| 563 | mes "First you need health!"; |
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| 564 | mes "Get yourself to merchant"; |
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| 565 | mes "level 35!"; |
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| 566 | mes "We'll talk after that!"; |
---|
| 567 | close; |
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| 568 | case 2: |
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| 569 | mes "[Sushi King Gershaun]"; |
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| 570 | if (Sex) |
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| 571 | mes "Stupid girl!"; |
---|
| 572 | else |
---|
| 573 | mes "Stupid boy!"; |
---|
| 574 | mes "It's way to early for you to"; |
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| 575 | mes "even put your hands on sushi!"; |
---|
| 576 | close; |
---|
| 577 | } |
---|
| 578 | } |
---|
| 579 | mes "[Gershaun]"; |
---|
| 580 | mes "...no, what I'm saying is."; |
---|
| 581 | close; |
---|
| 582 | } |
---|
| 583 | |
---|
| 584 | } |
---|
| 585 | else { |
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| 586 | mes "[Gershaun]"; |
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| 587 | mes "If it doesn't work, make it work."; |
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| 588 | mes "If it doesn't work, make it work."; |
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| 589 | mes "If it doesn't work, make it work."; |
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| 590 | close; |
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| 591 | } |
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| 592 | } |
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| 593 | |
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| 594 | //============================================================ |
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| 595 | // Old changelog |
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| 596 | //============================================================ |
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| 597 | //= Fully working |
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| 598 | //= v1.1 Bug fixes |
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| 599 | //= v1.a Now using functions found in "Global_Functions.txt" |
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| 600 | //= for class checks.[kobra_k88] |
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| 601 | //= 1.2 Added Baby Class Support [Lupus] |
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| 602 | //= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon] |
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| 603 | //= 1.4 Fixed exploits [Lupus] |
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| 604 | //= 1.4a Fixed some typos [IVBela] 1.4b Gershaun -> Gershuan |
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| 605 | //= changed perm. variables to temp ones [Lupus] |
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| 606 | //= 1.4b Added missing 1 Banana Juice requirement to Cart Revolution [DracoRPG] |
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| 607 | //============================================================ |
---|