1 | //===== eAthena Script ======================================= |
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2 | //= Mage Skill Quest |
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3 | //===== By: ================================================== |
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4 | //= kobra_k88 |
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5 | //===== Current Version: ===================================== |
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6 | //= 1.6 |
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7 | //===== Compatible With: ===================================== |
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8 | //= eAthena SVN |
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9 | //===== Description: ========================================= |
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10 | //= [Aegis Conversion] |
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11 | //= Quest for skills: Energy Coat |
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12 | //===== Additional Comments: ================================= |
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13 | //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] |
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14 | //= 1.6 Fixed a typo in job check. (Bugreport:1531) [L0ne_W0lf] |
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15 | //============================================================ |
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16 | |
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17 | geffen_in,151,119,4 script Great Wizard#qsk_mg 64,{ |
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18 | mes "[BLIZZARDRISS]"; |
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19 | mes "Hey ! My friend !"; |
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20 | mes "I see that you are a mage."; |
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21 | mes "Look into yourself to discover"; |
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22 | mes "your hidden abilities !"; |
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23 | next; |
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24 | switch(select("About mage's hidden ability:About skill ^3355FF' Energy Coat '^000000:End conversation")) { |
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25 | case 1: |
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26 | mes "[BLIZZARDRISS]"; |
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27 | mes "For many years"; |
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28 | mes "I have studied the ancient"; |
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29 | mes "magic¡¯s of Geffen."; |
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30 | mes "Recently, I discovered"; |
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31 | mes "a very good forgotten skill! ! !"; |
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32 | mes "Isn't that fortunate?"; |
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33 | next; |
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34 | mes "[BLIZZARDRISS]"; |
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35 | mes "The skill uses your mental"; |
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36 | mes "energy to block attacks against you."; |
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37 | mes "It is like a magical shield, or armor."; |
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38 | mes "Only the most special of persons can"; |
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39 | mes "use this amazing skills."; |
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40 | next; |
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41 | mes "[BLIZZARDRISS]"; |
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42 | mes "But the most amazing part is that I"; |
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43 | mes "can use the skill! ! !"; |
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44 | mes "I can use this to protect myself !"; |
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45 | mes "Pu hah hah hah !!"; |
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46 | next; |
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47 | mes "[BLIZZARDRISS]"; |
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48 | mes "Ok Ok, don't get too excited."; |
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49 | mes "Listen carefully to what I can tell you."; |
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50 | mes "Those who use this spell must tap"; |
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51 | mes "the hidden energies and abilities"; |
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52 | mes "locked within themselves !"; |
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53 | next; |
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54 | mes "[BLIZZARDRISS]"; |
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55 | mes "If you wish to learn this skill, you"; |
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56 | mes "must first have a few items to"; |
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57 | mes "be used during the process."; |
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58 | next; |
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59 | mes "[BLIZZARDRISS]"; |
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60 | mes "three ^3355FFGlass Bead^000000 "; |
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61 | mes "one ^3355FF1 carat Diamond^000000 "; |
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62 | mes "five ^3355FFShell^000000 "; |
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63 | mes "one ^3355FFSolid Shell^000000 "; |
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64 | mes "Bring me these items."; |
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65 | next; |
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66 | mes "[BLIZZARDRISS]"; |
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67 | mes "Also, one more thing. . ."; |
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68 | mes "You must be sufficiently experienced"; |
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69 | mes "in the magical arts. This means you must"; |
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70 | mes "either be a wizard or mage job level 35+."; |
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71 | next; |
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72 | mes "[BLIZZARDRISS]"; |
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73 | mes "Wizards already have already"; |
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74 | mes "experienced the role of a mage"; |
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75 | mes "and so do not require a job level."; |
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76 | mes "In any case, one who wishes to"; |
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77 | mes "be trained in this art must be in a"; |
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78 | mes "healthy and strong mental state."; |
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79 | next; |
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80 | mes "[BLIZZARDRISS]"; |
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81 | mes "Okay . ."; |
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82 | mes "There is nothing more to say, are you interested?"; |
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83 | close; |
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84 | case 2: |
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85 | if (getskilllv("MG_ENERGYCOAT") == 1) { |
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86 | mes "[BLIZZARDRISS]"; |
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87 | mes "It seems that you have "; |
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88 | mes "already mastered this skill."; |
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89 | mes "Your skill in 'Energy Coat' "; |
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90 | mes "is evident."; |
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91 | mes "I am sorry, "; |
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92 | mes "I have nothing more to teach you ..."; |
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93 | close; |
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94 | } |
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95 | else { |
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96 | if (countitem(746) > 2 && countitem(730) > 0 && countitem(935) > 4 && countitem(943) > 0) { |
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97 | if ((JobLevel > 34 && BaseJob == Job_Mage) || BaseJob == Job_Wizard || BaseJob == Job_Sage) { |
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98 | mes "[BLIZZARDRISS]"; |
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99 | mes "Okay, I have received your request."; |
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100 | mes "I will now awaken your hidden energies . ."; |
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101 | mes ". . . . . ."; |
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102 | mes ". . . . . . . . . . . . ."; |
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103 | mes ". . . . . . . . . . . . . . . . . . . . . . . . . ."; |
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104 | next; |
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105 | mes "[BLIZZARDRISS]"; |
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106 | mes "Ancient powers of"; |
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107 | mes "Geffen! I seek the enlightenment"; |
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108 | mes "and honor of your presence. "; |
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109 | mes "I am humbled in your presence!"; |
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110 | mes " ..."; |
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111 | next; |
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112 | mes "[BLIZZARDRISS]"; |
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113 | mes "Grant me your power!"; |
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114 | mes "Release your spirit"; |
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115 | mes "Mana Shield! Metal Armor!"; |
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116 | mes ". . . . . . . . . . . ."; |
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117 | mes "ENERGY COAT! ! !"; |
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118 | next; |
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119 | delitem 746,3; //Glass_Bead |
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120 | delitem 730,1; //Crystal_Jewel |
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121 | delitem 935,5; //Shell |
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122 | delitem 943,1; //Solid_Shell |
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123 | skill "MG_ENERGYCOAT",1,0; |
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124 | mes "[BLIZZARDRISS]"; |
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125 | mes ". . . . ."; |
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126 | mes "It is done. . ."; |
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127 | mes "You know have the "; |
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128 | mes "elite skill of ^3355FF' Energy Coat '^000000 ."; |
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129 | mes "Use it well."; |
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130 | next; |
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131 | mes "[BLIZZARDRISS]"; |
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132 | mes "Do not shame our"; |
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133 | mes "class with disgraceful"; |
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134 | mes "use of this or any skill."; |
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135 | mes "Your new power calls for new responsibility."; |
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136 | close; |
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137 | } |
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138 | } |
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139 | mes "[BLIZZARDRISS]"; |
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140 | mes "Look!!"; |
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141 | mes "Didn't you listen to my explanation ? !"; |
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142 | mes "You have not prepared fully"; |
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143 | mes "for me to assist you."; |
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144 | mes "Check that you have me all the requirements"; |
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145 | next; |
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146 | mes "[BLIZZARDRISS]"; |
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147 | mes "If you need me to explain"; |
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148 | mes "all this again, then ask me."; |
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149 | mes "I would be happy to explain again"; |
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150 | mes "if only you would listen. . ."; |
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151 | close; |
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152 | } |
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153 | case 3: |
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154 | mes "[BLIZZARDRISS]"; |
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155 | mes "The wise man must have patience !"; |
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156 | mes "Prepare yourself again,"; |
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157 | mes "and return when you are ready."; |
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158 | close; |
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159 | } |
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160 | } |
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161 | |
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162 | //============================================================ |
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163 | // Old changelog |
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164 | //============================================================ |
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165 | //= v1.0a Now using functions found in "Global_Functions.txt" |
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166 | //= for class checks.[kobra_k88] |
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167 | //= 1.2 Added Baby Class Support [Lupus] |
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168 | //= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon] |
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169 | //= 1.4 Fixed exploit [Lupus] |
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170 | //= 1.4a Fixed some typos [IVBela] |
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171 | //= 1.4b changed perm. variables to temp ones [Lupus] |
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172 | //============================================================ |
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