1 | //===== eAthena Script ======================================= |
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2 | //= Knight Skills Quests |
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3 | //===== By: ================================================== |
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4 | //= Lupus, Reddozen, Samuray22 |
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5 | //===== Current Version: ===================================== |
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6 | //= 1.5 |
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7 | //===== Compatible With: ===================================== |
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8 | //= eAthena SVN |
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9 | //===== Description: ========================================= |
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10 | //= [Aegis Conversion] |
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11 | //= Quests for skills: Charge Attack |
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12 | //===== Additional Comments: ================================= |
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13 | //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] |
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14 | //============================================================ |
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15 | |
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16 | prt_in,85,99,3 script Knight#kabuto 734,{ |
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17 | if (BaseJob == job_Knight) { |
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18 | if (KNGT_SK == 10) { |
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19 | mes "[Essofeit]"; |
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20 | mes "Ah, it must be grand to"; |
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21 | mes "be an adventuring Knight"; |
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22 | mes "in this world. You must have"; |
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23 | mes "encountered all sorts of"; |
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24 | mes "dangerous monsters and"; |
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25 | mes "fearsome enemies, right?"; |
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26 | next; |
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27 | mes "[Essofeit]"; |
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28 | mes "I'm almost jealous of"; |
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29 | mes "all the great experiences"; |
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30 | mes "that you must be having."; |
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31 | mes "Someday, you'll have to tell"; |
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32 | mes "me your own stories of bravery."; |
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33 | close; |
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34 | } |
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35 | if (KNGT_SK == 9 && getskilllv("KN_CHARGEATK") == 0) { |
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36 | mes "[Essofeit]"; |
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37 | mes "Ah, I see that you've"; |
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38 | mes "made tremendous progress"; |
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39 | mes "in your pursuit of strength."; |
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40 | mes "Transcendance is no small"; |
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41 | mes "feat, and it is a great honor"; |
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42 | mes "to achieve Lord Knight rank."; |
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43 | next; |
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44 | mes "[Essofeit]"; |
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45 | mes "However, I'm aware of the"; |
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46 | mes "drawback of memory erasure."; |
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47 | mes "Therefore, I assume you're"; |
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48 | mes "here to learn the Charge Attack"; |
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49 | mes "skill once more. It will be my"; |
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50 | mes "pleasure to instruct you again."; |
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51 | next; |
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52 | mes "[Essofeit]"; |
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53 | mes "Charge Attack is an active skill that consumes 40 SP to damage"; |
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54 | mes "one target. If you're further from the target, you'll increase the"; |
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55 | mes "skill's damage and the delay"; |
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56 | mes "before damage is inflicted."; |
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57 | next; |
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58 | mes "[Essofeit]"; |
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59 | mes "During this delay, you will"; |
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60 | mes "be immobilized. Therefore,"; |
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61 | mes "the cost of increased damage"; |
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62 | mes "is greater risk to yourself."; |
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63 | mes "For now, it would be best to practice this skill on your own."; |
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64 | set KNGT_SK,10; |
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65 | skill "KN_CHARGEATK",1,0; |
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66 | next; |
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67 | mes "[Essofeit]"; |
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68 | mes "Good luck on your"; |
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69 | mes "adventures, Lord Knight."; |
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70 | mes "I'm sure you'll make good"; |
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71 | mes "use of the Charge Attack"; |
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72 | mes "and bring pride to the"; |
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73 | mes "Prontera Chivalry."; |
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74 | close; |
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75 | } |
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76 | if (KNGT_SK == 9) { |
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77 | mes "[Essofeit]"; |
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78 | mes "Ah, it must be grand to"; |
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79 | mes "be an adventuring Knight"; |
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80 | mes "in this world. You must have"; |
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81 | mes "encountered all sorts of"; |
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82 | mes "dangerous monsters and"; |
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83 | mes "fearsome enemies, right?"; |
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84 | next; |
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85 | mes "[Essofeit]"; |
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86 | mes "I'm almost jealous of"; |
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87 | mes "all the great experiences"; |
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88 | mes "that you must be having."; |
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89 | mes "Someday, you'll have to tell"; |
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90 | mes "me your own stories of bravery."; |
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91 | close; |
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92 | } |
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93 | if (KNGT_SK == 8) { |
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94 | mes "[Essofeit]"; |
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95 | mes "I've named this skill,"; |
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96 | mes "''Charge Attack.'' It's not"; |
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97 | mes "a fancy name, but it's simple"; |
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98 | mes "and direct enough for you to"; |
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99 | mes "understand how it works."; |
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100 | mes "Now let me teach it to you..."; |
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101 | next; |
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102 | mes "[Essofeit]"; |
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103 | mes "Charge Attack is an active skill that consumes 40 SP to damage"; |
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104 | mes "one target. If you're further from the target, you'll increase the"; |
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105 | mes "skill's damage and the delay"; |
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106 | mes "before damage is inflicted."; |
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107 | next; |
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108 | mes "[Essofeit]"; |
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109 | mes "During this delay, you will"; |
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110 | mes "be immobilized. Therefore,"; |
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111 | mes "the cost of increased damage"; |
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112 | mes "is greater risk to yourself."; |
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113 | mes "For now, it would be best to practice this skill on your own."; |
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114 | set KNGT_SK,9; |
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115 | skill "KN_CHARGEATK",1,0; |
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116 | next; |
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117 | mes "[Essofeit]"; |
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118 | mes "I hope you make good"; |
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119 | mes "use of the Charge Attack"; |
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120 | mes "skill. Just like you, I will be"; |
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121 | mes "doing my best to bring honor"; |
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122 | mes "to the Knighthood with my"; |
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123 | mes "strength and courage!"; |
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124 | close; |
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125 | } |
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126 | if (KNGT_SK == 7 && countitem(530) > 4 && countitem(748) > 2) { |
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127 | mes "[Essofeit]"; |
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128 | mes "The concept of honor"; |
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129 | mes "seems to be lost on today's"; |
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130 | mes "Knights. No longer do they"; |
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131 | mes "appreciate the meaning of"; |
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132 | mes "the word ''chivalry'' or the"; |
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133 | mes "noble pursuit for strength..."; |
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134 | next; |
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135 | mes "[Essofeit]"; |
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136 | mes "Back in my day, Knights"; |
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137 | mes "were strong enough to get"; |
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138 | mes "at least 5 Candy Canes and"; |
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139 | mes "3 Witherless Roses through"; |
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140 | mes "hunting alone! But Knights"; |
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141 | mes "these days have grown soft..."; |
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142 | next; |
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143 | if (select("Give him Candy Canes and Witherless Roses:Cancel") == 1) { |
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144 | mes "["+ strcharinfo(0) +"]"; |
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145 | mes "There are still Knights"; |
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146 | mes "out there who believe in"; |
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147 | mes "honorably risking our lives"; |
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148 | mes "to achieve true strength..."; |
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149 | next; |
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150 | mes "[Essofeit]"; |
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151 | mes "You..."; |
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152 | mes "You really understand."; |
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153 | mes "You truly know the value"; |
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154 | mes "of hardship. It makes me"; |
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155 | mes "glad to see that a true"; |
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156 | mes "Knight like you still exists."; |
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157 | next; |
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158 | mes "[Essofeit]"; |
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159 | mes "Hahaha, finally, I've"; |
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160 | mes "found someone I can call"; |
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161 | mes "a true comrade. We're the"; |
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162 | mes "last of a dying breed if you"; |
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163 | mes "hadn't noticed, my friend. But"; |
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164 | mes "there is hope for Knights..."; |
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165 | next; |
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166 | mes "[Essofeit]"; |
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167 | mes "It's decided, then."; |
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168 | mes "As long as we live,"; |
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169 | mes "chivalry will never die!"; |
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170 | mes "Thanks to you, my faith"; |
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171 | mes "in the Knighthood has"; |
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172 | mes "been rekindled."; |
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173 | next; |
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174 | mes "[Essofeit]"; |
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175 | mes "In my recognition of you"; |
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176 | mes "as a true Knight, I will teach"; |
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177 | mes "you a special skill that I've"; |
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178 | mes "been researching recently. Why"; |
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179 | mes "don't you come back after I've"; |
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180 | mes "completed the preparations?"; |
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181 | delitem 530,5; //Candy_Striper |
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182 | delitem 748,3; //Witherless_Rose |
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183 | set KNGT_SK,8; |
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184 | close; |
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185 | } |
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186 | mes "[Essofeit]"; |
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187 | mes "It's shameful..."; |
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188 | mes "Most new recruits into"; |
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189 | mes "the Prontera Chivalry are"; |
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190 | mes "more concerned about their"; |
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191 | mes "pensions than their honor!"; |
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192 | close; |
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193 | } |
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194 | if (KNGT_SK == 7) { |
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195 | mes "[Essofeit]"; |
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196 | mes "Maybe I'm romanticizing"; |
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197 | mes "the past, but I don't agree"; |
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198 | mes "with all the bureaucracy"; |
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199 | mes "that is present today in"; |
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200 | mes "the Prontera Chivalry."; |
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201 | next; |
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202 | mes "[Essofeit]"; |
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203 | mes "Although, I admit"; |
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204 | mes "that I was a lot happier"; |
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205 | mes "back when honor was all"; |
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206 | mes "you needed. Nowadays, it "; |
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207 | mes "seems like anyone can be"; |
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208 | mes "a Knight. Er, no offense~"; |
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209 | close; |
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210 | } |
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211 | if (KNGT_SK == 6) { |
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212 | mes "[Essofeit]"; |
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213 | mes "So you've seen the Knights"; |
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214 | mes "of the 7th Division for what"; |
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215 | mes "they really are, eh? As a fellow Knight, you may understand my"; |
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216 | mes "feelings of disappointment."; |
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217 | next; |
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218 | mes "[Essofeit]"; |
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219 | mes "It's so disheartening..."; |
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220 | mes "I don't why we're Knights"; |
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221 | mes "or what we're training for."; |
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222 | mes "When I was your age, well,"; |
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223 | mes "I wanted to risk my life and"; |
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224 | mes "achieve true strength."; |
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225 | next; |
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226 | mes "[Essofeit]"; |
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227 | mes "But... I'm sure that you"; |
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228 | mes "don't want to hear an old"; |
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229 | mes "man's tall tales. All those"; |
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230 | mes "wonderful battles, that glorious camaraderie forged between"; |
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231 | mes "rivals... It's all in the past."; |
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232 | next; |
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233 | set KNGT_SK,7; |
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234 | mes "[Essofeit]"; |
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235 | mes "Maybe it's better that"; |
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236 | mes "I forget all about my old"; |
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237 | mes "fashioned ideals. I guess"; |
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238 | mes "times have changed, and that"; |
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239 | mes "my idea of chivalry may be dead. ^FFFFFF ^000000"; |
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240 | close; |
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241 | } |
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242 | if (KNGT_SK == 1) { |
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243 | mes "[Essofeit]"; |
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244 | mes "Hm, why don't take a"; |
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245 | mes "tour of the 7th Division"; |
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246 | mes "and see the attitude of my"; |
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247 | mes "comrades for yourself? You'll"; |
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248 | mes "see Grand Master Maroujje"; |
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249 | mes "training the recruits outside."; |
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250 | close; |
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251 | } |
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252 | if (KNGT_SK == 0) { |
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253 | mes "[Essofeit]"; |
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254 | mes "Greetings. I am Essofeit"; |
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255 | mes "Lageiya of the 7th Division"; |
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256 | mes "of the Prontera Chivalry."; |
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257 | mes "As a proud Knight upholding"; |
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258 | mes "the principles of honor and"; |
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259 | mes "chivalry, I am at your service."; |
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260 | next; |
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261 | mes "[Essofeit]"; |
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262 | mes "May I ask which division"; |
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263 | mes "you are from? Ah, you're"; |
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264 | mes "a Knight that's been granted"; |
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265 | mes "royal permisson to journey"; |
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266 | mes "as you please. That must be"; |
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267 | mes "great, the freedom you have."; |
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268 | next; |
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269 | mes "[Essofeit]"; |
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270 | mes "Sadly, the Division of"; |
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271 | mes "which I am member is too"; |
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272 | mes "bureaucratic. I believe that my"; |
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273 | mes "comrades are more concerned"; |
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274 | mes "with their pensions than with chivalry, or defending the weak."; |
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275 | next; |
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276 | mes "[Essofeit]"; |
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277 | mes "Even if we wanted to be"; |
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278 | mes "more active, there are too"; |
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279 | mes "many regulations that hamper"; |
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280 | mes "the good we can do. Over time,"; |
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281 | mes "the situation has grown much^FFFFFF ^000000 worse. But don't take my word..."; |
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282 | next; |
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283 | mes "[Essofeit]"; |
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284 | mes "Perhaps it will be better"; |
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285 | mes "if you visited the 7th Division"; |
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286 | mes "for yourself and speak to the"; |
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287 | mes "other Knights that are training. Hopefully, you will see what"; |
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288 | mes "I have seen for a long time..."; |
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289 | set KNGT_SK,1; |
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290 | close; |
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291 | } |
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292 | } |
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293 | mes "[Essofeit]"; |
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294 | mes "Greetings. I am Essofeit"; |
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295 | mes "Lageiya of the 7th Division"; |
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296 | mes "of the Prontera Chivalry."; |
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297 | mes "As a proud Knight upholding"; |
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298 | mes "the principles of honor and"; |
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299 | mes "chivalry, I am at your service."; |
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300 | next; |
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301 | mes "[Essofeit]"; |
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302 | mes "I only wish the others in"; |
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303 | mes "my division would appreciate"; |
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304 | mes "my values, and the true value"; |
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305 | mes "of spilled blood. They may be"; |
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306 | mes "my comrades, but I find it"; |
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307 | mes "difficult to trust them."; |
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308 | close; |
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309 | } |
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310 | |
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311 | prontera,69,351,0 script #tour 111,5,5,{ |
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312 | //OnTouch2: |
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313 | OnTouch: |
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314 | if (KNGT_SK > 2) |
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315 | end; |
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316 | if (KNGT_SK <= 2) { |
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317 | mes "[?]"; |
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318 | mes "Kiiiiiiai~!"; |
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319 | mes "Yaaaaaaaaap!"; |
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320 | mes "Hoo! Haa! Haiyah!"; |
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321 | next; |
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322 | mes "[?]"; |
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323 | mes "Si-Aiyah!"; |
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324 | mes "Rowr rowr rowr"; |
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325 | mes "GrrrrrrrraaAAHH!"; |
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326 | next; |
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327 | mes "^3355FFThese Knights appear to be"; |
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328 | mes "putting themselves through"; |
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329 | mes "some gruelingly difficult"; |
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330 | mes "training. But as you listen"; |
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331 | mes "a little more closely, their"; |
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332 | mes "screams seem a bit dramatized.^000000"; |
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333 | if (KNGT_SK == 1) set KNGT_SK,2; |
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334 | close; |
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335 | } |
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336 | mes "^3355FFThis group of Knights"; |
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337 | mes "appear to be undergoing"; |
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338 | mes "so pretty grueling training,"; |
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339 | mes "judging from the wailing pitch"; |
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340 | mes "of their battle screams.^000000"; |
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341 | close; |
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342 | } |
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343 | |
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344 | prontera,72,352,7 script Grand Master 733,{ |
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345 | mes "[Grand Master]"; |
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346 | if (KNGT_SK == 2 || KNGT_SK == 3) { |
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347 | mes "Alright men, you don't"; |
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348 | mes "need to put ^333333that^000000 much effort"; |
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349 | mes "into your training. You have"; |
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350 | mes "to do this everyday, so make"; |
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351 | mes "sure that you don't exhaust"; |
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352 | mes "yourselves unnecessarily."; |
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353 | next; |
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354 | mes "[Grand Master]"; |
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355 | mes "The most important thing"; |
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356 | mes "is that you don't injure"; |
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357 | mes "yourselves. Take it easy"; |
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358 | mes "and make sure that you"; |
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359 | mes "don't pull a muscle."; |
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360 | mes "Um, that's an order!"; |
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361 | if (KNGT_SK == 2) set KNGT_SK,3; |
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362 | close; |
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363 | } |
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364 | mes "Put your backs into it,"; |
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365 | mes "men! I know training can"; |
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366 | mes "be tough, but it'll make"; |
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367 | mes "you harder, better, faster and"; |
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368 | mes "stronger! Prontera's safety is^FFFFFF ^000000 your responsibility, Knights!"; |
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369 | next; |
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370 | mes "[Grand Master]"; |
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371 | mes "..."; |
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372 | mes "Oh, I'm just kidding around."; |
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373 | mes "Let's go take a break, guys."; |
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374 | close; |
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375 | } |
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376 | |
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377 | prontera,78,354,3 script Knight#zabii 734,{ |
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378 | if (KNGT_SK == 3 || KNGT_SK == 4) { |
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379 | mes "[Zabi]"; |
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380 | mes "I guess we're more like"; |
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381 | mes "government employees"; |
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382 | mes "than actual Knights. We're"; |
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383 | mes "overpaid, and don't really"; |
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384 | mes "have to do anything other"; |
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385 | mes "than pretend to train."; |
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386 | next; |
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387 | mes "[Zabi]"; |
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388 | mes "Me? I plan on milking"; |
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389 | mes "the system for all it's"; |
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390 | mes "worth. Work here a few"; |
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391 | mes "years, then live the rest"; |
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392 | mes "of my life on a fat pension."; |
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393 | mes "Yeah, that's gonna be great."; |
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394 | next; |
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395 | mes "[Zabi]"; |
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396 | mes "Whoa-whoa-whoa,"; |
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397 | mes "the Grand Master's"; |
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398 | mes "looking this way! Quit"; |
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399 | mes "talkin' to me and let me"; |
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400 | mes "grunt like I've got a hernia."; |
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401 | mes "Hooooo-AH! BWAH! HAI-YAH!"; |
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402 | if (KNGT_SK == 3) set KNGT_SK,4; |
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403 | close; |
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404 | } |
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405 | mes "[A Knight]"; |
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406 | mes "Hooooo-AH!"; |
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407 | mes "BWAH! HAI-YAH!"; |
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408 | mes "Oh man, I can barely"; |
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409 | mes "breathe from all of this"; |
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410 | mes "arduous training. Ugh,"; |
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411 | mes "so incredibly enervated..."; |
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412 | close; |
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413 | } |
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414 | |
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415 | prontera,73,357,5 script Knight#drake 734,{ |
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416 | if (KNGT_SK == 4 || KNGT_SK == 5) { |
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417 | mes "[Gon]"; |
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418 | mes "What'll I get with"; |
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419 | mes "my next paycheck?"; |
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420 | mes "Ah~ I should get a nice"; |
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421 | mes "necklace for my wife."; |
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422 | mes "I just know she'll love it!"; |
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423 | next; |
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424 | if (KNGT_SK == 4) set KNGT_SK,5; |
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425 | mes "[Gon]"; |
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426 | mes "Let's see, how many"; |
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427 | mes "more days until payday?"; |
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428 | mes "One, two... Hmm. For some"; |
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429 | mes "reason it never seems to"; |
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430 | mes "come soon enough, you know?"; |
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431 | close; |
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432 | } |
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433 | mes "[A Knight]"; |
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434 | mes "Maybe I'm not not so good"; |
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435 | mes "at fighting or defending the"; |
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436 | mes "weak, but this Knight position"; |
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437 | mes "is a pretty good job. Working"; |
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438 | mes "here really lets me save up"; |
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439 | mes "cash to invest in my future."; |
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440 | next; |
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441 | mes "[A Knight]"; |
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442 | mes "We may never get to see"; |
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443 | mes "any action, but at least"; |
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444 | mes "I can take some pride"; |
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445 | mes "in being a Knight."; |
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446 | close; |
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447 | } |
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448 | |
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449 | prontera,78,357,3 script Knight#sasword 734,{ |
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450 | mes "[Jiya]"; |
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451 | if (KNGT_SK == 5 || KNGT_SK == 6) { |
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452 | mes "Man, this division of"; |
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453 | mes "the chivalry doesn't seem"; |
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454 | mes "to have too much potential."; |
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455 | mes "Most of us here are pretty"; |
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456 | mes "second rate, except maybe"; |
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457 | mes "for that one guy, Essofeit."; |
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458 | next; |
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459 | set KNGT_SK,6; |
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460 | mes "[Jiya]"; |
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461 | mes "As for me, I don't have too"; |
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462 | mes "much in the way of ambition."; |
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463 | mes "As long as I do what I'm told,"; |
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464 | mes "they'll pay me. And as long"; |
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465 | mes "as I get paid, I'm happy."; |
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466 | close; |
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467 | } |
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468 | mes "D-don't talk to me!"; |
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469 | mes "Gotta... muster up the..."; |
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470 | mes "Strength to... f-finish all"; |
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471 | mes "these... training exercises!"; |
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472 | mes "Alright man, c-concentrate..."; |
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473 | close; |
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474 | } |
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475 | |
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476 | prontera,66,358,5 script Knight#gattack 733,{ |
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477 | mes "[Gatack]"; |
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478 | if (KNGT_SK == 7) { |
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479 | mes "Wait, where's"; |
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480 | mes "Essofeit? He can't"; |
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481 | mes "just skip daily training,"; |
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482 | mes "even if he has the distinction"; |
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483 | mes "of killing countless ^FF0000Mystcases^000000"; |
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484 | mes "and ^FF0000Obeaunes^000000 in his time."; |
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485 | next; |
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486 | mes "[Gatack]"; |
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487 | mes "Gosh, I'm sick and tired of"; |
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488 | mes "him talking about Knighthood."; |
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489 | mes "Essofeit insists that all Knights, even complete rookies, should be"; |
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490 | mes "able to obtain 5 Candy Canes and^FFFFFF ^000000 3 Witherless Roses from hunting."; |
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491 | next; |
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492 | mes "[Gatack]"; |
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493 | mes "Hell, I just hate to hear"; |
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494 | mes "his preaching about his great"; |
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495 | mes "experiences fighting monsters."; |
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496 | mes "But now Essofeit just researches stuff inside the building and"; |
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497 | mes "doesn't do much else..."; |
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498 | close; |
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499 | } |
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500 | mes "Man, Knight training"; |
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501 | mes "is pretty rough. Don't"; |
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502 | mes "they know that I'm far"; |
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503 | mes "too delicate for all this"; |
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504 | mes "strenuous activity?"; |
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505 | next; |
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506 | mes "[Gatack]"; |
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507 | mes "Ah well, if I ever go"; |
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508 | mes "down in battle, I won't"; |
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509 | mes "be too surprised, seeing"; |
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510 | mes "as I'm one of the weakest"; |
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511 | mes "guys here. But when it happens,"; |
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512 | mes "I'll be too busy looking good."; |
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513 | close; |
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514 | } |
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515 | |
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516 | //============================================================ |
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517 | // Old changelog |
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518 | //============================================================ |
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519 | //= 1.0 for fully working skills only [Lupus] |
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520 | //= 1.1 Added more new skill quests for more classes [Lupus] |
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521 | //= Somehow eA engine doesn't let you keep learn't skill V_V' |
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522 | //= 1.2 Added to correct locations, correct NPC's, fixed |
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523 | //= some of the items required and made them into real |
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524 | //= quests. [Reddozen] |
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525 | //= 1.3 Fixed bugs and minor typos. Optimized [Lupus] |
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526 | //= 1.3a fixed an item ID typo, thx 2Spiritual Kid |
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527 | //= 1.3b Splitted into different files [DracoRPG] |
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528 | //= 1.4 Updated to the Official One. [Samuray22] |
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529 | //= 1.4a replaced item "names" with item id [Lupus] |
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530 | //============================================================ |
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