[1] | 1 | //===== eAthena Script ======================================= |
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| 2 | //= Knight Skills Quests |
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| 3 | //===== By: ================================================== |
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| 4 | //= Lupus, Reddozen, Samuray22 |
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| 5 | //===== Current Version: ===================================== |
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| 6 | //= 1.5 |
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| 7 | //===== Compatible With: ===================================== |
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| 8 | //= eAthena SVN |
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| 9 | //===== Description: ========================================= |
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| 10 | //= [Aegis Conversion] |
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| 11 | //= Quests for skills: Charge Attack |
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| 12 | //===== Additional Comments: ================================= |
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| 13 | //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] |
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| 14 | //============================================================ |
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| 15 | |
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| 16 | prt_in,85,99,3 script Knight#kabuto 734,{ |
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| 17 | if (BaseJob == job_Knight) { |
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| 18 | if (KNGT_SK == 10) { |
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| 19 | mes "[Essofeit]"; |
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| 20 | mes "Ah, it must be grand to"; |
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| 21 | mes "be an adventuring Knight"; |
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| 22 | mes "in this world. You must have"; |
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| 23 | mes "encountered all sorts of"; |
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| 24 | mes "dangerous monsters and"; |
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| 25 | mes "fearsome enemies, right?"; |
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| 26 | next; |
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| 27 | mes "[Essofeit]"; |
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| 28 | mes "I'm almost jealous of"; |
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| 29 | mes "all the great experiences"; |
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| 30 | mes "that you must be having."; |
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| 31 | mes "Someday, you'll have to tell"; |
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| 32 | mes "me your own stories of bravery."; |
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| 33 | close; |
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| 34 | } |
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| 35 | if (KNGT_SK == 9 && getskilllv("KN_CHARGEATK") == 0) { |
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| 36 | mes "[Essofeit]"; |
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| 37 | mes "Ah, I see that you've"; |
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| 38 | mes "made tremendous progress"; |
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| 39 | mes "in your pursuit of strength."; |
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| 40 | mes "Transcendance is no small"; |
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| 41 | mes "feat, and it is a great honor"; |
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| 42 | mes "to achieve Lord Knight rank."; |
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| 43 | next; |
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| 44 | mes "[Essofeit]"; |
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| 45 | mes "However, I'm aware of the"; |
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| 46 | mes "drawback of memory erasure."; |
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| 47 | mes "Therefore, I assume you're"; |
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| 48 | mes "here to learn the Charge Attack"; |
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| 49 | mes "skill once more. It will be my"; |
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| 50 | mes "pleasure to instruct you again."; |
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| 51 | next; |
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| 52 | mes "[Essofeit]"; |
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| 53 | mes "Charge Attack is an active skill that consumes 40 SP to damage"; |
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| 54 | mes "one target. If you're further from the target, you'll increase the"; |
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| 55 | mes "skill's damage and the delay"; |
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| 56 | mes "before damage is inflicted."; |
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| 57 | next; |
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| 58 | mes "[Essofeit]"; |
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| 59 | mes "During this delay, you will"; |
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| 60 | mes "be immobilized. Therefore,"; |
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| 61 | mes "the cost of increased damage"; |
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| 62 | mes "is greater risk to yourself."; |
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| 63 | mes "For now, it would be best to practice this skill on your own."; |
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| 64 | set KNGT_SK,10; |
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| 65 | skill "KN_CHARGEATK",1,0; |
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| 66 | next; |
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| 67 | mes "[Essofeit]"; |
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| 68 | mes "Good luck on your"; |
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| 69 | mes "adventures, Lord Knight."; |
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| 70 | mes "I'm sure you'll make good"; |
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| 71 | mes "use of the Charge Attack"; |
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| 72 | mes "and bring pride to the"; |
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| 73 | mes "Prontera Chivalry."; |
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| 74 | close; |
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| 75 | } |
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| 76 | if (KNGT_SK == 9) { |
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| 77 | mes "[Essofeit]"; |
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| 78 | mes "Ah, it must be grand to"; |
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| 79 | mes "be an adventuring Knight"; |
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| 80 | mes "in this world. You must have"; |
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| 81 | mes "encountered all sorts of"; |
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| 82 | mes "dangerous monsters and"; |
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| 83 | mes "fearsome enemies, right?"; |
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| 84 | next; |
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| 85 | mes "[Essofeit]"; |
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| 86 | mes "I'm almost jealous of"; |
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| 87 | mes "all the great experiences"; |
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| 88 | mes "that you must be having."; |
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| 89 | mes "Someday, you'll have to tell"; |
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| 90 | mes "me your own stories of bravery."; |
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| 91 | close; |
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| 92 | } |
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| 93 | if (KNGT_SK == 8) { |
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| 94 | mes "[Essofeit]"; |
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| 95 | mes "I've named this skill,"; |
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| 96 | mes "''Charge Attack.'' It's not"; |
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| 97 | mes "a fancy name, but it's simple"; |
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| 98 | mes "and direct enough for you to"; |
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| 99 | mes "understand how it works."; |
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| 100 | mes "Now let me teach it to you..."; |
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| 101 | next; |
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| 102 | mes "[Essofeit]"; |
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| 103 | mes "Charge Attack is an active skill that consumes 40 SP to damage"; |
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| 104 | mes "one target. If you're further from the target, you'll increase the"; |
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| 105 | mes "skill's damage and the delay"; |
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| 106 | mes "before damage is inflicted."; |
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| 107 | next; |
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| 108 | mes "[Essofeit]"; |
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| 109 | mes "During this delay, you will"; |
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| 110 | mes "be immobilized. Therefore,"; |
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| 111 | mes "the cost of increased damage"; |
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| 112 | mes "is greater risk to yourself."; |
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| 113 | mes "For now, it would be best to practice this skill on your own."; |
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| 114 | set KNGT_SK,9; |
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| 115 | skill "KN_CHARGEATK",1,0; |
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| 116 | next; |
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| 117 | mes "[Essofeit]"; |
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| 118 | mes "I hope you make good"; |
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| 119 | mes "use of the Charge Attack"; |
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| 120 | mes "skill. Just like you, I will be"; |
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| 121 | mes "doing my best to bring honor"; |
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| 122 | mes "to the Knighthood with my"; |
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| 123 | mes "strength and courage!"; |
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| 124 | close; |
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| 125 | } |
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| 126 | if (KNGT_SK == 7 && countitem(530) > 4 && countitem(748) > 2) { |
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| 127 | mes "[Essofeit]"; |
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| 128 | mes "The concept of honor"; |
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| 129 | mes "seems to be lost on today's"; |
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| 130 | mes "Knights. No longer do they"; |
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| 131 | mes "appreciate the meaning of"; |
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| 132 | mes "the word ''chivalry'' or the"; |
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| 133 | mes "noble pursuit for strength..."; |
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| 134 | next; |
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| 135 | mes "[Essofeit]"; |
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| 136 | mes "Back in my day, Knights"; |
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| 137 | mes "were strong enough to get"; |
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| 138 | mes "at least 5 Candy Canes and"; |
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| 139 | mes "3 Witherless Roses through"; |
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| 140 | mes "hunting alone! But Knights"; |
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| 141 | mes "these days have grown soft..."; |
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| 142 | next; |
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| 143 | if (select("Give him Candy Canes and Witherless Roses:Cancel") == 1) { |
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| 144 | mes "["+ strcharinfo(0) +"]"; |
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| 145 | mes "There are still Knights"; |
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| 146 | mes "out there who believe in"; |
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| 147 | mes "honorably risking our lives"; |
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| 148 | mes "to achieve true strength..."; |
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| 149 | next; |
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| 150 | mes "[Essofeit]"; |
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| 151 | mes "You..."; |
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| 152 | mes "You really understand."; |
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| 153 | mes "You truly know the value"; |
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| 154 | mes "of hardship. It makes me"; |
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| 155 | mes "glad to see that a true"; |
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| 156 | mes "Knight like you still exists."; |
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| 157 | next; |
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| 158 | mes "[Essofeit]"; |
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| 159 | mes "Hahaha, finally, I've"; |
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| 160 | mes "found someone I can call"; |
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| 161 | mes "a true comrade. We're the"; |
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| 162 | mes "last of a dying breed if you"; |
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| 163 | mes "hadn't noticed, my friend. But"; |
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| 164 | mes "there is hope for Knights..."; |
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| 165 | next; |
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| 166 | mes "[Essofeit]"; |
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| 167 | mes "It's decided, then."; |
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| 168 | mes "As long as we live,"; |
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| 169 | mes "chivalry will never die!"; |
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| 170 | mes "Thanks to you, my faith"; |
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| 171 | mes "in the Knighthood has"; |
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| 172 | mes "been rekindled."; |
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| 173 | next; |
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| 174 | mes "[Essofeit]"; |
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| 175 | mes "In my recognition of you"; |
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| 176 | mes "as a true Knight, I will teach"; |
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| 177 | mes "you a special skill that I've"; |
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| 178 | mes "been researching recently. Why"; |
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| 179 | mes "don't you come back after I've"; |
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| 180 | mes "completed the preparations?"; |
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| 181 | delitem 530,5; //Candy_Striper |
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| 182 | delitem 748,3; //Witherless_Rose |
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| 183 | set KNGT_SK,8; |
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| 184 | close; |
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| 185 | } |
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| 186 | mes "[Essofeit]"; |
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| 187 | mes "It's shameful..."; |
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| 188 | mes "Most new recruits into"; |
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| 189 | mes "the Prontera Chivalry are"; |
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| 190 | mes "more concerned about their"; |
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| 191 | mes "pensions than their honor!"; |
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| 192 | close; |
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| 193 | } |
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| 194 | if (KNGT_SK == 7) { |
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| 195 | mes "[Essofeit]"; |
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| 196 | mes "Maybe I'm romanticizing"; |
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| 197 | mes "the past, but I don't agree"; |
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| 198 | mes "with all the bureaucracy"; |
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| 199 | mes "that is present today in"; |
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| 200 | mes "the Prontera Chivalry."; |
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| 201 | next; |
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| 202 | mes "[Essofeit]"; |
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| 203 | mes "Although, I admit"; |
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| 204 | mes "that I was a lot happier"; |
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| 205 | mes "back when honor was all"; |
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| 206 | mes "you needed. Nowadays, it "; |
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| 207 | mes "seems like anyone can be"; |
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| 208 | mes "a Knight. Er, no offense~"; |
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| 209 | close; |
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| 210 | } |
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| 211 | if (KNGT_SK == 6) { |
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| 212 | mes "[Essofeit]"; |
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| 213 | mes "So you've seen the Knights"; |
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| 214 | mes "of the 7th Division for what"; |
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| 215 | mes "they really are, eh? As a fellow Knight, you may understand my"; |
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| 216 | mes "feelings of disappointment."; |
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| 217 | next; |
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| 218 | mes "[Essofeit]"; |
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| 219 | mes "It's so disheartening..."; |
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| 220 | mes "I don't why we're Knights"; |
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| 221 | mes "or what we're training for."; |
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| 222 | mes "When I was your age, well,"; |
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| 223 | mes "I wanted to risk my life and"; |
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| 224 | mes "achieve true strength."; |
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| 225 | next; |
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| 226 | mes "[Essofeit]"; |
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| 227 | mes "But... I'm sure that you"; |
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| 228 | mes "don't want to hear an old"; |
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| 229 | mes "man's tall tales. All those"; |
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| 230 | mes "wonderful battles, that glorious camaraderie forged between"; |
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| 231 | mes "rivals... It's all in the past."; |
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| 232 | next; |
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| 233 | set KNGT_SK,7; |
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| 234 | mes "[Essofeit]"; |
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| 235 | mes "Maybe it's better that"; |
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| 236 | mes "I forget all about my old"; |
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| 237 | mes "fashioned ideals. I guess"; |
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| 238 | mes "times have changed, and that"; |
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| 239 | mes "my idea of chivalry may be dead. ^FFFFFF ^000000"; |
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| 240 | close; |
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| 241 | } |
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| 242 | if (KNGT_SK == 1) { |
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| 243 | mes "[Essofeit]"; |
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| 244 | mes "Hm, why don't take a"; |
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| 245 | mes "tour of the 7th Division"; |
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| 246 | mes "and see the attitude of my"; |
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| 247 | mes "comrades for yourself? You'll"; |
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| 248 | mes "see Grand Master Maroujje"; |
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| 249 | mes "training the recruits outside."; |
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| 250 | close; |
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| 251 | } |
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| 252 | if (KNGT_SK == 0) { |
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| 253 | mes "[Essofeit]"; |
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| 254 | mes "Greetings. I am Essofeit"; |
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| 255 | mes "Lageiya of the 7th Division"; |
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| 256 | mes "of the Prontera Chivalry."; |
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| 257 | mes "As a proud Knight upholding"; |
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| 258 | mes "the principles of honor and"; |
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| 259 | mes "chivalry, I am at your service."; |
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| 260 | next; |
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| 261 | mes "[Essofeit]"; |
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| 262 | mes "May I ask which division"; |
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| 263 | mes "you are from? Ah, you're"; |
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| 264 | mes "a Knight that's been granted"; |
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| 265 | mes "royal permisson to journey"; |
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| 266 | mes "as you please. That must be"; |
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| 267 | mes "great, the freedom you have."; |
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| 268 | next; |
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| 269 | mes "[Essofeit]"; |
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| 270 | mes "Sadly, the Division of"; |
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| 271 | mes "which I am member is too"; |
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| 272 | mes "bureaucratic. I believe that my"; |
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| 273 | mes "comrades are more concerned"; |
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| 274 | mes "with their pensions than with chivalry, or defending the weak."; |
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| 275 | next; |
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| 276 | mes "[Essofeit]"; |
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| 277 | mes "Even if we wanted to be"; |
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| 278 | mes "more active, there are too"; |
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| 279 | mes "many regulations that hamper"; |
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| 280 | mes "the good we can do. Over time,"; |
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| 281 | mes "the situation has grown much^FFFFFF ^000000 worse. But don't take my word..."; |
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| 282 | next; |
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| 283 | mes "[Essofeit]"; |
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| 284 | mes "Perhaps it will be better"; |
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| 285 | mes "if you visited the 7th Division"; |
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| 286 | mes "for yourself and speak to the"; |
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| 287 | mes "other Knights that are training. Hopefully, you will see what"; |
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| 288 | mes "I have seen for a long time..."; |
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| 289 | set KNGT_SK,1; |
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| 290 | close; |
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| 291 | } |
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| 292 | } |
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| 293 | mes "[Essofeit]"; |
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| 294 | mes "Greetings. I am Essofeit"; |
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| 295 | mes "Lageiya of the 7th Division"; |
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| 296 | mes "of the Prontera Chivalry."; |
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| 297 | mes "As a proud Knight upholding"; |
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| 298 | mes "the principles of honor and"; |
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| 299 | mes "chivalry, I am at your service."; |
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| 300 | next; |
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| 301 | mes "[Essofeit]"; |
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| 302 | mes "I only wish the others in"; |
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| 303 | mes "my division would appreciate"; |
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| 304 | mes "my values, and the true value"; |
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| 305 | mes "of spilled blood. They may be"; |
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| 306 | mes "my comrades, but I find it"; |
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| 307 | mes "difficult to trust them."; |
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| 308 | close; |
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| 309 | } |
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| 310 | |
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| 311 | prontera,69,351,0 script #tour 111,5,5,{ |
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| 312 | //OnTouch2: |
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| 313 | OnTouch: |
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| 314 | if (KNGT_SK > 2) |
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| 315 | end; |
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| 316 | if (KNGT_SK <= 2) { |
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| 317 | mes "[?]"; |
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| 318 | mes "Kiiiiiiai~!"; |
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| 319 | mes "Yaaaaaaaaap!"; |
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| 320 | mes "Hoo! Haa! Haiyah!"; |
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| 321 | next; |
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| 322 | mes "[?]"; |
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| 323 | mes "Si-Aiyah!"; |
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| 324 | mes "Rowr rowr rowr"; |
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| 325 | mes "GrrrrrrrraaAAHH!"; |
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| 326 | next; |
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| 327 | mes "^3355FFThese Knights appear to be"; |
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| 328 | mes "putting themselves through"; |
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| 329 | mes "some gruelingly difficult"; |
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| 330 | mes "training. But as you listen"; |
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| 331 | mes "a little more closely, their"; |
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| 332 | mes "screams seem a bit dramatized.^000000"; |
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| 333 | if (KNGT_SK == 1) set KNGT_SK,2; |
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| 334 | close; |
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| 335 | } |
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| 336 | mes "^3355FFThis group of Knights"; |
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| 337 | mes "appear to be undergoing"; |
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| 338 | mes "so pretty grueling training,"; |
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| 339 | mes "judging from the wailing pitch"; |
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| 340 | mes "of their battle screams.^000000"; |
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| 341 | close; |
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| 342 | } |
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| 343 | |
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| 344 | prontera,72,352,7 script Grand Master 733,{ |
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| 345 | mes "[Grand Master]"; |
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| 346 | if (KNGT_SK == 2 || KNGT_SK == 3) { |
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| 347 | mes "Alright men, you don't"; |
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| 348 | mes "need to put ^333333that^000000 much effort"; |
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| 349 | mes "into your training. You have"; |
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| 350 | mes "to do this everyday, so make"; |
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| 351 | mes "sure that you don't exhaust"; |
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| 352 | mes "yourselves unnecessarily."; |
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| 353 | next; |
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| 354 | mes "[Grand Master]"; |
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| 355 | mes "The most important thing"; |
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| 356 | mes "is that you don't injure"; |
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| 357 | mes "yourselves. Take it easy"; |
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| 358 | mes "and make sure that you"; |
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| 359 | mes "don't pull a muscle."; |
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| 360 | mes "Um, that's an order!"; |
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| 361 | if (KNGT_SK == 2) set KNGT_SK,3; |
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| 362 | close; |
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| 363 | } |
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| 364 | mes "Put your backs into it,"; |
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| 365 | mes "men! I know training can"; |
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| 366 | mes "be tough, but it'll make"; |
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| 367 | mes "you harder, better, faster and"; |
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| 368 | mes "stronger! Prontera's safety is^FFFFFF ^000000 your responsibility, Knights!"; |
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| 369 | next; |
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| 370 | mes "[Grand Master]"; |
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| 371 | mes "..."; |
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| 372 | mes "Oh, I'm just kidding around."; |
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| 373 | mes "Let's go take a break, guys."; |
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| 374 | close; |
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| 375 | } |
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| 376 | |
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| 377 | prontera,78,354,3 script Knight#zabii 734,{ |
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| 378 | if (KNGT_SK == 3 || KNGT_SK == 4) { |
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| 379 | mes "[Zabi]"; |
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| 380 | mes "I guess we're more like"; |
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| 381 | mes "government employees"; |
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| 382 | mes "than actual Knights. We're"; |
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| 383 | mes "overpaid, and don't really"; |
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| 384 | mes "have to do anything other"; |
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| 385 | mes "than pretend to train."; |
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| 386 | next; |
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| 387 | mes "[Zabi]"; |
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| 388 | mes "Me? I plan on milking"; |
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| 389 | mes "the system for all it's"; |
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| 390 | mes "worth. Work here a few"; |
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| 391 | mes "years, then live the rest"; |
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| 392 | mes "of my life on a fat pension."; |
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| 393 | mes "Yeah, that's gonna be great."; |
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| 394 | next; |
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| 395 | mes "[Zabi]"; |
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| 396 | mes "Whoa-whoa-whoa,"; |
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| 397 | mes "the Grand Master's"; |
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| 398 | mes "looking this way! Quit"; |
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| 399 | mes "talkin' to me and let me"; |
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| 400 | mes "grunt like I've got a hernia."; |
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| 401 | mes "Hooooo-AH! BWAH! HAI-YAH!"; |
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| 402 | if (KNGT_SK == 3) set KNGT_SK,4; |
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| 403 | close; |
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| 404 | } |
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| 405 | mes "[A Knight]"; |
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| 406 | mes "Hooooo-AH!"; |
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| 407 | mes "BWAH! HAI-YAH!"; |
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| 408 | mes "Oh man, I can barely"; |
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| 409 | mes "breathe from all of this"; |
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| 410 | mes "arduous training. Ugh,"; |
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| 411 | mes "so incredibly enervated..."; |
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| 412 | close; |
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| 413 | } |
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| 414 | |
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| 415 | prontera,73,357,5 script Knight#drake 734,{ |
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| 416 | if (KNGT_SK == 4 || KNGT_SK == 5) { |
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| 417 | mes "[Gon]"; |
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| 418 | mes "What'll I get with"; |
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| 419 | mes "my next paycheck?"; |
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| 420 | mes "Ah~ I should get a nice"; |
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| 421 | mes "necklace for my wife."; |
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| 422 | mes "I just know she'll love it!"; |
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| 423 | next; |
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| 424 | if (KNGT_SK == 4) set KNGT_SK,5; |
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| 425 | mes "[Gon]"; |
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| 426 | mes "Let's see, how many"; |
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| 427 | mes "more days until payday?"; |
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| 428 | mes "One, two... Hmm. For some"; |
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| 429 | mes "reason it never seems to"; |
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| 430 | mes "come soon enough, you know?"; |
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| 431 | close; |
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| 432 | } |
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| 433 | mes "[A Knight]"; |
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| 434 | mes "Maybe I'm not not so good"; |
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| 435 | mes "at fighting or defending the"; |
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| 436 | mes "weak, but this Knight position"; |
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| 437 | mes "is a pretty good job. Working"; |
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| 438 | mes "here really lets me save up"; |
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| 439 | mes "cash to invest in my future."; |
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| 440 | next; |
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| 441 | mes "[A Knight]"; |
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| 442 | mes "We may never get to see"; |
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| 443 | mes "any action, but at least"; |
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| 444 | mes "I can take some pride"; |
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| 445 | mes "in being a Knight."; |
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| 446 | close; |
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| 447 | } |
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| 448 | |
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| 449 | prontera,78,357,3 script Knight#sasword 734,{ |
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| 450 | mes "[Jiya]"; |
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| 451 | if (KNGT_SK == 5 || KNGT_SK == 6) { |
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| 452 | mes "Man, this division of"; |
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| 453 | mes "the chivalry doesn't seem"; |
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| 454 | mes "to have too much potential."; |
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| 455 | mes "Most of us here are pretty"; |
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| 456 | mes "second rate, except maybe"; |
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| 457 | mes "for that one guy, Essofeit."; |
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| 458 | next; |
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| 459 | set KNGT_SK,6; |
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| 460 | mes "[Jiya]"; |
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| 461 | mes "As for me, I don't have too"; |
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| 462 | mes "much in the way of ambition."; |
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| 463 | mes "As long as I do what I'm told,"; |
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| 464 | mes "they'll pay me. And as long"; |
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| 465 | mes "as I get paid, I'm happy."; |
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| 466 | close; |
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| 467 | } |
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| 468 | mes "D-don't talk to me!"; |
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| 469 | mes "Gotta... muster up the..."; |
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| 470 | mes "Strength to... f-finish all"; |
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| 471 | mes "these... training exercises!"; |
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| 472 | mes "Alright man, c-concentrate..."; |
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| 473 | close; |
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| 474 | } |
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| 475 | |
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| 476 | prontera,66,358,5 script Knight#gattack 733,{ |
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| 477 | mes "[Gatack]"; |
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| 478 | if (KNGT_SK == 7) { |
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| 479 | mes "Wait, where's"; |
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| 480 | mes "Essofeit? He can't"; |
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| 481 | mes "just skip daily training,"; |
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| 482 | mes "even if he has the distinction"; |
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| 483 | mes "of killing countless ^FF0000Mystcases^000000"; |
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| 484 | mes "and ^FF0000Obeaunes^000000 in his time."; |
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| 485 | next; |
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| 486 | mes "[Gatack]"; |
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| 487 | mes "Gosh, I'm sick and tired of"; |
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| 488 | mes "him talking about Knighthood."; |
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| 489 | mes "Essofeit insists that all Knights, even complete rookies, should be"; |
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| 490 | mes "able to obtain 5 Candy Canes and^FFFFFF ^000000 3 Witherless Roses from hunting."; |
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| 491 | next; |
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| 492 | mes "[Gatack]"; |
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| 493 | mes "Hell, I just hate to hear"; |
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| 494 | mes "his preaching about his great"; |
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| 495 | mes "experiences fighting monsters."; |
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| 496 | mes "But now Essofeit just researches stuff inside the building and"; |
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| 497 | mes "doesn't do much else..."; |
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| 498 | close; |
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| 499 | } |
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| 500 | mes "Man, Knight training"; |
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| 501 | mes "is pretty rough. Don't"; |
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| 502 | mes "they know that I'm far"; |
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| 503 | mes "too delicate for all this"; |
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| 504 | mes "strenuous activity?"; |
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| 505 | next; |
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| 506 | mes "[Gatack]"; |
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| 507 | mes "Ah well, if I ever go"; |
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| 508 | mes "down in battle, I won't"; |
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| 509 | mes "be too surprised, seeing"; |
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| 510 | mes "as I'm one of the weakest"; |
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| 511 | mes "guys here. But when it happens,"; |
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| 512 | mes "I'll be too busy looking good."; |
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| 513 | close; |
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| 514 | } |
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| 515 | |
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| 516 | //============================================================ |
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| 517 | // Old changelog |
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| 518 | //============================================================ |
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| 519 | //= 1.0 for fully working skills only [Lupus] |
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| 520 | //= 1.1 Added more new skill quests for more classes [Lupus] |
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| 521 | //= Somehow eA engine doesn't let you keep learn't skill V_V' |
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| 522 | //= 1.2 Added to correct locations, correct NPC's, fixed |
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| 523 | //= some of the items required and made them into real |
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| 524 | //= quests. [Reddozen] |
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| 525 | //= 1.3 Fixed bugs and minor typos. Optimized [Lupus] |
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| 526 | //= 1.3a fixed an item ID typo, thx 2Spiritual Kid |
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| 527 | //= 1.3b Splitted into different files [DracoRPG] |
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| 528 | //= 1.4 Updated to the Official One. [Samuray22] |
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| 529 | //= 1.4a replaced item "names" with item id [Lupus] |
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| 530 | //============================================================ |
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