1 | //===== eAthena Script ======================================= |
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2 | //= Hunter Skills Quests |
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3 | //===== By: ================================================== |
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4 | //= Lupus, Reddozen |
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5 | //===== Current Version: ===================================== |
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6 | //= 1.3d |
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7 | //===== Compatible With: ===================================== |
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8 | //= eAthena Revision 3800+ |
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9 | //===== Description: ========================================= |
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10 | //= Temp quests for new skills for 2nd classes |
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11 | //===== Additional Comments: ================================= |
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12 | //= 1.0 for fully working skills only [Lupus] |
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13 | //= 1.1 Added more new skill quests for more classes [Lupus] |
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14 | //= Somehow eA engine doesn't let you keep learn't skill V_V' |
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15 | //= 1.2 Added to correct locations, correct NPC's, fixed |
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16 | //= some of the items required and made them into real |
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17 | //= quests. [Reddozen] |
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18 | //= 1.3 Fixed bugs and minor typos. Optimized [Lupus] |
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19 | //= 1.3a fixed an item ID typo, thx 2Spiritual Kid |
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20 | //= 1.3b Splitted into different files [DracoRPG] |
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21 | //= 1.3c Fixed some typos [IVBela] |
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22 | //= 1.3d Changed NPC Name to the official [Lupus] |
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23 | //============================================================ |
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24 | |
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25 | |
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26 | //============================================================ |
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27 | // HUNTER SKILL - PHANTASMIC ARROW |
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28 | //============================================================ |
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29 | payon_in02,54,13,7 script Albest 55,{ |
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30 | mes "[Albest]"; |
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31 | if(BaseJob!=Job_Hunter) goto L_hunterno; |
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32 | if(getskilllv("HT_PHANTASMIC")) goto L_alreadyhave; |
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33 | if(JobLevel<40) goto L_nojob; |
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34 | |
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35 | mes "I can teach you a secret"; |
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36 | mes "technique passed down through"; |
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37 | mes "my family for generations. My"; |
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38 | mes "family has guarded this secret"; |
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39 | mes "for years, but I could teach"; |
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40 | mes "for a few supplies."; |
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41 | next; |
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42 | mes "[Albest]"; |
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43 | mes "I am running low on on a few"; |
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44 | mes "things. Here is my list:"; |
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45 | mes "5 Cursed Rubys"; |
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46 | mes "5 Harpy's Feathers"; |
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47 | mes "30 Pet Food"; |
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48 | next; |
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49 | |
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50 | mes "[Albest]"; |
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51 | mes "Let me check your items."; |
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52 | next; |
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53 | |
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54 | if(countitem(724)<5 || countitem(7115)<5 || countitem(537)<30) goto L_noitems;//Items: Cursed_Ruby, Harpy_Feather, Pet_Food, |
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55 | delitem 724, 5;//Items: Cursed_Ruby, |
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56 | delitem 7115, 5;//Items: Harpy_Feather, |
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57 | delitem 537, 30;//Items: Pet_Food, |
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58 | |
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59 | mes "[Albest]"; |
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60 | mes "I see you have what you need,"; |
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61 | mes "so I'll teach you my talent."; |
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62 | skill "HT_PHANTASMIC",1,0; |
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63 | close; |
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64 | |
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65 | L_noitems: |
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66 | mes "[Albest]"; |
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67 | mes "You don't have enough items."; |
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68 | mes "Come back when you have all"; |
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69 | mes "the required items for me."; |
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70 | close; |
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71 | |
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72 | L_nojob: |
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73 | mes "Come back when you've Learned"; |
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74 | mes "more about being a Hunter."; |
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75 | mes "You need to have at least 40"; |
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76 | mes "levels as a hunter first."; |
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77 | close; |
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78 | |
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79 | L_alreadyhave: |
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80 | mes "Ahh, my apprentice, you"; |
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81 | mes "came to visit me..."; |
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82 | close; |
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83 | |
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84 | L_hunterno: |
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85 | mes "Is there something I can"; |
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86 | mes "help you with? I believe"; |
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87 | mes "you have the wrong old man."; |
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88 | close; |
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89 | } |
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