1 | //===== eAthena Script ======================================= |
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2 | //= Veins Quests |
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3 | //===== By: ================================================== |
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4 | //= L0ne_W0lf |
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5 | //===== Current Version: ===================================== |
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6 | //= 1.4a |
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7 | //===== Compatible With: ===================================== |
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8 | //= eAthena SVN |
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9 | //===== Description: ========================================= |
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10 | //= [Aegis Conversion] |
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11 | //= Collection of Veins Quests |
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12 | //= Stone Quest: |
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13 | //= - Help an Old Man with his job. |
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14 | //= - Dialog obtained from iRO. |
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15 | //= - Variable in use: veins_stone (max 8) |
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16 | //= Spy Quest: |
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17 | //= - Help prove (or disprove) a bard's innocence. |
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18 | //= - Dialog obtained from iRO. |
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19 | //= - Variable in use: que_sch (max 26) |
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20 | //= Siblings Quest: |
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21 | //= - Help a boy save his little sister. |
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22 | //= - Dialog partially obtained from iRO. |
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23 | //= - Variable in use: rachel_camel (max 25) |
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24 | //= Thor Volcano Base Quest (Disabled): |
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25 | //= - Missing addition to High Priest Zhed to start quest. |
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26 | //= - Infiltrate Thor Volcano Base. What is Arunafeltz up to? |
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27 | //= - Variable in use: rachel_camel (max 27) |
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28 | //===== Additional Comments: ================================= |
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29 | //= 1.0 First version, Added Veins Stone quest. [L0ne_W0lf] |
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30 | //= 1.1 Added Veins Spy Quest. [L0ne_W0lf] |
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31 | //= 1.2 Added Veins Siblings Quest. [L0ne_W0lf] |
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32 | //= Added Veins Thor Volcano Base Quest NPC. [L0ne_W0lf] |
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33 | //= Start NPC is missing, but will be added when I get it. |
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34 | //= 1.3 Fixed two typos small in Asbar. [L0ne_W0lf] |
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35 | //= 1.3a More fixes to some of the Base quest NPCs. [L0ne_W0lf] |
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36 | //= 1.4 Added missing checkweights. [L0ne_W0lf] |
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37 | //= 1.4a Corrected a typo error ";;". [Toms] |
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38 | //============================================================ |
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39 | |
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40 | // Stone Quest |
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41 | //============================================================ |
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42 | ve_fild05,257,130,4 script Wincing Old Man#ve 945,{ |
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43 | if ((MaxWeight - Weight) < 2000 || checkweight(1201,1) == 0) { |
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44 | mes "- Wait a moment! -"; |
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45 | mes "- Currently you are carrying -"; |
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46 | mes "- too many items with you. -"; |
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47 | mes "- Please come back after -"; |
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48 | mes "- you put some items into Kafra Storage. -"; |
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49 | close; |
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50 | } |
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51 | if ((veins_stone == 0) && (BaseLevel > 59)) { |
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52 | mes "[Zabaroo]"; |
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53 | mes "My back is killing me"; |
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54 | mes "after stooping over to"; |
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55 | mes "pick up stones all day long..."; |
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56 | mes "The pain... It's unbearable!"; |
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57 | next; |
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58 | switch(select("Bend with your knees, yo.:Gosh, how bad is it?")) { |
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59 | case 1: |
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60 | mes "[Zabaroo]"; |
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61 | mes "Whippersnapper!"; |
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62 | mes "I didn't ask you for"; |
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63 | mes "your advice! Don't"; |
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64 | mes "patronize an old man!"; |
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65 | close; |
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66 | case 2: |
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67 | mes "[Zabaroo]"; |
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68 | mes "Oh, it hurts so much, it's"; |
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69 | mes "almost crippling. But I don't"; |
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70 | mes "have any choice. I need to"; |
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71 | mes "get enough stops to fill"; |
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72 | mes "this gap if I want to get"; |
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73 | mes "paid. Arrrrgh, damn it!"; |
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74 | next; |
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75 | mes "[Zabaroo]"; |
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76 | mes "If I don't get enough"; |
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77 | mes "money to pay for my"; |
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78 | mes "granddaughter's medicine,"; |
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79 | mes "I won't be able to buy any"; |
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80 | mes "medicine for my granddaughter!"; |
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81 | mes "And that will be horrible! Ag!"; |
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82 | next; |
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83 | select("Can I help?"); |
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84 | mes "[Zabaroo]"; |
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85 | mes "I appreciate your kindness,"; |
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86 | mes "stranger, but no. I have"; |
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87 | mes "to do this on my own."; |
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88 | mes "A man must have his pride...."; |
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89 | next; |
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90 | mes "^333333*Snap*^000000"; |
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91 | next; |
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92 | mes "[Zabaroo]"; |
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93 | mes "Argh! My back...!"; |
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94 | mes "This was totally"; |
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95 | mes "unforeseeable!"; |
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96 | mes "Please! Please,"; |
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97 | mes "for the love of Freya,"; |
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98 | mes "please help me!"; |
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99 | next; |
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100 | select("I will help you."); |
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101 | mes "[Zabaroo]"; |
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102 | mes "Thank you!"; |
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103 | mes "Thanks so much!"; |
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104 | next; |
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105 | select("What do you want me to do?"); |
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106 | mes "[Zabaroo]"; |
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107 | mes "Ow-ow-ow! Oh... Okay..."; |
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108 | mes "You see those all dark"; |
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109 | mes "stones stuck in the ground?"; |
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110 | mes "Those are what I need to"; |
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111 | mes "pick up. Now don't go"; |
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112 | mes "lifting rocks just yet..."; |
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113 | next; |
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114 | mes "[Zabaroo]"; |
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115 | mes "I asked some other old"; |
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116 | mes "man in town, Absar, to"; |
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117 | mes "make me something to help"; |
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118 | mes "with my back. He was going"; |
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119 | mes "to help me if I gave hi--"; |
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120 | mes "ARGH! My back! It hurts!"; |
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121 | next; |
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122 | mes "[Zabaroo]"; |
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123 | mes "It hurts so bad! But it's"; |
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124 | mes "especially painful right"; |
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125 | mes "when I'm about to finish"; |
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126 | mes "sentences in which I intend to"; |
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127 | mes "tell you important informat--"; |
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128 | mes "ARRRGH! Find Absar! Quickly!"; |
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129 | next; |
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130 | while(1) { |
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131 | mes "[Zabaroo]"; |
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132 | mes "Wait, wait..."; |
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133 | mes "Maybe I can answer"; |
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134 | mes "a few of your questions"; |
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135 | mes "before my body is wracked"; |
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136 | mes "with throbbing pain. Let's..."; |
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137 | mes "Let's at least give it a try."; |
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138 | next; |
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139 | switch(select("What's with these stones?:Where's the old man?:Nothing.")) { |
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140 | case 1: |
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141 | mes "[Zabaroo]"; |
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142 | mes "Well, we use these dark"; |
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143 | mes "stones because they're"; |
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144 | mes "pretty and easy to process."; |
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145 | mes "They're sort of a specialty"; |
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146 | mes "of this town. I get paid to"; |
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147 | mes "harvest these handy rocks."; |
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148 | next; |
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149 | mes "[Zabaroo]"; |
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150 | mes "We can sell these to tourists,"; |
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151 | mes "and we even have a factory"; |
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152 | mes "that uses these stones."; |
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153 | mes "Still, it's not like the"; |
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154 | mes "townspeople are getting"; |
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155 | mes "rich off these stones."; |
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156 | next; |
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157 | mes "[Zabaroo]"; |
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158 | mes "All of us are still"; |
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159 | mes "barely making a living..."; |
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160 | next; |
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161 | break; |
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162 | case 2: |
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163 | mes "[Zabaroo]"; |
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164 | mes "Absar? He's inside"; |
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165 | mes "the Tool Shop. You"; |
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166 | mes "can't miss him... Just"; |
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167 | mes "look for the man with"; |
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168 | mes "the crazy eyes!"; |
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169 | next; |
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170 | break; |
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171 | case 3: |
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172 | mes "[Zabaroo]"; |
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173 | mes "Thanks for your help."; |
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174 | mes "If you can't find Absar"; |
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175 | mes "in the Tool Shop, then"; |
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176 | mes "you might want to stop"; |
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177 | mes "by the Tavern. A-auuugh!"; |
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178 | set veins_stone,1; |
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179 | close; |
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180 | } |
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181 | } |
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182 | } |
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183 | } |
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184 | else if (veins_stone == 1) { |
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185 | mes "[Zabaroo]"; |
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186 | mes "Thanks for your help."; |
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187 | mes "If you can't find Absar"; |
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188 | mes "in the Tool Shop, then"; |
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189 | mes "you might want to stop"; |
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190 | mes "by the Tavern. A-auuugh!"; |
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191 | close; |
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192 | } |
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193 | else if (veins_stone < 4) { |
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194 | mes "[Zabaroo]"; |
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195 | mes "Geez, Absar sure can"; |
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196 | mes "be fussy. Still, do your"; |
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197 | mes "best to get what he wants."; |
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198 | mes "He won't help me otherwise!"; |
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199 | mes "Other than that, he's not"; |
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200 | mes "really that bad a guy..."; |
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201 | close; |
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202 | } |
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203 | else if (veins_stone == 4) { |
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204 | mes "[Zabaroo]"; |
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205 | mes "Oh good, you're back!"; |
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206 | mes "Did you bring what"; |
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207 | mes "Absar made for me?"; |
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208 | next; |
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209 | select("Yes, here..."); |
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210 | mes "[Zabaroo]"; |
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211 | mes "So this is what he"; |
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212 | mes "was talking about?"; |
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213 | mes "How does it... Ah!"; |
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214 | mes "Here we go! If I pull"; |
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215 | mes "the handle, that end of"; |
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216 | mes "the stick will pick stuff up!"; |
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217 | next; |
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218 | mes "[Zabaroo]"; |
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219 | mes "This is great! I won't"; |
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220 | mes "have to bend over to pick"; |
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221 | mes "up stones anymore! Heh,"; |
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222 | mes "he must be awfully proud"; |
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223 | mes "of this useful invention~"; |
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224 | mes "I can imagine him strutting."; |
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225 | next; |
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226 | mes "[Zabaroo]"; |
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227 | mes "Um, did he have anything"; |
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228 | mes "to say after he gave this"; |
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229 | mes "to you? I'm just curious."; |
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230 | next; |
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231 | select("This message..."); |
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232 | mes "[Zabaroo]"; |
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233 | mes "Oh... I thought he"; |
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234 | mes "would forget all about"; |
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235 | mes "that. Well, it's a relief"; |
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236 | mes "to know that now. That's"; |
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237 | mes "really very nice of him."; |
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238 | next; |
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239 | mes "Zabaroo]"; |
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240 | mes "I hate to ask you..."; |
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241 | mes "But would you mind"; |
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242 | mes "helping me out one"; |
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243 | mes "more time?"; |
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244 | next; |
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245 | select("Huh? What is it?"); |
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246 | mes "[Zabaroo]"; |
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247 | mes "Don't worry, it's not"; |
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248 | mes "too hard. Would you just"; |
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249 | mes "deliver the stones I gathered"; |
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250 | mes "to the factory in town? It's"; |
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251 | mes "near the airport or airship or"; |
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252 | mes "something. It won't take long."; |
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253 | set veins_stone,5; |
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254 | close; |
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255 | } |
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256 | else if (veins_stone < 7) { |
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257 | mes "[Zabaroo]"; |
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258 | mes "Thanks again for your help!"; |
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259 | mes "What did Asbar call this"; |
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260 | mes "thing again? A Tactile..."; |
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261 | mes "Extendable... Damn it..."; |
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262 | mes "Why's the name so long?"; |
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263 | mes "Anyway, it's usefull~"; |
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264 | close; |
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265 | } |
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266 | else if (veins_stone == 7) { |
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267 | mes "[Zabaroo]"; |
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268 | mes "Oh, you're back!"; |
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269 | mes "I really appreciate all"; |
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270 | mes "of your help. I don't have"; |
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271 | mes "much, and I know you weren't"; |
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272 | mes "expecting a reward, but I'd"; |
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273 | mes "like to give you something."; |
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274 | next; |
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275 | mes "[Zabaroo]"; |
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276 | mes "Ah, here we are. I found"; |
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277 | mes "these while harvesting stones"; |
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278 | mes "I was told that adventurers"; |
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279 | mes "find these useful. Anyway,"; |
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280 | mes "I hope you like these rocks..."; |
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281 | set veins_stone,8; |
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282 | getexp 300000,0; |
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283 | getitem 985,3; //Elunium |
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284 | close; |
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285 | } |
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286 | else if (veins_stone > 7) { |
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287 | mes "[Zabaroo]"; |
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288 | mes "Thanks to you and Asbar,"; |
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289 | mes "my poor back hasn't been"; |
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290 | mes "bothering me at all lately."; |
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291 | mes "I should be taking better"; |
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292 | mes "care of myself at my age..."; |
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293 | close; |
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294 | } |
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295 | mes "[Zabaroo]"; |
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296 | mes "I'm sorry dear."; |
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297 | mes "You're not strong enough for this kind of work."; |
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298 | mes "Put on some muscle and talk to me again."; |
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299 | close; |
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300 | } |
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301 | |
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302 | ve_in,169,310,6 script Strange Old Man#ve 121,{ |
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303 | if (veins_stone == 0) { |
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304 | mes "[Absar]"; |
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305 | mes "Bwahahaha!"; |
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306 | mes "Once... Once this is completed, I'll..."; |
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307 | mes "Mwahahahahahahahah!"; |
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308 | close; |
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309 | } |
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310 | else if (veins_stone == 1) { |
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311 | mes "[Absar]"; |
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312 | mes "I'm so close to"; |
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313 | mes "completion. Now, if"; |
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314 | mes "I just turn this here..."; |
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315 | next; |
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316 | if (select("Excuse me...:........") == 1) { |
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317 | mes "[Absar]"; |
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318 | mes "What?! Who dares"; |
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319 | mes "disturb me?! N-no!"; |
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320 | mes "Look! Look what you did!"; |
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321 | mes "You made me screw up!"; |
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322 | next; |
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323 | specialeffect 90; //EF_LORD |
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324 | percentheal -30,0; |
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325 | next; |
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326 | mes "[Absar]"; |
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327 | mes "!@#$%#@#$!*~"; |
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328 | mes "F$#@#%^^^&&!"; |
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329 | close2; |
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330 | warp "ve_in",262,309; |
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331 | end; |
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332 | } |
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333 | mes "[Absar]"; |
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334 | mes "Oh, no..."; |
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335 | next; |
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336 | specialeffect 86; //"Strange Old Man#ve" EF_ASPERSIO |
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337 | next; |
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338 | mes "[Absar]"; |
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339 | mes "How...?!"; |
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340 | mes "No! I failed again!"; |
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341 | mes "D-DAAAAAAAAAAAMN IIIII--"; |
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342 | next; |
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343 | mes "[Absar]"; |
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344 | mes "Huh? What are you..."; |
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345 | mes "What do you want?"; |
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346 | next; |
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347 | select("Oh, I-I'm..."); |
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348 | mes "[Absar]"; |
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349 | mes "Spit it out. Tell me"; |
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350 | mes "what you want, not your"; |
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351 | mes "name. Hurry, can't you"; |
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352 | mes "see that I'm busy?"; |
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353 | next; |
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354 | if (select("I... I'm sorry.:I'm here for Mr. Zabaroo...") == 1) { |
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355 | mes "[Absar]"; |
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356 | mes "If only you didn't"; |
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357 | mes "interrupt me! Then"; |
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358 | mes "I'd already have..."; |
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359 | mes "Ugh! Back to work!"; |
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360 | close; |
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361 | } |
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362 | mes "[Absar]"; |
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363 | mes "Zabaroo? What does..."; |
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364 | mes "Oh. Never mind. I think"; |
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365 | mes "I remember what he asked"; |
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366 | mes "me to make him. So did"; |
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367 | mes "you bring all the materials?"; |
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368 | next; |
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369 | if (select("Yes:What materials...?") == 1) { |
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370 | mes "[Absar]"; |
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371 | mes "Great, we can get"; |
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372 | mes "started and m--"; |
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373 | mes "Liar. You don't even know"; |
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374 | mes "what you're supposed to"; |
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375 | mes "bring me, do you?!"; |
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376 | mes "Get out of here!"; |
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377 | close2; |
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378 | warp "ve_in",262,309; |
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379 | end; |
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380 | } |
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381 | mes "[Absar]"; |
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382 | mes "Of course. I didn't tell him"; |
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383 | mes "what materials I needed"; |
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384 | mes "anyway. Heh heh! Now, this"; |
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385 | mes "is what I need you to bring."; |
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386 | mes "Listen up, okay? And hurry."; |
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387 | next; |
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388 | mes "[Absar]"; |
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389 | mes "^4D4DFF5 Maneater Roots^000000,"; |
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390 | mes "^4D4DFF2 Glacial Hearts^000000, and"; |
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391 | mes "^4D4DFF5 Steel^000000. If you don't"; |
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392 | mes "come back soon, then"; |
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393 | mes "I won't help you. I've got"; |
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394 | mes "projects I'm working on!"; |
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395 | set veins_stone,2; |
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396 | close; |
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397 | } |
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398 | else if (veins_stone == 2) { |
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399 | if (countitem(999) > 4 && countitem(7561) > 1 && countitem(1033) > 4) { |
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400 | mes "[Absar]"; |
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401 | mes "Good, you finally"; |
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402 | mes "brought everthing."; |
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403 | mes "I was just about to"; |
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404 | mes "give up on you, so"; |
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405 | mes "consider yourself lucky!"; |
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406 | next; |
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407 | mes "[Absar]"; |
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408 | mes "Give me a second."; |
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409 | mes "You won't have to"; |
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410 | mes "wait long to see"; |
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411 | mes "my great invention!"; |
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412 | delitem 999,5; //Steel |
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413 | delitem 1033,5; //Root_Of_Maneater |
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414 | delitem 7561,2; //Ice_Heart |
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415 | set veins_stone,3; |
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416 | close2; |
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417 | specialeffect 50; //"Strange Old Man#ve" EF_FIRESPLASHHIT |
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418 | end; |
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419 | } |
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420 | mes "[Absar]"; |
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421 | mes "What the hell?"; |
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422 | mes "Hurry and bring"; |
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423 | mes "^4D4DFF5 Maneater Roots^000000,"; |
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424 | mes "^4D4DFF2 Glacial Hearts^000000, and"; |
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425 | mes "^4D4DFF5 Steel^000000! Do you think"; |
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426 | mes "I'm doing this for fun?!"; |
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427 | close; |
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428 | } |
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429 | else if (veins_stone == 3) { |
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430 | mes "[Absar]"; |
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431 | mes "Here you are..."; |
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432 | mes "Well, I don't know"; |
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433 | mes "if you appreciate"; |
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434 | mes "inventions, but this"; |
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435 | mes "is a Tactile Extendable"; |
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436 | mes "Clamp-Release Mechanism!"; |
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437 | next; |
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438 | mes "["+strcharinfo(0)+"]"; |
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439 | mes "Tack... What...?"; |
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440 | next; |
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441 | mes "[Absar]"; |
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442 | mes "..............................."; |
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443 | mes "You can use this to pick"; |
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444 | mes "things up. From a distance."; |
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445 | next; |
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446 | mes "[Absar]"; |
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447 | mes "Anyway, when you get back"; |
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448 | mes "to Zabaroo, let me him know"; |
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449 | mes "that he doesn't owe me"; |
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450 | mes "anything anymore. He'll..."; |
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451 | mes "He'll know what I mean..."; |
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452 | set veins_stone,4; |
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453 | close; |
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454 | } |
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455 | mes "[Absar]"; |
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456 | mes "It's a ''Tactile Extendable"; |
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457 | mes "Clamp-Release Mechanism.''"; |
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458 | mes "What's so hard to understand"; |
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459 | mes "about that? Hmpf! I know!"; |
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460 | mes "It must be the educational"; |
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461 | mes "system! They're to blame!"; |
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462 | close; |
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463 | } |
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464 | |
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465 | ve_in02,37,28,4 script Factory Manager 898,{ |
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466 | if (veins_stone < 5) { |
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467 | mes "[Mirhen]"; |
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468 | mes "Hey, employees only beyond this point!"; |
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469 | mes "Geez, don't we have a sigh that says that?"; |
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470 | mes "We should get one..."; |
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471 | mes "Anyway, get out of here."; |
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472 | close2; |
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473 | warp "veins",269,221; |
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474 | end; |
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475 | } |
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476 | else if (veins_stone == 5) { |
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477 | mes "[Mirhen]"; |
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478 | mes "Hey, employees only"; |
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479 | mes "beyond this point!"; |
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480 | mes "Geez, don't we have"; |
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481 | mes "a sign that says that?"; |
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482 | mes "We should get one..."; |
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483 | mes "Anyway, get out of here."; |
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484 | next; |
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485 | if (select("I'm sorry.:I've brought these...") == 1) { |
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486 | mes "[Mirhen]"; |
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487 | mes "You're sorry,"; |
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488 | mes "I get it. Ummm..."; |
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489 | mes "Aren't you leaving?"; |
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490 | close; |
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491 | } |
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492 | mes "[Mirhen]"; |
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493 | mes "Huh? What's this name"; |
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494 | mes "tag? Zabaroo? Wait a sec..."; |
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495 | mes "You're definitely not him!"; |
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496 | next; |
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497 | select("I'm here on his behalf."); |
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498 | mes "[Mirhen]"; |
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499 | mes "Ah, I get it. Zabaroo's"; |
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500 | mes "back has really been"; |
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501 | mes "bothering him lately."; |
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502 | mes "Okay, we can bend the"; |
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503 | mes "rules a bit in this situation."; |
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504 | next; |
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505 | mes "[Mirhen]"; |
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506 | mes "Bring those rocks over"; |
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507 | mes "to Bahed over there."; |
---|
508 | mes "He'll take care of them."; |
---|
509 | set veins_stone,6; |
---|
510 | close; |
---|
511 | } |
---|
512 | mes "[Mirhen]"; |
---|
513 | mes "Hetarium ..."; |
---|
514 | mes "What's so special about"; |
---|
515 | mes "it? I mean, it looks just like"; |
---|
516 | mes "Iron Ore. Why the hell is"; |
---|
517 | mes "it like classified info?"; |
---|
518 | next; |
---|
519 | mes "[Mirhen]"; |
---|
520 | mes "I wish I could return to"; |
---|
521 | mes "Rekenber Headquarters..."; |
---|
522 | mes "I hate being stuck here"; |
---|
523 | mes "gathering silly rocks in"; |
---|
524 | mes "the middle of nowhere."; |
---|
525 | close; |
---|
526 | } |
---|
527 | |
---|
528 | ve_in02,54,49,2 script Factory Worker#ve1 943,{ |
---|
529 | if (veins_stone < 6) { |
---|
530 | mes "[Bahed]"; |
---|
531 | mes "lately, I've been feeling so weak..."; |
---|
532 | mes "I heard the guy before me had to quit because he also started feeling weak."; |
---|
533 | next; |
---|
534 | mes "[Bahed]"; |
---|
535 | mes "It couldn't be..."; |
---|
536 | mes "It couldn't be because of this 'Hetarium'..."; |
---|
537 | mes "That's just plain crazy..."; |
---|
538 | close; |
---|
539 | } |
---|
540 | else if (veins_stone == 6) { |
---|
541 | mes "[Bahed]"; |
---|
542 | mes "Oh, you got the rocks?"; |
---|
543 | mes "You brought them for Zabaroo?"; |
---|
544 | mes "Oh, how is he doing? I hear"; |
---|
545 | mes "he threw out his back."; |
---|
546 | next; |
---|
547 | select("He still hurts."); |
---|
548 | mes "[Bahed]"; |
---|
549 | mes "Oh no... I'm so sorry"; |
---|
550 | mes "to hear that. I hope he"; |
---|
551 | mes "feels better soon. Anyway,"; |
---|
552 | mes "why don't you bring the"; |
---|
553 | mes "rocks over here?"; |
---|
554 | next; |
---|
555 | mes "[Bahed]"; |
---|
556 | mes "Let me confirm Zabaroo's"; |
---|
557 | mes "quota for today. Ah, and"; |
---|
558 | mes "don't worry, We pay him"; |
---|
559 | mes "for his quotas regularly."; |
---|
560 | next; |
---|
561 | select("I have a question..."); |
---|
562 | mes "[Bahed]"; |
---|
563 | mes "Hm? What'd you want"; |
---|
564 | mes "to know? I can't say that"; |
---|
565 | mes "I know everything, but"; |
---|
566 | mes "I'll try my best to tell you"; |
---|
567 | mes "what I know. I mean,"; |
---|
568 | mes "you helped Zabaroo, so..."; |
---|
569 | next; |
---|
570 | select("What's this Hetarium??"); |
---|
571 | mes "[Bahed]"; |
---|
572 | mes "Well, it hasn't been that"; |
---|
573 | mes "long since these rocks"; |
---|
574 | mes "attracted attention outside"; |
---|
575 | mes "of town. Before all this,"; |
---|
576 | mes "the townspeople just"; |
---|
577 | mes "made carvings out of them."; |
---|
578 | next; |
---|
579 | mes "[Bahed]"; |
---|
580 | mes "Then, all of a sudden,"; |
---|
581 | mes "these people from--I guess"; |
---|
582 | mes "it was Schwaltzvalt--came"; |
---|
583 | mes "and bought a lot of these"; |
---|
584 | mes "stones. Later, they even built"; |
---|
585 | mes "this factory to process them!"; |
---|
586 | next; |
---|
587 | mes "[Bahed]"; |
---|
588 | mes "Oh, they tried using machines"; |
---|
589 | mes "to harvest these stones, but"; |
---|
590 | mes "they all broke down too soon."; |
---|
591 | mes "That's why they hired people"; |
---|
592 | mes "in Veins to collect them."; |
---|
593 | next; |
---|
594 | mes "[Bahed]"; |
---|
595 | mes "I'm not sure many people"; |
---|
596 | mes "know who owns this factory."; |
---|
597 | mes "Maybe it's Rekenber? Yes,"; |
---|
598 | mes "I saw one of their corporate"; |
---|
599 | mes "airships come to town, so"; |
---|
600 | mes "I think it might be them."; |
---|
601 | next; |
---|
602 | select("How do they use Hetarium??"); |
---|
603 | mes "[Bahed]"; |
---|
604 | mes "I'm not really sure. I just"; |
---|
605 | mes "happened to overhear some"; |
---|
606 | mes "of the higher ups mention"; |
---|
607 | mes "something about hearts?"; |
---|
608 | mes "Pieces of hearts? Doesn't"; |
---|
609 | mes "make any sense to me."; |
---|
610 | next; |
---|
611 | mes "[Bahed]"; |
---|
612 | mes "All I gathered was that"; |
---|
613 | mes "they were using the stones"; |
---|
614 | mes "to build a machine related"; |
---|
615 | mes "to those hearts. That's"; |
---|
616 | mes "all I know. Anyway, please"; |
---|
617 | mes "leave the stones over there~"; |
---|
618 | set veins_stone,7; |
---|
619 | close; |
---|
620 | } |
---|
621 | mes "[Bahed]"; |
---|
622 | mes "Everyday I feel"; |
---|
623 | mes "weaker and weaker..."; |
---|
624 | mes "Could this be chronic"; |
---|
625 | mes "fatigue syndrome? Ugh..."; |
---|
626 | close; |
---|
627 | } |
---|
628 | |
---|
629 | ve_in02,68,39,7 script Factory Worker#ve2 943,{ |
---|
630 | mes "[Worker]"; |
---|
631 | mes "What the heck are these rocks?"; |
---|
632 | mes "They're ordinary stones, aren't they?"; |
---|
633 | mes "They don't pay me enough here..."; |
---|
634 | close; |
---|
635 | } |
---|
636 | |
---|
637 | // Spy Quest |
---|
638 | //============================================================ |
---|
639 | prontera,202,122,0 script Kid#sch 703,{ |
---|
640 | if (que_sch == 0) { |
---|
641 | mes "[Rooney]"; |
---|
642 | mes "Where the heck"; |
---|
643 | mes "is it? I don't... Where...?"; |
---|
644 | mes "He's got to be around here"; |
---|
645 | mes "somewhere, I think..."; |
---|
646 | next; |
---|
647 | if (select("What's wrong?:...") == 1) { |
---|
648 | mes "[Rooney]"; |
---|
649 | mes "Oh, it's just..."; |
---|
650 | mes "Some guy sent me on a"; |
---|
651 | mes "delivery errand, but I can't"; |
---|
652 | mes "find the recipient. He said"; |
---|
653 | mes "that I can't miss him, but"; |
---|
654 | mes "I still can't figure it out."; |
---|
655 | next; |
---|
656 | mes "[Rooney]"; |
---|
657 | mes "I should have asked for"; |
---|
658 | mes "the exact location. I mean,"; |
---|
659 | mes "if I don't find him, then I'll"; |
---|
660 | mes "never get paid for doing"; |
---|
661 | mes "this delivery. ^333333*Sigh*^000000"; |
---|
662 | next; |
---|
663 | if (select("Sounds tough. Good luck!:Do you need any help?") == 1) { |
---|
664 | mes "[Rooney]"; |
---|
665 | mes "Thanks. I think"; |
---|
666 | mes "I just might need it."; |
---|
667 | mes "Where could this guy"; |
---|
668 | mes "be? If he's expecting"; |
---|
669 | mes "a delivery, he should"; |
---|
670 | mes "make himself easy to find..."; |
---|
671 | close; |
---|
672 | } |
---|
673 | mes "[Rooney]"; |
---|
674 | mes "Yeah, sure, it'd be great"; |
---|
675 | mes "if you could help me. Let's"; |
---|
676 | mes "see, I need to deliver this"; |
---|
677 | mes "letter to a bard named..."; |
---|
678 | mes "It was... Ah, ^FF0000Lasda Midar^000000!"; |
---|
679 | next; |
---|
680 | mes "[Rooney]"; |
---|
681 | mes "I've looked everywhere"; |
---|
682 | mes "in town for someone that"; |
---|
683 | mes "looks like a Bard, but I'm"; |
---|
684 | mes "not having any luck. If you"; |
---|
685 | mes "find him, would you tell me?"; |
---|
686 | set que_sch,1; |
---|
687 | close; |
---|
688 | } |
---|
689 | close; |
---|
690 | } |
---|
691 | else if (que_sch == 1) { |
---|
692 | mes "[Rooney]"; |
---|
693 | mes "I still haven't"; |
---|
694 | mes "found Lasda Midar."; |
---|
695 | mes "Would you let me know"; |
---|
696 | mes "if you find him so that"; |
---|
697 | mes "I can deliver his letter?"; |
---|
698 | close; |
---|
699 | } |
---|
700 | else if (que_sch == 2) { |
---|
701 | if (Zeny < 100) { |
---|
702 | mes "[Rooney]"; |
---|
703 | mes "Lasda Midar..."; |
---|
704 | mes "Where the heck"; |
---|
705 | mes "could that guy be?"; |
---|
706 | close; |
---|
707 | } |
---|
708 | else { |
---|
709 | mes "[Rooney]"; |
---|
710 | mes "Wow, did you really"; |
---|
711 | mes "find Lasda Midar?"; |
---|
712 | mes "Why couldn't I find him?"; |
---|
713 | mes "Anyway, thank you so much"; |
---|
714 | mes "for your help. I thought I was"; |
---|
715 | mes "going to fail my delivery!"; |
---|
716 | next; |
---|
717 | select("He asked me to give you this."); |
---|
718 | mes "[Rooney]"; |
---|
719 | mes "Hey, alright! Thanks"; |
---|
720 | mes "for the cash! Heh heh~"; |
---|
721 | set zeny,zeny-100; |
---|
722 | set que_sch,3; |
---|
723 | close; |
---|
724 | } |
---|
725 | } |
---|
726 | mes "[Rooney]"; |
---|
727 | mes "Nice day out, isn't it?"; |
---|
728 | close; |
---|
729 | } |
---|
730 | |
---|
731 | prt_church,89,108,6 script Bard#sch 741,{ |
---|
732 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
733 | mes "^3355FFWait a second!"; |
---|
734 | mes "Right now, you're carrying"; |
---|
735 | mes "too many things with you."; |
---|
736 | mes "Please come back after"; |
---|
737 | mes "using the Kafra Service"; |
---|
738 | mes "to store some of your items.^000000"; |
---|
739 | close; |
---|
740 | } |
---|
741 | |
---|
742 | if (que_sch < 1) { |
---|
743 | mes "[Lasda]"; |
---|
744 | mes "Hello there, isn't today"; |
---|
745 | mes "such a wonderful day?"; |
---|
746 | mes "Nice weather always"; |
---|
747 | mes "inspires the poet in me,"; |
---|
748 | mes "and I can't seem to stop"; |
---|
749 | mes "singing my heart out~"; |
---|
750 | close; |
---|
751 | } |
---|
752 | else if (que_sch == 1) { |
---|
753 | mes "[Lasda]"; |
---|
754 | mes "Why, what a glorious"; |
---|
755 | mes "day! I should sing a song"; |
---|
756 | mes "in praise of its wonder!"; |
---|
757 | mes "Ooooh... La la la-la~"; |
---|
758 | mes "Girls, girls, giiiirls..."; |
---|
759 | next; |
---|
760 | switch(select("Excuse me...:......")) { |
---|
761 | case 1: |
---|
762 | mes "[Lasda]"; |
---|
763 | mes "Why, what a glorious"; |
---|
764 | mes "day! I should sing a song"; |
---|
765 | mes "in praise of its wonder!"; |
---|
766 | mes "Ooooh... La la la-la~"; |
---|
767 | mes "Girls, girls, giiiirls..."; |
---|
768 | close; |
---|
769 | case 2: |
---|
770 | mes "[Lasda]"; |
---|
771 | mes "Girls, girls, giiiirls..."; |
---|
772 | mes "Making my heart"; |
---|
773 | mes "beat like... Like it's"; |
---|
774 | mes "going too fast. My heart's"; |
---|
775 | mes "racing... And you're at the"; |
---|
776 | mes "finish line--Love Champion!"; |
---|
777 | next; |
---|
778 | mes "[Lasda]"; |
---|
779 | mes "Oh? Don't stare at me"; |
---|
780 | mes "like that, you're making"; |
---|
781 | mes "me blush. Did you need to"; |
---|
782 | mes "talk to me or something?."; |
---|
783 | next; |
---|
784 | switch(select("I'm sorry.:Are you ^ff0000Lasda Midar^000000?")) { |
---|
785 | case 1: |
---|
786 | mes "[Lasda]"; |
---|
787 | mes "Oh, that's alright."; |
---|
788 | mes "..............................."; |
---|
789 | mes "Girl, I'll laugh at all your"; |
---|
790 | mes "jokes, and agree with yourv"; |
---|
791 | mes "politics~ You're hot! But"; |
---|
792 | mes "baby, you're dumb as bricks~"; |
---|
793 | close; |
---|
794 | case 2: |
---|
795 | mes "[Lasda]"; |
---|
796 | mes "Oh? Oh, yes, that's me."; |
---|
797 | mes "How can I help you?"; |
---|
798 | next; |
---|
799 | select("I'm here to deliver this to you."); |
---|
800 | mes "[Lasda]"; |
---|
801 | mes "Ah! He must have finally"; |
---|
802 | mes "sent it. Would you please"; |
---|
803 | mes "give me a second? Let's see..."; |
---|
804 | next; |
---|
805 | mes "^3355FFLasda opened the letter"; |
---|
806 | mes "and started reading it.^000000"; |
---|
807 | next; |
---|
808 | mes "[Lasda]"; |
---|
809 | mes "Umm..."; |
---|
810 | mes "Oh, no..."; |
---|
811 | next; |
---|
812 | mes "[Lasda]"; |
---|
813 | mes "Ah, I'm sorry for"; |
---|
814 | mes "making you wait."; |
---|
815 | mes "Here, please give"; |
---|
816 | mes "this money to that"; |
---|
817 | mes "kid that was supposed"; |
---|
818 | mes "to come find me here."; |
---|
819 | set que_sch,2; |
---|
820 | set zeny,zeny+100; |
---|
821 | next; |
---|
822 | mes "[Lasda]"; |
---|
823 | mes "I'd like you to come"; |
---|
824 | mes "talk to me again later"; |
---|
825 | mes "if you have the time"; |
---|
826 | mes "See you around~"; |
---|
827 | close; |
---|
828 | } |
---|
829 | } |
---|
830 | } |
---|
831 | else if (que_sch == 2) { |
---|
832 | mes "^3355FFLasda seems to be"; |
---|
833 | mes "lost in deep thought.^000000"; |
---|
834 | close; |
---|
835 | } |
---|
836 | else if (que_sch == 3) { |
---|
837 | mes "[Lasda]"; |
---|
838 | mes "Oh good, you came back!"; |
---|
839 | mes "Thanks for delivering that"; |
---|
840 | mes "letter for me. Listen, you"; |
---|
841 | mes "mind listening to me for"; |
---|
842 | mes "a bit? I want to ask you"; |
---|
843 | mes "for your help with something."; |
---|
844 | next; |
---|
845 | if (select("Sure.:No.") == 1) { |
---|
846 | mes "[Lasda]"; |
---|
847 | mes "You see, the letter you"; |
---|
848 | mes "brought me was from my old"; |
---|
849 | mes "best friend. I haven't heard"; |
---|
850 | mes "from him for a while, so"; |
---|
851 | mes "I was pretty worried..."; |
---|
852 | next; |
---|
853 | mes "[Lasda]"; |
---|
854 | mes "Vitre said in his letter"; |
---|
855 | mes "that he's in jail under"; |
---|
856 | mes "false charges so he wants"; |
---|
857 | mes "me to help him out. However,"; |
---|
858 | mes "there isn't much I can do."; |
---|
859 | mes "Do you think you can help him?"; |
---|
860 | next; |
---|
861 | if (select("Sure.:No.") == 1) { |
---|
862 | mes "[Lasda]"; |
---|
863 | mes "Thank you so much!"; |
---|
864 | mes "I guess the best thing"; |
---|
865 | mes "to do for now is to find"; |
---|
866 | mes "my friend in a prison in"; |
---|
867 | mes "^FF0000Morroc^000000, and see what"; |
---|
868 | mes "you can do to help him.."; |
---|
869 | set que_sch,4; |
---|
870 | close; |
---|
871 | } |
---|
872 | mes "[Lasda]"; |
---|
873 | mes "I... I guess..."; |
---|
874 | mes "You must not be"; |
---|
875 | mes "able to help him too..."; |
---|
876 | close; |
---|
877 | } |
---|
878 | mes "[Lasda]"; |
---|
879 | mes "I suppose that you"; |
---|
880 | mes "must already be busy"; |
---|
881 | mes "doing something else."; |
---|
882 | mes "Well, I understand..."; |
---|
883 | close; |
---|
884 | } |
---|
885 | else if (que_sch < 8) { |
---|
886 | mes "[Lasda]"; |
---|
887 | mes "I still can't believe"; |
---|
888 | mes "Vitre is being held"; |
---|
889 | mes "in prison in Morroc. I mean,"; |
---|
890 | mes "what could have happened?"; |
---|
891 | mes "I hope you can help him..."; |
---|
892 | close; |
---|
893 | } |
---|
894 | else if (que_sch == 8) { |
---|
895 | mes "[Lasda]"; |
---|
896 | mes "He was arrested because"; |
---|
897 | mes "he's suspected of espionage?"; |
---|
898 | mes "That doesn't make any sense."; |
---|
899 | mes "What could be going on?"; |
---|
900 | next; |
---|
901 | select("^ff0000Krieg^000000 told me that."); |
---|
902 | mes "[Lasda]"; |
---|
903 | mes "Krieg? Do you mean Krieg"; |
---|
904 | mes "Laje Mandi? I know him quite"; |
---|
905 | mes "well, actually. Let me write"; |
---|
906 | mes "you a letter or recommendation."; |
---|
907 | mes "Hopefully, it'll be enough to"; |
---|
908 | mes "let you enter the prison."; |
---|
909 | set que_sch,9; |
---|
910 | close; |
---|
911 | } |
---|
912 | else if (que_sch == 9) { |
---|
913 | mes "[Lasda]"; |
---|
914 | mes "Hurry and go bring"; |
---|
915 | mes "my letter to Krieg."; |
---|
916 | mes "I wonder what happened..."; |
---|
917 | mes "There must be some kind"; |
---|
918 | mes "of weird misunderstanding."; |
---|
919 | close; |
---|
920 | } |
---|
921 | else if (que_sch < 19) { |
---|
922 | mes "[Lasda]"; |
---|
923 | mes "He really asked you"; |
---|
924 | mes "to break him out of jail?"; |
---|
925 | mes "Well, I know that's a morally"; |
---|
926 | mes "hazy area, but I hope that"; |
---|
927 | mes "you do your best to help Vitre."; |
---|
928 | close; |
---|
929 | } |
---|
930 | else if (que_sch < 25) { |
---|
931 | mes "[Lasda]"; |
---|
932 | mes "Thanks for offering"; |
---|
933 | mes "to help me out. I still"; |
---|
934 | mes "can't believe Vitre had"; |
---|
935 | mes "the gall to just break"; |
---|
936 | mes "out of prison, though..."; |
---|
937 | next; |
---|
938 | mes "[Lasda]"; |
---|
939 | mes "I still can't do"; |
---|
940 | mes "anything to help him,"; |
---|
941 | mes "so please do what you"; |
---|
942 | mes "can to take care of him"; |
---|
943 | mes "for me. I really appreciate it."; |
---|
944 | close; |
---|
945 | } |
---|
946 | else if (que_sch == 25) { |
---|
947 | mes "[Lasda]"; |
---|
948 | mes "Ah, you're back. I'm sure"; |
---|
949 | mes "you have a lot to ask me"; |
---|
950 | mes "right now. You deserve to"; |
---|
951 | mes "know that everything I asked"; |
---|
952 | mes "you to do was part of a plan"; |
---|
953 | mes "to confirm Vitre's guilt."; |
---|
954 | next; |
---|
955 | mes "[Lasda]"; |
---|
956 | mes "We arrested him once"; |
---|
957 | mes "we learned that he was"; |
---|
958 | mes "an Arunafeltz spy, but we"; |
---|
959 | mes "couldn't punish him since"; |
---|
960 | mes "we lacked concrete proof."; |
---|
961 | next; |
---|
962 | mes "[Lasda]"; |
---|
963 | mes "That's why we allowed"; |
---|
964 | mes "him to escape: we planned"; |
---|
965 | mes "on following him to get the"; |
---|
966 | mes "proof that we needed. Our"; |
---|
967 | mes "sting was even able to round"; |
---|
968 | mes "up all of his compatriots!"; |
---|
969 | next; |
---|
970 | mes "[Lasda]"; |
---|
971 | mes "I'm sorry for keeping"; |
---|
972 | mes "you in the dark, but it was"; |
---|
973 | mes "essential to the plan. We"; |
---|
974 | mes "couldn't have done it without"; |
---|
975 | mes "your help. Please take this"; |
---|
976 | mes "reward with our sincere thanks."; |
---|
977 | set que_sch,26; |
---|
978 | getitem 12106,1; //Accessory_Box |
---|
979 | getexp 600000,0; |
---|
980 | close; |
---|
981 | } |
---|
982 | else { |
---|
983 | mes "[Lasda]"; |
---|
984 | mes "We're having too many"; |
---|
985 | mes "cases involving spies"; |
---|
986 | mes "like Vitre lately. This"; |
---|
987 | mes "might be a sign that"; |
---|
988 | mes "Arunafeltz is planning"; |
---|
989 | mes "to move against us..."; |
---|
990 | close; |
---|
991 | } |
---|
992 | } |
---|
993 | |
---|
994 | moc_castle,137,88,2 script Prison Ward#sch 707,{ |
---|
995 | if (que_sch < 4) { |
---|
996 | mes "[Jesse]"; |
---|
997 | mes "Only authorized"; |
---|
998 | mes "personnel can enter"; |
---|
999 | mes "this prison. You need"; |
---|
1000 | mes "a permit if you want"; |
---|
1001 | mes "to be able to enter."; |
---|
1002 | close; |
---|
1003 | } |
---|
1004 | else if (que_sch == 4) { |
---|
1005 | mes "[Jesse]"; |
---|
1006 | mes "What? You want to meet"; |
---|
1007 | mes "the prisoner? I'm sorry,"; |
---|
1008 | mes "but he's not allowed to"; |
---|
1009 | mes "see anyone since he was"; |
---|
1010 | mes "arrested on suspicion"; |
---|
1011 | mes "of espionage."; |
---|
1012 | set que_sch,5; |
---|
1013 | close; |
---|
1014 | } |
---|
1015 | else if (que_sch == 5) { |
---|
1016 | mes "[Jesse]"; |
---|
1017 | mes "Huh. You're awfully"; |
---|
1018 | mes "persistent. Alright,"; |
---|
1019 | mes "if you can do me a favor,"; |
---|
1020 | mes "I'll let you in. Bring me"; |
---|
1021 | mes "1 dish of ^FF0000Fried Monkey Tails^000000"; |
---|
1022 | next; |
---|
1023 | mes "[Jesse]"; |
---|
1024 | mes "Of course, I can only let"; |
---|
1025 | mes "you inside. Whether they'll"; |
---|
1026 | mes "actually let you meet the"; |
---|
1027 | mes "prisoner is another matter."; |
---|
1028 | mes "So do we have a deal?"; |
---|
1029 | set que_sch,6; |
---|
1030 | close; |
---|
1031 | } |
---|
1032 | else if (que_sch == 6) { |
---|
1033 | if (countitem(12066) > 0) { |
---|
1034 | mes "[Jesse]"; |
---|
1035 | mes "Ah, that's the stuff!"; |
---|
1036 | mes "Thanks for the Fried"; |
---|
1037 | mes "Monkey Tails~ Alright,"; |
---|
1038 | mes "go talk to ^FF0000Sir Krieg^000000 in"; |
---|
1039 | mes "Morroc Castle. Get his"; |
---|
1040 | mes "approval, and I'll let you in."; |
---|
1041 | delitem 12066,1; //Luk_Dish01 |
---|
1042 | set que_sch,7; |
---|
1043 | close; |
---|
1044 | } |
---|
1045 | mes "[Jesse]"; |
---|
1046 | mes "Bring me a plate of"; |
---|
1047 | mes "^FF0000Fried Monkey Tails^000000."; |
---|
1048 | mes "Do it, or I won't help"; |
---|
1049 | mes "you out. I mean, I know"; |
---|
1050 | mes "you mean well, but I'm"; |
---|
1051 | mes "risking my job here..."; |
---|
1052 | close; |
---|
1053 | } |
---|
1054 | else if (que_sch < 10) { |
---|
1055 | mes "[Jesse]"; |
---|
1056 | mes "You didn't get approval"; |
---|
1057 | mes "from Sir Krieg yet? You'd"; |
---|
1058 | mes "better do it, or there's no"; |
---|
1059 | mes "point in entering this prison."; |
---|
1060 | mes "You can't just sneak around"; |
---|
1061 | mes "inside this place, you know?"; |
---|
1062 | close; |
---|
1063 | } |
---|
1064 | else if (que_sch == 10) { |
---|
1065 | mes "[Jesse]"; |
---|
1066 | mes "Did you really get"; |
---|
1067 | mes "Sir Krieg's approval?"; |
---|
1068 | mes "Alright, you may enter now."; |
---|
1069 | close2; |
---|
1070 | warp "ra_in01",48,355; |
---|
1071 | end; |
---|
1072 | } |
---|
1073 | else if (que_sch < 19) { |
---|
1074 | mes "[Jesse]"; |
---|
1075 | mes "Do you want to enter?"; |
---|
1076 | next; |
---|
1077 | if (select("Yes.:No") == 1) { |
---|
1078 | mes "[Jesse]"; |
---|
1079 | mes "Be careful when you talk"; |
---|
1080 | mes "to that guy: he's a smooth"; |
---|
1081 | mes "talker, and almost charmed"; |
---|
1082 | mes "a lot of the guards into"; |
---|
1083 | mes "letting him go free."; |
---|
1084 | close2; |
---|
1085 | warp "ra_in01",48,355; |
---|
1086 | end; |
---|
1087 | } |
---|
1088 | mes "[Jesse]"; |
---|
1089 | mes "Take your time."; |
---|
1090 | mes "If you're not mentally"; |
---|
1091 | mes "prepared, then it's not"; |
---|
1092 | mes "a good idea to talk"; |
---|
1093 | mes "to the prisoner."; |
---|
1094 | close; |
---|
1095 | } |
---|
1096 | else if (que_sch < 19) { |
---|
1097 | mes "[Jesse]"; |
---|
1098 | mes "Argh, I'm in trouble."; |
---|
1099 | mes "The prisoner escaped."; |
---|
1100 | mes "How could I let this..."; |
---|
1101 | mes "happen?! Damn, I need to"; |
---|
1102 | mes "report this to Mr. Krieg"; |
---|
1103 | close; |
---|
1104 | } |
---|
1105 | mes "[Jesse]"; |
---|
1106 | mes "What a relief! They"; |
---|
1107 | mes "really set it up so that"; |
---|
1108 | mes "the prisoner could escape?"; |
---|
1109 | mes "Well, I thought I was going"; |
---|
1110 | mes "to get fired for all that."; |
---|
1111 | close; |
---|
1112 | } |
---|
1113 | |
---|
1114 | moc_castle,173,122,0 script Public Security Officer 748,{ |
---|
1115 | if (que_sch < 7) { |
---|
1116 | mes "[Krieg]"; |
---|
1117 | mes "I'm in charge of public"; |
---|
1118 | mes "security here in Morroc."; |
---|
1119 | mes "Lately, there have been"; |
---|
1120 | mes "more incidents disturbing"; |
---|
1121 | mes "the public peace and"; |
---|
1122 | mes "many unsettling rumors..."; |
---|
1123 | close; |
---|
1124 | } |
---|
1125 | else if (que_sch == 7) { |
---|
1126 | mes "[Krieg]"; |
---|
1127 | mes "Hello, adventurer."; |
---|
1128 | mes "How may I help you?"; |
---|
1129 | next; |
---|
1130 | select("I'd like to see a prisoner, Mr. Vitre."); |
---|
1131 | mes "[Krieg]"; |
---|
1132 | mes "Vitre? I'm sorry, but"; |
---|
1133 | mes "I can't approve of that."; |
---|
1134 | mes "I'd allow visitors for normal"; |
---|
1135 | mes "prisoners, but not for people"; |
---|
1136 | mes "suspected of espionage."; |
---|
1137 | mes "That's why he's in jail."; |
---|
1138 | next; |
---|
1139 | mes "[Krieg]"; |
---|
1140 | mes "If I knew you personally,"; |
---|
1141 | mes "or if someone I trust can"; |
---|
1142 | mes "vouch for you, then I'd"; |
---|
1143 | mes "reconsider letting you"; |
---|
1144 | mes "meet Vitre. Otherwise,"; |
---|
1145 | mes "I just can't do it."; |
---|
1146 | set que_sch,8; |
---|
1147 | close; |
---|
1148 | } |
---|
1149 | else if (que_sch == 8) { |
---|
1150 | mes "[Krieg]"; |
---|
1151 | mes "I can't let you meet"; |
---|
1152 | mes "Vitre until I'm absolutely"; |
---|
1153 | mes "sure that you're not involved"; |
---|
1154 | mes "with any espionage activities."; |
---|
1155 | close; |
---|
1156 | } |
---|
1157 | else if (que_sch == 9) { |
---|
1158 | mes "[Krieg]"; |
---|
1159 | mes "I can't let you meet"; |
---|
1160 | mes "Vitre until I'm absolutely"; |
---|
1161 | mes "sure that you're not involved"; |
---|
1162 | mes "with any espionage activities."; |
---|
1163 | next; |
---|
1164 | select("Here's a letter from Lasda."); |
---|
1165 | mes "[Krieg]"; |
---|
1166 | mes "Lasda? Now there's a"; |
---|
1167 | mes "man I hold in high regard."; |
---|
1168 | mes "Please let me read what"; |
---|
1169 | mes "he has to say. Hmmm..."; |
---|
1170 | next; |
---|
1171 | mes "[Krieg]"; |
---|
1172 | mes "Alright, I'll let you visit"; |
---|
1173 | mes "Vitre. I'll send a message"; |
---|
1174 | mes "to the prison ward so that"; |
---|
1175 | mes "he'll let you talk to him."; |
---|
1176 | set que_sch,10; |
---|
1177 | close; |
---|
1178 | } |
---|
1179 | else if (que_sch < 26) { |
---|
1180 | mes "[Krieg]"; |
---|
1181 | mes "Hmm... This is almost too"; |
---|
1182 | mes "difficult for me to handle."; |
---|
1183 | mes "What should I do?"; |
---|
1184 | close; |
---|
1185 | } |
---|
1186 | mes "[Krieg]"; |
---|
1187 | mes "I understand that you were"; |
---|
1188 | mes "instrumental in solving a"; |
---|
1189 | mes "problem regarding public"; |
---|
1190 | mes "safety. I'd just like to thank"; |
---|
1191 | mes "you, and apologize for any"; |
---|
1192 | mes "trouble I might have caused."; |
---|
1193 | close; |
---|
1194 | } |
---|
1195 | |
---|
1196 | ra_in01,48,352,0 warp que_sch_jail 1,1,moc_castle,136,86 |
---|
1197 | |
---|
1198 | ra_in01,50,387,4 script Upset Looking Bard#sch 51,{ |
---|
1199 | if (que_sch < 10) { |
---|
1200 | mes "[Vitre]"; |
---|
1201 | mes "............."; |
---|
1202 | close; |
---|
1203 | } |
---|
1204 | else if (que_sch == 10) { |
---|
1205 | mes "[Vitre]"; |
---|
1206 | mes "..............................."; |
---|
1207 | mes "..............................."; |
---|
1208 | mes "..............................."; |
---|
1209 | mes "Damn, what should I do?"; |
---|
1210 | next; |
---|
1211 | select("Excuse me..."); |
---|
1212 | mes "[Vitre]"; |
---|
1213 | mes "Hm? I'm Vitre Bizlita."; |
---|
1214 | mes "As you can see, I'm not in"; |
---|
1215 | mes "any real position to help"; |
---|
1216 | mes "you. Still, did you want"; |
---|
1217 | mes "to ask me something?"; |
---|
1218 | next; |
---|
1219 | switch(select("Nothing.:I'm here on behalf of Mr. Lasda.")) { |
---|
1220 | case 1: |
---|
1221 | mes "[Vitre]"; |
---|
1222 | mes "Well..."; |
---|
1223 | mes "It's nice to"; |
---|
1224 | mes "receive visitors."; |
---|
1225 | mes "Jail can be lonely...."; |
---|
1226 | close; |
---|
1227 | case 2: |
---|
1228 | mes "[Vitre]"; |
---|
1229 | mes "Oh, good. Lasda finally"; |
---|
1230 | mes "got my letter, eh? I don't"; |
---|
1231 | mes "know what the hell's going"; |
---|
1232 | mes "on. I mean, all I remember"; |
---|
1233 | mes "is that these strange men"; |
---|
1234 | mes "came and brought me here."; |
---|
1235 | next; |
---|
1236 | mes "[Vitre]"; |
---|
1237 | mes "I... I don't think"; |
---|
1238 | mes "they'll let me out"; |
---|
1239 | mes "of here. I mean, they"; |
---|
1240 | mes "jailed me and there's no"; |
---|
1241 | mes "proof I did anything wrong."; |
---|
1242 | next; |
---|
1243 | mes "[Vitre]"; |
---|
1244 | mes "My life is in danger as"; |
---|
1245 | mes "long as I'm here, so I have"; |
---|
1246 | mes "to get out as soon as I can."; |
---|
1247 | mes "Luckily, I figured out that"; |
---|
1248 | mes "I can open these doors if"; |
---|
1249 | mes "I just had 2 things."; |
---|
1250 | next; |
---|
1251 | mes "[Vitre]"; |
---|
1252 | mes "I just need a ^FF0000Megaphone^000000"; |
---|
1253 | mes "and a ^FF0000Violin^000000. Luckily, they're"; |
---|
1254 | mes "pretty mundane objects, so no"; |
---|
1255 | mes "one would suspect anything if"; |
---|
1256 | mes "you brought them here. Um..."; |
---|
1257 | mes "You will help me, won't you?"; |
---|
1258 | next; |
---|
1259 | mes "[Vitre]"; |
---|
1260 | mes "I understand if you have any"; |
---|
1261 | mes "doubts about my innocence."; |
---|
1262 | mes "But think about it: wouldn't"; |
---|
1263 | mes "you want to see what I do"; |
---|
1264 | mes "with a Megaphone and Violin?"; |
---|
1265 | mes "Sounds pretty cool, huh?"; |
---|
1266 | next; |
---|
1267 | mes "^3355FFYou can hear someone"; |
---|
1268 | mes "mumbling from the cell"; |
---|
1269 | mes "next to Vitre's.^000000"; |
---|
1270 | next; |
---|
1271 | mes "[????]"; |
---|
1272 | mes "I wonder how the lady"; |
---|
1273 | mes "in the Dancer Job Change"; |
---|
1274 | mes "place is doing by now..."; |
---|
1275 | set que_sch,11; |
---|
1276 | close; |
---|
1277 | } |
---|
1278 | } |
---|
1279 | else if (que_sch < 18) { |
---|
1280 | mes "[Vitre]"; |
---|
1281 | mes "Didn't you bring the"; |
---|
1282 | mes "Megaphone and Violin?"; |
---|
1283 | mes "The longer I sit here,"; |
---|
1284 | mes "the more likely it is"; |
---|
1285 | mes "that they'll kill me!"; |
---|
1286 | close; |
---|
1287 | } |
---|
1288 | else if (que_sch == 18) { |
---|
1289 | if (countitem(7040) > 0 && countitem(1901) > 0) { |
---|
1290 | mes "[Vitre]"; |
---|
1291 | mes "You brought me a"; |
---|
1292 | mes "Megaphone and Violin?"; |
---|
1293 | mes "Perfect! Now, step aside"; |
---|
1294 | mes "Can't have you getting hurt."; |
---|
1295 | next; |
---|
1296 | mes "..............................."; |
---|
1297 | mes "..............................."; |
---|
1298 | mes "..............................."; |
---|
1299 | next; |
---|
1300 | mes "^3355FFVitre drew in a deep"; |
---|
1301 | mes "breath, and then smashed"; |
---|
1302 | mes "the steel bars of his cell"; |
---|
1303 | mes "with the Violin. Surprisingly,"; |
---|
1304 | mes "the door swings open with"; |
---|
1305 | mes "a very loud noise.^000000"; |
---|
1306 | next; |
---|
1307 | mes "[Vitre]"; |
---|
1308 | mes "Heh! That was a little"; |
---|
1309 | mes "harder than I thought,"; |
---|
1310 | mes "but it looks like I'm free~"; |
---|
1311 | mes "Alright, let's get a move on."; |
---|
1312 | next; |
---|
1313 | mes "[Jesse]"; |
---|
1314 | mes "What?! What's this noise?!"; |
---|
1315 | next; |
---|
1316 | enablenpc "Jesse#sch"; |
---|
1317 | mes "[Jesse]"; |
---|
1318 | mes "Hey! How did you"; |
---|
1319 | mes "get out of your cell?!"; |
---|
1320 | mes "Get back in there, NOW!"; |
---|
1321 | next; |
---|
1322 | mes "[Vitre]"; |
---|
1323 | mes "If you were me, would"; |
---|
1324 | mes "you go back in your cell"; |
---|
1325 | mes "just because someone's"; |
---|
1326 | mes "yelling at you? Forget it~"; |
---|
1327 | next; |
---|
1328 | mes "^3355FFVitre raised the Megaphone"; |
---|
1329 | mes "to his mouth, and drew in"; |
---|
1330 | mes "another deep breath.^000000"; |
---|
1331 | next; |
---|
1332 | mes "[Vitre]"; |
---|
1333 | mes "Wah!"; |
---|
1334 | next; |
---|
1335 | mes "[Jesse]"; |
---|
1336 | mes "Arg..."; |
---|
1337 | mes "Oh Lord...!"; |
---|
1338 | mes "M-my ears..."; |
---|
1339 | next; |
---|
1340 | mes "[Vitre]"; |
---|
1341 | mes "Heh! I love it when"; |
---|
1342 | mes "a plan comes together~"; |
---|
1343 | mes "Let's get out of here!"; |
---|
1344 | next; |
---|
1345 | delitem 1901,1; //Violin |
---|
1346 | delitem 7040,1; //Megaphone |
---|
1347 | set que_sch,19; |
---|
1348 | close2; |
---|
1349 | disablenpc "Jesse#sch"; |
---|
1350 | warp "morocc",294,153; |
---|
1351 | end; |
---|
1352 | } |
---|
1353 | mes "[Vitre]"; |
---|
1354 | mes "Didn't you bring"; |
---|
1355 | mes "a Megaphone and"; |
---|
1356 | mes "a Violin? Please"; |
---|
1357 | mes "hurry, I don't have"; |
---|
1358 | mes "much time left!"; |
---|
1359 | close; |
---|
1360 | } |
---|
1361 | else { |
---|
1362 | mes "[Vitre]"; |
---|
1363 | mes "Heh! I love it when"; |
---|
1364 | mes "a plan comes together~"; |
---|
1365 | mes "Let's get out of here!"; |
---|
1366 | close2; |
---|
1367 | warp "morocc",294,153; |
---|
1368 | end; |
---|
1369 | } |
---|
1370 | } |
---|
1371 | |
---|
1372 | ra_in01,58,389,0 script Jesse#sch 707,{ |
---|
1373 | end; |
---|
1374 | |
---|
1375 | OnInit: |
---|
1376 | disablenpc "Jesse#sch"; |
---|
1377 | end; |
---|
1378 | } |
---|
1379 | |
---|
1380 | ra_in01,58,389,0 script Guant Prisoner#sch 929,{ |
---|
1381 | if (que_sch < 11) { |
---|
1382 | mes "[Ruan]"; |
---|
1383 | mes "This stinks. Why am"; |
---|
1384 | mes "I locked up in here?"; |
---|
1385 | mes "I didn't do anything"; |
---|
1386 | mes "to deserve this!"; |
---|
1387 | next; |
---|
1388 | mes "[Ruan]"; |
---|
1389 | mes "It's getting to be so"; |
---|
1390 | mes "bad that I even miss the"; |
---|
1391 | mes "sound of Hianna's voice."; |
---|
1392 | mes "It's freakishly loud."; |
---|
1393 | mes "You couldn't outyell her"; |
---|
1394 | mes "even with a Megaphone."; |
---|
1395 | close; |
---|
1396 | } |
---|
1397 | else if (que_sch == 11) { |
---|
1398 | mes "[Ruan]"; |
---|
1399 | mes "This stinks. Why am"; |
---|
1400 | mes "I locked up in here?"; |
---|
1401 | mes "I didn't do anything"; |
---|
1402 | mes "to deserve this!"; |
---|
1403 | next; |
---|
1404 | mes "[Ruan]"; |
---|
1405 | mes "It's getting to be so"; |
---|
1406 | mes "bad that I even miss the"; |
---|
1407 | mes "sound of Hianna's voice."; |
---|
1408 | mes "It's freakishly loud."; |
---|
1409 | mes "You couldn't outyell her"; |
---|
1410 | mes "even with a Megaphone."; |
---|
1411 | next; |
---|
1412 | mes "["+strcharinfo(0)+"]"; |
---|
1413 | mes "What...?!"; |
---|
1414 | next; |
---|
1415 | select("Where I can find that Megaphone?"); |
---|
1416 | mes "[Ruan]"; |
---|
1417 | mes "Huh? Why would you"; |
---|
1418 | mes "want to know that?"; |
---|
1419 | next; |
---|
1420 | select("I really need one!"); |
---|
1421 | mes "[Ruan]"; |
---|
1422 | mes "Uh, you can get one from"; |
---|
1423 | mes "that Dancer Job Change"; |
---|
1424 | mes "place in Comodo. They're"; |
---|
1425 | mes "really hard to get, though,"; |
---|
1426 | mes "if not impossible. Knock"; |
---|
1427 | mes "yourself out, buddy."; |
---|
1428 | close; |
---|
1429 | } |
---|
1430 | else if (que_sch < 20) { |
---|
1431 | mes "[Ruan]"; |
---|
1432 | mes "Nobody knows what"; |
---|
1433 | mes "will happen tomorrow."; |
---|
1434 | mes "I mean, this is a world of"; |
---|
1435 | mes "miracles and tragedies."; |
---|
1436 | mes "Death, or real love..."; |
---|
1437 | mes "You will never know what will happen."; |
---|
1438 | close; |
---|
1439 | } |
---|
1440 | mes "[Ruan]"; |
---|
1441 | mes "........"; |
---|
1442 | close; |
---|
1443 | } |
---|
1444 | |
---|
1445 | // Escort Dancers to Schwaltzvalt Republic |
---|
1446 | job_duncer,93,106,6 script Dance Instructor#sch 892,{ |
---|
1447 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
1448 | mes "^3355FFWait a second!"; |
---|
1449 | mes "Right now, you're carrying"; |
---|
1450 | mes "too many things with you."; |
---|
1451 | mes "Please come back after"; |
---|
1452 | mes "using the Kafra Service"; |
---|
1453 | mes "to store some of your items.^000000"; |
---|
1454 | close; |
---|
1455 | } |
---|
1456 | |
---|
1457 | if (que_sch < 11) { |
---|
1458 | mes "[Hianna]"; |
---|
1459 | mes "Keep up the good work,"; |
---|
1460 | mes "everyone! There's only"; |
---|
1461 | mes "a few days left until the"; |
---|
1462 | mes "big performance! Hey..."; |
---|
1463 | mes "You! Can't you do it right?"; |
---|
1464 | mes "Turn your waist quicker!"; |
---|
1465 | close; |
---|
1466 | } |
---|
1467 | else if (que_sch == 11) { |
---|
1468 | mes "[Hianna]"; |
---|
1469 | mes "Hey, who are you?"; |
---|
1470 | mes "We already have enough"; |
---|
1471 | mes "problems with too many"; |
---|
1472 | mes "pervs ogling the Dancers."; |
---|
1473 | mes "I'd prefer it if you didn't"; |
---|
1474 | mes "come to watch us practice."; |
---|
1475 | next; |
---|
1476 | if (select("I want a Megaphone.:Eeek...") == 2) { |
---|
1477 | mes "[Hianna]"; |
---|
1478 | mes "If you really want to"; |
---|
1479 | mes "watch us dance, come to"; |
---|
1480 | mes "the show and buy a ticket."; |
---|
1481 | mes "Watching for free isn't"; |
---|
1482 | mes "exactly supporting the arts."; |
---|
1483 | close; |
---|
1484 | } |
---|
1485 | mes "[Hianna]"; |
---|
1486 | mes "You want a Megaphone?"; |
---|
1487 | mes "Well, I'm sorry, but it's"; |
---|
1488 | mes "not just something I can"; |
---|
1489 | mes "lend to anybody. Then again"; |
---|
1490 | mes "it's not like you can find one"; |
---|
1491 | mes "anywhere else, either."; |
---|
1492 | next; |
---|
1493 | if (select("Please! I'll do anything!:Later.") == 2) { |
---|
1494 | mes "[Hianna]"; |
---|
1495 | mes "Alright, then."; |
---|
1496 | mes "I'm sorry that"; |
---|
1497 | mes "I can't help you."; |
---|
1498 | close; |
---|
1499 | } |
---|
1500 | mes "[Hianna]"; |
---|
1501 | mes "Anything, huh?"; |
---|
1502 | mes "Well, you just said"; |
---|
1503 | mes "the magic word. Listen"; |
---|
1504 | mes "carefully to what I want"; |
---|
1505 | mes "you to do for me."; |
---|
1506 | next; |
---|
1507 | if (select("Listen:Reconsider") == 1) { |
---|
1508 | mes "[Hianna]"; |
---|
1509 | mes "First, I want a little"; |
---|
1510 | mes "cash. Consider it a rental"; |
---|
1511 | mes "fee. 500,000 zeny should be"; |
---|
1512 | mes "just about enough. Then,"; |
---|
1513 | mes "I want you to do me a favor."; |
---|
1514 | next; |
---|
1515 | mes "[Hianna]"; |
---|
1516 | mes "The Schwaltzvalt Republic"; |
---|
1517 | mes "requested me to send some"; |
---|
1518 | mes "Dancers for some party, but"; |
---|
1519 | mes "I don't have enough guards"; |
---|
1520 | mes "to protect them on their"; |
---|
1521 | mes "way over there."; |
---|
1522 | next; |
---|
1523 | mes "[Hianna]"; |
---|
1524 | mes "If you act as bodyguard"; |
---|
1525 | mes "to my Dancers on the way"; |
---|
1526 | mes "to the Schwaltzvalt Republic,"; |
---|
1527 | mes "I'll lend you my Megaphone"; |
---|
1528 | mes "once you come back. So..."; |
---|
1529 | mes "How does that sound?"; |
---|
1530 | next; |
---|
1531 | if (select("Sounds good.:Like a ripoff.") == 1) { |
---|
1532 | mes "[Hianna]"; |
---|
1533 | mes "I'm glad you agree~"; |
---|
1534 | mes "Okay, the Dancers are"; |
---|
1535 | mes "waiting are the entrance,"; |
---|
1536 | mes "so bring them over to the"; |
---|
1537 | mes "Schwaltzvalt Republic as"; |
---|
1538 | mes "soon as you're ready."; |
---|
1539 | set que_sch,12; |
---|
1540 | close; |
---|
1541 | } |
---|
1542 | mes "[Hianna]"; |
---|
1543 | mes "So... I guess you"; |
---|
1544 | mes "didn't need that"; |
---|
1545 | mes "Megaphone as"; |
---|
1546 | mes "badly as I thought."; |
---|
1547 | close; |
---|
1548 | } |
---|
1549 | mes "[Hianna]"; |
---|
1550 | mes "Alright, take your"; |
---|
1551 | mes "time. I'm in no rush."; |
---|
1552 | close; |
---|
1553 | } |
---|
1554 | else if (que_sch < 17) { |
---|
1555 | mes "[Hianna]"; |
---|
1556 | mes "What are you still doing"; |
---|
1557 | mes "here? Shouldn't you be"; |
---|
1558 | mes "escorting the Dancers to"; |
---|
1559 | mes "the Schwaltvalt Republic"; |
---|
1560 | mes "already? Get a move on~"; |
---|
1561 | close; |
---|
1562 | } |
---|
1563 | else if (que_sch == 17) { |
---|
1564 | mes "[Hianna]"; |
---|
1565 | mes "Thanks for all your"; |
---|
1566 | mes "hard work. The Dancers"; |
---|
1567 | mes "told me that you did a good"; |
---|
1568 | mes "job escorting them. Now..."; |
---|
1569 | mes "Do you have the money?"; |
---|
1570 | next; |
---|
1571 | if (select("Yes:No") == 1) { |
---|
1572 | if (Zeny < 500000) { |
---|
1573 | mes "[Hianna]"; |
---|
1574 | mes "What's this? Hmm..."; |
---|
1575 | mes "I think you made a mistake."; |
---|
1576 | mes "This isn't enough money."; |
---|
1577 | mes "Remember, 500,000 zeny~"; |
---|
1578 | close; |
---|
1579 | } |
---|
1580 | mes "[Hianna]"; |
---|
1581 | mes "Perfect. Well, here's"; |
---|
1582 | mes "your Megaphone. Thanks"; |
---|
1583 | mes "for everything, and I'll see"; |
---|
1584 | mes "you around, adventurer~"; |
---|
1585 | set zeny,zeny-500000; |
---|
1586 | set que_sch,18; |
---|
1587 | getitem 7040,1; //Megaphone |
---|
1588 | close; |
---|
1589 | } |
---|
1590 | mes "[Hianna]"; |
---|
1591 | mes "I can't have you breaking"; |
---|
1592 | mes "your promises, so I won't"; |
---|
1593 | mes "give you the Megaphone"; |
---|
1594 | mes "until you pay me the"; |
---|
1595 | mes "500,000 zeny that you"; |
---|
1596 | mes "said that you would."; |
---|
1597 | close; |
---|
1598 | } |
---|
1599 | else if (que_sch == 18) { |
---|
1600 | mes "[Hianna]"; |
---|
1601 | mes "Thanks for escorting"; |
---|
1602 | mes "my Dancers over to the"; |
---|
1603 | mes "Schwaltzvalt Republic."; |
---|
1604 | mes "Anything I can help"; |
---|
1605 | mes "you with today?"; |
---|
1606 | next; |
---|
1607 | if (select("I'd like another Megaphone.:No thanks.") == 1) { |
---|
1608 | mes "[Hianna]"; |
---|
1609 | mes "Well, I guess I can let"; |
---|
1610 | mes "you have another one if"; |
---|
1611 | mes "you pay me 500,000 zeny."; |
---|
1612 | mes "You sure you want to pay"; |
---|
1613 | mes "the money for a Megaphone?"; |
---|
1614 | next; |
---|
1615 | if (select("Yes:No") == 1) { |
---|
1616 | if (Zeny < 500000) { |
---|
1617 | mes "[Hianna]"; |
---|
1618 | mes "I'm sorry, but this"; |
---|
1619 | mes "isn't enough money for"; |
---|
1620 | mes "a Megaphone. Be sure"; |
---|
1621 | mes "to bring me 500,000 zeny."; |
---|
1622 | close; |
---|
1623 | } |
---|
1624 | mes "[Hianna]"; |
---|
1625 | mes "Here you are. The fact is..."; |
---|
1626 | mes "These Megaphones are"; |
---|
1627 | mes "considered guild property,"; |
---|
1628 | mes "so I'm not supposed to let"; |
---|
1629 | mes "you have this. Don't let"; |
---|
1630 | mes "anyone know I gave you this!"; |
---|
1631 | set zeny,zeny-500000; |
---|
1632 | getitem 7040,1; //Megaphone |
---|
1633 | close; |
---|
1634 | } |
---|
1635 | mes "[Hianna]"; |
---|
1636 | mes "Alright~"; |
---|
1637 | mes "Take care, and"; |
---|
1638 | mes "travel safely~"; |
---|
1639 | close; |
---|
1640 | } |
---|
1641 | mes "[Hianna]"; |
---|
1642 | mes "Alright~"; |
---|
1643 | mes "Take care, and"; |
---|
1644 | mes "travel safely~"; |
---|
1645 | close; |
---|
1646 | } |
---|
1647 | mes "[Hianna]"; |
---|
1648 | mes "Trust me, we've made"; |
---|
1649 | mes "good use of the money"; |
---|
1650 | mes "that you've ''donated.''"; |
---|
1651 | mes "Thanks for taking good"; |
---|
1652 | mes "care of my Dancers~"; |
---|
1653 | close; |
---|
1654 | } |
---|
1655 | |
---|
1656 | job_duncer,85,49,0 script Young Dancer#sch1 724,{ |
---|
1657 | if (que_sch < 12) { |
---|
1658 | mes "[Dancer]"; |
---|
1659 | mes "Hi there~"; |
---|
1660 | mes "Are you enjoying"; |
---|
1661 | mes "yourself? I hope so!"; |
---|
1662 | close; |
---|
1663 | } |
---|
1664 | else if (que_sch == 12) { |
---|
1665 | mes "[Dancer]"; |
---|
1666 | mes "Ah, you must be the"; |
---|
1667 | mes "bodyguard. So are you"; |
---|
1668 | mes "ready to go now?"; |
---|
1669 | next; |
---|
1670 | if (select("Yes:No") == 1) { |
---|
1671 | mes "[Dancer]"; |
---|
1672 | mes "Alright, then."; |
---|
1673 | mes "Here we go~"; |
---|
1674 | set que_sch,13; |
---|
1675 | close2; |
---|
1676 | warp "airplane",75,55; |
---|
1677 | end; |
---|
1678 | } |
---|
1679 | mes "[Dancer]"; |
---|
1680 | mes "We need to depart soon,"; |
---|
1681 | mes "so please hurry. I'll be"; |
---|
1682 | mes "waiting for you here~"; |
---|
1683 | close; |
---|
1684 | } |
---|
1685 | mes "[Dancer]"; |
---|
1686 | mes "Oh, that was such a fun"; |
---|
1687 | mes "performance. I can still"; |
---|
1688 | mes "see the dazzling decorations"; |
---|
1689 | mes "in the ballroom where we got"; |
---|
1690 | mes "to dance. It was so wonderful!"; |
---|
1691 | close; |
---|
1692 | } |
---|
1693 | |
---|
1694 | job_duncer,83,52,6 script Cheerful Dancer#sch1 724,{ |
---|
1695 | if (que_sch < 12) { |
---|
1696 | mes "[Dancer]"; |
---|
1697 | mes "Hi there~"; |
---|
1698 | mes "Are you enjoying"; |
---|
1699 | mes "yourself? I hope so!"; |
---|
1700 | close; |
---|
1701 | } |
---|
1702 | else if (que_sch == 12) { |
---|
1703 | mes "[Dancer]"; |
---|
1704 | mes "Ah, you must be the"; |
---|
1705 | mes "bodyguard. So are you"; |
---|
1706 | mes "ready to go now?"; |
---|
1707 | next; |
---|
1708 | if (select("Yes:No") == 1) { |
---|
1709 | mes "[Dancer]"; |
---|
1710 | mes "Alright, then."; |
---|
1711 | mes "Here we go~"; |
---|
1712 | set que_sch,13; |
---|
1713 | close2; |
---|
1714 | warp "airplane",75,55; |
---|
1715 | end; |
---|
1716 | } |
---|
1717 | mes "[Dancer]"; |
---|
1718 | mes "We need to depart soon,"; |
---|
1719 | mes "so please hurry. I'll be"; |
---|
1720 | mes "waiting for you here~"; |
---|
1721 | close; |
---|
1722 | } |
---|
1723 | mes "[Dancer]"; |
---|
1724 | mes "I guess it's pretty"; |
---|
1725 | mes "fun to perform on stage~"; |
---|
1726 | mes "But I still need to practice"; |
---|
1727 | mes "more for the next performance."; |
---|
1728 | close; |
---|
1729 | } |
---|
1730 | |
---|
1731 | job_duncer,87,50,2 script Mature Looking Dancer#s1 724,{ |
---|
1732 | if (que_sch < 12) { |
---|
1733 | mes "[Dancer]"; |
---|
1734 | mes "Hi there~"; |
---|
1735 | mes "Are you enjoying"; |
---|
1736 | mes "yourself? I hope so!"; |
---|
1737 | close; |
---|
1738 | } |
---|
1739 | else if (que_sch == 12) { |
---|
1740 | mes "[Dancer]"; |
---|
1741 | mes "Ah, you must be the"; |
---|
1742 | mes "bodyguard. So are you"; |
---|
1743 | mes "ready to go now?"; |
---|
1744 | next; |
---|
1745 | if (select("Yes:No") == 1) { |
---|
1746 | mes "[Dancer]"; |
---|
1747 | mes "Alright, then."; |
---|
1748 | mes "Here we go~"; |
---|
1749 | set que_sch,13; |
---|
1750 | close2; |
---|
1751 | warp "airplane",75,55; |
---|
1752 | end; |
---|
1753 | } |
---|
1754 | mes "[Dancer]"; |
---|
1755 | mes "We need to depart soon,"; |
---|
1756 | mes "so please hurry. I'll be"; |
---|
1757 | mes "waiting for you here~"; |
---|
1758 | close; |
---|
1759 | } |
---|
1760 | mes "[Dancer]"; |
---|
1761 | mes "I sure learned a lot from"; |
---|
1762 | mes "that trip. I hope that the new"; |
---|
1763 | mes "girls also gained something"; |
---|
1764 | mes "from their experiences."; |
---|
1765 | close; |
---|
1766 | } |
---|
1767 | |
---|
1768 | airplane,76,56,4 script Young Dancer#sch2 724,{ |
---|
1769 | if (que_sch < 13) { |
---|
1770 | mes "[Dancer]"; |
---|
1771 | mes "Hi there~"; |
---|
1772 | mes "Are you enjoying"; |
---|
1773 | mes "yourself? I hope so!"; |
---|
1774 | close; |
---|
1775 | } |
---|
1776 | else if (que_sch == 13) { |
---|
1777 | mes "[Dancer]"; |
---|
1778 | mes "This will be my"; |
---|
1779 | mes "first performance..."; |
---|
1780 | mes "I guess that's why"; |
---|
1781 | mes "I have butterflies"; |
---|
1782 | mes "in my stomach..."; |
---|
1783 | close; |
---|
1784 | } |
---|
1785 | mes "[Dancer]"; |
---|
1786 | mes "I wonder which beautiful"; |
---|
1787 | mes "place we'll get to perform in"; |
---|
1788 | mes "next time! Ooh, I can't wait!"; |
---|
1789 | close; |
---|
1790 | } |
---|
1791 | |
---|
1792 | airplane,75,53,0 script Cheerful Dancer#sch2 724,{ |
---|
1793 | if (que_sch < 13) { |
---|
1794 | mes "[Dancer]"; |
---|
1795 | mes "Hi there~"; |
---|
1796 | mes "Are you enjoying"; |
---|
1797 | mes "yourself? I hope so!"; |
---|
1798 | close; |
---|
1799 | } |
---|
1800 | else if (que_sch == 13) { |
---|
1801 | mes "[Dancer]"; |
---|
1802 | mes "I've performed at many"; |
---|
1803 | mes "venues, but this is the"; |
---|
1804 | mes "frist time I'll be dancing"; |
---|
1805 | mes "in the Schwaltzvalt Republic."; |
---|
1806 | mes "This is also my first time on"; |
---|
1807 | mes "an airship. How exciting!"; |
---|
1808 | close; |
---|
1809 | } |
---|
1810 | mes "[Dancer]"; |
---|
1811 | mes "Traveling is really"; |
---|
1812 | mes "thrilling... It's almost as"; |
---|
1813 | mes "fun as dancing on stage~"; |
---|
1814 | close; |
---|
1815 | } |
---|
1816 | |
---|
1817 | airplane,79,55,2 script Mature Looking Dancer#s2 724,{ |
---|
1818 | if (que_sch < 13) { |
---|
1819 | mes "[Dancer]"; |
---|
1820 | mes "Hi there~"; |
---|
1821 | mes "Are you enjoying"; |
---|
1822 | mes "yourself? I hope so!"; |
---|
1823 | close; |
---|
1824 | } |
---|
1825 | else if (que_sch == 13) { |
---|
1826 | mes "[Dancer]"; |
---|
1827 | mes "This is the first time that"; |
---|
1828 | mes "the Schwaltzvalt Republic"; |
---|
1829 | mes "requested a performance"; |
---|
1830 | mes "from us. Isn't that amazing?"; |
---|
1831 | mes "I guess we earned a reputation"; |
---|
1832 | mes "overseas. I'll do my best!"; |
---|
1833 | next; |
---|
1834 | mes "[Airship Announcement]"; |
---|
1835 | mes "We will be arriving"; |
---|
1836 | mes "in Einbroch shortly."; |
---|
1837 | mes "Passengers to Einbroch,"; |
---|
1838 | mes "please get ready to land."; |
---|
1839 | next; |
---|
1840 | mes "[Dancer]"; |
---|
1841 | mes "Oh! We're finally here!"; |
---|
1842 | mes "Alright, I'll give this next"; |
---|
1843 | mes "performance my all!"; |
---|
1844 | close2; |
---|
1845 | set que_sch,14; |
---|
1846 | warp "ein_in01",278,223; |
---|
1847 | end; |
---|
1848 | } |
---|
1849 | mes "[Dancer]"; |
---|
1850 | mes "I've been dancing on"; |
---|
1851 | mes "stage for a long time, but"; |
---|
1852 | mes "I always feel so nervous"; |
---|
1853 | mes "right beforehand. I wonder"; |
---|
1854 | mes "why that happens to me."; |
---|
1855 | close; |
---|
1856 | } |
---|
1857 | |
---|
1858 | ein_in01,174,266,0 script Young Dancer#sch3 724,{ |
---|
1859 | if (que_sch < 17) { |
---|
1860 | mes "[Dancer]"; |
---|
1861 | mes "Oh, the dinner"; |
---|
1862 | mes "party isn't finished yet."; |
---|
1863 | mes "It'll be over before"; |
---|
1864 | mes "you even know it~"; |
---|
1865 | close; |
---|
1866 | } |
---|
1867 | else if (que_sch == 17) { |
---|
1868 | mes "[Dancer]"; |
---|
1869 | mes "Hooray! My first"; |
---|
1870 | mes "onstage performance"; |
---|
1871 | mes "was a success! Oh"; |
---|
1872 | mes "I was so nervous..."; |
---|
1873 | mes "But I'm so proud"; |
---|
1874 | mes "of myself now!"; |
---|
1875 | close; |
---|
1876 | } |
---|
1877 | mes "[Dancer]"; |
---|
1878 | mes "Without dance,"; |
---|
1879 | mes "my life has no"; |
---|
1880 | mes "meaning at all."; |
---|
1881 | close; |
---|
1882 | } |
---|
1883 | |
---|
1884 | ein_in01,172,266,0 script Cheerful Dancer#sch3 724,{ |
---|
1885 | if (que_sch < 17) { |
---|
1886 | mes "[Dancer]"; |
---|
1887 | mes "The dinner party isn't"; |
---|
1888 | mes "even finished yet, but"; |
---|
1889 | mes "I'm already exhausted~"; |
---|
1890 | close; |
---|
1891 | } |
---|
1892 | else if (que_sch == 17) { |
---|
1893 | mes "[Dancer]"; |
---|
1894 | mes "^333333*Whew*^000000 We gave a good"; |
---|
1895 | mes "performance this time."; |
---|
1896 | mes "I was worried since that"; |
---|
1897 | mes "airship trip really drained me."; |
---|
1898 | close; |
---|
1899 | } |
---|
1900 | mes "[Dancer]"; |
---|
1901 | mes "Dancing is really"; |
---|
1902 | mes "hard work, and all that"; |
---|
1903 | mes "practicing wears you out,"; |
---|
1904 | mes "but it's worth it once you"; |
---|
1905 | mes "get up on that stage."; |
---|
1906 | close; |
---|
1907 | } |
---|
1908 | |
---|
1909 | ein_in01,170,266,0 script Mature Looking Dancer#s3 724,{ |
---|
1910 | if (que_sch < 17) { |
---|
1911 | mes "[Dancer]"; |
---|
1912 | mes "Oh, the dinner"; |
---|
1913 | mes "party isn't finished yet."; |
---|
1914 | mes "It'll be over before"; |
---|
1915 | mes "you even know it~"; |
---|
1916 | close; |
---|
1917 | } |
---|
1918 | else if (que_sch == 17) { |
---|
1919 | mes "[Dancer]"; |
---|
1920 | mes "Well well, it looks like our"; |
---|
1921 | mes "performance was a success."; |
---|
1922 | mes "The new girls did a really"; |
---|
1923 | mes "great job. So let's head"; |
---|
1924 | mes "back home, shall we?"; |
---|
1925 | close2; |
---|
1926 | warp "comodo",191,146; |
---|
1927 | end; |
---|
1928 | } |
---|
1929 | mes "[Dancer]"; |
---|
1930 | mes "Dancing is so fun, but"; |
---|
1931 | mes "sometimes it's hard to"; |
---|
1932 | mes "keep up with the audience's"; |
---|
1933 | mes "expectations, you know?"; |
---|
1934 | close; |
---|
1935 | } |
---|
1936 | |
---|
1937 | ein_in01,279,221,0 script Hotel Manager#sch 903,5,5,{ |
---|
1938 | if (que_sch < 15) { |
---|
1939 | mes "[Manager]"; |
---|
1940 | mes "It'd be a really great"; |
---|
1941 | mes "party if our customers"; |
---|
1942 | mes "were a little less rowdy"; |
---|
1943 | mes "Recently, they've been"; |
---|
1944 | mes "more than a handful..."; |
---|
1945 | close; |
---|
1946 | } |
---|
1947 | else if (que_sch == 15) { |
---|
1948 | mes "[Manager]"; |
---|
1949 | mes "I'm glad our customers"; |
---|
1950 | mes "enjoyed the performance"; |
---|
1951 | mes "I was a little worried about"; |
---|
1952 | mes "what they were going to think,"; |
---|
1953 | mes "but I guess I was just being"; |
---|
1954 | mes "overly anxious about it all."; |
---|
1955 | close; |
---|
1956 | } |
---|
1957 | else if (que_sch == 16) { |
---|
1958 | mes "[Manager]"; |
---|
1959 | mes "Thank you so much for"; |
---|
1960 | mes "your services. I'll be sure to"; |
---|
1961 | mes "have one of my employees"; |
---|
1962 | mes "send you your payment"; |
---|
1963 | mes "Have a safe trip back~"; |
---|
1964 | set que_sch,17; |
---|
1965 | close; |
---|
1966 | } |
---|
1967 | end; |
---|
1968 | |
---|
1969 | //OnTouch2: |
---|
1970 | OnTouch: |
---|
1971 | if (que_sch == 14) { |
---|
1972 | mes "[Manager]"; |
---|
1973 | mes "Oh, did you enjoy"; |
---|
1974 | mes "your trip? I'm glad to"; |
---|
1975 | mes "see that everyone arrived"; |
---|
1976 | mes "safely. The dinner party"; |
---|
1977 | mes "will start shortly, so"; |
---|
1978 | mes "please get ready~"; |
---|
1979 | set que_sch,15; |
---|
1980 | close; |
---|
1981 | } |
---|
1982 | end; |
---|
1983 | } |
---|
1984 | |
---|
1985 | ein_in01,166,282,4 script Employee#sch 904,{ |
---|
1986 | if (que_sch < 15) { |
---|
1987 | mes "[Employee]"; |
---|
1988 | mes "We've been so busy lately!"; |
---|
1989 | mes "It's just one party reservation"; |
---|
1990 | mes "after another! When will I be"; |
---|
1991 | mes "able to just take a break?"; |
---|
1992 | close; |
---|
1993 | } |
---|
1994 | else if (que_sch < 17) { |
---|
1995 | if (rand(1,3) == 2) { |
---|
1996 | mes "[Employee]"; |
---|
1997 | mes "Hi, how may I help you?"; |
---|
1998 | mes "Tonight, most of customers"; |
---|
1999 | mes "are high ranking government"; |
---|
2000 | mes "officials or public figures."; |
---|
2001 | mes "That man over there is the"; |
---|
2002 | mes "Rekenber P.R. executive."; |
---|
2003 | next; |
---|
2004 | mes "[Employee]"; |
---|
2005 | mes "That priest over there is"; |
---|
2006 | mes "actually a diplomat from"; |
---|
2007 | mes "Arunafeltz on business."; |
---|
2008 | mes "These are some very"; |
---|
2009 | mes "important people!"; |
---|
2010 | close; |
---|
2011 | } |
---|
2012 | mes "[Employee]"; |
---|
2013 | mes "How can I help you?"; |
---|
2014 | mes "Oh, would you like another"; |
---|
2015 | mes "drink? There you go! Please"; |
---|
2016 | mes "enjoy the dinner party~"; |
---|
2017 | close; |
---|
2018 | } |
---|
2019 | mes "[Employee]"; |
---|
2020 | mes "Oh, the mess left after"; |
---|
2021 | mes "a banquet is the biggest"; |
---|
2022 | mes "part of my job. It's tough"; |
---|
2023 | mes "work, but it needs to get done."; |
---|
2024 | close; |
---|
2025 | } |
---|
2026 | |
---|
2027 | ein_in01,176,285,0 script °ÍµÂ ÌØÀæžê#sch -1,1,1,{ |
---|
2028 | //OnTouch2: |
---|
2029 | OnTouch: |
---|
2030 | if (que_sch == 15) { |
---|
2031 | disablenpc "Corporate Figure#sch"; |
---|
2032 | disablenpc "Arunafeltz Figure#sch"; |
---|
2033 | enablenpc "Corporate Figure"; |
---|
2034 | enablenpc "Arunafeltz Figure"; |
---|
2035 | mes "[????]"; |
---|
2036 | mes "I guess the party"; |
---|
2037 | mes "will soon be over."; |
---|
2038 | mes "Did you enjoy yourself?"; |
---|
2039 | next; |
---|
2040 | mes "[??????]"; |
---|
2041 | mes "Yes, thank you, I had"; |
---|
2042 | mes "a great time. I'm sorry"; |
---|
2043 | mes "I gave you such short"; |
---|
2044 | mes "notice of my arrival, but"; |
---|
2045 | mes "you held this party anyway."; |
---|
2046 | next; |
---|
2047 | mes "[????]"; |
---|
2048 | mes "Don't mention it."; |
---|
2049 | mes "You're a valued guest."; |
---|
2050 | mes "It would shame me if I'd"; |
---|
2051 | mes "failed to entertain you."; |
---|
2052 | next; |
---|
2053 | mes "[??????]"; |
---|
2054 | mes "Ho ho, you certainly know"; |
---|
2055 | mes "how to be a good host~"; |
---|
2056 | next; |
---|
2057 | mes "[????]"; |
---|
2058 | mes "Your words honor me."; |
---|
2059 | next; |
---|
2060 | mes "^3355FFThe man took a quick"; |
---|
2061 | mes "look around the room.^000000"; |
---|
2062 | next; |
---|
2063 | mes "[????]"; |
---|
2064 | mes "No one's around."; |
---|
2065 | mes "I have something to"; |
---|
2066 | mes "discuss with you before"; |
---|
2067 | mes "we get down to business."; |
---|
2068 | next; |
---|
2069 | mes "[??????]"; |
---|
2070 | mes "What kind of...?"; |
---|
2071 | next; |
---|
2072 | mes "[????]"; |
---|
2073 | mes "I'll explain in detail"; |
---|
2074 | mes "someplace safer. The gist"; |
---|
2075 | mes "is that some rogues over in"; |
---|
2076 | mes "Arunafeltz are plotting to harm"; |
---|
2077 | mes "relations between Arunafeltz"; |
---|
2078 | mes "and the Rekenber Corporation."; |
---|
2079 | next; |
---|
2080 | mes "[??????]"; |
---|
2081 | mes "Oh... I see. Yes,"; |
---|
2082 | mes "we can't talk about"; |
---|
2083 | mes "that here. To tell the"; |
---|
2084 | mes "truth, I've suspected that"; |
---|
2085 | mes "something like that was"; |
---|
2086 | mes "going on... Yes, makes sense."; |
---|
2087 | next; |
---|
2088 | mes "[????]"; |
---|
2089 | mes "We should relocate"; |
---|
2090 | mes "so that we can talk"; |
---|
2091 | mes "a bit more freely."; |
---|
2092 | mes "Please follow me,"; |
---|
2093 | mes "I already have"; |
---|
2094 | mes "a place prepared."; |
---|
2095 | set que_sch,16; |
---|
2096 | close2; |
---|
2097 | disablenpc "Corporate Figure"; |
---|
2098 | disablenpc "Arunafeltz Figure"; |
---|
2099 | enablenpc "Corporate Figure#sch"; |
---|
2100 | enablenpc "Arunafeltz Figure#sch"; |
---|
2101 | } |
---|
2102 | end; |
---|
2103 | } |
---|
2104 | |
---|
2105 | ein_in01,181,284,0 script Corporate Figure 109,{ |
---|
2106 | end; |
---|
2107 | |
---|
2108 | OnInit: |
---|
2109 | disablenpc "Corporate Figure"; |
---|
2110 | end; |
---|
2111 | } |
---|
2112 | |
---|
2113 | ein_in01,181,285,0 script Arunafeltz Figure 920,{ |
---|
2114 | end; |
---|
2115 | |
---|
2116 | OnInit: |
---|
2117 | disablenpc "Arunafeltz Figure"; |
---|
2118 | end; |
---|
2119 | } |
---|
2120 | |
---|
2121 | ein_in01,168,274,0 script Corporate Figure#sch 109,{ |
---|
2122 | mes "[????]"; |
---|
2123 | mes "Hmm... Good."; |
---|
2124 | mes "Everything looks"; |
---|
2125 | mes "ready to me."; |
---|
2126 | close; |
---|
2127 | } |
---|
2128 | |
---|
2129 | ein_in01,170,284,4 script Arunafeltz Figure#sch 920,{ |
---|
2130 | mes "[??????]"; |
---|
2131 | mes "I've got to say, only"; |
---|
2132 | mes "Rekenber can host such"; |
---|
2133 | mes "a magnificent party in"; |
---|
2134 | mes "a city this polluted."; |
---|
2135 | mes "What's going on...?"; |
---|
2136 | close; |
---|
2137 | } |
---|
2138 | |
---|
2139 | morocc,297,154,0 script Thin-Faced Bard#sch 51,{ |
---|
2140 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
2141 | mes "^3355FFWait a second!"; |
---|
2142 | mes "Right now, you're carrying"; |
---|
2143 | mes "too many things with you."; |
---|
2144 | mes "Please come back after"; |
---|
2145 | mes "using the Kafra Service"; |
---|
2146 | mes "to store some of your items.^000000"; |
---|
2147 | close; |
---|
2148 | } |
---|
2149 | |
---|
2150 | if (que_sch < 19) { |
---|
2151 | mes "[????]"; |
---|
2152 | mes "............"; |
---|
2153 | close; |
---|
2154 | } |
---|
2155 | else if (que_sch == 19) { |
---|
2156 | mes "[Vitre]"; |
---|
2157 | mes "Thanks for your help."; |
---|
2158 | mes "This country's government"; |
---|
2159 | mes "should know better than to"; |
---|
2160 | mes "put a good man like me in jail."; |
---|
2161 | mes "Listen, I'm a fugitive now."; |
---|
2162 | mes "Do you think you can help me?"; |
---|
2163 | next; |
---|
2164 | select("Sure.:I may as well..."); |
---|
2165 | mes "[Vitre]"; |
---|
2166 | mes "I just need you to talk"; |
---|
2167 | mes "to a few people, and let"; |
---|
2168 | mes "me know what they said."; |
---|
2169 | mes "I'd do it myself, but you"; |
---|
2170 | mes "understand that I've got"; |
---|
2171 | mes "to keep a low profile."; |
---|
2172 | next; |
---|
2173 | mes "[Vitre]"; |
---|
2174 | mes "Please meet these people"; |
---|
2175 | mes "in the order that I tell you."; |
---|
2176 | mes "I've sent messengers to let"; |
---|
2177 | mes "them know of your arrival,"; |
---|
2178 | mes "but I had to send them out"; |
---|
2179 | mes "at different times... Anyway..."; |
---|
2180 | next; |
---|
2181 | mes "[Vitre]"; |
---|
2182 | mes "First, go to Prontera"; |
---|
2183 | mes "and talk to Chada. Second,"; |
---|
2184 | mes "go to Geffen and speak to"; |
---|
2185 | mes "Ghez. Lastly, please go to"; |
---|
2186 | mes "Comodo and meet Nosdan."; |
---|
2187 | next; |
---|
2188 | mes "[Vitre]"; |
---|
2189 | mes "Each one of them will"; |
---|
2190 | mes "sing you a song. Listen"; |
---|
2191 | mes "carefully, and sing me their"; |
---|
2192 | mes "songs when you come back."; |
---|
2193 | mes "Thanks, you have no idea how"; |
---|
2194 | mes "much I appreciate your help."; |
---|
2195 | set que_sch,20; |
---|
2196 | close; |
---|
2197 | } |
---|
2198 | else if (que_sch == 20) { |
---|
2199 | mes "[Vitre]"; |
---|
2200 | mes "Chada is probably near"; |
---|
2201 | mes "the middle of Prontera."; |
---|
2202 | mes "The messenger I sent to"; |
---|
2203 | mes "him should have reached"; |
---|
2204 | mes "him by now, so he should"; |
---|
2205 | mes "be expecting your arrival."; |
---|
2206 | close; |
---|
2207 | } |
---|
2208 | else if (que_sch == 21) { |
---|
2209 | mes "[Vitre]"; |
---|
2210 | mes "Ah, now you've got to"; |
---|
2211 | mes "talk to Ghez. He should"; |
---|
2212 | mes "be in Northeast Geffen"; |
---|
2213 | mes "somewhere. Hopefully"; |
---|
2214 | mes "you won't have too much"; |
---|
2215 | mes "trouble finding him."; |
---|
2216 | close; |
---|
2217 | } |
---|
2218 | else if (que_sch == 22) { |
---|
2219 | mes "[Vitre]"; |
---|
2220 | mes "Trying to find Nosdan?"; |
---|
2221 | mes "I think he's probably in the"; |
---|
2222 | mes "Northern Cave in Comodo."; |
---|
2223 | mes "Please talk to him, and let"; |
---|
2224 | mes "me know about his song."; |
---|
2225 | close; |
---|
2226 | } |
---|
2227 | else if (que_sch == 23) { |
---|
2228 | mes "[Vitre]"; |
---|
2229 | mes "Welcome back."; |
---|
2230 | mes "So did you listen"; |
---|
2231 | mes "to all of their songs?"; |
---|
2232 | next; |
---|
2233 | if (select("Yes:No") == 1) { |
---|
2234 | mes "[Vitre]"; |
---|
2235 | mes "Perfect~ Here's a little"; |
---|
2236 | mes "something to show my"; |
---|
2237 | mes "gratitude. Hope you like it."; |
---|
2238 | set que_sch,24; |
---|
2239 | getitem 603,1; //Old_Blue_Box |
---|
2240 | next; |
---|
2241 | mes "[Vitre]"; |
---|
2242 | mes "Now, tell me, what"; |
---|
2243 | mes "exactly did they si--"; |
---|
2244 | next; |
---|
2245 | mes "[????]"; |
---|
2246 | mes "Hold it!"; |
---|
2247 | next; |
---|
2248 | enablenpc "????#sch1"; |
---|
2249 | enablenpc "????#sch2"; |
---|
2250 | enablenpc "????#sch3"; |
---|
2251 | mes "[Vitre]"; |
---|
2252 | mes "What? Wh-who the"; |
---|
2253 | mes "hell are you guys?!"; |
---|
2254 | next; |
---|
2255 | mes "[????]"; |
---|
2256 | mes "Rune-Midgarts"; |
---|
2257 | mes "Secret Service!"; |
---|
2258 | mes "Vitre Bizlleta--"; |
---|
2259 | mes "you're under arrest"; |
---|
2260 | mes "for espionage!"; |
---|
2261 | next; |
---|
2262 | mes "[Vitre]"; |
---|
2263 | mes "Again? Didn't you just"; |
---|
2264 | mes "arrest me just for being"; |
---|
2265 | mes "suspected of espionage?"; |
---|
2266 | mes "I think it's a little unfair"; |
---|
2267 | mes "to just capture me when"; |
---|
2268 | mes "you don't have any proof."; |
---|
2269 | next; |
---|
2270 | mes "[????]"; |
---|
2271 | mes "We just seized concrete"; |
---|
2272 | mes "evidence of your illegal"; |
---|
2273 | mes "activities. It's probably"; |
---|
2274 | mes "enough to imprison you"; |
---|
2275 | mes "for life. Happy now?"; |
---|
2276 | next; |
---|
2277 | mes "[Vitre]"; |
---|
2278 | mes "You're bluffing."; |
---|
2279 | next; |
---|
2280 | mes "[????]"; |
---|
2281 | mes "You shouldn't have sent"; |
---|
2282 | mes "that unsuspecting adventurer"; |
---|
2283 | mes "to your news sources. We've"; |
---|
2284 | mes "taken them into custody"; |
---|
2285 | mes "Chada, Ghez, Nosdan."; |
---|
2286 | mes "That's them, right?"; |
---|
2287 | next; |
---|
2288 | mes "[Vitre]"; |
---|
2289 | mes "Nooooooooo!"; |
---|
2290 | next; |
---|
2291 | mes "[Suden]"; |
---|
2292 | mes "Adventurer, thank you for"; |
---|
2293 | mes "your cooperation. I am"; |
---|
2294 | mes "Suden Griea, Secret Service"; |
---|
2295 | mes "agent. I'm sure you have"; |
---|
2296 | mes "a lot of questions, but ^FF0000Lasda"; |
---|
2297 | mes "Midar^000000 will answer them."; |
---|
2298 | next; |
---|
2299 | mes "[Suden]"; |
---|
2300 | mes "I'd explain here and now,"; |
---|
2301 | mes "but I better dispose of"; |
---|
2302 | mes "this trash with the rest of"; |
---|
2303 | mes "his scum buddies... in jail!"; |
---|
2304 | set que_sch,25; |
---|
2305 | close2; |
---|
2306 | disablenpc "????#sch1"; |
---|
2307 | disablenpc "????#sch2"; |
---|
2308 | disablenpc "????#sch3"; |
---|
2309 | end; |
---|
2310 | } |
---|
2311 | mes "[Vitre]"; |
---|
2312 | mes "Would you please hurry?"; |
---|
2313 | mes "Staying in one place like"; |
---|
2314 | mes "this makes me nervous..."; |
---|
2315 | mes "I should be on the move..."; |
---|
2316 | close; |
---|
2317 | } |
---|
2318 | else if (que_sch == 24) { |
---|
2319 | mes "[Vitre]"; |
---|
2320 | mes "Now, tell me, what"; |
---|
2321 | mes "exactly did they si--"; |
---|
2322 | next; |
---|
2323 | mes "[????]"; |
---|
2324 | mes "Hold it!"; |
---|
2325 | next; |
---|
2326 | enablenpc "????#sch1"; |
---|
2327 | enablenpc "????#sch2"; |
---|
2328 | enablenpc "????#sch3"; |
---|
2329 | mes "[Vitre]"; |
---|
2330 | mes "What? Wh-who the"; |
---|
2331 | mes "hell are you guys?!"; |
---|
2332 | next; |
---|
2333 | mes "[????]"; |
---|
2334 | mes "Rune-Midgarts"; |
---|
2335 | mes "Secret Service!"; |
---|
2336 | mes "Vitre Bizlleta--"; |
---|
2337 | mes "you're under arrest"; |
---|
2338 | mes "for espionage!"; |
---|
2339 | next; |
---|
2340 | mes "[Vitre]"; |
---|
2341 | mes "Again? Didn't you just"; |
---|
2342 | mes "arrest me just for being"; |
---|
2343 | mes "suspected of espionage?"; |
---|
2344 | mes "I think it's a little unfair"; |
---|
2345 | mes "to just capture me when"; |
---|
2346 | mes "you don't have any proof."; |
---|
2347 | next; |
---|
2348 | mes "[????]"; |
---|
2349 | mes "We just seized concrete"; |
---|
2350 | mes "evidence of your illegal"; |
---|
2351 | mes "activities. It's probably"; |
---|
2352 | mes "enough to imprison you"; |
---|
2353 | mes "for life. Happy now?"; |
---|
2354 | next; |
---|
2355 | mes "[Vitre]"; |
---|
2356 | mes "You're bluffing."; |
---|
2357 | next; |
---|
2358 | mes "[????]"; |
---|
2359 | mes "You shouldn't have sent"; |
---|
2360 | mes "that unsuspecting adventurer"; |
---|
2361 | mes "to your news sources. We've"; |
---|
2362 | mes "taken them into custody"; |
---|
2363 | mes "Chada, Ghez, Nosdan."; |
---|
2364 | mes "That's them, right?"; |
---|
2365 | next; |
---|
2366 | mes "[Vitre]"; |
---|
2367 | mes "Nooooooooo!"; |
---|
2368 | next; |
---|
2369 | mes "[Suden]"; |
---|
2370 | mes "Adventurer, thank you for"; |
---|
2371 | mes "your cooperation. I am"; |
---|
2372 | mes "Suden Griea, Secret Service"; |
---|
2373 | mes "agent. I'm sure you have"; |
---|
2374 | mes "a lot of questions, but ^FF0000Lasda"; |
---|
2375 | mes "Midar^000000 will answer them."; |
---|
2376 | next; |
---|
2377 | mes "[Suden]"; |
---|
2378 | mes "I'd explain here and now,"; |
---|
2379 | mes "but I better dispose of"; |
---|
2380 | mes "this trash with the rest of"; |
---|
2381 | mes "his scum buddies... in jail!"; |
---|
2382 | set que_sch,25; |
---|
2383 | close2; |
---|
2384 | disablenpc "????#sch1"; |
---|
2385 | disablenpc "????#sch2"; |
---|
2386 | disablenpc "????#sch3"; |
---|
2387 | end; |
---|
2388 | } |
---|
2389 | mes "[Bard]"; |
---|
2390 | mes "Oh, uh..."; |
---|
2391 | mes "I'm not really Vitre."; |
---|
2392 | mes "I'm just a lookalike that's"; |
---|
2393 | mes "been planted here in case"; |
---|
2394 | mes "his hoodlum buddies come"; |
---|
2395 | mes "here to find him. You know?"; |
---|
2396 | next; |
---|
2397 | mes "[Bard]"; |
---|
2398 | mes "Yeah... This is a pretty"; |
---|
2399 | mes "dumb job. I mean, all I do"; |
---|
2400 | mes "is stand here, waiting for"; |
---|
2401 | mes "his spy friends. What are"; |
---|
2402 | mes "the odds of that happening?"; |
---|
2403 | close; |
---|
2404 | } |
---|
2405 | |
---|
2406 | morocc,294,152,0 script ????#sch1 899,{ |
---|
2407 | end; |
---|
2408 | |
---|
2409 | OnInit: |
---|
2410 | disablenpc "????#sch1"; |
---|
2411 | end; |
---|
2412 | } |
---|
2413 | |
---|
2414 | morocc,293,155,6 script ????#sch2 899,{ |
---|
2415 | end; |
---|
2416 | |
---|
2417 | OnInit: |
---|
2418 | disablenpc "????#sch2"; |
---|
2419 | end; |
---|
2420 | } |
---|
2421 | |
---|
2422 | morocc,298,150,1 script ????#sch3 899,{ |
---|
2423 | end; |
---|
2424 | |
---|
2425 | OnInit: |
---|
2426 | disablenpc "????#sch3"; |
---|
2427 | end; |
---|
2428 | } |
---|
2429 | |
---|
2430 | prontera,109,161,6 script Young Man#sch 83,{ |
---|
2431 | if (que_sch < 20) { |
---|
2432 | mes "[Chada]"; |
---|
2433 | mes "What a boring day..."; |
---|
2434 | mes "Perhaps I'll stave the"; |
---|
2435 | mes "dreariness with song~"; |
---|
2436 | close; |
---|
2437 | } |
---|
2438 | else if (que_sch == 20) { |
---|
2439 | mes "[Chada]"; |
---|
2440 | mes "Are you the one that"; |
---|
2441 | mes "Vitre sent? Good, good."; |
---|
2442 | mes "Let me treat you to my"; |
---|
2443 | mes "wonderful song. Listen..."; |
---|
2444 | mes "And learn... And love..."; |
---|
2445 | next; |
---|
2446 | mes "[Chada]"; |
---|
2447 | mes "La la la la la la la la~"; |
---|
2448 | mes "A curse plagues the"; |
---|
2449 | mes "royal family, and it's"; |
---|
2450 | mes "been passed down to their"; |
---|
2451 | mes "second child... la la la..."; |
---|
2452 | mes "No one can cure it... Oooh~"; |
---|
2453 | next; |
---|
2454 | mes "[Chada]"; |
---|
2455 | mes "Hahaha! Isn't that"; |
---|
2456 | mes "such a wonderful song?"; |
---|
2457 | mes "Let Vitre know each and"; |
---|
2458 | mes "every word to it, okay?"; |
---|
2459 | set que_sch,21; |
---|
2460 | close; |
---|
2461 | } |
---|
2462 | else if (que_sch < 30) { |
---|
2463 | mes "[Chada]"; |
---|
2464 | mes "Did you need to hear"; |
---|
2465 | mes "the song again? Alright,"; |
---|
2466 | mes "listen carefully this time~"; |
---|
2467 | next; |
---|
2468 | mes "[Chada]"; |
---|
2469 | mes "La la la la la la la la~"; |
---|
2470 | mes "A curse plagues the"; |
---|
2471 | mes "royal family, and it's"; |
---|
2472 | mes "been passed down to their"; |
---|
2473 | mes "second child... la la la..."; |
---|
2474 | mes "No one can cure it... Oooh~"; |
---|
2475 | next; |
---|
2476 | mes "[Chada]"; |
---|
2477 | mes "Hahaha! Isn't that"; |
---|
2478 | mes "such a wonderful song?"; |
---|
2479 | mes "Let Vitre know each and"; |
---|
2480 | mes "every word to it, okay?"; |
---|
2481 | close; |
---|
2482 | } |
---|
2483 | else { |
---|
2484 | mes "[Chada]"; |
---|
2485 | mes "..........."; |
---|
2486 | mes "I have nothing to say to you."; |
---|
2487 | close; |
---|
2488 | } |
---|
2489 | } |
---|
2490 | |
---|
2491 | geffen,196,167,4 script Young Woman#sch 101,{ |
---|
2492 | if (que_sch < 21) { |
---|
2493 | mes "[Ghez]"; |
---|
2494 | mes "When is he going"; |
---|
2495 | mes "to send someone to"; |
---|
2496 | mes "listen to my song?"; |
---|
2497 | close; |
---|
2498 | } |
---|
2499 | else if (que_sch == 21) { |
---|
2500 | mes "[Ghez]"; |
---|
2501 | mes "Oh, Vitre send you?"; |
---|
2502 | mes "Great, I've been waiting"; |
---|
2503 | mes "for you. Check out this"; |
---|
2504 | mes "new song I wrote. It's great."; |
---|
2505 | next; |
---|
2506 | mes "[Ghez]"; |
---|
2507 | mes "Sha la la la la la"; |
---|
2508 | mes "Prontera Knights gotta"; |
---|
2509 | mes "protect the palace~"; |
---|
2510 | mes "Sha hoo hoo haaaaa"; |
---|
2511 | mes "Geffen Knights gotta"; |
---|
2512 | mes "protect the magic tower~"; |
---|
2513 | next; |
---|
2514 | mes "[Ghez]"; |
---|
2515 | mes "Na na na nan nan naaa"; |
---|
2516 | mes "Prontera! Geffen! Knights"; |
---|
2517 | mes "together! Protect the palace!"; |
---|
2518 | mes "Ooooooooooooh yeah!"; |
---|
2519 | mes "And crush their foes to the west!"; |
---|
2520 | mes "That's the secret plan! La la la~"; |
---|
2521 | next; |
---|
2522 | mes "[Ghez]"; |
---|
2523 | mes "Wasn't that poetic?"; |
---|
2524 | mes "Now sing that song exactly"; |
---|
2525 | mes "as you heard it to Vitre."; |
---|
2526 | set que_sch,22; |
---|
2527 | close; |
---|
2528 | } |
---|
2529 | else if (que_sch < 30) { |
---|
2530 | mes "[Ghez]"; |
---|
2531 | mes "You want to hear my song"; |
---|
2532 | mes "again? Fine, but make sure"; |
---|
2533 | mes "to memorize it all this time."; |
---|
2534 | next; |
---|
2535 | mes "[Ghez]"; |
---|
2536 | mes "Sha la la la la la"; |
---|
2537 | mes "Prontera Knights gotta"; |
---|
2538 | mes "protect the palace~"; |
---|
2539 | mes "Sha hoo hoo haaaaa"; |
---|
2540 | mes "Geffen Knights gotta"; |
---|
2541 | mes "protect the magic tower~"; |
---|
2542 | next; |
---|
2543 | mes "[Ghez]"; |
---|
2544 | mes "Na na na nan nan naaa"; |
---|
2545 | mes "Prontera! Geffen! Knights"; |
---|
2546 | mes "together! Protect the palace!"; |
---|
2547 | mes "Ooooooooooooh yeah!"; |
---|
2548 | mes "And crush their foes to the west!"; |
---|
2549 | mes "That's the secret plan! La la la~"; |
---|
2550 | next; |
---|
2551 | mes "[Ghez]"; |
---|
2552 | mes "Wasn't that poetic?"; |
---|
2553 | mes "Now sing that song exactly"; |
---|
2554 | mes "as you heard it to Vitre."; |
---|
2555 | close; |
---|
2556 | } |
---|
2557 | else { |
---|
2558 | mes "[Ghez]"; |
---|
2559 | mes "I'm doomed..."; |
---|
2560 | mes "......."; |
---|
2561 | close; |
---|
2562 | } |
---|
2563 | } |
---|
2564 | |
---|
2565 | comodo,135,299,0 script Young Man#sch2 809,{ |
---|
2566 | if (que_sch < 22) { |
---|
2567 | mes "[Nosdan]"; |
---|
2568 | mes "Have you come to hear"; |
---|
2569 | mes "my song? Ah, it's good"; |
---|
2570 | mes "that you've come to enjoy"; |
---|
2571 | mes "my melodious vo--wait,"; |
---|
2572 | mes "wait, where are you going?"; |
---|
2573 | close; |
---|
2574 | } |
---|
2575 | else if (que_sch == 22) { |
---|
2576 | mes "[Nosdan]"; |
---|
2577 | mes "Ah, are you the one"; |
---|
2578 | mes "that Vitre mentioned"; |
---|
2579 | mes "in his message? Okay,"; |
---|
2580 | mes "please give me a moment."; |
---|
2581 | next; |
---|
2582 | mes "[Nosdan]"; |
---|
2583 | mes "^333333*Ahem ahem*^000000"; |
---|
2584 | mes "I'm ready. Now"; |
---|
2585 | mes "please listen.."; |
---|
2586 | next; |
---|
2587 | mes "[Nosdan]"; |
---|
2588 | mes "Who dares stop the fearless"; |
---|
2589 | mes "warrior? Baphomet? Drake?"; |
---|
2590 | mes "No, they're too weak! His"; |
---|
2591 | mes "steps now head to the group"; |
---|
2592 | mes "of evil men trying to revive"; |
---|
2593 | mes "Satan Morroc. I mean, come on!"; |
---|
2594 | next; |
---|
2595 | mes "[Nosdan]"; |
---|
2596 | mes "Sad news from an old comrade,"; |
---|
2597 | mes "the evil group discovered..."; |
---|
2598 | mes "Time to stop Satan Morroc's"; |
---|
2599 | mes "revival~ La la la la la la la"; |
---|
2600 | mes "la la la la la la la la la la"; |
---|
2601 | mes "la la la la la la la la la la"; |
---|
2602 | next; |
---|
2603 | mes "[Nosdan]"; |
---|
2604 | mes "What'd you think?"; |
---|
2605 | mes "Um, don't ask me about"; |
---|
2606 | mes "the lyrics. Just a weird"; |
---|
2607 | mes "artistic quirk I guess."; |
---|
2608 | mes "Oh, please sing that song"; |
---|
2609 | mes "to Vitre for me, okay?"; |
---|
2610 | set que_sch,23; |
---|
2611 | close; |
---|
2612 | } |
---|
2613 | else if (que_sch < 30) { |
---|
2614 | mes "[Nosdan]"; |
---|
2615 | mes "Oh, you need to"; |
---|
2616 | mes "hear my song again?"; |
---|
2617 | mes "No problem! I guess"; |
---|
2618 | mes "you really like it~"; |
---|
2619 | next; |
---|
2620 | mes "[Nosdan]"; |
---|
2621 | mes "Who dares stop the fearless"; |
---|
2622 | mes "warrior? Baphomet? Drake?"; |
---|
2623 | mes "No, they're too weak! His"; |
---|
2624 | mes "steps now head to the group"; |
---|
2625 | mes "of evil men trying to revive"; |
---|
2626 | mes "Satan Morroc. I mean, come on!"; |
---|
2627 | next; |
---|
2628 | mes "[Nosdan]"; |
---|
2629 | mes "Sad news from an old comrade,"; |
---|
2630 | mes "the evil group discovered..."; |
---|
2631 | mes "Time to stop Satan Morroc's"; |
---|
2632 | mes "revival~ La la la la la la la"; |
---|
2633 | mes "la la la la la la la la la la"; |
---|
2634 | mes "la la la la la la la la la la"; |
---|
2635 | next; |
---|
2636 | mes "[Nosdan]"; |
---|
2637 | mes "What'd you think?"; |
---|
2638 | mes "Um, don't ask me about"; |
---|
2639 | mes "the lyrics. Just a weird"; |
---|
2640 | mes "artistic quirk I guess."; |
---|
2641 | mes "Oh, please sing that song"; |
---|
2642 | mes "to Vitre for me, okay?"; |
---|
2643 | close; |
---|
2644 | } |
---|
2645 | else { |
---|
2646 | mes "[Nosdan]"; |
---|
2647 | mes "Oh, no! I didn't!"; |
---|
2648 | mes "do anything wrong."; |
---|
2649 | mes "I swear!"; |
---|
2650 | close; |
---|
2651 | } |
---|
2652 | } |
---|
2653 | |
---|
2654 | // Siblings Quest |
---|
2655 | //============================================================ |
---|
2656 | veins,327,185,3 script Kid#camelcamel 944,{ |
---|
2657 | if (MISC_QUEST & 8192) { |
---|
2658 | if (rachel_camel == 0) { |
---|
2659 | mes "[Kid Karyn]"; |
---|
2660 | mes "*Sob*"; |
---|
2661 | next; |
---|
2662 | mes "^3355FFThis sobbing child"; |
---|
2663 | mes "looks really upset...^000000"; |
---|
2664 | next; |
---|
2665 | mes "["+strcharinfo(0)+"]"; |
---|
2666 | mes "Hey, why are you"; |
---|
2667 | mes "crying? Are you lost?"; |
---|
2668 | mes "Where's your mommy?"; |
---|
2669 | next; |
---|
2670 | mes "[Kid Karyn]"; |
---|
2671 | mes "My... Mom's"; |
---|
2672 | mes "at home..."; |
---|
2673 | next; |
---|
2674 | mes "["+strcharinfo(0)+"]"; |
---|
2675 | mes "......"; |
---|
2676 | mes "........."; |
---|
2677 | next; |
---|
2678 | mes "["+strcharinfo(0)+"]"; |
---|
2679 | mes "I see. So..."; |
---|
2680 | mes "Are you having"; |
---|
2681 | mes "trouble finding"; |
---|
2682 | mes "your way back home?"; |
---|
2683 | next; |
---|
2684 | mes "[Kid Karyn]"; |
---|
2685 | mes "No! I'm ten years old!"; |
---|
2686 | mes "I can find my way home,"; |
---|
2687 | mes "even with my eyes closed!"; |
---|
2688 | mes "^333333*Sniff sniff*^000000 Uuuuuuweeeh~"; |
---|
2689 | next; |
---|
2690 | mes "["+strcharinfo(0)+"]"; |
---|
2691 | mes "Well..."; |
---|
2692 | next; |
---|
2693 | mes "["+strcharinfo(0)+"]"; |
---|
2694 | mes "Can you tell me"; |
---|
2695 | mes "why you're crying?"; |
---|
2696 | next; |
---|
2697 | mes "[Kid Karyn]"; |
---|
2698 | mes "I... ^333333*Sniff*^000000"; |
---|
2699 | mes "I-I went to... Th-..."; |
---|
2700 | mes "Volcan.... w-w-with"; |
---|
2701 | mes "my sist-- Waaaaaaah!"; |
---|
2702 | next; |
---|
2703 | mes "["+strcharinfo(0)+"]"; |
---|
2704 | mes "Poor kid... Come on,"; |
---|
2705 | mes "take a deep breath so"; |
---|
2706 | mes "you can tell me about what"; |
---|
2707 | mes "happened a little more slowly."; |
---|
2708 | next; |
---|
2709 | mes "[Kid Karyn]"; |
---|
2710 | mes "*^333333Sob*^000000 ...It's just..."; |
---|
2711 | mes "I went to Thor Volcano"; |
---|
2712 | mes "with my little sister to see"; |
---|
2713 | mes "which one of us was braver..."; |
---|
2714 | mes "But then, we met some..."; |
---|
2715 | mes "Scary people there... and..."; |
---|
2716 | next; |
---|
2717 | mes "[Kid Karyn]"; |
---|
2718 | mes "I got scared, so... So..."; |
---|
2719 | mes "My sister... Wah~! *Sob*"; |
---|
2720 | next; |
---|
2721 | mes "[Kid Karyn]"; |
---|
2722 | mes "*Sob*"; |
---|
2723 | next; |
---|
2724 | mes "[Kid Karyn]"; |
---|
2725 | mes "I-I ran away from them..."; |
---|
2726 | mes "But I left my sister over"; |
---|
2727 | mes "there with those weird men..."; |
---|
2728 | next; |
---|
2729 | mes "[Kid Karyn]"; |
---|
2730 | mes "Mom's sick, and dad's"; |
---|
2731 | mes "always at work... He's"; |
---|
2732 | mes "the captain of a ship, so..."; |
---|
2733 | mes "I don't think they can help."; |
---|
2734 | next; |
---|
2735 | mes "[Kid Karyn]"; |
---|
2736 | mes "Can you help me please,"; |
---|
2737 | mes "and bring my sister back?"; |
---|
2738 | mes "*Sniff* Please? I promise"; |
---|
2739 | mes "that I can pay you as soon"; |
---|
2740 | mes "as my dad comes back!"; |
---|
2741 | next; |
---|
2742 | mes "["+strcharinfo(0)+"]"; |
---|
2743 | mes "Wait... I have a question."; |
---|
2744 | mes "You said that someone took"; |
---|
2745 | mes "away your sister at Thor"; |
---|
2746 | mes "Volcano? What did they look"; |
---|
2747 | mes "like? Are you sure that there"; |
---|
2748 | mes "were people there?"; |
---|
2749 | next; |
---|
2750 | mes "[Kid Karyn]"; |
---|
2751 | mes "I... I don't know!"; |
---|
2752 | mes "I got so scared, I just"; |
---|
2753 | mes "ran away! I... I didn't"; |
---|
2754 | mes "mean to leave my sister!"; |
---|
2755 | next; |
---|
2756 | mes "["+strcharinfo(0)+"]"; |
---|
2757 | mes "Hmmm..."; |
---|
2758 | mes "Maybe your sister was"; |
---|
2759 | mes "kidnapped by bandits..."; |
---|
2760 | next; |
---|
2761 | switch(select("Decline Request:Accept Request")) { |
---|
2762 | case 1: |
---|
2763 | mes "["+strcharinfo(0)+"]"; |
---|
2764 | mes "Sorry kid, but I've got"; |
---|
2765 | mes "things to do. I'm sure"; |
---|
2766 | mes "someone else will come"; |
---|
2767 | mes "along to save your sister."; |
---|
2768 | next; |
---|
2769 | mes "[Kid Karyn]"; |
---|
2770 | mes "Wah~"; |
---|
2771 | close; |
---|
2772 | case 2: |
---|
2773 | mes "["+strcharinfo(0)+"]"; |
---|
2774 | mes "Okay, I'll see what"; |
---|
2775 | mes "I can do. I'll try my best"; |
---|
2776 | mes "to find your sister."; |
---|
2777 | next; |
---|
2778 | mes "[Kid Karyn]"; |
---|
2779 | mes "Thank you so much!"; |
---|
2780 | mes "Please find my sister"; |
---|
2781 | mes "Curdie soon! Oh, I hope"; |
---|
2782 | mes "she's okay! If she's not..."; |
---|
2783 | mes "^333333*Sob*^000000 I don't know what"; |
---|
2784 | mes "I'll do! Waaaaaaaah~"; |
---|
2785 | next; |
---|
2786 | mes "["+strcharinfo(0)+"]"; |
---|
2787 | mes "Alright..."; |
---|
2788 | mes "Wish me luck."; |
---|
2789 | mes "I'll go search Thor"; |
---|
2790 | mes "Volcano to find your"; |
---|
2791 | mes "little sister Curdie."; |
---|
2792 | set rachel_camel,1; |
---|
2793 | close; |
---|
2794 | } |
---|
2795 | } |
---|
2796 | else if (rachel_camel == 1) { |
---|
2797 | mes "["+strcharinfo(0)+"]"; |
---|
2798 | mes "I'd better search"; |
---|
2799 | mes "Thor Volcano for Curdie,"; |
---|
2800 | mes "Karyn's little sister."; |
---|
2801 | close; |
---|
2802 | } |
---|
2803 | else if (rachel_camel == 2) { |
---|
2804 | mes "[Kid Karyn]"; |
---|
2805 | mes "W-were you able"; |
---|
2806 | mes "to find my sister?"; |
---|
2807 | mes "Is she alright?"; |
---|
2808 | mes "What happened?"; |
---|
2809 | next; |
---|
2810 | mes "["+strcharinfo(0)+"]"; |
---|
2811 | mes "I found her,"; |
---|
2812 | mes "she's alright but..."; |
---|
2813 | next; |
---|
2814 | mes "[Kid Karyn]"; |
---|
2815 | mes "What? Why isn't"; |
---|
2816 | mes "she with you?"; |
---|
2817 | next; |
---|
2818 | mes "["+strcharinfo(0)+"]"; |
---|
2819 | mes "Curdie is... Well, she's"; |
---|
2820 | mes "been shackled down. We"; |
---|
2821 | mes "need to find a way to free her."; |
---|
2822 | mes "Do you know where there's"; |
---|
2823 | mes "a forge or a locksmith that"; |
---|
2824 | mes "might be able to help her?"; |
---|
2825 | next; |
---|
2826 | mes "[Kid Karyn]"; |
---|
2827 | mes "Oh! Oh, there's a"; |
---|
2828 | mes "locksmith in the market"; |
---|
2829 | mes "street! You can ask him"; |
---|
2830 | mes "to help free Curdie!"; |
---|
2831 | set rachel_camel,3; |
---|
2832 | close; |
---|
2833 | } |
---|
2834 | else if (rachel_camel <= 5) { |
---|
2835 | mes "["+strcharinfo(0)+"]"; |
---|
2836 | mes "Let's see..."; |
---|
2837 | mes "I'd better find the"; |
---|
2838 | mes "locksmith in the market"; |
---|
2839 | mes "street, and ask him to help"; |
---|
2840 | mes "me unlock Curdie's shackles."; |
---|
2841 | close; |
---|
2842 | } |
---|
2843 | else if (rachel_camel == 6) { |
---|
2844 | mes "["+strcharinfo(0)+"]"; |
---|
2845 | mes "Wait... I should be"; |
---|
2846 | mes "bringing Ms. Ivory all"; |
---|
2847 | mes "of the soap ingredients."; |
---|
2848 | mes "What were they again...?"; |
---|
2849 | next; |
---|
2850 | mes "["+strcharinfo(0)+"]"; |
---|
2851 | mes "^4D4DFF10 Milk^000000,"; |
---|
2852 | mes "^4D4DFF100 Green Herbs^000000,"; |
---|
2853 | mes "^4D4DFF50 Jellopies^000000, and"; |
---|
2854 | mes "^4D4DFF5 Empty Bottles^000000."; |
---|
2855 | mes "I better get those..."; |
---|
2856 | close; |
---|
2857 | } |
---|
2858 | else if (rachel_camel == 7) { |
---|
2859 | mes "["+strcharinfo(0)+"]"; |
---|
2860 | mes "I need to talk to"; |
---|
2861 | mes "someone named Saraman"; |
---|
2862 | mes "to get the soap ingredients..."; |
---|
2863 | close; |
---|
2864 | } |
---|
2865 | else if (rachel_camel == 8) { |
---|
2866 | mes "["+strcharinfo(0)+"]"; |
---|
2867 | mes "Let's see..."; |
---|
2868 | mes "I need to bring"; |
---|
2869 | mes "Mr. Saruman all the"; |
---|
2870 | mes "things he needs to"; |
---|
2871 | mes "stimulate a camel's "; |
---|
2872 | mes "appetite. I need to get..."; |
---|
2873 | next; |
---|
2874 | mes "["+strcharinfo(0)+"]"; |
---|
2875 | mes "^4D4DFF1 Unripe Apple^000000,"; |
---|
2876 | mes "^4D4DFF5 Monster's Feed^000000,"; |
---|
2877 | mes "^4D4DFF1 Empty Bottle^000000, and"; |
---|
2878 | mes "^4D4DFF1 Yellow Potion^000000."; |
---|
2879 | close; |
---|
2880 | } |
---|
2881 | else if (rachel_camel == 9) { |
---|
2882 | mes "["+strcharinfo(0)+"]"; |
---|
2883 | mes "I have everything I need"; |
---|
2884 | mes "to stimulate a camel's"; |
---|
2885 | mes "appetite. Now I need to"; |
---|
2886 | mes "feed the camel so that I can"; |
---|
2887 | mes "get the soap ingredients and"; |
---|
2888 | mes "5 lumps of camel dung."; |
---|
2889 | close; |
---|
2890 | } |
---|
2891 | else if (rachel_camel == 10) { |
---|
2892 | mes "["+strcharinfo(0)+"]"; |
---|
2893 | mes "Right now, my time"; |
---|
2894 | mes "would be better spent"; |
---|
2895 | mes "looking for the Silk Sand"; |
---|
2896 | mes "Camel for the ingredients."; |
---|
2897 | close; |
---|
2898 | } |
---|
2899 | else if (rachel_camel == 11) { |
---|
2900 | mes "["+strcharinfo(0)+"]"; |
---|
2901 | mes "I'd better find Mr. Saraman's"; |
---|
2902 | mes "lost camel, feed it camel"; |
---|
2903 | mes "appetite stimulants, and"; |
---|
2904 | mes "then get the soap ingredient"; |
---|
2905 | mes "and 5 lumps of camel dung"; |
---|
2906 | mes "if I want to free Curdie."; |
---|
2907 | close; |
---|
2908 | } |
---|
2909 | else if (rachel_camel <= 16) { |
---|
2910 | mes "["+strcharinfo(0)+"]"; |
---|
2911 | mes "Well... I found the"; |
---|
2912 | mes "camel. Now I need to get"; |
---|
2913 | mes "all the soap ingredients."; |
---|
2914 | mes "The sooner I do that, the"; |
---|
2915 | mes "sooner I can help Curdie."; |
---|
2916 | close; |
---|
2917 | } |
---|
2918 | else if (rachel_camel == 17) { |
---|
2919 | mes "["+strcharinfo(0)+"]"; |
---|
2920 | mes "I managed to get the soap"; |
---|
2921 | mes "ingredient and 5 of those"; |
---|
2922 | mes "camel dung lumps. I should"; |
---|
2923 | mes "head back to Mr. Saraman to"; |
---|
2924 | mes "tell him where his camel is,"; |
---|
2925 | mes "and then go to Ms. Ivory."; |
---|
2926 | close; |
---|
2927 | } |
---|
2928 | else if (rachel_camel == 18) { |
---|
2929 | mes "["+strcharinfo(0)+"]"; |
---|
2930 | mes "Let's see..."; |
---|
2931 | mes "Shouldn't I be going"; |
---|
2932 | mes "to see Ms. Ivory now?"; |
---|
2933 | close; |
---|
2934 | } |
---|
2935 | else if (rachel_camel == 19) { |
---|
2936 | mes "["+strcharinfo(0)+"]"; |
---|
2937 | mes "I have the Silk Sand Camel"; |
---|
2938 | mes "Soap now, so I should go"; |
---|
2939 | mes "bring it to Mr. Lockenlock."; |
---|
2940 | close; |
---|
2941 | } |
---|
2942 | else if (rachel_camel == 20) { |
---|
2943 | mes "["+strcharinfo(0)+"]"; |
---|
2944 | mes "I'd better use the soap to"; |
---|
2945 | mes "make a key mold that I can"; |
---|
2946 | mes "bring over to Mr. Lockenlock."; |
---|
2947 | close; |
---|
2948 | } |
---|
2949 | else if (rachel_camel == 21) { |
---|
2950 | mes "["+strcharinfo(0)+"]"; |
---|
2951 | mes "Making the key is more"; |
---|
2952 | mes "important that telling Karyn"; |
---|
2953 | mes "about what's happened."; |
---|
2954 | close; |
---|
2955 | } |
---|
2956 | else if (rachel_camel == 22) { |
---|
2957 | mes "["+strcharinfo(0)+"]"; |
---|
2958 | mes "I need to bring"; |
---|
2959 | mes "1 Steel to Mr. Lockenlock"; |
---|
2960 | mes "so that he can make a key"; |
---|
2961 | mes "that will finally free Curdie."; |
---|
2962 | close; |
---|
2963 | } |
---|
2964 | else if (rachel_camel == 23) { |
---|
2965 | mes "["+strcharinfo(0)+"]"; |
---|
2966 | mes "I finally got the"; |
---|
2967 | mes "key that I can use"; |
---|
2968 | mes "to free Curdie. I'm"; |
---|
2969 | mes "gonna go save her now."; |
---|
2970 | next; |
---|
2971 | mes "[Kid Karyn]"; |
---|
2972 | mes "Thank you so much!"; |
---|
2973 | mes "Please bring back Curdie"; |
---|
2974 | mes "as soon as you can! ^333333*Sob*^000000"; |
---|
2975 | close; |
---|
2976 | } |
---|
2977 | else if (rachel_camel == 24) { |
---|
2978 | mes "["+strcharinfo(0)+"]"; |
---|
2979 | mes "Hey, Karyn! I sent"; |
---|
2980 | mes "your sister back to town"; |
---|
2981 | mes "with a Butterfly Wing."; |
---|
2982 | mes "Did she come back safe?"; |
---|
2983 | next; |
---|
2984 | mes "[Kid Karyn]"; |
---|
2985 | mes "Yes, Curdie's back"; |
---|
2986 | mes "and she's resting in"; |
---|
2987 | mes "the hospital right now."; |
---|
2988 | mes "Thank you so much for"; |
---|
2989 | mes "all of your help!"; |
---|
2990 | next; |
---|
2991 | mes "[Kid Karyn]"; |
---|
2992 | mes "I'm not sure what's wrong"; |
---|
2993 | mes "with Curdie, though. Ever"; |
---|
2994 | mes "since she got back, she gets"; |
---|
2995 | mes "frightened whenever she"; |
---|
2996 | mes "sees the soldiers in town."; |
---|
2997 | next; |
---|
2998 | mes "[Kid Karyn]"; |
---|
2999 | mes "I promise to tell my dad"; |
---|
3000 | mes "about what you did after he"; |
---|
3001 | mes "comes back from overseas."; |
---|
3002 | mes "Thank you for everything"; |
---|
3003 | mes "that you did for us!"; |
---|
3004 | next; |
---|
3005 | mes "["+strcharinfo(0)+"]"; |
---|
3006 | mes "Umm... I see..."; |
---|
3007 | mes "I'll come by later"; |
---|
3008 | mes "when Curdie's released"; |
---|
3009 | mes "from the hospital."; |
---|
3010 | next; |
---|
3011 | mes "[Kid Karyn]"; |
---|
3012 | mes "Yes, please do."; |
---|
3013 | mes "I promise to help you"; |
---|
3014 | mes "whenever you need me!"; |
---|
3015 | next; |
---|
3016 | mes "["+strcharinfo(0)+"]"; |
---|
3017 | mes "Hahahaha!"; |
---|
3018 | mes "Well... I guess that's"; |
---|
3019 | mes "pretty reassuring. Until then,"; |
---|
3020 | mes "take good care of your mother"; |
---|
3021 | mes "and sister. You got that?"; |
---|
3022 | next; |
---|
3023 | mes "[Kid Karyn]"; |
---|
3024 | mes "Got it!"; |
---|
3025 | next; |
---|
3026 | mes "["+strcharinfo(0)+"]"; |
---|
3027 | mes "Good, good..."; |
---|
3028 | mes "It's a promise, then."; |
---|
3029 | mes "I'll see you later~"; |
---|
3030 | set rachel_camel,25; |
---|
3031 | specialeffect2 253; // EF_ABSORBSPIRITS |
---|
3032 | getexp 1000000,700000; |
---|
3033 | close; |
---|
3034 | } |
---|
3035 | else { |
---|
3036 | mes "[Kid Karyn]"; |
---|
3037 | mes "Hello, hello!"; |
---|
3038 | mes "Hey, did you need"; |
---|
3039 | mes "me to help you? No...?"; |
---|
3040 | mes "Awww, there must be"; |
---|
3041 | mes "something I can do..."; |
---|
3042 | close; |
---|
3043 | } |
---|
3044 | } |
---|
3045 | else { |
---|
3046 | mes "[Kid Karyn]"; |
---|
3047 | mes "^333333*Sob*^000000..."; |
---|
3048 | mes "^333333*Sob*^000000..."; |
---|
3049 | close; |
---|
3050 | } |
---|
3051 | } |
---|
3052 | |
---|
3053 | que_thor,36,66,5 script Little Curdie 941,{ |
---|
3054 | if (rachel_camel == 1) { |
---|
3055 | mes "^3355FFYou come across"; |
---|
3056 | mes "a little girl lying on the"; |
---|
3057 | mes "ground unconscious.^000000"; |
---|
3058 | next; |
---|
3059 | mes "["+strcharinfo(0)+"]"; |
---|
3060 | mes "Hey, kid! Wake up!"; |
---|
3061 | mes "Can you hear me?"; |
---|
3062 | next; |
---|
3063 | mes "^3355FFShe has a pulse, but"; |
---|
3064 | mes "despite your verbal"; |
---|
3065 | mes "entreaties, she won't"; |
---|
3066 | mes "open her eyes. You"; |
---|
3067 | mes "lightly slap her cheek"; |
---|
3068 | mes "to wake her up.^000000"; |
---|
3069 | next; |
---|
3070 | mes "[Little Curdie]"; |
---|
3071 | mes "Huh?!"; |
---|
3072 | mes "...Ah, owwww~"; |
---|
3073 | mes "W-waaaaaaaah!"; |
---|
3074 | next; |
---|
3075 | mes "["+strcharinfo(0)+"]"; |
---|
3076 | mes "Sorry! I didn't mean"; |
---|
3077 | mes "to make you cry! Are..."; |
---|
3078 | mes "Are you alright?"; |
---|
3079 | next; |
---|
3080 | mes "[Little Curdie]"; |
---|
3081 | mes "Huh? Wh-who are you?"; |
---|
3082 | mes "Oh no, you have to get"; |
---|
3083 | mes "out of here! You'll be in"; |
---|
3084 | mes "trouble if they catch you!"; |
---|
3085 | next; |
---|
3086 | mes "["+strcharinfo(0)+"]"; |
---|
3087 | mes "Are you Curdie?"; |
---|
3088 | mes "Your brother Karyn"; |
---|
3089 | mes "asked me to rescue you."; |
---|
3090 | mes "Come on, we've got to"; |
---|
3091 | mes "get you out of here."; |
---|
3092 | next; |
---|
3093 | mes "[Little Curdie]"; |
---|
3094 | mes "Karyn...?"; |
---|
3095 | mes "Oh, oh no! I... They"; |
---|
3096 | mes "locked me in these"; |
---|
3097 | mes "shackles and I can't move!"; |
---|
3098 | mes "You have to leave before"; |
---|
3099 | mes "those scary men come back!"; |
---|
3100 | next; |
---|
3101 | mes "["+strcharinfo(0)+"]"; |
---|
3102 | mes "What...?!"; |
---|
3103 | mes "Those bastards!"; |
---|
3104 | mes "Tying up a little"; |
---|
3105 | mes "girl like this..."; |
---|
3106 | next; |
---|
3107 | mes "["+strcharinfo(0)+"]"; |
---|
3108 | mes "Argh! And I can't just"; |
---|
3109 | mes "use brute force to shatter"; |
---|
3110 | mes "these shackles! I might"; |
---|
3111 | mes "end up hurting you...!"; |
---|
3112 | next; |
---|
3113 | mes "[Little Curdie]"; |
---|
3114 | mes "Don't worry about me..."; |
---|
3115 | mes "Just hurry and leave!"; |
---|
3116 | mes "I... I'll be alright! Now"; |
---|
3117 | mes "hurry! Someone's coming!"; |
---|
3118 | next; |
---|
3119 | mes "["+strcharinfo(0)+"]"; |
---|
3120 | mes "Okay, I'll go..."; |
---|
3121 | mes "But sit tight, and"; |
---|
3122 | mes "wait for me to come"; |
---|
3123 | mes "back. I'll figure out"; |
---|
3124 | mes "some way to free you."; |
---|
3125 | next; |
---|
3126 | mes "[Little Curdie]"; |
---|
3127 | mes "^333333*Sob*^000000 R-really...?"; |
---|
3128 | next; |
---|
3129 | mes "["+strcharinfo(0)+"]"; |
---|
3130 | mes "I promise."; |
---|
3131 | mes "I'm sure that someone"; |
---|
3132 | mes "in town will know of a way"; |
---|
3133 | mes "to unlock your shackles."; |
---|
3134 | mes "I'll be back as soon as I can!"; |
---|
3135 | set rachel_camel,2; |
---|
3136 | close; |
---|
3137 | } |
---|
3138 | else if (rachel_camel == 2) { |
---|
3139 | mes "^3355FFSomeone in town"; |
---|
3140 | mes "must have the"; |
---|
3141 | mes "expertise to unlock"; |
---|
3142 | mes "these shackles. It's your"; |
---|
3143 | mes "only hope to free Curdie"; |
---|
3144 | mes "from these chains.^000000"; |
---|
3145 | close; |
---|
3146 | } |
---|
3147 | else if (rachel_camel == 3) { |
---|
3148 | mes "^3355FFCurdie is lying"; |
---|
3149 | mes "feebly on the ground.^000000"; |
---|
3150 | close; |
---|
3151 | } |
---|
3152 | else if (rachel_camel == 4) { |
---|
3153 | mes "[Little Curdie]"; |
---|
3154 | mes "I hate the metal"; |
---|
3155 | mes "clanging sounds..."; |
---|
3156 | mes "Th-the sparks,"; |
---|
3157 | mes "they're... They're..."; |
---|
3158 | next; |
---|
3159 | mes "^3355FFCurdie is curled up on"; |
---|
3160 | mes "the ground, eyes tightly"; |
---|
3161 | mes "shut, her entire body"; |
---|
3162 | mes "trembling with fear.^000000"; |
---|
3163 | close; |
---|
3164 | } |
---|
3165 | else if (rachel_camel == 5) { |
---|
3166 | mes "^3355FFOn the ground, you see"; |
---|
3167 | mes "some equipment that looks"; |
---|
3168 | mes "similarly to that used by"; |
---|
3169 | mes "the Rachel soldiers.^000000"; |
---|
3170 | close; |
---|
3171 | } |
---|
3172 | else if (rachel_camel == 6) { |
---|
3173 | mes "^3355FFCurdie is lying"; |
---|
3174 | mes "feebly on the ground.^000000"; |
---|
3175 | close; |
---|
3176 | } |
---|
3177 | else if (rachel_camel == 7) { |
---|
3178 | mes "^3355FFIt seems that someone"; |
---|
3179 | mes "has come by to give"; |
---|
3180 | mes "Curdie food and water.^000000"; |
---|
3181 | close; |
---|
3182 | } |
---|
3183 | else if (rachel_camel == 8) { |
---|
3184 | mes "^3355FFCurdie is lying"; |
---|
3185 | mes "feebly on the ground.^000000"; |
---|
3186 | close; |
---|
3187 | } |
---|
3188 | else if (rachel_camel == 9) { |
---|
3189 | mes "^3355FFCurdie squints at you"; |
---|
3190 | mes "as you walk by. It seems"; |
---|
3191 | mes "that her vision gets worse"; |
---|
3192 | mes "the longer she's locked"; |
---|
3193 | mes "up in this cave."; |
---|
3194 | close; |
---|
3195 | } |
---|
3196 | else if (rachel_camel == 10) { |
---|
3197 | mes "^3355FFYou'd better find the"; |
---|
3198 | mes "Silk Sand Camel and get"; |
---|
3199 | mes "the soap ingredients if"; |
---|
3200 | mes "you really want to free"; |
---|
3201 | mes "Curdie from her shackles.^000000"; |
---|
3202 | close; |
---|
3203 | } |
---|
3204 | else if (rachel_camel == 11) { |
---|
3205 | mes "["+strcharinfo(0)+"]"; |
---|
3206 | mes "I'd better find Mr. Saraman's"; |
---|
3207 | mes "lost camel, feed it camel"; |
---|
3208 | mes "appetite stimulants, and"; |
---|
3209 | mes "then get the soap ingredient"; |
---|
3210 | mes "and 5 lumps of camel dung"; |
---|
3211 | mes "if I want to free Curdie."; |
---|
3212 | close; |
---|
3213 | } |
---|
3214 | else if (rachel_camel <= 16) { |
---|
3215 | mes "^3355FFYou already found the"; |
---|
3216 | mes "camel, so you need to collect"; |
---|
3217 | mes "the soap ingredients if you"; |
---|
3218 | mes "want to free Curdie.^000000"; |
---|
3219 | close; |
---|
3220 | } |
---|
3221 | else if (rachel_camel == 17) { |
---|
3222 | mes "["+strcharinfo(0)+"]"; |
---|
3223 | mes "I managed to get the soap"; |
---|
3224 | mes "ingredients: 5 of those"; |
---|
3225 | mes "camel dung lumps. I should"; |
---|
3226 | mes "head back to Mr. Saraman to"; |
---|
3227 | mes "tell him where his camel is,"; |
---|
3228 | mes "and then go to Ms. Ivory."; |
---|
3229 | close; |
---|
3230 | } |
---|
3231 | else if (rachel_camel == 18) { |
---|
3232 | mes "^3355FFYou should be leaving"; |
---|
3233 | mes "to see Ms. Ivory now if"; |
---|
3234 | mes "you really want to free"; |
---|
3235 | mes "Curdie from her shackles.^000000"; |
---|
3236 | close; |
---|
3237 | } |
---|
3238 | else if (rachel_camel == 19) { |
---|
3239 | mes "^3355FFNow that you have the"; |
---|
3240 | mes "Silk Sand Camel Soap,"; |
---|
3241 | mes "you should bring it"; |
---|
3242 | mes "over to Mr. Lockenlock.^000000"; |
---|
3243 | close; |
---|
3244 | } |
---|
3245 | else if (rachel_camel == 20) { |
---|
3246 | mes "^3355FFCurdie is exactly"; |
---|
3247 | mes "where you left her."; |
---|
3248 | mes "There's a bowl of cold"; |
---|
3249 | mes "soup next to her, so it's"; |
---|
3250 | mes "clear that someone has"; |
---|
3251 | mes "been feeding her.^000000"; |
---|
3252 | next; |
---|
3253 | mes "^3355FFYou pour the soap into"; |
---|
3254 | mes "the shackle's lock to create"; |
---|
3255 | mes "a mold that Mr. Lockenlock"; |
---|
3256 | mes "can use to make a key.^000000"; |
---|
3257 | next; |
---|
3258 | mes "[Little Curdie]"; |
---|
3259 | mes "Will..."; |
---|
3260 | mes "Will I always"; |
---|
3261 | mes "be stuck here?"; |
---|
3262 | mes "I... I want my mommy..."; |
---|
3263 | next; |
---|
3264 | mes "["+strcharinfo(0)+"]"; |
---|
3265 | mes "Oh... You're awake?"; |
---|
3266 | mes "Don't worry, Curdie,"; |
---|
3267 | mes "I'm sure that I'll be"; |
---|
3268 | mes "able to get you free soon."; |
---|
3269 | mes "Try to hold on a bit longer."; |
---|
3270 | next; |
---|
3271 | mes "[Little Curdie]"; |
---|
3272 | mes "When the door is open,"; |
---|
3273 | mes "I see blazing flames..."; |
---|
3274 | mes "And I hear... the sound"; |
---|
3275 | mes "of machines? These men"; |
---|
3276 | mes "wearing the same clothes"; |
---|
3277 | mes "keep marching past me..."; |
---|
3278 | next; |
---|
3279 | mes "[Little Curdie]"; |
---|
3280 | mes "I... They scare me so much!"; |
---|
3281 | mes "Th-the man that brings me"; |
---|
3282 | mes "food says that they won't"; |
---|
3283 | mes "let me go because of what"; |
---|
3284 | mes "I saw inside there. They..."; |
---|
3285 | mes "They won't let be go home..."; |
---|
3286 | next; |
---|
3287 | mes "^3355FFCurdie's eyes are"; |
---|
3288 | mes "disfocused and are"; |
---|
3289 | mes "pointed above your head."; |
---|
3290 | mes "She might not survive if"; |
---|
3291 | mes "she's forced to remain"; |
---|
3292 | mes "here for much longer.^000000"; |
---|
3293 | next; |
---|
3294 | mes "["+strcharinfo(0)+"]"; |
---|
3295 | mes "Don't worry."; |
---|
3296 | mes "I'll come rescue"; |
---|
3297 | mes "you as soon as I make"; |
---|
3298 | mes "the key to unlock these"; |
---|
3299 | mes "awful shackles. Don't worry..."; |
---|
3300 | next; |
---|
3301 | mes "[Little Curdie]"; |
---|
3302 | mes "If I'm not here the"; |
---|
3303 | mes "next time you come,"; |
---|
3304 | mes "then just run away."; |
---|
3305 | mes "Don't even tell my brother."; |
---|
3306 | mes "Get far away before they"; |
---|
3307 | mes "can catch you. I-I'm serious..."; |
---|
3308 | next; |
---|
3309 | mes "[Little Curdie]"; |
---|
3310 | mes "Even if I don't see you"; |
---|
3311 | mes "again... I just... I just"; |
---|
3312 | mes "want to thank you for doing"; |
---|
3313 | mes "your best to help me."; |
---|
3314 | next; |
---|
3315 | mes "["+strcharinfo(0)+"]"; |
---|
3316 | mes "Everything will be"; |
---|
3317 | mes "alright. I just have"; |
---|
3318 | mes "to hurry a little bit."; |
---|
3319 | mes "Alright, it's time to go."; |
---|
3320 | next; |
---|
3321 | mes "^3355FFYou extract the soup"; |
---|
3322 | mes "from the lock, and"; |
---|
3323 | mes "carefully wrap it."; |
---|
3324 | mes "Now you need to take"; |
---|
3325 | mes "the mold back to town"; |
---|
3326 | mes "to Mr. Lockenlock.^000000"; |
---|
3327 | set rachel_camel,21; |
---|
3328 | close; |
---|
3329 | } |
---|
3330 | else if (rachel_camel == 21) { |
---|
3331 | mes "^3355FFYou have to hurry back"; |
---|
3332 | mes "to town and bring the"; |
---|
3333 | mes "key mold to Mr. Lockenlock"; |
---|
3334 | mes "so that he can make a key"; |
---|
3335 | mes "to unlock Curdie's shackles.^000000"; |
---|
3336 | close; |
---|
3337 | } |
---|
3338 | else if (rachel_camel == 22) { |
---|
3339 | mes "^3355FFCurdie is lying"; |
---|
3340 | mes "feebly on the ground.^000000"; |
---|
3341 | close; |
---|
3342 | } |
---|
3343 | else if (rachel_camel == 23) { |
---|
3344 | mes "[Little Curdie]"; |
---|
3345 | mes "Y-you..."; |
---|
3346 | mes "Is it really you?"; |
---|
3347 | next; |
---|
3348 | mes "["+strcharinfo(0)+"]"; |
---|
3349 | mes "Hang on, Curdie!"; |
---|
3350 | mes "I hope this key works..."; |
---|
3351 | next; |
---|
3352 | mes "^3355FFYou unlock the"; |
---|
3353 | mes "shackles with"; |
---|
3354 | mes "Mr. Lockenlock's key.^000000"; |
---|
3355 | next; |
---|
3356 | mes "^333333*Crack*^000000"; |
---|
3357 | next; |
---|
3358 | mes "[Little Curdie]"; |
---|
3359 | mes "Aaaah!"; |
---|
3360 | mes "M-my... My...!"; |
---|
3361 | next; |
---|
3362 | mes "^3355FFCurdie's legs are"; |
---|
3363 | mes "swollen from the"; |
---|
3364 | mes "weight and pressure"; |
---|
3365 | mes "of wearing the shackles"; |
---|
3366 | mes "for such a long time.^000000"; |
---|
3367 | next; |
---|
3368 | mes "[Little Curdie]"; |
---|
3369 | mes "I can't move my legs!"; |
---|
3370 | next; |
---|
3371 | mes "["+strcharinfo(0)+"]"; |
---|
3372 | mes "Well, there's no other"; |
---|
3373 | mes "choice. Curdie, I'm"; |
---|
3374 | mes "going to send you back to"; |
---|
3375 | mes "town with a Butterfly Wing."; |
---|
3376 | mes "Try not to move, alright?"; |
---|
3377 | next; |
---|
3378 | mes "[Little Curdie]"; |
---|
3379 | mes "Oh! Thank you..."; |
---|
3380 | mes "I... I can go home..."; |
---|
3381 | mes "Thank you s-so much..."; |
---|
3382 | next; |
---|
3383 | mes "^3355FFYou use the power"; |
---|
3384 | mes "of a Butterfly Wing to"; |
---|
3385 | mes "send Curdie back to"; |
---|
3386 | mes "town. Hopefully, she'll"; |
---|
3387 | mes "arrive safely and see"; |
---|
3388 | mes "her brother Karyn again.^000000"; |
---|
3389 | next; |
---|
3390 | mes "["+strcharinfo(0)+"]"; |
---|
3391 | mes "What did she see behind"; |
---|
3392 | mes "the steel door in this old"; |
---|
3393 | mes "volcano? It must have been"; |
---|
3394 | mes "dangerous... Something"; |
---|
3395 | mes "related to the Rachel Army..."; |
---|
3396 | set rachel_camel,24; |
---|
3397 | close; |
---|
3398 | } |
---|
3399 | else { |
---|
3400 | mes "[Little Curdie]"; |
---|
3401 | mes " ......."; |
---|
3402 | close; |
---|
3403 | } |
---|
3404 | } |
---|
3405 | |
---|
3406 | veins,181,166,3 script Lockenlock 900,{ |
---|
3407 | if (rachel_camel == 4) { |
---|
3408 | if (countitem(503) > 0) { |
---|
3409 | mes "["+strcharinfo(0)+"]"; |
---|
3410 | mes "Excuse me...?"; |
---|
3411 | next; |
---|
3412 | mes "[Locksmith Lockenlock]"; |
---|
3413 | mes "Huh? Arrrgh..."; |
---|
3414 | mes "My head... What"; |
---|
3415 | mes "do you want?"; |
---|
3416 | next; |
---|
3417 | mes "["+strcharinfo(0)+"]"; |
---|
3418 | mes "Oh, I'd like"; |
---|
3419 | mes "to make a key."; |
---|
3420 | next; |
---|
3421 | mes "[Locksmith Lockenlock]"; |
---|
3422 | mes "Keys? Yeah, yeah..."; |
---|
3423 | mes "That's what I do."; |
---|
3424 | mes "If you've got the lock,"; |
---|
3425 | mes "it'll be a piece of cake."; |
---|
3426 | next; |
---|
3427 | mes "[Locksmith Lockenlock]"; |
---|
3428 | mes "Ugh, but I'm so thirsty"; |
---|
3429 | mes "and this headache is"; |
---|
3430 | mes "killing me. You mind"; |
---|
3431 | mes "bringing me a Yellow"; |
---|
3432 | mes "Potion first?"; |
---|
3433 | next; |
---|
3434 | mes "["+strcharinfo(0)+"]"; |
---|
3435 | mes "Sure, I guess."; |
---|
3436 | mes "I can part with just"; |
---|
3437 | mes "1 Yellow Potion."; |
---|
3438 | mes "Here you go."; |
---|
3439 | next; |
---|
3440 | mes "[Locksmith Lockenlock]"; |
---|
3441 | mes "Ah, that hit the spot!"; |
---|
3442 | mes "Wait, wait... Now I feel"; |
---|
3443 | mes "dizzy... What's going..."; |
---|
3444 | mes "What's going on...?"; |
---|
3445 | next; |
---|
3446 | mes "[Locksmith Lockenlock]"; |
---|
3447 | mes "Okay, okay..."; |
---|
3448 | mes "I'm alright now."; |
---|
3449 | mes "So what'd you say you"; |
---|
3450 | mes "needed? A key? Did you"; |
---|
3451 | mes "bring the lock with you?"; |
---|
3452 | next; |
---|
3453 | mes "[Locksmith Lockenlock]"; |
---|
3454 | mes "I'm an expert in crafting"; |
---|
3455 | mes "keys and locks. Hell, my locks"; |
---|
3456 | mes "are strong enough to hold down"; |
---|
3457 | mes "a dragon, you know that? I'll"; |
---|
3458 | mes "have you know that the Rachel"; |
---|
3459 | mes "Army's a regular customer~"; |
---|
3460 | next; |
---|
3461 | mes "["+strcharinfo(0)+"]"; |
---|
3462 | mes "(^333333This guy made locks for"; |
---|
3463 | mes "the Rachel army?! It might"; |
---|
3464 | mes "not be a good idea to let him"; |
---|
3465 | mes "know that I'm trying to free"; |
---|
3466 | mes "one of their prisoners. Who"; |
---|
3467 | mes "knows if he's loyal to them?^000000)"; |
---|
3468 | next; |
---|
3469 | mes "["+strcharinfo(0)+"]"; |
---|
3470 | mes "So what happened was..."; |
---|
3471 | mes "I lost my key, but I can't"; |
---|
3472 | mes "bring the lock here with me."; |
---|
3473 | mes "I think I'd end up breaking"; |
---|
3474 | mes "it if I brought it with me."; |
---|
3475 | next; |
---|
3476 | mes "[Locksmith Lockenlock]"; |
---|
3477 | mes "Oh, yeah? No problem."; |
---|
3478 | mes "Just take me to the lock."; |
---|
3479 | mes "I'll charge you extra, though,"; |
---|
3480 | mes "especially since my knees"; |
---|
3481 | mes "are going bad. So where"; |
---|
3482 | mes "are we going exactly?"; |
---|
3483 | next; |
---|
3484 | mes "["+strcharinfo(0)+"]"; |
---|
3485 | mes "Wait!"; |
---|
3486 | mes "We can't do that!"; |
---|
3487 | next; |
---|
3488 | mes "[Locksmith Lockenlock]"; |
---|
3489 | mes "What do you mean?"; |
---|
3490 | mes "You're not trying to"; |
---|
3491 | mes "open up a bank safe"; |
---|
3492 | mes "or something, are you?"; |
---|
3493 | next; |
---|
3494 | mes "["+strcharinfo(0)+"]"; |
---|
3495 | mes "No, it's nothing like"; |
---|
3496 | mes "that! It's just that the lock"; |
---|
3497 | mes "is in a dangerous place."; |
---|
3498 | mes "This is really important..."; |
---|
3499 | mes "Please, you have to help me!"; |
---|
3500 | next; |
---|
3501 | mes "[Locksmith Lockenlock]"; |
---|
3502 | mes "Huh. Well, bottom line,"; |
---|
3503 | mes "I can't make a key without"; |
---|
3504 | mes "looking at the lock. Let me"; |
---|
3505 | mes "think of a way I can help you."; |
---|
3506 | mes "Give me a second, will you?"; |
---|
3507 | next; |
---|
3508 | mes "[Locksmith Lockenlock]"; |
---|
3509 | mes "..............................."; |
---|
3510 | mes "Well, I guess you can try"; |
---|
3511 | mes "to make a mold of the lock."; |
---|
3512 | mes "It'll have to be perfect, so"; |
---|
3513 | mes "this'll get pretty expensive."; |
---|
3514 | next; |
---|
3515 | mes "[Locksmith Lockenlock]"; |
---|
3516 | mes "Go to the market and"; |
---|
3517 | mes "find a lady selling organic"; |
---|
3518 | mes "soap. You need to get a bottle"; |
---|
3519 | mes "of Chamelepu Soap. You will"; |
---|
3520 | mes "need that exact type of soap:"; |
---|
3521 | mes "nothing else will do."; |
---|
3522 | next; |
---|
3523 | mes "["+strcharinfo(0)+"]"; |
---|
3524 | mes "Chamelpu Soap?"; |
---|
3525 | mes "What is th--"; |
---|
3526 | next; |
---|
3527 | mes "[Locksmith Lockenlock]"; |
---|
3528 | mes "No time to explain."; |
---|
3529 | mes "You'd better hurry and"; |
---|
3530 | mes "find her before she closes"; |
---|
3531 | mes "shop for the day. The shop"; |
---|
3532 | mes "owner's a beauty, so it'll"; |
---|
3533 | mes "be tough for you to miss her."; |
---|
3534 | next; |
---|
3535 | mes "["+strcharinfo(0)+"]"; |
---|
3536 | mes "..........."; |
---|
3537 | delitem 503,1; //Yellow_Potion |
---|
3538 | set rachel_camel,5; |
---|
3539 | close; |
---|
3540 | } |
---|
3541 | else { |
---|
3542 | mes "^3355FFIt's a drunkard..."; |
---|
3543 | mes "This man must be the"; |
---|
3544 | mes "Mr. Lockenlock that you seek."; |
---|
3545 | mes "You'd better follow Toby's"; |
---|
3546 | mes "advice and bring this man"; |
---|
3547 | mes "a Yellow Potion first.^000000"; |
---|
3548 | close; |
---|
3549 | } |
---|
3550 | } |
---|
3551 | else if (rachel_camel <= 3) { |
---|
3552 | mes "^3355FFIt's a drunkard..."; |
---|
3553 | mes "The scent of pure"; |
---|
3554 | mes "alcohol wafts around him."; |
---|
3555 | mes "There's a certain beauty"; |
---|
3556 | mes "to his disheveled misery.^000000"; |
---|
3557 | close; |
---|
3558 | } |
---|
3559 | else if (rachel_camel == 5) { |
---|
3560 | mes "[Locksmith Lockenlock]"; |
---|
3561 | mes "Go to the market and"; |
---|
3562 | mes "find a lady selling organic"; |
---|
3563 | mes "soap, and get a bottle of"; |
---|
3564 | mes "Chamelepu Soap. You will"; |
---|
3565 | mes "need that exact type of soap:"; |
---|
3566 | mes "nothing else will do."; |
---|
3567 | next; |
---|
3568 | mes "["+strcharinfo(0)+"]"; |
---|
3569 | mes "Chamelpu Soap?"; |
---|
3570 | mes "What is th--"; |
---|
3571 | next; |
---|
3572 | mes "[Locksmith Lockenlock]"; |
---|
3573 | mes "No time to explain."; |
---|
3574 | mes "You'd better hurry and"; |
---|
3575 | mes "find her before she closes"; |
---|
3576 | mes "shop for the day. The shop"; |
---|
3577 | mes "owner's a beauty, so it'll"; |
---|
3578 | mes "be tough for you to miss her."; |
---|
3579 | close; |
---|
3580 | } |
---|
3581 | else if (rachel_camel == 6) { |
---|
3582 | mes "["+strcharinfo(0)+"]"; |
---|
3583 | mes "Wait... I should be"; |
---|
3584 | mes "bringing Ms. Ivory all"; |
---|
3585 | mes "of the soap ingredients."; |
---|
3586 | mes "What were they again...?"; |
---|
3587 | next; |
---|
3588 | mes "["+strcharinfo(0)+"]"; |
---|
3589 | mes "^4D4DFF10 Milk^000000,"; |
---|
3590 | mes "^4D4DFF100 Green Herbs^000000,"; |
---|
3591 | mes "^4D4DFF50 Jellopies^000000, and"; |
---|
3592 | mes "^4D4DFF5 Empty Bottles^000000."; |
---|
3593 | mes "I better get those..."; |
---|
3594 | close; |
---|
3595 | } |
---|
3596 | else if (rachel_camel == 7) { |
---|
3597 | mes "["+strcharinfo(0)+"]"; |
---|
3598 | mes "I need to talk to"; |
---|
3599 | mes "someone named Saraman"; |
---|
3600 | mes "to get the soap ingredients..."; |
---|
3601 | close; |
---|
3602 | } |
---|
3603 | else if (rachel_camel == 8) { |
---|
3604 | mes "["+strcharinfo(0)+"]"; |
---|
3605 | mes "Let's see..."; |
---|
3606 | mes "I need to bring"; |
---|
3607 | mes "Mr. Saruman all the"; |
---|
3608 | mes "things he needs to"; |
---|
3609 | mes "stimulate a camel's "; |
---|
3610 | mes "appetite. I need to get..."; |
---|
3611 | next; |
---|
3612 | mes "["+strcharinfo(0)+"]"; |
---|
3613 | mes "^4D4DFF1 Unripe Apple^000000,"; |
---|
3614 | mes "^4D4DFF5 Monster's Feed^000000,"; |
---|
3615 | mes "^4D4DFF1 Empty Bottle^000000, and"; |
---|
3616 | mes "^4D4DFF1 Yellow Potion^000000."; |
---|
3617 | close; |
---|
3618 | } |
---|
3619 | else if (rachel_camel == 9) { |
---|
3620 | mes "["+strcharinfo(0)+"]"; |
---|
3621 | mes "I have everything I need"; |
---|
3622 | mes "to stimulate a camel's"; |
---|
3623 | mes "appetite. Now I need to"; |
---|
3624 | mes "feed the camel so that I can"; |
---|
3625 | mes "get the soap ingredients and"; |
---|
3626 | mes "5 lumps of camel dung."; |
---|
3627 | close; |
---|
3628 | } |
---|
3629 | else if (rachel_camel == 10) { |
---|
3630 | mes "["+strcharinfo(0)+"]"; |
---|
3631 | mes "Right now, my time"; |
---|
3632 | mes "would be better spent"; |
---|
3633 | mes "looking for the Silk Sand"; |
---|
3634 | mes "Camel for the ingredients."; |
---|
3635 | close; |
---|
3636 | } |
---|
3637 | else if (rachel_camel == 11) { |
---|
3638 | mes "["+strcharinfo(0)+"]"; |
---|
3639 | mes "I'd better find Mr. Saraman's"; |
---|
3640 | mes "lost camel, feed it camel"; |
---|
3641 | mes "appetite stimulants, and"; |
---|
3642 | mes "then get the soap ingredient"; |
---|
3643 | mes "and 5 lumps of camel dung"; |
---|
3644 | mes "if I want to free Curdie."; |
---|
3645 | close; |
---|
3646 | } |
---|
3647 | else if (rachel_camel == 12) { |
---|
3648 | mes "["+strcharinfo(0)+"]"; |
---|
3649 | mes "Well... I found the"; |
---|
3650 | mes "camel. Now I need to get"; |
---|
3651 | mes "all the soap ingredients."; |
---|
3652 | mes "The sooner I do that, the"; |
---|
3653 | mes "sooner I can help Curdie."; |
---|
3654 | close; |
---|
3655 | } |
---|
3656 | else if (rachel_camel <= 16) { |
---|
3657 | mes "^3355FFYou already found the"; |
---|
3658 | mes "camel, so you need to collect"; |
---|
3659 | mes "the soap ingredients if you"; |
---|
3660 | mes "want to free Curdie.^000000"; |
---|
3661 | close; |
---|
3662 | } |
---|
3663 | else if (rachel_camel == 17) { |
---|
3664 | mes "["+strcharinfo(0)+"]"; |
---|
3665 | mes "I managed to get the soap"; |
---|
3666 | mes "ingredients: 5 of those"; |
---|
3667 | mes "camel dung lumps. I should"; |
---|
3668 | mes "head back to Mr. Saraman to"; |
---|
3669 | mes "tell him where his camel is,"; |
---|
3670 | mes "and then go to Ms. Ivory."; |
---|
3671 | close; |
---|
3672 | } |
---|
3673 | else if (rachel_camel == 18) { |
---|
3674 | mes "["+strcharinfo(0)+"]"; |
---|
3675 | mes "Let's see..."; |
---|
3676 | mes "Shouldn't I be going"; |
---|
3677 | mes "to see Ms. Ivory now?"; |
---|
3678 | close; |
---|
3679 | } |
---|
3680 | else if (rachel_camel == 19) { |
---|
3681 | mes "[Locksmith Lockenlock]"; |
---|
3682 | mes "Oh, so you're finally"; |
---|
3683 | mes "back with the Chamelpu"; |
---|
3684 | mes "Soap. What took so long?"; |
---|
3685 | mes "All you had to do was go"; |
---|
3686 | mes "to the market and buy it."; |
---|
3687 | next; |
---|
3688 | mes "["+strcharinfo(0)+"]"; |
---|
3689 | mes "..............................."; |
---|
3690 | mes "..............................."; |
---|
3691 | mes "..............................."; |
---|
3692 | mes "..............................."; |
---|
3693 | mes "..............................."; |
---|
3694 | mes "..............................."; |
---|
3695 | next; |
---|
3696 | mes "[Locksmith Lockenlock]"; |
---|
3697 | mes "Uh, anyway, did Ms. Ivory"; |
---|
3698 | mes "tell you how to use the soap?"; |
---|
3699 | mes "You just pour it into the"; |
---|
3700 | mes "keyhole, and then pour the"; |
---|
3701 | mes "soap back into the bottle."; |
---|
3702 | mes "Do it carefully and quickly."; |
---|
3703 | next; |
---|
3704 | mes "[Locksmith Lockenlock]"; |
---|
3705 | mes "Make sure you close the"; |
---|
3706 | mes "bottle tightly when you're"; |
---|
3707 | mes "done so no air gets into it."; |
---|
3708 | mes "If you take more than thirty"; |
---|
3709 | mes "seconds, the soap won't retain"; |
---|
3710 | mes "the lock's shape very well."; |
---|
3711 | next; |
---|
3712 | mes "[Locksmith Lockenlock]"; |
---|
3713 | mes "Pour the liquid soap to the key hole in the lock,"; |
---|
3714 | mes "pour the soap back to the bottle."; |
---|
3715 | mes "and close the lid so tightly that the air wouldn't go inside the bottle."; |
---|
3716 | mes "Remember, you can't take longer than 30 seconds to finish the procedures."; |
---|
3717 | next; |
---|
3718 | mes "[Locksmith Lockenlock]"; |
---|
3719 | mes "Finally, bring the bottle"; |
---|
3720 | mes "back here for me so that"; |
---|
3721 | mes "I can make the key. But when"; |
---|
3722 | mes "you come back, I need to make"; |
---|
3723 | mes "sure that the key you're making"; |
---|
3724 | mes "isn't for anything illegal..."; |
---|
3725 | next; |
---|
3726 | mes "["+strcharinfo(0)+"]"; |
---|
3727 | mes "Alright."; |
---|
3728 | set rachel_camel,20; |
---|
3729 | close; |
---|
3730 | } |
---|
3731 | else if (rachel_camel == 20) { |
---|
3732 | mes "["+strcharinfo(0)+"]"; |
---|
3733 | mes "I'd better use the soap to"; |
---|
3734 | mes "make a key mold that I can"; |
---|
3735 | mes "bring over to Mr. Lockenlock."; |
---|
3736 | close; |
---|
3737 | } |
---|
3738 | else if (rachel_camel == 21) { |
---|
3739 | mes "[Locksmith Lockenlock]"; |
---|
3740 | mes "Oh, you're back..."; |
---|
3741 | mes "So did you manage"; |
---|
3742 | mes "to make the key mold?"; |
---|
3743 | next; |
---|
3744 | mes "["+strcharinfo(0)+"]"; |
---|
3745 | mes "Yes, I did. Would you"; |
---|
3746 | mes "please hurry? This is an"; |
---|
3747 | mes "emergency, and it could"; |
---|
3748 | mes "get really bad if I don't"; |
---|
3749 | mes "get this key made soon..."; |
---|
3750 | next; |
---|
3751 | mes "[Locksmith Lockenlock]"; |
---|
3752 | mes "Let me see... Well,"; |
---|
3753 | mes "it's not really perfect, but"; |
---|
3754 | mes "I should be able to fashion"; |
---|
3755 | mes "a key for this lock. Ooh..."; |
---|
3756 | mes "But you know what? I don't"; |
---|
3757 | mes "have any materials on me."; |
---|
3758 | next; |
---|
3759 | mes "[Locksmith Lockenlock]"; |
---|
3760 | mes "I've already made all"; |
---|
3761 | mes "the keys and locks for this"; |
---|
3762 | mes "town, so no one's really had"; |
---|
3763 | mes "to send in any orders lately."; |
---|
3764 | mes "That's why I didn't have any"; |
---|
3765 | mes "materials onhand. Sorry."; |
---|
3766 | next; |
---|
3767 | mes "[Locksmith Lockenlock]"; |
---|
3768 | mes "All I need is ^4D4DFF1 Steel^000000."; |
---|
3769 | mes "It won't take me more"; |
---|
3770 | mes "than five minutes to make"; |
---|
3771 | mes "the key, so I can get it done"; |
---|
3772 | mes "as soon as you can bring"; |
---|
3773 | mes "me the Steel. I'll be waiting."; |
---|
3774 | set rachel_camel,22; |
---|
3775 | close; |
---|
3776 | } |
---|
3777 | else if (rachel_camel == 22) { |
---|
3778 | if (countitem(999) > 0) { |
---|
3779 | mes "["+strcharinfo(0)+"]"; |
---|
3780 | mes "Here's the Steel that"; |
---|
3781 | mes "you need. Would you"; |
---|
3782 | mes "please make the key now?"; |
---|
3783 | next; |
---|
3784 | mes "[Locksmith Lockenlock]"; |
---|
3785 | mes "..............................."; |
---|
3786 | mes "I've been studying"; |
---|
3787 | mes "this key mold, and"; |
---|
3788 | mes "I just realized something..."; |
---|
3789 | mes "Tell me right now: what"; |
---|
3790 | mes "are you using this key for?"; |
---|
3791 | next; |
---|
3792 | mes "["+strcharinfo(0)+"]"; |
---|
3793 | mes "Huh...?"; |
---|
3794 | mes "What are you...?"; |
---|
3795 | next; |
---|
3796 | mes "[Locksmith Lockenlock]"; |
---|
3797 | mes "I asked you first."; |
---|
3798 | mes "Tell me what you intend"; |
---|
3799 | mes "to do with this key! If you"; |
---|
3800 | mes "don't, I can't help you."; |
---|
3801 | next; |
---|
3802 | mes "[Locksmith Lockenlock]"; |
---|
3803 | mes "Don't lie to me."; |
---|
3804 | mes "This mold... This is"; |
---|
3805 | mes "the lock for the shackles"; |
---|
3806 | mes "that I've made under the"; |
---|
3807 | mes "orders of the Rachel Army."; |
---|
3808 | mes "I have the master key for that."; |
---|
3809 | next; |
---|
3810 | mes "[Locksmith Lockenlock]"; |
---|
3811 | mes "These shackles are only"; |
---|
3812 | mes "supposed to be used for"; |
---|
3813 | mes "prisoners! If I release one"; |
---|
3814 | mes "of them, they will hunt you"; |
---|
3815 | mes "down and hold me accountable."; |
---|
3816 | next; |
---|
3817 | mes "["+strcharinfo(0)+"]"; |
---|
3818 | mes "The truth is... I really"; |
---|
3819 | mes "am trying to free somebody"; |
---|
3820 | mes "the Rachel Army imprisoned..."; |
---|
3821 | mes "She's Curdie, a young girl"; |
---|
3822 | mes "that they locked up in"; |
---|
3823 | mes "Thor Volcano..."; |
---|
3824 | next; |
---|
3825 | mes "[Locksmith Lockenlock]"; |
---|
3826 | mes "What...?!"; |
---|
3827 | mes "Are you serious?"; |
---|
3828 | mes "Y-you're... No way."; |
---|
3829 | mes "You're not lying. This..."; |
---|
3830 | mes "I'm sorry. You shouldn't"; |
---|
3831 | mes "have gotten involved, but..."; |
---|
3832 | next; |
---|
3833 | mes "[Locksmith Lockenlock]"; |
---|
3834 | mes "Oh God!"; |
---|
3835 | mes "They... They"; |
---|
3836 | mes "really imprisoned"; |
---|
3837 | mes "an innocent child?!"; |
---|
3838 | next; |
---|
3839 | mes "[Locksmith Lockenlock]"; |
---|
3840 | mes "Here. Take it."; |
---|
3841 | mes "Take the master key."; |
---|
3842 | mes "Bring it to Thor Volcano"; |
---|
3843 | mes "and rescue that poor kid."; |
---|
3844 | mes "We could get in a lot of"; |
---|
3845 | mes "trouble for doing this, but..."; |
---|
3846 | next; |
---|
3847 | mes "[Locksmith Lockenlock]"; |
---|
3848 | mes "My conscience won't allow"; |
---|
3849 | mes "them to do something like"; |
---|
3850 | mes "this. Rescue that kid, and"; |
---|
3851 | mes "then throw the key away"; |
---|
3852 | mes "somewhere when you're done."; |
---|
3853 | next; |
---|
3854 | mes "[Locksmith Lockenlock]"; |
---|
3855 | mes "That way, if the army"; |
---|
3856 | mes "comes to interrogate me,"; |
---|
3857 | mes "I'll just say that it was"; |
---|
3858 | mes "stolen from my shop by"; |
---|
3859 | mes "some thief. I should get"; |
---|
3860 | mes "rid of all my keys too..."; |
---|
3861 | next; |
---|
3862 | mes "[Locksmith Lockenlock]"; |
---|
3863 | mes "Hurry up and go!"; |
---|
3864 | mes "Make sure that you"; |
---|
3865 | mes "bring that child back"; |
---|
3866 | mes "safe to her family!"; |
---|
3867 | set rachel_camel,23; |
---|
3868 | close; |
---|
3869 | } |
---|
3870 | else { |
---|
3871 | mes "[Locksmith Lockenlock]"; |
---|
3872 | mes "All I need is ^4D4DFF1 Steel^000000."; |
---|
3873 | mes "It won't take me more"; |
---|
3874 | mes "than five minutes to make"; |
---|
3875 | mes "the key, so I can get it done"; |
---|
3876 | mes "as soon as you can bring"; |
---|
3877 | mes "me the Steel. I'll be waiting."; |
---|
3878 | } |
---|
3879 | } |
---|
3880 | else if (rachel_camel == 23) { |
---|
3881 | mes "[Locksmith Lockenlock]"; |
---|
3882 | mes "Here. Take it."; |
---|
3883 | mes "Take the master key."; |
---|
3884 | mes "Bring it to Thor Volcano"; |
---|
3885 | mes "and rescue that poor kid."; |
---|
3886 | mes "We could get in a lot of"; |
---|
3887 | mes "trouble for doing this, but..."; |
---|
3888 | next; |
---|
3889 | mes "[Locksmith Lockenlock]"; |
---|
3890 | mes "Hurry up and go!"; |
---|
3891 | mes "Make sure that you"; |
---|
3892 | mes "bring that child back"; |
---|
3893 | mes "safe to her family!"; |
---|
3894 | close; |
---|
3895 | } |
---|
3896 | else if (rachel_camel == 24) { |
---|
3897 | mes "[Locksmith Lockenlock]"; |
---|
3898 | mes "Hey, that kid you saved..."; |
---|
3899 | mes "Curdie. She's safely back"; |
---|
3900 | mes "in town. I feel so responsible"; |
---|
3901 | mes "about what happened. I mean,"; |
---|
3902 | mes "she was locked up in shackles"; |
---|
3903 | mes "that I designed for the army."; |
---|
3904 | next; |
---|
3905 | mes "[Locksmith Lockenlock]"; |
---|
3906 | mes "Anyway, I'm packing my"; |
---|
3907 | mes "things. I'm thinking of"; |
---|
3908 | mes "leaving this town for good."; |
---|
3909 | mes "The army's rotten to the core"; |
---|
3910 | mes "for doing something like this."; |
---|
3911 | next; |
---|
3912 | mes " [Locksmith Lockenlock]"; |
---|
3913 | mes "You're a real good person,"; |
---|
3914 | mes "and I'm glad I got to know"; |
---|
3915 | mes "you. I don't know if we'll"; |
---|
3916 | mes "ever meet again, but it's"; |
---|
3917 | mes "good that there are people"; |
---|
3918 | mes "like you in this world."; |
---|
3919 | close; |
---|
3920 | } |
---|
3921 | else if (rachel_camel == 25) { |
---|
3922 | mes "[Locksmith Lockenlock]"; |
---|
3923 | mes "Hey, that kid you saved..."; |
---|
3924 | mes "Curdie. She's safely back"; |
---|
3925 | mes "in town. I feel so responsible"; |
---|
3926 | mes "about what happened. I mean,"; |
---|
3927 | mes "she was locked up in shackles"; |
---|
3928 | mes "that I designed for the army."; |
---|
3929 | next; |
---|
3930 | mes "[Locksmith Lockenlock]"; |
---|
3931 | mes "Anyway, I'm packing my"; |
---|
3932 | mes "things. I'm thinking of"; |
---|
3933 | mes "leaving this town for good."; |
---|
3934 | mes "The army's rotten to the core"; |
---|
3935 | mes "for doing something like this."; |
---|
3936 | next; |
---|
3937 | mes "[Locksmith Lockenlock]"; |
---|
3938 | mes "You're a real good person,"; |
---|
3939 | mes "and I'm glad I got to know"; |
---|
3940 | mes "you. I don't know if we'll"; |
---|
3941 | mes "ever meet again, but it's"; |
---|
3942 | mes "good that there are people"; |
---|
3943 | mes "like you in this world."; |
---|
3944 | close; |
---|
3945 | } |
---|
3946 | else { |
---|
3947 | mes "[Lockenlock]"; |
---|
3948 | mes "Zzzz..."; |
---|
3949 | mes "Zzzz... Argh!"; |
---|
3950 | mes "...Zzz..."; |
---|
3951 | next; |
---|
3952 | mes "^3355FFHe's drunk and"; |
---|
3953 | mes "fast asleep.^000000"; |
---|
3954 | close; |
---|
3955 | } |
---|
3956 | } |
---|
3957 | |
---|
3958 | veins,227,127,5 script Ivory 940,{ |
---|
3959 | if (rachel_camel == 5) { |
---|
3960 | mes "["+strcharinfo(0)+"]"; |
---|
3961 | mes "Excuse me...?"; |
---|
3962 | next; |
---|
3963 | mes "[Organic Soap Maker Ivory]"; |
---|
3964 | mes "Oh, I'm sorry, but I'm"; |
---|
3965 | mes "closing shop right now"; |
---|
3966 | mes "because I just ran out of"; |
---|
3967 | mes "soap ingredients. If you"; |
---|
3968 | mes "ordered something, then you"; |
---|
3969 | mes "could just come back tomorrow."; |
---|
3970 | next; |
---|
3971 | mes "["+strcharinfo(0)+"]"; |
---|
3972 | mes "Um, this is an emergency!"; |
---|
3973 | mes "Mr. Lockenlock told me to"; |
---|
3974 | mes "come here to get some kind"; |
---|
3975 | mes "of special soap. I need it"; |
---|
3976 | mes "to make a mold for him"; |
---|
3977 | mes "to make a key for me..."; |
---|
3978 | next; |
---|
3979 | mes "[Organic Soap Maker Ivory]"; |
---|
3980 | mes "Oh? You locked yourself"; |
---|
3981 | mes "out? Ah, Mr. Lockenlock"; |
---|
3982 | mes "must have been talking"; |
---|
3983 | mes "about my organic Chamelepu"; |
---|
3984 | mes "soap. It's an artistic soap"; |
---|
3985 | mes "that you can shape easily~"; |
---|
3986 | next; |
---|
3987 | mes "["+strcharinfo(0)+"]"; |
---|
3988 | mes "Yes, that's right!"; |
---|
3989 | mes "Chamelepu Soap!"; |
---|
3990 | next; |
---|
3991 | mes "[Organic Soap Maker Ivory]"; |
---|
3992 | mes "My Chamelepu Soap"; |
---|
3993 | mes "is pretty popular. It's"; |
---|
3994 | mes "a liquid soap that you can"; |
---|
3995 | mes "pour into anything, and it'll"; |
---|
3996 | mes "harden into any shape that"; |
---|
3997 | mes "you want. Neat, huh?"; |
---|
3998 | next; |
---|
3999 | mes "[Organic Soap Maker Ivory]"; |
---|
4000 | mes "Well, as I told you earlier,"; |
---|
4001 | mes "I ran out of every soap ingredient,"; |
---|
4002 | mes "so I cannot make any more soap today."; |
---|
4003 | mes "You should come back tomorrow evening"; |
---|
4004 | mes "if you want to buy the soap."; |
---|
4005 | next; |
---|
4006 | mes "[Organic Soap Maker Ivory]"; |
---|
4007 | mes "If you really need it"; |
---|
4008 | mes "right away, I can still"; |
---|
4009 | mes "make it for you if can"; |
---|
4010 | mes "bring all the ingredients."; |
---|
4011 | mes "They might be a bit hard"; |
---|
4012 | mes "to obtain, though..."; |
---|
4013 | next; |
---|
4014 | mes "["+strcharinfo(0)+"]"; |
---|
4015 | mes "That's fine. The"; |
---|
4016 | mes "important thing for me"; |
---|
4017 | mes "is to get this soap as"; |
---|
4018 | mes "soon as I possibly can!"; |
---|
4019 | next; |
---|
4020 | mes "[Organic Soap Maker Ivory]"; |
---|
4021 | mes "Alright, first I want"; |
---|
4022 | mes "you to bring me the basic"; |
---|
4023 | mes "stuff. Bring these items"; |
---|
4024 | mes "in the exact amounts I ask"; |
---|
4025 | mes "for, alright? Ratios are pretty"; |
---|
4026 | mes "important in making soap."; |
---|
4027 | next; |
---|
4028 | mes "[Organic Soap Maker Ivory]"; |
---|
4029 | mes "^4D4DFF10 Milk^000000,"; |
---|
4030 | mes "^4D4DFF100 Green Herbs^000000,"; |
---|
4031 | mes "^4D4DFF50 Jellopies^000000, and"; |
---|
4032 | mes "^4D4DFF5 Empty Bottles^000000."; |
---|
4033 | mes "Then we can move"; |
---|
4034 | mes "on to the hard part."; |
---|
4035 | set rachel_camel,6; |
---|
4036 | close; |
---|
4037 | } |
---|
4038 | else if (rachel_camel == 6) { |
---|
4039 | if ((countitem(519) > 9) && (countitem(511) > 99) && (countitem(909) > 49) && (countitem(713) > 4)) { |
---|
4040 | mes "[Organic Soap Maker Ivory]"; |
---|
4041 | mes "Oh, great! You brought"; |
---|
4042 | mes "everything! Now... It's"; |
---|
4043 | mes "time for you to do the,"; |
---|
4044 | mes "um, hard part."; |
---|
4045 | next; |
---|
4046 | mes "["+strcharinfo(0)+"]"; |
---|
4047 | mes "..............................."; |
---|
4048 | mes "..............................."; |
---|
4049 | mes "..............................."; |
---|
4050 | next; |
---|
4051 | mes "[Organic Soap Maker Ivory]"; |
---|
4052 | mes "Please tell the"; |
---|
4053 | mes "Silk Sand Camel farm"; |
---|
4054 | mes "owner in town that I sent"; |
---|
4055 | mes "you, and show him the"; |
---|
4056 | mes "ingredients that you've"; |
---|
4057 | mes "gathered for me so far."; |
---|
4058 | next; |
---|
4059 | mes "["+strcharinfo(0)+"]"; |
---|
4060 | mes "Wait..."; |
---|
4061 | mes "Why would I want"; |
---|
4062 | mes "to see the guy that"; |
---|
4063 | mes "takes care of Silk Sand"; |
---|
4064 | mes "Camels? What does he"; |
---|
4065 | mes "have to do with soap?"; |
---|
4066 | next; |
---|
4067 | mes "[Organic Soap Maker Ivory]"; |
---|
4068 | mes "Don't sweat it for now..."; |
---|
4069 | mes "Just go visit Mr. Saraman,"; |
---|
4070 | mes "the Camel Farm owner."; |
---|
4071 | mes "I can't wait for you that long,"; |
---|
4072 | mes "so please come back here"; |
---|
4073 | mes "as soon as possible."; |
---|
4074 | next; |
---|
4075 | mes "["+strcharinfo(0)+"]"; |
---|
4076 | mes "Mr. Saraman...?"; |
---|
4077 | mes "Okay, so I need to visit"; |
---|
4078 | mes "him if I really need you"; |
---|
4079 | mes "to make the soap..."; |
---|
4080 | set rachel_camel,7; |
---|
4081 | close; |
---|
4082 | } |
---|
4083 | else { |
---|
4084 | mes "[Organic Soap Maker Ivory]"; |
---|
4085 | mes "Alright, first I want"; |
---|
4086 | mes "you to bring me the basic"; |
---|
4087 | mes "stuff. Bring these items"; |
---|
4088 | mes "in the exact amounts I ask"; |
---|
4089 | mes "for, alright? Ratios are pretty"; |
---|
4090 | mes "important in making soap."; |
---|
4091 | next; |
---|
4092 | mes "[Organic Soap Maker Ivory]"; |
---|
4093 | mes "^4D4DFF10 Milk^000000,"; |
---|
4094 | mes "^4D4DFF100 Green Herbs^000000,"; |
---|
4095 | mes "^4D4DFF50 Jellopies^000000, and"; |
---|
4096 | mes "^4D4DFF5 Empty Bottles^000000."; |
---|
4097 | mes "Then we can move"; |
---|
4098 | mes "on to the hard part."; |
---|
4099 | close; |
---|
4100 | } |
---|
4101 | } |
---|
4102 | else if (rachel_camel <= 4) { |
---|
4103 | mes "[Organic Soap Maker Ivory]"; |
---|
4104 | mes "I need to make more of"; |
---|
4105 | mes "my soap, but I've run out"; |
---|
4106 | mes "of ingredients. Well, there's"; |
---|
4107 | mes "not much I can do without them,"; |
---|
4108 | mes "so maybe it'd be better if"; |
---|
4109 | mes "I just close up shop today..."; |
---|
4110 | close; |
---|
4111 | } |
---|
4112 | else if (rachel_camel == 7) { |
---|
4113 | mes "[Beautiful Lady]"; |
---|
4114 | mes "Hm? Did you need"; |
---|
4115 | mes "something? I'm still"; |
---|
4116 | mes "setting up shop now"; |
---|
4117 | mes "so I'm not really ready"; |
---|
4118 | mes "to sell anything yet."; |
---|
4119 | close; |
---|
4120 | } |
---|
4121 | else if (rachel_camel == 8) { |
---|
4122 | mes "["+strcharinfo(0)+"]"; |
---|
4123 | mes "Let's see..."; |
---|
4124 | mes "I need to bring"; |
---|
4125 | mes "Mr. Saruman all the"; |
---|
4126 | mes "things he needs to"; |
---|
4127 | mes "stimulate a camel's "; |
---|
4128 | mes "appetite. I need to get..."; |
---|
4129 | next; |
---|
4130 | mes "["+strcharinfo(0)+"]"; |
---|
4131 | mes "^4D4DFF1 Unripe Apple^000000,"; |
---|
4132 | mes "^4D4DFF5 Monster's Feed^000000,"; |
---|
4133 | mes "^4D4DFF1 Empty Bottle^000000, and"; |
---|
4134 | mes "^4D4DFF1 Yellow Potion^000000."; |
---|
4135 | close; |
---|
4136 | } |
---|
4137 | else if (rachel_camel == 9) { |
---|
4138 | mes "["+strcharinfo(0)+"]"; |
---|
4139 | mes "I have everything I need"; |
---|
4140 | mes "to stimulate a camel's"; |
---|
4141 | mes "appetite. Now I need to"; |
---|
4142 | mes "feed the camel so that I can"; |
---|
4143 | mes "get the soap ingredients and"; |
---|
4144 | mes "5 lumps of camel dung."; |
---|
4145 | close; |
---|
4146 | } |
---|
4147 | else if (rachel_camel == 10) { |
---|
4148 | mes "["+strcharinfo(0)+"]"; |
---|
4149 | mes "Right now, my time"; |
---|
4150 | mes "would be better spent"; |
---|
4151 | mes "looking for the Silk Sand"; |
---|
4152 | mes "Camel for the ingredients."; |
---|
4153 | close; |
---|
4154 | } |
---|
4155 | else if (rachel_camel == 11) { |
---|
4156 | mes "["+strcharinfo(0)+"]"; |
---|
4157 | mes "I'd better find Mr. Saraman's"; |
---|
4158 | mes "lost camel, feed it camel"; |
---|
4159 | mes "appetite stimulants, and"; |
---|
4160 | mes "then get the soap ingredient"; |
---|
4161 | mes "and 5 lumps of camel dung"; |
---|
4162 | mes "if I want to free Curdie."; |
---|
4163 | close; |
---|
4164 | } |
---|
4165 | else if (rachel_camel == 12) { |
---|
4166 | mes "["+strcharinfo(0)+"]"; |
---|
4167 | mes "Well... I found the"; |
---|
4168 | mes "camel. Now I need to get"; |
---|
4169 | mes "all the soap ingredients."; |
---|
4170 | mes "The sooner I do that, the"; |
---|
4171 | mes "sooner I can help Curdie."; |
---|
4172 | close; |
---|
4173 | } |
---|
4174 | else if (rachel_camel <= 16) { |
---|
4175 | mes "^3355FFYou already found the"; |
---|
4176 | mes "camel, so you need to collect"; |
---|
4177 | mes "the soap ingredients if you"; |
---|
4178 | mes "want to free Curdie.^000000"; |
---|
4179 | close; |
---|
4180 | } |
---|
4181 | else if (rachel_camel == 17) { |
---|
4182 | mes "["+strcharinfo(0)+"]"; |
---|
4183 | mes "I managed to get the soap"; |
---|
4184 | mes "ingredients: 5 of those"; |
---|
4185 | mes "camel dung lumps. I should"; |
---|
4186 | mes "head back to Mr. Saraman to"; |
---|
4187 | mes "tell him where his camel is,"; |
---|
4188 | mes "and then go to Ms. Ivory."; |
---|
4189 | close; |
---|
4190 | } |
---|
4191 | else if (rachel_camel == 18) { |
---|
4192 | mes "[Organic Soap Maker Ivory]"; |
---|
4193 | mes "Hm, did Soony give you"; |
---|
4194 | mes "any trouble? I'm guessing"; |
---|
4195 | mes "that's why it's been taking"; |
---|
4196 | mes "you so long to get all that"; |
---|
4197 | mes "camel dung over here."; |
---|
4198 | next; |
---|
4199 | mes "["+strcharinfo(0)+"]"; |
---|
4200 | mes "It was a pretty big"; |
---|
4201 | mes "hassle... But hopefully,"; |
---|
4202 | mes "this will all be worth it."; |
---|
4203 | mes "Anyway, take this camel"; |
---|
4204 | mes "dung. I don't want to"; |
---|
4205 | mes "handle it for much longer."; |
---|
4206 | next; |
---|
4207 | mes "[Organic Soap Maker Ivory]"; |
---|
4208 | mes "Yes, I can understand that."; |
---|
4209 | mes "Even though it's in bottles,"; |
---|
4210 | mes "it's pretty gross that these"; |
---|
4211 | mes "bottles are still warm..."; |
---|
4212 | mes "Anyway, we're good to go."; |
---|
4213 | mes "Let me make you some soap~"; |
---|
4214 | next; |
---|
4215 | mes "[Organic Soap Maker Ivory]"; |
---|
4216 | mes "You spent a lot of"; |
---|
4217 | mes "time and energy to get"; |
---|
4218 | mes "these, so I won't charge"; |
---|
4219 | mes "you for my service. Besides,"; |
---|
4220 | mes "you brought enough materials"; |
---|
4221 | mes "that I'll have some left over."; |
---|
4222 | next; |
---|
4223 | mes "^3355FFMs. Ivory put on a pair"; |
---|
4224 | mes "of long gloves, and mixed"; |
---|
4225 | mes "the ingredients. She then"; |
---|
4226 | mes "placed them in a clean bottle.^000000"; |
---|
4227 | next; |
---|
4228 | mes "[Organic Soap Maker Ivory]"; |
---|
4229 | mes "Here's your soap! After"; |
---|
4230 | mes "you pour the soap into"; |
---|
4231 | mes "something, don't forget"; |
---|
4232 | mes "to put it into a larger bottle"; |
---|
4233 | mes "after about twenty seconds."; |
---|
4234 | next; |
---|
4235 | mes "[Organic Soap Maker Ivory]"; |
---|
4236 | mes "And um... Don't let"; |
---|
4237 | mes "anyone else know what"; |
---|
4238 | mes "I use to make this soap."; |
---|
4239 | mes "People won't buy it if they"; |
---|
4240 | mes "knew they were washing their"; |
---|
4241 | mes "faces with... You know..."; |
---|
4242 | next; |
---|
4243 | mes "["+strcharinfo(0)+"]"; |
---|
4244 | mes "Don't worry, I won't"; |
---|
4245 | mes "tell anyone. Thanks"; |
---|
4246 | mes "for making the soap! "; |
---|
4247 | next; |
---|
4248 | mes "^3355FFNow that you have the"; |
---|
4249 | mes "Silk Sand Camel Soap."; |
---|
4250 | mes "you should bring it"; |
---|
4251 | mes "to Mr. Lockenlock.^000000"; |
---|
4252 | set rachel_camel,19; |
---|
4253 | close; |
---|
4254 | } |
---|
4255 | else if (rachel_camel == 19) { |
---|
4256 | mes "^3355FFNow that you have the"; |
---|
4257 | mes "Silk Sand Camel Soap."; |
---|
4258 | mes "you should bring it"; |
---|
4259 | mes "to Mr. Lockenlock.^000000"; |
---|
4260 | close; |
---|
4261 | } |
---|
4262 | else if (rachel_camel <= 25) { |
---|
4263 | mes "[Organic Soap Maker Ivory]"; |
---|
4264 | mes "^333333*Phew!*^000000 It's been"; |
---|
4265 | mes "a long day. I think"; |
---|
4266 | mes "I'll close up shop now~"; |
---|
4267 | close; |
---|
4268 | } |
---|
4269 | else { |
---|
4270 | mes "[Beautiful Lady]"; |
---|
4271 | mes "Hm? Did you need"; |
---|
4272 | mes "something? I'm still"; |
---|
4273 | mes "setting up shop now"; |
---|
4274 | mes "so I'm not really ready"; |
---|
4275 | mes "to sell anything yet."; |
---|
4276 | close; |
---|
4277 | } |
---|
4278 | } |
---|
4279 | |
---|
4280 | veins,115,59,5 script Saraman 847,{ |
---|
4281 | if (rachel_camel < 7) { |
---|
4282 | mes "[Saraman]"; |
---|
4283 | mes "Zzzzz..."; |
---|
4284 | mes "Zzz... Zzzzzz..."; |
---|
4285 | close; |
---|
4286 | } |
---|
4287 | else if (rachel_camel == 7) { |
---|
4288 | mes "["+strcharinfo(0)+"]"; |
---|
4289 | mes "Excuse me. Hello~"; |
---|
4290 | mes "Ms. Ivory sent me"; |
---|
4291 | mes "here with these soap"; |
---|
4292 | mes "ingredients? She said"; |
---|
4293 | mes "I had to come to you if"; |
---|
4294 | mes "I wanted her to make it."; |
---|
4295 | next; |
---|
4296 | mes "[Camel Farm Owner Saraman]"; |
---|
4297 | mes "Soap, eh? Oh, I see."; |
---|
4298 | mes "You must be here to get"; |
---|
4299 | mes "some fresh camel dung."; |
---|
4300 | next; |
---|
4301 | mes "["+strcharinfo(0)+"]"; |
---|
4302 | mes "Wh-what?"; |
---|
4303 | mes "My God!"; |
---|
4304 | mes "A-are you sure?"; |
---|
4305 | mes "Tell me you're joking!"; |
---|
4306 | next; |
---|
4307 | mes "[Camel Farm Owner Saraman]"; |
---|
4308 | mes "Sure as sin, and"; |
---|
4309 | mes "honest to God."; |
---|
4310 | next; |
---|
4311 | mes "["+strcharinfo(0)+"]"; |
---|
4312 | mes "..............................."; |
---|
4313 | mes "..............................."; |
---|
4314 | mes "..............................."; |
---|
4315 | next; |
---|
4316 | mes "[Camel Farm Owner Saraman]"; |
---|
4317 | mes "Yeah, those ingredients"; |
---|
4318 | mes "you brought me? They're for"; |
---|
4319 | mes "making soap alright. ^FF0000That's"; |
---|
4320 | mes "what we feed the camels^000000 so"; |
---|
4321 | mes "that they make a whole lotta"; |
---|
4322 | mes "dung. Dung to make soap."; |
---|
4323 | next; |
---|
4324 | mes "[Camel Farm Owner Saraman]"; |
---|
4325 | mes "Oh, don't worry. Camel"; |
---|
4326 | mes "dung is sterile, completely"; |
---|
4327 | mes "safe. In fact, it smells nice,"; |
---|
4328 | mes "has medicinal properties, and"; |
---|
4329 | mes "it's considered a delicacy"; |
---|
4330 | mes "in certain countries."; |
---|
4331 | next; |
---|
4332 | mes "[Camel Farm Owner Saraman]"; |
---|
4333 | mes "Sadly, Silk Sand Camels"; |
---|
4334 | mes "are almost extinct, so I only"; |
---|
4335 | mes "have one on this farm. That's"; |
---|
4336 | mes "why we have a special contract^FFFFFF ^000000 with Ms. Ivory to make her soap."; |
---|
4337 | next; |
---|
4338 | mes "[Camel Farm Owner Saraman]"; |
---|
4339 | mes "Say... I wasn't expecting"; |
---|
4340 | mes "her to send a deliveryman"; |
---|
4341 | mes "until tomorrow. Why are"; |
---|
4342 | mes "you here so early anyway?"; |
---|
4343 | next; |
---|
4344 | mes "["+strcharinfo(0)+"]"; |
---|
4345 | mes "Actually, this is kind"; |
---|
4346 | mes "of an emergency. You see,"; |
---|
4347 | mes "I need the soap to make a"; |
---|
4348 | mes "key mold because I lost--"; |
---|
4349 | next; |
---|
4350 | mes "[Camel Farm Owner Saraman]"; |
---|
4351 | mes "Never mind, never mind."; |
---|
4352 | mes "I'm sorry I asked! So this"; |
---|
4353 | mes "is a personal favor for you,"; |
---|
4354 | mes "huh? Well, there's a bit of"; |
---|
4355 | mes "a problem that we need to"; |
---|
4356 | mes "solve first. Listen up..."; |
---|
4357 | next; |
---|
4358 | mes "[Camel Farm Owner Saraman]"; |
---|
4359 | mes "We can only get camel"; |
---|
4360 | mes "dung after a camel eats,"; |
---|
4361 | mes "right? Well, my camel isn't"; |
---|
4362 | mes "used to eating so late in the"; |
---|
4363 | mes "day. Even if we put food in"; |
---|
4364 | mes "front of her, she won't eat it."; |
---|
4365 | next; |
---|
4366 | mes "["+strcharinfo(0)+"]"; |
---|
4367 | mes "What? Isn't there"; |
---|
4368 | mes "something we can do?"; |
---|
4369 | mes "I mean, I'm talking about"; |
---|
4370 | mes "a life or death matter!"; |
---|
4371 | next; |
---|
4372 | mes "[Camel Farm Owner Saraman]"; |
---|
4373 | mes "*Sigh* ...This isn't good... Okay then, let's do this."; |
---|
4374 | mes "Sometimes I make an appetite stimulant for the camel"; |
---|
4375 | mes "when she's sick and wouldn't eat anything."; |
---|
4376 | mes "We can try feeding her the stimulant, and make it poop."; |
---|
4377 | next; |
---|
4378 | mes "[Camel Farm Owner Saraman]"; |
---|
4379 | mes "Well, we can't forcefeed"; |
---|
4380 | mes "her, but we can get her to"; |
---|
4381 | mes "munch a bit on some appetite"; |
---|
4382 | mes "stimulant. I usually use that"; |
---|
4383 | mes "if she's sick, but if you say"; |
---|
4384 | mes "that this is an emergency..."; |
---|
4385 | next; |
---|
4386 | mes "[Camel Farm Owner Saraman]"; |
---|
4387 | mes "Alright, I guess we"; |
---|
4388 | mes "can try it. But I want you"; |
---|
4389 | mes "to bring me the ingredients."; |
---|
4390 | mes "Get me... Let's see now..."; |
---|
4391 | next; |
---|
4392 | mes "[Camel Farm Owner Saraman]"; |
---|
4393 | mes "^4D4DFF1 Unripe Apple^000000,"; |
---|
4394 | mes "^4D4DFF5 Monster's Feed^000000,"; |
---|
4395 | mes "^4D4DFF1 Empty Bottle^000000, and"; |
---|
4396 | mes "^4D4DFF1 Yellow Potion^000000."; |
---|
4397 | set rachel_camel,8; |
---|
4398 | close; |
---|
4399 | } |
---|
4400 | else if (rachel_camel == 8) { |
---|
4401 | if ((countitem(528) > 4) && (countitem(503) > 0) && (countitem(619) > 0) && (countitem(713) > 0)) { |
---|
4402 | mes "[Camel Farm Owner Saraman]"; |
---|
4403 | mes "Oh good, you're back."; |
---|
4404 | mes "Did you bring everything?"; |
---|
4405 | mes "Here, I need to mix it all"; |
---|
4406 | mes "together first before you"; |
---|
4407 | mes "can feed it to my camel."; |
---|
4408 | mes "Just a minute now..."; |
---|
4409 | next; |
---|
4410 | mes "^3355FFSaraman mixed all"; |
---|
4411 | mes "of the ingredients,"; |
---|
4412 | mes "and gingerly poured"; |
---|
4413 | mes "them into a bottle.^000000"; |
---|
4414 | next; |
---|
4415 | mes "[Camel Farm Owner Saraman]"; |
---|
4416 | mes "Alright, now bring"; |
---|
4417 | mes "this to the camels over"; |
---|
4418 | mes "there. Only my Silk Sand"; |
---|
4419 | mes "Camel will know to eat it,"; |
---|
4420 | mes "so she'll come after you."; |
---|
4421 | next; |
---|
4422 | mes "[Camel Farm Owner Saraman]"; |
---|
4423 | mes "Once she nibbles this"; |
---|
4424 | mes "appetite stimulant, she'll"; |
---|
4425 | mes "eat her feed like crazy."; |
---|
4426 | mes "Then the dung will flow"; |
---|
4427 | mes "like a faucet. Come on,"; |
---|
4428 | mes "why don't you give it a try?"; |
---|
4429 | next; |
---|
4430 | mes "[Camel Farm Owner Saraman]"; |
---|
4431 | mes "Oh, right. You should"; |
---|
4432 | mes "be able to get 5 lumps"; |
---|
4433 | mes "of camel dung with those"; |
---|
4434 | mes "ingredients. That's a good"; |
---|
4435 | mes "amount to collect since that's"; |
---|
4436 | mes "what Ms. Ivory usually orders."; |
---|
4437 | delitem 528,5; //Monster's_Feed |
---|
4438 | delitem 503,1; //Yellow_Potion |
---|
4439 | delitem 619,1; //Unripe_Apple |
---|
4440 | delitem 713,1; //Empty_Bottle |
---|
4441 | set rachel_camel,9; |
---|
4442 | close; |
---|
4443 | } |
---|
4444 | else { |
---|
4445 | mes "[Camel Farm Owner Saraman]"; |
---|
4446 | mes "Well, we can't forcefeed"; |
---|
4447 | mes "her, but we can get her to"; |
---|
4448 | mes "munch a bit on some appetite"; |
---|
4449 | mes "stimulant. I usually use that"; |
---|
4450 | mes "if she's sick, but if you say"; |
---|
4451 | mes "that this is an emergency..."; |
---|
4452 | next; |
---|
4453 | mes "[Camel Farm Owner Saraman]"; |
---|
4454 | mes "Alright, I guess we"; |
---|
4455 | mes "can try it. But I want you"; |
---|
4456 | mes "to bring me the ingredients."; |
---|
4457 | mes "Get me... Let's see now..."; |
---|
4458 | next; |
---|
4459 | mes "[Camel Farm Owner Saraman]"; |
---|
4460 | mes "^4D4DFF1 Unripe Apple^000000,"; |
---|
4461 | mes "^4D4DFF5 Monster's Feed^000000,"; |
---|
4462 | mes "^4D4DFF1 Empty Bottle^000000, and"; |
---|
4463 | mes "^4D4DFF1 Yellow Potion^000000."; |
---|
4464 | close; |
---|
4465 | } |
---|
4466 | } |
---|
4467 | else if (rachel_camel == 9) { |
---|
4468 | mes "[Camel Farm Owner Saraman]"; |
---|
4469 | mes "Once she nibbles this"; |
---|
4470 | mes "appetite stimulant, she'll"; |
---|
4471 | mes "eat her feed like crazy."; |
---|
4472 | mes "Then the dung will flow"; |
---|
4473 | mes "like a faucet. Come on,"; |
---|
4474 | mes "why don't you give it a try?"; |
---|
4475 | next; |
---|
4476 | mes "[Camel Farm Owner Saraman]"; |
---|
4477 | mes "Oh, right. You should"; |
---|
4478 | mes "be able to get 5 lumps"; |
---|
4479 | mes "of camel dung with those"; |
---|
4480 | mes "ingredients. That's a good"; |
---|
4481 | mes "amount to collect since that's"; |
---|
4482 | mes "what Ms. Ivory usually orders."; |
---|
4483 | close; |
---|
4484 | } |
---|
4485 | else if (rachel_camel == 10) { |
---|
4486 | mes "["+strcharinfo(0)+"]"; |
---|
4487 | mes "Mr. Saraman, none"; |
---|
4488 | mes "of the camels will eat"; |
---|
4489 | mes "this appetite stimulant..."; |
---|
4490 | mes "Am I doing something wrong?"; |
---|
4491 | next; |
---|
4492 | mes "[Camel Farm Owner Saraman]"; |
---|
4493 | mes "Oh, yes, well..."; |
---|
4494 | mes "One of my workers"; |
---|
4495 | mes "just came by, and told me"; |
---|
4496 | mes "that my Silk Sand Camel"; |
---|
4497 | mes "disappeared somewhere..."; |
---|
4498 | mes "This is terrible news!"; |
---|
4499 | next; |
---|
4500 | mes "[Camel Farm Owner Saraman]"; |
---|
4501 | mes "My precious Silk Sand"; |
---|
4502 | mes "Camel... It's my biggest"; |
---|
4503 | mes "business investment! I'm"; |
---|
4504 | mes "ruined without it! Please..."; |
---|
4505 | mes "I'll reward you if you can"; |
---|
4506 | mes "find my camel for me!"; |
---|
4507 | next; |
---|
4508 | mes "[Camel Farm Owner Saraman]"; |
---|
4509 | mes "Damn it! My stupid worker"; |
---|
4510 | mes "forgot to tie her up, so"; |
---|
4511 | mes "she ended up running away!"; |
---|
4512 | mes "Ugh! Please help me find her!"; |
---|
4513 | mes "Without her, you won't be able"; |
---|
4514 | mes "to get your special camel dung."; |
---|
4515 | next; |
---|
4516 | mes "[Camel Farm Owner Saraman]"; |
---|
4517 | mes "Wait, don't panic..."; |
---|
4518 | mes "It'll all be alright."; |
---|
4519 | mes "This camel moves very slowly"; |
---|
4520 | mes "so she shouldn't be far from"; |
---|
4521 | mes "here. Please find my camel"; |
---|
4522 | mes "Soony as soon as you can!"; |
---|
4523 | set rachel_camel,11; |
---|
4524 | close; |
---|
4525 | } |
---|
4526 | else if (rachel_camel == 11) { |
---|
4527 | mes "[Camel Farm Owner Saraman]"; |
---|
4528 | mes "Soony! Soony...!"; |
---|
4529 | mes "Wh-where are you?!"; |
---|
4530 | next; |
---|
4531 | mes "[Camel Farm Owner Saraman]"; |
---|
4532 | mes "Please, help me find"; |
---|
4533 | mes "my Soony, my Silk Sand"; |
---|
4534 | mes "Camel. You won't be able to"; |
---|
4535 | mes "make your soap without her!"; |
---|
4536 | mes "And my business is really"; |
---|
4537 | mes "dependent on my Soony!"; |
---|
4538 | close; |
---|
4539 | } |
---|
4540 | else if (rachel_camel == 12) { |
---|
4541 | mes "["+strcharinfo(0)+"]"; |
---|
4542 | mes "Well... I found the"; |
---|
4543 | mes "camel. Now I need to get"; |
---|
4544 | mes "all the soap ingredients."; |
---|
4545 | mes "The sooner I do that, the"; |
---|
4546 | mes "sooner I can help Curdie."; |
---|
4547 | close; |
---|
4548 | } |
---|
4549 | else if (rachel_camel <= 16) { |
---|
4550 | mes "^3355FFYou already found the"; |
---|
4551 | mes "camel, so you need to collect"; |
---|
4552 | mes "the soap ingredients if you"; |
---|
4553 | mes "want to free Curdie.^000000"; |
---|
4554 | close; |
---|
4555 | } |
---|
4556 | else if (rachel_camel == 17) { |
---|
4557 | mes "[Camel Farm Owner Saraman]"; |
---|
4558 | mes "Oh, it's you!"; |
---|
4559 | mes "Did you find my"; |
---|
4560 | mes "Soony? Where is she?"; |
---|
4561 | mes "What happened to her?"; |
---|
4562 | mes "Oh God, I don't know what"; |
---|
4563 | mes "I'll do without that camel!"; |
---|
4564 | next; |
---|
4565 | mes "["+strcharinfo(0)+"]"; |
---|
4566 | mes "Don't worry, Mr. Saraman,"; |
---|
4567 | mes "I found Soony at the outskirts"; |
---|
4568 | mes "of town. She hurt her leg so"; |
---|
4569 | mes "I think it'd be a good idea if"; |
---|
4570 | mes "you sent some people to"; |
---|
4571 | mes "help bring her back."; |
---|
4572 | next; |
---|
4573 | mes "[Camel Farm Owner Saraman]"; |
---|
4574 | mes "Thank god! Thank you, thank you so much!"; |
---|
4575 | mes "I'll send my workers over there immediately."; |
---|
4576 | next; |
---|
4577 | mes "[Camel Farm Owner Saraman]"; |
---|
4578 | mes "Thank goodness, you have"; |
---|
4579 | mes "no idea how valuable that"; |
---|
4580 | mes "camel is! I'll send some of"; |
---|
4581 | mes "my men to bring her home"; |
---|
4582 | mes "immediately! Thank you,"; |
---|
4583 | mes "you just saved my business!"; |
---|
4584 | next; |
---|
4585 | mes "[Camel Farm Owner Saraman]"; |
---|
4586 | mes "Here, I want you to"; |
---|
4587 | mes "have this. Consider it"; |
---|
4588 | mes "a little thank you gift for"; |
---|
4589 | mes "what you've done for me."; |
---|
4590 | mes "Good luck with getting"; |
---|
4591 | mes "that soap you want made."; |
---|
4592 | getitem 617,1; //Old_Violet_Box |
---|
4593 | set rachel_camel,18; |
---|
4594 | close; |
---|
4595 | } |
---|
4596 | else if (rachel_camel == 18) { |
---|
4597 | mes "["+strcharinfo(0)+"]"; |
---|
4598 | mes "Let's see..."; |
---|
4599 | mes "Shouldn't I be going"; |
---|
4600 | mes "to see Ms. Ivory now?"; |
---|
4601 | close; |
---|
4602 | } |
---|
4603 | else if (rachel_camel <= 23) { |
---|
4604 | mes "[Camel Farm Owner Saraman]"; |
---|
4605 | mes "Thank you for finding my"; |
---|
4606 | mes "precious Silk Sand Camel"; |
---|
4607 | mes "Soony. Come again sometime,"; |
---|
4608 | mes "and maybe we can special my"; |
---|
4609 | mes "special camel yogurt together."; |
---|
4610 | close; |
---|
4611 | } |
---|
4612 | else { |
---|
4613 | mes "[Saraman]"; |
---|
4614 | mes "Zzz... Zzz~"; |
---|
4615 | mes "Zzz..."; |
---|
4616 | next; |
---|
4617 | mes "^3355FFWatching this man"; |
---|
4618 | mes "snore also makes you"; |
---|
4619 | mes "want to take a snooze.^000000"; |
---|
4620 | close; |
---|
4621 | } |
---|
4622 | } |
---|
4623 | |
---|
4624 | veins,78,226,5 script Camel#camelcc1::VeinsCamel 938,{ |
---|
4625 | if (rachel_camel == 9) { |
---|
4626 | mes "^3355FFThe camel sniffed the"; |
---|
4627 | mes "appetite stimulant, but"; |
---|
4628 | mes "brusquely turned its"; |
---|
4629 | mes "nose away from it.^000000"; |
---|
4630 | set rachel_camel,10; |
---|
4631 | close; |
---|
4632 | } |
---|
4633 | else if (rachel_camel == 10) { |
---|
4634 | mes "^3355FFThe camel sniffed the"; |
---|
4635 | mes "appetite stimulant, but"; |
---|
4636 | mes "brusquely turned its"; |
---|
4637 | mes "nose away from it."; |
---|
4638 | mes "This probably isn't the"; |
---|
4639 | mes "camel you're looking for.^000000"; |
---|
4640 | set rachel_camel,10; |
---|
4641 | close; |
---|
4642 | } |
---|
4643 | else { |
---|
4644 | mes "[Camel]"; |
---|
4645 | mes "*Neigh* ~"; |
---|
4646 | mes "*Chew Chew*"; |
---|
4647 | close; |
---|
4648 | } |
---|
4649 | } |
---|
4650 | |
---|
4651 | veins,72,227,3 duplicate(VeinsCamel) Camel#camelcc3 938 |
---|
4652 | veins,81,222,1 duplicate(VeinsCamel) Camel#camelcc4 938 |
---|
4653 | veins,77,219,5 duplicate(VeinsCamel) Camel#camelcc5 938 |
---|
4654 | veins,73,215,8 duplicate(VeinsCamel) Camel#camelcc6 938 |
---|
4655 | veins,68,215,5 duplicate(VeinsCamel) Camel#camelcc7 938 |
---|
4656 | |
---|
4657 | ve_fild07,235,42,3 script Silk Sand Camel 938,{ |
---|
4658 | if (rachel_camel == 11) { |
---|
4659 | mes "^3355FFThis camel's leg is"; |
---|
4660 | mes "wounded. Although it"; |
---|
4661 | mes "seems hurt, its nostrils"; |
---|
4662 | mes "flared as soon as it saw"; |
---|
4663 | mes "the camel appetite stimulant,"; |
---|
4664 | mes "and it smacked its lips.^000000"; |
---|
4665 | next; |
---|
4666 | mes "[Camel]"; |
---|
4667 | mes "^333333*Chew Chew~*^000000"; |
---|
4668 | mes "^333333*Smacks lips*^000000"; |
---|
4669 | next; |
---|
4670 | mes "^3355FFThe camel started nibbling"; |
---|
4671 | mes "the stimulant, but its eating"; |
---|
4672 | mes "became quicker as it ate"; |
---|
4673 | mes "more of the feed until it"; |
---|
4674 | mes "was completely consumed.^000000"; |
---|
4675 | next; |
---|
4676 | mes "["+strcharinfo(0)+"]"; |
---|
4677 | mes "This must be the"; |
---|
4678 | mes "Silk Sand Camel..."; |
---|
4679 | mes "I guess all I need to"; |
---|
4680 | mes "do is collect some of"; |
---|
4681 | mes "that precious camel dung."; |
---|
4682 | set rachel_camel,12; |
---|
4683 | close; |
---|
4684 | } |
---|
4685 | else if (rachel_camel >= 12 && rachel_camel <= 16) { |
---|
4686 | if (countitem(519) > 1 && countitem(511) > 19 && countitem(909) > 9 && countitem(713) > 0) { |
---|
4687 | mes "^3355FFThe camel can smell"; |
---|
4688 | mes "that you have food for"; |
---|
4689 | mes "it, and started salivating."; |
---|
4690 | mes "You may as well just feed it.^000000"; |
---|
4691 | next; |
---|
4692 | mes "[Silk Sand Camel]"; |
---|
4693 | mes "^333333*Chew Chew~*^000000"; |
---|
4694 | mes "^333333*Smacks lips*^000000"; |
---|
4695 | next; |
---|
4696 | switch(rand(1,7)) { |
---|
4697 | case 1: |
---|
4698 | if (rachel_camel == 12) { |
---|
4699 | mes "^3355FFThe camel ate everything,"; |
---|
4700 | mes "but it doesn't seem like"; |
---|
4701 | mes "it'll go through any bowel"; |
---|
4702 | mes "movements anytime soon.^000000"; |
---|
4703 | } |
---|
4704 | else { |
---|
4705 | mes "^3355FFThe camel grimaced"; |
---|
4706 | mes "as if it were suffering"; |
---|
4707 | mes "from a stomachache..."; |
---|
4708 | mes "And... Out pops 2 Sweet"; |
---|
4709 | mes "Potatoes. They're probably"; |
---|
4710 | mes "safe to eat... Hopefully.^000000"; |
---|
4711 | getitem 516,2; //Sweet_Potato |
---|
4712 | } |
---|
4713 | delitem 519,2; //Milk |
---|
4714 | delitem 511,20; //Green_Herb |
---|
4715 | delitem 909,10; //Jellopy |
---|
4716 | close; |
---|
4717 | case 2: |
---|
4718 | mes "^3355FFThe camel grimaced"; |
---|
4719 | mes "as if it were suffering"; |
---|
4720 | mes "from a stomachache..."; |
---|
4721 | mes "And... Out pops a Sweet"; |
---|
4722 | mes "Potato. It's probably"; |
---|
4723 | mes "safe to eat... Maybe.^000000"; |
---|
4724 | delitem 519,2; //Milk |
---|
4725 | delitem 511,20; //Green_Herb |
---|
4726 | delitem 909,10; //Jellopy |
---|
4727 | getitem 516,1; //Sweet_Potato |
---|
4728 | close; |
---|
4729 | case 3: |
---|
4730 | mes "^3355FFThe camel grimaced"; |
---|
4731 | mes "as if it were suffering"; |
---|
4732 | mes "from a stomachache..."; |
---|
4733 | if (rachel_camel == 12) { |
---|
4734 | mes "And... Out pops 3 Sweet"; |
---|
4735 | mes "Potatoes. They're probably"; |
---|
4736 | } |
---|
4737 | else { |
---|
4738 | mes "And... Out pops a Sweet"; |
---|
4739 | mes "Potato. It's probably"; |
---|
4740 | } |
---|
4741 | mes "safe to eat... Hopefully.^000000"; |
---|
4742 | delitem 519,2; //Milk |
---|
4743 | delitem 511,20; //Green_Herb |
---|
4744 | delitem 909,10; //Jellopy |
---|
4745 | if (rachel_camel == 12) { |
---|
4746 | getitem 516,3; //Sweet_Potato |
---|
4747 | } |
---|
4748 | else { |
---|
4749 | getitem 516,1; //Sweet_Potato |
---|
4750 | } |
---|
4751 | close; |
---|
4752 | case 4: |
---|
4753 | mes "[Silk Sand Camel]"; |
---|
4754 | mes "^333333*Chew Chew~*^000000"; |
---|
4755 | mes "^333333*Smacks lips*^000000"; |
---|
4756 | next; |
---|
4757 | mes "^3355FFThe camel grimaced"; |
---|
4758 | mes "as if it were suffering"; |
---|
4759 | mes "from a stomachache..."; |
---|
4760 | if (rachel_camel == 12) { |
---|
4761 | mes "And... Out pops 7 Sweet"; |
---|
4762 | mes "Potatoes. They're probably"; |
---|
4763 | } |
---|
4764 | else { |
---|
4765 | mes "And... Out pops a Sweet"; |
---|
4766 | mes "Potato. It's probably"; |
---|
4767 | } |
---|
4768 | mes "safe to eat... Hopefully.^000000"; |
---|
4769 | delitem 519,2; //Milk |
---|
4770 | delitem 511,20; //Green_Herb |
---|
4771 | delitem 909,10; //Jellopy |
---|
4772 | if (rachel_camel == 12) { |
---|
4773 | getitem 516,7; //Sweet_Potato |
---|
4774 | } |
---|
4775 | else { |
---|
4776 | getitem 516,1; //Sweet_Potato |
---|
4777 | } |
---|
4778 | |
---|
4779 | close; |
---|
4780 | case 5: |
---|
4781 | mes "^3355FFThe camel grimaced"; |
---|
4782 | mes "as if it were suffering"; |
---|
4783 | mes "from a stomachache..."; |
---|
4784 | mes "Huzzah! You got a lump"; |
---|
4785 | mes "of steaming camel dung!"; |
---|
4786 | mes "This is cause for celebration!^000000"; |
---|
4787 | next; |
---|
4788 | mes "["+strcharinfo(0)+"]"; |
---|
4789 | if (rachel_camel == 12) { |
---|
4790 | mes "Now all I need is"; |
---|
4791 | mes "just 4 more lumps"; |
---|
4792 | mes "of this nasty old dung."; |
---|
4793 | } |
---|
4794 | else if (rachel_camel == 13) { |
---|
4795 | mes "Awesome! I got"; |
---|
4796 | mes "2 glorious camel dung"; |
---|
4797 | mes "lumps! Only 3 more to go!"; |
---|
4798 | } |
---|
4799 | else if (rachel_camel == 14) { |
---|
4800 | mes "Yes! Now I have"; |
---|
4801 | mes "3 camel dung lumps."; |
---|
4802 | mes "Just 2 more... I'm more"; |
---|
4803 | mes "than halfway done!"; |
---|
4804 | } |
---|
4805 | else if (rachel_camel == 15) { |
---|
4806 | mes "4 lumps of camel dung..."; |
---|
4807 | mes "Heh heh! This is going"; |
---|
4808 | mes "better than I thought!"; |
---|
4809 | mes "Only 1 more to go!"; |
---|
4810 | } |
---|
4811 | else if (rachel_camel == 16) { |
---|
4812 | mes "In my hands..."; |
---|
4813 | mes "I am holding"; |
---|
4814 | mes "5 lumps of camel dung."; |
---|
4815 | mes "This is my finest moment."; |
---|
4816 | next; |
---|
4817 | mes "["+strcharinfo(0)+"]"; |
---|
4818 | mes "Never, in all my years"; |
---|
4819 | mes "of adventuring, saving the"; |
---|
4820 | mes "oppressed, protecting the"; |
---|
4821 | mes "innocent, did I dare dream"; |
---|
4822 | mes "that I'd accomplish such"; |
---|
4823 | mes "a magnificent feat."; |
---|
4824 | next; |
---|
4825 | mes "["+strcharinfo(0)+"]"; |
---|
4826 | mes "I am so happy--nay--"; |
---|
4827 | mes "^4D4DFFproud^000000 that my strength, my"; |
---|
4828 | mes "valor, and my determination"; |
---|
4829 | mes "was up to this task. May the"; |
---|
4830 | mes "annals of history never forget"; |
---|
4831 | mes "this day! Long live "+strcharinfo(0)+"!"; |
---|
4832 | next; |
---|
4833 | mes "^3355FFIt's time for you to"; |
---|
4834 | mes "return to Mr. Saraman.^000000"; |
---|
4835 | |
---|
4836 | } |
---|
4837 | delitem 519,2; //Milk |
---|
4838 | delitem 511,20; //Green_Herb |
---|
4839 | delitem 909,10; //Jellopy |
---|
4840 | delitem 713,1; //Empty_Bottle |
---|
4841 | set rachel_camel,rachel_camel+1; |
---|
4842 | close; |
---|
4843 | case 6: |
---|
4844 | mes "[Silk Sand Camel]"; |
---|
4845 | mes "^333333*Chew Chew~*^000000"; |
---|
4846 | mes "^333333*Smacks lips*^000000"; |
---|
4847 | next; |
---|
4848 | mes "^3355FFThe camel grimaced"; |
---|
4849 | mes "as if it were suffering"; |
---|
4850 | mes "from a stomachache..."; |
---|
4851 | mes "And... Out pops a Sweet"; |
---|
4852 | mes "Potato. It's probably"; |
---|
4853 | mes "safe to eat... Maybe.^000000"; |
---|
4854 | delitem 519,2; //Milk |
---|
4855 | delitem 511,20; //Green_Herb |
---|
4856 | delitem 909,10; //Jellopy |
---|
4857 | getitem 516,1; //Sweet_Potato |
---|
4858 | close; |
---|
4859 | case 7: |
---|
4860 | mes "[Silk Sand Camel]"; |
---|
4861 | mes "^333333*Chew Chew~*^000000"; |
---|
4862 | mes "^333333*Smacks lips*^000000"; |
---|
4863 | next; |
---|
4864 | mes "^3355FFThe camel grimaced"; |
---|
4865 | mes "as if it were suffering"; |
---|
4866 | mes "from a stomachache..."; |
---|
4867 | mes "And... Out pops a Sweet"; |
---|
4868 | mes "Potato. It's probably"; |
---|
4869 | mes "safe to eat... Maybe.^000000"; |
---|
4870 | delitem 519,2; //Milk |
---|
4871 | delitem 511,20; //Green_Herb |
---|
4872 | delitem 909,10; //Jellopy |
---|
4873 | getitem 516,1; //Sweet_Potato |
---|
4874 | close; |
---|
4875 | } |
---|
4876 | } |
---|
4877 | else { |
---|
4878 | mes "["+strcharinfo(0)+"]"; |
---|
4879 | mes "I need to feed this camel if"; |
---|
4880 | mes "I ever want to get any dung"; |
---|
4881 | mes "from it. Let's see, Mr. Saraman"; |
---|
4882 | mes "mentioned that the items I got"; |
---|
4883 | mes "for Ms. Ivory were actually"; |
---|
4884 | mes "camel feed. I need to have..."; |
---|
4885 | next; |
---|
4886 | mes "["+strcharinfo(0)+"]"; |
---|
4887 | mes "^4D4DFF10 Milk^000000,"; |
---|
4888 | mes "^4D4DFF100 Green Herbs^000000,"; |
---|
4889 | mes "^4D4DFF50 Jellopies^000000, and"; |
---|
4890 | mes "^4D4DFF5 Empty Bottles^000000."; |
---|
4891 | next; |
---|
4892 | mes "[Silk Sand Camel]"; |
---|
4893 | mes "*Chew Chew*"; |
---|
4894 | mes "*Neigh Neigh*~"; |
---|
4895 | close; |
---|
4896 | } |
---|
4897 | } |
---|
4898 | else if (rachel_camel == 17) { |
---|
4899 | mes "["+strcharinfo(0)+"]"; |
---|
4900 | mes "I managed to get the soap"; |
---|
4901 | mes "ingredients: 5 of those"; |
---|
4902 | mes "camel dung lumps. I should"; |
---|
4903 | mes "head back to Mr. Saraman to"; |
---|
4904 | mes "tell him where his camel is,"; |
---|
4905 | mes "and then go to Ms. Ivory."; |
---|
4906 | close; |
---|
4907 | } |
---|
4908 | else { |
---|
4909 | mes "[Silk Sand Camel]"; |
---|
4910 | mes "*Neigh Neigh*~"; |
---|
4911 | next; |
---|
4912 | mes "^3355FFSilly camel.^000000"; |
---|
4913 | close; |
---|
4914 | } |
---|
4915 | } |
---|
4916 | |
---|
4917 | veins,221,120,5 script Young Town Native 943,{ |
---|
4918 | if (rachel_camel == 3) { |
---|
4919 | mes "[Native Young Man]"; |
---|
4920 | mes "My name is Toby."; |
---|
4921 | mes "I was born and raised here,"; |
---|
4922 | mes "and no one knows more about"; |
---|
4923 | mes "this town than me. Feel free"; |
---|
4924 | mes "to ask if you need to find"; |
---|
4925 | mes "your way around here."; |
---|
4926 | next; |
---|
4927 | mes "["+strcharinfo(0)+"]"; |
---|
4928 | mes "Excuse me, but do"; |
---|
4929 | mes "you know where I can"; |
---|
4930 | mes "find a locksmith?"; |
---|
4931 | next; |
---|
4932 | mes "[Toby]"; |
---|
4933 | mes "Of course, I do!"; |
---|
4934 | mes "Mr. Lockenlock is a famous"; |
---|
4935 | mes "locksmith, and he makes almost"; |
---|
4936 | mes "all the keys and locks in Veins"; |
---|
4937 | mes "and even in Rachel."; |
---|
4938 | next; |
---|
4939 | mes "["+strcharinfo(0)+"]"; |
---|
4940 | mes "Mr. Lockenlock, eh?"; |
---|
4941 | mes "So where can I find him?"; |
---|
4942 | next; |
---|
4943 | mes "[Toby]"; |
---|
4944 | mes "Oh, he's always sitting"; |
---|
4945 | mes "somewhere in the market"; |
---|
4946 | mes "street. He drinks a lot,"; |
---|
4947 | mes "though, so he doesn't really"; |
---|
4948 | mes "work when he's hung over."; |
---|
4949 | next; |
---|
4950 | mes "[Toby]"; |
---|
4951 | mes "Ah, but you know what'll"; |
---|
4952 | mes "shock him back to sobriety?"; |
---|
4953 | mes "A Yellow Potion! It never"; |
---|
4954 | mes "fails with that guy!"; |
---|
4955 | next; |
---|
4956 | mes "["+strcharinfo(0)+"]"; |
---|
4957 | mes "I see."; |
---|
4958 | mes "Thanks for"; |
---|
4959 | mes "the advice."; |
---|
4960 | next; |
---|
4961 | mes "[Toby]"; |
---|
4962 | mes "You're so very"; |
---|
4963 | mes "welcome! It's just..."; |
---|
4964 | mes "After all these years..."; |
---|
4965 | mes "I'm finally useful to someone!"; |
---|
4966 | next; |
---|
4967 | mes "["+strcharinfo(0)+"]"; |
---|
4968 | mes "...Ha...?"; |
---|
4969 | next; |
---|
4970 | mes "^3355FFFind Mr. Lockenlock"; |
---|
4971 | mes "in the market street, and"; |
---|
4972 | mes "bring him a Yellow Potion.^000000"; |
---|
4973 | set rachel_camel,4; |
---|
4974 | close; |
---|
4975 | } |
---|
4976 | else if (rachel_camel == 4) { |
---|
4977 | mes "[Toby]"; |
---|
4978 | mes "After all these years..."; |
---|
4979 | mes "I'm finally useful to someone!"; |
---|
4980 | next; |
---|
4981 | mes "["+strcharinfo(0)+"]"; |
---|
4982 | mes "...Ha...?"; |
---|
4983 | next; |
---|
4984 | mes "^3355FFFind Mr. Lockenlock"; |
---|
4985 | mes "in the market street, and"; |
---|
4986 | mes "bring him a Yellow Potion.^000000"; |
---|
4987 | close; |
---|
4988 | } |
---|
4989 | else { |
---|
4990 | mes "[Native Young Man]"; |
---|
4991 | mes "My name is Toby."; |
---|
4992 | mes "I was born and raised here,"; |
---|
4993 | mes "and no one knows more about"; |
---|
4994 | mes "this town than me. Feel free"; |
---|
4995 | mes "to ask if you need to find"; |
---|
4996 | mes "your way around here."; |
---|
4997 | next; |
---|
4998 | mes "["+strcharinfo(0)+"]"; |
---|
4999 | mes "No, thanks."; |
---|
5000 | next; |
---|
5001 | mes "[Native Young Man]"; |
---|
5002 | mes "You don't..."; |
---|
5003 | mes "^333333*Sob*^000000 You don't"; |
---|
5004 | mes "need me at all?"; |
---|
5005 | close; |
---|
5006 | } |
---|
5007 | } |
---|
5008 | |
---|
5009 | // Thor Volcano Base Quest |
---|
5010 | //============================================================ |
---|
5011 | |
---|
5012 | ra_temin,87,133,1 script Rachel Guard#vol1 934,5,2,{ |
---|
5013 | if (aru_vol == 2) { |
---|
5014 | mes "[Guard Karlum]"; |
---|
5015 | mes "High Priest Vildt isn't"; |
---|
5016 | mes "here right now. Please"; |
---|
5017 | mes "come back later if you"; |
---|
5018 | mes "wish to see him."; |
---|
5019 | next; |
---|
5020 | select("Think of a Distraction"); |
---|
5021 | mes "["+strcharinfo(0)+"]"; |
---|
5022 | mes "This guy's not going to"; |
---|
5023 | mes "let me pass. Let's see..."; |
---|
5024 | mes "Is there some way I could"; |
---|
5025 | mes "get him to leave? What, or"; |
---|
5026 | mes "even ^FF0000who^000000, could distract him?"; |
---|
5027 | next; |
---|
5028 | mes "["+strcharinfo(0)+"]"; |
---|
5029 | mes "Wait a second..."; |
---|
5030 | mes "Of course! I should"; |
---|
5031 | mes "talk to him about..."; |
---|
5032 | next; |
---|
5033 | input .@input$; |
---|
5034 | mes "["+strcharinfo(0)+"]"; |
---|
5035 | mes "Wait a second..."; |
---|
5036 | mes "Of course! I should"; |
---|
5037 | mes "talk to him about ^FF0000"+.@input$+"^000000 !!"; |
---|
5038 | next; |
---|
5039 | if (.@input$ != "Lamir") { |
---|
5040 | mes "["+strcharinfo(0)+"]"; |
---|
5041 | mes "What the...?"; |
---|
5042 | mes "Where did I think of that?"; |
---|
5043 | mes "That doesn't make any sense..."; |
---|
5044 | close; |
---|
5045 | } |
---|
5046 | mes "["+strcharinfo(0)+"]"; |
---|
5047 | mes "That's right! I talked"; |
---|
5048 | mes "to Lamir a while ago."; |
---|
5049 | mes "If she's right, then this"; |
---|
5050 | mes "guy must be Karlum, the guy"; |
---|
5051 | mes "who's totally in love with her."; |
---|
5052 | mes "Hmm... I know what I'll say..."; |
---|
5053 | next; |
---|
5054 | mes "["+strcharinfo(0)+"]"; |
---|
5055 | mes "^333333*Ahem*^000000 Excuse me,"; |
---|
5056 | mes "but are you Karlum?"; |
---|
5057 | mes "I've got a message for you."; |
---|
5058 | next; |
---|
5059 | mes "[Guard Karlum]"; |
---|
5060 | mes "A message for me?"; |
---|
5061 | mes "Is that why you're still"; |
---|
5062 | mes "loitering around? Well,"; |
---|
5063 | mes "spit it out. I can't waste"; |
---|
5064 | mes "too much time on the job..."; |
---|
5065 | next; |
---|
5066 | mes "["+strcharinfo(0)+"]"; |
---|
5067 | mes "You know ^3131FFLamir^000000, right?"; |
---|
5068 | next; |
---|
5069 | emotion e_omg; |
---|
5070 | mes "[Guard Karlum]"; |
---|
5071 | mes "Lamir? Oh... My."; |
---|
5072 | mes "Oh no! Did something"; |
---|
5073 | mes "bad happen to her?"; |
---|
5074 | mes "Quick, tell me!"; |
---|
5075 | next; |
---|
5076 | mes "["+strcharinfo(0)+"]"; |
---|
5077 | mes "No, nothing like that."; |
---|
5078 | mes "She just told me that she"; |
---|
5079 | mes "had something important to"; |
---|
5080 | mes "tell you, and that you had to"; |
---|
5081 | mes "come see her when you're free."; |
---|
5082 | next; |
---|
5083 | mes "["+strcharinfo(0)+"]"; |
---|
5084 | mes "I tried to ask her"; |
---|
5085 | mes "more, but she just kept"; |
---|
5086 | mes "blushing and turning away."; |
---|
5087 | mes "Is there something going"; |
---|
5088 | mes "on between you too?"; |
---|
5089 | next; |
---|
5090 | mes "[Guard Karlum]"; |
---|
5091 | mes "...I don't believe it."; |
---|
5092 | mes "Finally. After all these"; |
---|
5093 | mes "years. She feels the same"; |
---|
5094 | mes "way I feel for her! My midnight"; |
---|
5095 | mes "serenade a few days ago"; |
---|
5096 | mes "must've touched her heart."; |
---|
5097 | next; |
---|
5098 | mes "[Guard Karlum]"; |
---|
5099 | mes "Screw this stupid job!"; |
---|
5100 | mes "I've made my choice, and"; |
---|
5101 | mes "I choose true love! I can't"; |
---|
5102 | mes "keep Lamir waiting any longer!"; |
---|
5103 | set aru_vol,3; |
---|
5104 | donpcevent "vol_time::OnEnable"; |
---|
5105 | close2; |
---|
5106 | disablenpc "Rachel Guard#vol1"; |
---|
5107 | end; |
---|
5108 | } |
---|
5109 | else if ((aru_vol> 2) && (aru_vol < 5)) { |
---|
5110 | mes "[Guard Karlum]"; |
---|
5111 | mes "Hey! Lamir told me that"; |
---|
5112 | mes "she didn't want to see"; |
---|
5113 | mes "me at all! What's your"; |
---|
5114 | mes "game, huh? Do you think"; |
---|
5115 | mes "I'm that easy to trick?"; |
---|
5116 | next; |
---|
5117 | mes "["+strcharinfo(0)+"]"; |
---|
5118 | mes "What? Is that what"; |
---|
5119 | mes "happened? I could've"; |
---|
5120 | mes "sworn th--Oooh. I get it now."; |
---|
5121 | mes "She must be playing hard to"; |
---|
5122 | mes "get. That must mean that"; |
---|
5123 | mes "she's reeeeally into you."; |
---|
5124 | next; |
---|
5125 | mes "[Guard Karlum]"; |
---|
5126 | mes "Ah! That makes perfect"; |
---|
5127 | mes "sense! No wonder she treated"; |
---|
5128 | mes "me that way! Hahaha! I should"; |
---|
5129 | mes "have figured it out sooner!"; |
---|
5130 | mes "Well then, I should go see"; |
---|
5131 | mes "her and play hard to get too!"; |
---|
5132 | donpcevent "vol_time::OnEnable"; |
---|
5133 | close2; |
---|
5134 | disablenpc "Rachel Guard#vol1"; |
---|
5135 | end; |
---|
5136 | } |
---|
5137 | else { |
---|
5138 | mes "[Guard Karlum]"; |
---|
5139 | mes "High Priest Vildt isn't"; |
---|
5140 | mes "here right now. Please"; |
---|
5141 | mes "come back later if you"; |
---|
5142 | mes "wish to see him."; |
---|
5143 | close; |
---|
5144 | } |
---|
5145 | |
---|
5146 | OnInit: |
---|
5147 | enablenpc "Rachel Guard#vol1"; |
---|
5148 | end; |
---|
5149 | |
---|
5150 | OnTouch: |
---|
5151 | //OnTouch2: |
---|
5152 | warp "ra_temin",85,137; |
---|
5153 | close; |
---|
5154 | } |
---|
5155 | |
---|
5156 | ra_temin,82,133,7 script Rachel Guard#vol2 934,5,2,{ |
---|
5157 | mes "[Guard Krodger]"; |
---|
5158 | mes "High Priest Vildt isn't"; |
---|
5159 | mes "here right now. Please"; |
---|
5160 | mes "come back later if you"; |
---|
5161 | mes "wish to see him."; |
---|
5162 | close; |
---|
5163 | |
---|
5164 | OnInit: |
---|
5165 | enablenpc "Rachel Guard#vol2"; |
---|
5166 | end; |
---|
5167 | |
---|
5168 | OnTouch: |
---|
5169 | //OnTouch2: |
---|
5170 | warp "ra_temin",85,137; |
---|
5171 | close; |
---|
5172 | } |
---|
5173 | |
---|
5174 | ra_temin,115,140,1 script Flower Vase#vol 111,{ |
---|
5175 | if ((aru_vol> 2) && (aru_vol < 5)) { |
---|
5176 | mes "^3355FFYou find a giant"; |
---|
5177 | mes "vase full of beautiful"; |
---|
5178 | mes "flowers that look freshly"; |
---|
5179 | mes "picked from a garden.^000000"; |
---|
5180 | next; |
---|
5181 | if (select("Destroy Vase:Don't Destroy Vase") == 1) { |
---|
5182 | mes "^3355FFYou grasp the flower"; |
---|
5183 | mes "vase with both hands, and"; |
---|
5184 | mes "then hurl it to the ground.^000000"; |
---|
5185 | next; |
---|
5186 | mes "^3355FF*Crash!*^000000"; |
---|
5187 | next; |
---|
5188 | mes "[Guard Krodger]"; |
---|
5189 | mes "Who's there?!"; |
---|
5190 | disablenpc "Rachel Guard#vol2"; |
---|
5191 | enablenpc "Rachel Guard#vol2_1"; |
---|
5192 | donpcevent "vol_time2::OnEnable"; |
---|
5193 | set aru_vol,4; |
---|
5194 | disablenpc "Flower Vase#vol"; |
---|
5195 | close; |
---|
5196 | } |
---|
5197 | mes "["+strcharinfo(0)+"]"; |
---|
5198 | mes "A lot of loving care"; |
---|
5199 | mes "was put into arranging"; |
---|
5200 | mes "these flowers.. I can't"; |
---|
5201 | mes "bear to disturb their beauty."; |
---|
5202 | next; |
---|
5203 | mes "^3355FFAnd so you just"; |
---|
5204 | mes "stood there, looking"; |
---|
5205 | mes "a bit pitiable, but not"; |
---|
5206 | mes "really all that pathetic.^000000"; |
---|
5207 | close; |
---|
5208 | } |
---|
5209 | mes "^3355FFYou find a giant"; |
---|
5210 | mes "vase full of beautiful"; |
---|
5211 | mes "flowers that look freshly"; |
---|
5212 | mes "picked from a garden.^000000"; |
---|
5213 | close; |
---|
5214 | } |
---|
5215 | |
---|
5216 | ra_temin,85,131,0 script path_vol1 -1,5,0,{ |
---|
5217 | OnTouch: |
---|
5218 | //OnTouch2: |
---|
5219 | if ((aru_vol != 3) && (aru_vol != 4)) { |
---|
5220 | warp "ra_temin",85,137; |
---|
5221 | } |
---|
5222 | end; |
---|
5223 | } |
---|
5224 | |
---|
5225 | ra_temin,82,131,0 script path_vol1#2 -1,5,0,{ |
---|
5226 | OnTouch: |
---|
5227 | //OnTouch2: |
---|
5228 | if (aru_vol != 4) { |
---|
5229 | warp "ra_temin",85,137; |
---|
5230 | } |
---|
5231 | end; |
---|
5232 | } |
---|
5233 | |
---|
5234 | ra_temin,82,127,0 script path_vol1#3 -1,5,1,{ |
---|
5235 | OnTouch: |
---|
5236 | //OnTouch2: |
---|
5237 | if (aru_vol == 5) { |
---|
5238 | warp "ra_temin",84,124; |
---|
5239 | } |
---|
5240 | end; |
---|
5241 | } |
---|
5242 | |
---|
5243 | ra_temin,40,124,3 script Female Follower#vol 920,{ |
---|
5244 | mes "[Lamir]"; |
---|
5245 | mes "^333333*Sigh*^000000 High Priest Vildt"; |
---|
5246 | mes "left over so much food after"; |
---|
5247 | mes "eating. Didn't he learn to"; |
---|
5248 | mes "finish all of his food?"; |
---|
5249 | next; |
---|
5250 | mes "[Lamir]"; |
---|
5251 | mes "You know, my mother used"; |
---|
5252 | mes "to threaten that she'd force"; |
---|
5253 | mes "me to marry Karlum if I didn't"; |
---|
5254 | mes "finish all my food when I was"; |
---|
5255 | mes "a kid. I learned never to"; |
---|
5256 | mes "leave any leftovers that way~"; |
---|
5257 | next; |
---|
5258 | select("Who's Karlum?"); |
---|
5259 | mes "[Lamir]"; |
---|
5260 | mes "Karlum? Oh, he's been"; |
---|
5261 | mes "chasing me ever since we"; |
---|
5262 | mes "were kids, declaring his"; |
---|
5263 | mes "love and all that. Even"; |
---|
5264 | mes "after we grew up, he's still"; |
---|
5265 | mes "stubborn about that point."; |
---|
5266 | next; |
---|
5267 | mes "[Lamir]"; |
---|
5268 | mes "Ugh! Even today, he"; |
---|
5269 | mes "still gets on my nerves!"; |
---|
5270 | mes "I mean, it's great that he's"; |
---|
5271 | mes "a guard at High Priest Vildt's"; |
---|
5272 | mes "office, but come on! Why can't"; |
---|
5273 | mes "he bother another girl?"; |
---|
5274 | if (aru_vol == 1) { |
---|
5275 | set aru_vol,2; |
---|
5276 | } |
---|
5277 | close; |
---|
5278 | } |
---|
5279 | |
---|
5280 | ra_temin,42,124,3 script Rachel Guard#vol1_1 934,{ |
---|
5281 | end; |
---|
5282 | |
---|
5283 | OnInit: |
---|
5284 | disablenpc "Rachel Guard#vol1_1"; |
---|
5285 | end; |
---|
5286 | } |
---|
5287 | |
---|
5288 | ra_temin,5,5,3 script vol_time 844,{ |
---|
5289 | OnInit: |
---|
5290 | stopnpctimer; |
---|
5291 | end; |
---|
5292 | |
---|
5293 | OnEnable: |
---|
5294 | initnpctimer; |
---|
5295 | enablenpc "Rachel Guard#vol1_1"; |
---|
5296 | end; |
---|
5297 | |
---|
5298 | OnTimer10000: |
---|
5299 | mapannounce "ra_temin","Guard Karlum: Lamir! It's Karlum! Your love is here!",bc_map,"0xFFCE00"; |
---|
5300 | end; |
---|
5301 | |
---|
5302 | OnTimer15000: |
---|
5303 | mapannounce "ra_temin","Lamir: Karlum? What are you doing here?",bc_map,"0xFFCE00"; |
---|
5304 | end; |
---|
5305 | |
---|
5306 | OnTimer20000: |
---|
5307 | mapannounce "ra_temin","Guard Karlum: Lamir, you can stop pretending now. I've come to realize that your coldness masks your love~",bc_map,"0xFFCE00"; |
---|
5308 | end; |
---|
5309 | |
---|
5310 | OnTimer30000: |
---|
5311 | mapannounce "ra_temin","Lamir: What are you talking about? Sorry, Karlum, but I don't have any special feelings for you.",bc_map,"0xFFCE00"; |
---|
5312 | end; |
---|
5313 | |
---|
5314 | OnTimer35000: |
---|
5315 | mapannounce "ra_temin","Guard Karlum: I know, it's embarrassing to confess your true feelings~",bc_map,"0xFFCE00"; |
---|
5316 | end; |
---|
5317 | |
---|
5318 | OnTimer40000: |
---|
5319 | mapannounce "ra_temin","Guard Karlum: However, I can't deny that your shyness is breaking my heart.",bc_map,"0xFFCE00"; |
---|
5320 | end; |
---|
5321 | |
---|
5322 | OnTimer45000: |
---|
5323 | mapannounce "ra_temin","Lamir: Karlum, when will you realize that I haven't, and won't ever fall in love with you?",bc_map,"0xFFCE00"; |
---|
5324 | end; |
---|
5325 | |
---|
5326 | OnTimer50000: |
---|
5327 | mapannounce "ra_temin","Guard Karlum: .............",bc_map,"0xFFCE00"; |
---|
5328 | end; |
---|
5329 | |
---|
5330 | OnTimer55000: |
---|
5331 | mapannounce "ra_temin","Guard Karlum: Wha--? But I thought...? Huh, sorry. I should get going...",bc_map,"0xFFCE00"; |
---|
5332 | stopnpctimer; |
---|
5333 | disablenpc "Rachel Guard#vol1_1"; |
---|
5334 | enablenpc "Rachel Guard#vol1"; |
---|
5335 | end; |
---|
5336 | } |
---|
5337 | |
---|
5338 | ra_temin,113,140,1 script Rachel Guard#vol2_1 934,{ |
---|
5339 | mes "[Guard Krodger]"; |
---|
5340 | mes "What's with this vase?"; |
---|
5341 | mes "They always send me out"; |
---|
5342 | mes "here to clean up this mess!"; |
---|
5343 | mes "I mean, it happens so often,"; |
---|
5344 | mes "I don't think it's accidental."; |
---|
5345 | mes "You think it's vandals?"; |
---|
5346 | close; |
---|
5347 | |
---|
5348 | OnInit: |
---|
5349 | disablenpc "Rachel Guard#vol2_1"; |
---|
5350 | end; |
---|
5351 | } |
---|
5352 | |
---|
5353 | ra_temin,5,5,1 script vol_time2 844,{ |
---|
5354 | OnInit: |
---|
5355 | stopnpctimer; |
---|
5356 | end; |
---|
5357 | |
---|
5358 | OnEnable: |
---|
5359 | initnpctimer; |
---|
5360 | end; |
---|
5361 | |
---|
5362 | OnTimer30000: |
---|
5363 | mapannounce "ra_temin","Guard Krodger: Phew~, now I'm done cleaning up this mess.",bc_map,"0xFFCE00"; |
---|
5364 | stopnpctimer; |
---|
5365 | disablenpc "Rachel Guard#vol2_1"; |
---|
5366 | enablenpc "Rachel Guard#vol2"; |
---|
5367 | enablenpc "Flower Vase#vol"; |
---|
5368 | end; |
---|
5369 | } |
---|
5370 | |
---|
5371 | ra_temin,87,118,3 script Drawer#vol1::VeinsDrawer 111,{ |
---|
5372 | mes "^3355FFThere are some neatly"; |
---|
5373 | mes "printed and organized"; |
---|
5374 | mes "documents inside"; |
---|
5375 | mes "these drawers.^000000"; |
---|
5376 | close; |
---|
5377 | } |
---|
5378 | |
---|
5379 | ra_temin,83,118,3 duplicate(VeinsDrawer) Drawer#vol2 111 |
---|
5380 | |
---|
5381 | ra_temin,85,118,3 script Drawer#vol3 111,{ |
---|
5382 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
5383 | mes "^3355FFWait a second!"; |
---|
5384 | mes "Right now, you're carrying"; |
---|
5385 | mes "too many things with you."; |
---|
5386 | mes "Please come back after"; |
---|
5387 | mes "using the Kafra Service"; |
---|
5388 | mes "to store some of your items.^000000"; |
---|
5389 | close; |
---|
5390 | } |
---|
5391 | if (aru_vol == 4) { |
---|
5392 | mes "^3355FFYou find a thick pile"; |
---|
5393 | mes "of reports submitted"; |
---|
5394 | mes "to the high priest"; |
---|
5395 | mes "inside this drawer.^000000"; |
---|
5396 | next; |
---|
5397 | if (select("Check the Reports:Cancel") == 1) { |
---|
5398 | mes "["+strcharinfo(0)+"]"; |
---|
5399 | mes "Well, it might not to"; |
---|
5400 | mes "the most moral thing,"; |
---|
5401 | mes "but I get the feeling"; |
---|
5402 | mes "that I should at least"; |
---|
5403 | mes "check some of these out."; |
---|
5404 | next; |
---|
5405 | mes "^3355FFYou started shuffling"; |
---|
5406 | mes "through the documents,"; |
---|
5407 | mes "glancing at a few that"; |
---|
5408 | mes "catch your interest.^000000"; |
---|
5409 | next; |
---|
5410 | mes "["+strcharinfo(0)+"]"; |
---|
5411 | mes "Ooh..."; |
---|
5412 | mes "This might be"; |
---|
5413 | mes "what I'm looking for."; |
---|
5414 | next; |
---|
5415 | mes "^3355FFYou take the thick report"; |
---|
5416 | mes "labeled ''Veins Geological"; |
---|
5417 | mes "Research Institute'' on"; |
---|
5418 | mes "the cover, and then you"; |
---|
5419 | mes "close the drawer.^000000"; |
---|
5420 | set aru_vol,5; |
---|
5421 | getitem 7342,1; //File01 |
---|
5422 | close; |
---|
5423 | } |
---|
5424 | mes "["+strcharinfo(0)+"]"; |
---|
5425 | mes "Forget it."; |
---|
5426 | mes "I didn't get permission"; |
---|
5427 | mes "to look through these files."; |
---|
5428 | close; |
---|
5429 | } |
---|
5430 | else if (aru_vol == 5) { |
---|
5431 | if (countitem(7342) < 1) { |
---|
5432 | mes "["+strcharinfo(0)+"]"; |
---|
5433 | mes "Oh! Here's another"; |
---|
5434 | mes "copy of that report"; |
---|
5435 | mes "I wanted! Pretty lucky~"; |
---|
5436 | getitem 7342,1; //File01 |
---|
5437 | close; |
---|
5438 | } |
---|
5439 | mes "^3355FFYou find a thick pile"; |
---|
5440 | mes "of reports submitted"; |
---|
5441 | mes "to the high priest"; |
---|
5442 | mes "inside this drawer.^000000"; |
---|
5443 | close; |
---|
5444 | } |
---|
5445 | mes "^3355FFYou find a thick pile"; |
---|
5446 | mes "of reports submitted"; |
---|
5447 | mes "to the high priest"; |
---|
5448 | mes "inside this drawer.^000000"; |
---|
5449 | close; |
---|
5450 | } |
---|
5451 | |
---|
5452 | ra_temin,88,117,3 script Goddess Statue#vol1 111,{ |
---|
5453 | mes "^3355FFIt's a statue of Freya,"; |
---|
5454 | mes "a goddess revered for her"; |
---|
5455 | mes "clemency and wisdom.^000000"; |
---|
5456 | close; |
---|
5457 | } |
---|
5458 | |
---|
5459 | ra_temin,73,126,1 script Ladder#vol1 111,{ |
---|
5460 | if (aru_vol == 5) { |
---|
5461 | mes "["+strcharinfo(0)+"]"; |
---|
5462 | mes "Wait, I can use this"; |
---|
5463 | mes "ladder to sneak out of"; |
---|
5464 | mes "here! I snuck inside so"; |
---|
5465 | mes "I'd get caught if I just"; |
---|
5466 | mes "passed the guards..."; |
---|
5467 | next; |
---|
5468 | if (select("Climb Ladder:Cancel") == 1) { |
---|
5469 | mes "^3355FFYou climbed the"; |
---|
5470 | mes "ladder over the"; |
---|
5471 | mes "wall and snuck out.^000000"; |
---|
5472 | close2; |
---|
5473 | warp "ra_temin",74,136; |
---|
5474 | end; |
---|
5475 | } |
---|
5476 | mes "^3355FFYou decided not to climb"; |
---|
5477 | mes "up the ladder for now.^000000"; |
---|
5478 | close; |
---|
5479 | } |
---|
5480 | end; |
---|
5481 | } |
---|
5482 | |
---|
5483 | ve_in,280,223,0 script #volroom -1,2,2,{ |
---|
5484 | OnTouch: |
---|
5485 | //OnTouch2: |
---|
5486 | if (aru_vol == 6) { |
---|
5487 | mes "^3355FFThis house looks like"; |
---|
5488 | mes "it's been abandoned for"; |
---|
5489 | mes "a while: the floor is thickly"; |
---|
5490 | mes "covered with dust and many"; |
---|
5491 | mes "pieces of discarded paper.^000000"; |
---|
5492 | next; |
---|
5493 | mes "^3355FFOne particular piece"; |
---|
5494 | mes "of paper catches your"; |
---|
5495 | mes "attention. You pick it"; |
---|
5496 | mes "up and give it a read.^000000"; |
---|
5497 | next; |
---|
5498 | mes "[Paper]"; |
---|
5499 | mes "''^333333The regularly scheduled"; |
---|
5500 | mes "geological survey had been"; |
---|
5501 | mes "postponed for over a week."; |
---|
5502 | mes "Please submit your report"; |
---|
5503 | mes "to us as soon as possible.^000000''"; |
---|
5504 | next; |
---|
5505 | mes "["+strcharinfo(0)+"]"; |
---|
5506 | mes "Although the sender's"; |
---|
5507 | mes "name isn't on this letter,"; |
---|
5508 | mes "I can guess who wrote it. "; |
---|
5509 | mes "Speaking of which..."; |
---|
5510 | mes "Where's the geologist?"; |
---|
5511 | set aru_vol,7; |
---|
5512 | close; |
---|
5513 | } |
---|
5514 | else if (aru_vol < 6) { |
---|
5515 | mes "^3355FFThis house looks like"; |
---|
5516 | mes "it's been abandoned for"; |
---|
5517 | mes "a while: the floor is thickly"; |
---|
5518 | mes "covered with dust and many"; |
---|
5519 | mes "pieces of discarded paper.^000000"; |
---|
5520 | close; |
---|
5521 | } |
---|
5522 | end; |
---|
5523 | } |
---|
5524 | |
---|
5525 | veins,159,171,3 script Towner#vol 945,{ |
---|
5526 | mes "[Towner]"; |
---|
5527 | mes "The small office on the"; |
---|
5528 | mes "2nd floor of this weapon"; |
---|
5529 | mes "shop is occupied by a"; |
---|
5530 | mes "geologist. At least, he's"; |
---|
5531 | mes "supposed to be one..."; |
---|
5532 | next; |
---|
5533 | mes "[Towner]"; |
---|
5534 | mes "The guy might be a quack:"; |
---|
5535 | mes "all he does is drink and"; |
---|
5536 | mes "flirt with skanky women"; |
---|
5537 | mes "all day. I thought scholars"; |
---|
5538 | mes "are supposed to read and study"; |
---|
5539 | mes "and discover things, you know?"; |
---|
5540 | close; |
---|
5541 | } |
---|
5542 | |
---|
5543 | ve_in,233,116,3 script Drunken Man#vol 901,{ |
---|
5544 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
5545 | mes "^3355FFWait a second!"; |
---|
5546 | mes "Right now, you're carrying"; |
---|
5547 | mes "too many things with you."; |
---|
5548 | mes "Please come back after"; |
---|
5549 | mes "using the Kafra Service"; |
---|
5550 | mes "to store some of your items.^000000"; |
---|
5551 | close; |
---|
5552 | } |
---|
5553 | if (aru_vol < 7) { |
---|
5554 | mes "[Drunken Man]"; |
---|
5555 | mes "So... ^333333*Urp*^000000"; |
---|
5556 | mes "So then I said..."; |
---|
5557 | next; |
---|
5558 | mes "[Drunken Man]"; |
---|
5559 | mes "''^3131FFHey, buddy! A man"; |
---|
5560 | mes "uses his back to talk,"; |
---|
5561 | mes "not his fists! You wanna"; |
---|
5562 | mes "piece of me? Bring it on!^000000''"; |
---|
5563 | next; |
---|
5564 | mes "[Drunken Man]"; |
---|
5565 | mes "Then he got all"; |
---|
5566 | mes "scared, and ran away!"; |
---|
5567 | mes "Hahahaha! Guess I look"; |
---|
5568 | mes "pretty tough, don't I?"; |
---|
5569 | next; |
---|
5570 | donpcevent "Drunken Lady#1::OnEmote"; |
---|
5571 | donpcevent "Drunken Lady#2::OnEmote"; |
---|
5572 | mes "[Ladies]"; |
---|
5573 | mes "Oh, my God!"; |
---|
5574 | mes "You're so cool~!"; |
---|
5575 | next; |
---|
5576 | mes "[Drunken Man]"; |
---|
5577 | mes "Well... Anyone would"; |
---|
5578 | mes "have done it. I was just"; |
---|
5579 | mes "being a gentleman."; |
---|
5580 | mes "Hahahah, that's right!"; |
---|
5581 | close; |
---|
5582 | } |
---|
5583 | else if (aru_vol == 7) { |
---|
5584 | mes "[Drunken Man]"; |
---|
5585 | mes "So... ^333333*Urp*^000000"; |
---|
5586 | mes "So then I said..."; |
---|
5587 | next; |
---|
5588 | mes "[Drunken Man]"; |
---|
5589 | mes "''^3131FFHey, buddy! A man"; |
---|
5590 | mes "uses his back to talk,"; |
---|
5591 | mes "not his fists! You wanna"; |
---|
5592 | mes "piece of me? Bring it on!^000000''"; |
---|
5593 | next; |
---|
5594 | mes "[Drunken Man]"; |
---|
5595 | mes "Then he got all"; |
---|
5596 | mes "scared, and ran away!"; |
---|
5597 | mes "Hahahaha! Guess I look"; |
---|
5598 | mes "pretty tough, don't I?"; |
---|
5599 | next; |
---|
5600 | donpcevent "Drunken Lady#1::OnEmote"; |
---|
5601 | donpcevent "Drunken Lady#2::OnEmote"; |
---|
5602 | mes "[Ladies]"; |
---|
5603 | mes "Oh, my God!"; |
---|
5604 | mes "You're so cool~!"; |
---|
5605 | next; |
---|
5606 | mes "[Drunken Man]"; |
---|
5607 | mes "Well... Anyone would"; |
---|
5608 | mes "have done it. I was just"; |
---|
5609 | mes "being a gentleman."; |
---|
5610 | mes "Hahahah, that's right!"; |
---|
5611 | next; |
---|
5612 | mes "["+strcharinfo(0)+"]"; |
---|
5613 | mes "Excuse me, but are"; |
---|
5614 | mes "you the executive director"; |
---|
5615 | mes "of the Veins Geological Team?"; |
---|
5616 | next; |
---|
5617 | mes "[Drunken Man]"; |
---|
5618 | mes "Yeah, sure! Executive"; |
---|
5619 | mes "director, deputy director,"; |
---|
5620 | mes "director, researcher, CEO,"; |
---|
5621 | mes "no... No, wait, that last one"; |
---|
5622 | mes "doesn't sound right. Hah!"; |
---|
5623 | mes "I'm all of those~"; |
---|
5624 | next; |
---|
5625 | mes "[Drunken Man]"; |
---|
5626 | mes "I'm the executive director..."; |
---|
5627 | mes "I'm the only one that works"; |
---|
5628 | mes "at the institute, really."; |
---|
5629 | mes "Why, what do you want?"; |
---|
5630 | next; |
---|
5631 | mes "["+strcharinfo(0)+"]"; |
---|
5632 | mes "Uhh... There are some"; |
---|
5633 | mes "official notices for you"; |
---|
5634 | mes "at your office. I guess you"; |
---|
5635 | mes "need to get some surveys"; |
---|
5636 | mes "done? They sound like"; |
---|
5637 | mes "they're pretty important."; |
---|
5638 | next; |
---|
5639 | mes "["+strcharinfo(0)+"]"; |
---|
5640 | mes "Maybe..."; |
---|
5641 | mes "Maybe even ^FF0000urgent^000000."; |
---|
5642 | next; |
---|
5643 | mes "[Drunken Man]"; |
---|
5644 | mes "Wha--? Hey, what day"; |
---|
5645 | mes "is it today? Damn it!"; |
---|
5646 | mes "Fine, fine, time to get"; |
---|
5647 | mes "to work. Just when I was"; |
---|
5648 | mes "really enjoying myself too!"; |
---|
5649 | mes "Argh, I never wanna be sober!"; |
---|
5650 | next; |
---|
5651 | mes "[Drunken Man]"; |
---|
5652 | mes "But... Working is the"; |
---|
5653 | mes "only way for me to afford"; |
---|
5654 | mes "all this drinking... Such"; |
---|
5655 | mes "is life. Such is life."; |
---|
5656 | next; |
---|
5657 | mes "[Ladies]"; |
---|
5658 | mes "Where are you going?"; |
---|
5659 | mes "Can't you stay a bit"; |
---|
5660 | mes "longer and talk with"; |
---|
5661 | mes "us? Pleeeeeease?"; |
---|
5662 | next; |
---|
5663 | mes "[Drunken Man]"; |
---|
5664 | mes "Sorry, ladies,"; |
---|
5665 | mes "but duty calls."; |
---|
5666 | mes "Hahahahahahha~"; |
---|
5667 | next; |
---|
5668 | donpcevent "Drunken Lady#1::OnEmote"; |
---|
5669 | donpcevent "Drunken Lady#2::OnEmote"; |
---|
5670 | mes "[Ladies]"; |
---|
5671 | mes "Please don't go~"; |
---|
5672 | next; |
---|
5673 | mes "[Drunken Man]"; |
---|
5674 | mes "Ahem!"; |
---|
5675 | mes "Let's see now."; |
---|
5676 | mes "What'd be best...?"; |
---|
5677 | mes ".............................."; |
---|
5678 | mes ".............................."; |
---|
5679 | mes ".............................."; |
---|
5680 | next; |
---|
5681 | mes "[Drunken Man]"; |
---|
5682 | mes ".............................."; |
---|
5683 | mes ".............................."; |
---|
5684 | mes "........................Right!"; |
---|
5685 | next; |
---|
5686 | mes "[Drunken Man]"; |
---|
5687 | mes "Hey, you."; |
---|
5688 | next; |
---|
5689 | mes "["+strcharinfo(0)+"]"; |
---|
5690 | mes "Yes?"; |
---|
5691 | next; |
---|
5692 | emotion e_no1; |
---|
5693 | mes "[Drunken Man]"; |
---|
5694 | mes "I hereby promote you as"; |
---|
5695 | mes "chief researcher of the"; |
---|
5696 | mes "Veins Geological Research"; |
---|
5697 | mes "Institute. Congratulations!"; |
---|
5698 | mes "Welcome to the team, friend!"; |
---|
5699 | next; |
---|
5700 | mes "["+strcharinfo(0)+"]"; |
---|
5701 | mes "Huh...?"; |
---|
5702 | mes "I don't understand"; |
---|
5703 | mes "what you're talking about!"; |
---|
5704 | next; |
---|
5705 | mes "[Drunken Man]"; |
---|
5706 | mes "Heh! You should be grateful"; |
---|
5707 | mes "that I'm accepting you as my"; |
---|
5708 | mes "student! Everyone'd be proud"; |
---|
5709 | mes "to study under me, Gio, the"; |
---|
5710 | mes "world's greatest geologist!"; |
---|
5711 | mes "(Well, maybe.)"; |
---|
5712 | next; |
---|
5713 | mes "["+strcharinfo(0)+"]"; |
---|
5714 | mes "Hey, I never--"; |
---|
5715 | next; |
---|
5716 | mes "[Geologist Gio]"; |
---|
5717 | mes "Ah-ah! Now that you're"; |
---|
5718 | mes "my student, I expect you"; |
---|
5719 | mes "to work hard if you're going"; |
---|
5720 | mes "to learn anything. First thing"; |
---|
5721 | mes "first--go to my office and"; |
---|
5722 | mes "clear up my belated business."; |
---|
5723 | next; |
---|
5724 | mes "[Geologist Gio]"; |
---|
5725 | mes "Here, take this ^FF0000reference"; |
---|
5726 | mes "guide^000000 with you to my office."; |
---|
5727 | mes "When you check my desk, you'll"; |
---|
5728 | mes "find a ^FF0000pyrometer^000000 and a ^FF0000report"; |
---|
5729 | mes "form^000000. You'll need to bring all"; |
---|
5730 | mes "that stuff to Thor Volcano."; |
---|
5731 | next; |
---|
5732 | mes "[Geologist Gio]"; |
---|
5733 | mes "When you get to Thor Volcano,"; |
---|
5734 | mes "use the pryometer to check the"; |
---|
5735 | mes "volcano's temperature, and"; |
---|
5736 | mes "fill out the report form."; |
---|
5737 | next; |
---|
5738 | mes "[Geologist Gio]"; |
---|
5739 | mes "Take the filled report"; |
---|
5740 | mes "form to the geology camp"; |
---|
5741 | mes "that's deep inside the volcano"; |
---|
5742 | mes "so that they can stamp their"; |
---|
5743 | mes "confirmation on it. That's"; |
---|
5744 | mes "not so hard now, is it?"; |
---|
5745 | next; |
---|
5746 | mes "[Geologist Gio]"; |
---|
5747 | mes "Ahh, I've also decided"; |
---|
5748 | mes "to take these lovely ladies"; |
---|
5749 | mes "on as my students as well~"; |
---|
5750 | mes "I should stay here and"; |
---|
5751 | mes "entreat them to a lecture."; |
---|
5752 | next; |
---|
5753 | donpcevent "Drunken Lady#1::OnEmote"; |
---|
5754 | donpcevent "Drunken Lady#2::OnEmote"; |
---|
5755 | mes "[Ladies]"; |
---|
5756 | mes "Oh~! You'll really"; |
---|
5757 | mes "teach us geology?"; |
---|
5758 | next; |
---|
5759 | mes "[Geologist Gio]"; |
---|
5760 | mes "Oh, right! When they"; |
---|
5761 | mes "ask you about the volcano's"; |
---|
5762 | mes "temperature when you submit"; |
---|
5763 | mes "the report at the geological"; |
---|
5764 | mes "camp, make something up."; |
---|
5765 | mes "Make sure it sounds bad!"; |
---|
5766 | next; |
---|
5767 | mes "[Geologist Gio]"; |
---|
5768 | mes "Words like ''explosion,''"; |
---|
5769 | mes "''disaster,'' and ''collatoral"; |
---|
5770 | mes "damage'' would be perfect."; |
---|
5771 | mes "Just do your part, and I'll"; |
---|
5772 | mes "take care of the rest. Okay~"; |
---|
5773 | mes "Come back soon, my pupil!"; |
---|
5774 | next; |
---|
5775 | mes "^3355FFWell, this isn't what"; |
---|
5776 | mes "you expected, but you get"; |
---|
5777 | mes "the feeling that this will"; |
---|
5778 | mes "all turn out in your favor."; |
---|
5779 | mes "You know that feeling, right?^000000"; |
---|
5780 | set aru_vol,8; |
---|
5781 | getitem 7705,1; //Note_Of_Geologist |
---|
5782 | close; |
---|
5783 | } |
---|
5784 | else if ((aru_vol > 7) && (aru_vol < 24)) { |
---|
5785 | mes "[Geologist Gio]"; |
---|
5786 | mes "Hey, you'd better hurry"; |
---|
5787 | mes "it up. I mean, you're the"; |
---|
5788 | mes "one that found that notice"; |
---|
5789 | mes "in my office, didn't you?"; |
---|
5790 | mes "You know how important"; |
---|
5791 | mes "this work is to us!"; |
---|
5792 | next; |
---|
5793 | mes "[Geologist Gio]"; |
---|
5794 | mes "Get the pyrometer,"; |
---|
5795 | mes "and go to Thor Volcano"; |
---|
5796 | mes "to fill out the report"; |
---|
5797 | mes "form and submit it to"; |
---|
5798 | mes "the geological camp!"; |
---|
5799 | close; |
---|
5800 | } |
---|
5801 | else if (aru_vol == 24) { |
---|
5802 | mes "[Geologist Gio]"; |
---|
5803 | mes "Well, those are"; |
---|
5804 | mes "nice legs, but they're"; |
---|
5805 | mes "not the best pair I've see--"; |
---|
5806 | next; |
---|
5807 | mes "["+strcharinfo(0)+"]"; |
---|
5808 | mes "I'm back."; |
---|
5809 | next; |
---|
5810 | mes "[Geologist Gio]"; |
---|
5811 | mes "*Ahem* And that's how"; |
---|
5812 | mes "erosion... Works. Tomorrow,"; |
---|
5813 | mes "I'll teach you ladies all"; |
---|
5814 | mes "about rocks. All of them."; |
---|
5815 | next; |
---|
5816 | mes "[Geologist Gio]"; |
---|
5817 | mes "Welcome back! So,"; |
---|
5818 | mes "how was the volcanic"; |
---|
5819 | mes "temperature report?"; |
---|
5820 | next; |
---|
5821 | mes "["+strcharinfo(0)+"]"; |
---|
5822 | mes "Well, I did what you"; |
---|
5823 | mes "told me. Hey, are you"; |
---|
5824 | mes "sure you wanted me to"; |
---|
5825 | mes "exaggerate the temperature?"; |
---|
5826 | mes "What about the camp?"; |
---|
5827 | next; |
---|
5828 | mes "[Geologist Gio]"; |
---|
5829 | mes "Oh, don't worry about"; |
---|
5830 | mes "the temperature. It's"; |
---|
5831 | mes "supposed to go up."; |
---|
5832 | next; |
---|
5833 | mes "["+strcharinfo(0)+"]"; |
---|
5834 | mes "What are you...?"; |
---|
5835 | mes "Actually, I thought that"; |
---|
5836 | mes "maybe the pryometer"; |
---|
5837 | mes "might be broken."; |
---|
5838 | next; |
---|
5839 | mes "[Geologist Gio]"; |
---|
5840 | mes "Heh! You're right~"; |
---|
5841 | mes "I broke it on purpose."; |
---|
5842 | next; |
---|
5843 | mes "["+strcharinfo(0)+"]"; |
---|
5844 | mes "What?!"; |
---|
5845 | next; |
---|
5846 | mes "[Geologist Gio]"; |
---|
5847 | mes "You know, it's hard for"; |
---|
5848 | mes "scholars like me to make"; |
---|
5849 | mes "a decent living. Hell, I was"; |
---|
5850 | mes "lucky enough to get that"; |
---|
5851 | mes "temperature measuring job"; |
---|
5852 | mes "from the geological camp."; |
---|
5853 | next; |
---|
5854 | mes "[Geologist Gio]"; |
---|
5855 | mes "Those guys've been trying"; |
---|
5856 | mes "to fire me ever since they"; |
---|
5857 | mes "realized the volcano became"; |
---|
5858 | mes "dormant. But... They can't"; |
---|
5859 | mes "fire me if there's proof that"; |
---|
5860 | mes "it might go off anytime!"; |
---|
5861 | next; |
---|
5862 | mes "[Geologist Gio]"; |
---|
5863 | mes "Then, when they're all"; |
---|
5864 | mes "panicked, I calmly and"; |
---|
5865 | mes "suavely offer a solution"; |
---|
5866 | mes "that looks like it works."; |
---|
5867 | mes "Of course, there's never"; |
---|
5868 | mes "a problem to begin with..."; |
---|
5869 | next; |
---|
5870 | mes "["+strcharinfo(0)+"]"; |
---|
5871 | mes "So..."; |
---|
5872 | mes "You're a con man."; |
---|
5873 | next; |
---|
5874 | mes "[Geologist Gio]"; |
---|
5875 | mes "Awww, don't look at"; |
---|
5876 | mes "me like that. I'm a real"; |
---|
5877 | mes "scientist. Come on..."; |
---|
5878 | mes "Oh, come on..."; |
---|
5879 | next; |
---|
5880 | mes "[Geologist Gio]"; |
---|
5881 | mes "Look, why don't you head"; |
---|
5882 | mes "back to my institute and"; |
---|
5883 | mes "check out my bookshelf?"; |
---|
5884 | mes "I keep a small box there"; |
---|
5885 | mes "where I keep all sorts"; |
---|
5886 | mes "of nifty little goodies."; |
---|
5887 | next; |
---|
5888 | mes "[Geologist Gio]"; |
---|
5889 | mes "You can have the very"; |
---|
5890 | mes "first thing that pops out"; |
---|
5891 | mes "of that box. I wonder if the"; |
---|
5892 | mes "goddess will grace you"; |
---|
5893 | mes "with good fortune. You"; |
---|
5894 | mes "might get something good~"; |
---|
5895 | next; |
---|
5896 | mes "[Geologist Gio]"; |
---|
5897 | mes "Consider it your"; |
---|
5898 | mes "payment for a job"; |
---|
5899 | mes "well done. Good work!"; |
---|
5900 | mes "I expected nothing less"; |
---|
5901 | mes "from my star pupil!"; |
---|
5902 | set aru_vol,25; |
---|
5903 | delitem 7342,1; //File01 |
---|
5904 | delitem 7704,1; //Broken_Thermometer |
---|
5905 | delitem 7705,1; //Note_Of_Geologist |
---|
5906 | close; |
---|
5907 | } |
---|
5908 | mes "[Drunken Man]"; |
---|
5909 | mes "So... ^333333*Urp*^000000"; |
---|
5910 | mes "So then I said..."; |
---|
5911 | next; |
---|
5912 | mes "[Drunken Man]"; |
---|
5913 | mes "''^3131FFHey, buddy! A man"; |
---|
5914 | mes "uses his back to talk,"; |
---|
5915 | mes "not his fists! You wanna"; |
---|
5916 | mes "piece of me? Bring it on!^000000''"; |
---|
5917 | next; |
---|
5918 | mes "[Drunken Man]"; |
---|
5919 | mes "Then he got all"; |
---|
5920 | mes "scared, and ran away!"; |
---|
5921 | mes "Hahahaha! Guess I look"; |
---|
5922 | mes "pretty tough, don't I?"; |
---|
5923 | next; |
---|
5924 | donpcevent "Drunken Lady#1::OnEmote"; |
---|
5925 | donpcevent "Drunken Lady#2::OnEmote"; |
---|
5926 | mes "[Ladies]"; |
---|
5927 | mes "Oh, my God!"; |
---|
5928 | mes "You're so cool~!"; |
---|
5929 | next; |
---|
5930 | mes "[Drunken Man]"; |
---|
5931 | mes "Well... Anyone would"; |
---|
5932 | mes "have done it. I was just"; |
---|
5933 | mes "being a gentleman."; |
---|
5934 | mes "Hahahah, that's right!"; |
---|
5935 | close; |
---|
5936 | } |
---|
5937 | |
---|
5938 | ve_in,232,117,5 script Drunken Lady#1 940,{ |
---|
5939 | mes "[Drunken Lady]"; |
---|
5940 | mes "This guys' actually"; |
---|
5941 | mes "pretty boring, but..."; |
---|
5942 | mes "I get free drinks if"; |
---|
5943 | mes "I can put up with him~"; |
---|
5944 | close; |
---|
5945 | |
---|
5946 | OnEmote: |
---|
5947 | emotion e_lv; |
---|
5948 | end; |
---|
5949 | } |
---|
5950 | |
---|
5951 | ve_in,234,115,3 script Drunken Lady#2 940,{ |
---|
5952 | mes "[Drunken Lady]"; |
---|
5953 | mes "This tavern might look"; |
---|
5954 | mes "luxurious and gorgeous,"; |
---|
5955 | mes "but the drinks here stink!"; |
---|
5956 | mes "I can mix better drinks"; |
---|
5957 | mes "at home, no sweat at all~"; |
---|
5958 | close; |
---|
5959 | |
---|
5960 | OnEmote: |
---|
5961 | emotion e_lv; |
---|
5962 | end; |
---|
5963 | } |
---|
5964 | |
---|
5965 | ve_in,277,229,3 script Wall Closet#vol 111,{ |
---|
5966 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
5967 | mes "^3355FFWait a second!"; |
---|
5968 | mes "Right now, you're carrying"; |
---|
5969 | mes "too many things with you."; |
---|
5970 | mes "Please come back after"; |
---|
5971 | mes "using the Kafra Service"; |
---|
5972 | mes "to store some of your items.^000000"; |
---|
5973 | close; |
---|
5974 | } |
---|
5975 | if (aru_vol == 8) { |
---|
5976 | if (countitem(7704) == 0) { |
---|
5977 | mes "^3355FFYou found the"; |
---|
5978 | mes "pyrometer inside"; |
---|
5979 | mes "the closet.^000000"; |
---|
5980 | getitem 7704,1; //Broken_Thermometer |
---|
5981 | close; |
---|
5982 | } |
---|
5983 | mes "^3355FFThere's so much junk"; |
---|
5984 | mes "crammed in here!^000000"; |
---|
5985 | close; |
---|
5986 | } |
---|
5987 | mes "^3355FFThere's so much junk"; |
---|
5988 | mes "crammed in here!^000000"; |
---|
5989 | close; |
---|
5990 | } |
---|
5991 | |
---|
5992 | ve_in,281,214,3 script Bookshelf#vol 111,{ |
---|
5993 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
5994 | mes "^3355FFWait a second!"; |
---|
5995 | mes "Right now, you're carrying"; |
---|
5996 | mes "too many things with you."; |
---|
5997 | mes "Please come back after"; |
---|
5998 | mes "using the Kafra Service"; |
---|
5999 | mes "to store some of your items.^000000"; |
---|
6000 | close; |
---|
6001 | } |
---|
6002 | if (aru_vol == 8) { |
---|
6003 | if (countitem(7342) == 0) { |
---|
6004 | mes "^3355FFYou find a bundle"; |
---|
6005 | mes "of reports carelessly"; |
---|
6006 | mes "stuck between some"; |
---|
6007 | mes "books on this bookshelf.^000000"; |
---|
6008 | getitem 7342,1; //File01 |
---|
6009 | close; |
---|
6010 | } |
---|
6011 | mes "^3355FFThere's a lot of"; |
---|
6012 | mes "scattered books and"; |
---|
6013 | mes "notebooks lying on"; |
---|
6014 | mes "this bookshelf.^000000"; |
---|
6015 | close; |
---|
6016 | } |
---|
6017 | else if ((aru_vol > 8) && (aru_vol < 25)) { |
---|
6018 | mes "^3355FFThere's a lot of"; |
---|
6019 | mes "scattered books and"; |
---|
6020 | mes "notebooks lying on"; |
---|
6021 | mes "this bookshelf.^000000"; |
---|
6022 | close; |
---|
6023 | } |
---|
6024 | else if (aru_vol == 25) { |
---|
6025 | mes "^3355FFThere's a lot of"; |
---|
6026 | mes "scattered books and"; |
---|
6027 | mes "notebooks lying on"; |
---|
6028 | mes "this bookshelf.^000000"; |
---|
6029 | next; |
---|
6030 | mes "^3355FFAfter a quick look,"; |
---|
6031 | mes "you notice the grayish"; |
---|
6032 | mes "purple box that Gio was"; |
---|
6033 | mes "talking about it. You close"; |
---|
6034 | mes "your eyes, and reach inside"; |
---|
6035 | mes "Gio's purple box of goodies.^000000"; |
---|
6036 | next; |
---|
6037 | set aru_vol,26; |
---|
6038 | set .@box_box,rand(1,20); |
---|
6039 | if (.@box_box < 7) { |
---|
6040 | getitem 12104,1; //Random_Quiver |
---|
6041 | } |
---|
6042 | else if ((.@box_box > 6) && (.@box_box < 9)) { |
---|
6043 | getitem 661,1; //Sway_Apron |
---|
6044 | } |
---|
6045 | else if ((.@box_box > 8) && (.@box_box < 20)) { |
---|
6046 | getitem 12027,5; //Giggling_Box |
---|
6047 | } |
---|
6048 | else { |
---|
6049 | getitem 12103,1; //Bloody_Dead_Branch |
---|
6050 | } |
---|
6051 | getexp 800000,0; |
---|
6052 | mes "^3355FFWell, you've done all"; |
---|
6053 | mes "that you could here."; |
---|
6054 | mes "Now would be a good time"; |
---|
6055 | mes "to return to High Priest Zhed.^000000"; |
---|
6056 | close; |
---|
6057 | } |
---|
6058 | mes "^3355FFThere's a lot of"; |
---|
6059 | mes "scattered books and"; |
---|
6060 | mes "notebooks lying on"; |
---|
6061 | mes "this bookshelf.^000000"; |
---|
6062 | close; |
---|
6063 | } |
---|
6064 | |
---|
6065 | thor_v01,37,234,3 script Hot Land Surface#1 111,{ |
---|
6066 | if (aru_vol == 8) { |
---|
6067 | if ((countitem(7704) > 0) && (countitem(7342) > 0)) { |
---|
6068 | mes "^3355FFYou use the pyrometer"; |
---|
6069 | mes "to check the surface"; |
---|
6070 | mes "temperature of the ground"; |
---|
6071 | mes "here in the volcano.^000000"; |
---|
6072 | next; |
---|
6073 | mes "^3131FFBeep-- Beep-- Bee-^000000"; |
---|
6074 | next; |
---|
6075 | mes "^3131FFCurrent Temperature: 2300 ThT^000000"; |
---|
6076 | next; |
---|
6077 | mes "^3355FFYou record the"; |
---|
6078 | mes "temperature in"; |
---|
6079 | mes "your report.^000000"; |
---|
6080 | set aru_vol,9; |
---|
6081 | next; |
---|
6082 | mes "["+strcharinfo(0)+"]"; |
---|
6083 | mes "I should take a few more"; |
---|
6084 | mes "temperature measurements"; |
---|
6085 | mes "before I submit this report,"; |
---|
6086 | mes "just to be absolutely sure."; |
---|
6087 | close; |
---|
6088 | } |
---|
6089 | mes "^3355FFYou need both the"; |
---|
6090 | mes "pyrometer and the"; |
---|
6091 | mes "report form to measure"; |
---|
6092 | mes "and record the temperature"; |
---|
6093 | mes "of the ground's surface here.^000000"; |
---|
6094 | close; |
---|
6095 | } |
---|
6096 | mes "^3355FFThis patch of ground"; |
---|
6097 | mes "emits an intense heat"; |
---|
6098 | mes "that stings your face.^000000"; |
---|
6099 | close; |
---|
6100 | } |
---|
6101 | |
---|
6102 | thor_v02,165,37,3 script Hot Land Surface#2 111,{ |
---|
6103 | if (aru_vol == 9) { |
---|
6104 | if ((countitem(7704) > 0) && (countitem(7342) > 0)) { |
---|
6105 | mes "^3355FFYou use the pyrometer"; |
---|
6106 | mes "to check the surface"; |
---|
6107 | mes "temperature of the ground"; |
---|
6108 | mes "here in the volcano.^000000"; |
---|
6109 | next; |
---|
6110 | mes "^3131FFBeep-- Beep-- Bee-^000000"; |
---|
6111 | next; |
---|
6112 | mes "^3131FFCurrent Temperature: 2270 ThT^000000"; |
---|
6113 | next; |
---|
6114 | mes "^3355FFYou record the"; |
---|
6115 | mes "temperature in"; |
---|
6116 | mes "your report.^000000"; |
---|
6117 | set aru_vol,10; |
---|
6118 | close; |
---|
6119 | } |
---|
6120 | mes "^3355FFYou need both the"; |
---|
6121 | mes "pyrometer and the"; |
---|
6122 | mes "report form to measure"; |
---|
6123 | mes "and record the temperature"; |
---|
6124 | mes "of the ground's surface here.^000000"; |
---|
6125 | close; |
---|
6126 | } |
---|
6127 | mes "^3355FFThis patch of ground"; |
---|
6128 | mes "emits an intense heat"; |
---|
6129 | mes "that stings your face.^000000"; |
---|
6130 | close; |
---|
6131 | } |
---|
6132 | |
---|
6133 | thor_v02,170,100,3 script Hot Land Surface#3 111,{ |
---|
6134 | if (aru_vol == 10) { |
---|
6135 | if ((countitem(7704) > 0) && (countitem(7342) > 0)) { |
---|
6136 | mes "^3355FFYou use the pyrometer"; |
---|
6137 | mes "to check the surface"; |
---|
6138 | mes "temperature of the ground"; |
---|
6139 | mes "here in the volcano.^000000"; |
---|
6140 | next; |
---|
6141 | mes "^3131FFBeep-- Beep-- Bee-^000000"; |
---|
6142 | next; |
---|
6143 | mes "^3131FFCurrent Temperature: 2500 ThT^000000"; |
---|
6144 | next; |
---|
6145 | mes "^3355FFYou record the"; |
---|
6146 | mes "temperature in"; |
---|
6147 | mes "your report.^000000"; |
---|
6148 | next; |
---|
6149 | mes "["+strcharinfo(0)+"]"; |
---|
6150 | mes "I've taken enough"; |
---|
6151 | mes "measurements. I should"; |
---|
6152 | mes "submit this report to the"; |
---|
6153 | mes "geological camp now~"; |
---|
6154 | set aru_vol,11; |
---|
6155 | close; |
---|
6156 | } |
---|
6157 | mes "^3355FFYou need both the"; |
---|
6158 | mes "pyrometer and the"; |
---|
6159 | mes "report form to measure"; |
---|
6160 | mes "and record the temperature"; |
---|
6161 | mes "of the ground's surface here.^000000"; |
---|
6162 | close; |
---|
6163 | } |
---|
6164 | else if (aru_vol == 11) { |
---|
6165 | mes "["+strcharinfo(0)+"]"; |
---|
6166 | mes "I've taken enough"; |
---|
6167 | mes "measurements. I should"; |
---|
6168 | mes "submit this report to the"; |
---|
6169 | mes "geological camp now~"; |
---|
6170 | close; |
---|
6171 | } |
---|
6172 | mes "^3355FFThis patch of ground"; |
---|
6173 | mes "emits an intense heat"; |
---|
6174 | mes "that stings your face.^000000"; |
---|
6175 | close; |
---|
6176 | } |
---|
6177 | |
---|
6178 | que_thor,145,66,3 script Guard#vol::VeinsGuard 939,{ |
---|
6179 | if (aru_vol == 11) { |
---|
6180 | mes "[Guard]"; |
---|
6181 | mes "Only authorized"; |
---|
6182 | mes "personnel can enter this"; |
---|
6183 | mes "area. Identify yourself!"; |
---|
6184 | next; |
---|
6185 | mes "["+strcharinfo(0)+"]"; |
---|
6186 | mes "I'm a research student working"; |
---|
6187 | mes "under Director Gio for the"; |
---|
6188 | mes "Veins Geological Research"; |
---|
6189 | mes "Institute. Would you please"; |
---|
6190 | mes "stamp this temperature"; |
---|
6191 | mes "report for me?"; |
---|
6192 | next; |
---|
6193 | mes "[Guard]"; |
---|
6194 | mes "Oh, I see. Well, I'm"; |
---|
6195 | mes "not the one that stamps"; |
---|
6196 | mes "reports. Go inside and"; |
---|
6197 | mes "ask Sahedi to help you."; |
---|
6198 | mes "He's at the airship just"; |
---|
6199 | mes "south of the train station."; |
---|
6200 | set aru_vol,12; |
---|
6201 | close2; |
---|
6202 | warp "thor_camp",248,190; |
---|
6203 | end; |
---|
6204 | } |
---|
6205 | else if ((aru_vol > 11) && (aru_vol < 24)) { |
---|
6206 | mes "[Guard]"; |
---|
6207 | mes "Oh, you're that student"; |
---|
6208 | mes "from the institute. I don't"; |
---|
6209 | mes "think we're expecting"; |
---|
6210 | mes "any reports soon."; |
---|
6211 | next; |
---|
6212 | mes "["+strcharinfo(0)+"]"; |
---|
6213 | mes "Oh, we just found out"; |
---|
6214 | mes "that the instruments we"; |
---|
6215 | mes "used were faulty, so we"; |
---|
6216 | mes "had to revise our report."; |
---|
6217 | next; |
---|
6218 | mes "[Guard]"; |
---|
6219 | mes "Your tools were broken"; |
---|
6220 | mes "the first time? Okay, okay,"; |
---|
6221 | mes "I can understand that."; |
---|
6222 | mes "Alright, you can pass."; |
---|
6223 | close2; |
---|
6224 | warp "thor_camp",248,190; |
---|
6225 | end; |
---|
6226 | } |
---|
6227 | mes "[Guard]"; |
---|
6228 | mes "Who are you?!"; |
---|
6229 | close; |
---|
6230 | } |
---|
6231 | |
---|
6232 | que_thor,136,66,3 duplicate(VeinsGuard) Guard#vol2 939 |
---|
6233 | que_thor,127,60,5 duplicate(VeinsGuard) Guard#vol3 939 |
---|
6234 | |
---|
6235 | thor_camp,250,104,3 script Sahedi#vol 934,{ |
---|
6236 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
6237 | mes "^3355FFWait a second!"; |
---|
6238 | mes "Right now, you're carrying"; |
---|
6239 | mes "too many things with you."; |
---|
6240 | mes "Please come back after"; |
---|
6241 | mes "using the Kafra Service"; |
---|
6242 | mes "to store some of your items.^000000"; |
---|
6243 | close; |
---|
6244 | } |
---|
6245 | if (aru_vol == 12) { |
---|
6246 | mes "[Sahedi]"; |
---|
6247 | mes "I'm sorry, but I don't"; |
---|
6248 | mes "think I know you. Only"; |
---|
6249 | mes "authorized personnel is"; |
---|
6250 | mes "allowed in this area, so"; |
---|
6251 | mes "if you don't have any"; |
---|
6252 | mes "reason to be here..."; |
---|
6253 | next; |
---|
6254 | mes "["+strcharinfo(0)+"]"; |
---|
6255 | mes "I'm a research student working"; |
---|
6256 | mes "under Director Gio for the"; |
---|
6257 | mes "Veins Geological Research"; |
---|
6258 | mes "Institute. Would you please"; |
---|
6259 | mes "stamp this temperature"; |
---|
6260 | mes "report for me?"; |
---|
6261 | next; |
---|
6262 | mes "["+strcharinfo(0)+"]"; |
---|
6263 | mes "Um, Gio is sick right"; |
---|
6264 | mes "now, so that's why he"; |
---|
6265 | mes "had me fill out this report"; |
---|
6266 | mes "form and submit it for him."; |
---|
6267 | next; |
---|
6268 | mes "[Sahedi]"; |
---|
6269 | mes "Ah, so that's why his"; |
---|
6270 | mes "report's late this time."; |
---|
6271 | mes "I'm sorry to hear that."; |
---|
6272 | mes "And here I thought he was"; |
---|
6273 | mes "just wasting his time on"; |
---|
6274 | mes "women and alcohol..."; |
---|
6275 | next; |
---|
6276 | mes "[Sahedi]"; |
---|
6277 | mes "Let's see..."; |
---|
6278 | next; |
---|
6279 | emotion e_omg; |
---|
6280 | mes "[Sahedi]"; |
---|
6281 | mes "Oh God! Why is the"; |
---|
6282 | mes "temperature so high?!"; |
---|
6283 | mes "We've had a few reports"; |
---|
6284 | mes "like this in the past, but..."; |
---|
6285 | mes "Is this... How bad is this?"; |
---|
6286 | next; |
---|
6287 | emotion 19,1; |
---|
6288 | mes "["+strcharinfo(0)+"]"; |
---|
6289 | mes "Oh... Oh, no!"; |
---|
6290 | mes "Yikes! I guess if it's"; |
---|
6291 | mes "higher than normal..."; |
---|
6292 | mes "It might be bad?"; |
---|
6293 | next; |
---|
6294 | mes "[Sahedi]"; |
---|
6295 | mes "What should I do?"; |
---|
6296 | mes "Should I activate"; |
---|
6297 | mes "the alarm? I don't..."; |
---|
6298 | mes "I don't wanna die!"; |
---|
6299 | next; |
---|
6300 | mes "["+strcharinfo(0)+"]"; |
---|
6301 | mes "You might want to calm"; |
---|
6302 | mes "down first. I'll take a look"; |
---|
6303 | mes "around the camp, so please"; |
---|
6304 | mes "don't say anything that will"; |
---|
6305 | mes "make anyone else panic for now."; |
---|
6306 | next; |
---|
6307 | mes "[Sahedi]"; |
---|
6308 | mes "Okay..."; |
---|
6309 | mes "Please go ahead, and"; |
---|
6310 | mes "see if this camp will be"; |
---|
6311 | mes "safe from any disaster."; |
---|
6312 | set aru_vol,13; |
---|
6313 | delitem 7342,1; //File01 |
---|
6314 | close; |
---|
6315 | } |
---|
6316 | else if ((aru_vol > 12) && (aru_vol < 23)) { |
---|
6317 | mes "[Sahedi]"; |
---|
6318 | mes "So, are we in any"; |
---|
6319 | mes "danger? Does it look"; |
---|
6320 | mes "like this volcano will"; |
---|
6321 | mes "erupt anytime soon?"; |
---|
6322 | next; |
---|
6323 | mes "["+strcharinfo(0)+"]"; |
---|
6324 | mes "Oh, I'm not finished"; |
---|
6325 | mes "investigating yet. Would"; |
---|
6326 | mes "you please wait a bit longer?"; |
---|
6327 | next; |
---|
6328 | mes "[Sahedi]"; |
---|
6329 | mes "Sure, sure. Just make"; |
---|
6330 | mes "sure that you do a real"; |
---|
6331 | mes "thorough check of everything"; |
---|
6332 | mes "in the volcano for me, yeah?"; |
---|
6333 | close; |
---|
6334 | } |
---|
6335 | else if (aru_vol == 23) { |
---|
6336 | mes "[Sahedi]"; |
---|
6337 | mes "So, are we in any"; |
---|
6338 | mes "danger? Does it look"; |
---|
6339 | mes "like this volcano will"; |
---|
6340 | mes "erupt anytime soon?"; |
---|
6341 | next; |
---|
6342 | while(1) { |
---|
6343 | if (select("Yes:No") == 1) { |
---|
6344 | mes "["+strcharinfo(0)+"]"; |
---|
6345 | mes "I guess I can't hide it"; |
---|
6346 | mes "from you... The recent"; |
---|
6347 | mes "activity of this volcano"; |
---|
6348 | mes "has recently been fairly..."; |
---|
6349 | mes "disconcerting."; |
---|
6350 | next; |
---|
6351 | break; |
---|
6352 | } |
---|
6353 | else { |
---|
6354 | mes "^3355FFWait... You should take"; |
---|
6355 | mes "advantage of this situation."; |
---|
6356 | mes "This could be your chance to"; |
---|
6357 | mes "intervene in the conflict"; |
---|
6358 | mes "between two contries!^000000"; |
---|
6359 | next; |
---|
6360 | mes "^3355FFYou might not be able"; |
---|
6361 | mes "to stop their war, but"; |
---|
6362 | mes "maybe you can distract"; |
---|
6363 | mes "them with the threat"; |
---|
6364 | mes "of natural disaster...^000000"; |
---|
6365 | next; |
---|
6366 | } |
---|
6367 | } |
---|
6368 | emotion e_omg; |
---|
6369 | mes "[Sahedi]"; |
---|
6370 | mes "Huh? Are you serious?"; |
---|
6371 | mes "Thor Volcano's gonna"; |
---|
6372 | mes "erupt?! We-we have to"; |
---|
6373 | mes "get the hell out of here!"; |
---|
6374 | mes "It'll be a disaster, just"; |
---|
6375 | mes "like it happened in the past!"; |
---|
6376 | next; |
---|
6377 | emotion 52,1; |
---|
6378 | mes "["+strcharinfo(0)+"]"; |
---|
6379 | mes "Yes, I agree. There's"; |
---|
6380 | mes "a good chance of an..."; |
---|
6381 | mes "explosion that'll cause"; |
---|
6382 | mes "a lot of collateral damage."; |
---|
6383 | next; |
---|
6384 | mes "[Sahedi]"; |
---|
6385 | mes "What are our chances?"; |
---|
6386 | mes "How much time do we"; |
---|
6387 | mes "have to evacuate?"; |
---|
6388 | next; |
---|
6389 | emotion 52,1; |
---|
6390 | mes "["+strcharinfo(0)+"]"; |
---|
6391 | mes "Well... Uh..."; |
---|
6392 | mes "According to my data..."; |
---|
6393 | mes "Analysis... There's a 75%"; |
---|
6394 | mes "chance of eruption within"; |
---|
6395 | mes "the next thirty days."; |
---|
6396 | next; |
---|
6397 | mes "[Sahedi]"; |
---|
6398 | mes "What?! We must report"; |
---|
6399 | mes "this to the high priest"; |
---|
6400 | mes "immediately! Aitra!"; |
---|
6401 | next; |
---|
6402 | enablenpc "Aitra#vol"; |
---|
6403 | mes "[Aitra]"; |
---|
6404 | mes "Yes, sir!"; |
---|
6405 | next; |
---|
6406 | mes "[Sahedi]"; |
---|
6407 | mes "This is an emergency."; |
---|
6408 | mes "Bring this message to"; |
---|
6409 | mes "the high priest as soon"; |
---|
6410 | mes "as possible. And don't"; |
---|
6411 | mes "forget to pack all your"; |
---|
6412 | mes "things before you leave."; |
---|
6413 | next; |
---|
6414 | mes "[Aitra]"; |
---|
6415 | mes "Huh?"; |
---|
6416 | mes " ...Yes, sir."; |
---|
6417 | next; |
---|
6418 | disablenpc "Aitra#vol"; |
---|
6419 | mes "[Sahedi]"; |
---|
6420 | mes "Oh, this is a nightmare..."; |
---|
6421 | mes "Will you please take your"; |
---|
6422 | mes "report to your director, Gio?"; |
---|
6423 | mes "Hopefully he'll have some"; |
---|
6424 | mes "advice for what we can"; |
---|
6425 | mes "do about this disaster..."; |
---|
6426 | set aru_vol,24; |
---|
6427 | getitem 7342,1; //File01 |
---|
6428 | close; |
---|
6429 | } |
---|
6430 | mes "[Sahedi]"; |
---|
6431 | mes "Argh, I'm so busy!"; |
---|
6432 | close; |
---|
6433 | } |
---|
6434 | |
---|
6435 | |
---|
6436 | thor_camp,194,220,0 script #Colonel1 -1,5,5,{ |
---|
6437 | OnTouch: |
---|
6438 | //OnTouch2: |
---|
6439 | if (aru_vol == 13) { |
---|
6440 | enablenpc "Colonel Vito#1"; |
---|
6441 | mes "[????]"; |
---|
6442 | mes "You...!"; |
---|
6443 | mes "What are you doing"; |
---|
6444 | mes "just standing around?!"; |
---|
6445 | mes "Aren't you supposed to"; |
---|
6446 | mes "be transporting cargo? "; |
---|
6447 | mes "Attention to orders!"; |
---|
6448 | next; |
---|
6449 | mes "["+strcharinfo(0)+"]"; |
---|
6450 | mes "Are you talking to me?"; |
---|
6451 | mes "No, I'm from the Veins Geo--"; |
---|
6452 | next; |
---|
6453 | mes "[Colonel Vito]"; |
---|
6454 | mes "Look at you. You don't"; |
---|
6455 | mes "even have your uniform"; |
---|
6456 | mes "yet. Still a rookie, eh?"; |
---|
6457 | mes "Looks like I'll have to"; |
---|
6458 | mes "personally train you as"; |
---|
6459 | mes "one of our holy knights!"; |
---|
6460 | next; |
---|
6461 | mes "["+strcharinfo(0)+"]"; |
---|
6462 | mes "But I'm not--"; |
---|
6463 | next; |
---|
6464 | mes "[Colonel Vito]"; |
---|
6465 | mes "You should be honored to"; |
---|
6466 | mes "have the rare opportunity"; |
---|
6467 | mes "to be trained by me, the"; |
---|
6468 | mes "great Colonel Vito. I'll mold"; |
---|
6469 | mes "you into a true warrior for"; |
---|
6470 | mes "Freya! Now follow me!"; |
---|
6471 | set aru_vol,14; |
---|
6472 | close2; |
---|
6473 | disablenpc "Colonel Vito#1"; |
---|
6474 | warp "thor_camp",156,68; |
---|
6475 | end; |
---|
6476 | } |
---|
6477 | else if (aru_vol == 14) { |
---|
6478 | mes "[Colonel Vito]"; |
---|
6479 | mes "What are you still"; |
---|
6480 | mes "doing standing there?"; |
---|
6481 | mes "Don't slack off! Come!"; |
---|
6482 | close2; |
---|
6483 | warp "thor_camp",156,68; |
---|
6484 | end; |
---|
6485 | } |
---|
6486 | end; |
---|
6487 | } |
---|
6488 | |
---|
6489 | thor_camp,162,182,0 script #Colonel2 -1,7,7,{ |
---|
6490 | OnTouch: |
---|
6491 | //OnTouch2: |
---|
6492 | |
---|
6493 | if (aru_vol == 13) { |
---|
6494 | enablenpc "Colonel Vito#2"; |
---|
6495 | mes "[????]"; |
---|
6496 | mes "You...!"; |
---|
6497 | mes "What are you doing"; |
---|
6498 | mes "just standing around?!"; |
---|
6499 | mes "Aren't you supposed to"; |
---|
6500 | mes "be transporting cargo? "; |
---|
6501 | mes "Attention to orders!"; |
---|
6502 | next; |
---|
6503 | mes "["+strcharinfo(0)+"]"; |
---|
6504 | mes "Are you talking to me?"; |
---|
6505 | mes "No, I'm from the Veins Geo--"; |
---|
6506 | next; |
---|
6507 | mes "[Colonel Vito]"; |
---|
6508 | mes "Look at you. You don't"; |
---|
6509 | mes "even have your uniform"; |
---|
6510 | mes "yet. Still a rookie, eh?"; |
---|
6511 | mes "Looks like I'll have to"; |
---|
6512 | mes "personally train you as"; |
---|
6513 | mes "one of our holy knights!"; |
---|
6514 | next; |
---|
6515 | mes "["+strcharinfo(0)+"]"; |
---|
6516 | mes "But I'm not--"; |
---|
6517 | next; |
---|
6518 | mes "[Colonel Vito]"; |
---|
6519 | mes "You should be honored to"; |
---|
6520 | mes "have the rare opportunity"; |
---|
6521 | mes "to be trained by me, the"; |
---|
6522 | mes "great Colonel Vito. I'll mold"; |
---|
6523 | mes "you into a true warrior for"; |
---|
6524 | mes "Freya! Now follow me!"; |
---|
6525 | set aru_vol,14; |
---|
6526 | disablenpc "Colonel Vito#2"; |
---|
6527 | close2; |
---|
6528 | warp "thor_camp",156,68; |
---|
6529 | end; |
---|
6530 | } |
---|
6531 | else if (aru_vol == 14) { |
---|
6532 | mes "[Colonel Vito]"; |
---|
6533 | mes "What are you still"; |
---|
6534 | mes "doing standing there?"; |
---|
6535 | mes "Don't slack off! Come!"; |
---|
6536 | close2; |
---|
6537 | disablenpc "Colonel Vito#2"; |
---|
6538 | warp "thor_camp",156,68; |
---|
6539 | end; |
---|
6540 | } |
---|
6541 | end; |
---|
6542 | } |
---|
6543 | |
---|
6544 | thor_camp,187,228,5 script Colonel Vito#1 946,{ |
---|
6545 | OnInit: |
---|
6546 | disablenpc "Colonel Vito#1"; |
---|
6547 | end; |
---|
6548 | } |
---|
6549 | |
---|
6550 | thor_camp,155,175,7 script Colonel Vito#2 946,{ |
---|
6551 | OnInit: |
---|
6552 | disablenpc "Colonel Vito#2"; |
---|
6553 | end; |
---|
6554 | } |
---|
6555 | |
---|
6556 | thor_camp,159,74,3 script Colonel Vito#3 946,{ |
---|
6557 | if (aru_vol == 14) { |
---|
6558 | mes "[Colonel Vito]"; |
---|
6559 | mes "I am Colonel Vito,"; |
---|
6560 | mes "and I'm in charge of"; |
---|
6561 | mes "the Arunafeltz camp"; |
---|
6562 | mes "here in Thor Volcano."; |
---|
6563 | mes "What's your name, soldier?"; |
---|
6564 | next; |
---|
6565 | mes "["+strcharinfo(0)+"]"; |
---|
6566 | mes ""+strcharinfo(0)+", sir."; |
---|
6567 | next; |
---|
6568 | mes "[Colonel Vito]"; |
---|
6569 | mes "Hmpf! That's a weakling's"; |
---|
6570 | mes "name! I can tell that your"; |
---|
6571 | mes "mind and body are too weak!"; |
---|
6572 | mes "That won't do. How will you"; |
---|
6573 | mes "be worthy of serving the"; |
---|
6574 | mes "beautiful, graceful Freya?"; |
---|
6575 | next; |
---|
6576 | mes "[Colonel Vito]"; |
---|
6577 | mes "You need more training."; |
---|
6578 | mes "Take a break first, and"; |
---|
6579 | mes "prepare yourself. We will"; |
---|
6580 | mes "begin as soon as you're ready."; |
---|
6581 | set aru_vol,15; |
---|
6582 | close; |
---|
6583 | } |
---|
6584 | else if (aru_vol == 15) { |
---|
6585 | mes "[Colonel Vito]"; |
---|
6586 | mes "First, we need to take"; |
---|
6587 | mes "care of that weak mind"; |
---|
6588 | mes "of yours. This first"; |
---|
6589 | mes "training exercise will"; |
---|
6590 | mes "be verbal based."; |
---|
6591 | next; |
---|
6592 | while(1) { |
---|
6593 | mes "[Colonel Vito]"; |
---|
6594 | mes "Question one!"; |
---|
6595 | mes "Who do we fight for?"; |
---|
6596 | mes "Who do we live for?"; |
---|
6597 | next; |
---|
6598 | if (select("Odin:Freya:Thor") == 2) { |
---|
6599 | break; |
---|
6600 | } |
---|
6601 | mes "[Colonel Vito]"; |
---|
6602 | mes "You idiot!"; |
---|
6603 | percentheal -10,0; |
---|
6604 | specialeffect2 1; // EF_HIT2 |
---|
6605 | next; |
---|
6606 | } |
---|
6607 | mes "[Colonel Vito]"; |
---|
6608 | mes "Right! Freya is not only"; |
---|
6609 | mes "a goddess of love, but she's"; |
---|
6610 | mes "also a goddess of war."; |
---|
6611 | mes "We are on a sacred mission"; |
---|
6612 | mes "to recover the pieces of"; |
---|
6613 | mes "Ymir's Heart for her sake."; |
---|
6614 | next; |
---|
6615 | mes "[Colonel Vito]"; |
---|
6616 | mes "Freya was greatly wounded"; |
---|
6617 | mes "in the war among gods,"; |
---|
6618 | mes "humans, and demons."; |
---|
6619 | mes "Odin, the leader of the"; |
---|
6620 | mes "gods, tried to help her, but"; |
---|
6621 | mes "even his power wasn't enough."; |
---|
6622 | next; |
---|
6623 | mes "[Colonel Vito]"; |
---|
6624 | mes "Odin did advise her to"; |
---|
6625 | mes "obtain Ymir's Heart, as"; |
---|
6626 | mes "it would fully recover her"; |
---|
6627 | mes "powers. That is why we are"; |
---|
6628 | mes "preparing for war: we must"; |
---|
6629 | mes "obtain Ymir's Heart for Freya!"; |
---|
6630 | next; |
---|
6631 | mes "[Colonel Vito]"; |
---|
6632 | mes "DO YOU UNDERSTAND?!"; |
---|
6633 | next; |
---|
6634 | mes "["+strcharinfo(0)+"]"; |
---|
6635 | mes "Yes, sir!"; |
---|
6636 | next; |
---|
6637 | mes "[Colonel Vito]"; |
---|
6638 | mes "Now, there's a country"; |
---|
6639 | mes "called the Rune-Midgarts"; |
---|
6640 | mes "Kingdom that's full of fools."; |
---|
6641 | mes "Their ancestors branded us"; |
---|
6642 | mes "as heretics and drove us"; |
---|
6643 | mes "to this deserted land."; |
---|
6644 | next; |
---|
6645 | mes "[Colonel Vito]"; |
---|
6646 | mes "We cannot forgive how they"; |
---|
6647 | mes "denied us our freedom to"; |
---|
6648 | mes "worship Freya. Our people"; |
---|
6649 | mes "will have revenge on them."; |
---|
6650 | mes "Mark my word, soldier."; |
---|
6651 | mes "Now, repeat after me."; |
---|
6652 | next; |
---|
6653 | mes "[Colonel Vito]"; |
---|
6654 | mes "I, "+strcharinfo(0)+","; |
---|
6655 | next; |
---|
6656 | mes "["+strcharinfo(0)+"]"; |
---|
6657 | mes "I, "+strcharinfo(0)+","; |
---|
6658 | next; |
---|
6659 | while(1) { |
---|
6660 | mes "[Colonel Vito]"; |
---|
6661 | mes "^FF0000as a devoted servant"; |
---|
6662 | mes "of Goddess Freya"; |
---|
6663 | next; |
---|
6664 | input .@input$; |
---|
6665 | set .@answer$,"as a devoted servant of Goddess Freya"; |
---|
6666 | if (.@input$ == .@answer$) { |
---|
6667 | mes "["+strcharinfo(0)+"]"; |
---|
6668 | mes "as a devoted servant"; |
---|
6669 | mes "of Goddess Freya, the"; |
---|
6670 | mes "patron saint of the"; |
---|
6671 | mes "great Arunafeltz,^000000"; |
---|
6672 | next; |
---|
6673 | break; |
---|
6674 | } |
---|
6675 | else { |
---|
6676 | mes "[Colonel Vito]"; |
---|
6677 | mes "Wrong! Try again!"; |
---|
6678 | next; |
---|
6679 | } |
---|
6680 | } |
---|
6681 | while(1) { |
---|
6682 | mes "[Colonel Vito]"; |
---|
6683 | mes "^FF0000I pledge my honor to"; |
---|
6684 | mes "overthrow our mortal enemy"; |
---|
6685 | next; |
---|
6686 | input .@input$; |
---|
6687 | set .@answer$,"I pledge my honor to overthrow our mortal enemy"; |
---|
6688 | if (.@input$ == .@answer$) { |
---|
6689 | mes "["+strcharinfo(0)+"]"; |
---|
6690 | mes "I pledge my honor to"; |
---|
6691 | mes "overthrow our mortal enemy,"; |
---|
6692 | mes "the Rune-Midgarts Kingdom."; |
---|
6693 | next; |
---|
6694 | break; |
---|
6695 | } |
---|
6696 | else { |
---|
6697 | mes "[Colonel Vito]"; |
---|
6698 | mes "Wrong! Try again!"; |
---|
6699 | next; |
---|
6700 | } |
---|
6701 | } |
---|
6702 | while(1) { |
---|
6703 | mes "[Colonel Vito]"; |
---|
6704 | mes "^FF0000I will show no mercy^000000"; |
---|
6705 | next; |
---|
6706 | input .@input$; |
---|
6707 | set .@answer$,"I will show no mercy"; |
---|
6708 | if (.@input$ == .@answer$) { |
---|
6709 | mes "["+strcharinfo(0)+"]"; |
---|
6710 | mes "I will show no mercy."; |
---|
6711 | mes "Nothing will stay my hand.^000000"; |
---|
6712 | next; |
---|
6713 | break; |
---|
6714 | } |
---|
6715 | else { |
---|
6716 | mes "[Colonel Vito]"; |
---|
6717 | mes "Wrong! Try again!"; |
---|
6718 | next; |
---|
6719 | } |
---|
6720 | } |
---|
6721 | while(1) { |
---|
6722 | mes "[Colonel Vito]"; |
---|
6723 | mes "^FF0000I shall devote"; |
---|
6724 | mes "my entire life^000000"; |
---|
6725 | next; |
---|
6726 | input .@input$; |
---|
6727 | set .@answer$,"I shall devote my entire life"; |
---|
6728 | if (.@input$ == .@answer$) { |
---|
6729 | mes "["+strcharinfo(0)+"]"; |
---|
6730 | mes "I shall devote my"; |
---|
6731 | mes "entire life to the"; |
---|
6732 | mes "full recovery of"; |
---|
6733 | mes "Goddess Freya.^000000"; |
---|
6734 | next; |
---|
6735 | break; |
---|
6736 | } |
---|
6737 | else { |
---|
6738 | mes "[Colonel Vito]"; |
---|
6739 | mes "Wrong! Try again!"; |
---|
6740 | next; |
---|
6741 | } |
---|
6742 | } |
---|
6743 | while(1) { |
---|
6744 | mes "[Colonel Vito]"; |
---|
6745 | mes "^FF0000Down with the"; |
---|
6746 | mes "Rune-Midgarts Kingdom!^000000"; |
---|
6747 | next; |
---|
6748 | input .@input$; |
---|
6749 | set .@answer$,"Down with the Rune-Midgarts Kingdom!"; |
---|
6750 | if (.@input$ == .@answer$) { |
---|
6751 | mes "["+strcharinfo(0)+"]"; |
---|
6752 | mes "Down with the"; |
---|
6753 | mes "Rune-Midgarts Kingdom!^000000"; |
---|
6754 | next; |
---|
6755 | break; |
---|
6756 | } |
---|
6757 | else { |
---|
6758 | mes "[Colonel Vito]"; |
---|
6759 | mes "Wrong! Try again!"; |
---|
6760 | next; |
---|
6761 | } |
---|
6762 | } |
---|
6763 | mes "[Colonel Vito]"; |
---|
6764 | mes "Good. Now you know the"; |
---|
6765 | mes "kind of attitude that you"; |
---|
6766 | mes "must have as a holy warrior"; |
---|
6767 | mes "in Freya's service. That"; |
---|
6768 | mes "is all for the first exercise,"; |
---|
6769 | mes "but there's one more left."; |
---|
6770 | set aru_vol,16; |
---|
6771 | close; |
---|
6772 | } |
---|
6773 | else if (aru_vol == 16) { |
---|
6774 | mes "[Colonel Vito]"; |
---|
6775 | mes "Before we actually do"; |
---|
6776 | mes "the 2nd training exercise,"; |
---|
6777 | mes "I have a duty to assign to"; |
---|
6778 | mes "you. Find the huge pipe zone"; |
---|
6779 | mes "to the north of this building"; |
---|
6780 | mes "and find any broken machines."; |
---|
6781 | set aru_vol,17; |
---|
6782 | close; |
---|
6783 | } |
---|
6784 | else if (aru_vol == 17) { |
---|
6785 | mes "[Colonel Vito]"; |
---|
6786 | mes "Inspect the machines"; |
---|
6787 | mes "in the pipe zone to the"; |
---|
6788 | mes "north of this building."; |
---|
6789 | mes "Don't dawdle: move out!"; |
---|
6790 | close; |
---|
6791 | } |
---|
6792 | else if (aru_vol == 18) { |
---|
6793 | mes "[Colonel Vito]"; |
---|
6794 | mes "Good work. Remember"; |
---|
6795 | mes "that your first priority is to"; |
---|
6796 | mes "check the control panel."; |
---|
6797 | mes "It needs to be regularly"; |
---|
6798 | mes "inspected since it controls"; |
---|
6799 | mes "the camp's energy resources."; |
---|
6800 | next; |
---|
6801 | mes "["+strcharinfo(0)+"]"; |
---|
6802 | mes "Yes, sir!"; |
---|
6803 | next; |
---|
6804 | mes "[Colonel Vito]"; |
---|
6805 | mes "Now it's time for the"; |
---|
6806 | mes "second training exercise"; |
---|
6807 | mes "which will strengthen your"; |
---|
6808 | mes "body. See the dummy in"; |
---|
6809 | mes "front of you? Practice by"; |
---|
6810 | mes "chopping it 10 times. Go!"; |
---|
6811 | set aru_vol,19; |
---|
6812 | next; |
---|
6813 | if (select("Yes, sir!:What do you mean by chop?") == 1) { |
---|
6814 | mes "[Colonel Vito]"; |
---|
6815 | mes "Focus your energy in"; |
---|
6816 | mes "your yell when you strike!"; |
---|
6817 | mes "Chop! 10 Times! Do it!"; |
---|
6818 | close; |
---|
6819 | } |
---|
6820 | mes "[Colonel Vito]"; |
---|
6821 | mes "Chop...? It's a hand chop."; |
---|
6822 | mes "You strike the enemy with"; |
---|
6823 | mes "the bottom of your hand"; |
---|
6824 | mes "like a knife blade. How"; |
---|
6825 | mes "did you join the army"; |
---|
6826 | mes "without knowing that?"; |
---|
6827 | next; |
---|
6828 | mes "[Colonel Vito]"; |
---|
6829 | mes "Focus your energy in"; |
---|
6830 | mes "your yell when you strike!"; |
---|
6831 | mes "Chop! 10 Times! Do it!"; |
---|
6832 | close; |
---|
6833 | } |
---|
6834 | else if (aru_vol == 20) { |
---|
6835 | mes "[Colonel Vito]"; |
---|
6836 | mes "The more you train,"; |
---|
6837 | mes "the stronger you become."; |
---|
6838 | mes "As you grow stronger, so"; |
---|
6839 | mes "does Freya's holy troops."; |
---|
6840 | mes "Train everyday, and don't"; |
---|
6841 | mes "you ever slack off!"; |
---|
6842 | next; |
---|
6843 | mes "["+strcharinfo(0)+"]"; |
---|
6844 | mes "Yes, sir!"; |
---|
6845 | next; |
---|
6846 | mes "[Colonel Vito]"; |
---|
6847 | mes "That is all for your"; |
---|
6848 | mes "training. If you have"; |
---|
6849 | mes "any questions about camp"; |
---|
6850 | mes "life, go ask Sahedi right"; |
---|
6851 | mes "outside this building."; |
---|
6852 | mes "You are dismissed."; |
---|
6853 | next; |
---|
6854 | mes "["+strcharinfo(0)+"]"; |
---|
6855 | mes "(^333333Well... I think"; |
---|
6856 | mes "I will go back to"; |
---|
6857 | mes "Sahedi. Hopefully,"; |
---|
6858 | mes "he'll think of me as"; |
---|
6859 | mes "a geological researcher"; |
---|
6860 | mes "instead of as a soldier.^000000)"; |
---|
6861 | set aru_vol,21; |
---|
6862 | close; |
---|
6863 | } |
---|
6864 | mes "[Colonel Vito]"; |
---|
6865 | mes "We must be ever"; |
---|
6866 | mes "vigilant in our training."; |
---|
6867 | mes "You can never know when"; |
---|
6868 | mes "Freya will call on us to fight!"; |
---|
6869 | close; |
---|
6870 | } |
---|
6871 | |
---|
6872 | thor_camp,141,62,0 script #vol_study1::VeinsWarp -1,3,3,{ |
---|
6873 | OnTouch: |
---|
6874 | //OnTouch2: |
---|
6875 | if ((aru_vol >= 14 && aru_vol <= 16) || (aru_vol == 19)) { |
---|
6876 | warp "thor_camp",156,67; |
---|
6877 | } |
---|
6878 | end; |
---|
6879 | } |
---|
6880 | |
---|
6881 | thor_camp,172,72,0 duplicate(VeinsWarp) #vol_study2 -1,3,3 |
---|
6882 | thor_camp,172,38,0 duplicate(VeinsWarp) #vol_study3 -1,3,3 |
---|
6883 | |
---|
6884 | thor_camp,172,132,0 script #sita_vol -1,3,3,{ |
---|
6885 | OnTouch: |
---|
6886 | //OnTouch2: |
---|
6887 | if (aru_vol == 21) { |
---|
6888 | mes "^3355FFThere's a stream of"; |
---|
6889 | mes "magma running down"; |
---|
6890 | mes "through a path under"; |
---|
6891 | mes "the barbed wires.^000000"; |
---|
6892 | next; |
---|
6893 | mes "^3355FFYou can hear the faint"; |
---|
6894 | mes "sound of hammering, as if"; |
---|
6895 | mes "iron was being manufactured"; |
---|
6896 | mes "from deep underground.^000000"; |
---|
6897 | set aru_vol,22; |
---|
6898 | close; |
---|
6899 | } |
---|
6900 | end; |
---|
6901 | } |
---|
6902 | |
---|
6903 | thor_camp,148,310,0 script #buki_vol -1,5,5,{ |
---|
6904 | OnTouch: |
---|
6905 | //OnTouch2: |
---|
6906 | if (aru_vol == 22) { |
---|
6907 | mes "^3355FFPeople are carrying"; |
---|
6908 | mes "many heavy wooden boxes"; |
---|
6909 | mes "imprinted with the stamp"; |
---|
6910 | mes "of the Schwaltzvalt Republic."; |
---|
6911 | mes "These must contain military"; |
---|
6912 | mes "supplies for the camp.^000000"; |
---|
6913 | next; |
---|
6914 | mes "["+strcharinfo(0)+"]"; |
---|
6915 | mes "I should go back"; |
---|
6916 | mes "to Sahedi now."; |
---|
6917 | set aru_vol,23; |
---|
6918 | close; |
---|
6919 | } |
---|
6920 | end; |
---|
6921 | } |
---|
6922 | |
---|
6923 | thor_camp,124,314,1 script Soldier#vol1 939,{ |
---|
6924 | mes "[Thor Volcano Camp Soldier]"; |
---|
6925 | mes "Freya, I'm so exhausted!"; |
---|
6926 | mes "I'm starving to death too!"; |
---|
6927 | mes "When will we get more rations?"; |
---|
6928 | close; |
---|
6929 | } |
---|
6930 | |
---|
6931 | thor_camp,134,309,5 script Soldier#vol2 939,{ |
---|
6932 | mes "[Thor Volcano Camp Soldier]"; |
---|
6933 | mes "I hear we'll be eating"; |
---|
6934 | mes "chicken salad, fried chicken,"; |
---|
6935 | mes "and Kunlun style chicken for"; |
---|
6936 | mes "dinner tonight! I wonder who"; |
---|
6937 | mes "was rich enough to donate"; |
---|
6938 | mes "so much chicken to us?"; |
---|
6939 | next; |
---|
6940 | mes "[Thor Volcano Camp Soldier]"; |
---|
6941 | mes "Heheh..."; |
---|
6942 | mes "I can't wait for dinner!"; |
---|
6943 | close; |
---|
6944 | } |
---|
6945 | |
---|
6946 | thor_camp,109,167,3 script Control Panel#vol 111,{ |
---|
6947 | if (aru_vol == 17) { |
---|
6948 | mes "^3355FFThis control panel"; |
---|
6949 | mes "controls the main power"; |
---|
6950 | mes "resources for the Thor"; |
---|
6951 | mes "Volcano camp, helping it"; |
---|
6952 | mes "run its operations smoothly"; |
---|
6953 | mes "under the ground."; |
---|
6954 | next; |
---|
6955 | mes "["+strcharinfo(0)+"]"; |
---|
6956 | mes "All these pipes with molten"; |
---|
6957 | mes "rock flowing through them..."; |
---|
6958 | mes "I guess their heat is what"; |
---|
6959 | mes "powers this camp. That's"; |
---|
6960 | mes "actually a smart idea~"; |
---|
6961 | next; |
---|
6962 | mes "^3355FFThe control panel emits"; |
---|
6963 | mes "faint mechanical noises"; |
---|
6964 | mes "and seems to be running"; |
---|
6965 | mes "pretty smoothly. Everything"; |
---|
6966 | mes "looks to be in working order."; |
---|
6967 | next; |
---|
6968 | mes "["+strcharinfo(0)+"]"; |
---|
6969 | mes "No problems here."; |
---|
6970 | mes "I guess I can go"; |
---|
6971 | mes "back to that colonel."; |
---|
6972 | set aru_vol,18; |
---|
6973 | close; |
---|
6974 | } |
---|
6975 | end; |
---|
6976 | } |
---|
6977 | |
---|
6978 | thor_camp,150,65,3 script Dummy#1::VeinsDummy 111,{ |
---|
6979 | if (aru_vol == 19) { |
---|
6980 | mes "^3355FFIt's a training dummy"; |
---|
6981 | mes "that looks like it can"; |
---|
6982 | mes "take a beating. Its chest"; |
---|
6983 | mes "is marked with the emblem"; |
---|
6984 | mes "of the Rune-Midgarts Kingdom.^000000"; |
---|
6985 | next; |
---|
6986 | mes "["+strcharinfo(0)+"]"; |
---|
6987 | mes "Wow..."; |
---|
6988 | mes "They really hate the"; |
---|
6989 | mes "Rune-Midgarts Kingdom..."; |
---|
6990 | mes "(^333333Technically, I shouldn't"; |
---|
6991 | mes "be doing this. Isn't this"; |
---|
6992 | mes "considered treason?^000000)"; |
---|
6993 | next; |
---|
6994 | mes "[Colonel Vito]"; |
---|
6995 | mes "I can't hear you,"; |
---|
6996 | mes "soldier! Make your"; |
---|
6997 | mes "voice loud and clear!"; |
---|
6998 | mes "Now... Execute attack!"; |
---|
6999 | next; |
---|
7000 | mes "["+strcharinfo(0)+"]"; |
---|
7001 | mes "Yes, sir!"; |
---|
7002 | next; |
---|
7003 | specialeffect 1; //EF_HIT2 |
---|
7004 | mes "["+strcharinfo(0)+"]"; |
---|
7005 | mes "One!"; |
---|
7006 | next; |
---|
7007 | specialeffect 1; //EF_HIT2 |
---|
7008 | mes "["+strcharinfo(0)+"]"; |
---|
7009 | mes "Two!"; |
---|
7010 | next; |
---|
7011 | specialeffect 1; //EF_HIT2 |
---|
7012 | mes "["+strcharinfo(0)+"]"; |
---|
7013 | mes "Three!!"; |
---|
7014 | next; |
---|
7015 | specialeffect 1; //EF_HIT2 |
---|
7016 | mes "["+strcharinfo(0)+"]"; |
---|
7017 | mes "Four!"; |
---|
7018 | next; |
---|
7019 | specialeffect 1; //EF_HIT2 |
---|
7020 | mes "["+strcharinfo(0)+"]"; |
---|
7021 | mes "Five!!"; |
---|
7022 | next; |
---|
7023 | specialeffect 1; //EF_HIT2 |
---|
7024 | mes "["+strcharinfo(0)+"]"; |
---|
7025 | mes "Six!!"; |
---|
7026 | next; |
---|
7027 | specialeffect 1; //EF_HIT2 |
---|
7028 | mes "["+strcharinfo(0)+"]"; |
---|
7029 | mes "Seven!!"; |
---|
7030 | next; |
---|
7031 | specialeffect 1; //EF_HIT2 |
---|
7032 | mes "["+strcharinfo(0)+"]"; |
---|
7033 | mes "Eight!!"; |
---|
7034 | next; |
---|
7035 | specialeffect 1; //EF_HIT2 |
---|
7036 | mes "["+strcharinfo(0)+"]"; |
---|
7037 | mes "Nine!"; |
---|
7038 | next; |
---|
7039 | specialeffect 1; //EF_HIT2 |
---|
7040 | mes "["+strcharinfo(0)+"]"; |
---|
7041 | mes "Ten!"; |
---|
7042 | set aru_vol,20; |
---|
7043 | close; |
---|
7044 | } |
---|
7045 | else if (aru_vol == 20) { |
---|
7046 | mes "^3355FF*THUD*^000000"; |
---|
7047 | specialeffect 1; //EF_HIT2 |
---|
7048 | emotion e_omg,1; |
---|
7049 | next; |
---|
7050 | mes "[Colonel Vito]"; |
---|
7051 | mes "Soldier..."; |
---|
7052 | mes "How many times"; |
---|
7053 | mes "did I order you to"; |
---|
7054 | mes "chop the dummy?"; |
---|
7055 | next; |
---|
7056 | mes "["+strcharinfo(0)+"]"; |
---|
7057 | mes "10 times, sir!"; |
---|
7058 | next; |
---|
7059 | mes "[Colonel Vito]"; |
---|
7060 | mes "And how many times"; |
---|
7061 | mes "did you actually"; |
---|
7062 | mes "chop the dummy?"; |
---|
7063 | next; |
---|
7064 | mes "["+strcharinfo(0)+"]"; |
---|
7065 | mes "11 times, sir!"; |
---|
7066 | next; |
---|
7067 | mes "[Colonel Vito]"; |
---|
7068 | mes "Unacceptable!"; |
---|
7069 | mes "Listen to your orders"; |
---|
7070 | mes "this time, and do it"; |
---|
7071 | mes "again properly!"; |
---|
7072 | set aru_vol,19; |
---|
7073 | close; |
---|
7074 | } |
---|
7075 | } |
---|
7076 | |
---|
7077 | thor_camp,156,65,3 duplicate(VeinsDummy) Dummy#2 111 |
---|
7078 | thor_camp,162,65,3 duplicate(VeinsDummy) Dummy#3 111 |
---|
7079 | thor_camp,150,57,3 duplicate(VeinsDummy) Dummy#4 111 |
---|
7080 | thor_camp,156,57,3 duplicate(VeinsDummy) Dummy#5 111 |
---|
7081 | thor_camp,162,57,3 duplicate(VeinsDummy) Dummy#6 111 |
---|
7082 | |
---|
7083 | thor_camp,248,104,5 script Aitra#vol 939,{ |
---|
7084 | OnInit: |
---|
7085 | disablenpc "Aitra#vol"; |
---|
7086 | end; |
---|
7087 | } |
---|
7088 | |
---|
7089 | thor_camp,49,97,3 script High Priest#vol 933,{ |
---|
7090 | mes "^3355FFYou'd better not"; |
---|
7091 | mes "do anything too"; |
---|
7092 | mes "conspicuous in"; |
---|
7093 | mes "front of him.^000000"; |
---|
7094 | close; |
---|
7095 | } |
---|
7096 | |
---|
7097 | thor_camp,49,122,1 script Thor Volcano Soldier#vo1 939,{ |
---|
7098 | mes "^3355FFYou'd better not"; |
---|
7099 | mes "do anything too"; |
---|
7100 | mes "conspicuous in"; |
---|
7101 | mes "front of him.^000000"; |
---|
7102 | close; |
---|
7103 | } |
---|
7104 | |
---|
7105 | thor_camp,31,93,1 script Thor Volcano Soldier#vo2 939,{ |
---|
7106 | mes "^3355FFYou'd better not"; |
---|
7107 | mes "do anything too"; |
---|
7108 | mes "conspicuous in"; |
---|
7109 | mes "front of him.^000000"; |
---|
7110 | close; |
---|
7111 | } |
---|
7112 | |
---|
7113 | thor_camp,59,79,1 script Thor Volcano Soldier#vo3 939,{ |
---|
7114 | mes "^3355FFYou'd better not"; |
---|
7115 | mes "do anything too"; |
---|
7116 | mes "conspicuous in"; |
---|
7117 | mes "front of him.^000000"; |
---|
7118 | close; |
---|
7119 | } |
---|
7120 | |
---|
7121 | thor_camp,143,114,1 script Thor Volcano Soldier#vo4 939,{ |
---|
7122 | emotion e_sob; |
---|
7123 | mes "[Soldier]"; |
---|
7124 | mes "Oh Freya..."; |
---|
7125 | mes "Bless this Old Blue Box"; |
---|
7126 | mes "so that I don't get anything"; |
---|
7127 | mes "lame again. I am so tired"; |
---|
7128 | mes "of getting arrows from these..."; |
---|
7129 | close; |
---|
7130 | } |
---|
7131 | |
---|
7132 | thor_camp,206,92,3 script Thor Volcano Soldier#vo5 939,{ |
---|
7133 | mes "[Soldier]"; |
---|
7134 | mes "Ah, time to"; |
---|
7135 | mes "go to work."; |
---|
7136 | next; |
---|
7137 | mes "[Soldier]"; |
---|
7138 | mes "What th-?!"; |
---|
7139 | mes "Something smells"; |
---|
7140 | mes "like sweaty socks that"; |
---|
7141 | mes "haven't been washed!"; |
---|
7142 | close; |
---|
7143 | } |
---|
7144 | |
---|
7145 | thor_camp,201,321,1 script Thor Volcano Soldier#vo6 939,{ |
---|
7146 | mes "[Soldier]"; |
---|
7147 | mes "Yo-ho! Yo-ho!"; |
---|
7148 | close; |
---|
7149 | } |
---|
7150 | |
---|
7151 | thor_camp,196,315,7 script Thor Volcano Soldier#vo7 939,{ |
---|
7152 | mes "[Soldier]"; |
---|
7153 | mes "I guess I need to go"; |
---|
7154 | mes "on Guardian polishing"; |
---|
7155 | mes "duty. Those things are"; |
---|
7156 | mes "so huge, and I gotta"; |
---|
7157 | mes "clean up about twenty..."; |
---|
7158 | close; |
---|
7159 | } |
---|
7160 | |
---|
7161 | thor_camp,181,231,0 script Guardian#vol_7 111,{ |
---|
7162 | mes "^3355FFThere are many guardians"; |
---|
7163 | mes "here in different stages"; |
---|
7164 | mes "of disassembly. It looks"; |
---|
7165 | mes "like they're all in the"; |
---|
7166 | mes "middle of being repaired.^000000"; |
---|
7167 | close; |
---|
7168 | } |
---|
7169 | |
---|
7170 | thor_camp,98,213,5 script Thor Volcano Soldier#vo8 939,{ |
---|
7171 | mes "[Soldier]"; |
---|
7172 | mes "Aren't you the one from"; |
---|
7173 | mes "the geological research"; |
---|
7174 | mes "center? There's nothing"; |
---|
7175 | mes "for you here, we're just"; |
---|
7176 | mes "performing maintenance"; |
---|
7177 | mes "on these guardians."; |
---|
7178 | close; |
---|
7179 | } |
---|
7180 | |
---|
7181 | thor_camp,98,213,5 script Thor Volcano Soldier#vo9 939,{ |
---|
7182 | mes "[Soldier]"; |
---|
7183 | mes "Why am I always"; |
---|
7184 | mes "stationed here?!"; |
---|
7185 | mes "No one ever comes"; |
---|
7186 | mes "here! Nobody!"; |
---|
7187 | close; |
---|
7188 | } |
---|
7189 | |
---|
7190 | thor_v02,143,78,0 script #totcamp 45,2,2,{ |
---|
7191 | OnTouch: |
---|
7192 | if (rachel_camel < 24) { |
---|
7193 | warp "que_thor",65,55; |
---|
7194 | end; |
---|
7195 | } |
---|
7196 | warp "que_thor",182,55; |
---|
7197 | end; |
---|
7198 | } |
---|
7199 | |
---|
7200 | que_thor,69,56,0 script #tov_1 45,2,2,{ |
---|
7201 | OnTouch: |
---|
7202 | warp "thor_v02",146,84; |
---|
7203 | end; |
---|
7204 | } |
---|
7205 | |
---|
7206 | que_thor,187,56,0 script #tov_2 45,2,2,{ |
---|
7207 | OnTouch: |
---|
7208 | warp "thor_v02",146,84; |
---|
7209 | end; |
---|
7210 | } |
---|
7211 | |
---|
7212 | thor_camp,62,98,0 script #volbq -1,5,5,{ |
---|
7213 | OnTouch: |
---|
7214 | //OnTouch2: |
---|
7215 | mes "^3355FFThere is an old man"; |
---|
7216 | mes "in high priest robes"; |
---|
7217 | mes "in front of you.^000000"; |
---|
7218 | next; |
---|
7219 | mes "^3355FFYou'd better not"; |
---|
7220 | mes "do anything too"; |
---|
7221 | mes "conspicuous in"; |
---|
7222 | mes "front of him.^000000"; |
---|
7223 | close; |
---|
7224 | } |
---|
7225 | |
---|
7226 | thor_camp,246,191,3 script Guard#goto 939,{ |
---|
7227 | mes "[Guard]"; |
---|
7228 | mes "What now?"; |
---|
7229 | mes "Can't you see I'm busy?"; |
---|
7230 | next; |
---|
7231 | if (select("Let me go out.:I'm sorry.") == 1) { |
---|
7232 | mes "[Guard]"; |
---|
7233 | mes "Hurry up, and get out!"; |
---|
7234 | close2; |
---|
7235 | warp "que_thor",145,60; |
---|
7236 | end; |
---|
7237 | } |
---|
7238 | mes "[Guard]"; |
---|
7239 | mes "If you're sorry,"; |
---|
7240 | mes "stop bugging me!"; |
---|
7241 | close; |
---|
7242 | } |
---|
7243 | |
---|
7244 | veins,302,166,0 script #whoau -1,2,2,{ |
---|
7245 | OnTouch: |
---|
7246 | mes "[House Owner]"; |
---|
7247 | mes "Wh-who the hell"; |
---|
7248 | mes "are you? Honey!"; |
---|
7249 | mes "There's this..."; |
---|
7250 | mes "person in our home!"; |
---|
7251 | next; |
---|
7252 | mes "^3355FFHubbie never came."; |
---|
7253 | mes "Nobody messes with"; |
---|
7254 | mes ""+strcharinfo(0)+". Nobody.^000000"; |
---|
7255 | close; |
---|
7256 | } |
---|
7257 | |
---|
7258 | ve_in,235,135,5 script Bartender#ve 947,{ |
---|
7259 | mes "[Bartender]"; |
---|
7260 | mes "Welcome to our tavern."; |
---|
7261 | mes "Please, have a seat."; |
---|
7262 | mes "Let me bring you a"; |
---|
7263 | mes "glass of ice water first."; |
---|
7264 | close; |
---|
7265 | } |
---|
7266 | |
---|
7267 | ve_in,237,131,1 script Female Customer#ve1 940,{ |
---|
7268 | mes "[Female Customer]"; |
---|
7269 | mes "Bartender, aren't any of"; |
---|
7270 | mes "your regulars nice young"; |
---|
7271 | mes "men? You know, I've been"; |
---|
7272 | mes "pretty lonely lately..."; |
---|
7273 | next; |
---|
7274 | if (Sex == 0) { |
---|
7275 | mes "[Bartender]"; |
---|
7276 | mes "Haha, well,"; |
---|
7277 | mes "I'm not so sure.."; |
---|
7278 | next; |
---|
7279 | mes "[Bartender]"; |
---|
7280 | mes "How about... me?"; |
---|
7281 | next; |
---|
7282 | mes "[Female Customer]"; |
---|
7283 | mes "Hmpf..."; |
---|
7284 | next; |
---|
7285 | mes "[Bartender]"; |
---|
7286 | mes "Oh, come on!"; |
---|
7287 | mes "I was kidding~"; |
---|
7288 | emotion e_sob; |
---|
7289 | close; |
---|
7290 | } |
---|
7291 | mes "[Bartender]"; |
---|
7292 | mes "Haha, well,"; |
---|
7293 | mes "I'm not so sure.."; |
---|
7294 | mes "What about this nice"; |
---|
7295 | mes "young adventurer here?"; |
---|
7296 | next; |
---|
7297 | mes "["+strcharinfo(0)+"]"; |
---|
7298 | mes "Meee?"; |
---|
7299 | emotion 19,1; |
---|
7300 | next; |
---|
7301 | mes "[Female Customer]"; |
---|
7302 | mes "Mmm..."; |
---|
7303 | mes "Not my style."; |
---|
7304 | emotion e_dots,1; |
---|
7305 | close; |
---|
7306 | } |
---|
7307 | |
---|
7308 | ve_in,239,107,1 script Male Customer#ve2 943,{ |
---|
7309 | mes "[Male Customer]"; |
---|
7310 | mes "How can that ugly old"; |
---|
7311 | mes "man have girls hanging"; |
---|
7312 | mes "off his arms when I just"; |
---|
7313 | mes "got dumped by my girlfriend"; |
---|
7314 | mes "and ditched by all my friends?!"; |
---|
7315 | next; |
---|
7316 | mes "[Male Customer]"; |
---|
7317 | mes "Oh, alcohol..."; |
---|
7318 | mes "Right now, you're"; |
---|
7319 | mes "my only friend in"; |
---|
7320 | mes "all the world..."; |
---|
7321 | mes "A toast... To drinking!"; |
---|
7322 | specialeffect 86; //"Male Customer#ve2" EF_ASPERSIO |
---|
7323 | close; |
---|
7324 | } |
---|