1 | //===== eAthena Script ======================================= |
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2 | //= The Eye of Hellion Quest. |
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3 | //===== By: ================================================== |
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4 | //= MasterOfMuppets |
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5 | //===== Current Version: ===================================== |
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6 | //= 1.7 |
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7 | //===== Compatible With: ===================================== |
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8 | //= eAthena SVN |
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9 | //===== Description: ========================================= |
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10 | //= [Aegis Conversion] |
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11 | //= Quest for getting a Nile Rose |
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12 | //= There are two versions of this quest. |
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13 | //= Version 1 (Not implemented) was used on iRO as an event |
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14 | //= for it's anniversary, while version 2 (this version), |
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15 | //= is the one that remained active on main servers. |
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16 | //===== Additional Comments: ================================= |
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17 | //= 1.5 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] |
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18 | //= Tracking variable is not backwards compatable meaning |
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19 | //= you can again repeat this quest from the start. |
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20 | //= 1.6 Fixed issue with #prt_key-1-1. [L0ne_W0lf] |
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21 | //= 1.7 Corrected reminants from aegis conversion. [L0en_w0lf] |
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22 | //============================================================ |
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23 | |
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24 | morocc_in,116,101,3 script Old Scholar Tyus#hellion 735,3,3,{ |
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25 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
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26 | mes "^3355FFHold it right there!"; |
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27 | mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge."; |
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28 | close; |
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29 | } |
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30 | if (HELLIONQ < 36) { |
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31 | mes "[Sir Chilias'Tyus]"; |
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32 | mes "Greetings..."; |
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33 | mes "My name is Sir Chilias'Tyus."; |
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34 | mes "I've lived a long time here in"; |
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35 | mes "Rune-Midgard and I've come"; |
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36 | mes "to see and know a lot of things. Power, jealously, hardship..."; |
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37 | next; |
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38 | mes "[" + strcharinfo(0) + "]"; |
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39 | mes "So what exactly"; |
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40 | mes "brings you here to"; |
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41 | mes "the middle of Morroc?"; |
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42 | next; |
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43 | mes "[Sir Chilias'Tyus]"; |
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44 | mes "This land has grown corrupt"; |
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45 | mes "with the diseases of greed"; |
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46 | mes "and selfishness. Everywhere"; |
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47 | mes "you go, people are heartless,"; |
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48 | mes "but I still believe that I'll find the one worthy enough to help me..."; |
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49 | next; |
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50 | mes "[Sir Chilias'Tyus]"; |
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51 | mes "There is no shortage of"; |
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52 | mes "brave and strong warriors"; |
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53 | mes "in these dangerous times."; |
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54 | mes "But for the thing I seek,"; |
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55 | mes "I must have the help of one"; |
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56 | mes "who is truly pure of heart..."; |
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57 | next; |
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58 | if (select("What are you looking for?:Pure of heart? Hah! Good luck!") == 1) { |
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59 | if (BaseLevel < 60 ) { |
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60 | mes "[Sir Chilias'Tyus]"; |
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61 | mes "Heh heh~ I see your eyes"; |
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62 | mes "glimmer with enthusiasm,"; |
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63 | mes "but it seems this task might"; |
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64 | mes "be a little too much for you."; |
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65 | mes "I'm sorry, but that's the"; |
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66 | mes "reality I can't ignore..."; |
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67 | next; |
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68 | mes "[Sir Chilias'Tyus]"; |
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69 | mes "Go out in to the world,"; |
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70 | mes "and grow in strength."; |
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71 | mes "Perhaps after you become"; |
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72 | mes "more capable, I'll find that"; |
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73 | mes "I can rely on your help."; |
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74 | close; |
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75 | } |
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76 | mes "[Sir Chilias'Tyus]"; |
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77 | mes "I suppose I should tell you"; |
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78 | mes "first about my grandfather,"; |
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79 | mes "who was once a young and"; |
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80 | mes "feareless adventurer, much"; |
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81 | mes "like yourself. Yes, he traveled the world with his three friends..."; |
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82 | next; |
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83 | mes "[Sir Chilias'Tyus]"; |
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84 | mes "The four of them went on"; |
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85 | mes "many expeditions together"; |
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86 | mes "and earned themselves a"; |
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87 | mes "reputation as a courageous"; |
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88 | mes "team that worked especially"; |
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89 | mes "well together after many years."; |
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90 | next; |
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91 | mes "[Sir Chilias'Tyus]"; |
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92 | mes "Then, on what was supposed"; |
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93 | mes "to be a typical journey, they found an uncharted cave. Curious, and"; |
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94 | mes "in need of rest, the four ventured inside. There, they encountered"; |
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95 | mes "that most horrible creature..."; |
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96 | next; |
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97 | mes "[Sir Chilias'Tyus]"; |
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98 | mes "It was a ferocious beast"; |
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99 | mes "with horns as large and as"; |
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100 | mes "sharp as their weapons, with"; |
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101 | mes "eyes that blazed with hellfire."; |
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102 | mes "My grandfather could tell that"; |
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103 | mes "it was thirsty for blood."; |
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104 | next; |
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105 | mes "[Sir Chilias'Tyus]"; |
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106 | mes "They ran from the beast"; |
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107 | mes "as quickly as they could,"; |
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108 | mes "but the four were separated"; |
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109 | mes "in the cave's darkness. It was"; |
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110 | mes "all they could do to hide in"; |
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111 | mes "the darkness of the cave..."; |
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112 | next; |
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113 | mes "[Sir Chilias'Tyus]"; |
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114 | mes "From his hiding place, my"; |
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115 | mes "grandfather heard the screams"; |
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116 | mes "of his friends as the monster"; |
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117 | mes "slaughtered them, one by one."; |
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118 | mes "The screams and the monster's"; |
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119 | mes "growls were getting closer..."; |
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120 | next; |
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121 | mes "[Sir Chilias'Tyus]"; |
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122 | mes "Unable to endure the"; |
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123 | mes "suffering of his trusted"; |
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124 | mes "comrades, my grandfather"; |
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125 | mes "jumped out hiding and tried"; |
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126 | mes "to save his friends. The beast"; |
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127 | mes "found him and they battled."; |
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128 | next; |
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129 | mes "[Sir Chilias'Tyus]"; |
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130 | mes "It was no use. The beast"; |
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131 | mes "was too powerful and my"; |
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132 | mes "grandfather was knocked out."; |
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133 | mes "When he came to, his friends"; |
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134 | mes "were all dead and a shining"; |
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135 | mes "gem lay in a pool of blood."; |
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136 | next; |
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137 | mes "[Sir Chilias'Tyus]"; |
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138 | mes "My grandfather buried"; |
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139 | mes "his friends that day. He"; |
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140 | mes "took that gem as a memento"; |
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141 | mes "of their final expedition, but"; |
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142 | mes "wondered why the beast"; |
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143 | mes "had decided to spare him."; |
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144 | next; |
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145 | mes "[Sir Chilias'Tyus]"; |
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146 | mes "It wasn't long before he"; |
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147 | mes "experienced the gem's curse"; |
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148 | mes "firsthand. The gem inexplicably"; |
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149 | mes "drew people to it, taking the"; |
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150 | mes "greed in their hearts and"; |
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151 | mes "twisting their minds..."; |
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152 | next; |
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153 | mes "[Sir Chilias'Tyus]"; |
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154 | mes "Grandfather believed the"; |
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155 | mes "beast let him live so that"; |
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156 | mes "the gem would be set loose"; |
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157 | mes "upon the outside world, free"; |
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158 | mes "to pollute it with its evil. He had to do something..."; |
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159 | next; |
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160 | mes "[Sir Chilias'Tyus]"; |
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161 | mes "However, the gem proved"; |
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162 | mes "to be formed out of pure evil"; |
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163 | mes "and could not be destroyed"; |
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164 | mes "by human means. In the end,"; |
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165 | mes "my grandfather hid the gem"; |
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166 | mes "someplace safe..."; |
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167 | next; |
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168 | mes "[Sir Chilias'Tyus]"; |
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169 | mes "However, the threat of the"; |
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170 | mes "gem still exists. Grandfather"; |
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171 | mes "and my father worked for years to find a way to seal its darkness."; |
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172 | mes "Only now have I been able to create a bracelet to seal its evil power."; |
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173 | next; |
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174 | mes "[Sir Chilias'Tyus]"; |
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175 | mes "For my grandfather and his"; |
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176 | mes "friends to truly rest in peace,"; |
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177 | mes "I must find an adventurer of"; |
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178 | mes "pure heart who can find the"; |
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179 | mes "gem and bring it to me so that"; |
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180 | mes "I can finally seal its power."; |
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181 | next; |
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182 | mes "[Sir Chilias'Tyus]"; |
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183 | mes "I think... I think you"; |
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184 | mes "might be the hero that"; |
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185 | mes "I've been waiting for. Will"; |
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186 | mes "you help an old man for the"; |
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187 | mes "sake of all that is good?"; |
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188 | next; |
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189 | if (select("Of course, I will.:I'm sorry, but I can't.") == 1) { |
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190 | mes "[Sir Chilias'Tyus]"; |
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191 | mes "Good, good, but first"; |
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192 | mes "I must test to see if you"; |
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193 | mes "are worthy of holding the"; |
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194 | mes "Hellion's gem. I can't tell"; |
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195 | mes "you exactly where it is, but"; |
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196 | mes "I will give you some clues."; |
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197 | next; |
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198 | mes "[Sir Chilias'Tyus]"; |
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199 | mes "First, speak to Clanux"; |
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200 | mes "Heffron in Prontera. He"; |
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201 | mes "has offered to help me find"; |
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202 | mes "the gem, but I do not know if"; |
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203 | mes "I can trust him. Please help me protect this world from the gem..."; |
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204 | set HELLIONQ,36; |
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205 | close; |
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206 | } |
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207 | mes "[Sir Chilias'Tyus]"; |
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208 | mes "I understand..."; |
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209 | mes "I know I am asking much"; |
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210 | mes "of you, and this task is not"; |
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211 | mes "one to take lightly. However,"; |
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212 | mes "I believe that you are wholly"; |
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213 | mes "capable of accomplishing this."; |
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214 | set HELLIONQ,37; |
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215 | close; |
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216 | } |
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217 | mes "[Sir Chilias'Tyus]"; |
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218 | mes "Times are bad when"; |
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219 | mes "even the youth have"; |
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220 | mes "been jaded. But I refuse"; |
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221 | mes "to believe that hope is"; |
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222 | mes "truly lost in this age..."; |
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223 | close; |
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224 | } |
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225 | else if (HELLIONQ == 36) { |
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226 | mes "[Sir Chilias'Tyus]"; |
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227 | mes "Please seek out"; |
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228 | mes "Clanux Heffron in"; |
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229 | mes "Prontera. He may have"; |
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230 | mes "information regarding a"; |
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231 | mes "clue leading to the Hellion"; |
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232 | mes "gem. Good luck to you."; |
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233 | close; |
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234 | } |
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235 | else if (HELLIONQ == 37) { |
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236 | mes "[Sir Chilias'Tyus]"; |
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237 | mes "So have you considered"; |
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238 | mes "my proposal? I believe that"; |
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239 | mes "you may be the one who will"; |
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240 | mes "help me in sealing away the"; |
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241 | mes "Hellion gem's evil forever."; |
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242 | next; |
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243 | if (select("I will help you.:...Sorry about that.") == 1) { |
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244 | mes "[Sir Chilias'Tyus]"; |
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245 | mes "Good, good, but first"; |
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246 | mes "I must test to see if you"; |
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247 | mes "are worthy of holding the"; |
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248 | mes "Hellion's gem. I can't tell"; |
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249 | mes "you exactly where it is, but"; |
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250 | mes "I will give you some clues."; |
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251 | next; |
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252 | mes "[Sir Chilias'Tyus]"; |
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253 | mes "First, speak to Clanux"; |
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254 | mes "Heffron in Prontera. He"; |
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255 | mes "has offered to help me find"; |
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256 | mes "the gem, but I do not know if"; |
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257 | mes "I can trust him. Please help me protect this world from the gem..."; |
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258 | set HELLIONQ,36; |
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259 | close; |
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260 | } |
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261 | mes "[Sir Chilias'Tyus]"; |
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262 | mes "I understand..."; |
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263 | mes "I know I am asking much"; |
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264 | mes "of you, and this task is not"; |
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265 | mes "one to take lightly. However,"; |
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266 | mes "I believe that you are wholly"; |
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267 | mes "capable of accomplishing this."; |
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268 | close; |
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269 | } |
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270 | else if (HELLIONQ > 37 && HELLIONQ < 45) { |
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271 | mes "[Sir Chilias'Tyus]"; |
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272 | mes "Try to see what you can"; |
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273 | mes "learn from Clanux Heffron."; |
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274 | mes "I don't know how cooperative"; |
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275 | mes "he will be, but I'm sure that"; |
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276 | mes "he'll tell you something one"; |
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277 | mes "way or another."; |
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278 | close; |
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279 | } |
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280 | else if (HELLIONQ == 45) { |
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281 | mes "[Sir Chilias'Tyus]"; |
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282 | mes "Ah, yes! This is one piece"; |
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283 | mes "of the tablet that you will"; |
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284 | mes "lead you to the Hellion's gem!"; |
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285 | mes "This engraving was definitely"; |
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286 | mes "made by my grandfather, and Christopher was one of his friends."; |
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287 | next; |
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288 | mes "[Sir Chilias'Tyus]"; |
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289 | mes "I suppose he hid these pieces"; |
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290 | mes "in the places that reminded him"; |
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291 | mes "of his friends. Now according"; |
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292 | mes "to the tablet's message, you"; |
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293 | mes "should find the next piece in ''the city of thickest forest.''"; |
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294 | next; |
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295 | mes "[Sir Chilias'Tyus]"; |
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296 | mes "I'm sure that the"; |
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297 | mes "next tablet piece is"; |
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298 | mes "in Payon, so go there"; |
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299 | mes "and see if you can find"; |
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300 | mes "it. Good luck to you,"; |
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301 | mes "kind adventurer."; |
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302 | set HELLIONQ,47; |
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303 | close; |
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304 | } |
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305 | else if (HELLIONQ == 46) { |
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306 | mes "[Sir Chilias'Tyus]"; |
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307 | mes "Ah, yes! This is one piece"; |
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308 | mes "of the tablet that you will"; |
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309 | mes "lead you to the Hellion's gem!"; |
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310 | mes "This engraving was definitely"; |
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311 | mes "made by my grandfather, and Christopher was one of his friends."; |
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312 | next; |
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313 | mes "[Sir Chilias'Tyus]"; |
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314 | mes "I suppose he hid these pieces"; |
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315 | mes "in the places that reminded him"; |
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316 | mes "of his friends. Now according"; |
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317 | mes "to the tablet's message, you"; |
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318 | mes "should find the next piece in ''the city of thickest forest.''"; |
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319 | next; |
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320 | mes "[Sir Chilias'Tyus]"; |
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321 | mes "I'm sure that the"; |
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322 | mes "next tablet piece is"; |
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323 | mes "in Payon, so go there"; |
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324 | mes "and see if you can find"; |
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325 | mes "it. Good luck to you,"; |
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326 | mes "kind adventurer."; |
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327 | set HELLIONQ,47; |
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328 | close; |
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329 | } |
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330 | else if (HELLIONQ == 47) { |
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331 | mes "[Sir Chilias'Tyus]"; |
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332 | mes "Now that I think about"; |
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333 | mes "it, there's a guy in Payon"; |
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334 | mes "that I know named Grout'the"; |
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335 | mes "Tuccok who knew my grandfather."; |
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336 | mes "He might know something, but"; |
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337 | mes "he's a little, well... Hmm..."; |
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338 | close; |
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339 | } |
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340 | else if (HELLIONQ > 47 && HELLIONQ < 57) { |
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341 | mes "[Sir Chilias'Tyus]"; |
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342 | mes "I think you're doing"; |
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343 | mes "a good job in finding"; |
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344 | mes "those clues in Payon."; |
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345 | mes "Please do your best in"; |
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346 | mes "finding the rest of the"; |
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347 | mes "pieces of that tablet."; |
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348 | close; |
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349 | } |
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350 | else if (HELLIONQ == 57) { |
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351 | if (countitem(7333) > 0 && countitem(7334) > 0) { |
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352 | mes "[Sir Chilias'Tyus]"; |
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353 | mes "While you were gone,"; |
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354 | mes "I felt a little bad that you"; |
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355 | mes "were searching for the"; |
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356 | mes "tablets pieces on your own,"; |
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357 | mes "so I managed to find this"; |
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358 | mes "piece here in Morroc. But..."; |
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359 | next; |
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360 | mes "[Sir Chilias'Tyus]"; |
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361 | mes "Why are they glowing like"; |
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362 | mes "this? In any case, we have"; |
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363 | mes "this piece I found here in"; |
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364 | mes "Morroc, and the pieces you"; |
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365 | mes "found in Prontera and Payon. There's one more left in Geffen."; |
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366 | specialeffect2 313; // EF_HEAL2 |
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367 | specialeffect 313; //"Old Scholar Tyus#hellion" EF_HEAL2 |
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368 | next; |
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369 | mes "[Sir Chilias'Tyus]"; |
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370 | mes "Anyway, on the tablet"; |
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371 | mes "piece that I found, it"; |
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372 | mes "says ''Hakim loved magic,"; |
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373 | mes "and always enjoyed its"; |
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374 | mes "wondrous city,'' so I'm sure"; |
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375 | mes "the last piece is in Geffen."; |
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376 | next; |
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377 | mes "[Sir Chilias'Tyus]"; |
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378 | mes "Please, take this third"; |
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379 | mes "tablet piece and find the"; |
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380 | mes "final piece so that we can"; |
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381 | mes "fulfill my dear grandfather's"; |
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382 | mes "greatest wish and forever"; |
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383 | mes "seal away the Hellion's gem."; |
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384 | set HELLIONQ,58; |
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385 | getitem 7335,1; //Piece_Of_Slate_3 |
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386 | next; |
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387 | mes "[Sir Chilias'Tyus]"; |
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388 | mes "When you get to Geffen,"; |
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389 | mes "please speak to Welshyun,"; |
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390 | mes "who's been helping me in"; |
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391 | mes "creating a device to seal the"; |
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392 | mes "gem's darkness. He is worthy of trust and will surely help us."; |
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393 | close; |
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394 | } |
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395 | mes "[Sir Chilias'Tyus]"; |
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396 | mes "Where are the tablet pieces?"; |
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397 | mes "Have you hoarded them away"; |
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398 | mes "to steal the Hellion's gem"; |
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399 | mes "for yourself?! I must smite"; |
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400 | mes "you now before you are"; |
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401 | mes "consumed by its darkness!"; |
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402 | close2; |
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403 | percentheal -100,0; |
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404 | end; |
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405 | } |
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406 | else if (HELLIONQ > 57 && HELLIONQ < 66) { |
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407 | mes "[Sir Chilias'Tyus]"; |
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408 | mes "Please visit the"; |
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409 | mes "sage named Welshyun"; |
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410 | mes "in Geffen. We are good"; |
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411 | mes "friends, so I am sure"; |
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412 | mes "that you can trust him."; |
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413 | close; |
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414 | } |
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415 | else if (HELLIONQ == 66) { |
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416 | if (countitem(7333) > 0 && countitem(7334) > 0 && countitem(7335) > 0 && countitem(7336) > 0) { |
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417 | mes "[Sir Chilias'Tyus]"; |
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418 | mes "You have all four"; |
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419 | mes "pieces of the tablet?"; |
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420 | mes "That's great news! Ah,"; |
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421 | mes "and the gem is embedded"; |
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422 | mes "in each of the tablet pieces."; |
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423 | mes "We're so close to finishing!"; |
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424 | next; |
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425 | mes "[Sir Chilias'Tyus]"; |
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426 | mes "Ah, would you go back"; |
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427 | mes "to Welshyun? I know it's"; |
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428 | mes "a hassle, but he is probably"; |
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429 | mes "the only one who can combine"; |
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430 | mes "the tablet pieces into the its"; |
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431 | mes "complete form. Thank you..."; |
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432 | set HELLIONQ,67; |
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433 | close; |
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434 | } |
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435 | mes "[Sir Chilias'Tyus]"; |
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436 | mes "Where are the tablet pieces?"; |
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437 | mes "Have you hoarded them away"; |
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438 | mes "to steal the Hellion's gem"; |
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439 | mes "for yourself?! I must smite"; |
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440 | mes "you now before you are"; |
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441 | mes "consumed by its darkness!"; |
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442 | close; |
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443 | percentheal -100,0; |
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444 | end; |
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445 | } |
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446 | else if (HELLIONQ == 67) { |
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447 | mes "[Sir Chilias'Tyus]"; |
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448 | mes "Ah, would you go back"; |
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449 | mes "to Welshyun? I know it's"; |
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450 | mes "a hassle, but he is probably"; |
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451 | mes "the only one who can combine"; |
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452 | mes "the tablet pieces into the its"; |
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453 | mes "complete form. Thank you..."; |
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454 | close; |
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455 | } |
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456 | else if (HELLIONQ == 68) { |
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457 | if (countitem(7332) > 0 && countitem(7337) > 0) { |
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458 | mes "[Sir Chilias'Tyus]"; |
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459 | mes "At long last. We have"; |
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460 | mes "everything. The Tablet"; |
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461 | mes "and the Hellion's gem."; |
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462 | mes "Now I can finally use"; |
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463 | mes "this bracelet to seal"; |
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464 | mes "its power forever..."; |
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465 | next; |
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466 | mes "[Sir Chilias'Tyus]"; |
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467 | mes "But your eyes..."; |
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468 | mes "They seem so tired"; |
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469 | mes "and I can sense some"; |
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470 | mes "sort of pain from them."; |
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471 | mes "Did something happen?"; |
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472 | next; |
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473 | mes "[" + strcharinfo(0) + "]"; |
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474 | mes "I learned the secret of"; |
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475 | mes "the Hellion's gem. It..."; |
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476 | mes "It turns people into"; |
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477 | mes "Hellion Revenants."; |
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478 | mes "It's what happened"; |
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479 | mes "to your grandfather..."; |
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480 | next; |
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481 | mes "[Sir Chilias'Tyus]"; |
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482 | mes "What..."; |
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483 | mes "What did you just say?"; |
---|
484 | next; |
---|
485 | mes "[" + strcharinfo(0) + "]"; |
---|
486 | mes "The tablet had a map that"; |
---|
487 | mes "let me to the chamber where"; |
---|
488 | mes "your grandfather locked himself"; |
---|
489 | mes "up before he completed turned"; |
---|
490 | mes "into the Hellion Revenant."; |
---|
491 | mes "It was horrible..."; |
---|
492 | next; |
---|
493 | mes "["+ strcharinfo(0) +"]"; |
---|
494 | mes "At the entrance, he"; |
---|
495 | mes "left a message that said"; |
---|
496 | mes "that he wanted to be killed."; |
---|
497 | mes "So that he could finally join"; |
---|
498 | mes "his friends instead of living"; |
---|
499 | mes "as a monster. So I... So I..."; |
---|
500 | next; |
---|
501 | mes "[Sir Chilias'Tyus]"; |
---|
502 | mes "It's okay. I know you"; |
---|
503 | mes "did the right thing. It's"; |
---|
504 | mes "what my grandfather"; |
---|
505 | mes "would have wanted most."; |
---|
506 | mes "Thank you for finally freeing"; |
---|
507 | mes "his soul and giving him peace."; |
---|
508 | next; |
---|
509 | mes "[" + strcharinfo(0) + "]"; |
---|
510 | mes "Here, I think you"; |
---|
511 | mes "should have this Eye"; |
---|
512 | mes "of Hellion, in case you"; |
---|
513 | mes "wanted a memento of"; |
---|
514 | mes "your dear grandfather."; |
---|
515 | next; |
---|
516 | mes "[Sir Chilias'Tyus]"; |
---|
517 | mes "I'd appreciate that."; |
---|
518 | mes "Grandfather's eye..."; |
---|
519 | mes "It's full of the painful"; |
---|
520 | mes "experiences of the people"; |
---|
521 | mes "who were turned into Hellion"; |
---|
522 | mes "Revenants against their will."; |
---|
523 | next; |
---|
524 | mes "[Sir Chilias'Tyus]"; |
---|
525 | mes "But... Now is not the"; |
---|
526 | mes "time for sentiment. For"; |
---|
527 | mes "the sake of my grandfather,"; |
---|
528 | mes "I must seal the power of"; |
---|
529 | mes "the Hellion's gem now!"; |
---|
530 | next; |
---|
531 | mes "[Sir Chilias'Tyus]"; |
---|
532 | mes "Darkness that writhes,"; |
---|
533 | mes "souls lost in the inferno,"; |
---|
534 | mes "I offer you comfort, I offer"; |
---|
535 | mes "you peace. To the despairing"; |
---|
536 | mes "ones, to the shameless ones,"; |
---|
537 | mes "I give guidance to heaven..."; |
---|
538 | specialeffect 12; //"Old Scholar Tyus#hellion" EF_BEGINSPELL |
---|
539 | next; |
---|
540 | mes "[Sir Chilias'Tyus]"; |
---|
541 | mes "Instead of sadness,"; |
---|
542 | mes "let there be joy. Instead"; |
---|
543 | mes "of anger, let there be"; |
---|
544 | mes "love. Souls that are"; |
---|
545 | mes "lost will now find"; |
---|
546 | mes "their way..."; |
---|
547 | specialeffect 58; //"Old Scholar Tyus#hellion" EF_BEGINSPELL6 |
---|
548 | next; |
---|
549 | mes "[Sir Chilias'Tyus]"; |
---|
550 | mes "Light and hope..."; |
---|
551 | mes "Heaven and earth..."; |
---|
552 | mes "Cast away the darkness."; |
---|
553 | specialeffect 83; //"Old Scholar Tyus#hellion" EF_SANCTUARY |
---|
554 | next; |
---|
555 | mes "[Sir Chilias'Tyus]"; |
---|
556 | mes "I did it."; |
---|
557 | mes "After all these"; |
---|
558 | mes "long years, I finally did"; |
---|
559 | mes "it. Thanks to your help."; |
---|
560 | next; |
---|
561 | mes "[Sir Chilias'Tyus]"; |
---|
562 | mes "Please take this"; |
---|
563 | mes "Nile Rose, which will"; |
---|
564 | mes "keep the power of the gem"; |
---|
565 | mes "in check. I trust that you will"; |
---|
566 | mes "keep its secret and protect it"; |
---|
567 | mes "from those motivated by greed."; |
---|
568 | delitem 7332,1; //Slate |
---|
569 | delitem 7337,countitem(7337); //Eye_Of_Hellion |
---|
570 | set HELLIONQ,69; |
---|
571 | getitem 2658,1; //Nile_Rose_ |
---|
572 | getitem 603,1; //Old_Blue_Box |
---|
573 | getexp 1200000,0; |
---|
574 | next; |
---|
575 | mes "[Sir Chilias'Tyus]"; |
---|
576 | mes "Thank you, kind"; |
---|
577 | mes "adventurer, for bringing"; |
---|
578 | mes "peace to my grandfather's"; |
---|
579 | mes "soul and for working to"; |
---|
580 | mes "protect peace in our world."; |
---|
581 | mes "You are the truest of heroes."; |
---|
582 | next; |
---|
583 | mes "^3355FFYou have received the"; |
---|
584 | mes "Nile Rose in which the"; |
---|
585 | mes "Hellion's gem is sealed."; |
---|
586 | mes "The Eye of the Hellion has"; |
---|
587 | mes "granted you some experience"; |
---|
588 | mes "through its strange powers.^000000"; |
---|
589 | close; |
---|
590 | } |
---|
591 | else if (countitem(7332) > 0) { |
---|
592 | mes "[Sir Chilias'Tyus]"; |
---|
593 | mes "At long last. We have"; |
---|
594 | mes "everything. The Tablet"; |
---|
595 | mes "and the Hellion's gem."; |
---|
596 | mes "Now I can finally use"; |
---|
597 | mes "this bracelet to seal"; |
---|
598 | mes "its power forever..."; |
---|
599 | next; |
---|
600 | mes "[Sir Chilias'Tyus]"; |
---|
601 | mes "Darkness that writhes,"; |
---|
602 | mes "souls lost in the inferno,"; |
---|
603 | mes "I offer you comfort, I offer"; |
---|
604 | mes "you peace. To the despairing"; |
---|
605 | mes "ones, to the shameless ones,"; |
---|
606 | mes "I give guidance to heaven..."; |
---|
607 | specialeffect 12; //"Old Scholar Tyus#hellion" EF_BEGINSPELL |
---|
608 | next; |
---|
609 | mes "[Sir Chilias'Tyus]"; |
---|
610 | mes "Instead of sadness,"; |
---|
611 | mes "let there be joy. Instead"; |
---|
612 | mes "of anger, let there be"; |
---|
613 | mes "love. Souls that are"; |
---|
614 | mes "lost will now find"; |
---|
615 | mes "their way..."; |
---|
616 | specialeffect 58; //"Old Scholar Tyus#hellion" EF_BEGINSPELL6 |
---|
617 | next; |
---|
618 | mes "[Sir Chilias'Tyus]"; |
---|
619 | mes "Light and hope..."; |
---|
620 | mes "Heaven and earth..."; |
---|
621 | mes "Cast away the darkness."; |
---|
622 | specialeffect 83; //"Old Scholar Tyus#hellion" EF_SANCTUARY |
---|
623 | next; |
---|
624 | mes "[Sir Chilias'Tyus]"; |
---|
625 | mes "I did it."; |
---|
626 | mes "After all these"; |
---|
627 | mes "long years, I finally did"; |
---|
628 | mes "it. Thanks to your help."; |
---|
629 | next; |
---|
630 | mes "[Sir Chilias'Tyus]"; |
---|
631 | mes "Please take this"; |
---|
632 | mes "Nile Rose, which will"; |
---|
633 | mes "keep the power of the gem"; |
---|
634 | mes "in check. I trust that you will"; |
---|
635 | mes "keep its secret and protect it"; |
---|
636 | mes "from those motivated by greed."; |
---|
637 | delitem 7332,1; //Slate |
---|
638 | set HELLIONQ,70; |
---|
639 | getitem 2658,1; //Nile_Rose_ |
---|
640 | getexp 1000000,0; |
---|
641 | next; |
---|
642 | mes "[Sir Chilias'Tyus]"; |
---|
643 | mes "Thank you, kind"; |
---|
644 | mes "adventurer, for bringing"; |
---|
645 | mes "peace to my grandfather's"; |
---|
646 | mes "soul and for working to"; |
---|
647 | mes "protect peace in our world."; |
---|
648 | mes "You are the truest of heroes."; |
---|
649 | close; |
---|
650 | } |
---|
651 | mes "[Sir Chilias'Tyus]"; |
---|
652 | mes "Where is the complete"; |
---|
653 | mes "tablet? We need that in"; |
---|
654 | mes "order to extract the Hellion's"; |
---|
655 | mes "gem in order to seal its power!"; |
---|
656 | close; |
---|
657 | } |
---|
658 | else if (HELLIONQ > 68 && HELLIONQ < 71) { |
---|
659 | if (countitem(7337) > 0) { |
---|
660 | mes "[Sir Chilias'Tyus]"; |
---|
661 | mes "Long time no see. So, are you doing well to keep the promise with me?"; |
---|
662 | mes "Please handle it with care"; |
---|
663 | mes "to prevent the evil power within from being released."; |
---|
664 | next; |
---|
665 | mes "[Sir Chilias'Tyus]"; |
---|
666 | mes "You still have the Hellion's Eye."; |
---|
667 | mes "I can see the pain in your eyes."; |
---|
668 | mes "Let me lighten your burden. It will be better this way."; |
---|
669 | delitem 7337,countitem(7337); //Eye_Of_Hellion |
---|
670 | next; |
---|
671 | mes "[Sir Chilias'Tyus]"; |
---|
672 | mes "May God bless you."; |
---|
673 | close; |
---|
674 | } |
---|
675 | mes "[Sir Chilias'Tyus]"; |
---|
676 | mes "Long time no see. So, are you doing well to keep the promise with me?"; |
---|
677 | mes "Please handle it with care"; |
---|
678 | mes "to prevent the evil power within from being released."; |
---|
679 | close; |
---|
680 | } |
---|
681 | mes "[Sir Chilias'Tyus]"; |
---|
682 | mes "... ... ..."; |
---|
683 | close; |
---|
684 | |
---|
685 | OnTouch: |
---|
686 | if (HELLIONQ == 57 && countitem(7334) > 0) { |
---|
687 | specialeffect2 313; // EF_HEAL2 |
---|
688 | specialeffect 313; //"Old Scholar Tyus#hellion" EF_HEAL2 |
---|
689 | mes "^3355FFOne of the Tablet Pieces"; |
---|
690 | mes "that you have is beginning to"; |
---|
691 | mes "shine with light, as if it were"; |
---|
692 | mes "responding to something...^000000"; |
---|
693 | close; |
---|
694 | } |
---|
695 | end; |
---|
696 | } |
---|
697 | |
---|
698 | prontera,269,326,3 script Clanux Heffron#hellion 50,{ |
---|
699 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
700 | mes "^3355FFHold it right there!"; |
---|
701 | mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge."; |
---|
702 | close; |
---|
703 | } |
---|
704 | if (HELLIONQ < 36) { |
---|
705 | mes "[Clanux Heffron]"; |
---|
706 | mes "What's wrong with"; |
---|
707 | mes "this map?! I can't"; |
---|
708 | mes "find a blasted thing"; |
---|
709 | mes "on it! How can finding"; |
---|
710 | mes "something be so hard?"; |
---|
711 | close; |
---|
712 | } |
---|
713 | else if (HELLIONQ == 36) { |
---|
714 | mes "[" + strcharinfo(0) + "]"; |
---|
715 | mes "Excuse me, but are"; |
---|
716 | mes "you Clanux Heffron?"; |
---|
717 | next; |
---|
718 | mes "[Clanux Heffron]"; |
---|
719 | mes "Why, who are you"; |
---|
720 | mes "and what the heck"; |
---|
721 | mes "do you want? Oh..."; |
---|
722 | mes "Sent by Chilias, eh?"; |
---|
723 | mes "What does he want?"; |
---|
724 | next; |
---|
725 | if (select("He wants me to help you.:He wants you to help me.") == 1) { |
---|
726 | mes "[Clanux Heffron]"; |
---|
727 | mes "So he sent me an"; |
---|
728 | mes "assistant, huh? Well..."; |
---|
729 | mes "Seeing as he gave me this"; |
---|
730 | mes "clue and I've taken so long"; |
---|
731 | mes "and still don't have anything to show for it, I don't blame him."; |
---|
732 | next; |
---|
733 | mes "[Clanux Heffron]"; |
---|
734 | mes "Well, if he sent you to"; |
---|
735 | mes "help me out, I guess I can"; |
---|
736 | mes "tell you everything. For the"; |
---|
737 | mes "clues he had me look for,"; |
---|
738 | mes "I've only found two so far."; |
---|
739 | mes "But I can't figure them out..."; |
---|
740 | next; |
---|
741 | mes "[Clanux Heffron]"; |
---|
742 | mes "Let's see, there's this"; |
---|
743 | mes "broken sword and this"; |
---|
744 | mes "strange lookin' cogwheel."; |
---|
745 | mes "What do these clues mean?!"; |
---|
746 | mes "Did the old man give you"; |
---|
747 | mes "any hints to help me out?"; |
---|
748 | next; |
---|
749 | if (select("Where did you find these?:No, I'm sorry.") == 1) { |
---|
750 | mes "[Clanux Heffron]"; |
---|
751 | mes "Oh, these I found in Prontera."; |
---|
752 | mes "That old coot hid these real"; |
---|
753 | mes "good. But yeah, I doubt you'd"; |
---|
754 | mes "find anything, but would you try"; |
---|
755 | mes "checking out the old Swordman"; |
---|
756 | mes "Training ground for more clues?"; |
---|
757 | next; |
---|
758 | mes "[Clanux Heffron]"; |
---|
759 | mes "Man, that Hellion's gem"; |
---|
760 | mes "must really be worth a pretty"; |
---|
761 | mes "penny if the old man went"; |
---|
762 | mes "through so much trouble to"; |
---|
763 | mes "even hide these clues. Oh"; |
---|
764 | mes "man, I want it so bad..."; |
---|
765 | set HELLIONQ,39; |
---|
766 | close; |
---|
767 | } |
---|
768 | mes "[Clanux Heffron]"; |
---|
769 | mes "Wha--? Then why are"; |
---|
770 | mes "you even here to help"; |
---|
771 | mes "me then? Huh. That old"; |
---|
772 | mes "coot must not trust me"; |
---|
773 | mes "enough, but I can't exactly"; |
---|
774 | mes "blame him. Alright then..."; |
---|
775 | next; |
---|
776 | mes "[Clanux Heffron]"; |
---|
777 | mes "If you're gonna help me,"; |
---|
778 | mes "go search the old Swordman"; |
---|
779 | mes "Training Grounds over here in"; |
---|
780 | mes "Prontera. I doubt it, but there's"; |
---|
781 | mes "a chance I mighta missed"; |
---|
782 | mes "something there. Get to it!"; |
---|
783 | set HELLIONQ,39; |
---|
784 | close; |
---|
785 | } |
---|
786 | mes "[Clanux Heffron]"; |
---|
787 | mes "Help you...? What, with"; |
---|
788 | mes "clues to the location of"; |
---|
789 | mes "the Hellion's gem? Screw"; |
---|
790 | mes "that, pal! Why should I help"; |
---|
791 | mes "you if we're gonna compete"; |
---|
792 | mes "for the same prize?!"; |
---|
793 | set HELLIONQ,38; |
---|
794 | close; |
---|
795 | } |
---|
796 | else if (HELLIONQ == 38) { |
---|
797 | mes "[Clanux Heffron]"; |
---|
798 | mes "Hey, why do you keep"; |
---|
799 | mes "botherin' me?! Go and"; |
---|
800 | mes "find your own clues for the"; |
---|
801 | mes "Hellion's gem on your own,"; |
---|
802 | mes "jerkface! Now getouttahere!"; |
---|
803 | next; |
---|
804 | if (select("W-wait! Let's work together!:Fine. I don't need your help!") == 1) { |
---|
805 | mes "[Clanux Heffron]"; |
---|
806 | mes "Work together, eh? You"; |
---|
807 | mes "know, normally I'd tell you"; |
---|
808 | mes "to make like a moonwalker"; |
---|
809 | mes "and just beat it, but I gotta"; |
---|
810 | mes "admit that I ain't doin' so"; |
---|
811 | mes "good on my own on this..."; |
---|
812 | next; |
---|
813 | mes "[Clanux Heffron]"; |
---|
814 | mes "Alright, fine."; |
---|
815 | mes "First, look through"; |
---|
816 | mes "the old Swordman Training"; |
---|
817 | mes "Grounds here in Prontera."; |
---|
818 | mes "There might be some clues left over there for you to find..."; |
---|
819 | set HELLIONQ,39; |
---|
820 | close; |
---|
821 | } |
---|
822 | mes "[" + strcharinfo(0) + "]"; |
---|
823 | mes "Fine."; |
---|
824 | mes "I don't need"; |
---|
825 | mes "your help!"; |
---|
826 | next; |
---|
827 | mes "[Clannux Heffron]"; |
---|
828 | mes "Yeah right!"; |
---|
829 | mes "You'll be back!"; |
---|
830 | mes "...They always"; |
---|
831 | mes "come back."; |
---|
832 | close; |
---|
833 | } |
---|
834 | else if (HELLIONQ == 39) { |
---|
835 | mes "[Clanux Heffron]"; |
---|
836 | mes "Look pal, I found this broken"; |
---|
837 | mes "sword, a bonafide clue if I ever saw one, in the old Swordman"; |
---|
838 | mes "Training Grounds in Prontera."; |
---|
839 | mes "You should be able to find"; |
---|
840 | mes "something else there... maybe."; |
---|
841 | close; |
---|
842 | } |
---|
843 | else if (HELLIONQ == 40) { |
---|
844 | mes "[Clanux Heffron]"; |
---|
845 | mes "Hey, you're done"; |
---|
846 | mes "searching? Were you"; |
---|
847 | mes "able to find anything?"; |
---|
848 | next; |
---|
849 | if (select("Nothing...:In fact, I found this.") == 1) { |
---|
850 | mes "[" + strcharinfo(0) + "]"; |
---|
851 | mes "^333333(This guy's a real punk!"; |
---|
852 | mes "I better not share any new"; |
---|
853 | mes "information I've found, just"; |
---|
854 | mes "in case he doesn't already"; |
---|
855 | mes "know about it.)^000000"; |
---|
856 | next; |
---|
857 | mes "[" + strcharinfo(0) + "]"; |
---|
858 | mes "I... I wasn't able to"; |
---|
859 | mes "find anything that looked"; |
---|
860 | mes "like a clue. I'm sorry, but"; |
---|
861 | mes "I let you down big time..."; |
---|
862 | next; |
---|
863 | mes "[Clanux Heffron]"; |
---|
864 | mes "Aw nuts! Alright, if you"; |
---|
865 | mes "go back to the old man, let"; |
---|
866 | mes "him know that I found a broken"; |
---|
867 | mes "sword from the old Swordman"; |
---|
868 | mes "Training Grounds and this"; |
---|
869 | mes "cogwheel from the Tool Shop."; |
---|
870 | next; |
---|
871 | mes "[Clanux Heffron]"; |
---|
872 | mes "The clues I've found so"; |
---|
873 | mes "far don't make any sense!"; |
---|
874 | mes "So if you can, convince him to"; |
---|
875 | mes "drop me a couple more hints."; |
---|
876 | mes "And give this to the old guy"; |
---|
877 | mes "to prove I found it, will you?"; |
---|
878 | set HELLIONQ,41; |
---|
879 | getitem 7093,1; //Wheel |
---|
880 | next; |
---|
881 | mes "[Clanux Heffron]"; |
---|
882 | mes "That's all I know."; |
---|
883 | mes "At this point you're"; |
---|
884 | mes "probably better off"; |
---|
885 | mes "searching for these"; |
---|
886 | mes "clues on your own..."; |
---|
887 | close; |
---|
888 | } |
---|
889 | mes "[Clanux Heffron]"; |
---|
890 | mes "So that's what you"; |
---|
891 | mes "found? Huh. I'm even"; |
---|
892 | mes "more confused. Alright."; |
---|
893 | mes "Well, I found a broken"; |
---|
894 | mes "sword in the Swordman"; |
---|
895 | mes "Training Grounds."; |
---|
896 | next; |
---|
897 | mes "[Clanux Heffron]"; |
---|
898 | mes "Oh, and I also found"; |
---|
899 | mes "this old cogwheel in the"; |
---|
900 | mes "Tool Shop around here."; |
---|
901 | mes "Here, just take it. Maybe"; |
---|
902 | mes "you'll have better luck"; |
---|
903 | mes "figuring out what it means."; |
---|
904 | next; |
---|
905 | mes "[Clanux Heffron]"; |
---|
906 | mes "But once you do"; |
---|
907 | mes "learn anything new,"; |
---|
908 | mes "to me and let me know!"; |
---|
909 | mes "That's an order, got it?"; |
---|
910 | set HELLIONQ,41; |
---|
911 | getitem 7093,1; //Wheel |
---|
912 | close; |
---|
913 | } |
---|
914 | else if (HELLIONQ == 41) { |
---|
915 | mes "[Clanux Heffron]"; |
---|
916 | mes "Hey... Didn't I tell"; |
---|
917 | mes "you to check out the"; |
---|
918 | mes "Tool Shop in case there"; |
---|
919 | mes "was anything I missed?"; |
---|
920 | mes "Now go! That's an order!"; |
---|
921 | close; |
---|
922 | } |
---|
923 | else if (HELLIONQ == 42) { |
---|
924 | mes "[Clanux Heffron]"; |
---|
925 | mes "Wha--? I had no idea"; |
---|
926 | mes "that sort of thing could"; |
---|
927 | mes "be hidden in that training"; |
---|
928 | mes "I missed it. Oh, so the Veggie Lady gave you a password and all?"; |
---|
929 | next; |
---|
930 | mes "[Clanux Heffron]"; |
---|
931 | mes "Huh, I can't make heads"; |
---|
932 | mes "or tails of that password."; |
---|
933 | mes "I guess I have no choice but"; |
---|
934 | mes "to give you this, the cogwheel clue I found from the Tool Shop."; |
---|
935 | next; |
---|
936 | mes "[Clanux Heffron]"; |
---|
937 | mes "I mean, you've been lucky"; |
---|
938 | mes "enough till now, so you'll"; |
---|
939 | mes "probably be able to stumble"; |
---|
940 | mes "upon the answer behind this"; |
---|
941 | mes "weird, weird riddle. But you"; |
---|
942 | mes "gotta tell me the answer too!"; |
---|
943 | next; |
---|
944 | mes "[Clanux Heffron]"; |
---|
945 | mes "Alright, now take your"; |
---|
946 | mes "cogwheel and get outta"; |
---|
947 | mes "here. The sooner you get"; |
---|
948 | mes "that clue, the sooner I'll"; |
---|
949 | mes "get that Hellion's gem."; |
---|
950 | set HELLIONQ,43; |
---|
951 | getitem 7093,1; //Wheel |
---|
952 | close; |
---|
953 | } |
---|
954 | else if (HELLIONQ == 43) { |
---|
955 | mes "[Clanux Heffron]"; |
---|
956 | mes "Hey, hurry up and check"; |
---|
957 | mes "the Tool Shop and figure"; |
---|
958 | mes "out the meaning of that"; |
---|
959 | mes "password! Maybe that weird"; |
---|
960 | mes "machine there is a part of"; |
---|
961 | mes "this whole puzzle? Nah..."; |
---|
962 | close; |
---|
963 | } |
---|
964 | else if (HELLIONQ == 44) { |
---|
965 | mes "[Clanux Heffron]"; |
---|
966 | mes "Hey..."; |
---|
967 | mes "Didja find anything"; |
---|
968 | mes "new in the Tool Shop?"; |
---|
969 | next; |
---|
970 | if (select("Pretend that nothing happened.:Share what you learned.") == 1) { |
---|
971 | mes "[" + strcharinfo(0) + "]"; |
---|
972 | mes "Nope..."; |
---|
973 | mes "I couldn't find any"; |
---|
974 | mes "new leads. I guess"; |
---|
975 | mes "I have no choice but to"; |
---|
976 | mes "go back to Chilias'Tyus,"; |
---|
977 | mes "unless you know anything..."; |
---|
978 | next; |
---|
979 | mes "[Clanux Heffron]"; |
---|
980 | mes "Bah!"; |
---|
981 | mes "Freakin' useless!"; |
---|
982 | mes "What kind of assistant"; |
---|
983 | mes "are you anyway, huh?"; |
---|
984 | close; |
---|
985 | } |
---|
986 | mes "[" + strcharinfo(0) + "]"; |
---|
987 | mes "Well, I put that cogwheel"; |
---|
988 | mes "into that weird machine in"; |
---|
989 | mes "the Tool Shop and some kind"; |
---|
990 | mes "of number pad came out. Then..."; |
---|
991 | mes "Uh, I couldn't figure out what"; |
---|
992 | mes "the password was. I'm stuck!"; |
---|
993 | next; |
---|
994 | mes "[Clanux Heffron]"; |
---|
995 | mes "Oh yeah? Hah! Well, now"; |
---|
996 | mes "that the easy part is done, I'll just figure out that secret"; |
---|
997 | mes "password myself! Hahaha! That Hellion's gem is as good as mine!"; |
---|
998 | close; |
---|
999 | } |
---|
1000 | else if (HELLIONQ == 45) { |
---|
1001 | mes "[Clanux Heffron]"; |
---|
1002 | mes "Hey, so you have"; |
---|
1003 | mes "anything new to report?"; |
---|
1004 | mes "Oh, and did you learn"; |
---|
1005 | mes "anything from that weird"; |
---|
1006 | mes "machine in the Tool Shop?"; |
---|
1007 | next; |
---|
1008 | if (select("Tell him just a little bit.:Don't tell him.") == 1) { |
---|
1009 | mes "[" + strcharinfo(0) + "]"; |
---|
1010 | mes "Well, I put that cogwheel"; |
---|
1011 | mes "into that weird machine in"; |
---|
1012 | mes "the Tool Shop and some kind"; |
---|
1013 | mes "of number pad came out. Then..."; |
---|
1014 | next; |
---|
1015 | mes "[" + strcharinfo(0) + "]"; |
---|
1016 | mes "^333333(Wait, I can't trust this"; |
---|
1017 | mes "guy!)^000000 I put in every single"; |
---|
1018 | mes "password that I could think"; |
---|
1019 | mes "of, but nothing happened!"; |
---|
1020 | mes "I think I'm stuck..."; |
---|
1021 | next; |
---|
1022 | mes "[Clanux Heffron]"; |
---|
1023 | mes "Oh yeah? Hah! Well, now"; |
---|
1024 | mes "that the easy part is done, I'll just figure out that secret"; |
---|
1025 | mes "password myself! Hahaha! That Hellion's gem is as good as mine!"; |
---|
1026 | set HELLIONQ,46; |
---|
1027 | close; |
---|
1028 | } |
---|
1029 | mes "[Clanux Heffron]"; |
---|
1030 | mes "Huh. You should be able"; |
---|
1031 | mes "to get some number pad to"; |
---|
1032 | mes "come out from that machine."; |
---|
1033 | mes "Yeah, I was able to get that"; |
---|
1034 | mes "far, but I haven't been able"; |
---|
1035 | mes "to figure out the password..."; |
---|
1036 | set HELLIONQ,46; |
---|
1037 | close; |
---|
1038 | } |
---|
1039 | else if (HELLIONQ > 45 && HELLIONQ < 71) { |
---|
1040 | mes "[Clanux Heffron]"; |
---|
1041 | mes "Oh hey, it's you."; |
---|
1042 | mes "Listen I got this number"; |
---|
1043 | mes "pad to pop out of that old"; |
---|
1044 | mes "machine in the Tool Shop,"; |
---|
1045 | mes "I still don't know what the"; |
---|
1046 | mes "password for it might be."; |
---|
1047 | next; |
---|
1048 | mes "[Clanux Heffron]"; |
---|
1049 | mes "If I couldn't figure"; |
---|
1050 | mes "it out, and I understand"; |
---|
1051 | mes "if you couldn't figure this"; |
---|
1052 | mes "out, then this puzzle must"; |
---|
1053 | mes "be freakin' impossible!"; |
---|
1054 | close; |
---|
1055 | } |
---|
1056 | mes "[Clanux Heffron]"; |
---|
1057 | mes "Oh man, I am totally"; |
---|
1058 | mes "lost. What the heck"; |
---|
1059 | mes "should I be looking for?"; |
---|
1060 | close; |
---|
1061 | } |
---|
1062 | |
---|
1063 | prontera,223,82,0 script #prt_key-1 111,{ |
---|
1064 | if (HELLIONQ == 39) { |
---|
1065 | mes "^3355FFIt's a training dummy"; |
---|
1066 | mes "with a gash in its body"; |
---|
1067 | mes "that looks like it was made"; |
---|
1068 | mes "by the thrust of a sharp sword.^000000"; |
---|
1069 | next; |
---|
1070 | mes "[" + strcharinfo(0) + "]"; |
---|
1071 | mes "Didn't Clanux mention that he"; |
---|
1072 | mes "found a broken sword around"; |
---|
1073 | mes "here? Maybe this was exactly"; |
---|
1074 | mes "where he found it. Let's see..."; |
---|
1075 | next; |
---|
1076 | select("Inspect the dummy's gash"); |
---|
1077 | mes "^3355FFInside of the dummy's body is"; |
---|
1078 | mes "a steel bearing with a roughly"; |
---|
1079 | mes "etched message that reads:^000000"; |
---|
1080 | mes "^4d4dff''Veggie Lady N9 W3 BINGO.''^000000"; |
---|
1081 | set HELLIONQ,40; |
---|
1082 | next; |
---|
1083 | mes "[" + strcharinfo(0) + "]"; |
---|
1084 | mes "What the heck does this"; |
---|
1085 | mes "even mean? A Veggie Lady?"; |
---|
1086 | mes "Does Clanux knows anything"; |
---|
1087 | mes "at all about this clue...?"; |
---|
1088 | close; |
---|
1089 | } |
---|
1090 | mes "^3355FFIt's a training dummy"; |
---|
1091 | mes "that was used to hone the"; |
---|
1092 | mes "skills of new Swordmen..."; |
---|
1093 | mes "But the Swordman Training"; |
---|
1094 | mes "Grounds have moved to Izlude."; |
---|
1095 | close; |
---|
1096 | } |
---|
1097 | |
---|
1098 | prontera,45,67,0 script #prt_key-1-1 139,1,1,{ |
---|
1099 | OnTouch: |
---|
1100 | if (HELLIONQ == 40 || HELLIONQ == 41) { |
---|
1101 | mes "[" + strcharinfo(0) + "]"; |
---|
1102 | mes "Well, according to the"; |
---|
1103 | mes "message in that old training"; |
---|
1104 | mes "dummy, this is where I'm"; |
---|
1105 | mes "supposed to go. Nine steps"; |
---|
1106 | mes "north, 3 steps west. And now..."; |
---|
1107 | mes "Veggie Lady. Okay, okay..."; |
---|
1108 | next; |
---|
1109 | mes "[" + strcharinfo(0) + "]"; |
---|
1110 | mes "Huh. That's creepy."; |
---|
1111 | mes "There's one right there"; |
---|
1112 | mes "staring at me. But after"; |
---|
1113 | mes "the words ''Veggie Lady,''"; |
---|
1114 | mes "all the message says is, um,"; |
---|
1115 | mes "what was that last word again?"; |
---|
1116 | next; |
---|
1117 | input .@input$; |
---|
1118 | if (.@input$ == "BINGO") { |
---|
1119 | mes "[" + strcharinfo(0) + "]"; |
---|
1120 | mes "Of course!"; |
---|
1121 | mes "''BINGO!'' But"; |
---|
1122 | mes "I don't see a hall"; |
---|
1123 | mes "full of old people"; |
---|
1124 | mes "around here, I--"; |
---|
1125 | next; |
---|
1126 | mes "[Veggie Lady]"; |
---|
1127 | mes "Finally, you say it."; |
---|
1128 | mes "Yeesh, I thought I was"; |
---|
1129 | mes "going to what forever for"; |
---|
1130 | mes "somebody to say that"; |
---|
1131 | mes "password. Okay, here's"; |
---|
1132 | mes "the code number you want..."; |
---|
1133 | next; |
---|
1134 | mes "[" + strcharinfo(0) + "]"; |
---|
1135 | mes "C-code number?"; |
---|
1136 | mes "Wait, wh-what...?"; |
---|
1137 | next; |
---|
1138 | mes "[Veggie Lady]"; |
---|
1139 | mes "Awww...I don't know!"; |
---|
1140 | mes "I'm only gonna say it"; |
---|
1141 | mes "now:^4D4DFF 3847147298^000000. One"; |
---|
1142 | mes "more time, in case you"; |
---|
1143 | mes "didn't get it:^4D4DFF 3847147298^000000."; |
---|
1144 | mes "Don't forget it, adventurer."; |
---|
1145 | next; |
---|
1146 | mes "["+ strcharinfo(0) +"]"; |
---|
1147 | mes "Wait... What does"; |
---|
1148 | mes "this all mean? Won't"; |
---|
1149 | mes "you tell me more?"; |
---|
1150 | next; |
---|
1151 | mes "[Veggie Lady]"; |
---|
1152 | mes "No. I've been given"; |
---|
1153 | mes "explicit instructions"; |
---|
1154 | mes "to not tell you more."; |
---|
1155 | mes "In fact, I hate talking."; |
---|
1156 | mes "That's why I sell vegetables."; |
---|
1157 | if (HELLIONQ == 40) |
---|
1158 | set HELLIONQ,42; |
---|
1159 | else if (HELLIONQ == 41) |
---|
1160 | set HELLIONQ,43; |
---|
1161 | next; |
---|
1162 | mes "["+ strcharinfo(0) +"]"; |
---|
1163 | mes "Holy cow..."; |
---|
1164 | mes "This is all"; |
---|
1165 | mes "really cloak and"; |
---|
1166 | mes "dagger type stuff!"; |
---|
1167 | close; |
---|
1168 | } |
---|
1169 | mes "[" + strcharinfo(0) + "]"; |
---|
1170 | mes ""+ .@input$ + "!"; |
---|
1171 | mes "Hmmm. No, no that couldn't"; |
---|
1172 | mes "be it. What in the world was that word and why can't I remember it"; |
---|
1173 | mes "when I seemingly need it most?"; |
---|
1174 | close; |
---|
1175 | } |
---|
1176 | end; |
---|
1177 | } |
---|
1178 | |
---|
1179 | prt_in,128,79,0 script Unknown Machine#prt_key 111,{ |
---|
1180 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
1181 | mes "^3355FFHold it right there!"; |
---|
1182 | mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge."; |
---|
1183 | close; |
---|
1184 | } |
---|
1185 | if (HELLIONQ == 43) { |
---|
1186 | mes "^3355FFIt's a weird looking"; |
---|
1187 | mes "machine that looks like"; |
---|
1188 | mes "it hasn't been used in a"; |
---|
1189 | mes "while. It looks like the"; |
---|
1190 | mes "cogwheel that you have"; |
---|
1191 | mes "would fit perfectly in it...^000000"; |
---|
1192 | next; |
---|
1193 | if (countitem(7093) > 0) { |
---|
1194 | if (select("Insert Cogwheel.:Ignore it.") == 1) { |
---|
1195 | mes "[" + strcharinfo(0) + "]"; |
---|
1196 | mes "I just know this"; |
---|
1197 | mes "cogwheel will fit"; |
---|
1198 | mes "into this machine!"; |
---|
1199 | mes "What I don't know is"; |
---|
1200 | mes "what will happen once"; |
---|
1201 | mes "this machine works..."; |
---|
1202 | next; |
---|
1203 | mes "^3355FF*Click...!*"; |
---|
1204 | mes "Once the cogwheel is"; |
---|
1205 | mes "fit into the machine and"; |
---|
1206 | mes "turned, the device hums"; |
---|
1207 | mes "to life and a panel opens,"; |
---|
1208 | mes "revealing a numeric keypad.^000000"; |
---|
1209 | delitem 7093,1; //Wheel |
---|
1210 | set HELLIONQ,44; |
---|
1211 | next; |
---|
1212 | mes "[" + strcharinfo(0) + "]"; |
---|
1213 | mes "I guess that I've got"; |
---|
1214 | mes "to input some kind of"; |
---|
1215 | mes "numeric password..."; |
---|
1216 | mes "Ah, right, the numbers"; |
---|
1217 | mes "that Veggie Lady gave me!"; |
---|
1218 | next; |
---|
1219 | input .@input$; |
---|
1220 | if (.@input$ == "3847147298") { |
---|
1221 | mes "^3355FFThe machine responds to"; |
---|
1222 | mes "the password with a pleasant"; |
---|
1223 | mes "chime, confirming that you've"; |
---|
1224 | mes "input the correct numbers."; |
---|
1225 | mes "The keypad slides open to"; |
---|
1226 | mes "reveal a piece of a tablet.^000000"; |
---|
1227 | next; |
---|
1228 | mes "^3355FFThe message engraved on"; |
---|
1229 | mes "this tablet reads: ''This is for"; |
---|
1230 | mes "for Christopher, my dear friend"; |
---|
1231 | mes "who I met in Prontera. To the"; |
---|
1232 | mes "one who finds this, please seek"; |
---|
1233 | mes "out the next piece of this tablet"; |
---|
1234 | mes "in the city of thickest forest.''^000000"; |
---|
1235 | next; |
---|
1236 | mes "^3355FFThe message is signed"; |
---|
1237 | mes "by someone named Tyus."; |
---|
1238 | mes "It would be best to bring"; |
---|
1239 | mes "this back to Sir Chilia'Tyus"; |
---|
1240 | mes "and confirm that this was"; |
---|
1241 | mes "made by his grandfather...^000000"; |
---|
1242 | set HELLIONQ,45; |
---|
1243 | getitem 7333,1; //Piece_Of_Slate_1 |
---|
1244 | close; |
---|
1245 | } |
---|
1246 | mes "The machine responds to"; |
---|
1247 | mes "the password with an abrupt,"; |
---|
1248 | mes "screeching beep and the entire"; |
---|
1249 | mes "machine shuts down. You'll have to try entering the password again."; |
---|
1250 | close; |
---|
1251 | } |
---|
1252 | mes "["+ strcharinfo(0) +"]"; |
---|
1253 | mes "Eh..."; |
---|
1254 | mes "Forget it."; |
---|
1255 | close; |
---|
1256 | } |
---|
1257 | mes "[" + strcharinfo(0) + "]"; |
---|
1258 | mes "Uh oh..."; |
---|
1259 | mes "Where did I put"; |
---|
1260 | mes "the cogwheel that"; |
---|
1261 | mes "Clanux Heffron gave me?"; |
---|
1262 | close; |
---|
1263 | } |
---|
1264 | else if (HELLIONQ == 44) { |
---|
1265 | mes "[" + strcharinfo(0) + "]"; |
---|
1266 | mes "Okay, let me see"; |
---|
1267 | mes "if I can enter the"; |
---|
1268 | mes "right number this time..."; |
---|
1269 | next; |
---|
1270 | input .@input$; |
---|
1271 | if (.@input$ == "3847147298") { |
---|
1272 | mes "^3355FFThe machine responds to"; |
---|
1273 | mes "the password with a pleasant"; |
---|
1274 | mes "chime, confirming that you've"; |
---|
1275 | mes "input the correct numbers."; |
---|
1276 | mes "The keypad slides open to"; |
---|
1277 | mes "reveal a piece of a tablet.^000000"; |
---|
1278 | next; |
---|
1279 | mes "^3355FFThe message engraved on"; |
---|
1280 | mes "this tablet reads: ''This is for"; |
---|
1281 | mes "for Christopher, my dear friend"; |
---|
1282 | mes "who I met in Prontera. To the"; |
---|
1283 | mes "one who finds this, please seek"; |
---|
1284 | mes "out the next piece of this tablet"; |
---|
1285 | mes "in the city of thickest forest.''^000000"; |
---|
1286 | next; |
---|
1287 | mes "^3355FFThe message is signed"; |
---|
1288 | mes "by someone named Tyus."; |
---|
1289 | mes "It would be best to bring"; |
---|
1290 | mes "this back to Sir Chilia'Tyus"; |
---|
1291 | mes "and confirm that this was"; |
---|
1292 | mes "made by his grandfather...^000000"; |
---|
1293 | set HELLIONQ,45; |
---|
1294 | getitem 7333,1; //Piece_Of_Slate_1 |
---|
1295 | close; |
---|
1296 | } |
---|
1297 | mes "[" + strcharinfo(0) + "]"; |
---|
1298 | mes "The machine responds to"; |
---|
1299 | mes "the password with an abrupt,"; |
---|
1300 | mes "screeching beep and the entire"; |
---|
1301 | mes "machine shuts down. You'll have to try entering the password again."; |
---|
1302 | close; |
---|
1303 | } |
---|
1304 | mes "^3355FFIt's some sort of"; |
---|
1305 | mes "strange looking machine"; |
---|
1306 | mes "with a mysterious purpose.^000000"; |
---|
1307 | close; |
---|
1308 | } |
---|
1309 | |
---|
1310 | payon,182,132,3 script Grout'he Tuccok#hellion 48,{ |
---|
1311 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
1312 | mes "^3355FFHold it right there!"; |
---|
1313 | mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge."; |
---|
1314 | close; |
---|
1315 | } |
---|
1316 | if (HELLIONQ < 47) { |
---|
1317 | mes "[Grout'he]"; |
---|
1318 | mes "Hey..."; |
---|
1319 | mes "Hey you!"; |
---|
1320 | mes "What are you"; |
---|
1321 | mes "looking at?!"; |
---|
1322 | mes "Get outta my"; |
---|
1323 | mes "face, ya jerkwad."; |
---|
1324 | close; |
---|
1325 | } |
---|
1326 | else if (HELLIONQ == 47) { |
---|
1327 | mes "[Grout'he]"; |
---|
1328 | mes "What...?"; |
---|
1329 | mes "You got something"; |
---|
1330 | mes "to tell me or are you"; |
---|
1331 | mes "just bein' a rude prick"; |
---|
1332 | mes "and staring at me like"; |
---|
1333 | mes "this is your turf?!"; |
---|
1334 | next; |
---|
1335 | mes "[" + strcharinfo(0) + "]"; |
---|
1336 | mes "I'm sorry, but well..."; |
---|
1337 | mes "Chilias'Tyus told me that"; |
---|
1338 | mes "you might know something"; |
---|
1339 | mes "about a piece of a tablet--"; |
---|
1340 | next; |
---|
1341 | mes "[Grout'he]"; |
---|
1342 | mes "What? Oh, so Chilias'Tyus"; |
---|
1343 | mes "is lookin for the gem too, eh?"; |
---|
1344 | mes "Ooh, that's right. He wants to"; |
---|
1345 | mes "seal its evil or something."; |
---|
1346 | mes "Yeah, yeah. That's a good"; |
---|
1347 | mes "cause. Real noble and all..."; |
---|
1348 | next; |
---|
1349 | mes "[Grout'he]"; |
---|
1350 | mes "Tell you what. The only reason"; |
---|
1351 | mes "I want that gem is to sell it so I can pay off all my debts. But"; |
---|
1352 | mes "if I sell you the clues I found, I'll get the zeny I need and the"; |
---|
1353 | mes "gem will be in good hands too."; |
---|
1354 | next; |
---|
1355 | mes "[Grout'he]"; |
---|
1356 | mes "So what do you say?"; |
---|
1357 | mes "It's not a bad deal if"; |
---|
1358 | mes "you think about it and"; |
---|
1359 | mes "we might as well kill"; |
---|
1360 | mes "two birds with one stone..."; |
---|
1361 | next; |
---|
1362 | if (select("Alright, I'll buy your clues.:Why the hell should I pay you?!") == 1) { |
---|
1363 | mes "[Grout'he]"; |
---|
1364 | mes "Oh man, thanks a lot."; |
---|
1365 | mes "Alright, all I'm asking"; |
---|
1366 | mes "for is 10,000 zeny. You get"; |
---|
1367 | mes "my clues and I'll let you know"; |
---|
1368 | mes "where I found 'em, in case"; |
---|
1369 | mes "you can find something new."; |
---|
1370 | next; |
---|
1371 | if (Zeny > 9999) { |
---|
1372 | if ((MaxWeight-Weight) > 1000 ) { |
---|
1373 | mes "[Grout'he]"; |
---|
1374 | mes "There you go!"; |
---|
1375 | mes "Thanks for the cash~"; |
---|
1376 | mes "(Know I won't have to"; |
---|
1377 | mes "get my knees all broken!)"; |
---|
1378 | mes "Oh, and let me mark your"; |
---|
1379 | mes "Mini-Map for you real quick..."; |
---|
1380 | next; |
---|
1381 | mes "[Grout'he]"; |
---|
1382 | mes "You see this here?"; |
---|
1383 | mes "It's where I found the"; |
---|
1384 | mes "Skirt of Virgin I'm about"; |
---|
1385 | mes "to give you. So check that"; |
---|
1386 | mes "spot out and see if you find"; |
---|
1387 | mes "anything new and interesting."; |
---|
1388 | viewpoint 1,101,190,1,0xFFFF00; |
---|
1389 | next; |
---|
1390 | mes "[Grout'he]"; |
---|
1391 | mes "Here you go, pal..."; |
---|
1392 | mes "A Stone Heart, Green Herb,"; |
---|
1393 | mes "some Grape Juice and one"; |
---|
1394 | mes "clean and pure Skirt of Virgin."; |
---|
1395 | mes "If you got any more questions,"; |
---|
1396 | mes "I guess you can ask me later~"; |
---|
1397 | set zeny,zeny-10000; |
---|
1398 | set HELLIONQ,48; |
---|
1399 | getitem 953,1; //Stone_Heart |
---|
1400 | getitem 511,1; //Green_Herb |
---|
1401 | getitem 533,1; //Grape_Juice |
---|
1402 | getitem 1049,1; //Skirt_Of_Virgin |
---|
1403 | close; |
---|
1404 | } |
---|
1405 | mes "[Grout'he]"; |
---|
1406 | mes "Whoa whoa..."; |
---|
1407 | mes "But you don't got any room"; |
---|
1408 | mes "in your inventory to hold"; |
---|
1409 | mes "what I wanna give you. It'd"; |
---|
1410 | mes "probably be best to stash your"; |
---|
1411 | mes "stuff in Kafra Storage, yeah?"; |
---|
1412 | close; |
---|
1413 | } |
---|
1414 | mes "[Grout'he]"; |
---|
1415 | mes "Oh hey..."; |
---|
1416 | mes "You don't got the zeny."; |
---|
1417 | mes "Sorry pal, but I've really got"; |
---|
1418 | mes "to pay my debts somehow."; |
---|
1419 | mes "I don't know if I'm allowed"; |
---|
1420 | mes "to really talk about it..."; |
---|
1421 | mes "^333333*Sob*^000000"; |
---|
1422 | close; |
---|
1423 | } |
---|
1424 | mes "[Grout'he]"; |
---|
1425 | mes "Why the hell should you"; |
---|
1426 | mes "pay me?! Hey, aren't you"; |
---|
1427 | mes "looking for the gem to help"; |
---|
1428 | mes "the world? Well, I happen to"; |
---|
1429 | mes "be a little part of this world,"; |
---|
1430 | mes "so why don't you help me first?"; |
---|
1431 | next; |
---|
1432 | mes "[Grout'he]"; |
---|
1433 | mes "Man, you might not"; |
---|
1434 | mes "know it, but the money"; |
---|
1435 | mes "you give me will save"; |
---|
1436 | mes "a life. My own! Dude, how"; |
---|
1437 | mes "can you be so insensitive?"; |
---|
1438 | close; |
---|
1439 | } |
---|
1440 | else if (HELLIONQ == 48) { |
---|
1441 | mes "[Grout'he]"; |
---|
1442 | mes "You forgot where I told"; |
---|
1443 | mes "you to look for more clues?"; |
---|
1444 | mes "Eh, I'll let you know once"; |
---|
1445 | mes "again, sure. Keep your eye"; |
---|
1446 | mes "on your Mini-Map, got it?"; |
---|
1447 | viewpoint 1,101,190,1,0xFFFF00; |
---|
1448 | next; |
---|
1449 | mes "[Grout'he]"; |
---|
1450 | mes "Alright..."; |
---|
1451 | mes "Good luck out there."; |
---|
1452 | mes "I really hope you can"; |
---|
1453 | mes "keep the gem out of the"; |
---|
1454 | mes "wrong hands. Of course, I was gonna just sell it, but..."; |
---|
1455 | close; |
---|
1456 | } |
---|
1457 | else if (HELLIONQ == 49) { |
---|
1458 | mes "[Grout'he]"; |
---|
1459 | mes "You've been to the"; |
---|
1460 | mes "first location? Good."; |
---|
1461 | mes "Okay, now look over here."; |
---|
1462 | mes "Check your Mini-Map to"; |
---|
1463 | mes "see where I found that"; |
---|
1464 | mes "Stone Heart, got it?"; |
---|
1465 | viewpoint 1,82,109,2,0xFFFF00; |
---|
1466 | close; |
---|
1467 | } |
---|
1468 | else if (HELLIONQ == 50) { |
---|
1469 | mes "[Grout'he]"; |
---|
1470 | mes "Alright, here's where"; |
---|
1471 | mes "I found that Green Herb."; |
---|
1472 | mes "You know you can use that"; |
---|
1473 | mes "to counter poison, right?"; |
---|
1474 | mes "Check that place to see if"; |
---|
1475 | mes "there's anything I missed."; |
---|
1476 | viewpoint 1,239,56,3,0xFFFF00; |
---|
1477 | close; |
---|
1478 | } |
---|
1479 | else if (HELLIONQ == 51) { |
---|
1480 | mes "[Grout'he]"; |
---|
1481 | mes "Okay, here's the last"; |
---|
1482 | mes "place you should double"; |
---|
1483 | mes "check, the place where"; |
---|
1484 | mes "I nabbed that Grape"; |
---|
1485 | mes "Juice. Good luck~"; |
---|
1486 | viewpoint 1,243,160,4,0xFFFF00; |
---|
1487 | close; |
---|
1488 | } |
---|
1489 | else if (HELLIONQ == 52) { |
---|
1490 | mes "[Grout'he]"; |
---|
1491 | mes "Oh, you need some help"; |
---|
1492 | mes "Win figuring out the clues?"; |
---|
1493 | mes "Heh. Alright, let's see."; |
---|
1494 | mes "You want I should help"; |
---|
1495 | mes "you in making sense of"; |
---|
1496 | mes "this weird riddle?"; |
---|
1497 | next; |
---|
1498 | if (select("Yes, please!:No, thanks~") == 1) { |
---|
1499 | mes "[Grout'he]"; |
---|
1500 | mes "Alright now. All those"; |
---|
1501 | mes "messages said stuff about"; |
---|
1502 | mes "one sized clothing, dried"; |
---|
1503 | mes "fish and green herbs, wine..."; |
---|
1504 | mes "Huh. It doesn't make sense."; |
---|
1505 | next; |
---|
1506 | mes "[" + strcharinfo(0) + "]"; |
---|
1507 | mes "What...?"; |
---|
1508 | mes "I could have"; |
---|
1509 | mes "told you that!"; |
---|
1510 | next; |
---|
1511 | mes "[Grout'he]"; |
---|
1512 | mes "Wait, wait."; |
---|
1513 | mes "Let's mark all the"; |
---|
1514 | mes "clue locations again"; |
---|
1515 | mes "on your Mini-Map."; |
---|
1516 | mes "Okay, we've got four"; |
---|
1517 | mes "dots around Payon."; |
---|
1518 | viewpoint 1,243,160,4,0xFFFF00; |
---|
1519 | viewpoint 1,239,56,3,0xFFFF00; |
---|
1520 | viewpoint 1,82,109,2,0xFFFF00; |
---|
1521 | viewpoint 1,101,190,1,0xFFFF00; |
---|
1522 | next; |
---|
1523 | mes "[Grout'he]"; |
---|
1524 | mes "Alright, now if"; |
---|
1525 | mes "I connect and intersect"; |
---|
1526 | mes "all the lines, there's"; |
---|
1527 | mes "a point in the middle."; |
---|
1528 | mes "Why don't you check"; |
---|
1529 | mes "this middle point, eh?"; |
---|
1530 | viewpoint 1,159,129,5,0xFFFF00; |
---|
1531 | next; |
---|
1532 | mes "[Grout'he]"; |
---|
1533 | mes "Now, this location"; |
---|
1534 | mes "is a house, and I know"; |
---|
1535 | mes "it's pretty random, but"; |
---|
1536 | mes "it's all we got. Heck,"; |
---|
1537 | mes "all these clues make"; |
---|
1538 | mes "less sense than this!"; |
---|
1539 | set HELLIONQ,53; |
---|
1540 | close; |
---|
1541 | } |
---|
1542 | mes "[Grout'he]"; |
---|
1543 | mes "Oh yeah?"; |
---|
1544 | mes "Well listen, I dunno,"; |
---|
1545 | mes "but this looks to be one"; |
---|
1546 | mes "of those situations where"; |
---|
1547 | mes "two heads are better than one."; |
---|
1548 | mes "I think we oughta team up~"; |
---|
1549 | close; |
---|
1550 | } |
---|
1551 | else if (HELLIONQ > 52 && HELLIONQ < 55) { |
---|
1552 | mes "[Grout'he]"; |
---|
1553 | mes "Hey, how's it goin'"; |
---|
1554 | mes "looking for that one"; |
---|
1555 | mes "piece of the tablet?"; |
---|
1556 | mes "It's a lot of trouble,"; |
---|
1557 | mes "but I guess that's the"; |
---|
1558 | mes "case with all treasure."; |
---|
1559 | close; |
---|
1560 | } |
---|
1561 | else if (HELLIONQ == 55) { |
---|
1562 | mes "[Grout'he]"; |
---|
1563 | mes "Oh, so all of those"; |
---|
1564 | mes "items came in handy?"; |
---|
1565 | mes "I don't believe it! So"; |
---|
1566 | mes "this puzzle actually"; |
---|
1567 | mes "makes sense?! So"; |
---|
1568 | mes "what'd the slab say?"; |
---|
1569 | next; |
---|
1570 | mes "[Grout'he]"; |
---|
1571 | mes "''Compassionate one?''"; |
---|
1572 | mes "Oh hey, there's a giant"; |
---|
1573 | mes "stone statue over in the"; |
---|
1574 | mes "Archer Village that fits"; |
---|
1575 | mes "that description perfectly!"; |
---|
1576 | mes "You should check it out."; |
---|
1577 | set HELLIONQ,56; |
---|
1578 | close; |
---|
1579 | } |
---|
1580 | else if (HELLIONQ == 56) { |
---|
1581 | mes "[Grout'he]"; |
---|
1582 | mes "Hey, you really ought"; |
---|
1583 | mes "to check out the huge"; |
---|
1584 | mes "stone statue over in the"; |
---|
1585 | mes "Archer Village. Now that"; |
---|
1586 | mes "I think about it, it's the"; |
---|
1587 | mes "perfect hiding place!"; |
---|
1588 | close; |
---|
1589 | } |
---|
1590 | else if (HELLIONQ == 57) { |
---|
1591 | mes "[Grout'he]"; |
---|
1592 | mes "Hey, this is great!"; |
---|
1593 | mes "You actually found the"; |
---|
1594 | mes "next piece of the tablet!"; |
---|
1595 | mes "You better take this back"; |
---|
1596 | mes "to Chilias'Tyus right now~"; |
---|
1597 | next; |
---|
1598 | mes "[Grout'he]"; |
---|
1599 | mes "Oh. And um, thanks"; |
---|
1600 | mes "for being willing to pay"; |
---|
1601 | mes "me in cash for all those"; |
---|
1602 | mes "little bitty clues. I won't"; |
---|
1603 | mes "forget your help, pal~"; |
---|
1604 | close; |
---|
1605 | } |
---|
1606 | else if (HELLIONQ > 57 && HELLIONQ < 71) { |
---|
1607 | mes "[Grout'he]"; |
---|
1608 | mes "Hey, be careful if"; |
---|
1609 | mes "you manage to find that"; |
---|
1610 | mes "Hellion's gem. I dunno if"; |
---|
1611 | mes "it's true, but maybe old"; |
---|
1612 | mes "Tyus was right. Maybe it"; |
---|
1613 | mes "does hold a wicked power..."; |
---|
1614 | close; |
---|
1615 | } |
---|
1616 | else { |
---|
1617 | mes "[Grout'he]"; |
---|
1618 | mes "Life sure is a lot"; |
---|
1619 | mes "less tense without"; |
---|
1620 | mes "having debt to worry"; |
---|
1621 | mes "about. I could get"; |
---|
1622 | mes "real used to this..."; |
---|
1623 | close; |
---|
1624 | } |
---|
1625 | } |
---|
1626 | |
---|
1627 | payon,101,190,0 script #paypuzz1 -1,1,1,{ |
---|
1628 | OnTouch: |
---|
1629 | if (HELLIONQ == 48) { |
---|
1630 | mes "[" + strcharinfo(0) + "]"; |
---|
1631 | mes "Well, this is where"; |
---|
1632 | mes "Grout'he told me to look."; |
---|
1633 | mes "Ooh, there's something"; |
---|
1634 | mes "written on the ceiling. Um,"; |
---|
1635 | mes "let's see... ''This garment"; |
---|
1636 | mes "is one size fits all.''"; |
---|
1637 | next; |
---|
1638 | mes "[" + strcharinfo(0) + "]"; |
---|
1639 | mes "That's it...?"; |
---|
1640 | mes "Hopefully this will"; |
---|
1641 | mes "make more sense once"; |
---|
1642 | mes "I find more clues. I hope."; |
---|
1643 | set HELLIONQ,49; |
---|
1644 | close; |
---|
1645 | } |
---|
1646 | end; |
---|
1647 | } |
---|
1648 | |
---|
1649 | payon,82,109,3 script Pile of Stone#paypuzz2 111,{ |
---|
1650 | if (HELLIONQ == 49) { |
---|
1651 | mes "[" + strcharinfo(0) + "]"; |
---|
1652 | mes "Well, this is the place"; |
---|
1653 | mes "that Grout'he told me about."; |
---|
1654 | mes "Let's see, there's an engraving"; |
---|
1655 | mes "here that says, ''I used to pray for peaceful days here.'' Okay."; |
---|
1656 | next; |
---|
1657 | mes "[" + strcharinfo(0) + "]"; |
---|
1658 | mes "Man..."; |
---|
1659 | mes "This better not be"; |
---|
1660 | mes "one of those puzzles"; |
---|
1661 | mes "that looks easy once"; |
---|
1662 | mes "I get the answer. Well,"; |
---|
1663 | mes "if I ever get it, that is."; |
---|
1664 | set HELLIONQ,50; |
---|
1665 | close; |
---|
1666 | } |
---|
1667 | } |
---|
1668 | |
---|
1669 | payon,239,56,3 script Dried Fish#paypuzz3 111,{ |
---|
1670 | if (HELLIONQ == 50) { |
---|
1671 | mes "[" + strcharinfo(0) + "]"; |
---|
1672 | mes "So... Dried fish all"; |
---|
1673 | mes "around me. This is getting"; |
---|
1674 | mes "to be nonsense. Let's see,"; |
---|
1675 | mes "this message says, ''Green"; |
---|
1676 | mes "Herbs are very useful for"; |
---|
1677 | mes "getting rid of fish smells.''"; |
---|
1678 | next; |
---|
1679 | mes "[" + strcharinfo(0) + "]"; |
---|
1680 | mes "I got it...!"; |
---|
1681 | mes "Whoever made up"; |
---|
1682 | mes "these clues must be"; |
---|
1683 | mes "some sort of crazy man!"; |
---|
1684 | mes "It's the only explanation!"; |
---|
1685 | set HELLIONQ,51; |
---|
1686 | close; |
---|
1687 | } |
---|
1688 | } |
---|
1689 | |
---|
1690 | payon,240,160,3 script Vat#paypuzz4 111,{ |
---|
1691 | if (HELLIONQ == 51) { |
---|
1692 | mes "[" + strcharinfo(0) + "]"; |
---|
1693 | mes "Alright, the last"; |
---|
1694 | mes "place I have to check."; |
---|
1695 | mes "It's a big old vat with a"; |
---|
1696 | mes "message here too. Now"; |
---|
1697 | mes "let me see, there should"; |
---|
1698 | mes "be a message here too. Ah--!"; |
---|
1699 | next; |
---|
1700 | mes "[" + strcharinfo(0) + "]"; |
---|
1701 | mes "This says, ''What will it be?"; |
---|
1702 | mes "Wine or Grape Juice? Oh,"; |
---|
1703 | mes "but I much prefer wine.'' Okay,"; |
---|
1704 | mes "what does this have to do with"; |
---|
1705 | mes "that Hellion's gem? Weird..."; |
---|
1706 | next; |
---|
1707 | mes "[" + strcharinfo(0) + "]"; |
---|
1708 | mes "Am I missing something?"; |
---|
1709 | mes "I think I really need help in"; |
---|
1710 | mes "figuring this out. Hmm..."; |
---|
1711 | set HELLIONQ,52; |
---|
1712 | close; |
---|
1713 | } |
---|
1714 | } |
---|
1715 | |
---|
1716 | payon,159,129,3 script Wooden Floor#paypuzz5 111,{ |
---|
1717 | if (HELLIONQ == 53) { |
---|
1718 | mes "[" + strcharinfo(0) + "]"; |
---|
1719 | mes "Hey, the floor around"; |
---|
1720 | mes "here doesn't seem very"; |
---|
1721 | mes "solid. Maybe there's"; |
---|
1722 | mes "something underneath?"; |
---|
1723 | next; |
---|
1724 | if (select("Just check the floor.:Dig through the dust.") == 1) { |
---|
1725 | mes "^3355FFYou examine the floor,"; |
---|
1726 | mes "but are unable to find"; |
---|
1727 | mes "anything that resembles"; |
---|
1728 | mes "a clue to the location"; |
---|
1729 | mes "of the Hellion's gem"; |
---|
1730 | mes "or a tablet piece.^000000"; |
---|
1731 | close; |
---|
1732 | } |
---|
1733 | mes "[" + strcharinfo(0) + "]"; |
---|
1734 | mes "Oh man, there's"; |
---|
1735 | mes "so much dust! What"; |
---|
1736 | mes "can I do about all of"; |
---|
1737 | mes "this nasty dirt in the air?"; |
---|
1738 | next; |
---|
1739 | if (countitem(953) > 0 && countitem(533) > 0 && countitem(511) > 0 && countitem(1049) > 0) { |
---|
1740 | mes "[" + strcharinfo(0) + "]"; |
---|
1741 | mes "Well, there are all these"; |
---|
1742 | mes "clues Grout'he found. It sucks,"; |
---|
1743 | mes "but I'll use this Grape Juice"; |
---|
1744 | mes "to sort of keep this dust from"; |
---|
1745 | mes "kicking up. And if I put my morals^FFFFFFa^000000 on hold, I'll cover my face..."; |
---|
1746 | next; |
---|
1747 | mes "["+ strcharinfo(0) +"]"; |
---|
1748 | mes "...With this Skirt of Virgin."; |
---|
1749 | mes "Oh, and I can use this Stone"; |
---|
1750 | mes "Heart to prop any floor boards"; |
---|
1751 | mes "I tilt while I look underneath"; |
---|
1752 | mes "this floor. Oh hey! I found it!"; |
---|
1753 | mes "It's... It's another clue!"; |
---|
1754 | next; |
---|
1755 | mes "["+ strcharinfo(0) +"]"; |
---|
1756 | mes "Wait, wait..."; |
---|
1757 | mes "I can't read the"; |
---|
1758 | mes "engraving on this"; |
---|
1759 | mes "stone slab, it's way"; |
---|
1760 | mes "too old. Let's see..."; |
---|
1761 | next; |
---|
1762 | mes "^3355FFYou cover the surface"; |
---|
1763 | mes "of the slab and begin"; |
---|
1764 | mes "to rub a Green Herb over"; |
---|
1765 | mes "it. Fortunately, the juice from"; |
---|
1766 | mes "the Green Herb makes the"; |
---|
1767 | mes "engraving appear more clearly.^000000"; |
---|
1768 | delitem 953,1; //Stone_Heart |
---|
1769 | delitem 511,1; //Green_Herb |
---|
1770 | delitem 533,1; //Grape_Juice |
---|
1771 | delitem 1049,1; //Skirt_Of_Virgin |
---|
1772 | set HELLIONQ,54; |
---|
1773 | next; |
---|
1774 | mes "[Stone Engraving]"; |
---|
1775 | mes "^4D4DFF''This has been entrusted to"; |
---|
1776 | mes "the care of the compassionate"; |
---|
1777 | mes "one so that my friends may"; |
---|
1778 | mes "find peace. To he who finds"; |
---|
1779 | mes "this, remember that avarice"; |
---|
1780 | mes "knows no bounds. --Tyus.''^000000"; |
---|
1781 | set HELLIONQ,55; |
---|
1782 | close; |
---|
1783 | } |
---|
1784 | mes "[" + strcharinfo(0) + "]"; |
---|
1785 | mes "Where did I leave"; |
---|
1786 | mes "all that stuff I got from"; |
---|
1787 | mes "Grout'he? Let's see,"; |
---|
1788 | mes "there was a Green Herb,"; |
---|
1789 | mes "a Stone Heart, Grape Juice"; |
---|
1790 | mes "and one Skirt of Virgin..."; |
---|
1791 | close; |
---|
1792 | } |
---|
1793 | else if (HELLIONQ == 54) { |
---|
1794 | mes "[Stone Engraving]"; |
---|
1795 | mes "^4D4DFF''This has been entrusted to"; |
---|
1796 | mes "the care of the compassionate"; |
---|
1797 | mes "one so that my friends may"; |
---|
1798 | mes "find peace. To he who finds"; |
---|
1799 | mes "this, remember that avarice"; |
---|
1800 | mes "knows no bounds. --Tyus.''^000000"; |
---|
1801 | set HELLIONQ,55; |
---|
1802 | close; |
---|
1803 | } |
---|
1804 | else if (HELLIONQ > 54) { |
---|
1805 | mes "[Stone Engraving]"; |
---|
1806 | mes "^4D4DFF''This has been entrusted to"; |
---|
1807 | mes "the care of the compassionate"; |
---|
1808 | mes "one so that my friends may"; |
---|
1809 | mes "find peace. To he who finds"; |
---|
1810 | mes "this, remember that avarice"; |
---|
1811 | mes "knows no bounds. --Tyus.''^000000"; |
---|
1812 | close; |
---|
1813 | } |
---|
1814 | } |
---|
1815 | |
---|
1816 | pay_arche,142,28,0 script Buddha Statue#paypuzz6 111,5,5,{ |
---|
1817 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
1818 | mes "^3355FFHold it right there!"; |
---|
1819 | mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge."; |
---|
1820 | close; |
---|
1821 | } |
---|
1822 | if (HELLIONQ == 56) { |
---|
1823 | mes "[" + strcharinfo(0) + "]"; |
---|
1824 | mes "Hey, here's a huge"; |
---|
1825 | mes "stone statue. This"; |
---|
1826 | mes "must be what Grout'he"; |
---|
1827 | mes "was telling me about."; |
---|
1828 | next; |
---|
1829 | mes "[Echoing Voice]"; |
---|
1830 | mes "^4d4dffYou must..."; |
---|
1831 | mes "You must be...^000000"; |
---|
1832 | next; |
---|
1833 | mes "[" + strcharinfo(0) + "]"; |
---|
1834 | mes "What the--?"; |
---|
1835 | mes "There's a voice"; |
---|
1836 | mes "inside my head!"; |
---|
1837 | mes "And it's not even mine!"; |
---|
1838 | next; |
---|
1839 | mes "[Echoing Voice]"; |
---|
1840 | mes "You who have come"; |
---|
1841 | mes "for the Tablet Piece,"; |
---|
1842 | mes "I shall judge whether"; |
---|
1843 | mes "or not you are worthy."; |
---|
1844 | mes "Answer this one question."; |
---|
1845 | next; |
---|
1846 | mes "[Echoing Voice]"; |
---|
1847 | mes "You are in a situation"; |
---|
1848 | mes "in which you will die,"; |
---|
1849 | mes "but if you cause the death"; |
---|
1850 | mes "of another person, you will"; |
---|
1851 | mes "surely save yourself. So..."; |
---|
1852 | mes "What do you do?"; |
---|
1853 | next; |
---|
1854 | switch(select("I will kill to survive.:I have no choice, but to die.:I won't kill, but I'll find a way to live!:I'll ask that person if it's okay to kill him.")) { |
---|
1855 | case 1: |
---|
1856 | mes "[Echoing Voice]"; |
---|
1857 | mes "There is a primal truth"; |
---|
1858 | mes "to your answer. However..."; |
---|
1859 | mes "You have chosen poorly."; |
---|
1860 | close2; |
---|
1861 | percentheal -100,0; |
---|
1862 | end; |
---|
1863 | case 2: |
---|
1864 | mes "[Echoing Voice]"; |
---|
1865 | mes "There is a kindness and"; |
---|
1866 | mes "compassion in your answer"; |
---|
1867 | mes "that is indeed rare. However,"; |
---|
1868 | mes "where is the respect for your"; |
---|
1869 | mes "own life? If you are that willing to throw it away, you are no hero."; |
---|
1870 | close2; |
---|
1871 | percentheal -100,0; |
---|
1872 | end; |
---|
1873 | case 3: |
---|
1874 | mes "[Echoing Voice]"; |
---|
1875 | mes "Yes. Love for all life,"; |
---|
1876 | mes "including your own, is"; |
---|
1877 | mes "a trait that all true heroes"; |
---|
1878 | mes "must have. You have chosen..."; |
---|
1879 | mes "Wisely. Please, take this into"; |
---|
1880 | mes "your capable hands, adventurer."; |
---|
1881 | next; |
---|
1882 | mes "^3355FFA stone slab at the foot"; |
---|
1883 | mes "of the statue slides open,"; |
---|
1884 | mes "revealing a piece of the"; |
---|
1885 | mes "tablet that will lead you"; |
---|
1886 | mes "to the Hellion's gem."; |
---|
1887 | set HELLIONQ,57; |
---|
1888 | getitem 7334,1; //Piece_Of_Slate_2 |
---|
1889 | close; |
---|
1890 | case 4: |
---|
1891 | mes "[Echoing Voice]"; |
---|
1892 | mes "The veneer of honesty in"; |
---|
1893 | mes "your answer is surpassed by"; |
---|
1894 | mes "your own cowardice. You have"; |
---|
1895 | mes "chosen extremely poorly..."; |
---|
1896 | close2; |
---|
1897 | percentheal -100,0; |
---|
1898 | end; |
---|
1899 | } |
---|
1900 | } |
---|
1901 | |
---|
1902 | OnTouch: |
---|
1903 | if (HELLIONQ == 56 && countitem(7333) > 0) { |
---|
1904 | specialeffect2 313; // EF_HEAL2 |
---|
1905 | specialeffect 313; //"Buddha Statue#paypuzz6" EF_HEAL2 |
---|
1906 | mes "^3355FFThe piece of tablet"; |
---|
1907 | mes "that you have is shining"; |
---|
1908 | mes "with light as if in response"; |
---|
1909 | mes "to something in the area.^000000"; |
---|
1910 | close; |
---|
1911 | } |
---|
1912 | end; |
---|
1913 | } |
---|
1914 | |
---|
1915 | geffen,110,200,3 script Sage Welshyun#hellion 754,3,3,{ |
---|
1916 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
1917 | mes "^3355FFHold it right there!"; |
---|
1918 | mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge."; |
---|
1919 | close; |
---|
1920 | } |
---|
1921 | if (HELLIONQ < 58) { |
---|
1922 | mes "[Welshyun]"; |
---|
1923 | mes "Hm? Oh, pardon me."; |
---|
1924 | mes "I didn't notice you. I was"; |
---|
1925 | mes "far too occupied thinking"; |
---|
1926 | mes "deep important thoughts"; |
---|
1927 | mes "that your puny little mind"; |
---|
1928 | mes "couldn't possibly fathom."; |
---|
1929 | close; |
---|
1930 | } |
---|
1931 | else if (HELLIONQ == 58) { |
---|
1932 | specialeffect2 313; // EF_HEAL2 |
---|
1933 | specialeffect 313; //"Sage Welshyun" EF_HEAL2 |
---|
1934 | mes "[Welshyun]"; |
---|
1935 | mes "That..."; |
---|
1936 | mes "That eerie glow..."; |
---|
1937 | next; |
---|
1938 | mes "[Welshyun]"; |
---|
1939 | mes "You! Identify yourself"; |
---|
1940 | mes "and explain how you came"; |
---|
1941 | mes "about to get those tablet"; |
---|
1942 | mes "pieces! Now answer me!"; |
---|
1943 | next; |
---|
1944 | mes "[Welshyun]"; |
---|
1945 | mes "Ah, forgive me. You're"; |
---|
1946 | mes "helping Chilias, are you?"; |
---|
1947 | mes "I see. So you must be here"; |
---|
1948 | mes "to seek my help in finding"; |
---|
1949 | mes "the final piece, am I correct?"; |
---|
1950 | next; |
---|
1951 | if (select("Shut up, I know you have it, so give it!:Yes, please help me.") == 1) { |
---|
1952 | mes "[Welshyun]"; |
---|
1953 | mes "Such insolence!"; |
---|
1954 | mes "Huh. I suppose Chilias"; |
---|
1955 | mes "may have misjudged you"; |
---|
1956 | mes "when he entrusted you with"; |
---|
1957 | mes "this important mission. Huh."; |
---|
1958 | mes "A reevaluation is in order..."; |
---|
1959 | set HELLIONQ,60; |
---|
1960 | close; |
---|
1961 | } |
---|
1962 | mes "[Welshyun]"; |
---|
1963 | mes "Of course, in the"; |
---|
1964 | mes "interest of mankind,"; |
---|
1965 | mes "I shall help you. But first,"; |
---|
1966 | mes "I have a favor to ask of you."; |
---|
1967 | next; |
---|
1968 | mes "[Welshyun]"; |
---|
1969 | mes "My student in the Geffen"; |
---|
1970 | mes "Tower has not reported back to"; |
---|
1971 | mes "me about his research project,"; |
---|
1972 | mes "so I would like for you to find"; |
---|
1973 | mes "him and retrieve the report"; |
---|
1974 | mes "for me. Not a big deal, right?"; |
---|
1975 | next; |
---|
1976 | mes "[Welshyun]"; |
---|
1977 | mes "The title of his report"; |
---|
1978 | mes "should be, ''^4D4DFFMonster Life"; |
---|
1979 | mes "in the Geffen Area^000000,'' so"; |
---|
1980 | mes "please remember that."; |
---|
1981 | mes "Ah, and my student's"; |
---|
1982 | mes "name is Enoz."; |
---|
1983 | set HELLIONQ,59; |
---|
1984 | close; |
---|
1985 | } |
---|
1986 | else if (HELLIONQ == 59) { |
---|
1987 | mes "[Welshyun]"; |
---|
1988 | mes "Please bring me the"; |
---|
1989 | mes "report entitled, ''^4D4DFFMonster"; |
---|
1990 | mes "Life in the Geffen Area^000000,''"; |
---|
1991 | mes "from my student Enoz in"; |
---|
1992 | mes "the Geffen Tower. Thank"; |
---|
1993 | mes "you, I appreciate your help."; |
---|
1994 | close; |
---|
1995 | } |
---|
1996 | else if (HELLIONQ == 60) { |
---|
1997 | mes "[Welshyun]"; |
---|
1998 | mes "^333333*Ahem*^000000 Oh dear me..."; |
---|
1999 | mes "I'm unfathomably thirsty..."; |
---|
2000 | mes "There's no way I can do any"; |
---|
2001 | mes "serious thinking with such"; |
---|
2002 | mes "a dry, parched throat..."; |
---|
2003 | set HELLIONQ,61; |
---|
2004 | close; |
---|
2005 | } |
---|
2006 | else if (HELLIONQ == 61) { |
---|
2007 | if (countitem(504) > 0) { |
---|
2008 | mes "[Welshyun]"; |
---|
2009 | mes "Oh, a White Potion?"; |
---|
2010 | mes "Yes, may I please have"; |
---|
2011 | mes "one? Ahh, most refreshing~"; |
---|
2012 | mes "You may not be such a bad"; |
---|
2013 | mes "person after all! Now shall I help you find that tablet piece?"; |
---|
2014 | next; |
---|
2015 | mes "[Welshyun]"; |
---|
2016 | mes "Of course, in the"; |
---|
2017 | mes "interest of mankind,"; |
---|
2018 | mes "I shall help you. But first,"; |
---|
2019 | mes "I have a favor to ask of you."; |
---|
2020 | next; |
---|
2021 | mes "[Welshyun]"; |
---|
2022 | mes "My student in the Geffen"; |
---|
2023 | mes "Tower has not reported back to"; |
---|
2024 | mes "me about his research project,"; |
---|
2025 | mes "so I would like for you to find"; |
---|
2026 | mes "him and retrieve the report"; |
---|
2027 | mes "for me. Not a big deal, right?"; |
---|
2028 | next; |
---|
2029 | mes "[Welshyun]"; |
---|
2030 | mes "The title of his report"; |
---|
2031 | mes "should be, ''^4D4DFFMonster Life"; |
---|
2032 | mes "in the Geffen Area^000000,'' so"; |
---|
2033 | mes "please remember that."; |
---|
2034 | mes "Ah, and my student's"; |
---|
2035 | mes "name is Enoz."; |
---|
2036 | delitem 504,1; //White_Potion |
---|
2037 | set HELLIONQ,62; |
---|
2038 | close; |
---|
2039 | } |
---|
2040 | mes "[Welshyun]"; |
---|
2041 | mes "Oh...! Still so..."; |
---|
2042 | mes "Exasperatingly thirsty!"; |
---|
2043 | mes "If I only had something"; |
---|
2044 | mes "cool, refreshing and with"; |
---|
2045 | mes "a high restorative value"; |
---|
2046 | mes "to quench this thirst!"; |
---|
2047 | close; |
---|
2048 | } |
---|
2049 | else if (HELLIONQ == 62) { |
---|
2050 | mes "[Welshyun]"; |
---|
2051 | mes "Please bring me the"; |
---|
2052 | mes "report entitled, ''^4D4DFFMonster"; |
---|
2053 | mes "Life in the Geffen Area^000000,''"; |
---|
2054 | mes "from my student Enoz in"; |
---|
2055 | mes "the Geffen Tower. Thank"; |
---|
2056 | mes "you, I appreciate your help."; |
---|
2057 | close; |
---|
2058 | } |
---|
2059 | else if (HELLIONQ == 63) { |
---|
2060 | mes "[Welshyun]"; |
---|
2061 | mes "Hm? What's that strange"; |
---|
2062 | mes "expression on your face?"; |
---|
2063 | mes "Prank? Oh please. Such"; |
---|
2064 | mes "chicanery is beneath me..."; |
---|
2065 | mes "But even if I did play a joke, believe me. It builds character."; |
---|
2066 | next; |
---|
2067 | mes "[Welshyun]"; |
---|
2068 | mes "First and foremost,"; |
---|
2069 | mes "I want to test you to see"; |
---|
2070 | mes "if you are worthy of this"; |
---|
2071 | mes "tablet piece. I want to see"; |
---|
2072 | mes "for myself if you are a person"; |
---|
2073 | mes "of honor. Someone of character."; |
---|
2074 | next; |
---|
2075 | mes "[Welshyun]"; |
---|
2076 | mes "Oh yes, I accidentally"; |
---|
2077 | mes "took this Master Science"; |
---|
2078 | mes "Reference Book from Enoz,"; |
---|
2079 | mes "so would you please return it"; |
---|
2080 | mes "to him for me? Oh, and please"; |
---|
2081 | mes "bring back 1 Blue Gemstone."; |
---|
2082 | next; |
---|
2083 | mes "^3355FFYou received the"; |
---|
2084 | mes "incredibly heavy tome,"; |
---|
2085 | mes "the Master Science"; |
---|
2086 | mes "Reference Book.^000000"; |
---|
2087 | set HELLIONQ,64; |
---|
2088 | close; |
---|
2089 | } |
---|
2090 | else if (HELLIONQ == 64) { |
---|
2091 | mes "[Welshyun]"; |
---|
2092 | mes "Please deliver the Master"; |
---|
2093 | mes "Science Reference Book to"; |
---|
2094 | mes "Enoz, and come back to me"; |
---|
2095 | mes "with 1 Blue Gemstone."; |
---|
2096 | close; |
---|
2097 | } |
---|
2098 | else if (HELLIONQ == 65) { |
---|
2099 | if (countitem(717) > 0) { |
---|
2100 | mes "[Welshyun]"; |
---|
2101 | mes "Thank you. You've"; |
---|
2102 | mes "brought the book to Enoz"; |
---|
2103 | mes "and delivered a Gemstone"; |
---|
2104 | mes "to me as I've asked. Now,"; |
---|
2105 | mes "there is one final test..."; |
---|
2106 | next; |
---|
2107 | mes "[Welshyun]"; |
---|
2108 | mes "Answer this question."; |
---|
2109 | mes "Where is the abode of the"; |
---|
2110 | mes "departed souls with a shining"; |
---|
2111 | mes "silver roof that is mentioned"; |
---|
2112 | mes "in the third part of the ballad"; |
---|
2113 | mes "of Grimnir? Well, adventurer?"; |
---|
2114 | next; |
---|
2115 | input .@input$; |
---|
2116 | if (.@input$ == "Valaskjalf") { |
---|
2117 | mes "[Welshyun]"; |
---|
2118 | mes "Ah, well met, well met."; |
---|
2119 | mes "You are as well learned as"; |
---|
2120 | mes "you are brave. As promised,"; |
---|
2121 | mes "you may have this piece of"; |
---|
2122 | mes "the tablet, which I've already found. The clues were too simple..."; |
---|
2123 | delitem 717,1; //Blue_Gemstone |
---|
2124 | set HELLIONQ,66; |
---|
2125 | getitem 7336,1; //Piece_Of_Slate_4 |
---|
2126 | next; |
---|
2127 | mes "[Welshyun]"; |
---|
2128 | mes "Please send my regards"; |
---|
2129 | mes "to my dear friend, Chilias,"; |
---|
2130 | mes "who has dedicated his life"; |
---|
2131 | mes "to sealing the evil within"; |
---|
2132 | mes "the Hellion's gem."; |
---|
2133 | close; |
---|
2134 | } |
---|
2135 | mes "[Welshyun]"; |
---|
2136 | mes "Bwahahaah! Only"; |
---|
2137 | mes "a superior mind could"; |
---|
2138 | mes "know the answer to such"; |
---|
2139 | mes "a question! Go forth and"; |
---|
2140 | mes "learn the answer, else"; |
---|
2141 | mes "I cannot help you, adventurer~"; |
---|
2142 | close; |
---|
2143 | } |
---|
2144 | mes "[Welshyun]"; |
---|
2145 | mes "Ah, I've heard that"; |
---|
2146 | mes "Enoz received the Master"; |
---|
2147 | mes "Science Reference Book"; |
---|
2148 | mes "from you. But did you remember"; |
---|
2149 | mes "to bring me a Blue Gemstone?"; |
---|
2150 | close; |
---|
2151 | } |
---|
2152 | else if (HELLIONQ == 66) { |
---|
2153 | mes "[Welshyun]"; |
---|
2154 | mes "Hm. You should visit"; |
---|
2155 | mes "Chilias and determine"; |
---|
2156 | mes "your next course of action,"; |
---|
2157 | mes "now that you have all four"; |
---|
2158 | mes "of the pieces of the tablet."; |
---|
2159 | close; |
---|
2160 | } |
---|
2161 | else if (HELLIONQ == 67) { |
---|
2162 | if (countitem(7333) > 0 && countitem(7334) > 0 && countitem(7335) > 0 && countitem(7336) > 0) { |
---|
2163 | mes "[Welshyun]"; |
---|
2164 | mes "Hm? Did you need"; |
---|
2165 | mes "me to combine all four"; |
---|
2166 | mes "pieces of the tablet and"; |
---|
2167 | mes "make it whole again? Oh."; |
---|
2168 | mes "All this time I thought you"; |
---|
2169 | mes "knew how to do it. Alright."; |
---|
2170 | next; |
---|
2171 | mes "[Welshyun]"; |
---|
2172 | mes "As a matter of fact,"; |
---|
2173 | mes "I was planning on using"; |
---|
2174 | mes "the Blue Gemstone you gave"; |
---|
2175 | mes "me to do this. But since you"; |
---|
2176 | mes "never really asked... In any"; |
---|
2177 | mes "case, let me concentrate."; |
---|
2178 | next; |
---|
2179 | mes "[Welshyun]"; |
---|
2180 | mes "Shadows remembered by time."; |
---|
2181 | mes "Help me retrieve the forgotten"; |
---|
2182 | mes "stories that have been scattered in the wind. Right here. Right now."; |
---|
2183 | specialeffect 54; //"Sage Welshyun" EF_BEGINSPELL2 |
---|
2184 | next; |
---|
2185 | mes "[Welshyun]"; |
---|
2186 | mes "..."; |
---|
2187 | mes "Okay..."; |
---|
2188 | mes "That was tough."; |
---|
2189 | specialeffect 234; //"Sage Welshyun" EF_SPELLBREAKER |
---|
2190 | next; |
---|
2191 | mes "[Welshyun]"; |
---|
2192 | mes "That was tough"; |
---|
2193 | mes "complete tablet."; |
---|
2194 | mes "Please bring this"; |
---|
2195 | mes "safely back to Chilias."; |
---|
2196 | delitem 7333,1; //Piece_Of_Slate_1 |
---|
2197 | delitem 7334,1; //Piece_Of_Slate_2 |
---|
2198 | delitem 7335,1; //Piece_Of_Slate_3 |
---|
2199 | delitem 7336,1; //Piece_Of_Slate_4 |
---|
2200 | set HELLIONQ,68; |
---|
2201 | getitem 7332,1; //Slate |
---|
2202 | next; |
---|
2203 | mes "[Welshyun]"; |
---|
2204 | mes "Wait, take a look!"; |
---|
2205 | mes "There's a map on the back"; |
---|
2206 | mes "of the tablet. Although the gem"; |
---|
2207 | mes "is already embedded within the"; |
---|
2208 | mes "is already embedded within the"; |
---|
2209 | mes "tablet, who knows where this map may lead? Perhaps Hellion Revenant?"; |
---|
2210 | next; |
---|
2211 | mes "[Welshyun]"; |
---|
2212 | mes "I don't know if Chilias"; |
---|
2213 | mes "told you, but the name of"; |
---|
2214 | mes "the monster that guards and"; |
---|
2215 | mes "follows this gem is Hellion"; |
---|
2216 | mes "Revenant. But why mark its"; |
---|
2217 | mes "location on this tablet?"; |
---|
2218 | next; |
---|
2219 | mes "[Welshyun]"; |
---|
2220 | mes "Well, it will be dangerous, but"; |
---|
2221 | mes "I'm sure that you're strong enough to confront this monster. I believe"; |
---|
2222 | mes "it was the wish of this tablet's creator for someone to defeat"; |
---|
2223 | mes "the Hellion Revenant..."; |
---|
2224 | next; |
---|
2225 | if (select("Alright, I'll do it!:I better get this tablet to Chilias...") == 1) { |
---|
2226 | mes "[Welshyun]"; |
---|
2227 | mes "Well, I'm almost certain"; |
---|
2228 | mes "this map will lead you to"; |
---|
2229 | mes "Hellion Revenant. Let me"; |
---|
2230 | mes "warp you to the location"; |
---|
2231 | mes "marked on the tablet's map..."; |
---|
2232 | close2; |
---|
2233 | warp "gef_fild09",368,88; |
---|
2234 | end; |
---|
2235 | } |
---|
2236 | mes "[Welshyun]"; |
---|
2237 | mes "Yes, that's true."; |
---|
2238 | mes "Chilias has been waiting"; |
---|
2239 | mes "his whole life to seal this"; |
---|
2240 | mes "gem. Plus, who knows what"; |
---|
2241 | mes "may happen while it is in"; |
---|
2242 | mes "your possession?"; |
---|
2243 | close; |
---|
2244 | } |
---|
2245 | mes "[Welshyun]"; |
---|
2246 | mes "So, were you able"; |
---|
2247 | mes "to deliver the tablet"; |
---|
2248 | mes "and the Hellion's gem to"; |
---|
2249 | mes "Chilias safely? I hope so..."; |
---|
2250 | close; |
---|
2251 | } |
---|
2252 | else if (HELLIONQ > 67 && HELLIONQ < 71) { |
---|
2253 | mes "[Welshyun]"; |
---|
2254 | mes "So, were you able"; |
---|
2255 | mes "to deliver the tablet"; |
---|
2256 | mes "and the Hellion's gem to"; |
---|
2257 | mes "Chilias safely? Ah, and"; |
---|
2258 | mes "how has my friend been?"; |
---|
2259 | close; |
---|
2260 | } |
---|
2261 | else { |
---|
2262 | mes "[Welshyun]"; |
---|
2263 | mes "Heh heh~"; |
---|
2264 | mes "Enoz must be"; |
---|
2265 | mes "panicking right"; |
---|
2266 | mes "about now. Oh,"; |
---|
2267 | mes "students are always"; |
---|
2268 | mes "good for a laugh..."; |
---|
2269 | close; |
---|
2270 | } |
---|
2271 | |
---|
2272 | OnTouch: |
---|
2273 | if (HELLIONQ == 58 && countitem(7335) > 0) { |
---|
2274 | specialeffect2 313; // EF_HEAL2 |
---|
2275 | specialeffect 313; //"Sage Welshyun" EF_HEAL2 |
---|
2276 | mes "^3355FFThe piece of tablet"; |
---|
2277 | mes "that you have is shining"; |
---|
2278 | mes "with light as if in response"; |
---|
2279 | mes "to something in the area.^000000"; |
---|
2280 | close; |
---|
2281 | } |
---|
2282 | end; |
---|
2283 | } |
---|
2284 | |
---|
2285 | gef_tower,116,37,0 script Enoz#hellion 748,{ |
---|
2286 | if (HELLIONQ == 59 || HELLIONQ == 62) { |
---|
2287 | mes "[Enoz]"; |
---|
2288 | mes "It's gone, it's gone!"; |
---|
2289 | mes "Where the hell did it go?!"; |
---|
2290 | mes "Oh man, who could have"; |
---|
2291 | mes "taken it? Wait, was it... You?!"; |
---|
2292 | next; |
---|
2293 | if (select("Actually, Welshyun sent me.:No way man, don't go nuts.") == 1) { |
---|
2294 | mes "[Enoz]"; |
---|
2295 | mes "My mentor, Welshyun?"; |
---|
2296 | mes "Huh. Is there a report"; |
---|
2297 | mes "I haven't submitted to him"; |
---|
2298 | mes "yet? So what was it called?"; |
---|
2299 | next; |
---|
2300 | input .@input$; |
---|
2301 | if (.@input$ == "Monster Life in the Geffen Area") { |
---|
2302 | mes "[Enoz]"; |
---|
2303 | mes "''Monster Life in"; |
---|
2304 | mes "the Geffen Area?''"; |
---|
2305 | mes "Oh no. My mentor took"; |
---|
2306 | mes "that three days ago!"; |
---|
2307 | mes "Is he still up to his"; |
---|
2308 | mes "old tricks again?"; |
---|
2309 | next; |
---|
2310 | mes "[Enoz]"; |
---|
2311 | mes "Awww nuts!"; |
---|
2312 | mes "Where the heck is"; |
---|
2313 | mes "my Master Science"; |
---|
2314 | mes "Reference Book? "; |
---|
2315 | mes "It was right here"; |
---|
2316 | mes "three days ago..."; |
---|
2317 | set HELLIONQ,63; |
---|
2318 | close; |
---|
2319 | } |
---|
2320 | mes "[Enoz]"; |
---|
2321 | mes "" + .@input$ + "?"; |
---|
2322 | mes "I haven't completed"; |
---|
2323 | mes "any research related"; |
---|
2324 | mes "to that subject. Or did I?"; |
---|
2325 | mes "Anyway, I need the exact"; |
---|
2326 | mes "name of the report you want!"; |
---|
2327 | close; |
---|
2328 | } |
---|
2329 | mes "[Enoz]"; |
---|
2330 | mes "Nuts?! Oh, you wanna"; |
---|
2331 | mes "see crazy, is that it?! You"; |
---|
2332 | mes "wanna see insaaaane?!"; |
---|
2333 | mes "Cuz I'll go freakin' medieval"; |
---|
2334 | mes "if you keep bothering me!!"; |
---|
2335 | close; |
---|
2336 | } |
---|
2337 | else if (HELLIONQ == 63) { |
---|
2338 | mes "[Enoz]"; |
---|
2339 | mes "My mentor Welshyun's"; |
---|
2340 | mes "been playing jokes again,"; |
---|
2341 | mes "so you better go talk to him."; |
---|
2342 | mes "Damn. Where is that Master"; |
---|
2343 | mes "Science Reference Book?"; |
---|
2344 | close; |
---|
2345 | } |
---|
2346 | else if (HELLIONQ == 64) { |
---|
2347 | mes "[Enoz]"; |
---|
2348 | mes "Oh hey, I remember you~"; |
---|
2349 | mes "So did my mentor send you"; |
---|
2350 | mes "to me again for some reason?"; |
---|
2351 | next; |
---|
2352 | mes "^3355FFYou cautiously hand Enoz the"; |
---|
2353 | mes "Master Science Reference Book.^000000"; |
---|
2354 | next; |
---|
2355 | mes "[Enoz]"; |
---|
2356 | mes "Yes! Oh yes!"; |
---|
2357 | mes "This is the book"; |
---|
2358 | mes "I lost three days"; |
---|
2359 | mes "ago! Thanks so much!"; |
---|
2360 | mes "Now I can finally finish"; |
---|
2361 | mes "this research project that--"; |
---|
2362 | next; |
---|
2363 | mes "[Enoz]"; |
---|
2364 | mes "Wait, the page I really"; |
---|
2365 | mes "need is missing! And there's"; |
---|
2366 | mes "some sort of note... Umm..."; |
---|
2367 | mes "^333333''Enoz, I think this page"; |
---|
2368 | mes "is worth at least one Apple"; |
---|
2369 | mes "Juice. Right? --Welshyun.''^000000"; |
---|
2370 | next; |
---|
2371 | mes "[Enoz]"; |
---|
2372 | mes "NOooOOoOo!"; |
---|
2373 | mes "Not agaaaaain!"; |
---|
2374 | mes "Why is he always"; |
---|
2375 | mes "playing these pranks?!"; |
---|
2376 | mes "Apple Juice! I need"; |
---|
2377 | mes "some Apple Juice!"; |
---|
2378 | set HELLIONQ,65; |
---|
2379 | next; |
---|
2380 | mes "^3355FFIt looks like it's time"; |
---|
2381 | mes "to get 1 Blue Gemstone,"; |
---|
2382 | mes "and then bring it back"; |
---|
2383 | mes "to Welshyun the Sage.^000000"; |
---|
2384 | close; |
---|
2385 | } |
---|
2386 | mes "[Enoz]"; |
---|
2387 | mes "Gone! It's gone!"; |
---|
2388 | mes "Where did the book"; |
---|
2389 | mes "I really need go to?"; |
---|
2390 | mes "Oh no oh no oh no oh no!"; |
---|
2391 | mes "Waaaaaah, I'm gonna cry!"; |
---|
2392 | close; |
---|
2393 | } |
---|
2394 | |
---|
2395 | gef_fild09,296,59,0 script Hidden Cave#hellion 111,3,3,{ |
---|
2396 | if (HELLIONQ == 68) { |
---|
2397 | mes "^3355FFAmongst the wild bushes"; |
---|
2398 | mes "and overgrown grass, you"; |
---|
2399 | mes "see a large rock slab that"; |
---|
2400 | mes "resembles a door. As you"; |
---|
2401 | mes "come closer, you can see a"; |
---|
2402 | mes "groove on the rock's surface.^000000"; |
---|
2403 | next; |
---|
2404 | if (select("Insert the Tablet.:Ignore.") == 1) { |
---|
2405 | mes "^3355FFYou insert the tablet into"; |
---|
2406 | mes "the rock's groove and the"; |
---|
2407 | mes "Hellion's gem begins to hum"; |
---|
2408 | mes "and glow. The rock slides open,"; |
---|
2409 | mes "revealing an engraved message"; |
---|
2410 | mes "on the ground for you to read.^000000"; |
---|
2411 | next; |
---|
2412 | mes "^4D4DFF''To you who have found this"; |
---|
2413 | mes "place, I reveal the truth about"; |
---|
2414 | mes "the Hellion Revenant. It was"; |
---|
2415 | mes "never a devil, like we believed, but a human being, slowly"; |
---|
2416 | mes "corrupted by the darkness"; |
---|
2417 | mes "of the Hellion's gem.''^000000"; |
---|
2418 | next; |
---|
2419 | mes "^4D4DFF''I learned this horrible"; |
---|
2420 | mes "truth too late. Already,"; |
---|
2421 | mes "I can feel the darkness"; |
---|
2422 | mes "welling up within me."; |
---|
2423 | mes "It is all I can do to trap"; |
---|
2424 | mes "myself in this chamber"; |
---|
2425 | mes "before I lose all reason.''^000000"; |
---|
2426 | next; |
---|
2427 | mes "^4D4DFF''I failed and it's too"; |
---|
2428 | mes "late for me, but I hope"; |
---|
2429 | mes "someone in the future"; |
---|
2430 | mes "can seal the Hellion gem's"; |
---|
2431 | mes "dark power. And I hope that"; |
---|
2432 | mes "someone will grant me the"; |
---|
2433 | mes "sweet release I crave...''^000000"; |
---|
2434 | next; |
---|
2435 | mes "^4D4DFF''Brave hero, I beg of"; |
---|
2436 | mes "you. Please kill me and"; |
---|
2437 | mes "bring salvation to my soul."; |
---|
2438 | mes "Please release me so that"; |
---|
2439 | mes "I can finally join my friends."; |
---|
2440 | mes "^FFFFFF_^000000"; |
---|
2441 | mes "^FFFFFFOOOOOOOOOOO^4D4DFF-Tyus''^000000"; |
---|
2442 | close2; |
---|
2443 | warp "gef_dun03",140,119; |
---|
2444 | end; |
---|
2445 | } |
---|
2446 | mes "^3355FFYou do nothing."; |
---|
2447 | mes "And nothing happens.^000000"; |
---|
2448 | close; |
---|
2449 | } |
---|
2450 | |
---|
2451 | OnTouch: |
---|
2452 | if (HELLIONQ == 68 && countitem(7332) > 0) { |
---|
2453 | specialeffect2 313; // EF_HEAL2 |
---|
2454 | specialeffect 313; //"Hidden Cave#hellion" EF_HEAL2 |
---|
2455 | mes "^3355FFThe tablet in your"; |
---|
2456 | mes "hands begins to shine"; |
---|
2457 | mes "with light, responding"; |
---|
2458 | mes "to something in the area.^000000"; |
---|
2459 | close; |
---|
2460 | } |
---|
2461 | end; |
---|
2462 | } |
---|
2463 | |
---|
2464 | //============================================================ |
---|
2465 | // Old changelog |
---|
2466 | //============================================================ |
---|
2467 | //= 1.0 First version [MasterOfMuppets] |
---|
2468 | //= 1.1 a ',' that should be ';' [FlavioJS] |
---|
2469 | //= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth] |
---|
2470 | //= 1.3 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] |
---|
2471 | //= 1.4 Moved Enoz from the wizard quest skill to here. [L0ne_W0lf] |
---|
2472 | //============================================================ |
---|