1 | //===== eAthena Script ======================================= |
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2 | //= War of Emperium (Al De baran) |
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3 | //===== By: ================================================== |
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4 | //= L0ne_W0lf |
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5 | //===== Current Version: ===================================== |
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6 | //= 1.0 |
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7 | //===== Compatible With: ===================================== |
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8 | //= eAthena SVN |
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9 | //===== Description: ========================================= |
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10 | //= NPCs that relate to Al De Baran Guild Castle 3 |
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11 | //===== Additional Comments: ================================= |
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12 | //= 1.0 First Version. No longer uses functions. [L0ne_W0lf] |
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13 | //============================================================ |
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14 | |
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15 | // Guild Flag (Town) |
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16 | //============================================================ |
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17 | aldebaran,134,97,4 script Nuenberg#a3-1::Nuenberg 722,{ |
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18 | end; |
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19 | |
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20 | OnRecvCastleA03: |
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21 | FlagEmblem GetCastleData("aldeg_cas03",1); |
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22 | end; |
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23 | } |
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24 | |
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25 | // Guild Flag (Outside Castle) |
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26 | //============================================================ |
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27 | alde_gld,138,82,0 script Nuenberg#a3-2::Nuenberg2 722,{ |
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28 | set .@GID, GetCastleData("aldeg_cas03",1); |
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29 | if (.@GID == 0) { |
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30 | mes " [ Edict of the Divine Rune Midgard Kingdom ]"; |
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31 | mes " "; |
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32 | mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, "; |
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33 | mes "We declare that"; |
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34 | mes "there is no formal master of this castle."; |
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35 | mes " "; |
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36 | mes "2. To the one who can "; |
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37 | mes "overcome all trials"; |
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38 | mes "and destroy the Emperium,"; |
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39 | mes "the king will endow the one with"; |
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40 | mes "ownership of this castle."; |
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41 | } |
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42 | else { |
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43 | if (getcharid(2) == .@GID) { |
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44 | mes "Brave ones..."; |
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45 | mes "Do you wish to return to your honorable place?"; |
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46 | next; |
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47 | if (select("Return to the guild castle.:Quit.") == 1) { |
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48 | if (getcharid(2) == GetCastleData("aldeg_cas03",1)) { |
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49 | warp "aldeg_cas03",118,76; |
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50 | end; |
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51 | } |
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52 | } |
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53 | close; |
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54 | } |
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55 | mes "[ Edict of the Divine Rune Midgard Kingdom ]"; |
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56 | mes " "; |
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57 | mes "1. Following the ordinance of the"; |
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58 | mes "Divine Rune Midgard Kingdom,"; |
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59 | mes "we approve that this place is in"; |
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60 | mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild."; |
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61 | mes " "; |
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62 | mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is"; |
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63 | mes "^FF0000" + GetGuildMaster(.@GID) + "^000000"; |
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64 | mes "If there is anyone who objects to this,"; |
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65 | mes " prove your strength and honor with a steel blade in your hand."; |
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66 | } |
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67 | close; |
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68 | |
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69 | OnRecvCastleA03: |
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70 | FlagEmblem GetCastleData("aldeg_cas03",1); |
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71 | end; |
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72 | } |
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73 | |
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74 | alde_gld,146,82,0 duplicate(Nuenberg2) Nuenberg#a3-3 722 |
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75 | |
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76 | // Guild Flag (Inside Castle) |
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77 | //============================================================ |
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78 | aldeg_cas03,176,175,2 script Nuenberg#a3-4::Nuenberg3 722,{ |
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79 | set .@GID, GetCastleData("aldeg_cas03",1); |
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80 | if (.@GID == 0) { |
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81 | mes " [ Edict of the Divine Rune Midgard Kingdom ]"; |
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82 | mes " "; |
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83 | mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, "; |
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84 | mes "We declare that"; |
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85 | mes "there is no formal master of this castle."; |
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86 | mes " "; |
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87 | mes "2. To the one who can "; |
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88 | mes "overcome all trials"; |
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89 | mes "and destroy the Emperium,"; |
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90 | mes "the king will endow the one with"; |
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91 | mes "ownership of this castle."; |
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92 | } |
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93 | else { |
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94 | mes "[ Edict of the Divine Rune Midgard Kingdom ]"; |
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95 | mes " "; |
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96 | mes "1. Following the ordinance of the"; |
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97 | mes "Divine Rune Midgard Kingdom,"; |
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98 | mes "we approve that this place is in"; |
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99 | mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild."; |
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100 | mes " "; |
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101 | mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is"; |
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102 | mes "^FF0000" + GetGuildMaster(.@GID) + "^000000"; |
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103 | mes "If there is anyone who objects to this,"; |
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104 | mes " prove your strength and honor with a steel blade in your hand."; |
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105 | } |
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106 | close; |
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107 | |
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108 | OnRecvCastleA03: |
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109 | FlagEmblem GetCastleData("aldeg_cas03",1); |
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110 | end; |
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111 | } |
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112 | |
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113 | aldeg_cas03,77,115,2 duplicate(Nuenberg3) Nuenberg#a3-5 722 |
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114 | aldeg_cas03,77,215,2 duplicate(Nuenberg3) Nuenberg#a3-6 722 |
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115 | aldeg_cas03,112,107,2 duplicate(Nuenberg3) Nuenberg#a3-7 722 |
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116 | aldeg_cas03,112,117,2 duplicate(Nuenberg3) Nuenberg#a3-8 722 |
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117 | aldeg_cas03,69,71,2 duplicate(Nuenberg3) Nuenberg#a3-9 722 |
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118 | aldeg_cas03,91,69,2 duplicate(Nuenberg3) Nuenberg#a3-10 722 |
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119 | aldeg_cas03,108,60,2 duplicate(Nuenberg3) Nuenberg#a3-11 722 |
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120 | aldeg_cas03,121,73,2 duplicate(Nuenberg3) Nuenberg#a3-12 722 |
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121 | aldeg_cas03,121,73,2 duplicate(Nuenberg3) Nuenberg#a3-13 722 |
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122 | aldeg_cas03,75,102,2 duplicate(Nuenberg3) Nuenberg#a3-14 722 |
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123 | aldeg_cas03,199,169,2 duplicate(Nuenberg3) Nuenberg#a3-15 722 |
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124 | aldeg_cas03,181,179,2 duplicate(Nuenberg3) Nuenberg#a3-16 722 |
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125 | aldeg_cas03,192,44,2 duplicate(Nuenberg3) Nuenberg#a3-17 722 |
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126 | aldeg_cas03,208,145,2 duplicate(Nuenberg3) Nuenberg#a3-18 722 |
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127 | aldeg_cas03,207,75,2 duplicate(Nuenberg3) Nuenberg#a3-19 722 |
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128 | aldeg_cas03,96,62,2 duplicate(Nuenberg3) Nuenberg#a3-20 722 |
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129 | |
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130 | // AGIT Manager |
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131 | //============================================================ |
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132 | aldeg_cas03,206,32,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas03 -1 |
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133 | |
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134 | // Steward |
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135 | //============================================================ |
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136 | aldeg_cas03,110,118,0 duplicate(Gld_Mngr_Template) Nahzarf#aldeg_cas03 55 |
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137 | |
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138 | // Guardians |
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139 | //============================================================ |
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140 | aldeg_cas03,110,118,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas03 -1 |
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141 | |
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142 | // Kafra Staff |
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143 | //============================================================ |
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144 | aldeg_cas03,118,76,0 duplicate(Gld_Kafra_Template) Kafra Staff#aldeg_cas03 117 |
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145 | |
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146 | // Master's Room Exit |
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147 | //============================================================ |
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148 | aldeg_cas03,229,267,0 script #switch_A03 111,{ |
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149 | mes " "; |
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150 | mes "There's a small lever. Will you pull it? "; |
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151 | next; |
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152 | switch(select("Pull.:Do not.")) { |
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153 | case 1: |
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154 | warp "aldeg_cas03",110,119; |
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155 | break; |
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156 | case 2: |
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157 | break; |
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158 | } |
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159 | end; |
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160 | } |
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161 | |
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162 | // Guild Treasure Protection |
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163 | //============================================================ |
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164 | aldeg_cas03,225,269,0 duplicate(Gld_Trea_Protect) ban_warp#aldeg_cas03 -1,8,8 |
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165 | |
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166 | // Guild Treasure Spawns |
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167 | //============================================================ |
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168 | aldeg_cas03,225,269,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas03 -1 |
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169 | |
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170 | // Guild Dungeon Switch |
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171 | //============================================================ |
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172 | aldeg_cas03,200,177,0 duplicate(Gld_Dun_Template) #aldeg_cas03 111 |
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