1 | //===== eAthena Script ======================================= |
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2 | //= Quest For Slotted Sunglasses |
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3 | //===== By: ================================================== |
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4 | //= Aegis - amichan |
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5 | //===== Current Version: ===================================== |
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6 | //= 1.6 |
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7 | //===== Compatible With: ===================================== |
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8 | //= Any eAthena Version; |
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9 | //===== Description: ========================================= |
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10 | //= Quest to get Slotted Sunglasses |
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11 | //===== Additional Comments: ================================= |
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12 | //= 1.0 by Aegis 1.1 by aichan 1.2 by x[tsk] 1.3 by Darkchild |
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13 | //= 1.5 Fixed Exploit [Lupus] |
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14 | //= 1.6 Fixed Exploit [KarLaeda] |
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15 | //============================================================ |
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16 | |
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17 | // quest will reset it self after 1 pair of Slotted Sunglasses is made. |
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18 | // 1st part of the quest |
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19 | |
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20 | alberta,88,193,5 script Sunglasses Trader 73,{ |
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21 | if(SG_QUEST1 == 1) goto L_SG_Q1_Done; |
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22 | mes "[Sunglasses Trader]"; |
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23 | mes "Hello. What can I do for you?"; |
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24 | next; |
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25 | menu "I heard that you can make ^0000FFSlotted Sunglasses^000000.",-,"Nothing, sorry to bother you.",L_SG_No; |
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26 | |
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27 | mes "[Sunglasses Trader]"; |
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28 | mes "I do not make them, but I can tell you where to find the person who does. For a small fee..."; |
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29 | next; |
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30 | menu "How much?",L_SG_1,"No way, I will find her, myself!",-; |
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31 | |
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32 | mes "[Sunglasses Trader]"; |
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33 | mes "Suit yourself, the Maker will not make you ^0000FFSlotted Sunglasses^000000 unless she knows that you are coming."; |
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34 | mes "Only I can tell her you are coming."; |
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35 | next; |
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36 | mes "[Sunglasses Trader]"; |
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37 | mes "Come back to me, when you have given up. Hahaha."; |
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38 | close; |
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39 | L_SG_1: |
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40 | mes "[Sunglasses Trader]"; |
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41 | mes "In order for me to tell you information on ^0000FFSlotted Sunglasses^000000 you need to get me: "; |
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42 | mes "^0000881 Carat Diamond^000000, "; |
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43 | mes "^00008850 Feathers^000000, "; |
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44 | mes "and ^000088100000z^000000."; |
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45 | next; |
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46 | menu "Alright, here.",L_SG_1_Check,"That's too much!",-; |
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47 | |
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48 | mes "[Sunglasses Trader]"; |
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49 | mes "Suit Yourself."; |
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50 | close; |
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51 | L_SG_1_Check: |
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52 | if (countitem(730) < 1) goto L_SG_Diamond; |
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53 | if (countitem(949) < 50) goto L_SG_Feathers; |
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54 | if (zeny<100000) goto L_SG_Funds; |
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55 | delitem 730,1; |
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56 | delitem 949,50; |
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57 | set zeny,zeny-100000; |
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58 | set SG_QUEST1,1; |
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59 | mes "[Sunglasses Trader]"; |
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60 | mes "Great. Now, listen carefully."; |
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61 | next; |
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62 | mes "[Sunglasses Trader]"; |
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63 | mes "Look for someone name Maseph somewhere in the east of Morroc."; |
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64 | mes "I will send her a message to let her know that you are coming."; |
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65 | close; |
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66 | L_SG_Diamond: |
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67 | mes "[Sunglasses Trader]"; |
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68 | mes "You do not have the ^0000881 Carat Diamond^000000. Come back to me when you do."; |
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69 | close; |
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70 | L_SG_Feathers: |
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71 | mes "[Sunglasses Trader]"; |
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72 | mes "You do not have ^00008850 Feathers^000000. Come back to me when you do."; |
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73 | close; |
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74 | L_SG_Funds: |
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75 | mes "[Sunglasses Trader]"; |
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76 | mes "You do not have ^000088100000z^000000. Come back to me when you do."; |
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77 | close; |
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78 | L_SG_Q1_Done: |
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79 | mes "[Sunglasses Trader]"; |
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80 | mes "There is nothing more I can tell you."; |
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81 | next; |
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82 | mes "[Sunglasses Trader]"; |
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83 | mes "Go see Maseph. She is somewhere east of Morroc."; |
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84 | close; |
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85 | L_SG_No: |
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86 | mes "[Sunglasses Trader]"; |
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87 | mes "Come back to me than you are ready."; |
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88 | close; |
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89 | } |
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90 | |
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91 | // 2nd part of the quest |
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92 | |
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93 | moc_fild09,209,128,5 script Maseph 702,{ |
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94 | if(SG_QUEST1 == 1) goto L_SG_2; |
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95 | mes "[Maseph]"; |
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96 | mes "Lovely Day, isn't it ?"; |
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97 | close; |
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98 | L_SG_2: |
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99 | mes "[Maseph]"; |
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100 | mes "Hello there."; |
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101 | next; |
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102 | mes "[Maseph]"; |
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103 | mes "You came for the ^000088Slotted Sunglasses^000000, right?"; |
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104 | next; |
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105 | menu "Yes",L_SG_2_Start,"No, sorry to bother you.",-; |
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106 | |
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107 | mes "[Maseph]"; |
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108 | mes "Off you go, then."; |
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109 | close; |
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110 | L_SG_2_Start: |
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111 | mes "[Maseph]"; |
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112 | mes "To make one, I will need one pair of ^000088Sunglasses^000000 and 400000z."; |
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113 | next; |
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114 | menu "Here you go.",L_SG_Q2_Check,"No, thanks.",-; |
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115 | |
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116 | mes "[Maseph]"; |
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117 | mes "As you wish."; |
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118 | close; |
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119 | L_SG_Q2_Check: |
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120 | if(countitem(2201) < 1) goto L_SG_Sunglasses; |
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121 | if(zeny<400000) goto L_SG_Funds; |
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122 | delitem 2201,1; |
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123 | set zeny,zeny-400000; |
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124 | mes "[Maseph]"; |
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125 | mes "Thank you. I will get on it right away."; |
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126 | next; |
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127 | mes "[Maseph]"; |
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128 | mes "Here you go my friend."; |
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129 | getitem 2202,1; |
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130 | // quest reset |
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131 | set SG_QUEST1,0; |
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132 | next; |
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133 | mes "[Maseph]"; |
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134 | mes "Enjoy your ^000088Slotted Sunglasses^000000."; |
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135 | close; |
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136 | L_SG_Sunglasses: |
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137 | mes "[Maseph]"; |
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138 | mes "I need one pair of ^000088Sunglasses^000000. Come back to me when you have one."; |
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139 | close; |
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140 | L_SG_Funds: |
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141 | mes "[Maseph]"; |
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142 | mes "You do not have enough money. Please come back to me when you do."; |
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143 | close; |
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144 | } |
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