root/npc/custom/events/uneasy_cemetery.txt

Revision 1, 5.8 kB (checked in by jinshiro, 17 years ago)
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1//===== eAthena Script =======================================
2//= Uneasy Prontera Cemetery Quest (original script!)
3//===== By: ==================================================
4//= Lupus
5//===== Current Version: =====================================
6//= 1.2a (Tested and fully working!)
7//===== Compatible With: =====================================
8//= eAthena Version 1.0
9//===== Description: =========================================
10//= A periodical quest of the Uneasy Cemetery (Kill undead / Prevent their appearance)
11//= Every day, at the midnight Prontera receive a wave of Undeads.
12//= They come from Uneasy Cemetery of Prontera. To protect the players
13//= from the undeads terror you may either kill the enemy. Or supply Mother Mathana
14//= with needed amount of Holy Water. Every citizen can take his part in the
15//= saving of Prontera city. After some days of quiet life... the Cemetery strikes back.
16//===== Additional Comments: =================================
17//= 1.1 More advanced ver. Added some bonus the the one who'd kill the last walking undead
18//= 1.2 Added coords to the script to make label OmMobDead working
19//= 1.2a Changed item names to item IDs. [Samuray22]
20//============================================================
21
22
23prontera,3,3,3  script  Uneasy_Check    -1,{
24        end;
25
26OnHour00:
27        set $UNEASY_DL,$UNEASY_DL-1;
28        set $UNEASY_BL,$UNEASY_BL+30; //add need of HW for 30 bottles per day
29        if ($UNEASY_BL>666) set $UNEASY_BL,666; //keep needed bottles not <=666
30        if ($UNEASY_DL < 0) goto L_Start_Undead;
31//The Cemetery is OK yet.
32        disablenpc "Mother Mathana";
33        end;
34OnInit:
35        if ($UNEASY_DL >= 0) disablenpc "Mother Mathana";
36        end;
37
38OnHour06:
39        killmonsterall "prontera";      //The Sun kills undead in the morning
40        end;
41
42OnHour01:
43        if ($@UNEASY_MOB > 0) mapannounce "prontera","[Mother Mathana]: In the name of Odin, please finish these roaming undead leftovers!",0;
44        end;
45
46OnZombieDead:
47        set $@UNEASY_MOB,$@UNEASY_MOB-1;
48        if ($@UNEASY_MOB>0) end;
49        set $UNEASY_DL,0;
50        set $UNEASY_H$,strcharinfo(0);
51        if (Sex==1) mapannounce "prontera","[Mother Mathana]: Brave "+$UNEASY_H$+" has just killed the last undead in Prontera!",0;
52        if (Sex==0) mapannounce "prontera","[Mother Mathana]: Lady "+$UNEASY_H$+" has just killed the last undead in Prontera!",0;
53        set JobExp,JobExp+100;
54        set BaseExp,BaseExp+50;
55        end;
56
57L_Start_Undead:
58        killmonsterall "prontera";      //kills any left monsters
59        enablenpc "Mother Mathana";
60//call some monsters in the city
61        set $@UNEASY_MOB, 65;
62        areamonster "prontera",0,0,0,0,"Zombie",1015,30,"Uneasy_Check::OnZombieDead";
63//in the Cemetery
64        monster "prontera",268,349,"Zombie",1015,30,"Uneasy_Check::OnZombieDead";
65        monster "prontera",269,350,"Ghoul",1036,5,"Uneasy_Check::OnZombieDead";
66//announce
67        mapannounce "prontera","[Mother Mathana]: The cememtery has become restless!  In the name of Odin, hurry to the Sanctuary! Save the city of Prontera!",0;
68}
69
70prontera,257,313,5      script  Mother Mathana  79,{
71        mes "[Mother Mathana]";
72        if ($UNEASY_DL <= 0) goto L_Undead_Walk;
73        mes "I'm afraid there's something wrong with our old cemetery...";
74        if ($UNEASY_H$==strcharinfo(0)) mes "But thanks to you, "+$UNEASY_H$+", we'll be able to sleep " + $UNEASY_DL + " nights!";
75        if ($UNEASY_H$!=strcharinfo(0)) mes "But thanks to "+$UNEASY_H$+"'s support, we've got " + $UNEASY_DL + " easy nights!";
76        emotion 0;
77        close;
78
79L_Undead_Walk:
80        if ($UNEASY_DL == 0) mes "THEY could return tomorrow's night again!";
81        if ($UNEASY_DL == 0 && $UNEASY_H$==strcharinfo(0)) mes "Thank you, "+$UNEASY_H$+"! Now we'll manage to rest till the next midnight!";
82        if ($UNEASY_DL == 0 && $UNEASY_H$!=strcharinfo(0)) mes "But due to "+$UNEASY_H$+"'s help we'll manage to rest till the next midnight!";
83        mes "To calm down the restless cemetery, we should pour all these graves with the Holy Water. But our sisters and broters have run out of it.";
84        mes "Could you supply us with Holy Water?";
85        next;
86        menu "Yes, have all my Holy Water!",-, "Nope, I need it.",M_NO, "I don't have any.",M_DONT_HAVE;
87
88        if ( countitem(523)<1 ) goto M_DONT_HAVE;
89        set $UNEASY_BL,$UNEASY_BL-countitem(523);
90        delitem 523,countitem(523);
91
92        if ( $UNEASY_BL > 0 ) goto L_NEED_MORE;
93//set quiet days!!! no more undead for this period!
94        set $UNEASY_DL,5+((0-$UNEASY_BL)/30);
95        set $UNEASY_H$,strcharinfo(0);
96        mes "[Mother Mathana]";
97        mes "Thank you, "+$UNEASY_H$+"! Now we've got enough Holy Water!";
98        next;
99        mes "[Mother Mathana]";
100        mes "Upon pouring the cemetery with that water we'll get " + $UNEASY_DL + " safe nights!";
101        next;
102        killmonsterall "prontera";      //kills any left monsters
103        mes "[Mother Mathana]";
104        mes "See, "+ $UNEASY_H$ +"? They all are gone now!";
105        next;
106        mes "[Mother Mathana]";
107        mes "Our Church is going to thank you personally...";
108        next;
109        if (Sex==1) mapannounce "prontera","[Mother Mathana]: In the name of Odin we declare handsom "+$UNEASY_H$+" as a Prontera savior!",0;
110        if (Sex==0) mapannounce "prontera","[Mother Mathana]: In the name of Odin we declare beautiful "+$UNEASY_H$+" as a Prontera savior!",0;
111        mes "[Mother Mathana]";
112        mes "In the name of Odin we bless you and decently present a modest gift just from Mareusis' wine-cellar.";
113        getitem 505,1; //Blue_Potion
114        set JobExp,JobExp+100;
115        set BaseExp,BaseExp+50;
116        close;
117
118L_NEED_MORE:
119        mes "[Mother Mathana]";
120        mes "Thank you, good "+strcharinfo(0)+", but we still need " + $UNEASY_BL + " more Holy Water bottles.";
121        close;
122
123M_NO:
124        mes "[Mother Mathana]";
125        mes "I'm afraid the old cemetery is going out of control soon... Please, get us all the Holy Water you can get.";
126        close;
127
128M_DONT_HAVE:
129        mes "[Mother Mathana]";
130        mes "Alas! We still need " + $UNEASY_BL + " more bottles of Holy Water...  Why don't you go and ask other people for some extra Holy Water?";
131        mes "The old cemetery is going out of control soon...";
132        mes "Please, in the name of Odin, help Prontera city.";
133        close;
134}
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