1 | //===== eAthena Script ======================================= |
---|
2 | //= Kafra Express - Job Swapping Module |
---|
3 | //===== By: ================================================== |
---|
4 | //= Skotlex |
---|
5 | //===== Current Version: ===================================== |
---|
6 | //= 3.8 |
---|
7 | //===== Compatible With: ===================================== |
---|
8 | //= eAthena SVN8840+ |
---|
9 | //===== Description: ========================================= |
---|
10 | //= Part of the Kafra Express Script Package. |
---|
11 | //= Enables job changing among classes of the same 'type' |
---|
12 | //= (ie among 1st classes, or among 2nd classes) |
---|
13 | //===== Additional Comments: ================================= |
---|
14 | //= See config.txt for configuration. |
---|
15 | //= * The previous Job, when enabled, is stored in: |
---|
16 | //= kej_prev_job (job id) |
---|
17 | //= kej_prev_joblv (job level) |
---|
18 | //= kej_prev_skills (skill count) |
---|
19 | //= kej_prev_dye (cloth dye) |
---|
20 | //============================================================ |
---|
21 | |
---|
22 | - script keInit_jobSwap -1,{ |
---|
23 | OnInit: //Load Config |
---|
24 | donpcevent "keConfig::OnLoadJobSwap"; |
---|
25 | end; |
---|
26 | } |
---|
27 | |
---|
28 | function script F_keJobSwap { |
---|
29 | |
---|
30 | function SF_canRevert; |
---|
31 | function SF_canSwitch; |
---|
32 | function SF_revertJob; |
---|
33 | function SF_switch; |
---|
34 | function SF_calcSwapCost; |
---|
35 | function SF_testSwap; |
---|
36 | function SF_swapJob; |
---|
37 | function SF_getJobNames; |
---|
38 | |
---|
39 | set @thisJob, eaclass(Class); |
---|
40 | set @type, @thisJob&~EAJ_UPPERMASK; |
---|
41 | set @prevJob, eaclass(kej_prev_job); |
---|
42 | set @prevLv, kej_prev_joblv; |
---|
43 | |
---|
44 | if (SF_canRevert()) |
---|
45 | { //Qualifies for Reverting |
---|
46 | do { |
---|
47 | set @revertmenu, select( |
---|
48 | "- Return", |
---|
49 | "- Return to previous class", |
---|
50 | "- Change into another class" |
---|
51 | ); |
---|
52 | switch (@revertmenu) { |
---|
53 | case 2: //Revert |
---|
54 | if (SF_revertJob()) |
---|
55 | return; |
---|
56 | break; |
---|
57 | case 3: //Switch |
---|
58 | if (SF_switch()) |
---|
59 | return; |
---|
60 | break; |
---|
61 | } |
---|
62 | } while (@revertmenu > 1); |
---|
63 | return; |
---|
64 | } |
---|
65 | if (SF_canSwitch()) |
---|
66 | { |
---|
67 | SF_switch(); |
---|
68 | return; |
---|
69 | } |
---|
70 | |
---|
71 | callfunc "F_keIntro", e_swt2, "There are no available jobs of your level."; |
---|
72 | return; |
---|
73 | |
---|
74 | //SubFunction SF_canRevert, specifies if the character can revert to previous job. |
---|
75 | function SF_canRevert { |
---|
76 | if ($@kejs_revertPolicy == 0 || @prevLv == 0 || |
---|
77 | (@thisJob&EAJL_BABY != @prevJob&EAJL_BABY)) |
---|
78 | return 0; |
---|
79 | |
---|
80 | if ($@kejs_revertPolicy == 2) |
---|
81 | return 1; |
---|
82 | |
---|
83 | if ((@thisJob&EAJ_BASEMASK) == EAJ_NOVICE) |
---|
84 | { |
---|
85 | if ($@kejs_disable&1) |
---|
86 | return 0; |
---|
87 | if (@prevJob&(EAJL_UPPER|EAJL_2)) |
---|
88 | return 0; |
---|
89 | return 1; |
---|
90 | } |
---|
91 | |
---|
92 | if ((@prevJob&EAJ_BASEMASK) == EAJ_NOVICE) |
---|
93 | { |
---|
94 | if ($@kejs_disable&1) |
---|
95 | return 0; |
---|
96 | |
---|
97 | if (@thisJob&(EAJL_UPPER|EAJL_2)) |
---|
98 | return 0; |
---|
99 | return 1; |
---|
100 | } |
---|
101 | |
---|
102 | if (@thisJob&~EAJ_UPPERMASK != @prevJob&~EAJ_UPPERMASK) |
---|
103 | return 0; |
---|
104 | |
---|
105 | if (@thisJob&EAJL_2 && !(@prevJob&EAJL_2)) |
---|
106 | return 0; |
---|
107 | |
---|
108 | if (@prevJob&EAJL_2 && !(@thisJob&EAJL_2)) |
---|
109 | return 0; |
---|
110 | |
---|
111 | return 1; |
---|
112 | } |
---|
113 | |
---|
114 | //SubFunction SF_canSwitch, specifies if character can change to another job. |
---|
115 | function SF_canSwitch { |
---|
116 | switch(@thisJob&EAJ_BASEMASK) { |
---|
117 | case EAJ_NOVICE: |
---|
118 | if ($@kejs_disable&1 || !@thisJob&EAJL_2) |
---|
119 | return 0; |
---|
120 | break; |
---|
121 | case EAJ_TAEKWON: |
---|
122 | if ($@kejs_disable&2) |
---|
123 | return 0; |
---|
124 | break; |
---|
125 | case EAJ_GUNSLINGER: |
---|
126 | if ($@kejs_disable&4) |
---|
127 | return 0; |
---|
128 | break; |
---|
129 | case EAJ_NINJA: |
---|
130 | if ($@kejs_disable&8) |
---|
131 | return 0; |
---|
132 | break; |
---|
133 | } |
---|
134 | return 1; |
---|
135 | } |
---|
136 | |
---|
137 | //Sub Function SF_switch. Presents the switch job menu. Returns 1 only if the |
---|
138 | //menu was left by picking "Cancel". |
---|
139 | function SF_switch { |
---|
140 | if (@thisJob&EAJL_2 && (@thisJob&EAJ_BASEMASK) != EAJ_NOVICE) { |
---|
141 | //Second Classes |
---|
142 | set @cost, SF_calcSwapCost($@kejs_job2ND, $@kejs_cost2ND, $@kejs_discount2ND); |
---|
143 | set @preserve, $@kejs_preserve2ND; |
---|
144 | if (!SF_testSwap($@kejs_job2ND, @cost)) |
---|
145 | return 0; |
---|
146 | |
---|
147 | setarray @classes[0], |
---|
148 | EAJ_Assassin|@type, |
---|
149 | EAJ_Rogue|@type, |
---|
150 | EAJ_Blacksmith|@type, |
---|
151 | EAJ_Alchemist|@type, |
---|
152 | EAJ_Hunter|@type, |
---|
153 | EAJ_BardDancer|@type, |
---|
154 | EAJ_Knight|@type, |
---|
155 | EAJ_Crusader|@type, |
---|
156 | EAJ_Priest|@type, |
---|
157 | EAJ_Monk|@type, |
---|
158 | EAJ_Wizard|@type, |
---|
159 | EAJ_Sage|@type, |
---|
160 | EAJ_Star_Gladiator|@type, |
---|
161 | EAJ_Soul_Linker|@type; |
---|
162 | |
---|
163 | SF_getJobNames getarraysize(@classes); |
---|
164 | |
---|
165 | if (@type || $@kejs_disable&2) |
---|
166 | { //No SG/SL |
---|
167 | set @names$[12], ""; |
---|
168 | set @names$[13], ""; |
---|
169 | } |
---|
170 | |
---|
171 | do { |
---|
172 | set @kmenu, select( |
---|
173 | "- Cancel job change", |
---|
174 | @names$[0], @names$[1], @names$[2], @names$[3], |
---|
175 | @names$[4], @names$[5], @names$[6], @names$[7], |
---|
176 | @names$[8], @names$[9], @names$[10], @names$[11], |
---|
177 | @names$[12], @names$[13] |
---|
178 | ); |
---|
179 | |
---|
180 | if (@kmenu > 1) { |
---|
181 | set @job, roclass(@classes[@kmenu-2]); |
---|
182 | if (@job > -1 && SF_swapJob(@job,@cost,@preserve)) |
---|
183 | return 1; |
---|
184 | } |
---|
185 | } while (@kmenu > 1); |
---|
186 | return 0; |
---|
187 | } else { |
---|
188 | //First Classes |
---|
189 | set @cost, SF_calcSwapCost($@kejs_job1ST, $@kejs_cost1ST, $@kejs_discount1ST); |
---|
190 | set @preserve, $@kejs_preserve1ST; |
---|
191 | if (!SF_testSwap($@kejs_job1ST, @cost)) |
---|
192 | return 0; |
---|
193 | setarray @classes[0], |
---|
194 | EAJ_Acolyte|@type, |
---|
195 | EAJ_Archer|@type, |
---|
196 | EAJ_Mage|@type, |
---|
197 | EAJ_Merchant|@type, |
---|
198 | EAJ_Swordman|@type, |
---|
199 | EAJ_Thief|@type, |
---|
200 | EAJ_Taekwon|@type, |
---|
201 | EAJ_Super_Novice|@type, |
---|
202 | EAJ_GunSlinger|@type, |
---|
203 | EAJ_Ninja|@type; |
---|
204 | |
---|
205 | SF_getJobNames getarraysize(@classes); |
---|
206 | |
---|
207 | if ($@kejs_disable&1 || @type&EAJL_UPPER) |
---|
208 | set @names$[7], ""; //No S.Novice |
---|
209 | if (@type) |
---|
210 | { //No TK/NJ/GS for Baby/Advanced |
---|
211 | set @names$[6], ""; |
---|
212 | set @names$[8], ""; |
---|
213 | set @names$[9], ""; |
---|
214 | } else { |
---|
215 | if ($@kejs_disable&2) //No TK |
---|
216 | set @names$[6], ""; |
---|
217 | if ($@kejs_disable&4) //No GS |
---|
218 | set @names$[8], ""; |
---|
219 | if ($@kejs_disable&8) //No NJ |
---|
220 | set @names$[9], ""; |
---|
221 | } |
---|
222 | |
---|
223 | do { |
---|
224 | set @kmenu, select( |
---|
225 | "- Cancel job swap", |
---|
226 | @names$[0], @names$[1], @names$[2], |
---|
227 | @names$[3], @names$[4], @names$[5], |
---|
228 | @names$[6], @names$[7], @names$[8], |
---|
229 | @names$[9] |
---|
230 | ); |
---|
231 | |
---|
232 | if (@kmenu > 1) { |
---|
233 | set @job, roclass(@classes[@kmenu-2]); |
---|
234 | if (@job > -1 && SF_swapJob(@job,@cost,@preserve)) |
---|
235 | return 0; |
---|
236 | } |
---|
237 | } while (@kmenu > 1); |
---|
238 | return 0; |
---|
239 | } |
---|
240 | } |
---|
241 | |
---|
242 | //SubFunction: SF_calcSwapCost (MinJob, BaseCost, Discount) |
---|
243 | //Calculates cost to swap jobs |
---|
244 | function SF_calcSwapCost { |
---|
245 | set @cost, getarg(1); |
---|
246 | set @cost, @cost - @cost*getarg(2)*(JobLevel-getarg(0))/100; |
---|
247 | if (@cost < 0) |
---|
248 | set @cost,0; //Free Change |
---|
249 | return @cost; |
---|
250 | } |
---|
251 | |
---|
252 | //SubFunction: SF_testSwap(MinJobLv, Cost) |
---|
253 | //Checks if the player qualifies for job changing. |
---|
254 | function SF_testSwap { |
---|
255 | if (JobLevel < getarg(0)) { |
---|
256 | callfunc "F_keIntro", e_dots, "You need to be at least Job Lv "+getarg(0)+" before exchanging."; |
---|
257 | return 0; |
---|
258 | } |
---|
259 | |
---|
260 | set @cost, callfunc("F_keCost",getarg(1),$@kejs_swapDiscount); |
---|
261 | if (Zeny < @cost) { |
---|
262 | callfunc "F_keIntro", e_dots, "You need "+@cost+"z to be able to change."; |
---|
263 | return 0; |
---|
264 | } |
---|
265 | return 1; |
---|
266 | } |
---|
267 | |
---|
268 | //SubFunction: SF_swapJob (JobNumber, Zeny, PreserveRate) |
---|
269 | //Attempts to swap to the Jobgiven. |
---|
270 | //Zeny is the money cost |
---|
271 | //Preserve is how much of the previous job to preserve. |
---|
272 | function SF_swapJob { |
---|
273 | set @newjobId, getarg(0); |
---|
274 | set @cost, callfunc("F_keCost",getarg(1),$@kejs_swapDiscount); |
---|
275 | set @preserve, getarg(2); |
---|
276 | |
---|
277 | if (Class == @newjobId) { |
---|
278 | callfunc "F_keIntro", e_meh, "Um... you are already that class!"; |
---|
279 | return 0; |
---|
280 | } |
---|
281 | |
---|
282 | set @newJob$, jobname(@newjobId); |
---|
283 | set @oldJob$, jobname(Class); |
---|
284 | set @newjoblv, JobLevel*@preserve/100; |
---|
285 | |
---|
286 | if (@newjoblv > 1) { |
---|
287 | if (select("- Cancel", "- Change to a Lv"+@newjoblv+" "+@newJob$+" ("+@cost+"z)") != 2) |
---|
288 | return 0; |
---|
289 | } else { |
---|
290 | set @newjoblv,1; |
---|
291 | if (select("- Cancel", "- Change to "+@newJob$+" ("+@cost+"z)") != 2) |
---|
292 | return 0; |
---|
293 | } |
---|
294 | |
---|
295 | set @basic, getSkilllv("NV_BASIC"); |
---|
296 | set @skillpoint, skillpointcount() -JobLevel -@basic +@newjoblv; //Preserve holds the final amount of SkillPoints you should have. |
---|
297 | |
---|
298 | if (@skillpoint < 0) { |
---|
299 | callfunc "F_keIntro", e_gasp, "You need "+(-@skillpoint)+" more skill points to change class!"; |
---|
300 | return 0; |
---|
301 | } |
---|
302 | |
---|
303 | set @thisJoblevel, JobLevel; |
---|
304 | resetSkill; |
---|
305 | |
---|
306 | //Set previous job as needed. |
---|
307 | if ($@kejs_revertPolicy) { |
---|
308 | set kej_prev_job, Class; |
---|
309 | set kej_prev_joblv, @thisJoblevel; |
---|
310 | set kej_prev_skills, SkillPoint; |
---|
311 | if($@kejs_saveDye) |
---|
312 | set kej_prev_dye,getlook(7); |
---|
313 | } |
---|
314 | if ($@kejs_announce) |
---|
315 | announce strcharinfo(0)+" has changed from "+@oldJob$+" to "+@newJob$+"...",16; |
---|
316 | |
---|
317 | if ($@kejs_resetDye) |
---|
318 | setlook 7,0; |
---|
319 | jobchange @newjobId, 0; |
---|
320 | skill 1,@basic,0; |
---|
321 | set JobLevel, @newjoblv; |
---|
322 | set SkillPoint, @skillpoint; |
---|
323 | setoption(0); |
---|
324 | sc_end -1; |
---|
325 | callfunc "F_keCharge",getarg(1),$@kejs_swapDiscount,1; |
---|
326 | |
---|
327 | emotion e_ok; |
---|
328 | return 1; |
---|
329 | } |
---|
330 | |
---|
331 | //SubFunction: SF_revertJob (cost) |
---|
332 | //Reverts to the previous job. |
---|
333 | function SF_revertJob { |
---|
334 | if (@thisJob == @prevJob) { |
---|
335 | callfunc "F_keIntro", e_no, "Hmm... You can't go back, because your previous class is the same as your current one??"; |
---|
336 | return 0; |
---|
337 | } |
---|
338 | set @newjob$, jobname(kej_prev_job); |
---|
339 | |
---|
340 | set @cost,callfunc("F_keCost",$@kejs_revertCost,$@kejs_revertDiscount); |
---|
341 | |
---|
342 | if (select("- Cancel","- Return to a Lv"+kej_prev_joblv+" "+@newjob$+" ("+@cost+"z)") != 2) |
---|
343 | return 0; |
---|
344 | |
---|
345 | if (!(callfunc("F_keCharge",$@kejs_revertCost,$@kejs_revertDiscount,1))) { |
---|
346 | callfunc "F_keIntro", -1, "Sorry, you need "+@cost+"z before you can revert to a Lv"+kej_prev_joblv+" "+@newjob$+"."; |
---|
347 | return 0; |
---|
348 | } |
---|
349 | set @thisJobId, Class; |
---|
350 | set @thisJobLv, JobLevel; |
---|
351 | |
---|
352 | set @basic, getSkilllv("NV_BASIC"); |
---|
353 | resetSkill; |
---|
354 | set @skill, SkillPoint; |
---|
355 | if($@kejs_saveDye) { |
---|
356 | set @prevDye, getlook(7); |
---|
357 | setlook 7,0; |
---|
358 | } |
---|
359 | if ($@kejs_resetDye) |
---|
360 | setlook 7,0; |
---|
361 | jobchange kej_prev_job, 0; |
---|
362 | if($@kejs_saveDye) { |
---|
363 | setlook 7,kej_prev_dye; |
---|
364 | set kej_prev_dye,@prevDye; |
---|
365 | } |
---|
366 | set JobLevel, kej_prev_joblv; |
---|
367 | set SkillPoint, kej_prev_skills; |
---|
368 | |
---|
369 | skill 1, @basic, 0; |
---|
370 | set SkillPoint, SkillPoint-@basic; |
---|
371 | |
---|
372 | set kej_prev_job, @thisJobId; |
---|
373 | set kej_prev_joblv, @thisJobLv; |
---|
374 | set kej_prev_skills, @skill; |
---|
375 | setoption(0); |
---|
376 | sc_end -1; |
---|
377 | |
---|
378 | if ($@kejs_announce) |
---|
379 | announce strcharinfo(0)+" has changed from "+jobname(@thisJobId)+" to "+@newjob$+"...",16; |
---|
380 | return 1; |
---|
381 | } |
---|
382 | |
---|
383 | //SubFunction: SF_getJobNames(Qty) |
---|
384 | //Fills an array @names$ with the job names taken from the array "classes", |
---|
385 | // making each entry start with "- " followed by the job name. |
---|
386 | function SF_getJobNames { |
---|
387 | set @size, getarg(0); |
---|
388 | for (set @i, 0; @i < @size; set @i, @i+1) |
---|
389 | setd "@names$["+@i+"]", "- "+jobname(roclass(@classes[@i])); |
---|
390 | } |
---|
391 | |
---|
392 | } |
---|