1 | // ______ __ __ |
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2 | // /\ _ \/\ \__/\ \ |
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3 | // __\ \ \L\ \ \ ,_\ \ \___ __ ___ __ |
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4 | // /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\ |
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5 | ///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_ |
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6 | //\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\ |
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7 | // \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/ |
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8 | // _ _ _ _ _ _ _ _ _ _ _ _ _ |
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9 | // / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ |
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10 | //( e | n | g | l | i | s | h ) ( A | t | h | e | n | a ) |
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11 | // \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ |
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12 | // |
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13 | //-------------------------------------------------------------- |
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14 | // eAthena Battle Configuration File |
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15 | // Originally Translated by Peter Kieser <pfak@telus.net> |
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16 | // Made in to plainer English by Ancyker |
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17 | //-------------------------------------------------------------- |
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18 | // Note 1: Value is a config switch (on/off, yes/no or 1/0) |
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19 | // Note 2: Value is in percents (100 means 100%) |
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20 | // Note 3: Value is a bit field. If no description is given, |
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21 | // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) |
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22 | //-------------------------------------------------------------- |
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23 | |
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24 | // Rate for catching pets (Note 2) |
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25 | pet_catch_rate: 100 |
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26 | |
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27 | // Can you name a pet more then once? (Note 1) |
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28 | pet_rename: no |
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29 | |
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30 | // The rate a pet will get friendly by feeding it. (Note 2) |
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31 | pet_friendly_rate: 100 |
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32 | |
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33 | // The rate at which a pet will become hungry. (Note 2) |
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34 | pet_hungry_delay_rate: 100 |
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35 | |
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36 | // If your pet is hungry by how much will the friendlyness decrease by. (Default is 5) |
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37 | // Note: The friendlyness is 0-1000 total, at 0 the pet runs away. |
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38 | pet_hungry_friendly_decrease: 5 |
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39 | |
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40 | // Does the pet need its equipment before it does its skill? (Note 1) |
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41 | pet_equip_required: yes |
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42 | |
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43 | // When the master attacks a monster, whether or not the pet will also attack. (Note 1) |
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44 | pet_attack_support: no |
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45 | |
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46 | // When the master receives damage from the monster, whether or not the pet attacks back. (Note 1) |
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47 | pet_damage_support: no |
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48 | |
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49 | // Minimum intimacy necessary for a pet to support their master. Default is 900 |
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50 | // (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value. |
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51 | // At max (1000) support rate is 150%. |
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52 | pet_support_min_friendly: 900 |
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53 | |
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54 | // Whether or not the pet's will use skills. (Note 1) |
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55 | // Note: Offensive pet skills need at least pet_attack_support or |
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56 | // pet_damage_support to work (they trigger while the pet is attacking). |
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57 | pet_status_support: no |
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58 | |
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59 | // Rate at which a pet will support it's owner in battle. (Note 2) |
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60 | // Affects pet_attack_support & pet_damage_support. |
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61 | pet_support_rate: 100 |
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62 | |
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63 | // Does the pets owner receive exp from the pets damage? |
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64 | pet_attack_exp_to_master: no |
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65 | |
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66 | // The rate exp. is gained from the pet attacking monsters |
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67 | pet_attack_exp_rate: 100 |
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68 | |
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69 | // Pet leveling system. Use 0 to disable (default). |
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70 | // When enabled, a pet's level is a fixed % of the master's. (Note 2) |
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71 | // If 200%, pet has double level, if 50% pet has half your level, etc. |
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72 | pet_lv_rate: 0 |
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73 | |
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74 | // When pet leveling is enabled, what is the max stats for pets? |
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75 | pet_max_stats: 99 |
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76 | |
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77 | // When pet leveling is enabled, these are the imposed caps on |
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78 | // min/max damage. Note that these only cap atk1 and atk2, if you |
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79 | // enable pet_str, their max damage is then their base_atk + pet_max_atk2 |
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80 | pet_max_atk1: 500 |
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81 | pet_max_atk2: 1000 |
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82 | |
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83 | // Are pets disabled during Guild Wars? |
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84 | // If set to yes, pets are automatically returned to egg when entering castles during WoE times |
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85 | // and hatching is forbidden within as well. |
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86 | pet_disable_in_gvg: no |
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