root/conf/battle/party.conf @ 23

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1//      ______  __    __                                 
2//     /\  _  \/\ \__/\ \                               
3//   __\ \ \L\ \ \ ,_\ \ \___      __    ___      __     
4// /'__`\ \  __ \ \ \/\ \  _ `\  /'__`\/' _ `\  /'__`\   
5///\  __/\ \ \/\ \ \ \_\ \ \ \ \/\  __//\ \/\ \/\ \L\.\_
6//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
7// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
8//  _   _   _   _   _   _   _     _   _   _   _   _   _
9// / \ / \ / \ / \ / \ / \ / \   / \ / \ / \ / \ / \ / \
10//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
11// \_/ \_/ \_/ \_/ \_/ \_/ \_/   \_/ \_/ \_/ \_/ \_/ \_/
12//
13//--------------------------------------------------------------
14// eAthena Battle Configuration File
15// Originally Translated by Peter Kieser <pfak@telus.net>
16// Made in to plainer English by Ancyker
17//--------------------------------------------------------------
18// Note 1: Value is a config switch (on/off, yes/no or 1/0)
19// Note 2: Value is in percents (100 means 100%)
20//--------------------------------------------------------------
21
22// If someone steals (gank/steal skills), show name in party? (Note 1)
23show_steal_in_same_party: no
24
25// Interval before updating the party-member map mini-dots (milliseconds)
26party_update_interval: 1000
27
28// Method used to update party-mate hp-bars:
29// 0: Aegis - bar is updated every time HP changes (bandwidth intensive)
30// 1: eAthena - bar is updated with the party map dots (up to 1 second delay)
31party_hp_mode: 0
32
33// When 'Party Share' item sharing is enabled in a party,
34// tell the picker which party-member received the item? (Note 1)
35show_party_share_picker: no
36
37// Method of distribution when item party share is enabled in a party:
38//
39// 0: Normal (item goes to a random party member)
40// 1: Item Share is disabled for non-mob drops (player/pet drops)
41// 2: Round Robin (items are distributed evenly and in order among members)
42// 3: 1+2
43party_item_share_type: 0
44
45// Is exp/item sharing disabled for idle members in the party?
46// Set to no, or the amount of seconds (NOT milliseconds) that need to pass before considering
47// a character idle.
48// Characters in a chat/vending are always considered idle.
49// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
50idle_no_share: no
51
52// Give additional experience bonus per party-member involved on even-share parties?
53// (eg: If set to 10, a even-share party of 5 people will receive +40% exp)
54party_even_share_bonus: 0
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