 bonus bHPrecovRate,10; bonus bSPrecovRate,10; if(isequipped(4297,4234,4252,4178)) { bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if(BaseClass == Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bWeaponComaRace,RC_Brute,1000; } } 