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(checked in by jinshiro, 17 years ago)
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[1] | 1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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| 2 | // For more information, see LICENCE in the main folder |
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| 3 | |
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| 4 | #ifndef _QUEST_H_ |
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| 5 | #define _QUEST_H_ |
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| 6 | |
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| 7 | int quest_pc_login(TBL_PC * sd); |
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| 8 | int quest_load_info(TBL_PC * sd, struct mmo_charstatus * st); |
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| 9 | int quest_make_savedata(TBL_PC * sd); |
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| 10 | |
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| 11 | int quest_add(TBL_PC * sd, struct quest * qd); |
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| 12 | int quest_add_ack(int char_id, int quest_id, int success); |
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| 13 | |
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| 14 | int quest_delete(TBL_PC * sd, int quest_id); |
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| 15 | int quest_delete_ack(int char_id, int quest_id, int success); |
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| 16 | |
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| 17 | int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, const char * name, int count); |
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| 18 | int quest_update_status(TBL_PC * sd, int quest_id, bool status); |
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| 19 | |
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| 20 | bool quest_has_quest(TBL_PC * sd, int quest_id); |
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| 21 | |
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| 22 | #endif |
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