1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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2 | // For more information, see LICENCE in the main folder |
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3 | |
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4 | #ifndef _PET_H_ |
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5 | #define _PET_H_ |
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6 | |
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7 | #define MAX_PET_DB 300 |
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8 | #define MAX_PETLOOT_SIZE 30 |
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9 | |
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10 | struct s_pet_db { |
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11 | short class_; |
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12 | char name[NAME_LENGTH],jname[NAME_LENGTH]; |
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13 | short itemID; |
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14 | short EggID; |
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15 | short AcceID; |
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16 | short FoodID; |
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17 | int fullness; |
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18 | int hungry_delay; |
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19 | int r_hungry; |
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20 | int r_full; |
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21 | int intimate; |
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22 | int die; |
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23 | int capture; |
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24 | int speed; |
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25 | char s_perfor; |
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26 | int talk_convert_class; |
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27 | int attack_rate; |
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28 | int defence_attack_rate; |
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29 | int change_target_rate; |
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30 | struct script_code *script; |
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31 | }; |
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32 | extern struct s_pet_db pet_db[MAX_PET_DB]; |
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33 | |
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34 | enum { PET_CLASS,PET_CATCH,PET_EGG,PET_EQUIP,PET_FOOD }; |
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35 | |
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36 | struct pet_recovery { //Stat recovery |
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37 | enum sc_type type; //Status Change id |
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38 | unsigned short delay; //How long before curing (secs). |
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39 | int timer; |
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40 | }; |
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41 | |
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42 | struct pet_bonus { |
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43 | unsigned short type; //bStr, bVit? |
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44 | unsigned short val; //Qty |
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45 | unsigned short duration; //in secs |
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46 | unsigned short delay; //Time before recasting (secs) |
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47 | int timer; |
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48 | }; |
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49 | |
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50 | struct pet_skill_attack { //Attack Skill |
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51 | unsigned short id; |
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52 | unsigned short lv; |
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53 | unsigned short div_; //0 = Normal skill. >0 = Fixed damage (lv), fixed div_. |
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54 | unsigned short rate; //Base chance of skill ocurrance (10 = 10% of attacks) |
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55 | unsigned short bonusrate; //How being 100% loyal affects cast rate (10 = At 1000 intimacy->rate+10% |
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56 | }; |
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57 | |
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58 | struct pet_skill_support { //Support Skill |
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59 | unsigned short id; |
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60 | unsigned short lv; |
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61 | unsigned short hp; //Max HP% for skill to trigger (50 -> 50% for Magnificat) |
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62 | unsigned short sp; //Max SP% for skill to trigger (100 = no check) |
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63 | unsigned short delay; //Time (secs) between being able to recast. |
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64 | int timer; |
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65 | }; |
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66 | |
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67 | struct pet_loot { |
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68 | struct item *item; |
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69 | unsigned short count; |
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70 | unsigned short weight; |
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71 | unsigned short max; |
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72 | }; |
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73 | |
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74 | struct pet_data { |
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75 | struct block_list bl; |
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76 | struct unit_data ud; |
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77 | struct view_data vd; |
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78 | struct s_pet pet; |
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79 | struct status_data status; |
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80 | struct mob_db *db; |
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81 | struct s_pet_db *petDB; |
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82 | int pet_hungry_timer; |
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83 | int target_id; |
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84 | struct { |
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85 | unsigned skillbonus : 1; |
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86 | } state; |
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87 | int move_fail_count; |
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88 | unsigned int next_walktime,last_thinktime; |
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89 | short rate_fix; //Support rate as modified by intimacy (1000 = 100%) [Skotlex] |
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90 | |
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91 | struct pet_recovery* recovery; |
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92 | struct pet_bonus* bonus; |
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93 | struct pet_skill_attack* a_skill; |
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94 | struct pet_skill_support* s_skill; |
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95 | struct pet_loot* loot; |
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96 | |
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97 | struct map_session_data *msd; |
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98 | }; |
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99 | |
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100 | |
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101 | |
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102 | int pet_create_egg(struct map_session_data *sd, int item_id); |
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103 | int pet_hungry_val(struct pet_data *pd); |
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104 | int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type); |
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105 | int pet_unlocktarget(struct pet_data *pd); |
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106 | int pet_sc_check(struct map_session_data *sd, int type); //Skotlex |
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107 | int search_petDB_index(int key,int type); |
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108 | int pet_hungry_timer_delete(struct pet_data *pd); |
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109 | int pet_data_init(struct map_session_data *sd, struct s_pet *pet); |
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110 | int pet_birth_process(struct map_session_data *sd, struct s_pet *pet); |
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111 | int pet_recv_petdata(int account_id,struct s_pet *p,int flag); |
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112 | int pet_select_egg(struct map_session_data *sd,short egg_index); |
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113 | int pet_catch_process1(struct map_session_data *sd,int target_class); |
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114 | int pet_catch_process2(struct map_session_data *sd,int target_id); |
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115 | int pet_get_egg(int account_id,int pet_id,int flag); |
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116 | int pet_menu(struct map_session_data *sd,int menunum); |
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117 | int pet_change_name(struct map_session_data *sd,char *name); |
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118 | int pet_change_name_ack(struct map_session_data *sd, char* name, int flag); |
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119 | int pet_equipitem(struct map_session_data *sd,int index); |
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120 | int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd); |
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121 | int pet_attackskill(struct pet_data *pd, int target_id); |
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122 | int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr data); // [Skotlex] |
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123 | int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr data); // [Valaris] |
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124 | int pet_recovery_timer(int tid, unsigned int tick, int id, intptr data); // [Valaris] |
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125 | int pet_heal_timer(int tid, unsigned int tick, int id, intptr data); // [Valaris] |
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126 | |
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127 | #define pet_stop_walking(pd, type) unit_stop_walking(&(pd)->bl, type) |
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128 | #define pet_stop_attack(pd) unit_stop_attack(&(pd)->bl) |
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129 | |
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130 | int read_petdb(void); |
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131 | int do_init_pet(void); |
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132 | int do_final_pet(void); |
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133 | |
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134 | #endif /* _PET_H_ */ |
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