[1] | 1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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| 2 | // For more information, see LICENCE in the main folder |
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| 3 | |
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| 4 | #include "../common/db.h" |
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| 5 | #include "../common/timer.h" |
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| 6 | #include "../common/nullpo.h" |
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| 7 | #include "../common/malloc.h" |
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| 8 | #include "../common/showmsg.h" |
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| 9 | #include "../common/strlib.h" |
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| 10 | #include "../common/utils.h" |
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| 11 | #include "../common/ers.h" |
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| 12 | |
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| 13 | #include "pc.h" |
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| 14 | #include "status.h" |
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| 15 | #include "map.h" |
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| 16 | #include "path.h" |
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| 17 | #include "intif.h" |
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| 18 | #include "clif.h" |
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| 19 | #include "chrif.h" |
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| 20 | #include "pet.h" |
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| 21 | #include "itemdb.h" |
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| 22 | #include "battle.h" |
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| 23 | #include "mob.h" |
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| 24 | #include "npc.h" |
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| 25 | #include "script.h" |
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| 26 | #include "skill.h" |
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| 27 | #include "unit.h" |
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| 28 | #include "atcommand.h" // msg_txt() |
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| 29 | |
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| 30 | #include <stdio.h> |
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| 31 | #include <stdlib.h> |
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| 32 | #include <string.h> |
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| 33 | |
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| 34 | |
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| 35 | #define MIN_PETTHINKTIME 100 |
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| 36 | |
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| 37 | struct s_pet_db pet_db[MAX_PET_DB]; |
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| 38 | |
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| 39 | static struct eri *item_drop_ers; //For loot drops delay structures. |
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| 40 | static struct eri *item_drop_list_ers; |
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| 41 | |
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| 42 | int pet_hungry_val(struct pet_data *pd) |
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| 43 | { |
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| 44 | nullpo_retr(0, pd); |
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| 45 | |
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| 46 | if(pd->pet.hungry > 90) |
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| 47 | return 4; |
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| 48 | else if(pd->pet.hungry > 75) |
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| 49 | return 3; |
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| 50 | else if(pd->pet.hungry > 25) |
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| 51 | return 2; |
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| 52 | else if(pd->pet.hungry > 10) |
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| 53 | return 1; |
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| 54 | else |
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| 55 | return 0; |
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| 56 | } |
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| 57 | |
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| 58 | static int pet_calc_pos(struct pet_data *pd,int tx,int ty,int dir) |
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| 59 | { |
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| 60 | int x,y,dx,dy; |
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| 61 | int i,k; |
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| 62 | |
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| 63 | nullpo_retr(0, pd); |
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| 64 | |
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| 65 | pd->ud.to_x = tx; |
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| 66 | pd->ud.to_y = ty; |
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| 67 | |
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| 68 | if(dir < 0 || dir >= 8) |
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| 69 | return 1; |
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| 70 | |
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| 71 | dx = -dirx[dir]*2; |
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| 72 | dy = -diry[dir]*2; |
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| 73 | x = tx + dx; |
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| 74 | y = ty + dy; |
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| 75 | if(!unit_can_reach_pos(&pd->bl,x,y,0)) { |
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| 76 | if(dx > 0) x--; |
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| 77 | else if(dx < 0) x++; |
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| 78 | if(dy > 0) y--; |
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| 79 | else if(dy < 0) y++; |
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| 80 | if(!unit_can_reach_pos(&pd->bl,x,y,0)) { |
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| 81 | for(i=0;i<12;i++) { |
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| 82 | k = rand()%8; |
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| 83 | dx = -dirx[k]*2; |
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| 84 | dy = -diry[k]*2; |
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| 85 | x = tx + dx; |
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| 86 | y = ty + dy; |
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| 87 | if(unit_can_reach_pos(&pd->bl,x,y,0)) |
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| 88 | break; |
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| 89 | else { |
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| 90 | if(dx > 0) x--; |
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| 91 | else if(dx < 0) x++; |
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| 92 | if(dy > 0) y--; |
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| 93 | else if(dy < 0) y++; |
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| 94 | if(unit_can_reach_pos(&pd->bl,x,y,0)) |
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| 95 | break; |
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| 96 | } |
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| 97 | } |
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| 98 | if(i>=12) { |
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| 99 | x = tx; |
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| 100 | y = ty; |
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| 101 | if(!unit_can_reach_pos(&pd->bl,x,y,0)) |
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| 102 | return 1; |
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| 103 | } |
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| 104 | } |
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| 105 | } |
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| 106 | pd->ud.to_x = x; |
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| 107 | pd->ud.to_y = y; |
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| 108 | return 0; |
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| 109 | } |
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| 110 | |
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| 111 | int pet_create_egg(struct map_session_data *sd, int item_id) |
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| 112 | { |
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| 113 | int pet_id = search_petDB_index(item_id, PET_EGG); |
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| 114 | if (pet_id < 0) return 0; //No pet egg here. |
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| 115 | sd->catch_target_class = pet_db[pet_id].class_; |
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| 116 | intif_create_pet(sd->status.account_id, sd->status.char_id, |
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| 117 | (short)pet_db[pet_id].class_, |
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| 118 | (short)mob_db(pet_db[pet_id].class_)->lv, |
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| 119 | (short)pet_db[pet_id].EggID, 0, |
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| 120 | (short)pet_db[pet_id].intimate, |
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| 121 | 100, 0, 1, pet_db[pet_id].jname); |
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| 122 | return 1; |
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| 123 | } |
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| 124 | |
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| 125 | int pet_unlocktarget(struct pet_data *pd) |
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| 126 | { |
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| 127 | nullpo_retr(0, pd); |
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| 128 | |
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| 129 | pd->target_id=0; |
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| 130 | pet_stop_attack(pd); |
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| 131 | pet_stop_walking(pd,1); |
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| 132 | return 0; |
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| 133 | } |
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| 134 | |
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| 135 | /*========================================== |
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| 136 | * Pet Attack Skill [Skotlex] |
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| 137 | *------------------------------------------*/ |
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| 138 | int pet_attackskill(struct pet_data *pd, int target_id) |
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| 139 | { |
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| 140 | struct block_list *bl; |
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| 141 | int inf; |
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| 142 | |
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| 143 | if (!battle_config.pet_status_support || !pd->a_skill || |
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| 144 | (battle_config.pet_equip_required && !pd->pet.equip)) |
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| 145 | return 0; |
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| 146 | |
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| 147 | if (DIFF_TICK(pd->ud.canact_tick, gettick()) > 0) |
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| 148 | return 0; |
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| 149 | |
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| 150 | if (rand()%100 < (pd->a_skill->rate +pd->pet.intimate*pd->a_skill->bonusrate/1000)) |
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| 151 | { //Skotlex: Use pet's skill |
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| 152 | bl=map_id2bl(target_id); |
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| 153 | if(bl == NULL || pd->bl.m != bl->m || bl->prev == NULL || status_isdead(bl) || |
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| 154 | !check_distance_bl(&pd->bl, bl, pd->db->range3)) |
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| 155 | return 0; |
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| 156 | |
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| 157 | inf = skill_get_inf(pd->a_skill->id); |
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| 158 | if (inf & INF_GROUND_SKILL) |
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| 159 | unit_skilluse_pos(&pd->bl, bl->x, bl->y, pd->a_skill->id, pd->a_skill->lv); |
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| 160 | else //Offensive self skill? Could be stuff like GX. |
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| 161 | unit_skilluse_id(&pd->bl,(inf&INF_SELF_SKILL?pd->bl.id:bl->id), pd->a_skill->id, pd->a_skill->lv); |
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| 162 | return 1; //Skill invoked. |
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| 163 | } |
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| 164 | return 0; |
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| 165 | } |
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| 166 | |
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| 167 | int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type) |
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| 168 | { |
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| 169 | struct pet_data *pd; |
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| 170 | int rate; |
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| 171 | |
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| 172 | pd = sd->pd; |
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| 173 | |
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| 174 | Assert((pd->msd == 0) || (pd->msd->pd == pd)); |
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| 175 | |
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| 176 | if(bl == NULL || bl->type != BL_MOB || bl->prev == NULL || |
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| 177 | pd->pet.intimate < battle_config.pet_support_min_friendly || |
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| 178 | pd->pet.hungry < 1 || |
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| 179 | pd->pet.class_ == status_get_class(bl)) |
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| 180 | return 0; |
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| 181 | |
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| 182 | if(pd->bl.m != bl->m || |
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| 183 | !check_distance_bl(&pd->bl, bl, pd->db->range2)) |
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| 184 | return 0; |
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| 185 | |
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| 186 | if (!status_check_skilluse(&pd->bl, bl, 0, 0)) |
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| 187 | return 0; |
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| 188 | |
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| 189 | if(!type) { |
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| 190 | rate = pd->petDB->attack_rate; |
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| 191 | rate = rate * pd->rate_fix/1000; |
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| 192 | if(pd->petDB->attack_rate > 0 && rate <= 0) |
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| 193 | rate = 1; |
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| 194 | } else { |
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| 195 | rate = pd->petDB->defence_attack_rate; |
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| 196 | rate = rate * pd->rate_fix/1000; |
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| 197 | if(pd->petDB->defence_attack_rate > 0 && rate <= 0) |
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| 198 | rate = 1; |
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| 199 | } |
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| 200 | if(rand()%10000 < rate) |
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| 201 | { |
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| 202 | if(pd->target_id == 0 || rand()%10000 < pd->petDB->change_target_rate) |
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| 203 | pd->target_id = bl->id; |
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| 204 | } |
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| 205 | |
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| 206 | return 0; |
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| 207 | } |
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| 208 | /*========================================== |
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| 209 | * Pet SC Check [Skotlex] |
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| 210 | *------------------------------------------*/ |
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| 211 | int pet_sc_check(struct map_session_data *sd, int type) |
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| 212 | { |
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| 213 | struct pet_data *pd; |
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| 214 | |
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| 215 | nullpo_retr(0, sd); |
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| 216 | pd = sd->pd; |
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| 217 | |
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| 218 | if( pd == NULL |
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| 219 | || (battle_config.pet_equip_required && pd->pet.equip == 0) |
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| 220 | || pd->recovery == NULL |
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| 221 | || pd->recovery->timer != -1 |
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| 222 | || pd->recovery->type != type ) |
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| 223 | return 1; |
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| 224 | |
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| 225 | pd->recovery->timer = add_timer(gettick()+pd->recovery->delay*1000,pet_recovery_timer,sd->bl.id,0); |
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| 226 | |
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| 227 | return 0; |
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| 228 | } |
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| 229 | |
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| 230 | static int pet_hungry(int tid, unsigned int tick, int id, intptr data) |
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| 231 | { |
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| 232 | struct map_session_data *sd; |
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| 233 | struct pet_data *pd; |
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| 234 | int interval,t; |
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| 235 | |
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| 236 | sd=map_id2sd(id); |
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| 237 | if(!sd) |
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| 238 | return 1; |
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| 239 | |
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| 240 | if(!sd->status.pet_id || !sd->pd) |
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| 241 | return 1; |
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| 242 | |
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| 243 | pd = sd->pd; |
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| 244 | if(pd->pet_hungry_timer != tid){ |
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| 245 | ShowError("pet_hungry_timer %d != %d\n",pd->pet_hungry_timer,tid); |
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| 246 | return 0; |
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| 247 | } |
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| 248 | pd->pet_hungry_timer = -1; |
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| 249 | |
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| 250 | if (pd->pet.intimate <= 0) |
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| 251 | return 1; //You lost the pet already, the rest is irrelevant. |
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| 252 | |
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| 253 | pd->pet.hungry--; |
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| 254 | t = pd->pet.intimate; |
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| 255 | if(pd->pet.hungry < 0) { |
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| 256 | pet_stop_attack(pd); |
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| 257 | pd->pet.hungry = 0; |
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| 258 | pd->pet.intimate -= battle_config.pet_hungry_friendly_decrease; |
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| 259 | if(pd->pet.intimate <= 0) { |
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| 260 | pd->pet.intimate = 0; |
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| 261 | pd->status.speed = pd->db->status.speed; |
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| 262 | } |
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| 263 | status_calc_pet(pd, 0); |
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| 264 | clif_send_petdata(sd,pd,1,pd->pet.intimate); |
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| 265 | } |
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| 266 | clif_send_petdata(sd,pd,2,pd->pet.hungry); |
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| 267 | |
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| 268 | if(battle_config.pet_hungry_delay_rate != 100) |
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| 269 | interval = (pd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100; |
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| 270 | else |
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| 271 | interval = pd->petDB->hungry_delay; |
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| 272 | if(interval <= 0) |
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| 273 | interval = 1; |
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| 274 | pd->pet_hungry_timer = add_timer(tick+interval,pet_hungry,sd->bl.id,0); |
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| 275 | |
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| 276 | return 0; |
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| 277 | } |
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| 278 | |
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| 279 | int search_petDB_index(int key,int type) |
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| 280 | { |
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| 281 | int i; |
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| 282 | |
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| 283 | for( i = 0; i < MAX_PET_DB; i++ ) |
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| 284 | { |
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| 285 | if(pet_db[i].class_ <= 0) |
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| 286 | continue; |
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| 287 | switch(type) { |
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| 288 | case PET_CLASS: if(pet_db[i].class_ == key) return i; break; |
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| 289 | case PET_CATCH: if(pet_db[i].itemID == key) return i; break; |
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| 290 | case PET_EGG: if(pet_db[i].EggID == key) return i; break; |
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| 291 | case PET_EQUIP: if(pet_db[i].AcceID == key) return i; break; |
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| 292 | case PET_FOOD: if(pet_db[i].FoodID == key) return i; break; |
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| 293 | default: |
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| 294 | return -1; |
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| 295 | } |
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| 296 | } |
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| 297 | return -1; |
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| 298 | } |
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| 299 | |
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| 300 | int pet_hungry_timer_delete(struct pet_data *pd) |
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| 301 | { |
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| 302 | nullpo_retr(0, pd); |
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| 303 | if(pd->pet_hungry_timer != -1) { |
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| 304 | delete_timer(pd->pet_hungry_timer,pet_hungry); |
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| 305 | pd->pet_hungry_timer = -1; |
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| 306 | } |
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| 307 | |
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| 308 | return 1; |
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| 309 | } |
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| 310 | |
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| 311 | static int pet_performance(struct map_session_data *sd, struct pet_data *pd) |
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| 312 | { |
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| 313 | int val; |
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| 314 | |
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| 315 | if (pd->pet.intimate > 900) |
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| 316 | val = (pd->petDB->s_perfor > 0)? 4:3; |
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| 317 | else if(pd->pet.intimate > 750) //TODO: this is way too high |
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| 318 | val = 2; |
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| 319 | else |
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| 320 | val = 1; |
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| 321 | |
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| 322 | pet_stop_walking(pd,2000<<8); |
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| 323 | clif_pet_performance(pd, rand()%val + 1); |
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| 324 | pet_lootitem_drop(pd,NULL); |
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| 325 | return 1; |
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| 326 | } |
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| 327 | |
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| 328 | static int pet_return_egg(struct map_session_data *sd, struct pet_data *pd) |
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| 329 | { |
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| 330 | struct item tmp_item; |
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| 331 | int flag; |
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| 332 | |
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| 333 | pet_lootitem_drop(pd,sd); |
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| 334 | memset(&tmp_item,0,sizeof(tmp_item)); |
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| 335 | tmp_item.nameid = pd->petDB->EggID; |
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| 336 | tmp_item.identify = 1; |
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| 337 | tmp_item.card[0] = CARD0_PET; |
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| 338 | tmp_item.card[1] = GetWord(pd->pet.pet_id,0); |
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| 339 | tmp_item.card[2] = GetWord(pd->pet.pet_id,1); |
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| 340 | tmp_item.card[3] = pd->pet.rename_flag; |
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| 341 | if((flag = pc_additem(sd,&tmp_item,1))) { |
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| 342 | clif_additem(sd,0,0,flag); |
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| 343 | map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); |
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| 344 | } |
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| 345 | pd->pet.incuvate = 1; |
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| 346 | //No need, pet is saved on unit_free below. |
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| 347 | //intif_save_petdata(sd->status.account_id,&pd->pet); |
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| 348 | if(pd->state.skillbonus) { |
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| 349 | pd->state.skillbonus = 0; |
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| 350 | status_calc_pc(sd,0); |
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| 351 | } |
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| 352 | unit_free(&pd->bl,0); |
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| 353 | sd->status.pet_id = 0; |
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| 354 | |
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| 355 | return 1; |
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| 356 | } |
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| 357 | |
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| 358 | int pet_data_init(struct map_session_data *sd, struct s_pet *pet) |
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| 359 | { |
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| 360 | struct pet_data *pd; |
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| 361 | int i=0,interval=0; |
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| 362 | |
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| 363 | nullpo_retr(1, sd); |
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| 364 | |
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| 365 | Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd); |
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| 366 | |
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| 367 | if(sd->status.account_id != pet->account_id || sd->status.char_id != pet->char_id) { |
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| 368 | sd->status.pet_id = 0; |
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| 369 | return 1; |
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| 370 | } |
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| 371 | if (sd->status.pet_id != pet->pet_id) { |
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| 372 | if (sd->status.pet_id) { |
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| 373 | //Wrong pet?? Set incuvate to no and send it back for saving. |
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| 374 | pet->incuvate = 1; |
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| 375 | intif_save_petdata(sd->status.account_id,pet); |
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| 376 | sd->status.pet_id = 0; |
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| 377 | return 1; |
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| 378 | } |
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| 379 | //The pet_id value was lost? odd... restore it. |
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| 380 | sd->status.pet_id = pet->pet_id; |
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| 381 | } |
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| 382 | |
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| 383 | i = search_petDB_index(pet->class_,PET_CLASS); |
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| 384 | if(i < 0) { |
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| 385 | sd->status.pet_id = 0; |
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| 386 | return 1; |
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| 387 | } |
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| 388 | sd->pd = pd = (struct pet_data *)aCalloc(1,sizeof(struct pet_data)); |
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| 389 | pd->petDB = &pet_db[i]; |
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| 390 | memcpy(&pd->pet, pet, sizeof(struct s_pet)); |
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| 391 | pd->bl.m = sd->bl.m; |
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| 392 | pd->bl.x = sd->bl.x; |
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| 393 | pd->bl.y = sd->bl.y; |
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| 394 | pet_calc_pos(pd,sd->bl.x,sd->bl.y,sd->ud.dir); |
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| 395 | pd->bl.x = pd->ud.to_x; |
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| 396 | pd->bl.y = pd->ud.to_y; |
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| 397 | pd->bl.id = npc_get_new_npc_id(); |
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| 398 | pd->db = mob_db(pet->class_); |
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| 399 | pd->bl.type = BL_PET; |
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| 400 | pd->msd = sd; |
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| 401 | status_set_viewdata(&pd->bl, pet->class_); |
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| 402 | unit_dataset(&pd->bl); |
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| 403 | pd->ud.dir = sd->ud.dir; |
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| 404 | pd->last_thinktime = gettick(); |
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| 405 | |
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| 406 | map_addiddb(&pd->bl); |
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| 407 | |
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| 408 | // initialise |
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| 409 | status_calc_pet(pd,1); |
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| 410 | |
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| 411 | pd->state.skillbonus = 0; |
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| 412 | if (battle_config.pet_status_support) //Skotlex |
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| 413 | run_script(pet_db[i].script,0,sd->bl.id,0); |
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| 414 | |
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| 415 | if(battle_config.pet_hungry_delay_rate != 100) |
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| 416 | interval = (pd->petDB->hungry_delay*battle_config.pet_hungry_delay_rate)/100; |
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| 417 | else |
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| 418 | interval = pd->petDB->hungry_delay; |
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| 419 | if(interval <= 0) |
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| 420 | interval = 1; |
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| 421 | pd->pet_hungry_timer = add_timer(gettick()+interval,pet_hungry,sd->bl.id,0); |
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| 422 | return 0; |
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| 423 | } |
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| 424 | |
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| 425 | int pet_birth_process(struct map_session_data *sd, struct s_pet *pet) |
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| 426 | { |
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| 427 | nullpo_retr(1, sd); |
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| 428 | |
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| 429 | Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd); |
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| 430 | |
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| 431 | if(sd->status.pet_id && pet->incuvate == 1) { |
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| 432 | sd->status.pet_id = 0; |
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| 433 | return 1; |
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| 434 | } |
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| 435 | |
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| 436 | pet->incuvate = 0; |
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| 437 | pet->account_id = sd->status.account_id; |
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| 438 | pet->char_id = sd->status.char_id; |
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| 439 | sd->status.pet_id = pet->pet_id; |
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| 440 | if(pet_data_init(sd, pet)) { |
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| 441 | sd->status.pet_id = 0; |
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| 442 | return 1; |
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| 443 | } |
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| 444 | |
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| 445 | intif_save_petdata(sd->status.account_id,pet); |
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| 446 | if (save_settings&8) |
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| 447 | chrif_save(sd,0); //is it REALLY Needed to save the char for hatching a pet? [Skotlex] |
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| 448 | |
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| 449 | if(sd->bl.prev != NULL) { |
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| 450 | map_addblock(&sd->pd->bl); |
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| 451 | clif_spawn(&sd->pd->bl); |
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| 452 | clif_send_petdata(sd,sd->pd, 0,0); |
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| 453 | clif_send_petdata(sd,sd->pd, 5,battle_config.pet_hair_style); |
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| 454 | clif_pet_equip_area(sd->pd); |
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| 455 | clif_send_petstatus(sd); |
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| 456 | } |
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| 457 | Assert((sd->status.pet_id == 0 || sd->pd == 0) || sd->pd->msd == sd); |
---|
| 458 | |
---|
| 459 | return 0; |
---|
| 460 | } |
---|
| 461 | |
---|
| 462 | int pet_recv_petdata(int account_id,struct s_pet *p,int flag) |
---|
| 463 | { |
---|
| 464 | struct map_session_data *sd; |
---|
| 465 | |
---|
| 466 | sd = map_id2sd(account_id); |
---|
| 467 | if(sd == NULL) |
---|
| 468 | return 1; |
---|
| 469 | if(flag == 1) { |
---|
| 470 | sd->status.pet_id = 0; |
---|
| 471 | return 1; |
---|
| 472 | } |
---|
| 473 | if(p->incuvate == 1) { |
---|
| 474 | int i; |
---|
| 475 | //Delete egg from inventory. [Skotlex] |
---|
| 476 | for (i = 0; i < MAX_INVENTORY; i++) { |
---|
| 477 | if(sd->status.inventory[i].card[0] == CARD0_PET && |
---|
| 478 | p->pet_id == MakeDWord(sd->status.inventory[i].card[1], sd->status.inventory[i].card[2])) |
---|
| 479 | break; |
---|
| 480 | } |
---|
| 481 | if(i >= MAX_INVENTORY) { |
---|
| 482 | ShowError("pet_recv_petdata: Hatching pet (%d:%s) aborted, couldn't find egg in inventory for removal!\n",p->pet_id, p->name); |
---|
| 483 | sd->status.pet_id = 0; |
---|
| 484 | return 1; |
---|
| 485 | } |
---|
| 486 | if (!pet_birth_process(sd,p)) //Pet hatched. Delete egg. |
---|
| 487 | pc_delitem(sd,i,1,0); |
---|
| 488 | } else { |
---|
| 489 | pet_data_init(sd,p); |
---|
| 490 | if(sd->pd && sd->bl.prev != NULL) { |
---|
| 491 | map_addblock(&sd->pd->bl); |
---|
| 492 | clif_spawn(&sd->pd->bl); |
---|
| 493 | clif_send_petdata(sd,sd->pd,0,0); |
---|
| 494 | clif_send_petdata(sd,sd->pd,5,battle_config.pet_hair_style); |
---|
| 495 | clif_pet_equip_area(sd->pd); |
---|
| 496 | clif_send_petstatus(sd); |
---|
| 497 | } |
---|
| 498 | } |
---|
| 499 | |
---|
| 500 | return 0; |
---|
| 501 | } |
---|
| 502 | |
---|
| 503 | int pet_select_egg(struct map_session_data *sd,short egg_index) |
---|
| 504 | { |
---|
| 505 | nullpo_retr(0, sd); |
---|
| 506 | |
---|
| 507 | if(egg_index < 0 || egg_index >= MAX_INVENTORY) |
---|
| 508 | return 0; //Forged packet! |
---|
| 509 | |
---|
| 510 | if(sd->status.inventory[egg_index].card[0] == CARD0_PET) |
---|
| 511 | intif_request_petdata(sd->status.account_id, sd->status.char_id, MakeDWord(sd->status.inventory[egg_index].card[1], sd->status.inventory[egg_index].card[2]) ); |
---|
| 512 | else |
---|
| 513 | ShowError("wrong egg item inventory %d\n",egg_index); |
---|
| 514 | |
---|
| 515 | return 0; |
---|
| 516 | } |
---|
| 517 | |
---|
| 518 | int pet_catch_process1(struct map_session_data *sd,int target_class) |
---|
| 519 | { |
---|
| 520 | nullpo_retr(0, sd); |
---|
| 521 | |
---|
| 522 | sd->catch_target_class = target_class; |
---|
| 523 | clif_catch_process(sd); |
---|
| 524 | |
---|
| 525 | return 0; |
---|
| 526 | } |
---|
| 527 | |
---|
| 528 | int pet_catch_process2(struct map_session_data* sd, int target_id) |
---|
| 529 | { |
---|
| 530 | struct mob_data* md; |
---|
| 531 | int i = 0, pet_catch_rate = 0; |
---|
| 532 | |
---|
| 533 | nullpo_retr(1, sd); |
---|
| 534 | |
---|
| 535 | md = (struct mob_data*)map_id2bl(target_id); |
---|
| 536 | if(!md || md->bl.type != BL_MOB || md->bl.prev == NULL) |
---|
| 537 | { // Invalid inputs/state, abort capture. |
---|
| 538 | clif_pet_roulette(sd,0); |
---|
| 539 | sd->catch_target_class = -1; |
---|
| 540 | sd->itemid = sd->itemindex = -1; |
---|
| 541 | return 1; |
---|
| 542 | } |
---|
| 543 | |
---|
| 544 | //FIXME: delete taming item here, if this was an item-invoked capture and the item was flagged as delay-consume [ultramage] |
---|
| 545 | |
---|
| 546 | i = search_petDB_index(md->class_,PET_CLASS); |
---|
| 547 | //catch_target_class == 0 is used for universal lures (except bosses for now). [Skotlex] |
---|
| 548 | if (sd->catch_target_class == 0 && !(md->status.mode&MD_BOSS)) |
---|
| 549 | sd->catch_target_class = md->class_; |
---|
| 550 | if(i < 0 || sd->catch_target_class != md->class_) { |
---|
| 551 | clif_emotion(&md->bl, 7); //mob will do /ag if wrong lure is used on them. |
---|
| 552 | clif_pet_roulette(sd,0); |
---|
| 553 | sd->catch_target_class = -1; |
---|
| 554 | return 1; |
---|
| 555 | } |
---|
| 556 | |
---|
| 557 | pet_catch_rate = (pet_db[i].capture + (sd->status.base_level - md->level)*30 + sd->battle_status.luk*20)*(200 - get_percentage(md->status.hp, md->status.max_hp))/100; |
---|
| 558 | |
---|
| 559 | if(pet_catch_rate < 1) pet_catch_rate = 1; |
---|
| 560 | if(battle_config.pet_catch_rate != 100) |
---|
| 561 | pet_catch_rate = (pet_catch_rate*battle_config.pet_catch_rate)/100; |
---|
| 562 | |
---|
| 563 | if(rand()%10000 < pet_catch_rate) |
---|
| 564 | { |
---|
| 565 | unit_remove_map(&md->bl,0); |
---|
| 566 | status_kill(&md->bl); |
---|
| 567 | clif_pet_roulette(sd,1); |
---|
| 568 | intif_create_pet(sd->status.account_id,sd->status.char_id,pet_db[i].class_,mob_db(pet_db[i].class_)->lv, |
---|
| 569 | pet_db[i].EggID,0,pet_db[i].intimate,100,0,1,pet_db[i].jname); |
---|
| 570 | } |
---|
| 571 | else |
---|
| 572 | { |
---|
| 573 | clif_pet_roulette(sd,0); |
---|
| 574 | sd->catch_target_class = -1; |
---|
| 575 | } |
---|
| 576 | |
---|
| 577 | return 0; |
---|
| 578 | } |
---|
| 579 | |
---|
| 580 | int pet_get_egg(int account_id,int pet_id,int flag) |
---|
| 581 | { //This function is invoked when a new pet has been created, and at no other time! |
---|
| 582 | struct map_session_data *sd; |
---|
| 583 | struct item tmp_item; |
---|
| 584 | int i=0,ret=0; |
---|
| 585 | |
---|
| 586 | if(flag) |
---|
| 587 | return 0; |
---|
| 588 | |
---|
| 589 | sd = map_id2sd(account_id); |
---|
| 590 | if(sd == NULL) |
---|
| 591 | return 0; |
---|
| 592 | |
---|
| 593 | i = search_petDB_index(sd->catch_target_class,PET_CLASS); |
---|
| 594 | sd->catch_target_class = -1; |
---|
| 595 | |
---|
| 596 | if(i < 0) { |
---|
| 597 | intif_delete_petdata(pet_id); |
---|
| 598 | return 0; |
---|
| 599 | } |
---|
| 600 | |
---|
| 601 | memset(&tmp_item,0,sizeof(tmp_item)); |
---|
| 602 | tmp_item.nameid = pet_db[i].EggID; |
---|
| 603 | tmp_item.identify = 1; |
---|
| 604 | tmp_item.card[0] = CARD0_PET; |
---|
| 605 | tmp_item.card[1] = GetWord(pet_id,0); |
---|
| 606 | tmp_item.card[2] = GetWord(pet_id,1); |
---|
| 607 | tmp_item.card[3] = 0; //New pets are not named. |
---|
| 608 | if((ret = pc_additem(sd,&tmp_item,1))) { |
---|
| 609 | clif_additem(sd,0,0,ret); |
---|
| 610 | map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); |
---|
| 611 | } |
---|
| 612 | |
---|
| 613 | return 1; |
---|
| 614 | } |
---|
| 615 | |
---|
| 616 | static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd); |
---|
| 617 | static int pet_food(struct map_session_data *sd, struct pet_data *pd); |
---|
| 618 | static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap); |
---|
| 619 | |
---|
| 620 | int pet_menu(struct map_session_data *sd,int menunum) |
---|
| 621 | { |
---|
| 622 | nullpo_retr(0, sd); |
---|
| 623 | if (sd->pd == NULL) |
---|
| 624 | return 1; |
---|
| 625 | |
---|
| 626 | //You lost the pet already. |
---|
| 627 | if(!sd->status.pet_id || sd->pd->pet.intimate <= 0 || sd->pd->pet.incuvate) |
---|
| 628 | return 1; |
---|
| 629 | |
---|
| 630 | switch(menunum) { |
---|
| 631 | case 0: |
---|
| 632 | clif_send_petstatus(sd); |
---|
| 633 | break; |
---|
| 634 | case 1: |
---|
| 635 | pet_food(sd, sd->pd); |
---|
| 636 | break; |
---|
| 637 | case 2: |
---|
| 638 | pet_performance(sd, sd->pd); |
---|
| 639 | break; |
---|
| 640 | case 3: |
---|
| 641 | pet_return_egg(sd, sd->pd); |
---|
| 642 | break; |
---|
| 643 | case 4: |
---|
| 644 | pet_unequipitem(sd, sd->pd); |
---|
| 645 | break; |
---|
| 646 | } |
---|
| 647 | return 0; |
---|
| 648 | } |
---|
| 649 | |
---|
| 650 | int pet_change_name(struct map_session_data *sd,char *name) |
---|
| 651 | { |
---|
| 652 | int i; |
---|
| 653 | struct pet_data *pd; |
---|
| 654 | nullpo_retr(1, sd); |
---|
| 655 | |
---|
| 656 | pd = sd->pd; |
---|
| 657 | if((pd == NULL) || (pd->pet.rename_flag == 1 && !battle_config.pet_rename)) |
---|
| 658 | return 1; |
---|
| 659 | |
---|
| 660 | for(i=0;i<NAME_LENGTH && name[i];i++){ |
---|
| 661 | if( !(name[i]&0xe0) || name[i]==0x7f) |
---|
| 662 | return 1; |
---|
| 663 | } |
---|
| 664 | |
---|
| 665 | return intif_rename_pet(sd, name); |
---|
| 666 | } |
---|
| 667 | |
---|
| 668 | int pet_change_name_ack(struct map_session_data *sd, char* name, int flag) |
---|
| 669 | { |
---|
| 670 | struct pet_data *pd = sd->pd; |
---|
| 671 | if (!pd) return 0; |
---|
| 672 | if (!flag) { |
---|
| 673 | clif_displaymessage(sd->fd, msg_txt(280)); // You cannot use this name for your pet. |
---|
| 674 | clif_send_petstatus(sd); //Send status so client knows oet name change got rejected. |
---|
| 675 | return 0; |
---|
| 676 | } |
---|
| 677 | memcpy(pd->pet.name, name, NAME_LENGTH); |
---|
| 678 | clif_charnameack (0,&pd->bl); |
---|
| 679 | pd->pet.rename_flag = 1; |
---|
| 680 | clif_pet_equip_area(pd); |
---|
| 681 | clif_send_petstatus(sd); |
---|
| 682 | return 1; |
---|
| 683 | } |
---|
| 684 | |
---|
| 685 | int pet_equipitem(struct map_session_data *sd,int index) |
---|
| 686 | { |
---|
| 687 | struct pet_data *pd; |
---|
| 688 | int nameid; |
---|
| 689 | |
---|
| 690 | nullpo_retr(1, sd); |
---|
| 691 | pd = sd->pd; |
---|
| 692 | if (!pd) return 1; |
---|
| 693 | |
---|
| 694 | nameid = sd->status.inventory[index].nameid; |
---|
| 695 | |
---|
| 696 | if(pd->petDB->AcceID == 0 || nameid != pd->petDB->AcceID || pd->pet.equip != 0) { |
---|
| 697 | clif_equipitemack(sd,0,0,0); |
---|
| 698 | return 1; |
---|
| 699 | } |
---|
| 700 | |
---|
| 701 | pc_delitem(sd,index,1,0); |
---|
| 702 | pd->pet.equip = nameid; |
---|
| 703 | status_set_viewdata(&pd->bl, pd->pet.class_); //Updates view_data. |
---|
| 704 | clif_pet_equip_area(pd); |
---|
| 705 | if (battle_config.pet_equip_required) |
---|
| 706 | { //Skotlex: start support timers if need |
---|
| 707 | unsigned int tick = gettick(); |
---|
| 708 | if (pd->s_skill && pd->s_skill->timer == -1) |
---|
| 709 | { |
---|
| 710 | if (pd->s_skill->id) |
---|
| 711 | pd->s_skill->timer=add_timer(tick+pd->s_skill->delay*1000, pet_skill_support_timer, sd->bl.id, 0); |
---|
| 712 | else |
---|
| 713 | pd->s_skill->timer=add_timer(tick+pd->s_skill->delay*1000, pet_heal_timer, sd->bl.id, 0); |
---|
| 714 | } |
---|
| 715 | if (pd->bonus && pd->bonus->timer == -1) |
---|
| 716 | pd->bonus->timer=add_timer(tick+pd->bonus->delay*1000, pet_skill_bonus_timer, sd->bl.id, 0); |
---|
| 717 | } |
---|
| 718 | |
---|
| 719 | return 0; |
---|
| 720 | } |
---|
| 721 | |
---|
| 722 | static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd) |
---|
| 723 | { |
---|
| 724 | struct item tmp_item; |
---|
| 725 | int nameid,flag; |
---|
| 726 | |
---|
| 727 | if(pd->pet.equip == 0) |
---|
| 728 | return 1; |
---|
| 729 | |
---|
| 730 | nameid = pd->pet.equip; |
---|
| 731 | pd->pet.equip = 0; |
---|
| 732 | status_set_viewdata(&pd->bl, pd->pet.class_); |
---|
| 733 | clif_pet_equip_area(pd); |
---|
| 734 | memset(&tmp_item,0,sizeof(tmp_item)); |
---|
| 735 | tmp_item.nameid = nameid; |
---|
| 736 | tmp_item.identify = 1; |
---|
| 737 | if((flag = pc_additem(sd,&tmp_item,1))) { |
---|
| 738 | clif_additem(sd,0,0,flag); |
---|
| 739 | map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); |
---|
| 740 | } |
---|
| 741 | if (battle_config.pet_equip_required) |
---|
| 742 | { //Skotlex: halt support timers if needed |
---|
| 743 | if(pd->state.skillbonus) { |
---|
| 744 | pd->state.skillbonus = 0; |
---|
| 745 | status_calc_pc(sd,0); |
---|
| 746 | } |
---|
| 747 | if (pd->s_skill && pd->s_skill->timer != -1) |
---|
| 748 | { |
---|
| 749 | if (pd->s_skill->id) |
---|
| 750 | delete_timer(pd->s_skill->timer, pet_skill_support_timer); |
---|
| 751 | else |
---|
| 752 | delete_timer(pd->s_skill->timer, pet_heal_timer); |
---|
| 753 | pd->s_skill->timer = -1; |
---|
| 754 | } |
---|
| 755 | if (pd->bonus && pd->bonus->timer != -1) |
---|
| 756 | { |
---|
| 757 | delete_timer(pd->bonus->timer, pet_skill_bonus_timer); |
---|
| 758 | pd->bonus->timer = -1; |
---|
| 759 | } |
---|
| 760 | } |
---|
| 761 | |
---|
| 762 | return 0; |
---|
| 763 | } |
---|
| 764 | |
---|
| 765 | static int pet_food(struct map_session_data *sd, struct pet_data *pd) |
---|
| 766 | { |
---|
| 767 | int i,k; |
---|
| 768 | |
---|
| 769 | k=pd->petDB->FoodID; |
---|
| 770 | i=pc_search_inventory(sd,k); |
---|
| 771 | if(i < 0) { |
---|
| 772 | clif_pet_food(sd,k,0); |
---|
| 773 | return 1; |
---|
| 774 | } |
---|
| 775 | pc_delitem(sd,i,1,0); |
---|
| 776 | |
---|
| 777 | if(pd->pet.hungry > 90) |
---|
| 778 | pd->pet.intimate -= pd->petDB->r_full; |
---|
| 779 | else { |
---|
| 780 | if(battle_config.pet_friendly_rate != 100) |
---|
| 781 | k = (pd->petDB->r_hungry * battle_config.pet_friendly_rate)/100; |
---|
| 782 | else |
---|
| 783 | k = pd->petDB->r_hungry; |
---|
| 784 | if(pd->pet.hungry > 75) { |
---|
| 785 | k = k >> 1; |
---|
| 786 | if(k <= 0) |
---|
| 787 | k = 1; |
---|
| 788 | } |
---|
| 789 | pd->pet.intimate += k; |
---|
| 790 | } |
---|
| 791 | if(pd->pet.intimate <= 0) { |
---|
| 792 | pd->pet.intimate = 0; |
---|
| 793 | pet_stop_attack(pd); |
---|
| 794 | pd->status.speed = pd->db->status.speed; |
---|
| 795 | } |
---|
| 796 | else if(pd->pet.intimate > 1000) |
---|
| 797 | pd->pet.intimate = 1000; |
---|
| 798 | status_calc_pet(pd, 0); |
---|
| 799 | pd->pet.hungry += pd->petDB->fullness; |
---|
| 800 | if(pd->pet.hungry > 100) |
---|
| 801 | pd->pet.hungry = 100; |
---|
| 802 | |
---|
| 803 | clif_send_petdata(sd,pd,2,pd->pet.hungry); |
---|
| 804 | clif_send_petdata(sd,pd,1,pd->pet.intimate); |
---|
| 805 | clif_pet_food(sd,pd->petDB->FoodID,1); |
---|
| 806 | |
---|
| 807 | return 0; |
---|
| 808 | } |
---|
| 809 | |
---|
| 810 | static int pet_randomwalk(struct pet_data *pd,unsigned int tick) |
---|
| 811 | { |
---|
| 812 | const int retrycount=20; |
---|
| 813 | |
---|
| 814 | nullpo_retr(0, pd); |
---|
| 815 | |
---|
| 816 | Assert((pd->msd == 0) || (pd->msd->pd == pd)); |
---|
| 817 | |
---|
| 818 | if(DIFF_TICK(pd->next_walktime,tick) < 0 && unit_can_move(&pd->bl)) { |
---|
| 819 | int i,x,y,c,d=12-pd->move_fail_count; |
---|
| 820 | if(d<5) d=5; |
---|
| 821 | for(i=0;i<retrycount;i++){ |
---|
| 822 | int r=rand(); |
---|
| 823 | x=pd->bl.x+r%(d*2+1)-d; |
---|
| 824 | y=pd->bl.y+r/(d*2+1)%(d*2+1)-d; |
---|
| 825 | if(map_getcell(pd->bl.m,x,y,CELL_CHKPASS) && unit_walktoxy(&pd->bl,x,y,0)){ |
---|
| 826 | pd->move_fail_count=0; |
---|
| 827 | break; |
---|
| 828 | } |
---|
| 829 | if(i+1>=retrycount){ |
---|
| 830 | pd->move_fail_count++; |
---|
| 831 | if(pd->move_fail_count>1000){ |
---|
| 832 | ShowWarning("PET can't move. hold position %d, class = %d\n",pd->bl.id,pd->pet.class_); |
---|
| 833 | pd->move_fail_count=0; |
---|
| 834 | pd->ud.canmove_tick = tick + 60000; |
---|
| 835 | return 0; |
---|
| 836 | } |
---|
| 837 | } |
---|
| 838 | } |
---|
| 839 | for(i=c=0;i<pd->ud.walkpath.path_len;i++){ |
---|
| 840 | if(pd->ud.walkpath.path[i]&1) |
---|
| 841 | c+=pd->status.speed*14/10; |
---|
| 842 | else |
---|
| 843 | c+=pd->status.speed; |
---|
| 844 | } |
---|
| 845 | pd->next_walktime = tick+rand()%3000+3000+c; |
---|
| 846 | |
---|
| 847 | return 1; |
---|
| 848 | } |
---|
| 849 | return 0; |
---|
| 850 | } |
---|
| 851 | |
---|
| 852 | static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, unsigned int tick) |
---|
| 853 | { |
---|
| 854 | struct block_list *target = NULL; |
---|
| 855 | |
---|
| 856 | if(pd->bl.prev == NULL || sd == NULL || sd->bl.prev == NULL) |
---|
| 857 | return 0; |
---|
| 858 | |
---|
| 859 | if(DIFF_TICK(tick,pd->last_thinktime) < MIN_PETTHINKTIME) |
---|
| 860 | return 0; |
---|
| 861 | pd->last_thinktime=tick; |
---|
| 862 | |
---|
| 863 | if(pd->ud.attacktimer != -1 || pd->ud.skilltimer != -1 || pd->bl.m != sd->bl.m) |
---|
| 864 | return 0; |
---|
| 865 | |
---|
| 866 | if(pd->ud.walktimer != -1 && pd->ud.walkpath.path_pos <= 2) |
---|
| 867 | return 0; //No thinking when you just started to walk. |
---|
| 868 | |
---|
| 869 | if(pd->pet.intimate <= 0) { |
---|
| 870 | //Pet should just... well, random walk. |
---|
| 871 | pet_randomwalk(pd,tick); |
---|
| 872 | return 0; |
---|
| 873 | } |
---|
| 874 | |
---|
| 875 | if (!check_distance_bl(&sd->bl, &pd->bl, pd->db->range3)) { |
---|
| 876 | //Master too far, chase. |
---|
| 877 | if(pd->target_id) |
---|
| 878 | pet_unlocktarget(pd); |
---|
| 879 | if(pd->ud.walktimer != -1 && pd->ud.target == sd->bl.id) |
---|
| 880 | return 0; //Already walking to him |
---|
| 881 | if (DIFF_TICK(tick, pd->ud.canmove_tick) < 0) |
---|
| 882 | return 0; //Can't move yet. |
---|
| 883 | pd->status.speed = (sd->battle_status.speed>>1); |
---|
| 884 | if(pd->status.speed <= 0) |
---|
| 885 | pd->status.speed = 1; |
---|
| 886 | if (!unit_walktobl(&pd->bl, &sd->bl, 3, 0)) |
---|
| 887 | pet_randomwalk(pd,tick); |
---|
| 888 | return 0; |
---|
| 889 | } |
---|
| 890 | |
---|
| 891 | //Return speed to normal. |
---|
| 892 | if (pd->status.speed != pd->petDB->speed) { |
---|
| 893 | if (pd->ud.walktimer != -1) |
---|
| 894 | return 0; //Wait until the pet finishes walking back to master. |
---|
| 895 | pd->status.speed = pd->petDB->speed; |
---|
| 896 | } |
---|
| 897 | |
---|
| 898 | if (pd->target_id) { |
---|
| 899 | target= map_id2bl(pd->target_id); |
---|
| 900 | if (!target || pd->bl.m != target->m || status_isdead(target) || |
---|
| 901 | !check_distance_bl(&pd->bl, target, pd->db->range3)) |
---|
| 902 | { |
---|
| 903 | target = NULL; |
---|
| 904 | pet_unlocktarget(pd); |
---|
| 905 | } |
---|
| 906 | } |
---|
| 907 | |
---|
| 908 | if(!target && pd->loot && pd->loot->count < pd->loot->max && DIFF_TICK(tick,pd->ud.canact_tick)>0) { |
---|
| 909 | //Use half the pet's range of sight. |
---|
| 910 | map_foreachinrange(pet_ai_sub_hard_lootsearch,&pd->bl, |
---|
| 911 | pd->db->range2/2, BL_ITEM,pd,&target); |
---|
| 912 | } |
---|
| 913 | |
---|
| 914 | if (!target) { |
---|
| 915 | //Just walk around. |
---|
| 916 | if (check_distance_bl(&sd->bl, &pd->bl, 3)) |
---|
| 917 | return 0; //Already next to master. |
---|
| 918 | |
---|
| 919 | if(pd->ud.walktimer != -1 && check_distance_blxy(&sd->bl, pd->ud.to_x,pd->ud.to_y, 3)) |
---|
| 920 | return 0; //Already walking to him |
---|
| 921 | |
---|
| 922 | pet_calc_pos(pd,sd->bl.x,sd->bl.y,sd->ud.dir); |
---|
| 923 | if(!unit_walktoxy(&pd->bl,pd->ud.to_x,pd->ud.to_y,0)) |
---|
| 924 | pet_randomwalk(pd,tick); |
---|
| 925 | |
---|
| 926 | return 0; |
---|
| 927 | } |
---|
| 928 | |
---|
| 929 | if(pd->ud.target == target->id && |
---|
| 930 | (pd->ud.attacktimer != -1 || pd->ud.walktimer != -1)) |
---|
| 931 | return 0; //Target already locked. |
---|
| 932 | |
---|
| 933 | if (target->type != BL_ITEM) |
---|
| 934 | { //enemy targetted |
---|
| 935 | if(!battle_check_range(&pd->bl,target,pd->status.rhw.range)) |
---|
| 936 | { //Chase |
---|
| 937 | if(!unit_walktobl(&pd->bl, target, pd->status.rhw.range, 2)) |
---|
| 938 | pet_unlocktarget(pd); //Unreachable target. |
---|
| 939 | return 0; |
---|
| 940 | } |
---|
| 941 | //Continuous attack. |
---|
| 942 | unit_attack(&pd->bl, pd->target_id, 1); |
---|
| 943 | } else { //Item Targeted, attempt loot |
---|
| 944 | if (!check_distance_bl(&pd->bl, target, 1)) |
---|
| 945 | { //Out of range |
---|
| 946 | if(!unit_walktobl(&pd->bl, target, 0, 1)) //Unreachable target. |
---|
| 947 | pet_unlocktarget(pd); |
---|
| 948 | return 0; |
---|
| 949 | } else{ |
---|
| 950 | struct flooritem_data *fitem = (struct flooritem_data *)target; |
---|
| 951 | if(pd->loot->count < pd->loot->max){ |
---|
| 952 | memcpy(&pd->loot->item[pd->loot->count++],&fitem->item_data,sizeof(pd->loot->item[0])); |
---|
| 953 | pd->loot->weight += itemdb_search(fitem->item_data.nameid)->weight*fitem->item_data.amount; |
---|
| 954 | map_clearflooritem(target->id); |
---|
| 955 | } |
---|
| 956 | //Target is unlocked regardless of whether it was picked or not. |
---|
| 957 | pet_unlocktarget(pd); |
---|
| 958 | } |
---|
| 959 | } |
---|
| 960 | return 0; |
---|
| 961 | } |
---|
| 962 | |
---|
| 963 | static int pet_ai_sub_foreachclient(struct map_session_data *sd,va_list ap) |
---|
| 964 | { |
---|
| 965 | unsigned int tick = va_arg(ap,unsigned int); |
---|
| 966 | if(sd->status.pet_id && sd->pd) |
---|
| 967 | pet_ai_sub_hard(sd->pd,sd,tick); |
---|
| 968 | |
---|
| 969 | return 0; |
---|
| 970 | } |
---|
| 971 | |
---|
| 972 | static int pet_ai_hard(int tid, unsigned int tick, int id, intptr data) |
---|
| 973 | { |
---|
| 974 | map_foreachpc(pet_ai_sub_foreachclient,tick); |
---|
| 975 | |
---|
| 976 | return 0; |
---|
| 977 | } |
---|
| 978 | |
---|
| 979 | static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap) |
---|
| 980 | { |
---|
| 981 | struct pet_data* pd; |
---|
| 982 | struct flooritem_data *fitem = (struct flooritem_data *)bl; |
---|
| 983 | struct block_list **target; |
---|
| 984 | int sd_charid =0; |
---|
| 985 | |
---|
| 986 | pd=va_arg(ap,struct pet_data *); |
---|
| 987 | target=va_arg(ap,struct block_list**); |
---|
| 988 | |
---|
| 989 | sd_charid = fitem->first_get_charid; |
---|
| 990 | |
---|
| 991 | if(sd_charid && sd_charid != pd->msd->status.char_id) |
---|
| 992 | return 0; |
---|
| 993 | |
---|
| 994 | if(unit_can_reach_bl(&pd->bl,bl, pd->db->range2, 1, NULL, NULL) && |
---|
| 995 | ((*target) == NULL || //New target closer than previous one. |
---|
| 996 | !check_distance_bl(&pd->bl, *target, distance_bl(&pd->bl, bl)))) |
---|
| 997 | { |
---|
| 998 | (*target) = bl; |
---|
| 999 | pd->target_id = bl->id; |
---|
| 1000 | return 1; |
---|
| 1001 | } |
---|
| 1002 | |
---|
| 1003 | return 0; |
---|
| 1004 | } |
---|
| 1005 | |
---|
| 1006 | static int pet_delay_item_drop(int tid, unsigned int tick, int id, intptr data) |
---|
| 1007 | { |
---|
| 1008 | struct item_drop_list *list; |
---|
| 1009 | struct item_drop *ditem, *ditem_prev; |
---|
| 1010 | list=(struct item_drop_list *)id; |
---|
| 1011 | ditem = list->item; |
---|
| 1012 | while (ditem) { |
---|
| 1013 | map_addflooritem(&ditem->item_data,ditem->item_data.amount, |
---|
| 1014 | list->m,list->x,list->y, |
---|
| 1015 | list->first_charid,list->second_charid,list->third_charid,0); |
---|
| 1016 | ditem_prev = ditem; |
---|
| 1017 | ditem = ditem->next; |
---|
| 1018 | ers_free(item_drop_ers, ditem_prev); |
---|
| 1019 | } |
---|
| 1020 | ers_free(item_drop_list_ers, list); |
---|
| 1021 | return 0; |
---|
| 1022 | } |
---|
| 1023 | |
---|
| 1024 | int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd) |
---|
| 1025 | { |
---|
| 1026 | int i,flag=0; |
---|
| 1027 | struct item_drop_list *dlist; |
---|
| 1028 | struct item_drop *ditem; |
---|
| 1029 | struct item *it; |
---|
| 1030 | if(!pd || !pd->loot || !pd->loot->count) |
---|
| 1031 | return 0; |
---|
| 1032 | dlist = ers_alloc(item_drop_list_ers, struct item_drop_list); |
---|
| 1033 | dlist->m = pd->bl.m; |
---|
| 1034 | dlist->x = pd->bl.x; |
---|
| 1035 | dlist->y = pd->bl.y; |
---|
| 1036 | dlist->first_charid = 0; |
---|
| 1037 | dlist->second_charid = 0; |
---|
| 1038 | dlist->third_charid = 0; |
---|
| 1039 | dlist->item = NULL; |
---|
| 1040 | |
---|
| 1041 | for(i=0;i<pd->loot->count;i++) { |
---|
| 1042 | it = &pd->loot->item[i]; |
---|
| 1043 | if(sd){ |
---|
| 1044 | if((flag = pc_additem(sd,it,it->amount))){ |
---|
| 1045 | clif_additem(sd,0,0,flag); |
---|
| 1046 | ditem = ers_alloc(item_drop_ers, struct item_drop); |
---|
| 1047 | memcpy(&ditem->item_data, it, sizeof(struct item)); |
---|
| 1048 | ditem->next = dlist->item; |
---|
| 1049 | dlist->item = ditem; |
---|
| 1050 | } |
---|
| 1051 | } |
---|
| 1052 | else { |
---|
| 1053 | ditem = ers_alloc(item_drop_ers, struct item_drop); |
---|
| 1054 | memcpy(&ditem->item_data, it, sizeof(struct item)); |
---|
| 1055 | ditem->next = dlist->item; |
---|
| 1056 | dlist->item = ditem; |
---|
| 1057 | } |
---|
| 1058 | } |
---|
| 1059 | //The smart thing to do is use pd->loot->max (thanks for pointing it out, Shinomori) |
---|
| 1060 | memset(pd->loot->item,0,pd->loot->max * sizeof(struct item)); |
---|
| 1061 | pd->loot->count = 0; |
---|
| 1062 | pd->loot->weight = 0; |
---|
| 1063 | pd->ud.canact_tick = gettick()+10000; // 10*1000msÌÔEíÈ¢ |
---|
| 1064 | |
---|
| 1065 | if (dlist->item) |
---|
| 1066 | add_timer(gettick()+540,pet_delay_item_drop,(int)dlist,0); |
---|
| 1067 | else |
---|
| 1068 | ers_free(item_drop_list_ers, dlist); |
---|
| 1069 | return 1; |
---|
| 1070 | } |
---|
| 1071 | |
---|
| 1072 | /*========================================== |
---|
| 1073 | * pet bonus giving skills [Valaris] / Rewritten by [Skotlex] |
---|
| 1074 | *------------------------------------------*/ |
---|
| 1075 | int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr data) |
---|
| 1076 | { |
---|
| 1077 | struct map_session_data *sd=map_id2sd(id); |
---|
| 1078 | struct pet_data *pd; |
---|
| 1079 | int bonus; |
---|
| 1080 | int timer = 0; |
---|
| 1081 | |
---|
| 1082 | if(sd == NULL || sd->pd==NULL || sd->pd->bonus == NULL) |
---|
| 1083 | return 1; |
---|
| 1084 | |
---|
| 1085 | pd=sd->pd; |
---|
| 1086 | |
---|
| 1087 | if(pd->bonus->timer != tid) { |
---|
| 1088 | ShowError("pet_skill_bonus_timer %d != %d\n",pd->bonus->timer,tid); |
---|
| 1089 | pd->bonus->timer = -1; |
---|
| 1090 | return 0; |
---|
| 1091 | } |
---|
| 1092 | |
---|
| 1093 | // determine the time for the next timer |
---|
| 1094 | if (pd->state.skillbonus && pd->bonus->delay > 0) { |
---|
| 1095 | bonus = 0; |
---|
| 1096 | timer = pd->bonus->delay*1000; // the duration until pet bonuses will be reactivated again |
---|
| 1097 | } else if (pd->pet.intimate) { |
---|
| 1098 | bonus = 1; |
---|
| 1099 | timer = pd->bonus->duration*1000; // the duration for pet bonuses to be in effect |
---|
| 1100 | } else { //Lost pet... |
---|
| 1101 | pd->bonus->timer = -1; |
---|
| 1102 | return 0; |
---|
| 1103 | } |
---|
| 1104 | |
---|
| 1105 | if (pd->state.skillbonus != bonus) { |
---|
| 1106 | pd->state.skillbonus = bonus; |
---|
| 1107 | status_calc_pc(sd, 0); |
---|
| 1108 | } |
---|
| 1109 | // wait for the next timer |
---|
| 1110 | pd->bonus->timer=add_timer(tick+timer,pet_skill_bonus_timer,sd->bl.id,0); |
---|
| 1111 | return 0; |
---|
| 1112 | } |
---|
| 1113 | |
---|
| 1114 | /*========================================== |
---|
| 1115 | * pet recovery skills [Valaris] / Rewritten by [Skotlex] |
---|
| 1116 | *------------------------------------------*/ |
---|
| 1117 | int pet_recovery_timer(int tid, unsigned int tick, int id, intptr data) |
---|
| 1118 | { |
---|
| 1119 | struct map_session_data *sd=map_id2sd(id); |
---|
| 1120 | struct pet_data *pd; |
---|
| 1121 | |
---|
| 1122 | if(sd==NULL || sd->pd == NULL || sd->pd->recovery == NULL) |
---|
| 1123 | return 1; |
---|
| 1124 | |
---|
| 1125 | pd=sd->pd; |
---|
| 1126 | |
---|
| 1127 | if(pd->recovery->timer != tid) { |
---|
| 1128 | ShowError("pet_recovery_timer %d != %d\n",pd->recovery->timer,tid); |
---|
| 1129 | return 0; |
---|
| 1130 | } |
---|
| 1131 | |
---|
| 1132 | if(sd->sc.data[pd->recovery->type]) |
---|
| 1133 | { //Display a heal animation? |
---|
| 1134 | //Detoxify is chosen for now. |
---|
| 1135 | clif_skill_nodamage(&pd->bl,&sd->bl,TF_DETOXIFY,1,1); |
---|
| 1136 | status_change_end(&sd->bl,pd->recovery->type,-1); |
---|
| 1137 | clif_emotion(&pd->bl, 33); |
---|
| 1138 | } |
---|
| 1139 | |
---|
| 1140 | pd->recovery->timer = -1; |
---|
| 1141 | |
---|
| 1142 | return 0; |
---|
| 1143 | } |
---|
| 1144 | |
---|
| 1145 | int pet_heal_timer(int tid, unsigned int tick, int id, intptr data) |
---|
| 1146 | { |
---|
| 1147 | struct map_session_data *sd=map_id2sd(id); |
---|
| 1148 | struct status_data *status; |
---|
| 1149 | struct pet_data *pd; |
---|
| 1150 | unsigned int rate = 100; |
---|
| 1151 | |
---|
| 1152 | if(sd==NULL || sd->pd == NULL || sd->pd->s_skill == NULL) |
---|
| 1153 | return 1; |
---|
| 1154 | |
---|
| 1155 | pd=sd->pd; |
---|
| 1156 | |
---|
| 1157 | if(pd->s_skill->timer != tid) { |
---|
| 1158 | ShowError("pet_heal_timer %d != %d\n",pd->s_skill->timer,tid); |
---|
| 1159 | return 0; |
---|
| 1160 | } |
---|
| 1161 | |
---|
| 1162 | status = status_get_status_data(&sd->bl); |
---|
| 1163 | |
---|
| 1164 | if(pc_isdead(sd) || |
---|
| 1165 | (rate = get_percentage(status->sp, status->max_sp)) > pd->s_skill->sp || |
---|
| 1166 | (rate = get_percentage(status->hp, status->max_hp)) > pd->s_skill->hp || |
---|
| 1167 | (rate = (pd->ud.skilltimer != -1)) //Another skill is in effect |
---|
| 1168 | ) { //Wait (how long? 1 sec for every 10% of remaining) |
---|
| 1169 | pd->s_skill->timer=add_timer(gettick()+(rate>10?rate:10)*100,pet_heal_timer,sd->bl.id,0); |
---|
| 1170 | return 0; |
---|
| 1171 | } |
---|
| 1172 | pet_stop_attack(pd); |
---|
| 1173 | pet_stop_walking(pd,1); |
---|
| 1174 | clif_skill_nodamage(&pd->bl,&sd->bl,AL_HEAL,pd->s_skill->lv,1); |
---|
| 1175 | status_heal(&sd->bl, pd->s_skill->lv,0, 0); |
---|
| 1176 | pd->s_skill->timer=add_timer(tick+pd->s_skill->delay*1000,pet_heal_timer,sd->bl.id,0); |
---|
| 1177 | return 0; |
---|
| 1178 | } |
---|
| 1179 | |
---|
| 1180 | /*========================================== |
---|
| 1181 | * pet support skills [Skotlex] |
---|
| 1182 | *------------------------------------------*/ |
---|
| 1183 | int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr data) |
---|
| 1184 | { |
---|
| 1185 | struct map_session_data *sd=map_id2sd(id); |
---|
| 1186 | struct pet_data *pd; |
---|
| 1187 | struct status_data *status; |
---|
| 1188 | short rate = 100; |
---|
| 1189 | if(sd==NULL || sd->pd == NULL || sd->pd->s_skill == NULL) |
---|
| 1190 | return 1; |
---|
| 1191 | |
---|
| 1192 | pd=sd->pd; |
---|
| 1193 | |
---|
| 1194 | if(pd->s_skill->timer != tid) { |
---|
| 1195 | ShowError("pet_skill_support_timer %d != %d\n",pd->s_skill->timer,tid); |
---|
| 1196 | return 0; |
---|
| 1197 | } |
---|
| 1198 | |
---|
| 1199 | status = status_get_status_data(&sd->bl); |
---|
| 1200 | |
---|
| 1201 | if (DIFF_TICK(pd->ud.canact_tick, tick) > 0) |
---|
| 1202 | { //Wait until the pet can act again. |
---|
| 1203 | pd->s_skill->timer=add_timer(pd->ud.canact_tick,pet_skill_support_timer,sd->bl.id,0); |
---|
| 1204 | return 0; |
---|
| 1205 | } |
---|
| 1206 | |
---|
| 1207 | if(pc_isdead(sd) || |
---|
| 1208 | (rate = get_percentage(status->sp, status->max_sp)) > pd->s_skill->sp || |
---|
| 1209 | (rate = get_percentage(status->hp, status->max_hp)) > pd->s_skill->hp || |
---|
| 1210 | (rate = (pd->ud.skilltimer != -1)) //Another skill is in effect |
---|
| 1211 | ) { //Wait (how long? 1 sec for every 10% of remaining) |
---|
| 1212 | pd->s_skill->timer=add_timer(tick+(rate>10?rate:10)*100,pet_skill_support_timer,sd->bl.id,0); |
---|
| 1213 | return 0; |
---|
| 1214 | } |
---|
| 1215 | |
---|
| 1216 | pet_stop_attack(pd); |
---|
| 1217 | pet_stop_walking(pd,1); |
---|
| 1218 | |
---|
| 1219 | if (skill_get_inf(pd->s_skill->id) & INF_GROUND_SKILL) |
---|
| 1220 | unit_skilluse_pos(&pd->bl, sd->bl.x, sd->bl.y, pd->s_skill->id, pd->s_skill->lv); |
---|
| 1221 | else |
---|
| 1222 | unit_skilluse_id(&pd->bl, sd->bl.id, pd->s_skill->id, pd->s_skill->lv); |
---|
| 1223 | |
---|
| 1224 | pd->s_skill->timer=add_timer(tick+pd->s_skill->delay*1000,pet_skill_support_timer,sd->bl.id,0); |
---|
| 1225 | return 0; |
---|
| 1226 | } |
---|
| 1227 | |
---|
| 1228 | /*========================================== |
---|
| 1229 | *ybgf[^ÇÝÝ |
---|
| 1230 | *------------------------------------------*/ |
---|
| 1231 | int read_petdb() |
---|
| 1232 | { |
---|
| 1233 | char* filename[] = {"pet_db.txt","pet_db2.txt"}; |
---|
| 1234 | FILE *fp; |
---|
| 1235 | int nameid,i,j,k; |
---|
| 1236 | |
---|
| 1237 | // Remove any previous scripts in case reloaddb was invoked. |
---|
| 1238 | for( j = 0; j < MAX_PET_DB; j++ ) |
---|
| 1239 | if (pet_db[j].script) { |
---|
| 1240 | script_free_code(pet_db[j].script); |
---|
| 1241 | pet_db[j].script = NULL; |
---|
| 1242 | } |
---|
| 1243 | |
---|
| 1244 | // clear database |
---|
| 1245 | memset(pet_db,0,sizeof(pet_db)); |
---|
| 1246 | |
---|
| 1247 | j = 0; // entry counter |
---|
| 1248 | for( i = 0; i < ARRAYLENGTH(filename); i++ ) |
---|
| 1249 | { |
---|
| 1250 | char line[1024]; |
---|
| 1251 | int lines; |
---|
| 1252 | |
---|
| 1253 | sprintf(line, "%s/%s", db_path, filename[i]); |
---|
| 1254 | fp=fopen(line,"r"); |
---|
| 1255 | if( fp == NULL ) |
---|
| 1256 | { |
---|
| 1257 | if( i == 0 ) |
---|
| 1258 | ShowError("can't read %s\n",line); |
---|
| 1259 | continue; |
---|
| 1260 | } |
---|
| 1261 | |
---|
| 1262 | lines = 0; |
---|
| 1263 | while( fgets(line, sizeof(line), fp) && j < MAX_PET_DB ) |
---|
| 1264 | { |
---|
| 1265 | char *str[32],*p,*np; |
---|
| 1266 | |
---|
| 1267 | lines++; |
---|
| 1268 | |
---|
| 1269 | if(line[0] == '/' && line[1] == '/') |
---|
| 1270 | continue; |
---|
| 1271 | |
---|
| 1272 | // split string into table columns |
---|
| 1273 | for(k=0,p=line;k<20;k++){ |
---|
| 1274 | if((np=strchr(p,','))!=NULL){ |
---|
| 1275 | str[k]=p; |
---|
| 1276 | *np=0; |
---|
| 1277 | p=np+1; |
---|
| 1278 | } else { |
---|
| 1279 | str[k]=p; |
---|
| 1280 | p+=strlen(p); |
---|
| 1281 | } |
---|
| 1282 | } |
---|
| 1283 | |
---|
| 1284 | nameid=atoi(str[0]); |
---|
| 1285 | if(nameid<=0) |
---|
| 1286 | continue; |
---|
| 1287 | |
---|
| 1288 | if (!mobdb_checkid(nameid)) { |
---|
| 1289 | ShowWarning("pet_db reading: Invalid mob-class %d, pet not read.\n", nameid); |
---|
| 1290 | continue; |
---|
| 1291 | } |
---|
| 1292 | |
---|
| 1293 | pet_db[j].class_ = nameid; |
---|
| 1294 | safestrncpy(pet_db[j].name,str[1],NAME_LENGTH); |
---|
| 1295 | safestrncpy(pet_db[j].jname,str[2],NAME_LENGTH); |
---|
| 1296 | pet_db[j].itemID=atoi(str[3]); |
---|
| 1297 | pet_db[j].EggID=atoi(str[4]); |
---|
| 1298 | pet_db[j].AcceID=atoi(str[5]); |
---|
| 1299 | pet_db[j].FoodID=atoi(str[6]); |
---|
| 1300 | pet_db[j].fullness=atoi(str[7]); |
---|
| 1301 | pet_db[j].hungry_delay=atoi(str[8])*1000; |
---|
| 1302 | pet_db[j].r_hungry=atoi(str[9]); |
---|
| 1303 | if(pet_db[j].r_hungry <= 0) |
---|
| 1304 | pet_db[j].r_hungry=1; |
---|
| 1305 | pet_db[j].r_full=atoi(str[10]); |
---|
| 1306 | pet_db[j].intimate=atoi(str[11]); |
---|
| 1307 | pet_db[j].die=atoi(str[12]); |
---|
| 1308 | pet_db[j].capture=atoi(str[13]); |
---|
| 1309 | pet_db[j].speed=atoi(str[14]); |
---|
| 1310 | pet_db[j].s_perfor=(char)atoi(str[15]); |
---|
| 1311 | pet_db[j].talk_convert_class=atoi(str[16]); |
---|
| 1312 | pet_db[j].attack_rate=atoi(str[17]); |
---|
| 1313 | pet_db[j].defence_attack_rate=atoi(str[18]); |
---|
| 1314 | pet_db[j].change_target_rate=atoi(str[19]); |
---|
| 1315 | pet_db[j].script = NULL; |
---|
| 1316 | if((np=strchr(p,'{'))==NULL) |
---|
| 1317 | continue; |
---|
| 1318 | pet_db[j].script = parse_script(np, filename[i], lines, 0); |
---|
| 1319 | j++; |
---|
| 1320 | } |
---|
| 1321 | |
---|
| 1322 | if( j >= MAX_PET_DB ) |
---|
| 1323 | ShowWarning("read_petdb: Reached max number of pets [%d]. Remaining pets were not read.\n ", MAX_PET_DB); |
---|
| 1324 | fclose(fp); |
---|
| 1325 | ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' pets in '"CL_WHITE"%s"CL_RESET"'.\n",j,filename[i]); |
---|
| 1326 | } |
---|
| 1327 | return 0; |
---|
| 1328 | } |
---|
| 1329 | |
---|
| 1330 | /*========================================== |
---|
| 1331 | * XLÖWú» |
---|
| 1332 | *------------------------------------------*/ |
---|
| 1333 | int do_init_pet(void) |
---|
| 1334 | { |
---|
| 1335 | read_petdb(); |
---|
| 1336 | |
---|
| 1337 | item_drop_ers = ers_new(sizeof(struct item_drop)); |
---|
| 1338 | item_drop_list_ers = ers_new(sizeof(struct item_drop_list)); |
---|
| 1339 | |
---|
| 1340 | add_timer_func_list(pet_hungry,"pet_hungry"); |
---|
| 1341 | add_timer_func_list(pet_ai_hard,"pet_ai_hard"); |
---|
| 1342 | add_timer_func_list(pet_skill_bonus_timer,"pet_skill_bonus_timer"); // [Valaris] |
---|
| 1343 | add_timer_func_list(pet_delay_item_drop,"pet_delay_item_drop"); |
---|
| 1344 | add_timer_func_list(pet_skill_support_timer, "pet_skill_support_timer"); // [Skotlex] |
---|
| 1345 | add_timer_func_list(pet_recovery_timer,"pet_recovery_timer"); // [Valaris] |
---|
| 1346 | add_timer_func_list(pet_heal_timer,"pet_heal_timer"); // [Valaris] |
---|
| 1347 | add_timer_interval(gettick()+MIN_PETTHINKTIME,pet_ai_hard,0,0,MIN_PETTHINKTIME); |
---|
| 1348 | |
---|
| 1349 | return 0; |
---|
| 1350 | } |
---|
| 1351 | |
---|
| 1352 | int do_final_pet(void) |
---|
| 1353 | { |
---|
| 1354 | int i; |
---|
| 1355 | for( i = 0; i < MAX_PET_DB; i++ ) { |
---|
| 1356 | if(pet_db[i].script) { |
---|
| 1357 | script_free_code(pet_db[i].script); |
---|
| 1358 | pet_db[i].script = NULL; |
---|
| 1359 | } |
---|
| 1360 | } |
---|
| 1361 | ers_destroy(item_drop_ers); |
---|
| 1362 | ers_destroy(item_drop_list_ers); |
---|
| 1363 | return 0; |
---|
| 1364 | } |
---|