1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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2 | // For more information, see LICENCE in the main folder |
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3 | |
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4 | #include "../common/cbasetypes.h" |
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5 | #include "../common/nullpo.h" |
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6 | #include "../common/showmsg.h" |
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7 | #include "../common/malloc.h" |
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8 | #include "map.h" |
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9 | #include "battle.h" |
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10 | #include "path.h" |
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11 | |
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12 | #include <stdio.h> |
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13 | #include <stdlib.h> |
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14 | #include <string.h> |
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15 | |
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16 | |
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17 | #define MAX_HEAP 150 |
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18 | |
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19 | struct tmp_path { short x,y,dist,before,cost,flag;}; |
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20 | #define calc_index(x,y) (((x)+(y)*MAX_WALKPATH) & (MAX_WALKPATH*MAX_WALKPATH-1)) |
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21 | |
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22 | const char walk_choices [3][3] = |
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23 | { |
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24 | {1,0,7}, |
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25 | {2,-1,6}, |
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26 | {3,4,5}, |
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27 | }; |
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28 | |
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29 | /*========================================== |
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30 | * heap push (helper function) |
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31 | *------------------------------------------*/ |
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32 | static void push_heap_path(int *heap,struct tmp_path *tp,int index) |
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33 | { |
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34 | int i,h; |
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35 | |
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36 | h = heap[0]; |
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37 | heap[0]++; |
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38 | |
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39 | for( i = (h-1)/2; h > 0 && tp[index].cost < tp[heap[i+1]].cost; i = (h-1)/2 ) |
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40 | heap[h+1] = heap[i+1], h = i; |
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41 | |
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42 | heap[h+1] = index; |
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43 | } |
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44 | |
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45 | /*========================================== |
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46 | * heap update (helper function) |
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47 | * costªžÁœÌŪÌûÖÚ® |
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48 | *------------------------------------------*/ |
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49 | static void update_heap_path(int *heap,struct tmp_path *tp,int index) |
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50 | { |
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51 | int i,h; |
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52 | |
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53 | ARR_FIND( 0, heap[0], h, heap[h+1] == index ); |
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54 | if( h == heap[0] ) |
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55 | { |
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56 | ShowError("update_heap_path bug\n"); |
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57 | exit(EXIT_FAILURE); |
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58 | } |
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59 | |
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60 | for( i = (h-1)/2; h > 0 && tp[index].cost < tp[heap[i+1]].cost; i = (h-1)/2 ) |
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61 | heap[h+1] = heap[i+1], h = i; |
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62 | |
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63 | heap[h+1] = index; |
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64 | } |
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65 | |
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66 | /*========================================== |
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67 | * heap pop (helper function) |
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68 | *------------------------------------------*/ |
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69 | static int pop_heap_path(int *heap,struct tmp_path *tp) |
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70 | { |
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71 | int i,h,k; |
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72 | int ret,last; |
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73 | |
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74 | if( heap[0] <= 0 ) |
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75 | return -1; |
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76 | ret = heap[1]; |
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77 | last = heap[heap[0]]; |
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78 | heap[0]--; |
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79 | |
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80 | for( h = 0, k = 2; k < heap[0]; k = k*2+2 ) |
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81 | { |
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82 | if( tp[heap[k+1]].cost > tp[heap[k]].cost ) |
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83 | k--; |
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84 | heap[h+1] = heap[k+1], h = k; |
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85 | } |
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86 | |
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87 | if( k == heap[0] ) |
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88 | heap[h+1] = heap[k], h = k-1; |
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89 | |
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90 | for( i = (h-1)/2; h > 0 && tp[heap[i+1]].cost > tp[last].cost; i = (h-1)/2 ) |
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91 | heap[h+1] = heap[i+1], h = i; |
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92 | |
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93 | heap[h+1]=last; |
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94 | |
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95 | return ret; |
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96 | } |
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97 | |
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98 | /*========================================== |
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99 | * calculate cost for the specified position |
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100 | *------------------------------------------*/ |
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101 | static int calc_cost(struct tmp_path *p,int x1,int y1) |
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102 | { |
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103 | int xd = abs(x1 - p->x); |
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104 | int yd = abs(y1 - p->y); |
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105 | return (xd + yd)*10 + p->dist; |
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106 | } |
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107 | |
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108 | /*========================================== |
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109 | * attach/adjust path if neccessary |
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110 | *------------------------------------------*/ |
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111 | static int add_path(int *heap,struct tmp_path *tp,int x,int y,int dist,int before,int cost) |
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112 | { |
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113 | int i; |
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114 | |
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115 | i = calc_index(x,y); |
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116 | |
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117 | if( tp[i].x == x && tp[i].y == y ) |
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118 | { |
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119 | if( tp[i].dist > dist ) |
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120 | { |
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121 | tp[i].dist = dist; |
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122 | tp[i].before = before; |
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123 | tp[i].cost = cost; |
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124 | if( tp[i].flag ) |
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125 | push_heap_path(heap,tp,i); |
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126 | else |
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127 | update_heap_path(heap,tp,i); |
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128 | tp[i].flag = 0; |
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129 | } |
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130 | return 0; |
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131 | } |
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132 | |
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133 | if( tp[i].x || tp[i].y ) |
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134 | return 1; |
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135 | |
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136 | tp[i].x = x; |
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137 | tp[i].y = y; |
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138 | tp[i].dist = dist; |
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139 | tp[i].before = before; |
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140 | tp[i].cost = cost; |
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141 | tp[i].flag = 0; |
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142 | push_heap_path(heap,tp,i); |
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143 | |
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144 | return 0; |
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145 | } |
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146 | |
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147 | /*========================================== |
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148 | * Find the closest reachable cell, 'count' cells away from (x0,y0) in direction (dx,dy). |
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149 | * |
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150 | * «òεœ ÆÌÀWðŸ |
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151 | *------------------------------------------*/ |
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152 | int path_blownpos(int m,int x0,int y0,int dx,int dy,int count) |
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153 | { |
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154 | struct map_data *md; |
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155 | |
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156 | if( !map[m].cell ) |
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157 | return -1; |
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158 | md = &map[m]; |
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159 | |
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160 | if( count>25 ){ //Cap to prevent too much processing...? |
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161 | ShowWarning("path_blownpos: count too many %d !\n",count); |
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162 | count=25; |
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163 | } |
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164 | if( dx > 1 || dx < -1 || dy > 1 || dy < -1 ){ |
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165 | ShowError("path_blownpos: illegal dx=%d or dy=%d !\n",dx,dy); |
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166 | dx=(dx>0)?1:((dx<0)?-1:0); |
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167 | dy=(dy>0)?1:((dy<0)?-1:0); |
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168 | } |
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169 | |
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170 | while( count > 0 && (dx != 0 || dy != 0) ) |
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171 | { |
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172 | if( !map_getcellp(md,x0+dx,y0+dy,CELL_CHKPASS) ) |
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173 | {// attempt partial movement |
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174 | int fx = ( dx != 0 && map_getcellp(md,x0+dx,y0,CELL_CHKPASS) ); |
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175 | int fy = ( dy != 0 && map_getcellp(md,x0,y0+dy,CELL_CHKPASS) ); |
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176 | if( fx && fy ) |
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177 | { |
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178 | if(rand()&1) |
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179 | dx=0; |
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180 | else |
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181 | dy=0; |
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182 | } |
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183 | if( !fx ) |
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184 | dx=0; |
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185 | if( !fy ) |
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186 | dy=0; |
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187 | } |
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188 | |
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189 | x0 += dx; |
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190 | y0 += dy; |
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191 | count--; |
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192 | } |
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193 | |
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194 | return (x0<<16)|y0; //TODO: use 'struct point' here instead? |
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195 | } |
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196 | |
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197 | /*========================================== |
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198 | * is ranged attack from (x0,y0) to (x1,y1) possible? |
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199 | *------------------------------------------*/ |
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200 | bool path_search_long(struct shootpath_data *spd,int m,int x0,int y0,int x1,int y1,cell_chk cell) |
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201 | { |
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202 | int dx, dy; |
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203 | int wx = 0, wy = 0; |
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204 | int weight; |
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205 | struct map_data *md; |
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206 | struct shootpath_data s_spd; |
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207 | |
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208 | if( spd == NULL ) |
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209 | spd = &s_spd; // use dummy output variable |
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210 | |
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211 | if (!map[m].cell) |
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212 | return false; |
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213 | md = &map[m]; |
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214 | |
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215 | dx = (x1 - x0); |
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216 | if (dx < 0) { |
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217 | swap(x0, x1); |
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218 | swap(y0, y1); |
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219 | dx = -dx; |
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220 | } |
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221 | dy = (y1 - y0); |
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222 | |
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223 | spd->rx = spd->ry = 0; |
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224 | spd->len = 1; |
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225 | spd->x[0] = x0; |
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226 | spd->y[0] = y0; |
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227 | |
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228 | if (map_getcellp(md,x1,y1,cell)) |
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229 | return false; |
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230 | |
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231 | if (dx > abs(dy)) { |
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232 | weight = dx; |
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233 | spd->ry = 1; |
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234 | } else { |
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235 | weight = abs(y1 - y0); |
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236 | spd->rx = 1; |
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237 | } |
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238 | |
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239 | while (x0 != x1 || y0 != y1) |
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240 | { |
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241 | if (map_getcellp(md,x0,y0,cell)) |
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242 | return false; |
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243 | wx += dx; |
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244 | wy += dy; |
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245 | if (wx >= weight) { |
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246 | wx -= weight; |
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247 | x0++; |
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248 | } |
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249 | if (wy >= weight) { |
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250 | wy -= weight; |
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251 | y0++; |
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252 | } else if (wy < 0) { |
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253 | wy += weight; |
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254 | y0--; |
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255 | } |
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256 | if( spd->len<MAX_WALKPATH ) |
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257 | { |
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258 | spd->x[spd->len] = x0; |
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259 | spd->y[spd->len] = y0; |
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260 | spd->len++; |
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261 | } |
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262 | } |
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263 | |
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264 | return true; |
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265 | } |
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266 | |
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267 | /*========================================== |
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268 | * path search (x0,y0)->(x1,y1) |
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269 | * wpd: path info will be written here |
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270 | * flag: &1 = easy path search only |
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271 | * cell: type of obstruction to check for |
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272 | *------------------------------------------*/ |
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273 | bool path_search(struct walkpath_data *wpd,int m,int x0,int y0,int x1,int y1,int flag,cell_chk cell) |
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274 | { |
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275 | int heap[MAX_HEAP+1]; |
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276 | struct tmp_path tp[MAX_WALKPATH*MAX_WALKPATH]; |
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277 | register int i,j,len,x,y,dx,dy; |
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278 | int rp,xs,ys; |
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279 | struct map_data *md; |
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280 | struct walkpath_data s_wpd; |
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281 | |
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282 | if( wpd == NULL ) |
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283 | wpd = &s_wpd; // use dummy output variable |
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284 | |
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285 | if( !map[m].cell ) |
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286 | return false; |
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287 | md = &map[m]; |
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288 | |
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289 | #ifdef CELL_NOSTACK |
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290 | //Do not check starting cell as that would get you stuck. |
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291 | if( x0 < 0 || x0 >= md->xs || y0 < 0 || y0 >= md->ys ) |
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292 | #else |
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293 | if( x0 < 0 || x0 >= md->xs || y0 < 0 || y0 >= md->ys /*|| map_getcellp(md,x0,y0,cell)*/ ) |
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294 | #endif |
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295 | return false; |
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296 | if( x1 < 0 || x1 >= md->xs || y1 < 0 || y1 >= md->ys || map_getcellp(md,x1,y1,cell) ) |
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297 | return false; |
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298 | |
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299 | // calculate (sgn(x1-x0), sgn(y1-y0)) |
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300 | dx = ((dx = x1-x0)) ? ((dx<0) ? -1 : 1) : 0; |
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301 | dy = ((dy = y1-y0)) ? ((dy<0) ? -1 : 1) : 0; |
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302 | |
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303 | // try finding direct path to target |
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304 | x = x0; |
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305 | y = y0; |
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306 | i = 0; |
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307 | while( i < ARRAYLENGTH(wpd->path) ) |
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308 | { |
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309 | wpd->path[i] = walk_choices[-dy + 1][dx + 1]; |
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310 | i++; |
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311 | |
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312 | x += dx; |
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313 | y += dy; |
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314 | |
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315 | if( x == x1 ) dx = 0; |
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316 | if( y == y1 ) dy = 0; |
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317 | |
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318 | if( dx == 0 && dy == 0 ) |
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319 | break; // success |
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320 | if( map_getcellp(md,x,y,cell) ) |
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321 | break; // obstacle = failure |
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322 | } |
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323 | |
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324 | if( x == x1 && y == y1 ) |
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325 | { //easy path successful. |
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326 | wpd->path_len = i; |
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327 | wpd->path_pos = 0; |
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328 | return true; |
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329 | } |
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330 | |
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331 | if( flag&1 ) |
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332 | return false; |
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333 | |
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334 | memset(tp,0,sizeof(tp)); |
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335 | |
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336 | i=calc_index(x0,y0); |
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337 | tp[i].x=x0; |
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338 | tp[i].y=y0; |
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339 | tp[i].dist=0; |
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340 | tp[i].before=0; |
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341 | tp[i].cost=calc_cost(&tp[i],x1,y1); |
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342 | tp[i].flag=0; |
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343 | heap[0]=0; |
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344 | push_heap_path(heap,tp,calc_index(x0,y0)); |
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345 | xs = md->xs-1; // ç©¶ßPžZµÄš |
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346 | ys = md->ys-1; |
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347 | |
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348 | while(1) |
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349 | { |
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350 | int e=0,f=0,dist,cost,dc[4]={0,0,0,0}; |
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351 | |
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352 | if(heap[0]==0) |
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353 | return false; |
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354 | rp = pop_heap_path(heap,tp); |
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355 | x = tp[rp].x; |
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356 | y = tp[rp].y; |
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357 | dist = tp[rp].dist + 10; |
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358 | cost = tp[rp].cost; |
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359 | |
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360 | if(x==x1 && y==y1) |
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361 | break; |
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362 | |
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363 | // dc[0] : y++ ÌÌRXgª |
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364 | // dc[1] : x-- ÌÌRXgª |
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365 | // dc[2] : y-- ÌÌRXgª |
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366 | // dc[3] : x++ ÌÌRXgª |
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367 | |
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368 | if(y < ys && !map_getcellp(md,x ,y+1,cell)) { |
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369 | f |= 1; dc[0] = (y >= y1 ? 20 : 0); |
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370 | e+=add_path(heap,tp,x ,y+1,dist,rp,cost+dc[0]); // (x, y+1) |
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371 | } |
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372 | if(x > 0 && !map_getcellp(md,x-1,y ,cell)) { |
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373 | f |= 2; dc[1] = (x <= x1 ? 20 : 0); |
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374 | e+=add_path(heap,tp,x-1,y ,dist,rp,cost+dc[1]); // (x-1, y ) |
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375 | } |
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376 | if(y > 0 && !map_getcellp(md,x ,y-1,cell)) { |
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377 | f |= 4; dc[2] = (y <= y1 ? 20 : 0); |
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378 | e+=add_path(heap,tp,x ,y-1,dist,rp,cost+dc[2]); // (x , y-1) |
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379 | } |
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380 | if(x < xs && !map_getcellp(md,x+1,y ,cell)) { |
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381 | f |= 8; dc[3] = (x >= x1 ? 20 : 0); |
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382 | e+=add_path(heap,tp,x+1,y ,dist,rp,cost+dc[3]); // (x+1, y ) |
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383 | } |
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384 | if( (f & (2+1)) == (2+1) && !map_getcellp(md,x-1,y+1,cell)) |
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385 | e+=add_path(heap,tp,x-1,y+1,dist+4,rp,cost+dc[1]+dc[0]-6); // (x-1, y+1) |
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386 | if( (f & (2+4)) == (2+4) && !map_getcellp(md,x-1,y-1,cell)) |
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387 | e+=add_path(heap,tp,x-1,y-1,dist+4,rp,cost+dc[1]+dc[2]-6); // (x-1, y-1) |
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388 | if( (f & (8+4)) == (8+4) && !map_getcellp(md,x+1,y-1,cell)) |
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389 | e+=add_path(heap,tp,x+1,y-1,dist+4,rp,cost+dc[3]+dc[2]-6); // (x+1, y-1) |
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390 | if( (f & (8+1)) == (8+1) && !map_getcellp(md,x+1,y+1,cell)) |
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391 | e+=add_path(heap,tp,x+1,y+1,dist+4,rp,cost+dc[3]+dc[0]-6); // (x+1, y+1) |
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392 | tp[rp].flag=1; |
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393 | if(e || heap[0]>=MAX_HEAP-5) |
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394 | return false; |
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395 | } |
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396 | |
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397 | if( !(x==x1 && y==y1) ) // will never happen... |
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398 | return false; |
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399 | |
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400 | for(len=0,i=rp;len<100 && i!=calc_index(x0,y0);i=tp[i].before,len++); |
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401 | if(len==100 || len>=sizeof(wpd->path)) |
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402 | return false; |
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403 | |
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404 | wpd->path_len = len; |
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405 | wpd->path_pos = 0; |
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406 | for(i=rp,j=len-1;j>=0;i=tp[i].before,j--) { |
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407 | int dx = tp[i].x - tp[tp[i].before].x; |
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408 | int dy = tp[i].y - tp[tp[i].before].y; |
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409 | int dir; |
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410 | if( dx == 0 ) { |
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411 | dir = (dy > 0 ? 0 : 4); |
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412 | } else if( dx > 0 ) { |
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413 | dir = (dy == 0 ? 6 : (dy < 0 ? 5 : 7) ); |
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414 | } else { |
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415 | dir = (dy == 0 ? 2 : (dy > 0 ? 1 : 3) ); |
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416 | } |
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417 | wpd->path[j] = dir; |
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418 | } |
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419 | |
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420 | return true; |
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421 | } |
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422 | |
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423 | |
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424 | //Distance functions, taken from http://www.flipcode.com/articles/article_fastdistance.shtml |
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425 | int check_distance(int dx, int dy, int distance) |
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426 | { |
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427 | #ifdef CIRCULAR_AREA |
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428 | //In this case, we just do a square comparison. Add 1 tile grace for diagonal range checks. |
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429 | return (dx*dx + dy*dy <= distance*distance + (dx&&dy?1:0)); |
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430 | #else |
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431 | if (dx < 0) dx = -dx; |
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432 | if (dy < 0) dy = -dy; |
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433 | return ((dx<dy?dy:dx) <= distance); |
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434 | #endif |
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435 | } |
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436 | |
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437 | unsigned int distance(int dx, int dy) |
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438 | { |
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439 | #ifdef CIRCULAR_AREA |
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440 | unsigned int min, max; |
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441 | |
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442 | if ( dx < 0 ) dx = -dx; |
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443 | if ( dy < 0 ) dy = -dy; |
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444 | //There appears to be something wrong with the aproximation below when either dx/dy is 0! [Skotlex] |
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445 | if ( dx == 0 ) return dy; |
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446 | if ( dy == 0 ) return dx; |
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447 | |
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448 | if ( dx < dy ) |
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449 | { |
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450 | min = dx; |
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451 | max = dy; |
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452 | } else { |
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453 | min = dy; |
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454 | max = dx; |
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455 | } |
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456 | // coefficients equivalent to ( 123/128 * max ) and ( 51/128 * min ) |
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457 | return ((( max << 8 ) + ( max << 3 ) - ( max << 4 ) - ( max << 1 ) + |
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458 | ( min << 7 ) - ( min << 5 ) + ( min << 3 ) - ( min << 1 )) >> 8 ); |
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459 | #else |
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460 | if (dx < 0) dx = -dx; |
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461 | if (dy < 0) dy = -dy; |
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462 | return (dx<dy?dy:dx); |
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463 | #endif |
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464 | } |
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