[1] | 1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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| 2 | // For more information, see LICENCE in the main folder |
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| 3 | |
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| 4 | #include "../common/cbasetypes.h" |
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| 5 | #include "../common/timer.h" |
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| 6 | #include "../common/socket.h" // last_tick |
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| 7 | #include "../common/nullpo.h" |
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| 8 | #include "../common/malloc.h" |
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| 9 | #include "../common/showmsg.h" |
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| 10 | #include "../common/utils.h" |
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| 11 | #include "../common/strlib.h" |
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| 12 | |
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| 13 | #include "party.h" |
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| 14 | #include "atcommand.h" //msg_txt() |
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| 15 | #include "pc.h" |
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| 16 | #include "map.h" |
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| 17 | #include "battle.h" |
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| 18 | #include "intif.h" |
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| 19 | #include "clif.h" |
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| 20 | #include "log.h" |
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| 21 | #include "skill.h" |
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| 22 | #include "status.h" |
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| 23 | #include "itemdb.h" |
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| 24 | |
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| 25 | #include <stdio.h> |
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| 26 | #include <stdlib.h> |
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| 27 | #include <string.h> |
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| 28 | |
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| 29 | |
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| 30 | static DBMap* party_db; // int party_id -> struct party_data* |
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| 31 | int party_share_level = 10; |
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| 32 | int party_send_xy_timer(int tid, unsigned int tick, int id, intptr data); |
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| 33 | |
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| 34 | /*========================================== |
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| 35 | * Fills the given party_member structure according to the sd provided. |
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| 36 | * Used when creating/adding people to a party. [Skotlex] |
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| 37 | *------------------------------------------*/ |
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| 38 | static void party_fill_member(struct party_member *member, struct map_session_data *sd) |
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| 39 | { |
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| 40 | member->account_id = sd->status.account_id; |
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| 41 | member->char_id = sd->status.char_id; |
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| 42 | memcpy(member->name, sd->status.name, NAME_LENGTH); |
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| 43 | member->class_ = sd->status.class_; |
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| 44 | member->map = sd->mapindex; |
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| 45 | member->lv = sd->status.base_level; |
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| 46 | member->online = 1; |
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| 47 | member->leader = 0; |
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| 48 | } |
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| 49 | |
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| 50 | /*========================================== |
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| 51 | * Retrieves and validates the sd pointer for this party member [Skotlex] |
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| 52 | *------------------------------------------*/ |
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| 53 | |
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| 54 | static TBL_PC* party_sd_check(int party_id, int account_id, int char_id) |
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| 55 | { |
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| 56 | TBL_PC* sd = map_id2sd(account_id); |
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| 57 | |
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| 58 | if (!(sd && sd->status.char_id == char_id)) |
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| 59 | return NULL; |
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| 60 | |
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| 61 | if (sd->status.party_id != party_id) |
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| 62 | { //If player belongs to a different party, kick him out. |
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| 63 | intif_party_leave(party_id,account_id,char_id); |
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| 64 | return NULL; |
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| 65 | } |
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| 66 | |
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| 67 | return sd; |
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| 68 | } |
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| 69 | |
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| 70 | /*========================================== |
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| 71 | * I¹ |
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| 72 | *------------------------------------------*/ |
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| 73 | void do_final_party(void) |
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| 74 | { |
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| 75 | party_db->destroy(party_db,NULL); |
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| 76 | } |
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| 77 | // ú» |
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| 78 | void do_init_party(void) |
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| 79 | { |
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| 80 | party_db = idb_alloc(DB_OPT_RELEASE_DATA); |
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| 81 | add_timer_func_list(party_send_xy_timer, "party_send_xy_timer"); |
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| 82 | add_timer_interval(gettick()+battle_config.party_update_interval, party_send_xy_timer, 0, 0, battle_config.party_update_interval); |
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| 83 | } |
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| 84 | |
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| 85 | /// Party data lookup using party id. |
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| 86 | struct party_data* party_search(int party_id) |
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| 87 | { |
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| 88 | if(!party_id) |
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| 89 | return NULL; |
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| 90 | return (struct party_data*)idb_get(party_db,party_id); |
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| 91 | } |
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| 92 | |
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| 93 | /// Party data lookup using party name. |
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| 94 | struct party_data* party_searchname(const char* str) |
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| 95 | { |
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| 96 | struct party_data* p; |
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| 97 | |
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| 98 | DBIterator* iter = party_db->iterator(party_db); |
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| 99 | for( p = (struct party_data*)iter->first(iter,NULL); iter->exists(iter); p = (struct party_data*)iter->next(iter,NULL) ) |
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| 100 | { |
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| 101 | if( strncmpi(p->party.name,str,NAME_LENGTH) == 0 ) |
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| 102 | break; |
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| 103 | } |
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| 104 | iter->destroy(iter); |
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| 105 | |
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| 106 | return p; |
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| 107 | } |
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| 108 | |
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| 109 | int party_create(struct map_session_data *sd,char *name,int item,int item2) |
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| 110 | { |
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| 111 | struct party_member leader; |
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| 112 | char tname[NAME_LENGTH]; |
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| 113 | |
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| 114 | safestrncpy(tname, name, NAME_LENGTH); |
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| 115 | if( strlen(trim(tname)) == 0 ) |
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| 116 | {// empty name |
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| 117 | return 0; |
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| 118 | } |
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| 119 | |
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| 120 | if( sd->status.party_id > 0 || sd->party_joining || sd->party_creating ) |
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| 121 | {// already associated with a party |
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| 122 | clif_party_created(sd,2); |
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| 123 | return 0; |
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| 124 | } |
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| 125 | |
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| 126 | sd->party_creating = true; |
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| 127 | |
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| 128 | party_fill_member(&leader, sd); |
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| 129 | leader.leader = 1; |
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| 130 | |
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| 131 | intif_create_party(&leader,name,item,item2); |
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| 132 | return 0; |
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| 133 | } |
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| 134 | |
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| 135 | |
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| 136 | void party_created(int account_id,int char_id,int fail,int party_id,char *name) |
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| 137 | { |
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| 138 | struct map_session_data *sd; |
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| 139 | sd=map_id2sd(account_id); |
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| 140 | |
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| 141 | if (!sd || sd->status.char_id != char_id || !sd->party_creating ) |
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| 142 | { //Character logged off before creation ack? |
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| 143 | if (!fail) //break up party since player could not be added to it. |
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| 144 | intif_party_leave(party_id,account_id,char_id); |
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| 145 | return; |
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| 146 | } |
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| 147 | |
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| 148 | sd->party_creating = false; |
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| 149 | |
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| 150 | if( !fail ) { |
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| 151 | sd->status.party_id = party_id; |
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| 152 | clif_party_created(sd,0); //Success message |
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| 153 | //We don't do any further work here because the char-server sends a party info packet right after creating the party. |
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| 154 | } else { |
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| 155 | clif_party_created(sd,1); // "party name already exists" |
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| 156 | } |
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| 157 | |
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| 158 | } |
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| 159 | |
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| 160 | int party_request_info(int party_id) |
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| 161 | { |
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| 162 | return intif_request_partyinfo(party_id); |
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| 163 | } |
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| 164 | |
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| 165 | /// Checks if each char having a party actually belongs to that party. |
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| 166 | /// If check fails, the char gets marked as 'not in a party'. |
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| 167 | int party_check_member(struct party *p) |
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| 168 | { |
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| 169 | int i; |
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| 170 | struct map_session_data *sd; |
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| 171 | struct s_mapiterator* iter; |
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| 172 | |
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| 173 | nullpo_retr(0, p); |
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| 174 | |
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| 175 | iter = mapit_getallusers(); |
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| 176 | for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) |
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| 177 | { |
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| 178 | if( sd->status.party_id != p->party_id ) |
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| 179 | continue; |
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| 180 | |
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| 181 | ARR_FIND( 0, MAX_PARTY, i, p->member[i].account_id == sd->status.account_id && p->member[i].char_id == sd->status.char_id ); |
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| 182 | if( i == MAX_PARTY ) |
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| 183 | { |
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| 184 | ShowWarning("party_check_member: '%s' (acc:%d) is not member of party '%s' (id:%d)\n",sd->status.name,sd->status.account_id,p->name,p->party_id); |
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| 185 | sd->status.party_id = 0; |
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| 186 | } |
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| 187 | } |
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| 188 | mapit_free(iter); |
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| 189 | |
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| 190 | return 0; |
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| 191 | } |
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| 192 | |
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| 193 | /// Marks all chars belonging to this party as 'not in a party'. |
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| 194 | int party_recv_noinfo(int party_id) |
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| 195 | { |
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| 196 | struct map_session_data *sd; |
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| 197 | struct s_mapiterator* iter; |
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| 198 | |
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| 199 | iter = mapit_getallusers(); |
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| 200 | for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) |
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| 201 | { |
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| 202 | if( sd->status.party_id == party_id ) |
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| 203 | sd->status.party_id = 0; // erase party |
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| 204 | } |
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| 205 | mapit_free(iter); |
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| 206 | |
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| 207 | return 0; |
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| 208 | } |
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| 209 | |
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| 210 | static void* create_party(DBKey key, va_list args) |
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| 211 | { |
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| 212 | struct party_data *p; |
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| 213 | p=(struct party_data *)aCalloc(1,sizeof(struct party_data)); |
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| 214 | return p; |
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| 215 | } |
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| 216 | |
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| 217 | static void party_check_state(struct party_data *p) |
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| 218 | { |
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| 219 | int i; |
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| 220 | memset(&p->state, 0, sizeof(p->state)); |
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| 221 | for (i = 0; i < MAX_PARTY; i ++) |
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| 222 | { |
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| 223 | if (!p->party.member[i].online) continue; //Those not online shouldn't aport to skill usage and all that. |
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| 224 | switch (p->party.member[i].class_) { |
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| 225 | case JOB_MONK: |
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| 226 | case JOB_BABY_MONK: |
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| 227 | case JOB_CHAMPION: |
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| 228 | p->state.monk = 1; |
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| 229 | break; |
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| 230 | case JOB_STAR_GLADIATOR: |
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| 231 | p->state.sg = 1; |
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| 232 | break; |
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| 233 | case JOB_SUPER_NOVICE: |
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| 234 | case JOB_SUPER_BABY: |
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| 235 | p->state.snovice = 1; |
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| 236 | break; |
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| 237 | case JOB_TAEKWON: |
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| 238 | p->state.tk = 1; |
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| 239 | break; |
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| 240 | } |
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| 241 | } |
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| 242 | } |
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| 243 | |
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| 244 | int party_recv_info(struct party *sp) |
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| 245 | { |
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| 246 | struct party_data *p; |
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| 247 | int i; |
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| 248 | bool party_new = false; |
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| 249 | |
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| 250 | nullpo_retr(0, sp); |
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| 251 | |
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| 252 | p = (struct party_data*)idb_ensure(party_db, sp->party_id, create_party); |
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| 253 | if (!p->party.party_id) //party just received. |
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| 254 | { |
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| 255 | party_new = true; |
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| 256 | party_check_member(sp); |
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| 257 | } |
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| 258 | memcpy(&p->party,sp,sizeof(struct party)); |
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| 259 | memset(&p->state, 0, sizeof(p->state)); |
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| 260 | memset(&p->data, 0, sizeof(p->data)); |
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| 261 | for(i=0;i<MAX_PARTY;i++){ |
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| 262 | if (!p->party.member[i].account_id) |
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| 263 | continue; |
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| 264 | p->data[i].sd = party_sd_check(p->party.party_id, p->party.member[i].account_id, p->party.member[i].char_id); |
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| 265 | } |
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| 266 | party_check_state(p); |
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| 267 | if (party_new) { |
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| 268 | //Send party data to all players. |
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| 269 | struct map_session_data *sd; |
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| 270 | for(i=0;i<MAX_PARTY;i++){ |
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| 271 | sd = p->data[i].sd; |
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| 272 | if(!sd) continue; |
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| 273 | clif_charnameupdate(sd); //Update other people's display. [Skotlex] |
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| 274 | clif_party_member_info(p,sd); |
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| 275 | clif_party_option(p,sd,0x100); |
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| 276 | clif_party_info(p,NULL); |
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| 277 | } |
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| 278 | } |
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| 279 | |
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| 280 | return 0; |
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| 281 | } |
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| 282 | |
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| 283 | int party_invite(struct map_session_data *sd,struct map_session_data *tsd) |
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| 284 | { |
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| 285 | struct party_data *p=party_search(sd->status.party_id); |
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| 286 | int i,flag=0; |
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| 287 | |
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| 288 | nullpo_retr(0, sd); |
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| 289 | if (p==NULL) |
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| 290 | return 0; |
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| 291 | |
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| 292 | if(tsd==NULL) { //TODO: Find the correct reply packet. |
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| 293 | clif_displaymessage(sd->fd, msg_txt(3)); |
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| 294 | return 0; |
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| 295 | } |
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| 296 | //Only leader can invite. |
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| 297 | ARR_FIND(0, MAX_PARTY, i, p->data[i].sd == sd); |
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| 298 | if (i == MAX_PARTY || !p->party.member[i].leader) |
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| 299 | { //TODO: Find the correct reply packet. |
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| 300 | clif_displaymessage(sd->fd, msg_txt(282)); |
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| 301 | return 0; |
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| 302 | } |
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| 303 | |
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| 304 | if(!battle_config.invite_request_check) { |
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| 305 | if (tsd->guild_invite>0 || tsd->trade_partner || tsd->adopt_invite) { |
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| 306 | clif_party_inviteack(sd,tsd->status.name,0); |
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| 307 | return 0; |
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| 308 | } |
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| 309 | } |
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| 310 | |
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| 311 | if (!tsd->fd) { //You can't invite someone who has already disconnected. |
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| 312 | clif_party_inviteack(sd,tsd->status.name,1); |
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| 313 | return 0; |
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| 314 | } |
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| 315 | |
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| 316 | if( tsd->status.party_id > 0 || tsd->party_invite > 0 ) |
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| 317 | {// already associated with a party |
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| 318 | clif_party_inviteack(sd,tsd->status.name,0); |
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| 319 | return 0; |
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| 320 | } |
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| 321 | for(i=0;i<MAX_PARTY;i++){ |
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| 322 | if(p->party.member[i].account_id == 0) //Room for a new member. |
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| 323 | flag = 1; |
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| 324 | /* By default Aegis BLOCKS more than one char from the same account on a party. |
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| 325 | * But eA does support it... so this check is left commented. |
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| 326 | if(p->party.member[i].account_id==tsd->status.account_id) |
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| 327 | { |
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| 328 | clif_party_inviteack(sd,tsd->status.name,4); |
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| 329 | return 0; |
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| 330 | } |
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| 331 | */ |
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| 332 | } |
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| 333 | if (!flag) { //Full party. |
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| 334 | clif_party_inviteack(sd,tsd->status.name,3); |
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| 335 | return 0; |
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| 336 | } |
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| 337 | |
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| 338 | tsd->party_invite=sd->status.party_id; |
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| 339 | tsd->party_invite_account=sd->status.account_id; |
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| 340 | |
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| 341 | clif_party_invite(sd,tsd); |
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| 342 | return 1; |
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| 343 | } |
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| 344 | |
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| 345 | void party_reply_invite(struct map_session_data *sd,int account_id,int flag) |
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| 346 | { |
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| 347 | struct map_session_data *tsd= map_id2sd(account_id); |
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| 348 | struct party_member member; |
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| 349 | |
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| 350 | if( flag == 1 && !sd->party_creating && !sd->party_joining ) |
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| 351 | {// accepted and allowed |
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| 352 | sd->party_joining = true; |
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| 353 | party_fill_member(&member, sd); |
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| 354 | intif_party_addmember(sd->party_invite, &member); |
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| 355 | } |
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| 356 | else |
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| 357 | {// rejected or failure |
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| 358 | sd->party_invite = 0; |
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| 359 | sd->party_invite_account = 0; |
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| 360 | if( tsd != NULL ) |
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| 361 | clif_party_inviteack(tsd,sd->status.name,1); |
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| 362 | } |
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| 363 | } |
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| 364 | |
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| 365 | //Invoked when a player joins: |
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| 366 | //- Loads up party data if not in server |
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| 367 | //- Sets up the pointer to him |
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| 368 | //- Player must be authed/active and belong to a party before calling this method |
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| 369 | void party_member_joined(struct map_session_data *sd) |
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| 370 | { |
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| 371 | struct party_data* p = party_search(sd->status.party_id); |
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| 372 | int i; |
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| 373 | if (!p) |
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| 374 | { |
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| 375 | party_request_info(sd->status.party_id); |
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| 376 | return; |
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| 377 | } |
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| 378 | ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == sd->status.account_id && p->party.member[i].char_id == sd->status.char_id ); |
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| 379 | if (i < MAX_PARTY) |
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| 380 | p->data[i].sd = sd; |
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| 381 | else |
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| 382 | sd->status.party_id = 0; //He does not belongs to the party really? |
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| 383 | } |
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| 384 | |
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| 385 | /// Invoked (from char-server) when a new member is added to the party. |
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| 386 | /// flag: 0-success, 1-failure |
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| 387 | int party_member_added(int party_id,int account_id,int char_id, int flag) |
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| 388 | { |
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| 389 | struct map_session_data *sd = map_id2sd(account_id),*sd2; |
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| 390 | struct party_data *p = party_search(party_id); |
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| 391 | int i; |
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| 392 | |
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| 393 | if(sd == NULL || sd->status.char_id != char_id || !sd->party_joining ) { |
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| 394 | if (!flag) //Char logged off before being accepted into party. |
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| 395 | intif_party_leave(party_id,account_id,char_id); |
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| 396 | return 0; |
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| 397 | } |
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| 398 | |
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| 399 | sd2 = map_id2sd(sd->party_invite_account); |
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| 400 | |
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| 401 | sd->party_joining = false; |
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| 402 | sd->party_invite = 0; |
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| 403 | sd->party_invite_account = 0; |
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| 404 | |
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| 405 | if (!p) { |
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| 406 | ShowError("party_member_added: party %d not found.\n",party_id); |
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| 407 | intif_party_leave(party_id,account_id,char_id); |
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| 408 | return 0; |
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| 409 | } |
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| 410 | |
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| 411 | if( flag ) |
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| 412 | {// failed |
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| 413 | if( sd2 != NULL ) |
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| 414 | clif_party_inviteack(sd2,sd->status.name,3); |
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| 415 | return 0; |
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| 416 | } |
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| 417 | |
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| 418 | sd->status.party_id = party_id; |
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| 419 | |
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| 420 | ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == 0 ); |
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| 421 | if (i < MAX_PARTY) { |
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| 422 | //TODO: This is a hack to allow the following clif calls to send the data to the new player. |
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| 423 | //The correct player data is set when party_recv_info arrives soon afterwards. |
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| 424 | party_fill_member(&p->party.member[i], sd); |
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| 425 | p->data[i].sd = sd; |
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| 426 | } |
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| 427 | |
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| 428 | party_check_conflict(sd); //FIXME: is this neccessary? |
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| 429 | clif_party_member_info(p,sd); |
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| 430 | clif_party_option(p,sd,0x100); |
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| 431 | clif_party_info(p,sd); |
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| 432 | |
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| 433 | if( sd2 != NULL ) |
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| 434 | clif_party_inviteack(sd2,sd->status.name,2); |
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| 435 | |
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| 436 | for( i = 0; i < ARRAYLENGTH(p->data); ++i ) |
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| 437 | {// hp of the other party members |
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| 438 | sd2 = p->data[i].sd; |
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| 439 | if( sd2 && sd2->status.account_id != account_id && sd2->status.char_id != char_id ) |
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| 440 | clif_hpmeter_single(sd->fd, sd2->bl.id, sd2->battle_status.hp, sd2->battle_status.max_hp); |
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| 441 | } |
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| 442 | clif_party_hp(sd); |
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| 443 | clif_party_xy(sd); |
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| 444 | clif_charnameupdate(sd); //Update char name's display [Skotlex] |
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| 445 | |
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| 446 | return 0; |
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| 447 | } |
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| 448 | |
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| 449 | /// Party member 'sd' requesting kick of member with <account_id, name>. |
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| 450 | int party_removemember(struct map_session_data* sd, int account_id, char* name) |
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| 451 | { |
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| 452 | struct party_data *p; |
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| 453 | int i; |
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| 454 | |
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| 455 | p = party_search(sd->status.party_id); |
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| 456 | if( p == NULL ) |
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| 457 | return 0; |
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| 458 | |
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| 459 | // check the requesting char's party membership |
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| 460 | ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == sd->status.account_id && p->party.member[i].char_id == sd->status.char_id ); |
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| 461 | if( i == MAX_PARTY ) |
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| 462 | return 0; // request from someone not in party? o.O |
---|
| 463 | if( !p->party.member[i].leader ) |
---|
| 464 | return 0; // only party leader may remove members |
---|
| 465 | |
---|
| 466 | ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == account_id && strncmp(p->party.member[i].name,name,NAME_LENGTH) == 0 ); |
---|
| 467 | if( i == MAX_PARTY ) |
---|
| 468 | return 0; // no such char in party |
---|
| 469 | |
---|
| 470 | intif_party_leave(p->party.party_id,account_id,p->party.member[i].char_id); |
---|
| 471 | return 1; |
---|
| 472 | } |
---|
| 473 | |
---|
| 474 | /// Party member 'sd' requesting exit from party. |
---|
| 475 | int party_leave(struct map_session_data *sd) |
---|
| 476 | { |
---|
| 477 | struct party_data *p; |
---|
| 478 | int i; |
---|
| 479 | |
---|
| 480 | p = party_search(sd->status.party_id); |
---|
| 481 | if( p == NULL ) |
---|
| 482 | return 0; |
---|
| 483 | |
---|
| 484 | ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == sd->status.account_id && p->party.member[i].char_id == sd->status.char_id ); |
---|
| 485 | if( i == MAX_PARTY ) |
---|
| 486 | return 0; |
---|
| 487 | |
---|
| 488 | intif_party_leave(p->party.party_id,sd->status.account_id,sd->status.char_id); |
---|
| 489 | return 1; |
---|
| 490 | } |
---|
| 491 | |
---|
| 492 | /// Invoked (from char-server) when a party member leaves the party. |
---|
| 493 | int party_member_leaved(int party_id, int account_id, int char_id) |
---|
| 494 | { |
---|
| 495 | struct map_session_data* sd = map_id2sd(account_id); |
---|
| 496 | struct party_data* p = party_search(party_id); |
---|
| 497 | int i; |
---|
| 498 | |
---|
| 499 | if( p ) |
---|
| 500 | { |
---|
| 501 | ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id ); |
---|
| 502 | if( i < MAX_PARTY ) |
---|
| 503 | { |
---|
| 504 | clif_party_leaved(p,sd,account_id,p->party.member[i].name,0x00); |
---|
| 505 | memset(&p->party.member[i], 0, sizeof(p->party.member[0])); |
---|
| 506 | memset(&p->data[i], 0, sizeof(p->data[0])); |
---|
| 507 | p->party.count--; |
---|
| 508 | party_check_state(p); |
---|
| 509 | } |
---|
| 510 | } |
---|
| 511 | |
---|
| 512 | if( sd && sd->status.party_id == party_id && sd->status.char_id == char_id ) |
---|
| 513 | { |
---|
| 514 | sd->status.party_id = 0; |
---|
| 515 | clif_charnameupdate(sd); //Update name display [Skotlex] |
---|
| 516 | //TODO: hp bars should be cleared too |
---|
| 517 | } |
---|
| 518 | return 0; |
---|
| 519 | } |
---|
| 520 | |
---|
| 521 | /// Invoked (from char-server) when a party is disbanded. |
---|
| 522 | int party_broken(int party_id) |
---|
| 523 | { |
---|
| 524 | struct party_data* p; |
---|
| 525 | int i; |
---|
| 526 | |
---|
| 527 | p = party_search(party_id); |
---|
| 528 | if( p == NULL ) |
---|
| 529 | return 0; |
---|
| 530 | |
---|
| 531 | for(i=0;i<MAX_PARTY;i++){ |
---|
| 532 | if(p->data[i].sd!=NULL){ |
---|
| 533 | clif_party_leaved(p,p->data[i].sd,p->party.member[i].account_id,p->party.member[i].name,0x10); |
---|
| 534 | p->data[i].sd->status.party_id=0; |
---|
| 535 | } |
---|
| 536 | } |
---|
| 537 | idb_remove(party_db,party_id); |
---|
| 538 | return 0; |
---|
| 539 | } |
---|
| 540 | |
---|
| 541 | int party_changeoption(struct map_session_data *sd,int exp,int item) |
---|
| 542 | { |
---|
| 543 | nullpo_retr(0, sd); |
---|
| 544 | |
---|
| 545 | if( sd->status.party_id==0) |
---|
| 546 | return 0; |
---|
| 547 | intif_party_changeoption(sd->status.party_id,sd->status.account_id,exp,item); |
---|
| 548 | return 0; |
---|
| 549 | } |
---|
| 550 | |
---|
| 551 | int party_optionchanged(int party_id,int account_id,int exp,int item,int flag) |
---|
| 552 | { |
---|
| 553 | struct party_data *p; |
---|
| 554 | struct map_session_data *sd=map_id2sd(account_id); |
---|
| 555 | if( (p=party_search(party_id))==NULL) |
---|
| 556 | return 0; |
---|
| 557 | |
---|
| 558 | if(!(flag&0x01) && p->party.exp != exp) { |
---|
| 559 | p->party.exp=exp; |
---|
| 560 | clif_party_option(p,sd,flag); //This packet doesn't updates item info anymore... |
---|
| 561 | } |
---|
| 562 | if(!(flag&0x10) && p->party.item != item) { |
---|
| 563 | p->party.item=item; |
---|
| 564 | clif_party_member_info(p,sd); |
---|
| 565 | } |
---|
| 566 | if(flag&0x01) //Send denied message |
---|
| 567 | clif_party_option(p,sd,flag); |
---|
| 568 | return 0; |
---|
| 569 | } |
---|
| 570 | |
---|
| 571 | /// Invoked (from char-server) when a party member |
---|
| 572 | /// - changes maps |
---|
| 573 | /// - logs in or out |
---|
| 574 | /// - gains a level (disabled) |
---|
| 575 | int party_recv_movemap(int party_id,int account_id,int char_id, unsigned short map,int online,int lv) |
---|
| 576 | { |
---|
| 577 | struct party_member* m; |
---|
| 578 | struct party_data* p; |
---|
| 579 | int i; |
---|
| 580 | |
---|
| 581 | p = party_search(party_id); |
---|
| 582 | if( p == NULL ) |
---|
| 583 | return 0; |
---|
| 584 | |
---|
| 585 | ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id ); |
---|
| 586 | if( i == MAX_PARTY ) |
---|
| 587 | { |
---|
| 588 | ShowError("party_recv_movemap: char %d/%d not found in party %s (id:%d)",account_id,char_id,p->party.name,party_id); |
---|
| 589 | return 0; |
---|
| 590 | } |
---|
| 591 | |
---|
| 592 | m = &p->party.member[i]; |
---|
| 593 | m->map = map; |
---|
| 594 | m->online = online; |
---|
| 595 | m->lv = lv; |
---|
| 596 | //Check if they still exist on this map server |
---|
| 597 | p->data[i].sd = party_sd_check(party_id, account_id, char_id); |
---|
| 598 | |
---|
| 599 | clif_party_info(p,NULL); |
---|
| 600 | return 0; |
---|
| 601 | } |
---|
| 602 | |
---|
| 603 | void party_send_movemap(struct map_session_data *sd) |
---|
| 604 | { |
---|
| 605 | int i; |
---|
| 606 | struct party_data *p; |
---|
| 607 | |
---|
| 608 | if( sd->status.party_id==0 ) |
---|
| 609 | return; |
---|
| 610 | |
---|
| 611 | intif_party_changemap(sd,1); |
---|
| 612 | |
---|
| 613 | p=party_search(sd->status.party_id); |
---|
| 614 | if (!p) return; |
---|
| 615 | |
---|
| 616 | if(sd->state.connect_new) { |
---|
| 617 | //Note that this works because this function is invoked before connect_new is cleared. |
---|
| 618 | clif_party_option(p,sd,0x100); |
---|
| 619 | clif_party_info(p,sd); |
---|
| 620 | clif_party_member_info(p,sd); |
---|
| 621 | } |
---|
| 622 | |
---|
| 623 | if (sd->fd) { // synchronize minimap positions with the rest of the party |
---|
| 624 | for(i=0; i < MAX_PARTY; i++) { |
---|
| 625 | if (p->data[i].sd && |
---|
| 626 | p->data[i].sd != sd && |
---|
| 627 | p->data[i].sd->bl.m == sd->bl.m) |
---|
| 628 | { |
---|
| 629 | clif_party_xy_single(sd->fd, p->data[i].sd); |
---|
| 630 | clif_party_xy_single(p->data[i].sd->fd, sd); |
---|
| 631 | } |
---|
| 632 | } |
---|
| 633 | } |
---|
| 634 | return; |
---|
| 635 | } |
---|
| 636 | |
---|
| 637 | void party_send_levelup(struct map_session_data *sd) |
---|
| 638 | { |
---|
| 639 | intif_party_changemap(sd,1); |
---|
| 640 | } |
---|
| 641 | |
---|
| 642 | int party_send_logout(struct map_session_data *sd) |
---|
| 643 | { |
---|
| 644 | struct party_data *p; |
---|
| 645 | int i; |
---|
| 646 | |
---|
| 647 | if(!sd->status.party_id) |
---|
| 648 | return 0; |
---|
| 649 | |
---|
| 650 | intif_party_changemap(sd,0); |
---|
| 651 | p=party_search(sd->status.party_id); |
---|
| 652 | if(!p) return 0; |
---|
| 653 | |
---|
| 654 | ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd == sd ); |
---|
| 655 | if( i < MAX_PARTY ) |
---|
| 656 | memset(&p->data[i], 0, sizeof(p->data[0])); |
---|
| 657 | else |
---|
| 658 | ShowError("party_send_logout: Failed to locate member %d:%d in party %d!\n", sd->status.account_id, sd->status.char_id, p->party.party_id); |
---|
| 659 | |
---|
| 660 | return 1; |
---|
| 661 | } |
---|
| 662 | |
---|
| 663 | int party_send_message(struct map_session_data *sd,const char *mes,int len) |
---|
| 664 | { |
---|
| 665 | if(sd->status.party_id==0) |
---|
| 666 | return 0; |
---|
| 667 | intif_party_message(sd->status.party_id,sd->status.account_id,mes,len); |
---|
| 668 | party_recv_message(sd->status.party_id,sd->status.account_id,mes,len); |
---|
| 669 | |
---|
| 670 | // Chat logging type 'P' / Party Chat |
---|
| 671 | if( log_config.chat&1 || (log_config.chat&8 && !(agit_flag && log_config.chat&64)) ) |
---|
| 672 | log_chat("P", sd->status.party_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes); |
---|
| 673 | |
---|
| 674 | return 0; |
---|
| 675 | } |
---|
| 676 | |
---|
| 677 | int party_recv_message(int party_id,int account_id,const char *mes,int len) |
---|
| 678 | { |
---|
| 679 | struct party_data *p; |
---|
| 680 | if( (p=party_search(party_id))==NULL) |
---|
| 681 | return 0; |
---|
| 682 | clif_party_message(p,account_id,mes,len); |
---|
| 683 | return 0; |
---|
| 684 | } |
---|
| 685 | |
---|
| 686 | int party_check_conflict(struct map_session_data *sd) |
---|
| 687 | { |
---|
| 688 | nullpo_retr(0, sd); |
---|
| 689 | |
---|
| 690 | intif_party_checkconflict(sd->status.party_id,sd->status.account_id,sd->status.char_id); |
---|
| 691 | return 0; |
---|
| 692 | } |
---|
| 693 | |
---|
| 694 | int party_skill_check(struct map_session_data *sd, int party_id, int skillid, int skilllv) |
---|
| 695 | { |
---|
| 696 | struct party_data *p; |
---|
| 697 | struct map_session_data *p_sd; |
---|
| 698 | int i; |
---|
| 699 | |
---|
| 700 | if(!party_id || (p=party_search(party_id))==NULL) |
---|
| 701 | return 0; |
---|
| 702 | switch(skillid) { |
---|
| 703 | case TK_COUNTER: //Increase Triple Attack rate of Monks. |
---|
| 704 | if (!p->state.monk) return 0; |
---|
| 705 | break; |
---|
| 706 | case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators |
---|
| 707 | if (!p->state.sg) return 0; |
---|
| 708 | break; |
---|
| 709 | case AM_TWILIGHT2: //Twilight Pharmacy, requires Super Novice |
---|
| 710 | return p->state.snovice; |
---|
| 711 | case AM_TWILIGHT3: //Twilight Pharmacy, Requires Taekwon |
---|
| 712 | return p->state.tk; |
---|
| 713 | default: |
---|
| 714 | return 0; //Unknown case? |
---|
| 715 | } |
---|
| 716 | |
---|
| 717 | for(i=0;i<MAX_PARTY;i++){ |
---|
| 718 | if ((p_sd = p->data[i].sd) == NULL) |
---|
| 719 | continue; |
---|
| 720 | if (sd->bl.m != p_sd->bl.m) |
---|
| 721 | continue; |
---|
| 722 | switch(skillid) { |
---|
| 723 | case TK_COUNTER: //Increase Triple Attack rate of Monks. |
---|
| 724 | if((p_sd->class_&MAPID_UPPERMASK) == MAPID_MONK |
---|
| 725 | && pc_checkskill(p_sd,MO_TRIPLEATTACK)) { |
---|
| 726 | sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,MO_TRIPLEATTACK, |
---|
| 727 | 50+50*skilllv, //+100/150/200% rate |
---|
| 728 | 0,0,skill_get_time(SG_FRIEND, 1)); |
---|
| 729 | } |
---|
| 730 | break; |
---|
| 731 | case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators |
---|
| 732 | if((p_sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR |
---|
| 733 | && sd->sc.data[SC_READYCOUNTER] |
---|
| 734 | && pc_checkskill(p_sd,SG_FRIEND)) { |
---|
| 735 | sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,TK_COUNTER, |
---|
| 736 | 50+50*pc_checkskill(p_sd,SG_FRIEND), //+100/150/200% rate |
---|
| 737 | 0,0,skill_get_time(SG_FRIEND, 1)); |
---|
| 738 | } |
---|
| 739 | break; |
---|
| 740 | } |
---|
| 741 | } |
---|
| 742 | return 0; |
---|
| 743 | } |
---|
| 744 | |
---|
| 745 | int party_send_xy_timer(int tid, unsigned int tick, int id, intptr data) |
---|
| 746 | { |
---|
| 747 | struct party_data* p; |
---|
| 748 | |
---|
| 749 | DBIterator* iter = party_db->iterator(party_db); |
---|
| 750 | // for each existing party, |
---|
| 751 | for( p = (struct party_data*)iter->first(iter,NULL); iter->exists(iter); p = (struct party_data*)iter->next(iter,NULL) ) |
---|
| 752 | { |
---|
| 753 | int i; |
---|
| 754 | // for each member of this party, |
---|
| 755 | for( i = 0; i < MAX_PARTY; i++ ) |
---|
| 756 | { |
---|
| 757 | struct map_session_data* sd = p->data[i].sd; |
---|
| 758 | if( !sd ) continue; |
---|
| 759 | |
---|
| 760 | if( p->data[i].x != sd->bl.x || p->data[i].y != sd->bl.y ) |
---|
| 761 | {// perform position update |
---|
| 762 | clif_party_xy(sd); |
---|
| 763 | p->data[i].x = sd->bl.x; |
---|
| 764 | p->data[i].y = sd->bl.y; |
---|
| 765 | } |
---|
| 766 | if (battle_config.party_hp_mode && p->data[i].hp != sd->battle_status.hp) |
---|
| 767 | {// perform hp update |
---|
| 768 | clif_party_hp(sd); |
---|
| 769 | p->data[i].hp = sd->battle_status.hp; |
---|
| 770 | } |
---|
| 771 | } |
---|
| 772 | } |
---|
| 773 | iter->destroy(iter); |
---|
| 774 | |
---|
| 775 | return 0; |
---|
| 776 | } |
---|
| 777 | |
---|
| 778 | int party_send_xy_clear(struct party_data *p) |
---|
| 779 | { |
---|
| 780 | int i; |
---|
| 781 | |
---|
| 782 | nullpo_retr(0, p); |
---|
| 783 | |
---|
| 784 | for(i=0;i<MAX_PARTY;i++){ |
---|
| 785 | if(!p->data[i].sd) continue; |
---|
| 786 | p->data[i].hp = 0; |
---|
| 787 | p->data[i].x = 0; |
---|
| 788 | p->data[i].y = 0; |
---|
| 789 | } |
---|
| 790 | return 0; |
---|
| 791 | } |
---|
| 792 | |
---|
| 793 | // exp share and added zeny share [Valaris] |
---|
| 794 | int party_exp_share(struct party_data* p, struct block_list* src, unsigned int base_exp, unsigned int job_exp, int zeny) |
---|
| 795 | { |
---|
| 796 | struct map_session_data* sd[MAX_PARTY]; |
---|
| 797 | unsigned int i, c; |
---|
| 798 | |
---|
| 799 | nullpo_retr(0, p); |
---|
| 800 | |
---|
| 801 | // count the number of players eligible for exp sharing |
---|
| 802 | for (i = c = 0; i < MAX_PARTY; i++) { |
---|
| 803 | if( (sd[c] = p->data[i].sd) == NULL || sd[c]->bl.m != src->m || pc_isdead(sd[c]) || (battle_config.idle_no_share && pc_isidle(sd[c])) ) |
---|
| 804 | continue; |
---|
| 805 | c++; |
---|
| 806 | } |
---|
| 807 | if (c < 1) |
---|
| 808 | return 0; |
---|
| 809 | |
---|
| 810 | base_exp/=c; |
---|
| 811 | job_exp/=c; |
---|
| 812 | zeny/=c; |
---|
| 813 | |
---|
| 814 | if (battle_config.party_even_share_bonus && c > 1) |
---|
| 815 | { |
---|
| 816 | double bonus = 100 + battle_config.party_even_share_bonus*(c-1); |
---|
| 817 | if (base_exp) |
---|
| 818 | base_exp = (unsigned int) cap_value(base_exp * bonus/100, 0, UINT_MAX); |
---|
| 819 | if (job_exp) |
---|
| 820 | job_exp = (unsigned int) cap_value(job_exp * bonus/100, 0, UINT_MAX); |
---|
| 821 | if (zeny) |
---|
| 822 | zeny = (unsigned int) cap_value(zeny * bonus/100, INT_MIN, INT_MAX); |
---|
| 823 | } |
---|
| 824 | |
---|
| 825 | for (i = 0; i < c; i++) |
---|
| 826 | { |
---|
| 827 | pc_gainexp(sd[i], src, base_exp, job_exp); |
---|
| 828 | if (zeny) // zeny from mobs [Valaris] |
---|
| 829 | pc_getzeny(sd[i],zeny); |
---|
| 830 | } |
---|
| 831 | return 0; |
---|
| 832 | } |
---|
| 833 | |
---|
| 834 | //Does party loot. first_charid holds the charid of the player who has time priority to take the item. |
---|
| 835 | int party_share_loot(struct party_data* p, struct map_session_data* sd, struct item* item_data, int first_charid) |
---|
| 836 | { |
---|
| 837 | TBL_PC* target = NULL; |
---|
| 838 | int i; |
---|
| 839 | if (p && p->party.item&2 && (first_charid || !(battle_config.party_share_type&1))) |
---|
| 840 | { |
---|
| 841 | //item distribution to party members. |
---|
| 842 | if (battle_config.party_share_type&2) |
---|
| 843 | { //Round Robin |
---|
| 844 | TBL_PC* psd; |
---|
| 845 | i = p->itemc; |
---|
| 846 | do { |
---|
| 847 | i++; |
---|
| 848 | if (i >= MAX_PARTY) |
---|
| 849 | i = 0; // reset counter to 1st person in party so it'll stop when it reaches "itemc" |
---|
| 850 | |
---|
| 851 | if( (psd = p->data[i].sd) == NULL || sd->bl.m != psd->bl.m || pc_isdead(psd) || (battle_config.idle_no_share && pc_isidle(psd)) ) |
---|
| 852 | continue; |
---|
| 853 | |
---|
| 854 | if (pc_additem(psd,item_data,item_data->amount)) |
---|
| 855 | continue; //Chosen char can't pick up loot. |
---|
| 856 | |
---|
| 857 | //Successful pick. |
---|
| 858 | p->itemc = i; |
---|
| 859 | target = psd; |
---|
| 860 | break; |
---|
| 861 | } while (i != p->itemc); |
---|
| 862 | } |
---|
| 863 | else |
---|
| 864 | { //Random pick |
---|
| 865 | TBL_PC* psd[MAX_PARTY]; |
---|
| 866 | int count = 0; |
---|
| 867 | //Collect pick candidates |
---|
| 868 | for (i = 0; i < MAX_PARTY; i++) { |
---|
| 869 | if( (psd[count] = p->data[i].sd) == NULL || psd[count]->bl.m != sd->bl.m || pc_isdead(psd[count]) || (battle_config.idle_no_share && pc_isidle(psd[count])) ) |
---|
| 870 | continue; |
---|
| 871 | |
---|
| 872 | count++; |
---|
| 873 | } |
---|
| 874 | while (count > 0) { //Pick a random member. |
---|
| 875 | i = rand()%count; |
---|
| 876 | if (pc_additem(psd[i],item_data,item_data->amount)) |
---|
| 877 | { //Discard this receiver. |
---|
| 878 | psd[i] = psd[count-1]; |
---|
| 879 | count--; |
---|
| 880 | } else { //Successful pick. |
---|
| 881 | target = psd[i]; |
---|
| 882 | break; |
---|
| 883 | } |
---|
| 884 | } |
---|
| 885 | } |
---|
| 886 | } |
---|
| 887 | |
---|
| 888 | if (!target) { |
---|
| 889 | target = sd; //Give it to the char that picked it up |
---|
| 890 | if ((i=pc_additem(sd,item_data,item_data->amount))) |
---|
| 891 | return i; |
---|
| 892 | } |
---|
| 893 | |
---|
| 894 | if(log_config.enable_logs&0x8) //Logs items, taken by (P)layers [Lupus] |
---|
| 895 | log_pick_pc(target, "P", item_data->nameid, item_data->amount, item_data); |
---|
| 896 | |
---|
| 897 | if(battle_config.party_show_share_picker && target != sd) { |
---|
| 898 | char output[80]; |
---|
| 899 | sprintf(output, "%s acquired %s.",target->status.name, itemdb_jname(item_data->nameid)); |
---|
| 900 | clif_disp_onlyself(sd,output,strlen(output)); |
---|
| 901 | } |
---|
| 902 | return 0; |
---|
| 903 | } |
---|
| 904 | |
---|
| 905 | int party_send_dot_remove(struct map_session_data *sd) |
---|
| 906 | { |
---|
| 907 | if (sd->status.party_id) |
---|
| 908 | clif_party_xy_remove(sd); |
---|
| 909 | return 0; |
---|
| 910 | } |
---|
| 911 | |
---|
| 912 | // To use for Taekwon's "Fighting Chant" |
---|
| 913 | // int c = 0; |
---|
| 914 | // party_foreachsamemap(party_sub_count, sd, 0, &c); |
---|
| 915 | int party_sub_count(struct block_list *bl, va_list ap) |
---|
| 916 | { |
---|
| 917 | struct map_session_data *sd = (TBL_PC *)bl; |
---|
| 918 | |
---|
| 919 | if (sd->state.autotrade) |
---|
| 920 | return 0; |
---|
| 921 | |
---|
| 922 | if (battle_config.idle_no_share && pc_isidle(sd)) |
---|
| 923 | return 0; |
---|
| 924 | |
---|
| 925 | return 1; |
---|
| 926 | } |
---|
| 927 | |
---|
| 928 | /// Executes 'func' for each party member on the same map and in range (0:whole map) |
---|
| 929 | int party_foreachsamemap(int (*func)(struct block_list*,va_list),struct map_session_data *sd,int range,...) |
---|
| 930 | { |
---|
| 931 | struct party_data *p; |
---|
| 932 | va_list ap; |
---|
| 933 | int i; |
---|
| 934 | int x0,y0,x1,y1; |
---|
| 935 | struct block_list *list[MAX_PARTY]; |
---|
| 936 | int blockcount=0; |
---|
| 937 | int total = 0; //Return value. |
---|
| 938 | |
---|
| 939 | nullpo_retr(0,sd); |
---|
| 940 | |
---|
| 941 | if((p=party_search(sd->status.party_id))==NULL) |
---|
| 942 | return 0; |
---|
| 943 | |
---|
| 944 | x0=sd->bl.x-range; |
---|
| 945 | y0=sd->bl.y-range; |
---|
| 946 | x1=sd->bl.x+range; |
---|
| 947 | y1=sd->bl.y+range; |
---|
| 948 | |
---|
| 949 | va_start(ap,range); |
---|
| 950 | |
---|
| 951 | for(i=0;i<MAX_PARTY;i++) |
---|
| 952 | { |
---|
| 953 | struct map_session_data *psd = p->data[i].sd; |
---|
| 954 | if(!psd) continue; |
---|
| 955 | if(psd->bl.m!=sd->bl.m || !psd->bl.prev) |
---|
| 956 | continue; |
---|
| 957 | if(range && |
---|
| 958 | (psd->bl.x<x0 || psd->bl.y<y0 || |
---|
| 959 | psd->bl.x>x1 || psd->bl.y>y1 ) ) |
---|
| 960 | continue; |
---|
| 961 | list[blockcount++]=&psd->bl; |
---|
| 962 | } |
---|
| 963 | |
---|
| 964 | map_freeblock_lock(); |
---|
| 965 | |
---|
| 966 | for(i=0;i<blockcount;i++) |
---|
| 967 | total += func(list[i],ap); |
---|
| 968 | |
---|
| 969 | map_freeblock_unlock(); |
---|
| 970 | |
---|
| 971 | va_end(ap); |
---|
| 972 | return total; |
---|
| 973 | } |
---|