[1] | 1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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| 2 | // For more information, see LICENCE in the main folder |
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| 3 | |
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| 4 | #include "../common/cbasetypes.h" |
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| 5 | #include "../common/timer.h" |
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| 6 | #include "../common/nullpo.h" |
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| 7 | #include "../common/malloc.h" |
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| 8 | #include "../common/showmsg.h" |
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| 9 | #include "../common/strlib.h" |
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| 10 | #include "../common/utils.h" |
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| 11 | #include "../common/ers.h" |
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| 12 | #include "../common/db.h" |
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| 13 | #include "../common/socket.h" |
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| 14 | #include "map.h" |
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| 15 | #include "log.h" |
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| 16 | #include "clif.h" |
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| 17 | #include "intif.h" |
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| 18 | #include "pc.h" |
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| 19 | #include "status.h" |
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| 20 | #include "itemdb.h" |
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| 21 | #include "script.h" |
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| 22 | #include "mob.h" |
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| 23 | #include "pet.h" |
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| 24 | #include "battle.h" |
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| 25 | #include "skill.h" |
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| 26 | #include "unit.h" |
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| 27 | #include "npc.h" |
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| 28 | #include "chat.h" |
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| 29 | |
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| 30 | #include <stdio.h> |
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| 31 | #include <stdlib.h> |
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| 32 | #include <string.h> |
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| 33 | #include <math.h> |
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| 34 | #include <time.h> |
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| 35 | #include <errno.h> |
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| 36 | |
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| 37 | |
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| 38 | struct npc_data* fake_nd; |
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| 39 | |
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| 40 | // linked list of npc source files |
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| 41 | struct npc_src_list { |
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| 42 | struct npc_src_list* next; |
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| 43 | char name[4]; // dynamic array, the structure is allocated with extra bytes (string length) |
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| 44 | }; |
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| 45 | static struct npc_src_list* npc_src_files = NULL; |
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| 46 | |
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| 47 | static int npc_id=START_NPC_NUM; |
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| 48 | static int npc_warp=0; |
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| 49 | static int npc_shop=0; |
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| 50 | static int npc_script=0; |
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| 51 | static int npc_mob=0; |
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| 52 | static int npc_delay_mob=0; |
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| 53 | static int npc_cache_mob=0; |
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| 54 | int npc_get_new_npc_id(void){ return npc_id++; } |
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| 55 | |
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| 56 | static DBMap* ev_db; // const char* event_name -> struct event_data* |
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| 57 | static DBMap* npcname_db; // const char* npc_name -> struct npc_data* |
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| 58 | |
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| 59 | struct event_data { |
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| 60 | struct npc_data *nd; |
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| 61 | int pos; |
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| 62 | }; |
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| 63 | |
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| 64 | static struct eri *timer_event_ers; //For the npc timer data. [Skotlex] |
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| 65 | |
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| 66 | //For holding the view data of npc classes. [Skotlex] |
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| 67 | static struct view_data npc_viewdb[MAX_NPC_CLASS]; |
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| 68 | |
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| 69 | static struct script_event_s |
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| 70 | { //Holds pointers to the commonly executed scripts for speedup. [Skotlex] |
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| 71 | struct event_data *event[UCHAR_MAX]; |
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| 72 | const char *event_name[UCHAR_MAX]; |
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| 73 | uint8 event_count; |
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| 74 | } script_event[NPCE_MAX]; |
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| 75 | |
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| 76 | struct view_data* npc_get_viewdata(int class_) |
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| 77 | { //Returns the viewdata for normal npc classes. |
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| 78 | if (class_ == INVISIBLE_CLASS) |
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| 79 | return &npc_viewdb[0]; |
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| 80 | if (npcdb_checkid(class_) || class_ == WARP_CLASS) |
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| 81 | return &npc_viewdb[class_]; |
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| 82 | return NULL; |
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| 83 | } |
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| 84 | /*========================================== |
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| 85 | * NPC̳ø»/Lø» |
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| 86 | * npc_enable |
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| 87 | * npc_enable_sub LøÉOnTouchCxgðÀs |
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| 88 | *------------------------------------------*/ |
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| 89 | int npc_enable_sub(struct block_list *bl, va_list ap) |
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| 90 | { |
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| 91 | struct map_session_data *sd; |
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| 92 | struct npc_data *nd; |
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| 93 | |
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| 94 | nullpo_retr(0, bl); |
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| 95 | nullpo_retr(0, ap); |
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| 96 | nullpo_retr(0, nd=va_arg(ap,struct npc_data *)); |
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| 97 | if(bl->type == BL_PC && (sd=(struct map_session_data *)bl)) |
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| 98 | { |
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| 99 | char name[NAME_LENGTH*2+3]; |
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| 100 | |
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| 101 | if (nd->sc.option&OPTION_INVISIBLE) // ³ø»³êÄ¢é |
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| 102 | return 1; |
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| 103 | |
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| 104 | if(sd->areanpc_id==nd->bl.id) |
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| 105 | return 1; |
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| 106 | sd->areanpc_id=nd->bl.id; |
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| 107 | |
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| 108 | snprintf(name, ARRAYLENGTH(name), "%s::OnTouch", nd->exname); // exname to be specific. exname is the unique identifier for script events. [Lance] |
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| 109 | npc_event(sd,name,0); |
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| 110 | } |
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| 111 | //aFree(name); |
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| 112 | return 0; |
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| 113 | } |
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| 114 | |
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| 115 | int npc_enable(const char* name, int flag) |
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| 116 | { |
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| 117 | struct npc_data* nd = (struct npc_data*)strdb_get(npcname_db, name); |
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| 118 | if (nd==NULL) |
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| 119 | return 0; |
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| 120 | |
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| 121 | if (flag&1) |
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| 122 | nd->sc.option&=~OPTION_INVISIBLE; |
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| 123 | else if (flag&2) |
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| 124 | nd->sc.option&=~OPTION_HIDE; |
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| 125 | else if (flag&4) |
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| 126 | nd->sc.option|= OPTION_HIDE; |
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| 127 | else //Can't change the view_data to invisible class because the view_data for all npcs is shared! [Skotlex] |
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| 128 | nd->sc.option|= OPTION_INVISIBLE; |
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| 129 | |
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| 130 | if (nd->class_ == WARP_CLASS || nd->class_ == FLAG_CLASS) |
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| 131 | { //Client won't display option changes for these classes [Toms] |
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| 132 | if (nd->sc.option&(OPTION_HIDE|OPTION_INVISIBLE)) |
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| 133 | clif_clearunit_area(&nd->bl, 0); |
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| 134 | else |
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| 135 | clif_spawn(&nd->bl); |
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| 136 | } else |
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| 137 | clif_changeoption(&nd->bl); |
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| 138 | |
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| 139 | if( flag&3 && (nd->u.scr.xs >= 0 || nd->u.scr.ys >= 0) ) |
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| 140 | map_foreachinarea( npc_enable_sub, nd->bl.m, nd->bl.x-nd->u.scr.xs, nd->bl.y-nd->u.scr.ys, nd->bl.x+nd->u.scr.xs, nd->bl.y+nd->u.scr.ys, BL_PC, nd ); |
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| 141 | |
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| 142 | return 0; |
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| 143 | } |
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| 144 | |
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| 145 | /*========================================== |
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| 146 | * NPCðŒOÅT· |
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| 147 | *------------------------------------------*/ |
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| 148 | struct npc_data* npc_name2id(const char* name) |
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| 149 | { |
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| 150 | return (struct npc_data *) strdb_get(npcname_db, name); |
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| 151 | } |
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| 152 | |
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| 153 | /*========================================== |
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| 154 | * CxgL
[ÌCxg |
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| 155 | *------------------------------------------*/ |
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| 156 | int npc_event_dequeue(struct map_session_data* sd) |
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| 157 | { |
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| 158 | nullpo_retr(0, sd); |
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| 159 | |
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| 160 | if(sd->npc_id) |
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| 161 | { //Current script is aborted. |
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| 162 | if(sd->state.using_fake_npc){ |
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| 163 | clif_clearunit_single(sd->npc_id, 0, sd->fd); |
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| 164 | sd->state.using_fake_npc = 0; |
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| 165 | } |
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| 166 | if (sd->st) { |
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| 167 | sd->st->pos = -1; |
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| 168 | script_free_stack(sd->st->stack); |
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| 169 | aFree(sd->st); |
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| 170 | sd->st = NULL; |
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| 171 | } |
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| 172 | sd->npc_id = 0; |
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| 173 | } |
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| 174 | |
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| 175 | if (!sd->eventqueue[0][0]) |
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| 176 | return 0; //Nothing to dequeue |
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| 177 | |
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| 178 | if (!pc_addeventtimer(sd,100,sd->eventqueue[0])) |
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| 179 | { //Failed to dequeue, couldn't set a timer. |
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| 180 | ShowWarning("npc_event_dequeue: event timer is full !\n"); |
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| 181 | return 0; |
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| 182 | } |
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| 183 | //Event dequeued successfully, shift other elements. |
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| 184 | memmove(sd->eventqueue[0], sd->eventqueue[1], (MAX_EVENTQUEUE-1)*sizeof(sd->eventqueue[0])); |
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| 185 | sd->eventqueue[MAX_EVENTQUEUE-1][0]=0; |
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| 186 | return 1; |
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| 187 | } |
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| 188 | |
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| 189 | /*========================================== |
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| 190 | * exports a npc event label |
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| 191 | * npc_parse_script->strdb_foreach©çÄÎêé |
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| 192 | *------------------------------------------*/ |
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| 193 | int npc_event_export(char* lname, void* data, va_list ap) |
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| 194 | { |
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| 195 | int pos = (int)data; |
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| 196 | struct npc_data* nd = va_arg(ap, struct npc_data *); |
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| 197 | |
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| 198 | if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) { |
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| 199 | struct event_data *ev; |
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| 200 | char buf[NAME_LENGTH*2+3]; |
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| 201 | char* p = strchr(lname, ':'); |
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| 202 | // GNX|[g³êé |
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| 203 | ev = (struct event_data *) aMalloc(sizeof(struct event_data)); |
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| 204 | if (ev==NULL) { |
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| 205 | ShowFatalError("npc_event_export: out of memory !\n"); |
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| 206 | exit(EXIT_FAILURE); |
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| 207 | }else if (p==NULL || (p-lname)>NAME_LENGTH) { |
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| 208 | ShowFatalError("npc_event_export: label name error !\n"); |
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| 209 | exit(EXIT_FAILURE); |
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| 210 | }else{ |
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| 211 | ev->nd = nd; |
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| 212 | ev->pos = pos; |
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| 213 | *p = '\0'; |
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| 214 | snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname); |
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| 215 | *p = ':'; |
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| 216 | strdb_put(ev_db, buf, ev); |
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| 217 | } |
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| 218 | } |
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| 219 | return 0; |
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| 220 | } |
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| 221 | |
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| 222 | int npc_event_sub(struct map_session_data* sd, struct event_data* ev, const char* eventname); //[Lance] |
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| 223 | /*========================================== |
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| 224 | * SÄÌNPCÌOn*CxgÀs |
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| 225 | *------------------------------------------*/ |
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| 226 | int npc_event_doall_sub(DBKey key, void* data, va_list ap) |
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| 227 | { |
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| 228 | const char* p = key.str; |
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| 229 | struct event_data* ev; |
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| 230 | int* c; |
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| 231 | const char* name; |
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| 232 | int rid; |
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| 233 | |
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| 234 | nullpo_retr(0, ev = (struct event_data *)data); |
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| 235 | nullpo_retr(0, ap); |
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| 236 | nullpo_retr(0, c = va_arg(ap, int *)); |
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| 237 | nullpo_retr(0, name = va_arg(ap, const char *)); |
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| 238 | rid = va_arg(ap, int); |
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| 239 | |
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| 240 | p = strchr(p, ':'); // match only the event name |
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| 241 | if( p && strcmpi(name, p) == 0 ) |
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| 242 | { |
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| 243 | if(rid) // a player may only have 1 script running at the same time |
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| 244 | npc_event_sub(map_id2sd(rid),ev,key.str); |
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| 245 | else |
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| 246 | run_script(ev->nd->u.scr.script,ev->pos,rid,ev->nd->bl.id); |
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| 247 | (*c)++; |
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| 248 | } |
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| 249 | |
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| 250 | return 0; |
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| 251 | } |
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| 252 | |
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| 253 | static int npc_event_do_sub(DBKey key, void* data, va_list ap) |
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| 254 | { |
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| 255 | const char* p = key.str; |
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| 256 | struct event_data* ev; |
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| 257 | int* c; |
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| 258 | const char* name; |
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| 259 | |
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| 260 | nullpo_retr(0, ev = (struct event_data *)data); |
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| 261 | nullpo_retr(0, ap); |
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| 262 | nullpo_retr(0, c = va_arg(ap, int *)); |
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| 263 | nullpo_retr(0, name = va_arg(ap, const char *)); |
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| 264 | |
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| 265 | if( p && strcmpi(name, p) == 0 ) |
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| 266 | { |
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| 267 | run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id); |
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| 268 | (*c)++; |
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| 269 | } |
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| 270 | |
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| 271 | return 0; |
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| 272 | } |
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| 273 | |
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| 274 | // runs the specified event (supports both single-npc and global events) |
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| 275 | int npc_event_do(const char* name) |
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| 276 | { |
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| 277 | int c = 0; |
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| 278 | |
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| 279 | if( name[0] == ':' && name[1] == ':' ) |
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| 280 | ev_db->foreach(ev_db,npc_event_doall_sub,&c,name,0); |
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| 281 | else |
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| 282 | ev_db->foreach(ev_db,npc_event_do_sub,&c,name); |
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| 283 | |
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| 284 | return c; |
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| 285 | } |
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| 286 | // runs the specified event (global only) |
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| 287 | int npc_event_doall(const char* name) |
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| 288 | { |
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| 289 | return npc_event_doall_id(name, 0); |
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| 290 | } |
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| 291 | // runs the specified event, with a RID attached (global only) |
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| 292 | int npc_event_doall_id(const char* name, int rid) |
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| 293 | { |
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| 294 | int c = 0; |
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| 295 | char buf[64]; |
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| 296 | safesnprintf(buf, sizeof(buf), "::%s", name); |
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| 297 | ev_db->foreach(ev_db,npc_event_doall_sub,&c,buf,rid); |
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| 298 | return c; |
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| 299 | } |
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| 300 | |
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| 301 | |
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| 302 | /*========================================== |
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| 303 | * vCxgÀs |
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| 304 | *------------------------------------------*/ |
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| 305 | int npc_event_do_clock(int tid, unsigned int tick, int id, intptr data) |
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| 306 | { |
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| 307 | static struct tm ev_tm_b; // tracks previous execution time |
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| 308 | time_t timer; |
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| 309 | struct tm* t; |
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| 310 | char buf[64]; |
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| 311 | char* day; |
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| 312 | int c = 0; |
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| 313 | |
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| 314 | timer = time(NULL); |
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| 315 | t = localtime(&timer); |
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| 316 | |
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| 317 | switch (t->tm_wday) { |
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| 318 | case 0: day = "Sun"; break; |
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| 319 | case 1: day = "Mon"; break; |
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| 320 | case 2: day = "Tue"; break; |
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| 321 | case 3: day = "Wed"; break; |
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| 322 | case 4: day = "Thu"; break; |
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| 323 | case 5: day = "Fri"; break; |
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| 324 | case 6: day = "Sat"; break; |
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| 325 | default:day = ""; break; |
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| 326 | } |
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| 327 | |
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| 328 | if (t->tm_min != ev_tm_b.tm_min ) { |
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| 329 | sprintf(buf,"OnMinute%02d",t->tm_min); |
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| 330 | c+=npc_event_doall(buf); |
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| 331 | sprintf(buf,"OnClock%02d%02d",t->tm_hour,t->tm_min); |
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| 332 | c+=npc_event_doall(buf); |
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| 333 | sprintf(buf,"On%s%02d%02d",day,t->tm_hour,t->tm_min); |
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| 334 | c+=npc_event_doall(buf); |
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| 335 | } |
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| 336 | if (t->tm_hour!= ev_tm_b.tm_hour) { |
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| 337 | sprintf(buf,"OnHour%02d",t->tm_hour); |
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| 338 | c+=npc_event_doall(buf); |
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| 339 | } |
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| 340 | if (t->tm_mday!= ev_tm_b.tm_mday) { |
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| 341 | sprintf(buf,"OnDay%02d%02d",t->tm_mon+1,t->tm_mday); |
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| 342 | c+=npc_event_doall(buf); |
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| 343 | } |
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| 344 | |
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| 345 | memcpy(&ev_tm_b,t,sizeof(ev_tm_b)); |
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| 346 | return c; |
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| 347 | } |
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| 348 | |
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| 349 | /*========================================== |
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| 350 | * OnInitCxgÀs(&vCxgJn) |
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| 351 | *------------------------------------------*/ |
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| 352 | void npc_event_do_oninit(void) |
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| 353 | { |
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| 354 | ShowStatus("Event '"CL_WHITE"OnInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs."CL_CLL"\n", npc_event_doall("OnInit")); |
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| 355 | |
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| 356 | add_timer_interval(gettick()+100,npc_event_do_clock,0,0,1000); |
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| 357 | } |
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| 358 | |
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| 359 | /*========================================== |
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| 360 | * ^C}[CxgpxÌæèÝ |
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| 361 | * npc_parse_script->strdb_foreach©çÄÎêé |
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| 362 | *------------------------------------------*/ |
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| 363 | int npc_timerevent_import(char* lname, void* data, va_list ap) |
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| 364 | { |
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| 365 | int pos=(int)data; |
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| 366 | struct npc_data *nd=va_arg(ap,struct npc_data *); |
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| 367 | int t=0,i=0; |
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| 368 | |
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| 369 | if(sscanf(lname,"OnTimer%d%n",&t,&i)==1 && lname[i]==':') |
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| 370 | { |
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| 371 | // ^C}[Cxg |
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| 372 | struct npc_timerevent_list *te=nd->u.scr.timer_event; |
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| 373 | int j,i=nd->u.scr.timeramount; |
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| 374 | if(te==NULL) te=(struct npc_timerevent_list*)aMallocA(sizeof(struct npc_timerevent_list)); |
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| 375 | else te= (struct npc_timerevent_list*)aRealloc( te, sizeof(struct npc_timerevent_list) * (i+1) ); |
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| 376 | if(te==NULL){ |
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| 377 | ShowFatalError("npc_timerevent_import: out of memory !\n"); |
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| 378 | exit(EXIT_FAILURE); |
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| 379 | } |
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| 380 | ARR_FIND( 0, i, j, te[j].timer > t ); |
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| 381 | if( j < i ) |
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| 382 | memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(i-j)); |
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| 383 | te[j].timer=t; |
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| 384 | te[j].pos=pos; |
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| 385 | nd->u.scr.timer_event=te; |
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| 386 | nd->u.scr.timeramount++; |
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| 387 | } |
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| 388 | return 0; |
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| 389 | } |
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| 390 | struct timer_event_data { |
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| 391 | int rid; //Attached player for this timer. |
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| 392 | int next; //timer index (starts with 0, then goes up to nd->u.scr.timeramount |
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| 393 | int time; //holds total time elapsed for the script since time 0 (whenthe timers started) |
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| 394 | unsigned int otick; //Holds tick value at which timer sequence was started (that is, it stores the tick value for which T= 0 |
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| 395 | }; |
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| 396 | |
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| 397 | /*========================================== |
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| 398 | * ^C}[CxgÀs |
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| 399 | *------------------------------------------*/ |
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| 400 | int npc_timerevent(int tid, unsigned int tick, int id, intptr data) |
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| 401 | { |
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| 402 | int next,t,old_rid,old_timer; |
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| 403 | unsigned int old_tick; |
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| 404 | struct npc_data* nd=(struct npc_data *)map_id2bl(id); |
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| 405 | struct npc_timerevent_list *te; |
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| 406 | struct timer_event_data *ted = (struct timer_event_data*)data; |
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| 407 | struct map_session_data *sd=NULL; |
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| 408 | |
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| 409 | if( nd==NULL ){ |
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| 410 | ShowError("npc_timerevent: NPC not found??\n"); |
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| 411 | return 0; |
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| 412 | } |
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| 413 | if (ted->rid) { |
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| 414 | sd = map_id2sd(ted->rid); |
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| 415 | if (!sd) { |
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| 416 | ShowError("npc_timerevent: Attached player not found.\n"); |
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| 417 | ers_free(timer_event_ers, ted); |
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| 418 | return 0; |
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| 419 | } |
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| 420 | } |
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| 421 | old_rid = nd->u.scr.rid; //To restore it later. |
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| 422 | nd->u.scr.rid = sd?sd->bl.id:0; |
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| 423 | |
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| 424 | old_tick = nd->u.scr.timertick; |
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| 425 | nd->u.scr.timertick=ted->otick; |
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| 426 | te=nd->u.scr.timer_event+ ted->next; |
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| 427 | |
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| 428 | old_timer = nd->u.scr.timer; |
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| 429 | t = nd->u.scr.timer=ted->time; |
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| 430 | ted->next++; |
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| 431 | |
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| 432 | if( nd->u.scr.timeramount> ted->next){ |
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| 433 | next= nd->u.scr.timer_event[ ted->next ].timer |
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| 434 | - nd->u.scr.timer_event[ ted->next-1 ].timer; |
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| 435 | ted->time+=next; |
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| 436 | if (sd) |
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| 437 | sd->npc_timer_id = add_timer(tick+next,npc_timerevent,id,(int)ted); |
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| 438 | else |
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| 439 | nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,id,(int)ted); |
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| 440 | } else { |
---|
| 441 | if (sd) |
---|
| 442 | sd->npc_timer_id = -1; |
---|
| 443 | else |
---|
| 444 | nd->u.scr.timerid = -1; |
---|
| 445 | ers_free(timer_event_ers, ted); |
---|
| 446 | } |
---|
| 447 | run_script(nd->u.scr.script,te->pos,nd->u.scr.rid,nd->bl.id); |
---|
| 448 | //Restore previous data, only if this timer is a player-attached one. |
---|
| 449 | if (sd) { |
---|
| 450 | nd->u.scr.rid = old_rid; |
---|
| 451 | nd->u.scr.timer = old_timer; |
---|
| 452 | nd->u.scr.timertick = old_tick; |
---|
| 453 | } |
---|
| 454 | return 0; |
---|
| 455 | } |
---|
| 456 | /*========================================== |
---|
| 457 | * ^C}[CxgJn |
---|
| 458 | *------------------------------------------*/ |
---|
| 459 | int npc_timerevent_start(struct npc_data* nd, int rid) |
---|
| 460 | { |
---|
| 461 | int j,n, next; |
---|
| 462 | struct map_session_data *sd=NULL; //Player to whom script is attached. |
---|
| 463 | struct timer_event_data *ted; |
---|
| 464 | |
---|
| 465 | nullpo_retr(0, nd); |
---|
| 466 | |
---|
| 467 | n=nd->u.scr.timeramount; |
---|
| 468 | if( n==0 ) |
---|
| 469 | return 0; |
---|
| 470 | |
---|
| 471 | ARR_FIND( 0, n, j, nd->u.scr.timer_event[j].timer > nd->u.scr.timer ); |
---|
| 472 | if(j>=n) // check if there is a timer to use !!BEFORE!! you write stuff to the structures [Shinomori] |
---|
| 473 | return 0; |
---|
| 474 | if (nd->u.scr.rid > 0) { |
---|
| 475 | //Try to attach timer to this player. |
---|
| 476 | sd = map_id2sd(nd->u.scr.rid); |
---|
| 477 | if (!sd) { |
---|
| 478 | ShowError("npc_timerevent_start: Attached player not found!\n"); |
---|
| 479 | return 1; |
---|
| 480 | } |
---|
| 481 | } |
---|
| 482 | //Check if timer is already started. |
---|
| 483 | if (sd) { |
---|
| 484 | if (sd->npc_timer_id != -1) |
---|
| 485 | return 0; |
---|
| 486 | } else if (nd->u.scr.timerid != -1) |
---|
| 487 | return 0; |
---|
| 488 | |
---|
| 489 | ted = ers_alloc(timer_event_ers, struct timer_event_data); |
---|
| 490 | ted->next = j; |
---|
| 491 | nd->u.scr.timertick=ted->otick=gettick(); |
---|
| 492 | |
---|
| 493 | //Attach only the player if attachplayerrid was used. |
---|
| 494 | ted->rid = sd?sd->bl.id:0; |
---|
| 495 | |
---|
| 496 | // Do not store it to make way to two types of timers: globals and personals. |
---|
| 497 | // if (rid >= 0) nd->u.scr.rid=rid; // changed to: attaching to given rid by default [Shinomori] |
---|
| 498 | // if rid is less than 0 leave it unchanged [celest] |
---|
| 499 | |
---|
| 500 | next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer; |
---|
| 501 | ted->time = nd->u.scr.timer_event[j].timer; |
---|
| 502 | if (sd) |
---|
| 503 | sd->npc_timer_id = add_timer(gettick()+next,npc_timerevent,nd->bl.id,(int)ted); |
---|
| 504 | else |
---|
| 505 | nd->u.scr.timerid = add_timer(gettick()+next,npc_timerevent,nd->bl.id,(int)ted); |
---|
| 506 | return 0; |
---|
| 507 | } |
---|
| 508 | /*========================================== |
---|
| 509 | * ^C}[CxgI¹ |
---|
| 510 | *------------------------------------------*/ |
---|
| 511 | int npc_timerevent_stop(struct npc_data* nd) |
---|
| 512 | { |
---|
| 513 | struct map_session_data *sd =NULL; |
---|
| 514 | struct TimerData *td = NULL; |
---|
| 515 | int *tid; |
---|
| 516 | nullpo_retr(0, nd); |
---|
| 517 | if (nd->u.scr.rid) { |
---|
| 518 | sd = map_id2sd(nd->u.scr.rid); |
---|
| 519 | if (!sd) { |
---|
| 520 | ShowError("npc_timerevent_stop: Attached player not found!\n"); |
---|
| 521 | return 1; |
---|
| 522 | } |
---|
| 523 | } |
---|
| 524 | |
---|
| 525 | tid = sd?&sd->npc_timer_id:&nd->u.scr.timerid; |
---|
| 526 | |
---|
| 527 | if (*tid == -1) //Nothing to stop |
---|
| 528 | return 0; |
---|
| 529 | td = get_timer(*tid); |
---|
| 530 | if (td && td->data) |
---|
| 531 | ers_free(timer_event_ers, (void*)td->data); |
---|
| 532 | delete_timer(*tid,npc_timerevent); |
---|
| 533 | *tid = -1; |
---|
| 534 | //Set the timer tick to the time that has passed since the beginning of the timers and now. |
---|
| 535 | nd->u.scr.timer = DIFF_TICK(gettick(),nd->u.scr.timertick); |
---|
| 536 | // nd->u.scr.rid = 0; //Eh? why detach? |
---|
| 537 | return 0; |
---|
| 538 | } |
---|
| 539 | /*========================================== |
---|
| 540 | * Aborts a running npc timer that is attached to a player. |
---|
| 541 | *------------------------------------------*/ |
---|
| 542 | void npc_timerevent_quit(struct map_session_data* sd) |
---|
| 543 | { |
---|
| 544 | struct TimerData *td; |
---|
| 545 | struct npc_data* nd; |
---|
| 546 | struct timer_event_data *ted; |
---|
| 547 | if (sd->npc_timer_id == -1) |
---|
| 548 | return; |
---|
| 549 | td = get_timer(sd->npc_timer_id); |
---|
| 550 | if (!td) { |
---|
| 551 | sd->npc_timer_id = -1; |
---|
| 552 | return; //?? |
---|
| 553 | } |
---|
| 554 | nd = (struct npc_data *)map_id2bl(td->id); |
---|
| 555 | ted = (struct timer_event_data*)td->data; |
---|
| 556 | delete_timer(sd->npc_timer_id, npc_timerevent); |
---|
| 557 | sd->npc_timer_id = -1; |
---|
| 558 | if (nd && nd->bl.type == BL_NPC) |
---|
| 559 | { //Execute OnTimerQuit |
---|
| 560 | char buf[NAME_LENGTH*2+3]; |
---|
| 561 | struct event_data *ev; |
---|
| 562 | snprintf(buf, ARRAYLENGTH(buf), "%s::OnTimerQuit", nd->exname); |
---|
| 563 | ev = (struct event_data*)strdb_get(ev_db, buf); |
---|
| 564 | if(ev && ev->nd != nd) { |
---|
| 565 | ShowWarning("npc_timerevent_quit: Unable to execute \"OnTimerQuit\", two NPCs have the same event name [%s]!\n",buf); |
---|
| 566 | ev = NULL; |
---|
| 567 | } |
---|
| 568 | if (ev) { |
---|
| 569 | int old_rid,old_timer; |
---|
| 570 | unsigned int old_tick; |
---|
| 571 | //Set timer related info. |
---|
| 572 | old_rid = nd->u.scr.rid; |
---|
| 573 | nd->u.scr.rid = sd->bl.id; |
---|
| 574 | |
---|
| 575 | old_tick = nd->u.scr.timertick; |
---|
| 576 | nd->u.scr.timertick=ted->otick; |
---|
| 577 | |
---|
| 578 | old_timer = nd->u.scr.timer; |
---|
| 579 | nd->u.scr.timer=ted->time; |
---|
| 580 | |
---|
| 581 | //Execute label |
---|
| 582 | run_script(nd->u.scr.script,ev->pos,sd->bl.id,nd->bl.id); |
---|
| 583 | |
---|
| 584 | //Restore previous data. |
---|
| 585 | nd->u.scr.rid = old_rid; |
---|
| 586 | nd->u.scr.timer = old_timer; |
---|
| 587 | nd->u.scr.timertick = old_tick; |
---|
| 588 | } |
---|
| 589 | } |
---|
| 590 | ers_free(timer_event_ers, ted); |
---|
| 591 | } |
---|
| 592 | |
---|
| 593 | /*========================================== |
---|
| 594 | * ^C}[lÌŸ |
---|
| 595 | *------------------------------------------*/ |
---|
| 596 | int npc_gettimerevent_tick(struct npc_data* nd) |
---|
| 597 | { |
---|
| 598 | int tick; |
---|
| 599 | nullpo_retr(0, nd); |
---|
| 600 | |
---|
| 601 | tick=nd->u.scr.timer; |
---|
| 602 | if (nd->u.scr.timertick) |
---|
| 603 | tick+=DIFF_TICK(gettick(), nd->u.scr.timertick); |
---|
| 604 | return tick; |
---|
| 605 | } |
---|
| 606 | /*========================================== |
---|
| 607 | * ^C}[lÌÝè |
---|
| 608 | *------------------------------------------*/ |
---|
| 609 | int npc_settimerevent_tick(struct npc_data* nd, int newtimer) |
---|
| 610 | { |
---|
| 611 | int flag; |
---|
| 612 | struct map_session_data *sd=NULL; |
---|
| 613 | |
---|
| 614 | nullpo_retr(0, nd); |
---|
| 615 | |
---|
| 616 | if (nd->u.scr.rid) { |
---|
| 617 | sd = map_id2sd(nd->u.scr.rid); |
---|
| 618 | if (!sd) { |
---|
| 619 | ShowError("npc_settimerevent_tick: Attached player not found!\n"); |
---|
| 620 | return 1; |
---|
| 621 | } |
---|
| 622 | flag= sd->npc_timer_id != -1 ; |
---|
| 623 | } else |
---|
| 624 | flag= nd->u.scr.timerid != -1 ; |
---|
| 625 | |
---|
| 626 | if(flag) |
---|
| 627 | npc_timerevent_stop(nd); |
---|
| 628 | nd->u.scr.timer=newtimer; |
---|
| 629 | if(flag) |
---|
| 630 | npc_timerevent_start(nd, -1); |
---|
| 631 | return 0; |
---|
| 632 | } |
---|
| 633 | |
---|
| 634 | int npc_event_sub(struct map_session_data* sd, struct event_data* ev, const char* eventname) |
---|
| 635 | { |
---|
| 636 | if ( sd->npc_id != 0 ) |
---|
| 637 | { |
---|
| 638 | //Enqueue the event trigger. |
---|
| 639 | int i; |
---|
| 640 | ARR_FIND( 0, MAX_EVENTQUEUE, i, sd->eventqueue[i][0] == '\0' ); |
---|
| 641 | if( i < MAX_EVENTQUEUE ) |
---|
| 642 | safestrncpy(sd->eventqueue[i],eventname,50); //Event enqueued. |
---|
| 643 | else |
---|
| 644 | ShowWarning("npc_event: player's event queue is full, can't add event '%s' !\n", eventname); |
---|
| 645 | |
---|
| 646 | return 1; |
---|
| 647 | } |
---|
| 648 | if( ev->nd->sc.option&OPTION_INVISIBLE ) |
---|
| 649 | { |
---|
| 650 | //Disabled npc, shouldn't trigger event. |
---|
| 651 | npc_event_dequeue(sd); |
---|
| 652 | return 2; |
---|
| 653 | } |
---|
| 654 | run_script(ev->nd->u.scr.script,ev->pos,sd->bl.id,ev->nd->bl.id); |
---|
| 655 | return 0; |
---|
| 656 | } |
---|
| 657 | |
---|
| 658 | /*========================================== |
---|
| 659 | * Cxg^ÌNPC |
---|
| 660 | *------------------------------------------*/ |
---|
| 661 | int npc_event(struct map_session_data* sd, const char* eventname, int mob_kill) |
---|
| 662 | { |
---|
| 663 | struct event_data* ev = (struct event_data*)strdb_get(ev_db, eventname); |
---|
| 664 | struct npc_data *nd; |
---|
| 665 | int xs,ys; |
---|
| 666 | char mobevent[100]; |
---|
| 667 | |
---|
| 668 | if (sd == NULL) { |
---|
| 669 | nullpo_info(NLP_MARK); |
---|
| 670 | return 0; |
---|
| 671 | } |
---|
| 672 | |
---|
| 673 | if (ev == NULL && eventname && strcmp(((eventname)+strlen(eventname)-9),"::OnTouch") == 0) |
---|
| 674 | return 1; |
---|
| 675 | |
---|
| 676 | if (ev == NULL || (nd = ev->nd) == NULL) { |
---|
| 677 | if (mob_kill) { |
---|
| 678 | strcpy( mobevent, eventname); |
---|
| 679 | strcat( mobevent, "::OnMyMobDead"); |
---|
| 680 | ev = (struct event_data*)strdb_get(ev_db, mobevent); |
---|
| 681 | if (ev == NULL || (nd = ev->nd) == NULL) { |
---|
| 682 | ShowError("npc_event: (mob_kill) event not found [%s]\n", mobevent); |
---|
| 683 | return 0; |
---|
| 684 | } |
---|
| 685 | } else { |
---|
| 686 | ShowError("npc_event: event not found [%s]\n", eventname); |
---|
| 687 | return 0; |
---|
| 688 | } |
---|
| 689 | } |
---|
| 690 | |
---|
| 691 | xs=nd->u.scr.xs; |
---|
| 692 | ys=nd->u.scr.ys; |
---|
| 693 | if( xs >= 0 && ys >= 0 && strcmp(((eventname)+strlen(eventname)-6),"Global") != 0 ) |
---|
| 694 | { |
---|
| 695 | if( nd->bl.m >= 0 ) |
---|
| 696 | {// Non-invisible npc |
---|
| 697 | if( nd->bl.m != sd->bl.m ) |
---|
| 698 | return 1; |
---|
| 699 | if( sd->bl.x < nd->bl.x-xs || sd->bl.x > nd->bl.x+xs ) |
---|
| 700 | return 1; |
---|
| 701 | if( sd->bl.y < nd->bl.y-ys || sd->bl.y > nd->bl.y+ys ) |
---|
| 702 | return 1; |
---|
| 703 | } |
---|
| 704 | } |
---|
| 705 | |
---|
| 706 | return npc_event_sub(sd,ev,eventname); |
---|
| 707 | } |
---|
| 708 | |
---|
| 709 | /*========================================== |
---|
| 710 | * ÚG^ÌNPC |
---|
| 711 | *------------------------------------------*/ |
---|
| 712 | int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y) |
---|
| 713 | { |
---|
| 714 | int xs,ys; |
---|
| 715 | int f = 1; |
---|
| 716 | int i; |
---|
| 717 | |
---|
| 718 | nullpo_retr(1, sd); |
---|
| 719 | |
---|
| 720 | if(sd->npc_id) |
---|
| 721 | return 1; |
---|
| 722 | |
---|
| 723 | for(i=0;i<map[m].npc_num;i++) |
---|
| 724 | { |
---|
| 725 | if (map[m].npc[i]->sc.option&OPTION_INVISIBLE) { |
---|
| 726 | f=0; // a npc was found, but it is disabled; don't print warning |
---|
| 727 | continue; |
---|
| 728 | } |
---|
| 729 | |
---|
| 730 | switch(map[m].npc[i]->subtype) { |
---|
| 731 | case WARP: |
---|
| 732 | xs=map[m].npc[i]->u.warp.xs; |
---|
| 733 | ys=map[m].npc[i]->u.warp.ys; |
---|
| 734 | break; |
---|
| 735 | case SCRIPT: |
---|
| 736 | xs=map[m].npc[i]->u.scr.xs; |
---|
| 737 | ys=map[m].npc[i]->u.scr.ys; |
---|
| 738 | break; |
---|
| 739 | default: |
---|
| 740 | continue; |
---|
| 741 | } |
---|
| 742 | if( x >= map[m].npc[i]->bl.x-xs && x <= map[m].npc[i]->bl.x+xs |
---|
| 743 | && y >= map[m].npc[i]->bl.y-ys && y <= map[m].npc[i]->bl.y+ys ) |
---|
| 744 | break; |
---|
| 745 | } |
---|
| 746 | if( i == map[m].npc_num ) |
---|
| 747 | { |
---|
| 748 | if( f == 1 ) // no npc found |
---|
| 749 | ShowError("npc_touch_areanpc : stray NPC cell on coordinates '%s',%d,%d\n", map[m].name, x, y); |
---|
| 750 | return 1; |
---|
| 751 | } |
---|
| 752 | switch(map[m].npc[i]->subtype) { |
---|
| 753 | case WARP: |
---|
| 754 | // hidden chars cannot use warps -- is it the same for scripts too? |
---|
| 755 | if (sd->sc.option&(OPTION_HIDE|OPTION_CLOAK|OPTION_CHASEWALK)) |
---|
| 756 | break; |
---|
| 757 | pc_setpos(sd,map[m].npc[i]->u.warp.mapindex,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,0); |
---|
| 758 | break; |
---|
| 759 | case SCRIPT: |
---|
| 760 | { |
---|
| 761 | char name[NAME_LENGTH*2+3]; |
---|
| 762 | |
---|
| 763 | if(sd->areanpc_id == map[m].npc[i]->bl.id) |
---|
| 764 | return 1; |
---|
| 765 | sd->areanpc_id = map[m].npc[i]->bl.id; |
---|
| 766 | |
---|
| 767 | snprintf(name, ARRAYLENGTH(name), "%s::OnTouch", map[m].npc[i]->exname); // It goes here too. exname being the unique identifier. [Lance] |
---|
| 768 | |
---|
| 769 | if( npc_event(sd,name,0)>0 ) { |
---|
| 770 | pc_stop_walking(sd,1); //Make it stop walking! |
---|
| 771 | npc_click(sd,map[m].npc[i]); |
---|
| 772 | } |
---|
| 773 | //aFree(name); |
---|
| 774 | break; |
---|
| 775 | } |
---|
| 776 | } |
---|
| 777 | return 0; |
---|
| 778 | } |
---|
| 779 | |
---|
| 780 | // OnTouch NPC or Warp for Mobs |
---|
| 781 | // Return 1 if Warped |
---|
| 782 | int npc_touch_areanpc2(struct mob_data *md) |
---|
| 783 | { |
---|
[23] | 784 | int i, m = md->bl.m, x = md->bl.x, y = md->bl.y, id; |
---|
[1] | 785 | char eventname[NAME_LENGTH*2+3]; |
---|
| 786 | struct event_data* ev; |
---|
| 787 | int xs, ys; |
---|
| 788 | |
---|
| 789 | for( i = 0; i < map[m].npc_num; i++ ) |
---|
| 790 | { |
---|
| 791 | if( map[m].npc[i]->sc.option&OPTION_INVISIBLE ) |
---|
| 792 | continue; |
---|
| 793 | |
---|
| 794 | switch( map[m].npc[i]->subtype ) |
---|
| 795 | { |
---|
| 796 | case WARP: |
---|
| 797 | if( !battle_config.mob_warp&1 ) |
---|
| 798 | continue; |
---|
| 799 | xs = map[m].npc[i]->u.warp.xs; |
---|
| 800 | ys = map[m].npc[i]->u.warp.ys; |
---|
| 801 | break; |
---|
| 802 | case SCRIPT: |
---|
| 803 | xs = map[m].npc[i]->u.scr.xs; |
---|
| 804 | ys = map[m].npc[i]->u.scr.ys; |
---|
| 805 | break; |
---|
| 806 | default: |
---|
| 807 | continue; // Keep Searching |
---|
| 808 | } |
---|
| 809 | |
---|
| 810 | if( x >= map[m].npc[i]->bl.x-xs && x <= map[m].npc[i]->bl.x+xs && y >= map[m].npc[i]->bl.y-ys && y <= map[m].npc[i]->bl.y+ys ) |
---|
| 811 | { // In the npc touch area |
---|
| 812 | switch( map[m].npc[i]->subtype ) |
---|
| 813 | { |
---|
| 814 | case WARP: |
---|
| 815 | xs = map_mapindex2mapid(map[m].npc[i]->u.warp.mapindex); |
---|
| 816 | if( m < 0 ) |
---|
| 817 | break; // Cannot Warp between map servers |
---|
| 818 | if( unit_warp(&md->bl, xs, map[m].npc[i]->u.warp.x, map[m].npc[i]->u.warp.y, 0) == 0 ) |
---|
| 819 | return 1; // Warped |
---|
| 820 | break; |
---|
| 821 | case SCRIPT: |
---|
| 822 | if( map[m].npc[i]->bl.id == md->areanpc_id ) |
---|
| 823 | break; // Already touch this NPC |
---|
| 824 | snprintf(eventname, ARRAYLENGTH(eventname), "%s::OnTouchNPC", map[m].npc[i]->exname); |
---|
| 825 | if( (ev = (struct event_data*)strdb_get(ev_db, eventname)) == NULL || ev->nd == NULL ) |
---|
| 826 | break; // No OnTouchNPC Event |
---|
| 827 | md->areanpc_id = map[m].npc[i]->bl.id; |
---|
[23] | 828 | id = md->bl.id; // Stores Unique ID |
---|
[1] | 829 | run_script(ev->nd->u.scr.script, ev->pos, md->bl.id, ev->nd->bl.id); |
---|
[23] | 830 | if( map_id2md(id) == NULL ) return 1; // Not Warped, but killed |
---|
[1] | 831 | break; |
---|
| 832 | } |
---|
| 833 | |
---|
| 834 | return 0; |
---|
| 835 | } |
---|
| 836 | } |
---|
| 837 | |
---|
| 838 | return 0; |
---|
| 839 | } |
---|
| 840 | |
---|
| 841 | //Checks if there are any NPC on-touch objects on the given range. |
---|
| 842 | //Flag determines the type of object to check for: |
---|
| 843 | //&1: NPC Warps |
---|
| 844 | //&2: NPCs with on-touch events. |
---|
| 845 | int npc_check_areanpc(int flag, int m, int x, int y, int range) |
---|
| 846 | { |
---|
| 847 | int i; |
---|
| 848 | int x0,y0,x1,y1; |
---|
| 849 | int xs,ys; |
---|
| 850 | |
---|
| 851 | if (range < 0) return 0; |
---|
| 852 | x0 = max(x-range, 0); |
---|
| 853 | y0 = max(y-range, 0); |
---|
| 854 | x1 = min(x+range, map[m].xs-1); |
---|
| 855 | y1 = min(y+range, map[m].ys-1); |
---|
| 856 | |
---|
| 857 | //First check for npc_cells on the range given |
---|
| 858 | i = 0; |
---|
| 859 | for (ys = y0; ys <= y1 && !i; ys++) { |
---|
| 860 | for(xs = x0; xs <= x1 && !i; xs++){ |
---|
| 861 | if (map_getcell(m,xs,ys,CELL_CHKNPC)) |
---|
| 862 | i = 1; |
---|
| 863 | } |
---|
| 864 | } |
---|
| 865 | if (!i) return 0; //No NPC_CELLs. |
---|
| 866 | |
---|
| 867 | //Now check for the actual NPC on said range. |
---|
| 868 | for(i=0;i<map[m].npc_num;i++) |
---|
| 869 | { |
---|
| 870 | if (map[m].npc[i]->sc.option&OPTION_INVISIBLE) |
---|
| 871 | continue; |
---|
| 872 | |
---|
| 873 | switch(map[m].npc[i]->subtype) |
---|
| 874 | { |
---|
| 875 | case WARP: |
---|
| 876 | if (!(flag&1)) |
---|
| 877 | continue; |
---|
| 878 | xs=map[m].npc[i]->u.warp.xs; |
---|
| 879 | ys=map[m].npc[i]->u.warp.ys; |
---|
| 880 | break; |
---|
| 881 | case SCRIPT: |
---|
| 882 | if (!(flag&2)) |
---|
| 883 | continue; |
---|
| 884 | xs=map[m].npc[i]->u.scr.xs; |
---|
| 885 | ys=map[m].npc[i]->u.scr.ys; |
---|
| 886 | break; |
---|
| 887 | default: |
---|
| 888 | continue; |
---|
| 889 | } |
---|
| 890 | |
---|
| 891 | if( x1 >= map[m].npc[i]->bl.x-xs && x0 <= map[m].npc[i]->bl.x+xs |
---|
| 892 | && y1 >= map[m].npc[i]->bl.y-ys && y0 <= map[m].npc[i]->bl.y+ys ) |
---|
| 893 | break; // found a npc |
---|
| 894 | } |
---|
| 895 | if (i==map[m].npc_num) |
---|
| 896 | return 0; |
---|
| 897 | |
---|
| 898 | return (map[m].npc[i]->bl.id); |
---|
| 899 | } |
---|
| 900 | |
---|
| 901 | struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* bl) |
---|
| 902 | { |
---|
| 903 | struct npc_data *nd; |
---|
| 904 | |
---|
| 905 | nullpo_retr(NULL, sd); |
---|
| 906 | if(bl == NULL) return NULL; |
---|
| 907 | if(bl->type != BL_NPC) return NULL; |
---|
| 908 | nd = (TBL_NPC*)bl; |
---|
| 909 | |
---|
| 910 | if(sd->state.using_fake_npc && sd->npc_id == bl->id) |
---|
| 911 | return nd; |
---|
| 912 | |
---|
| 913 | if (nd->class_<0) //Class-less npc, enable click from anywhere. |
---|
| 914 | return nd; |
---|
| 915 | |
---|
| 916 | if (bl->m!=sd->bl.m || |
---|
| 917 | bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || |
---|
| 918 | bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1) |
---|
| 919 | return NULL; |
---|
| 920 | |
---|
| 921 | return nd; |
---|
| 922 | } |
---|
| 923 | |
---|
| 924 | /*========================================== |
---|
| 925 | * NPCÌI[v`bgŸ |
---|
| 926 | *------------------------------------------*/ |
---|
| 927 | int npc_globalmessage(const char* name, const char* mes) |
---|
| 928 | { |
---|
| 929 | struct npc_data* nd = (struct npc_data *) strdb_get(npcname_db, name); |
---|
| 930 | char temp[100]; |
---|
| 931 | |
---|
| 932 | if (!nd) |
---|
| 933 | return 0; |
---|
| 934 | |
---|
| 935 | snprintf(temp, sizeof(temp), "%s : %s", name, mes); |
---|
| 936 | clif_GlobalMessage(&nd->bl,temp); |
---|
| 937 | |
---|
| 938 | return 0; |
---|
| 939 | } |
---|
| 940 | |
---|
| 941 | /*========================================== |
---|
| 942 | * NbNÌNPC |
---|
| 943 | *------------------------------------------*/ |
---|
| 944 | int npc_click(struct map_session_data* sd, struct npc_data* nd) |
---|
| 945 | { |
---|
| 946 | nullpo_retr(1, sd); |
---|
| 947 | |
---|
| 948 | if (sd->npc_id != 0) { |
---|
| 949 | ShowError("npc_click: npc_id != 0\n"); |
---|
| 950 | return 1; |
---|
| 951 | } |
---|
| 952 | |
---|
| 953 | if(!nd) return 1; |
---|
| 954 | if ((nd = npc_checknear(sd,&nd->bl)) == NULL) |
---|
| 955 | return 1; |
---|
| 956 | //Hidden/Disabled npc. |
---|
| 957 | if (nd->class_ < 0 || nd->sc.option&(OPTION_INVISIBLE|OPTION_HIDE)) |
---|
| 958 | return 1; |
---|
| 959 | |
---|
| 960 | switch(nd->subtype) { |
---|
| 961 | case SHOP: |
---|
| 962 | clif_npcbuysell(sd,nd->bl.id); |
---|
| 963 | break; |
---|
| 964 | case CASHSHOP: |
---|
| 965 | clif_cashshop_show(sd,nd); |
---|
| 966 | break; |
---|
| 967 | case SCRIPT: |
---|
| 968 | run_script(nd->u.scr.script,0,sd->bl.id,nd->bl.id); |
---|
| 969 | break; |
---|
| 970 | } |
---|
| 971 | |
---|
| 972 | return 0; |
---|
| 973 | } |
---|
| 974 | |
---|
| 975 | /*========================================== |
---|
| 976 | * |
---|
| 977 | *------------------------------------------*/ |
---|
| 978 | int npc_scriptcont(struct map_session_data* sd, int id) |
---|
| 979 | { |
---|
| 980 | nullpo_retr(1, sd); |
---|
| 981 | |
---|
| 982 | if( id != sd->npc_id ){ |
---|
| 983 | TBL_NPC* nd_sd=(TBL_NPC*)map_id2bl(sd->npc_id); |
---|
| 984 | TBL_NPC* nd=(TBL_NPC*)map_id2bl(id); |
---|
| 985 | ShowDebug("npc_scriptcont: %s (sd->npc_id=%d) is not %s (id=%d).\n", |
---|
| 986 | nd_sd?(char*)nd_sd->name:"'Unknown NPC'", (int)sd->npc_id, |
---|
| 987 | nd?(char*)nd->name:"'Unknown NPC'", (int)id); |
---|
| 988 | return 1; |
---|
| 989 | } |
---|
| 990 | |
---|
| 991 | if(id != fake_nd->bl.id) { // Not item script |
---|
| 992 | if ((npc_checknear(sd,map_id2bl(id))) == NULL){ |
---|
| 993 | ShowWarning("npc_scriptcont: failed npc_checknear test.\n"); |
---|
| 994 | return 1; |
---|
| 995 | } |
---|
| 996 | } |
---|
| 997 | run_script_main(sd->st); |
---|
| 998 | |
---|
| 999 | return 0; |
---|
| 1000 | } |
---|
| 1001 | |
---|
| 1002 | /*========================================== |
---|
| 1003 | * |
---|
| 1004 | *------------------------------------------*/ |
---|
| 1005 | int npc_buysellsel(struct map_session_data* sd, int id, int type) |
---|
| 1006 | { |
---|
| 1007 | struct npc_data *nd; |
---|
| 1008 | |
---|
| 1009 | nullpo_retr(1, sd); |
---|
| 1010 | |
---|
| 1011 | if ((nd = npc_checknear(sd,map_id2bl(id))) == NULL) |
---|
| 1012 | return 1; |
---|
| 1013 | |
---|
| 1014 | if (nd->subtype!=SHOP) { |
---|
| 1015 | ShowError("no such shop npc : %d\n",id); |
---|
| 1016 | if (sd->npc_id == id) |
---|
| 1017 | sd->npc_id=0; |
---|
| 1018 | return 1; |
---|
| 1019 | } |
---|
| 1020 | if (nd->sc.option&OPTION_INVISIBLE) // ³ø»³êÄ¢é |
---|
| 1021 | return 1; |
---|
| 1022 | |
---|
| 1023 | sd->npc_shopid=id; |
---|
| 1024 | if (type==0) { |
---|
| 1025 | clif_buylist(sd,nd); |
---|
| 1026 | } else { |
---|
| 1027 | clif_selllist(sd); |
---|
| 1028 | } |
---|
| 1029 | return 0; |
---|
| 1030 | } |
---|
| 1031 | |
---|
| 1032 | //npc_buylist for script-controlled shops. |
---|
| 1033 | static int npc_buylist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd) |
---|
| 1034 | { |
---|
| 1035 | char npc_ev[NAME_LENGTH*2+3]; |
---|
| 1036 | int i; |
---|
| 1037 | int regkey = add_str("@bought_nameid"); |
---|
| 1038 | int regkey2 = add_str("@bought_quantity"); |
---|
| 1039 | snprintf(npc_ev, ARRAYLENGTH(npc_ev), "%s::OnBuyItem", nd->exname); |
---|
| 1040 | for(i=0;i<n;i++){ |
---|
| 1041 | pc_setreg(sd,regkey+(i<<24),(int)item_list[i*2+1]); |
---|
| 1042 | pc_setreg(sd,regkey2+(i<<24),(int)item_list[i*2]); |
---|
| 1043 | } |
---|
| 1044 | npc_event(sd, npc_ev, 0); |
---|
| 1045 | return 0; |
---|
| 1046 | } |
---|
| 1047 | /*========================================== |
---|
| 1048 | * Cash Shop Buy |
---|
| 1049 | *------------------------------------------*/ |
---|
| 1050 | int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int points) |
---|
| 1051 | { |
---|
| 1052 | struct npc_data *nd = (struct npc_data *)map_id2bl(sd->npc_shopid); |
---|
| 1053 | struct item_data *item; |
---|
| 1054 | int i, price, w; |
---|
| 1055 | |
---|
| 1056 | if( !nd || nd->subtype != CASHSHOP ) |
---|
| 1057 | return 1; |
---|
| 1058 | |
---|
| 1059 | if( sd->state.trading ) |
---|
| 1060 | return 4; |
---|
| 1061 | |
---|
| 1062 | if( (item = itemdb_search(nameid)) == NULL ) |
---|
| 1063 | return 5; // Invalid Item |
---|
| 1064 | |
---|
| 1065 | ARR_FIND(0, nd->u.shop.count, i, nd->u.shop.shop_item[i].nameid == nameid); |
---|
| 1066 | if( i == nd->u.shop.count ) |
---|
| 1067 | return 5; |
---|
| 1068 | if( nd->u.shop.shop_item[i].value <= 0 ) |
---|
| 1069 | return 5; |
---|
| 1070 | |
---|
| 1071 | if(!itemdb_isstackable(nameid) && amount > 1) |
---|
| 1072 | { |
---|
| 1073 | ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %d!\n", |
---|
| 1074 | sd->status.name, sd->status.account_id, sd->status.char_id, amount, nameid); |
---|
| 1075 | amount = 1; |
---|
| 1076 | } |
---|
| 1077 | |
---|
| 1078 | switch( pc_checkadditem(sd, nameid, amount) ) |
---|
| 1079 | { |
---|
| 1080 | case ADDITEM_NEW: |
---|
| 1081 | if( pc_inventoryblank(sd) == 0 ) |
---|
| 1082 | return 3; |
---|
| 1083 | break; |
---|
| 1084 | case ADDITEM_OVERAMOUNT: |
---|
| 1085 | return 3; |
---|
| 1086 | } |
---|
| 1087 | |
---|
| 1088 | w = item->weight * amount; |
---|
| 1089 | if( w + sd->weight > sd->max_weight ) |
---|
| 1090 | return 3; |
---|
| 1091 | |
---|
| 1092 | price = nd->u.shop.shop_item[i].value * amount; |
---|
| 1093 | if( points > price ) |
---|
| 1094 | points = price; |
---|
| 1095 | |
---|
| 1096 | if( (sd->kafraPoints < points) || (sd->cashPoints < price - points) ) |
---|
| 1097 | return 6; |
---|
| 1098 | |
---|
| 1099 | pc_paycash(sd, price, points); |
---|
| 1100 | |
---|
| 1101 | if( !pet_create_egg(sd, nameid) ) |
---|
| 1102 | { |
---|
| 1103 | struct item item_tmp; |
---|
| 1104 | memset(&item_tmp, 0, sizeof(struct item)); |
---|
| 1105 | item_tmp.nameid = nameid; |
---|
| 1106 | item_tmp.identify = 1; |
---|
| 1107 | |
---|
| 1108 | pc_additem(sd,&item_tmp, amount); |
---|
| 1109 | } |
---|
| 1110 | |
---|
| 1111 | if(log_config.enable_logs&0x20) |
---|
| 1112 | log_pick_pc(sd, "S", nameid, amount, NULL); |
---|
| 1113 | |
---|
| 1114 | return 0; |
---|
| 1115 | } |
---|
| 1116 | |
---|
| 1117 | /*========================================== |
---|
| 1118 | * |
---|
| 1119 | *------------------------------------------*/ |
---|
| 1120 | int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) |
---|
| 1121 | { |
---|
| 1122 | struct npc_data *nd; |
---|
| 1123 | double z; |
---|
| 1124 | int i,j,w,skill,itemamount=0,new_=0; |
---|
| 1125 | |
---|
| 1126 | nullpo_retr(3, sd); |
---|
| 1127 | nullpo_retr(3, item_list); |
---|
| 1128 | |
---|
| 1129 | if ((nd = npc_checknear(sd,map_id2bl(sd->npc_shopid))) == NULL) |
---|
| 1130 | return 3; |
---|
| 1131 | |
---|
| 1132 | if (nd->master_nd) //Script-based shops. |
---|
| 1133 | return npc_buylist_sub(sd,n,item_list,nd->master_nd); |
---|
| 1134 | |
---|
| 1135 | if (nd->subtype != SHOP) |
---|
| 1136 | return 3; |
---|
| 1137 | |
---|
| 1138 | for(i=0,w=0,z=0; i < n; i++) { |
---|
| 1139 | for(j=0; nd->u.shop.shop_item[j].nameid; j++) { |
---|
| 1140 | if (nd->u.shop.shop_item[j].nameid==item_list[i*2+1] || //Normal items |
---|
| 1141 | itemdb_viewid(nd->u.shop.shop_item[j].nameid)==item_list[i*2+1]) //item_avail replacement |
---|
| 1142 | break; |
---|
| 1143 | } |
---|
| 1144 | if (nd->u.shop.shop_item[j].nameid == 0 || !itemdb_exists(nd->u.shop.shop_item[j].nameid)) |
---|
| 1145 | return 3; |
---|
| 1146 | |
---|
| 1147 | if (!itemdb_isstackable(nd->u.shop.shop_item[j].nameid) && item_list[i*2] > 1) |
---|
| 1148 | { //Exploit? You can't buy more than 1 of equipment types o.O |
---|
| 1149 | ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %d!\n", |
---|
| 1150 | sd->status.name, sd->status.account_id, sd->status.char_id, item_list[i*2], nd->u.shop.shop_item[j].nameid); |
---|
| 1151 | item_list[i*2] = 1; |
---|
| 1152 | } |
---|
| 1153 | if (itemdb_value_notdc(nd->u.shop.shop_item[j].nameid)) |
---|
| 1154 | z+=(double)nd->u.shop.shop_item[j].value * item_list[i*2]; |
---|
| 1155 | else |
---|
| 1156 | z+=(double)pc_modifybuyvalue(sd,nd->u.shop.shop_item[j].value) * item_list[i*2]; |
---|
| 1157 | itemamount+=item_list[i*2]; |
---|
| 1158 | |
---|
| 1159 | switch(pc_checkadditem(sd,nd->u.shop.shop_item[j].nameid,item_list[i*2])) { |
---|
| 1160 | case ADDITEM_EXIST: |
---|
| 1161 | break; |
---|
| 1162 | |
---|
| 1163 | case ADDITEM_NEW: |
---|
| 1164 | new_++; |
---|
| 1165 | break; |
---|
| 1166 | |
---|
| 1167 | case ADDITEM_OVERAMOUNT: |
---|
| 1168 | return 2; |
---|
| 1169 | } |
---|
| 1170 | |
---|
| 1171 | w += itemdb_weight(nd->u.shop.shop_item[j].nameid) * item_list[i*2]; |
---|
| 1172 | |
---|
| 1173 | if (nd->u.shop.shop_item[j].nameid != item_list[i*2+1]) |
---|
| 1174 | item_list[i*2+1] = nd->u.shop.shop_item[j].nameid; // item_avail replacement |
---|
| 1175 | } |
---|
| 1176 | if (z > (double)sd->status.zeny) |
---|
| 1177 | return 1; // Not enough Zeny |
---|
| 1178 | if (w+sd->weight > sd->max_weight) |
---|
| 1179 | return 2; // Too heavy |
---|
| 1180 | if (pc_inventoryblank(sd) < new_) |
---|
| 1181 | return 3; // Not enough space to store items |
---|
| 1182 | |
---|
| 1183 | //Logs (S)hopping Zeny [Lupus] |
---|
| 1184 | if(log_config.zeny > 0 ) |
---|
| 1185 | log_zeny(sd, "S", sd, -(int)z); |
---|
| 1186 | //Logs |
---|
| 1187 | |
---|
| 1188 | pc_payzeny(sd,(int)z); |
---|
| 1189 | for(i=0; i<n; i++) { |
---|
| 1190 | struct item item_tmp; |
---|
| 1191 | |
---|
| 1192 | memset(&item_tmp,0,sizeof(item_tmp)); |
---|
| 1193 | item_tmp.nameid = item_list[i*2+1]; |
---|
| 1194 | item_tmp.identify = 1; // npcÌACeÍÓèÏÝ |
---|
| 1195 | |
---|
| 1196 | pc_additem(sd,&item_tmp,item_list[i*2]); |
---|
| 1197 | |
---|
| 1198 | //Logs items, Bought in NPC (S)hop [Lupus] |
---|
| 1199 | if(log_config.enable_logs&0x20) |
---|
| 1200 | log_pick_pc(sd, "S", item_tmp.nameid, item_list[i*2], NULL); |
---|
| 1201 | //Logs |
---|
| 1202 | } |
---|
| 1203 | |
---|
| 1204 | //€lo±l |
---|
| 1205 | if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_DISCOUNT)) > 0) { |
---|
| 1206 | if (sd->status.skill[MC_DISCOUNT].flag != 0) |
---|
| 1207 | skill = sd->status.skill[MC_DISCOUNT].flag - 2; |
---|
| 1208 | if (skill > 0) { |
---|
| 1209 | z = z * (double)skill * (double)battle_config.shop_exp/10000.; |
---|
| 1210 | if (z < 1) |
---|
| 1211 | z = 1; |
---|
| 1212 | pc_gainexp(sd,NULL,0,(int)z); |
---|
| 1213 | } |
---|
| 1214 | } |
---|
| 1215 | |
---|
| 1216 | return 0; |
---|
| 1217 | } |
---|
| 1218 | |
---|
| 1219 | /*========================================== |
---|
| 1220 | * |
---|
| 1221 | *------------------------------------------*/ |
---|
| 1222 | int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list) |
---|
| 1223 | { |
---|
| 1224 | double z; |
---|
| 1225 | int i,skill,itemamount=0; |
---|
| 1226 | struct npc_data *nd; |
---|
| 1227 | |
---|
| 1228 | nullpo_retr(1, sd); |
---|
| 1229 | nullpo_retr(1, item_list); |
---|
| 1230 | |
---|
| 1231 | if ((nd = npc_checknear(sd,map_id2bl(sd->npc_shopid))) == NULL) |
---|
| 1232 | return 1; |
---|
| 1233 | nd = nd->master_nd; //For OnSell triggers. |
---|
| 1234 | |
---|
| 1235 | for(i=0,z=0;i<n;i++) { |
---|
| 1236 | int nameid, idx; |
---|
| 1237 | short qty; |
---|
| 1238 | idx = item_list[i*2]-2; |
---|
| 1239 | qty = (short)item_list[i*2+1]; |
---|
| 1240 | |
---|
| 1241 | if (idx <0 || idx >=MAX_INVENTORY || qty < 0) |
---|
| 1242 | break; |
---|
| 1243 | |
---|
| 1244 | nameid=sd->status.inventory[idx].nameid; |
---|
| 1245 | if (nameid == 0 || !sd->inventory_data[idx] || |
---|
| 1246 | sd->status.inventory[idx].amount < qty) |
---|
| 1247 | break; |
---|
| 1248 | |
---|
| 1249 | if (sd->inventory_data[idx]->flag.value_notoc) |
---|
| 1250 | z+=(double)qty*sd->inventory_data[idx]->value_sell; |
---|
| 1251 | else |
---|
| 1252 | z+=(double)qty*pc_modifysellvalue(sd,sd->inventory_data[idx]->value_sell); |
---|
| 1253 | |
---|
| 1254 | if(sd->inventory_data[idx]->type == IT_PETEGG && |
---|
| 1255 | sd->status.inventory[idx].card[0] == CARD0_PET) |
---|
| 1256 | { |
---|
| 1257 | if(search_petDB_index(sd->status.inventory[idx].nameid, PET_EGG) >= 0) |
---|
| 1258 | intif_delete_petdata(MakeDWord(sd->status.inventory[idx].card[1],sd->status.inventory[idx].card[2])); |
---|
| 1259 | } |
---|
| 1260 | |
---|
| 1261 | if(log_config.enable_logs&0x20) //Logs items, Sold to NPC (S)hop [Lupus] |
---|
| 1262 | log_pick_pc(sd, "S", nameid, -qty, &sd->status.inventory[idx]); |
---|
| 1263 | |
---|
| 1264 | if(nd) { |
---|
| 1265 | pc_setreg(sd,add_str("@sold_nameid")+(i<<24),(int)sd->status.inventory[idx].nameid); |
---|
| 1266 | pc_setreg(sd,add_str("@sold_quantity")+(i<<24),qty); |
---|
| 1267 | } |
---|
| 1268 | itemamount+=qty; |
---|
| 1269 | pc_delitem(sd,idx,qty,0); |
---|
| 1270 | } |
---|
| 1271 | |
---|
| 1272 | if (z > MAX_ZENY) z = MAX_ZENY; |
---|
| 1273 | |
---|
| 1274 | if(log_config.zeny) //Logs (S)hopping Zeny [Lupus] |
---|
| 1275 | log_zeny(sd, "S", sd, (int)z); |
---|
| 1276 | |
---|
| 1277 | pc_getzeny(sd,(int)z); |
---|
| 1278 | |
---|
| 1279 | if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_OVERCHARGE)) > 0) { |
---|
| 1280 | if (sd->status.skill[MC_OVERCHARGE].flag != 0) |
---|
| 1281 | skill = sd->status.skill[MC_OVERCHARGE].flag - 2; |
---|
| 1282 | if (skill > 0) { |
---|
| 1283 | z = z * (double)skill * (double)battle_config.shop_exp/10000.; |
---|
| 1284 | if (z < 1) |
---|
| 1285 | z = 1; |
---|
| 1286 | pc_gainexp(sd,NULL,0,(int)z); |
---|
| 1287 | } |
---|
| 1288 | } |
---|
| 1289 | |
---|
| 1290 | if(nd) { |
---|
| 1291 | char npc_ev[NAME_LENGTH*2+3]; |
---|
| 1292 | snprintf(npc_ev, ARRAYLENGTH(npc_ev), "%s::OnSellItem", nd->exname); |
---|
| 1293 | npc_event(sd, npc_ev, 0); |
---|
| 1294 | } |
---|
| 1295 | |
---|
| 1296 | if (i<n) { |
---|
| 1297 | //Error/Exploit... of some sort. If we return 1, the client will not mark |
---|
| 1298 | //any item as deleted even though a few were sold. In such a case, we |
---|
| 1299 | //have no recourse but to kick them out so their inventory will refresh |
---|
| 1300 | //correctly on relog. [Skotlex] |
---|
| 1301 | if (i) set_eof(sd->fd); |
---|
| 1302 | return 1; |
---|
| 1303 | } |
---|
| 1304 | return 0; |
---|
| 1305 | } |
---|
| 1306 | |
---|
| 1307 | int npc_remove_map(struct npc_data* nd) |
---|
| 1308 | { |
---|
| 1309 | int m,i; |
---|
| 1310 | nullpo_retr(1, nd); |
---|
| 1311 | |
---|
| 1312 | if(nd->bl.prev == NULL || nd->bl.m < 0) |
---|
| 1313 | return 1; //Not assigned to a map. |
---|
| 1314 | m = nd->bl.m; |
---|
| 1315 | clif_clearunit_area(&nd->bl,2); |
---|
| 1316 | npc_unsetcells(nd); |
---|
| 1317 | map_delblock(&nd->bl); |
---|
| 1318 | //Remove npc from map[].npc list. [Skotlex] |
---|
| 1319 | ARR_FIND( 0, map[m].npc_num, i, map[m].npc[i] == nd ); |
---|
| 1320 | if( i == map[m].npc_num ) return 2; //failed to find it? |
---|
| 1321 | |
---|
| 1322 | map[m].npc_num--; |
---|
| 1323 | map[m].npc[i] = map[m].npc[map[m].npc_num]; |
---|
| 1324 | map[m].npc[map[m].npc_num] = NULL; |
---|
| 1325 | return 0; |
---|
| 1326 | } |
---|
| 1327 | |
---|
| 1328 | static int npc_unload_ev(DBKey key, void* data, va_list ap) |
---|
| 1329 | { |
---|
| 1330 | struct event_data* ev = (struct event_data *)data; |
---|
| 1331 | char* npcname = va_arg(ap, char *); |
---|
| 1332 | |
---|
| 1333 | if(strcmp(ev->nd->exname,npcname)==0){ |
---|
| 1334 | db_remove(ev_db, key); |
---|
| 1335 | return 1; |
---|
| 1336 | } |
---|
| 1337 | return 0; |
---|
| 1338 | } |
---|
| 1339 | |
---|
| 1340 | static int npc_unload_dup_sub(struct npc_data* nd, va_list args) |
---|
| 1341 | { |
---|
| 1342 | int src_id; |
---|
| 1343 | |
---|
| 1344 | if( nd->subtype != SCRIPT ) |
---|
| 1345 | return 0; |
---|
| 1346 | |
---|
| 1347 | src_id = va_arg(args, int); |
---|
| 1348 | if (nd->u.scr.src_id == src_id) |
---|
| 1349 | npc_unload(nd); |
---|
| 1350 | return 0; |
---|
| 1351 | } |
---|
| 1352 | |
---|
| 1353 | //Removes all npcs that are duplicates of the passed one. [Skotlex] |
---|
| 1354 | void npc_unload_duplicates(struct npc_data* nd) |
---|
| 1355 | { |
---|
| 1356 | map_foreachnpc(npc_unload_dup_sub,nd->bl.id); |
---|
| 1357 | } |
---|
| 1358 | |
---|
| 1359 | int npc_unload(struct npc_data* nd) |
---|
| 1360 | { |
---|
| 1361 | nullpo_ret(nd); |
---|
| 1362 | |
---|
| 1363 | npc_remove_map(nd); |
---|
| 1364 | map_deliddb(&nd->bl); |
---|
| 1365 | strdb_remove(npcname_db, nd->exname); |
---|
| 1366 | |
---|
| 1367 | if (nd->chat_id) // remove npc chatroom object and kick users |
---|
| 1368 | chat_deletenpcchat(nd); |
---|
| 1369 | |
---|
| 1370 | #ifdef PCRE_SUPPORT |
---|
| 1371 | npc_chat_finalize(nd); // deallocate npc PCRE data structures |
---|
| 1372 | #endif |
---|
| 1373 | |
---|
| 1374 | if( nd->subtype == SHOP || nd->subtype == CASHSHOP ) |
---|
| 1375 | aFree(nd->u.shop.shop_item); |
---|
| 1376 | else |
---|
| 1377 | if( nd->subtype == SCRIPT ) |
---|
| 1378 | { |
---|
| 1379 | ev_db->foreach(ev_db,npc_unload_ev,nd->exname); //Clean up all events related. |
---|
| 1380 | if (nd->u.scr.timerid != -1) { |
---|
| 1381 | struct TimerData *td = NULL; |
---|
| 1382 | td = get_timer(nd->u.scr.timerid); |
---|
| 1383 | if (td && td->data) |
---|
| 1384 | ers_free(timer_event_ers, (void*)td->data); |
---|
| 1385 | delete_timer(nd->u.scr.timerid, npc_timerevent); |
---|
| 1386 | } |
---|
| 1387 | if (nd->u.scr.timer_event) |
---|
| 1388 | aFree(nd->u.scr.timer_event); |
---|
| 1389 | if (nd->u.scr.src_id == 0) { |
---|
| 1390 | if(nd->u.scr.script) { |
---|
| 1391 | script_free_code(nd->u.scr.script); |
---|
| 1392 | nd->u.scr.script = NULL; |
---|
| 1393 | } |
---|
| 1394 | if (nd->u.scr.label_list) { |
---|
| 1395 | aFree(nd->u.scr.label_list); |
---|
| 1396 | nd->u.scr.label_list = NULL; |
---|
| 1397 | nd->u.scr.label_list_num = 0; |
---|
| 1398 | } |
---|
| 1399 | } |
---|
| 1400 | } |
---|
| 1401 | |
---|
| 1402 | script_stop_sleeptimers(nd->bl.id); |
---|
| 1403 | |
---|
| 1404 | aFree(nd); |
---|
| 1405 | |
---|
| 1406 | return 0; |
---|
| 1407 | } |
---|
| 1408 | |
---|
| 1409 | // |
---|
| 1410 | // NPC Source Files |
---|
| 1411 | // |
---|
| 1412 | |
---|
| 1413 | /// Clears the npc source file list |
---|
| 1414 | static void npc_clearsrcfile(void) |
---|
| 1415 | { |
---|
| 1416 | struct npc_src_list* file = npc_src_files; |
---|
| 1417 | struct npc_src_list* file_tofree; |
---|
| 1418 | |
---|
| 1419 | while( file != NULL ) |
---|
| 1420 | { |
---|
| 1421 | file_tofree = file; |
---|
| 1422 | file = file->next; |
---|
| 1423 | aFree(file_tofree); |
---|
| 1424 | } |
---|
| 1425 | npc_src_files = NULL; |
---|
| 1426 | } |
---|
| 1427 | |
---|
| 1428 | /// Adds a npc source file (or removes all) |
---|
| 1429 | void npc_addsrcfile(const char* name) |
---|
| 1430 | { |
---|
| 1431 | struct npc_src_list* file; |
---|
| 1432 | struct npc_src_list* file_prev = NULL; |
---|
| 1433 | |
---|
| 1434 | if( strcmpi(name, "clear") == 0 ) |
---|
| 1435 | { |
---|
| 1436 | npc_clearsrcfile(); |
---|
| 1437 | return; |
---|
| 1438 | } |
---|
| 1439 | |
---|
| 1440 | // prevent multiple insert of source files |
---|
| 1441 | file = npc_src_files; |
---|
| 1442 | while( file != NULL ) |
---|
| 1443 | { |
---|
| 1444 | if( strcmp(name, file->name) == 0 ) |
---|
| 1445 | return;// found the file, no need to insert it again |
---|
| 1446 | file_prev = file; |
---|
| 1447 | file = file->next; |
---|
| 1448 | } |
---|
| 1449 | |
---|
| 1450 | file = (struct npc_src_list*)aMalloc(sizeof(struct npc_src_list) + strlen(name)); |
---|
| 1451 | file->next = NULL; |
---|
| 1452 | strncpy(file->name, name, strlen(name) + 1); |
---|
| 1453 | if( file_prev == NULL ) |
---|
| 1454 | npc_src_files = file; |
---|
| 1455 | else |
---|
| 1456 | file_prev->next = file; |
---|
| 1457 | } |
---|
| 1458 | |
---|
| 1459 | /// Removes a npc source file (or all) |
---|
| 1460 | void npc_delsrcfile(const char* name) |
---|
| 1461 | { |
---|
| 1462 | struct npc_src_list* file = npc_src_files; |
---|
| 1463 | struct npc_src_list* file_prev = NULL; |
---|
| 1464 | |
---|
| 1465 | if( strcmpi(name, "all") == 0 ) |
---|
| 1466 | { |
---|
| 1467 | npc_clearsrcfile(); |
---|
| 1468 | return; |
---|
| 1469 | } |
---|
| 1470 | |
---|
| 1471 | while( file != NULL ) |
---|
| 1472 | { |
---|
| 1473 | if( strcmp(file->name, name) == 0 ) |
---|
| 1474 | { |
---|
| 1475 | if( npc_src_files == file ) |
---|
| 1476 | npc_src_files = file->next; |
---|
| 1477 | else |
---|
| 1478 | file_prev->next = file->next; |
---|
| 1479 | aFree(file); |
---|
| 1480 | break; |
---|
| 1481 | } |
---|
| 1482 | file_prev = file; |
---|
| 1483 | file = file->next; |
---|
| 1484 | } |
---|
| 1485 | } |
---|
| 1486 | |
---|
| 1487 | /// Parses and sets the name and exname of a npc. |
---|
| 1488 | /// Assumes that m, x and y are already set in nd. |
---|
| 1489 | static void npc_parsename(struct npc_data* nd, const char* name, const char* start, const char* buffer, const char* filepath) |
---|
| 1490 | { |
---|
| 1491 | const char* p; |
---|
| 1492 | struct npc_data* dnd;// duplicate npc |
---|
| 1493 | char newname[NAME_LENGTH]; |
---|
| 1494 | |
---|
| 1495 | // parse name |
---|
| 1496 | p = strstr(name,"::"); |
---|
| 1497 | if( p ) |
---|
| 1498 | {// <Display name>::<Unique name> |
---|
| 1499 | size_t len = p-name; |
---|
| 1500 | if( len > NAME_LENGTH ) |
---|
| 1501 | { |
---|
| 1502 | ShowWarning("npc_parsename: Display name of '%s' is too long (len=%u) in file '%s', line'%d'. Truncating to %u characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH); |
---|
| 1503 | safestrncpy(nd->name, name, sizeof(nd->name)); |
---|
| 1504 | } |
---|
| 1505 | else |
---|
| 1506 | { |
---|
| 1507 | memcpy(nd->name, name, len); |
---|
| 1508 | memset(nd->name+len, 0, sizeof(nd->name)-len); |
---|
| 1509 | } |
---|
| 1510 | len = strlen(p+2); |
---|
| 1511 | if( len > NAME_LENGTH ) |
---|
| 1512 | ShowWarning("npc_parsename: Unique name of '%s' is too long (len=%u) in file '%s', line'%d'. Truncating to %u characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH); |
---|
| 1513 | safestrncpy(nd->exname, p+2, sizeof(nd->exname)); |
---|
| 1514 | } |
---|
| 1515 | else |
---|
| 1516 | {// <Display name> |
---|
| 1517 | size_t len = strlen(name); |
---|
| 1518 | if( len > NAME_LENGTH ) |
---|
| 1519 | ShowWarning("npc_parsename: Name '%s' is too long (len=%u) in file '%s', line'%d'. Truncating to %u characters.\n", name, (unsigned int)len, filepath, strline(buffer,start-buffer), NAME_LENGTH); |
---|
| 1520 | safestrncpy(nd->name, name, sizeof(nd->name)); |
---|
| 1521 | safestrncpy(nd->exname, name, sizeof(nd->exname)); |
---|
| 1522 | } |
---|
| 1523 | |
---|
| 1524 | if( *nd->exname == '\0' || strstr(nd->exname,"::") != NULL ) |
---|
| 1525 | {// invalid |
---|
| 1526 | snprintf(newname, ARRAYLENGTH(newname), "0_%d_%d_%d", nd->bl.m, nd->bl.x, nd->bl.y); |
---|
| 1527 | ShowWarning("npc_parsename: Invalid unique name in file '%s', line'%d'. Renaming '%s' to '%s'.\n", filepath, strline(buffer,start-buffer), nd->exname, newname); |
---|
| 1528 | safestrncpy(nd->exname, newname, sizeof(nd->exname)); |
---|
| 1529 | } |
---|
| 1530 | |
---|
| 1531 | if( (dnd=npc_name2id(nd->exname)) != NULL ) |
---|
| 1532 | {// duplicate unique name, generate new one |
---|
| 1533 | char this_mapname[32]; |
---|
| 1534 | char other_mapname[32]; |
---|
| 1535 | int i = 0; |
---|
| 1536 | |
---|
| 1537 | do |
---|
| 1538 | { |
---|
| 1539 | ++i; |
---|
| 1540 | snprintf(newname, ARRAYLENGTH(newname), "%d_%d_%d_%d", i, nd->bl.m, nd->bl.x, nd->bl.y); |
---|
| 1541 | } |
---|
| 1542 | while( npc_name2id(newname) != NULL ); |
---|
| 1543 | |
---|
| 1544 | strcpy(this_mapname, (nd->bl.m==-1?"(not on a map)":mapindex_id2name(map[nd->bl.m].index))); |
---|
| 1545 | strcpy(other_mapname, (dnd->bl.m==-1?"(not on a map)":mapindex_id2name(map[dnd->bl.m].index))); |
---|
| 1546 | |
---|
| 1547 | ShowWarning("npc_parsename: Duplicate unique name in file '%s', line'%d'. Renaming '%s' to '%s'.\n", filepath, strline(buffer,start-buffer), nd->exname, newname); |
---|
| 1548 | ShowDebug("this npc:\n display name '%s'\n unique name '%s'\n map=%s, x=%d, y=%d\n", nd->name, nd->exname, this_mapname, nd->bl.x, nd->bl.y); |
---|
| 1549 | ShowDebug("other npc:\n display name '%s'\n unique name '%s'\n map=%s, x=%d, y=%d\n", dnd->name, dnd->exname, other_mapname, dnd->bl.x, dnd->bl.y); |
---|
| 1550 | safestrncpy(nd->exname, newname, sizeof(nd->exname)); |
---|
| 1551 | } |
---|
| 1552 | } |
---|
| 1553 | |
---|
| 1554 | struct npc_data* npc_add_warp(short from_mapid, short from_x, short from_y, short xs, short ys, unsigned short to_mapindex, short to_x, short to_y) |
---|
| 1555 | { |
---|
| 1556 | int i; |
---|
| 1557 | struct npc_data *nd; |
---|
| 1558 | |
---|
| 1559 | CREATE(nd, struct npc_data, 1); |
---|
| 1560 | nd->bl.id = npc_get_new_npc_id(); |
---|
| 1561 | map_addnpc(from_mapid, nd); |
---|
| 1562 | nd->bl.prev = nd->bl.next = NULL; |
---|
| 1563 | nd->bl.m = from_mapid; |
---|
| 1564 | nd->bl.x = from_x; |
---|
| 1565 | nd->bl.y = from_y; |
---|
| 1566 | safestrncpy(nd->name, "", ARRAYLENGTH(nd->name));// empty display name |
---|
| 1567 | snprintf(nd->exname, ARRAYLENGTH(nd->exname), "warp_%d_%d_%d", from_mapid, from_x, from_y); |
---|
| 1568 | for( i = 0; npc_name2id(nd->exname) != NULL; ++i ) |
---|
| 1569 | snprintf(nd->exname, ARRAYLENGTH(nd->exname), "warp%d_%d_%d_%d", i, from_mapid, from_x, from_y); |
---|
| 1570 | |
---|
| 1571 | if( battle_config.warp_point_debug ) |
---|
| 1572 | nd->class_ = WARP_DEBUG_CLASS; |
---|
| 1573 | else |
---|
| 1574 | nd->class_ = WARP_CLASS; |
---|
| 1575 | nd->speed = 200; |
---|
| 1576 | |
---|
| 1577 | nd->u.warp.mapindex = to_mapindex; |
---|
| 1578 | nd->u.warp.x = to_x; |
---|
| 1579 | nd->u.warp.y = to_y; |
---|
| 1580 | nd->u.warp.xs = xs; |
---|
| 1581 | nd->u.warp.ys = xs; |
---|
| 1582 | nd->bl.type = BL_NPC; |
---|
| 1583 | nd->subtype = WARP; |
---|
| 1584 | npc_setcells(nd); |
---|
| 1585 | map_addblock(&nd->bl); |
---|
| 1586 | status_set_viewdata(&nd->bl, nd->class_); |
---|
| 1587 | status_change_init(&nd->bl); |
---|
| 1588 | unit_dataset(&nd->bl); |
---|
| 1589 | clif_spawn(&nd->bl); |
---|
| 1590 | strdb_put(npcname_db, nd->exname, nd); |
---|
| 1591 | |
---|
| 1592 | return nd; |
---|
| 1593 | } |
---|
| 1594 | |
---|
| 1595 | /// Parses a warp npc. |
---|
| 1596 | static const char* npc_parse_warp(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) |
---|
| 1597 | { |
---|
| 1598 | int x, y, xs, ys, to_x, to_y, m; |
---|
| 1599 | unsigned short i; |
---|
| 1600 | char mapname[32], to_mapname[32]; |
---|
| 1601 | struct npc_data *nd; |
---|
| 1602 | |
---|
| 1603 | // w1=<from map name>,<fromX>,<fromY>,<facing> |
---|
| 1604 | // w4=<spanx>,<spany>,<to map name>,<toX>,<toY> |
---|
| 1605 | if( sscanf(w1, "%31[^,],%d,%d", mapname, &x, &y) != 3 |
---|
| 1606 | || sscanf(w4, "%d,%d,%31[^,],%d,%d", &xs, &ys, to_mapname, &to_x, &to_y) != 5 ) |
---|
| 1607 | { |
---|
| 1608 | ShowError("npc_parse_warp: Invalid warp definition in file '%s', line '%d'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); |
---|
| 1609 | return strchr(start,'\n');// skip and continue |
---|
| 1610 | } |
---|
| 1611 | |
---|
| 1612 | m = map_mapname2mapid(mapname); |
---|
| 1613 | i = mapindex_name2id(to_mapname); |
---|
| 1614 | if( i == 0 ) |
---|
| 1615 | { |
---|
| 1616 | ShowError("npc_parse_warp: Unknown destination map in file '%s', line '%d' : %s\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), to_mapname, w1, w2, w3, w4); |
---|
| 1617 | return strchr(start,'\n');// skip and continue |
---|
| 1618 | } |
---|
| 1619 | |
---|
| 1620 | CREATE(nd, struct npc_data, 1); |
---|
| 1621 | |
---|
| 1622 | nd->bl.id = npc_get_new_npc_id(); |
---|
| 1623 | map_addnpc(m, nd); |
---|
| 1624 | nd->bl.prev = nd->bl.next = NULL; |
---|
| 1625 | nd->bl.m = m; |
---|
| 1626 | nd->bl.x = x; |
---|
| 1627 | nd->bl.y = y; |
---|
| 1628 | npc_parsename(nd, w3, start, buffer, filepath); |
---|
| 1629 | |
---|
| 1630 | if (!battle_config.warp_point_debug) |
---|
| 1631 | nd->class_ = WARP_CLASS; |
---|
| 1632 | else |
---|
| 1633 | nd->class_ = WARP_DEBUG_CLASS; |
---|
| 1634 | nd->speed = 200; |
---|
| 1635 | |
---|
| 1636 | nd->u.warp.mapindex = i; |
---|
| 1637 | nd->u.warp.x = to_x; |
---|
| 1638 | nd->u.warp.y = to_y; |
---|
| 1639 | nd->u.warp.xs = xs; |
---|
| 1640 | nd->u.warp.ys = ys; |
---|
| 1641 | npc_warp++; |
---|
| 1642 | nd->bl.type = BL_NPC; |
---|
| 1643 | nd->subtype = WARP; |
---|
| 1644 | npc_setcells(nd); |
---|
| 1645 | map_addblock(&nd->bl); |
---|
| 1646 | status_set_viewdata(&nd->bl, nd->class_); |
---|
| 1647 | status_change_init(&nd->bl); |
---|
| 1648 | unit_dataset(&nd->bl); |
---|
| 1649 | clif_spawn(&nd->bl); |
---|
| 1650 | strdb_put(npcname_db, nd->exname, nd); |
---|
| 1651 | |
---|
| 1652 | return strchr(start,'\n');// continue |
---|
| 1653 | } |
---|
| 1654 | |
---|
| 1655 | /// Parses a shop/cashshop npc. |
---|
| 1656 | static const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) |
---|
| 1657 | { |
---|
| 1658 | //TODO: could be rewritten to NOT need this temp array [ultramage] |
---|
| 1659 | #define MAX_SHOPITEM 100 |
---|
| 1660 | struct npc_item_list items[MAX_SHOPITEM]; |
---|
| 1661 | char *p; |
---|
| 1662 | int x, y, dir, m, i; |
---|
| 1663 | struct npc_data *nd; |
---|
| 1664 | enum npc_subtype type; |
---|
| 1665 | |
---|
| 1666 | if( strcmp(w1,"-") == 0 ) |
---|
| 1667 | {// 'floating' shop? |
---|
| 1668 | x = y = dir = 0; |
---|
| 1669 | m = -1; |
---|
| 1670 | } |
---|
| 1671 | else |
---|
| 1672 | {// w1=<map name>,<x>,<y>,<facing> |
---|
| 1673 | char mapname[32]; |
---|
| 1674 | if( sscanf(w1, "%31[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 |
---|
| 1675 | || strchr(w4, ',') == NULL ) |
---|
| 1676 | { |
---|
| 1677 | ShowError("npc_parse_shop: Invalid shop definition in file '%s', line '%d'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); |
---|
| 1678 | return strchr(start,'\n');// skip and continue |
---|
| 1679 | } |
---|
| 1680 | |
---|
| 1681 | m = map_mapname2mapid(mapname); |
---|
| 1682 | } |
---|
| 1683 | |
---|
| 1684 | if( !strcasecmp(w2,"cashshop") ) |
---|
| 1685 | type = CASHSHOP; |
---|
| 1686 | else |
---|
| 1687 | type = SHOP; |
---|
| 1688 | |
---|
| 1689 | p = strchr(w4,','); |
---|
| 1690 | for( i = 0; i < ARRAYLENGTH(items) && p; ++i ) |
---|
| 1691 | { |
---|
| 1692 | int nameid, value; |
---|
| 1693 | struct item_data* id; |
---|
| 1694 | if( sscanf(p, ",%d:%d", &nameid, &value) != 2 ) |
---|
| 1695 | { |
---|
| 1696 | ShowError("npc_parse_shop: Invalid item definition in file '%s', line '%d'. Ignoring the rest of the line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); |
---|
| 1697 | break; |
---|
| 1698 | } |
---|
| 1699 | |
---|
| 1700 | if( (id = itemdb_exists(nameid)) == NULL ) |
---|
| 1701 | { |
---|
| 1702 | ShowWarning("npc_parse_shop: Invalid sell item in file '%s', line '%d' (id '%d').\n", filepath, strline(buffer,start-buffer), nameid); |
---|
| 1703 | p = strchr(p+1,','); |
---|
| 1704 | continue; |
---|
| 1705 | } |
---|
| 1706 | |
---|
| 1707 | if( value < 0 ) |
---|
| 1708 | { |
---|
| 1709 | if( type == SHOP ) value = id->value_buy; |
---|
| 1710 | else value = 0; // Cashshop doesn't have a "buy price" in the item_db |
---|
| 1711 | } |
---|
| 1712 | |
---|
| 1713 | if( type == SHOP && value*0.75 < id->value_sell*1.24 ) |
---|
| 1714 | {// Exploit possible: you can buy and sell back with profit |
---|
| 1715 | ShowWarning("npc_parse_shop: Item %s [%d] discounted buying price (%d->%d) is less than overcharged selling price (%d->%d) at file '%s', line '%d'.\n", |
---|
| 1716 | id->name, nameid, value, (int)(value*0.75), id->value_sell, (int)(id->value_sell*1.24), filepath, strline(buffer,start-buffer)); |
---|
| 1717 | } |
---|
| 1718 | //for logs filters, atcommands and iteminfo script command |
---|
| 1719 | if( id->maxchance <= 0 ) |
---|
| 1720 | id->maxchance = 10000; //10000 (100% drop chance)would show that the item's sold in NPC Shop |
---|
| 1721 | |
---|
| 1722 | items[i].nameid = nameid; |
---|
| 1723 | items[i].value = value; |
---|
| 1724 | p = strchr(p+1,','); |
---|
| 1725 | } |
---|
| 1726 | if( i == 0 ) |
---|
| 1727 | { |
---|
| 1728 | ShowWarning("npc_parse_shop: Ignoring empty shop in file '%s', line '%d'.\n", filepath, strline(buffer,start-buffer)); |
---|
| 1729 | return strchr(start,'\n');// continue |
---|
| 1730 | } |
---|
| 1731 | |
---|
| 1732 | CREATE(nd, struct npc_data, 1); |
---|
| 1733 | CREATE(nd->u.shop.shop_item, struct npc_item_list, i); |
---|
| 1734 | memcpy(nd->u.shop.shop_item, items, sizeof(struct npc_item_list)*i); |
---|
| 1735 | nd->u.shop.count = i; |
---|
| 1736 | nd->bl.prev = nd->bl.next = NULL; |
---|
| 1737 | nd->bl.m = m; |
---|
| 1738 | nd->bl.x = x; |
---|
| 1739 | nd->bl.y = y; |
---|
| 1740 | nd->bl.id = npc_get_new_npc_id(); |
---|
| 1741 | npc_parsename(nd, w3, start, buffer, filepath); |
---|
| 1742 | nd->class_ = m==-1?-1:atoi(w4); |
---|
| 1743 | nd->speed = 200; |
---|
| 1744 | |
---|
| 1745 | ++npc_shop; |
---|
| 1746 | nd->bl.type = BL_NPC; |
---|
| 1747 | nd->subtype = type; |
---|
| 1748 | if( m >= 0 ) |
---|
| 1749 | {// normal shop npc |
---|
| 1750 | map_addnpc(m,nd); |
---|
| 1751 | map_addblock(&nd->bl); |
---|
| 1752 | status_set_viewdata(&nd->bl, nd->class_); |
---|
| 1753 | status_change_init(&nd->bl); |
---|
| 1754 | unit_dataset(&nd->bl); |
---|
| 1755 | nd->ud.dir = dir; |
---|
| 1756 | clif_spawn(&nd->bl); |
---|
| 1757 | } else |
---|
| 1758 | {// 'floating' shop? |
---|
| 1759 | map_addiddb(&nd->bl); |
---|
| 1760 | } |
---|
| 1761 | strdb_put(npcname_db, nd->exname, nd); |
---|
| 1762 | |
---|
| 1763 | return strchr(start,'\n');// continue |
---|
| 1764 | } |
---|
| 1765 | |
---|
| 1766 | /*========================================== |
---|
| 1767 | * NPCÌxf[^Ro[g |
---|
| 1768 | *------------------------------------------*/ |
---|
| 1769 | int npc_convertlabel_db(DBKey key, void* data, va_list ap) |
---|
| 1770 | { |
---|
| 1771 | const char* lname = (const char*)key.str; |
---|
| 1772 | int lpos = (int)data; |
---|
| 1773 | struct npc_label_list** label_list; |
---|
| 1774 | int* label_list_num; |
---|
| 1775 | const char* filepath; |
---|
| 1776 | struct npc_label_list* label; |
---|
| 1777 | const char *p; |
---|
| 1778 | int len; |
---|
| 1779 | |
---|
| 1780 | nullpo_retr(0, ap); |
---|
| 1781 | nullpo_retr(0, label_list = va_arg(ap,struct npc_label_list**)); |
---|
| 1782 | nullpo_retr(0, label_list_num = va_arg(ap,int*)); |
---|
| 1783 | nullpo_retr(0, filepath = va_arg(ap,const char*)); |
---|
| 1784 | |
---|
| 1785 | if( *label_list == NULL ) |
---|
| 1786 | { |
---|
| 1787 | *label_list = (struct npc_label_list *) aCallocA (1, sizeof(struct npc_label_list)); |
---|
| 1788 | *label_list_num = 0; |
---|
| 1789 | } else |
---|
| 1790 | *label_list = (struct npc_label_list *) aRealloc (*label_list, sizeof(struct npc_label_list)*(*label_list_num+1)); |
---|
| 1791 | label = *label_list+*label_list_num; |
---|
| 1792 | |
---|
| 1793 | // In case of labels not terminated with ':', for user defined function support |
---|
| 1794 | p = lname; |
---|
| 1795 | while( ISALNUM(*p) || *p == '_' ) |
---|
| 1796 | ++p; |
---|
| 1797 | len = p-lname; |
---|
| 1798 | |
---|
| 1799 | // here we check if the label fit into the buffer |
---|
| 1800 | if( len > 23 ) |
---|
| 1801 | { |
---|
| 1802 | ShowError("npc_parse_script: label name longer than 23 chars! '%s'\n (%s)", lname, filepath); |
---|
| 1803 | exit(EXIT_FAILURE); |
---|
| 1804 | } |
---|
| 1805 | safestrncpy(label->name, lname, sizeof(label->name)); |
---|
| 1806 | label->pos = lpos; |
---|
| 1807 | ++(*label_list_num); |
---|
| 1808 | |
---|
| 1809 | return 0; |
---|
| 1810 | } |
---|
| 1811 | |
---|
| 1812 | // Skip the contents of a script. |
---|
| 1813 | static const char* npc_skip_script(const char* start, const char* buffer, const char* filepath) |
---|
| 1814 | { |
---|
| 1815 | const char* p; |
---|
| 1816 | int curly_count; |
---|
| 1817 | |
---|
| 1818 | if( start == NULL ) |
---|
| 1819 | return NULL;// nothing to skip |
---|
| 1820 | |
---|
| 1821 | // initial bracket (assumes the previous part is ok) |
---|
| 1822 | p = strchr(start,'{'); |
---|
| 1823 | if( p == NULL ) |
---|
| 1824 | { |
---|
| 1825 | ShowError("npc_skip_script: Missing left curly in file '%s', line'%d'.", filepath, strline(buffer,start-buffer)); |
---|
| 1826 | return NULL;// can't continue |
---|
| 1827 | } |
---|
| 1828 | |
---|
| 1829 | // skip everything |
---|
| 1830 | for( curly_count = 1; curly_count > 0 ; ) |
---|
| 1831 | { |
---|
| 1832 | p = skip_space(p+1) ; |
---|
| 1833 | if( *p == '}' ) |
---|
| 1834 | {// right curly |
---|
| 1835 | --curly_count; |
---|
| 1836 | } |
---|
| 1837 | else if( *p == '{' ) |
---|
| 1838 | {// left curly |
---|
| 1839 | ++curly_count; |
---|
| 1840 | } |
---|
| 1841 | else if( *p == '"' ) |
---|
| 1842 | {// string |
---|
| 1843 | for( ++p; *p != '"' ; ++p ) |
---|
| 1844 | { |
---|
| 1845 | if( *p == '\\' && (unsigned char)p[-1] <= 0x7e ) |
---|
| 1846 | ++p;// escape sequence (not part of a multibyte character) |
---|
| 1847 | else if( *p == '\0' ) |
---|
| 1848 | { |
---|
| 1849 | script_error(buffer, filepath, 0, "Unexpected end of string.", p); |
---|
| 1850 | return NULL;// can't continue |
---|
| 1851 | } |
---|
| 1852 | else if( *p == '\n' ) |
---|
| 1853 | { |
---|
| 1854 | script_error(buffer, filepath, 0, "Unexpected newline at string.", p); |
---|
| 1855 | return NULL;// can't continue |
---|
| 1856 | } |
---|
| 1857 | } |
---|
| 1858 | } |
---|
| 1859 | else if( *p == '\0' ) |
---|
| 1860 | {// end of buffer |
---|
| 1861 | ShowError("Missing %d right curlys at file '%s', line '%d'.\n", curly_count, filepath, strline(buffer,p-buffer)); |
---|
| 1862 | return NULL;// can't continue |
---|
| 1863 | } |
---|
| 1864 | } |
---|
| 1865 | |
---|
| 1866 | return p+1;// return after the last '}' |
---|
| 1867 | } |
---|
| 1868 | |
---|
| 1869 | /// Parses a npc script. |
---|
| 1870 | /// |
---|
| 1871 | /// -%TAB%script%TAB%<NPC Name>%TAB%-1,{<code>} |
---|
| 1872 | /// <map name>,<x>,<y>,<facing>%TAB%script%TAB%<NPC Name>%TAB%<sprite id>,{<code>} |
---|
| 1873 | /// <map name>,<x>,<y>,<facing>%TAB%script%TAB%<NPC Name>%TAB%<sprite id>,<triggerX>,<triggerY>,{<code>} |
---|
| 1874 | static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) |
---|
| 1875 | { |
---|
| 1876 | int x, y, dir = 0, m, xs = 0, ys = 0, class_ = 0; // [Valaris] thanks to fov |
---|
| 1877 | char mapname[32]; |
---|
| 1878 | struct script_code *script; |
---|
| 1879 | int i; |
---|
| 1880 | const char* end; |
---|
| 1881 | |
---|
| 1882 | struct npc_label_list* label_list; |
---|
| 1883 | int label_list_num; |
---|
| 1884 | int src_id; |
---|
| 1885 | struct npc_data* nd; |
---|
| 1886 | struct npc_data* dnd; |
---|
| 1887 | |
---|
| 1888 | if( strcmp(w1, "-") == 0 ) |
---|
| 1889 | {// floating npc |
---|
| 1890 | x = 0; |
---|
| 1891 | y = 0; |
---|
| 1892 | m = -1; |
---|
| 1893 | } |
---|
| 1894 | else |
---|
| 1895 | {// npc in a map |
---|
| 1896 | if( sscanf(w1, "%31[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 ) |
---|
| 1897 | { |
---|
| 1898 | ShowError("npc_parse_script: Invalid placement format for a script in file '%s', line '%d'. Skipping the rest of file...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); |
---|
| 1899 | return NULL;// unknown format, don't continue |
---|
| 1900 | } |
---|
| 1901 | m = map_mapname2mapid(mapname); |
---|
| 1902 | } |
---|
| 1903 | |
---|
| 1904 | if( strcmp(w2, "script") == 0 ) |
---|
| 1905 | {// parsing script with curly |
---|
| 1906 | const char* script_start; |
---|
| 1907 | |
---|
| 1908 | script_start = strstr(start,",{"); |
---|
| 1909 | end = strchr(start,'\n'); |
---|
| 1910 | if( strstr(w4,",{") == NULL || script_start == NULL || (end != NULL && script_start > end) ) |
---|
| 1911 | { |
---|
| 1912 | ShowError("npc_parse_script: Missing left curly ',{' in file '%s', line '%d'. Skipping the rest of the file.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); |
---|
| 1913 | return NULL;// can't continue |
---|
| 1914 | } |
---|
| 1915 | ++script_start; |
---|
| 1916 | |
---|
| 1917 | end = npc_skip_script(script_start, buffer, filepath); |
---|
| 1918 | if( end == NULL ) |
---|
| 1919 | return NULL;// (simple) parse error, don't continue |
---|
| 1920 | |
---|
| 1921 | script = parse_script(script_start, filepath, strline(buffer,script_start-buffer), SCRIPT_USE_LABEL_DB); |
---|
| 1922 | label_list = NULL; |
---|
| 1923 | label_list_num = 0; |
---|
| 1924 | src_id = 0; |
---|
| 1925 | if( script ) |
---|
| 1926 | { |
---|
| 1927 | DBMap* label_db = script_get_label_db(); |
---|
| 1928 | label_db->foreach(label_db, npc_convertlabel_db, &label_list, &label_list_num, filepath); |
---|
| 1929 | label_db->clear(label_db, NULL); // not needed anymore, so clear the db |
---|
| 1930 | } |
---|
| 1931 | } |
---|
| 1932 | else |
---|
| 1933 | {// duplicate npc |
---|
| 1934 | char srcname[128]; |
---|
| 1935 | |
---|
| 1936 | end = strchr(start,'\n'); |
---|
| 1937 | if( sscanf(w2,"duplicate(%127[^)])",srcname) != 1 ) |
---|
| 1938 | { |
---|
| 1939 | ShowError("npc_parse_script: bad duplicate name in file '%s', line '%d' : %s\n", filepath, strline(buffer,start-buffer), w2); |
---|
| 1940 | return strchr(start, '\n');// next line, try to continue |
---|
| 1941 | } |
---|
| 1942 | dnd = npc_name2id(srcname); |
---|
| 1943 | if( dnd == NULL) { |
---|
| 1944 | ShowError("npc_parse_script: original npc not found for duplicate in file '%s', line '%d' : %s\n", filepath, strline(buffer,start-buffer), srcname); |
---|
| 1945 | return strchr(start, '\n');// next line, continue |
---|
| 1946 | } |
---|
| 1947 | script = dnd->u.scr.script; |
---|
| 1948 | label_list = dnd->u.scr.label_list;// TODO duplicate this? |
---|
| 1949 | label_list_num = dnd->u.scr.label_list_num; |
---|
| 1950 | src_id = dnd->bl.id; |
---|
| 1951 | } |
---|
| 1952 | |
---|
| 1953 | CREATE(nd, struct npc_data, 1); |
---|
| 1954 | |
---|
| 1955 | if( sscanf(w4, "%d,%d,%d", &class_, &xs, &ys) == 3 ) |
---|
| 1956 | {// OnTouch area defined |
---|
| 1957 | nd->u.scr.xs = xs; |
---|
| 1958 | nd->u.scr.ys = ys; |
---|
| 1959 | } |
---|
| 1960 | else |
---|
| 1961 | {// no OnTouch area |
---|
| 1962 | class_ = atoi(w4); |
---|
| 1963 | nd->u.scr.xs = -1; |
---|
| 1964 | nd->u.scr.ys = -1; |
---|
| 1965 | } |
---|
| 1966 | |
---|
| 1967 | nd->bl.prev = nd->bl.next = NULL; |
---|
| 1968 | nd->bl.m = m; |
---|
| 1969 | nd->bl.x = x; |
---|
| 1970 | nd->bl.y = y; |
---|
| 1971 | npc_parsename(nd, w3, start, buffer, filepath); |
---|
| 1972 | nd->bl.id = npc_get_new_npc_id(); |
---|
| 1973 | nd->class_ = class_; |
---|
| 1974 | nd->speed = 200; |
---|
| 1975 | nd->u.scr.script = script; |
---|
| 1976 | nd->u.scr.src_id = src_id; |
---|
| 1977 | nd->u.scr.label_list = label_list; |
---|
| 1978 | nd->u.scr.label_list_num = label_list_num; |
---|
| 1979 | |
---|
| 1980 | ++npc_script; |
---|
| 1981 | nd->bl.type = BL_NPC; |
---|
| 1982 | nd->subtype = SCRIPT; |
---|
| 1983 | |
---|
| 1984 | if( m >= 0 ) |
---|
| 1985 | { |
---|
| 1986 | map_addnpc(m, nd); |
---|
| 1987 | status_change_init(&nd->bl); |
---|
| 1988 | unit_dataset(&nd->bl); |
---|
| 1989 | nd->ud.dir = dir; |
---|
| 1990 | npc_setcells(nd); |
---|
| 1991 | map_addblock(&nd->bl); |
---|
| 1992 | if( class_ >= 0 ) |
---|
| 1993 | { |
---|
| 1994 | status_set_viewdata(&nd->bl, nd->class_); |
---|
| 1995 | clif_spawn(&nd->bl); |
---|
| 1996 | } |
---|
| 1997 | } |
---|
| 1998 | else |
---|
| 1999 | { |
---|
| 2000 | // we skip map_addnpc, but still add it to the list of ID's |
---|
| 2001 | map_addiddb(&nd->bl); |
---|
| 2002 | } |
---|
| 2003 | strdb_put(npcname_db, nd->exname, nd); |
---|
| 2004 | |
---|
| 2005 | //----------------------------------------- |
---|
| 2006 | // Cxgpxf[^ÌGNX|[g |
---|
| 2007 | for (i = 0; i < nd->u.scr.label_list_num; i++) |
---|
| 2008 | { |
---|
| 2009 | char* lname = nd->u.scr.label_list[i].name; |
---|
| 2010 | int pos = nd->u.scr.label_list[i].pos; |
---|
| 2011 | |
---|
| 2012 | if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n')) |
---|
| 2013 | { |
---|
| 2014 | struct event_data* ev; |
---|
| 2015 | char buf[NAME_LENGTH*2+3]; // 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS |
---|
| 2016 | snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname); |
---|
| 2017 | |
---|
| 2018 | // generate the data and insert it |
---|
| 2019 | CREATE(ev, struct event_data, 1); |
---|
| 2020 | ev->nd = nd; |
---|
| 2021 | ev->pos = pos; |
---|
| 2022 | if( strdb_put(ev_db, buf, ev) != NULL )// There was already another event of the same name? |
---|
| 2023 | ShowWarning("npc_parse_script : duplicate event %s (%s)\n", buf, filepath); |
---|
| 2024 | } |
---|
| 2025 | } |
---|
| 2026 | |
---|
| 2027 | //----------------------------------------- |
---|
| 2028 | // xf[^©ç^C}[CxgæèÝ |
---|
| 2029 | for (i = 0; i < nd->u.scr.label_list_num; i++){ |
---|
| 2030 | int t = 0, k = 0; |
---|
| 2031 | char *lname = nd->u.scr.label_list[i].name; |
---|
| 2032 | int pos = nd->u.scr.label_list[i].pos; |
---|
| 2033 | if (sscanf(lname, "OnTimer%d%n", &t, &k) == 1 && lname[k] == '\0') { |
---|
| 2034 | // ^C}[Cxg |
---|
| 2035 | struct npc_timerevent_list *te = nd->u.scr.timer_event; |
---|
| 2036 | int j, k = nd->u.scr.timeramount; |
---|
| 2037 | if (te == NULL) |
---|
| 2038 | te = (struct npc_timerevent_list *)aMallocA(sizeof(struct npc_timerevent_list)); |
---|
| 2039 | else |
---|
| 2040 | te = (struct npc_timerevent_list *)aRealloc( te, sizeof(struct npc_timerevent_list) * (k+1) ); |
---|
| 2041 | for (j = 0; j < k; j++){ |
---|
| 2042 | if (te[j].timer > t){ |
---|
| 2043 | memmove(te+j+1, te+j, sizeof(struct npc_timerevent_list)*(k-j)); |
---|
| 2044 | break; |
---|
| 2045 | } |
---|
| 2046 | } |
---|
| 2047 | te[j].timer = t; |
---|
| 2048 | te[j].pos = pos; |
---|
| 2049 | nd->u.scr.timer_event = te; |
---|
| 2050 | nd->u.scr.timeramount++; |
---|
| 2051 | } |
---|
| 2052 | } |
---|
| 2053 | nd->u.scr.timerid = -1; |
---|
| 2054 | |
---|
| 2055 | return end; |
---|
| 2056 | } |
---|
| 2057 | |
---|
| 2058 | void npc_setcells(struct npc_data* nd) |
---|
| 2059 | { |
---|
| 2060 | int m = nd->bl.m, x = nd->bl.x, y = nd->bl.y, xs, ys; |
---|
| 2061 | int i,j; |
---|
| 2062 | |
---|
| 2063 | switch(nd->subtype) |
---|
| 2064 | { |
---|
[23] | 2065 | case WARP: |
---|
| 2066 | xs = nd->u.warp.xs; |
---|
| 2067 | ys = nd->u.warp.ys; |
---|
| 2068 | break; |
---|
| 2069 | case SCRIPT: |
---|
| 2070 | xs = nd->u.scr.xs; |
---|
| 2071 | ys = nd->u.scr.ys; |
---|
| 2072 | break; |
---|
| 2073 | default: |
---|
| 2074 | return; // Other types doesn't have touch area |
---|
[1] | 2075 | } |
---|
| 2076 | |
---|
| 2077 | if (m < 0 || xs < 0 || ys < 0) |
---|
| 2078 | return; |
---|
| 2079 | |
---|
| 2080 | for (i = y-ys; i <= y+ys; i++) { |
---|
| 2081 | for (j = x-xs; j <= x+xs; j++) { |
---|
| 2082 | if (map_getcell(m, j, i, CELL_CHKNOPASS)) |
---|
| 2083 | continue; |
---|
| 2084 | map_setcell(m, j, i, CELL_NPC, true); |
---|
| 2085 | } |
---|
| 2086 | } |
---|
| 2087 | } |
---|
| 2088 | |
---|
| 2089 | int npc_unsetcells_sub(struct block_list* bl, va_list ap) |
---|
| 2090 | { |
---|
| 2091 | struct npc_data *nd = (struct npc_data*)bl; |
---|
| 2092 | int id = va_arg(ap,int); |
---|
| 2093 | if (nd->bl.id == id) return 0; |
---|
| 2094 | npc_setcells(nd); |
---|
| 2095 | return 1; |
---|
| 2096 | } |
---|
| 2097 | |
---|
| 2098 | void npc_unsetcells(struct npc_data* nd) |
---|
| 2099 | { |
---|
| 2100 | int m = nd->bl.m, x = nd->bl.x, y = nd->bl.y, xs, ys; |
---|
| 2101 | int i,j, x0, x1, y0, y1; |
---|
| 2102 | |
---|
| 2103 | if (nd->subtype == WARP) { |
---|
| 2104 | xs = nd->u.warp.xs; |
---|
| 2105 | ys = nd->u.warp.ys; |
---|
| 2106 | } else { |
---|
| 2107 | xs = nd->u.scr.xs; |
---|
| 2108 | ys = nd->u.scr.ys; |
---|
| 2109 | } |
---|
| 2110 | |
---|
| 2111 | if (m < 0 || xs < 0 || ys < 0) |
---|
| 2112 | return; |
---|
| 2113 | |
---|
| 2114 | //Locate max range on which we can locate npc cells |
---|
| 2115 | //FIXME: does this really do what it's supposed to do? [ultramage] |
---|
| 2116 | for(x0 = x-xs; x0 > 0 && map_getcell(m, x0, y, CELL_CHKNPC); x0--); |
---|
| 2117 | for(x1 = x+xs; x1 < map[m].xs-1 && map_getcell(m, x1, y, CELL_CHKNPC); x1++); |
---|
| 2118 | for(y0 = y-ys; y0 > 0 && map_getcell(m, x, y0, CELL_CHKNPC); y0--); |
---|
| 2119 | for(y1 = y+ys; y1 < map[m].ys-1 && map_getcell(m, x, y1, CELL_CHKNPC); y1++); |
---|
| 2120 | |
---|
| 2121 | //Erase this npc's cells |
---|
| 2122 | for (i = y-ys; i <= y+ys; i++) |
---|
| 2123 | for (j = x-xs; j <= x+xs; j++) |
---|
| 2124 | map_setcell(m, j, i, CELL_NPC, false); |
---|
| 2125 | |
---|
| 2126 | //Re-deploy NPC cells for other nearby npcs. |
---|
| 2127 | map_foreachinarea( npc_unsetcells_sub, m, x0, y0, x1, y1, BL_NPC, nd->bl.id ); |
---|
| 2128 | } |
---|
| 2129 | |
---|
| 2130 | void npc_movenpc(struct npc_data* nd, int x, int y) |
---|
| 2131 | { |
---|
| 2132 | const int m = nd->bl.m; |
---|
| 2133 | if (m < 0 || nd->bl.prev == NULL) return; //Not on a map. |
---|
| 2134 | |
---|
| 2135 | x = cap_value(x, 0, map[m].xs-1); |
---|
| 2136 | y = cap_value(y, 0, map[m].ys-1); |
---|
| 2137 | |
---|
| 2138 | map_foreachinrange(clif_outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); |
---|
| 2139 | map_moveblock(&nd->bl, x, y, gettick()); |
---|
| 2140 | map_foreachinrange(clif_insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); |
---|
| 2141 | } |
---|
| 2142 | |
---|
| 2143 | /// Changes the display name of the npc. |
---|
| 2144 | /// |
---|
| 2145 | /// @param nd Target npc |
---|
| 2146 | /// @param newname New display name |
---|
| 2147 | void npc_setdisplayname(struct npc_data* nd, const char* newname) |
---|
| 2148 | { |
---|
| 2149 | nullpo_retv(nd); |
---|
| 2150 | |
---|
| 2151 | safestrncpy(nd->name, newname, sizeof(nd->name)); |
---|
| 2152 | clif_charnameack(0, &nd->bl); |
---|
| 2153 | } |
---|
| 2154 | |
---|
| 2155 | /// Changes the display class of the npc. |
---|
| 2156 | /// |
---|
| 2157 | /// @param nd Target npc |
---|
| 2158 | /// @param class_ New display class |
---|
| 2159 | void npc_setclass(struct npc_data* nd, short class_) |
---|
| 2160 | { |
---|
| 2161 | nullpo_retv(nd); |
---|
| 2162 | |
---|
| 2163 | if( nd->class_ == class_ ) |
---|
| 2164 | return; |
---|
| 2165 | |
---|
| 2166 | clif_clearunit_area(&nd->bl, 0);// fade out |
---|
| 2167 | nd->class_ = class_; |
---|
| 2168 | status_set_viewdata(&nd->bl, class_); |
---|
| 2169 | clif_spawn(&nd->bl);// fade in |
---|
| 2170 | } |
---|
| 2171 | |
---|
| 2172 | /// Parses a function. |
---|
| 2173 | /// function%TAB%script%TAB%<function name>%TAB%{<code>} |
---|
| 2174 | static const char* npc_parse_function(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) |
---|
| 2175 | { |
---|
| 2176 | DBMap* func_db; |
---|
| 2177 | struct script_code *script; |
---|
| 2178 | struct script_code *oldscript; |
---|
| 2179 | const char* end; |
---|
| 2180 | const char* script_start; |
---|
| 2181 | |
---|
| 2182 | script_start = strstr(start,"\t{"); |
---|
| 2183 | end = strchr(start,'\n'); |
---|
| 2184 | if( *w4 != '{' || script_start == NULL || (end != NULL && script_start > end) ) |
---|
| 2185 | { |
---|
| 2186 | ShowError("npc_parse_function: Missing left curly '%%TAB%%{' in file '%s', line '%d'. Skipping the rest of the file.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); |
---|
| 2187 | return NULL;// can't continue |
---|
| 2188 | } |
---|
| 2189 | ++script_start; |
---|
| 2190 | |
---|
| 2191 | end = npc_skip_script(script_start,buffer,filepath); |
---|
| 2192 | if( end == NULL ) |
---|
| 2193 | return NULL;// (simple) parse error, don't continue |
---|
| 2194 | |
---|
| 2195 | script = parse_script(script_start, filepath, strline(buffer,start-buffer), SCRIPT_RETURN_EMPTY_SCRIPT); |
---|
| 2196 | if( script == NULL )// parse error, continue |
---|
| 2197 | return end; |
---|
| 2198 | |
---|
| 2199 | func_db = script_get_userfunc_db(); |
---|
| 2200 | oldscript = (struct script_code*)strdb_put(func_db, w3, script); |
---|
| 2201 | if( oldscript != NULL ) |
---|
| 2202 | { |
---|
| 2203 | ShowInfo("npc_parse_function: Overwriting user function [%s] (%s:%d)\n", w3, filepath, strline(buffer,start-buffer)); |
---|
| 2204 | script_free_vars(&oldscript->script_vars); |
---|
| 2205 | aFree(oldscript->script_buf); |
---|
| 2206 | aFree(oldscript); |
---|
| 2207 | } |
---|
| 2208 | |
---|
| 2209 | return end; |
---|
| 2210 | } |
---|
| 2211 | |
---|
| 2212 | |
---|
| 2213 | /*========================================== |
---|
| 2214 | * Parse Mob 1 - Parse mob list into each map |
---|
| 2215 | * Parse Mob 2 - Actually Spawns Mob |
---|
| 2216 | * [Wizputer] |
---|
| 2217 | *------------------------------------------*/ |
---|
| 2218 | void npc_parse_mob2(struct spawn_data* mob) |
---|
| 2219 | { |
---|
| 2220 | int i; |
---|
| 2221 | |
---|
| 2222 | for( i = mob->active; i < mob->num; ++i ) |
---|
| 2223 | { |
---|
| 2224 | struct mob_data* md = mob_spawn_dataset(mob); |
---|
| 2225 | md->spawn = mob; |
---|
| 2226 | md->spawn->active++; |
---|
| 2227 | mob_spawn(md); |
---|
| 2228 | } |
---|
| 2229 | } |
---|
| 2230 | |
---|
| 2231 | static const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) |
---|
| 2232 | { |
---|
| 2233 | int level, num, class_, mode, x,y,xs,ys, i,j; |
---|
| 2234 | char mapname[32]; |
---|
| 2235 | char mobname[128]; |
---|
| 2236 | struct spawn_data mob, *data; |
---|
| 2237 | struct mob_db* db; |
---|
| 2238 | |
---|
| 2239 | memset(&mob, 0, sizeof(struct spawn_data)); |
---|
| 2240 | |
---|
| 2241 | // w1=<map name>,<x>,<y>,<xs>,<ys> |
---|
| 2242 | // w4=<mob id>,<amount>,<delay1>,<delay2>,<event> |
---|
| 2243 | if( sscanf(w1, "%31[^,],%d,%d,%d,%d", mapname, &x, &y, &xs, &ys) < 3 |
---|
| 2244 | || sscanf(w4, "%d,%d,%u,%u,%127[^\t\r\n]", &class_, &num, &mob.delay1, &mob.delay2, mob.eventname) < 2 ) |
---|
| 2245 | { |
---|
| 2246 | ShowError("npc_parse_mob: Invalid mob definition in file '%s', line '%d'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); |
---|
| 2247 | return strchr(start,'\n');// skip and continue |
---|
| 2248 | } |
---|
| 2249 | if( mapindex_name2id(mapname) == 0 ) |
---|
| 2250 | { |
---|
| 2251 | ShowError("npc_parse_mob: Unknown map '%s' in file '%s', line '%d'.\n", mapname, filepath, strline(buffer,start-buffer)); |
---|
| 2252 | return strchr(start,'\n');// skip and continue |
---|
| 2253 | } |
---|
| 2254 | mode = map_mapname2mapid(mapname); |
---|
| 2255 | if( mode < 0 )//Not loaded on this map-server instance. |
---|
| 2256 | return strchr(start,'\n');// skip and continue |
---|
| 2257 | mob.m = (unsigned short)mode; |
---|
| 2258 | |
---|
| 2259 | if( x < 0 || x >= map[mob.m].xs || y < 0 || y >= map[mob.m].ys ) |
---|
| 2260 | { |
---|
| 2261 | ShowError("npc_parse_mob: Spawn coordinates out of range: %s (%d,%d), map size is (%d,%d) - %s %s (file '%s', line '%d').\n", map[mob.m].name, x, y, (map[mob.m].xs-1), (map[mob.m].ys-1), w1, w3, filepath, strline(buffer,start-buffer)); |
---|
| 2262 | return strchr(start,'\n');// skip and continue |
---|
| 2263 | } |
---|
| 2264 | |
---|
| 2265 | // check monster ID if exists! |
---|
| 2266 | if( mobdb_checkid(class_) == 0 ) |
---|
| 2267 | { |
---|
| 2268 | ShowError("npc_parse_mob: Unknown mob ID : %s %s (file '%s', line '%d').\n", w3, w4, filepath, strline(buffer,start-buffer)); |
---|
| 2269 | return strchr(start,'\n');// skip and continue |
---|
| 2270 | } |
---|
| 2271 | |
---|
| 2272 | if( num < 1 || num > 1000 ) |
---|
| 2273 | { |
---|
| 2274 | ShowError("npc_parse_mob: Invalid number of monsters (must be inside the range [1,1000]) : %s %s (file '%s', line '%d').\n", w3, w4, filepath, strline(buffer,start-buffer)); |
---|
| 2275 | return strchr(start,'\n');// skip and continue |
---|
| 2276 | } |
---|
| 2277 | |
---|
| 2278 | mob.num = (unsigned short)num; |
---|
| 2279 | mob.active = 0; |
---|
| 2280 | mob.class_ = (short) class_; |
---|
| 2281 | mob.x = (unsigned short)x; |
---|
| 2282 | mob.y = (unsigned short)y; |
---|
| 2283 | mob.xs = (signed short)xs; |
---|
| 2284 | mob.ys = (signed short)ys; |
---|
| 2285 | |
---|
| 2286 | if (mob.num > 1 && battle_config.mob_count_rate != 100) { |
---|
| 2287 | if ((mob.num = mob.num * battle_config.mob_count_rate / 100) < 1) |
---|
| 2288 | mob.num = 1; |
---|
| 2289 | } |
---|
| 2290 | |
---|
| 2291 | if (battle_config.force_random_spawn || (mob.x == 0 && mob.y == 0)) |
---|
| 2292 | { //Force a random spawn anywhere on the map. |
---|
| 2293 | mob.x = mob.y = 0; |
---|
| 2294 | mob.xs = mob.ys = -1; |
---|
| 2295 | } |
---|
| 2296 | |
---|
| 2297 | db = mob_db(class_); |
---|
| 2298 | //Apply the spawn delay fix [Skotlex] |
---|
| 2299 | mode = db->status.mode; |
---|
| 2300 | if (mode & MD_BOSS) { //Bosses |
---|
| 2301 | if (battle_config.boss_spawn_delay != 100) |
---|
| 2302 | { // Divide by 100 first to prevent overflows |
---|
| 2303 | //(precision loss is minimal as duration is in ms already) |
---|
| 2304 | mob.delay1 = mob.delay1/100*battle_config.boss_spawn_delay; |
---|
| 2305 | mob.delay2 = mob.delay2/100*battle_config.boss_spawn_delay; |
---|
| 2306 | } |
---|
| 2307 | } else if (mode&MD_PLANT) { //Plants |
---|
| 2308 | if (battle_config.plant_spawn_delay != 100) |
---|
| 2309 | { |
---|
| 2310 | mob.delay1 = mob.delay1/100*battle_config.plant_spawn_delay; |
---|
| 2311 | mob.delay2 = mob.delay2/100*battle_config.plant_spawn_delay; |
---|
| 2312 | } |
---|
| 2313 | } else if (battle_config.mob_spawn_delay != 100) |
---|
| 2314 | { //Normal mobs |
---|
| 2315 | mob.delay1 = mob.delay1/100*battle_config.mob_spawn_delay; |
---|
| 2316 | mob.delay2 = mob.delay2/100*battle_config.mob_spawn_delay; |
---|
| 2317 | } |
---|
| 2318 | |
---|
| 2319 | // parse MOB_NAME,[MOB LEVEL] |
---|
| 2320 | if (sscanf(w3, "%127[^,],%d", mobname, &level) > 1) |
---|
| 2321 | mob.level = level; |
---|
| 2322 | |
---|
| 2323 | if(mob.delay1>0xfffffff || mob.delay2>0xfffffff) { |
---|
| 2324 | ShowError("npc_parse_mob: wrong monsters spawn delays : %s %s (file '%s', line '%d').\n", w3, w4, filepath, strline(buffer,start-buffer)); |
---|
| 2325 | return strchr(start,'\n');// skip and continue |
---|
| 2326 | } |
---|
| 2327 | |
---|
| 2328 | //Use db names instead of the spawn file ones. |
---|
| 2329 | if(battle_config.override_mob_names==1) |
---|
| 2330 | strcpy(mob.name,"--en--"); |
---|
| 2331 | else if (battle_config.override_mob_names==2) |
---|
| 2332 | strcpy(mob.name,"--ja--"); |
---|
| 2333 | else |
---|
| 2334 | strncpy(mob.name, mobname, NAME_LENGTH-1); |
---|
| 2335 | |
---|
| 2336 | //Verify dataset. |
---|
| 2337 | if( !mob_parse_dataset(&mob) ) |
---|
| 2338 | { |
---|
| 2339 | ShowError("npc_parse_mob: Invalid dataset : %s %s (file '%s', line '%d').\n", w3, w4, filepath, strline(buffer,start-buffer)); |
---|
| 2340 | return strchr(start,'\n');// skip and continue |
---|
| 2341 | } |
---|
| 2342 | |
---|
| 2343 | //Update mob spawn lookup database |
---|
| 2344 | for( i = 0; i < ARRAYLENGTH(db->spawn); ++i ) |
---|
| 2345 | { |
---|
| 2346 | if (map[mob.m].index == db->spawn[i].mapindex) |
---|
| 2347 | { //Update total |
---|
| 2348 | db->spawn[i].qty += mob.num; |
---|
| 2349 | //Re-sort list |
---|
| 2350 | for( j = i; j > 0 && db->spawn[j-1].qty < db->spawn[i].qty; --j ); |
---|
| 2351 | if( j != i ) |
---|
| 2352 | { |
---|
| 2353 | xs = db->spawn[i].mapindex; |
---|
| 2354 | ys = db->spawn[i].qty; |
---|
| 2355 | memmove(&db->spawn[j+1], &db->spawn[j], (i-j)*sizeof(db->spawn[0])); |
---|
| 2356 | db->spawn[j].mapindex = xs; |
---|
| 2357 | db->spawn[j].qty = ys; |
---|
| 2358 | } |
---|
| 2359 | break; |
---|
| 2360 | } |
---|
| 2361 | if (mob.num > db->spawn[i].qty) |
---|
| 2362 | { //Insert into list |
---|
| 2363 | memmove(&db->spawn[i+1], &db->spawn[i], sizeof(db->spawn) -(i+1)*sizeof(db->spawn[0])); |
---|
| 2364 | db->spawn[i].mapindex = map[mob.m].index; |
---|
| 2365 | db->spawn[i].qty = mob.num; |
---|
| 2366 | break; |
---|
| 2367 | } |
---|
| 2368 | } |
---|
| 2369 | |
---|
| 2370 | //Now that all has been validated. We allocate the actual memory |
---|
| 2371 | //that the re-spawn data will use. |
---|
| 2372 | data = (struct spawn_data*)aMalloc(sizeof(struct spawn_data)); |
---|
| 2373 | memcpy(data, &mob, sizeof(struct spawn_data)); |
---|
| 2374 | |
---|
| 2375 | if( !battle_config.dynamic_mobs || data->delay1 || data->delay2 ) { |
---|
| 2376 | data->state.dynamic = false; |
---|
| 2377 | npc_parse_mob2(data); |
---|
| 2378 | npc_delay_mob += data->num; |
---|
| 2379 | } else { |
---|
| 2380 | int index = map_addmobtolist(data->m, data); |
---|
| 2381 | if( index >= 0 ) { |
---|
| 2382 | data->state.dynamic = true; |
---|
| 2383 | // check if target map has players |
---|
| 2384 | // (usually shouldn't occur when map server is just starting, |
---|
| 2385 | // but not the case when we do @reloadscript |
---|
| 2386 | if (map[data->m].users > 0) |
---|
| 2387 | npc_parse_mob2(data); |
---|
| 2388 | npc_cache_mob += data->num; |
---|
| 2389 | } else { |
---|
| 2390 | // mobcache is full |
---|
| 2391 | // create them as delayed with one second |
---|
| 2392 | data->state.dynamic = false; |
---|
| 2393 | data->delay1 = 1000; |
---|
| 2394 | data->delay2 = 1000; |
---|
| 2395 | npc_parse_mob2(data); |
---|
| 2396 | npc_delay_mob += data->num; |
---|
| 2397 | } |
---|
| 2398 | } |
---|
| 2399 | |
---|
| 2400 | npc_mob++; |
---|
| 2401 | |
---|
| 2402 | return strchr(start,'\n');// continue |
---|
| 2403 | } |
---|
| 2404 | |
---|
| 2405 | /*========================================== |
---|
| 2406 | * }bvtOsÌðÍ |
---|
| 2407 | *------------------------------------------*/ |
---|
| 2408 | static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) |
---|
| 2409 | { |
---|
| 2410 | int m; |
---|
| 2411 | char mapname[32]; |
---|
| 2412 | int state = 1; |
---|
| 2413 | |
---|
| 2414 | // w1=<mapname> |
---|
| 2415 | if( sscanf(w1, "%31[^,]", mapname) != 1 ) |
---|
| 2416 | { |
---|
| 2417 | ShowError("npc_parse_mapflag: Invalid mapflag definition in file '%s', line '%d'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4); |
---|
| 2418 | return strchr(start,'\n');// skip and continue |
---|
| 2419 | } |
---|
| 2420 | m = map_mapname2mapid(mapname); |
---|
| 2421 | if( m < 0 ) |
---|
| 2422 | { |
---|
| 2423 | ShowWarning("npc_parse_mapflag: Unknown map in file '%s', line '%d' : %s\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", mapname, filepath, strline(buffer,start-buffer), w1, w2, w3, w4); |
---|
| 2424 | return strchr(start,'\n');// skip and continue |
---|
| 2425 | } |
---|
| 2426 | |
---|
| 2427 | if (w4 && !strcmpi(w4, "off")) |
---|
| 2428 | state = 0; //Disable mapflag rather than enable it. [Skotlex] |
---|
| 2429 | |
---|
| 2430 | if (!strcmpi(w3, "nosave")) { |
---|
| 2431 | char savemap[32]; |
---|
| 2432 | int savex, savey; |
---|
| 2433 | if (state == 0) |
---|
| 2434 | ; //Map flag disabled. |
---|
| 2435 | else if (!strcmpi(w4, "SavePoint")) { |
---|
| 2436 | map[m].save.map = 0; |
---|
| 2437 | map[m].save.x = -1; |
---|
| 2438 | map[m].save.y = -1; |
---|
| 2439 | } else if (sscanf(w4, "%31[^,],%d,%d", savemap, &savex, &savey) == 3) { |
---|
| 2440 | map[m].save.map = mapindex_name2id(savemap); |
---|
| 2441 | map[m].save.x = savex; |
---|
| 2442 | map[m].save.y = savey; |
---|
| 2443 | if (!map[m].save.map) { |
---|
| 2444 | ShowWarning("npc_parse_mapflag: Specified save point map '%s' for mapflag 'nosave' not found (file '%s', line '%d'), using 'SavePoint'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", savemap, filepath, strline(buffer,start-buffer), w1, w2, w3, w4); |
---|
| 2445 | map[m].save.x = -1; |
---|
| 2446 | map[m].save.y = -1; |
---|
| 2447 | } |
---|
| 2448 | } |
---|
| 2449 | map[m].flag.nosave = state; |
---|
| 2450 | } |
---|
| 2451 | else if (!strcmpi(w3,"autotrade")) |
---|
| 2452 | map[m].flag.autotrade=state; |
---|
| 2453 | else if (!strcmpi(w3,"allowks")) |
---|
| 2454 | map[m].flag.allowks=state; // [Kill Steal Protection] |
---|
| 2455 | else if (!strcmpi(w3,"town")) |
---|
| 2456 | map[m].flag.town=state; |
---|
| 2457 | else if (!strcmpi(w3,"nomemo")) |
---|
| 2458 | map[m].flag.nomemo=state; |
---|
| 2459 | else if (!strcmpi(w3,"noteleport")) |
---|
| 2460 | map[m].flag.noteleport=state; |
---|
| 2461 | else if (!strcmpi(w3,"nowarp")) |
---|
| 2462 | map[m].flag.nowarp=state; |
---|
| 2463 | else if (!strcmpi(w3,"nowarpto")) |
---|
| 2464 | map[m].flag.nowarpto=state; |
---|
| 2465 | else if (!strcmpi(w3,"noreturn")) |
---|
| 2466 | map[m].flag.noreturn=state; |
---|
| 2467 | else if (!strcmpi(w3,"monster_noteleport")) |
---|
| 2468 | map[m].flag.monster_noteleport=state; |
---|
| 2469 | else if (!strcmpi(w3,"nobranch")) |
---|
| 2470 | map[m].flag.nobranch=state; |
---|
| 2471 | else if (!strcmpi(w3,"nopenalty")) { |
---|
| 2472 | map[m].flag.noexppenalty=state; |
---|
| 2473 | map[m].flag.nozenypenalty=state; |
---|
| 2474 | } |
---|
| 2475 | else if (!strcmpi(w3,"pvp")) { |
---|
| 2476 | map[m].flag.pvp=state; |
---|
| 2477 | if (state) { |
---|
| 2478 | if (map[m].flag.gvg || map[m].flag.gvg_dungeon || map[m].flag.gvg_castle) |
---|
| 2479 | ShowWarning("npc_parse_mapflag: You can't set PvP and GvG flags for the same map! Removing GvG flags from %s (file '%s', line '%d').\n", map[m].name, filepath, strline(buffer,start-buffer)); |
---|
| 2480 | map[m].flag.gvg=0; |
---|
| 2481 | map[m].flag.gvg_dungeon=0; |
---|
| 2482 | map[m].flag.gvg_castle=0; |
---|
| 2483 | } |
---|
| 2484 | } |
---|
| 2485 | else if (!strcmpi(w3,"pvp_noparty")) |
---|
| 2486 | map[m].flag.pvp_noparty=state; |
---|
| 2487 | else if (!strcmpi(w3,"pvp_noguild")) |
---|
| 2488 | map[m].flag.pvp_noguild=state; |
---|
| 2489 | else if (!strcmpi(w3, "pvp_nightmaredrop")) { |
---|
| 2490 | char drop_arg1[16], drop_arg2[16]; |
---|
| 2491 | int drop_id = 0, drop_type = 0, drop_per = 0; |
---|
| 2492 | if (sscanf(w4, "%[^,],%[^,],%d", drop_arg1, drop_arg2, &drop_per) == 3) { |
---|
| 2493 | int i; |
---|
| 2494 | if (!strcmpi(drop_arg1, "random")) |
---|
| 2495 | drop_id = -1; |
---|
| 2496 | else if (itemdb_exists((drop_id = atoi(drop_arg1))) == NULL) |
---|
| 2497 | drop_id = 0; |
---|
| 2498 | if (!strcmpi(drop_arg2, "inventory")) |
---|
| 2499 | drop_type = 1; |
---|
| 2500 | else if (!strcmpi(drop_arg2,"equip")) |
---|
| 2501 | drop_type = 2; |
---|
| 2502 | else if (!strcmpi(drop_arg2,"all")) |
---|
| 2503 | drop_type = 3; |
---|
| 2504 | |
---|
| 2505 | if (drop_id != 0){ |
---|
| 2506 | for (i = 0; i < MAX_DROP_PER_MAP; i++) { |
---|
| 2507 | if (map[m].drop_list[i].drop_id == 0){ |
---|
| 2508 | map[m].drop_list[i].drop_id = drop_id; |
---|
| 2509 | map[m].drop_list[i].drop_type = drop_type; |
---|
| 2510 | map[m].drop_list[i].drop_per = drop_per; |
---|
| 2511 | break; |
---|
| 2512 | } |
---|
| 2513 | } |
---|
| 2514 | map[m].flag.pvp_nightmaredrop = 1; |
---|
| 2515 | } |
---|
| 2516 | } else if (!state) //Disable |
---|
| 2517 | map[m].flag.pvp_nightmaredrop = 0; |
---|
| 2518 | } |
---|
| 2519 | else if (!strcmpi(w3,"pvp_nocalcrank")) |
---|
| 2520 | map[m].flag.pvp_nocalcrank=state; |
---|
| 2521 | else if (!strcmpi(w3,"gvg")) { |
---|
| 2522 | map[m].flag.gvg=state; |
---|
| 2523 | if (state && map[m].flag.pvp) |
---|
| 2524 | { |
---|
| 2525 | map[m].flag.pvp=0; |
---|
| 2526 | ShowWarning("npc_parse_mapflag: You can't set PvP and GvG flags for the same map! Removing PvP flag from %s (file '%s', line '%d').\n", map[m].name, filepath, strline(buffer,start-buffer)); |
---|
| 2527 | } |
---|
| 2528 | } |
---|
| 2529 | else if (!strcmpi(w3,"gvg_noparty")) |
---|
| 2530 | map[m].flag.gvg_noparty=state; |
---|
| 2531 | else if (!strcmpi(w3,"gvg_dungeon")) { |
---|
| 2532 | map[m].flag.gvg_dungeon=state; |
---|
| 2533 | if (state) map[m].flag.pvp=0; |
---|
| 2534 | } |
---|
| 2535 | else if (!strcmpi(w3,"gvg_castle")) { |
---|
| 2536 | map[m].flag.gvg_castle=state; |
---|
| 2537 | if (state) map[m].flag.pvp=0; |
---|
| 2538 | } |
---|
| 2539 | else if (!strcmpi(w3,"noexppenalty")) |
---|
| 2540 | map[m].flag.noexppenalty=state; |
---|
| 2541 | else if (!strcmpi(w3,"nozenypenalty")) |
---|
| 2542 | map[m].flag.nozenypenalty=state; |
---|
| 2543 | else if (!strcmpi(w3,"notrade")) |
---|
| 2544 | map[m].flag.notrade=state; |
---|
| 2545 | else if (!strcmpi(w3,"novending")) |
---|
| 2546 | map[m].flag.novending=state; |
---|
| 2547 | else if (!strcmpi(w3,"nodrop")) |
---|
| 2548 | map[m].flag.nodrop=state; |
---|
| 2549 | else if (!strcmpi(w3,"noskill")) |
---|
| 2550 | map[m].flag.noskill=state; |
---|
| 2551 | else if (!strcmpi(w3,"noicewall")) |
---|
| 2552 | map[m].flag.noicewall=state; |
---|
| 2553 | else if (!strcmpi(w3,"snow")) |
---|
| 2554 | map[m].flag.snow=state; |
---|
| 2555 | else if (!strcmpi(w3,"clouds")) |
---|
| 2556 | map[m].flag.clouds=state; |
---|
| 2557 | else if (!strcmpi(w3,"clouds2")) |
---|
| 2558 | map[m].flag.clouds2=state; |
---|
| 2559 | else if (!strcmpi(w3,"fog")) |
---|
| 2560 | map[m].flag.fog=state; |
---|
| 2561 | else if (!strcmpi(w3,"fireworks")) |
---|
| 2562 | map[m].flag.fireworks=state; |
---|
| 2563 | else if (!strcmpi(w3,"sakura")) |
---|
| 2564 | map[m].flag.sakura=state; |
---|
| 2565 | else if (!strcmpi(w3,"leaves")) |
---|
| 2566 | map[m].flag.leaves=state; |
---|
| 2567 | else if (!strcmpi(w3,"rain")) |
---|
| 2568 | map[m].flag.rain=state; |
---|
| 2569 | else if (!strcmpi(w3,"indoors")) |
---|
| 2570 | map[m].flag.indoors=state; |
---|
| 2571 | else if (!strcmpi(w3,"nightenabled")) |
---|
| 2572 | map[m].flag.nightenabled=state; |
---|
| 2573 | else if (!strcmpi(w3,"nogo")) |
---|
| 2574 | map[m].flag.nogo=state; |
---|
| 2575 | else if (!strcmpi(w3,"noexp")) { |
---|
| 2576 | map[m].flag.nobaseexp=state; |
---|
| 2577 | map[m].flag.nojobexp=state; |
---|
| 2578 | } |
---|
| 2579 | else if (!strcmpi(w3,"nobaseexp")) |
---|
| 2580 | map[m].flag.nobaseexp=state; |
---|
| 2581 | else if (!strcmpi(w3,"nojobexp")) |
---|
| 2582 | map[m].flag.nojobexp=state; |
---|
| 2583 | else if (!strcmpi(w3,"noloot")) { |
---|
| 2584 | map[m].flag.nomobloot=state; |
---|
| 2585 | map[m].flag.nomvploot=state; |
---|
| 2586 | } |
---|
| 2587 | else if (!strcmpi(w3,"nomobloot")) |
---|
| 2588 | map[m].flag.nomobloot=state; |
---|
| 2589 | else if (!strcmpi(w3,"nomvploot")) |
---|
| 2590 | map[m].flag.nomvploot=state; |
---|
| 2591 | else if (!strcmpi(w3,"nocommand")) { |
---|
| 2592 | if (state) { |
---|
| 2593 | if (sscanf(w4, "%d", &state) == 1) |
---|
| 2594 | map[m].nocommand =state; |
---|
| 2595 | else //No level specified, block everyone. |
---|
| 2596 | map[m].nocommand =100; |
---|
| 2597 | } else |
---|
| 2598 | map[m].nocommand=0; |
---|
| 2599 | } |
---|
| 2600 | else if (!strcmpi(w3,"restricted")) { |
---|
| 2601 | if (state) { |
---|
| 2602 | map[m].flag.restricted=1; |
---|
| 2603 | sscanf(w4, "%d", &state); |
---|
| 2604 | map[m].zone |= 1<<(state+1); |
---|
| 2605 | } else { |
---|
| 2606 | map[m].flag.restricted=0; |
---|
| 2607 | map[m].zone = 0; |
---|
| 2608 | } |
---|
| 2609 | } |
---|
| 2610 | else if (!strcmpi(w3,"jexp")) { |
---|
| 2611 | map[m].jexp = (state) ? atoi(w4) : 100; |
---|
| 2612 | if( map[m].jexp < 0 ) map[m].jexp = 100; |
---|
| 2613 | map[m].flag.nojobexp = (map[m].jexp==0)?1:0; |
---|
| 2614 | } |
---|
| 2615 | else if (!strcmpi(w3,"bexp")) { |
---|
| 2616 | map[m].bexp = (state) ? atoi(w4) : 100; |
---|
| 2617 | if( map[m].bexp < 0 ) map[m].bexp = 100; |
---|
| 2618 | map[m].flag.nobaseexp = (map[m].bexp==0)?1:0; |
---|
| 2619 | } |
---|
| 2620 | else if (!strcmpi(w3,"loadevent")) |
---|
| 2621 | map[m].flag.loadevent=state; |
---|
| 2622 | else if (!strcmpi(w3,"nochat")) |
---|
| 2623 | map[m].flag.nochat=state; |
---|
| 2624 | else if (!strcmpi(w3,"partylock")) |
---|
| 2625 | map[m].flag.partylock=state; |
---|
| 2626 | else if (!strcmpi(w3,"guildlock")) |
---|
| 2627 | map[m].flag.guildlock=state; |
---|
| 2628 | else |
---|
| 2629 | ShowError("npc_parse_mapflag: unrecognized mapflag '%s' (file '%s', line '%d').\n", w3, filepath, strline(buffer,start-buffer)); |
---|
| 2630 | |
---|
| 2631 | return strchr(start,'\n');// continue |
---|
| 2632 | } |
---|
| 2633 | |
---|
| 2634 | void npc_parsesrcfile(const char* filepath) |
---|
| 2635 | { |
---|
| 2636 | int m, lines = 0; |
---|
| 2637 | FILE* fp; |
---|
| 2638 | size_t len; |
---|
| 2639 | char* buffer; |
---|
| 2640 | const char* p; |
---|
| 2641 | |
---|
| 2642 | // read whole file to buffer |
---|
| 2643 | fp = fopen(filepath, "rb"); |
---|
| 2644 | if( fp == NULL ) |
---|
| 2645 | { |
---|
| 2646 | ShowError("npc_parsesrcfile: File not found '%s'.\n", filepath); |
---|
| 2647 | return; |
---|
| 2648 | } |
---|
| 2649 | fseek(fp, 0, SEEK_END); |
---|
| 2650 | len = ftell(fp); |
---|
| 2651 | buffer = (char*)aMalloc(len+1); |
---|
| 2652 | fseek(fp, 0, SEEK_SET); |
---|
| 2653 | len = fread(buffer, sizeof(char), len, fp); |
---|
| 2654 | buffer[len] = '\0'; |
---|
| 2655 | if( ferror(fp) ) |
---|
| 2656 | { |
---|
| 2657 | ShowError("npc_parsesrcfile: Failed to read file '%s' - %s\n", filepath, strerror(errno)); |
---|
| 2658 | aFree(buffer); |
---|
| 2659 | fclose(fp); |
---|
| 2660 | return; |
---|
| 2661 | } |
---|
| 2662 | fclose(fp); |
---|
| 2663 | |
---|
| 2664 | // parse buffer |
---|
| 2665 | for( p = skip_space(buffer); p && *p ; p = skip_space(p) ) |
---|
| 2666 | { |
---|
| 2667 | int pos[9]; |
---|
| 2668 | char w1[2048], w2[2048], w3[2048], w4[2048]; |
---|
| 2669 | int i, count; |
---|
| 2670 | lines++; |
---|
| 2671 | |
---|
| 2672 | // w1<TAB>w2<TAB>w3<TAB>w4 |
---|
| 2673 | count = sv_parse(p, len+buffer-p, 0, '\t', pos, ARRAYLENGTH(pos), (e_svopt)(SV_TERMINATE_LF|SV_TERMINATE_CRLF)); |
---|
| 2674 | if( count < 0 ) |
---|
| 2675 | { |
---|
| 2676 | ShowError("npc_parsesrcfile: Parse error in file '%s', line '%d'. Stopping...\n", filepath, strline(buffer,p-buffer)); |
---|
| 2677 | break; |
---|
| 2678 | } |
---|
| 2679 | // fill w1 |
---|
| 2680 | if( pos[3]-pos[2] > ARRAYLENGTH(w1)-1 ) |
---|
| 2681 | ShowWarning("npc_parsesrcfile: w1 truncated, too much data (%d) in file '%s', line '%d'.\n", pos[3]-pos[2], filepath, strline(buffer,p-buffer)); |
---|
| 2682 | i = min(pos[3]-pos[2], ARRAYLENGTH(w1)-1); |
---|
| 2683 | memcpy(w1, p+pos[2], i*sizeof(char)); |
---|
| 2684 | w1[i] = '\0'; |
---|
| 2685 | // fill w2 |
---|
| 2686 | if( pos[5]-pos[4] > ARRAYLENGTH(w2)-1 ) |
---|
| 2687 | ShowWarning("npc_parsesrcfile: w2 truncated, too much data (%d) in file '%s', line '%d'.\n", pos[5]-pos[4], filepath, strline(buffer,p-buffer)); |
---|
| 2688 | i = min(pos[5]-pos[4], ARRAYLENGTH(w2)-1); |
---|
| 2689 | memcpy(w2, p+pos[4], i*sizeof(char)); |
---|
| 2690 | w2[i] = '\0'; |
---|
| 2691 | // fill w3 |
---|
| 2692 | if( pos[7]-pos[6] > ARRAYLENGTH(w3)-1 ) |
---|
| 2693 | ShowWarning("npc_parsesrcfile: w3 truncated, too much data (%d) in file '%s', line '%d'.\n", pos[7]-pos[6], filepath, strline(buffer,p-buffer)); |
---|
| 2694 | i = min(pos[7]-pos[6], ARRAYLENGTH(w3)-1); |
---|
| 2695 | memcpy(w3, p+pos[6], i*sizeof(char)); |
---|
| 2696 | w3[i] = '\0'; |
---|
| 2697 | // fill w4 (to end of line) |
---|
| 2698 | if( pos[1]-pos[8] > ARRAYLENGTH(w4)-1 ) |
---|
| 2699 | ShowWarning("npc_parsesrcfile: w4 truncated, too much data (%d) in file '%s', line '%d'.\n", pos[1]-pos[8], filepath, strline(buffer,p-buffer)); |
---|
| 2700 | i = min(pos[1]-pos[8], ARRAYLENGTH(w4)-1); |
---|
| 2701 | memcpy(w4, p+pos[8], i*sizeof(char)); |
---|
| 2702 | w4[i] = '\0'; |
---|
| 2703 | |
---|
| 2704 | if( count < 3 ) |
---|
| 2705 | {// Unknown syntax |
---|
| 2706 | ShowError("npc_parsesrcfile: Unknown syntax in file '%s', line '%d'. Stopping...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,p-buffer), w1, w2, w3, w4); |
---|
| 2707 | break; |
---|
| 2708 | } |
---|
| 2709 | |
---|
| 2710 | if( strcmp(w1,"-") !=0 && strcasecmp(w1,"function") != 0 ) |
---|
| 2711 | {// w1 = <map name>,<x>,<y>,<facing> |
---|
| 2712 | char mapname[2048]; |
---|
| 2713 | sscanf(w1,"%[^,]",mapname); |
---|
| 2714 | if( !mapindex_name2id(mapname) ) |
---|
| 2715 | {// Incorrect map, we must skip the script info... |
---|
| 2716 | ShowError("npc_parsesrcfile: Unknown map '%s' in file '%s', line '%d'. Skipping line...\n", mapname, filepath, strline(buffer,p-buffer)); |
---|
| 2717 | if( strcasecmp(w2,"script") == 0 && count > 3 ) |
---|
| 2718 | p = npc_skip_script(p,buffer,filepath); |
---|
| 2719 | p = strchr(p,'\n');// next line |
---|
| 2720 | continue; |
---|
| 2721 | } |
---|
| 2722 | m = map_mapname2mapid(mapname); |
---|
| 2723 | if( m < 0 ) |
---|
| 2724 | {// "mapname" is not assigned to this server, we must skip the script info... |
---|
| 2725 | if( strcasecmp(w2,"script") == 0 && count > 3 ) |
---|
| 2726 | p = npc_skip_script(p,buffer,filepath); |
---|
| 2727 | p = strchr(p,'\n');// next line |
---|
| 2728 | continue; |
---|
| 2729 | } |
---|
| 2730 | } |
---|
| 2731 | |
---|
| 2732 | if( strcasecmp(w2,"warp") == 0 && count > 3 ) |
---|
| 2733 | { |
---|
| 2734 | p = npc_parse_warp(w1,w2,w3,w4, p, buffer, filepath); |
---|
| 2735 | } |
---|
| 2736 | else if( (!strcasecmp(w2,"shop") || !strcasecmp(w2,"cashshop")) && count > 3 ) |
---|
| 2737 | { |
---|
| 2738 | p = npc_parse_shop(w1,w2,w3,w4, p, buffer, filepath); |
---|
| 2739 | } |
---|
| 2740 | else if( strcasecmp(w2,"script") == 0 && count > 3 ) |
---|
| 2741 | { |
---|
| 2742 | if( strcasecmp(w1,"function") == 0 ) |
---|
| 2743 | p = npc_parse_function(w1, w2, w3, w4, p, buffer, filepath); |
---|
| 2744 | else |
---|
| 2745 | p = npc_parse_script(w1,w2,w3,w4, p, buffer, filepath); |
---|
| 2746 | } |
---|
| 2747 | else if( (i=0, sscanf(w2,"duplicate%n",&i), (i > 0 && w2[i] == '(')) && count > 3 ) |
---|
| 2748 | { |
---|
| 2749 | p = npc_parse_script(w1,w2,w3,w4, p, buffer, filepath); |
---|
| 2750 | } |
---|
| 2751 | else if( strcmpi(w2,"monster") == 0 && count > 3 ) |
---|
| 2752 | { |
---|
| 2753 | p = npc_parse_mob(w1, w2, w3, w4, p, buffer, filepath); |
---|
| 2754 | } |
---|
| 2755 | else if( strcmpi(w2,"mapflag") == 0 && count >= 3 ) |
---|
| 2756 | { |
---|
| 2757 | p = npc_parse_mapflag(w1, w2, trim(w3), trim(w4), p, buffer, filepath); |
---|
| 2758 | } |
---|
| 2759 | else |
---|
| 2760 | { |
---|
| 2761 | ShowError("npc_parsesrcfile: Unable to parse, probably a missing or extra TAB in file '%s', line '%d'. Skipping line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,p-buffer), w1, w2, w3, w4); |
---|
| 2762 | p = strchr(p,'\n');// skip and continue |
---|
| 2763 | } |
---|
| 2764 | } |
---|
| 2765 | aFree(buffer); |
---|
| 2766 | |
---|
| 2767 | return; |
---|
| 2768 | } |
---|
| 2769 | |
---|
| 2770 | int npc_script_event(struct map_session_data* sd, enum npce_event type) |
---|
| 2771 | { |
---|
| 2772 | int i; |
---|
| 2773 | if (type == NPCE_MAX) |
---|
| 2774 | return 0; |
---|
| 2775 | if (!sd) { |
---|
| 2776 | ShowError("npc_script_event: NULL sd. Event Type %d\n", type); |
---|
| 2777 | return 0; |
---|
| 2778 | } |
---|
| 2779 | for (i = 0; i<script_event[type].event_count; i++) |
---|
| 2780 | npc_event_sub(sd,script_event[type].event[i],script_event[type].event_name[i]); |
---|
| 2781 | return i; |
---|
| 2782 | } |
---|
| 2783 | |
---|
| 2784 | void npc_read_event_script(void) |
---|
| 2785 | { |
---|
| 2786 | int i; |
---|
| 2787 | struct { |
---|
| 2788 | char *name; |
---|
| 2789 | const char *event_name; |
---|
| 2790 | } config[] = { |
---|
| 2791 | {"Login Event",script_config.login_event_name}, |
---|
| 2792 | {"Logout Event",script_config.logout_event_name}, |
---|
| 2793 | {"Load Map Event",script_config.loadmap_event_name}, |
---|
| 2794 | {"Base LV Up Event",script_config.baselvup_event_name}, |
---|
| 2795 | {"Job LV Up Event",script_config.joblvup_event_name}, |
---|
| 2796 | {"Die Event",script_config.die_event_name}, |
---|
| 2797 | {"Kill PC Event",script_config.kill_pc_event_name}, |
---|
| 2798 | {"Kill NPC Event",script_config.kill_mob_event_name}, |
---|
| 2799 | }; |
---|
| 2800 | |
---|
| 2801 | for (i = 0; i < NPCE_MAX; i++) |
---|
| 2802 | { |
---|
| 2803 | DBIterator* iter; |
---|
| 2804 | DBKey key; |
---|
| 2805 | void* data; |
---|
| 2806 | |
---|
| 2807 | char name[64]="::"; |
---|
| 2808 | strncpy(name+2,config[i].event_name,62); |
---|
| 2809 | |
---|
| 2810 | script_event[i].event_count = 0; |
---|
| 2811 | iter = ev_db->iterator(ev_db); |
---|
| 2812 | for( data = iter->first(iter,&key); iter->exists(iter); data = iter->next(iter,&key) ) |
---|
| 2813 | { |
---|
| 2814 | const char* p = key.str; |
---|
| 2815 | struct event_data* ed = (struct event_data*) data; |
---|
| 2816 | unsigned char count = script_event[i].event_count; |
---|
| 2817 | |
---|
| 2818 | if( count >= ARRAYLENGTH(script_event[i].event) ) |
---|
| 2819 | { |
---|
| 2820 | ShowWarning("npc_read_event_script: too many occurences of event '%s'!\n", config[i].event_name); |
---|
| 2821 | break; |
---|
| 2822 | } |
---|
| 2823 | |
---|
| 2824 | if( (p=strchr(p,':')) && p && strcmpi(name,p)==0 ) |
---|
| 2825 | { |
---|
| 2826 | script_event[i].event[count] = ed; |
---|
| 2827 | script_event[i].event_name[count] = key.str; |
---|
| 2828 | script_event[i].event_count++; |
---|
| 2829 | } |
---|
| 2830 | } |
---|
| 2831 | iter->destroy(iter); |
---|
| 2832 | } |
---|
| 2833 | |
---|
| 2834 | if (battle_config.etc_log) { |
---|
| 2835 | //Print summary. |
---|
| 2836 | for (i = 0; i < NPCE_MAX; i++) |
---|
| 2837 | ShowInfo("%s: %d '%s' events.\n", config[i].name, script_event[i].event_count, config[i].event_name); |
---|
| 2838 | } |
---|
| 2839 | } |
---|
| 2840 | |
---|
| 2841 | int npc_reload(void) |
---|
| 2842 | { |
---|
| 2843 | struct npc_src_list *nsl; |
---|
| 2844 | int m, i; |
---|
| 2845 | int npc_new_min = npc_id; |
---|
| 2846 | struct s_mapiterator* iter; |
---|
| 2847 | struct block_list* bl; |
---|
| 2848 | |
---|
| 2849 | //Remove all npcs/mobs. [Skotlex] |
---|
| 2850 | iter = mapit_geteachiddb(); |
---|
| 2851 | for( bl = (struct block_list*)mapit_first(iter); mapit_exists(iter); bl = (struct block_list*)mapit_next(iter) ) |
---|
| 2852 | { |
---|
| 2853 | switch(bl->type) { |
---|
| 2854 | case BL_NPC: |
---|
| 2855 | if( bl->id != fake_nd->bl.id )// don't remove fake_nd |
---|
| 2856 | npc_unload((struct npc_data *)bl); |
---|
| 2857 | break; |
---|
| 2858 | case BL_MOB: |
---|
| 2859 | unit_free(bl,0); |
---|
| 2860 | break; |
---|
| 2861 | } |
---|
| 2862 | } |
---|
| 2863 | mapit_free(iter); |
---|
| 2864 | |
---|
| 2865 | if(battle_config.dynamic_mobs) |
---|
| 2866 | {// dynamic check by [random] |
---|
| 2867 | for (m = 0; m < map_num; m++) { |
---|
| 2868 | for (i = 0; i < MAX_MOB_LIST_PER_MAP; i++) { |
---|
| 2869 | if (map[m].moblist[i] != NULL) { |
---|
| 2870 | aFree(map[m].moblist[i]); |
---|
| 2871 | map[m].moblist[i] = NULL; |
---|
| 2872 | } |
---|
| 2873 | } |
---|
| 2874 | } |
---|
| 2875 | if (map[m].npc_num > 0) |
---|
| 2876 | ShowWarning("npc_reload: %d npcs weren't removed at map %s!\n", map[m].npc_num, map[m].name); |
---|
| 2877 | } |
---|
| 2878 | |
---|
| 2879 | // clear mob spawn lookup index |
---|
| 2880 | mob_clear_spawninfo(); |
---|
| 2881 | |
---|
| 2882 | // clear npc-related data structures |
---|
| 2883 | ev_db->clear(ev_db,NULL); |
---|
| 2884 | npcname_db->clear(npcname_db,NULL); |
---|
| 2885 | mod_barricade_clearall(); // Clear Barricades |
---|
| 2886 | npc_warp = npc_shop = npc_script = 0; |
---|
| 2887 | npc_mob = npc_cache_mob = npc_delay_mob = 0; |
---|
| 2888 | |
---|
| 2889 | //TODO: the following code is copy-pasted from do_init_npc(); clean it up |
---|
| 2890 | // Reloading npcs now |
---|
| 2891 | for (nsl = npc_src_files; nsl; nsl = nsl->next) |
---|
| 2892 | { |
---|
| 2893 | ShowStatus("Loading NPC file: %s"CL_CLL"\r", nsl->name); |
---|
| 2894 | npc_parsesrcfile(nsl->name); |
---|
| 2895 | } |
---|
| 2896 | |
---|
| 2897 | ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:"CL_CLL"\n" |
---|
| 2898 | "\t-'"CL_WHITE"%d"CL_RESET"' Warps\n" |
---|
| 2899 | "\t-'"CL_WHITE"%d"CL_RESET"' Shops\n" |
---|
| 2900 | "\t-'"CL_WHITE"%d"CL_RESET"' Scripts\n" |
---|
[23] | 2901 | "\t-'"CL_WHITE"%d"CL_RESET"' Spawn sets\n" |
---|
[1] | 2902 | "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Cached\n" |
---|
| 2903 | "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Not Cached\n", |
---|
| 2904 | npc_id - npc_new_min, npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob); |
---|
| 2905 | |
---|
| 2906 | //Re-read the NPC Script Events cache. |
---|
| 2907 | npc_read_event_script(); |
---|
| 2908 | |
---|
| 2909 | //Execute the OnInit event for freshly loaded npcs. [Skotlex] |
---|
| 2910 | ShowStatus("Event '"CL_WHITE"OnInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n",npc_event_doall("OnInit")); |
---|
| 2911 | // Execute rest of the startup events if connected to char-server. [Lance] |
---|
| 2912 | if(!CheckForCharServer()){ |
---|
| 2913 | ShowStatus("Event '"CL_WHITE"OnCharIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnCharIfInit")); |
---|
| 2914 | ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit")); |
---|
| 2915 | ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce")); |
---|
| 2916 | } |
---|
| 2917 | return 0; |
---|
| 2918 | } |
---|
| 2919 | |
---|
| 2920 | /*========================================== |
---|
| 2921 | * I¹ |
---|
| 2922 | *------------------------------------------*/ |
---|
| 2923 | int do_final_npc(void) |
---|
| 2924 | { |
---|
| 2925 | int i; |
---|
| 2926 | struct block_list *bl; |
---|
| 2927 | |
---|
| 2928 | for (i = START_NPC_NUM; i < npc_id; i++){ |
---|
| 2929 | if ((bl = map_id2bl(i))){ |
---|
| 2930 | if (bl->type == BL_NPC) |
---|
| 2931 | npc_unload((struct npc_data *)bl); |
---|
| 2932 | else if (bl->type&(BL_MOB|BL_PET|BL_HOM)) |
---|
| 2933 | unit_free(bl, 0); |
---|
| 2934 | } |
---|
| 2935 | } |
---|
| 2936 | |
---|
| 2937 | ev_db->destroy(ev_db, NULL); |
---|
| 2938 | //There is no free function for npcname_db because at this point there shouldn't be any npcs left! |
---|
| 2939 | //So if there is anything remaining, let the memory manager catch it and report it. |
---|
| 2940 | npcname_db->destroy(npcname_db, NULL); |
---|
| 2941 | ers_destroy(timer_event_ers); |
---|
| 2942 | npc_clearsrcfile(); |
---|
| 2943 | |
---|
| 2944 | return 0; |
---|
| 2945 | } |
---|
| 2946 | |
---|
| 2947 | static void npc_debug_warps_sub(struct npc_data* nd) |
---|
| 2948 | { |
---|
| 2949 | int m; |
---|
| 2950 | if (nd->bl.type != BL_NPC || nd->subtype != WARP || nd->bl.m < 0) |
---|
| 2951 | return; |
---|
| 2952 | |
---|
| 2953 | m = map_mapindex2mapid(nd->u.warp.mapindex); |
---|
| 2954 | if (m < 0) return; //Warps to another map, nothing to do about it. |
---|
| 2955 | if (nd->u.warp.x == 0 && nd->u.warp.y == 0) return; // random warp |
---|
| 2956 | |
---|
| 2957 | if (map_getcell(m, nd->u.warp.x, nd->u.warp.y, CELL_CHKNPC)) { |
---|
| 2958 | ShowWarning("Warp %s at %s(%d,%d) warps directly on top of an area npc at %s(%d,%d)\n", |
---|
| 2959 | nd->name, |
---|
| 2960 | map[nd->bl.m].name, nd->bl.x, nd->bl.y, |
---|
| 2961 | map[m].name, nd->u.warp.x, nd->u.warp.y |
---|
| 2962 | ); |
---|
| 2963 | } |
---|
| 2964 | if (map_getcell(m, nd->u.warp.x, nd->u.warp.y, CELL_CHKNOPASS)) { |
---|
| 2965 | ShowWarning("Warp %s at %s(%d,%d) warps to a non-walkable tile at %s(%d,%d)\n", |
---|
| 2966 | nd->name, |
---|
| 2967 | map[nd->bl.m].name, nd->bl.x, nd->bl.y, |
---|
| 2968 | map[m].name, nd->u.warp.x, nd->u.warp.y |
---|
| 2969 | ); |
---|
| 2970 | } |
---|
| 2971 | } |
---|
| 2972 | |
---|
| 2973 | static void npc_debug_warps(void) |
---|
| 2974 | { |
---|
| 2975 | int m, i; |
---|
| 2976 | for (m = 0; m < map_num; m++) |
---|
| 2977 | for (i = 0; i < map[m].npc_num; i++) |
---|
| 2978 | npc_debug_warps_sub(map[m].npc[i]); |
---|
| 2979 | } |
---|
| 2980 | |
---|
| 2981 | /*========================================== |
---|
| 2982 | * npc initialization |
---|
| 2983 | *------------------------------------------*/ |
---|
| 2984 | int do_init_npc(void) |
---|
| 2985 | { |
---|
| 2986 | struct npc_src_list *file; |
---|
| 2987 | int i; |
---|
| 2988 | |
---|
| 2989 | //Stock view data for normal npcs. |
---|
| 2990 | memset(&npc_viewdb, 0, sizeof(npc_viewdb)); |
---|
| 2991 | npc_viewdb[0].class_ = INVISIBLE_CLASS; //Invisible class is stored here. |
---|
| 2992 | for( i = 1; i < MAX_NPC_CLASS; i++ ) |
---|
| 2993 | npc_viewdb[i].class_ = i; |
---|
| 2994 | |
---|
| 2995 | ev_db = strdb_alloc((DBOptions)(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA),2*NAME_LENGTH+2+1); |
---|
| 2996 | npcname_db = strdb_alloc(DB_OPT_BASE,NAME_LENGTH); |
---|
| 2997 | |
---|
| 2998 | timer_event_ers = ers_new(sizeof(struct timer_event_data)); |
---|
| 2999 | |
---|
| 3000 | // process all npc files |
---|
| 3001 | ShowStatus("Loading NPCs...\r"); |
---|
| 3002 | for( file = npc_src_files; file != NULL; file = file->next ) |
---|
| 3003 | { |
---|
| 3004 | ShowStatus("Loading NPC file: %s"CL_CLL"\r", file->name); |
---|
| 3005 | npc_parsesrcfile(file->name); |
---|
| 3006 | } |
---|
| 3007 | |
---|
| 3008 | ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:"CL_CLL"\n" |
---|
| 3009 | "\t-'"CL_WHITE"%d"CL_RESET"' Warps\n" |
---|
| 3010 | "\t-'"CL_WHITE"%d"CL_RESET"' Shops\n" |
---|
| 3011 | "\t-'"CL_WHITE"%d"CL_RESET"' Scripts\n" |
---|
[23] | 3012 | "\t-'"CL_WHITE"%d"CL_RESET"' Spawn sets\n" |
---|
[1] | 3013 | "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Cached\n" |
---|
| 3014 | "\t-'"CL_WHITE"%d"CL_RESET"' Mobs Not Cached\n", |
---|
| 3015 | npc_id - START_NPC_NUM, npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob); |
---|
| 3016 | |
---|
| 3017 | // set up the events cache |
---|
| 3018 | memset(script_event, 0, sizeof(script_event)); |
---|
| 3019 | npc_read_event_script(); |
---|
| 3020 | |
---|
| 3021 | //Debug function to locate all endless loop warps. |
---|
| 3022 | if (battle_config.warp_point_debug) |
---|
| 3023 | npc_debug_warps(); |
---|
| 3024 | |
---|
| 3025 | add_timer_func_list(npc_event_do_clock,"npc_event_do_clock"); |
---|
| 3026 | add_timer_func_list(npc_timerevent,"npc_timerevent"); |
---|
| 3027 | |
---|
| 3028 | // Init dummy NPC |
---|
| 3029 | fake_nd = (struct npc_data *)aCalloc(1,sizeof(struct npc_data)); |
---|
| 3030 | fake_nd->bl.m = -1; |
---|
| 3031 | fake_nd->bl.id = npc_get_new_npc_id(); |
---|
| 3032 | fake_nd->class_ = -1; |
---|
| 3033 | fake_nd->speed = 200; |
---|
| 3034 | strcpy(fake_nd->name,"FAKE_NPC"); |
---|
| 3035 | memcpy(fake_nd->exname, fake_nd->name, 9); |
---|
| 3036 | |
---|
| 3037 | npc_script++; |
---|
| 3038 | fake_nd->bl.type = BL_NPC; |
---|
| 3039 | fake_nd->subtype = SCRIPT; |
---|
| 3040 | |
---|
| 3041 | strdb_put(npcname_db, fake_nd->exname, fake_nd); |
---|
| 3042 | fake_nd->u.scr.timerid = -1; |
---|
| 3043 | map_addiddb(&fake_nd->bl); |
---|
| 3044 | // End of initialization |
---|
| 3045 | |
---|
| 3046 | return 0; |
---|
| 3047 | } |
---|