[1] | 1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
---|
| 2 | // For more information, see LICENCE in the main folder |
---|
| 3 | |
---|
| 4 | #include "../common/cbasetypes.h" |
---|
| 5 | #include "../common/malloc.h" |
---|
| 6 | #include "../common/socket.h" |
---|
| 7 | #include "../common/timer.h" |
---|
| 8 | #include "../common/nullpo.h" |
---|
| 9 | #include "../common/mmo.h" |
---|
| 10 | #include "../common/showmsg.h" |
---|
| 11 | #include "../common/utils.h" |
---|
| 12 | |
---|
| 13 | #include "log.h" |
---|
| 14 | #include "clif.h" |
---|
| 15 | #include "chrif.h" |
---|
| 16 | #include "intif.h" |
---|
| 17 | #include "itemdb.h" |
---|
| 18 | #include "map.h" |
---|
| 19 | #include "pc.h" |
---|
| 20 | #include "status.h" |
---|
| 21 | #include "skill.h" |
---|
| 22 | #include "mob.h" |
---|
| 23 | #include "pet.h" |
---|
| 24 | #include "battle.h" |
---|
| 25 | #include "party.h" |
---|
| 26 | #include "guild.h" |
---|
| 27 | #include "atcommand.h" |
---|
| 28 | #include "script.h" |
---|
| 29 | #include "npc.h" |
---|
| 30 | #include "trade.h" |
---|
| 31 | #include "unit.h" |
---|
| 32 | |
---|
| 33 | #include "mercenary.h" |
---|
| 34 | |
---|
| 35 | #include <stdio.h> |
---|
| 36 | #include <stdlib.h> |
---|
| 37 | #include <string.h> |
---|
| 38 | #include <math.h> |
---|
| 39 | |
---|
| 40 | |
---|
| 41 | //Better equiprobability than rand()% [orn] |
---|
| 42 | #define rand(a, b) (a+(int) ((float)(b-a+1)*rand()/(RAND_MAX+1.0))) |
---|
| 43 | |
---|
| 44 | struct s_homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn] |
---|
| 45 | struct skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE]; |
---|
| 46 | |
---|
| 47 | static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data); |
---|
| 48 | |
---|
| 49 | static unsigned int hexptbl[MAX_LEVEL]; |
---|
| 50 | |
---|
| 51 | //For holding the view data of npc classes. [Skotlex] |
---|
| 52 | static struct view_data hom_viewdb[MAX_HOMUNCULUS_CLASS]; |
---|
| 53 | |
---|
| 54 | struct view_data* merc_get_hom_viewdata(int class_) |
---|
| 55 | { //Returns the viewdata for homunculus |
---|
| 56 | if (homdb_checkid(class_)) |
---|
| 57 | return &hom_viewdb[class_-HM_CLASS_BASE]; |
---|
| 58 | return NULL; |
---|
| 59 | } |
---|
| 60 | |
---|
| 61 | void merc_damage(struct homun_data *hd,struct block_list *src,int hp,int sp) |
---|
| 62 | { |
---|
| 63 | clif_hominfo(hd->master,hd,0); |
---|
| 64 | } |
---|
| 65 | |
---|
| 66 | int merc_hom_dead(struct homun_data *hd, struct block_list *src) |
---|
| 67 | { |
---|
| 68 | //There's no intimacy penalties on death (from Tharis) |
---|
| 69 | struct map_session_data *sd = hd->master; |
---|
| 70 | |
---|
| 71 | clif_emotion(&hd->bl, 16) ; //wah |
---|
| 72 | |
---|
| 73 | //Delete timers when dead. |
---|
| 74 | merc_hom_hungry_timer_delete(hd); |
---|
| 75 | hd->homunculus.hp = 0; |
---|
| 76 | |
---|
| 77 | if (!sd) //unit remove map will invoke unit free |
---|
| 78 | return 3; |
---|
| 79 | |
---|
| 80 | clif_emotion(&sd->bl, 28) ; //sob |
---|
| 81 | //Remove from map (if it has no intimacy, it is auto-removed from memory) |
---|
| 82 | return 3; |
---|
| 83 | } |
---|
| 84 | |
---|
| 85 | //Vaporize a character's homun. If flag, HP needs to be 80% or above. |
---|
| 86 | int merc_hom_vaporize(struct map_session_data *sd, int flag) |
---|
| 87 | { |
---|
| 88 | struct homun_data *hd; |
---|
| 89 | |
---|
| 90 | nullpo_retr(0, sd); |
---|
| 91 | |
---|
| 92 | hd = sd->hd; |
---|
| 93 | if (!hd || hd->homunculus.vaporize) |
---|
| 94 | return 0; |
---|
| 95 | |
---|
| 96 | if (status_isdead(&hd->bl)) |
---|
| 97 | return 0; //Can't vaporize a dead homun. |
---|
| 98 | |
---|
| 99 | if (flag && get_percentage(hd->battle_status.hp, hd->battle_status.max_hp) < 80) |
---|
| 100 | return 0; |
---|
| 101 | |
---|
| 102 | hd->regen.state.block = 3; //Block regen while vaporized. |
---|
| 103 | //Delete timers when vaporized. |
---|
| 104 | merc_hom_hungry_timer_delete(hd); |
---|
| 105 | hd->homunculus.vaporize = 1; |
---|
| 106 | if(battle_config.hom_setting&0x40) |
---|
| 107 | memset(hd->blockskill, 0, sizeof(hd->blockskill)); |
---|
| 108 | clif_hominfo(sd, sd->hd, 0); |
---|
| 109 | merc_save(hd); |
---|
| 110 | return unit_remove_map(&hd->bl, 0); |
---|
| 111 | } |
---|
| 112 | |
---|
| 113 | //delete a homunculus, completely "killing it". |
---|
| 114 | //Emote is the emotion the master should use, send negative to disable. |
---|
| 115 | int merc_hom_delete(struct homun_data *hd, int emote) |
---|
| 116 | { |
---|
| 117 | struct map_session_data *sd; |
---|
| 118 | nullpo_retr(0, hd); |
---|
| 119 | sd = hd->master; |
---|
| 120 | |
---|
| 121 | if (!sd) |
---|
| 122 | return unit_free(&hd->bl,1); |
---|
| 123 | |
---|
| 124 | if (emote >= 0) |
---|
| 125 | clif_emotion(&sd->bl, emote); |
---|
| 126 | |
---|
| 127 | //This makes it be deleted right away. |
---|
| 128 | hd->homunculus.intimacy = 0; |
---|
| 129 | // Send homunculus_dead to client |
---|
| 130 | hd->homunculus.hp = 0; |
---|
| 131 | clif_hominfo(sd, hd, 0); |
---|
| 132 | return unit_remove_map(&hd->bl,0); |
---|
| 133 | } |
---|
| 134 | |
---|
| 135 | int merc_hom_calc_skilltree(struct homun_data *hd) |
---|
| 136 | { |
---|
| 137 | int i,id=0 ; |
---|
| 138 | int j,f=1; |
---|
| 139 | int c=0; |
---|
| 140 | |
---|
| 141 | nullpo_retr(0, hd); |
---|
| 142 | c = hd->homunculus.class_ - HM_CLASS_BASE; |
---|
| 143 | |
---|
| 144 | for(i=0;i < MAX_SKILL_TREE && (id = hskill_tree[c][i].id) > 0;i++) |
---|
| 145 | { |
---|
| 146 | if(hd->homunculus.hskill[id-HM_SKILLBASE].id) |
---|
| 147 | continue; //Skill already known. |
---|
| 148 | if(!battle_config.skillfree) |
---|
| 149 | { |
---|
| 150 | for(j=0;j<5;j++) |
---|
| 151 | { |
---|
| 152 | if( hskill_tree[c][i].need[j].id && |
---|
| 153 | merc_hom_checkskill(hd,hskill_tree[c][i].need[j].id) < hskill_tree[c][i].need[j].lv) |
---|
| 154 | { |
---|
| 155 | f=0; |
---|
| 156 | break; |
---|
| 157 | } |
---|
| 158 | } |
---|
| 159 | } |
---|
| 160 | if (f) |
---|
| 161 | hd->homunculus.hskill[id-HM_SKILLBASE].id = id ; |
---|
| 162 | } |
---|
| 163 | return 0; |
---|
| 164 | } |
---|
| 165 | |
---|
| 166 | int merc_hom_checkskill(struct homun_data *hd,int skill_id) |
---|
| 167 | { |
---|
| 168 | int i = skill_id - HM_SKILLBASE; |
---|
| 169 | if(!hd) |
---|
| 170 | return 0; |
---|
| 171 | |
---|
| 172 | if(hd->homunculus.hskill[i].id == skill_id) |
---|
| 173 | return (hd->homunculus.hskill[i].lv); |
---|
| 174 | |
---|
| 175 | return 0; |
---|
| 176 | } |
---|
| 177 | |
---|
| 178 | int merc_skill_tree_get_max(int id, int b_class){ |
---|
| 179 | int i, skillid; |
---|
| 180 | b_class -= HM_CLASS_BASE; |
---|
| 181 | for(i=0;(skillid=hskill_tree[b_class][i].id)>0;i++) |
---|
| 182 | if (id == skillid) |
---|
| 183 | return hskill_tree[b_class][i].max; |
---|
| 184 | return skill_get_max(id); |
---|
| 185 | } |
---|
| 186 | |
---|
| 187 | void merc_hom_skillup(struct homun_data *hd,int skillnum) |
---|
| 188 | { |
---|
| 189 | int i = 0 ; |
---|
| 190 | nullpo_retv(hd); |
---|
| 191 | |
---|
| 192 | if(hd->homunculus.vaporize) |
---|
| 193 | return; |
---|
| 194 | |
---|
| 195 | i = skillnum - HM_SKILLBASE; |
---|
| 196 | if(hd->homunculus.skillpts > 0 && |
---|
| 197 | hd->homunculus.hskill[i].id && |
---|
| 198 | hd->homunculus.hskill[i].flag == 0 && //Don't allow raising while you have granted skills. [Skotlex] |
---|
| 199 | hd->homunculus.hskill[i].lv < merc_skill_tree_get_max(skillnum, hd->homunculus.class_) |
---|
| 200 | ) |
---|
| 201 | { |
---|
| 202 | hd->homunculus.hskill[i].lv++; |
---|
| 203 | hd->homunculus.skillpts-- ; |
---|
| 204 | status_calc_homunculus(hd,0); |
---|
| 205 | if (hd->master) { |
---|
| 206 | clif_homskillup(hd->master, skillnum); |
---|
| 207 | clif_hominfo(hd->master,hd,0); |
---|
| 208 | clif_homskillinfoblock(hd->master); |
---|
| 209 | } |
---|
| 210 | } |
---|
| 211 | } |
---|
| 212 | |
---|
| 213 | int merc_hom_levelup(struct homun_data *hd) |
---|
| 214 | { |
---|
| 215 | struct s_homunculus *hom; |
---|
| 216 | struct h_stats *min, *max; |
---|
| 217 | int growth_str, growth_agi, growth_vit, growth_int, growth_dex, growth_luk ; |
---|
| 218 | int growth_max_hp, growth_max_sp ; |
---|
| 219 | char output[256] ; |
---|
| 220 | |
---|
| 221 | if (hd->homunculus.level == MAX_LEVEL || !hd->exp_next || hd->homunculus.exp < hd->exp_next) |
---|
| 222 | return 0 ; |
---|
| 223 | |
---|
| 224 | hom = &hd->homunculus; |
---|
| 225 | hom->level++ ; |
---|
| 226 | if (!(hom->level % 3)) |
---|
| 227 | hom->skillpts++ ; //1 skillpoint each 3 base level |
---|
| 228 | |
---|
| 229 | hom->exp -= hd->exp_next ; |
---|
| 230 | hd->exp_next = hexptbl[hom->level - 1] ; |
---|
| 231 | |
---|
| 232 | max = &hd->homunculusDB->gmax; |
---|
| 233 | min = &hd->homunculusDB->gmin; |
---|
| 234 | |
---|
| 235 | growth_max_hp = rand(min->HP, max->HP); |
---|
| 236 | growth_max_sp = rand(min->SP, max->SP); |
---|
| 237 | growth_str = rand(min->str, max->str); |
---|
| 238 | growth_agi = rand(min->agi, max->agi); |
---|
| 239 | growth_vit = rand(min->vit, max->vit); |
---|
| 240 | growth_dex = rand(min->dex, max->dex); |
---|
| 241 | growth_int = rand(min->int_,max->int_); |
---|
| 242 | growth_luk = rand(min->luk, max->luk); |
---|
| 243 | |
---|
| 244 | //Aegis discards the decimals in the stat growth values! |
---|
| 245 | growth_str-=growth_str%10; |
---|
| 246 | growth_agi-=growth_agi%10; |
---|
| 247 | growth_vit-=growth_vit%10; |
---|
| 248 | growth_dex-=growth_dex%10; |
---|
| 249 | growth_int-=growth_int%10; |
---|
| 250 | growth_luk-=growth_luk%10; |
---|
| 251 | |
---|
| 252 | hom->max_hp += growth_max_hp; |
---|
| 253 | hom->max_sp += growth_max_sp; |
---|
| 254 | hom->str += growth_str; |
---|
| 255 | hom->agi += growth_agi; |
---|
| 256 | hom->vit += growth_vit; |
---|
| 257 | hom->dex += growth_dex; |
---|
| 258 | hom->int_+= growth_int; |
---|
| 259 | hom->luk += growth_luk; |
---|
| 260 | |
---|
| 261 | if ( battle_config.homunculus_show_growth ) { |
---|
| 262 | sprintf(output, |
---|
| 263 | "Growth: hp:%d sp:%d str(%.2f) agi(%.2f) vit(%.2f) int(%.2f) dex(%.2f) luk(%.2f) ", |
---|
| 264 | growth_max_hp, growth_max_sp, |
---|
| 265 | growth_str/10.0, growth_agi/10.0, growth_vit/10.0, |
---|
| 266 | growth_int/10.0, growth_dex/10.0, growth_luk/10.0); |
---|
| 267 | clif_disp_onlyself(hd->master,output,strlen(output)); |
---|
| 268 | } |
---|
| 269 | return 1 ; |
---|
| 270 | } |
---|
| 271 | |
---|
| 272 | int merc_hom_change_class(struct homun_data *hd, short class_) |
---|
| 273 | { |
---|
| 274 | int i; |
---|
| 275 | i = search_homunculusDB_index(class_,HOMUNCULUS_CLASS); |
---|
| 276 | if(i < 0) |
---|
| 277 | return 0; |
---|
| 278 | hd->homunculusDB = &homunculus_db[i]; |
---|
| 279 | hd->homunculus.class_ = class_; |
---|
| 280 | status_set_viewdata(&hd->bl, class_); |
---|
| 281 | merc_hom_calc_skilltree(hd); |
---|
| 282 | return 1; |
---|
| 283 | } |
---|
| 284 | |
---|
| 285 | int merc_hom_evolution(struct homun_data *hd) |
---|
| 286 | { |
---|
| 287 | struct s_homunculus *hom; |
---|
| 288 | struct h_stats *max, *min; |
---|
| 289 | struct map_session_data *sd; |
---|
| 290 | nullpo_retr(0, hd); |
---|
| 291 | |
---|
| 292 | if(!hd->homunculusDB->evo_class || hd->homunculus.class_ == hd->homunculusDB->evo_class) |
---|
| 293 | { |
---|
| 294 | clif_emotion(&hd->bl, 4) ; //swt |
---|
| 295 | return 0 ; |
---|
| 296 | } |
---|
| 297 | sd = hd->master; |
---|
| 298 | if (!sd) |
---|
| 299 | return 0; |
---|
| 300 | |
---|
| 301 | if (!merc_hom_change_class(hd, hd->homunculusDB->evo_class)) { |
---|
| 302 | ShowError("merc_hom_evolution: Can't evolve homunc from %d to %d", hd->homunculus.class_, hd->homunculusDB->evo_class); |
---|
| 303 | return 0; |
---|
| 304 | } |
---|
| 305 | |
---|
| 306 | //Apply evolution bonuses |
---|
| 307 | hom = &hd->homunculus; |
---|
| 308 | max = &hd->homunculusDB->emax; |
---|
| 309 | min = &hd->homunculusDB->emin; |
---|
| 310 | hom->max_hp += rand(min->HP, max->HP); |
---|
| 311 | hom->max_sp += rand(min->SP, max->SP); |
---|
| 312 | hom->str += 10*rand(min->str, max->str); |
---|
| 313 | hom->agi += 10*rand(min->agi, max->agi); |
---|
| 314 | hom->vit += 10*rand(min->vit, max->vit); |
---|
| 315 | hom->int_+= 10*rand(min->int_,max->int_); |
---|
| 316 | hom->dex += 10*rand(min->dex, max->dex); |
---|
| 317 | hom->luk += 10*rand(min->luk, max->luk); |
---|
| 318 | hom->intimacy = 500; |
---|
| 319 | |
---|
| 320 | unit_remove_map(&hd->bl, 0); |
---|
| 321 | map_addblock(&hd->bl); |
---|
| 322 | |
---|
| 323 | clif_spawn(&hd->bl); |
---|
| 324 | clif_emotion(&sd->bl, 21); //no1 |
---|
| 325 | clif_misceffect2(&hd->bl,568); |
---|
| 326 | |
---|
| 327 | //status_Calc flag&1 will make current HP/SP be reloaded from hom structure |
---|
| 328 | hom->hp = hd->battle_status.hp; |
---|
| 329 | hom->sp = hd->battle_status.sp; |
---|
| 330 | status_calc_homunculus(hd,1); |
---|
| 331 | |
---|
| 332 | if (!(battle_config.hom_setting&0x2)) |
---|
| 333 | skill_unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately |
---|
| 334 | |
---|
| 335 | return 1 ; |
---|
| 336 | } |
---|
| 337 | |
---|
| 338 | int merc_hom_gainexp(struct homun_data *hd,int exp) |
---|
| 339 | { |
---|
| 340 | if(hd->homunculus.vaporize) |
---|
| 341 | return 1; |
---|
| 342 | |
---|
| 343 | if( hd->exp_next == 0 ) { |
---|
| 344 | hd->homunculus.exp = 0 ; |
---|
| 345 | return 0; |
---|
| 346 | } |
---|
| 347 | |
---|
| 348 | hd->homunculus.exp += exp; |
---|
| 349 | |
---|
| 350 | if(hd->homunculus.exp < hd->exp_next) { |
---|
| 351 | clif_hominfo(hd->master,hd,0); |
---|
| 352 | return 0; |
---|
| 353 | } |
---|
| 354 | |
---|
| 355 | //levelup |
---|
| 356 | do |
---|
| 357 | { |
---|
| 358 | merc_hom_levelup(hd) ; |
---|
| 359 | } |
---|
| 360 | while(hd->homunculus.exp > hd->exp_next && hd->exp_next != 0 ); |
---|
| 361 | |
---|
| 362 | if( hd->exp_next == 0 ) |
---|
| 363 | hd->homunculus.exp = 0 ; |
---|
| 364 | |
---|
| 365 | clif_misceffect2(&hd->bl,568); |
---|
| 366 | status_calc_homunculus(hd,0); |
---|
| 367 | status_percent_heal(&hd->bl, 100, 100); |
---|
| 368 | return 0; |
---|
| 369 | } |
---|
| 370 | |
---|
| 371 | // Return the new value |
---|
| 372 | int merc_hom_increase_intimacy(struct homun_data * hd, unsigned int value) |
---|
| 373 | { |
---|
| 374 | if (battle_config.homunculus_friendly_rate != 100) |
---|
| 375 | value = (value * battle_config.homunculus_friendly_rate) / 100; |
---|
| 376 | |
---|
| 377 | if (hd->homunculus.intimacy + value <= 100000) |
---|
| 378 | hd->homunculus.intimacy += value; |
---|
| 379 | else |
---|
| 380 | hd->homunculus.intimacy = 100000; |
---|
| 381 | return hd->homunculus.intimacy; |
---|
| 382 | } |
---|
| 383 | |
---|
| 384 | // Return 0 if decrease fails or intimacy became 0 else the new value |
---|
| 385 | int merc_hom_decrease_intimacy(struct homun_data * hd, unsigned int value) |
---|
| 386 | { |
---|
| 387 | if (hd->homunculus.intimacy >= value) |
---|
| 388 | hd->homunculus.intimacy -= value; |
---|
| 389 | else |
---|
| 390 | hd->homunculus.intimacy = 0; |
---|
| 391 | |
---|
| 392 | return hd->homunculus.intimacy; |
---|
| 393 | } |
---|
| 394 | |
---|
| 395 | void merc_hom_heal(struct homun_data *hd,int hp,int sp) |
---|
| 396 | { |
---|
| 397 | clif_hominfo(hd->master,hd,0); |
---|
| 398 | } |
---|
| 399 | |
---|
| 400 | void merc_save(struct homun_data *hd) |
---|
| 401 | { |
---|
| 402 | // copy data that must be saved in homunculus struct ( hp / sp ) |
---|
| 403 | TBL_PC * sd = hd->master; |
---|
| 404 | //Do not check for max_hp/max_sp caps as current could be higher to max due |
---|
| 405 | //to status changes/skills (they will be capped as needed upon stat |
---|
| 406 | //calculation on login) |
---|
| 407 | hd->homunculus.hp = hd->battle_status.hp; |
---|
| 408 | hd->homunculus.sp = hd->battle_status.sp; |
---|
| 409 | intif_homunculus_requestsave(sd->status.account_id, &hd->homunculus); |
---|
| 410 | } |
---|
| 411 | |
---|
| 412 | int merc_menu(struct map_session_data *sd,int menunum) |
---|
| 413 | { |
---|
| 414 | nullpo_retr(0, sd); |
---|
| 415 | if (sd->hd == NULL) |
---|
| 416 | return 1; |
---|
| 417 | |
---|
| 418 | switch(menunum) { |
---|
| 419 | case 0: |
---|
| 420 | break; |
---|
| 421 | case 1: |
---|
| 422 | merc_hom_food(sd, sd->hd); |
---|
| 423 | break; |
---|
| 424 | case 2: |
---|
| 425 | merc_hom_delete(sd->hd, -1); |
---|
| 426 | break; |
---|
| 427 | default: |
---|
| 428 | ShowError("merc_menu : unknown menu choice : %d\n", menunum) ; |
---|
| 429 | break; |
---|
| 430 | } |
---|
| 431 | return 0; |
---|
| 432 | } |
---|
| 433 | |
---|
| 434 | int merc_hom_food(struct map_session_data *sd, struct homun_data *hd) |
---|
| 435 | { |
---|
| 436 | int i, foodID, emotion; |
---|
| 437 | |
---|
| 438 | if(hd->homunculus.vaporize) |
---|
| 439 | return 1 ; |
---|
| 440 | |
---|
| 441 | foodID = hd->homunculusDB->foodID; |
---|
| 442 | i = pc_search_inventory(sd,foodID); |
---|
| 443 | if(i < 0) { |
---|
| 444 | clif_hom_food(sd,foodID,0); |
---|
| 445 | return 1; |
---|
| 446 | } |
---|
| 447 | pc_delitem(sd,i,1,0); |
---|
| 448 | |
---|
| 449 | if ( hd->homunculus.hunger >= 91 ) { |
---|
| 450 | merc_hom_decrease_intimacy(hd, 50); |
---|
| 451 | emotion = 16; |
---|
| 452 | } else if ( hd->homunculus.hunger >= 76 ) { |
---|
| 453 | merc_hom_decrease_intimacy(hd, 5); |
---|
| 454 | emotion = 19; |
---|
| 455 | } else if ( hd->homunculus.hunger >= 26 ) { |
---|
| 456 | merc_hom_increase_intimacy(hd, 75); |
---|
| 457 | emotion = 2; |
---|
| 458 | } else if ( hd->homunculus.hunger >= 11 ) { |
---|
| 459 | merc_hom_increase_intimacy(hd, 100); |
---|
| 460 | emotion = 2; |
---|
| 461 | } else { |
---|
| 462 | merc_hom_increase_intimacy(hd, 50); |
---|
| 463 | emotion = 2; |
---|
| 464 | } |
---|
| 465 | |
---|
| 466 | hd->homunculus.hunger += 10; //dunno increase value for each food |
---|
| 467 | if(hd->homunculus.hunger > 100) |
---|
| 468 | hd->homunculus.hunger = 100; |
---|
| 469 | |
---|
| 470 | clif_emotion(&hd->bl,emotion) ; |
---|
| 471 | clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger); |
---|
| 472 | clif_send_homdata(sd,SP_INTIMATE,hd->homunculus.intimacy / 100); |
---|
| 473 | clif_hom_food(sd,foodID,1); |
---|
| 474 | |
---|
| 475 | // Too much food :/ |
---|
| 476 | if(hd->homunculus.intimacy == 0) |
---|
| 477 | return merc_hom_delete(sd->hd, 23); //omg |
---|
| 478 | |
---|
| 479 | return 0; |
---|
| 480 | } |
---|
| 481 | |
---|
| 482 | static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data) |
---|
| 483 | { |
---|
| 484 | struct map_session_data *sd; |
---|
| 485 | struct homun_data *hd; |
---|
| 486 | |
---|
| 487 | sd=map_id2sd(id); |
---|
| 488 | if(!sd) |
---|
| 489 | return 1; |
---|
| 490 | |
---|
| 491 | if(!sd->status.hom_id || !(hd=sd->hd)) |
---|
| 492 | return 1; |
---|
| 493 | |
---|
| 494 | if(hd->hungry_timer != tid){ |
---|
| 495 | ShowError("merc_hom_hungry_timer %d != %d\n",hd->hungry_timer,tid); |
---|
| 496 | return 0; |
---|
| 497 | } |
---|
| 498 | |
---|
| 499 | hd->hungry_timer = -1; |
---|
| 500 | |
---|
| 501 | hd->homunculus.hunger-- ; |
---|
| 502 | if(hd->homunculus.hunger <= 10) { |
---|
| 503 | clif_emotion(&hd->bl, 6) ; //an |
---|
| 504 | } else if(hd->homunculus.hunger == 25) { |
---|
| 505 | clif_emotion(&hd->bl, 20) ; //hmm |
---|
| 506 | } else if(hd->homunculus.hunger == 75) { |
---|
| 507 | clif_emotion(&hd->bl, 33) ; //ok |
---|
| 508 | } |
---|
| 509 | |
---|
| 510 | if(hd->homunculus.hunger < 0) { |
---|
| 511 | hd->homunculus.hunger = 0; |
---|
| 512 | // Delete the homunculus if intimacy <= 100 |
---|
| 513 | if ( !merc_hom_decrease_intimacy(hd, 100) ) |
---|
| 514 | return merc_hom_delete(hd, 23); //omg |
---|
| 515 | clif_send_homdata(sd,SP_INTIMATE,hd->homunculus.intimacy / 100); |
---|
| 516 | } |
---|
| 517 | |
---|
| 518 | clif_send_homdata(sd,SP_HUNGRY,hd->homunculus.hunger); |
---|
| 519 | hd->hungry_timer = add_timer(tick+hd->homunculusDB->hungryDelay,merc_hom_hungry,sd->bl.id,0); //simple Fix albator |
---|
| 520 | return 0; |
---|
| 521 | } |
---|
| 522 | |
---|
| 523 | int merc_hom_hungry_timer_delete(struct homun_data *hd) |
---|
| 524 | { |
---|
| 525 | nullpo_retr(0, hd); |
---|
| 526 | if(hd->hungry_timer != -1) { |
---|
| 527 | delete_timer(hd->hungry_timer,merc_hom_hungry); |
---|
| 528 | hd->hungry_timer = -1; |
---|
| 529 | } |
---|
| 530 | return 1; |
---|
| 531 | } |
---|
| 532 | |
---|
| 533 | int merc_hom_change_name(struct map_session_data *sd,char *name) |
---|
| 534 | { |
---|
| 535 | int i; |
---|
| 536 | struct homun_data *hd; |
---|
| 537 | nullpo_retr(1, sd); |
---|
| 538 | |
---|
| 539 | hd = sd->hd; |
---|
| 540 | if (!merc_is_hom_active(hd)) |
---|
| 541 | return 1; |
---|
| 542 | if(hd->homunculus.rename_flag && !battle_config.hom_rename) |
---|
| 543 | return 1; |
---|
| 544 | |
---|
| 545 | for(i=0;i<NAME_LENGTH && name[i];i++){ |
---|
| 546 | if( !(name[i]&0xe0) || name[i]==0x7f) |
---|
| 547 | return 1; |
---|
| 548 | } |
---|
| 549 | |
---|
| 550 | return intif_rename_hom(sd, name); |
---|
| 551 | } |
---|
| 552 | |
---|
| 553 | int merc_hom_change_name_ack(struct map_session_data *sd, char* name, int flag) |
---|
| 554 | { |
---|
| 555 | struct homun_data *hd = sd->hd; |
---|
| 556 | if (!merc_is_hom_active(hd)) return 0; |
---|
| 557 | if (!flag) { |
---|
| 558 | clif_displaymessage(sd->fd, msg_txt(280)); // You cannot use this name |
---|
| 559 | return 0; |
---|
| 560 | } |
---|
| 561 | strncpy(hd->homunculus.name,name,NAME_LENGTH); |
---|
| 562 | clif_charnameack (0,&hd->bl); |
---|
| 563 | hd->homunculus.rename_flag = 1; |
---|
| 564 | clif_hominfo(sd,hd,0); |
---|
| 565 | return 1; |
---|
| 566 | } |
---|
| 567 | |
---|
| 568 | int search_homunculusDB_index(int key,int type) |
---|
| 569 | { |
---|
| 570 | int i; |
---|
| 571 | |
---|
| 572 | for(i=0;i<MAX_HOMUNCULUS_CLASS;i++) { |
---|
| 573 | if(homunculus_db[i].base_class <= 0) |
---|
| 574 | continue; |
---|
| 575 | switch(type) { |
---|
| 576 | case HOMUNCULUS_CLASS: |
---|
| 577 | if(homunculus_db[i].base_class == key || |
---|
| 578 | homunculus_db[i].evo_class == key) |
---|
| 579 | return i; |
---|
| 580 | break; |
---|
| 581 | case HOMUNCULUS_FOOD: |
---|
| 582 | if(homunculus_db[i].foodID == key) |
---|
| 583 | return i; |
---|
| 584 | break; |
---|
| 585 | default: |
---|
| 586 | return -1; |
---|
| 587 | } |
---|
| 588 | } |
---|
| 589 | return -1; |
---|
| 590 | } |
---|
| 591 | |
---|
| 592 | // Create homunc structure |
---|
| 593 | int merc_hom_alloc(struct map_session_data *sd, struct s_homunculus *hom) |
---|
| 594 | { |
---|
| 595 | struct homun_data *hd; |
---|
| 596 | int i = 0; |
---|
| 597 | short x,y; |
---|
| 598 | |
---|
| 599 | nullpo_retr(1, sd); |
---|
| 600 | |
---|
| 601 | Assert((sd->status.hom_id == 0 || sd->hd == 0) || sd->hd->master == sd); |
---|
| 602 | |
---|
| 603 | i = search_homunculusDB_index(hom->class_,HOMUNCULUS_CLASS); |
---|
| 604 | if(i < 0) { |
---|
| 605 | ShowError("merc_hom_alloc: unknown class [%d] for homunculus '%s', requesting deletion.\n", hom->class_, hom->name); |
---|
| 606 | sd->status.hom_id = 0; |
---|
| 607 | intif_homunculus_requestdelete(hom->hom_id); |
---|
| 608 | return 1; |
---|
| 609 | } |
---|
| 610 | sd->hd = hd = (struct homun_data*)aCalloc(1,sizeof(struct homun_data)); |
---|
| 611 | hd->bl.type = BL_HOM; |
---|
| 612 | hd->bl.id = npc_get_new_npc_id(); |
---|
| 613 | |
---|
| 614 | hd->master = sd; |
---|
| 615 | hd->homunculusDB = &homunculus_db[i]; |
---|
| 616 | memcpy(&hd->homunculus, hom, sizeof(struct s_homunculus)); |
---|
| 617 | hd->exp_next = hexptbl[hd->homunculus.level - 1]; |
---|
| 618 | |
---|
| 619 | status_set_viewdata(&hd->bl, hd->homunculus.class_); |
---|
| 620 | status_change_init(&hd->bl); |
---|
| 621 | unit_dataset(&hd->bl); |
---|
| 622 | hd->ud.dir = sd->ud.dir; |
---|
| 623 | |
---|
| 624 | // Find a random valid pos around the player |
---|
| 625 | hd->bl.m = sd->bl.m; |
---|
| 626 | hd->bl.x = sd->bl.x; |
---|
| 627 | hd->bl.y = sd->bl.y; |
---|
| 628 | x = sd->bl.x + 1; |
---|
| 629 | y = sd->bl.y + 1; |
---|
| 630 | map_random_dir(&hd->bl, &x, &y); |
---|
| 631 | hd->bl.x = x; |
---|
| 632 | hd->bl.y = y; |
---|
| 633 | |
---|
| 634 | map_addiddb(&hd->bl); |
---|
| 635 | status_calc_homunculus(hd,1); |
---|
| 636 | |
---|
| 637 | hd->hungry_timer = -1; |
---|
| 638 | return 0; |
---|
| 639 | } |
---|
| 640 | |
---|
| 641 | void merc_hom_init_timers(struct homun_data * hd) |
---|
| 642 | { |
---|
| 643 | if (hd->hungry_timer == -1) |
---|
| 644 | hd->hungry_timer = add_timer(gettick()+hd->homunculusDB->hungryDelay,merc_hom_hungry,hd->master->bl.id,0); |
---|
| 645 | hd->regen.state.block = 0; //Restore HP/SP block. |
---|
| 646 | } |
---|
| 647 | |
---|
| 648 | int merc_call_homunculus(struct map_session_data *sd) |
---|
| 649 | { |
---|
| 650 | struct homun_data *hd; |
---|
| 651 | |
---|
| 652 | if (!sd->status.hom_id) //Create a new homun. |
---|
| 653 | return merc_create_homunculus_request(sd, HM_CLASS_BASE + rand(0, 7)) ; |
---|
| 654 | |
---|
| 655 | // If homunc not yet loaded, load it |
---|
| 656 | if (!sd->hd) |
---|
| 657 | return intif_homunculus_requestload(sd->status.account_id, sd->status.hom_id); |
---|
| 658 | |
---|
| 659 | hd = sd->hd; |
---|
| 660 | |
---|
| 661 | if (!hd->homunculus.vaporize) |
---|
| 662 | return 0; //Can't use this if homun wasn't vaporized. |
---|
| 663 | |
---|
| 664 | merc_hom_init_timers(hd); |
---|
| 665 | hd->homunculus.vaporize = 0; |
---|
| 666 | if (hd->bl.prev == NULL) |
---|
| 667 | { //Spawn him |
---|
| 668 | hd->bl.x = sd->bl.x; |
---|
| 669 | hd->bl.y = sd->bl.y; |
---|
| 670 | hd->bl.m = sd->bl.m; |
---|
| 671 | map_addblock(&hd->bl); |
---|
| 672 | clif_spawn(&hd->bl); |
---|
| 673 | clif_send_homdata(sd,SP_ACK,0); |
---|
| 674 | clif_hominfo(sd,hd,1); |
---|
| 675 | clif_hominfo(sd,hd,0); // send this x2. dunno why, but kRO does that [blackhole89] |
---|
| 676 | clif_homskillinfoblock(sd); |
---|
| 677 | if (battle_config.slaves_inherit_speed&1) |
---|
| 678 | status_calc_bl(&hd->bl, SCB_SPEED); |
---|
| 679 | merc_save(hd); |
---|
| 680 | } else |
---|
| 681 | //Warp him to master. |
---|
| 682 | unit_warp(&hd->bl,sd->bl.m, sd->bl.x, sd->bl.y,0); |
---|
| 683 | return 1; |
---|
| 684 | } |
---|
| 685 | |
---|
| 686 | // Recv homunculus data from char server |
---|
| 687 | int merc_hom_recv_data(int account_id, struct s_homunculus *sh, int flag) |
---|
| 688 | { |
---|
| 689 | struct map_session_data *sd; |
---|
| 690 | struct homun_data *hd; |
---|
| 691 | |
---|
| 692 | sd = map_id2sd(account_id); |
---|
| 693 | if(!sd) |
---|
| 694 | return 0; |
---|
| 695 | if (sd->status.char_id != sh->char_id) |
---|
| 696 | { |
---|
| 697 | if (sd->status.hom_id == sh->hom_id) |
---|
| 698 | sh->char_id = sd->status.char_id; //Correct char id. |
---|
| 699 | else |
---|
| 700 | return 0; |
---|
| 701 | } |
---|
| 702 | if(!flag) { // Failed to load |
---|
| 703 | sd->status.hom_id = 0; |
---|
| 704 | return 0; |
---|
| 705 | } |
---|
| 706 | |
---|
| 707 | if (!sd->status.hom_id) //Hom just created. |
---|
| 708 | sd->status.hom_id = sh->hom_id; |
---|
| 709 | if (sd->hd) //uh? Overwrite the data. |
---|
| 710 | memcpy(&sd->hd->homunculus, sh, sizeof(struct s_homunculus)); |
---|
| 711 | else |
---|
| 712 | merc_hom_alloc(sd, sh); |
---|
| 713 | |
---|
| 714 | hd = sd->hd; |
---|
| 715 | if(hd && hd->homunculus.hp && !hd->homunculus.vaporize && hd->bl.prev == NULL && sd->bl.prev != NULL) |
---|
| 716 | { |
---|
| 717 | map_addblock(&hd->bl); |
---|
| 718 | clif_spawn(&hd->bl); |
---|
| 719 | clif_send_homdata(sd,SP_ACK,0); |
---|
| 720 | clif_hominfo(sd,hd,1); |
---|
| 721 | clif_hominfo(sd,hd,0); // send this x2. dunno why, but kRO does that [blackhole89] |
---|
| 722 | clif_homskillinfoblock(sd); |
---|
| 723 | merc_hom_init_timers(hd); |
---|
| 724 | } |
---|
| 725 | return 1; |
---|
| 726 | } |
---|
| 727 | |
---|
| 728 | // Ask homunculus creation to char server |
---|
| 729 | int merc_create_homunculus_request(struct map_session_data *sd, int class_) |
---|
| 730 | { |
---|
| 731 | struct s_homunculus homun; |
---|
| 732 | struct h_stats *base; |
---|
| 733 | int i; |
---|
| 734 | |
---|
| 735 | nullpo_retr(1, sd); |
---|
| 736 | |
---|
| 737 | i = search_homunculusDB_index(class_,HOMUNCULUS_CLASS); |
---|
| 738 | if(i < 0) return 0; |
---|
| 739 | |
---|
| 740 | memset(&homun, 0, sizeof(struct s_homunculus)); |
---|
| 741 | //Initial data |
---|
| 742 | strncpy(homun.name, homunculus_db[i].name, NAME_LENGTH-1); |
---|
| 743 | homun.class_ = class_; |
---|
| 744 | homun.level = 1; |
---|
| 745 | homun.hunger = 32; //32% |
---|
| 746 | homun.intimacy = 2100; //21/1000 |
---|
| 747 | homun.char_id = sd->status.char_id; |
---|
| 748 | |
---|
| 749 | homun.hp = 10 ; |
---|
| 750 | base = &homunculus_db[i].base; |
---|
| 751 | homun.max_hp = base->HP; |
---|
| 752 | homun.max_sp = base->SP; |
---|
| 753 | homun.str = base->str *10; |
---|
| 754 | homun.agi = base->agi *10; |
---|
| 755 | homun.vit = base->vit *10; |
---|
| 756 | homun.int_= base->int_*10; |
---|
| 757 | homun.dex = base->dex *10; |
---|
| 758 | homun.luk = base->luk *10; |
---|
| 759 | |
---|
| 760 | // Request homunculus creation |
---|
| 761 | intif_homunculus_create(sd->status.account_id, &homun); |
---|
| 762 | return 1; |
---|
| 763 | } |
---|
| 764 | |
---|
| 765 | int merc_resurrect_homunculus(struct map_session_data* sd, unsigned char per, short x, short y) |
---|
| 766 | { |
---|
| 767 | struct homun_data* hd; |
---|
| 768 | nullpo_retr(0, sd); |
---|
| 769 | |
---|
| 770 | if (!sd->status.hom_id) |
---|
| 771 | return 0; // no homunculus |
---|
| 772 | |
---|
| 773 | if (!sd->hd) //Load homun data; |
---|
| 774 | return intif_homunculus_requestload(sd->status.account_id, sd->status.hom_id); |
---|
| 775 | |
---|
| 776 | hd = sd->hd; |
---|
| 777 | |
---|
| 778 | if (hd->homunculus.vaporize) |
---|
| 779 | return 0; // vaporized homunculi need to be 'called' |
---|
| 780 | |
---|
| 781 | if (!status_isdead(&hd->bl)) |
---|
| 782 | return 0; // already alive |
---|
| 783 | |
---|
| 784 | merc_hom_init_timers(hd); |
---|
| 785 | |
---|
| 786 | if (!hd->bl.prev) |
---|
| 787 | { //Add it back to the map. |
---|
| 788 | hd->bl.m = sd->bl.m; |
---|
| 789 | hd->bl.x = x; |
---|
| 790 | hd->bl.y = y; |
---|
| 791 | map_addblock(&hd->bl); |
---|
| 792 | clif_spawn(&hd->bl); |
---|
| 793 | } |
---|
| 794 | status_revive(&hd->bl, per, 0); |
---|
| 795 | return 1; |
---|
| 796 | } |
---|
| 797 | |
---|
| 798 | void merc_hom_revive(struct homun_data *hd, unsigned int hp, unsigned int sp) |
---|
| 799 | { |
---|
| 800 | struct map_session_data *sd = hd->master; |
---|
| 801 | hd->homunculus.hp = hd->battle_status.hp; |
---|
| 802 | if (!sd) |
---|
| 803 | return; |
---|
| 804 | clif_send_homdata(sd,SP_ACK,0); |
---|
| 805 | clif_hominfo(sd,hd,1); |
---|
| 806 | clif_hominfo(sd,hd,0); |
---|
| 807 | clif_homskillinfoblock(sd); |
---|
| 808 | } |
---|
| 809 | |
---|
| 810 | void merc_reset_stats(struct homun_data *hd) |
---|
| 811 | { //Resets a homunc stats back to zero (but doesn't touches hunger or intimacy) |
---|
| 812 | struct s_homunculus_db *db; |
---|
| 813 | struct s_homunculus *hom; |
---|
| 814 | struct h_stats *base; |
---|
| 815 | hom = &hd->homunculus; |
---|
| 816 | db = hd->homunculusDB; |
---|
| 817 | base = &db->base; |
---|
| 818 | hom->level = 1; |
---|
| 819 | hom->hp = 10; |
---|
| 820 | hom->max_hp = base->HP; |
---|
| 821 | hom->max_sp = base->SP; |
---|
| 822 | hom->str = base->str *10; |
---|
| 823 | hom->agi = base->agi *10; |
---|
| 824 | hom->vit = base->vit *10; |
---|
| 825 | hom->int_= base->int_*10; |
---|
| 826 | hom->dex = base->dex *10; |
---|
| 827 | hom->luk = base->luk *10; |
---|
| 828 | hom->exp = 0; |
---|
| 829 | hd->exp_next = hexptbl[0]; |
---|
| 830 | memset(&hd->homunculus.hskill, 0, sizeof hd->homunculus.hskill); |
---|
| 831 | hd->homunculus.skillpts = 0; |
---|
| 832 | } |
---|
| 833 | |
---|
| 834 | int merc_hom_shuffle(struct homun_data *hd) |
---|
| 835 | { |
---|
| 836 | struct map_session_data *sd; |
---|
| 837 | int lv, i, skillpts; |
---|
| 838 | unsigned int exp; |
---|
| 839 | struct skill b_skill[MAX_HOMUNSKILL]; |
---|
| 840 | |
---|
| 841 | if (!merc_is_hom_active(hd)) |
---|
| 842 | return 0; |
---|
| 843 | |
---|
| 844 | sd = hd->master; |
---|
| 845 | lv = hd->homunculus.level; |
---|
| 846 | exp = hd->homunculus.exp; |
---|
| 847 | memcpy(&b_skill, &hd->homunculus.hskill, sizeof(b_skill)); |
---|
| 848 | skillpts = hd->homunculus.skillpts; |
---|
| 849 | //Reset values to level 1. |
---|
| 850 | merc_reset_stats(hd); |
---|
| 851 | //Level it back up |
---|
| 852 | for (i = 1; i < lv && hd->exp_next; i++){ |
---|
| 853 | hd->homunculus.exp += hd->exp_next; |
---|
| 854 | merc_hom_levelup(hd); |
---|
| 855 | } |
---|
| 856 | |
---|
| 857 | if(hd->homunculus.class_ == hd->homunculusDB->evo_class) { |
---|
| 858 | //Evolved bonuses |
---|
| 859 | struct s_homunculus *hom = &hd->homunculus; |
---|
| 860 | struct h_stats *max = &hd->homunculusDB->emax, *min = &hd->homunculusDB->emin; |
---|
| 861 | hom->max_hp += rand(min->HP, max->HP); |
---|
| 862 | hom->max_sp += rand(min->SP, max->SP); |
---|
| 863 | hom->str += 10*rand(min->str, max->str); |
---|
| 864 | hom->agi += 10*rand(min->agi, max->agi); |
---|
| 865 | hom->vit += 10*rand(min->vit, max->vit); |
---|
| 866 | hom->int_+= 10*rand(min->int_,max->int_); |
---|
| 867 | hom->dex += 10*rand(min->dex, max->dex); |
---|
| 868 | hom->luk += 10*rand(min->luk, max->luk); |
---|
| 869 | } |
---|
| 870 | |
---|
| 871 | hd->homunculus.exp = exp; |
---|
| 872 | memcpy(&hd->homunculus.hskill, &b_skill, sizeof(b_skill)); |
---|
| 873 | hd->homunculus.skillpts = skillpts; |
---|
| 874 | clif_homskillinfoblock(sd); |
---|
| 875 | status_calc_homunculus(hd,0); |
---|
| 876 | status_percent_heal(&hd->bl, 100, 100); |
---|
| 877 | clif_misceffect2(&hd->bl,568); |
---|
| 878 | |
---|
| 879 | return 1; |
---|
| 880 | } |
---|
| 881 | |
---|
| 882 | int read_homunculusdb(void) |
---|
| 883 | { |
---|
| 884 | FILE *fp; |
---|
| 885 | char line[1024], *p; |
---|
| 886 | int i, k, classid; |
---|
| 887 | int j = 0; |
---|
| 888 | const char *filename[]={"homunculus_db.txt","homunculus_db2.txt"}; |
---|
| 889 | char *str[50]; |
---|
| 890 | struct s_homunculus_db *db; |
---|
| 891 | |
---|
| 892 | memset(homunculus_db,0,sizeof(homunculus_db)); |
---|
| 893 | for(i = 0; i<2; i++) |
---|
| 894 | { |
---|
| 895 | sprintf(line, "%s/%s", db_path, filename[i]); |
---|
| 896 | fp = fopen(line,"r"); |
---|
| 897 | if(!fp){ |
---|
| 898 | if(i != 0) |
---|
| 899 | continue; |
---|
| 900 | ShowError("read_homunculusdb : can't read %s\n", line); |
---|
| 901 | return -1; |
---|
| 902 | } |
---|
| 903 | |
---|
| 904 | while(fgets(line, sizeof(line), fp) && j < MAX_HOMUNCULUS_CLASS) |
---|
| 905 | { |
---|
| 906 | if(line[0] == '/' && line[1] == '/') |
---|
| 907 | continue; |
---|
| 908 | |
---|
| 909 | k = 0; |
---|
| 910 | p = strtok (line,","); |
---|
| 911 | while (p != NULL && k < 50) |
---|
| 912 | { |
---|
| 913 | str[k++] = p; |
---|
| 914 | p = strtok (NULL, ","); |
---|
| 915 | } |
---|
| 916 | if (k < 50 ) |
---|
| 917 | { |
---|
| 918 | ShowError("read_homunculusdb : Incorrect number of columns at %s, homunculus %d. Read %d columns, 50 are needed.\n", filename[i], j+1, k); |
---|
| 919 | continue; |
---|
| 920 | } |
---|
| 921 | |
---|
| 922 | //Base Class,Evo Class |
---|
| 923 | classid = atoi(str[0]); |
---|
| 924 | if (classid < HM_CLASS_BASE || classid > HM_CLASS_MAX) |
---|
| 925 | { |
---|
| 926 | ShowError("read_homunculusdb : Invalid class %d (%s)\n", classid, filename[i]); |
---|
| 927 | continue; |
---|
| 928 | } |
---|
| 929 | db = &homunculus_db[j]; |
---|
| 930 | db->base_class = classid; |
---|
| 931 | classid = atoi(str[1]); |
---|
| 932 | if (classid < HM_CLASS_BASE || classid > HM_CLASS_MAX) |
---|
| 933 | { |
---|
| 934 | db->base_class = 0; |
---|
| 935 | ShowError("read_homunculusdb : Invalid class %d (%s)\n", classid, filename[i]); |
---|
| 936 | continue; |
---|
| 937 | } |
---|
| 938 | db->evo_class = classid; |
---|
| 939 | //Name, Food, Hungry Delay, Base Size, Evo Size, Race, Element, ASPD |
---|
| 940 | strncpy(db->name,str[2],NAME_LENGTH-1); |
---|
| 941 | db->foodID = atoi(str[3]); |
---|
| 942 | db->hungryDelay = atoi(str[4]); |
---|
| 943 | db->base_size = atoi(str[5]); |
---|
| 944 | db->evo_size = atoi(str[6]); |
---|
| 945 | db->race = atoi(str[7]); |
---|
| 946 | db->element = atoi(str[8]); |
---|
| 947 | db->baseASPD = atoi(str[9]); |
---|
| 948 | //base HP, SP, str, agi, vit, int, dex, luk |
---|
| 949 | db->base.HP = atoi(str[10]); |
---|
| 950 | db->base.SP = atoi(str[11]); |
---|
| 951 | db->base.str = atoi(str[12]); |
---|
| 952 | db->base.agi = atoi(str[13]); |
---|
| 953 | db->base.vit = atoi(str[14]); |
---|
| 954 | db->base.int_= atoi(str[15]); |
---|
| 955 | db->base.dex = atoi(str[16]); |
---|
| 956 | db->base.luk = atoi(str[17]); |
---|
| 957 | //Growth Min/Max HP, SP, str, agi, vit, int, dex, luk |
---|
| 958 | db->gmin.HP = atoi(str[18]); |
---|
| 959 | db->gmax.HP = atoi(str[19]); |
---|
| 960 | db->gmin.SP = atoi(str[20]); |
---|
| 961 | db->gmax.SP = atoi(str[21]); |
---|
| 962 | db->gmin.str = atoi(str[22]); |
---|
| 963 | db->gmax.str = atoi(str[23]); |
---|
| 964 | db->gmin.agi = atoi(str[24]); |
---|
| 965 | db->gmax.agi = atoi(str[25]); |
---|
| 966 | db->gmin.vit = atoi(str[26]); |
---|
| 967 | db->gmax.vit = atoi(str[27]); |
---|
| 968 | db->gmin.int_= atoi(str[28]); |
---|
| 969 | db->gmax.int_= atoi(str[29]); |
---|
| 970 | db->gmin.dex = atoi(str[30]); |
---|
| 971 | db->gmax.dex = atoi(str[31]); |
---|
| 972 | db->gmin.luk = atoi(str[32]); |
---|
| 973 | db->gmax.luk = atoi(str[33]); |
---|
| 974 | //Evolution Min/Max HP, SP, str, agi, vit, int, dex, luk |
---|
| 975 | db->emin.HP = atoi(str[34]); |
---|
| 976 | db->emax.HP = atoi(str[35]); |
---|
| 977 | db->emin.SP = atoi(str[36]); |
---|
| 978 | db->emax.SP = atoi(str[37]); |
---|
| 979 | db->emin.str = atoi(str[38]); |
---|
| 980 | db->emax.str = atoi(str[39]); |
---|
| 981 | db->emin.agi = atoi(str[40]); |
---|
| 982 | db->emax.agi = atoi(str[41]); |
---|
| 983 | db->emin.vit = atoi(str[42]); |
---|
| 984 | db->emax.vit = atoi(str[43]); |
---|
| 985 | db->emin.int_= atoi(str[44]); |
---|
| 986 | db->emax.int_= atoi(str[45]); |
---|
| 987 | db->emin.dex = atoi(str[46]); |
---|
| 988 | db->emax.dex = atoi(str[47]); |
---|
| 989 | db->emin.luk = atoi(str[48]); |
---|
| 990 | db->emax.luk = atoi(str[49]); |
---|
| 991 | |
---|
| 992 | //Check that the min/max values really are below the other one. |
---|
| 993 | if(db->gmin.HP > db->gmax.HP) |
---|
| 994 | db->gmin.HP = db->gmax.HP; |
---|
| 995 | if(db->gmin.SP > db->gmax.SP) |
---|
| 996 | db->gmin.SP = db->gmax.SP; |
---|
| 997 | if(db->gmin.str > db->gmax.str) |
---|
| 998 | db->gmin.str = db->gmax.str; |
---|
| 999 | if(db->gmin.agi > db->gmax.agi) |
---|
| 1000 | db->gmin.agi = db->gmax.agi; |
---|
| 1001 | if(db->gmin.vit > db->gmax.vit) |
---|
| 1002 | db->gmin.vit = db->gmax.vit; |
---|
| 1003 | if(db->gmin.int_> db->gmax.int_) |
---|
| 1004 | db->gmin.int_= db->gmax.int_; |
---|
| 1005 | if(db->gmin.dex > db->gmax.dex) |
---|
| 1006 | db->gmin.dex = db->gmax.dex; |
---|
| 1007 | if(db->gmin.luk > db->gmax.luk) |
---|
| 1008 | db->gmin.luk = db->gmax.luk; |
---|
| 1009 | |
---|
| 1010 | if(db->emin.HP > db->emax.HP) |
---|
| 1011 | db->emin.HP = db->emax.HP; |
---|
| 1012 | if(db->emin.SP > db->emax.SP) |
---|
| 1013 | db->emin.SP = db->emax.SP; |
---|
| 1014 | if(db->emin.str > db->emax.str) |
---|
| 1015 | db->emin.str = db->emax.str; |
---|
| 1016 | if(db->emin.agi > db->emax.agi) |
---|
| 1017 | db->emin.agi = db->emax.agi; |
---|
| 1018 | if(db->emin.vit > db->emax.vit) |
---|
| 1019 | db->emin.vit = db->emax.vit; |
---|
| 1020 | if(db->emin.int_> db->emax.int_) |
---|
| 1021 | db->emin.int_= db->emax.int_; |
---|
| 1022 | if(db->emin.dex > db->emax.dex) |
---|
| 1023 | db->emin.dex = db->emax.dex; |
---|
| 1024 | if(db->emin.luk > db->emax.luk) |
---|
| 1025 | db->emin.luk = db->emax.luk; |
---|
| 1026 | |
---|
| 1027 | j++; |
---|
| 1028 | } |
---|
| 1029 | if (j > MAX_HOMUNCULUS_CLASS) |
---|
| 1030 | ShowWarning("read_homunculusdb: Reached max number of homunculus [%d]. Remaining homunculus were not read.\n ", MAX_HOMUNCULUS_CLASS); |
---|
| 1031 | fclose(fp); |
---|
| 1032 | ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' homunculus in '"CL_WHITE"db/%s"CL_RESET"'.\n",j,filename[i]); |
---|
| 1033 | } |
---|
| 1034 | return 0; |
---|
| 1035 | } |
---|
| 1036 | |
---|
| 1037 | int read_homunculus_skilldb(void) |
---|
| 1038 | { |
---|
| 1039 | FILE *fp; |
---|
| 1040 | char line[1024], *p; |
---|
| 1041 | int k, classid; |
---|
| 1042 | int j = 0; |
---|
| 1043 | char *split[15]; |
---|
| 1044 | |
---|
| 1045 | memset(hskill_tree,0,sizeof(hskill_tree)); |
---|
| 1046 | sprintf(line, "%s/homun_skill_tree.txt", db_path); |
---|
| 1047 | fp=fopen(line,"r"); |
---|
| 1048 | if(fp==NULL){ |
---|
| 1049 | ShowError("can't read %s\n", line); |
---|
| 1050 | return 1; |
---|
| 1051 | } |
---|
| 1052 | |
---|
| 1053 | while(fgets(line, sizeof(line), fp)) |
---|
| 1054 | { |
---|
| 1055 | int minJobLevelPresent = 0; |
---|
| 1056 | |
---|
| 1057 | if(line[0]=='/' && line[1]=='/') |
---|
| 1058 | continue; |
---|
| 1059 | |
---|
| 1060 | k = 0; |
---|
| 1061 | p = strtok(line,","); |
---|
| 1062 | while (p != NULL && k < 15) |
---|
| 1063 | { |
---|
| 1064 | split[k++] = p; |
---|
| 1065 | p = strtok(NULL, ","); |
---|
| 1066 | } |
---|
| 1067 | |
---|
| 1068 | if(k < 13) |
---|
| 1069 | continue; |
---|
| 1070 | |
---|
| 1071 | if (k == 14) |
---|
| 1072 | minJobLevelPresent = 1; // MinJobLvl has been added |
---|
| 1073 | |
---|
| 1074 | // check for bounds [celest] |
---|
| 1075 | classid = atoi(split[0]) - HM_CLASS_BASE; |
---|
| 1076 | if ( classid >= MAX_HOMUNCULUS_CLASS ) |
---|
| 1077 | continue; |
---|
| 1078 | |
---|
| 1079 | k = atoi(split[1]); //This is to avoid adding two lines for the same skill. [Skotlex] |
---|
| 1080 | // Search an empty line or a line with the same skill_id (stored in j) |
---|
| 1081 | for(j = 0; j < MAX_SKILL_TREE && hskill_tree[classid][j].id && hskill_tree[classid][j].id != k; j++); |
---|
| 1082 | |
---|
| 1083 | if (j == MAX_SKILL_TREE) |
---|
| 1084 | { |
---|
| 1085 | ShowWarning("Unable to load skill %d into homunculus %d's tree. Maximum number of skills per class has been reached.\n", k, classid); |
---|
| 1086 | continue; |
---|
| 1087 | } |
---|
| 1088 | |
---|
| 1089 | hskill_tree[classid][j].id=k; |
---|
| 1090 | hskill_tree[classid][j].max=atoi(split[2]); |
---|
| 1091 | if (minJobLevelPresent) |
---|
| 1092 | hskill_tree[classid][j].joblv=atoi(split[3]); |
---|
| 1093 | |
---|
| 1094 | for(k=0;k<5;k++){ |
---|
| 1095 | hskill_tree[classid][j].need[k].id=atoi(split[3+k*2+minJobLevelPresent]); |
---|
| 1096 | hskill_tree[classid][j].need[k].lv=atoi(split[3+k*2+minJobLevelPresent+1]); |
---|
| 1097 | } |
---|
| 1098 | } |
---|
| 1099 | |
---|
| 1100 | fclose(fp); |
---|
| 1101 | ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","homun_skill_tree.txt"); |
---|
| 1102 | return 0; |
---|
| 1103 | } |
---|
| 1104 | |
---|
| 1105 | void read_homunculus_expdb(void) |
---|
| 1106 | { |
---|
| 1107 | FILE *fp; |
---|
| 1108 | char line[1024]; |
---|
| 1109 | int i, j=0; |
---|
| 1110 | char *filename[]={"exp_homun.txt","exp_homun2.txt"}; |
---|
| 1111 | |
---|
| 1112 | memset(hexptbl,0,sizeof(hexptbl)); |
---|
| 1113 | for(i=0; i<2; i++){ |
---|
| 1114 | sprintf(line, "%s/%s", db_path, filename[i]); |
---|
| 1115 | fp=fopen(line,"r"); |
---|
| 1116 | if(fp == NULL){ |
---|
| 1117 | if(i != 0) |
---|
| 1118 | continue; |
---|
| 1119 | ShowError("can't read %s\n",line); |
---|
| 1120 | return; |
---|
| 1121 | } |
---|
| 1122 | while(fgets(line, sizeof(line), fp) && j < MAX_LEVEL) |
---|
| 1123 | { |
---|
| 1124 | if(line[0] == '/' && line[1] == '/') |
---|
| 1125 | continue; |
---|
| 1126 | |
---|
| 1127 | hexptbl[j] = strtoul(line, NULL, 10); |
---|
| 1128 | if (!hexptbl[j++]) |
---|
| 1129 | break; |
---|
| 1130 | } |
---|
| 1131 | if (hexptbl[MAX_LEVEL - 1]) // Last permitted level have to be 0! |
---|
| 1132 | { |
---|
| 1133 | ShowWarning("read_hexptbl: Reached max level in exp_homun [%d]. Remaining lines were not read.\n ", MAX_LEVEL); |
---|
| 1134 | hexptbl[MAX_LEVEL - 1] = 0; |
---|
| 1135 | } |
---|
| 1136 | fclose(fp); |
---|
| 1137 | ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' levels in '"CL_WHITE"%s"CL_RESET"'.\n", j, filename[i]); |
---|
| 1138 | } |
---|
| 1139 | } |
---|
| 1140 | |
---|
| 1141 | void merc_reload(void) |
---|
| 1142 | { |
---|
| 1143 | read_homunculusdb(); |
---|
| 1144 | read_homunculus_expdb(); |
---|
| 1145 | } |
---|
| 1146 | |
---|
| 1147 | void merc_skill_reload(void) |
---|
| 1148 | { |
---|
| 1149 | read_homunculus_skilldb(); |
---|
| 1150 | } |
---|
| 1151 | |
---|
| 1152 | int do_init_merc(void) |
---|
| 1153 | { |
---|
| 1154 | int class_; |
---|
| 1155 | read_homunculusdb(); |
---|
| 1156 | read_homunculus_expdb(); |
---|
| 1157 | read_homunculus_skilldb(); |
---|
| 1158 | // Add homunc timer function to timer func list [Toms] |
---|
| 1159 | add_timer_func_list(merc_hom_hungry, "merc_hom_hungry"); |
---|
| 1160 | |
---|
| 1161 | //Stock view data for homuncs |
---|
| 1162 | memset(&hom_viewdb, 0, sizeof(hom_viewdb)); |
---|
| 1163 | for (class_ = 0; class_ < ARRAYLENGTH(hom_viewdb); class_++) |
---|
| 1164 | hom_viewdb[class_].class_ = HM_CLASS_BASE+class_; |
---|
| 1165 | return 0; |
---|
| 1166 | } |
---|
| 1167 | |
---|
| 1168 | int do_final_merc(void); |
---|