1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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2 | // For more information, see LICENCE in the main folder |
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3 | |
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4 | #include "../common/cbasetypes.h" |
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5 | #include "../common/timer.h" |
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6 | #include "../common/nullpo.h" |
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7 | #include "../common/malloc.h" |
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8 | #include "../common/mapindex.h" |
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9 | #include "../common/showmsg.h" |
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10 | #include "../common/ers.h" |
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11 | #include "../common/strlib.h" |
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12 | #include "../common/utils.h" |
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13 | |
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14 | #include "map.h" |
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15 | #include "guild.h" |
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16 | #include "storage.h" |
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17 | #include "battle.h" |
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18 | #include "npc.h" |
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19 | #include "pc.h" |
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20 | #include "status.h" |
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21 | #include "mob.h" |
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22 | #include "intif.h" |
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23 | #include "clif.h" |
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24 | #include "skill.h" |
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25 | #include "log.h" |
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26 | |
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27 | #include <stdio.h> |
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28 | #include <stdlib.h> |
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29 | #include <string.h> |
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30 | |
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31 | |
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32 | static DBMap* guild_db; // int guild_id -> struct guild* |
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33 | static DBMap* castle_db; // int castle_id -> struct guild_castle* |
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34 | static DBMap* guild_expcache_db; // int char_id -> struct guild_expcache* |
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35 | static DBMap* guild_infoevent_db; // int guild_id -> struct eventlist* |
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36 | static DBMap* guild_castleinfoevent_db; // int castle_id_index -> struct eventlist* |
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37 | |
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38 | struct eventlist { |
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39 | char name[50]; |
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40 | struct eventlist *next; |
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41 | }; |
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42 | |
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43 | // MhÌEXPLbV
ÌtbV
ÉÖA·éè |
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44 | #define GUILD_SEND_XY_INVERVAL 5000 // ÀWâgoMÌÔu |
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45 | #define GUILD_PAYEXP_INVERVAL 10000 // Ôu(LbV
ÌÅå¶¶ÔA~b) |
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46 | #define GUILD_PAYEXP_LIST 8192 // LbV
ÌÅå |
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47 | |
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48 | // MhÌEXPLbV
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49 | struct guild_expcache { |
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50 | int guild_id, account_id, char_id; |
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51 | unsigned int exp; |
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52 | }; |
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53 | static struct eri *expcache_ers; //For handling of guild exp payment. |
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54 | |
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55 | struct{ |
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56 | int id; |
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57 | int max; |
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58 | struct{ |
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59 | short id; |
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60 | short lv; |
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61 | }need[6]; |
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62 | } guild_skill_tree[MAX_GUILDSKILL]; |
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63 | |
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64 | // timer for auto saving guild data during WoE |
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65 | #define GUILD_SAVE_INTERVAL 300000 |
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66 | int guild_save_timer = -1; |
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67 | |
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68 | int guild_payexp_timer(int tid, unsigned int tick, int id, intptr data); |
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69 | int guild_save_sub(int tid, unsigned int tick, int id, intptr data); |
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70 | static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr data); |
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71 | |
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72 | /*========================================== |
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73 | * Retrieves and validates the sd pointer for this guild member [Skotlex] |
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74 | *------------------------------------------*/ |
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75 | static TBL_PC* guild_sd_check(int guild_id, int account_id, int char_id) |
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76 | { |
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77 | TBL_PC* sd = map_id2sd(account_id); |
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78 | |
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79 | if (!(sd && sd->status.char_id == char_id)) |
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80 | return NULL; |
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81 | |
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82 | if (sd->status.guild_id != guild_id) |
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83 | { //If player belongs to a different guild, kick him out. |
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84 | intif_guild_leave(guild_id,account_id,char_id,0,"** Guild Mismatch **"); |
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85 | return NULL; |
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86 | } |
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87 | |
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88 | return sd; |
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89 | } |
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90 | |
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91 | // Modified [Komurka] |
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92 | int guild_skill_get_max (int id) |
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93 | { |
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94 | if (id < GD_SKILLBASE || id >= GD_SKILLBASE+MAX_GUILDSKILL) |
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95 | return 0; |
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96 | return guild_skill_tree[id-GD_SKILLBASE].max; |
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97 | } |
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98 | |
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99 | // MhXLª é©mF |
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100 | int guild_checkskill(struct guild *g,int id) |
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101 | { |
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102 | int idx = id-GD_SKILLBASE; |
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103 | if (idx < 0 || idx >= MAX_GUILDSKILL) |
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104 | return 0; |
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105 | return g->skill[idx].lv; |
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106 | } |
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107 | |
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108 | /*========================================== |
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109 | * guild_skill_tree.txt reading - from jA [Komurka] |
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110 | *------------------------------------------*/ |
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111 | int guild_read_guildskill_tree_db(void) |
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112 | { |
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113 | int i,k,id=0,ln=0; |
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114 | FILE *fp; |
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115 | char line[1024],*p; |
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116 | |
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117 | memset(guild_skill_tree,0,sizeof(guild_skill_tree)); |
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118 | sprintf(line, "%s/guild_skill_tree.txt", db_path); |
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119 | if( (fp=fopen(line,"r"))==NULL){ |
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120 | ShowError("can't read %s\n", line); |
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121 | return -1; |
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122 | } |
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123 | while(fgets(line, sizeof(line), fp)) |
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124 | { |
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125 | char *split[50]; |
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126 | if(line[0]=='/' && line[1]=='/') |
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127 | continue; |
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128 | for(i=0,p=line;i<12 && p;i++){ |
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129 | split[i]=p; |
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130 | p=strchr(p,','); |
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131 | if(p) *p++=0; |
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132 | } |
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133 | if(i<12) |
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134 | continue; |
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135 | id = atoi(split[0]) - GD_SKILLBASE; |
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136 | if(id<0 || id>=MAX_GUILDSKILL) |
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137 | continue; |
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138 | guild_skill_tree[id].id=atoi(split[0]); |
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139 | guild_skill_tree[id].max=atoi(split[1]); |
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140 | if (guild_skill_tree[id].id==GD_GLORYGUILD && battle_config.require_glory_guild && guild_skill_tree[id].max==0) guild_skill_tree[id].max=1; |
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141 | for(k=0;k<5;k++){ |
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142 | guild_skill_tree[id].need[k].id=atoi(split[k*2+2]); |
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143 | guild_skill_tree[id].need[k].lv=atoi(split[k*2+3]); |
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144 | } |
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145 | ln++; |
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146 | } |
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147 | fclose(fp); |
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148 | ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"guild_skill_tree.txt"); |
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149 | |
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150 | return 0; |
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151 | } |
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152 | |
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153 | /*========================================== |
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154 | * Guild skill check - from jA [Komurka] |
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155 | *------------------------------------------*/ |
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156 | int guild_check_skill_require(struct guild *g,int id) |
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157 | { |
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158 | int i; |
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159 | int idx = id-GD_SKILLBASE; |
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160 | |
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161 | if(g == NULL) |
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162 | return 0; |
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163 | |
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164 | if (idx < 0 || idx >= MAX_GUILDSKILL) |
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165 | return 0; |
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166 | |
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167 | for(i=0;i<5;i++) |
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168 | { |
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169 | if(guild_skill_tree[idx].need[i].id == 0) break; |
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170 | if(guild_skill_tree[idx].need[i].lv > guild_checkskill(g,guild_skill_tree[idx].need[i].id)) |
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171 | return 0; |
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172 | } |
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173 | return 1; |
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174 | } |
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175 | |
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176 | static int guild_read_castledb(void) |
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177 | { |
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178 | FILE *fp; |
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179 | char line[1024]; |
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180 | int j,ln=0; |
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181 | char *str[32],*p; |
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182 | struct guild_castle *gc; |
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183 | |
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184 | sprintf(line, "%s/castle_db.txt", db_path); |
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185 | if( (fp=fopen(line,"r"))==NULL){ |
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186 | ShowError("can't read %s\n", line); |
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187 | return -1; |
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188 | } |
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189 | |
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190 | while(fgets(line, sizeof(line), fp)) |
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191 | { |
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192 | if(line[0]=='/' && line[1]=='/') |
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193 | continue; |
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194 | memset(str,0,sizeof(str)); |
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195 | for(j=0,p=line;j<6 && p;j++){ |
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196 | str[j]=p; |
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197 | p=strchr(p,','); |
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198 | if(p) *p++=0; |
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199 | } |
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200 | if (j < 4) //Insufficient data for castle. [Skotlex] |
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201 | { |
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202 | ShowError("castle_db.txt: invalid line '%s'\n", line); |
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203 | continue; |
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204 | } |
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205 | |
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206 | gc=(struct guild_castle *)aCalloc(1,sizeof(struct guild_castle)); |
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207 | gc->castle_id=atoi(str[0]); |
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208 | gc->mapindex = mapindex_name2id(str[1]); |
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209 | safestrncpy(gc->castle_name,str[2],NAME_LENGTH); |
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210 | safestrncpy(gc->castle_event,str[3],NAME_LENGTH); |
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211 | |
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212 | idb_put(castle_db,gc->castle_id,gc); |
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213 | |
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214 | //intif_guild_castle_info(gc->castle_id); |
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215 | |
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216 | ln++; |
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217 | } |
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218 | fclose(fp); |
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219 | ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"castle_db.txt"); |
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220 | return 0; |
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221 | } |
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222 | |
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223 | /// lookup: guild id -> guild* |
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224 | struct guild* guild_search(int guild_id) |
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225 | { |
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226 | return (struct guild*)idb_get(guild_db,guild_id); |
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227 | } |
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228 | |
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229 | /// lookup: guild name -> guild* |
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230 | struct guild* guild_searchname(char* str) |
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231 | { |
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232 | struct guild* g; |
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233 | |
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234 | DBIterator* iter = guild_db->iterator(guild_db); |
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235 | for( g = (struct guild*)iter->first(iter,NULL); iter->exists(iter); g = (struct guild*)iter->next(iter,NULL) ) |
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236 | { |
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237 | if( strcmpi(g->name, str) == 0 ) |
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238 | break; |
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239 | } |
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240 | iter->destroy(iter); |
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241 | |
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242 | return g; |
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243 | } |
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244 | |
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245 | /// lookup: castle id -> castle* |
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246 | struct guild_castle* guild_castle_search(int gcid) |
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247 | { |
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248 | return (struct guild_castle*)idb_get(castle_db,gcid); |
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249 | } |
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250 | |
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251 | /// lookup: map index -> castle* |
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252 | struct guild_castle* guild_mapindex2gc(short mapindex) |
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253 | { |
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254 | struct guild_castle* gc; |
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255 | |
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256 | DBIterator* iter = castle_db->iterator(castle_db); |
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257 | for( gc = (struct guild_castle*)iter->first(iter,NULL); iter->exists(iter); gc = (struct guild_castle*)iter->next(iter,NULL) ) |
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258 | { |
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259 | if( gc->mapindex == mapindex ) |
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260 | break; |
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261 | } |
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262 | iter->destroy(iter); |
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263 | |
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264 | return gc; |
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265 | } |
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266 | |
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267 | /// lookup: map name -> castle* |
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268 | struct guild_castle* guild_mapname2gc(const char* mapname) |
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269 | { |
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270 | return guild_mapindex2gc(mapindex_name2id(mapname)); |
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271 | } |
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272 | |
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273 | struct map_session_data* guild_getavailablesd(struct guild* g) |
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274 | { |
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275 | int i; |
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276 | |
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277 | nullpo_retr(NULL, g); |
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278 | |
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279 | ARR_FIND( 0, g->max_member, i, g->member[i].sd != NULL ); |
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280 | return( i < g->max_member ) ? g->member[i].sd : NULL; |
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281 | } |
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282 | |
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283 | /// lookup: player AID/CID -> member index |
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284 | int guild_getindex(struct guild *g,int account_id,int char_id) |
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285 | { |
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286 | int i; |
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287 | |
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288 | if( g == NULL ) |
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289 | return -1; |
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290 | |
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291 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id ); |
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292 | return( i < g->max_member ) ? i : -1; |
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293 | } |
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294 | |
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295 | /// lookup: player sd -> member position |
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296 | int guild_getposition(struct guild* g, struct map_session_data* sd) |
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297 | { |
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298 | int i; |
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299 | |
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300 | if( g == NULL && (g=guild_search(sd->status.guild_id)) == NULL ) |
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301 | return -1; |
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302 | |
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303 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id == sd->status.account_id && g->member[i].char_id == sd->status.char_id ); |
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304 | return( i < g->max_member ) ? g->member[i].position : -1; |
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305 | } |
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306 | |
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307 | // o[îñÌì¬ |
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308 | void guild_makemember(struct guild_member *m,struct map_session_data *sd) |
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309 | { |
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310 | nullpo_retv(sd); |
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311 | |
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312 | memset(m,0,sizeof(struct guild_member)); |
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313 | m->account_id =sd->status.account_id; |
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314 | m->char_id =sd->status.char_id; |
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315 | m->hair =sd->status.hair; |
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316 | m->hair_color =sd->status.hair_color; |
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317 | m->gender =sd->status.sex; |
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318 | m->class_ =sd->status.class_; |
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319 | m->lv =sd->status.base_level; |
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320 | // m->exp =0; |
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321 | // m->exp_payper =0; |
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322 | m->online =1; |
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323 | m->position =MAX_GUILDPOSITION-1; |
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324 | memcpy(m->name,sd->status.name,NAME_LENGTH); |
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325 | return; |
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326 | } |
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327 | |
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328 | // MhÌEXPLbV
ðinterIÉtbV
·é |
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329 | int guild_payexp_timer_sub(DBKey dataid, void *data, va_list ap) |
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330 | { |
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331 | int i; |
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332 | struct guild_expcache *c; |
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333 | struct guild *g; |
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334 | |
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335 | c = (struct guild_expcache *)data; |
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336 | |
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337 | if ( |
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338 | (g = guild_search(c->guild_id)) == NULL || |
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339 | (i = guild_getindex(g, c->account_id, c->char_id)) < 0 |
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340 | ) { |
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341 | ers_free(expcache_ers, data); |
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342 | return 0; |
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343 | } |
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344 | |
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345 | if (g->member[i].exp > UINT_MAX - c->exp) |
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346 | g->member[i].exp = UINT_MAX; |
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347 | else |
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348 | g->member[i].exp+= c->exp; |
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349 | |
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350 | intif_guild_change_memberinfo(g->guild_id,c->account_id,c->char_id, |
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351 | GMI_EXP,&g->member[i].exp,sizeof(g->member[i].exp)); |
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352 | c->exp=0; |
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353 | |
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354 | ers_free(expcache_ers, data); |
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355 | return 0; |
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356 | } |
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357 | |
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358 | int guild_payexp_timer(int tid, unsigned int tick, int id, intptr data) |
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359 | { |
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360 | guild_expcache_db->clear(guild_expcache_db,guild_payexp_timer_sub); |
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361 | return 0; |
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362 | } |
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363 | |
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364 | //Taken from party_send_xy_timer_sub. [Skotlex] |
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365 | int guild_send_xy_timer_sub(DBKey key,void *data,va_list ap) |
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366 | { |
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367 | struct guild *g=(struct guild *)data; |
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368 | int i; |
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369 | |
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370 | nullpo_retr(0, g); |
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371 | |
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372 | for(i=0;i<g->max_member;i++){ |
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373 | struct map_session_data *sd; |
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374 | if((sd=g->member[i].sd)!=NULL){ |
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375 | if(sd->guild_x!=sd->bl.x || sd->guild_y!=sd->bl.y){ |
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376 | clif_guild_xy(sd); |
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377 | sd->guild_x=sd->bl.x; |
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378 | sd->guild_y=sd->bl.y; |
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379 | } |
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380 | } |
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381 | } |
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382 | return 0; |
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383 | } |
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384 | |
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385 | //Code from party_send_xy_timer [Skotlex] |
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386 | static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr data) |
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387 | { |
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388 | guild_db->foreach(guild_db,guild_send_xy_timer_sub,tick); |
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389 | return 0; |
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390 | } |
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391 | |
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392 | int guild_send_dot_remove(struct map_session_data *sd) |
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393 | { |
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394 | if (sd->status.guild_id) |
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395 | clif_guild_xy_remove(sd); |
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396 | return 0; |
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397 | } |
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398 | //------------------------------------------------------------------------ |
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399 | |
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400 | int guild_create(struct map_session_data *sd, const char *name) |
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401 | { |
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402 | char tname[NAME_LENGTH]; |
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403 | struct guild_member m; |
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404 | nullpo_retr(0, sd); |
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405 | |
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406 | safestrncpy(tname, name, NAME_LENGTH); |
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407 | if( strlen(trim(tname)) == 0 ) |
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408 | return 0; // empty name |
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409 | |
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410 | if( sd->status.guild_id ) |
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411 | {// already in a guild |
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412 | clif_guild_created(sd,1); |
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413 | return 0; |
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414 | } |
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415 | if( battle_config.guild_emperium_check && pc_search_inventory(sd,714) == -1 ) |
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416 | {// item required |
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417 | clif_guild_created(sd,3); |
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418 | return 0; |
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419 | } |
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420 | |
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421 | guild_makemember(&m,sd); |
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422 | m.position=0; |
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423 | intif_guild_create(name,&m); |
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424 | return 1; |
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425 | } |
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426 | |
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427 | // ì¬ÂÛ |
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428 | int guild_created(int account_id,int guild_id) |
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429 | { |
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430 | struct map_session_data *sd=map_id2sd(account_id); |
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431 | |
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432 | if(sd==NULL) |
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433 | return 0; |
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434 | if(!guild_id) { |
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435 | clif_guild_created(sd,2); // 쬞si¯ŒMh¶Ýj |
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436 | return 0; |
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437 | } |
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438 | //struct guild *g; |
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439 | sd->status.guild_id=guild_id; |
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440 | clif_guild_created(sd,0); |
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441 | if(battle_config.guild_emperium_check) |
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442 | pc_delitem(sd,pc_search_inventory(sd,714),1,0); // GyEÁÕ |
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443 | return 0; |
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444 | } |
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445 | |
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446 | // îñv |
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447 | int guild_request_info(int guild_id) |
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448 | { |
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449 | return intif_guild_request_info(guild_id); |
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450 | } |
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451 | |
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452 | // Cxgt«îñv |
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453 | int guild_npc_request_info(int guild_id,const char *event) |
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454 | { |
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455 | if( guild_search(guild_id) ) |
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456 | { |
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457 | if( event && *event ) |
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458 | npc_event_do(event); |
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459 | |
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460 | return 0; |
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461 | } |
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462 | |
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463 | if( event && *event ) |
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464 | { |
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465 | struct eventlist* ev; |
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466 | ev=(struct eventlist *)aCalloc(sizeof(struct eventlist),1); |
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467 | memcpy(ev->name,event,strlen(event)); |
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468 | //The one in the db becomes the next event from this. |
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469 | ev->next = (struct eventlist*)idb_put(guild_infoevent_db,guild_id,ev); |
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470 | } |
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471 | |
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472 | return guild_request_info(guild_id); |
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473 | } |
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474 | |
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475 | // ®LÌmF |
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476 | int guild_check_member(struct guild *g) |
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477 | { |
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478 | int i; |
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479 | struct map_session_data *sd; |
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480 | struct s_mapiterator* iter; |
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481 | |
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482 | nullpo_retr(0, g); |
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483 | |
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484 | iter = mapit_getallusers(); |
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485 | for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) |
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486 | { |
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487 | if( sd->status.guild_id != g->guild_id ) |
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488 | continue; |
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489 | |
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490 | i = guild_getindex(g,sd->status.account_id,sd->status.char_id); |
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491 | if (i < 0) { |
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492 | sd->status.guild_id=0; |
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493 | sd->guild_emblem_id=0; |
---|
494 | ShowWarning("guild: check_member %d[%s] is not member\n",sd->status.account_id,sd->status.name); |
---|
495 | } |
---|
496 | } |
---|
497 | mapit_free(iter); |
---|
498 | |
---|
499 | return 0; |
---|
500 | } |
---|
501 | |
---|
502 | // îñŸžsi»ÌIDÌLðS¢®É·éj |
---|
503 | int guild_recv_noinfo(int guild_id) |
---|
504 | { |
---|
505 | struct map_session_data *sd; |
---|
506 | struct s_mapiterator* iter; |
---|
507 | |
---|
508 | iter = mapit_getallusers(); |
---|
509 | for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) |
---|
510 | { |
---|
511 | if( sd->status.guild_id == guild_id ) |
---|
512 | sd->status.guild_id = 0; // erase guild |
---|
513 | } |
---|
514 | mapit_free(iter); |
---|
515 | |
---|
516 | return 0; |
---|
517 | } |
---|
518 | |
---|
519 | // îñŸ |
---|
520 | int guild_recv_info(struct guild *sg) |
---|
521 | { |
---|
522 | struct guild *g,before; |
---|
523 | int i,bm,m; |
---|
524 | struct eventlist *ev,*ev2; |
---|
525 | struct map_session_data *sd; |
---|
526 | bool guild_new = false; |
---|
527 | |
---|
528 | nullpo_retr(0, sg); |
---|
529 | |
---|
530 | if((g = (struct guild*)idb_get(guild_db,sg->guild_id))==NULL) |
---|
531 | { |
---|
532 | guild_new = true; |
---|
533 | g=(struct guild *)aCalloc(1,sizeof(struct guild)); |
---|
534 | idb_put(guild_db,sg->guild_id,g); |
---|
535 | before=*sg; |
---|
536 | |
---|
537 | // ÅÌ[hÈÌÅ[U[Ì`FbNðs€ |
---|
538 | guild_check_member(sg); |
---|
539 | if ((sd = map_nick2sd(sg->master)) != NULL) |
---|
540 | { |
---|
541 | //If the guild master is online the first time the guild_info is received, |
---|
542 | //that means he was the first to join, so apply guild skill blocking here. |
---|
543 | if( battle_config.guild_skill_relog_delay ) |
---|
544 | guild_block_skill(sd, 300000); |
---|
545 | |
---|
546 | //Also set the guild master flag. |
---|
547 | sd->state.gmaster_flag = g; |
---|
548 | clif_charnameupdate(sd); // [LuzZza] |
---|
549 | clif_guild_masterormember(sd); |
---|
550 | } |
---|
551 | }else |
---|
552 | before=*g; |
---|
553 | memcpy(g,sg,sizeof(struct guild)); |
---|
554 | |
---|
555 | if(g->max_member > MAX_GUILD) |
---|
556 | { |
---|
557 | ShowError("guild_recv_info: Received guild with %d members, but MAX_GUILD is only %d. Extra guild-members have been lost!\n", g->max_member, MAX_GUILD); |
---|
558 | g->max_member = MAX_GUILD; |
---|
559 | } |
---|
560 | |
---|
561 | for(i=bm=m=0;i<g->max_member;i++){ |
---|
562 | if(g->member[i].account_id>0){ |
---|
563 | sd = g->member[i].sd = guild_sd_check(g->guild_id, g->member[i].account_id, g->member[i].char_id); |
---|
564 | if (sd) clif_charnameupdate(sd); // [LuzZza] |
---|
565 | m++; |
---|
566 | }else |
---|
567 | g->member[i].sd=NULL; |
---|
568 | if(before.member[i].account_id>0) |
---|
569 | bm++; |
---|
570 | } |
---|
571 | |
---|
572 | for(i=0;i<g->max_member;i++){ // îñÌM |
---|
573 | sd = g->member[i].sd; |
---|
574 | if( sd==NULL ) |
---|
575 | continue; |
---|
576 | |
---|
577 | if( before.guild_lv!=g->guild_lv || bm!=m || |
---|
578 | before.max_member!=g->max_member ){ |
---|
579 | clif_guild_basicinfo(sd); // î{îñM |
---|
580 | clif_guild_emblem(sd,g); // GuM |
---|
581 | } |
---|
582 | |
---|
583 | if(bm!=m){ // o[îñM |
---|
584 | clif_guild_memberlist(g->member[i].sd); |
---|
585 | } |
---|
586 | |
---|
587 | if( before.skill_point!=g->skill_point) |
---|
588 | clif_guild_skillinfo(sd); // XLîñM |
---|
589 | |
---|
590 | if( guild_new ){ // ¢MÈç®îñàé |
---|
591 | clif_guild_belonginfo(sd,g); |
---|
592 | clif_guild_notice(sd,g); |
---|
593 | sd->guild_emblem_id=g->emblem_id; |
---|
594 | } |
---|
595 | } |
---|
596 | |
---|
597 | // Cxg̶ |
---|
598 | if( (ev = (struct eventlist*)idb_remove(guild_infoevent_db,sg->guild_id))!=NULL ) |
---|
599 | { |
---|
600 | while(ev){ |
---|
601 | npc_event_do(ev->name); |
---|
602 | ev2=ev->next; |
---|
603 | aFree(ev); |
---|
604 | ev=ev2; |
---|
605 | } |
---|
606 | } |
---|
607 | |
---|
608 | return 0; |
---|
609 | } |
---|
610 | |
---|
611 | |
---|
612 | // MhÖÌ©U |
---|
613 | int guild_invite(struct map_session_data *sd,struct map_session_data *tsd) |
---|
614 | { |
---|
615 | struct guild *g; |
---|
616 | int i; |
---|
617 | |
---|
618 | nullpo_retr(0, sd); |
---|
619 | |
---|
620 | g=guild_search(sd->status.guild_id); |
---|
621 | |
---|
622 | if(tsd==NULL || g==NULL) |
---|
623 | return 0; |
---|
624 | |
---|
625 | if( (i=guild_getposition(g,sd))<0 || !(g->position[i].mode&0x0001) ) |
---|
626 | return 0; //Invite permission. |
---|
627 | |
---|
628 | if(!battle_config.invite_request_check) { |
---|
629 | if (tsd->party_invite>0 || tsd->trade_partner || tsd->adopt_invite ) { // èªæø©Ç€© |
---|
630 | clif_guild_inviteack(sd,0); |
---|
631 | return 0; |
---|
632 | } |
---|
633 | } |
---|
634 | |
---|
635 | if (!tsd->fd) { //You can't invite someone who has already disconnected. |
---|
636 | clif_guild_inviteack(sd,1); |
---|
637 | return 0; |
---|
638 | } |
---|
639 | |
---|
640 | if(tsd->status.guild_id>0 || |
---|
641 | tsd->guild_invite>0 || |
---|
642 | (agit_flag && map[tsd->bl.m].flag.gvg_castle)) |
---|
643 | { //Can't invite people inside castles. [Skotlex] |
---|
644 | clif_guild_inviteack(sd,0); |
---|
645 | return 0; |
---|
646 | } |
---|
647 | |
---|
648 | // èõmF |
---|
649 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id == 0 ); |
---|
650 | if(i==g->max_member){ |
---|
651 | clif_guild_inviteack(sd,3); |
---|
652 | return 0; |
---|
653 | } |
---|
654 | |
---|
655 | tsd->guild_invite=sd->status.guild_id; |
---|
656 | tsd->guild_invite_account=sd->status.account_id; |
---|
657 | |
---|
658 | clif_guild_invite(tsd,g); |
---|
659 | return 0; |
---|
660 | } |
---|
661 | |
---|
662 | /// Guild invitation reply. |
---|
663 | /// flag: 0:rejected, 1:accepted |
---|
664 | int guild_reply_invite(struct map_session_data* sd, int guild_id, int flag) |
---|
665 | { |
---|
666 | struct map_session_data* tsd; |
---|
667 | |
---|
668 | nullpo_retr(0, sd); |
---|
669 | |
---|
670 | // subsequent requests may override the value |
---|
671 | if( sd->guild_invite != guild_id ) |
---|
672 | return 0; // mismatch |
---|
673 | |
---|
674 | // look up the person who sent the invite |
---|
675 | //NOTE: this can be NULL because the person might have logged off in the meantime |
---|
676 | tsd = map_id2sd(sd->guild_invite_account); |
---|
677 | |
---|
678 | if( flag == 0 ) |
---|
679 | {// rejected |
---|
680 | sd->guild_invite = 0; |
---|
681 | sd->guild_invite_account = 0; |
---|
682 | if( tsd ) clif_guild_inviteack(tsd,1); |
---|
683 | } |
---|
684 | else |
---|
685 | {// accepted |
---|
686 | struct guild_member m; |
---|
687 | struct guild* g; |
---|
688 | int i; |
---|
689 | |
---|
690 | if( (g=guild_search(guild_id)) == NULL ) |
---|
691 | { |
---|
692 | sd->guild_invite = 0; |
---|
693 | sd->guild_invite_account = 0; |
---|
694 | return 0; |
---|
695 | } |
---|
696 | |
---|
697 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id == 0 ); |
---|
698 | if( i == g->max_member ) |
---|
699 | { |
---|
700 | sd->guild_invite = 0; |
---|
701 | sd->guild_invite_account = 0; |
---|
702 | if( tsd ) clif_guild_inviteack(tsd,3); |
---|
703 | return 0; |
---|
704 | } |
---|
705 | |
---|
706 | guild_makemember(&m,sd); |
---|
707 | intif_guild_addmember(guild_id, &m); |
---|
708 | //TODO: send a minimap update to this player |
---|
709 | } |
---|
710 | |
---|
711 | return 0; |
---|
712 | } |
---|
713 | |
---|
714 | //Invoked when a player joins. |
---|
715 | //- If guild is not in memory, it is requested |
---|
716 | //- Otherwise sd pointer is set up. |
---|
717 | //- Player must be authed and must belong to a guild before invoking this method |
---|
718 | void guild_member_joined(struct map_session_data *sd) |
---|
719 | { |
---|
720 | struct guild* g; |
---|
721 | int i; |
---|
722 | g=guild_search(sd->status.guild_id); |
---|
723 | if (!g) { |
---|
724 | guild_request_info(sd->status.guild_id); |
---|
725 | return; |
---|
726 | } |
---|
727 | if (strcmp(sd->status.name,g->master) == 0) |
---|
728 | { // set the Guild Master flag |
---|
729 | sd->state.gmaster_flag = g; |
---|
730 | // prevent Guild Skills from being used directly after relog |
---|
731 | if( battle_config.guild_skill_relog_delay ) |
---|
732 | guild_block_skill(sd, 300000); |
---|
733 | } |
---|
734 | i = guild_getindex(g, sd->status.account_id, sd->status.char_id); |
---|
735 | if (i == -1) |
---|
736 | sd->status.guild_id = 0; |
---|
737 | else |
---|
738 | g->member[i].sd = sd; |
---|
739 | } |
---|
740 | |
---|
741 | // MhoªÇÁ³êœ |
---|
742 | int guild_member_added(int guild_id,int account_id,int char_id,int flag) |
---|
743 | { |
---|
744 | struct map_session_data *sd= map_id2sd(account_id),*sd2; |
---|
745 | struct guild *g; |
---|
746 | |
---|
747 | if( (g=guild_search(guild_id))==NULL ) |
---|
748 | return 0; |
---|
749 | |
---|
750 | if(sd==NULL || sd->guild_invite==0){ |
---|
751 | // L€Éo^ūȩÁœœßEÞvðo· |
---|
752 | if (flag == 0) { |
---|
753 | ShowError("guild: member added error %d is not online\n",account_id); |
---|
754 | intif_guild_leave(guild_id,account_id,char_id,0,"** Data Error **"); |
---|
755 | } |
---|
756 | return 0; |
---|
757 | } |
---|
758 | sd2 = map_id2sd(sd->guild_invite_account); |
---|
759 | sd->guild_invite = 0; |
---|
760 | sd->guild_invite_account = 0; |
---|
761 | |
---|
762 | if(flag==1){ // žs |
---|
763 | if( sd2!=NULL ) |
---|
764 | clif_guild_inviteack(sd2,3); |
---|
765 | return 0; |
---|
766 | } |
---|
767 | |
---|
768 | // ¬÷ |
---|
769 | sd->status.guild_id = g->guild_id; |
---|
770 | sd->guild_emblem_id = g->emblem_id; |
---|
771 | //Packets which were sent in the previous 'guild_sent' implementation. |
---|
772 | clif_guild_belonginfo(sd,g); |
---|
773 | clif_guild_notice(sd,g); |
---|
774 | |
---|
775 | //TODO: send new emblem info to others |
---|
776 | |
---|
777 | if( sd2!=NULL ) |
---|
778 | clif_guild_inviteack(sd2,2); |
---|
779 | |
---|
780 | //Next line commented because it do nothing, look at guild_recv_info [LuzZza] |
---|
781 | //clif_charnameupdate(sd); //Update display name [Skotlex] |
---|
782 | |
---|
783 | return 0; |
---|
784 | } |
---|
785 | |
---|
786 | // MhEÞv |
---|
787 | int guild_leave(struct map_session_data* sd, int guild_id, int account_id, int char_id, const char* mes) |
---|
788 | { |
---|
789 | struct guild *g; |
---|
790 | |
---|
791 | nullpo_retr(0, sd); |
---|
792 | |
---|
793 | g = guild_search(sd->status.guild_id); |
---|
794 | |
---|
795 | if(g==NULL) |
---|
796 | return 0; |
---|
797 | |
---|
798 | if(sd->status.account_id!=account_id || |
---|
799 | sd->status.char_id!=char_id || sd->status.guild_id!=guild_id || |
---|
800 | (agit_flag && map[sd->bl.m].flag.gvg_castle)) |
---|
801 | return 0; |
---|
802 | |
---|
803 | intif_guild_leave(sd->status.guild_id, sd->status.account_id, sd->status.char_id,0,mes); |
---|
804 | return 0; |
---|
805 | } |
---|
806 | |
---|
807 | // MhÇúv |
---|
808 | int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, int char_id, const char* mes) |
---|
809 | { |
---|
810 | struct map_session_data *tsd; |
---|
811 | struct guild *g; |
---|
812 | int i,ps; |
---|
813 | |
---|
814 | nullpo_retr(0, sd); |
---|
815 | |
---|
816 | g = guild_search(sd->status.guild_id); |
---|
817 | |
---|
818 | if(g==NULL) |
---|
819 | return 0; |
---|
820 | |
---|
821 | if(sd->status.guild_id!=guild_id) |
---|
822 | return 0; |
---|
823 | |
---|
824 | if( (ps=guild_getposition(g,sd))<0 || !(g->position[ps].mode&0x0010) ) |
---|
825 | return 0; //Expulsion permission |
---|
826 | |
---|
827 | //Can't leave inside guild castles. |
---|
828 | if ((tsd = map_id2sd(account_id)) && |
---|
829 | tsd->status.char_id == char_id && |
---|
830 | (agit_flag && map[tsd->bl.m].flag.gvg_castle)) |
---|
831 | return 0; |
---|
832 | |
---|
833 | // find the member and perform expulsion |
---|
834 | i = guild_getindex(g, account_id, char_id); |
---|
835 | if( i != -1 && strcmp(g->member[i].name,g->master) != 0 ) //Can't expel the GL! |
---|
836 | intif_guild_leave(g->guild_id,account_id,char_id,1,mes); |
---|
837 | |
---|
838 | return 0; |
---|
839 | } |
---|
840 | |
---|
841 | int guild_member_leaved(int guild_id, int account_id, int char_id, int flag, const char* name, const char* mes) |
---|
842 | { |
---|
843 | int i; |
---|
844 | struct guild* g = guild_search(guild_id); |
---|
845 | struct map_session_data* sd = map_charid2sd(char_id); |
---|
846 | struct map_session_data* online_member_sd; |
---|
847 | |
---|
848 | if(g == NULL) |
---|
849 | return 0; // no such guild (error!) |
---|
850 | |
---|
851 | i = guild_getindex(g, account_id, char_id); |
---|
852 | if( i == -1 ) |
---|
853 | return 0; // not a member (inconsistency!) |
---|
854 | |
---|
855 | online_member_sd = guild_getavailablesd(g); |
---|
856 | if(online_member_sd == NULL) |
---|
857 | return 0; // noone online to inform |
---|
858 | |
---|
859 | if(!flag) |
---|
860 | clif_guild_leave(online_member_sd, name, mes); |
---|
861 | else |
---|
862 | clif_guild_expulsion(online_member_sd, name, mes, account_id); |
---|
863 | |
---|
864 | // remove member from guild |
---|
865 | memset(&g->member[i],0,sizeof(struct guild_member)); |
---|
866 | clif_guild_memberlist(online_member_sd); |
---|
867 | |
---|
868 | // update char, if online |
---|
869 | if(sd != NULL && sd->status.guild_id == guild_id) |
---|
870 | { |
---|
871 | // do stuff that needs the guild_id first, BEFORE we wipe it |
---|
872 | if (sd->state.storage_flag == 2) //Close the guild storage. |
---|
873 | storage_guild_storageclose(sd); |
---|
874 | guild_send_dot_remove(sd); |
---|
875 | |
---|
876 | sd->status.guild_id = 0; |
---|
877 | sd->guild_emblem_id = 0; |
---|
878 | |
---|
879 | clif_charnameupdate(sd); //Update display name [Skotlex] |
---|
880 | //TODO: send emblem update to self and people around |
---|
881 | } |
---|
882 | return 0; |
---|
883 | } |
---|
884 | |
---|
885 | int guild_send_memberinfoshort(struct map_session_data *sd,int online) |
---|
886 | { // cleaned up [LuzZza] |
---|
887 | struct guild *g; |
---|
888 | |
---|
889 | nullpo_retr(0, sd); |
---|
890 | |
---|
891 | if(sd->status.guild_id <= 0) |
---|
892 | return 0; |
---|
893 | |
---|
894 | if(!(g = guild_search(sd->status.guild_id))) |
---|
895 | return 0; |
---|
896 | |
---|
897 | intif_guild_memberinfoshort(g->guild_id, |
---|
898 | sd->status.account_id,sd->status.char_id,online,sd->status.base_level,sd->status.class_); |
---|
899 | |
---|
900 | if(!online){ |
---|
901 | int i=guild_getindex(g,sd->status.account_id,sd->status.char_id); |
---|
902 | if(i>=0) |
---|
903 | g->member[i].sd=NULL; |
---|
904 | else |
---|
905 | ShowError("guild_send_memberinfoshort: Failed to locate member %d:%d in guild %d!\n", sd->status.account_id, sd->status.char_id, g->guild_id); |
---|
906 | return 0; |
---|
907 | } |
---|
908 | |
---|
909 | if(sd->state.connect_new) |
---|
910 | { //Note that this works because it is invoked in parse_LoadEndAck before connect_new is cleared. |
---|
911 | clif_guild_belonginfo(sd,g); |
---|
912 | clif_guild_notice(sd,g); |
---|
913 | sd->guild_emblem_id = g->emblem_id; |
---|
914 | } |
---|
915 | return 0; |
---|
916 | } |
---|
917 | |
---|
918 | int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int online,int lv,int class_) |
---|
919 | { // cleaned up [LuzZza] |
---|
920 | |
---|
921 | int i,alv,c,idx=-1,om=0,oldonline=-1; |
---|
922 | struct guild *g = guild_search(guild_id); |
---|
923 | |
---|
924 | if(g == NULL) |
---|
925 | return 0; |
---|
926 | |
---|
927 | for(i=0,alv=0,c=0,om=0;i<g->max_member;i++){ |
---|
928 | struct guild_member *m=&g->member[i]; |
---|
929 | if(!m->account_id) continue; |
---|
930 | if(m->account_id==account_id && m->char_id==char_id ){ |
---|
931 | oldonline=m->online; |
---|
932 | m->online=online; |
---|
933 | m->lv=lv; |
---|
934 | m->class_=class_; |
---|
935 | idx=i; |
---|
936 | } |
---|
937 | alv+=m->lv; |
---|
938 | c++; |
---|
939 | if(m->online) |
---|
940 | om++; |
---|
941 | } |
---|
942 | |
---|
943 | if(idx == -1 || c == 0) { |
---|
944 | // MhÌo[OÈÌÅÇúµ¢·é |
---|
945 | struct map_session_data *sd = map_id2sd(account_id); |
---|
946 | if(sd && sd->status.char_id == char_id) { |
---|
947 | sd->status.guild_id=0; |
---|
948 | sd->guild_emblem_id=0; |
---|
949 | } |
---|
950 | ShowWarning("guild: not found member %d,%d on %d[%s]\n", account_id,char_id,guild_id,g->name); |
---|
951 | return 0; |
---|
952 | } |
---|
953 | |
---|
954 | g->average_lv=alv/c; |
---|
955 | g->connect_member=om; |
---|
956 | |
---|
957 | //Ensure validity of pointer (ie: player logs in/out, changes map-server) |
---|
958 | g->member[idx].sd = guild_sd_check(guild_id, account_id, char_id); |
---|
959 | |
---|
960 | if(oldonline!=online) |
---|
961 | clif_guild_memberlogin_notice(g, idx, online); |
---|
962 | |
---|
963 | if(!g->member[idx].sd) |
---|
964 | return 0; |
---|
965 | |
---|
966 | //Send XY dot updates. [Skotlex] |
---|
967 | //Moved from guild_send_memberinfoshort [LuzZza] |
---|
968 | for(i=0; i < g->max_member; i++) { |
---|
969 | |
---|
970 | if(!g->member[i].sd || i == idx || |
---|
971 | g->member[i].sd->bl.m != g->member[idx].sd->bl.m) |
---|
972 | continue; |
---|
973 | |
---|
974 | clif_guild_xy_single(g->member[idx].sd->fd, g->member[i].sd); |
---|
975 | clif_guild_xy_single(g->member[i].sd->fd, g->member[idx].sd); |
---|
976 | } |
---|
977 | |
---|
978 | return 0; |
---|
979 | } |
---|
980 | // MhïbM |
---|
981 | int guild_send_message(struct map_session_data *sd,const char *mes,int len) |
---|
982 | { |
---|
983 | nullpo_retr(0, sd); |
---|
984 | |
---|
985 | if(sd->status.guild_id==0) |
---|
986 | return 0; |
---|
987 | intif_guild_message(sd->status.guild_id,sd->status.account_id,mes,len); |
---|
988 | guild_recv_message(sd->status.guild_id,sd->status.account_id,mes,len); |
---|
989 | |
---|
990 | // Chat logging type 'G' / Guild Chat |
---|
991 | if( log_config.chat&1 || (log_config.chat&16 && !(agit_flag && log_config.chat&64)) ) |
---|
992 | log_chat("G", sd->status.guild_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes); |
---|
993 | |
---|
994 | return 0; |
---|
995 | } |
---|
996 | // MhïbóM |
---|
997 | int guild_recv_message(int guild_id,int account_id,const char *mes,int len) |
---|
998 | { |
---|
999 | struct guild *g; |
---|
1000 | if( (g=guild_search(guild_id))==NULL) |
---|
1001 | return 0; |
---|
1002 | clif_guild_message(g,account_id,mes,len); |
---|
1003 | return 0; |
---|
1004 | } |
---|
1005 | // MhoÌðEÏX |
---|
1006 | int guild_change_memberposition(int guild_id,int account_id,int char_id,int idx) |
---|
1007 | { |
---|
1008 | return intif_guild_change_memberinfo(guild_id,account_id,char_id,GMI_POSITION,&idx,sizeof(idx)); |
---|
1009 | } |
---|
1010 | // MhoÌðEÏXÊm |
---|
1011 | int guild_memberposition_changed(struct guild *g,int idx,int pos) |
---|
1012 | { |
---|
1013 | nullpo_retr(0, g); |
---|
1014 | |
---|
1015 | g->member[idx].position=pos; |
---|
1016 | clif_guild_memberpositionchanged(g,idx); |
---|
1017 | |
---|
1018 | // Update char position in client [LuzZza] |
---|
1019 | if(g->member[idx].sd != NULL) |
---|
1020 | clif_charnameupdate(g->member[idx].sd); |
---|
1021 | return 0; |
---|
1022 | } |
---|
1023 | // MhðEÏX |
---|
1024 | int guild_change_position(int guild_id,int idx, |
---|
1025 | int mode,int exp_mode,const char *name) |
---|
1026 | { |
---|
1027 | struct guild_position p; |
---|
1028 | |
---|
1029 | exp_mode = cap_value(exp_mode, 0, battle_config.guild_exp_limit); |
---|
1030 | //Mode 0x01 <- Invite |
---|
1031 | //Mode 0x10 <- Expel. |
---|
1032 | p.mode=mode&0x11; |
---|
1033 | p.exp_mode=exp_mode; |
---|
1034 | safestrncpy(p.name,name,NAME_LENGTH); |
---|
1035 | return intif_guild_position(guild_id,idx,&p); |
---|
1036 | } |
---|
1037 | // MhðEÏXÊm |
---|
1038 | int guild_position_changed(int guild_id,int idx,struct guild_position *p) |
---|
1039 | { |
---|
1040 | struct guild *g=guild_search(guild_id); |
---|
1041 | int i; |
---|
1042 | if(g==NULL) |
---|
1043 | return 0; |
---|
1044 | memcpy(&g->position[idx],p,sizeof(struct guild_position)); |
---|
1045 | clif_guild_positionchanged(g,idx); |
---|
1046 | |
---|
1047 | // Update char name in client [LuzZza] |
---|
1048 | for(i=0;i<g->max_member;i++) |
---|
1049 | if(g->member[i].position == idx && g->member[i].sd != NULL) |
---|
1050 | clif_charnameupdate(g->member[i].sd); |
---|
1051 | return 0; |
---|
1052 | } |
---|
1053 | // MhmÏX |
---|
1054 | int guild_change_notice(struct map_session_data *sd,int guild_id,const char *mes1,const char *mes2) |
---|
1055 | { |
---|
1056 | nullpo_retr(0, sd); |
---|
1057 | |
---|
1058 | if(guild_id!=sd->status.guild_id) |
---|
1059 | return 0; |
---|
1060 | return intif_guild_notice(guild_id,mes1,mes2); |
---|
1061 | } |
---|
1062 | // MhmÏXÊm |
---|
1063 | int guild_notice_changed(int guild_id,const char *mes1,const char *mes2) |
---|
1064 | { |
---|
1065 | int i; |
---|
1066 | struct map_session_data *sd; |
---|
1067 | struct guild *g=guild_search(guild_id); |
---|
1068 | if(g==NULL) |
---|
1069 | return 0; |
---|
1070 | |
---|
1071 | memcpy(g->mes1,mes1,60); |
---|
1072 | memcpy(g->mes2,mes2,120); |
---|
1073 | |
---|
1074 | for(i=0;i<g->max_member;i++){ |
---|
1075 | if((sd=g->member[i].sd)!=NULL) |
---|
1076 | clif_guild_notice(sd,g); |
---|
1077 | } |
---|
1078 | return 0; |
---|
1079 | } |
---|
1080 | // MhGuÏX |
---|
1081 | int guild_change_emblem(struct map_session_data *sd,int len,const char *data) |
---|
1082 | { |
---|
1083 | struct guild *g; |
---|
1084 | nullpo_retr(0, sd); |
---|
1085 | |
---|
1086 | if (battle_config.require_glory_guild && |
---|
1087 | !((g = guild_search(sd->status.guild_id)) && guild_checkskill(g, GD_GLORYGUILD)>0)) { |
---|
1088 | clif_skill_fail(sd,GD_GLORYGUILD,0,0); |
---|
1089 | return 0; |
---|
1090 | } |
---|
1091 | |
---|
1092 | return intif_guild_emblem(sd->status.guild_id,len,data); |
---|
1093 | } |
---|
1094 | // MhGuÏXÊm |
---|
1095 | int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data) |
---|
1096 | { |
---|
1097 | int i; |
---|
1098 | struct map_session_data *sd; |
---|
1099 | struct guild *g=guild_search(guild_id); |
---|
1100 | if(g==NULL) |
---|
1101 | return 0; |
---|
1102 | |
---|
1103 | memcpy(g->emblem_data,data,len); |
---|
1104 | g->emblem_len=len; |
---|
1105 | g->emblem_id=emblem_id; |
---|
1106 | |
---|
1107 | for(i=0;i<g->max_member;i++){ |
---|
1108 | if((sd=g->member[i].sd)!=NULL){ |
---|
1109 | sd->guild_emblem_id=emblem_id; |
---|
1110 | clif_guild_belonginfo(sd,g); |
---|
1111 | clif_guild_emblem(sd,g); |
---|
1112 | clif_guild_emblem_area(&sd->bl); |
---|
1113 | } |
---|
1114 | } |
---|
1115 | {// update guardians (mobs) |
---|
1116 | DBIterator* iter = db_iterator(castle_db); |
---|
1117 | struct guild_castle* gc; |
---|
1118 | for( gc = (struct guild_castle*)dbi_first(iter) ; dbi_exists(iter); gc = (struct guild_castle*)dbi_next(iter) ) |
---|
1119 | { |
---|
1120 | if( gc->guild_id != guild_id ) |
---|
1121 | continue; |
---|
1122 | // update permanent guardians |
---|
1123 | for( i = 0; i < ARRAYLENGTH(gc->guardian); ++i ) |
---|
1124 | { |
---|
1125 | TBL_MOB* md = (gc->guardian[i].id ? map_id2md(gc->guardian[i].id) : NULL); |
---|
1126 | if( md == NULL || md->guardian_data == NULL ) |
---|
1127 | continue; |
---|
1128 | md->guardian_data->emblem_id = emblem_id; |
---|
1129 | clif_guild_emblem_area(&md->bl); |
---|
1130 | } |
---|
1131 | // update temporary guardians |
---|
1132 | for( i = 0; i < gc->temp_guardians_max; ++i ) |
---|
1133 | { |
---|
1134 | TBL_MOB* md = (gc->temp_guardians[i] ? map_id2md(gc->temp_guardians[i]) : NULL); |
---|
1135 | if( md == NULL || md->guardian_data == NULL ) |
---|
1136 | continue; |
---|
1137 | md->guardian_data->emblem_id = emblem_id; |
---|
1138 | clif_guild_emblem_area(&md->bl); |
---|
1139 | } |
---|
1140 | } |
---|
1141 | dbi_destroy(iter); |
---|
1142 | } |
---|
1143 | {// update npcs (flags or other npcs that used flagemblem to attach to this guild) |
---|
1144 | // TODO this is not efficient [FlavioJS] |
---|
1145 | struct s_mapiterator* iter = mapit_geteachnpc(); |
---|
1146 | TBL_NPC* nd; |
---|
1147 | for( nd = (TBL_NPC*)mapit_first(iter) ; mapit_exists(iter); nd = (TBL_NPC*)mapit_next(iter) ) |
---|
1148 | { |
---|
1149 | if( nd->subtype != SCRIPT || nd->u.scr.guild_id != guild_id ) |
---|
1150 | continue; |
---|
1151 | clif_guild_emblem_area(&nd->bl); |
---|
1152 | } |
---|
1153 | mapit_free(iter); |
---|
1154 | } |
---|
1155 | return 0; |
---|
1156 | } |
---|
1157 | |
---|
1158 | static void* create_expcache(DBKey key, va_list args) |
---|
1159 | { |
---|
1160 | struct guild_expcache *c; |
---|
1161 | struct map_session_data *sd = va_arg(args, struct map_session_data*); |
---|
1162 | |
---|
1163 | c = ers_alloc(expcache_ers, struct guild_expcache); |
---|
1164 | c->guild_id = sd->status.guild_id; |
---|
1165 | c->account_id = sd->status.account_id; |
---|
1166 | c->char_id = sd->status.char_id; |
---|
1167 | c->exp = 0; |
---|
1168 | return c; |
---|
1169 | } |
---|
1170 | |
---|
1171 | // MhÌEXPã[ |
---|
1172 | unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) |
---|
1173 | { |
---|
1174 | struct guild *g; |
---|
1175 | struct guild_expcache *c; |
---|
1176 | int per; |
---|
1177 | |
---|
1178 | nullpo_retr(0, sd); |
---|
1179 | |
---|
1180 | if (!exp) return 0; |
---|
1181 | |
---|
1182 | if (sd->status.guild_id == 0 || |
---|
1183 | (g = guild_search(sd->status.guild_id)) == NULL || |
---|
1184 | (per = guild_getposition(g,sd)) < 0 || |
---|
1185 | (per = g->position[per].exp_mode) < 1) |
---|
1186 | return 0; |
---|
1187 | |
---|
1188 | |
---|
1189 | if (per < 100) |
---|
1190 | exp = (unsigned int) exp * per / 100; |
---|
1191 | //Otherwise tax everything. |
---|
1192 | |
---|
1193 | c = (struct guild_expcache*)guild_expcache_db->ensure(guild_expcache_db, i2key(sd->status.char_id), create_expcache, sd); |
---|
1194 | |
---|
1195 | if (c->exp > UINT_MAX - exp) |
---|
1196 | c->exp = UINT_MAX; |
---|
1197 | else |
---|
1198 | c->exp += exp; |
---|
1199 | |
---|
1200 | return exp; |
---|
1201 | } |
---|
1202 | |
---|
1203 | // Celest |
---|
1204 | int guild_getexp(struct map_session_data *sd,int exp) |
---|
1205 | { |
---|
1206 | struct guild *g; |
---|
1207 | struct guild_expcache *c; |
---|
1208 | nullpo_retr(0, sd); |
---|
1209 | |
---|
1210 | if (sd->status.guild_id == 0 || (g = guild_search(sd->status.guild_id)) == NULL) |
---|
1211 | return 0; |
---|
1212 | |
---|
1213 | c = (struct guild_expcache*)guild_expcache_db->ensure(guild_expcache_db, i2key(sd->status.char_id), create_expcache, sd); |
---|
1214 | if (c->exp > UINT_MAX - exp) |
---|
1215 | c->exp = UINT_MAX; |
---|
1216 | else |
---|
1217 | c->exp += exp; |
---|
1218 | return exp; |
---|
1219 | } |
---|
1220 | |
---|
1221 | // XL|CgèUè |
---|
1222 | int guild_skillup(TBL_PC* sd, int skill_num) |
---|
1223 | { |
---|
1224 | struct guild* g; |
---|
1225 | int idx = skill_num - GD_SKILLBASE; |
---|
1226 | |
---|
1227 | nullpo_retr(0, sd); |
---|
1228 | |
---|
1229 | if( idx < 0 || idx >= MAX_GUILDSKILL || // not a guild skill |
---|
1230 | sd->status.guild_id == 0 || (g=guild_search(sd->status.guild_id)) == NULL || // no guild |
---|
1231 | strcmp(sd->status.name, g->master) ) // not the guild master |
---|
1232 | return 0; |
---|
1233 | |
---|
1234 | if( g->skill_point > 0 && |
---|
1235 | g->skill[idx].id != 0 && |
---|
1236 | g->skill[idx].lv < guild_skill_get_max(skill_num) ) |
---|
1237 | intif_guild_skillup(g->guild_id, skill_num, sd->status.account_id); |
---|
1238 | |
---|
1239 | return 0; |
---|
1240 | } |
---|
1241 | // XL|CgèUèÊm |
---|
1242 | int guild_skillupack(int guild_id,int skill_num,int account_id) |
---|
1243 | { |
---|
1244 | struct map_session_data *sd=map_id2sd(account_id); |
---|
1245 | struct guild *g=guild_search(guild_id); |
---|
1246 | int i; |
---|
1247 | if(g==NULL) |
---|
1248 | return 0; |
---|
1249 | if(sd!=NULL) |
---|
1250 | clif_guild_skillup(sd,skill_num,g->skill[skill_num-GD_SKILLBASE].lv); |
---|
1251 | // SõÉÊm |
---|
1252 | for(i=0;i<g->max_member;i++) |
---|
1253 | if((sd=g->member[i].sd)!=NULL) |
---|
1254 | clif_guild_skillinfo(sd); |
---|
1255 | return 0; |
---|
1256 | } |
---|
1257 | |
---|
1258 | // Mh¯¿Ÿ |
---|
1259 | int guild_get_alliance_count(struct guild *g,int flag) |
---|
1260 | { |
---|
1261 | int i,c; |
---|
1262 | |
---|
1263 | nullpo_retr(0, g); |
---|
1264 | |
---|
1265 | for(i=c=0;i<MAX_GUILDALLIANCE;i++){ |
---|
1266 | if( g->alliance[i].guild_id>0 && |
---|
1267 | g->alliance[i].opposition==flag ) |
---|
1268 | c++; |
---|
1269 | } |
---|
1270 | return c; |
---|
1271 | } |
---|
1272 | |
---|
1273 | // Blocks all guild skills which have a common delay time. |
---|
1274 | void guild_block_skill(struct map_session_data *sd, int time) |
---|
1275 | { |
---|
1276 | int skill_num[] = { GD_BATTLEORDER, GD_REGENERATION, GD_RESTORE, GD_EMERGENCYCALL }; |
---|
1277 | int i; |
---|
1278 | for (i = 0; i < 4; i++) |
---|
1279 | skill_blockpc_start(sd, skill_num[i], time); |
---|
1280 | } |
---|
1281 | |
---|
1282 | // ¯¿ÖW©Ç€©`FbN |
---|
1283 | // ¯¿Èç1A»êÈOÍ0 |
---|
1284 | int guild_check_alliance(int guild_id1, int guild_id2, int flag) |
---|
1285 | { |
---|
1286 | struct guild *g; |
---|
1287 | int i; |
---|
1288 | |
---|
1289 | g = guild_search(guild_id1); |
---|
1290 | if (g == NULL) |
---|
1291 | return 0; |
---|
1292 | |
---|
1293 | ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id2 && g->alliance[i].opposition == flag ); |
---|
1294 | return( i < MAX_GUILDALLIANCE ) ? 1 : 0; |
---|
1295 | } |
---|
1296 | |
---|
1297 | // Mh¯¿v |
---|
1298 | int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd) |
---|
1299 | { |
---|
1300 | struct guild *g[2]; |
---|
1301 | int i; |
---|
1302 | |
---|
1303 | if(agit_flag) { // Disable alliance creation during woe [Valaris] |
---|
1304 | clif_displaymessage(sd->fd,"Alliances cannot be made during Guild Wars!"); |
---|
1305 | return 0; |
---|
1306 | } // end addition [Valaris] |
---|
1307 | |
---|
1308 | |
---|
1309 | nullpo_retr(0, sd); |
---|
1310 | |
---|
1311 | if(tsd==NULL || tsd->status.guild_id<=0) |
---|
1312 | return 0; |
---|
1313 | |
---|
1314 | g[0]=guild_search(sd->status.guild_id); |
---|
1315 | g[1]=guild_search(tsd->status.guild_id); |
---|
1316 | |
---|
1317 | if(g[0]==NULL || g[1]==NULL) |
---|
1318 | return 0; |
---|
1319 | |
---|
1320 | // Prevent creation alliance with same guilds [LuzZza] |
---|
1321 | if(sd->status.guild_id == tsd->status.guild_id) |
---|
1322 | return 0; |
---|
1323 | |
---|
1324 | if( guild_get_alliance_count(g[0],0) >= battle_config.max_guild_alliance ) { |
---|
1325 | clif_guild_allianceack(sd,4); |
---|
1326 | return 0; |
---|
1327 | } |
---|
1328 | if( guild_get_alliance_count(g[1],0) >= battle_config.max_guild_alliance ) { |
---|
1329 | clif_guild_allianceack(sd,3); |
---|
1330 | return 0; |
---|
1331 | } |
---|
1332 | |
---|
1333 | if( tsd->guild_alliance>0 ){ |
---|
1334 | clif_guild_allianceack(sd,1); |
---|
1335 | return 0; |
---|
1336 | } |
---|
1337 | |
---|
1338 | for(i=0;i<MAX_GUILDALLIANCE;i++){ // ·Åɯ¿óÔ©mF |
---|
1339 | if( g[0]->alliance[i].guild_id==tsd->status.guild_id && |
---|
1340 | g[0]->alliance[i].opposition==0){ |
---|
1341 | clif_guild_allianceack(sd,0); |
---|
1342 | return 0; |
---|
1343 | } |
---|
1344 | } |
---|
1345 | |
---|
1346 | tsd->guild_alliance=sd->status.guild_id; |
---|
1347 | tsd->guild_alliance_account=sd->status.account_id; |
---|
1348 | |
---|
1349 | clif_guild_reqalliance(tsd,sd->status.account_id,g[0]->name); |
---|
1350 | return 0; |
---|
1351 | } |
---|
1352 | // Mh©UÖÌÔ |
---|
1353 | int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag) |
---|
1354 | { |
---|
1355 | struct map_session_data *tsd; |
---|
1356 | |
---|
1357 | nullpo_retr(0, sd); |
---|
1358 | tsd= map_id2sd( account_id ); |
---|
1359 | if (!tsd) { //Character left? Cancel alliance. |
---|
1360 | clif_guild_allianceack(sd,3); |
---|
1361 | return 0; |
---|
1362 | } |
---|
1363 | |
---|
1364 | if(sd->guild_alliance!=tsd->status.guild_id) // ©UÆMhIDªá€ |
---|
1365 | return 0; |
---|
1366 | |
---|
1367 | if(flag==1){ // ³ø |
---|
1368 | int i; |
---|
1369 | |
---|
1370 | struct guild *g,*tg; // ¯¿ÄmF |
---|
1371 | g=guild_search(sd->status.guild_id); |
---|
1372 | tg=guild_search(tsd->status.guild_id); |
---|
1373 | |
---|
1374 | if(g==NULL || guild_get_alliance_count(g,0) >= battle_config.max_guild_alliance){ |
---|
1375 | clif_guild_allianceack(sd,4); |
---|
1376 | clif_guild_allianceack(tsd,3); |
---|
1377 | return 0; |
---|
1378 | } |
---|
1379 | if(tg==NULL || guild_get_alliance_count(tg,0) >= battle_config.max_guild_alliance){ |
---|
1380 | clif_guild_allianceack(sd,3); |
---|
1381 | clif_guild_allianceack(tsd,4); |
---|
1382 | return 0; |
---|
1383 | } |
---|
1384 | |
---|
1385 | for(i=0;i<MAX_GUILDALLIANCE;i++){ |
---|
1386 | if(g->alliance[i].guild_id==tsd->status.guild_id && |
---|
1387 | g->alliance[i].opposition==1) |
---|
1388 | intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, |
---|
1389 | sd->status.account_id,tsd->status.account_id,9 ); |
---|
1390 | } |
---|
1391 | for(i=0;i<MAX_GUILDALLIANCE;i++){ |
---|
1392 | if(tg->alliance[i].guild_id==sd->status.guild_id && |
---|
1393 | tg->alliance[i].opposition==1) |
---|
1394 | intif_guild_alliance( tsd->status.guild_id,sd->status.guild_id, |
---|
1395 | tsd->status.account_id,sd->status.account_id,9 ); |
---|
1396 | } |
---|
1397 | |
---|
1398 | // interIÖ¯¿v¿ |
---|
1399 | intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, |
---|
1400 | sd->status.account_id,tsd->status.account_id,0 ); |
---|
1401 | return 0; |
---|
1402 | }else{ // Û |
---|
1403 | sd->guild_alliance=0; |
---|
1404 | sd->guild_alliance_account=0; |
---|
1405 | if(tsd!=NULL) |
---|
1406 | clif_guild_allianceack(tsd,3); |
---|
1407 | } |
---|
1408 | return 0; |
---|
1409 | } |
---|
1410 | |
---|
1411 | // MhÖWðÁ |
---|
1412 | int guild_delalliance(struct map_session_data *sd,int guild_id,int flag) |
---|
1413 | { |
---|
1414 | nullpo_retr(0, sd); |
---|
1415 | |
---|
1416 | if(agit_flag) { // Disable alliance breaking during woe [Valaris] |
---|
1417 | clif_displaymessage(sd->fd,"Alliances cannot be broken during Guild Wars!"); |
---|
1418 | return 0; |
---|
1419 | } // end addition [Valaris] |
---|
1420 | |
---|
1421 | intif_guild_alliance( sd->status.guild_id,guild_id,sd->status.account_id,0,flag|8 ); |
---|
1422 | return 0; |
---|
1423 | } |
---|
1424 | |
---|
1425 | // MhGÎ |
---|
1426 | int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd) |
---|
1427 | { |
---|
1428 | struct guild *g; |
---|
1429 | int i; |
---|
1430 | |
---|
1431 | nullpo_retr(0, sd); |
---|
1432 | |
---|
1433 | g=guild_search(sd->status.guild_id); |
---|
1434 | if(g==NULL || tsd==NULL) |
---|
1435 | return 0; |
---|
1436 | |
---|
1437 | // Prevent creation opposition with same guilds [LuzZza] |
---|
1438 | if(sd->status.guild_id == tsd->status.guild_id) |
---|
1439 | return 0; |
---|
1440 | |
---|
1441 | if( guild_get_alliance_count(g,1) >= battle_config.max_guild_alliance ) { |
---|
1442 | clif_guild_oppositionack(sd,1); |
---|
1443 | return 0; |
---|
1444 | } |
---|
1445 | |
---|
1446 | for(i=0;i<MAX_GUILDALLIANCE;i++){ // ·ÅÉÖWðÁÄ¢é©mF |
---|
1447 | if(g->alliance[i].guild_id==tsd->status.guild_id){ |
---|
1448 | if(g->alliance[i].opposition==1){ // ·ÅÉGÎ |
---|
1449 | clif_guild_oppositionack(sd,2); |
---|
1450 | return 0; |
---|
1451 | } |
---|
1452 | //Change alliance to opposition. |
---|
1453 | intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, |
---|
1454 | sd->status.account_id,tsd->status.account_id,8 ); |
---|
1455 | } |
---|
1456 | } |
---|
1457 | |
---|
1458 | // interIÉGÎv¿ |
---|
1459 | intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, |
---|
1460 | sd->status.account_id,tsd->status.account_id,1 ); |
---|
1461 | return 0; |
---|
1462 | } |
---|
1463 | |
---|
1464 | // Mh¯¿/GÎÊm |
---|
1465 | int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag,const char *name1,const char *name2) |
---|
1466 | { |
---|
1467 | struct guild *g[2]; |
---|
1468 | int guild_id[2]; |
---|
1469 | const char *guild_name[2]; |
---|
1470 | struct map_session_data *sd[2]; |
---|
1471 | int j,i; |
---|
1472 | |
---|
1473 | guild_id[0] = guild_id1; |
---|
1474 | guild_id[1] = guild_id2; |
---|
1475 | guild_name[0] = name1; |
---|
1476 | guild_name[1] = name2; |
---|
1477 | sd[0] = map_id2sd(account_id1); |
---|
1478 | sd[1] = map_id2sd(account_id2); |
---|
1479 | |
---|
1480 | g[0]=guild_search(guild_id1); |
---|
1481 | g[1]=guild_search(guild_id2); |
---|
1482 | |
---|
1483 | if(sd[0]!=NULL && (flag&0x0f)==0){ |
---|
1484 | sd[0]->guild_alliance=0; |
---|
1485 | sd[0]->guild_alliance_account=0; |
---|
1486 | } |
---|
1487 | |
---|
1488 | if(flag&0x70){ // žs |
---|
1489 | for(i=0;i<2-(flag&1);i++) |
---|
1490 | if( sd[i]!=NULL ) |
---|
1491 | clif_guild_allianceack(sd[i],((flag>>4)==i+1)?3:4); |
---|
1492 | return 0; |
---|
1493 | } |
---|
1494 | |
---|
1495 | if(!(flag&0x08)){ // ÖWÇÁ |
---|
1496 | for(i=0;i<2-(flag&1);i++) |
---|
1497 | { |
---|
1498 | if(g[i]!=NULL) |
---|
1499 | { |
---|
1500 | ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == 0 ); |
---|
1501 | if( j < MAX_GUILDALLIANCE ) |
---|
1502 | { |
---|
1503 | g[i]->alliance[j].guild_id=guild_id[1-i]; |
---|
1504 | memcpy(g[i]->alliance[j].name,guild_name[1-i],NAME_LENGTH); |
---|
1505 | g[i]->alliance[j].opposition=flag&1; |
---|
1506 | } |
---|
1507 | } |
---|
1508 | } |
---|
1509 | }else{ // ÖWðÁ |
---|
1510 | for(i=0;i<2-(flag&1);i++) |
---|
1511 | { |
---|
1512 | if(g[i]!=NULL) |
---|
1513 | { |
---|
1514 | ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == guild_id[1-i] && g[i]->alliance[j].opposition == (flag&1) ); |
---|
1515 | if( j < MAX_GUILDALLIANCE ) |
---|
1516 | g[i]->alliance[j].guild_id = 0; |
---|
1517 | } |
---|
1518 | if( sd[i]!=NULL ) // ðÁÊm |
---|
1519 | clif_guild_delalliance(sd[i],guild_id[1-i],(flag&1)); |
---|
1520 | } |
---|
1521 | } |
---|
1522 | |
---|
1523 | if((flag&0x0f)==0){ // ¯¿Êm |
---|
1524 | if( sd[1]!=NULL ) |
---|
1525 | clif_guild_allianceack(sd[1],2); |
---|
1526 | }else if((flag&0x0f)==1){ // GÎÊm |
---|
1527 | if( sd[0]!=NULL ) |
---|
1528 | clif_guild_oppositionack(sd[0],0); |
---|
1529 | } |
---|
1530 | |
---|
1531 | |
---|
1532 | for(i=0;i<2-(flag&1);i++){ // ¯¿/GÎXgÌÄM |
---|
1533 | struct map_session_data *sd; |
---|
1534 | if(g[i]!=NULL) |
---|
1535 | for(j=0;j<g[i]->max_member;j++) |
---|
1536 | if((sd=g[i]->member[j].sd)!=NULL) |
---|
1537 | clif_guild_allianceinfo(sd); |
---|
1538 | } |
---|
1539 | return 0; |
---|
1540 | } |
---|
1541 | // MhðUÊmp |
---|
1542 | int guild_broken_sub(DBKey key,void *data,va_list ap) |
---|
1543 | { |
---|
1544 | struct guild *g=(struct guild *)data; |
---|
1545 | int guild_id=va_arg(ap,int); |
---|
1546 | int i,j; |
---|
1547 | struct map_session_data *sd=NULL; |
---|
1548 | |
---|
1549 | nullpo_retr(0, g); |
---|
1550 | |
---|
1551 | for(i=0;i<MAX_GUILDALLIANCE;i++){ // ÖWðjü |
---|
1552 | if(g->alliance[i].guild_id==guild_id){ |
---|
1553 | for(j=0;j<g->max_member;j++) |
---|
1554 | if( (sd=g->member[j].sd)!=NULL ) |
---|
1555 | clif_guild_delalliance(sd,guild_id,g->alliance[i].opposition); |
---|
1556 | intif_guild_alliance(g->guild_id, guild_id,0,0,g->alliance[i].opposition|8); |
---|
1557 | g->alliance[i].guild_id=0; |
---|
1558 | } |
---|
1559 | } |
---|
1560 | return 0; |
---|
1561 | } |
---|
1562 | |
---|
1563 | //Invoked on Castles when a guild is broken. [Skotlex] |
---|
1564 | int castle_guild_broken_sub(DBKey key,void *data,va_list ap) |
---|
1565 | { |
---|
1566 | struct guild_castle *gc=(struct guild_castle *)data; |
---|
1567 | int guild_id=va_arg(ap,int); |
---|
1568 | |
---|
1569 | nullpo_retr(0, gc); |
---|
1570 | |
---|
1571 | if (gc->guild_id == guild_id) |
---|
1572 | { //Save the new 'owner', this should invoke guardian clean up and other such things. |
---|
1573 | gc->guild_id = 0; |
---|
1574 | guild_castledatasave(gc->castle_id, 1, 0); |
---|
1575 | } |
---|
1576 | return 0; |
---|
1577 | } |
---|
1578 | |
---|
1579 | //Innvoked on /breakguild "Guild name" |
---|
1580 | int guild_broken(int guild_id,int flag) |
---|
1581 | { |
---|
1582 | struct guild *g=guild_search(guild_id); |
---|
1583 | struct guild_castle *gc=NULL; |
---|
1584 | struct map_session_data *sd; |
---|
1585 | int i; |
---|
1586 | char name[50]; |
---|
1587 | |
---|
1588 | if(flag!=0 || g==NULL) |
---|
1589 | return 0; |
---|
1590 | |
---|
1591 | //we call castle_event::OnGuildBreak of all castlesof the guild |
---|
1592 | //you can set all castle_events in the castle_db.txt |
---|
1593 | for(i=0;i<MAX_GUILDCASTLE;i++){ |
---|
1594 | if( (gc=guild_castle_search(i)) != NULL ){ |
---|
1595 | if(gc->guild_id == guild_id){ |
---|
1596 | safestrncpy(name, gc->castle_event, 50); |
---|
1597 | npc_event_do(strcat(name,"::OnGuildBreak")); |
---|
1598 | } |
---|
1599 | } |
---|
1600 | } |
---|
1601 | |
---|
1602 | for(i=0;i<g->max_member;i++){ // MhðUðÊm |
---|
1603 | if((sd=g->member[i].sd)!=NULL){ |
---|
1604 | if(sd->state.storage_flag == 2) |
---|
1605 | storage_guild_storage_quit(sd,1); |
---|
1606 | sd->status.guild_id=0; |
---|
1607 | clif_guild_broken(g->member[i].sd,0); |
---|
1608 | clif_charnameupdate(sd); // [LuzZza] |
---|
1609 | } |
---|
1610 | } |
---|
1611 | |
---|
1612 | guild_db->foreach(guild_db,guild_broken_sub,guild_id); |
---|
1613 | castle_db->foreach(castle_db,castle_guild_broken_sub,guild_id); |
---|
1614 | guild_storage_delete(guild_id); |
---|
1615 | idb_remove(guild_db,guild_id); |
---|
1616 | return 0; |
---|
1617 | } |
---|
1618 | |
---|
1619 | //Changes the Guild Master to the specified player. [Skotlex] |
---|
1620 | int guild_gm_change(int guild_id, struct map_session_data *sd) |
---|
1621 | { |
---|
1622 | struct guild *g; |
---|
1623 | nullpo_retr(0, sd); |
---|
1624 | |
---|
1625 | if (sd->status.guild_id != guild_id) |
---|
1626 | return 0; |
---|
1627 | |
---|
1628 | g=guild_search(guild_id); |
---|
1629 | |
---|
1630 | nullpo_retr(0, g); |
---|
1631 | |
---|
1632 | if (strcmp(g->master, sd->status.name) == 0) //Nothing to change. |
---|
1633 | return 0; |
---|
1634 | |
---|
1635 | //Notify servers that master has changed. |
---|
1636 | intif_guild_change_gm(guild_id, sd->status.name, strlen(sd->status.name)); |
---|
1637 | return 1; |
---|
1638 | } |
---|
1639 | |
---|
1640 | //Notification from Char server that a guild's master has changed. [Skotlex] |
---|
1641 | int guild_gm_changed(int guild_id, int account_id, int char_id) |
---|
1642 | { |
---|
1643 | struct guild *g; |
---|
1644 | struct guild_member gm; |
---|
1645 | int pos; |
---|
1646 | |
---|
1647 | g=guild_search(guild_id); |
---|
1648 | |
---|
1649 | if (!g) |
---|
1650 | return 0; |
---|
1651 | |
---|
1652 | for(pos=0; pos<g->max_member && !( |
---|
1653 | g->member[pos].account_id==account_id && |
---|
1654 | g->member[pos].char_id==char_id); |
---|
1655 | pos++); |
---|
1656 | |
---|
1657 | if (pos == 0 || pos == g->max_member) return 0; |
---|
1658 | |
---|
1659 | memcpy(&gm, &g->member[pos], sizeof (struct guild_member)); |
---|
1660 | memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member)); |
---|
1661 | memcpy(&g->member[0], &gm, sizeof(struct guild_member)); |
---|
1662 | |
---|
1663 | g->member[pos].position = g->member[0].position; |
---|
1664 | g->member[0].position = 0; //Position 0: guild Master. |
---|
1665 | strcpy(g->master, g->member[0].name); |
---|
1666 | |
---|
1667 | if (g->member[pos].sd && g->member[pos].sd->fd) |
---|
1668 | { |
---|
1669 | clif_displaymessage(g->member[pos].sd->fd, "You no longer are the Guild Master."); |
---|
1670 | g->member[pos].sd->state.gmaster_flag = 0; |
---|
1671 | } |
---|
1672 | |
---|
1673 | if (g->member[0].sd && g->member[0].sd->fd) |
---|
1674 | { |
---|
1675 | clif_displaymessage(g->member[0].sd->fd, "You have become the Guild Master!"); |
---|
1676 | g->member[0].sd->state.gmaster_flag = g; |
---|
1677 | //Block his skills for 5 minutes to prevent abuse. |
---|
1678 | guild_block_skill(g->member[0].sd, 300000); |
---|
1679 | } |
---|
1680 | return 1; |
---|
1681 | } |
---|
1682 | |
---|
1683 | // MhðU |
---|
1684 | int guild_break(struct map_session_data *sd,char *name) |
---|
1685 | { |
---|
1686 | struct guild *g; |
---|
1687 | int i; |
---|
1688 | |
---|
1689 | nullpo_retr(0, sd); |
---|
1690 | |
---|
1691 | if( (g=guild_search(sd->status.guild_id))==NULL ) |
---|
1692 | return 0; |
---|
1693 | if(strcmp(g->name,name)!=0) |
---|
1694 | return 0; |
---|
1695 | if(!sd->state.gmaster_flag) |
---|
1696 | return 0; |
---|
1697 | for(i=0;i<g->max_member;i++){ |
---|
1698 | if( g->member[i].account_id>0 && ( |
---|
1699 | g->member[i].account_id!=sd->status.account_id || |
---|
1700 | g->member[i].char_id!=sd->status.char_id )) |
---|
1701 | break; |
---|
1702 | } |
---|
1703 | if(i<g->max_member){ |
---|
1704 | clif_guild_broken(sd,2); |
---|
1705 | return 0; |
---|
1706 | } |
---|
1707 | |
---|
1708 | intif_guild_break(g->guild_id); |
---|
1709 | return 0; |
---|
1710 | } |
---|
1711 | |
---|
1712 | // Mhéf[^v |
---|
1713 | int guild_castledataload(int castle_id,int index) |
---|
1714 | { |
---|
1715 | return intif_guild_castle_dataload(castle_id,index); |
---|
1716 | } |
---|
1717 | // MhéîñŸCxgÇÁ |
---|
1718 | int guild_addcastleinfoevent(int castle_id,int index,const char *name) |
---|
1719 | { |
---|
1720 | struct eventlist *ev; |
---|
1721 | int code=castle_id|(index<<16); |
---|
1722 | |
---|
1723 | if( name==NULL || *name==0 ) |
---|
1724 | return 0; |
---|
1725 | |
---|
1726 | ev = (struct eventlist *)aMalloc(sizeof(struct eventlist)); |
---|
1727 | memcpy(ev->name,name,sizeof(ev->name)); |
---|
1728 | //The next event becomes whatever was currently stored. |
---|
1729 | ev->next = (struct eventlist *)idb_put(guild_castleinfoevent_db,code,ev); |
---|
1730 | return 0; |
---|
1731 | } |
---|
1732 | |
---|
1733 | // Mhéf[^vÔM |
---|
1734 | int guild_castledataloadack(int castle_id,int index,int value) |
---|
1735 | { |
---|
1736 | struct guild_castle *gc=guild_castle_search(castle_id); |
---|
1737 | int code=castle_id|(index<<16); |
---|
1738 | struct eventlist *ev,*ev2; |
---|
1739 | |
---|
1740 | if(gc==NULL){ |
---|
1741 | return 0; |
---|
1742 | } |
---|
1743 | switch(index){ |
---|
1744 | case 1: |
---|
1745 | gc->guild_id = value; |
---|
1746 | if (gc->guild_id && guild_search(gc->guild_id)==NULL) //Request guild data which will be required for spawned guardians. [Skotlex] |
---|
1747 | guild_request_info(gc->guild_id); |
---|
1748 | break; |
---|
1749 | case 2: gc->economy = value; break; |
---|
1750 | case 3: gc->defense = value; break; |
---|
1751 | case 4: gc->triggerE = value; break; |
---|
1752 | case 5: gc->triggerD = value; break; |
---|
1753 | case 6: gc->nextTime = value; break; |
---|
1754 | case 7: gc->payTime = value; break; |
---|
1755 | case 8: gc->createTime = value; break; |
---|
1756 | case 9: gc->visibleC = value; break; |
---|
1757 | case 10: |
---|
1758 | case 11: |
---|
1759 | case 12: |
---|
1760 | case 13: |
---|
1761 | case 14: |
---|
1762 | case 15: |
---|
1763 | case 16: |
---|
1764 | case 17: |
---|
1765 | gc->guardian[index-10].visible = value; break; |
---|
1766 | default: |
---|
1767 | ShowError("guild_castledataloadack ERROR!! (Not found index=%d)\n", index); |
---|
1768 | return 0; |
---|
1769 | } |
---|
1770 | |
---|
1771 | if( (ev = (struct eventlist *)idb_remove(guild_castleinfoevent_db,code))!=NULL ) |
---|
1772 | { |
---|
1773 | while(ev){ |
---|
1774 | npc_event_do(ev->name); |
---|
1775 | ev2=ev->next; |
---|
1776 | aFree(ev); |
---|
1777 | ev=ev2; |
---|
1778 | } |
---|
1779 | } |
---|
1780 | return 1; |
---|
1781 | } |
---|
1782 | // Mhéf[^ÏXv |
---|
1783 | int guild_castledatasave(int castle_id,int index,int value) |
---|
1784 | { |
---|
1785 | if( index == 1 ) |
---|
1786 | { //The castle's owner has changed? Update Guardian ownership, too. [Skotlex] |
---|
1787 | struct guild_castle *gc = guild_castle_search(castle_id); |
---|
1788 | int m = -1; |
---|
1789 | if (gc) m = map_mapindex2mapid(gc->mapindex); |
---|
1790 | if (m != -1) |
---|
1791 | map_foreachinmap(mob_guardian_guildchange, m, BL_MOB); //FIXME: why not iterate over gc->guardian[i].id ? |
---|
1792 | } |
---|
1793 | else |
---|
1794 | if( index == 3 ) |
---|
1795 | { // defense invest change -> recalculate guardian hp |
---|
1796 | struct guild_castle* gc = guild_castle_search(castle_id); |
---|
1797 | if( gc ) |
---|
1798 | { |
---|
1799 | int i; |
---|
1800 | struct mob_data* gd; |
---|
1801 | for( i = 0; i < MAX_GUARDIANS; i++ ) |
---|
1802 | if( gc->guardian[i].visible && (gd = map_id2md(gc->guardian[i].id)) != NULL ) |
---|
1803 | status_calc_mob(gd,0); |
---|
1804 | } |
---|
1805 | } |
---|
1806 | |
---|
1807 | return intif_guild_castle_datasave(castle_id,index,value); |
---|
1808 | } |
---|
1809 | |
---|
1810 | // Mhéf[^ÏXÊm |
---|
1811 | int guild_castledatasaveack(int castle_id,int index,int value) |
---|
1812 | { |
---|
1813 | struct guild_castle *gc=guild_castle_search(castle_id); |
---|
1814 | if(gc==NULL){ |
---|
1815 | return 0; |
---|
1816 | } |
---|
1817 | switch(index){ |
---|
1818 | case 1: gc->guild_id = value; break; |
---|
1819 | case 2: gc->economy = value; break; |
---|
1820 | case 3: gc->defense = value; break; |
---|
1821 | case 4: gc->triggerE = value; break; |
---|
1822 | case 5: gc->triggerD = value; break; |
---|
1823 | case 6: gc->nextTime = value; break; |
---|
1824 | case 7: gc->payTime = value; break; |
---|
1825 | case 8: gc->createTime = value; break; |
---|
1826 | case 9: gc->visibleC = value; break; |
---|
1827 | case 10: |
---|
1828 | case 11: |
---|
1829 | case 12: |
---|
1830 | case 13: |
---|
1831 | case 14: |
---|
1832 | case 15: |
---|
1833 | case 16: |
---|
1834 | case 17: |
---|
1835 | gc->guardian[index-10].visible = value; break; |
---|
1836 | default: |
---|
1837 | ShowError("guild_castledatasaveack ERROR!! (Not found index=%d)\n", index); |
---|
1838 | return 0; |
---|
1839 | } |
---|
1840 | return 1; |
---|
1841 | } |
---|
1842 | |
---|
1843 | // Mhf[^êóMiú»j |
---|
1844 | int guild_castlealldataload(int len,struct guild_castle *gc) |
---|
1845 | { |
---|
1846 | int i; |
---|
1847 | int n = (len-4) / sizeof(struct guild_castle); |
---|
1848 | int ev; |
---|
1849 | |
---|
1850 | nullpo_retr(0, gc); |
---|
1851 | |
---|
1852 | //Last owned castle in the list invokes ::OnAgitinit |
---|
1853 | for( i = n-1; i >= 0 && !(gc[i].guild_id); --i ); |
---|
1854 | ev = i; // offset of castle or -1 |
---|
1855 | |
---|
1856 | if( ev < 0 ) //No castles owned, invoke OnAgitInit as it is. |
---|
1857 | npc_event_doall("OnAgitInit"); |
---|
1858 | else // load received castles into memory, one by one |
---|
1859 | for( i = 0; i < n; i++, gc++ ) |
---|
1860 | { |
---|
1861 | struct guild_castle *c = guild_castle_search(gc->castle_id); |
---|
1862 | if (!c) { |
---|
1863 | ShowError("guild_castlealldataload Castle id=%d not found.\n", gc->castle_id); |
---|
1864 | continue; |
---|
1865 | } |
---|
1866 | |
---|
1867 | // update mapserver castle data with new info |
---|
1868 | memcpy(&c->guild_id, &gc->guild_id, sizeof(struct guild_castle) - ((int)&c->guild_id - (int)c)); |
---|
1869 | |
---|
1870 | if( c->guild_id ) |
---|
1871 | { |
---|
1872 | if( i != ev ) |
---|
1873 | guild_request_info(c->guild_id); |
---|
1874 | else // last owned one |
---|
1875 | guild_npc_request_info(c->guild_id, "::OnAgitInit"); |
---|
1876 | } |
---|
1877 | } |
---|
1878 | |
---|
1879 | return 0; |
---|
1880 | } |
---|
1881 | |
---|
1882 | int guild_agit_start(void) |
---|
1883 | { // Run All NPC_Event[OnAgitStart] |
---|
1884 | int c = npc_event_doall("OnAgitStart"); |
---|
1885 | ShowStatus("NPC_Event:[OnAgitStart] Run (%d) Events by @AgitStart.\n",c); |
---|
1886 | // Start auto saving |
---|
1887 | guild_save_timer = add_timer_interval (gettick() + GUILD_SAVE_INTERVAL, guild_save_sub, 0, 0, GUILD_SAVE_INTERVAL); |
---|
1888 | return 0; |
---|
1889 | } |
---|
1890 | |
---|
1891 | int guild_agit_end(void) |
---|
1892 | { // Run All NPC_Event[OnAgitEnd] |
---|
1893 | int c = npc_event_doall("OnAgitEnd"); |
---|
1894 | ShowStatus("NPC_Event:[OnAgitEnd] Run (%d) Events by @AgitEnd.\n",c); |
---|
1895 | // Stop auto saving |
---|
1896 | delete_timer (guild_save_timer, guild_save_sub); |
---|
1897 | return 0; |
---|
1898 | } |
---|
1899 | |
---|
1900 | int guild_save_sub(int tid, unsigned int tick, int id, intptr data) |
---|
1901 | { |
---|
1902 | static int Gid[MAX_GUILDCASTLE]; // previous owning guild |
---|
1903 | struct guild_castle *gc; |
---|
1904 | int i; |
---|
1905 | |
---|
1906 | for(i = 0; i < MAX_GUILDCASTLE; i++) { // [Yor] |
---|
1907 | gc = guild_castle_search(i); |
---|
1908 | if (!gc) continue; |
---|
1909 | if (gc->guild_id != Gid[i]) { |
---|
1910 | // Re-save guild id if its owner guild has changed |
---|
1911 | guild_castledatasave(gc->castle_id, 1, gc->guild_id); |
---|
1912 | Gid[i] = gc->guild_id; |
---|
1913 | } |
---|
1914 | } |
---|
1915 | |
---|
1916 | return 0; |
---|
1917 | } |
---|
1918 | |
---|
1919 | // How many castles does this guild have? |
---|
1920 | int guild_checkcastles(struct guild *g) |
---|
1921 | { |
---|
1922 | int i, nb_cas = 0; |
---|
1923 | struct guild_castle* gc; |
---|
1924 | |
---|
1925 | for(i = 0; i < MAX_GUILDCASTLE; i++) { |
---|
1926 | gc = guild_castle_search(i); |
---|
1927 | if(gc && gc->guild_id == g->guild_id) |
---|
1928 | nb_cas++; |
---|
1929 | } |
---|
1930 | |
---|
1931 | return nb_cas; |
---|
1932 | } |
---|
1933 | |
---|
1934 | // Are these two guilds allied? |
---|
1935 | bool guild_isallied(int guild_id, int guild_id2) |
---|
1936 | { |
---|
1937 | int i; |
---|
1938 | struct guild* g = guild_search(guild_id); |
---|
1939 | nullpo_retr(0, g); |
---|
1940 | |
---|
1941 | ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id2 ); |
---|
1942 | return( i < MAX_GUILDALLIANCE && g->alliance[i].opposition == 0 ); |
---|
1943 | } |
---|
1944 | |
---|
1945 | static int guild_infoevent_db_final(DBKey key,void *data,va_list ap) |
---|
1946 | { |
---|
1947 | aFree(data); |
---|
1948 | return 0; |
---|
1949 | } |
---|
1950 | |
---|
1951 | static int guild_expcache_db_final(DBKey key,void *data,va_list ap) |
---|
1952 | { |
---|
1953 | ers_free(expcache_ers, data); |
---|
1954 | return 0; |
---|
1955 | } |
---|
1956 | |
---|
1957 | static int guild_castle_db_final(DBKey key, void* data,va_list ap) |
---|
1958 | { |
---|
1959 | struct guild_castle* gc = (struct guild_castle*)data; |
---|
1960 | if( gc->temp_guardians ) |
---|
1961 | aFree(gc->temp_guardians); |
---|
1962 | aFree(data); |
---|
1963 | return 0; |
---|
1964 | } |
---|
1965 | |
---|
1966 | void do_init_guild(void) |
---|
1967 | { |
---|
1968 | guild_db=idb_alloc(DB_OPT_RELEASE_DATA); |
---|
1969 | castle_db=idb_alloc(DB_OPT_BASE); |
---|
1970 | guild_expcache_db=idb_alloc(DB_OPT_BASE); |
---|
1971 | guild_infoevent_db=idb_alloc(DB_OPT_BASE); |
---|
1972 | expcache_ers = ers_new(sizeof(struct guild_expcache)); |
---|
1973 | guild_castleinfoevent_db=idb_alloc(DB_OPT_BASE); |
---|
1974 | |
---|
1975 | guild_read_castledb(); |
---|
1976 | |
---|
1977 | guild_read_guildskill_tree_db(); //guild skill tree [Komurka] |
---|
1978 | |
---|
1979 | add_timer_func_list(guild_payexp_timer,"guild_payexp_timer"); |
---|
1980 | add_timer_func_list(guild_save_sub, "guild_save_sub"); |
---|
1981 | add_timer_func_list(guild_send_xy_timer, "guild_send_xy_timer"); |
---|
1982 | add_timer_interval(gettick()+GUILD_PAYEXP_INVERVAL,guild_payexp_timer,0,0,GUILD_PAYEXP_INVERVAL); |
---|
1983 | add_timer_interval(gettick()+GUILD_SEND_XY_INVERVAL,guild_send_xy_timer,0,0,GUILD_SEND_XY_INVERVAL); |
---|
1984 | } |
---|
1985 | |
---|
1986 | void do_final_guild(void) |
---|
1987 | { |
---|
1988 | guild_db->destroy(guild_db,NULL); |
---|
1989 | castle_db->destroy(castle_db,guild_castle_db_final); |
---|
1990 | guild_expcache_db->destroy(guild_expcache_db,guild_expcache_db_final); |
---|
1991 | guild_infoevent_db->destroy(guild_infoevent_db,guild_infoevent_db_final); |
---|
1992 | guild_castleinfoevent_db->destroy(guild_castleinfoevent_db,guild_infoevent_db_final); |
---|
1993 | ers_destroy(expcache_ers); |
---|
1994 | } |
---|