[1] | 1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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| 2 | // For more information, see LICENCE in the main folder |
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| 3 | |
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| 4 | #include "../common/cbasetypes.h" |
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| 5 | #include "../common/timer.h" |
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| 6 | #include "../common/nullpo.h" |
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| 7 | #include "../common/malloc.h" |
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| 8 | #include "../common/mapindex.h" |
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| 9 | #include "../common/showmsg.h" |
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| 10 | #include "../common/ers.h" |
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| 11 | #include "../common/strlib.h" |
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| 12 | #include "../common/utils.h" |
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| 13 | |
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| 14 | #include "map.h" |
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| 15 | #include "guild.h" |
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| 16 | #include "storage.h" |
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| 17 | #include "battle.h" |
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| 18 | #include "npc.h" |
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| 19 | #include "pc.h" |
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| 20 | #include "status.h" |
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| 21 | #include "mob.h" |
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| 22 | #include "intif.h" |
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| 23 | #include "clif.h" |
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| 24 | #include "skill.h" |
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| 25 | #include "log.h" |
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| 26 | |
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| 27 | #include <stdio.h> |
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| 28 | #include <stdlib.h> |
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| 29 | #include <string.h> |
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| 30 | |
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| 31 | |
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| 32 | static DBMap* guild_db; // int guild_id -> struct guild* |
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| 33 | static DBMap* castle_db; // int castle_id -> struct guild_castle* |
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| 34 | static DBMap* guild_expcache_db; // int char_id -> struct guild_expcache* |
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| 35 | static DBMap* guild_infoevent_db; // int guild_id -> struct eventlist* |
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| 36 | static DBMap* guild_castleinfoevent_db; // int castle_id_index -> struct eventlist* |
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| 37 | |
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| 38 | struct eventlist { |
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| 39 | char name[50]; |
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| 40 | struct eventlist *next; |
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| 41 | }; |
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| 42 | |
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| 43 | // MhÌEXPLbV
ÌtbV
ÉÖA·éè |
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| 44 | #define GUILD_SEND_XY_INVERVAL 5000 // ÀWâgoMÌÔu |
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| 45 | #define GUILD_PAYEXP_INVERVAL 10000 // Ôu(LbV
ÌÅå¶¶ÔA~b) |
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| 46 | #define GUILD_PAYEXP_LIST 8192 // LbV
ÌÅå |
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| 47 | |
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| 48 | // MhÌEXPLbV
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| 49 | struct guild_expcache { |
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| 50 | int guild_id, account_id, char_id; |
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| 51 | unsigned int exp; |
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| 52 | }; |
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| 53 | static struct eri *expcache_ers; //For handling of guild exp payment. |
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| 54 | |
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| 55 | struct{ |
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| 56 | int id; |
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| 57 | int max; |
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| 58 | struct{ |
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| 59 | short id; |
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| 60 | short lv; |
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| 61 | }need[6]; |
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| 62 | } guild_skill_tree[MAX_GUILDSKILL]; |
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| 63 | |
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| 64 | // timer for auto saving guild data during WoE |
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| 65 | #define GUILD_SAVE_INTERVAL 300000 |
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| 66 | int guild_save_timer = -1; |
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| 67 | |
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| 68 | int guild_payexp_timer(int tid, unsigned int tick, int id, intptr data); |
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| 69 | int guild_save_sub(int tid, unsigned int tick, int id, intptr data); |
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| 70 | static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr data); |
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| 71 | |
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| 72 | /*========================================== |
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| 73 | * Retrieves and validates the sd pointer for this guild member [Skotlex] |
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| 74 | *------------------------------------------*/ |
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| 75 | static TBL_PC* guild_sd_check(int guild_id, int account_id, int char_id) |
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| 76 | { |
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| 77 | TBL_PC* sd = map_id2sd(account_id); |
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| 78 | |
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| 79 | if (!(sd && sd->status.char_id == char_id)) |
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| 80 | return NULL; |
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| 81 | |
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| 82 | if (sd->status.guild_id != guild_id) |
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| 83 | { //If player belongs to a different guild, kick him out. |
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| 84 | intif_guild_leave(guild_id,account_id,char_id,0,"** Guild Mismatch **"); |
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| 85 | return NULL; |
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| 86 | } |
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| 87 | |
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| 88 | return sd; |
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| 89 | } |
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| 90 | |
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| 91 | // Modified [Komurka] |
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| 92 | int guild_skill_get_max (int id) |
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| 93 | { |
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| 94 | if (id < GD_SKILLBASE || id >= GD_SKILLBASE+MAX_GUILDSKILL) |
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| 95 | return 0; |
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| 96 | return guild_skill_tree[id-GD_SKILLBASE].max; |
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| 97 | } |
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| 98 | |
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| 99 | // MhXLª é©mF |
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| 100 | int guild_checkskill(struct guild *g,int id) |
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| 101 | { |
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| 102 | int idx = id-GD_SKILLBASE; |
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| 103 | if (idx < 0 || idx >= MAX_GUILDSKILL) |
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| 104 | return 0; |
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| 105 | return g->skill[idx].lv; |
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| 106 | } |
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| 107 | |
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| 108 | /*========================================== |
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| 109 | * guild_skill_tree.txt reading - from jA [Komurka] |
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| 110 | *------------------------------------------*/ |
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| 111 | int guild_read_guildskill_tree_db(void) |
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| 112 | { |
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| 113 | int i,k,id=0,ln=0; |
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| 114 | FILE *fp; |
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| 115 | char line[1024],*p; |
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| 116 | |
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| 117 | memset(guild_skill_tree,0,sizeof(guild_skill_tree)); |
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| 118 | sprintf(line, "%s/guild_skill_tree.txt", db_path); |
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| 119 | if( (fp=fopen(line,"r"))==NULL){ |
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| 120 | ShowError("can't read %s\n", line); |
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| 121 | return -1; |
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| 122 | } |
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| 123 | while(fgets(line, sizeof(line), fp)) |
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| 124 | { |
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| 125 | char *split[50]; |
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| 126 | if(line[0]=='/' && line[1]=='/') |
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| 127 | continue; |
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| 128 | for(i=0,p=line;i<12 && p;i++){ |
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| 129 | split[i]=p; |
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| 130 | p=strchr(p,','); |
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| 131 | if(p) *p++=0; |
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| 132 | } |
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| 133 | if(i<12) |
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| 134 | continue; |
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| 135 | id = atoi(split[0]) - GD_SKILLBASE; |
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| 136 | if(id<0 || id>=MAX_GUILDSKILL) |
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| 137 | continue; |
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| 138 | guild_skill_tree[id].id=atoi(split[0]); |
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| 139 | guild_skill_tree[id].max=atoi(split[1]); |
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| 140 | if (guild_skill_tree[id].id==GD_GLORYGUILD && battle_config.require_glory_guild && guild_skill_tree[id].max==0) guild_skill_tree[id].max=1; |
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| 141 | for(k=0;k<5;k++){ |
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| 142 | guild_skill_tree[id].need[k].id=atoi(split[k*2+2]); |
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| 143 | guild_skill_tree[id].need[k].lv=atoi(split[k*2+3]); |
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| 144 | } |
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| 145 | ln++; |
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| 146 | } |
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| 147 | fclose(fp); |
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| 148 | ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"guild_skill_tree.txt"); |
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| 149 | |
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| 150 | return 0; |
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| 151 | } |
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| 152 | |
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| 153 | /*========================================== |
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| 154 | * Guild skill check - from jA [Komurka] |
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| 155 | *------------------------------------------*/ |
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| 156 | int guild_check_skill_require(struct guild *g,int id) |
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| 157 | { |
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| 158 | int i; |
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| 159 | int idx = id-GD_SKILLBASE; |
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| 160 | |
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| 161 | if(g == NULL) |
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| 162 | return 0; |
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| 163 | |
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| 164 | if (idx < 0 || idx >= MAX_GUILDSKILL) |
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| 165 | return 0; |
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| 166 | |
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| 167 | for(i=0;i<5;i++) |
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| 168 | { |
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| 169 | if(guild_skill_tree[idx].need[i].id == 0) break; |
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| 170 | if(guild_skill_tree[idx].need[i].lv > guild_checkskill(g,guild_skill_tree[idx].need[i].id)) |
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| 171 | return 0; |
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| 172 | } |
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| 173 | return 1; |
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| 174 | } |
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| 175 | |
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| 176 | static int guild_read_castledb(void) |
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| 177 | { |
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| 178 | FILE *fp; |
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| 179 | char line[1024]; |
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| 180 | int j,ln=0; |
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| 181 | char *str[32],*p; |
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| 182 | struct guild_castle *gc; |
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| 183 | |
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| 184 | sprintf(line, "%s/castle_db.txt", db_path); |
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| 185 | if( (fp=fopen(line,"r"))==NULL){ |
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| 186 | ShowError("can't read %s\n", line); |
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| 187 | return -1; |
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| 188 | } |
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| 189 | |
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| 190 | while(fgets(line, sizeof(line), fp)) |
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| 191 | { |
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| 192 | if(line[0]=='/' && line[1]=='/') |
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| 193 | continue; |
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| 194 | memset(str,0,sizeof(str)); |
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| 195 | for(j=0,p=line;j<6 && p;j++){ |
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| 196 | str[j]=p; |
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| 197 | p=strchr(p,','); |
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| 198 | if(p) *p++=0; |
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| 199 | } |
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| 200 | if (j < 4) //Insufficient data for castle. [Skotlex] |
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| 201 | { |
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| 202 | ShowError("castle_db.txt: invalid line '%s'\n", line); |
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| 203 | continue; |
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| 204 | } |
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| 205 | |
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| 206 | gc=(struct guild_castle *)aCalloc(1,sizeof(struct guild_castle)); |
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| 207 | gc->castle_id=atoi(str[0]); |
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| 208 | gc->mapindex = mapindex_name2id(str[1]); |
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| 209 | safestrncpy(gc->castle_name,str[2],NAME_LENGTH); |
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| 210 | safestrncpy(gc->castle_event,str[3],NAME_LENGTH); |
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| 211 | |
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| 212 | idb_put(castle_db,gc->castle_id,gc); |
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| 213 | |
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| 214 | //intif_guild_castle_info(gc->castle_id); |
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| 215 | |
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| 216 | ln++; |
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| 217 | } |
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| 218 | fclose(fp); |
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| 219 | ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"castle_db.txt"); |
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| 220 | return 0; |
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| 221 | } |
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| 222 | |
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| 223 | /// lookup: guild id -> guild* |
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| 224 | struct guild* guild_search(int guild_id) |
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| 225 | { |
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| 226 | return (struct guild*)idb_get(guild_db,guild_id); |
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| 227 | } |
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| 228 | |
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| 229 | /// lookup: guild name -> guild* |
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| 230 | struct guild* guild_searchname(char* str) |
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| 231 | { |
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| 232 | struct guild* g; |
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| 233 | |
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| 234 | DBIterator* iter = guild_db->iterator(guild_db); |
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| 235 | for( g = (struct guild*)iter->first(iter,NULL); iter->exists(iter); g = (struct guild*)iter->next(iter,NULL) ) |
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| 236 | { |
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| 237 | if( strcmpi(g->name, str) == 0 ) |
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| 238 | break; |
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| 239 | } |
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| 240 | iter->destroy(iter); |
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| 241 | |
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| 242 | return g; |
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| 243 | } |
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| 244 | |
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| 245 | /// lookup: castle id -> castle* |
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| 246 | struct guild_castle* guild_castle_search(int gcid) |
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| 247 | { |
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| 248 | return (struct guild_castle*)idb_get(castle_db,gcid); |
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| 249 | } |
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| 250 | |
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| 251 | /// lookup: map index -> castle* |
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| 252 | struct guild_castle* guild_mapindex2gc(short mapindex) |
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| 253 | { |
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| 254 | struct guild_castle* gc; |
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| 255 | |
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| 256 | DBIterator* iter = castle_db->iterator(castle_db); |
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| 257 | for( gc = (struct guild_castle*)iter->first(iter,NULL); iter->exists(iter); gc = (struct guild_castle*)iter->next(iter,NULL) ) |
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| 258 | { |
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| 259 | if( gc->mapindex == mapindex ) |
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| 260 | break; |
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| 261 | } |
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| 262 | iter->destroy(iter); |
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| 263 | |
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| 264 | return gc; |
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| 265 | } |
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| 266 | |
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| 267 | /// lookup: map name -> castle* |
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| 268 | struct guild_castle* guild_mapname2gc(const char* mapname) |
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| 269 | { |
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| 270 | return guild_mapindex2gc(mapindex_name2id(mapname)); |
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| 271 | } |
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| 272 | |
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| 273 | struct map_session_data* guild_getavailablesd(struct guild* g) |
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| 274 | { |
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| 275 | int i; |
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| 276 | |
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| 277 | nullpo_retr(NULL, g); |
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| 278 | |
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| 279 | ARR_FIND( 0, g->max_member, i, g->member[i].sd != NULL ); |
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| 280 | return( i < g->max_member ) ? g->member[i].sd : NULL; |
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| 281 | } |
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| 282 | |
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| 283 | /// lookup: player AID/CID -> member index |
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| 284 | int guild_getindex(struct guild *g,int account_id,int char_id) |
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| 285 | { |
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| 286 | int i; |
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| 287 | |
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| 288 | if( g == NULL ) |
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| 289 | return -1; |
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| 290 | |
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| 291 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id ); |
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| 292 | return( i < g->max_member ) ? i : -1; |
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| 293 | } |
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| 294 | |
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| 295 | /// lookup: player sd -> member position |
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| 296 | int guild_getposition(struct guild* g, struct map_session_data* sd) |
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| 297 | { |
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| 298 | int i; |
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| 299 | |
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| 300 | if( g == NULL && (g=guild_search(sd->status.guild_id)) == NULL ) |
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| 301 | return -1; |
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| 302 | |
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| 303 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id == sd->status.account_id && g->member[i].char_id == sd->status.char_id ); |
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| 304 | return( i < g->max_member ) ? g->member[i].position : -1; |
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| 305 | } |
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| 306 | |
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| 307 | // o[îñÌì¬ |
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| 308 | void guild_makemember(struct guild_member *m,struct map_session_data *sd) |
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| 309 | { |
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| 310 | nullpo_retv(sd); |
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| 311 | |
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| 312 | memset(m,0,sizeof(struct guild_member)); |
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| 313 | m->account_id =sd->status.account_id; |
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| 314 | m->char_id =sd->status.char_id; |
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| 315 | m->hair =sd->status.hair; |
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| 316 | m->hair_color =sd->status.hair_color; |
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| 317 | m->gender =sd->status.sex; |
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| 318 | m->class_ =sd->status.class_; |
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| 319 | m->lv =sd->status.base_level; |
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| 320 | // m->exp =0; |
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| 321 | // m->exp_payper =0; |
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| 322 | m->online =1; |
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| 323 | m->position =MAX_GUILDPOSITION-1; |
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| 324 | memcpy(m->name,sd->status.name,NAME_LENGTH); |
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| 325 | return; |
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| 326 | } |
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| 327 | |
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| 328 | // MhÌEXPLbV
ðinterIÉtbV
·é |
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| 329 | int guild_payexp_timer_sub(DBKey dataid, void *data, va_list ap) |
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| 330 | { |
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| 331 | int i; |
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| 332 | struct guild_expcache *c; |
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| 333 | struct guild *g; |
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| 334 | |
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| 335 | c = (struct guild_expcache *)data; |
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| 336 | |
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| 337 | if ( |
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| 338 | (g = guild_search(c->guild_id)) == NULL || |
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| 339 | (i = guild_getindex(g, c->account_id, c->char_id)) < 0 |
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| 340 | ) { |
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| 341 | ers_free(expcache_ers, data); |
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| 342 | return 0; |
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| 343 | } |
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| 344 | |
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| 345 | if (g->member[i].exp > UINT_MAX - c->exp) |
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| 346 | g->member[i].exp = UINT_MAX; |
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| 347 | else |
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| 348 | g->member[i].exp+= c->exp; |
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| 349 | |
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| 350 | intif_guild_change_memberinfo(g->guild_id,c->account_id,c->char_id, |
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| 351 | GMI_EXP,&g->member[i].exp,sizeof(g->member[i].exp)); |
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| 352 | c->exp=0; |
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| 353 | |
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| 354 | ers_free(expcache_ers, data); |
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| 355 | return 0; |
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| 356 | } |
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| 357 | |
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| 358 | int guild_payexp_timer(int tid, unsigned int tick, int id, intptr data) |
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| 359 | { |
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| 360 | guild_expcache_db->clear(guild_expcache_db,guild_payexp_timer_sub); |
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| 361 | return 0; |
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| 362 | } |
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| 363 | |
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| 364 | //Taken from party_send_xy_timer_sub. [Skotlex] |
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| 365 | int guild_send_xy_timer_sub(DBKey key,void *data,va_list ap) |
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| 366 | { |
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| 367 | struct guild *g=(struct guild *)data; |
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| 368 | int i; |
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| 369 | |
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| 370 | nullpo_retr(0, g); |
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| 371 | |
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| 372 | for(i=0;i<g->max_member;i++){ |
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| 373 | struct map_session_data *sd; |
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| 374 | if((sd=g->member[i].sd)!=NULL){ |
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| 375 | if(sd->guild_x!=sd->bl.x || sd->guild_y!=sd->bl.y){ |
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| 376 | clif_guild_xy(sd); |
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| 377 | sd->guild_x=sd->bl.x; |
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| 378 | sd->guild_y=sd->bl.y; |
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| 379 | } |
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| 380 | } |
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| 381 | } |
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| 382 | return 0; |
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| 383 | } |
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| 384 | |
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| 385 | //Code from party_send_xy_timer [Skotlex] |
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| 386 | static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr data) |
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| 387 | { |
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| 388 | guild_db->foreach(guild_db,guild_send_xy_timer_sub,tick); |
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| 389 | return 0; |
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| 390 | } |
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| 391 | |
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| 392 | int guild_send_dot_remove(struct map_session_data *sd) |
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| 393 | { |
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| 394 | if (sd->status.guild_id) |
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| 395 | clif_guild_xy_remove(sd); |
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| 396 | return 0; |
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| 397 | } |
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| 398 | //------------------------------------------------------------------------ |
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| 399 | |
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| 400 | int guild_create(struct map_session_data *sd, const char *name) |
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| 401 | { |
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| 402 | char tname[NAME_LENGTH]; |
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| 403 | struct guild_member m; |
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| 404 | nullpo_retr(0, sd); |
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| 405 | |
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| 406 | safestrncpy(tname, name, NAME_LENGTH); |
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| 407 | if( strlen(trim(tname)) == 0 ) |
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| 408 | return 0; // empty name |
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| 409 | |
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| 410 | if( sd->status.guild_id ) |
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| 411 | {// already in a guild |
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| 412 | clif_guild_created(sd,1); |
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| 413 | return 0; |
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| 414 | } |
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| 415 | if( battle_config.guild_emperium_check && pc_search_inventory(sd,714) == -1 ) |
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| 416 | {// item required |
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| 417 | clif_guild_created(sd,3); |
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| 418 | return 0; |
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| 419 | } |
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| 420 | |
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| 421 | guild_makemember(&m,sd); |
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| 422 | m.position=0; |
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| 423 | intif_guild_create(name,&m); |
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| 424 | return 1; |
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| 425 | } |
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| 426 | |
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| 427 | // ì¬ÂÛ |
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| 428 | int guild_created(int account_id,int guild_id) |
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| 429 | { |
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| 430 | struct map_session_data *sd=map_id2sd(account_id); |
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| 431 | |
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| 432 | if(sd==NULL) |
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| 433 | return 0; |
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| 434 | if(!guild_id) { |
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| 435 | clif_guild_created(sd,2); // 쬞si¯ŒMh¶Ýj |
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| 436 | return 0; |
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| 437 | } |
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| 438 | //struct guild *g; |
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| 439 | sd->status.guild_id=guild_id; |
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| 440 | clif_guild_created(sd,0); |
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| 441 | if(battle_config.guild_emperium_check) |
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| 442 | pc_delitem(sd,pc_search_inventory(sd,714),1,0); // GyEÁÕ |
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| 443 | return 0; |
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| 444 | } |
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| 445 | |
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| 446 | // îñv |
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| 447 | int guild_request_info(int guild_id) |
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| 448 | { |
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| 449 | return intif_guild_request_info(guild_id); |
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| 450 | } |
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| 451 | |
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| 452 | // Cxgt«îñv |
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| 453 | int guild_npc_request_info(int guild_id,const char *event) |
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| 454 | { |
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| 455 | if( guild_search(guild_id) ) |
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| 456 | { |
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| 457 | if( event && *event ) |
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| 458 | npc_event_do(event); |
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| 459 | |
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| 460 | return 0; |
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| 461 | } |
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| 462 | |
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| 463 | if( event && *event ) |
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| 464 | { |
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| 465 | struct eventlist* ev; |
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| 466 | ev=(struct eventlist *)aCalloc(sizeof(struct eventlist),1); |
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| 467 | memcpy(ev->name,event,strlen(event)); |
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| 468 | //The one in the db becomes the next event from this. |
---|
| 469 | ev->next = (struct eventlist*)idb_put(guild_infoevent_db,guild_id,ev); |
---|
| 470 | } |
---|
| 471 | |
---|
| 472 | return guild_request_info(guild_id); |
---|
| 473 | } |
---|
| 474 | |
---|
| 475 | // ®LÌmF |
---|
| 476 | int guild_check_member(struct guild *g) |
---|
| 477 | { |
---|
| 478 | int i; |
---|
| 479 | struct map_session_data *sd; |
---|
| 480 | struct s_mapiterator* iter; |
---|
| 481 | |
---|
| 482 | nullpo_retr(0, g); |
---|
| 483 | |
---|
| 484 | iter = mapit_getallusers(); |
---|
| 485 | for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) |
---|
| 486 | { |
---|
| 487 | if( sd->status.guild_id != g->guild_id ) |
---|
| 488 | continue; |
---|
| 489 | |
---|
| 490 | i = guild_getindex(g,sd->status.account_id,sd->status.char_id); |
---|
| 491 | if (i < 0) { |
---|
| 492 | sd->status.guild_id=0; |
---|
| 493 | sd->guild_emblem_id=0; |
---|
| 494 | ShowWarning("guild: check_member %d[%s] is not member\n",sd->status.account_id,sd->status.name); |
---|
| 495 | } |
---|
| 496 | } |
---|
| 497 | mapit_free(iter); |
---|
| 498 | |
---|
| 499 | return 0; |
---|
| 500 | } |
---|
| 501 | |
---|
| 502 | // îñŸžsi»ÌIDÌLðS¢®É·éj |
---|
| 503 | int guild_recv_noinfo(int guild_id) |
---|
| 504 | { |
---|
| 505 | struct map_session_data *sd; |
---|
| 506 | struct s_mapiterator* iter; |
---|
| 507 | |
---|
| 508 | iter = mapit_getallusers(); |
---|
| 509 | for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) |
---|
| 510 | { |
---|
| 511 | if( sd->status.guild_id == guild_id ) |
---|
| 512 | sd->status.guild_id = 0; // erase guild |
---|
| 513 | } |
---|
| 514 | mapit_free(iter); |
---|
| 515 | |
---|
| 516 | return 0; |
---|
| 517 | } |
---|
| 518 | |
---|
| 519 | // îñŸ |
---|
| 520 | int guild_recv_info(struct guild *sg) |
---|
| 521 | { |
---|
| 522 | struct guild *g,before; |
---|
| 523 | int i,bm,m; |
---|
| 524 | struct eventlist *ev,*ev2; |
---|
| 525 | struct map_session_data *sd; |
---|
| 526 | bool guild_new = false; |
---|
| 527 | |
---|
| 528 | nullpo_retr(0, sg); |
---|
| 529 | |
---|
| 530 | if((g = (struct guild*)idb_get(guild_db,sg->guild_id))==NULL) |
---|
| 531 | { |
---|
| 532 | guild_new = true; |
---|
| 533 | g=(struct guild *)aCalloc(1,sizeof(struct guild)); |
---|
| 534 | idb_put(guild_db,sg->guild_id,g); |
---|
| 535 | before=*sg; |
---|
| 536 | |
---|
| 537 | // ÅÌ[hÈÌÅ[U[Ì`FbNðs€ |
---|
| 538 | guild_check_member(sg); |
---|
| 539 | if ((sd = map_nick2sd(sg->master)) != NULL) |
---|
| 540 | { |
---|
| 541 | //If the guild master is online the first time the guild_info is received, |
---|
| 542 | //that means he was the first to join, so apply guild skill blocking here. |
---|
| 543 | if( battle_config.guild_skill_relog_delay ) |
---|
| 544 | guild_block_skill(sd, 300000); |
---|
| 545 | |
---|
| 546 | //Also set the guild master flag. |
---|
| 547 | sd->state.gmaster_flag = g; |
---|
| 548 | clif_charnameupdate(sd); // [LuzZza] |
---|
| 549 | clif_guild_masterormember(sd); |
---|
| 550 | } |
---|
| 551 | }else |
---|
| 552 | before=*g; |
---|
| 553 | memcpy(g,sg,sizeof(struct guild)); |
---|
| 554 | |
---|
| 555 | if(g->max_member > MAX_GUILD) |
---|
| 556 | { |
---|
| 557 | ShowError("guild_recv_info: Received guild with %d members, but MAX_GUILD is only %d. Extra guild-members have been lost!\n", g->max_member, MAX_GUILD); |
---|
| 558 | g->max_member = MAX_GUILD; |
---|
| 559 | } |
---|
| 560 | |
---|
| 561 | for(i=bm=m=0;i<g->max_member;i++){ |
---|
| 562 | if(g->member[i].account_id>0){ |
---|
| 563 | sd = g->member[i].sd = guild_sd_check(g->guild_id, g->member[i].account_id, g->member[i].char_id); |
---|
| 564 | if (sd) clif_charnameupdate(sd); // [LuzZza] |
---|
| 565 | m++; |
---|
| 566 | }else |
---|
| 567 | g->member[i].sd=NULL; |
---|
| 568 | if(before.member[i].account_id>0) |
---|
| 569 | bm++; |
---|
| 570 | } |
---|
| 571 | |
---|
| 572 | for(i=0;i<g->max_member;i++){ // îñÌM |
---|
| 573 | sd = g->member[i].sd; |
---|
| 574 | if( sd==NULL ) |
---|
| 575 | continue; |
---|
| 576 | |
---|
| 577 | if( before.guild_lv!=g->guild_lv || bm!=m || |
---|
| 578 | before.max_member!=g->max_member ){ |
---|
| 579 | clif_guild_basicinfo(sd); // î{îñM |
---|
| 580 | clif_guild_emblem(sd,g); // GuM |
---|
| 581 | } |
---|
| 582 | |
---|
| 583 | if(bm!=m){ // o[îñM |
---|
| 584 | clif_guild_memberlist(g->member[i].sd); |
---|
| 585 | } |
---|
| 586 | |
---|
| 587 | if( before.skill_point!=g->skill_point) |
---|
| 588 | clif_guild_skillinfo(sd); // XLîñM |
---|
| 589 | |
---|
| 590 | if( guild_new ){ // ¢MÈç®îñàé |
---|
| 591 | clif_guild_belonginfo(sd,g); |
---|
| 592 | clif_guild_notice(sd,g); |
---|
| 593 | sd->guild_emblem_id=g->emblem_id; |
---|
| 594 | } |
---|
| 595 | } |
---|
| 596 | |
---|
| 597 | // Cxg̶ |
---|
| 598 | if( (ev = (struct eventlist*)idb_remove(guild_infoevent_db,sg->guild_id))!=NULL ) |
---|
| 599 | { |
---|
| 600 | while(ev){ |
---|
| 601 | npc_event_do(ev->name); |
---|
| 602 | ev2=ev->next; |
---|
| 603 | aFree(ev); |
---|
| 604 | ev=ev2; |
---|
| 605 | } |
---|
| 606 | } |
---|
| 607 | |
---|
| 608 | return 0; |
---|
| 609 | } |
---|
| 610 | |
---|
| 611 | |
---|
| 612 | // MhÖÌ©U |
---|
| 613 | int guild_invite(struct map_session_data *sd,struct map_session_data *tsd) |
---|
| 614 | { |
---|
| 615 | struct guild *g; |
---|
| 616 | int i; |
---|
| 617 | |
---|
| 618 | nullpo_retr(0, sd); |
---|
| 619 | |
---|
| 620 | g=guild_search(sd->status.guild_id); |
---|
| 621 | |
---|
| 622 | if(tsd==NULL || g==NULL) |
---|
| 623 | return 0; |
---|
| 624 | |
---|
| 625 | if( (i=guild_getposition(g,sd))<0 || !(g->position[i].mode&0x0001) ) |
---|
| 626 | return 0; //Invite permission. |
---|
| 627 | |
---|
| 628 | if(!battle_config.invite_request_check) { |
---|
| 629 | if (tsd->party_invite>0 || tsd->trade_partner || tsd->adopt_invite ) { // èªæø©Ç€© |
---|
| 630 | clif_guild_inviteack(sd,0); |
---|
| 631 | return 0; |
---|
| 632 | } |
---|
| 633 | } |
---|
| 634 | |
---|
| 635 | if (!tsd->fd) { //You can't invite someone who has already disconnected. |
---|
| 636 | clif_guild_inviteack(sd,1); |
---|
| 637 | return 0; |
---|
| 638 | } |
---|
| 639 | |
---|
| 640 | if(tsd->status.guild_id>0 || |
---|
| 641 | tsd->guild_invite>0 || |
---|
| 642 | (agit_flag && map[tsd->bl.m].flag.gvg_castle)) |
---|
| 643 | { //Can't invite people inside castles. [Skotlex] |
---|
| 644 | clif_guild_inviteack(sd,0); |
---|
| 645 | return 0; |
---|
| 646 | } |
---|
| 647 | |
---|
| 648 | // èõmF |
---|
| 649 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id == 0 ); |
---|
| 650 | if(i==g->max_member){ |
---|
| 651 | clif_guild_inviteack(sd,3); |
---|
| 652 | return 0; |
---|
| 653 | } |
---|
| 654 | |
---|
| 655 | tsd->guild_invite=sd->status.guild_id; |
---|
| 656 | tsd->guild_invite_account=sd->status.account_id; |
---|
| 657 | |
---|
| 658 | clif_guild_invite(tsd,g); |
---|
| 659 | return 0; |
---|
| 660 | } |
---|
| 661 | |
---|
| 662 | /// Guild invitation reply. |
---|
| 663 | /// flag: 0:rejected, 1:accepted |
---|
| 664 | int guild_reply_invite(struct map_session_data* sd, int guild_id, int flag) |
---|
| 665 | { |
---|
| 666 | struct map_session_data* tsd; |
---|
| 667 | |
---|
| 668 | nullpo_retr(0, sd); |
---|
| 669 | |
---|
| 670 | // subsequent requests may override the value |
---|
| 671 | if( sd->guild_invite != guild_id ) |
---|
| 672 | return 0; // mismatch |
---|
| 673 | |
---|
| 674 | // look up the person who sent the invite |
---|
| 675 | //NOTE: this can be NULL because the person might have logged off in the meantime |
---|
| 676 | tsd = map_id2sd(sd->guild_invite_account); |
---|
| 677 | |
---|
| 678 | if( flag == 0 ) |
---|
| 679 | {// rejected |
---|
| 680 | sd->guild_invite = 0; |
---|
| 681 | sd->guild_invite_account = 0; |
---|
| 682 | if( tsd ) clif_guild_inviteack(tsd,1); |
---|
| 683 | } |
---|
| 684 | else |
---|
| 685 | {// accepted |
---|
| 686 | struct guild_member m; |
---|
| 687 | struct guild* g; |
---|
| 688 | int i; |
---|
| 689 | |
---|
| 690 | if( (g=guild_search(guild_id)) == NULL ) |
---|
| 691 | { |
---|
| 692 | sd->guild_invite = 0; |
---|
| 693 | sd->guild_invite_account = 0; |
---|
| 694 | return 0; |
---|
| 695 | } |
---|
| 696 | |
---|
| 697 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id == 0 ); |
---|
| 698 | if( i == g->max_member ) |
---|
| 699 | { |
---|
| 700 | sd->guild_invite = 0; |
---|
| 701 | sd->guild_invite_account = 0; |
---|
| 702 | if( tsd ) clif_guild_inviteack(tsd,3); |
---|
| 703 | return 0; |
---|
| 704 | } |
---|
| 705 | |
---|
| 706 | guild_makemember(&m,sd); |
---|
| 707 | intif_guild_addmember(guild_id, &m); |
---|
| 708 | //TODO: send a minimap update to this player |
---|
| 709 | } |
---|
| 710 | |
---|
| 711 | return 0; |
---|
| 712 | } |
---|
| 713 | |
---|
| 714 | //Invoked when a player joins. |
---|
| 715 | //- If guild is not in memory, it is requested |
---|
| 716 | //- Otherwise sd pointer is set up. |
---|
| 717 | //- Player must be authed and must belong to a guild before invoking this method |
---|
| 718 | void guild_member_joined(struct map_session_data *sd) |
---|
| 719 | { |
---|
| 720 | struct guild* g; |
---|
| 721 | int i; |
---|
| 722 | g=guild_search(sd->status.guild_id); |
---|
| 723 | if (!g) { |
---|
| 724 | guild_request_info(sd->status.guild_id); |
---|
| 725 | return; |
---|
| 726 | } |
---|
| 727 | if (strcmp(sd->status.name,g->master) == 0) |
---|
| 728 | { // set the Guild Master flag |
---|
| 729 | sd->state.gmaster_flag = g; |
---|
| 730 | // prevent Guild Skills from being used directly after relog |
---|
| 731 | if( battle_config.guild_skill_relog_delay ) |
---|
| 732 | guild_block_skill(sd, 300000); |
---|
| 733 | } |
---|
| 734 | i = guild_getindex(g, sd->status.account_id, sd->status.char_id); |
---|
| 735 | if (i == -1) |
---|
| 736 | sd->status.guild_id = 0; |
---|
| 737 | else |
---|
| 738 | g->member[i].sd = sd; |
---|
| 739 | } |
---|
| 740 | |
---|
| 741 | // MhoªÇÁ³êœ |
---|
| 742 | int guild_member_added(int guild_id,int account_id,int char_id,int flag) |
---|
| 743 | { |
---|
| 744 | struct map_session_data *sd= map_id2sd(account_id),*sd2; |
---|
| 745 | struct guild *g; |
---|
| 746 | |
---|
| 747 | if( (g=guild_search(guild_id))==NULL ) |
---|
| 748 | return 0; |
---|
| 749 | |
---|
| 750 | if(sd==NULL || sd->guild_invite==0){ |
---|
| 751 | // L€Éo^ūȩÁœœßEÞvðo· |
---|
| 752 | if (flag == 0) { |
---|
| 753 | ShowError("guild: member added error %d is not online\n",account_id); |
---|
| 754 | intif_guild_leave(guild_id,account_id,char_id,0,"** Data Error **"); |
---|
| 755 | } |
---|
| 756 | return 0; |
---|
| 757 | } |
---|
| 758 | sd2 = map_id2sd(sd->guild_invite_account); |
---|
| 759 | sd->guild_invite = 0; |
---|
| 760 | sd->guild_invite_account = 0; |
---|
| 761 | |
---|
| 762 | if(flag==1){ // žs |
---|
| 763 | if( sd2!=NULL ) |
---|
| 764 | clif_guild_inviteack(sd2,3); |
---|
| 765 | return 0; |
---|
| 766 | } |
---|
| 767 | |
---|
| 768 | // ¬÷ |
---|
| 769 | sd->status.guild_id = g->guild_id; |
---|
| 770 | sd->guild_emblem_id = g->emblem_id; |
---|
| 771 | //Packets which were sent in the previous 'guild_sent' implementation. |
---|
| 772 | clif_guild_belonginfo(sd,g); |
---|
| 773 | clif_guild_notice(sd,g); |
---|
| 774 | |
---|
| 775 | //TODO: send new emblem info to others |
---|
| 776 | |
---|
| 777 | if( sd2!=NULL ) |
---|
| 778 | clif_guild_inviteack(sd2,2); |
---|
| 779 | |
---|
| 780 | //Next line commented because it do nothing, look at guild_recv_info [LuzZza] |
---|
| 781 | //clif_charnameupdate(sd); //Update display name [Skotlex] |
---|
| 782 | |
---|
| 783 | return 0; |
---|
| 784 | } |
---|
| 785 | |
---|
| 786 | // MhEÞv |
---|
| 787 | int guild_leave(struct map_session_data* sd, int guild_id, int account_id, int char_id, const char* mes) |
---|
| 788 | { |
---|
| 789 | struct guild *g; |
---|
| 790 | |
---|
| 791 | nullpo_retr(0, sd); |
---|
| 792 | |
---|
| 793 | g = guild_search(sd->status.guild_id); |
---|
| 794 | |
---|
| 795 | if(g==NULL) |
---|
| 796 | return 0; |
---|
| 797 | |
---|
| 798 | if(sd->status.account_id!=account_id || |
---|
| 799 | sd->status.char_id!=char_id || sd->status.guild_id!=guild_id || |
---|
| 800 | (agit_flag && map[sd->bl.m].flag.gvg_castle)) |
---|
| 801 | return 0; |
---|
| 802 | |
---|
| 803 | intif_guild_leave(sd->status.guild_id, sd->status.account_id, sd->status.char_id,0,mes); |
---|
| 804 | return 0; |
---|
| 805 | } |
---|
| 806 | |
---|
| 807 | // MhÇúv |
---|
| 808 | int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, int char_id, const char* mes) |
---|
| 809 | { |
---|
| 810 | struct map_session_data *tsd; |
---|
| 811 | struct guild *g; |
---|
| 812 | int i,ps; |
---|
| 813 | |
---|
| 814 | nullpo_retr(0, sd); |
---|
| 815 | |
---|
| 816 | g = guild_search(sd->status.guild_id); |
---|
| 817 | |
---|
| 818 | if(g==NULL) |
---|
| 819 | return 0; |
---|
| 820 | |
---|
| 821 | if(sd->status.guild_id!=guild_id) |
---|
| 822 | return 0; |
---|
| 823 | |
---|
| 824 | if( (ps=guild_getposition(g,sd))<0 || !(g->position[ps].mode&0x0010) ) |
---|
| 825 | return 0; //Expulsion permission |
---|
| 826 | |
---|
| 827 | //Can't leave inside guild castles. |
---|
| 828 | if ((tsd = map_id2sd(account_id)) && |
---|
| 829 | tsd->status.char_id == char_id && |
---|
| 830 | (agit_flag && map[tsd->bl.m].flag.gvg_castle)) |
---|
| 831 | return 0; |
---|
| 832 | |
---|
| 833 | // find the member and perform expulsion |
---|
| 834 | i = guild_getindex(g, account_id, char_id); |
---|
| 835 | if( i != -1 && strcmp(g->member[i].name,g->master) != 0 ) //Can't expel the GL! |
---|
| 836 | intif_guild_leave(g->guild_id,account_id,char_id,1,mes); |
---|
| 837 | |
---|
| 838 | return 0; |
---|
| 839 | } |
---|
| 840 | |
---|
| 841 | int guild_member_leaved(int guild_id, int account_id, int char_id, int flag, const char* name, const char* mes) |
---|
| 842 | { |
---|
| 843 | int i; |
---|
| 844 | struct guild* g = guild_search(guild_id); |
---|
| 845 | struct map_session_data* sd = map_charid2sd(char_id); |
---|
| 846 | struct map_session_data* online_member_sd; |
---|
| 847 | |
---|
| 848 | if(g == NULL) |
---|
| 849 | return 0; // no such guild (error!) |
---|
| 850 | |
---|
| 851 | i = guild_getindex(g, account_id, char_id); |
---|
| 852 | if( i == -1 ) |
---|
| 853 | return 0; // not a member (inconsistency!) |
---|
| 854 | |
---|
| 855 | online_member_sd = guild_getavailablesd(g); |
---|
| 856 | if(online_member_sd == NULL) |
---|
| 857 | return 0; // noone online to inform |
---|
| 858 | |
---|
| 859 | if(!flag) |
---|
| 860 | clif_guild_leave(online_member_sd, name, mes); |
---|
| 861 | else |
---|
| 862 | clif_guild_expulsion(online_member_sd, name, mes, account_id); |
---|
| 863 | |
---|
| 864 | // remove member from guild |
---|
| 865 | memset(&g->member[i],0,sizeof(struct guild_member)); |
---|
| 866 | clif_guild_memberlist(online_member_sd); |
---|
| 867 | |
---|
| 868 | // update char, if online |
---|
| 869 | if(sd != NULL && sd->status.guild_id == guild_id) |
---|
| 870 | { |
---|
| 871 | // do stuff that needs the guild_id first, BEFORE we wipe it |
---|
| 872 | if (sd->state.storage_flag == 2) //Close the guild storage. |
---|
| 873 | storage_guild_storageclose(sd); |
---|
| 874 | guild_send_dot_remove(sd); |
---|
| 875 | |
---|
| 876 | sd->status.guild_id = 0; |
---|
| 877 | sd->guild_emblem_id = 0; |
---|
| 878 | |
---|
| 879 | clif_charnameupdate(sd); //Update display name [Skotlex] |
---|
| 880 | //TODO: send emblem update to self and people around |
---|
| 881 | } |
---|
| 882 | return 0; |
---|
| 883 | } |
---|
| 884 | |
---|
| 885 | int guild_send_memberinfoshort(struct map_session_data *sd,int online) |
---|
| 886 | { // cleaned up [LuzZza] |
---|
| 887 | struct guild *g; |
---|
| 888 | |
---|
| 889 | nullpo_retr(0, sd); |
---|
| 890 | |
---|
| 891 | if(sd->status.guild_id <= 0) |
---|
| 892 | return 0; |
---|
| 893 | |
---|
| 894 | if(!(g = guild_search(sd->status.guild_id))) |
---|
| 895 | return 0; |
---|
| 896 | |
---|
| 897 | intif_guild_memberinfoshort(g->guild_id, |
---|
| 898 | sd->status.account_id,sd->status.char_id,online,sd->status.base_level,sd->status.class_); |
---|
| 899 | |
---|
| 900 | if(!online){ |
---|
| 901 | int i=guild_getindex(g,sd->status.account_id,sd->status.char_id); |
---|
| 902 | if(i>=0) |
---|
| 903 | g->member[i].sd=NULL; |
---|
| 904 | else |
---|
| 905 | ShowError("guild_send_memberinfoshort: Failed to locate member %d:%d in guild %d!\n", sd->status.account_id, sd->status.char_id, g->guild_id); |
---|
| 906 | return 0; |
---|
| 907 | } |
---|
| 908 | |
---|
| 909 | if(sd->state.connect_new) |
---|
| 910 | { //Note that this works because it is invoked in parse_LoadEndAck before connect_new is cleared. |
---|
| 911 | clif_guild_belonginfo(sd,g); |
---|
| 912 | clif_guild_notice(sd,g); |
---|
| 913 | sd->guild_emblem_id = g->emblem_id; |
---|
| 914 | } |
---|
| 915 | return 0; |
---|
| 916 | } |
---|
| 917 | |
---|
| 918 | int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int online,int lv,int class_) |
---|
| 919 | { // cleaned up [LuzZza] |
---|
| 920 | |
---|
| 921 | int i,alv,c,idx=-1,om=0,oldonline=-1; |
---|
| 922 | struct guild *g = guild_search(guild_id); |
---|
| 923 | |
---|
| 924 | if(g == NULL) |
---|
| 925 | return 0; |
---|
| 926 | |
---|
| 927 | for(i=0,alv=0,c=0,om=0;i<g->max_member;i++){ |
---|
| 928 | struct guild_member *m=&g->member[i]; |
---|
| 929 | if(!m->account_id) continue; |
---|
| 930 | if(m->account_id==account_id && m->char_id==char_id ){ |
---|
| 931 | oldonline=m->online; |
---|
| 932 | m->online=online; |
---|
| 933 | m->lv=lv; |
---|
| 934 | m->class_=class_; |
---|
| 935 | idx=i; |
---|
| 936 | } |
---|
| 937 | alv+=m->lv; |
---|
| 938 | c++; |
---|
| 939 | if(m->online) |
---|
| 940 | om++; |
---|
| 941 | } |
---|
| 942 | |
---|
| 943 | if(idx == -1 || c == 0) { |
---|
| 944 | // MhÌo[OÈÌÅÇúµ¢·é |
---|
| 945 | struct map_session_data *sd = map_id2sd(account_id); |
---|
| 946 | if(sd && sd->status.char_id == char_id) { |
---|
| 947 | sd->status.guild_id=0; |
---|
| 948 | sd->guild_emblem_id=0; |
---|
| 949 | } |
---|
| 950 | ShowWarning("guild: not found member %d,%d on %d[%s]\n", account_id,char_id,guild_id,g->name); |
---|
| 951 | return 0; |
---|
| 952 | } |
---|
| 953 | |
---|
| 954 | g->average_lv=alv/c; |
---|
| 955 | g->connect_member=om; |
---|
| 956 | |
---|
| 957 | //Ensure validity of pointer (ie: player logs in/out, changes map-server) |
---|
| 958 | g->member[idx].sd = guild_sd_check(guild_id, account_id, char_id); |
---|
| 959 | |
---|
| 960 | if(oldonline!=online) |
---|
| 961 | clif_guild_memberlogin_notice(g, idx, online); |
---|
| 962 | |
---|
| 963 | if(!g->member[idx].sd) |
---|
| 964 | return 0; |
---|
| 965 | |
---|
| 966 | //Send XY dot updates. [Skotlex] |
---|
| 967 | //Moved from guild_send_memberinfoshort [LuzZza] |
---|
| 968 | for(i=0; i < g->max_member; i++) { |
---|
| 969 | |
---|
| 970 | if(!g->member[i].sd || i == idx || |
---|
| 971 | g->member[i].sd->bl.m != g->member[idx].sd->bl.m) |
---|
| 972 | continue; |
---|
| 973 | |
---|
| 974 | clif_guild_xy_single(g->member[idx].sd->fd, g->member[i].sd); |
---|
| 975 | clif_guild_xy_single(g->member[i].sd->fd, g->member[idx].sd); |
---|
| 976 | } |
---|
| 977 | |
---|
| 978 | return 0; |
---|
| 979 | } |
---|
| 980 | // MhïbM |
---|
| 981 | int guild_send_message(struct map_session_data *sd,const char *mes,int len) |
---|
| 982 | { |
---|
| 983 | nullpo_retr(0, sd); |
---|
| 984 | |
---|
| 985 | if(sd->status.guild_id==0) |
---|
| 986 | return 0; |
---|
| 987 | intif_guild_message(sd->status.guild_id,sd->status.account_id,mes,len); |
---|
| 988 | guild_recv_message(sd->status.guild_id,sd->status.account_id,mes,len); |
---|
| 989 | |
---|
| 990 | // Chat logging type 'G' / Guild Chat |
---|
| 991 | if( log_config.chat&1 || (log_config.chat&16 && !(agit_flag && log_config.chat&64)) ) |
---|
| 992 | log_chat("G", sd->status.guild_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes); |
---|
| 993 | |
---|
| 994 | return 0; |
---|
| 995 | } |
---|
| 996 | // MhïbóM |
---|
| 997 | int guild_recv_message(int guild_id,int account_id,const char *mes,int len) |
---|
| 998 | { |
---|
| 999 | struct guild *g; |
---|
| 1000 | if( (g=guild_search(guild_id))==NULL) |
---|
| 1001 | return 0; |
---|
| 1002 | clif_guild_message(g,account_id,mes,len); |
---|
| 1003 | return 0; |
---|
| 1004 | } |
---|
| 1005 | // MhoÌðEÏX |
---|
| 1006 | int guild_change_memberposition(int guild_id,int account_id,int char_id,int idx) |
---|
| 1007 | { |
---|
| 1008 | return intif_guild_change_memberinfo(guild_id,account_id,char_id,GMI_POSITION,&idx,sizeof(idx)); |
---|
| 1009 | } |
---|
| 1010 | // MhoÌðEÏXÊm |
---|
| 1011 | int guild_memberposition_changed(struct guild *g,int idx,int pos) |
---|
| 1012 | { |
---|
| 1013 | nullpo_retr(0, g); |
---|
| 1014 | |
---|
| 1015 | g->member[idx].position=pos; |
---|
| 1016 | clif_guild_memberpositionchanged(g,idx); |
---|
| 1017 | |
---|
| 1018 | // Update char position in client [LuzZza] |
---|
| 1019 | if(g->member[idx].sd != NULL) |
---|
| 1020 | clif_charnameupdate(g->member[idx].sd); |
---|
| 1021 | return 0; |
---|
| 1022 | } |
---|
| 1023 | // MhðEÏX |
---|
| 1024 | int guild_change_position(int guild_id,int idx, |
---|
| 1025 | int mode,int exp_mode,const char *name) |
---|
| 1026 | { |
---|
| 1027 | struct guild_position p; |
---|
| 1028 | |
---|
| 1029 | exp_mode = cap_value(exp_mode, 0, battle_config.guild_exp_limit); |
---|
| 1030 | //Mode 0x01 <- Invite |
---|
| 1031 | //Mode 0x10 <- Expel. |
---|
| 1032 | p.mode=mode&0x11; |
---|
| 1033 | p.exp_mode=exp_mode; |
---|
| 1034 | safestrncpy(p.name,name,NAME_LENGTH); |
---|
| 1035 | return intif_guild_position(guild_id,idx,&p); |
---|
| 1036 | } |
---|
| 1037 | // MhðEÏXÊm |
---|
| 1038 | int guild_position_changed(int guild_id,int idx,struct guild_position *p) |
---|
| 1039 | { |
---|
| 1040 | struct guild *g=guild_search(guild_id); |
---|
| 1041 | int i; |
---|
| 1042 | if(g==NULL) |
---|
| 1043 | return 0; |
---|
| 1044 | memcpy(&g->position[idx],p,sizeof(struct guild_position)); |
---|
| 1045 | clif_guild_positionchanged(g,idx); |
---|
| 1046 | |
---|
| 1047 | // Update char name in client [LuzZza] |
---|
| 1048 | for(i=0;i<g->max_member;i++) |
---|
| 1049 | if(g->member[i].position == idx && g->member[i].sd != NULL) |
---|
| 1050 | clif_charnameupdate(g->member[i].sd); |
---|
| 1051 | return 0; |
---|
| 1052 | } |
---|
| 1053 | // MhmÏX |
---|
| 1054 | int guild_change_notice(struct map_session_data *sd,int guild_id,const char *mes1,const char *mes2) |
---|
| 1055 | { |
---|
| 1056 | nullpo_retr(0, sd); |
---|
| 1057 | |
---|
| 1058 | if(guild_id!=sd->status.guild_id) |
---|
| 1059 | return 0; |
---|
| 1060 | return intif_guild_notice(guild_id,mes1,mes2); |
---|
| 1061 | } |
---|
| 1062 | // MhmÏXÊm |
---|
| 1063 | int guild_notice_changed(int guild_id,const char *mes1,const char *mes2) |
---|
| 1064 | { |
---|
| 1065 | int i; |
---|
| 1066 | struct map_session_data *sd; |
---|
| 1067 | struct guild *g=guild_search(guild_id); |
---|
| 1068 | if(g==NULL) |
---|
| 1069 | return 0; |
---|
| 1070 | |
---|
| 1071 | memcpy(g->mes1,mes1,60); |
---|
| 1072 | memcpy(g->mes2,mes2,120); |
---|
| 1073 | |
---|
| 1074 | for(i=0;i<g->max_member;i++){ |
---|
| 1075 | if((sd=g->member[i].sd)!=NULL) |
---|
| 1076 | clif_guild_notice(sd,g); |
---|
| 1077 | } |
---|
| 1078 | return 0; |
---|
| 1079 | } |
---|
| 1080 | // MhGuÏX |
---|
| 1081 | int guild_change_emblem(struct map_session_data *sd,int len,const char *data) |
---|
| 1082 | { |
---|
| 1083 | struct guild *g; |
---|
| 1084 | nullpo_retr(0, sd); |
---|
| 1085 | |
---|
| 1086 | if (battle_config.require_glory_guild && |
---|
| 1087 | !((g = guild_search(sd->status.guild_id)) && guild_checkskill(g, GD_GLORYGUILD)>0)) { |
---|
| 1088 | clif_skill_fail(sd,GD_GLORYGUILD,0,0); |
---|
| 1089 | return 0; |
---|
| 1090 | } |
---|
| 1091 | |
---|
| 1092 | return intif_guild_emblem(sd->status.guild_id,len,data); |
---|
| 1093 | } |
---|
| 1094 | // MhGuÏXÊm |
---|
| 1095 | int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data) |
---|
| 1096 | { |
---|
| 1097 | int i; |
---|
| 1098 | struct map_session_data *sd; |
---|
| 1099 | struct guild *g=guild_search(guild_id); |
---|
| 1100 | if(g==NULL) |
---|
| 1101 | return 0; |
---|
| 1102 | |
---|
| 1103 | memcpy(g->emblem_data,data,len); |
---|
| 1104 | g->emblem_len=len; |
---|
| 1105 | g->emblem_id=emblem_id; |
---|
| 1106 | |
---|
| 1107 | for(i=0;i<g->max_member;i++){ |
---|
| 1108 | if((sd=g->member[i].sd)!=NULL){ |
---|
| 1109 | sd->guild_emblem_id=emblem_id; |
---|
| 1110 | clif_guild_belonginfo(sd,g); |
---|
| 1111 | clif_guild_emblem(sd,g); |
---|
| 1112 | clif_guild_emblem_area(&sd->bl); |
---|
| 1113 | } |
---|
| 1114 | } |
---|
| 1115 | {// update guardians (mobs) |
---|
| 1116 | DBIterator* iter = db_iterator(castle_db); |
---|
| 1117 | struct guild_castle* gc; |
---|
| 1118 | for( gc = (struct guild_castle*)dbi_first(iter) ; dbi_exists(iter); gc = (struct guild_castle*)dbi_next(iter) ) |
---|
| 1119 | { |
---|
| 1120 | if( gc->guild_id != guild_id ) |
---|
| 1121 | continue; |
---|
| 1122 | // update permanent guardians |
---|
| 1123 | for( i = 0; i < ARRAYLENGTH(gc->guardian); ++i ) |
---|
| 1124 | { |
---|
| 1125 | TBL_MOB* md = (gc->guardian[i].id ? map_id2md(gc->guardian[i].id) : NULL); |
---|
| 1126 | if( md == NULL || md->guardian_data == NULL ) |
---|
| 1127 | continue; |
---|
| 1128 | md->guardian_data->emblem_id = emblem_id; |
---|
| 1129 | clif_guild_emblem_area(&md->bl); |
---|
| 1130 | } |
---|
| 1131 | // update temporary guardians |
---|
| 1132 | for( i = 0; i < gc->temp_guardians_max; ++i ) |
---|
| 1133 | { |
---|
| 1134 | TBL_MOB* md = (gc->temp_guardians[i] ? map_id2md(gc->temp_guardians[i]) : NULL); |
---|
| 1135 | if( md == NULL || md->guardian_data == NULL ) |
---|
| 1136 | continue; |
---|
| 1137 | md->guardian_data->emblem_id = emblem_id; |
---|
| 1138 | clif_guild_emblem_area(&md->bl); |
---|
| 1139 | } |
---|
| 1140 | } |
---|
| 1141 | dbi_destroy(iter); |
---|
| 1142 | } |
---|
| 1143 | {// update npcs (flags or other npcs that used flagemblem to attach to this guild) |
---|
| 1144 | // TODO this is not efficient [FlavioJS] |
---|
| 1145 | struct s_mapiterator* iter = mapit_geteachnpc(); |
---|
| 1146 | TBL_NPC* nd; |
---|
| 1147 | for( nd = (TBL_NPC*)mapit_first(iter) ; mapit_exists(iter); nd = (TBL_NPC*)mapit_next(iter) ) |
---|
| 1148 | { |
---|
| 1149 | if( nd->subtype != SCRIPT || nd->u.scr.guild_id != guild_id ) |
---|
| 1150 | continue; |
---|
| 1151 | clif_guild_emblem_area(&nd->bl); |
---|
| 1152 | } |
---|
| 1153 | mapit_free(iter); |
---|
| 1154 | } |
---|
| 1155 | return 0; |
---|
| 1156 | } |
---|
| 1157 | |
---|
| 1158 | static void* create_expcache(DBKey key, va_list args) |
---|
| 1159 | { |
---|
| 1160 | struct guild_expcache *c; |
---|
| 1161 | struct map_session_data *sd = va_arg(args, struct map_session_data*); |
---|
| 1162 | |
---|
| 1163 | c = ers_alloc(expcache_ers, struct guild_expcache); |
---|
| 1164 | c->guild_id = sd->status.guild_id; |
---|
| 1165 | c->account_id = sd->status.account_id; |
---|
| 1166 | c->char_id = sd->status.char_id; |
---|
| 1167 | c->exp = 0; |
---|
| 1168 | return c; |
---|
| 1169 | } |
---|
| 1170 | |
---|
| 1171 | // MhÌEXPã[ |
---|
| 1172 | unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) |
---|
| 1173 | { |
---|
| 1174 | struct guild *g; |
---|
| 1175 | struct guild_expcache *c; |
---|
| 1176 | int per; |
---|
| 1177 | |
---|
| 1178 | nullpo_retr(0, sd); |
---|
| 1179 | |
---|
| 1180 | if (!exp) return 0; |
---|
| 1181 | |
---|
| 1182 | if (sd->status.guild_id == 0 || |
---|
| 1183 | (g = guild_search(sd->status.guild_id)) == NULL || |
---|
| 1184 | (per = guild_getposition(g,sd)) < 0 || |
---|
| 1185 | (per = g->position[per].exp_mode) < 1) |
---|
| 1186 | return 0; |
---|
| 1187 | |
---|
| 1188 | |
---|
| 1189 | if (per < 100) |
---|
| 1190 | exp = (unsigned int) exp * per / 100; |
---|
| 1191 | //Otherwise tax everything. |
---|
| 1192 | |
---|
| 1193 | c = (struct guild_expcache*)guild_expcache_db->ensure(guild_expcache_db, i2key(sd->status.char_id), create_expcache, sd); |
---|
| 1194 | |
---|
| 1195 | if (c->exp > UINT_MAX - exp) |
---|
| 1196 | c->exp = UINT_MAX; |
---|
| 1197 | else |
---|
| 1198 | c->exp += exp; |
---|
| 1199 | |
---|
| 1200 | return exp; |
---|
| 1201 | } |
---|
| 1202 | |
---|
| 1203 | // Celest |
---|
| 1204 | int guild_getexp(struct map_session_data *sd,int exp) |
---|
| 1205 | { |
---|
| 1206 | struct guild *g; |
---|
| 1207 | struct guild_expcache *c; |
---|
| 1208 | nullpo_retr(0, sd); |
---|
| 1209 | |
---|
| 1210 | if (sd->status.guild_id == 0 || (g = guild_search(sd->status.guild_id)) == NULL) |
---|
| 1211 | return 0; |
---|
| 1212 | |
---|
| 1213 | c = (struct guild_expcache*)guild_expcache_db->ensure(guild_expcache_db, i2key(sd->status.char_id), create_expcache, sd); |
---|
| 1214 | if (c->exp > UINT_MAX - exp) |
---|
| 1215 | c->exp = UINT_MAX; |
---|
| 1216 | else |
---|
| 1217 | c->exp += exp; |
---|
| 1218 | return exp; |
---|
| 1219 | } |
---|
| 1220 | |
---|
| 1221 | // XL|CgèUè |
---|
| 1222 | int guild_skillup(TBL_PC* sd, int skill_num) |
---|
| 1223 | { |
---|
| 1224 | struct guild* g; |
---|
| 1225 | int idx = skill_num - GD_SKILLBASE; |
---|
| 1226 | |
---|
| 1227 | nullpo_retr(0, sd); |
---|
| 1228 | |
---|
| 1229 | if( idx < 0 || idx >= MAX_GUILDSKILL || // not a guild skill |
---|
| 1230 | sd->status.guild_id == 0 || (g=guild_search(sd->status.guild_id)) == NULL || // no guild |
---|
| 1231 | strcmp(sd->status.name, g->master) ) // not the guild master |
---|
| 1232 | return 0; |
---|
| 1233 | |
---|
| 1234 | if( g->skill_point > 0 && |
---|
| 1235 | g->skill[idx].id != 0 && |
---|
| 1236 | g->skill[idx].lv < guild_skill_get_max(skill_num) ) |
---|
| 1237 | intif_guild_skillup(g->guild_id, skill_num, sd->status.account_id); |
---|
| 1238 | |
---|
| 1239 | return 0; |
---|
| 1240 | } |
---|
| 1241 | // XL|CgèUèÊm |
---|
| 1242 | int guild_skillupack(int guild_id,int skill_num,int account_id) |
---|
| 1243 | { |
---|
| 1244 | struct map_session_data *sd=map_id2sd(account_id); |
---|
| 1245 | struct guild *g=guild_search(guild_id); |
---|
| 1246 | int i; |
---|
| 1247 | if(g==NULL) |
---|
| 1248 | return 0; |
---|
| 1249 | if(sd!=NULL) |
---|
| 1250 | clif_guild_skillup(sd,skill_num,g->skill[skill_num-GD_SKILLBASE].lv); |
---|
| 1251 | // SõÉÊm |
---|
| 1252 | for(i=0;i<g->max_member;i++) |
---|
| 1253 | if((sd=g->member[i].sd)!=NULL) |
---|
| 1254 | clif_guild_skillinfo(sd); |
---|
| 1255 | return 0; |
---|
| 1256 | } |
---|
| 1257 | |
---|
| 1258 | // Mh¯¿Ÿ |
---|
| 1259 | int guild_get_alliance_count(struct guild *g,int flag) |
---|
| 1260 | { |
---|
| 1261 | int i,c; |
---|
| 1262 | |
---|
| 1263 | nullpo_retr(0, g); |
---|
| 1264 | |
---|
| 1265 | for(i=c=0;i<MAX_GUILDALLIANCE;i++){ |
---|
| 1266 | if( g->alliance[i].guild_id>0 && |
---|
| 1267 | g->alliance[i].opposition==flag ) |
---|
| 1268 | c++; |
---|
| 1269 | } |
---|
| 1270 | return c; |
---|
| 1271 | } |
---|
| 1272 | |
---|
| 1273 | // Blocks all guild skills which have a common delay time. |
---|
| 1274 | void guild_block_skill(struct map_session_data *sd, int time) |
---|
| 1275 | { |
---|
| 1276 | int skill_num[] = { GD_BATTLEORDER, GD_REGENERATION, GD_RESTORE, GD_EMERGENCYCALL }; |
---|
| 1277 | int i; |
---|
| 1278 | for (i = 0; i < 4; i++) |
---|
| 1279 | skill_blockpc_start(sd, skill_num[i], time); |
---|
| 1280 | } |
---|
| 1281 | |
---|
| 1282 | // ¯¿ÖW©Ç€©`FbN |
---|
| 1283 | // ¯¿Èç1A»êÈOÍ0 |
---|
| 1284 | int guild_check_alliance(int guild_id1, int guild_id2, int flag) |
---|
| 1285 | { |
---|
| 1286 | struct guild *g; |
---|
| 1287 | int i; |
---|
| 1288 | |
---|
| 1289 | g = guild_search(guild_id1); |
---|
| 1290 | if (g == NULL) |
---|
| 1291 | return 0; |
---|
| 1292 | |
---|
| 1293 | ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id2 && g->alliance[i].opposition == flag ); |
---|
| 1294 | return( i < MAX_GUILDALLIANCE ) ? 1 : 0; |
---|
| 1295 | } |
---|
| 1296 | |
---|
| 1297 | // Mh¯¿v |
---|
| 1298 | int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd) |
---|
| 1299 | { |
---|
| 1300 | struct guild *g[2]; |
---|
| 1301 | int i; |
---|
| 1302 | |
---|
| 1303 | if(agit_flag) { // Disable alliance creation during woe [Valaris] |
---|
| 1304 | clif_displaymessage(sd->fd,"Alliances cannot be made during Guild Wars!"); |
---|
| 1305 | return 0; |
---|
| 1306 | } // end addition [Valaris] |
---|
| 1307 | |
---|
| 1308 | |
---|
| 1309 | nullpo_retr(0, sd); |
---|
| 1310 | |
---|
| 1311 | if(tsd==NULL || tsd->status.guild_id<=0) |
---|
| 1312 | return 0; |
---|
| 1313 | |
---|
| 1314 | g[0]=guild_search(sd->status.guild_id); |
---|
| 1315 | g[1]=guild_search(tsd->status.guild_id); |
---|
| 1316 | |
---|
| 1317 | if(g[0]==NULL || g[1]==NULL) |
---|
| 1318 | return 0; |
---|
| 1319 | |
---|
| 1320 | // Prevent creation alliance with same guilds [LuzZza] |
---|
| 1321 | if(sd->status.guild_id == tsd->status.guild_id) |
---|
| 1322 | return 0; |
---|
| 1323 | |
---|
| 1324 | if( guild_get_alliance_count(g[0],0) >= battle_config.max_guild_alliance ) { |
---|
| 1325 | clif_guild_allianceack(sd,4); |
---|
| 1326 | return 0; |
---|
| 1327 | } |
---|
| 1328 | if( guild_get_alliance_count(g[1],0) >= battle_config.max_guild_alliance ) { |
---|
| 1329 | clif_guild_allianceack(sd,3); |
---|
| 1330 | return 0; |
---|
| 1331 | } |
---|
| 1332 | |
---|
| 1333 | if( tsd->guild_alliance>0 ){ |
---|
| 1334 | clif_guild_allianceack(sd,1); |
---|
| 1335 | return 0; |
---|
| 1336 | } |
---|
| 1337 | |
---|
| 1338 | for(i=0;i<MAX_GUILDALLIANCE;i++){ // ·Åɯ¿óÔ©mF |
---|
| 1339 | if( g[0]->alliance[i].guild_id==tsd->status.guild_id && |
---|
| 1340 | g[0]->alliance[i].opposition==0){ |
---|
| 1341 | clif_guild_allianceack(sd,0); |
---|
| 1342 | return 0; |
---|
| 1343 | } |
---|
| 1344 | } |
---|
| 1345 | |
---|
| 1346 | tsd->guild_alliance=sd->status.guild_id; |
---|
| 1347 | tsd->guild_alliance_account=sd->status.account_id; |
---|
| 1348 | |
---|
| 1349 | clif_guild_reqalliance(tsd,sd->status.account_id,g[0]->name); |
---|
| 1350 | return 0; |
---|
| 1351 | } |
---|
| 1352 | // Mh©UÖÌÔ |
---|
| 1353 | int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag) |
---|
| 1354 | { |
---|
| 1355 | struct map_session_data *tsd; |
---|
| 1356 | |
---|
| 1357 | nullpo_retr(0, sd); |
---|
| 1358 | tsd= map_id2sd( account_id ); |
---|
| 1359 | if (!tsd) { //Character left? Cancel alliance. |
---|
| 1360 | clif_guild_allianceack(sd,3); |
---|
| 1361 | return 0; |
---|
| 1362 | } |
---|
| 1363 | |
---|
| 1364 | if(sd->guild_alliance!=tsd->status.guild_id) // ©UÆMhIDªá€ |
---|
| 1365 | return 0; |
---|
| 1366 | |
---|
| 1367 | if(flag==1){ // ³ø |
---|
| 1368 | int i; |
---|
| 1369 | |
---|
| 1370 | struct guild *g,*tg; // ¯¿ÄmF |
---|
| 1371 | g=guild_search(sd->status.guild_id); |
---|
| 1372 | tg=guild_search(tsd->status.guild_id); |
---|
| 1373 | |
---|
| 1374 | if(g==NULL || guild_get_alliance_count(g,0) >= battle_config.max_guild_alliance){ |
---|
| 1375 | clif_guild_allianceack(sd,4); |
---|
| 1376 | clif_guild_allianceack(tsd,3); |
---|
| 1377 | return 0; |
---|
| 1378 | } |
---|
| 1379 | if(tg==NULL || guild_get_alliance_count(tg,0) >= battle_config.max_guild_alliance){ |
---|
| 1380 | clif_guild_allianceack(sd,3); |
---|
| 1381 | clif_guild_allianceack(tsd,4); |
---|
| 1382 | return 0; |
---|
| 1383 | } |
---|
| 1384 | |
---|
| 1385 | for(i=0;i<MAX_GUILDALLIANCE;i++){ |
---|
| 1386 | if(g->alliance[i].guild_id==tsd->status.guild_id && |
---|
| 1387 | g->alliance[i].opposition==1) |
---|
| 1388 | intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, |
---|
| 1389 | sd->status.account_id,tsd->status.account_id,9 ); |
---|
| 1390 | } |
---|
| 1391 | for(i=0;i<MAX_GUILDALLIANCE;i++){ |
---|
| 1392 | if(tg->alliance[i].guild_id==sd->status.guild_id && |
---|
| 1393 | tg->alliance[i].opposition==1) |
---|
| 1394 | intif_guild_alliance( tsd->status.guild_id,sd->status.guild_id, |
---|
| 1395 | tsd->status.account_id,sd->status.account_id,9 ); |
---|
| 1396 | } |
---|
| 1397 | |
---|
| 1398 | // interIÖ¯¿v¿ |
---|
| 1399 | intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, |
---|
| 1400 | sd->status.account_id,tsd->status.account_id,0 ); |
---|
| 1401 | return 0; |
---|
| 1402 | }else{ // Û |
---|
| 1403 | sd->guild_alliance=0; |
---|
| 1404 | sd->guild_alliance_account=0; |
---|
| 1405 | if(tsd!=NULL) |
---|
| 1406 | clif_guild_allianceack(tsd,3); |
---|
| 1407 | } |
---|
| 1408 | return 0; |
---|
| 1409 | } |
---|
| 1410 | |
---|
| 1411 | // MhÖWðÁ |
---|
| 1412 | int guild_delalliance(struct map_session_data *sd,int guild_id,int flag) |
---|
| 1413 | { |
---|
| 1414 | nullpo_retr(0, sd); |
---|
| 1415 | |
---|
| 1416 | if(agit_flag) { // Disable alliance breaking during woe [Valaris] |
---|
| 1417 | clif_displaymessage(sd->fd,"Alliances cannot be broken during Guild Wars!"); |
---|
| 1418 | return 0; |
---|
| 1419 | } // end addition [Valaris] |
---|
| 1420 | |
---|
| 1421 | intif_guild_alliance( sd->status.guild_id,guild_id,sd->status.account_id,0,flag|8 ); |
---|
| 1422 | return 0; |
---|
| 1423 | } |
---|
| 1424 | |
---|
| 1425 | // MhGÎ |
---|
| 1426 | int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd) |
---|
| 1427 | { |
---|
| 1428 | struct guild *g; |
---|
| 1429 | int i; |
---|
| 1430 | |
---|
| 1431 | nullpo_retr(0, sd); |
---|
| 1432 | |
---|
| 1433 | g=guild_search(sd->status.guild_id); |
---|
| 1434 | if(g==NULL || tsd==NULL) |
---|
| 1435 | return 0; |
---|
| 1436 | |
---|
| 1437 | // Prevent creation opposition with same guilds [LuzZza] |
---|
| 1438 | if(sd->status.guild_id == tsd->status.guild_id) |
---|
| 1439 | return 0; |
---|
| 1440 | |
---|
| 1441 | if( guild_get_alliance_count(g,1) >= battle_config.max_guild_alliance ) { |
---|
| 1442 | clif_guild_oppositionack(sd,1); |
---|
| 1443 | return 0; |
---|
| 1444 | } |
---|
| 1445 | |
---|
| 1446 | for(i=0;i<MAX_GUILDALLIANCE;i++){ // ·ÅÉÖWðÁÄ¢é©mF |
---|
| 1447 | if(g->alliance[i].guild_id==tsd->status.guild_id){ |
---|
| 1448 | if(g->alliance[i].opposition==1){ // ·ÅÉGÎ |
---|
| 1449 | clif_guild_oppositionack(sd,2); |
---|
| 1450 | return 0; |
---|
| 1451 | } |
---|
| 1452 | //Change alliance to opposition. |
---|
| 1453 | intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, |
---|
| 1454 | sd->status.account_id,tsd->status.account_id,8 ); |
---|
| 1455 | } |
---|
| 1456 | } |
---|
| 1457 | |
---|
| 1458 | // interIÉGÎv¿ |
---|
| 1459 | intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, |
---|
| 1460 | sd->status.account_id,tsd->status.account_id,1 ); |
---|
| 1461 | return 0; |
---|
| 1462 | } |
---|
| 1463 | |
---|
| 1464 | // Mh¯¿/GÎÊm |
---|
| 1465 | int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag,const char *name1,const char *name2) |
---|
| 1466 | { |
---|
| 1467 | struct guild *g[2]; |
---|
| 1468 | int guild_id[2]; |
---|
| 1469 | const char *guild_name[2]; |
---|
| 1470 | struct map_session_data *sd[2]; |
---|
| 1471 | int j,i; |
---|
| 1472 | |
---|
| 1473 | guild_id[0] = guild_id1; |
---|
| 1474 | guild_id[1] = guild_id2; |
---|
| 1475 | guild_name[0] = name1; |
---|
| 1476 | guild_name[1] = name2; |
---|
| 1477 | sd[0] = map_id2sd(account_id1); |
---|
| 1478 | sd[1] = map_id2sd(account_id2); |
---|
| 1479 | |
---|
| 1480 | g[0]=guild_search(guild_id1); |
---|
| 1481 | g[1]=guild_search(guild_id2); |
---|
| 1482 | |
---|
| 1483 | if(sd[0]!=NULL && (flag&0x0f)==0){ |
---|
| 1484 | sd[0]->guild_alliance=0; |
---|
| 1485 | sd[0]->guild_alliance_account=0; |
---|
| 1486 | } |
---|
| 1487 | |
---|
| 1488 | if(flag&0x70){ // žs |
---|
| 1489 | for(i=0;i<2-(flag&1);i++) |
---|
| 1490 | if( sd[i]!=NULL ) |
---|
| 1491 | clif_guild_allianceack(sd[i],((flag>>4)==i+1)?3:4); |
---|
| 1492 | return 0; |
---|
| 1493 | } |
---|
| 1494 | |
---|
| 1495 | if(!(flag&0x08)){ // ÖWÇÁ |
---|
| 1496 | for(i=0;i<2-(flag&1);i++) |
---|
| 1497 | { |
---|
| 1498 | if(g[i]!=NULL) |
---|
| 1499 | { |
---|
| 1500 | ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == 0 ); |
---|
| 1501 | if( j < MAX_GUILDALLIANCE ) |
---|
| 1502 | { |
---|
| 1503 | g[i]->alliance[j].guild_id=guild_id[1-i]; |
---|
| 1504 | memcpy(g[i]->alliance[j].name,guild_name[1-i],NAME_LENGTH); |
---|
| 1505 | g[i]->alliance[j].opposition=flag&1; |
---|
| 1506 | } |
---|
| 1507 | } |
---|
| 1508 | } |
---|
| 1509 | }else{ // ÖWðÁ |
---|
| 1510 | for(i=0;i<2-(flag&1);i++) |
---|
| 1511 | { |
---|
| 1512 | if(g[i]!=NULL) |
---|
| 1513 | { |
---|
| 1514 | ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == guild_id[1-i] && g[i]->alliance[j].opposition == (flag&1) ); |
---|
| 1515 | if( j < MAX_GUILDALLIANCE ) |
---|
| 1516 | g[i]->alliance[j].guild_id = 0; |
---|
| 1517 | } |
---|
| 1518 | if( sd[i]!=NULL ) // ðÁÊm |
---|
| 1519 | clif_guild_delalliance(sd[i],guild_id[1-i],(flag&1)); |
---|
| 1520 | } |
---|
| 1521 | } |
---|
| 1522 | |
---|
| 1523 | if((flag&0x0f)==0){ // ¯¿Êm |
---|
| 1524 | if( sd[1]!=NULL ) |
---|
| 1525 | clif_guild_allianceack(sd[1],2); |
---|
| 1526 | }else if((flag&0x0f)==1){ // GÎÊm |
---|
| 1527 | if( sd[0]!=NULL ) |
---|
| 1528 | clif_guild_oppositionack(sd[0],0); |
---|
| 1529 | } |
---|
| 1530 | |
---|
| 1531 | |
---|
| 1532 | for(i=0;i<2-(flag&1);i++){ // ¯¿/GÎXgÌÄM |
---|
| 1533 | struct map_session_data *sd; |
---|
| 1534 | if(g[i]!=NULL) |
---|
| 1535 | for(j=0;j<g[i]->max_member;j++) |
---|
| 1536 | if((sd=g[i]->member[j].sd)!=NULL) |
---|
| 1537 | clif_guild_allianceinfo(sd); |
---|
| 1538 | } |
---|
| 1539 | return 0; |
---|
| 1540 | } |
---|
| 1541 | // MhðUÊmp |
---|
| 1542 | int guild_broken_sub(DBKey key,void *data,va_list ap) |
---|
| 1543 | { |
---|
| 1544 | struct guild *g=(struct guild *)data; |
---|
| 1545 | int guild_id=va_arg(ap,int); |
---|
| 1546 | int i,j; |
---|
| 1547 | struct map_session_data *sd=NULL; |
---|
| 1548 | |
---|
| 1549 | nullpo_retr(0, g); |
---|
| 1550 | |
---|
| 1551 | for(i=0;i<MAX_GUILDALLIANCE;i++){ // ÖWðjü |
---|
| 1552 | if(g->alliance[i].guild_id==guild_id){ |
---|
| 1553 | for(j=0;j<g->max_member;j++) |
---|
| 1554 | if( (sd=g->member[j].sd)!=NULL ) |
---|
| 1555 | clif_guild_delalliance(sd,guild_id,g->alliance[i].opposition); |
---|
| 1556 | intif_guild_alliance(g->guild_id, guild_id,0,0,g->alliance[i].opposition|8); |
---|
| 1557 | g->alliance[i].guild_id=0; |
---|
| 1558 | } |
---|
| 1559 | } |
---|
| 1560 | return 0; |
---|
| 1561 | } |
---|
| 1562 | |
---|
| 1563 | //Invoked on Castles when a guild is broken. [Skotlex] |
---|
| 1564 | int castle_guild_broken_sub(DBKey key,void *data,va_list ap) |
---|
| 1565 | { |
---|
| 1566 | struct guild_castle *gc=(struct guild_castle *)data; |
---|
| 1567 | int guild_id=va_arg(ap,int); |
---|
| 1568 | |
---|
| 1569 | nullpo_retr(0, gc); |
---|
| 1570 | |
---|
| 1571 | if (gc->guild_id == guild_id) |
---|
| 1572 | { //Save the new 'owner', this should invoke guardian clean up and other such things. |
---|
| 1573 | gc->guild_id = 0; |
---|
| 1574 | guild_castledatasave(gc->castle_id, 1, 0); |
---|
| 1575 | } |
---|
| 1576 | return 0; |
---|
| 1577 | } |
---|
| 1578 | |
---|
| 1579 | //Innvoked on /breakguild "Guild name" |
---|
| 1580 | int guild_broken(int guild_id,int flag) |
---|
| 1581 | { |
---|
| 1582 | struct guild *g=guild_search(guild_id); |
---|
| 1583 | struct guild_castle *gc=NULL; |
---|
| 1584 | struct map_session_data *sd; |
---|
| 1585 | int i; |
---|
| 1586 | char name[50]; |
---|
| 1587 | |
---|
| 1588 | if(flag!=0 || g==NULL) |
---|
| 1589 | return 0; |
---|
| 1590 | |
---|
| 1591 | //we call castle_event::OnGuildBreak of all castlesof the guild |
---|
| 1592 | //you can set all castle_events in the castle_db.txt |
---|
| 1593 | for(i=0;i<MAX_GUILDCASTLE;i++){ |
---|
| 1594 | if( (gc=guild_castle_search(i)) != NULL ){ |
---|
| 1595 | if(gc->guild_id == guild_id){ |
---|
| 1596 | safestrncpy(name, gc->castle_event, 50); |
---|
| 1597 | npc_event_do(strcat(name,"::OnGuildBreak")); |
---|
| 1598 | } |
---|
| 1599 | } |
---|
| 1600 | } |
---|
| 1601 | |
---|
| 1602 | for(i=0;i<g->max_member;i++){ // MhðUðÊm |
---|
| 1603 | if((sd=g->member[i].sd)!=NULL){ |
---|
| 1604 | if(sd->state.storage_flag == 2) |
---|
| 1605 | storage_guild_storage_quit(sd,1); |
---|
| 1606 | sd->status.guild_id=0; |
---|
| 1607 | clif_guild_broken(g->member[i].sd,0); |
---|
| 1608 | clif_charnameupdate(sd); // [LuzZza] |
---|
| 1609 | } |
---|
| 1610 | } |
---|
| 1611 | |
---|
| 1612 | guild_db->foreach(guild_db,guild_broken_sub,guild_id); |
---|
| 1613 | castle_db->foreach(castle_db,castle_guild_broken_sub,guild_id); |
---|
| 1614 | guild_storage_delete(guild_id); |
---|
| 1615 | idb_remove(guild_db,guild_id); |
---|
| 1616 | return 0; |
---|
| 1617 | } |
---|
| 1618 | |
---|
| 1619 | //Changes the Guild Master to the specified player. [Skotlex] |
---|
| 1620 | int guild_gm_change(int guild_id, struct map_session_data *sd) |
---|
| 1621 | { |
---|
| 1622 | struct guild *g; |
---|
| 1623 | nullpo_retr(0, sd); |
---|
| 1624 | |
---|
| 1625 | if (sd->status.guild_id != guild_id) |
---|
| 1626 | return 0; |
---|
| 1627 | |
---|
| 1628 | g=guild_search(guild_id); |
---|
| 1629 | |
---|
| 1630 | nullpo_retr(0, g); |
---|
| 1631 | |
---|
| 1632 | if (strcmp(g->master, sd->status.name) == 0) //Nothing to change. |
---|
| 1633 | return 0; |
---|
| 1634 | |
---|
| 1635 | //Notify servers that master has changed. |
---|
| 1636 | intif_guild_change_gm(guild_id, sd->status.name, strlen(sd->status.name)); |
---|
| 1637 | return 1; |
---|
| 1638 | } |
---|
| 1639 | |
---|
| 1640 | //Notification from Char server that a guild's master has changed. [Skotlex] |
---|
| 1641 | int guild_gm_changed(int guild_id, int account_id, int char_id) |
---|
| 1642 | { |
---|
| 1643 | struct guild *g; |
---|
| 1644 | struct guild_member gm; |
---|
| 1645 | int pos; |
---|
| 1646 | |
---|
| 1647 | g=guild_search(guild_id); |
---|
| 1648 | |
---|
| 1649 | if (!g) |
---|
| 1650 | return 0; |
---|
| 1651 | |
---|
| 1652 | for(pos=0; pos<g->max_member && !( |
---|
| 1653 | g->member[pos].account_id==account_id && |
---|
| 1654 | g->member[pos].char_id==char_id); |
---|
| 1655 | pos++); |
---|
| 1656 | |
---|
| 1657 | if (pos == 0 || pos == g->max_member) return 0; |
---|
| 1658 | |
---|
| 1659 | memcpy(&gm, &g->member[pos], sizeof (struct guild_member)); |
---|
| 1660 | memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member)); |
---|
| 1661 | memcpy(&g->member[0], &gm, sizeof(struct guild_member)); |
---|
| 1662 | |
---|
| 1663 | g->member[pos].position = g->member[0].position; |
---|
| 1664 | g->member[0].position = 0; //Position 0: guild Master. |
---|
| 1665 | strcpy(g->master, g->member[0].name); |
---|
| 1666 | |
---|
| 1667 | if (g->member[pos].sd && g->member[pos].sd->fd) |
---|
| 1668 | { |
---|
| 1669 | clif_displaymessage(g->member[pos].sd->fd, "You no longer are the Guild Master."); |
---|
| 1670 | g->member[pos].sd->state.gmaster_flag = 0; |
---|
| 1671 | } |
---|
| 1672 | |
---|
| 1673 | if (g->member[0].sd && g->member[0].sd->fd) |
---|
| 1674 | { |
---|
| 1675 | clif_displaymessage(g->member[0].sd->fd, "You have become the Guild Master!"); |
---|
| 1676 | g->member[0].sd->state.gmaster_flag = g; |
---|
| 1677 | //Block his skills for 5 minutes to prevent abuse. |
---|
| 1678 | guild_block_skill(g->member[0].sd, 300000); |
---|
| 1679 | } |
---|
| 1680 | return 1; |
---|
| 1681 | } |
---|
| 1682 | |
---|
| 1683 | // MhðU |
---|
| 1684 | int guild_break(struct map_session_data *sd,char *name) |
---|
| 1685 | { |
---|
| 1686 | struct guild *g; |
---|
| 1687 | int i; |
---|
| 1688 | |
---|
| 1689 | nullpo_retr(0, sd); |
---|
| 1690 | |
---|
| 1691 | if( (g=guild_search(sd->status.guild_id))==NULL ) |
---|
| 1692 | return 0; |
---|
| 1693 | if(strcmp(g->name,name)!=0) |
---|
| 1694 | return 0; |
---|
| 1695 | if(!sd->state.gmaster_flag) |
---|
| 1696 | return 0; |
---|
| 1697 | for(i=0;i<g->max_member;i++){ |
---|
| 1698 | if( g->member[i].account_id>0 && ( |
---|
| 1699 | g->member[i].account_id!=sd->status.account_id || |
---|
| 1700 | g->member[i].char_id!=sd->status.char_id )) |
---|
| 1701 | break; |
---|
| 1702 | } |
---|
| 1703 | if(i<g->max_member){ |
---|
| 1704 | clif_guild_broken(sd,2); |
---|
| 1705 | return 0; |
---|
| 1706 | } |
---|
| 1707 | |
---|
| 1708 | intif_guild_break(g->guild_id); |
---|
| 1709 | return 0; |
---|
| 1710 | } |
---|
| 1711 | |
---|
| 1712 | // Mhéf[^v |
---|
| 1713 | int guild_castledataload(int castle_id,int index) |
---|
| 1714 | { |
---|
| 1715 | return intif_guild_castle_dataload(castle_id,index); |
---|
| 1716 | } |
---|
| 1717 | // MhéîñŸCxgÇÁ |
---|
| 1718 | int guild_addcastleinfoevent(int castle_id,int index,const char *name) |
---|
| 1719 | { |
---|
| 1720 | struct eventlist *ev; |
---|
| 1721 | int code=castle_id|(index<<16); |
---|
| 1722 | |
---|
| 1723 | if( name==NULL || *name==0 ) |
---|
| 1724 | return 0; |
---|
| 1725 | |
---|
| 1726 | ev = (struct eventlist *)aMalloc(sizeof(struct eventlist)); |
---|
| 1727 | memcpy(ev->name,name,sizeof(ev->name)); |
---|
| 1728 | //The next event becomes whatever was currently stored. |
---|
| 1729 | ev->next = (struct eventlist *)idb_put(guild_castleinfoevent_db,code,ev); |
---|
| 1730 | return 0; |
---|
| 1731 | } |
---|
| 1732 | |
---|
| 1733 | // Mhéf[^vÔM |
---|
| 1734 | int guild_castledataloadack(int castle_id,int index,int value) |
---|
| 1735 | { |
---|
| 1736 | struct guild_castle *gc=guild_castle_search(castle_id); |
---|
| 1737 | int code=castle_id|(index<<16); |
---|
| 1738 | struct eventlist *ev,*ev2; |
---|
| 1739 | |
---|
| 1740 | if(gc==NULL){ |
---|
| 1741 | return 0; |
---|
| 1742 | } |
---|
| 1743 | switch(index){ |
---|
| 1744 | case 1: |
---|
| 1745 | gc->guild_id = value; |
---|
| 1746 | if (gc->guild_id && guild_search(gc->guild_id)==NULL) //Request guild data which will be required for spawned guardians. [Skotlex] |
---|
| 1747 | guild_request_info(gc->guild_id); |
---|
| 1748 | break; |
---|
| 1749 | case 2: gc->economy = value; break; |
---|
| 1750 | case 3: gc->defense = value; break; |
---|
| 1751 | case 4: gc->triggerE = value; break; |
---|
| 1752 | case 5: gc->triggerD = value; break; |
---|
| 1753 | case 6: gc->nextTime = value; break; |
---|
| 1754 | case 7: gc->payTime = value; break; |
---|
| 1755 | case 8: gc->createTime = value; break; |
---|
| 1756 | case 9: gc->visibleC = value; break; |
---|
| 1757 | case 10: |
---|
| 1758 | case 11: |
---|
| 1759 | case 12: |
---|
| 1760 | case 13: |
---|
| 1761 | case 14: |
---|
| 1762 | case 15: |
---|
| 1763 | case 16: |
---|
| 1764 | case 17: |
---|
| 1765 | gc->guardian[index-10].visible = value; break; |
---|
| 1766 | default: |
---|
| 1767 | ShowError("guild_castledataloadack ERROR!! (Not found index=%d)\n", index); |
---|
| 1768 | return 0; |
---|
| 1769 | } |
---|
| 1770 | |
---|
| 1771 | if( (ev = (struct eventlist *)idb_remove(guild_castleinfoevent_db,code))!=NULL ) |
---|
| 1772 | { |
---|
| 1773 | while(ev){ |
---|
| 1774 | npc_event_do(ev->name); |
---|
| 1775 | ev2=ev->next; |
---|
| 1776 | aFree(ev); |
---|
| 1777 | ev=ev2; |
---|
| 1778 | } |
---|
| 1779 | } |
---|
| 1780 | return 1; |
---|
| 1781 | } |
---|
| 1782 | // Mhéf[^ÏXv |
---|
| 1783 | int guild_castledatasave(int castle_id,int index,int value) |
---|
| 1784 | { |
---|
| 1785 | if( index == 1 ) |
---|
| 1786 | { //The castle's owner has changed? Update Guardian ownership, too. [Skotlex] |
---|
| 1787 | struct guild_castle *gc = guild_castle_search(castle_id); |
---|
| 1788 | int m = -1; |
---|
| 1789 | if (gc) m = map_mapindex2mapid(gc->mapindex); |
---|
| 1790 | if (m != -1) |
---|
| 1791 | map_foreachinmap(mob_guardian_guildchange, m, BL_MOB); //FIXME: why not iterate over gc->guardian[i].id ? |
---|
| 1792 | } |
---|
| 1793 | else |
---|
| 1794 | if( index == 3 ) |
---|
| 1795 | { // defense invest change -> recalculate guardian hp |
---|
| 1796 | struct guild_castle* gc = guild_castle_search(castle_id); |
---|
| 1797 | if( gc ) |
---|
| 1798 | { |
---|
| 1799 | int i; |
---|
| 1800 | struct mob_data* gd; |
---|
| 1801 | for( i = 0; i < MAX_GUARDIANS; i++ ) |
---|
| 1802 | if( gc->guardian[i].visible && (gd = map_id2md(gc->guardian[i].id)) != NULL ) |
---|
| 1803 | status_calc_mob(gd,0); |
---|
| 1804 | } |
---|
| 1805 | } |
---|
| 1806 | |
---|
| 1807 | return intif_guild_castle_datasave(castle_id,index,value); |
---|
| 1808 | } |
---|
| 1809 | |
---|
| 1810 | // Mhéf[^ÏXÊm |
---|
| 1811 | int guild_castledatasaveack(int castle_id,int index,int value) |
---|
| 1812 | { |
---|
| 1813 | struct guild_castle *gc=guild_castle_search(castle_id); |
---|
| 1814 | if(gc==NULL){ |
---|
| 1815 | return 0; |
---|
| 1816 | } |
---|
| 1817 | switch(index){ |
---|
| 1818 | case 1: gc->guild_id = value; break; |
---|
| 1819 | case 2: gc->economy = value; break; |
---|
| 1820 | case 3: gc->defense = value; break; |
---|
| 1821 | case 4: gc->triggerE = value; break; |
---|
| 1822 | case 5: gc->triggerD = value; break; |
---|
| 1823 | case 6: gc->nextTime = value; break; |
---|
| 1824 | case 7: gc->payTime = value; break; |
---|
| 1825 | case 8: gc->createTime = value; break; |
---|
| 1826 | case 9: gc->visibleC = value; break; |
---|
| 1827 | case 10: |
---|
| 1828 | case 11: |
---|
| 1829 | case 12: |
---|
| 1830 | case 13: |
---|
| 1831 | case 14: |
---|
| 1832 | case 15: |
---|
| 1833 | case 16: |
---|
| 1834 | case 17: |
---|
| 1835 | gc->guardian[index-10].visible = value; break; |
---|
| 1836 | default: |
---|
| 1837 | ShowError("guild_castledatasaveack ERROR!! (Not found index=%d)\n", index); |
---|
| 1838 | return 0; |
---|
| 1839 | } |
---|
| 1840 | return 1; |
---|
| 1841 | } |
---|
| 1842 | |
---|
| 1843 | // Mhf[^êóMiú»j |
---|
| 1844 | int guild_castlealldataload(int len,struct guild_castle *gc) |
---|
| 1845 | { |
---|
| 1846 | int i; |
---|
| 1847 | int n = (len-4) / sizeof(struct guild_castle); |
---|
| 1848 | int ev; |
---|
| 1849 | |
---|
| 1850 | nullpo_retr(0, gc); |
---|
| 1851 | |
---|
| 1852 | //Last owned castle in the list invokes ::OnAgitinit |
---|
| 1853 | for( i = n-1; i >= 0 && !(gc[i].guild_id); --i ); |
---|
| 1854 | ev = i; // offset of castle or -1 |
---|
| 1855 | |
---|
| 1856 | if( ev < 0 ) //No castles owned, invoke OnAgitInit as it is. |
---|
| 1857 | npc_event_doall("OnAgitInit"); |
---|
| 1858 | else // load received castles into memory, one by one |
---|
| 1859 | for( i = 0; i < n; i++, gc++ ) |
---|
| 1860 | { |
---|
| 1861 | struct guild_castle *c = guild_castle_search(gc->castle_id); |
---|
| 1862 | if (!c) { |
---|
| 1863 | ShowError("guild_castlealldataload Castle id=%d not found.\n", gc->castle_id); |
---|
| 1864 | continue; |
---|
| 1865 | } |
---|
| 1866 | |
---|
| 1867 | // update mapserver castle data with new info |
---|
| 1868 | memcpy(&c->guild_id, &gc->guild_id, sizeof(struct guild_castle) - ((int)&c->guild_id - (int)c)); |
---|
| 1869 | |
---|
| 1870 | if( c->guild_id ) |
---|
| 1871 | { |
---|
| 1872 | if( i != ev ) |
---|
| 1873 | guild_request_info(c->guild_id); |
---|
| 1874 | else // last owned one |
---|
| 1875 | guild_npc_request_info(c->guild_id, "::OnAgitInit"); |
---|
| 1876 | } |
---|
| 1877 | } |
---|
| 1878 | |
---|
| 1879 | return 0; |
---|
| 1880 | } |
---|
| 1881 | |
---|
| 1882 | int guild_agit_start(void) |
---|
| 1883 | { // Run All NPC_Event[OnAgitStart] |
---|
| 1884 | int c = npc_event_doall("OnAgitStart"); |
---|
| 1885 | ShowStatus("NPC_Event:[OnAgitStart] Run (%d) Events by @AgitStart.\n",c); |
---|
| 1886 | // Start auto saving |
---|
| 1887 | guild_save_timer = add_timer_interval (gettick() + GUILD_SAVE_INTERVAL, guild_save_sub, 0, 0, GUILD_SAVE_INTERVAL); |
---|
| 1888 | return 0; |
---|
| 1889 | } |
---|
| 1890 | |
---|
| 1891 | int guild_agit_end(void) |
---|
| 1892 | { // Run All NPC_Event[OnAgitEnd] |
---|
| 1893 | int c = npc_event_doall("OnAgitEnd"); |
---|
| 1894 | ShowStatus("NPC_Event:[OnAgitEnd] Run (%d) Events by @AgitEnd.\n",c); |
---|
| 1895 | // Stop auto saving |
---|
| 1896 | delete_timer (guild_save_timer, guild_save_sub); |
---|
| 1897 | return 0; |
---|
| 1898 | } |
---|
| 1899 | |
---|
| 1900 | int guild_save_sub(int tid, unsigned int tick, int id, intptr data) |
---|
| 1901 | { |
---|
| 1902 | static int Gid[MAX_GUILDCASTLE]; // previous owning guild |
---|
| 1903 | struct guild_castle *gc; |
---|
| 1904 | int i; |
---|
| 1905 | |
---|
| 1906 | for(i = 0; i < MAX_GUILDCASTLE; i++) { // [Yor] |
---|
| 1907 | gc = guild_castle_search(i); |
---|
| 1908 | if (!gc) continue; |
---|
| 1909 | if (gc->guild_id != Gid[i]) { |
---|
| 1910 | // Re-save guild id if its owner guild has changed |
---|
| 1911 | guild_castledatasave(gc->castle_id, 1, gc->guild_id); |
---|
| 1912 | Gid[i] = gc->guild_id; |
---|
| 1913 | } |
---|
| 1914 | } |
---|
| 1915 | |
---|
| 1916 | return 0; |
---|
| 1917 | } |
---|
| 1918 | |
---|
| 1919 | // How many castles does this guild have? |
---|
| 1920 | int guild_checkcastles(struct guild *g) |
---|
| 1921 | { |
---|
| 1922 | int i, nb_cas = 0; |
---|
| 1923 | struct guild_castle* gc; |
---|
| 1924 | |
---|
| 1925 | for(i = 0; i < MAX_GUILDCASTLE; i++) { |
---|
| 1926 | gc = guild_castle_search(i); |
---|
| 1927 | if(gc && gc->guild_id == g->guild_id) |
---|
| 1928 | nb_cas++; |
---|
| 1929 | } |
---|
| 1930 | |
---|
| 1931 | return nb_cas; |
---|
| 1932 | } |
---|
| 1933 | |
---|
| 1934 | // Are these two guilds allied? |
---|
| 1935 | bool guild_isallied(int guild_id, int guild_id2) |
---|
| 1936 | { |
---|
| 1937 | int i; |
---|
| 1938 | struct guild* g = guild_search(guild_id); |
---|
| 1939 | nullpo_retr(0, g); |
---|
| 1940 | |
---|
| 1941 | ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id2 ); |
---|
| 1942 | return( i < MAX_GUILDALLIANCE && g->alliance[i].opposition == 0 ); |
---|
| 1943 | } |
---|
| 1944 | |
---|
| 1945 | static int guild_infoevent_db_final(DBKey key,void *data,va_list ap) |
---|
| 1946 | { |
---|
| 1947 | aFree(data); |
---|
| 1948 | return 0; |
---|
| 1949 | } |
---|
| 1950 | |
---|
| 1951 | static int guild_expcache_db_final(DBKey key,void *data,va_list ap) |
---|
| 1952 | { |
---|
| 1953 | ers_free(expcache_ers, data); |
---|
| 1954 | return 0; |
---|
| 1955 | } |
---|
| 1956 | |
---|
| 1957 | static int guild_castle_db_final(DBKey key, void* data,va_list ap) |
---|
| 1958 | { |
---|
| 1959 | struct guild_castle* gc = (struct guild_castle*)data; |
---|
| 1960 | if( gc->temp_guardians ) |
---|
| 1961 | aFree(gc->temp_guardians); |
---|
| 1962 | aFree(data); |
---|
| 1963 | return 0; |
---|
| 1964 | } |
---|
| 1965 | |
---|
| 1966 | void do_init_guild(void) |
---|
| 1967 | { |
---|
| 1968 | guild_db=idb_alloc(DB_OPT_RELEASE_DATA); |
---|
| 1969 | castle_db=idb_alloc(DB_OPT_BASE); |
---|
| 1970 | guild_expcache_db=idb_alloc(DB_OPT_BASE); |
---|
| 1971 | guild_infoevent_db=idb_alloc(DB_OPT_BASE); |
---|
| 1972 | expcache_ers = ers_new(sizeof(struct guild_expcache)); |
---|
| 1973 | guild_castleinfoevent_db=idb_alloc(DB_OPT_BASE); |
---|
| 1974 | |
---|
| 1975 | guild_read_castledb(); |
---|
| 1976 | |
---|
| 1977 | guild_read_guildskill_tree_db(); //guild skill tree [Komurka] |
---|
| 1978 | |
---|
| 1979 | add_timer_func_list(guild_payexp_timer,"guild_payexp_timer"); |
---|
| 1980 | add_timer_func_list(guild_save_sub, "guild_save_sub"); |
---|
| 1981 | add_timer_func_list(guild_send_xy_timer, "guild_send_xy_timer"); |
---|
| 1982 | add_timer_interval(gettick()+GUILD_PAYEXP_INVERVAL,guild_payexp_timer,0,0,GUILD_PAYEXP_INVERVAL); |
---|
| 1983 | add_timer_interval(gettick()+GUILD_SEND_XY_INVERVAL,guild_send_xy_timer,0,0,GUILD_SEND_XY_INVERVAL); |
---|
| 1984 | } |
---|
| 1985 | |
---|
| 1986 | void do_final_guild(void) |
---|
| 1987 | { |
---|
| 1988 | guild_db->destroy(guild_db,NULL); |
---|
| 1989 | castle_db->destroy(castle_db,guild_castle_db_final); |
---|
| 1990 | guild_expcache_db->destroy(guild_expcache_db,guild_expcache_db_final); |
---|
| 1991 | guild_infoevent_db->destroy(guild_infoevent_db,guild_infoevent_db_final); |
---|
| 1992 | guild_castleinfoevent_db->destroy(guild_castleinfoevent_db,guild_infoevent_db_final); |
---|
| 1993 | ers_destroy(expcache_ers); |
---|
| 1994 | } |
---|