1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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2 | // For more information, see LICENCE in the main folder |
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3 | |
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4 | #include "../common/cbasetypes.h" |
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5 | #include "../common/mmo.h" |
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6 | #include "../common/malloc.h" |
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7 | #include "../common/socket.h" |
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8 | #include "../common/db.h" |
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9 | #include "../common/showmsg.h" |
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10 | #include "../common/strlib.h" |
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11 | #include "../common/timer.h" |
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12 | #include "char.h" |
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13 | #include "inter.h" |
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14 | #include "int_guild.h" |
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15 | |
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16 | #include <string.h> |
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17 | #include <stdio.h> |
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18 | #include <stdlib.h> |
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19 | |
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20 | #define GS_MEMBER_UNMODIFIED 0x00 |
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21 | #define GS_MEMBER_MODIFIED 0x01 |
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22 | #define GS_MEMBER_NEW 0x02 |
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23 | |
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24 | #define GS_POSITION_UNMODIFIED 0x00 |
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25 | #define GS_POSITION_MODIFIED 0x01 |
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26 | |
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27 | // LSB = 0 => Alliance, LSB = 1 => Opposition |
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28 | #define GUILD_ALLIANCE_TYPE_MASK 0x01 |
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29 | #define GUILD_ALLIANCE_REMOVE 0x08 |
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30 | |
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31 | static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'}; |
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32 | |
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33 | #ifndef TXT_SQL_CONVERT |
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34 | //Guild cache |
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35 | static DBMap* guild_db_; // int guild_id -> struct guild* |
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36 | |
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37 | struct guild_castle castles[MAX_GUILDCASTLE]; |
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38 | |
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39 | static unsigned int guild_exp[100]; |
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40 | |
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41 | int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes); |
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42 | int mapif_guild_broken(int guild_id,int flag); |
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43 | static bool guild_check_empty(struct guild *g); |
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44 | int guild_calcinfo(struct guild *g); |
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45 | int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len); |
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46 | int mapif_guild_info(int fd,struct guild *g); |
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47 | int guild_break_sub(int key,void *data,va_list ap); |
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48 | int inter_guild_tosql(struct guild *g,int flag); |
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49 | |
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50 | static int guild_save_timer(int tid, unsigned int tick, int id, intptr data) |
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51 | { |
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52 | static int last_id = 0; //To know in which guild we were. |
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53 | int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving. |
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54 | DBIterator* iter; |
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55 | DBKey key; |
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56 | struct guild* g; |
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57 | |
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58 | if( last_id == 0 ) //Save the first guild in the list. |
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59 | state = 1; |
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60 | |
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61 | iter = guild_db_->iterator(guild_db_); |
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62 | for( g = (struct guild*)iter->first(iter,&key); iter->exists(iter); g = (struct guild*)iter->next(iter,&key) ) |
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63 | { |
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64 | if( state == 0 && g->guild_id == last_id ) |
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65 | state++; //Save next guild in the list. |
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66 | else |
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67 | if( state == 1 && g->save_flag&GS_MASK ) |
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68 | { |
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69 | inter_guild_tosql(g, g->save_flag&GS_MASK); |
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70 | g->save_flag &= ~GS_MASK; |
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71 | |
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72 | //Some guild saved. |
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73 | last_id = g->guild_id; |
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74 | state++; |
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75 | } |
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76 | |
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77 | if( g->save_flag == GS_REMOVE ) |
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78 | {// Nothing to save, guild is ready for removal. |
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79 | if (save_log) |
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80 | ShowInfo("Guild Unloaded (%d - %s)\n", g->guild_id, g->name); |
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81 | db_remove(guild_db_, key); |
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82 | } |
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83 | } |
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84 | iter->destroy(iter); |
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85 | |
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86 | if( state != 2 ) //Reached the end of the guild db without saving. |
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87 | last_id = 0; //Reset guild saved, return to beginning. |
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88 | |
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89 | state = guild_db_->size(guild_db_); |
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90 | if( state < 1 ) state = 1; //Calculate the time slot for the next save. |
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91 | add_timer(tick + autosave_interval/state, guild_save_timer, 0, 0); |
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92 | return 0; |
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93 | } |
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94 | |
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95 | int inter_guild_removemember_tosql(int account_id, int char_id) |
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96 | { |
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97 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `account_id` = '%d' and `char_id` = '%d'", guild_member_db, account_id, char_id) ) |
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98 | Sql_ShowDebug(sql_handle); |
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99 | if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '0' WHERE `char_id` = '%d'", char_db, char_id) ) |
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100 | Sql_ShowDebug(sql_handle); |
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101 | return 0; |
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102 | } |
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103 | #endif //TXT_SQL_CONVERT |
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104 | |
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105 | // Save guild into sql |
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106 | int inter_guild_tosql(struct guild *g,int flag) |
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107 | { |
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108 | // Table guild (GS_BASIC_MASK) |
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109 | // GS_EMBLEM `emblem_len`,`emblem_id`,`emblem_data` |
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110 | // GS_CONNECT `connect_member`,`average_lv` |
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111 | // GS_MES `mes1`,`mes2` |
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112 | // GS_LEVEL `guild_lv`,`max_member`,`exp`,`next_exp`,`skill_point` |
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113 | // GS_BASIC `name`,`master`,`char_id` |
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114 | |
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115 | // GS_MEMBER `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) |
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116 | // GS_POSITION `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) |
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117 | // GS_ALLIANCE `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`) |
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118 | // GS_EXPULSION `guild_expulsion` (`guild_id`,`account_id`,`name`,`mes`) |
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119 | // GS_SKILL `guild_skill` (`guild_id`,`id`,`lv`) |
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120 | |
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121 | // temporary storage for str convertion. They must be twice the size of the |
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122 | // original string to ensure no overflows will occur. [Skotlex] |
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123 | char t_info[256]; |
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124 | char esc_name[NAME_LENGTH*2+1]; |
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125 | char esc_master[NAME_LENGTH*2+1]; |
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126 | char new_guild = 0; |
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127 | int i=0; |
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128 | |
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129 | if (g->guild_id<=0 && g->guild_id != -1) return 0; |
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130 | |
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131 | #ifdef NOISY |
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132 | ShowInfo("Save guild request ("CL_BOLD"%d"CL_RESET" - flag 0x%x).",g->guild_id, flag); |
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133 | #endif |
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134 | |
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135 | Sql_EscapeStringLen(sql_handle, esc_name, g->name, strnlen(g->name, NAME_LENGTH)); |
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136 | Sql_EscapeStringLen(sql_handle, esc_master, g->master, strnlen(g->master, NAME_LENGTH)); |
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137 | *t_info = '\0'; |
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138 | |
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139 | #ifndef TXT_SQL_CONVERT |
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140 | // Insert a new guild the guild |
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141 | if (flag&GS_BASIC && g->guild_id == -1) |
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142 | { |
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143 | strcat(t_info, " guild_create"); |
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144 | |
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145 | // Create a new guild |
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146 | if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` " |
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147 | "(`name`,`master`,`guild_lv`,`max_member`,`average_lv`,`char_id`) " |
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148 | "VALUES ('%s', '%s', '%d', '%d', '%d', '%d')", |
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149 | guild_db, esc_name, esc_master, g->guild_lv, g->max_member, g->average_lv, g->member[0].char_id) ) |
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150 | { |
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151 | Sql_ShowDebug(sql_handle); |
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152 | if (g->guild_id == -1) |
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153 | return 0; //Failed to create guild! |
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154 | } |
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155 | else |
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156 | { |
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157 | g->guild_id = (int)Sql_LastInsertId(sql_handle); |
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158 | new_guild = 1; |
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159 | } |
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160 | } |
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161 | #else |
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162 | // Insert a new guild the guild |
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163 | if (flag&GS_BASIC) |
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164 | { |
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165 | strcat(t_info, " guild_create"); |
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166 | // Since the PK is guild id + master id, a replace will not be enough if we are overwriting data, we need to wipe the previous guild. |
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167 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` where `guild_id` = '%d'", guild_db, g->guild_id) ) |
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168 | Sql_ShowDebug(sql_handle); |
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169 | // Create a new guild |
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170 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` " |
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171 | "(`guild_id`,`name`,`master`,`guild_lv`,`max_member`,`average_lv`,`char_id`) " |
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172 | "VALUES ('%d', '%s', '%s', '%d', '%d', '%d', '%d')", |
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173 | guild_db, g->guild_id, esc_name, esc_master, g->guild_lv, g->max_member, g->average_lv, g->member[0].char_id) ) |
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174 | { |
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175 | Sql_ShowDebug(sql_handle); |
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176 | return 0; //Failed to create guild. |
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177 | } |
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178 | } |
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179 | #endif //TXT_SQL_CONVERT |
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180 | // If we need an update on an existing guild or more update on the new guild |
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181 | if (((flag & GS_BASIC_MASK) && !new_guild) || ((flag & (GS_BASIC_MASK & ~GS_BASIC)) && new_guild)) |
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182 | { |
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183 | StringBuf buf; |
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184 | bool add_comma = false; |
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185 | |
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186 | StringBuf_Init(&buf); |
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187 | StringBuf_Printf(&buf, "UPDATE `%s` SET ", guild_db); |
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188 | |
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189 | if (flag & GS_EMBLEM) |
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190 | { |
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191 | char emblem_data[sizeof(g->emblem_data)*2+1]; |
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192 | char* pData = emblem_data; |
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193 | |
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194 | strcat(t_info, " emblem"); |
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195 | // Convert emblem_data to hex |
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196 | //TODO: why not use binary directly? [ultramage] |
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197 | for(i=0; i<g->emblem_len; i++){ |
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198 | *pData++ = dataToHex[(g->emblem_data[i] >> 4) & 0x0F]; |
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199 | *pData++ = dataToHex[g->emblem_data[i] & 0x0F]; |
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200 | } |
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201 | *pData = 0; |
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202 | StringBuf_Printf(&buf, "`emblem_len`=%d, `emblem_id`=%d, `emblem_data`='%s'", g->emblem_len, g->emblem_id, emblem_data); |
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203 | add_comma = true; |
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204 | } |
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205 | if (flag & GS_BASIC) |
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206 | { |
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207 | strcat(t_info, " basic"); |
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208 | if( add_comma ) |
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209 | StringBuf_AppendStr(&buf, ", "); |
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210 | else |
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211 | add_comma = true; |
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212 | StringBuf_Printf(&buf, "`name`='%s', `master`='%s', `char_id`=%d", esc_name, esc_master, g->member[0].char_id); |
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213 | } |
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214 | if (flag & GS_CONNECT) |
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215 | { |
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216 | strcat(t_info, " connect"); |
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217 | if( add_comma ) |
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218 | StringBuf_AppendStr(&buf, ", "); |
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219 | else |
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220 | add_comma = true; |
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221 | StringBuf_Printf(&buf, "`connect_member`=%d, `average_lv`=%d", g->connect_member, g->average_lv); |
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222 | } |
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223 | if (flag & GS_MES) |
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224 | { |
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225 | char esc_mes1[sizeof(g->mes1)*2+1]; |
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226 | char esc_mes2[sizeof(g->mes2)*2+1]; |
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227 | |
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228 | strcat(t_info, " mes"); |
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229 | if( add_comma ) |
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230 | StringBuf_AppendStr(&buf, ", "); |
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231 | else |
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232 | add_comma = true; |
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233 | Sql_EscapeStringLen(sql_handle, esc_mes1, g->mes1, strnlen(g->mes1, sizeof(g->mes1))); |
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234 | Sql_EscapeStringLen(sql_handle, esc_mes2, g->mes2, strnlen(g->mes2, sizeof(g->mes2))); |
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235 | StringBuf_Printf(&buf, "`mes1`='%s', `mes2`='%s'", esc_mes1, esc_mes2); |
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236 | } |
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237 | if (flag & GS_LEVEL) |
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238 | { |
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239 | strcat(t_info, " level"); |
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240 | if( add_comma ) |
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241 | StringBuf_AppendStr(&buf, ", "); |
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242 | else |
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243 | add_comma = true; |
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244 | StringBuf_Printf(&buf, "`guild_lv`=%d, `skill_point`=%d, `exp`=%u, `next_exp`=%u, `max_member`=%d", g->guild_lv, g->skill_point, g->exp, g->next_exp, g->max_member); |
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245 | } |
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246 | StringBuf_Printf(&buf, " WHERE `guild_id`=%d", g->guild_id); |
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247 | if( SQL_ERROR == Sql_Query(sql_handle, "%s", StringBuf_Value(&buf)) ) |
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248 | Sql_ShowDebug(sql_handle); |
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249 | StringBuf_Destroy(&buf); |
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250 | } |
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251 | |
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252 | if (flag&GS_MEMBER) |
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253 | { |
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254 | struct guild_member *m; |
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255 | |
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256 | strcat(t_info, " members"); |
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257 | // Update only needed players |
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258 | for(i=0;i<g->max_member;i++){ |
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259 | m = &g->member[i]; |
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260 | #ifndef TXT_SQL_CONVERT |
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261 | if (!m->modified) |
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262 | continue; |
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263 | #endif |
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264 | if(m->account_id) { |
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265 | //Since nothing references guild member table as foreign keys, it's safe to use REPLACE INTO |
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266 | Sql_EscapeStringLen(sql_handle, esc_name, m->name, strnlen(m->name, NAME_LENGTH)); |
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267 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) " |
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268 | "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%u','%d','%d','%d','%s')", |
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269 | guild_member_db, g->guild_id, m->account_id, m->char_id, |
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270 | m->hair, m->hair_color, m->gender, |
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271 | m->class_, m->lv, m->exp, m->exp_payper, m->online, m->position, esc_name) ) |
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272 | Sql_ShowDebug(sql_handle); |
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273 | if (m->modified & GS_MEMBER_NEW) |
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274 | { |
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275 | if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '%d' WHERE `char_id` = '%d'", |
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276 | char_db, g->guild_id, m->char_id) ) |
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277 | Sql_ShowDebug(sql_handle); |
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278 | } |
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279 | m->modified = GS_MEMBER_UNMODIFIED; |
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280 | } |
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281 | } |
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282 | } |
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283 | |
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284 | if (flag&GS_POSITION){ |
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285 | strcat(t_info, " positions"); |
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286 | //printf("- Insert guild %d to guild_position\n",g->guild_id); |
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287 | for(i=0;i<MAX_GUILDPOSITION;i++){ |
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288 | struct guild_position *p = &g->position[i]; |
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289 | #ifndef TXT_SQL_CONVERT |
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290 | if (!p->modified) |
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291 | continue; |
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292 | #endif |
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293 | Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); |
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294 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d','%s','%d','%d')", |
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295 | guild_position_db, g->guild_id, i, esc_name, p->mode, p->exp_mode) ) |
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296 | Sql_ShowDebug(sql_handle); |
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297 | p->modified = GS_POSITION_UNMODIFIED; |
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298 | } |
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299 | } |
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300 | |
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301 | if (flag&GS_ALLIANCE) |
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302 | { |
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303 | // Delete current alliances |
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304 | // NOTE: no need to do it on both sides since both guilds in memory had |
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305 | // their info changed, not to mention this would also mess up oppositions! |
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306 | // [Skotlex] |
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307 | //if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'", guild_alliance_db, g->guild_id, g->guild_id) ) |
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308 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, g->guild_id) ) |
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309 | { |
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310 | Sql_ShowDebug(sql_handle); |
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311 | } |
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312 | else |
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313 | { |
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314 | //printf("- Insert guild %d to guild_alliance\n",g->guild_id); |
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315 | for(i=0;i<MAX_GUILDALLIANCE;i++) |
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316 | { |
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317 | struct guild_alliance *a=&g->alliance[i]; |
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318 | if(a->guild_id>0) |
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319 | { |
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320 | Sql_EscapeStringLen(sql_handle, esc_name, a->name, strnlen(a->name, NAME_LENGTH)); |
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321 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) " |
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322 | "VALUES ('%d','%d','%d','%s')", |
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323 | guild_alliance_db, g->guild_id, a->opposition, a->guild_id, esc_name) ) |
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324 | Sql_ShowDebug(sql_handle); |
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325 | } |
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326 | } |
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327 | } |
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328 | } |
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329 | |
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330 | if (flag&GS_EXPULSION){ |
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331 | strcat(t_info, " expulsions"); |
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332 | //printf("- Insert guild %d to guild_expulsion\n",g->guild_id); |
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333 | for(i=0;i<MAX_GUILDEXPULSION;i++){ |
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334 | struct guild_expulsion *e=&g->expulsion[i]; |
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335 | if(e->account_id>0){ |
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336 | char esc_mes[sizeof(e->mes)*2+1]; |
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337 | |
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338 | Sql_EscapeStringLen(sql_handle, esc_name, e->name, strnlen(e->name, NAME_LENGTH)); |
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339 | Sql_EscapeStringLen(sql_handle, esc_mes, e->mes, strnlen(e->mes, sizeof(e->mes))); |
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340 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`name`,`mes`) " |
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341 | "VALUES ('%d','%d','%s','%s')", guild_expulsion_db, g->guild_id, e->account_id, esc_name, esc_mes) ) |
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342 | Sql_ShowDebug(sql_handle); |
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343 | } |
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344 | } |
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345 | } |
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346 | |
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347 | if (flag&GS_SKILL){ |
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348 | strcat(t_info, " skills"); |
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349 | //printf("- Insert guild %d to guild_skill\n",g->guild_id); |
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350 | for(i=0;i<MAX_GUILDSKILL;i++){ |
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351 | if (g->skill[i].id>0 && g->skill[i].lv>0){ |
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352 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')", |
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353 | guild_skill_db, g->guild_id, g->skill[i].id, g->skill[i].lv) ) |
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354 | Sql_ShowDebug(sql_handle); |
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355 | } |
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356 | } |
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357 | } |
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358 | |
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359 | if (save_log) |
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360 | ShowInfo("Saved guild (%d - %s):%s\n",g->guild_id,g->name,t_info); |
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361 | return 1; |
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362 | } |
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363 | |
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364 | #ifndef TXT_SQL_CONVERT |
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365 | // Read guild from sql |
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366 | struct guild * inter_guild_fromsql(int guild_id) |
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367 | { |
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368 | struct guild *g; |
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369 | char* data; |
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370 | size_t len; |
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371 | char* p; |
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372 | int i; |
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373 | |
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374 | if( guild_id <= 0 ) |
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375 | return NULL; |
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376 | |
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377 | g = (struct guild*)idb_get(guild_db_, guild_id); |
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378 | if( g ) |
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379 | return g; |
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380 | |
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381 | #ifdef NOISY |
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382 | ShowInfo("Guild load request (%d)...\n", guild_id); |
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383 | #endif |
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384 | |
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385 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data` " |
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386 | "FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) ) |
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387 | { |
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388 | Sql_ShowDebug(sql_handle); |
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389 | return NULL; |
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390 | } |
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391 | |
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392 | if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) |
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393 | return NULL;// Guild does not exists. |
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394 | |
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395 | CREATE(g, struct guild, 1); |
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396 | |
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397 | g->guild_id = guild_id; |
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398 | Sql_GetData(sql_handle, 0, &data, &len); memcpy(g->name, data, min(len, NAME_LENGTH)); |
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399 | Sql_GetData(sql_handle, 1, &data, &len); memcpy(g->master, data, min(len, NAME_LENGTH)); |
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400 | Sql_GetData(sql_handle, 2, &data, NULL); g->guild_lv = atoi(data); |
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401 | Sql_GetData(sql_handle, 3, &data, NULL); g->connect_member = atoi(data); |
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402 | Sql_GetData(sql_handle, 4, &data, NULL); g->max_member = atoi(data); |
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403 | if( g->max_member > MAX_GUILD ) |
---|
404 | { // Fix reduction of MAX_GUILD [PoW] |
---|
405 | ShowWarning("Guild %d:%s specifies higher capacity (%d) than MAX_GUILD (%d)\n", guild_id, g->name, g->max_member, MAX_GUILD); |
---|
406 | g->max_member = MAX_GUILD; |
---|
407 | } |
---|
408 | Sql_GetData(sql_handle, 5, &data, NULL); g->average_lv = atoi(data); |
---|
409 | Sql_GetData(sql_handle, 6, &data, NULL); g->exp = (unsigned int)strtoul(data, NULL, 10); |
---|
410 | Sql_GetData(sql_handle, 7, &data, NULL); g->next_exp = (unsigned int)strtoul(data, NULL, 10); |
---|
411 | Sql_GetData(sql_handle, 8, &data, NULL); g->skill_point = atoi(data); |
---|
412 | Sql_GetData(sql_handle, 9, &data, &len); memcpy(g->mes1, data, min(len, sizeof(g->mes1))); |
---|
413 | Sql_GetData(sql_handle, 10, &data, &len); memcpy(g->mes2, data, min(len, sizeof(g->mes2))); |
---|
414 | Sql_GetData(sql_handle, 11, &data, &len); g->emblem_len = atoi(data); |
---|
415 | Sql_GetData(sql_handle, 12, &data, &len); g->emblem_id = atoi(data); |
---|
416 | Sql_GetData(sql_handle, 13, &data, &len); |
---|
417 | // convert emblem data from hexadecimal to binary |
---|
418 | //TODO: why not store it in the db as binary directly? [ultramage] |
---|
419 | for( i = 0, p = g->emblem_data; i < g->emblem_len; ++i, ++p ) |
---|
420 | { |
---|
421 | if( *data >= '0' && *data <= '9' ) |
---|
422 | *p = *data - '0'; |
---|
423 | else if( *data >= 'a' && *data <= 'f' ) |
---|
424 | *p = *data - 'a' + 10; |
---|
425 | else if( *data >= 'A' && *data <= 'F' ) |
---|
426 | *p = *data - 'A' + 10; |
---|
427 | *p <<= 4; |
---|
428 | ++data; |
---|
429 | |
---|
430 | if( *data >= '0' && *data <= '9' ) |
---|
431 | *p |= *data - '0'; |
---|
432 | else if( *data >= 'a' && *data <= 'f' ) |
---|
433 | *p |= *data - 'a' + 10; |
---|
434 | else if( *data >= 'A' && *data <= 'F' ) |
---|
435 | *p |= *data - 'A' + 10; |
---|
436 | ++data; |
---|
437 | } |
---|
438 | |
---|
439 | // load guild member info |
---|
440 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name` " |
---|
441 | "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id) ) |
---|
442 | { |
---|
443 | Sql_ShowDebug(sql_handle); |
---|
444 | aFree(g); |
---|
445 | return NULL; |
---|
446 | } |
---|
447 | for( i = 0; i < g->max_member && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) |
---|
448 | { |
---|
449 | struct guild_member* m = &g->member[i]; |
---|
450 | |
---|
451 | Sql_GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data); |
---|
452 | Sql_GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data); |
---|
453 | Sql_GetData(sql_handle, 2, &data, NULL); m->hair = atoi(data); |
---|
454 | Sql_GetData(sql_handle, 3, &data, NULL); m->hair_color = atoi(data); |
---|
455 | Sql_GetData(sql_handle, 4, &data, NULL); m->gender = atoi(data); |
---|
456 | Sql_GetData(sql_handle, 5, &data, NULL); m->class_ = atoi(data); |
---|
457 | Sql_GetData(sql_handle, 6, &data, NULL); m->lv = atoi(data); |
---|
458 | Sql_GetData(sql_handle, 7, &data, NULL); m->exp = (unsigned int)strtoul(data, NULL, 10); |
---|
459 | Sql_GetData(sql_handle, 8, &data, NULL); m->exp_payper = (unsigned int)atoi(data); |
---|
460 | Sql_GetData(sql_handle, 9, &data, NULL); m->online = atoi(data); |
---|
461 | Sql_GetData(sql_handle, 10, &data, NULL); m->position = atoi(data); |
---|
462 | if( m->position >= MAX_GUILDPOSITION ) // Fix reduction of MAX_GUILDPOSITION [PoW] |
---|
463 | m->position = MAX_GUILDPOSITION - 1; |
---|
464 | Sql_GetData(sql_handle, 11, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH)); |
---|
465 | m->modified = GS_MEMBER_UNMODIFIED; |
---|
466 | } |
---|
467 | |
---|
468 | //printf("- Read guild_position %d from sql \n",guild_id); |
---|
469 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'", guild_position_db, guild_id) ) |
---|
470 | { |
---|
471 | Sql_ShowDebug(sql_handle); |
---|
472 | aFree(g); |
---|
473 | return NULL; |
---|
474 | } |
---|
475 | while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) |
---|
476 | { |
---|
477 | int position; |
---|
478 | struct guild_position* p; |
---|
479 | |
---|
480 | Sql_GetData(sql_handle, 0, &data, NULL); position = atoi(data); |
---|
481 | if( position < 0 || position >= MAX_GUILDPOSITION ) |
---|
482 | continue;// invalid position |
---|
483 | p = &g->position[position]; |
---|
484 | Sql_GetData(sql_handle, 1, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH)); |
---|
485 | Sql_GetData(sql_handle, 2, &data, NULL); p->mode = atoi(data); |
---|
486 | Sql_GetData(sql_handle, 3, &data, NULL); p->exp_mode = atoi(data); |
---|
487 | p->modified = GS_POSITION_UNMODIFIED; |
---|
488 | } |
---|
489 | |
---|
490 | //printf("- Read guild_alliance %d from sql \n",guild_id); |
---|
491 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, guild_id) ) |
---|
492 | { |
---|
493 | Sql_ShowDebug(sql_handle); |
---|
494 | aFree(g); |
---|
495 | return NULL; |
---|
496 | } |
---|
497 | for( i = 0; i < MAX_GUILDALLIANCE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) |
---|
498 | { |
---|
499 | struct guild_alliance* a = &g->alliance[i]; |
---|
500 | |
---|
501 | Sql_GetData(sql_handle, 0, &data, NULL); a->opposition = atoi(data); |
---|
502 | Sql_GetData(sql_handle, 1, &data, NULL); a->guild_id = atoi(data); |
---|
503 | Sql_GetData(sql_handle, 2, &data, &len); memcpy(a->name, data, min(len, NAME_LENGTH)); |
---|
504 | } |
---|
505 | |
---|
506 | //printf("- Read guild_expulsion %d from sql \n",guild_id); |
---|
507 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name`,`mes` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) ) |
---|
508 | { |
---|
509 | Sql_ShowDebug(sql_handle); |
---|
510 | aFree(g); |
---|
511 | return NULL; |
---|
512 | } |
---|
513 | for( i = 0; i < MAX_GUILDEXPULSION && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) |
---|
514 | { |
---|
515 | struct guild_expulsion *e = &g->expulsion[i]; |
---|
516 | |
---|
517 | Sql_GetData(sql_handle, 0, &data, NULL); e->account_id = atoi(data); |
---|
518 | Sql_GetData(sql_handle, 1, &data, &len); memcpy(e->name, data, min(len, NAME_LENGTH)); |
---|
519 | Sql_GetData(sql_handle, 2, &data, &len); memcpy(e->mes, data, min(len, sizeof(e->mes))); |
---|
520 | } |
---|
521 | |
---|
522 | //printf("- Read guild_skill %d from sql \n",guild_id); |
---|
523 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`", guild_skill_db, guild_id) ) |
---|
524 | { |
---|
525 | Sql_ShowDebug(sql_handle); |
---|
526 | aFree(g); |
---|
527 | return NULL; |
---|
528 | } |
---|
529 | |
---|
530 | for(i = 0; i < MAX_GUILDSKILL; i++) |
---|
531 | { //Skill IDs must always be initialized. [Skotlex] |
---|
532 | g->skill[i].id = i + GD_SKILLBASE; |
---|
533 | } |
---|
534 | |
---|
535 | while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) |
---|
536 | { |
---|
537 | int id; |
---|
538 | Sql_GetData(sql_handle, 0, &data, NULL); id = atoi(data) - GD_SKILLBASE; |
---|
539 | if( id < 0 && id >= MAX_GUILDSKILL ) |
---|
540 | continue;// invalid guild skill |
---|
541 | Sql_GetData(sql_handle, 1, &data, NULL); g->skill[id].lv = atoi(data); |
---|
542 | } |
---|
543 | Sql_FreeResult(sql_handle); |
---|
544 | |
---|
545 | idb_put(guild_db_, guild_id, g); //Add to cache |
---|
546 | g->save_flag |= GS_REMOVE; //But set it to be removed, in case it is not needed for long. |
---|
547 | |
---|
548 | if (save_log) |
---|
549 | ShowInfo("Guild loaded (%d - %s)\n", guild_id, g->name); |
---|
550 | |
---|
551 | return g; |
---|
552 | } |
---|
553 | #endif //TXT_SQL_CONVERT |
---|
554 | |
---|
555 | int inter_guildcastle_tosql(struct guild_castle *gc) |
---|
556 | { |
---|
557 | // `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`) |
---|
558 | |
---|
559 | if (gc==NULL) return 0; |
---|
560 | #ifdef GUILD_DEBUG |
---|
561 | ShowDebug("Save guild_castle (%d)\n", gc->castle_id); |
---|
562 | #endif |
---|
563 | |
---|
564 | // sql_query("DELETE FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, gc->castle_id); |
---|
565 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` " |
---|
566 | "(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`," |
---|
567 | "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)" |
---|
568 | "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d')", |
---|
569 | guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC, |
---|
570 | gc->guardian[0].visible, gc->guardian[1].visible, gc->guardian[2].visible, gc->guardian[3].visible, gc->guardian[4].visible, gc->guardian[5].visible, gc->guardian[6].visible, gc->guardian[7].visible) ) |
---|
571 | Sql_ShowDebug(sql_handle); |
---|
572 | |
---|
573 | #ifndef TXT_SQL_CONVERT |
---|
574 | memcpy(&castles[gc->castle_id],gc,sizeof(struct guild_castle)); |
---|
575 | #endif //TXT_SQL_CONVERT |
---|
576 | return 0; |
---|
577 | } |
---|
578 | |
---|
579 | #ifndef TXT_SQL_CONVERT |
---|
580 | // Read guild_castle from sql |
---|
581 | int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc) |
---|
582 | { |
---|
583 | static int castles_init=0; |
---|
584 | char* data; |
---|
585 | |
---|
586 | if (gc==NULL) return 0; |
---|
587 | if (castle_id==-1) return 0; |
---|
588 | |
---|
589 | if(!castles_init) |
---|
590 | { |
---|
591 | int i; |
---|
592 | for(i=0;i<MAX_GUILDCASTLE;i++) |
---|
593 | castles[i].castle_id=-1; |
---|
594 | castles_init = 1; |
---|
595 | } |
---|
596 | |
---|
597 | if(castles[castle_id].castle_id == castle_id) |
---|
598 | { |
---|
599 | memcpy(gc,&castles[castle_id],sizeof(struct guild_castle)); |
---|
600 | return 1; |
---|
601 | } |
---|
602 | |
---|
603 | memset(gc,0,sizeof(struct guild_castle)); |
---|
604 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, " |
---|
605 | "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`" |
---|
606 | " FROM `%s` WHERE `castle_id`='%d'", guild_castle_db, castle_id) ) |
---|
607 | { |
---|
608 | Sql_ShowDebug(sql_handle); |
---|
609 | return 0; |
---|
610 | } |
---|
611 | // ARU: This needs to be set even if there are no SQL results |
---|
612 | gc->castle_id=castle_id; |
---|
613 | if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) |
---|
614 | { |
---|
615 | Sql_FreeResult(sql_handle); |
---|
616 | return 1; //Assume empty castle. |
---|
617 | } |
---|
618 | |
---|
619 | Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data); |
---|
620 | Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data); |
---|
621 | Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data); |
---|
622 | Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data); |
---|
623 | Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data); |
---|
624 | Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data); |
---|
625 | Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data); |
---|
626 | Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data); |
---|
627 | Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data); |
---|
628 | Sql_GetData(sql_handle, 10, &data, NULL); gc->guardian[0].visible = atoi(data); |
---|
629 | Sql_GetData(sql_handle, 11, &data, NULL); gc->guardian[1].visible = atoi(data); |
---|
630 | Sql_GetData(sql_handle, 12, &data, NULL); gc->guardian[2].visible = atoi(data); |
---|
631 | Sql_GetData(sql_handle, 13, &data, NULL); gc->guardian[3].visible = atoi(data); |
---|
632 | Sql_GetData(sql_handle, 14, &data, NULL); gc->guardian[4].visible = atoi(data); |
---|
633 | Sql_GetData(sql_handle, 15, &data, NULL); gc->guardian[5].visible = atoi(data); |
---|
634 | Sql_GetData(sql_handle, 16, &data, NULL); gc->guardian[6].visible = atoi(data); |
---|
635 | Sql_GetData(sql_handle, 17, &data, NULL); gc->guardian[7].visible = atoi(data); |
---|
636 | |
---|
637 | Sql_FreeResult(sql_handle); |
---|
638 | memcpy(&castles[castle_id],gc,sizeof(struct guild_castle)); |
---|
639 | |
---|
640 | if( save_log ) |
---|
641 | ShowInfo("Loaded Castle %d (guild %d)\n", castle_id, gc->guild_id); |
---|
642 | |
---|
643 | return 1; |
---|
644 | } |
---|
645 | |
---|
646 | |
---|
647 | // Read exp_guild.txt |
---|
648 | int inter_guild_ReadEXP(void) |
---|
649 | { |
---|
650 | int i; |
---|
651 | FILE *fp; |
---|
652 | char line[1024]; |
---|
653 | for (i=0;i<100;i++) guild_exp[i]=0; |
---|
654 | |
---|
655 | sprintf(line, "%s/exp_guild.txt", db_path); |
---|
656 | fp=fopen(line,"r"); |
---|
657 | if(fp==NULL){ |
---|
658 | ShowError("can't read %s\n", line); |
---|
659 | return 1; |
---|
660 | } |
---|
661 | i=0; |
---|
662 | while(fgets(line, sizeof(line), fp) && i < 100) |
---|
663 | { |
---|
664 | if(line[0]=='/' && line[1]=='/') |
---|
665 | continue; |
---|
666 | guild_exp[i]=(unsigned int)atof(line); |
---|
667 | i++; |
---|
668 | } |
---|
669 | fclose(fp); |
---|
670 | |
---|
671 | return 0; |
---|
672 | } |
---|
673 | |
---|
674 | |
---|
675 | int inter_guild_CharOnline(int char_id, int guild_id) |
---|
676 | { |
---|
677 | struct guild *g; |
---|
678 | int i; |
---|
679 | |
---|
680 | if (guild_id == -1) { |
---|
681 | //Get guild_id from the database |
---|
682 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) |
---|
683 | { |
---|
684 | Sql_ShowDebug(sql_handle); |
---|
685 | return 0; |
---|
686 | } |
---|
687 | |
---|
688 | if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) |
---|
689 | { |
---|
690 | char* data; |
---|
691 | |
---|
692 | Sql_GetData(sql_handle, 0, &data, NULL); |
---|
693 | guild_id = atoi(data); |
---|
694 | } |
---|
695 | else |
---|
696 | { |
---|
697 | guild_id = 0; |
---|
698 | } |
---|
699 | Sql_FreeResult(sql_handle); |
---|
700 | } |
---|
701 | if (guild_id == 0) |
---|
702 | return 0; //No guild... |
---|
703 | |
---|
704 | g = inter_guild_fromsql(guild_id); |
---|
705 | if(!g) { |
---|
706 | ShowError("Character %d's guild %d not found!\n", char_id, guild_id); |
---|
707 | return 0; |
---|
708 | } |
---|
709 | |
---|
710 | //Member has logged in before saving, tell saver not to delete |
---|
711 | if(g->save_flag & GS_REMOVE) |
---|
712 | g->save_flag &= ~GS_REMOVE; |
---|
713 | |
---|
714 | //Set member online |
---|
715 | ARR_FIND( 0, g->max_member, i, g->member[i].char_id == char_id ); |
---|
716 | if( i < g->max_member ) |
---|
717 | { |
---|
718 | g->member[i].online = 1; |
---|
719 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
720 | } |
---|
721 | |
---|
722 | return 1; |
---|
723 | } |
---|
724 | |
---|
725 | int inter_guild_CharOffline(int char_id, int guild_id) |
---|
726 | { |
---|
727 | struct guild *g=NULL; |
---|
728 | int online_count, i; |
---|
729 | |
---|
730 | if (guild_id == -1) |
---|
731 | { |
---|
732 | //Get guild_id from the database |
---|
733 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) |
---|
734 | { |
---|
735 | Sql_ShowDebug(sql_handle); |
---|
736 | return 0; |
---|
737 | } |
---|
738 | |
---|
739 | if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) |
---|
740 | { |
---|
741 | char* data; |
---|
742 | |
---|
743 | Sql_GetData(sql_handle, 0, &data, NULL); |
---|
744 | guild_id = atoi(data); |
---|
745 | } |
---|
746 | else |
---|
747 | { |
---|
748 | guild_id = 0; |
---|
749 | } |
---|
750 | Sql_FreeResult(sql_handle); |
---|
751 | } |
---|
752 | if (guild_id == 0) |
---|
753 | return 0; //No guild... |
---|
754 | |
---|
755 | //Character has a guild, set character offline and check if they were the only member online |
---|
756 | g = inter_guild_fromsql(guild_id); |
---|
757 | if (g == NULL) //Guild not found? |
---|
758 | return 0; |
---|
759 | |
---|
760 | //Set member offline |
---|
761 | ARR_FIND( 0, g->max_member, i, g->member[i].char_id == char_id ); |
---|
762 | if( i < g->max_member ) |
---|
763 | { |
---|
764 | g->member[i].online = 0; |
---|
765 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
766 | } |
---|
767 | |
---|
768 | online_count = 0; |
---|
769 | for( i = 0; i < g->max_member; i++ ) |
---|
770 | if( g->member[i].online ) |
---|
771 | online_count++; |
---|
772 | |
---|
773 | // Remove guild from memory if no players online |
---|
774 | if( online_count == 0 ) |
---|
775 | g->save_flag |= GS_REMOVE; |
---|
776 | |
---|
777 | return 1; |
---|
778 | } |
---|
779 | |
---|
780 | // Initialize guild sql |
---|
781 | int inter_guild_sql_init(void) |
---|
782 | { |
---|
783 | //Initialize the guild cache |
---|
784 | guild_db_= idb_alloc(DB_OPT_RELEASE_DATA); |
---|
785 | |
---|
786 | //Read exp file |
---|
787 | inter_guild_ReadEXP(); |
---|
788 | |
---|
789 | add_timer_func_list(guild_save_timer, "guild_save_timer"); |
---|
790 | add_timer(gettick() + 10000, guild_save_timer, 0, 0); |
---|
791 | return 0; |
---|
792 | } |
---|
793 | |
---|
794 | static int guild_db_final(DBKey key, void *data, va_list ap) |
---|
795 | { |
---|
796 | struct guild *g = (struct guild*)data; |
---|
797 | if (g->save_flag&GS_MASK) { |
---|
798 | inter_guild_tosql(g, g->save_flag&GS_MASK); |
---|
799 | return 1; |
---|
800 | } |
---|
801 | return 0; |
---|
802 | } |
---|
803 | |
---|
804 | void inter_guild_sql_final(void) |
---|
805 | { |
---|
806 | guild_db_->destroy(guild_db_, guild_db_final); |
---|
807 | return; |
---|
808 | } |
---|
809 | |
---|
810 | // Get guild_id by its name. Returns 0 if not found, -1 on error. |
---|
811 | int search_guildname(char *str) |
---|
812 | { |
---|
813 | int guild_id; |
---|
814 | char esc_name[NAME_LENGTH*2+1]; |
---|
815 | |
---|
816 | Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH)); |
---|
817 | //Lookup guilds with the same name |
---|
818 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE name='%s'", guild_db, esc_name) ) |
---|
819 | { |
---|
820 | Sql_ShowDebug(sql_handle); |
---|
821 | return -1; |
---|
822 | } |
---|
823 | |
---|
824 | if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) |
---|
825 | { |
---|
826 | char* data; |
---|
827 | |
---|
828 | Sql_GetData(sql_handle, 0, &data, NULL); |
---|
829 | guild_id = atoi(data); |
---|
830 | } |
---|
831 | else |
---|
832 | { |
---|
833 | guild_id = 0; |
---|
834 | } |
---|
835 | Sql_FreeResult(sql_handle); |
---|
836 | return guild_id; |
---|
837 | } |
---|
838 | |
---|
839 | // Check if guild is empty |
---|
840 | static bool guild_check_empty(struct guild *g) |
---|
841 | { |
---|
842 | int i; |
---|
843 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id > 0 ); |
---|
844 | if( i < g->max_member) |
---|
845 | return false; // not empty |
---|
846 | |
---|
847 | //Let the calling function handle the guild removal in case they need |
---|
848 | //to do something else with it before freeing the data. [Skotlex] |
---|
849 | return true; |
---|
850 | } |
---|
851 | |
---|
852 | unsigned int guild_nextexp(int level) |
---|
853 | { |
---|
854 | if (level == 0) |
---|
855 | return 1; |
---|
856 | if (level < 100 && level > 0) // Change by hack |
---|
857 | return guild_exp[level-1]; |
---|
858 | |
---|
859 | return 0; |
---|
860 | } |
---|
861 | |
---|
862 | int guild_checkskill(struct guild *g,int id) |
---|
863 | { |
---|
864 | int idx = id - GD_SKILLBASE; |
---|
865 | |
---|
866 | if(idx < 0 || idx >= MAX_GUILDSKILL) |
---|
867 | return 0; |
---|
868 | |
---|
869 | return g->skill[idx].lv; |
---|
870 | } |
---|
871 | |
---|
872 | int guild_calcinfo(struct guild *g) |
---|
873 | { |
---|
874 | int i,c; |
---|
875 | unsigned int nextexp; |
---|
876 | struct guild before = *g; // Save guild current values |
---|
877 | |
---|
878 | if(g->guild_lv<=0) |
---|
879 | g->guild_lv = 1; |
---|
880 | nextexp = guild_nextexp(g->guild_lv); |
---|
881 | |
---|
882 | // Consume guild exp and increase guild level |
---|
883 | while(g->exp >= nextexp && nextexp > 0){ //fixed guild exp overflow [Kevin] |
---|
884 | g->exp-=nextexp; |
---|
885 | g->guild_lv++; |
---|
886 | g->skill_point++; |
---|
887 | nextexp = guild_nextexp(g->guild_lv); |
---|
888 | } |
---|
889 | |
---|
890 | // Save next exp step |
---|
891 | g->next_exp = nextexp; |
---|
892 | |
---|
893 | // Set the max number of members, Guild Extention skill - currently adds 6 to max per skill lv. |
---|
894 | g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; |
---|
895 | if(g->max_member > MAX_GUILD) |
---|
896 | { |
---|
897 | ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD); |
---|
898 | g->max_member = MAX_GUILD; |
---|
899 | } |
---|
900 | |
---|
901 | // Compute the guild average level level |
---|
902 | g->average_lv=0; |
---|
903 | g->connect_member=0; |
---|
904 | for(i=c=0;i<g->max_member;i++) |
---|
905 | { |
---|
906 | if(g->member[i].account_id>0) |
---|
907 | { |
---|
908 | if (g->member[i].lv >= 0) |
---|
909 | { |
---|
910 | g->average_lv+=g->member[i].lv; |
---|
911 | c++; |
---|
912 | } |
---|
913 | else |
---|
914 | { |
---|
915 | ShowWarning("Guild %d:%s, member %d:%s has an invalid level %d\n", g->guild_id, g->name, g->member[i].char_id, g->member[i].name, g->member[i].lv); |
---|
916 | } |
---|
917 | |
---|
918 | if(g->member[i].online) |
---|
919 | g->connect_member++; |
---|
920 | } |
---|
921 | } |
---|
922 | if(c) |
---|
923 | g->average_lv /= c; |
---|
924 | |
---|
925 | // Check if guild stats has change |
---|
926 | if(g->max_member != before.max_member || g->guild_lv != before.guild_lv || g->skill_point != before.skill_point ) |
---|
927 | { |
---|
928 | g->save_flag |= GS_LEVEL; |
---|
929 | mapif_guild_info(-1,g); |
---|
930 | return 1; |
---|
931 | } |
---|
932 | |
---|
933 | return 0; |
---|
934 | } |
---|
935 | |
---|
936 | //------------------------------------------------------------------- |
---|
937 | // Packet sent to map server |
---|
938 | |
---|
939 | int mapif_guild_created(int fd,int account_id,struct guild *g) |
---|
940 | { |
---|
941 | WFIFOHEAD(fd, 10); |
---|
942 | WFIFOW(fd,0)=0x3830; |
---|
943 | WFIFOL(fd,2)=account_id; |
---|
944 | if(g != NULL) |
---|
945 | { |
---|
946 | WFIFOL(fd,6)=g->guild_id; |
---|
947 | ShowInfo("int_guild: Guild created (%d - %s)\n",g->guild_id,g->name); |
---|
948 | } else |
---|
949 | WFIFOL(fd,6)=0; |
---|
950 | |
---|
951 | WFIFOSET(fd,10); |
---|
952 | return 0; |
---|
953 | } |
---|
954 | |
---|
955 | // Guild not found |
---|
956 | int mapif_guild_noinfo(int fd,int guild_id) |
---|
957 | { |
---|
958 | unsigned char buf[12]; |
---|
959 | WBUFW(buf,0)=0x3831; |
---|
960 | WBUFW(buf,2)=8; |
---|
961 | WBUFL(buf,4)=guild_id; |
---|
962 | ShowWarning("int_guild: info not found %d\n",guild_id); |
---|
963 | if(fd<0) |
---|
964 | mapif_sendall(buf,8); |
---|
965 | else |
---|
966 | mapif_send(fd,buf,8); |
---|
967 | return 0; |
---|
968 | } |
---|
969 | |
---|
970 | // Send guild info |
---|
971 | int mapif_guild_info(int fd,struct guild *g) |
---|
972 | { |
---|
973 | unsigned char buf[8+sizeof(struct guild)]; |
---|
974 | WBUFW(buf,0)=0x3831; |
---|
975 | WBUFW(buf,2)=4+sizeof(struct guild); |
---|
976 | memcpy(buf+4,g,sizeof(struct guild)); |
---|
977 | if(fd<0) |
---|
978 | mapif_sendall(buf,WBUFW(buf,2)); |
---|
979 | else |
---|
980 | mapif_send(fd,buf,WBUFW(buf,2)); |
---|
981 | return 0; |
---|
982 | } |
---|
983 | |
---|
984 | // ACK member add |
---|
985 | int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag) |
---|
986 | { |
---|
987 | WFIFOHEAD(fd, 15); |
---|
988 | WFIFOW(fd,0)=0x3832; |
---|
989 | WFIFOL(fd,2)=guild_id; |
---|
990 | WFIFOL(fd,6)=account_id; |
---|
991 | WFIFOL(fd,10)=char_id; |
---|
992 | WFIFOB(fd,14)=flag; |
---|
993 | WFIFOSET(fd,15); |
---|
994 | return 0; |
---|
995 | } |
---|
996 | |
---|
997 | // ACK member leave |
---|
998 | int mapif_guild_leaved(int guild_id,int account_id,int char_id,int flag, const char *name, const char *mes) |
---|
999 | { |
---|
1000 | unsigned char buf[55+NAME_LENGTH]; |
---|
1001 | WBUFW(buf, 0)=0x3834; |
---|
1002 | WBUFL(buf, 2)=guild_id; |
---|
1003 | WBUFL(buf, 6)=account_id; |
---|
1004 | WBUFL(buf,10)=char_id; |
---|
1005 | WBUFB(buf,14)=flag; |
---|
1006 | memcpy(WBUFP(buf,15),mes,40); |
---|
1007 | memcpy(WBUFP(buf,55),name,NAME_LENGTH); |
---|
1008 | mapif_sendall(buf,55+NAME_LENGTH); |
---|
1009 | ShowInfo("int_guild: guild leaved (%d - %d: %s - %s)\n",guild_id,account_id,name,mes); |
---|
1010 | return 0; |
---|
1011 | } |
---|
1012 | |
---|
1013 | // Send short member's info |
---|
1014 | int mapif_guild_memberinfoshort(struct guild *g,int idx) |
---|
1015 | { |
---|
1016 | unsigned char buf[19]; |
---|
1017 | WBUFW(buf, 0)=0x3835; |
---|
1018 | WBUFL(buf, 2)=g->guild_id; |
---|
1019 | WBUFL(buf, 6)=g->member[idx].account_id; |
---|
1020 | WBUFL(buf,10)=g->member[idx].char_id; |
---|
1021 | WBUFB(buf,14)=(unsigned char)g->member[idx].online; |
---|
1022 | WBUFW(buf,15)=g->member[idx].lv; |
---|
1023 | WBUFW(buf,17)=g->member[idx].class_; |
---|
1024 | mapif_sendall(buf,19); |
---|
1025 | return 0; |
---|
1026 | } |
---|
1027 | |
---|
1028 | // Send guild broken |
---|
1029 | int mapif_guild_broken(int guild_id,int flag) |
---|
1030 | { |
---|
1031 | unsigned char buf[7]; |
---|
1032 | WBUFW(buf,0)=0x3836; |
---|
1033 | WBUFL(buf,2)=guild_id; |
---|
1034 | WBUFB(buf,6)=flag; |
---|
1035 | mapif_sendall(buf,7); |
---|
1036 | ShowInfo("int_guild: Guild broken (%d)\n",guild_id); |
---|
1037 | return 0; |
---|
1038 | } |
---|
1039 | |
---|
1040 | // Send guild message |
---|
1041 | int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd) |
---|
1042 | { |
---|
1043 | unsigned char buf[512]; |
---|
1044 | if (len > 500) |
---|
1045 | len = 500; |
---|
1046 | WBUFW(buf,0)=0x3837; |
---|
1047 | WBUFW(buf,2)=len+12; |
---|
1048 | WBUFL(buf,4)=guild_id; |
---|
1049 | WBUFL(buf,8)=account_id; |
---|
1050 | memcpy(WBUFP(buf,12),mes,len); |
---|
1051 | mapif_sendallwos(sfd, buf,len+12); |
---|
1052 | return 0; |
---|
1053 | } |
---|
1054 | |
---|
1055 | // Send basic info |
---|
1056 | int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len) |
---|
1057 | { |
---|
1058 | unsigned char buf[2048]; |
---|
1059 | if (len > 2038) |
---|
1060 | len = 2038; |
---|
1061 | WBUFW(buf, 0)=0x3839; |
---|
1062 | WBUFW(buf, 2)=len+10; |
---|
1063 | WBUFL(buf, 4)=guild_id; |
---|
1064 | WBUFW(buf, 8)=type; |
---|
1065 | memcpy(WBUFP(buf,10),data,len); |
---|
1066 | mapif_sendall(buf,len+10); |
---|
1067 | return 0; |
---|
1068 | } |
---|
1069 | |
---|
1070 | // Send member info |
---|
1071 | int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, int type,const void *data,int len) |
---|
1072 | { |
---|
1073 | unsigned char buf[2048]; |
---|
1074 | if (len > 2030) |
---|
1075 | len = 2030; |
---|
1076 | WBUFW(buf, 0)=0x383a; |
---|
1077 | WBUFW(buf, 2)=len+18; |
---|
1078 | WBUFL(buf, 4)=guild_id; |
---|
1079 | WBUFL(buf, 8)=account_id; |
---|
1080 | WBUFL(buf,12)=char_id; |
---|
1081 | WBUFW(buf,16)=type; |
---|
1082 | memcpy(WBUFP(buf,18),data,len); |
---|
1083 | mapif_sendall(buf,len+18); |
---|
1084 | return 0; |
---|
1085 | } |
---|
1086 | |
---|
1087 | // ACK guild skill up |
---|
1088 | int mapif_guild_skillupack(int guild_id,int skill_num,int account_id) |
---|
1089 | { |
---|
1090 | unsigned char buf[14]; |
---|
1091 | WBUFW(buf, 0)=0x383c; |
---|
1092 | WBUFL(buf, 2)=guild_id; |
---|
1093 | WBUFL(buf, 6)=skill_num; |
---|
1094 | WBUFL(buf,10)=account_id; |
---|
1095 | mapif_sendall(buf,14); |
---|
1096 | return 0; |
---|
1097 | } |
---|
1098 | |
---|
1099 | // ACK guild alliance |
---|
1100 | int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag,const char *name1,const char *name2) |
---|
1101 | { |
---|
1102 | unsigned char buf[19+2*NAME_LENGTH]; |
---|
1103 | WBUFW(buf, 0)=0x383d; |
---|
1104 | WBUFL(buf, 2)=guild_id1; |
---|
1105 | WBUFL(buf, 6)=guild_id2; |
---|
1106 | WBUFL(buf,10)=account_id1; |
---|
1107 | WBUFL(buf,14)=account_id2; |
---|
1108 | WBUFB(buf,18)=flag; |
---|
1109 | memcpy(WBUFP(buf,19),name1,NAME_LENGTH); |
---|
1110 | memcpy(WBUFP(buf,19+NAME_LENGTH),name2,NAME_LENGTH); |
---|
1111 | mapif_sendall(buf,19+2*NAME_LENGTH); |
---|
1112 | return 0; |
---|
1113 | } |
---|
1114 | |
---|
1115 | // Send a guild position desc |
---|
1116 | int mapif_guild_position(struct guild *g,int idx) |
---|
1117 | { |
---|
1118 | unsigned char buf[12 + sizeof(struct guild_position)]; |
---|
1119 | WBUFW(buf,0)=0x383b; |
---|
1120 | WBUFW(buf,2)=sizeof(struct guild_position)+12; |
---|
1121 | WBUFL(buf,4)=g->guild_id; |
---|
1122 | WBUFL(buf,8)=idx; |
---|
1123 | memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position)); |
---|
1124 | mapif_sendall(buf,WBUFW(buf,2)); |
---|
1125 | return 0; |
---|
1126 | } |
---|
1127 | |
---|
1128 | // Send the guild notice |
---|
1129 | int mapif_guild_notice(struct guild *g) |
---|
1130 | { |
---|
1131 | unsigned char buf[256]; |
---|
1132 | WBUFW(buf,0)=0x383e; |
---|
1133 | WBUFL(buf,2)=g->guild_id; |
---|
1134 | memcpy(WBUFP(buf,6),g->mes1,60); |
---|
1135 | memcpy(WBUFP(buf,66),g->mes2,120); |
---|
1136 | mapif_sendall(buf,186); |
---|
1137 | return 0; |
---|
1138 | } |
---|
1139 | |
---|
1140 | // Send emblem data |
---|
1141 | int mapif_guild_emblem(struct guild *g) |
---|
1142 | { |
---|
1143 | unsigned char buf[12 + sizeof(g->emblem_data)]; |
---|
1144 | WBUFW(buf,0)=0x383f; |
---|
1145 | WBUFW(buf,2)=g->emblem_len+12; |
---|
1146 | WBUFL(buf,4)=g->guild_id; |
---|
1147 | WBUFL(buf,8)=g->emblem_id; |
---|
1148 | memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len); |
---|
1149 | mapif_sendall(buf,WBUFW(buf,2)); |
---|
1150 | return 0; |
---|
1151 | } |
---|
1152 | |
---|
1153 | int mapif_guild_master_changed(struct guild *g, int aid, int cid) |
---|
1154 | { |
---|
1155 | unsigned char buf[14]; |
---|
1156 | WBUFW(buf,0)=0x3843; |
---|
1157 | WBUFL(buf,2)=g->guild_id; |
---|
1158 | WBUFL(buf,6)=aid; |
---|
1159 | WBUFL(buf,10)=cid; |
---|
1160 | mapif_sendall(buf,14); |
---|
1161 | return 0; |
---|
1162 | } |
---|
1163 | |
---|
1164 | int mapif_guild_castle_dataload(int castle_id,int index,int value) |
---|
1165 | { |
---|
1166 | unsigned char buf[9]; |
---|
1167 | WBUFW(buf, 0)=0x3840; |
---|
1168 | WBUFW(buf, 2)=castle_id; |
---|
1169 | WBUFB(buf, 4)=index; |
---|
1170 | WBUFL(buf, 5)=value; |
---|
1171 | mapif_sendall(buf,9); |
---|
1172 | return 0; |
---|
1173 | } |
---|
1174 | |
---|
1175 | int mapif_guild_castle_datasave(int castle_id,int index,int value) |
---|
1176 | { |
---|
1177 | unsigned char buf[9]; |
---|
1178 | WBUFW(buf, 0)=0x3841; |
---|
1179 | WBUFW(buf, 2)=castle_id; |
---|
1180 | WBUFB(buf, 4)=index; |
---|
1181 | WBUFL(buf, 5)=value; |
---|
1182 | mapif_sendall(buf,9); |
---|
1183 | return 0; |
---|
1184 | } |
---|
1185 | |
---|
1186 | int mapif_guild_castle_alldataload(int fd) |
---|
1187 | { |
---|
1188 | struct guild_castle s_gc; |
---|
1189 | struct guild_castle* gc = &s_gc; |
---|
1190 | int i; |
---|
1191 | int len; |
---|
1192 | char* data; |
---|
1193 | |
---|
1194 | WFIFOHEAD(fd, 4 + MAX_GUILDCASTLE*sizeof(struct guild_castle)); |
---|
1195 | WFIFOW(fd, 0) = 0x3842; |
---|
1196 | if( SQL_ERROR == Sql_Query(sql_handle, |
---|
1197 | "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`," |
---|
1198 | " `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`" |
---|
1199 | " FROM `%s` ORDER BY `castle_id`", guild_castle_db) ) |
---|
1200 | Sql_ShowDebug(sql_handle); |
---|
1201 | for( i = 0, len = 4; i < MAX_GUILDCASTLE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) |
---|
1202 | { |
---|
1203 | memset(gc, 0, sizeof(struct guild_castle)); |
---|
1204 | |
---|
1205 | Sql_GetData(sql_handle, 0, &data, NULL); gc->castle_id = atoi(data); |
---|
1206 | Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data); |
---|
1207 | Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data); |
---|
1208 | Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data); |
---|
1209 | Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data); |
---|
1210 | Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data); |
---|
1211 | Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data); |
---|
1212 | Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data); |
---|
1213 | Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data); |
---|
1214 | Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data); |
---|
1215 | Sql_GetData(sql_handle, 10, &data, NULL); gc->guardian[0].visible = atoi(data); |
---|
1216 | Sql_GetData(sql_handle, 11, &data, NULL); gc->guardian[1].visible = atoi(data); |
---|
1217 | Sql_GetData(sql_handle, 12, &data, NULL); gc->guardian[2].visible = atoi(data); |
---|
1218 | Sql_GetData(sql_handle, 13, &data, NULL); gc->guardian[3].visible = atoi(data); |
---|
1219 | Sql_GetData(sql_handle, 14, &data, NULL); gc->guardian[4].visible = atoi(data); |
---|
1220 | Sql_GetData(sql_handle, 15, &data, NULL); gc->guardian[5].visible = atoi(data); |
---|
1221 | Sql_GetData(sql_handle, 16, &data, NULL); gc->guardian[6].visible = atoi(data); |
---|
1222 | Sql_GetData(sql_handle, 17, &data, NULL); gc->guardian[7].visible = atoi(data); |
---|
1223 | |
---|
1224 | memcpy(WFIFOP(fd, len), gc, sizeof(struct guild_castle)); |
---|
1225 | len += sizeof(struct guild_castle); |
---|
1226 | } |
---|
1227 | Sql_FreeResult(sql_handle); |
---|
1228 | WFIFOW(fd, 2) = len; |
---|
1229 | WFIFOSET(fd, len); |
---|
1230 | |
---|
1231 | return 0; |
---|
1232 | } |
---|
1233 | |
---|
1234 | |
---|
1235 | //------------------------------------------------------------------- |
---|
1236 | // Packet received from map server |
---|
1237 | |
---|
1238 | |
---|
1239 | // Mhì¬v |
---|
1240 | int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master) |
---|
1241 | { |
---|
1242 | struct guild *g; |
---|
1243 | int i=0; |
---|
1244 | #ifdef NOISY |
---|
1245 | ShowInfo("Creating Guild (%s)\n", name); |
---|
1246 | #endif |
---|
1247 | if(search_guildname(name) != 0){ |
---|
1248 | ShowInfo("int_guild: guild with same name exists [%s]\n",name); |
---|
1249 | mapif_guild_created(fd,account_id,NULL); |
---|
1250 | return 0; |
---|
1251 | } |
---|
1252 | // Check Authorised letters/symbols in the name of the character |
---|
1253 | if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised |
---|
1254 | for (i = 0; i < NAME_LENGTH && name[i]; i++) |
---|
1255 | if (strchr(char_name_letters, name[i]) == NULL) { |
---|
1256 | mapif_guild_created(fd,account_id,NULL); |
---|
1257 | return 0; |
---|
1258 | } |
---|
1259 | } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden |
---|
1260 | for (i = 0; i < NAME_LENGTH && name[i]; i++) |
---|
1261 | if (strchr(char_name_letters, name[i]) != NULL) { |
---|
1262 | mapif_guild_created(fd,account_id,NULL); |
---|
1263 | return 0; |
---|
1264 | } |
---|
1265 | } |
---|
1266 | |
---|
1267 | g = (struct guild *)aMalloc(sizeof(struct guild)); |
---|
1268 | memset(g,0,sizeof(struct guild)); |
---|
1269 | |
---|
1270 | memcpy(g->name,name,NAME_LENGTH); |
---|
1271 | memcpy(g->master,master->name,NAME_LENGTH); |
---|
1272 | memcpy(&g->member[0],master,sizeof(struct guild_member)); |
---|
1273 | g->member[0].modified = GS_MEMBER_MODIFIED; |
---|
1274 | |
---|
1275 | // Set default positions |
---|
1276 | g->position[0].mode=0x11; |
---|
1277 | strcpy(g->position[0].name,"GuildMaster"); |
---|
1278 | strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie"); |
---|
1279 | g->position[0].modified = g->position[MAX_GUILDPOSITION-1].modified = GS_POSITION_MODIFIED; |
---|
1280 | for(i=1;i<MAX_GUILDPOSITION-1;i++) { |
---|
1281 | sprintf(g->position[i].name,"Position %d",i+1); |
---|
1282 | g->position[i].modified = GS_POSITION_MODIFIED; |
---|
1283 | } |
---|
1284 | |
---|
1285 | // Initialize guild property |
---|
1286 | g->max_member=16; |
---|
1287 | g->average_lv=master->lv; |
---|
1288 | g->connect_member=1; |
---|
1289 | |
---|
1290 | for(i=0;i<MAX_GUILDSKILL;i++) |
---|
1291 | g->skill[i].id=i + GD_SKILLBASE; |
---|
1292 | g->guild_id= -1; //Request to create guild. |
---|
1293 | |
---|
1294 | // Create the guild |
---|
1295 | if (!inter_guild_tosql(g,GS_BASIC|GS_POSITION|GS_SKILL)) { |
---|
1296 | //Failed to Create guild.... |
---|
1297 | ShowError("Failed to create Guild %s (Guild Master: %s)\n", g->name, g->master); |
---|
1298 | mapif_guild_created(fd,account_id,NULL); |
---|
1299 | aFree(g); |
---|
1300 | return 0; |
---|
1301 | } |
---|
1302 | ShowInfo("Created Guild %d - %s (Guild Master: %s)\n", g->guild_id, g->name, g->master); |
---|
1303 | |
---|
1304 | //Add to cache |
---|
1305 | idb_put(guild_db_, g->guild_id, g); |
---|
1306 | |
---|
1307 | // Report to client |
---|
1308 | mapif_guild_created(fd,account_id,g); |
---|
1309 | mapif_guild_info(fd,g); |
---|
1310 | |
---|
1311 | if(log_inter) |
---|
1312 | inter_log("guild %s (id=%d) created by master %s (id=%d)\n", |
---|
1313 | name, g->guild_id, master->name, master->account_id ); |
---|
1314 | |
---|
1315 | return 0; |
---|
1316 | } |
---|
1317 | |
---|
1318 | // Return guild info to client |
---|
1319 | int mapif_parse_GuildInfo(int fd,int guild_id) |
---|
1320 | { |
---|
1321 | struct guild * g = inter_guild_fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is requied. [Skotlex] |
---|
1322 | if(g) |
---|
1323 | { |
---|
1324 | if (!guild_calcinfo(g)) |
---|
1325 | mapif_guild_info(fd,g); |
---|
1326 | } |
---|
1327 | else |
---|
1328 | mapif_guild_noinfo(fd,guild_id); // Failed to load info |
---|
1329 | return 0; |
---|
1330 | } |
---|
1331 | |
---|
1332 | // Add member to guild |
---|
1333 | int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) |
---|
1334 | { |
---|
1335 | struct guild * g; |
---|
1336 | int i; |
---|
1337 | |
---|
1338 | g = inter_guild_fromsql(guild_id); |
---|
1339 | if(g==NULL){ |
---|
1340 | // Failed to add |
---|
1341 | mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); |
---|
1342 | return 0; |
---|
1343 | } |
---|
1344 | |
---|
1345 | // Find an empty slot |
---|
1346 | for(i=0;i<g->max_member;i++) |
---|
1347 | { |
---|
1348 | if(g->member[i].account_id==0) |
---|
1349 | { |
---|
1350 | memcpy(&g->member[i],m,sizeof(struct guild_member)); |
---|
1351 | g->member[i].modified = (GS_MEMBER_NEW | GS_MEMBER_MODIFIED); |
---|
1352 | mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0); |
---|
1353 | if (!guild_calcinfo(g)) //Send members if it was not invoked. |
---|
1354 | mapif_guild_info(-1,g); |
---|
1355 | |
---|
1356 | g->save_flag |= GS_MEMBER; |
---|
1357 | if (g->save_flag&GS_REMOVE) |
---|
1358 | g->save_flag&=~GS_REMOVE; |
---|
1359 | return 0; |
---|
1360 | } |
---|
1361 | } |
---|
1362 | |
---|
1363 | // Failed to add |
---|
1364 | mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); |
---|
1365 | return 0; |
---|
1366 | } |
---|
1367 | |
---|
1368 | // Delete member from guild |
---|
1369 | int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes) |
---|
1370 | { |
---|
1371 | int i, j; |
---|
1372 | |
---|
1373 | struct guild* g = inter_guild_fromsql(guild_id); |
---|
1374 | if( g == NULL ) |
---|
1375 | { |
---|
1376 | // Unknown guild, just update the player |
---|
1377 | if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) ) |
---|
1378 | Sql_ShowDebug(sql_handle); |
---|
1379 | // mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); |
---|
1380 | return 0; |
---|
1381 | } |
---|
1382 | |
---|
1383 | // Find the member |
---|
1384 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id ); |
---|
1385 | if( i == g->max_member ) |
---|
1386 | { |
---|
1387 | //TODO |
---|
1388 | return 0; |
---|
1389 | } |
---|
1390 | |
---|
1391 | if( flag ) |
---|
1392 | { // Write expulsion reason |
---|
1393 | // Find an empty slot |
---|
1394 | ARR_FIND( 0, MAX_GUILDEXPULSION, j, g->expulsion[j].account_id == 0 ); |
---|
1395 | if( j == MAX_GUILDEXPULSION ) |
---|
1396 | { |
---|
1397 | // Expulsion list is full, flush the oldest one |
---|
1398 | for( j = 0; j < MAX_GUILDEXPULSION - 1; j++ ) |
---|
1399 | g->expulsion[j] = g->expulsion[j+1]; |
---|
1400 | j = MAX_GUILDEXPULSION-1; |
---|
1401 | } |
---|
1402 | // Save the expulsion entry |
---|
1403 | g->expulsion[j].account_id = account_id; |
---|
1404 | safestrncpy(g->expulsion[j].name, g->member[i].name, NAME_LENGTH); |
---|
1405 | safestrncpy(g->expulsion[j].mes, mes, 40); |
---|
1406 | } |
---|
1407 | |
---|
1408 | mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); |
---|
1409 | inter_guild_removemember_tosql(g->member[i].account_id,g->member[i].char_id); |
---|
1410 | |
---|
1411 | memset(&g->member[i],0,sizeof(struct guild_member)); |
---|
1412 | |
---|
1413 | if( guild_check_empty(g) ) |
---|
1414 | mapif_parse_BreakGuild(-1,guild_id); //Break the guild. |
---|
1415 | else { |
---|
1416 | //Update member info. |
---|
1417 | if (!guild_calcinfo(g)) |
---|
1418 | mapif_guild_info(fd,g); |
---|
1419 | g->save_flag |= GS_EXPULSION; |
---|
1420 | } |
---|
1421 | |
---|
1422 | return 0; |
---|
1423 | } |
---|
1424 | |
---|
1425 | // Change member info |
---|
1426 | int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,int char_id,int online,int lv,int class_) |
---|
1427 | { |
---|
1428 | // Could speed up by manipulating only guild_member |
---|
1429 | struct guild * g; |
---|
1430 | int i,sum,c; |
---|
1431 | int prev_count, prev_alv; |
---|
1432 | |
---|
1433 | g = inter_guild_fromsql(guild_id); |
---|
1434 | if(g==NULL) |
---|
1435 | return 0; |
---|
1436 | |
---|
1437 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id ); |
---|
1438 | if( i < g->max_member ) |
---|
1439 | { |
---|
1440 | g->member[i].online = online; |
---|
1441 | g->member[i].lv = lv; |
---|
1442 | g->member[i].class_ = class_; |
---|
1443 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
1444 | mapif_guild_memberinfoshort(g,i); |
---|
1445 | } |
---|
1446 | |
---|
1447 | prev_count = g->connect_member; |
---|
1448 | prev_alv = g->average_lv; |
---|
1449 | |
---|
1450 | g->average_lv = 0; |
---|
1451 | g->connect_member = 0; |
---|
1452 | c = 0; |
---|
1453 | sum = 0; |
---|
1454 | |
---|
1455 | for( i = 0; i < g->max_member; i++ ) |
---|
1456 | { |
---|
1457 | if( g->member[i].account_id > 0 ) |
---|
1458 | { |
---|
1459 | sum += g->member[i].lv; |
---|
1460 | c++; |
---|
1461 | } |
---|
1462 | if( g->member[i].online ) |
---|
1463 | g->connect_member++; |
---|
1464 | } |
---|
1465 | |
---|
1466 | if( c ) // this check should always succeed... |
---|
1467 | { |
---|
1468 | g->average_lv = sum / c; |
---|
1469 | if( g->connect_member != prev_count || g->average_lv != prev_alv ) |
---|
1470 | g->save_flag |= GS_CONNECT; |
---|
1471 | if( g->save_flag & GS_REMOVE ) |
---|
1472 | g->save_flag &= ~GS_REMOVE; |
---|
1473 | } |
---|
1474 | g->save_flag |= GS_MEMBER; //Update guild member data |
---|
1475 | return 0; |
---|
1476 | } |
---|
1477 | |
---|
1478 | // BreakGuild |
---|
1479 | int mapif_parse_BreakGuild(int fd,int guild_id) |
---|
1480 | { |
---|
1481 | struct guild * g; |
---|
1482 | |
---|
1483 | g = inter_guild_fromsql(guild_id); |
---|
1484 | if(g==NULL) |
---|
1485 | return 0; |
---|
1486 | |
---|
1487 | // Delete guild from sql |
---|
1488 | //printf("- Delete guild %d from guild\n",guild_id); |
---|
1489 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id) ) |
---|
1490 | Sql_ShowDebug(sql_handle); |
---|
1491 | |
---|
1492 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id) ) |
---|
1493 | Sql_ShowDebug(sql_handle); |
---|
1494 | |
---|
1495 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id) ) |
---|
1496 | Sql_ShowDebug(sql_handle); |
---|
1497 | |
---|
1498 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id) ) |
---|
1499 | Sql_ShowDebug(sql_handle); |
---|
1500 | |
---|
1501 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id) ) |
---|
1502 | Sql_ShowDebug(sql_handle); |
---|
1503 | |
---|
1504 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id) ) |
---|
1505 | Sql_ShowDebug(sql_handle); |
---|
1506 | |
---|
1507 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id) ) |
---|
1508 | Sql_ShowDebug(sql_handle); |
---|
1509 | |
---|
1510 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id) ) |
---|
1511 | Sql_ShowDebug(sql_handle); |
---|
1512 | |
---|
1513 | //printf("- Update guild %d of char\n",guild_id); |
---|
1514 | if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) ) |
---|
1515 | Sql_ShowDebug(sql_handle); |
---|
1516 | |
---|
1517 | mapif_guild_broken(guild_id,0); |
---|
1518 | |
---|
1519 | if(log_inter) |
---|
1520 | inter_log("guild %s (id=%d) broken\n",g->name,guild_id); |
---|
1521 | |
---|
1522 | //Remove the guild from memory. [Skotlex] |
---|
1523 | idb_remove(guild_db_, guild_id); |
---|
1524 | return 0; |
---|
1525 | } |
---|
1526 | |
---|
1527 | // Forward Guild message to others map servers |
---|
1528 | int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len) |
---|
1529 | { |
---|
1530 | return mapif_guild_message(guild_id,account_id,mes,len, fd); |
---|
1531 | } |
---|
1532 | |
---|
1533 | // Modification of the guild |
---|
1534 | int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,int type,const char *data,int len) |
---|
1535 | { |
---|
1536 | struct guild * g; |
---|
1537 | short dw=*((short *)data); |
---|
1538 | g = inter_guild_fromsql(guild_id); |
---|
1539 | if(g==NULL) |
---|
1540 | return 0; |
---|
1541 | |
---|
1542 | switch(type) |
---|
1543 | { |
---|
1544 | case GBI_GUILDLV: |
---|
1545 | if(dw>0 && g->guild_lv+dw<=50) |
---|
1546 | { |
---|
1547 | g->guild_lv+=dw; |
---|
1548 | g->skill_point+=dw; |
---|
1549 | } |
---|
1550 | else if(dw<0 && g->guild_lv+dw>=1) |
---|
1551 | g->guild_lv+=dw; |
---|
1552 | mapif_guild_info(-1,g); |
---|
1553 | g->save_flag |= GS_LEVEL; |
---|
1554 | return 0; |
---|
1555 | default: |
---|
1556 | ShowError("int_guild: GuildBasicInfoChange: Unknown type %d\n",type); |
---|
1557 | break; |
---|
1558 | } |
---|
1559 | mapif_guild_basicinfochanged(guild_id,type,data,len); |
---|
1560 | return 0; |
---|
1561 | } |
---|
1562 | |
---|
1563 | // Modification of the guild |
---|
1564 | int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,int type,const char *data,int len) |
---|
1565 | { |
---|
1566 | // Could make some improvement in speed, because only change guild_member |
---|
1567 | int i; |
---|
1568 | struct guild * g; |
---|
1569 | |
---|
1570 | g = inter_guild_fromsql(guild_id); |
---|
1571 | if(g==NULL) |
---|
1572 | return 0; |
---|
1573 | |
---|
1574 | // Search the member |
---|
1575 | for(i=0;i<g->max_member;i++) |
---|
1576 | if( g->member[i].account_id==account_id && |
---|
1577 | g->member[i].char_id==char_id ) |
---|
1578 | break; |
---|
1579 | |
---|
1580 | // Not Found |
---|
1581 | if(i==g->max_member){ |
---|
1582 | ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in guild (%d - %s)\n", |
---|
1583 | account_id,char_id,guild_id,g->name); |
---|
1584 | return 0; |
---|
1585 | } |
---|
1586 | |
---|
1587 | switch(type) |
---|
1588 | { |
---|
1589 | case GMI_POSITION: |
---|
1590 | { |
---|
1591 | g->member[i].position=*((int *)data); |
---|
1592 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
1593 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
1594 | g->save_flag |= GS_MEMBER; |
---|
1595 | break; |
---|
1596 | } |
---|
1597 | case GMI_EXP: |
---|
1598 | { // EXP |
---|
1599 | unsigned int exp, old_exp=g->member[i].exp; |
---|
1600 | g->member[i].exp=*((unsigned int *)data); |
---|
1601 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
1602 | if (g->member[i].exp > old_exp) |
---|
1603 | { |
---|
1604 | exp = g->member[i].exp - old_exp; |
---|
1605 | |
---|
1606 | // Compute gained exp |
---|
1607 | if (guild_exp_rate != 100) |
---|
1608 | exp = exp*guild_exp_rate/100; |
---|
1609 | |
---|
1610 | // Update guild exp |
---|
1611 | if (exp > UINT_MAX - g->exp) |
---|
1612 | g->exp = UINT_MAX; |
---|
1613 | else |
---|
1614 | g->exp+=exp; |
---|
1615 | |
---|
1616 | guild_calcinfo(g); |
---|
1617 | mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,4); |
---|
1618 | g->save_flag |= GS_LEVEL; |
---|
1619 | } |
---|
1620 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
1621 | g->save_flag |= GS_MEMBER; |
---|
1622 | break; |
---|
1623 | } |
---|
1624 | case GMI_HAIR: |
---|
1625 | { |
---|
1626 | g->member[i].hair=*((int *)data); |
---|
1627 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
1628 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
1629 | g->save_flag |= GS_MEMBER; //Save new data. |
---|
1630 | break; |
---|
1631 | } |
---|
1632 | case GMI_HAIR_COLOR: |
---|
1633 | { |
---|
1634 | g->member[i].hair_color=*((int *)data); |
---|
1635 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
1636 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
1637 | g->save_flag |= GS_MEMBER; //Save new data. |
---|
1638 | break; |
---|
1639 | } |
---|
1640 | case GMI_GENDER: |
---|
1641 | { |
---|
1642 | g->member[i].gender=*((int *)data); |
---|
1643 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
1644 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
1645 | g->save_flag |= GS_MEMBER; //Save new data. |
---|
1646 | break; |
---|
1647 | } |
---|
1648 | case GMI_CLASS: |
---|
1649 | { |
---|
1650 | g->member[i].class_=*((int *)data); |
---|
1651 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
1652 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
1653 | g->save_flag |= GS_MEMBER; //Save new data. |
---|
1654 | break; |
---|
1655 | } |
---|
1656 | case GMI_LEVEL: |
---|
1657 | { |
---|
1658 | g->member[i].lv=*((int *)data); |
---|
1659 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
1660 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
1661 | g->save_flag |= GS_MEMBER; //Save new data. |
---|
1662 | break; |
---|
1663 | } |
---|
1664 | default: |
---|
1665 | ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n",type); |
---|
1666 | break; |
---|
1667 | } |
---|
1668 | return 0; |
---|
1669 | } |
---|
1670 | |
---|
1671 | int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender) |
---|
1672 | { |
---|
1673 | return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender)); |
---|
1674 | } |
---|
1675 | |
---|
1676 | // Change a position desc |
---|
1677 | int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p) |
---|
1678 | { |
---|
1679 | // Could make some improvement in speed, because only change guild_position |
---|
1680 | struct guild * g; |
---|
1681 | |
---|
1682 | g = inter_guild_fromsql(guild_id); |
---|
1683 | if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION) |
---|
1684 | return 0; |
---|
1685 | |
---|
1686 | memcpy(&g->position[idx],p,sizeof(struct guild_position)); |
---|
1687 | mapif_guild_position(g,idx); |
---|
1688 | g->position[idx].modified = GS_POSITION_MODIFIED; |
---|
1689 | g->save_flag |= GS_POSITION; // Change guild_position |
---|
1690 | return 0; |
---|
1691 | } |
---|
1692 | |
---|
1693 | // Guild Skill UP |
---|
1694 | int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id) |
---|
1695 | { |
---|
1696 | struct guild * g; |
---|
1697 | int idx = skill_num - GD_SKILLBASE; |
---|
1698 | |
---|
1699 | g = inter_guild_fromsql(guild_id); |
---|
1700 | if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) |
---|
1701 | return 0; |
---|
1702 | |
---|
1703 | if(g->skill_point>0 && g->skill[idx].id>0 && g->skill[idx].lv<10 ) |
---|
1704 | { |
---|
1705 | g->skill[idx].lv++; |
---|
1706 | g->skill_point--; |
---|
1707 | if (!guild_calcinfo(g)) |
---|
1708 | mapif_guild_info(-1,g); |
---|
1709 | mapif_guild_skillupack(guild_id,skill_num,account_id); |
---|
1710 | g->save_flag |= (GS_LEVEL|GS_SKILL); // Change guild & guild_skill |
---|
1711 | } |
---|
1712 | return 0; |
---|
1713 | } |
---|
1714 | |
---|
1715 | //Manual deletion of an alliance when partnering guild does not exists. [Skotlex] |
---|
1716 | static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag) |
---|
1717 | { |
---|
1718 | int i; |
---|
1719 | char name[NAME_LENGTH]; |
---|
1720 | |
---|
1721 | ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id ); |
---|
1722 | if( i == MAX_GUILDALLIANCE ) |
---|
1723 | return -1; |
---|
1724 | |
---|
1725 | strcpy(name, g->alliance[i].name); |
---|
1726 | g->alliance[i].guild_id=0; |
---|
1727 | |
---|
1728 | mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name); |
---|
1729 | g->save_flag |= GS_ALLIANCE; |
---|
1730 | return 0; |
---|
1731 | } |
---|
1732 | |
---|
1733 | // Alliance modification |
---|
1734 | int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1,int account_id2,int flag) |
---|
1735 | { |
---|
1736 | // Could speed up |
---|
1737 | struct guild *g[2]; |
---|
1738 | int j,i; |
---|
1739 | g[0] = inter_guild_fromsql(guild_id1); |
---|
1740 | g[1] = inter_guild_fromsql(guild_id2); |
---|
1741 | |
---|
1742 | if(g[0] && g[1]==NULL && (flag & GUILD_ALLIANCE_REMOVE)) //Requested to remove an alliance with a not found guild. |
---|
1743 | return mapif_parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild. |
---|
1744 | |
---|
1745 | if(g[0]==NULL || g[1]==NULL) |
---|
1746 | return 0; |
---|
1747 | |
---|
1748 | if(flag&GUILD_ALLIANCE_REMOVE) |
---|
1749 | { |
---|
1750 | // Remove alliance/opposition, in case of alliance, remove on both side |
---|
1751 | for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++) |
---|
1752 | { |
---|
1753 | ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag&GUILD_ALLIANCE_TYPE_MASK) ); |
---|
1754 | if( j < MAX_GUILDALLIANCE ) |
---|
1755 | g[i]->alliance[j].guild_id = 0; |
---|
1756 | } |
---|
1757 | } |
---|
1758 | else |
---|
1759 | { |
---|
1760 | // Add alliance, in case of alliance, add on both side |
---|
1761 | for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++) |
---|
1762 | { |
---|
1763 | // Search an empty slot |
---|
1764 | ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == 0 ); |
---|
1765 | if( j < MAX_GUILDALLIANCE ) |
---|
1766 | { |
---|
1767 | g[i]->alliance[j].guild_id=g[1-i]->guild_id; |
---|
1768 | memcpy(g[i]->alliance[j].name,g[1-i]->name,NAME_LENGTH); |
---|
1769 | // Set alliance type |
---|
1770 | g[i]->alliance[j].opposition = flag&GUILD_ALLIANCE_TYPE_MASK; |
---|
1771 | } |
---|
1772 | } |
---|
1773 | } |
---|
1774 | |
---|
1775 | // Send on all map the new alliance/opposition |
---|
1776 | mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,g[0]->name,g[1]->name); |
---|
1777 | |
---|
1778 | // Mark the two guild to be saved |
---|
1779 | g[0]->save_flag |= GS_ALLIANCE; |
---|
1780 | g[1]->save_flag |= GS_ALLIANCE; |
---|
1781 | return 0; |
---|
1782 | } |
---|
1783 | |
---|
1784 | // Change guild message |
---|
1785 | int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2) |
---|
1786 | { |
---|
1787 | struct guild *g; |
---|
1788 | |
---|
1789 | g = inter_guild_fromsql(guild_id); |
---|
1790 | if(g==NULL) |
---|
1791 | return 0; |
---|
1792 | |
---|
1793 | memcpy(g->mes1,mes1,60); |
---|
1794 | memcpy(g->mes2,mes2,120); |
---|
1795 | g->save_flag |= GS_MES; //Change mes of guild |
---|
1796 | return mapif_guild_notice(g); |
---|
1797 | } |
---|
1798 | |
---|
1799 | int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data) |
---|
1800 | { |
---|
1801 | struct guild * g; |
---|
1802 | |
---|
1803 | g = inter_guild_fromsql(guild_id); |
---|
1804 | if(g==NULL) |
---|
1805 | return 0; |
---|
1806 | |
---|
1807 | if (len > sizeof(g->emblem_data)) |
---|
1808 | len = sizeof(g->emblem_data); |
---|
1809 | |
---|
1810 | memcpy(g->emblem_data,data,len); |
---|
1811 | g->emblem_len=len; |
---|
1812 | g->emblem_id++; |
---|
1813 | g->save_flag |= GS_EMBLEM; //Change guild |
---|
1814 | return mapif_guild_emblem(g); |
---|
1815 | } |
---|
1816 | |
---|
1817 | int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index) |
---|
1818 | { |
---|
1819 | struct guild_castle gc; |
---|
1820 | if (!inter_guildcastle_fromsql(castle_id, &gc)) { |
---|
1821 | return mapif_guild_castle_dataload(castle_id,0,0); |
---|
1822 | } |
---|
1823 | switch(index){ |
---|
1824 | case 1: return mapif_guild_castle_dataload(gc.castle_id,index,gc.guild_id); break; |
---|
1825 | case 2: return mapif_guild_castle_dataload(gc.castle_id,index,gc.economy); break; |
---|
1826 | case 3: return mapif_guild_castle_dataload(gc.castle_id,index,gc.defense); break; |
---|
1827 | case 4: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerE); break; |
---|
1828 | case 5: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerD); break; |
---|
1829 | case 6: return mapif_guild_castle_dataload(gc.castle_id,index,gc.nextTime); break; |
---|
1830 | case 7: return mapif_guild_castle_dataload(gc.castle_id,index,gc.payTime); break; |
---|
1831 | case 8: return mapif_guild_castle_dataload(gc.castle_id,index,gc.createTime); break; |
---|
1832 | case 9: return mapif_guild_castle_dataload(gc.castle_id,index,gc.visibleC); break; |
---|
1833 | case 10: |
---|
1834 | case 11: |
---|
1835 | case 12: |
---|
1836 | case 13: |
---|
1837 | case 14: |
---|
1838 | case 15: |
---|
1839 | case 16: |
---|
1840 | case 17: |
---|
1841 | return mapif_guild_castle_dataload(gc.castle_id,index,gc.guardian[index-10].visible); break; |
---|
1842 | default: |
---|
1843 | ShowError("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index); |
---|
1844 | return 0; |
---|
1845 | } |
---|
1846 | } |
---|
1847 | |
---|
1848 | int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value) |
---|
1849 | { |
---|
1850 | struct guild_castle gc; |
---|
1851 | if(!inter_guildcastle_fromsql(castle_id, &gc)) |
---|
1852 | return mapif_guild_castle_datasave(castle_id,index,value); |
---|
1853 | |
---|
1854 | switch(index){ |
---|
1855 | case 1: |
---|
1856 | if( gc.guild_id!=value ){ |
---|
1857 | int gid=(value)?value:gc.guild_id; |
---|
1858 | struct guild *g = (struct guild*)idb_get(guild_db_, gid); |
---|
1859 | if(log_inter) |
---|
1860 | inter_log("guild %s (id=%d) %s castle id=%d\n", |
---|
1861 | (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", castle_id); |
---|
1862 | } |
---|
1863 | gc.guild_id = value; |
---|
1864 | if(gc.guild_id == 0) { |
---|
1865 | //Delete guardians. |
---|
1866 | memset(&gc.guardian, 0, sizeof(gc.guardian)); |
---|
1867 | } |
---|
1868 | break; |
---|
1869 | case 2: gc.economy = value; break; |
---|
1870 | case 3: gc.defense = value; break; |
---|
1871 | case 4: gc.triggerE = value; break; |
---|
1872 | case 5: gc.triggerD = value; break; |
---|
1873 | case 6: gc.nextTime = value; break; |
---|
1874 | case 7: gc.payTime = value; break; |
---|
1875 | case 8: gc.createTime = value; break; |
---|
1876 | case 9: gc.visibleC = value; break; |
---|
1877 | case 10: |
---|
1878 | case 11: |
---|
1879 | case 12: |
---|
1880 | case 13: |
---|
1881 | case 14: |
---|
1882 | case 15: |
---|
1883 | case 16: |
---|
1884 | case 17: |
---|
1885 | gc.guardian[index-10].visible = value; break; |
---|
1886 | default: |
---|
1887 | ShowError("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index); |
---|
1888 | return 0; |
---|
1889 | } |
---|
1890 | inter_guildcastle_tosql(&gc); |
---|
1891 | mapif_guild_castle_datasave(gc.castle_id,index,value); |
---|
1892 | return 0; |
---|
1893 | } |
---|
1894 | |
---|
1895 | int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len) |
---|
1896 | { |
---|
1897 | struct guild * g; |
---|
1898 | struct guild_member gm; |
---|
1899 | int pos; |
---|
1900 | |
---|
1901 | g = inter_guild_fromsql(guild_id); |
---|
1902 | |
---|
1903 | if(g==NULL || len > NAME_LENGTH) |
---|
1904 | return 0; |
---|
1905 | |
---|
1906 | // Find member (name) |
---|
1907 | for (pos = 0; pos < g->max_member && strncmp(g->member[pos].name, name, len); pos++); |
---|
1908 | |
---|
1909 | if (pos == g->max_member) |
---|
1910 | return 0; //Character not found?? |
---|
1911 | |
---|
1912 | // Switch current and old GM |
---|
1913 | memcpy(&gm, &g->member[pos], sizeof (struct guild_member)); |
---|
1914 | memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member)); |
---|
1915 | memcpy(&g->member[0], &gm, sizeof(struct guild_member)); |
---|
1916 | |
---|
1917 | // Switch positions |
---|
1918 | g->member[pos].position = g->member[0].position; |
---|
1919 | g->member[pos].modified = GS_MEMBER_MODIFIED; |
---|
1920 | g->member[0].position = 0; //Position 0: guild Master. |
---|
1921 | g->member[0].modified = GS_MEMBER_MODIFIED; |
---|
1922 | |
---|
1923 | strncpy(g->master, name, len); |
---|
1924 | if (len < NAME_LENGTH) |
---|
1925 | g->master[len] = '\0'; |
---|
1926 | |
---|
1927 | ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",g->master, guild_id, g->name); |
---|
1928 | g->save_flag |= (GS_BASIC|GS_MEMBER); //Save main data and member data. |
---|
1929 | return mapif_guild_master_changed(g, g->member[0].account_id, g->member[0].char_id); |
---|
1930 | } |
---|
1931 | |
---|
1932 | // map server ©çÌÊM |
---|
1933 | // EPpPbgÌÝðÍ·é±Æ |
---|
1934 | // EpPbg·f[^Íinter.cÉZbgµÄ𱯠|
---|
1935 | // EpPbg·`FbNâARFIFOSKIPÍÄÑoµ³ÅsíêéÌÅsÁÄÍÈçÈ¢ |
---|
1936 | // EG[Èç0(false)A»€ÅÈ¢Èç1(true)𩊳ȯêÎÈçÈ¢ |
---|
1937 | int inter_guild_parse_frommap(int fd) |
---|
1938 | { |
---|
1939 | RFIFOHEAD(fd); |
---|
1940 | switch(RFIFOW(fd,0)) { |
---|
1941 | case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break; |
---|
1942 | case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break; |
---|
1943 | case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break; |
---|
1944 | case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break; |
---|
1945 | case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break; |
---|
1946 | case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break; |
---|
1947 | case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break; |
---|
1948 | case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break; |
---|
1949 | case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const char*)RFIFOP(fd,10),RFIFOW(fd,2)-10); break; |
---|
1950 | case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break; |
---|
1951 | case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break; |
---|
1952 | case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break; |
---|
1953 | case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break; |
---|
1954 | case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break; |
---|
1955 | case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break; |
---|
1956 | case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),RFIFOB(fd,4)); break; |
---|
1957 | case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break; |
---|
1958 | |
---|
1959 | default: |
---|
1960 | return 0; |
---|
1961 | } |
---|
1962 | |
---|
1963 | return 1; |
---|
1964 | } |
---|
1965 | |
---|
1966 | // processes a mapserver connection event |
---|
1967 | int inter_guild_mapif_init(int fd) |
---|
1968 | { |
---|
1969 | return mapif_guild_castle_alldataload(fd); |
---|
1970 | } |
---|
1971 | |
---|
1972 | // T[o[©çEÞviLípj |
---|
1973 | int inter_guild_leave(int guild_id, int account_id, int char_id) |
---|
1974 | { |
---|
1975 | return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **"); |
---|
1976 | } |
---|
1977 | |
---|
1978 | int inter_guild_broken(int guild_id) |
---|
1979 | { |
---|
1980 | return mapif_guild_broken(guild_id, 0); |
---|
1981 | } |
---|
1982 | #endif //TXT_SQL_CONVERT |
---|