[1] | 1 | // Copyright (c) Athena Dev Teams - Licensed under GNU GPL |
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| 2 | // For more information, see LICENCE in the main folder |
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| 3 | |
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| 4 | #include "../common/cbasetypes.h" |
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| 5 | #include "../common/mmo.h" |
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| 6 | #include "../common/malloc.h" |
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| 7 | #include "../common/socket.h" |
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| 8 | #include "../common/db.h" |
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| 9 | #include "../common/showmsg.h" |
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| 10 | #include "../common/strlib.h" |
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| 11 | #include "../common/timer.h" |
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| 12 | #include "char.h" |
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| 13 | #include "inter.h" |
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| 14 | #include "int_guild.h" |
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| 15 | |
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| 16 | #include <string.h> |
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| 17 | #include <stdio.h> |
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| 18 | #include <stdlib.h> |
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| 19 | |
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| 20 | #define GS_MEMBER_UNMODIFIED 0x00 |
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| 21 | #define GS_MEMBER_MODIFIED 0x01 |
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| 22 | #define GS_MEMBER_NEW 0x02 |
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| 23 | |
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| 24 | #define GS_POSITION_UNMODIFIED 0x00 |
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| 25 | #define GS_POSITION_MODIFIED 0x01 |
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| 26 | |
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| 27 | // LSB = 0 => Alliance, LSB = 1 => Opposition |
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| 28 | #define GUILD_ALLIANCE_TYPE_MASK 0x01 |
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| 29 | #define GUILD_ALLIANCE_REMOVE 0x08 |
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| 30 | |
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| 31 | static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'}; |
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| 32 | |
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| 33 | #ifndef TXT_SQL_CONVERT |
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| 34 | //Guild cache |
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| 35 | static DBMap* guild_db_; // int guild_id -> struct guild* |
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| 36 | |
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| 37 | struct guild_castle castles[MAX_GUILDCASTLE]; |
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| 38 | |
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| 39 | static unsigned int guild_exp[100]; |
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| 40 | |
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| 41 | int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes); |
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| 42 | int mapif_guild_broken(int guild_id,int flag); |
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| 43 | static bool guild_check_empty(struct guild *g); |
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| 44 | int guild_calcinfo(struct guild *g); |
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| 45 | int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len); |
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| 46 | int mapif_guild_info(int fd,struct guild *g); |
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| 47 | int guild_break_sub(int key,void *data,va_list ap); |
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| 48 | int inter_guild_tosql(struct guild *g,int flag); |
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| 49 | |
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| 50 | static int guild_save_timer(int tid, unsigned int tick, int id, intptr data) |
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| 51 | { |
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| 52 | static int last_id = 0; //To know in which guild we were. |
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| 53 | int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving. |
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| 54 | DBIterator* iter; |
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| 55 | DBKey key; |
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| 56 | struct guild* g; |
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| 57 | |
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| 58 | if( last_id == 0 ) //Save the first guild in the list. |
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| 59 | state = 1; |
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| 60 | |
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| 61 | iter = guild_db_->iterator(guild_db_); |
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| 62 | for( g = (struct guild*)iter->first(iter,&key); iter->exists(iter); g = (struct guild*)iter->next(iter,&key) ) |
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| 63 | { |
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| 64 | if( state == 0 && g->guild_id == last_id ) |
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| 65 | state++; //Save next guild in the list. |
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| 66 | else |
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| 67 | if( state == 1 && g->save_flag&GS_MASK ) |
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| 68 | { |
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| 69 | inter_guild_tosql(g, g->save_flag&GS_MASK); |
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| 70 | g->save_flag &= ~GS_MASK; |
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| 71 | |
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| 72 | //Some guild saved. |
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| 73 | last_id = g->guild_id; |
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| 74 | state++; |
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| 75 | } |
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| 76 | |
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| 77 | if( g->save_flag == GS_REMOVE ) |
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| 78 | {// Nothing to save, guild is ready for removal. |
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| 79 | if (save_log) |
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| 80 | ShowInfo("Guild Unloaded (%d - %s)\n", g->guild_id, g->name); |
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| 81 | db_remove(guild_db_, key); |
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| 82 | } |
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| 83 | } |
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| 84 | iter->destroy(iter); |
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| 85 | |
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| 86 | if( state != 2 ) //Reached the end of the guild db without saving. |
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| 87 | last_id = 0; //Reset guild saved, return to beginning. |
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| 88 | |
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| 89 | state = guild_db_->size(guild_db_); |
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| 90 | if( state < 1 ) state = 1; //Calculate the time slot for the next save. |
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| 91 | add_timer(tick + autosave_interval/state, guild_save_timer, 0, 0); |
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| 92 | return 0; |
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| 93 | } |
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| 94 | |
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| 95 | int inter_guild_removemember_tosql(int account_id, int char_id) |
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| 96 | { |
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| 97 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `account_id` = '%d' and `char_id` = '%d'", guild_member_db, account_id, char_id) ) |
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| 98 | Sql_ShowDebug(sql_handle); |
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| 99 | if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '0' WHERE `char_id` = '%d'", char_db, char_id) ) |
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| 100 | Sql_ShowDebug(sql_handle); |
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| 101 | return 0; |
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| 102 | } |
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| 103 | #endif //TXT_SQL_CONVERT |
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| 104 | |
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| 105 | // Save guild into sql |
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| 106 | int inter_guild_tosql(struct guild *g,int flag) |
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| 107 | { |
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| 108 | // Table guild (GS_BASIC_MASK) |
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| 109 | // GS_EMBLEM `emblem_len`,`emblem_id`,`emblem_data` |
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| 110 | // GS_CONNECT `connect_member`,`average_lv` |
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| 111 | // GS_MES `mes1`,`mes2` |
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| 112 | // GS_LEVEL `guild_lv`,`max_member`,`exp`,`next_exp`,`skill_point` |
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| 113 | // GS_BASIC `name`,`master`,`char_id` |
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| 114 | |
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| 115 | // GS_MEMBER `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) |
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| 116 | // GS_POSITION `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) |
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| 117 | // GS_ALLIANCE `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`) |
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| 118 | // GS_EXPULSION `guild_expulsion` (`guild_id`,`account_id`,`name`,`mes`) |
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| 119 | // GS_SKILL `guild_skill` (`guild_id`,`id`,`lv`) |
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| 120 | |
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| 121 | // temporary storage for str convertion. They must be twice the size of the |
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| 122 | // original string to ensure no overflows will occur. [Skotlex] |
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| 123 | char t_info[256]; |
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| 124 | char esc_name[NAME_LENGTH*2+1]; |
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| 125 | char esc_master[NAME_LENGTH*2+1]; |
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| 126 | char new_guild = 0; |
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| 127 | int i=0; |
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| 128 | |
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| 129 | if (g->guild_id<=0 && g->guild_id != -1) return 0; |
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| 130 | |
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| 131 | #ifdef NOISY |
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| 132 | ShowInfo("Save guild request ("CL_BOLD"%d"CL_RESET" - flag 0x%x).",g->guild_id, flag); |
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| 133 | #endif |
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| 134 | |
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| 135 | Sql_EscapeStringLen(sql_handle, esc_name, g->name, strnlen(g->name, NAME_LENGTH)); |
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| 136 | Sql_EscapeStringLen(sql_handle, esc_master, g->master, strnlen(g->master, NAME_LENGTH)); |
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| 137 | *t_info = '\0'; |
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| 138 | |
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| 139 | #ifndef TXT_SQL_CONVERT |
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| 140 | // Insert a new guild the guild |
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| 141 | if (flag&GS_BASIC && g->guild_id == -1) |
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| 142 | { |
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| 143 | strcat(t_info, " guild_create"); |
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| 144 | |
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| 145 | // Create a new guild |
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| 146 | if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` " |
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| 147 | "(`name`,`master`,`guild_lv`,`max_member`,`average_lv`,`char_id`) " |
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| 148 | "VALUES ('%s', '%s', '%d', '%d', '%d', '%d')", |
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| 149 | guild_db, esc_name, esc_master, g->guild_lv, g->max_member, g->average_lv, g->member[0].char_id) ) |
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| 150 | { |
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| 151 | Sql_ShowDebug(sql_handle); |
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| 152 | if (g->guild_id == -1) |
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| 153 | return 0; //Failed to create guild! |
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| 154 | } |
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| 155 | else |
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| 156 | { |
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| 157 | g->guild_id = (int)Sql_LastInsertId(sql_handle); |
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| 158 | new_guild = 1; |
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| 159 | } |
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| 160 | } |
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| 161 | #else |
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| 162 | // Insert a new guild the guild |
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| 163 | if (flag&GS_BASIC) |
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| 164 | { |
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| 165 | strcat(t_info, " guild_create"); |
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| 166 | // Since the PK is guild id + master id, a replace will not be enough if we are overwriting data, we need to wipe the previous guild. |
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| 167 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` where `guild_id` = '%d'", guild_db, g->guild_id) ) |
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| 168 | Sql_ShowDebug(sql_handle); |
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| 169 | // Create a new guild |
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| 170 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` " |
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| 171 | "(`guild_id`,`name`,`master`,`guild_lv`,`max_member`,`average_lv`,`char_id`) " |
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| 172 | "VALUES ('%d', '%s', '%s', '%d', '%d', '%d', '%d')", |
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| 173 | guild_db, g->guild_id, esc_name, esc_master, g->guild_lv, g->max_member, g->average_lv, g->member[0].char_id) ) |
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| 174 | { |
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| 175 | Sql_ShowDebug(sql_handle); |
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| 176 | return 0; //Failed to create guild. |
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| 177 | } |
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| 178 | } |
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| 179 | #endif //TXT_SQL_CONVERT |
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| 180 | // If we need an update on an existing guild or more update on the new guild |
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| 181 | if (((flag & GS_BASIC_MASK) && !new_guild) || ((flag & (GS_BASIC_MASK & ~GS_BASIC)) && new_guild)) |
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| 182 | { |
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| 183 | StringBuf buf; |
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| 184 | bool add_comma = false; |
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| 185 | |
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| 186 | StringBuf_Init(&buf); |
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| 187 | StringBuf_Printf(&buf, "UPDATE `%s` SET ", guild_db); |
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| 188 | |
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| 189 | if (flag & GS_EMBLEM) |
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| 190 | { |
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| 191 | char emblem_data[sizeof(g->emblem_data)*2+1]; |
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| 192 | char* pData = emblem_data; |
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| 193 | |
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| 194 | strcat(t_info, " emblem"); |
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| 195 | // Convert emblem_data to hex |
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| 196 | //TODO: why not use binary directly? [ultramage] |
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| 197 | for(i=0; i<g->emblem_len; i++){ |
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| 198 | *pData++ = dataToHex[(g->emblem_data[i] >> 4) & 0x0F]; |
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| 199 | *pData++ = dataToHex[g->emblem_data[i] & 0x0F]; |
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| 200 | } |
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| 201 | *pData = 0; |
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| 202 | StringBuf_Printf(&buf, "`emblem_len`=%d, `emblem_id`=%d, `emblem_data`='%s'", g->emblem_len, g->emblem_id, emblem_data); |
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| 203 | add_comma = true; |
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| 204 | } |
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| 205 | if (flag & GS_BASIC) |
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| 206 | { |
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| 207 | strcat(t_info, " basic"); |
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| 208 | if( add_comma ) |
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| 209 | StringBuf_AppendStr(&buf, ", "); |
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| 210 | else |
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| 211 | add_comma = true; |
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| 212 | StringBuf_Printf(&buf, "`name`='%s', `master`='%s', `char_id`=%d", esc_name, esc_master, g->member[0].char_id); |
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| 213 | } |
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| 214 | if (flag & GS_CONNECT) |
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| 215 | { |
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| 216 | strcat(t_info, " connect"); |
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| 217 | if( add_comma ) |
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| 218 | StringBuf_AppendStr(&buf, ", "); |
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| 219 | else |
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| 220 | add_comma = true; |
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| 221 | StringBuf_Printf(&buf, "`connect_member`=%d, `average_lv`=%d", g->connect_member, g->average_lv); |
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| 222 | } |
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| 223 | if (flag & GS_MES) |
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| 224 | { |
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| 225 | char esc_mes1[sizeof(g->mes1)*2+1]; |
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| 226 | char esc_mes2[sizeof(g->mes2)*2+1]; |
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| 227 | |
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| 228 | strcat(t_info, " mes"); |
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| 229 | if( add_comma ) |
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| 230 | StringBuf_AppendStr(&buf, ", "); |
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| 231 | else |
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| 232 | add_comma = true; |
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| 233 | Sql_EscapeStringLen(sql_handle, esc_mes1, g->mes1, strnlen(g->mes1, sizeof(g->mes1))); |
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| 234 | Sql_EscapeStringLen(sql_handle, esc_mes2, g->mes2, strnlen(g->mes2, sizeof(g->mes2))); |
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| 235 | StringBuf_Printf(&buf, "`mes1`='%s', `mes2`='%s'", esc_mes1, esc_mes2); |
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| 236 | } |
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| 237 | if (flag & GS_LEVEL) |
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| 238 | { |
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| 239 | strcat(t_info, " level"); |
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| 240 | if( add_comma ) |
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| 241 | StringBuf_AppendStr(&buf, ", "); |
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| 242 | else |
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| 243 | add_comma = true; |
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| 244 | StringBuf_Printf(&buf, "`guild_lv`=%d, `skill_point`=%d, `exp`=%u, `next_exp`=%u, `max_member`=%d", g->guild_lv, g->skill_point, g->exp, g->next_exp, g->max_member); |
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| 245 | } |
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| 246 | StringBuf_Printf(&buf, " WHERE `guild_id`=%d", g->guild_id); |
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| 247 | if( SQL_ERROR == Sql_Query(sql_handle, "%s", StringBuf_Value(&buf)) ) |
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| 248 | Sql_ShowDebug(sql_handle); |
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| 249 | StringBuf_Destroy(&buf); |
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| 250 | } |
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| 251 | |
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| 252 | if (flag&GS_MEMBER) |
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| 253 | { |
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| 254 | struct guild_member *m; |
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| 255 | |
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| 256 | strcat(t_info, " members"); |
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| 257 | // Update only needed players |
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| 258 | for(i=0;i<g->max_member;i++){ |
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| 259 | m = &g->member[i]; |
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| 260 | #ifndef TXT_SQL_CONVERT |
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| 261 | if (!m->modified) |
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| 262 | continue; |
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| 263 | #endif |
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| 264 | if(m->account_id) { |
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| 265 | //Since nothing references guild member table as foreign keys, it's safe to use REPLACE INTO |
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| 266 | Sql_EscapeStringLen(sql_handle, esc_name, m->name, strnlen(m->name, NAME_LENGTH)); |
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| 267 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) " |
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| 268 | "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%u','%d','%d','%d','%s')", |
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| 269 | guild_member_db, g->guild_id, m->account_id, m->char_id, |
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| 270 | m->hair, m->hair_color, m->gender, |
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| 271 | m->class_, m->lv, m->exp, m->exp_payper, m->online, m->position, esc_name) ) |
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| 272 | Sql_ShowDebug(sql_handle); |
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| 273 | if (m->modified & GS_MEMBER_NEW) |
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| 274 | { |
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| 275 | if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '%d' WHERE `char_id` = '%d'", |
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| 276 | char_db, g->guild_id, m->char_id) ) |
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| 277 | Sql_ShowDebug(sql_handle); |
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| 278 | } |
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| 279 | m->modified = GS_MEMBER_UNMODIFIED; |
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| 280 | } |
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| 281 | } |
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| 282 | } |
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| 283 | |
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| 284 | if (flag&GS_POSITION){ |
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| 285 | strcat(t_info, " positions"); |
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| 286 | //printf("- Insert guild %d to guild_position\n",g->guild_id); |
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| 287 | for(i=0;i<MAX_GUILDPOSITION;i++){ |
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| 288 | struct guild_position *p = &g->position[i]; |
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| 289 | #ifndef TXT_SQL_CONVERT |
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| 290 | if (!p->modified) |
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| 291 | continue; |
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| 292 | #endif |
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| 293 | Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); |
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| 294 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d','%s','%d','%d')", |
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| 295 | guild_position_db, g->guild_id, i, esc_name, p->mode, p->exp_mode) ) |
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| 296 | Sql_ShowDebug(sql_handle); |
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| 297 | p->modified = GS_POSITION_UNMODIFIED; |
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| 298 | } |
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| 299 | } |
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| 300 | |
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| 301 | if (flag&GS_ALLIANCE) |
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| 302 | { |
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| 303 | // Delete current alliances |
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| 304 | // NOTE: no need to do it on both sides since both guilds in memory had |
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| 305 | // their info changed, not to mention this would also mess up oppositions! |
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| 306 | // [Skotlex] |
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| 307 | //if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'", guild_alliance_db, g->guild_id, g->guild_id) ) |
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| 308 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, g->guild_id) ) |
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| 309 | { |
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| 310 | Sql_ShowDebug(sql_handle); |
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| 311 | } |
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| 312 | else |
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| 313 | { |
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| 314 | //printf("- Insert guild %d to guild_alliance\n",g->guild_id); |
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| 315 | for(i=0;i<MAX_GUILDALLIANCE;i++) |
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| 316 | { |
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| 317 | struct guild_alliance *a=&g->alliance[i]; |
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| 318 | if(a->guild_id>0) |
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| 319 | { |
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| 320 | Sql_EscapeStringLen(sql_handle, esc_name, a->name, strnlen(a->name, NAME_LENGTH)); |
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| 321 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) " |
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| 322 | "VALUES ('%d','%d','%d','%s')", |
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| 323 | guild_alliance_db, g->guild_id, a->opposition, a->guild_id, esc_name) ) |
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| 324 | Sql_ShowDebug(sql_handle); |
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| 325 | } |
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| 326 | } |
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| 327 | } |
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| 328 | } |
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| 329 | |
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| 330 | if (flag&GS_EXPULSION){ |
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| 331 | strcat(t_info, " expulsions"); |
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| 332 | //printf("- Insert guild %d to guild_expulsion\n",g->guild_id); |
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| 333 | for(i=0;i<MAX_GUILDEXPULSION;i++){ |
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| 334 | struct guild_expulsion *e=&g->expulsion[i]; |
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| 335 | if(e->account_id>0){ |
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| 336 | char esc_mes[sizeof(e->mes)*2+1]; |
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| 337 | |
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| 338 | Sql_EscapeStringLen(sql_handle, esc_name, e->name, strnlen(e->name, NAME_LENGTH)); |
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| 339 | Sql_EscapeStringLen(sql_handle, esc_mes, e->mes, strnlen(e->mes, sizeof(e->mes))); |
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| 340 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`name`,`mes`) " |
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| 341 | "VALUES ('%d','%d','%s','%s')", guild_expulsion_db, g->guild_id, e->account_id, esc_name, esc_mes) ) |
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| 342 | Sql_ShowDebug(sql_handle); |
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| 343 | } |
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| 344 | } |
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| 345 | } |
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| 346 | |
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| 347 | if (flag&GS_SKILL){ |
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| 348 | strcat(t_info, " skills"); |
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| 349 | //printf("- Insert guild %d to guild_skill\n",g->guild_id); |
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| 350 | for(i=0;i<MAX_GUILDSKILL;i++){ |
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| 351 | if (g->skill[i].id>0 && g->skill[i].lv>0){ |
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| 352 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')", |
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| 353 | guild_skill_db, g->guild_id, g->skill[i].id, g->skill[i].lv) ) |
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| 354 | Sql_ShowDebug(sql_handle); |
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| 355 | } |
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| 356 | } |
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| 357 | } |
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| 358 | |
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| 359 | if (save_log) |
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| 360 | ShowInfo("Saved guild (%d - %s):%s\n",g->guild_id,g->name,t_info); |
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| 361 | return 1; |
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| 362 | } |
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| 363 | |
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| 364 | #ifndef TXT_SQL_CONVERT |
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| 365 | // Read guild from sql |
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| 366 | struct guild * inter_guild_fromsql(int guild_id) |
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| 367 | { |
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| 368 | struct guild *g; |
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| 369 | char* data; |
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| 370 | size_t len; |
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| 371 | char* p; |
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| 372 | int i; |
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| 373 | |
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| 374 | if( guild_id <= 0 ) |
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| 375 | return NULL; |
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| 376 | |
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| 377 | g = (struct guild*)idb_get(guild_db_, guild_id); |
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| 378 | if( g ) |
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| 379 | return g; |
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| 380 | |
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| 381 | #ifdef NOISY |
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| 382 | ShowInfo("Guild load request (%d)...\n", guild_id); |
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| 383 | #endif |
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| 384 | |
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| 385 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name`,`master`,`guild_lv`,`connect_member`,`max_member`,`average_lv`,`exp`,`next_exp`,`skill_point`,`mes1`,`mes2`,`emblem_len`,`emblem_id`,`emblem_data` " |
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| 386 | "FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) ) |
---|
| 387 | { |
---|
| 388 | Sql_ShowDebug(sql_handle); |
---|
| 389 | return NULL; |
---|
| 390 | } |
---|
| 391 | |
---|
| 392 | if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) |
---|
| 393 | return NULL;// Guild does not exists. |
---|
| 394 | |
---|
| 395 | CREATE(g, struct guild, 1); |
---|
| 396 | |
---|
| 397 | g->guild_id = guild_id; |
---|
| 398 | Sql_GetData(sql_handle, 0, &data, &len); memcpy(g->name, data, min(len, NAME_LENGTH)); |
---|
| 399 | Sql_GetData(sql_handle, 1, &data, &len); memcpy(g->master, data, min(len, NAME_LENGTH)); |
---|
| 400 | Sql_GetData(sql_handle, 2, &data, NULL); g->guild_lv = atoi(data); |
---|
| 401 | Sql_GetData(sql_handle, 3, &data, NULL); g->connect_member = atoi(data); |
---|
| 402 | Sql_GetData(sql_handle, 4, &data, NULL); g->max_member = atoi(data); |
---|
| 403 | if( g->max_member > MAX_GUILD ) |
---|
| 404 | { // Fix reduction of MAX_GUILD [PoW] |
---|
| 405 | ShowWarning("Guild %d:%s specifies higher capacity (%d) than MAX_GUILD (%d)\n", guild_id, g->name, g->max_member, MAX_GUILD); |
---|
| 406 | g->max_member = MAX_GUILD; |
---|
| 407 | } |
---|
| 408 | Sql_GetData(sql_handle, 5, &data, NULL); g->average_lv = atoi(data); |
---|
| 409 | Sql_GetData(sql_handle, 6, &data, NULL); g->exp = (unsigned int)strtoul(data, NULL, 10); |
---|
| 410 | Sql_GetData(sql_handle, 7, &data, NULL); g->next_exp = (unsigned int)strtoul(data, NULL, 10); |
---|
| 411 | Sql_GetData(sql_handle, 8, &data, NULL); g->skill_point = atoi(data); |
---|
| 412 | Sql_GetData(sql_handle, 9, &data, &len); memcpy(g->mes1, data, min(len, sizeof(g->mes1))); |
---|
| 413 | Sql_GetData(sql_handle, 10, &data, &len); memcpy(g->mes2, data, min(len, sizeof(g->mes2))); |
---|
| 414 | Sql_GetData(sql_handle, 11, &data, &len); g->emblem_len = atoi(data); |
---|
| 415 | Sql_GetData(sql_handle, 12, &data, &len); g->emblem_id = atoi(data); |
---|
| 416 | Sql_GetData(sql_handle, 13, &data, &len); |
---|
| 417 | // convert emblem data from hexadecimal to binary |
---|
| 418 | //TODO: why not store it in the db as binary directly? [ultramage] |
---|
| 419 | for( i = 0, p = g->emblem_data; i < g->emblem_len; ++i, ++p ) |
---|
| 420 | { |
---|
| 421 | if( *data >= '0' && *data <= '9' ) |
---|
| 422 | *p = *data - '0'; |
---|
| 423 | else if( *data >= 'a' && *data <= 'f' ) |
---|
| 424 | *p = *data - 'a' + 10; |
---|
| 425 | else if( *data >= 'A' && *data <= 'F' ) |
---|
| 426 | *p = *data - 'A' + 10; |
---|
| 427 | *p <<= 4; |
---|
| 428 | ++data; |
---|
| 429 | |
---|
| 430 | if( *data >= '0' && *data <= '9' ) |
---|
| 431 | *p |= *data - '0'; |
---|
| 432 | else if( *data >= 'a' && *data <= 'f' ) |
---|
| 433 | *p |= *data - 'a' + 10; |
---|
| 434 | else if( *data >= 'A' && *data <= 'F' ) |
---|
| 435 | *p |= *data - 'A' + 10; |
---|
| 436 | ++data; |
---|
| 437 | } |
---|
| 438 | |
---|
| 439 | // load guild member info |
---|
| 440 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name` " |
---|
| 441 | "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id) ) |
---|
| 442 | { |
---|
| 443 | Sql_ShowDebug(sql_handle); |
---|
| 444 | aFree(g); |
---|
| 445 | return NULL; |
---|
| 446 | } |
---|
| 447 | for( i = 0; i < g->max_member && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) |
---|
| 448 | { |
---|
| 449 | struct guild_member* m = &g->member[i]; |
---|
| 450 | |
---|
| 451 | Sql_GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data); |
---|
| 452 | Sql_GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data); |
---|
| 453 | Sql_GetData(sql_handle, 2, &data, NULL); m->hair = atoi(data); |
---|
| 454 | Sql_GetData(sql_handle, 3, &data, NULL); m->hair_color = atoi(data); |
---|
| 455 | Sql_GetData(sql_handle, 4, &data, NULL); m->gender = atoi(data); |
---|
| 456 | Sql_GetData(sql_handle, 5, &data, NULL); m->class_ = atoi(data); |
---|
| 457 | Sql_GetData(sql_handle, 6, &data, NULL); m->lv = atoi(data); |
---|
| 458 | Sql_GetData(sql_handle, 7, &data, NULL); m->exp = (unsigned int)strtoul(data, NULL, 10); |
---|
| 459 | Sql_GetData(sql_handle, 8, &data, NULL); m->exp_payper = (unsigned int)atoi(data); |
---|
| 460 | Sql_GetData(sql_handle, 9, &data, NULL); m->online = atoi(data); |
---|
| 461 | Sql_GetData(sql_handle, 10, &data, NULL); m->position = atoi(data); |
---|
| 462 | if( m->position >= MAX_GUILDPOSITION ) // Fix reduction of MAX_GUILDPOSITION [PoW] |
---|
| 463 | m->position = MAX_GUILDPOSITION - 1; |
---|
| 464 | Sql_GetData(sql_handle, 11, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH)); |
---|
| 465 | m->modified = GS_MEMBER_UNMODIFIED; |
---|
| 466 | } |
---|
| 467 | |
---|
| 468 | //printf("- Read guild_position %d from sql \n",guild_id); |
---|
| 469 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'", guild_position_db, guild_id) ) |
---|
| 470 | { |
---|
| 471 | Sql_ShowDebug(sql_handle); |
---|
| 472 | aFree(g); |
---|
| 473 | return NULL; |
---|
| 474 | } |
---|
| 475 | while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) |
---|
| 476 | { |
---|
| 477 | int position; |
---|
| 478 | struct guild_position* p; |
---|
| 479 | |
---|
| 480 | Sql_GetData(sql_handle, 0, &data, NULL); position = atoi(data); |
---|
| 481 | if( position < 0 || position >= MAX_GUILDPOSITION ) |
---|
| 482 | continue;// invalid position |
---|
| 483 | p = &g->position[position]; |
---|
| 484 | Sql_GetData(sql_handle, 1, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH)); |
---|
| 485 | Sql_GetData(sql_handle, 2, &data, NULL); p->mode = atoi(data); |
---|
| 486 | Sql_GetData(sql_handle, 3, &data, NULL); p->exp_mode = atoi(data); |
---|
| 487 | p->modified = GS_POSITION_UNMODIFIED; |
---|
| 488 | } |
---|
| 489 | |
---|
| 490 | //printf("- Read guild_alliance %d from sql \n",guild_id); |
---|
| 491 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, guild_id) ) |
---|
| 492 | { |
---|
| 493 | Sql_ShowDebug(sql_handle); |
---|
| 494 | aFree(g); |
---|
| 495 | return NULL; |
---|
| 496 | } |
---|
| 497 | for( i = 0; i < MAX_GUILDALLIANCE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) |
---|
| 498 | { |
---|
| 499 | struct guild_alliance* a = &g->alliance[i]; |
---|
| 500 | |
---|
| 501 | Sql_GetData(sql_handle, 0, &data, NULL); a->opposition = atoi(data); |
---|
| 502 | Sql_GetData(sql_handle, 1, &data, NULL); a->guild_id = atoi(data); |
---|
| 503 | Sql_GetData(sql_handle, 2, &data, &len); memcpy(a->name, data, min(len, NAME_LENGTH)); |
---|
| 504 | } |
---|
| 505 | |
---|
| 506 | //printf("- Read guild_expulsion %d from sql \n",guild_id); |
---|
| 507 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name`,`mes` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) ) |
---|
| 508 | { |
---|
| 509 | Sql_ShowDebug(sql_handle); |
---|
| 510 | aFree(g); |
---|
| 511 | return NULL; |
---|
| 512 | } |
---|
| 513 | for( i = 0; i < MAX_GUILDEXPULSION && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) |
---|
| 514 | { |
---|
| 515 | struct guild_expulsion *e = &g->expulsion[i]; |
---|
| 516 | |
---|
| 517 | Sql_GetData(sql_handle, 0, &data, NULL); e->account_id = atoi(data); |
---|
| 518 | Sql_GetData(sql_handle, 1, &data, &len); memcpy(e->name, data, min(len, NAME_LENGTH)); |
---|
| 519 | Sql_GetData(sql_handle, 2, &data, &len); memcpy(e->mes, data, min(len, sizeof(e->mes))); |
---|
| 520 | } |
---|
| 521 | |
---|
| 522 | //printf("- Read guild_skill %d from sql \n",guild_id); |
---|
| 523 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`", guild_skill_db, guild_id) ) |
---|
| 524 | { |
---|
| 525 | Sql_ShowDebug(sql_handle); |
---|
| 526 | aFree(g); |
---|
| 527 | return NULL; |
---|
| 528 | } |
---|
| 529 | |
---|
| 530 | for(i = 0; i < MAX_GUILDSKILL; i++) |
---|
| 531 | { //Skill IDs must always be initialized. [Skotlex] |
---|
| 532 | g->skill[i].id = i + GD_SKILLBASE; |
---|
| 533 | } |
---|
| 534 | |
---|
| 535 | while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) |
---|
| 536 | { |
---|
| 537 | int id; |
---|
| 538 | Sql_GetData(sql_handle, 0, &data, NULL); id = atoi(data) - GD_SKILLBASE; |
---|
| 539 | if( id < 0 && id >= MAX_GUILDSKILL ) |
---|
| 540 | continue;// invalid guild skill |
---|
| 541 | Sql_GetData(sql_handle, 1, &data, NULL); g->skill[id].lv = atoi(data); |
---|
| 542 | } |
---|
| 543 | Sql_FreeResult(sql_handle); |
---|
| 544 | |
---|
| 545 | idb_put(guild_db_, guild_id, g); //Add to cache |
---|
| 546 | g->save_flag |= GS_REMOVE; //But set it to be removed, in case it is not needed for long. |
---|
| 547 | |
---|
| 548 | if (save_log) |
---|
| 549 | ShowInfo("Guild loaded (%d - %s)\n", guild_id, g->name); |
---|
| 550 | |
---|
| 551 | return g; |
---|
| 552 | } |
---|
| 553 | #endif //TXT_SQL_CONVERT |
---|
| 554 | |
---|
| 555 | int inter_guildcastle_tosql(struct guild_castle *gc) |
---|
| 556 | { |
---|
| 557 | // `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`) |
---|
| 558 | |
---|
| 559 | if (gc==NULL) return 0; |
---|
| 560 | #ifdef GUILD_DEBUG |
---|
| 561 | ShowDebug("Save guild_castle (%d)\n", gc->castle_id); |
---|
| 562 | #endif |
---|
| 563 | |
---|
| 564 | // sql_query("DELETE FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, gc->castle_id); |
---|
| 565 | if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` " |
---|
| 566 | "(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`," |
---|
| 567 | "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)" |
---|
| 568 | "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d')", |
---|
| 569 | guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC, |
---|
| 570 | gc->guardian[0].visible, gc->guardian[1].visible, gc->guardian[2].visible, gc->guardian[3].visible, gc->guardian[4].visible, gc->guardian[5].visible, gc->guardian[6].visible, gc->guardian[7].visible) ) |
---|
| 571 | Sql_ShowDebug(sql_handle); |
---|
| 572 | |
---|
| 573 | #ifndef TXT_SQL_CONVERT |
---|
| 574 | memcpy(&castles[gc->castle_id],gc,sizeof(struct guild_castle)); |
---|
| 575 | #endif //TXT_SQL_CONVERT |
---|
| 576 | return 0; |
---|
| 577 | } |
---|
| 578 | |
---|
| 579 | #ifndef TXT_SQL_CONVERT |
---|
| 580 | // Read guild_castle from sql |
---|
| 581 | int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc) |
---|
| 582 | { |
---|
| 583 | static int castles_init=0; |
---|
| 584 | char* data; |
---|
| 585 | |
---|
| 586 | if (gc==NULL) return 0; |
---|
| 587 | if (castle_id==-1) return 0; |
---|
| 588 | |
---|
| 589 | if(!castles_init) |
---|
| 590 | { |
---|
| 591 | int i; |
---|
| 592 | for(i=0;i<MAX_GUILDCASTLE;i++) |
---|
| 593 | castles[i].castle_id=-1; |
---|
| 594 | castles_init = 1; |
---|
| 595 | } |
---|
| 596 | |
---|
| 597 | if(castles[castle_id].castle_id == castle_id) |
---|
| 598 | { |
---|
| 599 | memcpy(gc,&castles[castle_id],sizeof(struct guild_castle)); |
---|
| 600 | return 1; |
---|
| 601 | } |
---|
| 602 | |
---|
| 603 | memset(gc,0,sizeof(struct guild_castle)); |
---|
| 604 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, " |
---|
| 605 | "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`" |
---|
| 606 | " FROM `%s` WHERE `castle_id`='%d'", guild_castle_db, castle_id) ) |
---|
| 607 | { |
---|
| 608 | Sql_ShowDebug(sql_handle); |
---|
| 609 | return 0; |
---|
| 610 | } |
---|
| 611 | // ARU: This needs to be set even if there are no SQL results |
---|
| 612 | gc->castle_id=castle_id; |
---|
| 613 | if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) |
---|
| 614 | { |
---|
| 615 | Sql_FreeResult(sql_handle); |
---|
| 616 | return 1; //Assume empty castle. |
---|
| 617 | } |
---|
| 618 | |
---|
| 619 | Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data); |
---|
| 620 | Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data); |
---|
| 621 | Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data); |
---|
| 622 | Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data); |
---|
| 623 | Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data); |
---|
| 624 | Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data); |
---|
| 625 | Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data); |
---|
| 626 | Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data); |
---|
| 627 | Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data); |
---|
| 628 | Sql_GetData(sql_handle, 10, &data, NULL); gc->guardian[0].visible = atoi(data); |
---|
| 629 | Sql_GetData(sql_handle, 11, &data, NULL); gc->guardian[1].visible = atoi(data); |
---|
| 630 | Sql_GetData(sql_handle, 12, &data, NULL); gc->guardian[2].visible = atoi(data); |
---|
| 631 | Sql_GetData(sql_handle, 13, &data, NULL); gc->guardian[3].visible = atoi(data); |
---|
| 632 | Sql_GetData(sql_handle, 14, &data, NULL); gc->guardian[4].visible = atoi(data); |
---|
| 633 | Sql_GetData(sql_handle, 15, &data, NULL); gc->guardian[5].visible = atoi(data); |
---|
| 634 | Sql_GetData(sql_handle, 16, &data, NULL); gc->guardian[6].visible = atoi(data); |
---|
| 635 | Sql_GetData(sql_handle, 17, &data, NULL); gc->guardian[7].visible = atoi(data); |
---|
| 636 | |
---|
| 637 | Sql_FreeResult(sql_handle); |
---|
| 638 | memcpy(&castles[castle_id],gc,sizeof(struct guild_castle)); |
---|
| 639 | |
---|
| 640 | if( save_log ) |
---|
| 641 | ShowInfo("Loaded Castle %d (guild %d)\n", castle_id, gc->guild_id); |
---|
| 642 | |
---|
| 643 | return 1; |
---|
| 644 | } |
---|
| 645 | |
---|
| 646 | |
---|
| 647 | // Read exp_guild.txt |
---|
| 648 | int inter_guild_ReadEXP(void) |
---|
| 649 | { |
---|
| 650 | int i; |
---|
| 651 | FILE *fp; |
---|
| 652 | char line[1024]; |
---|
| 653 | for (i=0;i<100;i++) guild_exp[i]=0; |
---|
| 654 | |
---|
| 655 | sprintf(line, "%s/exp_guild.txt", db_path); |
---|
| 656 | fp=fopen(line,"r"); |
---|
| 657 | if(fp==NULL){ |
---|
| 658 | ShowError("can't read %s\n", line); |
---|
| 659 | return 1; |
---|
| 660 | } |
---|
| 661 | i=0; |
---|
| 662 | while(fgets(line, sizeof(line), fp) && i < 100) |
---|
| 663 | { |
---|
| 664 | if(line[0]=='/' && line[1]=='/') |
---|
| 665 | continue; |
---|
| 666 | guild_exp[i]=(unsigned int)atof(line); |
---|
| 667 | i++; |
---|
| 668 | } |
---|
| 669 | fclose(fp); |
---|
| 670 | |
---|
| 671 | return 0; |
---|
| 672 | } |
---|
| 673 | |
---|
| 674 | |
---|
| 675 | int inter_guild_CharOnline(int char_id, int guild_id) |
---|
| 676 | { |
---|
| 677 | struct guild *g; |
---|
| 678 | int i; |
---|
| 679 | |
---|
| 680 | if (guild_id == -1) { |
---|
| 681 | //Get guild_id from the database |
---|
| 682 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) |
---|
| 683 | { |
---|
| 684 | Sql_ShowDebug(sql_handle); |
---|
| 685 | return 0; |
---|
| 686 | } |
---|
| 687 | |
---|
| 688 | if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) |
---|
| 689 | { |
---|
| 690 | char* data; |
---|
| 691 | |
---|
| 692 | Sql_GetData(sql_handle, 0, &data, NULL); |
---|
| 693 | guild_id = atoi(data); |
---|
| 694 | } |
---|
| 695 | else |
---|
| 696 | { |
---|
| 697 | guild_id = 0; |
---|
| 698 | } |
---|
| 699 | Sql_FreeResult(sql_handle); |
---|
| 700 | } |
---|
| 701 | if (guild_id == 0) |
---|
| 702 | return 0; //No guild... |
---|
| 703 | |
---|
| 704 | g = inter_guild_fromsql(guild_id); |
---|
| 705 | if(!g) { |
---|
| 706 | ShowError("Character %d's guild %d not found!\n", char_id, guild_id); |
---|
| 707 | return 0; |
---|
| 708 | } |
---|
| 709 | |
---|
| 710 | //Member has logged in before saving, tell saver not to delete |
---|
| 711 | if(g->save_flag & GS_REMOVE) |
---|
| 712 | g->save_flag &= ~GS_REMOVE; |
---|
| 713 | |
---|
| 714 | //Set member online |
---|
| 715 | ARR_FIND( 0, g->max_member, i, g->member[i].char_id == char_id ); |
---|
| 716 | if( i < g->max_member ) |
---|
| 717 | { |
---|
| 718 | g->member[i].online = 1; |
---|
| 719 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
| 720 | } |
---|
| 721 | |
---|
| 722 | return 1; |
---|
| 723 | } |
---|
| 724 | |
---|
| 725 | int inter_guild_CharOffline(int char_id, int guild_id) |
---|
| 726 | { |
---|
| 727 | struct guild *g=NULL; |
---|
| 728 | int online_count, i; |
---|
| 729 | |
---|
| 730 | if (guild_id == -1) |
---|
| 731 | { |
---|
| 732 | //Get guild_id from the database |
---|
| 733 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) |
---|
| 734 | { |
---|
| 735 | Sql_ShowDebug(sql_handle); |
---|
| 736 | return 0; |
---|
| 737 | } |
---|
| 738 | |
---|
| 739 | if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) |
---|
| 740 | { |
---|
| 741 | char* data; |
---|
| 742 | |
---|
| 743 | Sql_GetData(sql_handle, 0, &data, NULL); |
---|
| 744 | guild_id = atoi(data); |
---|
| 745 | } |
---|
| 746 | else |
---|
| 747 | { |
---|
| 748 | guild_id = 0; |
---|
| 749 | } |
---|
| 750 | Sql_FreeResult(sql_handle); |
---|
| 751 | } |
---|
| 752 | if (guild_id == 0) |
---|
| 753 | return 0; //No guild... |
---|
| 754 | |
---|
| 755 | //Character has a guild, set character offline and check if they were the only member online |
---|
| 756 | g = inter_guild_fromsql(guild_id); |
---|
| 757 | if (g == NULL) //Guild not found? |
---|
| 758 | return 0; |
---|
| 759 | |
---|
| 760 | //Set member offline |
---|
| 761 | ARR_FIND( 0, g->max_member, i, g->member[i].char_id == char_id ); |
---|
| 762 | if( i < g->max_member ) |
---|
| 763 | { |
---|
| 764 | g->member[i].online = 0; |
---|
| 765 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
| 766 | } |
---|
| 767 | |
---|
| 768 | online_count = 0; |
---|
| 769 | for( i = 0; i < g->max_member; i++ ) |
---|
| 770 | if( g->member[i].online ) |
---|
| 771 | online_count++; |
---|
| 772 | |
---|
| 773 | // Remove guild from memory if no players online |
---|
| 774 | if( online_count == 0 ) |
---|
| 775 | g->save_flag |= GS_REMOVE; |
---|
| 776 | |
---|
| 777 | return 1; |
---|
| 778 | } |
---|
| 779 | |
---|
| 780 | // Initialize guild sql |
---|
| 781 | int inter_guild_sql_init(void) |
---|
| 782 | { |
---|
| 783 | //Initialize the guild cache |
---|
| 784 | guild_db_= idb_alloc(DB_OPT_RELEASE_DATA); |
---|
| 785 | |
---|
| 786 | //Read exp file |
---|
| 787 | inter_guild_ReadEXP(); |
---|
| 788 | |
---|
| 789 | add_timer_func_list(guild_save_timer, "guild_save_timer"); |
---|
| 790 | add_timer(gettick() + 10000, guild_save_timer, 0, 0); |
---|
| 791 | return 0; |
---|
| 792 | } |
---|
| 793 | |
---|
| 794 | static int guild_db_final(DBKey key, void *data, va_list ap) |
---|
| 795 | { |
---|
| 796 | struct guild *g = (struct guild*)data; |
---|
| 797 | if (g->save_flag&GS_MASK) { |
---|
| 798 | inter_guild_tosql(g, g->save_flag&GS_MASK); |
---|
| 799 | return 1; |
---|
| 800 | } |
---|
| 801 | return 0; |
---|
| 802 | } |
---|
| 803 | |
---|
| 804 | void inter_guild_sql_final(void) |
---|
| 805 | { |
---|
| 806 | guild_db_->destroy(guild_db_, guild_db_final); |
---|
| 807 | return; |
---|
| 808 | } |
---|
| 809 | |
---|
| 810 | // Get guild_id by its name. Returns 0 if not found, -1 on error. |
---|
| 811 | int search_guildname(char *str) |
---|
| 812 | { |
---|
| 813 | int guild_id; |
---|
| 814 | char esc_name[NAME_LENGTH*2+1]; |
---|
| 815 | |
---|
| 816 | Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH)); |
---|
| 817 | //Lookup guilds with the same name |
---|
| 818 | if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE name='%s'", guild_db, esc_name) ) |
---|
| 819 | { |
---|
| 820 | Sql_ShowDebug(sql_handle); |
---|
| 821 | return -1; |
---|
| 822 | } |
---|
| 823 | |
---|
| 824 | if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) |
---|
| 825 | { |
---|
| 826 | char* data; |
---|
| 827 | |
---|
| 828 | Sql_GetData(sql_handle, 0, &data, NULL); |
---|
| 829 | guild_id = atoi(data); |
---|
| 830 | } |
---|
| 831 | else |
---|
| 832 | { |
---|
| 833 | guild_id = 0; |
---|
| 834 | } |
---|
| 835 | Sql_FreeResult(sql_handle); |
---|
| 836 | return guild_id; |
---|
| 837 | } |
---|
| 838 | |
---|
| 839 | // Check if guild is empty |
---|
| 840 | static bool guild_check_empty(struct guild *g) |
---|
| 841 | { |
---|
| 842 | int i; |
---|
| 843 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id > 0 ); |
---|
| 844 | if( i < g->max_member) |
---|
| 845 | return false; // not empty |
---|
| 846 | |
---|
| 847 | //Let the calling function handle the guild removal in case they need |
---|
| 848 | //to do something else with it before freeing the data. [Skotlex] |
---|
| 849 | return true; |
---|
| 850 | } |
---|
| 851 | |
---|
| 852 | unsigned int guild_nextexp(int level) |
---|
| 853 | { |
---|
| 854 | if (level == 0) |
---|
| 855 | return 1; |
---|
| 856 | if (level < 100 && level > 0) // Change by hack |
---|
| 857 | return guild_exp[level-1]; |
---|
| 858 | |
---|
| 859 | return 0; |
---|
| 860 | } |
---|
| 861 | |
---|
| 862 | int guild_checkskill(struct guild *g,int id) |
---|
| 863 | { |
---|
| 864 | int idx = id - GD_SKILLBASE; |
---|
| 865 | |
---|
| 866 | if(idx < 0 || idx >= MAX_GUILDSKILL) |
---|
| 867 | return 0; |
---|
| 868 | |
---|
| 869 | return g->skill[idx].lv; |
---|
| 870 | } |
---|
| 871 | |
---|
| 872 | int guild_calcinfo(struct guild *g) |
---|
| 873 | { |
---|
| 874 | int i,c; |
---|
| 875 | unsigned int nextexp; |
---|
| 876 | struct guild before = *g; // Save guild current values |
---|
| 877 | |
---|
| 878 | if(g->guild_lv<=0) |
---|
| 879 | g->guild_lv = 1; |
---|
| 880 | nextexp = guild_nextexp(g->guild_lv); |
---|
| 881 | |
---|
| 882 | // Consume guild exp and increase guild level |
---|
| 883 | while(g->exp >= nextexp && nextexp > 0){ //fixed guild exp overflow [Kevin] |
---|
| 884 | g->exp-=nextexp; |
---|
| 885 | g->guild_lv++; |
---|
| 886 | g->skill_point++; |
---|
| 887 | nextexp = guild_nextexp(g->guild_lv); |
---|
| 888 | } |
---|
| 889 | |
---|
| 890 | // Save next exp step |
---|
| 891 | g->next_exp = nextexp; |
---|
| 892 | |
---|
| 893 | // Set the max number of members, Guild Extention skill - currently adds 6 to max per skill lv. |
---|
| 894 | g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; |
---|
| 895 | if(g->max_member > MAX_GUILD) |
---|
| 896 | { |
---|
| 897 | ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD); |
---|
| 898 | g->max_member = MAX_GUILD; |
---|
| 899 | } |
---|
| 900 | |
---|
| 901 | // Compute the guild average level level |
---|
| 902 | g->average_lv=0; |
---|
| 903 | g->connect_member=0; |
---|
| 904 | for(i=c=0;i<g->max_member;i++) |
---|
| 905 | { |
---|
| 906 | if(g->member[i].account_id>0) |
---|
| 907 | { |
---|
| 908 | if (g->member[i].lv >= 0) |
---|
| 909 | { |
---|
| 910 | g->average_lv+=g->member[i].lv; |
---|
| 911 | c++; |
---|
| 912 | } |
---|
| 913 | else |
---|
| 914 | { |
---|
| 915 | ShowWarning("Guild %d:%s, member %d:%s has an invalid level %d\n", g->guild_id, g->name, g->member[i].char_id, g->member[i].name, g->member[i].lv); |
---|
| 916 | } |
---|
| 917 | |
---|
| 918 | if(g->member[i].online) |
---|
| 919 | g->connect_member++; |
---|
| 920 | } |
---|
| 921 | } |
---|
| 922 | if(c) |
---|
| 923 | g->average_lv /= c; |
---|
| 924 | |
---|
| 925 | // Check if guild stats has change |
---|
| 926 | if(g->max_member != before.max_member || g->guild_lv != before.guild_lv || g->skill_point != before.skill_point ) |
---|
| 927 | { |
---|
| 928 | g->save_flag |= GS_LEVEL; |
---|
| 929 | mapif_guild_info(-1,g); |
---|
| 930 | return 1; |
---|
| 931 | } |
---|
| 932 | |
---|
| 933 | return 0; |
---|
| 934 | } |
---|
| 935 | |
---|
| 936 | //------------------------------------------------------------------- |
---|
| 937 | // Packet sent to map server |
---|
| 938 | |
---|
| 939 | int mapif_guild_created(int fd,int account_id,struct guild *g) |
---|
| 940 | { |
---|
| 941 | WFIFOHEAD(fd, 10); |
---|
| 942 | WFIFOW(fd,0)=0x3830; |
---|
| 943 | WFIFOL(fd,2)=account_id; |
---|
| 944 | if(g != NULL) |
---|
| 945 | { |
---|
| 946 | WFIFOL(fd,6)=g->guild_id; |
---|
| 947 | ShowInfo("int_guild: Guild created (%d - %s)\n",g->guild_id,g->name); |
---|
| 948 | } else |
---|
| 949 | WFIFOL(fd,6)=0; |
---|
| 950 | |
---|
| 951 | WFIFOSET(fd,10); |
---|
| 952 | return 0; |
---|
| 953 | } |
---|
| 954 | |
---|
| 955 | // Guild not found |
---|
| 956 | int mapif_guild_noinfo(int fd,int guild_id) |
---|
| 957 | { |
---|
| 958 | unsigned char buf[12]; |
---|
| 959 | WBUFW(buf,0)=0x3831; |
---|
| 960 | WBUFW(buf,2)=8; |
---|
| 961 | WBUFL(buf,4)=guild_id; |
---|
| 962 | ShowWarning("int_guild: info not found %d\n",guild_id); |
---|
| 963 | if(fd<0) |
---|
| 964 | mapif_sendall(buf,8); |
---|
| 965 | else |
---|
| 966 | mapif_send(fd,buf,8); |
---|
| 967 | return 0; |
---|
| 968 | } |
---|
| 969 | |
---|
| 970 | // Send guild info |
---|
| 971 | int mapif_guild_info(int fd,struct guild *g) |
---|
| 972 | { |
---|
| 973 | unsigned char buf[8+sizeof(struct guild)]; |
---|
| 974 | WBUFW(buf,0)=0x3831; |
---|
| 975 | WBUFW(buf,2)=4+sizeof(struct guild); |
---|
| 976 | memcpy(buf+4,g,sizeof(struct guild)); |
---|
| 977 | if(fd<0) |
---|
| 978 | mapif_sendall(buf,WBUFW(buf,2)); |
---|
| 979 | else |
---|
| 980 | mapif_send(fd,buf,WBUFW(buf,2)); |
---|
| 981 | return 0; |
---|
| 982 | } |
---|
| 983 | |
---|
| 984 | // ACK member add |
---|
| 985 | int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag) |
---|
| 986 | { |
---|
| 987 | WFIFOHEAD(fd, 15); |
---|
| 988 | WFIFOW(fd,0)=0x3832; |
---|
| 989 | WFIFOL(fd,2)=guild_id; |
---|
| 990 | WFIFOL(fd,6)=account_id; |
---|
| 991 | WFIFOL(fd,10)=char_id; |
---|
| 992 | WFIFOB(fd,14)=flag; |
---|
| 993 | WFIFOSET(fd,15); |
---|
| 994 | return 0; |
---|
| 995 | } |
---|
| 996 | |
---|
| 997 | // ACK member leave |
---|
| 998 | int mapif_guild_leaved(int guild_id,int account_id,int char_id,int flag, const char *name, const char *mes) |
---|
| 999 | { |
---|
| 1000 | unsigned char buf[55+NAME_LENGTH]; |
---|
| 1001 | WBUFW(buf, 0)=0x3834; |
---|
| 1002 | WBUFL(buf, 2)=guild_id; |
---|
| 1003 | WBUFL(buf, 6)=account_id; |
---|
| 1004 | WBUFL(buf,10)=char_id; |
---|
| 1005 | WBUFB(buf,14)=flag; |
---|
| 1006 | memcpy(WBUFP(buf,15),mes,40); |
---|
| 1007 | memcpy(WBUFP(buf,55),name,NAME_LENGTH); |
---|
| 1008 | mapif_sendall(buf,55+NAME_LENGTH); |
---|
| 1009 | ShowInfo("int_guild: guild leaved (%d - %d: %s - %s)\n",guild_id,account_id,name,mes); |
---|
| 1010 | return 0; |
---|
| 1011 | } |
---|
| 1012 | |
---|
| 1013 | // Send short member's info |
---|
| 1014 | int mapif_guild_memberinfoshort(struct guild *g,int idx) |
---|
| 1015 | { |
---|
| 1016 | unsigned char buf[19]; |
---|
| 1017 | WBUFW(buf, 0)=0x3835; |
---|
| 1018 | WBUFL(buf, 2)=g->guild_id; |
---|
| 1019 | WBUFL(buf, 6)=g->member[idx].account_id; |
---|
| 1020 | WBUFL(buf,10)=g->member[idx].char_id; |
---|
| 1021 | WBUFB(buf,14)=(unsigned char)g->member[idx].online; |
---|
| 1022 | WBUFW(buf,15)=g->member[idx].lv; |
---|
| 1023 | WBUFW(buf,17)=g->member[idx].class_; |
---|
| 1024 | mapif_sendall(buf,19); |
---|
| 1025 | return 0; |
---|
| 1026 | } |
---|
| 1027 | |
---|
| 1028 | // Send guild broken |
---|
| 1029 | int mapif_guild_broken(int guild_id,int flag) |
---|
| 1030 | { |
---|
| 1031 | unsigned char buf[7]; |
---|
| 1032 | WBUFW(buf,0)=0x3836; |
---|
| 1033 | WBUFL(buf,2)=guild_id; |
---|
| 1034 | WBUFB(buf,6)=flag; |
---|
| 1035 | mapif_sendall(buf,7); |
---|
| 1036 | ShowInfo("int_guild: Guild broken (%d)\n",guild_id); |
---|
| 1037 | return 0; |
---|
| 1038 | } |
---|
| 1039 | |
---|
| 1040 | // Send guild message |
---|
| 1041 | int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd) |
---|
| 1042 | { |
---|
| 1043 | unsigned char buf[512]; |
---|
| 1044 | if (len > 500) |
---|
| 1045 | len = 500; |
---|
| 1046 | WBUFW(buf,0)=0x3837; |
---|
| 1047 | WBUFW(buf,2)=len+12; |
---|
| 1048 | WBUFL(buf,4)=guild_id; |
---|
| 1049 | WBUFL(buf,8)=account_id; |
---|
| 1050 | memcpy(WBUFP(buf,12),mes,len); |
---|
| 1051 | mapif_sendallwos(sfd, buf,len+12); |
---|
| 1052 | return 0; |
---|
| 1053 | } |
---|
| 1054 | |
---|
| 1055 | // Send basic info |
---|
| 1056 | int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len) |
---|
| 1057 | { |
---|
| 1058 | unsigned char buf[2048]; |
---|
| 1059 | if (len > 2038) |
---|
| 1060 | len = 2038; |
---|
| 1061 | WBUFW(buf, 0)=0x3839; |
---|
| 1062 | WBUFW(buf, 2)=len+10; |
---|
| 1063 | WBUFL(buf, 4)=guild_id; |
---|
| 1064 | WBUFW(buf, 8)=type; |
---|
| 1065 | memcpy(WBUFP(buf,10),data,len); |
---|
| 1066 | mapif_sendall(buf,len+10); |
---|
| 1067 | return 0; |
---|
| 1068 | } |
---|
| 1069 | |
---|
| 1070 | // Send member info |
---|
| 1071 | int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, int type,const void *data,int len) |
---|
| 1072 | { |
---|
| 1073 | unsigned char buf[2048]; |
---|
| 1074 | if (len > 2030) |
---|
| 1075 | len = 2030; |
---|
| 1076 | WBUFW(buf, 0)=0x383a; |
---|
| 1077 | WBUFW(buf, 2)=len+18; |
---|
| 1078 | WBUFL(buf, 4)=guild_id; |
---|
| 1079 | WBUFL(buf, 8)=account_id; |
---|
| 1080 | WBUFL(buf,12)=char_id; |
---|
| 1081 | WBUFW(buf,16)=type; |
---|
| 1082 | memcpy(WBUFP(buf,18),data,len); |
---|
| 1083 | mapif_sendall(buf,len+18); |
---|
| 1084 | return 0; |
---|
| 1085 | } |
---|
| 1086 | |
---|
| 1087 | // ACK guild skill up |
---|
| 1088 | int mapif_guild_skillupack(int guild_id,int skill_num,int account_id) |
---|
| 1089 | { |
---|
| 1090 | unsigned char buf[14]; |
---|
| 1091 | WBUFW(buf, 0)=0x383c; |
---|
| 1092 | WBUFL(buf, 2)=guild_id; |
---|
| 1093 | WBUFL(buf, 6)=skill_num; |
---|
| 1094 | WBUFL(buf,10)=account_id; |
---|
| 1095 | mapif_sendall(buf,14); |
---|
| 1096 | return 0; |
---|
| 1097 | } |
---|
| 1098 | |
---|
| 1099 | // ACK guild alliance |
---|
| 1100 | int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag,const char *name1,const char *name2) |
---|
| 1101 | { |
---|
| 1102 | unsigned char buf[19+2*NAME_LENGTH]; |
---|
| 1103 | WBUFW(buf, 0)=0x383d; |
---|
| 1104 | WBUFL(buf, 2)=guild_id1; |
---|
| 1105 | WBUFL(buf, 6)=guild_id2; |
---|
| 1106 | WBUFL(buf,10)=account_id1; |
---|
| 1107 | WBUFL(buf,14)=account_id2; |
---|
| 1108 | WBUFB(buf,18)=flag; |
---|
| 1109 | memcpy(WBUFP(buf,19),name1,NAME_LENGTH); |
---|
| 1110 | memcpy(WBUFP(buf,19+NAME_LENGTH),name2,NAME_LENGTH); |
---|
| 1111 | mapif_sendall(buf,19+2*NAME_LENGTH); |
---|
| 1112 | return 0; |
---|
| 1113 | } |
---|
| 1114 | |
---|
| 1115 | // Send a guild position desc |
---|
| 1116 | int mapif_guild_position(struct guild *g,int idx) |
---|
| 1117 | { |
---|
| 1118 | unsigned char buf[12 + sizeof(struct guild_position)]; |
---|
| 1119 | WBUFW(buf,0)=0x383b; |
---|
| 1120 | WBUFW(buf,2)=sizeof(struct guild_position)+12; |
---|
| 1121 | WBUFL(buf,4)=g->guild_id; |
---|
| 1122 | WBUFL(buf,8)=idx; |
---|
| 1123 | memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position)); |
---|
| 1124 | mapif_sendall(buf,WBUFW(buf,2)); |
---|
| 1125 | return 0; |
---|
| 1126 | } |
---|
| 1127 | |
---|
| 1128 | // Send the guild notice |
---|
| 1129 | int mapif_guild_notice(struct guild *g) |
---|
| 1130 | { |
---|
| 1131 | unsigned char buf[256]; |
---|
| 1132 | WBUFW(buf,0)=0x383e; |
---|
| 1133 | WBUFL(buf,2)=g->guild_id; |
---|
| 1134 | memcpy(WBUFP(buf,6),g->mes1,60); |
---|
| 1135 | memcpy(WBUFP(buf,66),g->mes2,120); |
---|
| 1136 | mapif_sendall(buf,186); |
---|
| 1137 | return 0; |
---|
| 1138 | } |
---|
| 1139 | |
---|
| 1140 | // Send emblem data |
---|
| 1141 | int mapif_guild_emblem(struct guild *g) |
---|
| 1142 | { |
---|
| 1143 | unsigned char buf[12 + sizeof(g->emblem_data)]; |
---|
| 1144 | WBUFW(buf,0)=0x383f; |
---|
| 1145 | WBUFW(buf,2)=g->emblem_len+12; |
---|
| 1146 | WBUFL(buf,4)=g->guild_id; |
---|
| 1147 | WBUFL(buf,8)=g->emblem_id; |
---|
| 1148 | memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len); |
---|
| 1149 | mapif_sendall(buf,WBUFW(buf,2)); |
---|
| 1150 | return 0; |
---|
| 1151 | } |
---|
| 1152 | |
---|
| 1153 | int mapif_guild_master_changed(struct guild *g, int aid, int cid) |
---|
| 1154 | { |
---|
| 1155 | unsigned char buf[14]; |
---|
| 1156 | WBUFW(buf,0)=0x3843; |
---|
| 1157 | WBUFL(buf,2)=g->guild_id; |
---|
| 1158 | WBUFL(buf,6)=aid; |
---|
| 1159 | WBUFL(buf,10)=cid; |
---|
| 1160 | mapif_sendall(buf,14); |
---|
| 1161 | return 0; |
---|
| 1162 | } |
---|
| 1163 | |
---|
| 1164 | int mapif_guild_castle_dataload(int castle_id,int index,int value) |
---|
| 1165 | { |
---|
| 1166 | unsigned char buf[9]; |
---|
| 1167 | WBUFW(buf, 0)=0x3840; |
---|
| 1168 | WBUFW(buf, 2)=castle_id; |
---|
| 1169 | WBUFB(buf, 4)=index; |
---|
| 1170 | WBUFL(buf, 5)=value; |
---|
| 1171 | mapif_sendall(buf,9); |
---|
| 1172 | return 0; |
---|
| 1173 | } |
---|
| 1174 | |
---|
| 1175 | int mapif_guild_castle_datasave(int castle_id,int index,int value) |
---|
| 1176 | { |
---|
| 1177 | unsigned char buf[9]; |
---|
| 1178 | WBUFW(buf, 0)=0x3841; |
---|
| 1179 | WBUFW(buf, 2)=castle_id; |
---|
| 1180 | WBUFB(buf, 4)=index; |
---|
| 1181 | WBUFL(buf, 5)=value; |
---|
| 1182 | mapif_sendall(buf,9); |
---|
| 1183 | return 0; |
---|
| 1184 | } |
---|
| 1185 | |
---|
| 1186 | int mapif_guild_castle_alldataload(int fd) |
---|
| 1187 | { |
---|
| 1188 | struct guild_castle s_gc; |
---|
| 1189 | struct guild_castle* gc = &s_gc; |
---|
| 1190 | int i; |
---|
| 1191 | int len; |
---|
| 1192 | char* data; |
---|
| 1193 | |
---|
| 1194 | WFIFOHEAD(fd, 4 + MAX_GUILDCASTLE*sizeof(struct guild_castle)); |
---|
| 1195 | WFIFOW(fd, 0) = 0x3842; |
---|
| 1196 | if( SQL_ERROR == Sql_Query(sql_handle, |
---|
| 1197 | "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`," |
---|
| 1198 | " `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`" |
---|
| 1199 | " FROM `%s` ORDER BY `castle_id`", guild_castle_db) ) |
---|
| 1200 | Sql_ShowDebug(sql_handle); |
---|
| 1201 | for( i = 0, len = 4; i < MAX_GUILDCASTLE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) |
---|
| 1202 | { |
---|
| 1203 | memset(gc, 0, sizeof(struct guild_castle)); |
---|
| 1204 | |
---|
| 1205 | Sql_GetData(sql_handle, 0, &data, NULL); gc->castle_id = atoi(data); |
---|
| 1206 | Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data); |
---|
| 1207 | Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data); |
---|
| 1208 | Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data); |
---|
| 1209 | Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data); |
---|
| 1210 | Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data); |
---|
| 1211 | Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data); |
---|
| 1212 | Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data); |
---|
| 1213 | Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data); |
---|
| 1214 | Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data); |
---|
| 1215 | Sql_GetData(sql_handle, 10, &data, NULL); gc->guardian[0].visible = atoi(data); |
---|
| 1216 | Sql_GetData(sql_handle, 11, &data, NULL); gc->guardian[1].visible = atoi(data); |
---|
| 1217 | Sql_GetData(sql_handle, 12, &data, NULL); gc->guardian[2].visible = atoi(data); |
---|
| 1218 | Sql_GetData(sql_handle, 13, &data, NULL); gc->guardian[3].visible = atoi(data); |
---|
| 1219 | Sql_GetData(sql_handle, 14, &data, NULL); gc->guardian[4].visible = atoi(data); |
---|
| 1220 | Sql_GetData(sql_handle, 15, &data, NULL); gc->guardian[5].visible = atoi(data); |
---|
| 1221 | Sql_GetData(sql_handle, 16, &data, NULL); gc->guardian[6].visible = atoi(data); |
---|
| 1222 | Sql_GetData(sql_handle, 17, &data, NULL); gc->guardian[7].visible = atoi(data); |
---|
| 1223 | |
---|
| 1224 | memcpy(WFIFOP(fd, len), gc, sizeof(struct guild_castle)); |
---|
| 1225 | len += sizeof(struct guild_castle); |
---|
| 1226 | } |
---|
| 1227 | Sql_FreeResult(sql_handle); |
---|
| 1228 | WFIFOW(fd, 2) = len; |
---|
| 1229 | WFIFOSET(fd, len); |
---|
| 1230 | |
---|
| 1231 | return 0; |
---|
| 1232 | } |
---|
| 1233 | |
---|
| 1234 | |
---|
| 1235 | //------------------------------------------------------------------- |
---|
| 1236 | // Packet received from map server |
---|
| 1237 | |
---|
| 1238 | |
---|
| 1239 | // Mhì¬v |
---|
| 1240 | int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master) |
---|
| 1241 | { |
---|
| 1242 | struct guild *g; |
---|
| 1243 | int i=0; |
---|
| 1244 | #ifdef NOISY |
---|
| 1245 | ShowInfo("Creating Guild (%s)\n", name); |
---|
| 1246 | #endif |
---|
| 1247 | if(search_guildname(name) != 0){ |
---|
| 1248 | ShowInfo("int_guild: guild with same name exists [%s]\n",name); |
---|
| 1249 | mapif_guild_created(fd,account_id,NULL); |
---|
| 1250 | return 0; |
---|
| 1251 | } |
---|
| 1252 | // Check Authorised letters/symbols in the name of the character |
---|
| 1253 | if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised |
---|
| 1254 | for (i = 0; i < NAME_LENGTH && name[i]; i++) |
---|
| 1255 | if (strchr(char_name_letters, name[i]) == NULL) { |
---|
| 1256 | mapif_guild_created(fd,account_id,NULL); |
---|
| 1257 | return 0; |
---|
| 1258 | } |
---|
| 1259 | } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden |
---|
| 1260 | for (i = 0; i < NAME_LENGTH && name[i]; i++) |
---|
| 1261 | if (strchr(char_name_letters, name[i]) != NULL) { |
---|
| 1262 | mapif_guild_created(fd,account_id,NULL); |
---|
| 1263 | return 0; |
---|
| 1264 | } |
---|
| 1265 | } |
---|
| 1266 | |
---|
| 1267 | g = (struct guild *)aMalloc(sizeof(struct guild)); |
---|
| 1268 | memset(g,0,sizeof(struct guild)); |
---|
| 1269 | |
---|
| 1270 | memcpy(g->name,name,NAME_LENGTH); |
---|
| 1271 | memcpy(g->master,master->name,NAME_LENGTH); |
---|
| 1272 | memcpy(&g->member[0],master,sizeof(struct guild_member)); |
---|
| 1273 | g->member[0].modified = GS_MEMBER_MODIFIED; |
---|
| 1274 | |
---|
| 1275 | // Set default positions |
---|
| 1276 | g->position[0].mode=0x11; |
---|
| 1277 | strcpy(g->position[0].name,"GuildMaster"); |
---|
| 1278 | strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie"); |
---|
| 1279 | g->position[0].modified = g->position[MAX_GUILDPOSITION-1].modified = GS_POSITION_MODIFIED; |
---|
| 1280 | for(i=1;i<MAX_GUILDPOSITION-1;i++) { |
---|
| 1281 | sprintf(g->position[i].name,"Position %d",i+1); |
---|
| 1282 | g->position[i].modified = GS_POSITION_MODIFIED; |
---|
| 1283 | } |
---|
| 1284 | |
---|
| 1285 | // Initialize guild property |
---|
| 1286 | g->max_member=16; |
---|
| 1287 | g->average_lv=master->lv; |
---|
| 1288 | g->connect_member=1; |
---|
| 1289 | |
---|
| 1290 | for(i=0;i<MAX_GUILDSKILL;i++) |
---|
| 1291 | g->skill[i].id=i + GD_SKILLBASE; |
---|
| 1292 | g->guild_id= -1; //Request to create guild. |
---|
| 1293 | |
---|
| 1294 | // Create the guild |
---|
| 1295 | if (!inter_guild_tosql(g,GS_BASIC|GS_POSITION|GS_SKILL)) { |
---|
| 1296 | //Failed to Create guild.... |
---|
| 1297 | ShowError("Failed to create Guild %s (Guild Master: %s)\n", g->name, g->master); |
---|
| 1298 | mapif_guild_created(fd,account_id,NULL); |
---|
| 1299 | aFree(g); |
---|
| 1300 | return 0; |
---|
| 1301 | } |
---|
| 1302 | ShowInfo("Created Guild %d - %s (Guild Master: %s)\n", g->guild_id, g->name, g->master); |
---|
| 1303 | |
---|
| 1304 | //Add to cache |
---|
| 1305 | idb_put(guild_db_, g->guild_id, g); |
---|
| 1306 | |
---|
| 1307 | // Report to client |
---|
| 1308 | mapif_guild_created(fd,account_id,g); |
---|
| 1309 | mapif_guild_info(fd,g); |
---|
| 1310 | |
---|
| 1311 | if(log_inter) |
---|
| 1312 | inter_log("guild %s (id=%d) created by master %s (id=%d)\n", |
---|
| 1313 | name, g->guild_id, master->name, master->account_id ); |
---|
| 1314 | |
---|
| 1315 | return 0; |
---|
| 1316 | } |
---|
| 1317 | |
---|
| 1318 | // Return guild info to client |
---|
| 1319 | int mapif_parse_GuildInfo(int fd,int guild_id) |
---|
| 1320 | { |
---|
| 1321 | struct guild * g = inter_guild_fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is requied. [Skotlex] |
---|
| 1322 | if(g) |
---|
| 1323 | { |
---|
| 1324 | if (!guild_calcinfo(g)) |
---|
| 1325 | mapif_guild_info(fd,g); |
---|
| 1326 | } |
---|
| 1327 | else |
---|
| 1328 | mapif_guild_noinfo(fd,guild_id); // Failed to load info |
---|
| 1329 | return 0; |
---|
| 1330 | } |
---|
| 1331 | |
---|
| 1332 | // Add member to guild |
---|
| 1333 | int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) |
---|
| 1334 | { |
---|
| 1335 | struct guild * g; |
---|
| 1336 | int i; |
---|
| 1337 | |
---|
| 1338 | g = inter_guild_fromsql(guild_id); |
---|
| 1339 | if(g==NULL){ |
---|
| 1340 | // Failed to add |
---|
| 1341 | mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); |
---|
| 1342 | return 0; |
---|
| 1343 | } |
---|
| 1344 | |
---|
| 1345 | // Find an empty slot |
---|
| 1346 | for(i=0;i<g->max_member;i++) |
---|
| 1347 | { |
---|
| 1348 | if(g->member[i].account_id==0) |
---|
| 1349 | { |
---|
| 1350 | memcpy(&g->member[i],m,sizeof(struct guild_member)); |
---|
| 1351 | g->member[i].modified = (GS_MEMBER_NEW | GS_MEMBER_MODIFIED); |
---|
| 1352 | mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0); |
---|
| 1353 | if (!guild_calcinfo(g)) //Send members if it was not invoked. |
---|
| 1354 | mapif_guild_info(-1,g); |
---|
| 1355 | |
---|
| 1356 | g->save_flag |= GS_MEMBER; |
---|
| 1357 | if (g->save_flag&GS_REMOVE) |
---|
| 1358 | g->save_flag&=~GS_REMOVE; |
---|
| 1359 | return 0; |
---|
| 1360 | } |
---|
| 1361 | } |
---|
| 1362 | |
---|
| 1363 | // Failed to add |
---|
| 1364 | mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); |
---|
| 1365 | return 0; |
---|
| 1366 | } |
---|
| 1367 | |
---|
| 1368 | // Delete member from guild |
---|
| 1369 | int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes) |
---|
| 1370 | { |
---|
| 1371 | int i, j; |
---|
| 1372 | |
---|
| 1373 | struct guild* g = inter_guild_fromsql(guild_id); |
---|
| 1374 | if( g == NULL ) |
---|
| 1375 | { |
---|
| 1376 | // Unknown guild, just update the player |
---|
| 1377 | if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) ) |
---|
| 1378 | Sql_ShowDebug(sql_handle); |
---|
| 1379 | // mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); |
---|
| 1380 | return 0; |
---|
| 1381 | } |
---|
| 1382 | |
---|
| 1383 | // Find the member |
---|
| 1384 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id ); |
---|
| 1385 | if( i == g->max_member ) |
---|
| 1386 | { |
---|
| 1387 | //TODO |
---|
| 1388 | return 0; |
---|
| 1389 | } |
---|
| 1390 | |
---|
| 1391 | if( flag ) |
---|
| 1392 | { // Write expulsion reason |
---|
| 1393 | // Find an empty slot |
---|
| 1394 | ARR_FIND( 0, MAX_GUILDEXPULSION, j, g->expulsion[j].account_id == 0 ); |
---|
| 1395 | if( j == MAX_GUILDEXPULSION ) |
---|
| 1396 | { |
---|
| 1397 | // Expulsion list is full, flush the oldest one |
---|
| 1398 | for( j = 0; j < MAX_GUILDEXPULSION - 1; j++ ) |
---|
| 1399 | g->expulsion[j] = g->expulsion[j+1]; |
---|
| 1400 | j = MAX_GUILDEXPULSION-1; |
---|
| 1401 | } |
---|
| 1402 | // Save the expulsion entry |
---|
| 1403 | g->expulsion[j].account_id = account_id; |
---|
| 1404 | safestrncpy(g->expulsion[j].name, g->member[i].name, NAME_LENGTH); |
---|
| 1405 | safestrncpy(g->expulsion[j].mes, mes, 40); |
---|
| 1406 | } |
---|
| 1407 | |
---|
| 1408 | mapif_guild_leaved(guild_id,account_id,char_id,flag,g->member[i].name,mes); |
---|
| 1409 | inter_guild_removemember_tosql(g->member[i].account_id,g->member[i].char_id); |
---|
| 1410 | |
---|
| 1411 | memset(&g->member[i],0,sizeof(struct guild_member)); |
---|
| 1412 | |
---|
| 1413 | if( guild_check_empty(g) ) |
---|
| 1414 | mapif_parse_BreakGuild(-1,guild_id); //Break the guild. |
---|
| 1415 | else { |
---|
| 1416 | //Update member info. |
---|
| 1417 | if (!guild_calcinfo(g)) |
---|
| 1418 | mapif_guild_info(fd,g); |
---|
| 1419 | g->save_flag |= GS_EXPULSION; |
---|
| 1420 | } |
---|
| 1421 | |
---|
| 1422 | return 0; |
---|
| 1423 | } |
---|
| 1424 | |
---|
| 1425 | // Change member info |
---|
| 1426 | int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,int char_id,int online,int lv,int class_) |
---|
| 1427 | { |
---|
| 1428 | // Could speed up by manipulating only guild_member |
---|
| 1429 | struct guild * g; |
---|
| 1430 | int i,sum,c; |
---|
| 1431 | int prev_count, prev_alv; |
---|
| 1432 | |
---|
| 1433 | g = inter_guild_fromsql(guild_id); |
---|
| 1434 | if(g==NULL) |
---|
| 1435 | return 0; |
---|
| 1436 | |
---|
| 1437 | ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id ); |
---|
| 1438 | if( i < g->max_member ) |
---|
| 1439 | { |
---|
| 1440 | g->member[i].online = online; |
---|
| 1441 | g->member[i].lv = lv; |
---|
| 1442 | g->member[i].class_ = class_; |
---|
| 1443 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
| 1444 | mapif_guild_memberinfoshort(g,i); |
---|
| 1445 | } |
---|
| 1446 | |
---|
| 1447 | prev_count = g->connect_member; |
---|
| 1448 | prev_alv = g->average_lv; |
---|
| 1449 | |
---|
| 1450 | g->average_lv = 0; |
---|
| 1451 | g->connect_member = 0; |
---|
| 1452 | c = 0; |
---|
| 1453 | sum = 0; |
---|
| 1454 | |
---|
| 1455 | for( i = 0; i < g->max_member; i++ ) |
---|
| 1456 | { |
---|
| 1457 | if( g->member[i].account_id > 0 ) |
---|
| 1458 | { |
---|
| 1459 | sum += g->member[i].lv; |
---|
| 1460 | c++; |
---|
| 1461 | } |
---|
| 1462 | if( g->member[i].online ) |
---|
| 1463 | g->connect_member++; |
---|
| 1464 | } |
---|
| 1465 | |
---|
| 1466 | if( c ) // this check should always succeed... |
---|
| 1467 | { |
---|
| 1468 | g->average_lv = sum / c; |
---|
| 1469 | if( g->connect_member != prev_count || g->average_lv != prev_alv ) |
---|
| 1470 | g->save_flag |= GS_CONNECT; |
---|
| 1471 | if( g->save_flag & GS_REMOVE ) |
---|
| 1472 | g->save_flag &= ~GS_REMOVE; |
---|
| 1473 | } |
---|
| 1474 | g->save_flag |= GS_MEMBER; //Update guild member data |
---|
| 1475 | return 0; |
---|
| 1476 | } |
---|
| 1477 | |
---|
| 1478 | // BreakGuild |
---|
| 1479 | int mapif_parse_BreakGuild(int fd,int guild_id) |
---|
| 1480 | { |
---|
| 1481 | struct guild * g; |
---|
| 1482 | |
---|
| 1483 | g = inter_guild_fromsql(guild_id); |
---|
| 1484 | if(g==NULL) |
---|
| 1485 | return 0; |
---|
| 1486 | |
---|
| 1487 | // Delete guild from sql |
---|
| 1488 | //printf("- Delete guild %d from guild\n",guild_id); |
---|
| 1489 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id) ) |
---|
| 1490 | Sql_ShowDebug(sql_handle); |
---|
| 1491 | |
---|
| 1492 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id) ) |
---|
| 1493 | Sql_ShowDebug(sql_handle); |
---|
| 1494 | |
---|
| 1495 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id) ) |
---|
| 1496 | Sql_ShowDebug(sql_handle); |
---|
| 1497 | |
---|
| 1498 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id) ) |
---|
| 1499 | Sql_ShowDebug(sql_handle); |
---|
| 1500 | |
---|
| 1501 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id) ) |
---|
| 1502 | Sql_ShowDebug(sql_handle); |
---|
| 1503 | |
---|
| 1504 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id) ) |
---|
| 1505 | Sql_ShowDebug(sql_handle); |
---|
| 1506 | |
---|
| 1507 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id) ) |
---|
| 1508 | Sql_ShowDebug(sql_handle); |
---|
| 1509 | |
---|
| 1510 | if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id) ) |
---|
| 1511 | Sql_ShowDebug(sql_handle); |
---|
| 1512 | |
---|
| 1513 | //printf("- Update guild %d of char\n",guild_id); |
---|
| 1514 | if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) ) |
---|
| 1515 | Sql_ShowDebug(sql_handle); |
---|
| 1516 | |
---|
| 1517 | mapif_guild_broken(guild_id,0); |
---|
| 1518 | |
---|
| 1519 | if(log_inter) |
---|
| 1520 | inter_log("guild %s (id=%d) broken\n",g->name,guild_id); |
---|
| 1521 | |
---|
| 1522 | //Remove the guild from memory. [Skotlex] |
---|
| 1523 | idb_remove(guild_db_, guild_id); |
---|
| 1524 | return 0; |
---|
| 1525 | } |
---|
| 1526 | |
---|
| 1527 | // Forward Guild message to others map servers |
---|
| 1528 | int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len) |
---|
| 1529 | { |
---|
| 1530 | return mapif_guild_message(guild_id,account_id,mes,len, fd); |
---|
| 1531 | } |
---|
| 1532 | |
---|
| 1533 | // Modification of the guild |
---|
| 1534 | int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,int type,const char *data,int len) |
---|
| 1535 | { |
---|
| 1536 | struct guild * g; |
---|
| 1537 | short dw=*((short *)data); |
---|
| 1538 | g = inter_guild_fromsql(guild_id); |
---|
| 1539 | if(g==NULL) |
---|
| 1540 | return 0; |
---|
| 1541 | |
---|
| 1542 | switch(type) |
---|
| 1543 | { |
---|
| 1544 | case GBI_GUILDLV: |
---|
| 1545 | if(dw>0 && g->guild_lv+dw<=50) |
---|
| 1546 | { |
---|
| 1547 | g->guild_lv+=dw; |
---|
| 1548 | g->skill_point+=dw; |
---|
| 1549 | } |
---|
| 1550 | else if(dw<0 && g->guild_lv+dw>=1) |
---|
| 1551 | g->guild_lv+=dw; |
---|
| 1552 | mapif_guild_info(-1,g); |
---|
| 1553 | g->save_flag |= GS_LEVEL; |
---|
| 1554 | return 0; |
---|
| 1555 | default: |
---|
| 1556 | ShowError("int_guild: GuildBasicInfoChange: Unknown type %d\n",type); |
---|
| 1557 | break; |
---|
| 1558 | } |
---|
| 1559 | mapif_guild_basicinfochanged(guild_id,type,data,len); |
---|
| 1560 | return 0; |
---|
| 1561 | } |
---|
| 1562 | |
---|
| 1563 | // Modification of the guild |
---|
| 1564 | int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,int type,const char *data,int len) |
---|
| 1565 | { |
---|
| 1566 | // Could make some improvement in speed, because only change guild_member |
---|
| 1567 | int i; |
---|
| 1568 | struct guild * g; |
---|
| 1569 | |
---|
| 1570 | g = inter_guild_fromsql(guild_id); |
---|
| 1571 | if(g==NULL) |
---|
| 1572 | return 0; |
---|
| 1573 | |
---|
| 1574 | // Search the member |
---|
| 1575 | for(i=0;i<g->max_member;i++) |
---|
| 1576 | if( g->member[i].account_id==account_id && |
---|
| 1577 | g->member[i].char_id==char_id ) |
---|
| 1578 | break; |
---|
| 1579 | |
---|
| 1580 | // Not Found |
---|
| 1581 | if(i==g->max_member){ |
---|
| 1582 | ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in guild (%d - %s)\n", |
---|
| 1583 | account_id,char_id,guild_id,g->name); |
---|
| 1584 | return 0; |
---|
| 1585 | } |
---|
| 1586 | |
---|
| 1587 | switch(type) |
---|
| 1588 | { |
---|
| 1589 | case GMI_POSITION: |
---|
| 1590 | { |
---|
| 1591 | g->member[i].position=*((int *)data); |
---|
| 1592 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
| 1593 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
| 1594 | g->save_flag |= GS_MEMBER; |
---|
| 1595 | break; |
---|
| 1596 | } |
---|
| 1597 | case GMI_EXP: |
---|
| 1598 | { // EXP |
---|
| 1599 | unsigned int exp, old_exp=g->member[i].exp; |
---|
| 1600 | g->member[i].exp=*((unsigned int *)data); |
---|
| 1601 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
| 1602 | if (g->member[i].exp > old_exp) |
---|
| 1603 | { |
---|
| 1604 | exp = g->member[i].exp - old_exp; |
---|
| 1605 | |
---|
| 1606 | // Compute gained exp |
---|
| 1607 | if (guild_exp_rate != 100) |
---|
| 1608 | exp = exp*guild_exp_rate/100; |
---|
| 1609 | |
---|
| 1610 | // Update guild exp |
---|
| 1611 | if (exp > UINT_MAX - g->exp) |
---|
| 1612 | g->exp = UINT_MAX; |
---|
| 1613 | else |
---|
| 1614 | g->exp+=exp; |
---|
| 1615 | |
---|
| 1616 | guild_calcinfo(g); |
---|
| 1617 | mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,4); |
---|
| 1618 | g->save_flag |= GS_LEVEL; |
---|
| 1619 | } |
---|
| 1620 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
| 1621 | g->save_flag |= GS_MEMBER; |
---|
| 1622 | break; |
---|
| 1623 | } |
---|
| 1624 | case GMI_HAIR: |
---|
| 1625 | { |
---|
| 1626 | g->member[i].hair=*((int *)data); |
---|
| 1627 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
| 1628 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
| 1629 | g->save_flag |= GS_MEMBER; //Save new data. |
---|
| 1630 | break; |
---|
| 1631 | } |
---|
| 1632 | case GMI_HAIR_COLOR: |
---|
| 1633 | { |
---|
| 1634 | g->member[i].hair_color=*((int *)data); |
---|
| 1635 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
| 1636 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
| 1637 | g->save_flag |= GS_MEMBER; //Save new data. |
---|
| 1638 | break; |
---|
| 1639 | } |
---|
| 1640 | case GMI_GENDER: |
---|
| 1641 | { |
---|
| 1642 | g->member[i].gender=*((int *)data); |
---|
| 1643 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
| 1644 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
| 1645 | g->save_flag |= GS_MEMBER; //Save new data. |
---|
| 1646 | break; |
---|
| 1647 | } |
---|
| 1648 | case GMI_CLASS: |
---|
| 1649 | { |
---|
| 1650 | g->member[i].class_=*((int *)data); |
---|
| 1651 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
| 1652 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
| 1653 | g->save_flag |= GS_MEMBER; //Save new data. |
---|
| 1654 | break; |
---|
| 1655 | } |
---|
| 1656 | case GMI_LEVEL: |
---|
| 1657 | { |
---|
| 1658 | g->member[i].lv=*((int *)data); |
---|
| 1659 | g->member[i].modified = GS_MEMBER_MODIFIED; |
---|
| 1660 | mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); |
---|
| 1661 | g->save_flag |= GS_MEMBER; //Save new data. |
---|
| 1662 | break; |
---|
| 1663 | } |
---|
| 1664 | default: |
---|
| 1665 | ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n",type); |
---|
| 1666 | break; |
---|
| 1667 | } |
---|
| 1668 | return 0; |
---|
| 1669 | } |
---|
| 1670 | |
---|
| 1671 | int inter_guild_sex_changed(int guild_id,int account_id,int char_id, int gender) |
---|
| 1672 | { |
---|
| 1673 | return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender)); |
---|
| 1674 | } |
---|
| 1675 | |
---|
| 1676 | // Change a position desc |
---|
| 1677 | int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p) |
---|
| 1678 | { |
---|
| 1679 | // Could make some improvement in speed, because only change guild_position |
---|
| 1680 | struct guild * g; |
---|
| 1681 | |
---|
| 1682 | g = inter_guild_fromsql(guild_id); |
---|
| 1683 | if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION) |
---|
| 1684 | return 0; |
---|
| 1685 | |
---|
| 1686 | memcpy(&g->position[idx],p,sizeof(struct guild_position)); |
---|
| 1687 | mapif_guild_position(g,idx); |
---|
| 1688 | g->position[idx].modified = GS_POSITION_MODIFIED; |
---|
| 1689 | g->save_flag |= GS_POSITION; // Change guild_position |
---|
| 1690 | return 0; |
---|
| 1691 | } |
---|
| 1692 | |
---|
| 1693 | // Guild Skill UP |
---|
| 1694 | int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id) |
---|
| 1695 | { |
---|
| 1696 | struct guild * g; |
---|
| 1697 | int idx = skill_num - GD_SKILLBASE; |
---|
| 1698 | |
---|
| 1699 | g = inter_guild_fromsql(guild_id); |
---|
| 1700 | if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) |
---|
| 1701 | return 0; |
---|
| 1702 | |
---|
| 1703 | if(g->skill_point>0 && g->skill[idx].id>0 && g->skill[idx].lv<10 ) |
---|
| 1704 | { |
---|
| 1705 | g->skill[idx].lv++; |
---|
| 1706 | g->skill_point--; |
---|
| 1707 | if (!guild_calcinfo(g)) |
---|
| 1708 | mapif_guild_info(-1,g); |
---|
| 1709 | mapif_guild_skillupack(guild_id,skill_num,account_id); |
---|
| 1710 | g->save_flag |= (GS_LEVEL|GS_SKILL); // Change guild & guild_skill |
---|
| 1711 | } |
---|
| 1712 | return 0; |
---|
| 1713 | } |
---|
| 1714 | |
---|
| 1715 | //Manual deletion of an alliance when partnering guild does not exists. [Skotlex] |
---|
| 1716 | static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag) |
---|
| 1717 | { |
---|
| 1718 | int i; |
---|
| 1719 | char name[NAME_LENGTH]; |
---|
| 1720 | |
---|
| 1721 | ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id ); |
---|
| 1722 | if( i == MAX_GUILDALLIANCE ) |
---|
| 1723 | return -1; |
---|
| 1724 | |
---|
| 1725 | strcpy(name, g->alliance[i].name); |
---|
| 1726 | g->alliance[i].guild_id=0; |
---|
| 1727 | |
---|
| 1728 | mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name); |
---|
| 1729 | g->save_flag |= GS_ALLIANCE; |
---|
| 1730 | return 0; |
---|
| 1731 | } |
---|
| 1732 | |
---|
| 1733 | // Alliance modification |
---|
| 1734 | int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1,int account_id2,int flag) |
---|
| 1735 | { |
---|
| 1736 | // Could speed up |
---|
| 1737 | struct guild *g[2]; |
---|
| 1738 | int j,i; |
---|
| 1739 | g[0] = inter_guild_fromsql(guild_id1); |
---|
| 1740 | g[1] = inter_guild_fromsql(guild_id2); |
---|
| 1741 | |
---|
| 1742 | if(g[0] && g[1]==NULL && (flag & GUILD_ALLIANCE_REMOVE)) //Requested to remove an alliance with a not found guild. |
---|
| 1743 | return mapif_parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild. |
---|
| 1744 | |
---|
| 1745 | if(g[0]==NULL || g[1]==NULL) |
---|
| 1746 | return 0; |
---|
| 1747 | |
---|
| 1748 | if(flag&GUILD_ALLIANCE_REMOVE) |
---|
| 1749 | { |
---|
| 1750 | // Remove alliance/opposition, in case of alliance, remove on both side |
---|
| 1751 | for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++) |
---|
| 1752 | { |
---|
| 1753 | ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag&GUILD_ALLIANCE_TYPE_MASK) ); |
---|
| 1754 | if( j < MAX_GUILDALLIANCE ) |
---|
| 1755 | g[i]->alliance[j].guild_id = 0; |
---|
| 1756 | } |
---|
| 1757 | } |
---|
| 1758 | else |
---|
| 1759 | { |
---|
| 1760 | // Add alliance, in case of alliance, add on both side |
---|
| 1761 | for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++) |
---|
| 1762 | { |
---|
| 1763 | // Search an empty slot |
---|
| 1764 | ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == 0 ); |
---|
| 1765 | if( j < MAX_GUILDALLIANCE ) |
---|
| 1766 | { |
---|
| 1767 | g[i]->alliance[j].guild_id=g[1-i]->guild_id; |
---|
| 1768 | memcpy(g[i]->alliance[j].name,g[1-i]->name,NAME_LENGTH); |
---|
| 1769 | // Set alliance type |
---|
| 1770 | g[i]->alliance[j].opposition = flag&GUILD_ALLIANCE_TYPE_MASK; |
---|
| 1771 | } |
---|
| 1772 | } |
---|
| 1773 | } |
---|
| 1774 | |
---|
| 1775 | // Send on all map the new alliance/opposition |
---|
| 1776 | mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,g[0]->name,g[1]->name); |
---|
| 1777 | |
---|
| 1778 | // Mark the two guild to be saved |
---|
| 1779 | g[0]->save_flag |= GS_ALLIANCE; |
---|
| 1780 | g[1]->save_flag |= GS_ALLIANCE; |
---|
| 1781 | return 0; |
---|
| 1782 | } |
---|
| 1783 | |
---|
| 1784 | // Change guild message |
---|
| 1785 | int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2) |
---|
| 1786 | { |
---|
| 1787 | struct guild *g; |
---|
| 1788 | |
---|
| 1789 | g = inter_guild_fromsql(guild_id); |
---|
| 1790 | if(g==NULL) |
---|
| 1791 | return 0; |
---|
| 1792 | |
---|
| 1793 | memcpy(g->mes1,mes1,60); |
---|
| 1794 | memcpy(g->mes2,mes2,120); |
---|
| 1795 | g->save_flag |= GS_MES; //Change mes of guild |
---|
| 1796 | return mapif_guild_notice(g); |
---|
| 1797 | } |
---|
| 1798 | |
---|
| 1799 | int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data) |
---|
| 1800 | { |
---|
| 1801 | struct guild * g; |
---|
| 1802 | |
---|
| 1803 | g = inter_guild_fromsql(guild_id); |
---|
| 1804 | if(g==NULL) |
---|
| 1805 | return 0; |
---|
| 1806 | |
---|
| 1807 | if (len > sizeof(g->emblem_data)) |
---|
| 1808 | len = sizeof(g->emblem_data); |
---|
| 1809 | |
---|
| 1810 | memcpy(g->emblem_data,data,len); |
---|
| 1811 | g->emblem_len=len; |
---|
| 1812 | g->emblem_id++; |
---|
| 1813 | g->save_flag |= GS_EMBLEM; //Change guild |
---|
| 1814 | return mapif_guild_emblem(g); |
---|
| 1815 | } |
---|
| 1816 | |
---|
| 1817 | int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index) |
---|
| 1818 | { |
---|
| 1819 | struct guild_castle gc; |
---|
| 1820 | if (!inter_guildcastle_fromsql(castle_id, &gc)) { |
---|
| 1821 | return mapif_guild_castle_dataload(castle_id,0,0); |
---|
| 1822 | } |
---|
| 1823 | switch(index){ |
---|
| 1824 | case 1: return mapif_guild_castle_dataload(gc.castle_id,index,gc.guild_id); break; |
---|
| 1825 | case 2: return mapif_guild_castle_dataload(gc.castle_id,index,gc.economy); break; |
---|
| 1826 | case 3: return mapif_guild_castle_dataload(gc.castle_id,index,gc.defense); break; |
---|
| 1827 | case 4: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerE); break; |
---|
| 1828 | case 5: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerD); break; |
---|
| 1829 | case 6: return mapif_guild_castle_dataload(gc.castle_id,index,gc.nextTime); break; |
---|
| 1830 | case 7: return mapif_guild_castle_dataload(gc.castle_id,index,gc.payTime); break; |
---|
| 1831 | case 8: return mapif_guild_castle_dataload(gc.castle_id,index,gc.createTime); break; |
---|
| 1832 | case 9: return mapif_guild_castle_dataload(gc.castle_id,index,gc.visibleC); break; |
---|
| 1833 | case 10: |
---|
| 1834 | case 11: |
---|
| 1835 | case 12: |
---|
| 1836 | case 13: |
---|
| 1837 | case 14: |
---|
| 1838 | case 15: |
---|
| 1839 | case 16: |
---|
| 1840 | case 17: |
---|
| 1841 | return mapif_guild_castle_dataload(gc.castle_id,index,gc.guardian[index-10].visible); break; |
---|
| 1842 | default: |
---|
| 1843 | ShowError("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index); |
---|
| 1844 | return 0; |
---|
| 1845 | } |
---|
| 1846 | } |
---|
| 1847 | |
---|
| 1848 | int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value) |
---|
| 1849 | { |
---|
| 1850 | struct guild_castle gc; |
---|
| 1851 | if(!inter_guildcastle_fromsql(castle_id, &gc)) |
---|
| 1852 | return mapif_guild_castle_datasave(castle_id,index,value); |
---|
| 1853 | |
---|
| 1854 | switch(index){ |
---|
| 1855 | case 1: |
---|
| 1856 | if( gc.guild_id!=value ){ |
---|
| 1857 | int gid=(value)?value:gc.guild_id; |
---|
| 1858 | struct guild *g = (struct guild*)idb_get(guild_db_, gid); |
---|
| 1859 | if(log_inter) |
---|
| 1860 | inter_log("guild %s (id=%d) %s castle id=%d\n", |
---|
| 1861 | (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", castle_id); |
---|
| 1862 | } |
---|
| 1863 | gc.guild_id = value; |
---|
| 1864 | if(gc.guild_id == 0) { |
---|
| 1865 | //Delete guardians. |
---|
| 1866 | memset(&gc.guardian, 0, sizeof(gc.guardian)); |
---|
| 1867 | } |
---|
| 1868 | break; |
---|
| 1869 | case 2: gc.economy = value; break; |
---|
| 1870 | case 3: gc.defense = value; break; |
---|
| 1871 | case 4: gc.triggerE = value; break; |
---|
| 1872 | case 5: gc.triggerD = value; break; |
---|
| 1873 | case 6: gc.nextTime = value; break; |
---|
| 1874 | case 7: gc.payTime = value; break; |
---|
| 1875 | case 8: gc.createTime = value; break; |
---|
| 1876 | case 9: gc.visibleC = value; break; |
---|
| 1877 | case 10: |
---|
| 1878 | case 11: |
---|
| 1879 | case 12: |
---|
| 1880 | case 13: |
---|
| 1881 | case 14: |
---|
| 1882 | case 15: |
---|
| 1883 | case 16: |
---|
| 1884 | case 17: |
---|
| 1885 | gc.guardian[index-10].visible = value; break; |
---|
| 1886 | default: |
---|
| 1887 | ShowError("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index); |
---|
| 1888 | return 0; |
---|
| 1889 | } |
---|
| 1890 | inter_guildcastle_tosql(&gc); |
---|
| 1891 | mapif_guild_castle_datasave(gc.castle_id,index,value); |
---|
| 1892 | return 0; |
---|
| 1893 | } |
---|
| 1894 | |
---|
| 1895 | int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len) |
---|
| 1896 | { |
---|
| 1897 | struct guild * g; |
---|
| 1898 | struct guild_member gm; |
---|
| 1899 | int pos; |
---|
| 1900 | |
---|
| 1901 | g = inter_guild_fromsql(guild_id); |
---|
| 1902 | |
---|
| 1903 | if(g==NULL || len > NAME_LENGTH) |
---|
| 1904 | return 0; |
---|
| 1905 | |
---|
| 1906 | // Find member (name) |
---|
| 1907 | for (pos = 0; pos < g->max_member && strncmp(g->member[pos].name, name, len); pos++); |
---|
| 1908 | |
---|
| 1909 | if (pos == g->max_member) |
---|
| 1910 | return 0; //Character not found?? |
---|
| 1911 | |
---|
| 1912 | // Switch current and old GM |
---|
| 1913 | memcpy(&gm, &g->member[pos], sizeof (struct guild_member)); |
---|
| 1914 | memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member)); |
---|
| 1915 | memcpy(&g->member[0], &gm, sizeof(struct guild_member)); |
---|
| 1916 | |
---|
| 1917 | // Switch positions |
---|
| 1918 | g->member[pos].position = g->member[0].position; |
---|
| 1919 | g->member[pos].modified = GS_MEMBER_MODIFIED; |
---|
| 1920 | g->member[0].position = 0; //Position 0: guild Master. |
---|
| 1921 | g->member[0].modified = GS_MEMBER_MODIFIED; |
---|
| 1922 | |
---|
| 1923 | strncpy(g->master, name, len); |
---|
| 1924 | if (len < NAME_LENGTH) |
---|
| 1925 | g->master[len] = '\0'; |
---|
| 1926 | |
---|
| 1927 | ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",g->master, guild_id, g->name); |
---|
| 1928 | g->save_flag |= (GS_BASIC|GS_MEMBER); //Save main data and member data. |
---|
| 1929 | return mapif_guild_master_changed(g, g->member[0].account_id, g->member[0].char_id); |
---|
| 1930 | } |
---|
| 1931 | |
---|
| 1932 | // map server ©çÌÊM |
---|
| 1933 | // EPpPbgÌÝðÍ·é±Æ |
---|
| 1934 | // EpPbg·f[^Íinter.cÉZbgµÄ𱯠|
---|
| 1935 | // EpPbg·`FbNâARFIFOSKIPÍÄÑoµ³ÅsíêéÌÅsÁÄÍÈçÈ¢ |
---|
| 1936 | // EG[Èç0(false)A»€ÅÈ¢Èç1(true)𩊳ȯêÎÈçÈ¢ |
---|
| 1937 | int inter_guild_parse_frommap(int fd) |
---|
| 1938 | { |
---|
| 1939 | RFIFOHEAD(fd); |
---|
| 1940 | switch(RFIFOW(fd,0)) { |
---|
| 1941 | case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break; |
---|
| 1942 | case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break; |
---|
| 1943 | case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break; |
---|
| 1944 | case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break; |
---|
| 1945 | case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break; |
---|
| 1946 | case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break; |
---|
| 1947 | case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break; |
---|
| 1948 | case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break; |
---|
| 1949 | case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const char*)RFIFOP(fd,10),RFIFOW(fd,2)-10); break; |
---|
| 1950 | case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break; |
---|
| 1951 | case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break; |
---|
| 1952 | case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); break; |
---|
| 1953 | case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break; |
---|
| 1954 | case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break; |
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| 1955 | case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break; |
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| 1956 | case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),RFIFOB(fd,4)); break; |
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| 1957 | case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break; |
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| 1958 | |
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| 1959 | default: |
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| 1960 | return 0; |
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| 1961 | } |
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| 1962 | |
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| 1963 | return 1; |
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| 1964 | } |
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| 1965 | |
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| 1966 | // processes a mapserver connection event |
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| 1967 | int inter_guild_mapif_init(int fd) |
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| 1968 | { |
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| 1969 | return mapif_guild_castle_alldataload(fd); |
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| 1970 | } |
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| 1971 | |
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| 1972 | // T[o[©çEÞviLípj |
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| 1973 | int inter_guild_leave(int guild_id, int account_id, int char_id) |
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| 1974 | { |
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| 1975 | return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **"); |
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| 1976 | } |
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| 1977 | |
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| 1978 | int inter_guild_broken(int guild_id) |
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| 1979 | { |
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| 1980 | return mapif_guild_broken(guild_id, 0); |
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| 1981 | } |
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| 1982 | #endif //TXT_SQL_CONVERT |
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