Revision 1, 0.7 kB
(checked in by jinshiro, 17 years ago)
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[1] | 1 | -- |
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| 2 | -- Table structure for table `quest` |
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| 3 | -- |
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| 4 | |
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| 5 | DROP TABLE IF EXISTS `quest`; |
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| 6 | CREATE TABLE `quest` ( |
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| 7 | `char_id` int(11) unsigned NOT NULL default '0', |
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| 8 | `quest_id` int(10) unsigned NOT NULL, |
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| 9 | `state` enum('1','0') NOT NULL default '0', |
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| 10 | PRIMARY KEY USING BTREE (`char_id`,`quest_id`) |
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| 11 | ) ENGINE=MyISAM; |
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| 12 | |
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| 13 | -- |
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| 14 | -- Table structure for table `quest_mob` |
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| 15 | -- |
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| 16 | |
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| 17 | DROP TABLE IF EXISTS `quest_objective`; |
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| 18 | CREATE TABLE `quest_objective` ( |
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| 19 | `quest_id` int(11) unsigned NOT NULL, |
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| 20 | `count` mediumint(8) unsigned NOT NULL default '0', |
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| 21 | `name` varchar(255) NOT NULL default '', |
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| 22 | `num` tinyint(3) unsigned NOT NULL, |
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| 23 | PRIMARY KEY USING BTREE (`quest_id`,`num`) |
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| 24 | ) ENGINE=MyISAM; |
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