[1] | 1 | //===== eAthena Script ======================================= |
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| 2 | //= Priest Skills Quests |
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| 3 | //===== By: ================================================== |
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| 4 | //= Lupus, Reddozen |
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| 5 | //===== Current Version: ===================================== |
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| 6 | //= 1.4 |
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| 7 | //===== Compatible With: ===================================== |
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| 8 | //= eAthena SVN |
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| 9 | //===== Description: ========================================= |
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| 10 | //= [Aegis Conversion] |
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| 11 | //= Quests for skills: Redempito |
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| 12 | //===== Additional Comments: ================================= |
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| 13 | //= 1.4 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] |
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| 14 | //============================================================ |
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| 15 | |
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| 16 | prt_church,111,112,1 script Sister Linus 79,{ |
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| 17 | if (BaseJob == Job_Priest) { |
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| 18 | if (PRIEST_SK == 100) { |
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| 19 | if (getskilllv("PR_REDEMPTIO") == 0) { |
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| 20 | mes "[Sister Linus]"; |
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| 21 | mes "Hm? We've met before,"; |
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| 22 | mes "haven't we? Then again,"; |
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| 23 | mes "all Priests begin to look"; |
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| 24 | mes "the same after a while. Ah,"; |
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| 25 | mes "were you one of the ones"; |
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| 26 | mes "to whom I taught Redemptio?"; |
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| 27 | next; |
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| 28 | mes "[Sister Linus]"; |
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| 29 | mes "Ah, you've forgotten, have"; |
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| 30 | mes "you? Well, it's no problem for"; |
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| 31 | mes "me to teach you again. This skill enables you to revive your fallen"; |
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| 32 | mes "Party Members by sacrificing"; |
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| 33 | mes "your own life for them."; |
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| 34 | next; |
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| 35 | mes "[Sister Linus]"; |
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| 36 | mes "^3131FFOh holy and venerable one,"; |
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| 37 | mes "we pray to you. Please show"; |
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| 38 | mes "us your mercy and guide us"; |
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| 39 | mes "with your light. Give us the"; |
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| 40 | mes "strength to walk the path of"; |
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| 41 | mes "love and sacrifice. Redemptio!^000000"; |
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| 42 | skill "PR_REDEMPTIO",1,0; |
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| 43 | next; |
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| 44 | mes "[Sister Linus]"; |
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| 45 | mes "There..."; |
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| 46 | mes "You should be able"; |
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| 47 | mes "to perform Redemptio"; |
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| 48 | mes "now. I hope you use it"; |
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| 49 | mes "well on your adventures~"; |
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| 50 | close; |
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| 51 | } |
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| 52 | else { |
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| 53 | mes "[Sister Linus]"; |
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| 54 | mes "I'll always be praying"; |
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| 55 | mes "for your safety. Be careful,"; |
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| 56 | mes "and I hope that you can bring"; |
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| 57 | mes "love and compassion to all"; |
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| 58 | mes "whom you meet in your travels."; |
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| 59 | close; |
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| 60 | } |
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| 61 | } |
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| 62 | else if (PRIEST_SK == 0) { |
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| 63 | set redemp,1014; |
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| 64 | if (getskilllv("PR_REDEMPTIO")) { |
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| 65 | mes "[Sister Linus]"; |
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| 66 | mes "I'll always be praying"; |
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| 67 | mes "for your safety. Be careful,"; |
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| 68 | mes "and I hope that you can bring"; |
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| 69 | mes "love and compassion to all"; |
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| 70 | mes "whom you meet in your travels."; |
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| 71 | set PRIEST_SK,100; |
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| 72 | close; |
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| 73 | } |
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| 74 | mes "[Sister Linus]"; |
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| 75 | mes "Please have mercy and"; |
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| 76 | mes "spread your light through"; |
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| 77 | mes "the world. Guide her with"; |
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| 78 | mes "your benevolent wisdom..."; |
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| 79 | mes "Bless her, and may she"; |
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| 80 | mes "be protected by your grace."; |
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| 81 | next; |
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| 82 | select("Whom are you praying for, sister?"); |
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| 83 | mes "[Sister Linus]"; |
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| 84 | mes "Oh! You startled me!"; |
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| 85 | mes "Whom am I praying for?"; |
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| 86 | mes "Well, I once knew a young,"; |
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| 87 | mes "playful and merry nun who was"; |
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| 88 | mes "also a bit brazen. But I have"; |
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| 89 | mes "many joyful memories of her."; |
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| 90 | next; |
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| 91 | mes "[Sister Linus]"; |
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| 92 | mes "One day, a group of adventurers"; |
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| 93 | mes "came to Prontera Church in hopes^FFFFFF ^000000 of hiring a Priest to accompany"; |
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| 94 | mes "them to ^3131DDGlast Heim^000000. It must have been fate that she was the only"; |
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| 95 | mes "Priest that was available."; |
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| 96 | next; |
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| 97 | mes "[Sister Linus]"; |
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| 98 | mes "I remember that she was"; |
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| 99 | mes "so determined to join those"; |
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| 100 | mes "adventurers, and we had no"; |
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| 101 | mes "choice but to let her go."; |
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| 102 | mes "Still, many of us believed"; |
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| 103 | mes "that it was too dangerous..."; |
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| 104 | next; |
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| 105 | mes "[Sister Linus]"; |
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| 106 | mes "I hear that, at first, their"; |
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| 107 | mes "ragtag team was able to"; |
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| 108 | mes "successfully exterminate"; |
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| 109 | mes "a great number of monsters."; |
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| 110 | mes "But supporting them as a Priest"; |
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| 111 | mes "must have been tough for her..."; |
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| 112 | next; |
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| 113 | mes "[Sister Linus]"; |
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| 114 | mes "Then, tragedy struck."; |
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| 115 | mes "Surrounded by Wanderers,"; |
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| 116 | mes "the adventurers quickly fell"; |
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| 117 | mes "in defeat, one by one. Soon,"; |
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| 118 | mes "the young nun was the only^FFFFFF ^000000 one of the group still standing."; |
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| 119 | next; |
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| 120 | mes "[Sister Linus]"; |
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| 121 | mes "Alone against impossible"; |
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| 122 | mes "odds, that poor girl had no"; |
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| 123 | mes "choice but to try a desperate"; |
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| 124 | mes "gamble. She began to chant"; |
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| 125 | mes "the ancient holy spell..."; |
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| 126 | next; |
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| 127 | select("Ancient spell...?"); |
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| 128 | mes "[Sister Linus]"; |
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| 129 | mes "Yes! ^FF0000Redemptio^000000!"; |
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| 130 | mes "A skill that only the"; |
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| 131 | mes "most talented Priests"; |
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| 132 | mes "can perform! And here she"; |
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| 133 | mes "was, a young nun with very"; |
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| 134 | mes "little experience, trying it!"; |
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| 135 | next; |
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| 136 | mes "[Sister Linus]"; |
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| 137 | mes "Redemptio is the last"; |
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| 138 | mes "resort skill that can be"; |
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| 139 | mes "used to nobly save the"; |
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| 140 | mes "lives of others at the cost"; |
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| 141 | mes "of ^3131FFsacrificing your own life^000000."; |
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| 142 | next; |
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| 143 | mes "[Sister Linus]"; |
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| 144 | mes "Yes, I remember the days"; |
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| 145 | mes "she wasn't very interested"; |
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| 146 | mes "in studying the Priest and"; |
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| 147 | mes "Acolyte skills. Surprisingly,"; |
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| 148 | mes "she had learned enough to"; |
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| 149 | mes "attempt to cast Redemptio..."; |
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| 150 | next; |
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| 151 | mes "[Sister Linus]"; |
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| 152 | mes "Miraculously, she succeeded"; |
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| 153 | mes "in reviving her party members."; |
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| 154 | mes "They quickly used a Yggdrasil"; |
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| 155 | mes "Leaf to restore her life, and they defeated the Wanderers and"; |
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| 156 | mes "returned home safely."; |
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| 157 | next; |
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| 158 | mes "[Sister Linus]"; |
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| 159 | mes "Because of this success, she"; |
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| 160 | mes "was promoted to High Priest"; |
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| 161 | mes "despite the many mistakes she"; |
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| 162 | mes "made in the past. Now she travels the world, helping adventurers"; |
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| 163 | mes "in any way that she can."; |
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| 164 | next; |
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| 165 | mes "[Sister Linus]"; |
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| 166 | mes "But, well, she'll"; |
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| 167 | mes "always be that spunky"; |
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| 168 | mes "and joyful girl to me."; |
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| 169 | next; |
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| 170 | mes "["+ strcharinfo(0) +"]"; |
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| 171 | mes "Wait, you still haven't"; |
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| 172 | mes "answered my question."; |
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| 173 | mes "Are you praying for this"; |
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| 174 | mes "nun? And if so, is she"; |
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| 175 | mes "in some kind of danger?"; |
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| 176 | next; |
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| 177 | mes "[Sister Linus]"; |
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| 178 | mes "Well, a few months ago,"; |
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| 179 | mes "she went on a mission to"; |
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| 180 | mes "^3131FFLighthalzen^000000, a city in the"; |
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| 181 | mes "Schwaltzvalt Republic. I was"; |
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| 182 | mes "just worried since I haven't"; |
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| 183 | mes "heard from her in a while."; |
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| 184 | next; |
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| 185 | mes "[Sister Linus]"; |
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| 186 | mes "I come here to pray for"; |
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| 187 | mes "her everyday, and hope that"; |
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| 188 | mes "she'll come back safely and"; |
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| 189 | mes "share stories of her adventures"; |
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| 190 | mes "with me. Ooh, we'll talk all night long! It'll be so much fun!"; |
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| 191 | next; |
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| 192 | mes "[Sister Linus]"; |
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| 193 | mes "Goodness, I've been"; |
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| 194 | mes "running my mouth! I'm"; |
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| 195 | mes "sorry to keep you, did you"; |
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| 196 | mes "have somewhere to go? Well,"; |
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| 197 | mes "I'll be praying for your safety~ ^FFFFFF ^000000"; |
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| 198 | next; |
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| 199 | mes "["+ strcharinfo(0) +"]"; |
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| 200 | mes "Before I go, would you"; |
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| 201 | mes "please tell me the name"; |
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| 202 | mes "of that High Priest you were"; |
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| 203 | mes "talking about? If I see her,"; |
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| 204 | mes "I'll ask her to contact you."; |
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| 205 | next; |
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| 206 | mes "[Sister Linus]"; |
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| 207 | mes "Oh, thank you! Her name"; |
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| 208 | mes "is High Priest Sorin. Um,"; |
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| 209 | mes "^3131FFMargaretha Sorin^000000. If you"; |
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| 210 | mes "happen to find her, please"; |
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| 211 | mes "let her know that I am"; |
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| 212 | mes "praying for her safety."; |
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| 213 | set PRIEST_SK,1; |
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| 214 | close; |
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| 215 | } |
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| 216 | else if (PRIEST_SK == 1) { |
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| 217 | mes "[Sister Linus]"; |
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| 218 | mes "Oh, hello~"; |
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| 219 | mes "How are you"; |
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| 220 | mes "doing today?"; |
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| 221 | next; |
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| 222 | if (select("Please teach me ^3131FFRedemptio^000000.:Cancel") == 1) { |
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| 223 | mes "[Sister Linus]"; |
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| 224 | mes "Ooh, Redemptio would be"; |
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| 225 | mes "a good skill for you to learn~"; |
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| 226 | mes "It's difficult to cast, but when you succeed, you can revive all"; |
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| 227 | mes "of your defeated Party Members."; |
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| 228 | next; |
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| 229 | mes "[Sister Linus]"; |
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| 230 | mes "Of course, the drawback"; |
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| 231 | mes "is that you must ^3131FFsacrifice"; |
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| 232 | mes "your own life^000000 in order to"; |
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| 233 | mes "use the skill. Now, to learn"; |
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| 234 | mes "Redemptio, you must first"; |
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| 235 | mes "learn ^3131FFLevel 1 Resurrection^000000."; |
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| 236 | next; |
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| 237 | mes "[Sister Linus]"; |
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| 238 | mes "Ah, you must"; |
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| 239 | mes "also bring me"; |
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| 240 | mes "^3131FF30 Holy Waters and"; |
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| 241 | mes "20 Blue Gemstones^000000"; |
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| 242 | mes "so you can attempt"; |
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| 243 | mes "to learn the skill."; |
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| 244 | set PRIEST_SK,2; |
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| 245 | next; |
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| 246 | mes "[Sister Linus]"; |
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| 247 | mes "Um, but if you fail to"; |
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| 248 | mes "learn Redemptio, you'll"; |
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| 249 | mes "lose 1 Holy Water and"; |
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| 250 | mes "1 Blue Gemstone and"; |
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| 251 | mes "you'll have to try it again..."; |
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| 252 | close; |
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| 253 | } |
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| 254 | mes "[Sister Linus]"; |
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| 255 | mes "Praying gives me a"; |
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| 256 | mes "sense of peace and"; |
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| 257 | mes "comfort. Perhaps that"; |
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| 258 | mes "is one of the reasons"; |
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| 259 | mes "why I chose this job..."; |
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| 260 | close; |
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| 261 | } |
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| 262 | else if (PRIEST_SK == 2) { |
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| 263 | if (getskilllv("ALL_RESURRECTION") > 0) { |
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| 264 | if (countitem(523) > 29 && countitem(717) > 19) { |
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| 265 | mes "[Sister Linus]"; |
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| 266 | mes "Ooh, it seems like you've"; |
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| 267 | mes "brought everything that you"; |
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| 268 | mes "need to learn Redemptio."; |
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| 269 | mes "Are you ready to try it? If you"; |
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| 270 | mes "fail, you'll lose 1 Holy Water"; |
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| 271 | mes "and 1 Blue Gemstone, okay?"; |
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| 272 | next; |
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| 273 | mes "[Sister Linus]"; |
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| 274 | mes "Now, please"; |
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| 275 | mes "concentrate and"; |
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| 276 | mes "repeat this special"; |
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| 277 | mes "prayer after me."; |
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| 278 | next; |
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| 279 | mes "[Sister Linus]"; |
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| 280 | mes "^3131FFOh holy and venerable one,"; |
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| 281 | mes "we pray to you. Please show"; |
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| 282 | mes "us your mercy and guide us"; |
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| 283 | mes "with your light. Give us the"; |
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| 284 | mes "strength to walk the path of"; |
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| 285 | mes "love and sacrifice. Redemptio!^000000"; |
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| 286 | next; |
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| 287 | set .@redem_s,JobLevel+getskilllv("ALL_RESURRECTION"); |
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| 288 | set .@red_suc,rand(1,100); |
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| 289 | if( .@redem_s < 31 ) { |
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| 290 | if( .@red_suc > 20 && .@red_suc < 41 ) |
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| 291 | set .@success,1; |
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| 292 | } else if( .@redem_s < 41 ) { |
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| 293 | if( .@red_suc > 10 && .@red_suc < 41 ) |
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| 294 | set .@success,1; |
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| 295 | } else { |
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| 296 | if( .@red_suc > 10 && .@red_suc < 51 ) |
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| 297 | set .@success,1; |
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| 298 | } |
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| 299 | |
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| 300 | if (.@success) { |
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| 301 | specialeffect2 14; // EF_HEALSP |
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| 302 | mes "[Sister Linus]"; |
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| 303 | mes "Congratulations!"; |
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| 304 | mes "You successfully"; |
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| 305 | mes "learned Redemptio!"; |
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| 306 | mes "Please remember to only"; |
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| 307 | mes "use this skill in the most"; |
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| 308 | mes "critical situations."; |
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| 309 | delitem 717,20; //Blue_Gemstone |
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| 310 | delitem 523,30; //Holy_Water |
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| 311 | set PRIEST_SK,100; |
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| 312 | skill "PR_REDEMPTIO",1,0; |
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| 313 | close; |
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| 314 | } |
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| 315 | else { |
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| 316 | specialeffect2 53; // EF_POISONHIT |
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| 317 | mes "[Sister Linus]"; |
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| 318 | mes "Oh no! I'm sorry,"; |
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| 319 | mes "but you failed to"; |
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| 320 | mes "learn Redemptio. Well,"; |
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| 321 | mes "I'll be waiting right here,"; |
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| 322 | mes "so we can try again when"; |
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| 323 | mes "you're ready, okay?"; |
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| 324 | delitem 717,1; //Blue_Gemstone |
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| 325 | delitem 523,1; //Holy_Water |
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| 326 | close; |
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| 327 | } |
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| 328 | |
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| 329 | } |
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| 330 | else { |
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| 331 | mes "[Sister Linus]"; |
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| 332 | mes "If you want to try to learn"; |
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| 333 | mes "Redemptio, please bring"; |
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| 334 | mes "^3131FF20 Blue Gemstones^000000 and"; |
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| 335 | mes "^3131FF30 Holy Waters^000000. Ah, and"; |
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| 336 | mes "you need to learn ^3131FFLevel 1"; |
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| 337 | mes "Resurrection^000000 beforehand."; |
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| 338 | close; |
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| 339 | } |
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| 340 | } |
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| 341 | else { |
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| 342 | mes "[Sister Linus]"; |
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| 343 | mes "If you want to try to learn"; |
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| 344 | mes "Redemptio, please bring"; |
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| 345 | mes "^3131FF20 Blue Gemstones^000000 and"; |
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| 346 | mes "^3131FF30 Holy Waters^000000. Ah, and"; |
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| 347 | mes "you need to learn ^3131FFLevel 1"; |
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| 348 | mes "Resurrection^000000 beforehand."; |
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| 349 | close; |
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| 350 | } |
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| 351 | } |
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| 352 | } |
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| 353 | else { |
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| 354 | mes "[Sister Linus]"; |
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| 355 | mes "Please have mercy and"; |
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| 356 | mes "spread your light through"; |
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| 357 | mes "the world. Guide her with"; |
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| 358 | mes "your benevolent wisdom..."; |
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| 359 | mes "Bless her, and may she"; |
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| 360 | mes "be protected by your grace."; |
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| 361 | close; |
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| 362 | } |
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| 363 | } |
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| 364 | |
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| 365 | //============================================================ |
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| 366 | // Old changelog |
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| 367 | //============================================================ |
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| 368 | //= 1.0 for fully working skills only [Lupus] |
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| 369 | //= 1.1 Added more new skill quests for more classes [Lupus] |
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| 370 | //= Somehow eA engine doesn't let you keep learn't skill V_V' |
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| 371 | //= 1.2 Added to correct locations, correct NPC's, fixed |
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| 372 | //= some of the items required and made them into real |
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| 373 | //= quests. [Reddozen] |
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| 374 | //= 1.3 Fixed bugs and minor typos. Optimized [Lupus] |
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| 375 | //= 1.3a fixed an item ID typo, thx 2Spiritual Kid |
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| 376 | //= 1.3b Splitted into different files [DracoRPG] |
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| 377 | //============================================================ |
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