[1] | 1 | //===== eAthena Script ======================================= |
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| 2 | //= Mage Skill Quest |
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| 3 | //===== By: ================================================== |
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| 4 | //= kobra_k88 |
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| 5 | //===== Current Version: ===================================== |
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| 6 | //= 1.6 |
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| 7 | //===== Compatible With: ===================================== |
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| 8 | //= eAthena SVN |
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| 9 | //===== Description: ========================================= |
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| 10 | //= [Aegis Conversion] |
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| 11 | //= Quest for skills: Energy Coat |
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| 12 | //===== Additional Comments: ================================= |
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| 13 | //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] |
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| 14 | //= 1.6 Fixed a typo in job check. (Bugreport:1531) [L0ne_W0lf] |
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| 15 | //============================================================ |
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| 16 | |
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| 17 | geffen_in,151,119,4 script Great Wizard#qsk_mg 64,{ |
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| 18 | mes "[BLIZZARDRISS]"; |
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| 19 | mes "Hey ! My friend !"; |
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| 20 | mes "I see that you are a mage."; |
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| 21 | mes "Look into yourself to discover"; |
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| 22 | mes "your hidden abilities !"; |
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| 23 | next; |
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| 24 | switch(select("About mage's hidden ability:About skill ^3355FF' Energy Coat '^000000:End conversation")) { |
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| 25 | case 1: |
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| 26 | mes "[BLIZZARDRISS]"; |
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| 27 | mes "For many years"; |
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| 28 | mes "I have studied the ancient"; |
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| 29 | mes "magic¡¯s of Geffen."; |
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| 30 | mes "Recently, I discovered"; |
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| 31 | mes "a very good forgotten skill! ! !"; |
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| 32 | mes "Isn't that fortunate?"; |
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| 33 | next; |
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| 34 | mes "[BLIZZARDRISS]"; |
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| 35 | mes "The skill uses your mental"; |
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| 36 | mes "energy to block attacks against you."; |
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| 37 | mes "It is like a magical shield, or armor."; |
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| 38 | mes "Only the most special of persons can"; |
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| 39 | mes "use this amazing skills."; |
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| 40 | next; |
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| 41 | mes "[BLIZZARDRISS]"; |
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| 42 | mes "But the most amazing part is that I"; |
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| 43 | mes "can use the skill! ! !"; |
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| 44 | mes "I can use this to protect myself !"; |
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| 45 | mes "Pu hah hah hah !!"; |
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| 46 | next; |
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| 47 | mes "[BLIZZARDRISS]"; |
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| 48 | mes "Ok Ok, don't get too excited."; |
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| 49 | mes "Listen carefully to what I can tell you."; |
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| 50 | mes "Those who use this spell must tap"; |
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| 51 | mes "the hidden energies and abilities"; |
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| 52 | mes "locked within themselves !"; |
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| 53 | next; |
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| 54 | mes "[BLIZZARDRISS]"; |
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| 55 | mes "If you wish to learn this skill, you"; |
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| 56 | mes "must first have a few items to"; |
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| 57 | mes "be used during the process."; |
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| 58 | next; |
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| 59 | mes "[BLIZZARDRISS]"; |
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| 60 | mes "three ^3355FFGlass Bead^000000 "; |
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| 61 | mes "one ^3355FF1 carat Diamond^000000 "; |
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| 62 | mes "five ^3355FFShell^000000 "; |
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| 63 | mes "one ^3355FFSolid Shell^000000 "; |
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| 64 | mes "Bring me these items."; |
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| 65 | next; |
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| 66 | mes "[BLIZZARDRISS]"; |
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| 67 | mes "Also, one more thing. . ."; |
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| 68 | mes "You must be sufficiently experienced"; |
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| 69 | mes "in the magical arts. This means you must"; |
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| 70 | mes "either be a wizard or mage job level 35+."; |
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| 71 | next; |
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| 72 | mes "[BLIZZARDRISS]"; |
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| 73 | mes "Wizards already have already"; |
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| 74 | mes "experienced the role of a mage"; |
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| 75 | mes "and so do not require a job level."; |
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| 76 | mes "In any case, one who wishes to"; |
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| 77 | mes "be trained in this art must be in a"; |
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| 78 | mes "healthy and strong mental state."; |
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| 79 | next; |
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| 80 | mes "[BLIZZARDRISS]"; |
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| 81 | mes "Okay . ."; |
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| 82 | mes "There is nothing more to say, are you interested?"; |
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| 83 | close; |
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| 84 | case 2: |
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| 85 | if (getskilllv("MG_ENERGYCOAT") == 1) { |
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| 86 | mes "[BLIZZARDRISS]"; |
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| 87 | mes "It seems that you have "; |
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| 88 | mes "already mastered this skill."; |
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| 89 | mes "Your skill in 'Energy Coat' "; |
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| 90 | mes "is evident."; |
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| 91 | mes "I am sorry, "; |
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| 92 | mes "I have nothing more to teach you ..."; |
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| 93 | close; |
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| 94 | } |
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| 95 | else { |
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| 96 | if (countitem(746) > 2 && countitem(730) > 0 && countitem(935) > 4 && countitem(943) > 0) { |
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| 97 | if ((JobLevel > 34 && BaseJob == Job_Mage) || BaseJob == Job_Wizard || BaseJob == Job_Sage) { |
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| 98 | mes "[BLIZZARDRISS]"; |
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| 99 | mes "Okay, I have received your request."; |
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| 100 | mes "I will now awaken your hidden energies . ."; |
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| 101 | mes ". . . . . ."; |
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| 102 | mes ". . . . . . . . . . . . ."; |
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| 103 | mes ". . . . . . . . . . . . . . . . . . . . . . . . . ."; |
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| 104 | next; |
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| 105 | mes "[BLIZZARDRISS]"; |
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| 106 | mes "Ancient powers of"; |
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| 107 | mes "Geffen! I seek the enlightenment"; |
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| 108 | mes "and honor of your presence. "; |
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| 109 | mes "I am humbled in your presence!"; |
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| 110 | mes " ..."; |
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| 111 | next; |
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| 112 | mes "[BLIZZARDRISS]"; |
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| 113 | mes "Grant me your power!"; |
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| 114 | mes "Release your spirit"; |
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| 115 | mes "Mana Shield! Metal Armor!"; |
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| 116 | mes ". . . . . . . . . . . ."; |
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| 117 | mes "ENERGY COAT! ! !"; |
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| 118 | next; |
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| 119 | delitem 746,3; //Glass_Bead |
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| 120 | delitem 730,1; //Crystal_Jewel |
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| 121 | delitem 935,5; //Shell |
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| 122 | delitem 943,1; //Solid_Shell |
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| 123 | skill "MG_ENERGYCOAT",1,0; |
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| 124 | mes "[BLIZZARDRISS]"; |
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| 125 | mes ". . . . ."; |
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| 126 | mes "It is done. . ."; |
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| 127 | mes "You know have the "; |
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| 128 | mes "elite skill of ^3355FF' Energy Coat '^000000 ."; |
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| 129 | mes "Use it well."; |
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| 130 | next; |
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| 131 | mes "[BLIZZARDRISS]"; |
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| 132 | mes "Do not shame our"; |
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| 133 | mes "class with disgraceful"; |
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| 134 | mes "use of this or any skill."; |
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| 135 | mes "Your new power calls for new responsibility."; |
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| 136 | close; |
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| 137 | } |
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| 138 | } |
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| 139 | mes "[BLIZZARDRISS]"; |
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| 140 | mes "Look!!"; |
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| 141 | mes "Didn't you listen to my explanation ? !"; |
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| 142 | mes "You have not prepared fully"; |
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| 143 | mes "for me to assist you."; |
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| 144 | mes "Check that you have me all the requirements"; |
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| 145 | next; |
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| 146 | mes "[BLIZZARDRISS]"; |
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| 147 | mes "If you need me to explain"; |
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| 148 | mes "all this again, then ask me."; |
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| 149 | mes "I would be happy to explain again"; |
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| 150 | mes "if only you would listen. . ."; |
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| 151 | close; |
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| 152 | } |
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| 153 | case 3: |
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| 154 | mes "[BLIZZARDRISS]"; |
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| 155 | mes "The wise man must have patience !"; |
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| 156 | mes "Prepare yourself again,"; |
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| 157 | mes "and return when you are ready."; |
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| 158 | close; |
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| 159 | } |
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| 160 | } |
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| 161 | |
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| 162 | //============================================================ |
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| 163 | // Old changelog |
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| 164 | //============================================================ |
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| 165 | //= v1.0a Now using functions found in "Global_Functions.txt" |
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| 166 | //= for class checks.[kobra_k88] |
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| 167 | //= 1.2 Added Baby Class Support [Lupus] |
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| 168 | //= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon] |
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| 169 | //= 1.4 Fixed exploit [Lupus] |
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| 170 | //= 1.4a Fixed some typos [IVBela] |
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| 171 | //= 1.4b changed perm. variables to temp ones [Lupus] |
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| 172 | //============================================================ |
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