[1] | 1 | //===== eAthena Script ======================================= |
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| 2 | //= Veins Quests |
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| 3 | //===== By: ================================================== |
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| 4 | //= L0ne_W0lf |
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| 5 | //===== Current Version: ===================================== |
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| 6 | //= 1.4a |
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| 7 | //===== Compatible With: ===================================== |
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| 8 | //= eAthena SVN |
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| 9 | //===== Description: ========================================= |
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| 10 | //= [Aegis Conversion] |
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| 11 | //= Collection of Veins Quests |
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| 12 | //= Stone Quest: |
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| 13 | //= - Help an Old Man with his job. |
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| 14 | //= - Dialog obtained from iRO. |
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| 15 | //= - Variable in use: veins_stone (max 8) |
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| 16 | //= Spy Quest: |
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| 17 | //= - Help prove (or disprove) a bard's innocence. |
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| 18 | //= - Dialog obtained from iRO. |
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| 19 | //= - Variable in use: que_sch (max 26) |
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| 20 | //= Siblings Quest: |
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| 21 | //= - Help a boy save his little sister. |
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| 22 | //= - Dialog partially obtained from iRO. |
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| 23 | //= - Variable in use: rachel_camel (max 25) |
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| 24 | //= Thor Volcano Base Quest (Disabled): |
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| 25 | //= - Missing addition to High Priest Zhed to start quest. |
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| 26 | //= - Infiltrate Thor Volcano Base. What is Arunafeltz up to? |
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| 27 | //= - Variable in use: rachel_camel (max 27) |
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| 28 | //===== Additional Comments: ================================= |
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| 29 | //= 1.0 First version, Added Veins Stone quest. [L0ne_W0lf] |
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| 30 | //= 1.1 Added Veins Spy Quest. [L0ne_W0lf] |
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| 31 | //= 1.2 Added Veins Siblings Quest. [L0ne_W0lf] |
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| 32 | //= Added Veins Thor Volcano Base Quest NPC. [L0ne_W0lf] |
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| 33 | //= Start NPC is missing, but will be added when I get it. |
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| 34 | //= 1.3 Fixed two typos small in Asbar. [L0ne_W0lf] |
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| 35 | //= 1.3a More fixes to some of the Base quest NPCs. [L0ne_W0lf] |
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| 36 | //= 1.4 Added missing checkweights. [L0ne_W0lf] |
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| 37 | //= 1.4a Corrected a typo error ";;". [Toms] |
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| 38 | //============================================================ |
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| 39 | |
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| 40 | // Stone Quest |
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| 41 | //============================================================ |
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| 42 | ve_fild05,257,130,4 script Wincing Old Man#ve 945,{ |
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| 43 | if ((MaxWeight - Weight) < 2000 || checkweight(1201,1) == 0) { |
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| 44 | mes "- Wait a moment! -"; |
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| 45 | mes "- Currently you are carrying -"; |
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| 46 | mes "- too many items with you. -"; |
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| 47 | mes "- Please come back after -"; |
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| 48 | mes "- you put some items into Kafra Storage. -"; |
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| 49 | close; |
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| 50 | } |
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| 51 | if ((veins_stone == 0) && (BaseLevel > 59)) { |
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| 52 | mes "[Zabaroo]"; |
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| 53 | mes "My back is killing me"; |
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| 54 | mes "after stooping over to"; |
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| 55 | mes "pick up stones all day long..."; |
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| 56 | mes "The pain... It's unbearable!"; |
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| 57 | next; |
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| 58 | switch(select("Bend with your knees, yo.:Gosh, how bad is it?")) { |
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| 59 | case 1: |
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| 60 | mes "[Zabaroo]"; |
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| 61 | mes "Whippersnapper!"; |
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| 62 | mes "I didn't ask you for"; |
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| 63 | mes "your advice! Don't"; |
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| 64 | mes "patronize an old man!"; |
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| 65 | close; |
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| 66 | case 2: |
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| 67 | mes "[Zabaroo]"; |
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| 68 | mes "Oh, it hurts so much, it's"; |
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| 69 | mes "almost crippling. But I don't"; |
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| 70 | mes "have any choice. I need to"; |
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| 71 | mes "get enough stops to fill"; |
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| 72 | mes "this gap if I want to get"; |
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| 73 | mes "paid. Arrrrgh, damn it!"; |
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| 74 | next; |
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| 75 | mes "[Zabaroo]"; |
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| 76 | mes "If I don't get enough"; |
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| 77 | mes "money to pay for my"; |
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| 78 | mes "granddaughter's medicine,"; |
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| 79 | mes "I won't be able to buy any"; |
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| 80 | mes "medicine for my granddaughter!"; |
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| 81 | mes "And that will be horrible! Ag!"; |
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| 82 | next; |
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| 83 | select("Can I help?"); |
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| 84 | mes "[Zabaroo]"; |
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| 85 | mes "I appreciate your kindness,"; |
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| 86 | mes "stranger, but no. I have"; |
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| 87 | mes "to do this on my own."; |
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| 88 | mes "A man must have his pride...."; |
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| 89 | next; |
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| 90 | mes "^333333*Snap*^000000"; |
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| 91 | next; |
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| 92 | mes "[Zabaroo]"; |
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| 93 | mes "Argh! My back...!"; |
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| 94 | mes "This was totally"; |
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| 95 | mes "unforeseeable!"; |
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| 96 | mes "Please! Please,"; |
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| 97 | mes "for the love of Freya,"; |
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| 98 | mes "please help me!"; |
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| 99 | next; |
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| 100 | select("I will help you."); |
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| 101 | mes "[Zabaroo]"; |
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| 102 | mes "Thank you!"; |
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| 103 | mes "Thanks so much!"; |
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| 104 | next; |
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| 105 | select("What do you want me to do?"); |
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| 106 | mes "[Zabaroo]"; |
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| 107 | mes "Ow-ow-ow! Oh... Okay..."; |
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| 108 | mes "You see those all dark"; |
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| 109 | mes "stones stuck in the ground?"; |
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| 110 | mes "Those are what I need to"; |
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| 111 | mes "pick up. Now don't go"; |
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| 112 | mes "lifting rocks just yet..."; |
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| 113 | next; |
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| 114 | mes "[Zabaroo]"; |
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| 115 | mes "I asked some other old"; |
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| 116 | mes "man in town, Absar, to"; |
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| 117 | mes "make me something to help"; |
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| 118 | mes "with my back. He was going"; |
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| 119 | mes "to help me if I gave hi--"; |
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| 120 | mes "ARGH! My back! It hurts!"; |
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| 121 | next; |
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| 122 | mes "[Zabaroo]"; |
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| 123 | mes "It hurts so bad! But it's"; |
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| 124 | mes "especially painful right"; |
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| 125 | mes "when I'm about to finish"; |
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| 126 | mes "sentences in which I intend to"; |
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| 127 | mes "tell you important informat--"; |
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| 128 | mes "ARRRGH! Find Absar! Quickly!"; |
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| 129 | next; |
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| 130 | while(1) { |
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| 131 | mes "[Zabaroo]"; |
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| 132 | mes "Wait, wait..."; |
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| 133 | mes "Maybe I can answer"; |
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| 134 | mes "a few of your questions"; |
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| 135 | mes "before my body is wracked"; |
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| 136 | mes "with throbbing pain. Let's..."; |
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| 137 | mes "Let's at least give it a try."; |
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| 138 | next; |
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| 139 | switch(select("What's with these stones?:Where's the old man?:Nothing.")) { |
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| 140 | case 1: |
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| 141 | mes "[Zabaroo]"; |
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| 142 | mes "Well, we use these dark"; |
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| 143 | mes "stones because they're"; |
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| 144 | mes "pretty and easy to process."; |
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| 145 | mes "They're sort of a specialty"; |
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| 146 | mes "of this town. I get paid to"; |
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| 147 | mes "harvest these handy rocks."; |
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| 148 | next; |
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| 149 | mes "[Zabaroo]"; |
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| 150 | mes "We can sell these to tourists,"; |
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| 151 | mes "and we even have a factory"; |
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| 152 | mes "that uses these stones."; |
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| 153 | mes "Still, it's not like the"; |
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| 154 | mes "townspeople are getting"; |
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| 155 | mes "rich off these stones."; |
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| 156 | next; |
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| 157 | mes "[Zabaroo]"; |
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| 158 | mes "All of us are still"; |
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| 159 | mes "barely making a living..."; |
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| 160 | next; |
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| 161 | break; |
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| 162 | case 2: |
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| 163 | mes "[Zabaroo]"; |
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| 164 | mes "Absar? He's inside"; |
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| 165 | mes "the Tool Shop. You"; |
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| 166 | mes "can't miss him... Just"; |
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| 167 | mes "look for the man with"; |
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| 168 | mes "the crazy eyes!"; |
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| 169 | next; |
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| 170 | break; |
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| 171 | case 3: |
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| 172 | mes "[Zabaroo]"; |
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| 173 | mes "Thanks for your help."; |
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| 174 | mes "If you can't find Absar"; |
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| 175 | mes "in the Tool Shop, then"; |
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| 176 | mes "you might want to stop"; |
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| 177 | mes "by the Tavern. A-auuugh!"; |
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| 178 | set veins_stone,1; |
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| 179 | close; |
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| 180 | } |
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| 181 | } |
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| 182 | } |
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| 183 | } |
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| 184 | else if (veins_stone == 1) { |
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| 185 | mes "[Zabaroo]"; |
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| 186 | mes "Thanks for your help."; |
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| 187 | mes "If you can't find Absar"; |
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| 188 | mes "in the Tool Shop, then"; |
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| 189 | mes "you might want to stop"; |
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| 190 | mes "by the Tavern. A-auuugh!"; |
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| 191 | close; |
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| 192 | } |
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| 193 | else if (veins_stone < 4) { |
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| 194 | mes "[Zabaroo]"; |
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| 195 | mes "Geez, Absar sure can"; |
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| 196 | mes "be fussy. Still, do your"; |
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| 197 | mes "best to get what he wants."; |
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| 198 | mes "He won't help me otherwise!"; |
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| 199 | mes "Other than that, he's not"; |
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| 200 | mes "really that bad a guy..."; |
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| 201 | close; |
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| 202 | } |
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| 203 | else if (veins_stone == 4) { |
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| 204 | mes "[Zabaroo]"; |
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| 205 | mes "Oh good, you're back!"; |
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| 206 | mes "Did you bring what"; |
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| 207 | mes "Absar made for me?"; |
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| 208 | next; |
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| 209 | select("Yes, here..."); |
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| 210 | mes "[Zabaroo]"; |
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| 211 | mes "So this is what he"; |
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| 212 | mes "was talking about?"; |
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| 213 | mes "How does it... Ah!"; |
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| 214 | mes "Here we go! If I pull"; |
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| 215 | mes "the handle, that end of"; |
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| 216 | mes "the stick will pick stuff up!"; |
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| 217 | next; |
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| 218 | mes "[Zabaroo]"; |
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| 219 | mes "This is great! I won't"; |
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| 220 | mes "have to bend over to pick"; |
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| 221 | mes "up stones anymore! Heh,"; |
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| 222 | mes "he must be awfully proud"; |
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| 223 | mes "of this useful invention~"; |
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| 224 | mes "I can imagine him strutting."; |
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| 225 | next; |
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| 226 | mes "[Zabaroo]"; |
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| 227 | mes "Um, did he have anything"; |
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| 228 | mes "to say after he gave this"; |
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| 229 | mes "to you? I'm just curious."; |
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| 230 | next; |
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| 231 | select("This message..."); |
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| 232 | mes "[Zabaroo]"; |
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| 233 | mes "Oh... I thought he"; |
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| 234 | mes "would forget all about"; |
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| 235 | mes "that. Well, it's a relief"; |
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| 236 | mes "to know that now. That's"; |
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| 237 | mes "really very nice of him."; |
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| 238 | next; |
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| 239 | mes "Zabaroo]"; |
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| 240 | mes "I hate to ask you..."; |
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| 241 | mes "But would you mind"; |
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| 242 | mes "helping me out one"; |
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| 243 | mes "more time?"; |
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| 244 | next; |
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| 245 | select("Huh? What is it?"); |
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| 246 | mes "[Zabaroo]"; |
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| 247 | mes "Don't worry, it's not"; |
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| 248 | mes "too hard. Would you just"; |
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| 249 | mes "deliver the stones I gathered"; |
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| 250 | mes "to the factory in town? It's"; |
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| 251 | mes "near the airport or airship or"; |
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| 252 | mes "something. It won't take long."; |
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| 253 | set veins_stone,5; |
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| 254 | close; |
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| 255 | } |
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| 256 | else if (veins_stone < 7) { |
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| 257 | mes "[Zabaroo]"; |
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| 258 | mes "Thanks again for your help!"; |
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| 259 | mes "What did Asbar call this"; |
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| 260 | mes "thing again? A Tactile..."; |
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| 261 | mes "Extendable... Damn it..."; |
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| 262 | mes "Why's the name so long?"; |
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| 263 | mes "Anyway, it's usefull~"; |
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| 264 | close; |
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| 265 | } |
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| 266 | else if (veins_stone == 7) { |
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| 267 | mes "[Zabaroo]"; |
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| 268 | mes "Oh, you're back!"; |
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| 269 | mes "I really appreciate all"; |
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| 270 | mes "of your help. I don't have"; |
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| 271 | mes "much, and I know you weren't"; |
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| 272 | mes "expecting a reward, but I'd"; |
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| 273 | mes "like to give you something."; |
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| 274 | next; |
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| 275 | mes "[Zabaroo]"; |
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| 276 | mes "Ah, here we are. I found"; |
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| 277 | mes "these while harvesting stones"; |
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| 278 | mes "I was told that adventurers"; |
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| 279 | mes "find these useful. Anyway,"; |
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| 280 | mes "I hope you like these rocks..."; |
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| 281 | set veins_stone,8; |
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| 282 | getexp 300000,0; |
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| 283 | getitem 985,3; //Elunium |
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| 284 | close; |
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| 285 | } |
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| 286 | else if (veins_stone > 7) { |
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| 287 | mes "[Zabaroo]"; |
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| 288 | mes "Thanks to you and Asbar,"; |
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| 289 | mes "my poor back hasn't been"; |
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| 290 | mes "bothering me at all lately."; |
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| 291 | mes "I should be taking better"; |
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| 292 | mes "care of myself at my age..."; |
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| 293 | close; |
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| 294 | } |
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| 295 | mes "[Zabaroo]"; |
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| 296 | mes "I'm sorry dear."; |
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| 297 | mes "You're not strong enough for this kind of work."; |
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| 298 | mes "Put on some muscle and talk to me again."; |
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| 299 | close; |
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| 300 | } |
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| 301 | |
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| 302 | ve_in,169,310,6 script Strange Old Man#ve 121,{ |
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| 303 | if (veins_stone == 0) { |
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| 304 | mes "[Absar]"; |
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| 305 | mes "Bwahahaha!"; |
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| 306 | mes "Once... Once this is completed, I'll..."; |
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| 307 | mes "Mwahahahahahahahah!"; |
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| 308 | close; |
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| 309 | } |
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| 310 | else if (veins_stone == 1) { |
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| 311 | mes "[Absar]"; |
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| 312 | mes "I'm so close to"; |
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| 313 | mes "completion. Now, if"; |
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| 314 | mes "I just turn this here..."; |
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| 315 | next; |
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| 316 | if (select("Excuse me...:........") == 1) { |
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| 317 | mes "[Absar]"; |
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| 318 | mes "What?! Who dares"; |
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| 319 | mes "disturb me?! N-no!"; |
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| 320 | mes "Look! Look what you did!"; |
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| 321 | mes "You made me screw up!"; |
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| 322 | next; |
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| 323 | specialeffect 90; //EF_LORD |
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| 324 | percentheal -30,0; |
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| 325 | next; |
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| 326 | mes "[Absar]"; |
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| 327 | mes "!@#$%#@#$!*~"; |
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| 328 | mes "F$#@#%^^^&&!"; |
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| 329 | close2; |
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| 330 | warp "ve_in",262,309; |
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| 331 | end; |
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| 332 | } |
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| 333 | mes "[Absar]"; |
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| 334 | mes "Oh, no..."; |
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| 335 | next; |
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| 336 | specialeffect 86; //"Strange Old Man#ve" EF_ASPERSIO |
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| 337 | next; |
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| 338 | mes "[Absar]"; |
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| 339 | mes "How...?!"; |
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| 340 | mes "No! I failed again!"; |
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| 341 | mes "D-DAAAAAAAAAAAMN IIIII--"; |
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| 342 | next; |
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| 343 | mes "[Absar]"; |
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| 344 | mes "Huh? What are you..."; |
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| 345 | mes "What do you want?"; |
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| 346 | next; |
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| 347 | select("Oh, I-I'm..."); |
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| 348 | mes "[Absar]"; |
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| 349 | mes "Spit it out. Tell me"; |
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| 350 | mes "what you want, not your"; |
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| 351 | mes "name. Hurry, can't you"; |
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| 352 | mes "see that I'm busy?"; |
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| 353 | next; |
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| 354 | if (select("I... I'm sorry.:I'm here for Mr. Zabaroo...") == 1) { |
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| 355 | mes "[Absar]"; |
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| 356 | mes "If only you didn't"; |
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| 357 | mes "interrupt me! Then"; |
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| 358 | mes "I'd already have..."; |
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| 359 | mes "Ugh! Back to work!"; |
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| 360 | close; |
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| 361 | } |
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| 362 | mes "[Absar]"; |
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| 363 | mes "Zabaroo? What does..."; |
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| 364 | mes "Oh. Never mind. I think"; |
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| 365 | mes "I remember what he asked"; |
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| 366 | mes "me to make him. So did"; |
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| 367 | mes "you bring all the materials?"; |
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| 368 | next; |
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| 369 | if (select("Yes:What materials...?") == 1) { |
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| 370 | mes "[Absar]"; |
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| 371 | mes "Great, we can get"; |
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| 372 | mes "started and m--"; |
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| 373 | mes "Liar. You don't even know"; |
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| 374 | mes "what you're supposed to"; |
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| 375 | mes "bring me, do you?!"; |
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| 376 | mes "Get out of here!"; |
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| 377 | close2; |
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| 378 | warp "ve_in",262,309; |
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| 379 | end; |
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| 380 | } |
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| 381 | mes "[Absar]"; |
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| 382 | mes "Of course. I didn't tell him"; |
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| 383 | mes "what materials I needed"; |
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| 384 | mes "anyway. Heh heh! Now, this"; |
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| 385 | mes "is what I need you to bring."; |
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| 386 | mes "Listen up, okay? And hurry."; |
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| 387 | next; |
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| 388 | mes "[Absar]"; |
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| 389 | mes "^4D4DFF5 Maneater Roots^000000,"; |
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| 390 | mes "^4D4DFF2 Glacial Hearts^000000, and"; |
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| 391 | mes "^4D4DFF5 Steel^000000. If you don't"; |
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| 392 | mes "come back soon, then"; |
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| 393 | mes "I won't help you. I've got"; |
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| 394 | mes "projects I'm working on!"; |
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| 395 | set veins_stone,2; |
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| 396 | close; |
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| 397 | } |
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| 398 | else if (veins_stone == 2) { |
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| 399 | if (countitem(999) > 4 && countitem(7561) > 1 && countitem(1033) > 4) { |
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| 400 | mes "[Absar]"; |
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| 401 | mes "Good, you finally"; |
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| 402 | mes "brought everthing."; |
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| 403 | mes "I was just about to"; |
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| 404 | mes "give up on you, so"; |
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| 405 | mes "consider yourself lucky!"; |
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| 406 | next; |
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| 407 | mes "[Absar]"; |
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| 408 | mes "Give me a second."; |
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| 409 | mes "You won't have to"; |
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| 410 | mes "wait long to see"; |
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| 411 | mes "my great invention!"; |
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| 412 | delitem 999,5; //Steel |
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| 413 | delitem 1033,5; //Root_Of_Maneater |
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| 414 | delitem 7561,2; //Ice_Heart |
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| 415 | set veins_stone,3; |
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| 416 | close2; |
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| 417 | specialeffect 50; //"Strange Old Man#ve" EF_FIRESPLASHHIT |
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| 418 | end; |
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| 419 | } |
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| 420 | mes "[Absar]"; |
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| 421 | mes "What the hell?"; |
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| 422 | mes "Hurry and bring"; |
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| 423 | mes "^4D4DFF5 Maneater Roots^000000,"; |
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| 424 | mes "^4D4DFF2 Glacial Hearts^000000, and"; |
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| 425 | mes "^4D4DFF5 Steel^000000! Do you think"; |
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| 426 | mes "I'm doing this for fun?!"; |
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| 427 | close; |
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| 428 | } |
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| 429 | else if (veins_stone == 3) { |
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| 430 | mes "[Absar]"; |
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| 431 | mes "Here you are..."; |
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| 432 | mes "Well, I don't know"; |
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| 433 | mes "if you appreciate"; |
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| 434 | mes "inventions, but this"; |
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| 435 | mes "is a Tactile Extendable"; |
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| 436 | mes "Clamp-Release Mechanism!"; |
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| 437 | next; |
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| 438 | mes "["+strcharinfo(0)+"]"; |
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| 439 | mes "Tack... What...?"; |
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| 440 | next; |
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| 441 | mes "[Absar]"; |
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| 442 | mes "..............................."; |
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| 443 | mes "You can use this to pick"; |
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| 444 | mes "things up. From a distance."; |
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| 445 | next; |
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| 446 | mes "[Absar]"; |
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| 447 | mes "Anyway, when you get back"; |
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| 448 | mes "to Zabaroo, let me him know"; |
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| 449 | mes "that he doesn't owe me"; |
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| 450 | mes "anything anymore. He'll..."; |
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| 451 | mes "He'll know what I mean..."; |
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| 452 | set veins_stone,4; |
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| 453 | close; |
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| 454 | } |
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| 455 | mes "[Absar]"; |
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| 456 | mes "It's a ''Tactile Extendable"; |
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| 457 | mes "Clamp-Release Mechanism.''"; |
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| 458 | mes "What's so hard to understand"; |
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| 459 | mes "about that? Hmpf! I know!"; |
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| 460 | mes "It must be the educational"; |
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| 461 | mes "system! They're to blame!"; |
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| 462 | close; |
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| 463 | } |
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| 464 | |
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| 465 | ve_in02,37,28,4 script Factory Manager 898,{ |
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| 466 | if (veins_stone < 5) { |
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| 467 | mes "[Mirhen]"; |
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| 468 | mes "Hey, employees only beyond this point!"; |
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| 469 | mes "Geez, don't we have a sigh that says that?"; |
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| 470 | mes "We should get one..."; |
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| 471 | mes "Anyway, get out of here."; |
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| 472 | close2; |
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| 473 | warp "veins",269,221; |
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| 474 | end; |
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| 475 | } |
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| 476 | else if (veins_stone == 5) { |
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| 477 | mes "[Mirhen]"; |
---|
| 478 | mes "Hey, employees only"; |
---|
| 479 | mes "beyond this point!"; |
---|
| 480 | mes "Geez, don't we have"; |
---|
| 481 | mes "a sign that says that?"; |
---|
| 482 | mes "We should get one..."; |
---|
| 483 | mes "Anyway, get out of here."; |
---|
| 484 | next; |
---|
| 485 | if (select("I'm sorry.:I've brought these...") == 1) { |
---|
| 486 | mes "[Mirhen]"; |
---|
| 487 | mes "You're sorry,"; |
---|
| 488 | mes "I get it. Ummm..."; |
---|
| 489 | mes "Aren't you leaving?"; |
---|
| 490 | close; |
---|
| 491 | } |
---|
| 492 | mes "[Mirhen]"; |
---|
| 493 | mes "Huh? What's this name"; |
---|
| 494 | mes "tag? Zabaroo? Wait a sec..."; |
---|
| 495 | mes "You're definitely not him!"; |
---|
| 496 | next; |
---|
| 497 | select("I'm here on his behalf."); |
---|
| 498 | mes "[Mirhen]"; |
---|
| 499 | mes "Ah, I get it. Zabaroo's"; |
---|
| 500 | mes "back has really been"; |
---|
| 501 | mes "bothering him lately."; |
---|
| 502 | mes "Okay, we can bend the"; |
---|
| 503 | mes "rules a bit in this situation."; |
---|
| 504 | next; |
---|
| 505 | mes "[Mirhen]"; |
---|
| 506 | mes "Bring those rocks over"; |
---|
| 507 | mes "to Bahed over there."; |
---|
| 508 | mes "He'll take care of them."; |
---|
| 509 | set veins_stone,6; |
---|
| 510 | close; |
---|
| 511 | } |
---|
| 512 | mes "[Mirhen]"; |
---|
| 513 | mes "Hetarium ..."; |
---|
| 514 | mes "What's so special about"; |
---|
| 515 | mes "it? I mean, it looks just like"; |
---|
| 516 | mes "Iron Ore. Why the hell is"; |
---|
| 517 | mes "it like classified info?"; |
---|
| 518 | next; |
---|
| 519 | mes "[Mirhen]"; |
---|
| 520 | mes "I wish I could return to"; |
---|
| 521 | mes "Rekenber Headquarters..."; |
---|
| 522 | mes "I hate being stuck here"; |
---|
| 523 | mes "gathering silly rocks in"; |
---|
| 524 | mes "the middle of nowhere."; |
---|
| 525 | close; |
---|
| 526 | } |
---|
| 527 | |
---|
| 528 | ve_in02,54,49,2 script Factory Worker#ve1 943,{ |
---|
| 529 | if (veins_stone < 6) { |
---|
| 530 | mes "[Bahed]"; |
---|
| 531 | mes "lately, I've been feeling so weak..."; |
---|
| 532 | mes "I heard the guy before me had to quit because he also started feeling weak."; |
---|
| 533 | next; |
---|
| 534 | mes "[Bahed]"; |
---|
| 535 | mes "It couldn't be..."; |
---|
| 536 | mes "It couldn't be because of this 'Hetarium'..."; |
---|
| 537 | mes "That's just plain crazy..."; |
---|
| 538 | close; |
---|
| 539 | } |
---|
| 540 | else if (veins_stone == 6) { |
---|
| 541 | mes "[Bahed]"; |
---|
| 542 | mes "Oh, you got the rocks?"; |
---|
| 543 | mes "You brought them for Zabaroo?"; |
---|
| 544 | mes "Oh, how is he doing? I hear"; |
---|
| 545 | mes "he threw out his back."; |
---|
| 546 | next; |
---|
| 547 | select("He still hurts."); |
---|
| 548 | mes "[Bahed]"; |
---|
| 549 | mes "Oh no... I'm so sorry"; |
---|
| 550 | mes "to hear that. I hope he"; |
---|
| 551 | mes "feels better soon. Anyway,"; |
---|
| 552 | mes "why don't you bring the"; |
---|
| 553 | mes "rocks over here?"; |
---|
| 554 | next; |
---|
| 555 | mes "[Bahed]"; |
---|
| 556 | mes "Let me confirm Zabaroo's"; |
---|
| 557 | mes "quota for today. Ah, and"; |
---|
| 558 | mes "don't worry, We pay him"; |
---|
| 559 | mes "for his quotas regularly."; |
---|
| 560 | next; |
---|
| 561 | select("I have a question..."); |
---|
| 562 | mes "[Bahed]"; |
---|
| 563 | mes "Hm? What'd you want"; |
---|
| 564 | mes "to know? I can't say that"; |
---|
| 565 | mes "I know everything, but"; |
---|
| 566 | mes "I'll try my best to tell you"; |
---|
| 567 | mes "what I know. I mean,"; |
---|
| 568 | mes "you helped Zabaroo, so..."; |
---|
| 569 | next; |
---|
| 570 | select("What's this Hetarium??"); |
---|
| 571 | mes "[Bahed]"; |
---|
| 572 | mes "Well, it hasn't been that"; |
---|
| 573 | mes "long since these rocks"; |
---|
| 574 | mes "attracted attention outside"; |
---|
| 575 | mes "of town. Before all this,"; |
---|
| 576 | mes "the townspeople just"; |
---|
| 577 | mes "made carvings out of them."; |
---|
| 578 | next; |
---|
| 579 | mes "[Bahed]"; |
---|
| 580 | mes "Then, all of a sudden,"; |
---|
| 581 | mes "these people from--I guess"; |
---|
| 582 | mes "it was Schwaltzvalt--came"; |
---|
| 583 | mes "and bought a lot of these"; |
---|
| 584 | mes "stones. Later, they even built"; |
---|
| 585 | mes "this factory to process them!"; |
---|
| 586 | next; |
---|
| 587 | mes "[Bahed]"; |
---|
| 588 | mes "Oh, they tried using machines"; |
---|
| 589 | mes "to harvest these stones, but"; |
---|
| 590 | mes "they all broke down too soon."; |
---|
| 591 | mes "That's why they hired people"; |
---|
| 592 | mes "in Veins to collect them."; |
---|
| 593 | next; |
---|
| 594 | mes "[Bahed]"; |
---|
| 595 | mes "I'm not sure many people"; |
---|
| 596 | mes "know who owns this factory."; |
---|
| 597 | mes "Maybe it's Rekenber? Yes,"; |
---|
| 598 | mes "I saw one of their corporate"; |
---|
| 599 | mes "airships come to town, so"; |
---|
| 600 | mes "I think it might be them."; |
---|
| 601 | next; |
---|
| 602 | select("How do they use Hetarium??"); |
---|
| 603 | mes "[Bahed]"; |
---|
| 604 | mes "I'm not really sure. I just"; |
---|
| 605 | mes "happened to overhear some"; |
---|
| 606 | mes "of the higher ups mention"; |
---|
| 607 | mes "something about hearts?"; |
---|
| 608 | mes "Pieces of hearts? Doesn't"; |
---|
| 609 | mes "make any sense to me."; |
---|
| 610 | next; |
---|
| 611 | mes "[Bahed]"; |
---|
| 612 | mes "All I gathered was that"; |
---|
| 613 | mes "they were using the stones"; |
---|
| 614 | mes "to build a machine related"; |
---|
| 615 | mes "to those hearts. That's"; |
---|
| 616 | mes "all I know. Anyway, please"; |
---|
| 617 | mes "leave the stones over there~"; |
---|
| 618 | set veins_stone,7; |
---|
| 619 | close; |
---|
| 620 | } |
---|
| 621 | mes "[Bahed]"; |
---|
| 622 | mes "Everyday I feel"; |
---|
| 623 | mes "weaker and weaker..."; |
---|
| 624 | mes "Could this be chronic"; |
---|
| 625 | mes "fatigue syndrome? Ugh..."; |
---|
| 626 | close; |
---|
| 627 | } |
---|
| 628 | |
---|
| 629 | ve_in02,68,39,7 script Factory Worker#ve2 943,{ |
---|
| 630 | mes "[Worker]"; |
---|
| 631 | mes "What the heck are these rocks?"; |
---|
| 632 | mes "They're ordinary stones, aren't they?"; |
---|
| 633 | mes "They don't pay me enough here..."; |
---|
| 634 | close; |
---|
| 635 | } |
---|
| 636 | |
---|
| 637 | // Spy Quest |
---|
| 638 | //============================================================ |
---|
| 639 | prontera,202,122,0 script Kid#sch 703,{ |
---|
| 640 | if (que_sch == 0) { |
---|
| 641 | mes "[Rooney]"; |
---|
| 642 | mes "Where the heck"; |
---|
| 643 | mes "is it? I don't... Where...?"; |
---|
| 644 | mes "He's got to be around here"; |
---|
| 645 | mes "somewhere, I think..."; |
---|
| 646 | next; |
---|
| 647 | if (select("What's wrong?:...") == 1) { |
---|
| 648 | mes "[Rooney]"; |
---|
| 649 | mes "Oh, it's just..."; |
---|
| 650 | mes "Some guy sent me on a"; |
---|
| 651 | mes "delivery errand, but I can't"; |
---|
| 652 | mes "find the recipient. He said"; |
---|
| 653 | mes "that I can't miss him, but"; |
---|
| 654 | mes "I still can't figure it out."; |
---|
| 655 | next; |
---|
| 656 | mes "[Rooney]"; |
---|
| 657 | mes "I should have asked for"; |
---|
| 658 | mes "the exact location. I mean,"; |
---|
| 659 | mes "if I don't find him, then I'll"; |
---|
| 660 | mes "never get paid for doing"; |
---|
| 661 | mes "this delivery. ^333333*Sigh*^000000"; |
---|
| 662 | next; |
---|
| 663 | if (select("Sounds tough. Good luck!:Do you need any help?") == 1) { |
---|
| 664 | mes "[Rooney]"; |
---|
| 665 | mes "Thanks. I think"; |
---|
| 666 | mes "I just might need it."; |
---|
| 667 | mes "Where could this guy"; |
---|
| 668 | mes "be? If he's expecting"; |
---|
| 669 | mes "a delivery, he should"; |
---|
| 670 | mes "make himself easy to find..."; |
---|
| 671 | close; |
---|
| 672 | } |
---|
| 673 | mes "[Rooney]"; |
---|
| 674 | mes "Yeah, sure, it'd be great"; |
---|
| 675 | mes "if you could help me. Let's"; |
---|
| 676 | mes "see, I need to deliver this"; |
---|
| 677 | mes "letter to a bard named..."; |
---|
| 678 | mes "It was... Ah, ^FF0000Lasda Midar^000000!"; |
---|
| 679 | next; |
---|
| 680 | mes "[Rooney]"; |
---|
| 681 | mes "I've looked everywhere"; |
---|
| 682 | mes "in town for someone that"; |
---|
| 683 | mes "looks like a Bard, but I'm"; |
---|
| 684 | mes "not having any luck. If you"; |
---|
| 685 | mes "find him, would you tell me?"; |
---|
| 686 | set que_sch,1; |
---|
| 687 | close; |
---|
| 688 | } |
---|
| 689 | close; |
---|
| 690 | } |
---|
| 691 | else if (que_sch == 1) { |
---|
| 692 | mes "[Rooney]"; |
---|
| 693 | mes "I still haven't"; |
---|
| 694 | mes "found Lasda Midar."; |
---|
| 695 | mes "Would you let me know"; |
---|
| 696 | mes "if you find him so that"; |
---|
| 697 | mes "I can deliver his letter?"; |
---|
| 698 | close; |
---|
| 699 | } |
---|
| 700 | else if (que_sch == 2) { |
---|
| 701 | if (Zeny < 100) { |
---|
| 702 | mes "[Rooney]"; |
---|
| 703 | mes "Lasda Midar..."; |
---|
| 704 | mes "Where the heck"; |
---|
| 705 | mes "could that guy be?"; |
---|
| 706 | close; |
---|
| 707 | } |
---|
| 708 | else { |
---|
| 709 | mes "[Rooney]"; |
---|
| 710 | mes "Wow, did you really"; |
---|
| 711 | mes "find Lasda Midar?"; |
---|
| 712 | mes "Why couldn't I find him?"; |
---|
| 713 | mes "Anyway, thank you so much"; |
---|
| 714 | mes "for your help. I thought I was"; |
---|
| 715 | mes "going to fail my delivery!"; |
---|
| 716 | next; |
---|
| 717 | select("He asked me to give you this."); |
---|
| 718 | mes "[Rooney]"; |
---|
| 719 | mes "Hey, alright! Thanks"; |
---|
| 720 | mes "for the cash! Heh heh~"; |
---|
| 721 | set zeny,zeny-100; |
---|
| 722 | set que_sch,3; |
---|
| 723 | close; |
---|
| 724 | } |
---|
| 725 | } |
---|
| 726 | mes "[Rooney]"; |
---|
| 727 | mes "Nice day out, isn't it?"; |
---|
| 728 | close; |
---|
| 729 | } |
---|
| 730 | |
---|
| 731 | prt_church,89,108,6 script Bard#sch 741,{ |
---|
| 732 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
| 733 | mes "^3355FFWait a second!"; |
---|
| 734 | mes "Right now, you're carrying"; |
---|
| 735 | mes "too many things with you."; |
---|
| 736 | mes "Please come back after"; |
---|
| 737 | mes "using the Kafra Service"; |
---|
| 738 | mes "to store some of your items.^000000"; |
---|
| 739 | close; |
---|
| 740 | } |
---|
| 741 | |
---|
| 742 | if (que_sch < 1) { |
---|
| 743 | mes "[Lasda]"; |
---|
| 744 | mes "Hello there, isn't today"; |
---|
| 745 | mes "such a wonderful day?"; |
---|
| 746 | mes "Nice weather always"; |
---|
| 747 | mes "inspires the poet in me,"; |
---|
| 748 | mes "and I can't seem to stop"; |
---|
| 749 | mes "singing my heart out~"; |
---|
| 750 | close; |
---|
| 751 | } |
---|
| 752 | else if (que_sch == 1) { |
---|
| 753 | mes "[Lasda]"; |
---|
| 754 | mes "Why, what a glorious"; |
---|
| 755 | mes "day! I should sing a song"; |
---|
| 756 | mes "in praise of its wonder!"; |
---|
| 757 | mes "Ooooh... La la la-la~"; |
---|
| 758 | mes "Girls, girls, giiiirls..."; |
---|
| 759 | next; |
---|
| 760 | switch(select("Excuse me...:......")) { |
---|
| 761 | case 1: |
---|
| 762 | mes "[Lasda]"; |
---|
| 763 | mes "Why, what a glorious"; |
---|
| 764 | mes "day! I should sing a song"; |
---|
| 765 | mes "in praise of its wonder!"; |
---|
| 766 | mes "Ooooh... La la la-la~"; |
---|
| 767 | mes "Girls, girls, giiiirls..."; |
---|
| 768 | close; |
---|
| 769 | case 2: |
---|
| 770 | mes "[Lasda]"; |
---|
| 771 | mes "Girls, girls, giiiirls..."; |
---|
| 772 | mes "Making my heart"; |
---|
| 773 | mes "beat like... Like it's"; |
---|
| 774 | mes "going too fast. My heart's"; |
---|
| 775 | mes "racing... And you're at the"; |
---|
| 776 | mes "finish line--Love Champion!"; |
---|
| 777 | next; |
---|
| 778 | mes "[Lasda]"; |
---|
| 779 | mes "Oh? Don't stare at me"; |
---|
| 780 | mes "like that, you're making"; |
---|
| 781 | mes "me blush. Did you need to"; |
---|
| 782 | mes "talk to me or something?."; |
---|
| 783 | next; |
---|
| 784 | switch(select("I'm sorry.:Are you ^ff0000Lasda Midar^000000?")) { |
---|
| 785 | case 1: |
---|
| 786 | mes "[Lasda]"; |
---|
| 787 | mes "Oh, that's alright."; |
---|
| 788 | mes "..............................."; |
---|
| 789 | mes "Girl, I'll laugh at all your"; |
---|
| 790 | mes "jokes, and agree with yourv"; |
---|
| 791 | mes "politics~ You're hot! But"; |
---|
| 792 | mes "baby, you're dumb as bricks~"; |
---|
| 793 | close; |
---|
| 794 | case 2: |
---|
| 795 | mes "[Lasda]"; |
---|
| 796 | mes "Oh? Oh, yes, that's me."; |
---|
| 797 | mes "How can I help you?"; |
---|
| 798 | next; |
---|
| 799 | select("I'm here to deliver this to you."); |
---|
| 800 | mes "[Lasda]"; |
---|
| 801 | mes "Ah! He must have finally"; |
---|
| 802 | mes "sent it. Would you please"; |
---|
| 803 | mes "give me a second? Let's see..."; |
---|
| 804 | next; |
---|
| 805 | mes "^3355FFLasda opened the letter"; |
---|
| 806 | mes "and started reading it.^000000"; |
---|
| 807 | next; |
---|
| 808 | mes "[Lasda]"; |
---|
| 809 | mes "Umm..."; |
---|
| 810 | mes "Oh, no..."; |
---|
| 811 | next; |
---|
| 812 | mes "[Lasda]"; |
---|
| 813 | mes "Ah, I'm sorry for"; |
---|
| 814 | mes "making you wait."; |
---|
| 815 | mes "Here, please give"; |
---|
| 816 | mes "this money to that"; |
---|
| 817 | mes "kid that was supposed"; |
---|
| 818 | mes "to come find me here."; |
---|
| 819 | set que_sch,2; |
---|
| 820 | set zeny,zeny+100; |
---|
| 821 | next; |
---|
| 822 | mes "[Lasda]"; |
---|
| 823 | mes "I'd like you to come"; |
---|
| 824 | mes "talk to me again later"; |
---|
| 825 | mes "if you have the time"; |
---|
| 826 | mes "See you around~"; |
---|
| 827 | close; |
---|
| 828 | } |
---|
| 829 | } |
---|
| 830 | } |
---|
| 831 | else if (que_sch == 2) { |
---|
| 832 | mes "^3355FFLasda seems to be"; |
---|
| 833 | mes "lost in deep thought.^000000"; |
---|
| 834 | close; |
---|
| 835 | } |
---|
| 836 | else if (que_sch == 3) { |
---|
| 837 | mes "[Lasda]"; |
---|
| 838 | mes "Oh good, you came back!"; |
---|
| 839 | mes "Thanks for delivering that"; |
---|
| 840 | mes "letter for me. Listen, you"; |
---|
| 841 | mes "mind listening to me for"; |
---|
| 842 | mes "a bit? I want to ask you"; |
---|
| 843 | mes "for your help with something."; |
---|
| 844 | next; |
---|
| 845 | if (select("Sure.:No.") == 1) { |
---|
| 846 | mes "[Lasda]"; |
---|
| 847 | mes "You see, the letter you"; |
---|
| 848 | mes "brought me was from my old"; |
---|
| 849 | mes "best friend. I haven't heard"; |
---|
| 850 | mes "from him for a while, so"; |
---|
| 851 | mes "I was pretty worried..."; |
---|
| 852 | next; |
---|
| 853 | mes "[Lasda]"; |
---|
| 854 | mes "Vitre said in his letter"; |
---|
| 855 | mes "that he's in jail under"; |
---|
| 856 | mes "false charges so he wants"; |
---|
| 857 | mes "me to help him out. However,"; |
---|
| 858 | mes "there isn't much I can do."; |
---|
| 859 | mes "Do you think you can help him?"; |
---|
| 860 | next; |
---|
| 861 | if (select("Sure.:No.") == 1) { |
---|
| 862 | mes "[Lasda]"; |
---|
| 863 | mes "Thank you so much!"; |
---|
| 864 | mes "I guess the best thing"; |
---|
| 865 | mes "to do for now is to find"; |
---|
| 866 | mes "my friend in a prison in"; |
---|
| 867 | mes "^FF0000Morroc^000000, and see what"; |
---|
| 868 | mes "you can do to help him.."; |
---|
| 869 | set que_sch,4; |
---|
| 870 | close; |
---|
| 871 | } |
---|
| 872 | mes "[Lasda]"; |
---|
| 873 | mes "I... I guess..."; |
---|
| 874 | mes "You must not be"; |
---|
| 875 | mes "able to help him too..."; |
---|
| 876 | close; |
---|
| 877 | } |
---|
| 878 | mes "[Lasda]"; |
---|
| 879 | mes "I suppose that you"; |
---|
| 880 | mes "must already be busy"; |
---|
| 881 | mes "doing something else."; |
---|
| 882 | mes "Well, I understand..."; |
---|
| 883 | close; |
---|
| 884 | } |
---|
| 885 | else if (que_sch < 8) { |
---|
| 886 | mes "[Lasda]"; |
---|
| 887 | mes "I still can't believe"; |
---|
| 888 | mes "Vitre is being held"; |
---|
| 889 | mes "in prison in Morroc. I mean,"; |
---|
| 890 | mes "what could have happened?"; |
---|
| 891 | mes "I hope you can help him..."; |
---|
| 892 | close; |
---|
| 893 | } |
---|
| 894 | else if (que_sch == 8) { |
---|
| 895 | mes "[Lasda]"; |
---|
| 896 | mes "He was arrested because"; |
---|
| 897 | mes "he's suspected of espionage?"; |
---|
| 898 | mes "That doesn't make any sense."; |
---|
| 899 | mes "What could be going on?"; |
---|
| 900 | next; |
---|
| 901 | select("^ff0000Krieg^000000 told me that."); |
---|
| 902 | mes "[Lasda]"; |
---|
| 903 | mes "Krieg? Do you mean Krieg"; |
---|
| 904 | mes "Laje Mandi? I know him quite"; |
---|
| 905 | mes "well, actually. Let me write"; |
---|
| 906 | mes "you a letter or recommendation."; |
---|
| 907 | mes "Hopefully, it'll be enough to"; |
---|
| 908 | mes "let you enter the prison."; |
---|
| 909 | set que_sch,9; |
---|
| 910 | close; |
---|
| 911 | } |
---|
| 912 | else if (que_sch == 9) { |
---|
| 913 | mes "[Lasda]"; |
---|
| 914 | mes "Hurry and go bring"; |
---|
| 915 | mes "my letter to Krieg."; |
---|
| 916 | mes "I wonder what happened..."; |
---|
| 917 | mes "There must be some kind"; |
---|
| 918 | mes "of weird misunderstanding."; |
---|
| 919 | close; |
---|
| 920 | } |
---|
| 921 | else if (que_sch < 19) { |
---|
| 922 | mes "[Lasda]"; |
---|
| 923 | mes "He really asked you"; |
---|
| 924 | mes "to break him out of jail?"; |
---|
| 925 | mes "Well, I know that's a morally"; |
---|
| 926 | mes "hazy area, but I hope that"; |
---|
| 927 | mes "you do your best to help Vitre."; |
---|
| 928 | close; |
---|
| 929 | } |
---|
| 930 | else if (que_sch < 25) { |
---|
| 931 | mes "[Lasda]"; |
---|
| 932 | mes "Thanks for offering"; |
---|
| 933 | mes "to help me out. I still"; |
---|
| 934 | mes "can't believe Vitre had"; |
---|
| 935 | mes "the gall to just break"; |
---|
| 936 | mes "out of prison, though..."; |
---|
| 937 | next; |
---|
| 938 | mes "[Lasda]"; |
---|
| 939 | mes "I still can't do"; |
---|
| 940 | mes "anything to help him,"; |
---|
| 941 | mes "so please do what you"; |
---|
| 942 | mes "can to take care of him"; |
---|
| 943 | mes "for me. I really appreciate it."; |
---|
| 944 | close; |
---|
| 945 | } |
---|
| 946 | else if (que_sch == 25) { |
---|
| 947 | mes "[Lasda]"; |
---|
| 948 | mes "Ah, you're back. I'm sure"; |
---|
| 949 | mes "you have a lot to ask me"; |
---|
| 950 | mes "right now. You deserve to"; |
---|
| 951 | mes "know that everything I asked"; |
---|
| 952 | mes "you to do was part of a plan"; |
---|
| 953 | mes "to confirm Vitre's guilt."; |
---|
| 954 | next; |
---|
| 955 | mes "[Lasda]"; |
---|
| 956 | mes "We arrested him once"; |
---|
| 957 | mes "we learned that he was"; |
---|
| 958 | mes "an Arunafeltz spy, but we"; |
---|
| 959 | mes "couldn't punish him since"; |
---|
| 960 | mes "we lacked concrete proof."; |
---|
| 961 | next; |
---|
| 962 | mes "[Lasda]"; |
---|
| 963 | mes "That's why we allowed"; |
---|
| 964 | mes "him to escape: we planned"; |
---|
| 965 | mes "on following him to get the"; |
---|
| 966 | mes "proof that we needed. Our"; |
---|
| 967 | mes "sting was even able to round"; |
---|
| 968 | mes "up all of his compatriots!"; |
---|
| 969 | next; |
---|
| 970 | mes "[Lasda]"; |
---|
| 971 | mes "I'm sorry for keeping"; |
---|
| 972 | mes "you in the dark, but it was"; |
---|
| 973 | mes "essential to the plan. We"; |
---|
| 974 | mes "couldn't have done it without"; |
---|
| 975 | mes "your help. Please take this"; |
---|
| 976 | mes "reward with our sincere thanks."; |
---|
| 977 | set que_sch,26; |
---|
| 978 | getitem 12106,1; //Accessory_Box |
---|
| 979 | getexp 600000,0; |
---|
| 980 | close; |
---|
| 981 | } |
---|
| 982 | else { |
---|
| 983 | mes "[Lasda]"; |
---|
| 984 | mes "We're having too many"; |
---|
| 985 | mes "cases involving spies"; |
---|
| 986 | mes "like Vitre lately. This"; |
---|
| 987 | mes "might be a sign that"; |
---|
| 988 | mes "Arunafeltz is planning"; |
---|
| 989 | mes "to move against us..."; |
---|
| 990 | close; |
---|
| 991 | } |
---|
| 992 | } |
---|
| 993 | |
---|
| 994 | moc_castle,137,88,2 script Prison Ward#sch 707,{ |
---|
| 995 | if (que_sch < 4) { |
---|
| 996 | mes "[Jesse]"; |
---|
| 997 | mes "Only authorized"; |
---|
| 998 | mes "personnel can enter"; |
---|
| 999 | mes "this prison. You need"; |
---|
| 1000 | mes "a permit if you want"; |
---|
| 1001 | mes "to be able to enter."; |
---|
| 1002 | close; |
---|
| 1003 | } |
---|
| 1004 | else if (que_sch == 4) { |
---|
| 1005 | mes "[Jesse]"; |
---|
| 1006 | mes "What? You want to meet"; |
---|
| 1007 | mes "the prisoner? I'm sorry,"; |
---|
| 1008 | mes "but he's not allowed to"; |
---|
| 1009 | mes "see anyone since he was"; |
---|
| 1010 | mes "arrested on suspicion"; |
---|
| 1011 | mes "of espionage."; |
---|
| 1012 | set que_sch,5; |
---|
| 1013 | close; |
---|
| 1014 | } |
---|
| 1015 | else if (que_sch == 5) { |
---|
| 1016 | mes "[Jesse]"; |
---|
| 1017 | mes "Huh. You're awfully"; |
---|
| 1018 | mes "persistent. Alright,"; |
---|
| 1019 | mes "if you can do me a favor,"; |
---|
| 1020 | mes "I'll let you in. Bring me"; |
---|
| 1021 | mes "1 dish of ^FF0000Fried Monkey Tails^000000"; |
---|
| 1022 | next; |
---|
| 1023 | mes "[Jesse]"; |
---|
| 1024 | mes "Of course, I can only let"; |
---|
| 1025 | mes "you inside. Whether they'll"; |
---|
| 1026 | mes "actually let you meet the"; |
---|
| 1027 | mes "prisoner is another matter."; |
---|
| 1028 | mes "So do we have a deal?"; |
---|
| 1029 | set que_sch,6; |
---|
| 1030 | close; |
---|
| 1031 | } |
---|
| 1032 | else if (que_sch == 6) { |
---|
| 1033 | if (countitem(12066) > 0) { |
---|
| 1034 | mes "[Jesse]"; |
---|
| 1035 | mes "Ah, that's the stuff!"; |
---|
| 1036 | mes "Thanks for the Fried"; |
---|
| 1037 | mes "Monkey Tails~ Alright,"; |
---|
| 1038 | mes "go talk to ^FF0000Sir Krieg^000000 in"; |
---|
| 1039 | mes "Morroc Castle. Get his"; |
---|
| 1040 | mes "approval, and I'll let you in."; |
---|
| 1041 | delitem 12066,1; //Luk_Dish01 |
---|
| 1042 | set que_sch,7; |
---|
| 1043 | close; |
---|
| 1044 | } |
---|
| 1045 | mes "[Jesse]"; |
---|
| 1046 | mes "Bring me a plate of"; |
---|
| 1047 | mes "^FF0000Fried Monkey Tails^000000."; |
---|
| 1048 | mes "Do it, or I won't help"; |
---|
| 1049 | mes "you out. I mean, I know"; |
---|
| 1050 | mes "you mean well, but I'm"; |
---|
| 1051 | mes "risking my job here..."; |
---|
| 1052 | close; |
---|
| 1053 | } |
---|
| 1054 | else if (que_sch < 10) { |
---|
| 1055 | mes "[Jesse]"; |
---|
| 1056 | mes "You didn't get approval"; |
---|
| 1057 | mes "from Sir Krieg yet? You'd"; |
---|
| 1058 | mes "better do it, or there's no"; |
---|
| 1059 | mes "point in entering this prison."; |
---|
| 1060 | mes "You can't just sneak around"; |
---|
| 1061 | mes "inside this place, you know?"; |
---|
| 1062 | close; |
---|
| 1063 | } |
---|
| 1064 | else if (que_sch == 10) { |
---|
| 1065 | mes "[Jesse]"; |
---|
| 1066 | mes "Did you really get"; |
---|
| 1067 | mes "Sir Krieg's approval?"; |
---|
| 1068 | mes "Alright, you may enter now."; |
---|
| 1069 | close2; |
---|
| 1070 | warp "ra_in01",48,355; |
---|
| 1071 | end; |
---|
| 1072 | } |
---|
| 1073 | else if (que_sch < 19) { |
---|
| 1074 | mes "[Jesse]"; |
---|
| 1075 | mes "Do you want to enter?"; |
---|
| 1076 | next; |
---|
| 1077 | if (select("Yes.:No") == 1) { |
---|
| 1078 | mes "[Jesse]"; |
---|
| 1079 | mes "Be careful when you talk"; |
---|
| 1080 | mes "to that guy: he's a smooth"; |
---|
| 1081 | mes "talker, and almost charmed"; |
---|
| 1082 | mes "a lot of the guards into"; |
---|
| 1083 | mes "letting him go free."; |
---|
| 1084 | close2; |
---|
| 1085 | warp "ra_in01",48,355; |
---|
| 1086 | end; |
---|
| 1087 | } |
---|
| 1088 | mes "[Jesse]"; |
---|
| 1089 | mes "Take your time."; |
---|
| 1090 | mes "If you're not mentally"; |
---|
| 1091 | mes "prepared, then it's not"; |
---|
| 1092 | mes "a good idea to talk"; |
---|
| 1093 | mes "to the prisoner."; |
---|
| 1094 | close; |
---|
| 1095 | } |
---|
| 1096 | else if (que_sch < 19) { |
---|
| 1097 | mes "[Jesse]"; |
---|
| 1098 | mes "Argh, I'm in trouble."; |
---|
| 1099 | mes "The prisoner escaped."; |
---|
| 1100 | mes "How could I let this..."; |
---|
| 1101 | mes "happen?! Damn, I need to"; |
---|
| 1102 | mes "report this to Mr. Krieg"; |
---|
| 1103 | close; |
---|
| 1104 | } |
---|
| 1105 | mes "[Jesse]"; |
---|
| 1106 | mes "What a relief! They"; |
---|
| 1107 | mes "really set it up so that"; |
---|
| 1108 | mes "the prisoner could escape?"; |
---|
| 1109 | mes "Well, I thought I was going"; |
---|
| 1110 | mes "to get fired for all that."; |
---|
| 1111 | close; |
---|
| 1112 | } |
---|
| 1113 | |
---|
| 1114 | moc_castle,173,122,0 script Public Security Officer 748,{ |
---|
| 1115 | if (que_sch < 7) { |
---|
| 1116 | mes "[Krieg]"; |
---|
| 1117 | mes "I'm in charge of public"; |
---|
| 1118 | mes "security here in Morroc."; |
---|
| 1119 | mes "Lately, there have been"; |
---|
| 1120 | mes "more incidents disturbing"; |
---|
| 1121 | mes "the public peace and"; |
---|
| 1122 | mes "many unsettling rumors..."; |
---|
| 1123 | close; |
---|
| 1124 | } |
---|
| 1125 | else if (que_sch == 7) { |
---|
| 1126 | mes "[Krieg]"; |
---|
| 1127 | mes "Hello, adventurer."; |
---|
| 1128 | mes "How may I help you?"; |
---|
| 1129 | next; |
---|
| 1130 | select("I'd like to see a prisoner, Mr. Vitre."); |
---|
| 1131 | mes "[Krieg]"; |
---|
| 1132 | mes "Vitre? I'm sorry, but"; |
---|
| 1133 | mes "I can't approve of that."; |
---|
| 1134 | mes "I'd allow visitors for normal"; |
---|
| 1135 | mes "prisoners, but not for people"; |
---|
| 1136 | mes "suspected of espionage."; |
---|
| 1137 | mes "That's why he's in jail."; |
---|
| 1138 | next; |
---|
| 1139 | mes "[Krieg]"; |
---|
| 1140 | mes "If I knew you personally,"; |
---|
| 1141 | mes "or if someone I trust can"; |
---|
| 1142 | mes "vouch for you, then I'd"; |
---|
| 1143 | mes "reconsider letting you"; |
---|
| 1144 | mes "meet Vitre. Otherwise,"; |
---|
| 1145 | mes "I just can't do it."; |
---|
| 1146 | set que_sch,8; |
---|
| 1147 | close; |
---|
| 1148 | } |
---|
| 1149 | else if (que_sch == 8) { |
---|
| 1150 | mes "[Krieg]"; |
---|
| 1151 | mes "I can't let you meet"; |
---|
| 1152 | mes "Vitre until I'm absolutely"; |
---|
| 1153 | mes "sure that you're not involved"; |
---|
| 1154 | mes "with any espionage activities."; |
---|
| 1155 | close; |
---|
| 1156 | } |
---|
| 1157 | else if (que_sch == 9) { |
---|
| 1158 | mes "[Krieg]"; |
---|
| 1159 | mes "I can't let you meet"; |
---|
| 1160 | mes "Vitre until I'm absolutely"; |
---|
| 1161 | mes "sure that you're not involved"; |
---|
| 1162 | mes "with any espionage activities."; |
---|
| 1163 | next; |
---|
| 1164 | select("Here's a letter from Lasda."); |
---|
| 1165 | mes "[Krieg]"; |
---|
| 1166 | mes "Lasda? Now there's a"; |
---|
| 1167 | mes "man I hold in high regard."; |
---|
| 1168 | mes "Please let me read what"; |
---|
| 1169 | mes "he has to say. Hmmm..."; |
---|
| 1170 | next; |
---|
| 1171 | mes "[Krieg]"; |
---|
| 1172 | mes "Alright, I'll let you visit"; |
---|
| 1173 | mes "Vitre. I'll send a message"; |
---|
| 1174 | mes "to the prison ward so that"; |
---|
| 1175 | mes "he'll let you talk to him."; |
---|
| 1176 | set que_sch,10; |
---|
| 1177 | close; |
---|
| 1178 | } |
---|
| 1179 | else if (que_sch < 26) { |
---|
| 1180 | mes "[Krieg]"; |
---|
| 1181 | mes "Hmm... This is almost too"; |
---|
| 1182 | mes "difficult for me to handle."; |
---|
| 1183 | mes "What should I do?"; |
---|
| 1184 | close; |
---|
| 1185 | } |
---|
| 1186 | mes "[Krieg]"; |
---|
| 1187 | mes "I understand that you were"; |
---|
| 1188 | mes "instrumental in solving a"; |
---|
| 1189 | mes "problem regarding public"; |
---|
| 1190 | mes "safety. I'd just like to thank"; |
---|
| 1191 | mes "you, and apologize for any"; |
---|
| 1192 | mes "trouble I might have caused."; |
---|
| 1193 | close; |
---|
| 1194 | } |
---|
| 1195 | |
---|
| 1196 | ra_in01,48,352,0 warp que_sch_jail 1,1,moc_castle,136,86 |
---|
| 1197 | |
---|
| 1198 | ra_in01,50,387,4 script Upset Looking Bard#sch 51,{ |
---|
| 1199 | if (que_sch < 10) { |
---|
| 1200 | mes "[Vitre]"; |
---|
| 1201 | mes "............."; |
---|
| 1202 | close; |
---|
| 1203 | } |
---|
| 1204 | else if (que_sch == 10) { |
---|
| 1205 | mes "[Vitre]"; |
---|
| 1206 | mes "..............................."; |
---|
| 1207 | mes "..............................."; |
---|
| 1208 | mes "..............................."; |
---|
| 1209 | mes "Damn, what should I do?"; |
---|
| 1210 | next; |
---|
| 1211 | select("Excuse me..."); |
---|
| 1212 | mes "[Vitre]"; |
---|
| 1213 | mes "Hm? I'm Vitre Bizlita."; |
---|
| 1214 | mes "As you can see, I'm not in"; |
---|
| 1215 | mes "any real position to help"; |
---|
| 1216 | mes "you. Still, did you want"; |
---|
| 1217 | mes "to ask me something?"; |
---|
| 1218 | next; |
---|
| 1219 | switch(select("Nothing.:I'm here on behalf of Mr. Lasda.")) { |
---|
| 1220 | case 1: |
---|
| 1221 | mes "[Vitre]"; |
---|
| 1222 | mes "Well..."; |
---|
| 1223 | mes "It's nice to"; |
---|
| 1224 | mes "receive visitors."; |
---|
| 1225 | mes "Jail can be lonely...."; |
---|
| 1226 | close; |
---|
| 1227 | case 2: |
---|
| 1228 | mes "[Vitre]"; |
---|
| 1229 | mes "Oh, good. Lasda finally"; |
---|
| 1230 | mes "got my letter, eh? I don't"; |
---|
| 1231 | mes "know what the hell's going"; |
---|
| 1232 | mes "on. I mean, all I remember"; |
---|
| 1233 | mes "is that these strange men"; |
---|
| 1234 | mes "came and brought me here."; |
---|
| 1235 | next; |
---|
| 1236 | mes "[Vitre]"; |
---|
| 1237 | mes "I... I don't think"; |
---|
| 1238 | mes "they'll let me out"; |
---|
| 1239 | mes "of here. I mean, they"; |
---|
| 1240 | mes "jailed me and there's no"; |
---|
| 1241 | mes "proof I did anything wrong."; |
---|
| 1242 | next; |
---|
| 1243 | mes "[Vitre]"; |
---|
| 1244 | mes "My life is in danger as"; |
---|
| 1245 | mes "long as I'm here, so I have"; |
---|
| 1246 | mes "to get out as soon as I can."; |
---|
| 1247 | mes "Luckily, I figured out that"; |
---|
| 1248 | mes "I can open these doors if"; |
---|
| 1249 | mes "I just had 2 things."; |
---|
| 1250 | next; |
---|
| 1251 | mes "[Vitre]"; |
---|
| 1252 | mes "I just need a ^FF0000Megaphone^000000"; |
---|
| 1253 | mes "and a ^FF0000Violin^000000. Luckily, they're"; |
---|
| 1254 | mes "pretty mundane objects, so no"; |
---|
| 1255 | mes "one would suspect anything if"; |
---|
| 1256 | mes "you brought them here. Um..."; |
---|
| 1257 | mes "You will help me, won't you?"; |
---|
| 1258 | next; |
---|
| 1259 | mes "[Vitre]"; |
---|
| 1260 | mes "I understand if you have any"; |
---|
| 1261 | mes "doubts about my innocence."; |
---|
| 1262 | mes "But think about it: wouldn't"; |
---|
| 1263 | mes "you want to see what I do"; |
---|
| 1264 | mes "with a Megaphone and Violin?"; |
---|
| 1265 | mes "Sounds pretty cool, huh?"; |
---|
| 1266 | next; |
---|
| 1267 | mes "^3355FFYou can hear someone"; |
---|
| 1268 | mes "mumbling from the cell"; |
---|
| 1269 | mes "next to Vitre's.^000000"; |
---|
| 1270 | next; |
---|
| 1271 | mes "[????]"; |
---|
| 1272 | mes "I wonder how the lady"; |
---|
| 1273 | mes "in the Dancer Job Change"; |
---|
| 1274 | mes "place is doing by now..."; |
---|
| 1275 | set que_sch,11; |
---|
| 1276 | close; |
---|
| 1277 | } |
---|
| 1278 | } |
---|
| 1279 | else if (que_sch < 18) { |
---|
| 1280 | mes "[Vitre]"; |
---|
| 1281 | mes "Didn't you bring the"; |
---|
| 1282 | mes "Megaphone and Violin?"; |
---|
| 1283 | mes "The longer I sit here,"; |
---|
| 1284 | mes "the more likely it is"; |
---|
| 1285 | mes "that they'll kill me!"; |
---|
| 1286 | close; |
---|
| 1287 | } |
---|
| 1288 | else if (que_sch == 18) { |
---|
| 1289 | if (countitem(7040) > 0 && countitem(1901) > 0) { |
---|
| 1290 | mes "[Vitre]"; |
---|
| 1291 | mes "You brought me a"; |
---|
| 1292 | mes "Megaphone and Violin?"; |
---|
| 1293 | mes "Perfect! Now, step aside"; |
---|
| 1294 | mes "Can't have you getting hurt."; |
---|
| 1295 | next; |
---|
| 1296 | mes "..............................."; |
---|
| 1297 | mes "..............................."; |
---|
| 1298 | mes "..............................."; |
---|
| 1299 | next; |
---|
| 1300 | mes "^3355FFVitre drew in a deep"; |
---|
| 1301 | mes "breath, and then smashed"; |
---|
| 1302 | mes "the steel bars of his cell"; |
---|
| 1303 | mes "with the Violin. Surprisingly,"; |
---|
| 1304 | mes "the door swings open with"; |
---|
| 1305 | mes "a very loud noise.^000000"; |
---|
| 1306 | next; |
---|
| 1307 | mes "[Vitre]"; |
---|
| 1308 | mes "Heh! That was a little"; |
---|
| 1309 | mes "harder than I thought,"; |
---|
| 1310 | mes "but it looks like I'm free~"; |
---|
| 1311 | mes "Alright, let's get a move on."; |
---|
| 1312 | next; |
---|
| 1313 | mes "[Jesse]"; |
---|
| 1314 | mes "What?! What's this noise?!"; |
---|
| 1315 | next; |
---|
| 1316 | enablenpc "Jesse#sch"; |
---|
| 1317 | mes "[Jesse]"; |
---|
| 1318 | mes "Hey! How did you"; |
---|
| 1319 | mes "get out of your cell?!"; |
---|
| 1320 | mes "Get back in there, NOW!"; |
---|
| 1321 | next; |
---|
| 1322 | mes "[Vitre]"; |
---|
| 1323 | mes "If you were me, would"; |
---|
| 1324 | mes "you go back in your cell"; |
---|
| 1325 | mes "just because someone's"; |
---|
| 1326 | mes "yelling at you? Forget it~"; |
---|
| 1327 | next; |
---|
| 1328 | mes "^3355FFVitre raised the Megaphone"; |
---|
| 1329 | mes "to his mouth, and drew in"; |
---|
| 1330 | mes "another deep breath.^000000"; |
---|
| 1331 | next; |
---|
| 1332 | mes "[Vitre]"; |
---|
| 1333 | mes "Wah!"; |
---|
| 1334 | next; |
---|
| 1335 | mes "[Jesse]"; |
---|
| 1336 | mes "Arg..."; |
---|
| 1337 | mes "Oh Lord...!"; |
---|
| 1338 | mes "M-my ears..."; |
---|
| 1339 | next; |
---|
| 1340 | mes "[Vitre]"; |
---|
| 1341 | mes "Heh! I love it when"; |
---|
| 1342 | mes "a plan comes together~"; |
---|
| 1343 | mes "Let's get out of here!"; |
---|
| 1344 | next; |
---|
| 1345 | delitem 1901,1; //Violin |
---|
| 1346 | delitem 7040,1; //Megaphone |
---|
| 1347 | set que_sch,19; |
---|
| 1348 | close2; |
---|
| 1349 | disablenpc "Jesse#sch"; |
---|
| 1350 | warp "morocc",294,153; |
---|
| 1351 | end; |
---|
| 1352 | } |
---|
| 1353 | mes "[Vitre]"; |
---|
| 1354 | mes "Didn't you bring"; |
---|
| 1355 | mes "a Megaphone and"; |
---|
| 1356 | mes "a Violin? Please"; |
---|
| 1357 | mes "hurry, I don't have"; |
---|
| 1358 | mes "much time left!"; |
---|
| 1359 | close; |
---|
| 1360 | } |
---|
| 1361 | else { |
---|
| 1362 | mes "[Vitre]"; |
---|
| 1363 | mes "Heh! I love it when"; |
---|
| 1364 | mes "a plan comes together~"; |
---|
| 1365 | mes "Let's get out of here!"; |
---|
| 1366 | close2; |
---|
| 1367 | warp "morocc",294,153; |
---|
| 1368 | end; |
---|
| 1369 | } |
---|
| 1370 | } |
---|
| 1371 | |
---|
| 1372 | ra_in01,58,389,0 script Jesse#sch 707,{ |
---|
| 1373 | end; |
---|
| 1374 | |
---|
| 1375 | OnInit: |
---|
| 1376 | disablenpc "Jesse#sch"; |
---|
| 1377 | end; |
---|
| 1378 | } |
---|
| 1379 | |
---|
| 1380 | ra_in01,58,389,0 script Guant Prisoner#sch 929,{ |
---|
| 1381 | if (que_sch < 11) { |
---|
| 1382 | mes "[Ruan]"; |
---|
| 1383 | mes "This stinks. Why am"; |
---|
| 1384 | mes "I locked up in here?"; |
---|
| 1385 | mes "I didn't do anything"; |
---|
| 1386 | mes "to deserve this!"; |
---|
| 1387 | next; |
---|
| 1388 | mes "[Ruan]"; |
---|
| 1389 | mes "It's getting to be so"; |
---|
| 1390 | mes "bad that I even miss the"; |
---|
| 1391 | mes "sound of Hianna's voice."; |
---|
| 1392 | mes "It's freakishly loud."; |
---|
| 1393 | mes "You couldn't outyell her"; |
---|
| 1394 | mes "even with a Megaphone."; |
---|
| 1395 | close; |
---|
| 1396 | } |
---|
| 1397 | else if (que_sch == 11) { |
---|
| 1398 | mes "[Ruan]"; |
---|
| 1399 | mes "This stinks. Why am"; |
---|
| 1400 | mes "I locked up in here?"; |
---|
| 1401 | mes "I didn't do anything"; |
---|
| 1402 | mes "to deserve this!"; |
---|
| 1403 | next; |
---|
| 1404 | mes "[Ruan]"; |
---|
| 1405 | mes "It's getting to be so"; |
---|
| 1406 | mes "bad that I even miss the"; |
---|
| 1407 | mes "sound of Hianna's voice."; |
---|
| 1408 | mes "It's freakishly loud."; |
---|
| 1409 | mes "You couldn't outyell her"; |
---|
| 1410 | mes "even with a Megaphone."; |
---|
| 1411 | next; |
---|
| 1412 | mes "["+strcharinfo(0)+"]"; |
---|
| 1413 | mes "What...?!"; |
---|
| 1414 | next; |
---|
| 1415 | select("Where I can find that Megaphone?"); |
---|
| 1416 | mes "[Ruan]"; |
---|
| 1417 | mes "Huh? Why would you"; |
---|
| 1418 | mes "want to know that?"; |
---|
| 1419 | next; |
---|
| 1420 | select("I really need one!"); |
---|
| 1421 | mes "[Ruan]"; |
---|
| 1422 | mes "Uh, you can get one from"; |
---|
| 1423 | mes "that Dancer Job Change"; |
---|
| 1424 | mes "place in Comodo. They're"; |
---|
| 1425 | mes "really hard to get, though,"; |
---|
| 1426 | mes "if not impossible. Knock"; |
---|
| 1427 | mes "yourself out, buddy."; |
---|
| 1428 | close; |
---|
| 1429 | } |
---|
| 1430 | else if (que_sch < 20) { |
---|
| 1431 | mes "[Ruan]"; |
---|
| 1432 | mes "Nobody knows what"; |
---|
| 1433 | mes "will happen tomorrow."; |
---|
| 1434 | mes "I mean, this is a world of"; |
---|
| 1435 | mes "miracles and tragedies."; |
---|
| 1436 | mes "Death, or real love..."; |
---|
| 1437 | mes "You will never know what will happen."; |
---|
| 1438 | close; |
---|
| 1439 | } |
---|
| 1440 | mes "[Ruan]"; |
---|
| 1441 | mes "........"; |
---|
| 1442 | close; |
---|
| 1443 | } |
---|
| 1444 | |
---|
| 1445 | // Escort Dancers to Schwaltzvalt Republic |
---|
| 1446 | job_duncer,93,106,6 script Dance Instructor#sch 892,{ |
---|
| 1447 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
| 1448 | mes "^3355FFWait a second!"; |
---|
| 1449 | mes "Right now, you're carrying"; |
---|
| 1450 | mes "too many things with you."; |
---|
| 1451 | mes "Please come back after"; |
---|
| 1452 | mes "using the Kafra Service"; |
---|
| 1453 | mes "to store some of your items.^000000"; |
---|
| 1454 | close; |
---|
| 1455 | } |
---|
| 1456 | |
---|
| 1457 | if (que_sch < 11) { |
---|
| 1458 | mes "[Hianna]"; |
---|
| 1459 | mes "Keep up the good work,"; |
---|
| 1460 | mes "everyone! There's only"; |
---|
| 1461 | mes "a few days left until the"; |
---|
| 1462 | mes "big performance! Hey..."; |
---|
| 1463 | mes "You! Can't you do it right?"; |
---|
| 1464 | mes "Turn your waist quicker!"; |
---|
| 1465 | close; |
---|
| 1466 | } |
---|
| 1467 | else if (que_sch == 11) { |
---|
| 1468 | mes "[Hianna]"; |
---|
| 1469 | mes "Hey, who are you?"; |
---|
| 1470 | mes "We already have enough"; |
---|
| 1471 | mes "problems with too many"; |
---|
| 1472 | mes "pervs ogling the Dancers."; |
---|
| 1473 | mes "I'd prefer it if you didn't"; |
---|
| 1474 | mes "come to watch us practice."; |
---|
| 1475 | next; |
---|
| 1476 | if (select("I want a Megaphone.:Eeek...") == 2) { |
---|
| 1477 | mes "[Hianna]"; |
---|
| 1478 | mes "If you really want to"; |
---|
| 1479 | mes "watch us dance, come to"; |
---|
| 1480 | mes "the show and buy a ticket."; |
---|
| 1481 | mes "Watching for free isn't"; |
---|
| 1482 | mes "exactly supporting the arts."; |
---|
| 1483 | close; |
---|
| 1484 | } |
---|
| 1485 | mes "[Hianna]"; |
---|
| 1486 | mes "You want a Megaphone?"; |
---|
| 1487 | mes "Well, I'm sorry, but it's"; |
---|
| 1488 | mes "not just something I can"; |
---|
| 1489 | mes "lend to anybody. Then again"; |
---|
| 1490 | mes "it's not like you can find one"; |
---|
| 1491 | mes "anywhere else, either."; |
---|
| 1492 | next; |
---|
| 1493 | if (select("Please! I'll do anything!:Later.") == 2) { |
---|
| 1494 | mes "[Hianna]"; |
---|
| 1495 | mes "Alright, then."; |
---|
| 1496 | mes "I'm sorry that"; |
---|
| 1497 | mes "I can't help you."; |
---|
| 1498 | close; |
---|
| 1499 | } |
---|
| 1500 | mes "[Hianna]"; |
---|
| 1501 | mes "Anything, huh?"; |
---|
| 1502 | mes "Well, you just said"; |
---|
| 1503 | mes "the magic word. Listen"; |
---|
| 1504 | mes "carefully to what I want"; |
---|
| 1505 | mes "you to do for me."; |
---|
| 1506 | next; |
---|
| 1507 | if (select("Listen:Reconsider") == 1) { |
---|
| 1508 | mes "[Hianna]"; |
---|
| 1509 | mes "First, I want a little"; |
---|
| 1510 | mes "cash. Consider it a rental"; |
---|
| 1511 | mes "fee. 500,000 zeny should be"; |
---|
| 1512 | mes "just about enough. Then,"; |
---|
| 1513 | mes "I want you to do me a favor."; |
---|
| 1514 | next; |
---|
| 1515 | mes "[Hianna]"; |
---|
| 1516 | mes "The Schwaltzvalt Republic"; |
---|
| 1517 | mes "requested me to send some"; |
---|
| 1518 | mes "Dancers for some party, but"; |
---|
| 1519 | mes "I don't have enough guards"; |
---|
| 1520 | mes "to protect them on their"; |
---|
| 1521 | mes "way over there."; |
---|
| 1522 | next; |
---|
| 1523 | mes "[Hianna]"; |
---|
| 1524 | mes "If you act as bodyguard"; |
---|
| 1525 | mes "to my Dancers on the way"; |
---|
| 1526 | mes "to the Schwaltzvalt Republic,"; |
---|
| 1527 | mes "I'll lend you my Megaphone"; |
---|
| 1528 | mes "once you come back. So..."; |
---|
| 1529 | mes "How does that sound?"; |
---|
| 1530 | next; |
---|
| 1531 | if (select("Sounds good.:Like a ripoff.") == 1) { |
---|
| 1532 | mes "[Hianna]"; |
---|
| 1533 | mes "I'm glad you agree~"; |
---|
| 1534 | mes "Okay, the Dancers are"; |
---|
| 1535 | mes "waiting are the entrance,"; |
---|
| 1536 | mes "so bring them over to the"; |
---|
| 1537 | mes "Schwaltzvalt Republic as"; |
---|
| 1538 | mes "soon as you're ready."; |
---|
| 1539 | set que_sch,12; |
---|
| 1540 | close; |
---|
| 1541 | } |
---|
| 1542 | mes "[Hianna]"; |
---|
| 1543 | mes "So... I guess you"; |
---|
| 1544 | mes "didn't need that"; |
---|
| 1545 | mes "Megaphone as"; |
---|
| 1546 | mes "badly as I thought."; |
---|
| 1547 | close; |
---|
| 1548 | } |
---|
| 1549 | mes "[Hianna]"; |
---|
| 1550 | mes "Alright, take your"; |
---|
| 1551 | mes "time. I'm in no rush."; |
---|
| 1552 | close; |
---|
| 1553 | } |
---|
| 1554 | else if (que_sch < 17) { |
---|
| 1555 | mes "[Hianna]"; |
---|
| 1556 | mes "What are you still doing"; |
---|
| 1557 | mes "here? Shouldn't you be"; |
---|
| 1558 | mes "escorting the Dancers to"; |
---|
| 1559 | mes "the Schwaltvalt Republic"; |
---|
| 1560 | mes "already? Get a move on~"; |
---|
| 1561 | close; |
---|
| 1562 | } |
---|
| 1563 | else if (que_sch == 17) { |
---|
| 1564 | mes "[Hianna]"; |
---|
| 1565 | mes "Thanks for all your"; |
---|
| 1566 | mes "hard work. The Dancers"; |
---|
| 1567 | mes "told me that you did a good"; |
---|
| 1568 | mes "job escorting them. Now..."; |
---|
| 1569 | mes "Do you have the money?"; |
---|
| 1570 | next; |
---|
| 1571 | if (select("Yes:No") == 1) { |
---|
| 1572 | if (Zeny < 500000) { |
---|
| 1573 | mes "[Hianna]"; |
---|
| 1574 | mes "What's this? Hmm..."; |
---|
| 1575 | mes "I think you made a mistake."; |
---|
| 1576 | mes "This isn't enough money."; |
---|
| 1577 | mes "Remember, 500,000 zeny~"; |
---|
| 1578 | close; |
---|
| 1579 | } |
---|
| 1580 | mes "[Hianna]"; |
---|
| 1581 | mes "Perfect. Well, here's"; |
---|
| 1582 | mes "your Megaphone. Thanks"; |
---|
| 1583 | mes "for everything, and I'll see"; |
---|
| 1584 | mes "you around, adventurer~"; |
---|
| 1585 | set zeny,zeny-500000; |
---|
| 1586 | set que_sch,18; |
---|
| 1587 | getitem 7040,1; //Megaphone |
---|
| 1588 | close; |
---|
| 1589 | } |
---|
| 1590 | mes "[Hianna]"; |
---|
| 1591 | mes "I can't have you breaking"; |
---|
| 1592 | mes "your promises, so I won't"; |
---|
| 1593 | mes "give you the Megaphone"; |
---|
| 1594 | mes "until you pay me the"; |
---|
| 1595 | mes "500,000 zeny that you"; |
---|
| 1596 | mes "said that you would."; |
---|
| 1597 | close; |
---|
| 1598 | } |
---|
| 1599 | else if (que_sch == 18) { |
---|
| 1600 | mes "[Hianna]"; |
---|
| 1601 | mes "Thanks for escorting"; |
---|
| 1602 | mes "my Dancers over to the"; |
---|
| 1603 | mes "Schwaltzvalt Republic."; |
---|
| 1604 | mes "Anything I can help"; |
---|
| 1605 | mes "you with today?"; |
---|
| 1606 | next; |
---|
| 1607 | if (select("I'd like another Megaphone.:No thanks.") == 1) { |
---|
| 1608 | mes "[Hianna]"; |
---|
| 1609 | mes "Well, I guess I can let"; |
---|
| 1610 | mes "you have another one if"; |
---|
| 1611 | mes "you pay me 500,000 zeny."; |
---|
| 1612 | mes "You sure you want to pay"; |
---|
| 1613 | mes "the money for a Megaphone?"; |
---|
| 1614 | next; |
---|
| 1615 | if (select("Yes:No") == 1) { |
---|
| 1616 | if (Zeny < 500000) { |
---|
| 1617 | mes "[Hianna]"; |
---|
| 1618 | mes "I'm sorry, but this"; |
---|
| 1619 | mes "isn't enough money for"; |
---|
| 1620 | mes "a Megaphone. Be sure"; |
---|
| 1621 | mes "to bring me 500,000 zeny."; |
---|
| 1622 | close; |
---|
| 1623 | } |
---|
| 1624 | mes "[Hianna]"; |
---|
| 1625 | mes "Here you are. The fact is..."; |
---|
| 1626 | mes "These Megaphones are"; |
---|
| 1627 | mes "considered guild property,"; |
---|
| 1628 | mes "so I'm not supposed to let"; |
---|
| 1629 | mes "you have this. Don't let"; |
---|
| 1630 | mes "anyone know I gave you this!"; |
---|
| 1631 | set zeny,zeny-500000; |
---|
| 1632 | getitem 7040,1; //Megaphone |
---|
| 1633 | close; |
---|
| 1634 | } |
---|
| 1635 | mes "[Hianna]"; |
---|
| 1636 | mes "Alright~"; |
---|
| 1637 | mes "Take care, and"; |
---|
| 1638 | mes "travel safely~"; |
---|
| 1639 | close; |
---|
| 1640 | } |
---|
| 1641 | mes "[Hianna]"; |
---|
| 1642 | mes "Alright~"; |
---|
| 1643 | mes "Take care, and"; |
---|
| 1644 | mes "travel safely~"; |
---|
| 1645 | close; |
---|
| 1646 | } |
---|
| 1647 | mes "[Hianna]"; |
---|
| 1648 | mes "Trust me, we've made"; |
---|
| 1649 | mes "good use of the money"; |
---|
| 1650 | mes "that you've ''donated.''"; |
---|
| 1651 | mes "Thanks for taking good"; |
---|
| 1652 | mes "care of my Dancers~"; |
---|
| 1653 | close; |
---|
| 1654 | } |
---|
| 1655 | |
---|
| 1656 | job_duncer,85,49,0 script Young Dancer#sch1 724,{ |
---|
| 1657 | if (que_sch < 12) { |
---|
| 1658 | mes "[Dancer]"; |
---|
| 1659 | mes "Hi there~"; |
---|
| 1660 | mes "Are you enjoying"; |
---|
| 1661 | mes "yourself? I hope so!"; |
---|
| 1662 | close; |
---|
| 1663 | } |
---|
| 1664 | else if (que_sch == 12) { |
---|
| 1665 | mes "[Dancer]"; |
---|
| 1666 | mes "Ah, you must be the"; |
---|
| 1667 | mes "bodyguard. So are you"; |
---|
| 1668 | mes "ready to go now?"; |
---|
| 1669 | next; |
---|
| 1670 | if (select("Yes:No") == 1) { |
---|
| 1671 | mes "[Dancer]"; |
---|
| 1672 | mes "Alright, then."; |
---|
| 1673 | mes "Here we go~"; |
---|
| 1674 | set que_sch,13; |
---|
| 1675 | close2; |
---|
| 1676 | warp "airplane",75,55; |
---|
| 1677 | end; |
---|
| 1678 | } |
---|
| 1679 | mes "[Dancer]"; |
---|
| 1680 | mes "We need to depart soon,"; |
---|
| 1681 | mes "so please hurry. I'll be"; |
---|
| 1682 | mes "waiting for you here~"; |
---|
| 1683 | close; |
---|
| 1684 | } |
---|
| 1685 | mes "[Dancer]"; |
---|
| 1686 | mes "Oh, that was such a fun"; |
---|
| 1687 | mes "performance. I can still"; |
---|
| 1688 | mes "see the dazzling decorations"; |
---|
| 1689 | mes "in the ballroom where we got"; |
---|
| 1690 | mes "to dance. It was so wonderful!"; |
---|
| 1691 | close; |
---|
| 1692 | } |
---|
| 1693 | |
---|
| 1694 | job_duncer,83,52,6 script Cheerful Dancer#sch1 724,{ |
---|
| 1695 | if (que_sch < 12) { |
---|
| 1696 | mes "[Dancer]"; |
---|
| 1697 | mes "Hi there~"; |
---|
| 1698 | mes "Are you enjoying"; |
---|
| 1699 | mes "yourself? I hope so!"; |
---|
| 1700 | close; |
---|
| 1701 | } |
---|
| 1702 | else if (que_sch == 12) { |
---|
| 1703 | mes "[Dancer]"; |
---|
| 1704 | mes "Ah, you must be the"; |
---|
| 1705 | mes "bodyguard. So are you"; |
---|
| 1706 | mes "ready to go now?"; |
---|
| 1707 | next; |
---|
| 1708 | if (select("Yes:No") == 1) { |
---|
| 1709 | mes "[Dancer]"; |
---|
| 1710 | mes "Alright, then."; |
---|
| 1711 | mes "Here we go~"; |
---|
| 1712 | set que_sch,13; |
---|
| 1713 | close2; |
---|
| 1714 | warp "airplane",75,55; |
---|
| 1715 | end; |
---|
| 1716 | } |
---|
| 1717 | mes "[Dancer]"; |
---|
| 1718 | mes "We need to depart soon,"; |
---|
| 1719 | mes "so please hurry. I'll be"; |
---|
| 1720 | mes "waiting for you here~"; |
---|
| 1721 | close; |
---|
| 1722 | } |
---|
| 1723 | mes "[Dancer]"; |
---|
| 1724 | mes "I guess it's pretty"; |
---|
| 1725 | mes "fun to perform on stage~"; |
---|
| 1726 | mes "But I still need to practice"; |
---|
| 1727 | mes "more for the next performance."; |
---|
| 1728 | close; |
---|
| 1729 | } |
---|
| 1730 | |
---|
| 1731 | job_duncer,87,50,2 script Mature Looking Dancer#s1 724,{ |
---|
| 1732 | if (que_sch < 12) { |
---|
| 1733 | mes "[Dancer]"; |
---|
| 1734 | mes "Hi there~"; |
---|
| 1735 | mes "Are you enjoying"; |
---|
| 1736 | mes "yourself? I hope so!"; |
---|
| 1737 | close; |
---|
| 1738 | } |
---|
| 1739 | else if (que_sch == 12) { |
---|
| 1740 | mes "[Dancer]"; |
---|
| 1741 | mes "Ah, you must be the"; |
---|
| 1742 | mes "bodyguard. So are you"; |
---|
| 1743 | mes "ready to go now?"; |
---|
| 1744 | next; |
---|
| 1745 | if (select("Yes:No") == 1) { |
---|
| 1746 | mes "[Dancer]"; |
---|
| 1747 | mes "Alright, then."; |
---|
| 1748 | mes "Here we go~"; |
---|
| 1749 | set que_sch,13; |
---|
| 1750 | close2; |
---|
| 1751 | warp "airplane",75,55; |
---|
| 1752 | end; |
---|
| 1753 | } |
---|
| 1754 | mes "[Dancer]"; |
---|
| 1755 | mes "We need to depart soon,"; |
---|
| 1756 | mes "so please hurry. I'll be"; |
---|
| 1757 | mes "waiting for you here~"; |
---|
| 1758 | close; |
---|
| 1759 | } |
---|
| 1760 | mes "[Dancer]"; |
---|
| 1761 | mes "I sure learned a lot from"; |
---|
| 1762 | mes "that trip. I hope that the new"; |
---|
| 1763 | mes "girls also gained something"; |
---|
| 1764 | mes "from their experiences."; |
---|
| 1765 | close; |
---|
| 1766 | } |
---|
| 1767 | |
---|
| 1768 | airplane,76,56,4 script Young Dancer#sch2 724,{ |
---|
| 1769 | if (que_sch < 13) { |
---|
| 1770 | mes "[Dancer]"; |
---|
| 1771 | mes "Hi there~"; |
---|
| 1772 | mes "Are you enjoying"; |
---|
| 1773 | mes "yourself? I hope so!"; |
---|
| 1774 | close; |
---|
| 1775 | } |
---|
| 1776 | else if (que_sch == 13) { |
---|
| 1777 | mes "[Dancer]"; |
---|
| 1778 | mes "This will be my"; |
---|
| 1779 | mes "first performance..."; |
---|
| 1780 | mes "I guess that's why"; |
---|
| 1781 | mes "I have butterflies"; |
---|
| 1782 | mes "in my stomach..."; |
---|
| 1783 | close; |
---|
| 1784 | } |
---|
| 1785 | mes "[Dancer]"; |
---|
| 1786 | mes "I wonder which beautiful"; |
---|
| 1787 | mes "place we'll get to perform in"; |
---|
| 1788 | mes "next time! Ooh, I can't wait!"; |
---|
| 1789 | close; |
---|
| 1790 | } |
---|
| 1791 | |
---|
| 1792 | airplane,75,53,0 script Cheerful Dancer#sch2 724,{ |
---|
| 1793 | if (que_sch < 13) { |
---|
| 1794 | mes "[Dancer]"; |
---|
| 1795 | mes "Hi there~"; |
---|
| 1796 | mes "Are you enjoying"; |
---|
| 1797 | mes "yourself? I hope so!"; |
---|
| 1798 | close; |
---|
| 1799 | } |
---|
| 1800 | else if (que_sch == 13) { |
---|
| 1801 | mes "[Dancer]"; |
---|
| 1802 | mes "I've performed at many"; |
---|
| 1803 | mes "venues, but this is the"; |
---|
| 1804 | mes "frist time I'll be dancing"; |
---|
| 1805 | mes "in the Schwaltzvalt Republic."; |
---|
| 1806 | mes "This is also my first time on"; |
---|
| 1807 | mes "an airship. How exciting!"; |
---|
| 1808 | close; |
---|
| 1809 | } |
---|
| 1810 | mes "[Dancer]"; |
---|
| 1811 | mes "Traveling is really"; |
---|
| 1812 | mes "thrilling... It's almost as"; |
---|
| 1813 | mes "fun as dancing on stage~"; |
---|
| 1814 | close; |
---|
| 1815 | } |
---|
| 1816 | |
---|
| 1817 | airplane,79,55,2 script Mature Looking Dancer#s2 724,{ |
---|
| 1818 | if (que_sch < 13) { |
---|
| 1819 | mes "[Dancer]"; |
---|
| 1820 | mes "Hi there~"; |
---|
| 1821 | mes "Are you enjoying"; |
---|
| 1822 | mes "yourself? I hope so!"; |
---|
| 1823 | close; |
---|
| 1824 | } |
---|
| 1825 | else if (que_sch == 13) { |
---|
| 1826 | mes "[Dancer]"; |
---|
| 1827 | mes "This is the first time that"; |
---|
| 1828 | mes "the Schwaltzvalt Republic"; |
---|
| 1829 | mes "requested a performance"; |
---|
| 1830 | mes "from us. Isn't that amazing?"; |
---|
| 1831 | mes "I guess we earned a reputation"; |
---|
| 1832 | mes "overseas. I'll do my best!"; |
---|
| 1833 | next; |
---|
| 1834 | mes "[Airship Announcement]"; |
---|
| 1835 | mes "We will be arriving"; |
---|
| 1836 | mes "in Einbroch shortly."; |
---|
| 1837 | mes "Passengers to Einbroch,"; |
---|
| 1838 | mes "please get ready to land."; |
---|
| 1839 | next; |
---|
| 1840 | mes "[Dancer]"; |
---|
| 1841 | mes "Oh! We're finally here!"; |
---|
| 1842 | mes "Alright, I'll give this next"; |
---|
| 1843 | mes "performance my all!"; |
---|
| 1844 | close2; |
---|
| 1845 | set que_sch,14; |
---|
| 1846 | warp "ein_in01",278,223; |
---|
| 1847 | end; |
---|
| 1848 | } |
---|
| 1849 | mes "[Dancer]"; |
---|
| 1850 | mes "I've been dancing on"; |
---|
| 1851 | mes "stage for a long time, but"; |
---|
| 1852 | mes "I always feel so nervous"; |
---|
| 1853 | mes "right beforehand. I wonder"; |
---|
| 1854 | mes "why that happens to me."; |
---|
| 1855 | close; |
---|
| 1856 | } |
---|
| 1857 | |
---|
| 1858 | ein_in01,174,266,0 script Young Dancer#sch3 724,{ |
---|
| 1859 | if (que_sch < 17) { |
---|
| 1860 | mes "[Dancer]"; |
---|
| 1861 | mes "Oh, the dinner"; |
---|
| 1862 | mes "party isn't finished yet."; |
---|
| 1863 | mes "It'll be over before"; |
---|
| 1864 | mes "you even know it~"; |
---|
| 1865 | close; |
---|
| 1866 | } |
---|
| 1867 | else if (que_sch == 17) { |
---|
| 1868 | mes "[Dancer]"; |
---|
| 1869 | mes "Hooray! My first"; |
---|
| 1870 | mes "onstage performance"; |
---|
| 1871 | mes "was a success! Oh"; |
---|
| 1872 | mes "I was so nervous..."; |
---|
| 1873 | mes "But I'm so proud"; |
---|
| 1874 | mes "of myself now!"; |
---|
| 1875 | close; |
---|
| 1876 | } |
---|
| 1877 | mes "[Dancer]"; |
---|
| 1878 | mes "Without dance,"; |
---|
| 1879 | mes "my life has no"; |
---|
| 1880 | mes "meaning at all."; |
---|
| 1881 | close; |
---|
| 1882 | } |
---|
| 1883 | |
---|
| 1884 | ein_in01,172,266,0 script Cheerful Dancer#sch3 724,{ |
---|
| 1885 | if (que_sch < 17) { |
---|
| 1886 | mes "[Dancer]"; |
---|
| 1887 | mes "The dinner party isn't"; |
---|
| 1888 | mes "even finished yet, but"; |
---|
| 1889 | mes "I'm already exhausted~"; |
---|
| 1890 | close; |
---|
| 1891 | } |
---|
| 1892 | else if (que_sch == 17) { |
---|
| 1893 | mes "[Dancer]"; |
---|
| 1894 | mes "^333333*Whew*^000000 We gave a good"; |
---|
| 1895 | mes "performance this time."; |
---|
| 1896 | mes "I was worried since that"; |
---|
| 1897 | mes "airship trip really drained me."; |
---|
| 1898 | close; |
---|
| 1899 | } |
---|
| 1900 | mes "[Dancer]"; |
---|
| 1901 | mes "Dancing is really"; |
---|
| 1902 | mes "hard work, and all that"; |
---|
| 1903 | mes "practicing wears you out,"; |
---|
| 1904 | mes "but it's worth it once you"; |
---|
| 1905 | mes "get up on that stage."; |
---|
| 1906 | close; |
---|
| 1907 | } |
---|
| 1908 | |
---|
| 1909 | ein_in01,170,266,0 script Mature Looking Dancer#s3 724,{ |
---|
| 1910 | if (que_sch < 17) { |
---|
| 1911 | mes "[Dancer]"; |
---|
| 1912 | mes "Oh, the dinner"; |
---|
| 1913 | mes "party isn't finished yet."; |
---|
| 1914 | mes "It'll be over before"; |
---|
| 1915 | mes "you even know it~"; |
---|
| 1916 | close; |
---|
| 1917 | } |
---|
| 1918 | else if (que_sch == 17) { |
---|
| 1919 | mes "[Dancer]"; |
---|
| 1920 | mes "Well well, it looks like our"; |
---|
| 1921 | mes "performance was a success."; |
---|
| 1922 | mes "The new girls did a really"; |
---|
| 1923 | mes "great job. So let's head"; |
---|
| 1924 | mes "back home, shall we?"; |
---|
| 1925 | close2; |
---|
| 1926 | warp "comodo",191,146; |
---|
| 1927 | end; |
---|
| 1928 | } |
---|
| 1929 | mes "[Dancer]"; |
---|
| 1930 | mes "Dancing is so fun, but"; |
---|
| 1931 | mes "sometimes it's hard to"; |
---|
| 1932 | mes "keep up with the audience's"; |
---|
| 1933 | mes "expectations, you know?"; |
---|
| 1934 | close; |
---|
| 1935 | } |
---|
| 1936 | |
---|
| 1937 | ein_in01,279,221,0 script Hotel Manager#sch 903,5,5,{ |
---|
| 1938 | if (que_sch < 15) { |
---|
| 1939 | mes "[Manager]"; |
---|
| 1940 | mes "It'd be a really great"; |
---|
| 1941 | mes "party if our customers"; |
---|
| 1942 | mes "were a little less rowdy"; |
---|
| 1943 | mes "Recently, they've been"; |
---|
| 1944 | mes "more than a handful..."; |
---|
| 1945 | close; |
---|
| 1946 | } |
---|
| 1947 | else if (que_sch == 15) { |
---|
| 1948 | mes "[Manager]"; |
---|
| 1949 | mes "I'm glad our customers"; |
---|
| 1950 | mes "enjoyed the performance"; |
---|
| 1951 | mes "I was a little worried about"; |
---|
| 1952 | mes "what they were going to think,"; |
---|
| 1953 | mes "but I guess I was just being"; |
---|
| 1954 | mes "overly anxious about it all."; |
---|
| 1955 | close; |
---|
| 1956 | } |
---|
| 1957 | else if (que_sch == 16) { |
---|
| 1958 | mes "[Manager]"; |
---|
| 1959 | mes "Thank you so much for"; |
---|
| 1960 | mes "your services. I'll be sure to"; |
---|
| 1961 | mes "have one of my employees"; |
---|
| 1962 | mes "send you your payment"; |
---|
| 1963 | mes "Have a safe trip back~"; |
---|
| 1964 | set que_sch,17; |
---|
| 1965 | close; |
---|
| 1966 | } |
---|
| 1967 | end; |
---|
| 1968 | |
---|
| 1969 | //OnTouch2: |
---|
| 1970 | OnTouch: |
---|
| 1971 | if (que_sch == 14) { |
---|
| 1972 | mes "[Manager]"; |
---|
| 1973 | mes "Oh, did you enjoy"; |
---|
| 1974 | mes "your trip? I'm glad to"; |
---|
| 1975 | mes "see that everyone arrived"; |
---|
| 1976 | mes "safely. The dinner party"; |
---|
| 1977 | mes "will start shortly, so"; |
---|
| 1978 | mes "please get ready~"; |
---|
| 1979 | set que_sch,15; |
---|
| 1980 | close; |
---|
| 1981 | } |
---|
| 1982 | end; |
---|
| 1983 | } |
---|
| 1984 | |
---|
| 1985 | ein_in01,166,282,4 script Employee#sch 904,{ |
---|
| 1986 | if (que_sch < 15) { |
---|
| 1987 | mes "[Employee]"; |
---|
| 1988 | mes "We've been so busy lately!"; |
---|
| 1989 | mes "It's just one party reservation"; |
---|
| 1990 | mes "after another! When will I be"; |
---|
| 1991 | mes "able to just take a break?"; |
---|
| 1992 | close; |
---|
| 1993 | } |
---|
| 1994 | else if (que_sch < 17) { |
---|
| 1995 | if (rand(1,3) == 2) { |
---|
| 1996 | mes "[Employee]"; |
---|
| 1997 | mes "Hi, how may I help you?"; |
---|
| 1998 | mes "Tonight, most of customers"; |
---|
| 1999 | mes "are high ranking government"; |
---|
| 2000 | mes "officials or public figures."; |
---|
| 2001 | mes "That man over there is the"; |
---|
| 2002 | mes "Rekenber P.R. executive."; |
---|
| 2003 | next; |
---|
| 2004 | mes "[Employee]"; |
---|
| 2005 | mes "That priest over there is"; |
---|
| 2006 | mes "actually a diplomat from"; |
---|
| 2007 | mes "Arunafeltz on business."; |
---|
| 2008 | mes "These are some very"; |
---|
| 2009 | mes "important people!"; |
---|
| 2010 | close; |
---|
| 2011 | } |
---|
| 2012 | mes "[Employee]"; |
---|
| 2013 | mes "How can I help you?"; |
---|
| 2014 | mes "Oh, would you like another"; |
---|
| 2015 | mes "drink? There you go! Please"; |
---|
| 2016 | mes "enjoy the dinner party~"; |
---|
| 2017 | close; |
---|
| 2018 | } |
---|
| 2019 | mes "[Employee]"; |
---|
| 2020 | mes "Oh, the mess left after"; |
---|
| 2021 | mes "a banquet is the biggest"; |
---|
| 2022 | mes "part of my job. It's tough"; |
---|
| 2023 | mes "work, but it needs to get done."; |
---|
| 2024 | close; |
---|
| 2025 | } |
---|
| 2026 | |
---|
| 2027 | ein_in01,176,285,0 script °ÍµÂ ÌØÀæžê#sch -1,1,1,{ |
---|
| 2028 | //OnTouch2: |
---|
| 2029 | OnTouch: |
---|
| 2030 | if (que_sch == 15) { |
---|
| 2031 | disablenpc "Corporate Figure#sch"; |
---|
| 2032 | disablenpc "Arunafeltz Figure#sch"; |
---|
| 2033 | enablenpc "Corporate Figure"; |
---|
| 2034 | enablenpc "Arunafeltz Figure"; |
---|
| 2035 | mes "[????]"; |
---|
| 2036 | mes "I guess the party"; |
---|
| 2037 | mes "will soon be over."; |
---|
| 2038 | mes "Did you enjoy yourself?"; |
---|
| 2039 | next; |
---|
| 2040 | mes "[??????]"; |
---|
| 2041 | mes "Yes, thank you, I had"; |
---|
| 2042 | mes "a great time. I'm sorry"; |
---|
| 2043 | mes "I gave you such short"; |
---|
| 2044 | mes "notice of my arrival, but"; |
---|
| 2045 | mes "you held this party anyway."; |
---|
| 2046 | next; |
---|
| 2047 | mes "[????]"; |
---|
| 2048 | mes "Don't mention it."; |
---|
| 2049 | mes "You're a valued guest."; |
---|
| 2050 | mes "It would shame me if I'd"; |
---|
| 2051 | mes "failed to entertain you."; |
---|
| 2052 | next; |
---|
| 2053 | mes "[??????]"; |
---|
| 2054 | mes "Ho ho, you certainly know"; |
---|
| 2055 | mes "how to be a good host~"; |
---|
| 2056 | next; |
---|
| 2057 | mes "[????]"; |
---|
| 2058 | mes "Your words honor me."; |
---|
| 2059 | next; |
---|
| 2060 | mes "^3355FFThe man took a quick"; |
---|
| 2061 | mes "look around the room.^000000"; |
---|
| 2062 | next; |
---|
| 2063 | mes "[????]"; |
---|
| 2064 | mes "No one's around."; |
---|
| 2065 | mes "I have something to"; |
---|
| 2066 | mes "discuss with you before"; |
---|
| 2067 | mes "we get down to business."; |
---|
| 2068 | next; |
---|
| 2069 | mes "[??????]"; |
---|
| 2070 | mes "What kind of...?"; |
---|
| 2071 | next; |
---|
| 2072 | mes "[????]"; |
---|
| 2073 | mes "I'll explain in detail"; |
---|
| 2074 | mes "someplace safer. The gist"; |
---|
| 2075 | mes "is that some rogues over in"; |
---|
| 2076 | mes "Arunafeltz are plotting to harm"; |
---|
| 2077 | mes "relations between Arunafeltz"; |
---|
| 2078 | mes "and the Rekenber Corporation."; |
---|
| 2079 | next; |
---|
| 2080 | mes "[??????]"; |
---|
| 2081 | mes "Oh... I see. Yes,"; |
---|
| 2082 | mes "we can't talk about"; |
---|
| 2083 | mes "that here. To tell the"; |
---|
| 2084 | mes "truth, I've suspected that"; |
---|
| 2085 | mes "something like that was"; |
---|
| 2086 | mes "going on... Yes, makes sense."; |
---|
| 2087 | next; |
---|
| 2088 | mes "[????]"; |
---|
| 2089 | mes "We should relocate"; |
---|
| 2090 | mes "so that we can talk"; |
---|
| 2091 | mes "a bit more freely."; |
---|
| 2092 | mes "Please follow me,"; |
---|
| 2093 | mes "I already have"; |
---|
| 2094 | mes "a place prepared."; |
---|
| 2095 | set que_sch,16; |
---|
| 2096 | close2; |
---|
| 2097 | disablenpc "Corporate Figure"; |
---|
| 2098 | disablenpc "Arunafeltz Figure"; |
---|
| 2099 | enablenpc "Corporate Figure#sch"; |
---|
| 2100 | enablenpc "Arunafeltz Figure#sch"; |
---|
| 2101 | } |
---|
| 2102 | end; |
---|
| 2103 | } |
---|
| 2104 | |
---|
| 2105 | ein_in01,181,284,0 script Corporate Figure 109,{ |
---|
| 2106 | end; |
---|
| 2107 | |
---|
| 2108 | OnInit: |
---|
| 2109 | disablenpc "Corporate Figure"; |
---|
| 2110 | end; |
---|
| 2111 | } |
---|
| 2112 | |
---|
| 2113 | ein_in01,181,285,0 script Arunafeltz Figure 920,{ |
---|
| 2114 | end; |
---|
| 2115 | |
---|
| 2116 | OnInit: |
---|
| 2117 | disablenpc "Arunafeltz Figure"; |
---|
| 2118 | end; |
---|
| 2119 | } |
---|
| 2120 | |
---|
| 2121 | ein_in01,168,274,0 script Corporate Figure#sch 109,{ |
---|
| 2122 | mes "[????]"; |
---|
| 2123 | mes "Hmm... Good."; |
---|
| 2124 | mes "Everything looks"; |
---|
| 2125 | mes "ready to me."; |
---|
| 2126 | close; |
---|
| 2127 | } |
---|
| 2128 | |
---|
| 2129 | ein_in01,170,284,4 script Arunafeltz Figure#sch 920,{ |
---|
| 2130 | mes "[??????]"; |
---|
| 2131 | mes "I've got to say, only"; |
---|
| 2132 | mes "Rekenber can host such"; |
---|
| 2133 | mes "a magnificent party in"; |
---|
| 2134 | mes "a city this polluted."; |
---|
| 2135 | mes "What's going on...?"; |
---|
| 2136 | close; |
---|
| 2137 | } |
---|
| 2138 | |
---|
| 2139 | morocc,297,154,0 script Thin-Faced Bard#sch 51,{ |
---|
| 2140 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
| 2141 | mes "^3355FFWait a second!"; |
---|
| 2142 | mes "Right now, you're carrying"; |
---|
| 2143 | mes "too many things with you."; |
---|
| 2144 | mes "Please come back after"; |
---|
| 2145 | mes "using the Kafra Service"; |
---|
| 2146 | mes "to store some of your items.^000000"; |
---|
| 2147 | close; |
---|
| 2148 | } |
---|
| 2149 | |
---|
| 2150 | if (que_sch < 19) { |
---|
| 2151 | mes "[????]"; |
---|
| 2152 | mes "............"; |
---|
| 2153 | close; |
---|
| 2154 | } |
---|
| 2155 | else if (que_sch == 19) { |
---|
| 2156 | mes "[Vitre]"; |
---|
| 2157 | mes "Thanks for your help."; |
---|
| 2158 | mes "This country's government"; |
---|
| 2159 | mes "should know better than to"; |
---|
| 2160 | mes "put a good man like me in jail."; |
---|
| 2161 | mes "Listen, I'm a fugitive now."; |
---|
| 2162 | mes "Do you think you can help me?"; |
---|
| 2163 | next; |
---|
| 2164 | select("Sure.:I may as well..."); |
---|
| 2165 | mes "[Vitre]"; |
---|
| 2166 | mes "I just need you to talk"; |
---|
| 2167 | mes "to a few people, and let"; |
---|
| 2168 | mes "me know what they said."; |
---|
| 2169 | mes "I'd do it myself, but you"; |
---|
| 2170 | mes "understand that I've got"; |
---|
| 2171 | mes "to keep a low profile."; |
---|
| 2172 | next; |
---|
| 2173 | mes "[Vitre]"; |
---|
| 2174 | mes "Please meet these people"; |
---|
| 2175 | mes "in the order that I tell you."; |
---|
| 2176 | mes "I've sent messengers to let"; |
---|
| 2177 | mes "them know of your arrival,"; |
---|
| 2178 | mes "but I had to send them out"; |
---|
| 2179 | mes "at different times... Anyway..."; |
---|
| 2180 | next; |
---|
| 2181 | mes "[Vitre]"; |
---|
| 2182 | mes "First, go to Prontera"; |
---|
| 2183 | mes "and talk to Chada. Second,"; |
---|
| 2184 | mes "go to Geffen and speak to"; |
---|
| 2185 | mes "Ghez. Lastly, please go to"; |
---|
| 2186 | mes "Comodo and meet Nosdan."; |
---|
| 2187 | next; |
---|
| 2188 | mes "[Vitre]"; |
---|
| 2189 | mes "Each one of them will"; |
---|
| 2190 | mes "sing you a song. Listen"; |
---|
| 2191 | mes "carefully, and sing me their"; |
---|
| 2192 | mes "songs when you come back."; |
---|
| 2193 | mes "Thanks, you have no idea how"; |
---|
| 2194 | mes "much I appreciate your help."; |
---|
| 2195 | set que_sch,20; |
---|
| 2196 | close; |
---|
| 2197 | } |
---|
| 2198 | else if (que_sch == 20) { |
---|
| 2199 | mes "[Vitre]"; |
---|
| 2200 | mes "Chada is probably near"; |
---|
| 2201 | mes "the middle of Prontera."; |
---|
| 2202 | mes "The messenger I sent to"; |
---|
| 2203 | mes "him should have reached"; |
---|
| 2204 | mes "him by now, so he should"; |
---|
| 2205 | mes "be expecting your arrival."; |
---|
| 2206 | close; |
---|
| 2207 | } |
---|
| 2208 | else if (que_sch == 21) { |
---|
| 2209 | mes "[Vitre]"; |
---|
| 2210 | mes "Ah, now you've got to"; |
---|
| 2211 | mes "talk to Ghez. He should"; |
---|
| 2212 | mes "be in Northeast Geffen"; |
---|
| 2213 | mes "somewhere. Hopefully"; |
---|
| 2214 | mes "you won't have too much"; |
---|
| 2215 | mes "trouble finding him."; |
---|
| 2216 | close; |
---|
| 2217 | } |
---|
| 2218 | else if (que_sch == 22) { |
---|
| 2219 | mes "[Vitre]"; |
---|
| 2220 | mes "Trying to find Nosdan?"; |
---|
| 2221 | mes "I think he's probably in the"; |
---|
| 2222 | mes "Northern Cave in Comodo."; |
---|
| 2223 | mes "Please talk to him, and let"; |
---|
| 2224 | mes "me know about his song."; |
---|
| 2225 | close; |
---|
| 2226 | } |
---|
| 2227 | else if (que_sch == 23) { |
---|
| 2228 | mes "[Vitre]"; |
---|
| 2229 | mes "Welcome back."; |
---|
| 2230 | mes "So did you listen"; |
---|
| 2231 | mes "to all of their songs?"; |
---|
| 2232 | next; |
---|
| 2233 | if (select("Yes:No") == 1) { |
---|
| 2234 | mes "[Vitre]"; |
---|
| 2235 | mes "Perfect~ Here's a little"; |
---|
| 2236 | mes "something to show my"; |
---|
| 2237 | mes "gratitude. Hope you like it."; |
---|
| 2238 | set que_sch,24; |
---|
| 2239 | getitem 603,1; //Old_Blue_Box |
---|
| 2240 | next; |
---|
| 2241 | mes "[Vitre]"; |
---|
| 2242 | mes "Now, tell me, what"; |
---|
| 2243 | mes "exactly did they si--"; |
---|
| 2244 | next; |
---|
| 2245 | mes "[????]"; |
---|
| 2246 | mes "Hold it!"; |
---|
| 2247 | next; |
---|
| 2248 | enablenpc "????#sch1"; |
---|
| 2249 | enablenpc "????#sch2"; |
---|
| 2250 | enablenpc "????#sch3"; |
---|
| 2251 | mes "[Vitre]"; |
---|
| 2252 | mes "What? Wh-who the"; |
---|
| 2253 | mes "hell are you guys?!"; |
---|
| 2254 | next; |
---|
| 2255 | mes "[????]"; |
---|
| 2256 | mes "Rune-Midgarts"; |
---|
| 2257 | mes "Secret Service!"; |
---|
| 2258 | mes "Vitre Bizlleta--"; |
---|
| 2259 | mes "you're under arrest"; |
---|
| 2260 | mes "for espionage!"; |
---|
| 2261 | next; |
---|
| 2262 | mes "[Vitre]"; |
---|
| 2263 | mes "Again? Didn't you just"; |
---|
| 2264 | mes "arrest me just for being"; |
---|
| 2265 | mes "suspected of espionage?"; |
---|
| 2266 | mes "I think it's a little unfair"; |
---|
| 2267 | mes "to just capture me when"; |
---|
| 2268 | mes "you don't have any proof."; |
---|
| 2269 | next; |
---|
| 2270 | mes "[????]"; |
---|
| 2271 | mes "We just seized concrete"; |
---|
| 2272 | mes "evidence of your illegal"; |
---|
| 2273 | mes "activities. It's probably"; |
---|
| 2274 | mes "enough to imprison you"; |
---|
| 2275 | mes "for life. Happy now?"; |
---|
| 2276 | next; |
---|
| 2277 | mes "[Vitre]"; |
---|
| 2278 | mes "You're bluffing."; |
---|
| 2279 | next; |
---|
| 2280 | mes "[????]"; |
---|
| 2281 | mes "You shouldn't have sent"; |
---|
| 2282 | mes "that unsuspecting adventurer"; |
---|
| 2283 | mes "to your news sources. We've"; |
---|
| 2284 | mes "taken them into custody"; |
---|
| 2285 | mes "Chada, Ghez, Nosdan."; |
---|
| 2286 | mes "That's them, right?"; |
---|
| 2287 | next; |
---|
| 2288 | mes "[Vitre]"; |
---|
| 2289 | mes "Nooooooooo!"; |
---|
| 2290 | next; |
---|
| 2291 | mes "[Suden]"; |
---|
| 2292 | mes "Adventurer, thank you for"; |
---|
| 2293 | mes "your cooperation. I am"; |
---|
| 2294 | mes "Suden Griea, Secret Service"; |
---|
| 2295 | mes "agent. I'm sure you have"; |
---|
| 2296 | mes "a lot of questions, but ^FF0000Lasda"; |
---|
| 2297 | mes "Midar^000000 will answer them."; |
---|
| 2298 | next; |
---|
| 2299 | mes "[Suden]"; |
---|
| 2300 | mes "I'd explain here and now,"; |
---|
| 2301 | mes "but I better dispose of"; |
---|
| 2302 | mes "this trash with the rest of"; |
---|
| 2303 | mes "his scum buddies... in jail!"; |
---|
| 2304 | set que_sch,25; |
---|
| 2305 | close2; |
---|
| 2306 | disablenpc "????#sch1"; |
---|
| 2307 | disablenpc "????#sch2"; |
---|
| 2308 | disablenpc "????#sch3"; |
---|
| 2309 | end; |
---|
| 2310 | } |
---|
| 2311 | mes "[Vitre]"; |
---|
| 2312 | mes "Would you please hurry?"; |
---|
| 2313 | mes "Staying in one place like"; |
---|
| 2314 | mes "this makes me nervous..."; |
---|
| 2315 | mes "I should be on the move..."; |
---|
| 2316 | close; |
---|
| 2317 | } |
---|
| 2318 | else if (que_sch == 24) { |
---|
| 2319 | mes "[Vitre]"; |
---|
| 2320 | mes "Now, tell me, what"; |
---|
| 2321 | mes "exactly did they si--"; |
---|
| 2322 | next; |
---|
| 2323 | mes "[????]"; |
---|
| 2324 | mes "Hold it!"; |
---|
| 2325 | next; |
---|
| 2326 | enablenpc "????#sch1"; |
---|
| 2327 | enablenpc "????#sch2"; |
---|
| 2328 | enablenpc "????#sch3"; |
---|
| 2329 | mes "[Vitre]"; |
---|
| 2330 | mes "What? Wh-who the"; |
---|
| 2331 | mes "hell are you guys?!"; |
---|
| 2332 | next; |
---|
| 2333 | mes "[????]"; |
---|
| 2334 | mes "Rune-Midgarts"; |
---|
| 2335 | mes "Secret Service!"; |
---|
| 2336 | mes "Vitre Bizlleta--"; |
---|
| 2337 | mes "you're under arrest"; |
---|
| 2338 | mes "for espionage!"; |
---|
| 2339 | next; |
---|
| 2340 | mes "[Vitre]"; |
---|
| 2341 | mes "Again? Didn't you just"; |
---|
| 2342 | mes "arrest me just for being"; |
---|
| 2343 | mes "suspected of espionage?"; |
---|
| 2344 | mes "I think it's a little unfair"; |
---|
| 2345 | mes "to just capture me when"; |
---|
| 2346 | mes "you don't have any proof."; |
---|
| 2347 | next; |
---|
| 2348 | mes "[????]"; |
---|
| 2349 | mes "We just seized concrete"; |
---|
| 2350 | mes "evidence of your illegal"; |
---|
| 2351 | mes "activities. It's probably"; |
---|
| 2352 | mes "enough to imprison you"; |
---|
| 2353 | mes "for life. Happy now?"; |
---|
| 2354 | next; |
---|
| 2355 | mes "[Vitre]"; |
---|
| 2356 | mes "You're bluffing."; |
---|
| 2357 | next; |
---|
| 2358 | mes "[????]"; |
---|
| 2359 | mes "You shouldn't have sent"; |
---|
| 2360 | mes "that unsuspecting adventurer"; |
---|
| 2361 | mes "to your news sources. We've"; |
---|
| 2362 | mes "taken them into custody"; |
---|
| 2363 | mes "Chada, Ghez, Nosdan."; |
---|
| 2364 | mes "That's them, right?"; |
---|
| 2365 | next; |
---|
| 2366 | mes "[Vitre]"; |
---|
| 2367 | mes "Nooooooooo!"; |
---|
| 2368 | next; |
---|
| 2369 | mes "[Suden]"; |
---|
| 2370 | mes "Adventurer, thank you for"; |
---|
| 2371 | mes "your cooperation. I am"; |
---|
| 2372 | mes "Suden Griea, Secret Service"; |
---|
| 2373 | mes "agent. I'm sure you have"; |
---|
| 2374 | mes "a lot of questions, but ^FF0000Lasda"; |
---|
| 2375 | mes "Midar^000000 will answer them."; |
---|
| 2376 | next; |
---|
| 2377 | mes "[Suden]"; |
---|
| 2378 | mes "I'd explain here and now,"; |
---|
| 2379 | mes "but I better dispose of"; |
---|
| 2380 | mes "this trash with the rest of"; |
---|
| 2381 | mes "his scum buddies... in jail!"; |
---|
| 2382 | set que_sch,25; |
---|
| 2383 | close2; |
---|
| 2384 | disablenpc "????#sch1"; |
---|
| 2385 | disablenpc "????#sch2"; |
---|
| 2386 | disablenpc "????#sch3"; |
---|
| 2387 | end; |
---|
| 2388 | } |
---|
| 2389 | mes "[Bard]"; |
---|
| 2390 | mes "Oh, uh..."; |
---|
| 2391 | mes "I'm not really Vitre."; |
---|
| 2392 | mes "I'm just a lookalike that's"; |
---|
| 2393 | mes "been planted here in case"; |
---|
| 2394 | mes "his hoodlum buddies come"; |
---|
| 2395 | mes "here to find him. You know?"; |
---|
| 2396 | next; |
---|
| 2397 | mes "[Bard]"; |
---|
| 2398 | mes "Yeah... This is a pretty"; |
---|
| 2399 | mes "dumb job. I mean, all I do"; |
---|
| 2400 | mes "is stand here, waiting for"; |
---|
| 2401 | mes "his spy friends. What are"; |
---|
| 2402 | mes "the odds of that happening?"; |
---|
| 2403 | close; |
---|
| 2404 | } |
---|
| 2405 | |
---|
| 2406 | morocc,294,152,0 script ????#sch1 899,{ |
---|
| 2407 | end; |
---|
| 2408 | |
---|
| 2409 | OnInit: |
---|
| 2410 | disablenpc "????#sch1"; |
---|
| 2411 | end; |
---|
| 2412 | } |
---|
| 2413 | |
---|
| 2414 | morocc,293,155,6 script ????#sch2 899,{ |
---|
| 2415 | end; |
---|
| 2416 | |
---|
| 2417 | OnInit: |
---|
| 2418 | disablenpc "????#sch2"; |
---|
| 2419 | end; |
---|
| 2420 | } |
---|
| 2421 | |
---|
| 2422 | morocc,298,150,1 script ????#sch3 899,{ |
---|
| 2423 | end; |
---|
| 2424 | |
---|
| 2425 | OnInit: |
---|
| 2426 | disablenpc "????#sch3"; |
---|
| 2427 | end; |
---|
| 2428 | } |
---|
| 2429 | |
---|
| 2430 | prontera,109,161,6 script Young Man#sch 83,{ |
---|
| 2431 | if (que_sch < 20) { |
---|
| 2432 | mes "[Chada]"; |
---|
| 2433 | mes "What a boring day..."; |
---|
| 2434 | mes "Perhaps I'll stave the"; |
---|
| 2435 | mes "dreariness with song~"; |
---|
| 2436 | close; |
---|
| 2437 | } |
---|
| 2438 | else if (que_sch == 20) { |
---|
| 2439 | mes "[Chada]"; |
---|
| 2440 | mes "Are you the one that"; |
---|
| 2441 | mes "Vitre sent? Good, good."; |
---|
| 2442 | mes "Let me treat you to my"; |
---|
| 2443 | mes "wonderful song. Listen..."; |
---|
| 2444 | mes "And learn... And love..."; |
---|
| 2445 | next; |
---|
| 2446 | mes "[Chada]"; |
---|
| 2447 | mes "La la la la la la la la~"; |
---|
| 2448 | mes "A curse plagues the"; |
---|
| 2449 | mes "royal family, and it's"; |
---|
| 2450 | mes "been passed down to their"; |
---|
| 2451 | mes "second child... la la la..."; |
---|
| 2452 | mes "No one can cure it... Oooh~"; |
---|
| 2453 | next; |
---|
| 2454 | mes "[Chada]"; |
---|
| 2455 | mes "Hahaha! Isn't that"; |
---|
| 2456 | mes "such a wonderful song?"; |
---|
| 2457 | mes "Let Vitre know each and"; |
---|
| 2458 | mes "every word to it, okay?"; |
---|
| 2459 | set que_sch,21; |
---|
| 2460 | close; |
---|
| 2461 | } |
---|
| 2462 | else if (que_sch < 30) { |
---|
| 2463 | mes "[Chada]"; |
---|
| 2464 | mes "Did you need to hear"; |
---|
| 2465 | mes "the song again? Alright,"; |
---|
| 2466 | mes "listen carefully this time~"; |
---|
| 2467 | next; |
---|
| 2468 | mes "[Chada]"; |
---|
| 2469 | mes "La la la la la la la la~"; |
---|
| 2470 | mes "A curse plagues the"; |
---|
| 2471 | mes "royal family, and it's"; |
---|
| 2472 | mes "been passed down to their"; |
---|
| 2473 | mes "second child... la la la..."; |
---|
| 2474 | mes "No one can cure it... Oooh~"; |
---|
| 2475 | next; |
---|
| 2476 | mes "[Chada]"; |
---|
| 2477 | mes "Hahaha! Isn't that"; |
---|
| 2478 | mes "such a wonderful song?"; |
---|
| 2479 | mes "Let Vitre know each and"; |
---|
| 2480 | mes "every word to it, okay?"; |
---|
| 2481 | close; |
---|
| 2482 | } |
---|
| 2483 | else { |
---|
| 2484 | mes "[Chada]"; |
---|
| 2485 | mes "..........."; |
---|
| 2486 | mes "I have nothing to say to you."; |
---|
| 2487 | close; |
---|
| 2488 | } |
---|
| 2489 | } |
---|
| 2490 | |
---|
| 2491 | geffen,196,167,4 script Young Woman#sch 101,{ |
---|
| 2492 | if (que_sch < 21) { |
---|
| 2493 | mes "[Ghez]"; |
---|
| 2494 | mes "When is he going"; |
---|
| 2495 | mes "to send someone to"; |
---|
| 2496 | mes "listen to my song?"; |
---|
| 2497 | close; |
---|
| 2498 | } |
---|
| 2499 | else if (que_sch == 21) { |
---|
| 2500 | mes "[Ghez]"; |
---|
| 2501 | mes "Oh, Vitre send you?"; |
---|
| 2502 | mes "Great, I've been waiting"; |
---|
| 2503 | mes "for you. Check out this"; |
---|
| 2504 | mes "new song I wrote. It's great."; |
---|
| 2505 | next; |
---|
| 2506 | mes "[Ghez]"; |
---|
| 2507 | mes "Sha la la la la la"; |
---|
| 2508 | mes "Prontera Knights gotta"; |
---|
| 2509 | mes "protect the palace~"; |
---|
| 2510 | mes "Sha hoo hoo haaaaa"; |
---|
| 2511 | mes "Geffen Knights gotta"; |
---|
| 2512 | mes "protect the magic tower~"; |
---|
| 2513 | next; |
---|
| 2514 | mes "[Ghez]"; |
---|
| 2515 | mes "Na na na nan nan naaa"; |
---|
| 2516 | mes "Prontera! Geffen! Knights"; |
---|
| 2517 | mes "together! Protect the palace!"; |
---|
| 2518 | mes "Ooooooooooooh yeah!"; |
---|
| 2519 | mes "And crush their foes to the west!"; |
---|
| 2520 | mes "That's the secret plan! La la la~"; |
---|
| 2521 | next; |
---|
| 2522 | mes "[Ghez]"; |
---|
| 2523 | mes "Wasn't that poetic?"; |
---|
| 2524 | mes "Now sing that song exactly"; |
---|
| 2525 | mes "as you heard it to Vitre."; |
---|
| 2526 | set que_sch,22; |
---|
| 2527 | close; |
---|
| 2528 | } |
---|
| 2529 | else if (que_sch < 30) { |
---|
| 2530 | mes "[Ghez]"; |
---|
| 2531 | mes "You want to hear my song"; |
---|
| 2532 | mes "again? Fine, but make sure"; |
---|
| 2533 | mes "to memorize it all this time."; |
---|
| 2534 | next; |
---|
| 2535 | mes "[Ghez]"; |
---|
| 2536 | mes "Sha la la la la la"; |
---|
| 2537 | mes "Prontera Knights gotta"; |
---|
| 2538 | mes "protect the palace~"; |
---|
| 2539 | mes "Sha hoo hoo haaaaa"; |
---|
| 2540 | mes "Geffen Knights gotta"; |
---|
| 2541 | mes "protect the magic tower~"; |
---|
| 2542 | next; |
---|
| 2543 | mes "[Ghez]"; |
---|
| 2544 | mes "Na na na nan nan naaa"; |
---|
| 2545 | mes "Prontera! Geffen! Knights"; |
---|
| 2546 | mes "together! Protect the palace!"; |
---|
| 2547 | mes "Ooooooooooooh yeah!"; |
---|
| 2548 | mes "And crush their foes to the west!"; |
---|
| 2549 | mes "That's the secret plan! La la la~"; |
---|
| 2550 | next; |
---|
| 2551 | mes "[Ghez]"; |
---|
| 2552 | mes "Wasn't that poetic?"; |
---|
| 2553 | mes "Now sing that song exactly"; |
---|
| 2554 | mes "as you heard it to Vitre."; |
---|
| 2555 | close; |
---|
| 2556 | } |
---|
| 2557 | else { |
---|
| 2558 | mes "[Ghez]"; |
---|
| 2559 | mes "I'm doomed..."; |
---|
| 2560 | mes "......."; |
---|
| 2561 | close; |
---|
| 2562 | } |
---|
| 2563 | } |
---|
| 2564 | |
---|
| 2565 | comodo,135,299,0 script Young Man#sch2 809,{ |
---|
| 2566 | if (que_sch < 22) { |
---|
| 2567 | mes "[Nosdan]"; |
---|
| 2568 | mes "Have you come to hear"; |
---|
| 2569 | mes "my song? Ah, it's good"; |
---|
| 2570 | mes "that you've come to enjoy"; |
---|
| 2571 | mes "my melodious vo--wait,"; |
---|
| 2572 | mes "wait, where are you going?"; |
---|
| 2573 | close; |
---|
| 2574 | } |
---|
| 2575 | else if (que_sch == 22) { |
---|
| 2576 | mes "[Nosdan]"; |
---|
| 2577 | mes "Ah, are you the one"; |
---|
| 2578 | mes "that Vitre mentioned"; |
---|
| 2579 | mes "in his message? Okay,"; |
---|
| 2580 | mes "please give me a moment."; |
---|
| 2581 | next; |
---|
| 2582 | mes "[Nosdan]"; |
---|
| 2583 | mes "^333333*Ahem ahem*^000000"; |
---|
| 2584 | mes "I'm ready. Now"; |
---|
| 2585 | mes "please listen.."; |
---|
| 2586 | next; |
---|
| 2587 | mes "[Nosdan]"; |
---|
| 2588 | mes "Who dares stop the fearless"; |
---|
| 2589 | mes "warrior? Baphomet? Drake?"; |
---|
| 2590 | mes "No, they're too weak! His"; |
---|
| 2591 | mes "steps now head to the group"; |
---|
| 2592 | mes "of evil men trying to revive"; |
---|
| 2593 | mes "Satan Morroc. I mean, come on!"; |
---|
| 2594 | next; |
---|
| 2595 | mes "[Nosdan]"; |
---|
| 2596 | mes "Sad news from an old comrade,"; |
---|
| 2597 | mes "the evil group discovered..."; |
---|
| 2598 | mes "Time to stop Satan Morroc's"; |
---|
| 2599 | mes "revival~ La la la la la la la"; |
---|
| 2600 | mes "la la la la la la la la la la"; |
---|
| 2601 | mes "la la la la la la la la la la"; |
---|
| 2602 | next; |
---|
| 2603 | mes "[Nosdan]"; |
---|
| 2604 | mes "What'd you think?"; |
---|
| 2605 | mes "Um, don't ask me about"; |
---|
| 2606 | mes "the lyrics. Just a weird"; |
---|
| 2607 | mes "artistic quirk I guess."; |
---|
| 2608 | mes "Oh, please sing that song"; |
---|
| 2609 | mes "to Vitre for me, okay?"; |
---|
| 2610 | set que_sch,23; |
---|
| 2611 | close; |
---|
| 2612 | } |
---|
| 2613 | else if (que_sch < 30) { |
---|
| 2614 | mes "[Nosdan]"; |
---|
| 2615 | mes "Oh, you need to"; |
---|
| 2616 | mes "hear my song again?"; |
---|
| 2617 | mes "No problem! I guess"; |
---|
| 2618 | mes "you really like it~"; |
---|
| 2619 | next; |
---|
| 2620 | mes "[Nosdan]"; |
---|
| 2621 | mes "Who dares stop the fearless"; |
---|
| 2622 | mes "warrior? Baphomet? Drake?"; |
---|
| 2623 | mes "No, they're too weak! His"; |
---|
| 2624 | mes "steps now head to the group"; |
---|
| 2625 | mes "of evil men trying to revive"; |
---|
| 2626 | mes "Satan Morroc. I mean, come on!"; |
---|
| 2627 | next; |
---|
| 2628 | mes "[Nosdan]"; |
---|
| 2629 | mes "Sad news from an old comrade,"; |
---|
| 2630 | mes "the evil group discovered..."; |
---|
| 2631 | mes "Time to stop Satan Morroc's"; |
---|
| 2632 | mes "revival~ La la la la la la la"; |
---|
| 2633 | mes "la la la la la la la la la la"; |
---|
| 2634 | mes "la la la la la la la la la la"; |
---|
| 2635 | next; |
---|
| 2636 | mes "[Nosdan]"; |
---|
| 2637 | mes "What'd you think?"; |
---|
| 2638 | mes "Um, don't ask me about"; |
---|
| 2639 | mes "the lyrics. Just a weird"; |
---|
| 2640 | mes "artistic quirk I guess."; |
---|
| 2641 | mes "Oh, please sing that song"; |
---|
| 2642 | mes "to Vitre for me, okay?"; |
---|
| 2643 | close; |
---|
| 2644 | } |
---|
| 2645 | else { |
---|
| 2646 | mes "[Nosdan]"; |
---|
| 2647 | mes "Oh, no! I didn't!"; |
---|
| 2648 | mes "do anything wrong."; |
---|
| 2649 | mes "I swear!"; |
---|
| 2650 | close; |
---|
| 2651 | } |
---|
| 2652 | } |
---|
| 2653 | |
---|
| 2654 | // Siblings Quest |
---|
| 2655 | //============================================================ |
---|
| 2656 | veins,327,185,3 script Kid#camelcamel 944,{ |
---|
| 2657 | if (MISC_QUEST & 8192) { |
---|
| 2658 | if (rachel_camel == 0) { |
---|
| 2659 | mes "[Kid Karyn]"; |
---|
| 2660 | mes "*Sob*"; |
---|
| 2661 | next; |
---|
| 2662 | mes "^3355FFThis sobbing child"; |
---|
| 2663 | mes "looks really upset...^000000"; |
---|
| 2664 | next; |
---|
| 2665 | mes "["+strcharinfo(0)+"]"; |
---|
| 2666 | mes "Hey, why are you"; |
---|
| 2667 | mes "crying? Are you lost?"; |
---|
| 2668 | mes "Where's your mommy?"; |
---|
| 2669 | next; |
---|
| 2670 | mes "[Kid Karyn]"; |
---|
| 2671 | mes "My... Mom's"; |
---|
| 2672 | mes "at home..."; |
---|
| 2673 | next; |
---|
| 2674 | mes "["+strcharinfo(0)+"]"; |
---|
| 2675 | mes "......"; |
---|
| 2676 | mes "........."; |
---|
| 2677 | next; |
---|
| 2678 | mes "["+strcharinfo(0)+"]"; |
---|
| 2679 | mes "I see. So..."; |
---|
| 2680 | mes "Are you having"; |
---|
| 2681 | mes "trouble finding"; |
---|
| 2682 | mes "your way back home?"; |
---|
| 2683 | next; |
---|
| 2684 | mes "[Kid Karyn]"; |
---|
| 2685 | mes "No! I'm ten years old!"; |
---|
| 2686 | mes "I can find my way home,"; |
---|
| 2687 | mes "even with my eyes closed!"; |
---|
| 2688 | mes "^333333*Sniff sniff*^000000 Uuuuuuweeeh~"; |
---|
| 2689 | next; |
---|
| 2690 | mes "["+strcharinfo(0)+"]"; |
---|
| 2691 | mes "Well..."; |
---|
| 2692 | next; |
---|
| 2693 | mes "["+strcharinfo(0)+"]"; |
---|
| 2694 | mes "Can you tell me"; |
---|
| 2695 | mes "why you're crying?"; |
---|
| 2696 | next; |
---|
| 2697 | mes "[Kid Karyn]"; |
---|
| 2698 | mes "I... ^333333*Sniff*^000000"; |
---|
| 2699 | mes "I-I went to... Th-..."; |
---|
| 2700 | mes "Volcan.... w-w-with"; |
---|
| 2701 | mes "my sist-- Waaaaaaah!"; |
---|
| 2702 | next; |
---|
| 2703 | mes "["+strcharinfo(0)+"]"; |
---|
| 2704 | mes "Poor kid... Come on,"; |
---|
| 2705 | mes "take a deep breath so"; |
---|
| 2706 | mes "you can tell me about what"; |
---|
| 2707 | mes "happened a little more slowly."; |
---|
| 2708 | next; |
---|
| 2709 | mes "[Kid Karyn]"; |
---|
| 2710 | mes "*^333333Sob*^000000 ...It's just..."; |
---|
| 2711 | mes "I went to Thor Volcano"; |
---|
| 2712 | mes "with my little sister to see"; |
---|
| 2713 | mes "which one of us was braver..."; |
---|
| 2714 | mes "But then, we met some..."; |
---|
| 2715 | mes "Scary people there... and..."; |
---|
| 2716 | next; |
---|
| 2717 | mes "[Kid Karyn]"; |
---|
| 2718 | mes "I got scared, so... So..."; |
---|
| 2719 | mes "My sister... Wah~! *Sob*"; |
---|
| 2720 | next; |
---|
| 2721 | mes "[Kid Karyn]"; |
---|
| 2722 | mes "*Sob*"; |
---|
| 2723 | next; |
---|
| 2724 | mes "[Kid Karyn]"; |
---|
| 2725 | mes "I-I ran away from them..."; |
---|
| 2726 | mes "But I left my sister over"; |
---|
| 2727 | mes "there with those weird men..."; |
---|
| 2728 | next; |
---|
| 2729 | mes "[Kid Karyn]"; |
---|
| 2730 | mes "Mom's sick, and dad's"; |
---|
| 2731 | mes "always at work... He's"; |
---|
| 2732 | mes "the captain of a ship, so..."; |
---|
| 2733 | mes "I don't think they can help."; |
---|
| 2734 | next; |
---|
| 2735 | mes "[Kid Karyn]"; |
---|
| 2736 | mes "Can you help me please,"; |
---|
| 2737 | mes "and bring my sister back?"; |
---|
| 2738 | mes "*Sniff* Please? I promise"; |
---|
| 2739 | mes "that I can pay you as soon"; |
---|
| 2740 | mes "as my dad comes back!"; |
---|
| 2741 | next; |
---|
| 2742 | mes "["+strcharinfo(0)+"]"; |
---|
| 2743 | mes "Wait... I have a question."; |
---|
| 2744 | mes "You said that someone took"; |
---|
| 2745 | mes "away your sister at Thor"; |
---|
| 2746 | mes "Volcano? What did they look"; |
---|
| 2747 | mes "like? Are you sure that there"; |
---|
| 2748 | mes "were people there?"; |
---|
| 2749 | next; |
---|
| 2750 | mes "[Kid Karyn]"; |
---|
| 2751 | mes "I... I don't know!"; |
---|
| 2752 | mes "I got so scared, I just"; |
---|
| 2753 | mes "ran away! I... I didn't"; |
---|
| 2754 | mes "mean to leave my sister!"; |
---|
| 2755 | next; |
---|
| 2756 | mes "["+strcharinfo(0)+"]"; |
---|
| 2757 | mes "Hmmm..."; |
---|
| 2758 | mes "Maybe your sister was"; |
---|
| 2759 | mes "kidnapped by bandits..."; |
---|
| 2760 | next; |
---|
| 2761 | switch(select("Decline Request:Accept Request")) { |
---|
| 2762 | case 1: |
---|
| 2763 | mes "["+strcharinfo(0)+"]"; |
---|
| 2764 | mes "Sorry kid, but I've got"; |
---|
| 2765 | mes "things to do. I'm sure"; |
---|
| 2766 | mes "someone else will come"; |
---|
| 2767 | mes "along to save your sister."; |
---|
| 2768 | next; |
---|
| 2769 | mes "[Kid Karyn]"; |
---|
| 2770 | mes "Wah~"; |
---|
| 2771 | close; |
---|
| 2772 | case 2: |
---|
| 2773 | mes "["+strcharinfo(0)+"]"; |
---|
| 2774 | mes "Okay, I'll see what"; |
---|
| 2775 | mes "I can do. I'll try my best"; |
---|
| 2776 | mes "to find your sister."; |
---|
| 2777 | next; |
---|
| 2778 | mes "[Kid Karyn]"; |
---|
| 2779 | mes "Thank you so much!"; |
---|
| 2780 | mes "Please find my sister"; |
---|
| 2781 | mes "Curdie soon! Oh, I hope"; |
---|
| 2782 | mes "she's okay! If she's not..."; |
---|
| 2783 | mes "^333333*Sob*^000000 I don't know what"; |
---|
| 2784 | mes "I'll do! Waaaaaaaah~"; |
---|
| 2785 | next; |
---|
| 2786 | mes "["+strcharinfo(0)+"]"; |
---|
| 2787 | mes "Alright..."; |
---|
| 2788 | mes "Wish me luck."; |
---|
| 2789 | mes "I'll go search Thor"; |
---|
| 2790 | mes "Volcano to find your"; |
---|
| 2791 | mes "little sister Curdie."; |
---|
| 2792 | set rachel_camel,1; |
---|
| 2793 | close; |
---|
| 2794 | } |
---|
| 2795 | } |
---|
| 2796 | else if (rachel_camel == 1) { |
---|
| 2797 | mes "["+strcharinfo(0)+"]"; |
---|
| 2798 | mes "I'd better search"; |
---|
| 2799 | mes "Thor Volcano for Curdie,"; |
---|
| 2800 | mes "Karyn's little sister."; |
---|
| 2801 | close; |
---|
| 2802 | } |
---|
| 2803 | else if (rachel_camel == 2) { |
---|
| 2804 | mes "[Kid Karyn]"; |
---|
| 2805 | mes "W-were you able"; |
---|
| 2806 | mes "to find my sister?"; |
---|
| 2807 | mes "Is she alright?"; |
---|
| 2808 | mes "What happened?"; |
---|
| 2809 | next; |
---|
| 2810 | mes "["+strcharinfo(0)+"]"; |
---|
| 2811 | mes "I found her,"; |
---|
| 2812 | mes "she's alright but..."; |
---|
| 2813 | next; |
---|
| 2814 | mes "[Kid Karyn]"; |
---|
| 2815 | mes "What? Why isn't"; |
---|
| 2816 | mes "she with you?"; |
---|
| 2817 | next; |
---|
| 2818 | mes "["+strcharinfo(0)+"]"; |
---|
| 2819 | mes "Curdie is... Well, she's"; |
---|
| 2820 | mes "been shackled down. We"; |
---|
| 2821 | mes "need to find a way to free her."; |
---|
| 2822 | mes "Do you know where there's"; |
---|
| 2823 | mes "a forge or a locksmith that"; |
---|
| 2824 | mes "might be able to help her?"; |
---|
| 2825 | next; |
---|
| 2826 | mes "[Kid Karyn]"; |
---|
| 2827 | mes "Oh! Oh, there's a"; |
---|
| 2828 | mes "locksmith in the market"; |
---|
| 2829 | mes "street! You can ask him"; |
---|
| 2830 | mes "to help free Curdie!"; |
---|
| 2831 | set rachel_camel,3; |
---|
| 2832 | close; |
---|
| 2833 | } |
---|
| 2834 | else if (rachel_camel <= 5) { |
---|
| 2835 | mes "["+strcharinfo(0)+"]"; |
---|
| 2836 | mes "Let's see..."; |
---|
| 2837 | mes "I'd better find the"; |
---|
| 2838 | mes "locksmith in the market"; |
---|
| 2839 | mes "street, and ask him to help"; |
---|
| 2840 | mes "me unlock Curdie's shackles."; |
---|
| 2841 | close; |
---|
| 2842 | } |
---|
| 2843 | else if (rachel_camel == 6) { |
---|
| 2844 | mes "["+strcharinfo(0)+"]"; |
---|
| 2845 | mes "Wait... I should be"; |
---|
| 2846 | mes "bringing Ms. Ivory all"; |
---|
| 2847 | mes "of the soap ingredients."; |
---|
| 2848 | mes "What were they again...?"; |
---|
| 2849 | next; |
---|
| 2850 | mes "["+strcharinfo(0)+"]"; |
---|
| 2851 | mes "^4D4DFF10 Milk^000000,"; |
---|
| 2852 | mes "^4D4DFF100 Green Herbs^000000,"; |
---|
| 2853 | mes "^4D4DFF50 Jellopies^000000, and"; |
---|
| 2854 | mes "^4D4DFF5 Empty Bottles^000000."; |
---|
| 2855 | mes "I better get those..."; |
---|
| 2856 | close; |
---|
| 2857 | } |
---|
| 2858 | else if (rachel_camel == 7) { |
---|
| 2859 | mes "["+strcharinfo(0)+"]"; |
---|
| 2860 | mes "I need to talk to"; |
---|
| 2861 | mes "someone named Saraman"; |
---|
| 2862 | mes "to get the soap ingredients..."; |
---|
| 2863 | close; |
---|
| 2864 | } |
---|
| 2865 | else if (rachel_camel == 8) { |
---|
| 2866 | mes "["+strcharinfo(0)+"]"; |
---|
| 2867 | mes "Let's see..."; |
---|
| 2868 | mes "I need to bring"; |
---|
| 2869 | mes "Mr. Saruman all the"; |
---|
| 2870 | mes "things he needs to"; |
---|
| 2871 | mes "stimulate a camel's "; |
---|
| 2872 | mes "appetite. I need to get..."; |
---|
| 2873 | next; |
---|
| 2874 | mes "["+strcharinfo(0)+"]"; |
---|
| 2875 | mes "^4D4DFF1 Unripe Apple^000000,"; |
---|
| 2876 | mes "^4D4DFF5 Monster's Feed^000000,"; |
---|
| 2877 | mes "^4D4DFF1 Empty Bottle^000000, and"; |
---|
| 2878 | mes "^4D4DFF1 Yellow Potion^000000."; |
---|
| 2879 | close; |
---|
| 2880 | } |
---|
| 2881 | else if (rachel_camel == 9) { |
---|
| 2882 | mes "["+strcharinfo(0)+"]"; |
---|
| 2883 | mes "I have everything I need"; |
---|
| 2884 | mes "to stimulate a camel's"; |
---|
| 2885 | mes "appetite. Now I need to"; |
---|
| 2886 | mes "feed the camel so that I can"; |
---|
| 2887 | mes "get the soap ingredients and"; |
---|
| 2888 | mes "5 lumps of camel dung."; |
---|
| 2889 | close; |
---|
| 2890 | } |
---|
| 2891 | else if (rachel_camel == 10) { |
---|
| 2892 | mes "["+strcharinfo(0)+"]"; |
---|
| 2893 | mes "Right now, my time"; |
---|
| 2894 | mes "would be better spent"; |
---|
| 2895 | mes "looking for the Silk Sand"; |
---|
| 2896 | mes "Camel for the ingredients."; |
---|
| 2897 | close; |
---|
| 2898 | } |
---|
| 2899 | else if (rachel_camel == 11) { |
---|
| 2900 | mes "["+strcharinfo(0)+"]"; |
---|
| 2901 | mes "I'd better find Mr. Saraman's"; |
---|
| 2902 | mes "lost camel, feed it camel"; |
---|
| 2903 | mes "appetite stimulants, and"; |
---|
| 2904 | mes "then get the soap ingredient"; |
---|
| 2905 | mes "and 5 lumps of camel dung"; |
---|
| 2906 | mes "if I want to free Curdie."; |
---|
| 2907 | close; |
---|
| 2908 | } |
---|
| 2909 | else if (rachel_camel <= 16) { |
---|
| 2910 | mes "["+strcharinfo(0)+"]"; |
---|
| 2911 | mes "Well... I found the"; |
---|
| 2912 | mes "camel. Now I need to get"; |
---|
| 2913 | mes "all the soap ingredients."; |
---|
| 2914 | mes "The sooner I do that, the"; |
---|
| 2915 | mes "sooner I can help Curdie."; |
---|
| 2916 | close; |
---|
| 2917 | } |
---|
| 2918 | else if (rachel_camel == 17) { |
---|
| 2919 | mes "["+strcharinfo(0)+"]"; |
---|
| 2920 | mes "I managed to get the soap"; |
---|
| 2921 | mes "ingredient and 5 of those"; |
---|
| 2922 | mes "camel dung lumps. I should"; |
---|
| 2923 | mes "head back to Mr. Saraman to"; |
---|
| 2924 | mes "tell him where his camel is,"; |
---|
| 2925 | mes "and then go to Ms. Ivory."; |
---|
| 2926 | close; |
---|
| 2927 | } |
---|
| 2928 | else if (rachel_camel == 18) { |
---|
| 2929 | mes "["+strcharinfo(0)+"]"; |
---|
| 2930 | mes "Let's see..."; |
---|
| 2931 | mes "Shouldn't I be going"; |
---|
| 2932 | mes "to see Ms. Ivory now?"; |
---|
| 2933 | close; |
---|
| 2934 | } |
---|
| 2935 | else if (rachel_camel == 19) { |
---|
| 2936 | mes "["+strcharinfo(0)+"]"; |
---|
| 2937 | mes "I have the Silk Sand Camel"; |
---|
| 2938 | mes "Soap now, so I should go"; |
---|
| 2939 | mes "bring it to Mr. Lockenlock."; |
---|
| 2940 | close; |
---|
| 2941 | } |
---|
| 2942 | else if (rachel_camel == 20) { |
---|
| 2943 | mes "["+strcharinfo(0)+"]"; |
---|
| 2944 | mes "I'd better use the soap to"; |
---|
| 2945 | mes "make a key mold that I can"; |
---|
| 2946 | mes "bring over to Mr. Lockenlock."; |
---|
| 2947 | close; |
---|
| 2948 | } |
---|
| 2949 | else if (rachel_camel == 21) { |
---|
| 2950 | mes "["+strcharinfo(0)+"]"; |
---|
| 2951 | mes "Making the key is more"; |
---|
| 2952 | mes "important that telling Karyn"; |
---|
| 2953 | mes "about what's happened."; |
---|
| 2954 | close; |
---|
| 2955 | } |
---|
| 2956 | else if (rachel_camel == 22) { |
---|
| 2957 | mes "["+strcharinfo(0)+"]"; |
---|
| 2958 | mes "I need to bring"; |
---|
| 2959 | mes "1 Steel to Mr. Lockenlock"; |
---|
| 2960 | mes "so that he can make a key"; |
---|
| 2961 | mes "that will finally free Curdie."; |
---|
| 2962 | close; |
---|
| 2963 | } |
---|
| 2964 | else if (rachel_camel == 23) { |
---|
| 2965 | mes "["+strcharinfo(0)+"]"; |
---|
| 2966 | mes "I finally got the"; |
---|
| 2967 | mes "key that I can use"; |
---|
| 2968 | mes "to free Curdie. I'm"; |
---|
| 2969 | mes "gonna go save her now."; |
---|
| 2970 | next; |
---|
| 2971 | mes "[Kid Karyn]"; |
---|
| 2972 | mes "Thank you so much!"; |
---|
| 2973 | mes "Please bring back Curdie"; |
---|
| 2974 | mes "as soon as you can! ^333333*Sob*^000000"; |
---|
| 2975 | close; |
---|
| 2976 | } |
---|
| 2977 | else if (rachel_camel == 24) { |
---|
| 2978 | mes "["+strcharinfo(0)+"]"; |
---|
| 2979 | mes "Hey, Karyn! I sent"; |
---|
| 2980 | mes "your sister back to town"; |
---|
| 2981 | mes "with a Butterfly Wing."; |
---|
| 2982 | mes "Did she come back safe?"; |
---|
| 2983 | next; |
---|
| 2984 | mes "[Kid Karyn]"; |
---|
| 2985 | mes "Yes, Curdie's back"; |
---|
| 2986 | mes "and she's resting in"; |
---|
| 2987 | mes "the hospital right now."; |
---|
| 2988 | mes "Thank you so much for"; |
---|
| 2989 | mes "all of your help!"; |
---|
| 2990 | next; |
---|
| 2991 | mes "[Kid Karyn]"; |
---|
| 2992 | mes "I'm not sure what's wrong"; |
---|
| 2993 | mes "with Curdie, though. Ever"; |
---|
| 2994 | mes "since she got back, she gets"; |
---|
| 2995 | mes "frightened whenever she"; |
---|
| 2996 | mes "sees the soldiers in town."; |
---|
| 2997 | next; |
---|
| 2998 | mes "[Kid Karyn]"; |
---|
| 2999 | mes "I promise to tell my dad"; |
---|
| 3000 | mes "about what you did after he"; |
---|
| 3001 | mes "comes back from overseas."; |
---|
| 3002 | mes "Thank you for everything"; |
---|
| 3003 | mes "that you did for us!"; |
---|
| 3004 | next; |
---|
| 3005 | mes "["+strcharinfo(0)+"]"; |
---|
| 3006 | mes "Umm... I see..."; |
---|
| 3007 | mes "I'll come by later"; |
---|
| 3008 | mes "when Curdie's released"; |
---|
| 3009 | mes "from the hospital."; |
---|
| 3010 | next; |
---|
| 3011 | mes "[Kid Karyn]"; |
---|
| 3012 | mes "Yes, please do."; |
---|
| 3013 | mes "I promise to help you"; |
---|
| 3014 | mes "whenever you need me!"; |
---|
| 3015 | next; |
---|
| 3016 | mes "["+strcharinfo(0)+"]"; |
---|
| 3017 | mes "Hahahaha!"; |
---|
| 3018 | mes "Well... I guess that's"; |
---|
| 3019 | mes "pretty reassuring. Until then,"; |
---|
| 3020 | mes "take good care of your mother"; |
---|
| 3021 | mes "and sister. You got that?"; |
---|
| 3022 | next; |
---|
| 3023 | mes "[Kid Karyn]"; |
---|
| 3024 | mes "Got it!"; |
---|
| 3025 | next; |
---|
| 3026 | mes "["+strcharinfo(0)+"]"; |
---|
| 3027 | mes "Good, good..."; |
---|
| 3028 | mes "It's a promise, then."; |
---|
| 3029 | mes "I'll see you later~"; |
---|
| 3030 | set rachel_camel,25; |
---|
| 3031 | specialeffect2 253; // EF_ABSORBSPIRITS |
---|
| 3032 | getexp 1000000,700000; |
---|
| 3033 | close; |
---|
| 3034 | } |
---|
| 3035 | else { |
---|
| 3036 | mes "[Kid Karyn]"; |
---|
| 3037 | mes "Hello, hello!"; |
---|
| 3038 | mes "Hey, did you need"; |
---|
| 3039 | mes "me to help you? No...?"; |
---|
| 3040 | mes "Awww, there must be"; |
---|
| 3041 | mes "something I can do..."; |
---|
| 3042 | close; |
---|
| 3043 | } |
---|
| 3044 | } |
---|
| 3045 | else { |
---|
| 3046 | mes "[Kid Karyn]"; |
---|
| 3047 | mes "^333333*Sob*^000000..."; |
---|
| 3048 | mes "^333333*Sob*^000000..."; |
---|
| 3049 | close; |
---|
| 3050 | } |
---|
| 3051 | } |
---|
| 3052 | |
---|
| 3053 | que_thor,36,66,5 script Little Curdie 941,{ |
---|
| 3054 | if (rachel_camel == 1) { |
---|
| 3055 | mes "^3355FFYou come across"; |
---|
| 3056 | mes "a little girl lying on the"; |
---|
| 3057 | mes "ground unconscious.^000000"; |
---|
| 3058 | next; |
---|
| 3059 | mes "["+strcharinfo(0)+"]"; |
---|
| 3060 | mes "Hey, kid! Wake up!"; |
---|
| 3061 | mes "Can you hear me?"; |
---|
| 3062 | next; |
---|
| 3063 | mes "^3355FFShe has a pulse, but"; |
---|
| 3064 | mes "despite your verbal"; |
---|
| 3065 | mes "entreaties, she won't"; |
---|
| 3066 | mes "open her eyes. You"; |
---|
| 3067 | mes "lightly slap her cheek"; |
---|
| 3068 | mes "to wake her up.^000000"; |
---|
| 3069 | next; |
---|
| 3070 | mes "[Little Curdie]"; |
---|
| 3071 | mes "Huh?!"; |
---|
| 3072 | mes "...Ah, owwww~"; |
---|
| 3073 | mes "W-waaaaaaaah!"; |
---|
| 3074 | next; |
---|
| 3075 | mes "["+strcharinfo(0)+"]"; |
---|
| 3076 | mes "Sorry! I didn't mean"; |
---|
| 3077 | mes "to make you cry! Are..."; |
---|
| 3078 | mes "Are you alright?"; |
---|
| 3079 | next; |
---|
| 3080 | mes "[Little Curdie]"; |
---|
| 3081 | mes "Huh? Wh-who are you?"; |
---|
| 3082 | mes "Oh no, you have to get"; |
---|
| 3083 | mes "out of here! You'll be in"; |
---|
| 3084 | mes "trouble if they catch you!"; |
---|
| 3085 | next; |
---|
| 3086 | mes "["+strcharinfo(0)+"]"; |
---|
| 3087 | mes "Are you Curdie?"; |
---|
| 3088 | mes "Your brother Karyn"; |
---|
| 3089 | mes "asked me to rescue you."; |
---|
| 3090 | mes "Come on, we've got to"; |
---|
| 3091 | mes "get you out of here."; |
---|
| 3092 | next; |
---|
| 3093 | mes "[Little Curdie]"; |
---|
| 3094 | mes "Karyn...?"; |
---|
| 3095 | mes "Oh, oh no! I... They"; |
---|
| 3096 | mes "locked me in these"; |
---|
| 3097 | mes "shackles and I can't move!"; |
---|
| 3098 | mes "You have to leave before"; |
---|
| 3099 | mes "those scary men come back!"; |
---|
| 3100 | next; |
---|
| 3101 | mes "["+strcharinfo(0)+"]"; |
---|
| 3102 | mes "What...?!"; |
---|
| 3103 | mes "Those bastards!"; |
---|
| 3104 | mes "Tying up a little"; |
---|
| 3105 | mes "girl like this..."; |
---|
| 3106 | next; |
---|
| 3107 | mes "["+strcharinfo(0)+"]"; |
---|
| 3108 | mes "Argh! And I can't just"; |
---|
| 3109 | mes "use brute force to shatter"; |
---|
| 3110 | mes "these shackles! I might"; |
---|
| 3111 | mes "end up hurting you...!"; |
---|
| 3112 | next; |
---|
| 3113 | mes "[Little Curdie]"; |
---|
| 3114 | mes "Don't worry about me..."; |
---|
| 3115 | mes "Just hurry and leave!"; |
---|
| 3116 | mes "I... I'll be alright! Now"; |
---|
| 3117 | mes "hurry! Someone's coming!"; |
---|
| 3118 | next; |
---|
| 3119 | mes "["+strcharinfo(0)+"]"; |
---|
| 3120 | mes "Okay, I'll go..."; |
---|
| 3121 | mes "But sit tight, and"; |
---|
| 3122 | mes "wait for me to come"; |
---|
| 3123 | mes "back. I'll figure out"; |
---|
| 3124 | mes "some way to free you."; |
---|
| 3125 | next; |
---|
| 3126 | mes "[Little Curdie]"; |
---|
| 3127 | mes "^333333*Sob*^000000 R-really...?"; |
---|
| 3128 | next; |
---|
| 3129 | mes "["+strcharinfo(0)+"]"; |
---|
| 3130 | mes "I promise."; |
---|
| 3131 | mes "I'm sure that someone"; |
---|
| 3132 | mes "in town will know of a way"; |
---|
| 3133 | mes "to unlock your shackles."; |
---|
| 3134 | mes "I'll be back as soon as I can!"; |
---|
| 3135 | set rachel_camel,2; |
---|
| 3136 | close; |
---|
| 3137 | } |
---|
| 3138 | else if (rachel_camel == 2) { |
---|
| 3139 | mes "^3355FFSomeone in town"; |
---|
| 3140 | mes "must have the"; |
---|
| 3141 | mes "expertise to unlock"; |
---|
| 3142 | mes "these shackles. It's your"; |
---|
| 3143 | mes "only hope to free Curdie"; |
---|
| 3144 | mes "from these chains.^000000"; |
---|
| 3145 | close; |
---|
| 3146 | } |
---|
| 3147 | else if (rachel_camel == 3) { |
---|
| 3148 | mes "^3355FFCurdie is lying"; |
---|
| 3149 | mes "feebly on the ground.^000000"; |
---|
| 3150 | close; |
---|
| 3151 | } |
---|
| 3152 | else if (rachel_camel == 4) { |
---|
| 3153 | mes "[Little Curdie]"; |
---|
| 3154 | mes "I hate the metal"; |
---|
| 3155 | mes "clanging sounds..."; |
---|
| 3156 | mes "Th-the sparks,"; |
---|
| 3157 | mes "they're... They're..."; |
---|
| 3158 | next; |
---|
| 3159 | mes "^3355FFCurdie is curled up on"; |
---|
| 3160 | mes "the ground, eyes tightly"; |
---|
| 3161 | mes "shut, her entire body"; |
---|
| 3162 | mes "trembling with fear.^000000"; |
---|
| 3163 | close; |
---|
| 3164 | } |
---|
| 3165 | else if (rachel_camel == 5) { |
---|
| 3166 | mes "^3355FFOn the ground, you see"; |
---|
| 3167 | mes "some equipment that looks"; |
---|
| 3168 | mes "similarly to that used by"; |
---|
| 3169 | mes "the Rachel soldiers.^000000"; |
---|
| 3170 | close; |
---|
| 3171 | } |
---|
| 3172 | else if (rachel_camel == 6) { |
---|
| 3173 | mes "^3355FFCurdie is lying"; |
---|
| 3174 | mes "feebly on the ground.^000000"; |
---|
| 3175 | close; |
---|
| 3176 | } |
---|
| 3177 | else if (rachel_camel == 7) { |
---|
| 3178 | mes "^3355FFIt seems that someone"; |
---|
| 3179 | mes "has come by to give"; |
---|
| 3180 | mes "Curdie food and water.^000000"; |
---|
| 3181 | close; |
---|
| 3182 | } |
---|
| 3183 | else if (rachel_camel == 8) { |
---|
| 3184 | mes "^3355FFCurdie is lying"; |
---|
| 3185 | mes "feebly on the ground.^000000"; |
---|
| 3186 | close; |
---|
| 3187 | } |
---|
| 3188 | else if (rachel_camel == 9) { |
---|
| 3189 | mes "^3355FFCurdie squints at you"; |
---|
| 3190 | mes "as you walk by. It seems"; |
---|
| 3191 | mes "that her vision gets worse"; |
---|
| 3192 | mes "the longer she's locked"; |
---|
| 3193 | mes "up in this cave."; |
---|
| 3194 | close; |
---|
| 3195 | } |
---|
| 3196 | else if (rachel_camel == 10) { |
---|
| 3197 | mes "^3355FFYou'd better find the"; |
---|
| 3198 | mes "Silk Sand Camel and get"; |
---|
| 3199 | mes "the soap ingredients if"; |
---|
| 3200 | mes "you really want to free"; |
---|
| 3201 | mes "Curdie from her shackles.^000000"; |
---|
| 3202 | close; |
---|
| 3203 | } |
---|
| 3204 | else if (rachel_camel == 11) { |
---|
| 3205 | mes "["+strcharinfo(0)+"]"; |
---|
| 3206 | mes "I'd better find Mr. Saraman's"; |
---|
| 3207 | mes "lost camel, feed it camel"; |
---|
| 3208 | mes "appetite stimulants, and"; |
---|
| 3209 | mes "then get the soap ingredient"; |
---|
| 3210 | mes "and 5 lumps of camel dung"; |
---|
| 3211 | mes "if I want to free Curdie."; |
---|
| 3212 | close; |
---|
| 3213 | } |
---|
| 3214 | else if (rachel_camel <= 16) { |
---|
| 3215 | mes "^3355FFYou already found the"; |
---|
| 3216 | mes "camel, so you need to collect"; |
---|
| 3217 | mes "the soap ingredients if you"; |
---|
| 3218 | mes "want to free Curdie.^000000"; |
---|
| 3219 | close; |
---|
| 3220 | } |
---|
| 3221 | else if (rachel_camel == 17) { |
---|
| 3222 | mes "["+strcharinfo(0)+"]"; |
---|
| 3223 | mes "I managed to get the soap"; |
---|
| 3224 | mes "ingredients: 5 of those"; |
---|
| 3225 | mes "camel dung lumps. I should"; |
---|
| 3226 | mes "head back to Mr. Saraman to"; |
---|
| 3227 | mes "tell him where his camel is,"; |
---|
| 3228 | mes "and then go to Ms. Ivory."; |
---|
| 3229 | close; |
---|
| 3230 | } |
---|
| 3231 | else if (rachel_camel == 18) { |
---|
| 3232 | mes "^3355FFYou should be leaving"; |
---|
| 3233 | mes "to see Ms. Ivory now if"; |
---|
| 3234 | mes "you really want to free"; |
---|
| 3235 | mes "Curdie from her shackles.^000000"; |
---|
| 3236 | close; |
---|
| 3237 | } |
---|
| 3238 | else if (rachel_camel == 19) { |
---|
| 3239 | mes "^3355FFNow that you have the"; |
---|
| 3240 | mes "Silk Sand Camel Soap,"; |
---|
| 3241 | mes "you should bring it"; |
---|
| 3242 | mes "over to Mr. Lockenlock.^000000"; |
---|
| 3243 | close; |
---|
| 3244 | } |
---|
| 3245 | else if (rachel_camel == 20) { |
---|
| 3246 | mes "^3355FFCurdie is exactly"; |
---|
| 3247 | mes "where you left her."; |
---|
| 3248 | mes "There's a bowl of cold"; |
---|
| 3249 | mes "soup next to her, so it's"; |
---|
| 3250 | mes "clear that someone has"; |
---|
| 3251 | mes "been feeding her.^000000"; |
---|
| 3252 | next; |
---|
| 3253 | mes "^3355FFYou pour the soap into"; |
---|
| 3254 | mes "the shackle's lock to create"; |
---|
| 3255 | mes "a mold that Mr. Lockenlock"; |
---|
| 3256 | mes "can use to make a key.^000000"; |
---|
| 3257 | next; |
---|
| 3258 | mes "[Little Curdie]"; |
---|
| 3259 | mes "Will..."; |
---|
| 3260 | mes "Will I always"; |
---|
| 3261 | mes "be stuck here?"; |
---|
| 3262 | mes "I... I want my mommy..."; |
---|
| 3263 | next; |
---|
| 3264 | mes "["+strcharinfo(0)+"]"; |
---|
| 3265 | mes "Oh... You're awake?"; |
---|
| 3266 | mes "Don't worry, Curdie,"; |
---|
| 3267 | mes "I'm sure that I'll be"; |
---|
| 3268 | mes "able to get you free soon."; |
---|
| 3269 | mes "Try to hold on a bit longer."; |
---|
| 3270 | next; |
---|
| 3271 | mes "[Little Curdie]"; |
---|
| 3272 | mes "When the door is open,"; |
---|
| 3273 | mes "I see blazing flames..."; |
---|
| 3274 | mes "And I hear... the sound"; |
---|
| 3275 | mes "of machines? These men"; |
---|
| 3276 | mes "wearing the same clothes"; |
---|
| 3277 | mes "keep marching past me..."; |
---|
| 3278 | next; |
---|
| 3279 | mes "[Little Curdie]"; |
---|
| 3280 | mes "I... They scare me so much!"; |
---|
| 3281 | mes "Th-the man that brings me"; |
---|
| 3282 | mes "food says that they won't"; |
---|
| 3283 | mes "let me go because of what"; |
---|
| 3284 | mes "I saw inside there. They..."; |
---|
| 3285 | mes "They won't let be go home..."; |
---|
| 3286 | next; |
---|
| 3287 | mes "^3355FFCurdie's eyes are"; |
---|
| 3288 | mes "disfocused and are"; |
---|
| 3289 | mes "pointed above your head."; |
---|
| 3290 | mes "She might not survive if"; |
---|
| 3291 | mes "she's forced to remain"; |
---|
| 3292 | mes "here for much longer.^000000"; |
---|
| 3293 | next; |
---|
| 3294 | mes "["+strcharinfo(0)+"]"; |
---|
| 3295 | mes "Don't worry."; |
---|
| 3296 | mes "I'll come rescue"; |
---|
| 3297 | mes "you as soon as I make"; |
---|
| 3298 | mes "the key to unlock these"; |
---|
| 3299 | mes "awful shackles. Don't worry..."; |
---|
| 3300 | next; |
---|
| 3301 | mes "[Little Curdie]"; |
---|
| 3302 | mes "If I'm not here the"; |
---|
| 3303 | mes "next time you come,"; |
---|
| 3304 | mes "then just run away."; |
---|
| 3305 | mes "Don't even tell my brother."; |
---|
| 3306 | mes "Get far away before they"; |
---|
| 3307 | mes "can catch you. I-I'm serious..."; |
---|
| 3308 | next; |
---|
| 3309 | mes "[Little Curdie]"; |
---|
| 3310 | mes "Even if I don't see you"; |
---|
| 3311 | mes "again... I just... I just"; |
---|
| 3312 | mes "want to thank you for doing"; |
---|
| 3313 | mes "your best to help me."; |
---|
| 3314 | next; |
---|
| 3315 | mes "["+strcharinfo(0)+"]"; |
---|
| 3316 | mes "Everything will be"; |
---|
| 3317 | mes "alright. I just have"; |
---|
| 3318 | mes "to hurry a little bit."; |
---|
| 3319 | mes "Alright, it's time to go."; |
---|
| 3320 | next; |
---|
| 3321 | mes "^3355FFYou extract the soup"; |
---|
| 3322 | mes "from the lock, and"; |
---|
| 3323 | mes "carefully wrap it."; |
---|
| 3324 | mes "Now you need to take"; |
---|
| 3325 | mes "the mold back to town"; |
---|
| 3326 | mes "to Mr. Lockenlock.^000000"; |
---|
| 3327 | set rachel_camel,21; |
---|
| 3328 | close; |
---|
| 3329 | } |
---|
| 3330 | else if (rachel_camel == 21) { |
---|
| 3331 | mes "^3355FFYou have to hurry back"; |
---|
| 3332 | mes "to town and bring the"; |
---|
| 3333 | mes "key mold to Mr. Lockenlock"; |
---|
| 3334 | mes "so that he can make a key"; |
---|
| 3335 | mes "to unlock Curdie's shackles.^000000"; |
---|
| 3336 | close; |
---|
| 3337 | } |
---|
| 3338 | else if (rachel_camel == 22) { |
---|
| 3339 | mes "^3355FFCurdie is lying"; |
---|
| 3340 | mes "feebly on the ground.^000000"; |
---|
| 3341 | close; |
---|
| 3342 | } |
---|
| 3343 | else if (rachel_camel == 23) { |
---|
| 3344 | mes "[Little Curdie]"; |
---|
| 3345 | mes "Y-you..."; |
---|
| 3346 | mes "Is it really you?"; |
---|
| 3347 | next; |
---|
| 3348 | mes "["+strcharinfo(0)+"]"; |
---|
| 3349 | mes "Hang on, Curdie!"; |
---|
| 3350 | mes "I hope this key works..."; |
---|
| 3351 | next; |
---|
| 3352 | mes "^3355FFYou unlock the"; |
---|
| 3353 | mes "shackles with"; |
---|
| 3354 | mes "Mr. Lockenlock's key.^000000"; |
---|
| 3355 | next; |
---|
| 3356 | mes "^333333*Crack*^000000"; |
---|
| 3357 | next; |
---|
| 3358 | mes "[Little Curdie]"; |
---|
| 3359 | mes "Aaaah!"; |
---|
| 3360 | mes "M-my... My...!"; |
---|
| 3361 | next; |
---|
| 3362 | mes "^3355FFCurdie's legs are"; |
---|
| 3363 | mes "swollen from the"; |
---|
| 3364 | mes "weight and pressure"; |
---|
| 3365 | mes "of wearing the shackles"; |
---|
| 3366 | mes "for such a long time.^000000"; |
---|
| 3367 | next; |
---|
| 3368 | mes "[Little Curdie]"; |
---|
| 3369 | mes "I can't move my legs!"; |
---|
| 3370 | next; |
---|
| 3371 | mes "["+strcharinfo(0)+"]"; |
---|
| 3372 | mes "Well, there's no other"; |
---|
| 3373 | mes "choice. Curdie, I'm"; |
---|
| 3374 | mes "going to send you back to"; |
---|
| 3375 | mes "town with a Butterfly Wing."; |
---|
| 3376 | mes "Try not to move, alright?"; |
---|
| 3377 | next; |
---|
| 3378 | mes "[Little Curdie]"; |
---|
| 3379 | mes "Oh! Thank you..."; |
---|
| 3380 | mes "I... I can go home..."; |
---|
| 3381 | mes "Thank you s-so much..."; |
---|
| 3382 | next; |
---|
| 3383 | mes "^3355FFYou use the power"; |
---|
| 3384 | mes "of a Butterfly Wing to"; |
---|
| 3385 | mes "send Curdie back to"; |
---|
| 3386 | mes "town. Hopefully, she'll"; |
---|
| 3387 | mes "arrive safely and see"; |
---|
| 3388 | mes "her brother Karyn again.^000000"; |
---|
| 3389 | next; |
---|
| 3390 | mes "["+strcharinfo(0)+"]"; |
---|
| 3391 | mes "What did she see behind"; |
---|
| 3392 | mes "the steel door in this old"; |
---|
| 3393 | mes "volcano? It must have been"; |
---|
| 3394 | mes "dangerous... Something"; |
---|
| 3395 | mes "related to the Rachel Army..."; |
---|
| 3396 | set rachel_camel,24; |
---|
| 3397 | close; |
---|
| 3398 | } |
---|
| 3399 | else { |
---|
| 3400 | mes "[Little Curdie]"; |
---|
| 3401 | mes " ......."; |
---|
| 3402 | close; |
---|
| 3403 | } |
---|
| 3404 | } |
---|
| 3405 | |
---|
| 3406 | veins,181,166,3 script Lockenlock 900,{ |
---|
| 3407 | if (rachel_camel == 4) { |
---|
| 3408 | if (countitem(503) > 0) { |
---|
| 3409 | mes "["+strcharinfo(0)+"]"; |
---|
| 3410 | mes "Excuse me...?"; |
---|
| 3411 | next; |
---|
| 3412 | mes "[Locksmith Lockenlock]"; |
---|
| 3413 | mes "Huh? Arrrgh..."; |
---|
| 3414 | mes "My head... What"; |
---|
| 3415 | mes "do you want?"; |
---|
| 3416 | next; |
---|
| 3417 | mes "["+strcharinfo(0)+"]"; |
---|
| 3418 | mes "Oh, I'd like"; |
---|
| 3419 | mes "to make a key."; |
---|
| 3420 | next; |
---|
| 3421 | mes "[Locksmith Lockenlock]"; |
---|
| 3422 | mes "Keys? Yeah, yeah..."; |
---|
| 3423 | mes "That's what I do."; |
---|
| 3424 | mes "If you've got the lock,"; |
---|
| 3425 | mes "it'll be a piece of cake."; |
---|
| 3426 | next; |
---|
| 3427 | mes "[Locksmith Lockenlock]"; |
---|
| 3428 | mes "Ugh, but I'm so thirsty"; |
---|
| 3429 | mes "and this headache is"; |
---|
| 3430 | mes "killing me. You mind"; |
---|
| 3431 | mes "bringing me a Yellow"; |
---|
| 3432 | mes "Potion first?"; |
---|
| 3433 | next; |
---|
| 3434 | mes "["+strcharinfo(0)+"]"; |
---|
| 3435 | mes "Sure, I guess."; |
---|
| 3436 | mes "I can part with just"; |
---|
| 3437 | mes "1 Yellow Potion."; |
---|
| 3438 | mes "Here you go."; |
---|
| 3439 | next; |
---|
| 3440 | mes "[Locksmith Lockenlock]"; |
---|
| 3441 | mes "Ah, that hit the spot!"; |
---|
| 3442 | mes "Wait, wait... Now I feel"; |
---|
| 3443 | mes "dizzy... What's going..."; |
---|
| 3444 | mes "What's going on...?"; |
---|
| 3445 | next; |
---|
| 3446 | mes "[Locksmith Lockenlock]"; |
---|
| 3447 | mes "Okay, okay..."; |
---|
| 3448 | mes "I'm alright now."; |
---|
| 3449 | mes "So what'd you say you"; |
---|
| 3450 | mes "needed? A key? Did you"; |
---|
| 3451 | mes "bring the lock with you?"; |
---|
| 3452 | next; |
---|
| 3453 | mes "[Locksmith Lockenlock]"; |
---|
| 3454 | mes "I'm an expert in crafting"; |
---|
| 3455 | mes "keys and locks. Hell, my locks"; |
---|
| 3456 | mes "are strong enough to hold down"; |
---|
| 3457 | mes "a dragon, you know that? I'll"; |
---|
| 3458 | mes "have you know that the Rachel"; |
---|
| 3459 | mes "Army's a regular customer~"; |
---|
| 3460 | next; |
---|
| 3461 | mes "["+strcharinfo(0)+"]"; |
---|
| 3462 | mes "(^333333This guy made locks for"; |
---|
| 3463 | mes "the Rachel army?! It might"; |
---|
| 3464 | mes "not be a good idea to let him"; |
---|
| 3465 | mes "know that I'm trying to free"; |
---|
| 3466 | mes "one of their prisoners. Who"; |
---|
| 3467 | mes "knows if he's loyal to them?^000000)"; |
---|
| 3468 | next; |
---|
| 3469 | mes "["+strcharinfo(0)+"]"; |
---|
| 3470 | mes "So what happened was..."; |
---|
| 3471 | mes "I lost my key, but I can't"; |
---|
| 3472 | mes "bring the lock here with me."; |
---|
| 3473 | mes "I think I'd end up breaking"; |
---|
| 3474 | mes "it if I brought it with me."; |
---|
| 3475 | next; |
---|
| 3476 | mes "[Locksmith Lockenlock]"; |
---|
| 3477 | mes "Oh, yeah? No problem."; |
---|
| 3478 | mes "Just take me to the lock."; |
---|
| 3479 | mes "I'll charge you extra, though,"; |
---|
| 3480 | mes "especially since my knees"; |
---|
| 3481 | mes "are going bad. So where"; |
---|
| 3482 | mes "are we going exactly?"; |
---|
| 3483 | next; |
---|
| 3484 | mes "["+strcharinfo(0)+"]"; |
---|
| 3485 | mes "Wait!"; |
---|
| 3486 | mes "We can't do that!"; |
---|
| 3487 | next; |
---|
| 3488 | mes "[Locksmith Lockenlock]"; |
---|
| 3489 | mes "What do you mean?"; |
---|
| 3490 | mes "You're not trying to"; |
---|
| 3491 | mes "open up a bank safe"; |
---|
| 3492 | mes "or something, are you?"; |
---|
| 3493 | next; |
---|
| 3494 | mes "["+strcharinfo(0)+"]"; |
---|
| 3495 | mes "No, it's nothing like"; |
---|
| 3496 | mes "that! It's just that the lock"; |
---|
| 3497 | mes "is in a dangerous place."; |
---|
| 3498 | mes "This is really important..."; |
---|
| 3499 | mes "Please, you have to help me!"; |
---|
| 3500 | next; |
---|
| 3501 | mes "[Locksmith Lockenlock]"; |
---|
| 3502 | mes "Huh. Well, bottom line,"; |
---|
| 3503 | mes "I can't make a key without"; |
---|
| 3504 | mes "looking at the lock. Let me"; |
---|
| 3505 | mes "think of a way I can help you."; |
---|
| 3506 | mes "Give me a second, will you?"; |
---|
| 3507 | next; |
---|
| 3508 | mes "[Locksmith Lockenlock]"; |
---|
| 3509 | mes "..............................."; |
---|
| 3510 | mes "Well, I guess you can try"; |
---|
| 3511 | mes "to make a mold of the lock."; |
---|
| 3512 | mes "It'll have to be perfect, so"; |
---|
| 3513 | mes "this'll get pretty expensive."; |
---|
| 3514 | next; |
---|
| 3515 | mes "[Locksmith Lockenlock]"; |
---|
| 3516 | mes "Go to the market and"; |
---|
| 3517 | mes "find a lady selling organic"; |
---|
| 3518 | mes "soap. You need to get a bottle"; |
---|
| 3519 | mes "of Chamelepu Soap. You will"; |
---|
| 3520 | mes "need that exact type of soap:"; |
---|
| 3521 | mes "nothing else will do."; |
---|
| 3522 | next; |
---|
| 3523 | mes "["+strcharinfo(0)+"]"; |
---|
| 3524 | mes "Chamelpu Soap?"; |
---|
| 3525 | mes "What is th--"; |
---|
| 3526 | next; |
---|
| 3527 | mes "[Locksmith Lockenlock]"; |
---|
| 3528 | mes "No time to explain."; |
---|
| 3529 | mes "You'd better hurry and"; |
---|
| 3530 | mes "find her before she closes"; |
---|
| 3531 | mes "shop for the day. The shop"; |
---|
| 3532 | mes "owner's a beauty, so it'll"; |
---|
| 3533 | mes "be tough for you to miss her."; |
---|
| 3534 | next; |
---|
| 3535 | mes "["+strcharinfo(0)+"]"; |
---|
| 3536 | mes "..........."; |
---|
| 3537 | delitem 503,1; //Yellow_Potion |
---|
| 3538 | set rachel_camel,5; |
---|
| 3539 | close; |
---|
| 3540 | } |
---|
| 3541 | else { |
---|
| 3542 | mes "^3355FFIt's a drunkard..."; |
---|
| 3543 | mes "This man must be the"; |
---|
| 3544 | mes "Mr. Lockenlock that you seek."; |
---|
| 3545 | mes "You'd better follow Toby's"; |
---|
| 3546 | mes "advice and bring this man"; |
---|
| 3547 | mes "a Yellow Potion first.^000000"; |
---|
| 3548 | close; |
---|
| 3549 | } |
---|
| 3550 | } |
---|
| 3551 | else if (rachel_camel <= 3) { |
---|
| 3552 | mes "^3355FFIt's a drunkard..."; |
---|
| 3553 | mes "The scent of pure"; |
---|
| 3554 | mes "alcohol wafts around him."; |
---|
| 3555 | mes "There's a certain beauty"; |
---|
| 3556 | mes "to his disheveled misery.^000000"; |
---|
| 3557 | close; |
---|
| 3558 | } |
---|
| 3559 | else if (rachel_camel == 5) { |
---|
| 3560 | mes "[Locksmith Lockenlock]"; |
---|
| 3561 | mes "Go to the market and"; |
---|
| 3562 | mes "find a lady selling organic"; |
---|
| 3563 | mes "soap, and get a bottle of"; |
---|
| 3564 | mes "Chamelepu Soap. You will"; |
---|
| 3565 | mes "need that exact type of soap:"; |
---|
| 3566 | mes "nothing else will do."; |
---|
| 3567 | next; |
---|
| 3568 | mes "["+strcharinfo(0)+"]"; |
---|
| 3569 | mes "Chamelpu Soap?"; |
---|
| 3570 | mes "What is th--"; |
---|
| 3571 | next; |
---|
| 3572 | mes "[Locksmith Lockenlock]"; |
---|
| 3573 | mes "No time to explain."; |
---|
| 3574 | mes "You'd better hurry and"; |
---|
| 3575 | mes "find her before she closes"; |
---|
| 3576 | mes "shop for the day. The shop"; |
---|
| 3577 | mes "owner's a beauty, so it'll"; |
---|
| 3578 | mes "be tough for you to miss her."; |
---|
| 3579 | close; |
---|
| 3580 | } |
---|
| 3581 | else if (rachel_camel == 6) { |
---|
| 3582 | mes "["+strcharinfo(0)+"]"; |
---|
| 3583 | mes "Wait... I should be"; |
---|
| 3584 | mes "bringing Ms. Ivory all"; |
---|
| 3585 | mes "of the soap ingredients."; |
---|
| 3586 | mes "What were they again...?"; |
---|
| 3587 | next; |
---|
| 3588 | mes "["+strcharinfo(0)+"]"; |
---|
| 3589 | mes "^4D4DFF10 Milk^000000,"; |
---|
| 3590 | mes "^4D4DFF100 Green Herbs^000000,"; |
---|
| 3591 | mes "^4D4DFF50 Jellopies^000000, and"; |
---|
| 3592 | mes "^4D4DFF5 Empty Bottles^000000."; |
---|
| 3593 | mes "I better get those..."; |
---|
| 3594 | close; |
---|
| 3595 | } |
---|
| 3596 | else if (rachel_camel == 7) { |
---|
| 3597 | mes "["+strcharinfo(0)+"]"; |
---|
| 3598 | mes "I need to talk to"; |
---|
| 3599 | mes "someone named Saraman"; |
---|
| 3600 | mes "to get the soap ingredients..."; |
---|
| 3601 | close; |
---|
| 3602 | } |
---|
| 3603 | else if (rachel_camel == 8) { |
---|
| 3604 | mes "["+strcharinfo(0)+"]"; |
---|
| 3605 | mes "Let's see..."; |
---|
| 3606 | mes "I need to bring"; |
---|
| 3607 | mes "Mr. Saruman all the"; |
---|
| 3608 | mes "things he needs to"; |
---|
| 3609 | mes "stimulate a camel's "; |
---|
| 3610 | mes "appetite. I need to get..."; |
---|
| 3611 | next; |
---|
| 3612 | mes "["+strcharinfo(0)+"]"; |
---|
| 3613 | mes "^4D4DFF1 Unripe Apple^000000,"; |
---|
| 3614 | mes "^4D4DFF5 Monster's Feed^000000,"; |
---|
| 3615 | mes "^4D4DFF1 Empty Bottle^000000, and"; |
---|
| 3616 | mes "^4D4DFF1 Yellow Potion^000000."; |
---|
| 3617 | close; |
---|
| 3618 | } |
---|
| 3619 | else if (rachel_camel == 9) { |
---|
| 3620 | mes "["+strcharinfo(0)+"]"; |
---|
| 3621 | mes "I have everything I need"; |
---|
| 3622 | mes "to stimulate a camel's"; |
---|
| 3623 | mes "appetite. Now I need to"; |
---|
| 3624 | mes "feed the camel so that I can"; |
---|
| 3625 | mes "get the soap ingredients and"; |
---|
| 3626 | mes "5 lumps of camel dung."; |
---|
| 3627 | close; |
---|
| 3628 | } |
---|
| 3629 | else if (rachel_camel == 10) { |
---|
| 3630 | mes "["+strcharinfo(0)+"]"; |
---|
| 3631 | mes "Right now, my time"; |
---|
| 3632 | mes "would be better spent"; |
---|
| 3633 | mes "looking for the Silk Sand"; |
---|
| 3634 | mes "Camel for the ingredients."; |
---|
| 3635 | close; |
---|
| 3636 | } |
---|
| 3637 | else if (rachel_camel == 11) { |
---|
| 3638 | mes "["+strcharinfo(0)+"]"; |
---|
| 3639 | mes "I'd better find Mr. Saraman's"; |
---|
| 3640 | mes "lost camel, feed it camel"; |
---|
| 3641 | mes "appetite stimulants, and"; |
---|
| 3642 | mes "then get the soap ingredient"; |
---|
| 3643 | mes "and 5 lumps of camel dung"; |
---|
| 3644 | mes "if I want to free Curdie."; |
---|
| 3645 | close; |
---|
| 3646 | } |
---|
| 3647 | else if (rachel_camel == 12) { |
---|
| 3648 | mes "["+strcharinfo(0)+"]"; |
---|
| 3649 | mes "Well... I found the"; |
---|
| 3650 | mes "camel. Now I need to get"; |
---|
| 3651 | mes "all the soap ingredients."; |
---|
| 3652 | mes "The sooner I do that, the"; |
---|
| 3653 | mes "sooner I can help Curdie."; |
---|
| 3654 | close; |
---|
| 3655 | } |
---|
| 3656 | else if (rachel_camel <= 16) { |
---|
| 3657 | mes "^3355FFYou already found the"; |
---|
| 3658 | mes "camel, so you need to collect"; |
---|
| 3659 | mes "the soap ingredients if you"; |
---|
| 3660 | mes "want to free Curdie.^000000"; |
---|
| 3661 | close; |
---|
| 3662 | } |
---|
| 3663 | else if (rachel_camel == 17) { |
---|
| 3664 | mes "["+strcharinfo(0)+"]"; |
---|
| 3665 | mes "I managed to get the soap"; |
---|
| 3666 | mes "ingredients: 5 of those"; |
---|
| 3667 | mes "camel dung lumps. I should"; |
---|
| 3668 | mes "head back to Mr. Saraman to"; |
---|
| 3669 | mes "tell him where his camel is,"; |
---|
| 3670 | mes "and then go to Ms. Ivory."; |
---|
| 3671 | close; |
---|
| 3672 | } |
---|
| 3673 | else if (rachel_camel == 18) { |
---|
| 3674 | mes "["+strcharinfo(0)+"]"; |
---|
| 3675 | mes "Let's see..."; |
---|
| 3676 | mes "Shouldn't I be going"; |
---|
| 3677 | mes "to see Ms. Ivory now?"; |
---|
| 3678 | close; |
---|
| 3679 | } |
---|
| 3680 | else if (rachel_camel == 19) { |
---|
| 3681 | mes "[Locksmith Lockenlock]"; |
---|
| 3682 | mes "Oh, so you're finally"; |
---|
| 3683 | mes "back with the Chamelpu"; |
---|
| 3684 | mes "Soap. What took so long?"; |
---|
| 3685 | mes "All you had to do was go"; |
---|
| 3686 | mes "to the market and buy it."; |
---|
| 3687 | next; |
---|
| 3688 | mes "["+strcharinfo(0)+"]"; |
---|
| 3689 | mes "..............................."; |
---|
| 3690 | mes "..............................."; |
---|
| 3691 | mes "..............................."; |
---|
| 3692 | mes "..............................."; |
---|
| 3693 | mes "..............................."; |
---|
| 3694 | mes "..............................."; |
---|
| 3695 | next; |
---|
| 3696 | mes "[Locksmith Lockenlock]"; |
---|
| 3697 | mes "Uh, anyway, did Ms. Ivory"; |
---|
| 3698 | mes "tell you how to use the soap?"; |
---|
| 3699 | mes "You just pour it into the"; |
---|
| 3700 | mes "keyhole, and then pour the"; |
---|
| 3701 | mes "soap back into the bottle."; |
---|
| 3702 | mes "Do it carefully and quickly."; |
---|
| 3703 | next; |
---|
| 3704 | mes "[Locksmith Lockenlock]"; |
---|
| 3705 | mes "Make sure you close the"; |
---|
| 3706 | mes "bottle tightly when you're"; |
---|
| 3707 | mes "done so no air gets into it."; |
---|
| 3708 | mes "If you take more than thirty"; |
---|
| 3709 | mes "seconds, the soap won't retain"; |
---|
| 3710 | mes "the lock's shape very well."; |
---|
| 3711 | next; |
---|
| 3712 | mes "[Locksmith Lockenlock]"; |
---|
| 3713 | mes "Pour the liquid soap to the key hole in the lock,"; |
---|
| 3714 | mes "pour the soap back to the bottle."; |
---|
| 3715 | mes "and close the lid so tightly that the air wouldn't go inside the bottle."; |
---|
| 3716 | mes "Remember, you can't take longer than 30 seconds to finish the procedures."; |
---|
| 3717 | next; |
---|
| 3718 | mes "[Locksmith Lockenlock]"; |
---|
| 3719 | mes "Finally, bring the bottle"; |
---|
| 3720 | mes "back here for me so that"; |
---|
| 3721 | mes "I can make the key. But when"; |
---|
| 3722 | mes "you come back, I need to make"; |
---|
| 3723 | mes "sure that the key you're making"; |
---|
| 3724 | mes "isn't for anything illegal..."; |
---|
| 3725 | next; |
---|
| 3726 | mes "["+strcharinfo(0)+"]"; |
---|
| 3727 | mes "Alright."; |
---|
| 3728 | set rachel_camel,20; |
---|
| 3729 | close; |
---|
| 3730 | } |
---|
| 3731 | else if (rachel_camel == 20) { |
---|
| 3732 | mes "["+strcharinfo(0)+"]"; |
---|
| 3733 | mes "I'd better use the soap to"; |
---|
| 3734 | mes "make a key mold that I can"; |
---|
| 3735 | mes "bring over to Mr. Lockenlock."; |
---|
| 3736 | close; |
---|
| 3737 | } |
---|
| 3738 | else if (rachel_camel == 21) { |
---|
| 3739 | mes "[Locksmith Lockenlock]"; |
---|
| 3740 | mes "Oh, you're back..."; |
---|
| 3741 | mes "So did you manage"; |
---|
| 3742 | mes "to make the key mold?"; |
---|
| 3743 | next; |
---|
| 3744 | mes "["+strcharinfo(0)+"]"; |
---|
| 3745 | mes "Yes, I did. Would you"; |
---|
| 3746 | mes "please hurry? This is an"; |
---|
| 3747 | mes "emergency, and it could"; |
---|
| 3748 | mes "get really bad if I don't"; |
---|
| 3749 | mes "get this key made soon..."; |
---|
| 3750 | next; |
---|
| 3751 | mes "[Locksmith Lockenlock]"; |
---|
| 3752 | mes "Let me see... Well,"; |
---|
| 3753 | mes "it's not really perfect, but"; |
---|
| 3754 | mes "I should be able to fashion"; |
---|
| 3755 | mes "a key for this lock. Ooh..."; |
---|
| 3756 | mes "But you know what? I don't"; |
---|
| 3757 | mes "have any materials on me."; |
---|
| 3758 | next; |
---|
| 3759 | mes "[Locksmith Lockenlock]"; |
---|
| 3760 | mes "I've already made all"; |
---|
| 3761 | mes "the keys and locks for this"; |
---|
| 3762 | mes "town, so no one's really had"; |
---|
| 3763 | mes "to send in any orders lately."; |
---|
| 3764 | mes "That's why I didn't have any"; |
---|
| 3765 | mes "materials onhand. Sorry."; |
---|
| 3766 | next; |
---|
| 3767 | mes "[Locksmith Lockenlock]"; |
---|
| 3768 | mes "All I need is ^4D4DFF1 Steel^000000."; |
---|
| 3769 | mes "It won't take me more"; |
---|
| 3770 | mes "than five minutes to make"; |
---|
| 3771 | mes "the key, so I can get it done"; |
---|
| 3772 | mes "as soon as you can bring"; |
---|
| 3773 | mes "me the Steel. I'll be waiting."; |
---|
| 3774 | set rachel_camel,22; |
---|
| 3775 | close; |
---|
| 3776 | } |
---|
| 3777 | else if (rachel_camel == 22) { |
---|
| 3778 | if (countitem(999) > 0) { |
---|
| 3779 | mes "["+strcharinfo(0)+"]"; |
---|
| 3780 | mes "Here's the Steel that"; |
---|
| 3781 | mes "you need. Would you"; |
---|
| 3782 | mes "please make the key now?"; |
---|
| 3783 | next; |
---|
| 3784 | mes "[Locksmith Lockenlock]"; |
---|
| 3785 | mes "..............................."; |
---|
| 3786 | mes "I've been studying"; |
---|
| 3787 | mes "this key mold, and"; |
---|
| 3788 | mes "I just realized something..."; |
---|
| 3789 | mes "Tell me right now: what"; |
---|
| 3790 | mes "are you using this key for?"; |
---|
| 3791 | next; |
---|
| 3792 | mes "["+strcharinfo(0)+"]"; |
---|
| 3793 | mes "Huh...?"; |
---|
| 3794 | mes "What are you...?"; |
---|
| 3795 | next; |
---|
| 3796 | mes "[Locksmith Lockenlock]"; |
---|
| 3797 | mes "I asked you first."; |
---|
| 3798 | mes "Tell me what you intend"; |
---|
| 3799 | mes "to do with this key! If you"; |
---|
| 3800 | mes "don't, I can't help you."; |
---|
| 3801 | next; |
---|
| 3802 | mes "[Locksmith Lockenlock]"; |
---|
| 3803 | mes "Don't lie to me."; |
---|
| 3804 | mes "This mold... This is"; |
---|
| 3805 | mes "the lock for the shackles"; |
---|
| 3806 | mes "that I've made under the"; |
---|
| 3807 | mes "orders of the Rachel Army."; |
---|
| 3808 | mes "I have the master key for that."; |
---|
| 3809 | next; |
---|
| 3810 | mes "[Locksmith Lockenlock]"; |
---|
| 3811 | mes "These shackles are only"; |
---|
| 3812 | mes "supposed to be used for"; |
---|
| 3813 | mes "prisoners! If I release one"; |
---|
| 3814 | mes "of them, they will hunt you"; |
---|
| 3815 | mes "down and hold me accountable."; |
---|
| 3816 | next; |
---|
| 3817 | mes "["+strcharinfo(0)+"]"; |
---|
| 3818 | mes "The truth is... I really"; |
---|
| 3819 | mes "am trying to free somebody"; |
---|
| 3820 | mes "the Rachel Army imprisoned..."; |
---|
| 3821 | mes "She's Curdie, a young girl"; |
---|
| 3822 | mes "that they locked up in"; |
---|
| 3823 | mes "Thor Volcano..."; |
---|
| 3824 | next; |
---|
| 3825 | mes "[Locksmith Lockenlock]"; |
---|
| 3826 | mes "What...?!"; |
---|
| 3827 | mes "Are you serious?"; |
---|
| 3828 | mes "Y-you're... No way."; |
---|
| 3829 | mes "You're not lying. This..."; |
---|
| 3830 | mes "I'm sorry. You shouldn't"; |
---|
| 3831 | mes "have gotten involved, but..."; |
---|
| 3832 | next; |
---|
| 3833 | mes "[Locksmith Lockenlock]"; |
---|
| 3834 | mes "Oh God!"; |
---|
| 3835 | mes "They... They"; |
---|
| 3836 | mes "really imprisoned"; |
---|
| 3837 | mes "an innocent child?!"; |
---|
| 3838 | next; |
---|
| 3839 | mes "[Locksmith Lockenlock]"; |
---|
| 3840 | mes "Here. Take it."; |
---|
| 3841 | mes "Take the master key."; |
---|
| 3842 | mes "Bring it to Thor Volcano"; |
---|
| 3843 | mes "and rescue that poor kid."; |
---|
| 3844 | mes "We could get in a lot of"; |
---|
| 3845 | mes "trouble for doing this, but..."; |
---|
| 3846 | next; |
---|
| 3847 | mes "[Locksmith Lockenlock]"; |
---|
| 3848 | mes "My conscience won't allow"; |
---|
| 3849 | mes "them to do something like"; |
---|
| 3850 | mes "this. Rescue that kid, and"; |
---|
| 3851 | mes "then throw the key away"; |
---|
| 3852 | mes "somewhere when you're done."; |
---|
| 3853 | next; |
---|
| 3854 | mes "[Locksmith Lockenlock]"; |
---|
| 3855 | mes "That way, if the army"; |
---|
| 3856 | mes "comes to interrogate me,"; |
---|
| 3857 | mes "I'll just say that it was"; |
---|
| 3858 | mes "stolen from my shop by"; |
---|
| 3859 | mes "some thief. I should get"; |
---|
| 3860 | mes "rid of all my keys too..."; |
---|
| 3861 | next; |
---|
| 3862 | mes "[Locksmith Lockenlock]"; |
---|
| 3863 | mes "Hurry up and go!"; |
---|
| 3864 | mes "Make sure that you"; |
---|
| 3865 | mes "bring that child back"; |
---|
| 3866 | mes "safe to her family!"; |
---|
| 3867 | set rachel_camel,23; |
---|
| 3868 | close; |
---|
| 3869 | } |
---|
| 3870 | else { |
---|
| 3871 | mes "[Locksmith Lockenlock]"; |
---|
| 3872 | mes "All I need is ^4D4DFF1 Steel^000000."; |
---|
| 3873 | mes "It won't take me more"; |
---|
| 3874 | mes "than five minutes to make"; |
---|
| 3875 | mes "the key, so I can get it done"; |
---|
| 3876 | mes "as soon as you can bring"; |
---|
| 3877 | mes "me the Steel. I'll be waiting."; |
---|
| 3878 | } |
---|
| 3879 | } |
---|
| 3880 | else if (rachel_camel == 23) { |
---|
| 3881 | mes "[Locksmith Lockenlock]"; |
---|
| 3882 | mes "Here. Take it."; |
---|
| 3883 | mes "Take the master key."; |
---|
| 3884 | mes "Bring it to Thor Volcano"; |
---|
| 3885 | mes "and rescue that poor kid."; |
---|
| 3886 | mes "We could get in a lot of"; |
---|
| 3887 | mes "trouble for doing this, but..."; |
---|
| 3888 | next; |
---|
| 3889 | mes "[Locksmith Lockenlock]"; |
---|
| 3890 | mes "Hurry up and go!"; |
---|
| 3891 | mes "Make sure that you"; |
---|
| 3892 | mes "bring that child back"; |
---|
| 3893 | mes "safe to her family!"; |
---|
| 3894 | close; |
---|
| 3895 | } |
---|
| 3896 | else if (rachel_camel == 24) { |
---|
| 3897 | mes "[Locksmith Lockenlock]"; |
---|
| 3898 | mes "Hey, that kid you saved..."; |
---|
| 3899 | mes "Curdie. She's safely back"; |
---|
| 3900 | mes "in town. I feel so responsible"; |
---|
| 3901 | mes "about what happened. I mean,"; |
---|
| 3902 | mes "she was locked up in shackles"; |
---|
| 3903 | mes "that I designed for the army."; |
---|
| 3904 | next; |
---|
| 3905 | mes "[Locksmith Lockenlock]"; |
---|
| 3906 | mes "Anyway, I'm packing my"; |
---|
| 3907 | mes "things. I'm thinking of"; |
---|
| 3908 | mes "leaving this town for good."; |
---|
| 3909 | mes "The army's rotten to the core"; |
---|
| 3910 | mes "for doing something like this."; |
---|
| 3911 | next; |
---|
| 3912 | mes " [Locksmith Lockenlock]"; |
---|
| 3913 | mes "You're a real good person,"; |
---|
| 3914 | mes "and I'm glad I got to know"; |
---|
| 3915 | mes "you. I don't know if we'll"; |
---|
| 3916 | mes "ever meet again, but it's"; |
---|
| 3917 | mes "good that there are people"; |
---|
| 3918 | mes "like you in this world."; |
---|
| 3919 | close; |
---|
| 3920 | } |
---|
| 3921 | else if (rachel_camel == 25) { |
---|
| 3922 | mes "[Locksmith Lockenlock]"; |
---|
| 3923 | mes "Hey, that kid you saved..."; |
---|
| 3924 | mes "Curdie. She's safely back"; |
---|
| 3925 | mes "in town. I feel so responsible"; |
---|
| 3926 | mes "about what happened. I mean,"; |
---|
| 3927 | mes "she was locked up in shackles"; |
---|
| 3928 | mes "that I designed for the army."; |
---|
| 3929 | next; |
---|
| 3930 | mes "[Locksmith Lockenlock]"; |
---|
| 3931 | mes "Anyway, I'm packing my"; |
---|
| 3932 | mes "things. I'm thinking of"; |
---|
| 3933 | mes "leaving this town for good."; |
---|
| 3934 | mes "The army's rotten to the core"; |
---|
| 3935 | mes "for doing something like this."; |
---|
| 3936 | next; |
---|
| 3937 | mes "[Locksmith Lockenlock]"; |
---|
| 3938 | mes "You're a real good person,"; |
---|
| 3939 | mes "and I'm glad I got to know"; |
---|
| 3940 | mes "you. I don't know if we'll"; |
---|
| 3941 | mes "ever meet again, but it's"; |
---|
| 3942 | mes "good that there are people"; |
---|
| 3943 | mes "like you in this world."; |
---|
| 3944 | close; |
---|
| 3945 | } |
---|
| 3946 | else { |
---|
| 3947 | mes "[Lockenlock]"; |
---|
| 3948 | mes "Zzzz..."; |
---|
| 3949 | mes "Zzzz... Argh!"; |
---|
| 3950 | mes "...Zzz..."; |
---|
| 3951 | next; |
---|
| 3952 | mes "^3355FFHe's drunk and"; |
---|
| 3953 | mes "fast asleep.^000000"; |
---|
| 3954 | close; |
---|
| 3955 | } |
---|
| 3956 | } |
---|
| 3957 | |
---|
| 3958 | veins,227,127,5 script Ivory 940,{ |
---|
| 3959 | if (rachel_camel == 5) { |
---|
| 3960 | mes "["+strcharinfo(0)+"]"; |
---|
| 3961 | mes "Excuse me...?"; |
---|
| 3962 | next; |
---|
| 3963 | mes "[Organic Soap Maker Ivory]"; |
---|
| 3964 | mes "Oh, I'm sorry, but I'm"; |
---|
| 3965 | mes "closing shop right now"; |
---|
| 3966 | mes "because I just ran out of"; |
---|
| 3967 | mes "soap ingredients. If you"; |
---|
| 3968 | mes "ordered something, then you"; |
---|
| 3969 | mes "could just come back tomorrow."; |
---|
| 3970 | next; |
---|
| 3971 | mes "["+strcharinfo(0)+"]"; |
---|
| 3972 | mes "Um, this is an emergency!"; |
---|
| 3973 | mes "Mr. Lockenlock told me to"; |
---|
| 3974 | mes "come here to get some kind"; |
---|
| 3975 | mes "of special soap. I need it"; |
---|
| 3976 | mes "to make a mold for him"; |
---|
| 3977 | mes "to make a key for me..."; |
---|
| 3978 | next; |
---|
| 3979 | mes "[Organic Soap Maker Ivory]"; |
---|
| 3980 | mes "Oh? You locked yourself"; |
---|
| 3981 | mes "out? Ah, Mr. Lockenlock"; |
---|
| 3982 | mes "must have been talking"; |
---|
| 3983 | mes "about my organic Chamelepu"; |
---|
| 3984 | mes "soap. It's an artistic soap"; |
---|
| 3985 | mes "that you can shape easily~"; |
---|
| 3986 | next; |
---|
| 3987 | mes "["+strcharinfo(0)+"]"; |
---|
| 3988 | mes "Yes, that's right!"; |
---|
| 3989 | mes "Chamelepu Soap!"; |
---|
| 3990 | next; |
---|
| 3991 | mes "[Organic Soap Maker Ivory]"; |
---|
| 3992 | mes "My Chamelepu Soap"; |
---|
| 3993 | mes "is pretty popular. It's"; |
---|
| 3994 | mes "a liquid soap that you can"; |
---|
| 3995 | mes "pour into anything, and it'll"; |
---|
| 3996 | mes "harden into any shape that"; |
---|
| 3997 | mes "you want. Neat, huh?"; |
---|
| 3998 | next; |
---|
| 3999 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4000 | mes "Well, as I told you earlier,"; |
---|
| 4001 | mes "I ran out of every soap ingredient,"; |
---|
| 4002 | mes "so I cannot make any more soap today."; |
---|
| 4003 | mes "You should come back tomorrow evening"; |
---|
| 4004 | mes "if you want to buy the soap."; |
---|
| 4005 | next; |
---|
| 4006 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4007 | mes "If you really need it"; |
---|
| 4008 | mes "right away, I can still"; |
---|
| 4009 | mes "make it for you if can"; |
---|
| 4010 | mes "bring all the ingredients."; |
---|
| 4011 | mes "They might be a bit hard"; |
---|
| 4012 | mes "to obtain, though..."; |
---|
| 4013 | next; |
---|
| 4014 | mes "["+strcharinfo(0)+"]"; |
---|
| 4015 | mes "That's fine. The"; |
---|
| 4016 | mes "important thing for me"; |
---|
| 4017 | mes "is to get this soap as"; |
---|
| 4018 | mes "soon as I possibly can!"; |
---|
| 4019 | next; |
---|
| 4020 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4021 | mes "Alright, first I want"; |
---|
| 4022 | mes "you to bring me the basic"; |
---|
| 4023 | mes "stuff. Bring these items"; |
---|
| 4024 | mes "in the exact amounts I ask"; |
---|
| 4025 | mes "for, alright? Ratios are pretty"; |
---|
| 4026 | mes "important in making soap."; |
---|
| 4027 | next; |
---|
| 4028 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4029 | mes "^4D4DFF10 Milk^000000,"; |
---|
| 4030 | mes "^4D4DFF100 Green Herbs^000000,"; |
---|
| 4031 | mes "^4D4DFF50 Jellopies^000000, and"; |
---|
| 4032 | mes "^4D4DFF5 Empty Bottles^000000."; |
---|
| 4033 | mes "Then we can move"; |
---|
| 4034 | mes "on to the hard part."; |
---|
| 4035 | set rachel_camel,6; |
---|
| 4036 | close; |
---|
| 4037 | } |
---|
| 4038 | else if (rachel_camel == 6) { |
---|
| 4039 | if ((countitem(519) > 9) && (countitem(511) > 99) && (countitem(909) > 49) && (countitem(713) > 4)) { |
---|
| 4040 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4041 | mes "Oh, great! You brought"; |
---|
| 4042 | mes "everything! Now... It's"; |
---|
| 4043 | mes "time for you to do the,"; |
---|
| 4044 | mes "um, hard part."; |
---|
| 4045 | next; |
---|
| 4046 | mes "["+strcharinfo(0)+"]"; |
---|
| 4047 | mes "..............................."; |
---|
| 4048 | mes "..............................."; |
---|
| 4049 | mes "..............................."; |
---|
| 4050 | next; |
---|
| 4051 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4052 | mes "Please tell the"; |
---|
| 4053 | mes "Silk Sand Camel farm"; |
---|
| 4054 | mes "owner in town that I sent"; |
---|
| 4055 | mes "you, and show him the"; |
---|
| 4056 | mes "ingredients that you've"; |
---|
| 4057 | mes "gathered for me so far."; |
---|
| 4058 | next; |
---|
| 4059 | mes "["+strcharinfo(0)+"]"; |
---|
| 4060 | mes "Wait..."; |
---|
| 4061 | mes "Why would I want"; |
---|
| 4062 | mes "to see the guy that"; |
---|
| 4063 | mes "takes care of Silk Sand"; |
---|
| 4064 | mes "Camels? What does he"; |
---|
| 4065 | mes "have to do with soap?"; |
---|
| 4066 | next; |
---|
| 4067 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4068 | mes "Don't sweat it for now..."; |
---|
| 4069 | mes "Just go visit Mr. Saraman,"; |
---|
| 4070 | mes "the Camel Farm owner."; |
---|
| 4071 | mes "I can't wait for you that long,"; |
---|
| 4072 | mes "so please come back here"; |
---|
| 4073 | mes "as soon as possible."; |
---|
| 4074 | next; |
---|
| 4075 | mes "["+strcharinfo(0)+"]"; |
---|
| 4076 | mes "Mr. Saraman...?"; |
---|
| 4077 | mes "Okay, so I need to visit"; |
---|
| 4078 | mes "him if I really need you"; |
---|
| 4079 | mes "to make the soap..."; |
---|
| 4080 | set rachel_camel,7; |
---|
| 4081 | close; |
---|
| 4082 | } |
---|
| 4083 | else { |
---|
| 4084 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4085 | mes "Alright, first I want"; |
---|
| 4086 | mes "you to bring me the basic"; |
---|
| 4087 | mes "stuff. Bring these items"; |
---|
| 4088 | mes "in the exact amounts I ask"; |
---|
| 4089 | mes "for, alright? Ratios are pretty"; |
---|
| 4090 | mes "important in making soap."; |
---|
| 4091 | next; |
---|
| 4092 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4093 | mes "^4D4DFF10 Milk^000000,"; |
---|
| 4094 | mes "^4D4DFF100 Green Herbs^000000,"; |
---|
| 4095 | mes "^4D4DFF50 Jellopies^000000, and"; |
---|
| 4096 | mes "^4D4DFF5 Empty Bottles^000000."; |
---|
| 4097 | mes "Then we can move"; |
---|
| 4098 | mes "on to the hard part."; |
---|
| 4099 | close; |
---|
| 4100 | } |
---|
| 4101 | } |
---|
| 4102 | else if (rachel_camel <= 4) { |
---|
| 4103 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4104 | mes "I need to make more of"; |
---|
| 4105 | mes "my soap, but I've run out"; |
---|
| 4106 | mes "of ingredients. Well, there's"; |
---|
| 4107 | mes "not much I can do without them,"; |
---|
| 4108 | mes "so maybe it'd be better if"; |
---|
| 4109 | mes "I just close up shop today..."; |
---|
| 4110 | close; |
---|
| 4111 | } |
---|
| 4112 | else if (rachel_camel == 7) { |
---|
| 4113 | mes "[Beautiful Lady]"; |
---|
| 4114 | mes "Hm? Did you need"; |
---|
| 4115 | mes "something? I'm still"; |
---|
| 4116 | mes "setting up shop now"; |
---|
| 4117 | mes "so I'm not really ready"; |
---|
| 4118 | mes "to sell anything yet."; |
---|
| 4119 | close; |
---|
| 4120 | } |
---|
| 4121 | else if (rachel_camel == 8) { |
---|
| 4122 | mes "["+strcharinfo(0)+"]"; |
---|
| 4123 | mes "Let's see..."; |
---|
| 4124 | mes "I need to bring"; |
---|
| 4125 | mes "Mr. Saruman all the"; |
---|
| 4126 | mes "things he needs to"; |
---|
| 4127 | mes "stimulate a camel's "; |
---|
| 4128 | mes "appetite. I need to get..."; |
---|
| 4129 | next; |
---|
| 4130 | mes "["+strcharinfo(0)+"]"; |
---|
| 4131 | mes "^4D4DFF1 Unripe Apple^000000,"; |
---|
| 4132 | mes "^4D4DFF5 Monster's Feed^000000,"; |
---|
| 4133 | mes "^4D4DFF1 Empty Bottle^000000, and"; |
---|
| 4134 | mes "^4D4DFF1 Yellow Potion^000000."; |
---|
| 4135 | close; |
---|
| 4136 | } |
---|
| 4137 | else if (rachel_camel == 9) { |
---|
| 4138 | mes "["+strcharinfo(0)+"]"; |
---|
| 4139 | mes "I have everything I need"; |
---|
| 4140 | mes "to stimulate a camel's"; |
---|
| 4141 | mes "appetite. Now I need to"; |
---|
| 4142 | mes "feed the camel so that I can"; |
---|
| 4143 | mes "get the soap ingredients and"; |
---|
| 4144 | mes "5 lumps of camel dung."; |
---|
| 4145 | close; |
---|
| 4146 | } |
---|
| 4147 | else if (rachel_camel == 10) { |
---|
| 4148 | mes "["+strcharinfo(0)+"]"; |
---|
| 4149 | mes "Right now, my time"; |
---|
| 4150 | mes "would be better spent"; |
---|
| 4151 | mes "looking for the Silk Sand"; |
---|
| 4152 | mes "Camel for the ingredients."; |
---|
| 4153 | close; |
---|
| 4154 | } |
---|
| 4155 | else if (rachel_camel == 11) { |
---|
| 4156 | mes "["+strcharinfo(0)+"]"; |
---|
| 4157 | mes "I'd better find Mr. Saraman's"; |
---|
| 4158 | mes "lost camel, feed it camel"; |
---|
| 4159 | mes "appetite stimulants, and"; |
---|
| 4160 | mes "then get the soap ingredient"; |
---|
| 4161 | mes "and 5 lumps of camel dung"; |
---|
| 4162 | mes "if I want to free Curdie."; |
---|
| 4163 | close; |
---|
| 4164 | } |
---|
| 4165 | else if (rachel_camel == 12) { |
---|
| 4166 | mes "["+strcharinfo(0)+"]"; |
---|
| 4167 | mes "Well... I found the"; |
---|
| 4168 | mes "camel. Now I need to get"; |
---|
| 4169 | mes "all the soap ingredients."; |
---|
| 4170 | mes "The sooner I do that, the"; |
---|
| 4171 | mes "sooner I can help Curdie."; |
---|
| 4172 | close; |
---|
| 4173 | } |
---|
| 4174 | else if (rachel_camel <= 16) { |
---|
| 4175 | mes "^3355FFYou already found the"; |
---|
| 4176 | mes "camel, so you need to collect"; |
---|
| 4177 | mes "the soap ingredients if you"; |
---|
| 4178 | mes "want to free Curdie.^000000"; |
---|
| 4179 | close; |
---|
| 4180 | } |
---|
| 4181 | else if (rachel_camel == 17) { |
---|
| 4182 | mes "["+strcharinfo(0)+"]"; |
---|
| 4183 | mes "I managed to get the soap"; |
---|
| 4184 | mes "ingredients: 5 of those"; |
---|
| 4185 | mes "camel dung lumps. I should"; |
---|
| 4186 | mes "head back to Mr. Saraman to"; |
---|
| 4187 | mes "tell him where his camel is,"; |
---|
| 4188 | mes "and then go to Ms. Ivory."; |
---|
| 4189 | close; |
---|
| 4190 | } |
---|
| 4191 | else if (rachel_camel == 18) { |
---|
| 4192 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4193 | mes "Hm, did Soony give you"; |
---|
| 4194 | mes "any trouble? I'm guessing"; |
---|
| 4195 | mes "that's why it's been taking"; |
---|
| 4196 | mes "you so long to get all that"; |
---|
| 4197 | mes "camel dung over here."; |
---|
| 4198 | next; |
---|
| 4199 | mes "["+strcharinfo(0)+"]"; |
---|
| 4200 | mes "It was a pretty big"; |
---|
| 4201 | mes "hassle... But hopefully,"; |
---|
| 4202 | mes "this will all be worth it."; |
---|
| 4203 | mes "Anyway, take this camel"; |
---|
| 4204 | mes "dung. I don't want to"; |
---|
| 4205 | mes "handle it for much longer."; |
---|
| 4206 | next; |
---|
| 4207 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4208 | mes "Yes, I can understand that."; |
---|
| 4209 | mes "Even though it's in bottles,"; |
---|
| 4210 | mes "it's pretty gross that these"; |
---|
| 4211 | mes "bottles are still warm..."; |
---|
| 4212 | mes "Anyway, we're good to go."; |
---|
| 4213 | mes "Let me make you some soap~"; |
---|
| 4214 | next; |
---|
| 4215 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4216 | mes "You spent a lot of"; |
---|
| 4217 | mes "time and energy to get"; |
---|
| 4218 | mes "these, so I won't charge"; |
---|
| 4219 | mes "you for my service. Besides,"; |
---|
| 4220 | mes "you brought enough materials"; |
---|
| 4221 | mes "that I'll have some left over."; |
---|
| 4222 | next; |
---|
| 4223 | mes "^3355FFMs. Ivory put on a pair"; |
---|
| 4224 | mes "of long gloves, and mixed"; |
---|
| 4225 | mes "the ingredients. She then"; |
---|
| 4226 | mes "placed them in a clean bottle.^000000"; |
---|
| 4227 | next; |
---|
| 4228 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4229 | mes "Here's your soap! After"; |
---|
| 4230 | mes "you pour the soap into"; |
---|
| 4231 | mes "something, don't forget"; |
---|
| 4232 | mes "to put it into a larger bottle"; |
---|
| 4233 | mes "after about twenty seconds."; |
---|
| 4234 | next; |
---|
| 4235 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4236 | mes "And um... Don't let"; |
---|
| 4237 | mes "anyone else know what"; |
---|
| 4238 | mes "I use to make this soap."; |
---|
| 4239 | mes "People won't buy it if they"; |
---|
| 4240 | mes "knew they were washing their"; |
---|
| 4241 | mes "faces with... You know..."; |
---|
| 4242 | next; |
---|
| 4243 | mes "["+strcharinfo(0)+"]"; |
---|
| 4244 | mes "Don't worry, I won't"; |
---|
| 4245 | mes "tell anyone. Thanks"; |
---|
| 4246 | mes "for making the soap! "; |
---|
| 4247 | next; |
---|
| 4248 | mes "^3355FFNow that you have the"; |
---|
| 4249 | mes "Silk Sand Camel Soap."; |
---|
| 4250 | mes "you should bring it"; |
---|
| 4251 | mes "to Mr. Lockenlock.^000000"; |
---|
| 4252 | set rachel_camel,19; |
---|
| 4253 | close; |
---|
| 4254 | } |
---|
| 4255 | else if (rachel_camel == 19) { |
---|
| 4256 | mes "^3355FFNow that you have the"; |
---|
| 4257 | mes "Silk Sand Camel Soap."; |
---|
| 4258 | mes "you should bring it"; |
---|
| 4259 | mes "to Mr. Lockenlock.^000000"; |
---|
| 4260 | close; |
---|
| 4261 | } |
---|
| 4262 | else if (rachel_camel <= 25) { |
---|
| 4263 | mes "[Organic Soap Maker Ivory]"; |
---|
| 4264 | mes "^333333*Phew!*^000000 It's been"; |
---|
| 4265 | mes "a long day. I think"; |
---|
| 4266 | mes "I'll close up shop now~"; |
---|
| 4267 | close; |
---|
| 4268 | } |
---|
| 4269 | else { |
---|
| 4270 | mes "[Beautiful Lady]"; |
---|
| 4271 | mes "Hm? Did you need"; |
---|
| 4272 | mes "something? I'm still"; |
---|
| 4273 | mes "setting up shop now"; |
---|
| 4274 | mes "so I'm not really ready"; |
---|
| 4275 | mes "to sell anything yet."; |
---|
| 4276 | close; |
---|
| 4277 | } |
---|
| 4278 | } |
---|
| 4279 | |
---|
| 4280 | veins,115,59,5 script Saraman 847,{ |
---|
| 4281 | if (rachel_camel < 7) { |
---|
| 4282 | mes "[Saraman]"; |
---|
| 4283 | mes "Zzzzz..."; |
---|
| 4284 | mes "Zzz... Zzzzzz..."; |
---|
| 4285 | close; |
---|
| 4286 | } |
---|
| 4287 | else if (rachel_camel == 7) { |
---|
| 4288 | mes "["+strcharinfo(0)+"]"; |
---|
| 4289 | mes "Excuse me. Hello~"; |
---|
| 4290 | mes "Ms. Ivory sent me"; |
---|
| 4291 | mes "here with these soap"; |
---|
| 4292 | mes "ingredients? She said"; |
---|
| 4293 | mes "I had to come to you if"; |
---|
| 4294 | mes "I wanted her to make it."; |
---|
| 4295 | next; |
---|
| 4296 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4297 | mes "Soap, eh? Oh, I see."; |
---|
| 4298 | mes "You must be here to get"; |
---|
| 4299 | mes "some fresh camel dung."; |
---|
| 4300 | next; |
---|
| 4301 | mes "["+strcharinfo(0)+"]"; |
---|
| 4302 | mes "Wh-what?"; |
---|
| 4303 | mes "My God!"; |
---|
| 4304 | mes "A-are you sure?"; |
---|
| 4305 | mes "Tell me you're joking!"; |
---|
| 4306 | next; |
---|
| 4307 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4308 | mes "Sure as sin, and"; |
---|
| 4309 | mes "honest to God."; |
---|
| 4310 | next; |
---|
| 4311 | mes "["+strcharinfo(0)+"]"; |
---|
| 4312 | mes "..............................."; |
---|
| 4313 | mes "..............................."; |
---|
| 4314 | mes "..............................."; |
---|
| 4315 | next; |
---|
| 4316 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4317 | mes "Yeah, those ingredients"; |
---|
| 4318 | mes "you brought me? They're for"; |
---|
| 4319 | mes "making soap alright. ^FF0000That's"; |
---|
| 4320 | mes "what we feed the camels^000000 so"; |
---|
| 4321 | mes "that they make a whole lotta"; |
---|
| 4322 | mes "dung. Dung to make soap."; |
---|
| 4323 | next; |
---|
| 4324 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4325 | mes "Oh, don't worry. Camel"; |
---|
| 4326 | mes "dung is sterile, completely"; |
---|
| 4327 | mes "safe. In fact, it smells nice,"; |
---|
| 4328 | mes "has medicinal properties, and"; |
---|
| 4329 | mes "it's considered a delicacy"; |
---|
| 4330 | mes "in certain countries."; |
---|
| 4331 | next; |
---|
| 4332 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4333 | mes "Sadly, Silk Sand Camels"; |
---|
| 4334 | mes "are almost extinct, so I only"; |
---|
| 4335 | mes "have one on this farm. That's"; |
---|
| 4336 | mes "why we have a special contract^FFFFFF ^000000 with Ms. Ivory to make her soap."; |
---|
| 4337 | next; |
---|
| 4338 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4339 | mes "Say... I wasn't expecting"; |
---|
| 4340 | mes "her to send a deliveryman"; |
---|
| 4341 | mes "until tomorrow. Why are"; |
---|
| 4342 | mes "you here so early anyway?"; |
---|
| 4343 | next; |
---|
| 4344 | mes "["+strcharinfo(0)+"]"; |
---|
| 4345 | mes "Actually, this is kind"; |
---|
| 4346 | mes "of an emergency. You see,"; |
---|
| 4347 | mes "I need the soap to make a"; |
---|
| 4348 | mes "key mold because I lost--"; |
---|
| 4349 | next; |
---|
| 4350 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4351 | mes "Never mind, never mind."; |
---|
| 4352 | mes "I'm sorry I asked! So this"; |
---|
| 4353 | mes "is a personal favor for you,"; |
---|
| 4354 | mes "huh? Well, there's a bit of"; |
---|
| 4355 | mes "a problem that we need to"; |
---|
| 4356 | mes "solve first. Listen up..."; |
---|
| 4357 | next; |
---|
| 4358 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4359 | mes "We can only get camel"; |
---|
| 4360 | mes "dung after a camel eats,"; |
---|
| 4361 | mes "right? Well, my camel isn't"; |
---|
| 4362 | mes "used to eating so late in the"; |
---|
| 4363 | mes "day. Even if we put food in"; |
---|
| 4364 | mes "front of her, she won't eat it."; |
---|
| 4365 | next; |
---|
| 4366 | mes "["+strcharinfo(0)+"]"; |
---|
| 4367 | mes "What? Isn't there"; |
---|
| 4368 | mes "something we can do?"; |
---|
| 4369 | mes "I mean, I'm talking about"; |
---|
| 4370 | mes "a life or death matter!"; |
---|
| 4371 | next; |
---|
| 4372 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4373 | mes "*Sigh* ...This isn't good... Okay then, let's do this."; |
---|
| 4374 | mes "Sometimes I make an appetite stimulant for the camel"; |
---|
| 4375 | mes "when she's sick and wouldn't eat anything."; |
---|
| 4376 | mes "We can try feeding her the stimulant, and make it poop."; |
---|
| 4377 | next; |
---|
| 4378 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4379 | mes "Well, we can't forcefeed"; |
---|
| 4380 | mes "her, but we can get her to"; |
---|
| 4381 | mes "munch a bit on some appetite"; |
---|
| 4382 | mes "stimulant. I usually use that"; |
---|
| 4383 | mes "if she's sick, but if you say"; |
---|
| 4384 | mes "that this is an emergency..."; |
---|
| 4385 | next; |
---|
| 4386 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4387 | mes "Alright, I guess we"; |
---|
| 4388 | mes "can try it. But I want you"; |
---|
| 4389 | mes "to bring me the ingredients."; |
---|
| 4390 | mes "Get me... Let's see now..."; |
---|
| 4391 | next; |
---|
| 4392 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4393 | mes "^4D4DFF1 Unripe Apple^000000,"; |
---|
| 4394 | mes "^4D4DFF5 Monster's Feed^000000,"; |
---|
| 4395 | mes "^4D4DFF1 Empty Bottle^000000, and"; |
---|
| 4396 | mes "^4D4DFF1 Yellow Potion^000000."; |
---|
| 4397 | set rachel_camel,8; |
---|
| 4398 | close; |
---|
| 4399 | } |
---|
| 4400 | else if (rachel_camel == 8) { |
---|
| 4401 | if ((countitem(528) > 4) && (countitem(503) > 0) && (countitem(619) > 0) && (countitem(713) > 0)) { |
---|
| 4402 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4403 | mes "Oh good, you're back."; |
---|
| 4404 | mes "Did you bring everything?"; |
---|
| 4405 | mes "Here, I need to mix it all"; |
---|
| 4406 | mes "together first before you"; |
---|
| 4407 | mes "can feed it to my camel."; |
---|
| 4408 | mes "Just a minute now..."; |
---|
| 4409 | next; |
---|
| 4410 | mes "^3355FFSaraman mixed all"; |
---|
| 4411 | mes "of the ingredients,"; |
---|
| 4412 | mes "and gingerly poured"; |
---|
| 4413 | mes "them into a bottle.^000000"; |
---|
| 4414 | next; |
---|
| 4415 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4416 | mes "Alright, now bring"; |
---|
| 4417 | mes "this to the camels over"; |
---|
| 4418 | mes "there. Only my Silk Sand"; |
---|
| 4419 | mes "Camel will know to eat it,"; |
---|
| 4420 | mes "so she'll come after you."; |
---|
| 4421 | next; |
---|
| 4422 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4423 | mes "Once she nibbles this"; |
---|
| 4424 | mes "appetite stimulant, she'll"; |
---|
| 4425 | mes "eat her feed like crazy."; |
---|
| 4426 | mes "Then the dung will flow"; |
---|
| 4427 | mes "like a faucet. Come on,"; |
---|
| 4428 | mes "why don't you give it a try?"; |
---|
| 4429 | next; |
---|
| 4430 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4431 | mes "Oh, right. You should"; |
---|
| 4432 | mes "be able to get 5 lumps"; |
---|
| 4433 | mes "of camel dung with those"; |
---|
| 4434 | mes "ingredients. That's a good"; |
---|
| 4435 | mes "amount to collect since that's"; |
---|
| 4436 | mes "what Ms. Ivory usually orders."; |
---|
| 4437 | delitem 528,5; //Monster's_Feed |
---|
| 4438 | delitem 503,1; //Yellow_Potion |
---|
| 4439 | delitem 619,1; //Unripe_Apple |
---|
| 4440 | delitem 713,1; //Empty_Bottle |
---|
| 4441 | set rachel_camel,9; |
---|
| 4442 | close; |
---|
| 4443 | } |
---|
| 4444 | else { |
---|
| 4445 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4446 | mes "Well, we can't forcefeed"; |
---|
| 4447 | mes "her, but we can get her to"; |
---|
| 4448 | mes "munch a bit on some appetite"; |
---|
| 4449 | mes "stimulant. I usually use that"; |
---|
| 4450 | mes "if she's sick, but if you say"; |
---|
| 4451 | mes "that this is an emergency..."; |
---|
| 4452 | next; |
---|
| 4453 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4454 | mes "Alright, I guess we"; |
---|
| 4455 | mes "can try it. But I want you"; |
---|
| 4456 | mes "to bring me the ingredients."; |
---|
| 4457 | mes "Get me... Let's see now..."; |
---|
| 4458 | next; |
---|
| 4459 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4460 | mes "^4D4DFF1 Unripe Apple^000000,"; |
---|
| 4461 | mes "^4D4DFF5 Monster's Feed^000000,"; |
---|
| 4462 | mes "^4D4DFF1 Empty Bottle^000000, and"; |
---|
| 4463 | mes "^4D4DFF1 Yellow Potion^000000."; |
---|
| 4464 | close; |
---|
| 4465 | } |
---|
| 4466 | } |
---|
| 4467 | else if (rachel_camel == 9) { |
---|
| 4468 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4469 | mes "Once she nibbles this"; |
---|
| 4470 | mes "appetite stimulant, she'll"; |
---|
| 4471 | mes "eat her feed like crazy."; |
---|
| 4472 | mes "Then the dung will flow"; |
---|
| 4473 | mes "like a faucet. Come on,"; |
---|
| 4474 | mes "why don't you give it a try?"; |
---|
| 4475 | next; |
---|
| 4476 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4477 | mes "Oh, right. You should"; |
---|
| 4478 | mes "be able to get 5 lumps"; |
---|
| 4479 | mes "of camel dung with those"; |
---|
| 4480 | mes "ingredients. That's a good"; |
---|
| 4481 | mes "amount to collect since that's"; |
---|
| 4482 | mes "what Ms. Ivory usually orders."; |
---|
| 4483 | close; |
---|
| 4484 | } |
---|
| 4485 | else if (rachel_camel == 10) { |
---|
| 4486 | mes "["+strcharinfo(0)+"]"; |
---|
| 4487 | mes "Mr. Saraman, none"; |
---|
| 4488 | mes "of the camels will eat"; |
---|
| 4489 | mes "this appetite stimulant..."; |
---|
| 4490 | mes "Am I doing something wrong?"; |
---|
| 4491 | next; |
---|
| 4492 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4493 | mes "Oh, yes, well..."; |
---|
| 4494 | mes "One of my workers"; |
---|
| 4495 | mes "just came by, and told me"; |
---|
| 4496 | mes "that my Silk Sand Camel"; |
---|
| 4497 | mes "disappeared somewhere..."; |
---|
| 4498 | mes "This is terrible news!"; |
---|
| 4499 | next; |
---|
| 4500 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4501 | mes "My precious Silk Sand"; |
---|
| 4502 | mes "Camel... It's my biggest"; |
---|
| 4503 | mes "business investment! I'm"; |
---|
| 4504 | mes "ruined without it! Please..."; |
---|
| 4505 | mes "I'll reward you if you can"; |
---|
| 4506 | mes "find my camel for me!"; |
---|
| 4507 | next; |
---|
| 4508 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4509 | mes "Damn it! My stupid worker"; |
---|
| 4510 | mes "forgot to tie her up, so"; |
---|
| 4511 | mes "she ended up running away!"; |
---|
| 4512 | mes "Ugh! Please help me find her!"; |
---|
| 4513 | mes "Without her, you won't be able"; |
---|
| 4514 | mes "to get your special camel dung."; |
---|
| 4515 | next; |
---|
| 4516 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4517 | mes "Wait, don't panic..."; |
---|
| 4518 | mes "It'll all be alright."; |
---|
| 4519 | mes "This camel moves very slowly"; |
---|
| 4520 | mes "so she shouldn't be far from"; |
---|
| 4521 | mes "here. Please find my camel"; |
---|
| 4522 | mes "Soony as soon as you can!"; |
---|
| 4523 | set rachel_camel,11; |
---|
| 4524 | close; |
---|
| 4525 | } |
---|
| 4526 | else if (rachel_camel == 11) { |
---|
| 4527 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4528 | mes "Soony! Soony...!"; |
---|
| 4529 | mes "Wh-where are you?!"; |
---|
| 4530 | next; |
---|
| 4531 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4532 | mes "Please, help me find"; |
---|
| 4533 | mes "my Soony, my Silk Sand"; |
---|
| 4534 | mes "Camel. You won't be able to"; |
---|
| 4535 | mes "make your soap without her!"; |
---|
| 4536 | mes "And my business is really"; |
---|
| 4537 | mes "dependent on my Soony!"; |
---|
| 4538 | close; |
---|
| 4539 | } |
---|
| 4540 | else if (rachel_camel == 12) { |
---|
| 4541 | mes "["+strcharinfo(0)+"]"; |
---|
| 4542 | mes "Well... I found the"; |
---|
| 4543 | mes "camel. Now I need to get"; |
---|
| 4544 | mes "all the soap ingredients."; |
---|
| 4545 | mes "The sooner I do that, the"; |
---|
| 4546 | mes "sooner I can help Curdie."; |
---|
| 4547 | close; |
---|
| 4548 | } |
---|
| 4549 | else if (rachel_camel <= 16) { |
---|
| 4550 | mes "^3355FFYou already found the"; |
---|
| 4551 | mes "camel, so you need to collect"; |
---|
| 4552 | mes "the soap ingredients if you"; |
---|
| 4553 | mes "want to free Curdie.^000000"; |
---|
| 4554 | close; |
---|
| 4555 | } |
---|
| 4556 | else if (rachel_camel == 17) { |
---|
| 4557 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4558 | mes "Oh, it's you!"; |
---|
| 4559 | mes "Did you find my"; |
---|
| 4560 | mes "Soony? Where is she?"; |
---|
| 4561 | mes "What happened to her?"; |
---|
| 4562 | mes "Oh God, I don't know what"; |
---|
| 4563 | mes "I'll do without that camel!"; |
---|
| 4564 | next; |
---|
| 4565 | mes "["+strcharinfo(0)+"]"; |
---|
| 4566 | mes "Don't worry, Mr. Saraman,"; |
---|
| 4567 | mes "I found Soony at the outskirts"; |
---|
| 4568 | mes "of town. She hurt her leg so"; |
---|
| 4569 | mes "I think it'd be a good idea if"; |
---|
| 4570 | mes "you sent some people to"; |
---|
| 4571 | mes "help bring her back."; |
---|
| 4572 | next; |
---|
| 4573 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4574 | mes "Thank god! Thank you, thank you so much!"; |
---|
| 4575 | mes "I'll send my workers over there immediately."; |
---|
| 4576 | next; |
---|
| 4577 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4578 | mes "Thank goodness, you have"; |
---|
| 4579 | mes "no idea how valuable that"; |
---|
| 4580 | mes "camel is! I'll send some of"; |
---|
| 4581 | mes "my men to bring her home"; |
---|
| 4582 | mes "immediately! Thank you,"; |
---|
| 4583 | mes "you just saved my business!"; |
---|
| 4584 | next; |
---|
| 4585 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4586 | mes "Here, I want you to"; |
---|
| 4587 | mes "have this. Consider it"; |
---|
| 4588 | mes "a little thank you gift for"; |
---|
| 4589 | mes "what you've done for me."; |
---|
| 4590 | mes "Good luck with getting"; |
---|
| 4591 | mes "that soap you want made."; |
---|
| 4592 | getitem 617,1; //Old_Violet_Box |
---|
| 4593 | set rachel_camel,18; |
---|
| 4594 | close; |
---|
| 4595 | } |
---|
| 4596 | else if (rachel_camel == 18) { |
---|
| 4597 | mes "["+strcharinfo(0)+"]"; |
---|
| 4598 | mes "Let's see..."; |
---|
| 4599 | mes "Shouldn't I be going"; |
---|
| 4600 | mes "to see Ms. Ivory now?"; |
---|
| 4601 | close; |
---|
| 4602 | } |
---|
| 4603 | else if (rachel_camel <= 23) { |
---|
| 4604 | mes "[Camel Farm Owner Saraman]"; |
---|
| 4605 | mes "Thank you for finding my"; |
---|
| 4606 | mes "precious Silk Sand Camel"; |
---|
| 4607 | mes "Soony. Come again sometime,"; |
---|
| 4608 | mes "and maybe we can special my"; |
---|
| 4609 | mes "special camel yogurt together."; |
---|
| 4610 | close; |
---|
| 4611 | } |
---|
| 4612 | else { |
---|
| 4613 | mes "[Saraman]"; |
---|
| 4614 | mes "Zzz... Zzz~"; |
---|
| 4615 | mes "Zzz..."; |
---|
| 4616 | next; |
---|
| 4617 | mes "^3355FFWatching this man"; |
---|
| 4618 | mes "snore also makes you"; |
---|
| 4619 | mes "want to take a snooze.^000000"; |
---|
| 4620 | close; |
---|
| 4621 | } |
---|
| 4622 | } |
---|
| 4623 | |
---|
| 4624 | veins,78,226,5 script Camel#camelcc1::VeinsCamel 938,{ |
---|
| 4625 | if (rachel_camel == 9) { |
---|
| 4626 | mes "^3355FFThe camel sniffed the"; |
---|
| 4627 | mes "appetite stimulant, but"; |
---|
| 4628 | mes "brusquely turned its"; |
---|
| 4629 | mes "nose away from it.^000000"; |
---|
| 4630 | set rachel_camel,10; |
---|
| 4631 | close; |
---|
| 4632 | } |
---|
| 4633 | else if (rachel_camel == 10) { |
---|
| 4634 | mes "^3355FFThe camel sniffed the"; |
---|
| 4635 | mes "appetite stimulant, but"; |
---|
| 4636 | mes "brusquely turned its"; |
---|
| 4637 | mes "nose away from it."; |
---|
| 4638 | mes "This probably isn't the"; |
---|
| 4639 | mes "camel you're looking for.^000000"; |
---|
| 4640 | set rachel_camel,10; |
---|
| 4641 | close; |
---|
| 4642 | } |
---|
| 4643 | else { |
---|
| 4644 | mes "[Camel]"; |
---|
| 4645 | mes "*Neigh* ~"; |
---|
| 4646 | mes "*Chew Chew*"; |
---|
| 4647 | close; |
---|
| 4648 | } |
---|
| 4649 | } |
---|
| 4650 | |
---|
| 4651 | veins,72,227,3 duplicate(VeinsCamel) Camel#camelcc3 938 |
---|
| 4652 | veins,81,222,1 duplicate(VeinsCamel) Camel#camelcc4 938 |
---|
| 4653 | veins,77,219,5 duplicate(VeinsCamel) Camel#camelcc5 938 |
---|
| 4654 | veins,73,215,8 duplicate(VeinsCamel) Camel#camelcc6 938 |
---|
| 4655 | veins,68,215,5 duplicate(VeinsCamel) Camel#camelcc7 938 |
---|
| 4656 | |
---|
| 4657 | ve_fild07,235,42,3 script Silk Sand Camel 938,{ |
---|
| 4658 | if (rachel_camel == 11) { |
---|
| 4659 | mes "^3355FFThis camel's leg is"; |
---|
| 4660 | mes "wounded. Although it"; |
---|
| 4661 | mes "seems hurt, its nostrils"; |
---|
| 4662 | mes "flared as soon as it saw"; |
---|
| 4663 | mes "the camel appetite stimulant,"; |
---|
| 4664 | mes "and it smacked its lips.^000000"; |
---|
| 4665 | next; |
---|
| 4666 | mes "[Camel]"; |
---|
| 4667 | mes "^333333*Chew Chew~*^000000"; |
---|
| 4668 | mes "^333333*Smacks lips*^000000"; |
---|
| 4669 | next; |
---|
| 4670 | mes "^3355FFThe camel started nibbling"; |
---|
| 4671 | mes "the stimulant, but its eating"; |
---|
| 4672 | mes "became quicker as it ate"; |
---|
| 4673 | mes "more of the feed until it"; |
---|
| 4674 | mes "was completely consumed.^000000"; |
---|
| 4675 | next; |
---|
| 4676 | mes "["+strcharinfo(0)+"]"; |
---|
| 4677 | mes "This must be the"; |
---|
| 4678 | mes "Silk Sand Camel..."; |
---|
| 4679 | mes "I guess all I need to"; |
---|
| 4680 | mes "do is collect some of"; |
---|
| 4681 | mes "that precious camel dung."; |
---|
| 4682 | set rachel_camel,12; |
---|
| 4683 | close; |
---|
| 4684 | } |
---|
| 4685 | else if (rachel_camel >= 12 && rachel_camel <= 16) { |
---|
| 4686 | if (countitem(519) > 1 && countitem(511) > 19 && countitem(909) > 9 && countitem(713) > 0) { |
---|
| 4687 | mes "^3355FFThe camel can smell"; |
---|
| 4688 | mes "that you have food for"; |
---|
| 4689 | mes "it, and started salivating."; |
---|
| 4690 | mes "You may as well just feed it.^000000"; |
---|
| 4691 | next; |
---|
| 4692 | mes "[Silk Sand Camel]"; |
---|
| 4693 | mes "^333333*Chew Chew~*^000000"; |
---|
| 4694 | mes "^333333*Smacks lips*^000000"; |
---|
| 4695 | next; |
---|
| 4696 | switch(rand(1,7)) { |
---|
| 4697 | case 1: |
---|
| 4698 | if (rachel_camel == 12) { |
---|
| 4699 | mes "^3355FFThe camel ate everything,"; |
---|
| 4700 | mes "but it doesn't seem like"; |
---|
| 4701 | mes "it'll go through any bowel"; |
---|
| 4702 | mes "movements anytime soon.^000000"; |
---|
| 4703 | } |
---|
| 4704 | else { |
---|
| 4705 | mes "^3355FFThe camel grimaced"; |
---|
| 4706 | mes "as if it were suffering"; |
---|
| 4707 | mes "from a stomachache..."; |
---|
| 4708 | mes "And... Out pops 2 Sweet"; |
---|
| 4709 | mes "Potatoes. They're probably"; |
---|
| 4710 | mes "safe to eat... Hopefully.^000000"; |
---|
| 4711 | getitem 516,2; //Sweet_Potato |
---|
| 4712 | } |
---|
| 4713 | delitem 519,2; //Milk |
---|
| 4714 | delitem 511,20; //Green_Herb |
---|
| 4715 | delitem 909,10; //Jellopy |
---|
| 4716 | close; |
---|
| 4717 | case 2: |
---|
| 4718 | mes "^3355FFThe camel grimaced"; |
---|
| 4719 | mes "as if it were suffering"; |
---|
| 4720 | mes "from a stomachache..."; |
---|
| 4721 | mes "And... Out pops a Sweet"; |
---|
| 4722 | mes "Potato. It's probably"; |
---|
| 4723 | mes "safe to eat... Maybe.^000000"; |
---|
| 4724 | delitem 519,2; //Milk |
---|
| 4725 | delitem 511,20; //Green_Herb |
---|
| 4726 | delitem 909,10; //Jellopy |
---|
| 4727 | getitem 516,1; //Sweet_Potato |
---|
| 4728 | close; |
---|
| 4729 | case 3: |
---|
| 4730 | mes "^3355FFThe camel grimaced"; |
---|
| 4731 | mes "as if it were suffering"; |
---|
| 4732 | mes "from a stomachache..."; |
---|
| 4733 | if (rachel_camel == 12) { |
---|
| 4734 | mes "And... Out pops 3 Sweet"; |
---|
| 4735 | mes "Potatoes. They're probably"; |
---|
| 4736 | } |
---|
| 4737 | else { |
---|
| 4738 | mes "And... Out pops a Sweet"; |
---|
| 4739 | mes "Potato. It's probably"; |
---|
| 4740 | } |
---|
| 4741 | mes "safe to eat... Hopefully.^000000"; |
---|
| 4742 | delitem 519,2; //Milk |
---|
| 4743 | delitem 511,20; //Green_Herb |
---|
| 4744 | delitem 909,10; //Jellopy |
---|
| 4745 | if (rachel_camel == 12) { |
---|
| 4746 | getitem 516,3; //Sweet_Potato |
---|
| 4747 | } |
---|
| 4748 | else { |
---|
| 4749 | getitem 516,1; //Sweet_Potato |
---|
| 4750 | } |
---|
| 4751 | close; |
---|
| 4752 | case 4: |
---|
| 4753 | mes "[Silk Sand Camel]"; |
---|
| 4754 | mes "^333333*Chew Chew~*^000000"; |
---|
| 4755 | mes "^333333*Smacks lips*^000000"; |
---|
| 4756 | next; |
---|
| 4757 | mes "^3355FFThe camel grimaced"; |
---|
| 4758 | mes "as if it were suffering"; |
---|
| 4759 | mes "from a stomachache..."; |
---|
| 4760 | if (rachel_camel == 12) { |
---|
| 4761 | mes "And... Out pops 7 Sweet"; |
---|
| 4762 | mes "Potatoes. They're probably"; |
---|
| 4763 | } |
---|
| 4764 | else { |
---|
| 4765 | mes "And... Out pops a Sweet"; |
---|
| 4766 | mes "Potato. It's probably"; |
---|
| 4767 | } |
---|
| 4768 | mes "safe to eat... Hopefully.^000000"; |
---|
| 4769 | delitem 519,2; //Milk |
---|
| 4770 | delitem 511,20; //Green_Herb |
---|
| 4771 | delitem 909,10; //Jellopy |
---|
| 4772 | if (rachel_camel == 12) { |
---|
| 4773 | getitem 516,7; //Sweet_Potato |
---|
| 4774 | } |
---|
| 4775 | else { |
---|
| 4776 | getitem 516,1; //Sweet_Potato |
---|
| 4777 | } |
---|
| 4778 | |
---|
| 4779 | close; |
---|
| 4780 | case 5: |
---|
| 4781 | mes "^3355FFThe camel grimaced"; |
---|
| 4782 | mes "as if it were suffering"; |
---|
| 4783 | mes "from a stomachache..."; |
---|
| 4784 | mes "Huzzah! You got a lump"; |
---|
| 4785 | mes "of steaming camel dung!"; |
---|
| 4786 | mes "This is cause for celebration!^000000"; |
---|
| 4787 | next; |
---|
| 4788 | mes "["+strcharinfo(0)+"]"; |
---|
| 4789 | if (rachel_camel == 12) { |
---|
| 4790 | mes "Now all I need is"; |
---|
| 4791 | mes "just 4 more lumps"; |
---|
| 4792 | mes "of this nasty old dung."; |
---|
| 4793 | } |
---|
| 4794 | else if (rachel_camel == 13) { |
---|
| 4795 | mes "Awesome! I got"; |
---|
| 4796 | mes "2 glorious camel dung"; |
---|
| 4797 | mes "lumps! Only 3 more to go!"; |
---|
| 4798 | } |
---|
| 4799 | else if (rachel_camel == 14) { |
---|
| 4800 | mes "Yes! Now I have"; |
---|
| 4801 | mes "3 camel dung lumps."; |
---|
| 4802 | mes "Just 2 more... I'm more"; |
---|
| 4803 | mes "than halfway done!"; |
---|
| 4804 | } |
---|
| 4805 | else if (rachel_camel == 15) { |
---|
| 4806 | mes "4 lumps of camel dung..."; |
---|
| 4807 | mes "Heh heh! This is going"; |
---|
| 4808 | mes "better than I thought!"; |
---|
| 4809 | mes "Only 1 more to go!"; |
---|
| 4810 | } |
---|
| 4811 | else if (rachel_camel == 16) { |
---|
| 4812 | mes "In my hands..."; |
---|
| 4813 | mes "I am holding"; |
---|
| 4814 | mes "5 lumps of camel dung."; |
---|
| 4815 | mes "This is my finest moment."; |
---|
| 4816 | next; |
---|
| 4817 | mes "["+strcharinfo(0)+"]"; |
---|
| 4818 | mes "Never, in all my years"; |
---|
| 4819 | mes "of adventuring, saving the"; |
---|
| 4820 | mes "oppressed, protecting the"; |
---|
| 4821 | mes "innocent, did I dare dream"; |
---|
| 4822 | mes "that I'd accomplish such"; |
---|
| 4823 | mes "a magnificent feat."; |
---|
| 4824 | next; |
---|
| 4825 | mes "["+strcharinfo(0)+"]"; |
---|
| 4826 | mes "I am so happy--nay--"; |
---|
| 4827 | mes "^4D4DFFproud^000000 that my strength, my"; |
---|
| 4828 | mes "valor, and my determination"; |
---|
| 4829 | mes "was up to this task. May the"; |
---|
| 4830 | mes "annals of history never forget"; |
---|
| 4831 | mes "this day! Long live "+strcharinfo(0)+"!"; |
---|
| 4832 | next; |
---|
| 4833 | mes "^3355FFIt's time for you to"; |
---|
| 4834 | mes "return to Mr. Saraman.^000000"; |
---|
| 4835 | |
---|
| 4836 | } |
---|
| 4837 | delitem 519,2; //Milk |
---|
| 4838 | delitem 511,20; //Green_Herb |
---|
| 4839 | delitem 909,10; //Jellopy |
---|
| 4840 | delitem 713,1; //Empty_Bottle |
---|
| 4841 | set rachel_camel,rachel_camel+1; |
---|
| 4842 | close; |
---|
| 4843 | case 6: |
---|
| 4844 | mes "[Silk Sand Camel]"; |
---|
| 4845 | mes "^333333*Chew Chew~*^000000"; |
---|
| 4846 | mes "^333333*Smacks lips*^000000"; |
---|
| 4847 | next; |
---|
| 4848 | mes "^3355FFThe camel grimaced"; |
---|
| 4849 | mes "as if it were suffering"; |
---|
| 4850 | mes "from a stomachache..."; |
---|
| 4851 | mes "And... Out pops a Sweet"; |
---|
| 4852 | mes "Potato. It's probably"; |
---|
| 4853 | mes "safe to eat... Maybe.^000000"; |
---|
| 4854 | delitem 519,2; //Milk |
---|
| 4855 | delitem 511,20; //Green_Herb |
---|
| 4856 | delitem 909,10; //Jellopy |
---|
| 4857 | getitem 516,1; //Sweet_Potato |
---|
| 4858 | close; |
---|
| 4859 | case 7: |
---|
| 4860 | mes "[Silk Sand Camel]"; |
---|
| 4861 | mes "^333333*Chew Chew~*^000000"; |
---|
| 4862 | mes "^333333*Smacks lips*^000000"; |
---|
| 4863 | next; |
---|
| 4864 | mes "^3355FFThe camel grimaced"; |
---|
| 4865 | mes "as if it were suffering"; |
---|
| 4866 | mes "from a stomachache..."; |
---|
| 4867 | mes "And... Out pops a Sweet"; |
---|
| 4868 | mes "Potato. It's probably"; |
---|
| 4869 | mes "safe to eat... Maybe.^000000"; |
---|
| 4870 | delitem 519,2; //Milk |
---|
| 4871 | delitem 511,20; //Green_Herb |
---|
| 4872 | delitem 909,10; //Jellopy |
---|
| 4873 | getitem 516,1; //Sweet_Potato |
---|
| 4874 | close; |
---|
| 4875 | } |
---|
| 4876 | } |
---|
| 4877 | else { |
---|
| 4878 | mes "["+strcharinfo(0)+"]"; |
---|
| 4879 | mes "I need to feed this camel if"; |
---|
| 4880 | mes "I ever want to get any dung"; |
---|
| 4881 | mes "from it. Let's see, Mr. Saraman"; |
---|
| 4882 | mes "mentioned that the items I got"; |
---|
| 4883 | mes "for Ms. Ivory were actually"; |
---|
| 4884 | mes "camel feed. I need to have..."; |
---|
| 4885 | next; |
---|
| 4886 | mes "["+strcharinfo(0)+"]"; |
---|
| 4887 | mes "^4D4DFF10 Milk^000000,"; |
---|
| 4888 | mes "^4D4DFF100 Green Herbs^000000,"; |
---|
| 4889 | mes "^4D4DFF50 Jellopies^000000, and"; |
---|
| 4890 | mes "^4D4DFF5 Empty Bottles^000000."; |
---|
| 4891 | next; |
---|
| 4892 | mes "[Silk Sand Camel]"; |
---|
| 4893 | mes "*Chew Chew*"; |
---|
| 4894 | mes "*Neigh Neigh*~"; |
---|
| 4895 | close; |
---|
| 4896 | } |
---|
| 4897 | } |
---|
| 4898 | else if (rachel_camel == 17) { |
---|
| 4899 | mes "["+strcharinfo(0)+"]"; |
---|
| 4900 | mes "I managed to get the soap"; |
---|
| 4901 | mes "ingredients: 5 of those"; |
---|
| 4902 | mes "camel dung lumps. I should"; |
---|
| 4903 | mes "head back to Mr. Saraman to"; |
---|
| 4904 | mes "tell him where his camel is,"; |
---|
| 4905 | mes "and then go to Ms. Ivory."; |
---|
| 4906 | close; |
---|
| 4907 | } |
---|
| 4908 | else { |
---|
| 4909 | mes "[Silk Sand Camel]"; |
---|
| 4910 | mes "*Neigh Neigh*~"; |
---|
| 4911 | next; |
---|
| 4912 | mes "^3355FFSilly camel.^000000"; |
---|
| 4913 | close; |
---|
| 4914 | } |
---|
| 4915 | } |
---|
| 4916 | |
---|
| 4917 | veins,221,120,5 script Young Town Native 943,{ |
---|
| 4918 | if (rachel_camel == 3) { |
---|
| 4919 | mes "[Native Young Man]"; |
---|
| 4920 | mes "My name is Toby."; |
---|
| 4921 | mes "I was born and raised here,"; |
---|
| 4922 | mes "and no one knows more about"; |
---|
| 4923 | mes "this town than me. Feel free"; |
---|
| 4924 | mes "to ask if you need to find"; |
---|
| 4925 | mes "your way around here."; |
---|
| 4926 | next; |
---|
| 4927 | mes "["+strcharinfo(0)+"]"; |
---|
| 4928 | mes "Excuse me, but do"; |
---|
| 4929 | mes "you know where I can"; |
---|
| 4930 | mes "find a locksmith?"; |
---|
| 4931 | next; |
---|
| 4932 | mes "[Toby]"; |
---|
| 4933 | mes "Of course, I do!"; |
---|
| 4934 | mes "Mr. Lockenlock is a famous"; |
---|
| 4935 | mes "locksmith, and he makes almost"; |
---|
| 4936 | mes "all the keys and locks in Veins"; |
---|
| 4937 | mes "and even in Rachel."; |
---|
| 4938 | next; |
---|
| 4939 | mes "["+strcharinfo(0)+"]"; |
---|
| 4940 | mes "Mr. Lockenlock, eh?"; |
---|
| 4941 | mes "So where can I find him?"; |
---|
| 4942 | next; |
---|
| 4943 | mes "[Toby]"; |
---|
| 4944 | mes "Oh, he's always sitting"; |
---|
| 4945 | mes "somewhere in the market"; |
---|
| 4946 | mes "street. He drinks a lot,"; |
---|
| 4947 | mes "though, so he doesn't really"; |
---|
| 4948 | mes "work when he's hung over."; |
---|
| 4949 | next; |
---|
| 4950 | mes "[Toby]"; |
---|
| 4951 | mes "Ah, but you know what'll"; |
---|
| 4952 | mes "shock him back to sobriety?"; |
---|
| 4953 | mes "A Yellow Potion! It never"; |
---|
| 4954 | mes "fails with that guy!"; |
---|
| 4955 | next; |
---|
| 4956 | mes "["+strcharinfo(0)+"]"; |
---|
| 4957 | mes "I see."; |
---|
| 4958 | mes "Thanks for"; |
---|
| 4959 | mes "the advice."; |
---|
| 4960 | next; |
---|
| 4961 | mes "[Toby]"; |
---|
| 4962 | mes "You're so very"; |
---|
| 4963 | mes "welcome! It's just..."; |
---|
| 4964 | mes "After all these years..."; |
---|
| 4965 | mes "I'm finally useful to someone!"; |
---|
| 4966 | next; |
---|
| 4967 | mes "["+strcharinfo(0)+"]"; |
---|
| 4968 | mes "...Ha...?"; |
---|
| 4969 | next; |
---|
| 4970 | mes "^3355FFFind Mr. Lockenlock"; |
---|
| 4971 | mes "in the market street, and"; |
---|
| 4972 | mes "bring him a Yellow Potion.^000000"; |
---|
| 4973 | set rachel_camel,4; |
---|
| 4974 | close; |
---|
| 4975 | } |
---|
| 4976 | else if (rachel_camel == 4) { |
---|
| 4977 | mes "[Toby]"; |
---|
| 4978 | mes "After all these years..."; |
---|
| 4979 | mes "I'm finally useful to someone!"; |
---|
| 4980 | next; |
---|
| 4981 | mes "["+strcharinfo(0)+"]"; |
---|
| 4982 | mes "...Ha...?"; |
---|
| 4983 | next; |
---|
| 4984 | mes "^3355FFFind Mr. Lockenlock"; |
---|
| 4985 | mes "in the market street, and"; |
---|
| 4986 | mes "bring him a Yellow Potion.^000000"; |
---|
| 4987 | close; |
---|
| 4988 | } |
---|
| 4989 | else { |
---|
| 4990 | mes "[Native Young Man]"; |
---|
| 4991 | mes "My name is Toby."; |
---|
| 4992 | mes "I was born and raised here,"; |
---|
| 4993 | mes "and no one knows more about"; |
---|
| 4994 | mes "this town than me. Feel free"; |
---|
| 4995 | mes "to ask if you need to find"; |
---|
| 4996 | mes "your way around here."; |
---|
| 4997 | next; |
---|
| 4998 | mes "["+strcharinfo(0)+"]"; |
---|
| 4999 | mes "No, thanks."; |
---|
| 5000 | next; |
---|
| 5001 | mes "[Native Young Man]"; |
---|
| 5002 | mes "You don't..."; |
---|
| 5003 | mes "^333333*Sob*^000000 You don't"; |
---|
| 5004 | mes "need me at all?"; |
---|
| 5005 | close; |
---|
| 5006 | } |
---|
| 5007 | } |
---|
| 5008 | |
---|
| 5009 | // Thor Volcano Base Quest |
---|
| 5010 | //============================================================ |
---|
| 5011 | |
---|
| 5012 | ra_temin,87,133,1 script Rachel Guard#vol1 934,5,2,{ |
---|
| 5013 | if (aru_vol == 2) { |
---|
| 5014 | mes "[Guard Karlum]"; |
---|
| 5015 | mes "High Priest Vildt isn't"; |
---|
| 5016 | mes "here right now. Please"; |
---|
| 5017 | mes "come back later if you"; |
---|
| 5018 | mes "wish to see him."; |
---|
| 5019 | next; |
---|
| 5020 | select("Think of a Distraction"); |
---|
| 5021 | mes "["+strcharinfo(0)+"]"; |
---|
| 5022 | mes "This guy's not going to"; |
---|
| 5023 | mes "let me pass. Let's see..."; |
---|
| 5024 | mes "Is there some way I could"; |
---|
| 5025 | mes "get him to leave? What, or"; |
---|
| 5026 | mes "even ^FF0000who^000000, could distract him?"; |
---|
| 5027 | next; |
---|
| 5028 | mes "["+strcharinfo(0)+"]"; |
---|
| 5029 | mes "Wait a second..."; |
---|
| 5030 | mes "Of course! I should"; |
---|
| 5031 | mes "talk to him about..."; |
---|
| 5032 | next; |
---|
| 5033 | input .@input$; |
---|
| 5034 | mes "["+strcharinfo(0)+"]"; |
---|
| 5035 | mes "Wait a second..."; |
---|
| 5036 | mes "Of course! I should"; |
---|
| 5037 | mes "talk to him about ^FF0000"+.@input$+"^000000 !!"; |
---|
| 5038 | next; |
---|
| 5039 | if (.@input$ != "Lamir") { |
---|
| 5040 | mes "["+strcharinfo(0)+"]"; |
---|
| 5041 | mes "What the...?"; |
---|
| 5042 | mes "Where did I think of that?"; |
---|
| 5043 | mes "That doesn't make any sense..."; |
---|
| 5044 | close; |
---|
| 5045 | } |
---|
| 5046 | mes "["+strcharinfo(0)+"]"; |
---|
| 5047 | mes "That's right! I talked"; |
---|
| 5048 | mes "to Lamir a while ago."; |
---|
| 5049 | mes "If she's right, then this"; |
---|
| 5050 | mes "guy must be Karlum, the guy"; |
---|
| 5051 | mes "who's totally in love with her."; |
---|
| 5052 | mes "Hmm... I know what I'll say..."; |
---|
| 5053 | next; |
---|
| 5054 | mes "["+strcharinfo(0)+"]"; |
---|
| 5055 | mes "^333333*Ahem*^000000 Excuse me,"; |
---|
| 5056 | mes "but are you Karlum?"; |
---|
| 5057 | mes "I've got a message for you."; |
---|
| 5058 | next; |
---|
| 5059 | mes "[Guard Karlum]"; |
---|
| 5060 | mes "A message for me?"; |
---|
| 5061 | mes "Is that why you're still"; |
---|
| 5062 | mes "loitering around? Well,"; |
---|
| 5063 | mes "spit it out. I can't waste"; |
---|
| 5064 | mes "too much time on the job..."; |
---|
| 5065 | next; |
---|
| 5066 | mes "["+strcharinfo(0)+"]"; |
---|
| 5067 | mes "You know ^3131FFLamir^000000, right?"; |
---|
| 5068 | next; |
---|
| 5069 | emotion e_omg; |
---|
| 5070 | mes "[Guard Karlum]"; |
---|
| 5071 | mes "Lamir? Oh... My."; |
---|
| 5072 | mes "Oh no! Did something"; |
---|
| 5073 | mes "bad happen to her?"; |
---|
| 5074 | mes "Quick, tell me!"; |
---|
| 5075 | next; |
---|
| 5076 | mes "["+strcharinfo(0)+"]"; |
---|
| 5077 | mes "No, nothing like that."; |
---|
| 5078 | mes "She just told me that she"; |
---|
| 5079 | mes "had something important to"; |
---|
| 5080 | mes "tell you, and that you had to"; |
---|
| 5081 | mes "come see her when you're free."; |
---|
| 5082 | next; |
---|
| 5083 | mes "["+strcharinfo(0)+"]"; |
---|
| 5084 | mes "I tried to ask her"; |
---|
| 5085 | mes "more, but she just kept"; |
---|
| 5086 | mes "blushing and turning away."; |
---|
| 5087 | mes "Is there something going"; |
---|
| 5088 | mes "on between you too?"; |
---|
| 5089 | next; |
---|
| 5090 | mes "[Guard Karlum]"; |
---|
| 5091 | mes "...I don't believe it."; |
---|
| 5092 | mes "Finally. After all these"; |
---|
| 5093 | mes "years. She feels the same"; |
---|
| 5094 | mes "way I feel for her! My midnight"; |
---|
| 5095 | mes "serenade a few days ago"; |
---|
| 5096 | mes "must've touched her heart."; |
---|
| 5097 | next; |
---|
| 5098 | mes "[Guard Karlum]"; |
---|
| 5099 | mes "Screw this stupid job!"; |
---|
| 5100 | mes "I've made my choice, and"; |
---|
| 5101 | mes "I choose true love! I can't"; |
---|
| 5102 | mes "keep Lamir waiting any longer!"; |
---|
| 5103 | set aru_vol,3; |
---|
| 5104 | donpcevent "vol_time::OnEnable"; |
---|
| 5105 | close2; |
---|
| 5106 | disablenpc "Rachel Guard#vol1"; |
---|
| 5107 | end; |
---|
| 5108 | } |
---|
| 5109 | else if ((aru_vol> 2) && (aru_vol < 5)) { |
---|
| 5110 | mes "[Guard Karlum]"; |
---|
| 5111 | mes "Hey! Lamir told me that"; |
---|
| 5112 | mes "she didn't want to see"; |
---|
| 5113 | mes "me at all! What's your"; |
---|
| 5114 | mes "game, huh? Do you think"; |
---|
| 5115 | mes "I'm that easy to trick?"; |
---|
| 5116 | next; |
---|
| 5117 | mes "["+strcharinfo(0)+"]"; |
---|
| 5118 | mes "What? Is that what"; |
---|
| 5119 | mes "happened? I could've"; |
---|
| 5120 | mes "sworn th--Oooh. I get it now."; |
---|
| 5121 | mes "She must be playing hard to"; |
---|
| 5122 | mes "get. That must mean that"; |
---|
| 5123 | mes "she's reeeeally into you."; |
---|
| 5124 | next; |
---|
| 5125 | mes "[Guard Karlum]"; |
---|
| 5126 | mes "Ah! That makes perfect"; |
---|
| 5127 | mes "sense! No wonder she treated"; |
---|
| 5128 | mes "me that way! Hahaha! I should"; |
---|
| 5129 | mes "have figured it out sooner!"; |
---|
| 5130 | mes "Well then, I should go see"; |
---|
| 5131 | mes "her and play hard to get too!"; |
---|
| 5132 | donpcevent "vol_time::OnEnable"; |
---|
| 5133 | close2; |
---|
| 5134 | disablenpc "Rachel Guard#vol1"; |
---|
| 5135 | end; |
---|
| 5136 | } |
---|
| 5137 | else { |
---|
| 5138 | mes "[Guard Karlum]"; |
---|
| 5139 | mes "High Priest Vildt isn't"; |
---|
| 5140 | mes "here right now. Please"; |
---|
| 5141 | mes "come back later if you"; |
---|
| 5142 | mes "wish to see him."; |
---|
| 5143 | close; |
---|
| 5144 | } |
---|
| 5145 | |
---|
| 5146 | OnInit: |
---|
| 5147 | enablenpc "Rachel Guard#vol1"; |
---|
| 5148 | end; |
---|
| 5149 | |
---|
| 5150 | OnTouch: |
---|
| 5151 | //OnTouch2: |
---|
| 5152 | warp "ra_temin",85,137; |
---|
| 5153 | close; |
---|
| 5154 | } |
---|
| 5155 | |
---|
| 5156 | ra_temin,82,133,7 script Rachel Guard#vol2 934,5,2,{ |
---|
| 5157 | mes "[Guard Krodger]"; |
---|
| 5158 | mes "High Priest Vildt isn't"; |
---|
| 5159 | mes "here right now. Please"; |
---|
| 5160 | mes "come back later if you"; |
---|
| 5161 | mes "wish to see him."; |
---|
| 5162 | close; |
---|
| 5163 | |
---|
| 5164 | OnInit: |
---|
| 5165 | enablenpc "Rachel Guard#vol2"; |
---|
| 5166 | end; |
---|
| 5167 | |
---|
| 5168 | OnTouch: |
---|
| 5169 | //OnTouch2: |
---|
| 5170 | warp "ra_temin",85,137; |
---|
| 5171 | close; |
---|
| 5172 | } |
---|
| 5173 | |
---|
| 5174 | ra_temin,115,140,1 script Flower Vase#vol 111,{ |
---|
| 5175 | if ((aru_vol> 2) && (aru_vol < 5)) { |
---|
| 5176 | mes "^3355FFYou find a giant"; |
---|
| 5177 | mes "vase full of beautiful"; |
---|
| 5178 | mes "flowers that look freshly"; |
---|
| 5179 | mes "picked from a garden.^000000"; |
---|
| 5180 | next; |
---|
| 5181 | if (select("Destroy Vase:Don't Destroy Vase") == 1) { |
---|
| 5182 | mes "^3355FFYou grasp the flower"; |
---|
| 5183 | mes "vase with both hands, and"; |
---|
| 5184 | mes "then hurl it to the ground.^000000"; |
---|
| 5185 | next; |
---|
| 5186 | mes "^3355FF*Crash!*^000000"; |
---|
| 5187 | next; |
---|
| 5188 | mes "[Guard Krodger]"; |
---|
| 5189 | mes "Who's there?!"; |
---|
| 5190 | disablenpc "Rachel Guard#vol2"; |
---|
| 5191 | enablenpc "Rachel Guard#vol2_1"; |
---|
| 5192 | donpcevent "vol_time2::OnEnable"; |
---|
| 5193 | set aru_vol,4; |
---|
| 5194 | disablenpc "Flower Vase#vol"; |
---|
| 5195 | close; |
---|
| 5196 | } |
---|
| 5197 | mes "["+strcharinfo(0)+"]"; |
---|
| 5198 | mes "A lot of loving care"; |
---|
| 5199 | mes "was put into arranging"; |
---|
| 5200 | mes "these flowers.. I can't"; |
---|
| 5201 | mes "bear to disturb their beauty."; |
---|
| 5202 | next; |
---|
| 5203 | mes "^3355FFAnd so you just"; |
---|
| 5204 | mes "stood there, looking"; |
---|
| 5205 | mes "a bit pitiable, but not"; |
---|
| 5206 | mes "really all that pathetic.^000000"; |
---|
| 5207 | close; |
---|
| 5208 | } |
---|
| 5209 | mes "^3355FFYou find a giant"; |
---|
| 5210 | mes "vase full of beautiful"; |
---|
| 5211 | mes "flowers that look freshly"; |
---|
| 5212 | mes "picked from a garden.^000000"; |
---|
| 5213 | close; |
---|
| 5214 | } |
---|
| 5215 | |
---|
| 5216 | ra_temin,85,131,0 script path_vol1 -1,5,0,{ |
---|
| 5217 | OnTouch: |
---|
| 5218 | //OnTouch2: |
---|
| 5219 | if ((aru_vol != 3) && (aru_vol != 4)) { |
---|
| 5220 | warp "ra_temin",85,137; |
---|
| 5221 | } |
---|
| 5222 | end; |
---|
| 5223 | } |
---|
| 5224 | |
---|
| 5225 | ra_temin,82,131,0 script path_vol1#2 -1,5,0,{ |
---|
| 5226 | OnTouch: |
---|
| 5227 | //OnTouch2: |
---|
| 5228 | if (aru_vol != 4) { |
---|
| 5229 | warp "ra_temin",85,137; |
---|
| 5230 | } |
---|
| 5231 | end; |
---|
| 5232 | } |
---|
| 5233 | |
---|
| 5234 | ra_temin,82,127,0 script path_vol1#3 -1,5,1,{ |
---|
| 5235 | OnTouch: |
---|
| 5236 | //OnTouch2: |
---|
| 5237 | if (aru_vol == 5) { |
---|
| 5238 | warp "ra_temin",84,124; |
---|
| 5239 | } |
---|
| 5240 | end; |
---|
| 5241 | } |
---|
| 5242 | |
---|
| 5243 | ra_temin,40,124,3 script Female Follower#vol 920,{ |
---|
| 5244 | mes "[Lamir]"; |
---|
| 5245 | mes "^333333*Sigh*^000000 High Priest Vildt"; |
---|
| 5246 | mes "left over so much food after"; |
---|
| 5247 | mes "eating. Didn't he learn to"; |
---|
| 5248 | mes "finish all of his food?"; |
---|
| 5249 | next; |
---|
| 5250 | mes "[Lamir]"; |
---|
| 5251 | mes "You know, my mother used"; |
---|
| 5252 | mes "to threaten that she'd force"; |
---|
| 5253 | mes "me to marry Karlum if I didn't"; |
---|
| 5254 | mes "finish all my food when I was"; |
---|
| 5255 | mes "a kid. I learned never to"; |
---|
| 5256 | mes "leave any leftovers that way~"; |
---|
| 5257 | next; |
---|
| 5258 | select("Who's Karlum?"); |
---|
| 5259 | mes "[Lamir]"; |
---|
| 5260 | mes "Karlum? Oh, he's been"; |
---|
| 5261 | mes "chasing me ever since we"; |
---|
| 5262 | mes "were kids, declaring his"; |
---|
| 5263 | mes "love and all that. Even"; |
---|
| 5264 | mes "after we grew up, he's still"; |
---|
| 5265 | mes "stubborn about that point."; |
---|
| 5266 | next; |
---|
| 5267 | mes "[Lamir]"; |
---|
| 5268 | mes "Ugh! Even today, he"; |
---|
| 5269 | mes "still gets on my nerves!"; |
---|
| 5270 | mes "I mean, it's great that he's"; |
---|
| 5271 | mes "a guard at High Priest Vildt's"; |
---|
| 5272 | mes "office, but come on! Why can't"; |
---|
| 5273 | mes "he bother another girl?"; |
---|
| 5274 | if (aru_vol == 1) { |
---|
| 5275 | set aru_vol,2; |
---|
| 5276 | } |
---|
| 5277 | close; |
---|
| 5278 | } |
---|
| 5279 | |
---|
| 5280 | ra_temin,42,124,3 script Rachel Guard#vol1_1 934,{ |
---|
| 5281 | end; |
---|
| 5282 | |
---|
| 5283 | OnInit: |
---|
| 5284 | disablenpc "Rachel Guard#vol1_1"; |
---|
| 5285 | end; |
---|
| 5286 | } |
---|
| 5287 | |
---|
| 5288 | ra_temin,5,5,3 script vol_time 844,{ |
---|
| 5289 | OnInit: |
---|
| 5290 | stopnpctimer; |
---|
| 5291 | end; |
---|
| 5292 | |
---|
| 5293 | OnEnable: |
---|
| 5294 | initnpctimer; |
---|
| 5295 | enablenpc "Rachel Guard#vol1_1"; |
---|
| 5296 | end; |
---|
| 5297 | |
---|
| 5298 | OnTimer10000: |
---|
| 5299 | mapannounce "ra_temin","Guard Karlum: Lamir! It's Karlum! Your love is here!",bc_map,"0xFFCE00"; |
---|
| 5300 | end; |
---|
| 5301 | |
---|
| 5302 | OnTimer15000: |
---|
| 5303 | mapannounce "ra_temin","Lamir: Karlum? What are you doing here?",bc_map,"0xFFCE00"; |
---|
| 5304 | end; |
---|
| 5305 | |
---|
| 5306 | OnTimer20000: |
---|
| 5307 | mapannounce "ra_temin","Guard Karlum: Lamir, you can stop pretending now. I've come to realize that your coldness masks your love~",bc_map,"0xFFCE00"; |
---|
| 5308 | end; |
---|
| 5309 | |
---|
| 5310 | OnTimer30000: |
---|
| 5311 | mapannounce "ra_temin","Lamir: What are you talking about? Sorry, Karlum, but I don't have any special feelings for you.",bc_map,"0xFFCE00"; |
---|
| 5312 | end; |
---|
| 5313 | |
---|
| 5314 | OnTimer35000: |
---|
| 5315 | mapannounce "ra_temin","Guard Karlum: I know, it's embarrassing to confess your true feelings~",bc_map,"0xFFCE00"; |
---|
| 5316 | end; |
---|
| 5317 | |
---|
| 5318 | OnTimer40000: |
---|
| 5319 | mapannounce "ra_temin","Guard Karlum: However, I can't deny that your shyness is breaking my heart.",bc_map,"0xFFCE00"; |
---|
| 5320 | end; |
---|
| 5321 | |
---|
| 5322 | OnTimer45000: |
---|
| 5323 | mapannounce "ra_temin","Lamir: Karlum, when will you realize that I haven't, and won't ever fall in love with you?",bc_map,"0xFFCE00"; |
---|
| 5324 | end; |
---|
| 5325 | |
---|
| 5326 | OnTimer50000: |
---|
| 5327 | mapannounce "ra_temin","Guard Karlum: .............",bc_map,"0xFFCE00"; |
---|
| 5328 | end; |
---|
| 5329 | |
---|
| 5330 | OnTimer55000: |
---|
| 5331 | mapannounce "ra_temin","Guard Karlum: Wha--? But I thought...? Huh, sorry. I should get going...",bc_map,"0xFFCE00"; |
---|
| 5332 | stopnpctimer; |
---|
| 5333 | disablenpc "Rachel Guard#vol1_1"; |
---|
| 5334 | enablenpc "Rachel Guard#vol1"; |
---|
| 5335 | end; |
---|
| 5336 | } |
---|
| 5337 | |
---|
| 5338 | ra_temin,113,140,1 script Rachel Guard#vol2_1 934,{ |
---|
| 5339 | mes "[Guard Krodger]"; |
---|
| 5340 | mes "What's with this vase?"; |
---|
| 5341 | mes "They always send me out"; |
---|
| 5342 | mes "here to clean up this mess!"; |
---|
| 5343 | mes "I mean, it happens so often,"; |
---|
| 5344 | mes "I don't think it's accidental."; |
---|
| 5345 | mes "You think it's vandals?"; |
---|
| 5346 | close; |
---|
| 5347 | |
---|
| 5348 | OnInit: |
---|
| 5349 | disablenpc "Rachel Guard#vol2_1"; |
---|
| 5350 | end; |
---|
| 5351 | } |
---|
| 5352 | |
---|
| 5353 | ra_temin,5,5,1 script vol_time2 844,{ |
---|
| 5354 | OnInit: |
---|
| 5355 | stopnpctimer; |
---|
| 5356 | end; |
---|
| 5357 | |
---|
| 5358 | OnEnable: |
---|
| 5359 | initnpctimer; |
---|
| 5360 | end; |
---|
| 5361 | |
---|
| 5362 | OnTimer30000: |
---|
| 5363 | mapannounce "ra_temin","Guard Krodger: Phew~, now I'm done cleaning up this mess.",bc_map,"0xFFCE00"; |
---|
| 5364 | stopnpctimer; |
---|
| 5365 | disablenpc "Rachel Guard#vol2_1"; |
---|
| 5366 | enablenpc "Rachel Guard#vol2"; |
---|
| 5367 | enablenpc "Flower Vase#vol"; |
---|
| 5368 | end; |
---|
| 5369 | } |
---|
| 5370 | |
---|
| 5371 | ra_temin,87,118,3 script Drawer#vol1::VeinsDrawer 111,{ |
---|
| 5372 | mes "^3355FFThere are some neatly"; |
---|
| 5373 | mes "printed and organized"; |
---|
| 5374 | mes "documents inside"; |
---|
| 5375 | mes "these drawers.^000000"; |
---|
| 5376 | close; |
---|
| 5377 | } |
---|
| 5378 | |
---|
| 5379 | ra_temin,83,118,3 duplicate(VeinsDrawer) Drawer#vol2 111 |
---|
| 5380 | |
---|
| 5381 | ra_temin,85,118,3 script Drawer#vol3 111,{ |
---|
| 5382 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
| 5383 | mes "^3355FFWait a second!"; |
---|
| 5384 | mes "Right now, you're carrying"; |
---|
| 5385 | mes "too many things with you."; |
---|
| 5386 | mes "Please come back after"; |
---|
| 5387 | mes "using the Kafra Service"; |
---|
| 5388 | mes "to store some of your items.^000000"; |
---|
| 5389 | close; |
---|
| 5390 | } |
---|
| 5391 | if (aru_vol == 4) { |
---|
| 5392 | mes "^3355FFYou find a thick pile"; |
---|
| 5393 | mes "of reports submitted"; |
---|
| 5394 | mes "to the high priest"; |
---|
| 5395 | mes "inside this drawer.^000000"; |
---|
| 5396 | next; |
---|
| 5397 | if (select("Check the Reports:Cancel") == 1) { |
---|
| 5398 | mes "["+strcharinfo(0)+"]"; |
---|
| 5399 | mes "Well, it might not to"; |
---|
| 5400 | mes "the most moral thing,"; |
---|
| 5401 | mes "but I get the feeling"; |
---|
| 5402 | mes "that I should at least"; |
---|
| 5403 | mes "check some of these out."; |
---|
| 5404 | next; |
---|
| 5405 | mes "^3355FFYou started shuffling"; |
---|
| 5406 | mes "through the documents,"; |
---|
| 5407 | mes "glancing at a few that"; |
---|
| 5408 | mes "catch your interest.^000000"; |
---|
| 5409 | next; |
---|
| 5410 | mes "["+strcharinfo(0)+"]"; |
---|
| 5411 | mes "Ooh..."; |
---|
| 5412 | mes "This might be"; |
---|
| 5413 | mes "what I'm looking for."; |
---|
| 5414 | next; |
---|
| 5415 | mes "^3355FFYou take the thick report"; |
---|
| 5416 | mes "labeled ''Veins Geological"; |
---|
| 5417 | mes "Research Institute'' on"; |
---|
| 5418 | mes "the cover, and then you"; |
---|
| 5419 | mes "close the drawer.^000000"; |
---|
| 5420 | set aru_vol,5; |
---|
| 5421 | getitem 7342,1; //File01 |
---|
| 5422 | close; |
---|
| 5423 | } |
---|
| 5424 | mes "["+strcharinfo(0)+"]"; |
---|
| 5425 | mes "Forget it."; |
---|
| 5426 | mes "I didn't get permission"; |
---|
| 5427 | mes "to look through these files."; |
---|
| 5428 | close; |
---|
| 5429 | } |
---|
| 5430 | else if (aru_vol == 5) { |
---|
| 5431 | if (countitem(7342) < 1) { |
---|
| 5432 | mes "["+strcharinfo(0)+"]"; |
---|
| 5433 | mes "Oh! Here's another"; |
---|
| 5434 | mes "copy of that report"; |
---|
| 5435 | mes "I wanted! Pretty lucky~"; |
---|
| 5436 | getitem 7342,1; //File01 |
---|
| 5437 | close; |
---|
| 5438 | } |
---|
| 5439 | mes "^3355FFYou find a thick pile"; |
---|
| 5440 | mes "of reports submitted"; |
---|
| 5441 | mes "to the high priest"; |
---|
| 5442 | mes "inside this drawer.^000000"; |
---|
| 5443 | close; |
---|
| 5444 | } |
---|
| 5445 | mes "^3355FFYou find a thick pile"; |
---|
| 5446 | mes "of reports submitted"; |
---|
| 5447 | mes "to the high priest"; |
---|
| 5448 | mes "inside this drawer.^000000"; |
---|
| 5449 | close; |
---|
| 5450 | } |
---|
| 5451 | |
---|
| 5452 | ra_temin,88,117,3 script Goddess Statue#vol1 111,{ |
---|
| 5453 | mes "^3355FFIt's a statue of Freya,"; |
---|
| 5454 | mes "a goddess revered for her"; |
---|
| 5455 | mes "clemency and wisdom.^000000"; |
---|
| 5456 | close; |
---|
| 5457 | } |
---|
| 5458 | |
---|
| 5459 | ra_temin,73,126,1 script Ladder#vol1 111,{ |
---|
| 5460 | if (aru_vol == 5) { |
---|
| 5461 | mes "["+strcharinfo(0)+"]"; |
---|
| 5462 | mes "Wait, I can use this"; |
---|
| 5463 | mes "ladder to sneak out of"; |
---|
| 5464 | mes "here! I snuck inside so"; |
---|
| 5465 | mes "I'd get caught if I just"; |
---|
| 5466 | mes "passed the guards..."; |
---|
| 5467 | next; |
---|
| 5468 | if (select("Climb Ladder:Cancel") == 1) { |
---|
| 5469 | mes "^3355FFYou climbed the"; |
---|
| 5470 | mes "ladder over the"; |
---|
| 5471 | mes "wall and snuck out.^000000"; |
---|
| 5472 | close2; |
---|
| 5473 | warp "ra_temin",74,136; |
---|
| 5474 | end; |
---|
| 5475 | } |
---|
| 5476 | mes "^3355FFYou decided not to climb"; |
---|
| 5477 | mes "up the ladder for now.^000000"; |
---|
| 5478 | close; |
---|
| 5479 | } |
---|
| 5480 | end; |
---|
| 5481 | } |
---|
| 5482 | |
---|
| 5483 | ve_in,280,223,0 script #volroom -1,2,2,{ |
---|
| 5484 | OnTouch: |
---|
| 5485 | //OnTouch2: |
---|
| 5486 | if (aru_vol == 6) { |
---|
| 5487 | mes "^3355FFThis house looks like"; |
---|
| 5488 | mes "it's been abandoned for"; |
---|
| 5489 | mes "a while: the floor is thickly"; |
---|
| 5490 | mes "covered with dust and many"; |
---|
| 5491 | mes "pieces of discarded paper.^000000"; |
---|
| 5492 | next; |
---|
| 5493 | mes "^3355FFOne particular piece"; |
---|
| 5494 | mes "of paper catches your"; |
---|
| 5495 | mes "attention. You pick it"; |
---|
| 5496 | mes "up and give it a read.^000000"; |
---|
| 5497 | next; |
---|
| 5498 | mes "[Paper]"; |
---|
| 5499 | mes "''^333333The regularly scheduled"; |
---|
| 5500 | mes "geological survey had been"; |
---|
| 5501 | mes "postponed for over a week."; |
---|
| 5502 | mes "Please submit your report"; |
---|
| 5503 | mes "to us as soon as possible.^000000''"; |
---|
| 5504 | next; |
---|
| 5505 | mes "["+strcharinfo(0)+"]"; |
---|
| 5506 | mes "Although the sender's"; |
---|
| 5507 | mes "name isn't on this letter,"; |
---|
| 5508 | mes "I can guess who wrote it. "; |
---|
| 5509 | mes "Speaking of which..."; |
---|
| 5510 | mes "Where's the geologist?"; |
---|
| 5511 | set aru_vol,7; |
---|
| 5512 | close; |
---|
| 5513 | } |
---|
| 5514 | else if (aru_vol < 6) { |
---|
| 5515 | mes "^3355FFThis house looks like"; |
---|
| 5516 | mes "it's been abandoned for"; |
---|
| 5517 | mes "a while: the floor is thickly"; |
---|
| 5518 | mes "covered with dust and many"; |
---|
| 5519 | mes "pieces of discarded paper.^000000"; |
---|
| 5520 | close; |
---|
| 5521 | } |
---|
| 5522 | end; |
---|
| 5523 | } |
---|
| 5524 | |
---|
| 5525 | veins,159,171,3 script Towner#vol 945,{ |
---|
| 5526 | mes "[Towner]"; |
---|
| 5527 | mes "The small office on the"; |
---|
| 5528 | mes "2nd floor of this weapon"; |
---|
| 5529 | mes "shop is occupied by a"; |
---|
| 5530 | mes "geologist. At least, he's"; |
---|
| 5531 | mes "supposed to be one..."; |
---|
| 5532 | next; |
---|
| 5533 | mes "[Towner]"; |
---|
| 5534 | mes "The guy might be a quack:"; |
---|
| 5535 | mes "all he does is drink and"; |
---|
| 5536 | mes "flirt with skanky women"; |
---|
| 5537 | mes "all day. I thought scholars"; |
---|
| 5538 | mes "are supposed to read and study"; |
---|
| 5539 | mes "and discover things, you know?"; |
---|
| 5540 | close; |
---|
| 5541 | } |
---|
| 5542 | |
---|
| 5543 | ve_in,233,116,3 script Drunken Man#vol 901,{ |
---|
| 5544 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
| 5545 | mes "^3355FFWait a second!"; |
---|
| 5546 | mes "Right now, you're carrying"; |
---|
| 5547 | mes "too many things with you."; |
---|
| 5548 | mes "Please come back after"; |
---|
| 5549 | mes "using the Kafra Service"; |
---|
| 5550 | mes "to store some of your items.^000000"; |
---|
| 5551 | close; |
---|
| 5552 | } |
---|
| 5553 | if (aru_vol < 7) { |
---|
| 5554 | mes "[Drunken Man]"; |
---|
| 5555 | mes "So... ^333333*Urp*^000000"; |
---|
| 5556 | mes "So then I said..."; |
---|
| 5557 | next; |
---|
| 5558 | mes "[Drunken Man]"; |
---|
| 5559 | mes "''^3131FFHey, buddy! A man"; |
---|
| 5560 | mes "uses his back to talk,"; |
---|
| 5561 | mes "not his fists! You wanna"; |
---|
| 5562 | mes "piece of me? Bring it on!^000000''"; |
---|
| 5563 | next; |
---|
| 5564 | mes "[Drunken Man]"; |
---|
| 5565 | mes "Then he got all"; |
---|
| 5566 | mes "scared, and ran away!"; |
---|
| 5567 | mes "Hahahaha! Guess I look"; |
---|
| 5568 | mes "pretty tough, don't I?"; |
---|
| 5569 | next; |
---|
| 5570 | donpcevent "Drunken Lady#1::OnEmote"; |
---|
| 5571 | donpcevent "Drunken Lady#2::OnEmote"; |
---|
| 5572 | mes "[Ladies]"; |
---|
| 5573 | mes "Oh, my God!"; |
---|
| 5574 | mes "You're so cool~!"; |
---|
| 5575 | next; |
---|
| 5576 | mes "[Drunken Man]"; |
---|
| 5577 | mes "Well... Anyone would"; |
---|
| 5578 | mes "have done it. I was just"; |
---|
| 5579 | mes "being a gentleman."; |
---|
| 5580 | mes "Hahahah, that's right!"; |
---|
| 5581 | close; |
---|
| 5582 | } |
---|
| 5583 | else if (aru_vol == 7) { |
---|
| 5584 | mes "[Drunken Man]"; |
---|
| 5585 | mes "So... ^333333*Urp*^000000"; |
---|
| 5586 | mes "So then I said..."; |
---|
| 5587 | next; |
---|
| 5588 | mes "[Drunken Man]"; |
---|
| 5589 | mes "''^3131FFHey, buddy! A man"; |
---|
| 5590 | mes "uses his back to talk,"; |
---|
| 5591 | mes "not his fists! You wanna"; |
---|
| 5592 | mes "piece of me? Bring it on!^000000''"; |
---|
| 5593 | next; |
---|
| 5594 | mes "[Drunken Man]"; |
---|
| 5595 | mes "Then he got all"; |
---|
| 5596 | mes "scared, and ran away!"; |
---|
| 5597 | mes "Hahahaha! Guess I look"; |
---|
| 5598 | mes "pretty tough, don't I?"; |
---|
| 5599 | next; |
---|
| 5600 | donpcevent "Drunken Lady#1::OnEmote"; |
---|
| 5601 | donpcevent "Drunken Lady#2::OnEmote"; |
---|
| 5602 | mes "[Ladies]"; |
---|
| 5603 | mes "Oh, my God!"; |
---|
| 5604 | mes "You're so cool~!"; |
---|
| 5605 | next; |
---|
| 5606 | mes "[Drunken Man]"; |
---|
| 5607 | mes "Well... Anyone would"; |
---|
| 5608 | mes "have done it. I was just"; |
---|
| 5609 | mes "being a gentleman."; |
---|
| 5610 | mes "Hahahah, that's right!"; |
---|
| 5611 | next; |
---|
| 5612 | mes "["+strcharinfo(0)+"]"; |
---|
| 5613 | mes "Excuse me, but are"; |
---|
| 5614 | mes "you the executive director"; |
---|
| 5615 | mes "of the Veins Geological Team?"; |
---|
| 5616 | next; |
---|
| 5617 | mes "[Drunken Man]"; |
---|
| 5618 | mes "Yeah, sure! Executive"; |
---|
| 5619 | mes "director, deputy director,"; |
---|
| 5620 | mes "director, researcher, CEO,"; |
---|
| 5621 | mes "no... No, wait, that last one"; |
---|
| 5622 | mes "doesn't sound right. Hah!"; |
---|
| 5623 | mes "I'm all of those~"; |
---|
| 5624 | next; |
---|
| 5625 | mes "[Drunken Man]"; |
---|
| 5626 | mes "I'm the executive director..."; |
---|
| 5627 | mes "I'm the only one that works"; |
---|
| 5628 | mes "at the institute, really."; |
---|
| 5629 | mes "Why, what do you want?"; |
---|
| 5630 | next; |
---|
| 5631 | mes "["+strcharinfo(0)+"]"; |
---|
| 5632 | mes "Uhh... There are some"; |
---|
| 5633 | mes "official notices for you"; |
---|
| 5634 | mes "at your office. I guess you"; |
---|
| 5635 | mes "need to get some surveys"; |
---|
| 5636 | mes "done? They sound like"; |
---|
| 5637 | mes "they're pretty important."; |
---|
| 5638 | next; |
---|
| 5639 | mes "["+strcharinfo(0)+"]"; |
---|
| 5640 | mes "Maybe..."; |
---|
| 5641 | mes "Maybe even ^FF0000urgent^000000."; |
---|
| 5642 | next; |
---|
| 5643 | mes "[Drunken Man]"; |
---|
| 5644 | mes "Wha--? Hey, what day"; |
---|
| 5645 | mes "is it today? Damn it!"; |
---|
| 5646 | mes "Fine, fine, time to get"; |
---|
| 5647 | mes "to work. Just when I was"; |
---|
| 5648 | mes "really enjoying myself too!"; |
---|
| 5649 | mes "Argh, I never wanna be sober!"; |
---|
| 5650 | next; |
---|
| 5651 | mes "[Drunken Man]"; |
---|
| 5652 | mes "But... Working is the"; |
---|
| 5653 | mes "only way for me to afford"; |
---|
| 5654 | mes "all this drinking... Such"; |
---|
| 5655 | mes "is life. Such is life."; |
---|
| 5656 | next; |
---|
| 5657 | mes "[Ladies]"; |
---|
| 5658 | mes "Where are you going?"; |
---|
| 5659 | mes "Can't you stay a bit"; |
---|
| 5660 | mes "longer and talk with"; |
---|
| 5661 | mes "us? Pleeeeeease?"; |
---|
| 5662 | next; |
---|
| 5663 | mes "[Drunken Man]"; |
---|
| 5664 | mes "Sorry, ladies,"; |
---|
| 5665 | mes "but duty calls."; |
---|
| 5666 | mes "Hahahahahahha~"; |
---|
| 5667 | next; |
---|
| 5668 | donpcevent "Drunken Lady#1::OnEmote"; |
---|
| 5669 | donpcevent "Drunken Lady#2::OnEmote"; |
---|
| 5670 | mes "[Ladies]"; |
---|
| 5671 | mes "Please don't go~"; |
---|
| 5672 | next; |
---|
| 5673 | mes "[Drunken Man]"; |
---|
| 5674 | mes "Ahem!"; |
---|
| 5675 | mes "Let's see now."; |
---|
| 5676 | mes "What'd be best...?"; |
---|
| 5677 | mes ".............................."; |
---|
| 5678 | mes ".............................."; |
---|
| 5679 | mes ".............................."; |
---|
| 5680 | next; |
---|
| 5681 | mes "[Drunken Man]"; |
---|
| 5682 | mes ".............................."; |
---|
| 5683 | mes ".............................."; |
---|
| 5684 | mes "........................Right!"; |
---|
| 5685 | next; |
---|
| 5686 | mes "[Drunken Man]"; |
---|
| 5687 | mes "Hey, you."; |
---|
| 5688 | next; |
---|
| 5689 | mes "["+strcharinfo(0)+"]"; |
---|
| 5690 | mes "Yes?"; |
---|
| 5691 | next; |
---|
| 5692 | emotion e_no1; |
---|
| 5693 | mes "[Drunken Man]"; |
---|
| 5694 | mes "I hereby promote you as"; |
---|
| 5695 | mes "chief researcher of the"; |
---|
| 5696 | mes "Veins Geological Research"; |
---|
| 5697 | mes "Institute. Congratulations!"; |
---|
| 5698 | mes "Welcome to the team, friend!"; |
---|
| 5699 | next; |
---|
| 5700 | mes "["+strcharinfo(0)+"]"; |
---|
| 5701 | mes "Huh...?"; |
---|
| 5702 | mes "I don't understand"; |
---|
| 5703 | mes "what you're talking about!"; |
---|
| 5704 | next; |
---|
| 5705 | mes "[Drunken Man]"; |
---|
| 5706 | mes "Heh! You should be grateful"; |
---|
| 5707 | mes "that I'm accepting you as my"; |
---|
| 5708 | mes "student! Everyone'd be proud"; |
---|
| 5709 | mes "to study under me, Gio, the"; |
---|
| 5710 | mes "world's greatest geologist!"; |
---|
| 5711 | mes "(Well, maybe.)"; |
---|
| 5712 | next; |
---|
| 5713 | mes "["+strcharinfo(0)+"]"; |
---|
| 5714 | mes "Hey, I never--"; |
---|
| 5715 | next; |
---|
| 5716 | mes "[Geologist Gio]"; |
---|
| 5717 | mes "Ah-ah! Now that you're"; |
---|
| 5718 | mes "my student, I expect you"; |
---|
| 5719 | mes "to work hard if you're going"; |
---|
| 5720 | mes "to learn anything. First thing"; |
---|
| 5721 | mes "first--go to my office and"; |
---|
| 5722 | mes "clear up my belated business."; |
---|
| 5723 | next; |
---|
| 5724 | mes "[Geologist Gio]"; |
---|
| 5725 | mes "Here, take this ^FF0000reference"; |
---|
| 5726 | mes "guide^000000 with you to my office."; |
---|
| 5727 | mes "When you check my desk, you'll"; |
---|
| 5728 | mes "find a ^FF0000pyrometer^000000 and a ^FF0000report"; |
---|
| 5729 | mes "form^000000. You'll need to bring all"; |
---|
| 5730 | mes "that stuff to Thor Volcano."; |
---|
| 5731 | next; |
---|
| 5732 | mes "[Geologist Gio]"; |
---|
| 5733 | mes "When you get to Thor Volcano,"; |
---|
| 5734 | mes "use the pryometer to check the"; |
---|
| 5735 | mes "volcano's temperature, and"; |
---|
| 5736 | mes "fill out the report form."; |
---|
| 5737 | next; |
---|
| 5738 | mes "[Geologist Gio]"; |
---|
| 5739 | mes "Take the filled report"; |
---|
| 5740 | mes "form to the geology camp"; |
---|
| 5741 | mes "that's deep inside the volcano"; |
---|
| 5742 | mes "so that they can stamp their"; |
---|
| 5743 | mes "confirmation on it. That's"; |
---|
| 5744 | mes "not so hard now, is it?"; |
---|
| 5745 | next; |
---|
| 5746 | mes "[Geologist Gio]"; |
---|
| 5747 | mes "Ahh, I've also decided"; |
---|
| 5748 | mes "to take these lovely ladies"; |
---|
| 5749 | mes "on as my students as well~"; |
---|
| 5750 | mes "I should stay here and"; |
---|
| 5751 | mes "entreat them to a lecture."; |
---|
| 5752 | next; |
---|
| 5753 | donpcevent "Drunken Lady#1::OnEmote"; |
---|
| 5754 | donpcevent "Drunken Lady#2::OnEmote"; |
---|
| 5755 | mes "[Ladies]"; |
---|
| 5756 | mes "Oh~! You'll really"; |
---|
| 5757 | mes "teach us geology?"; |
---|
| 5758 | next; |
---|
| 5759 | mes "[Geologist Gio]"; |
---|
| 5760 | mes "Oh, right! When they"; |
---|
| 5761 | mes "ask you about the volcano's"; |
---|
| 5762 | mes "temperature when you submit"; |
---|
| 5763 | mes "the report at the geological"; |
---|
| 5764 | mes "camp, make something up."; |
---|
| 5765 | mes "Make sure it sounds bad!"; |
---|
| 5766 | next; |
---|
| 5767 | mes "[Geologist Gio]"; |
---|
| 5768 | mes "Words like ''explosion,''"; |
---|
| 5769 | mes "''disaster,'' and ''collatoral"; |
---|
| 5770 | mes "damage'' would be perfect."; |
---|
| 5771 | mes "Just do your part, and I'll"; |
---|
| 5772 | mes "take care of the rest. Okay~"; |
---|
| 5773 | mes "Come back soon, my pupil!"; |
---|
| 5774 | next; |
---|
| 5775 | mes "^3355FFWell, this isn't what"; |
---|
| 5776 | mes "you expected, but you get"; |
---|
| 5777 | mes "the feeling that this will"; |
---|
| 5778 | mes "all turn out in your favor."; |
---|
| 5779 | mes "You know that feeling, right?^000000"; |
---|
| 5780 | set aru_vol,8; |
---|
| 5781 | getitem 7705,1; //Note_Of_Geologist |
---|
| 5782 | close; |
---|
| 5783 | } |
---|
| 5784 | else if ((aru_vol > 7) && (aru_vol < 24)) { |
---|
| 5785 | mes "[Geologist Gio]"; |
---|
| 5786 | mes "Hey, you'd better hurry"; |
---|
| 5787 | mes "it up. I mean, you're the"; |
---|
| 5788 | mes "one that found that notice"; |
---|
| 5789 | mes "in my office, didn't you?"; |
---|
| 5790 | mes "You know how important"; |
---|
| 5791 | mes "this work is to us!"; |
---|
| 5792 | next; |
---|
| 5793 | mes "[Geologist Gio]"; |
---|
| 5794 | mes "Get the pyrometer,"; |
---|
| 5795 | mes "and go to Thor Volcano"; |
---|
| 5796 | mes "to fill out the report"; |
---|
| 5797 | mes "form and submit it to"; |
---|
| 5798 | mes "the geological camp!"; |
---|
| 5799 | close; |
---|
| 5800 | } |
---|
| 5801 | else if (aru_vol == 24) { |
---|
| 5802 | mes "[Geologist Gio]"; |
---|
| 5803 | mes "Well, those are"; |
---|
| 5804 | mes "nice legs, but they're"; |
---|
| 5805 | mes "not the best pair I've see--"; |
---|
| 5806 | next; |
---|
| 5807 | mes "["+strcharinfo(0)+"]"; |
---|
| 5808 | mes "I'm back."; |
---|
| 5809 | next; |
---|
| 5810 | mes "[Geologist Gio]"; |
---|
| 5811 | mes "*Ahem* And that's how"; |
---|
| 5812 | mes "erosion... Works. Tomorrow,"; |
---|
| 5813 | mes "I'll teach you ladies all"; |
---|
| 5814 | mes "about rocks. All of them."; |
---|
| 5815 | next; |
---|
| 5816 | mes "[Geologist Gio]"; |
---|
| 5817 | mes "Welcome back! So,"; |
---|
| 5818 | mes "how was the volcanic"; |
---|
| 5819 | mes "temperature report?"; |
---|
| 5820 | next; |
---|
| 5821 | mes "["+strcharinfo(0)+"]"; |
---|
| 5822 | mes "Well, I did what you"; |
---|
| 5823 | mes "told me. Hey, are you"; |
---|
| 5824 | mes "sure you wanted me to"; |
---|
| 5825 | mes "exaggerate the temperature?"; |
---|
| 5826 | mes "What about the camp?"; |
---|
| 5827 | next; |
---|
| 5828 | mes "[Geologist Gio]"; |
---|
| 5829 | mes "Oh, don't worry about"; |
---|
| 5830 | mes "the temperature. It's"; |
---|
| 5831 | mes "supposed to go up."; |
---|
| 5832 | next; |
---|
| 5833 | mes "["+strcharinfo(0)+"]"; |
---|
| 5834 | mes "What are you...?"; |
---|
| 5835 | mes "Actually, I thought that"; |
---|
| 5836 | mes "maybe the pryometer"; |
---|
| 5837 | mes "might be broken."; |
---|
| 5838 | next; |
---|
| 5839 | mes "[Geologist Gio]"; |
---|
| 5840 | mes "Heh! You're right~"; |
---|
| 5841 | mes "I broke it on purpose."; |
---|
| 5842 | next; |
---|
| 5843 | mes "["+strcharinfo(0)+"]"; |
---|
| 5844 | mes "What?!"; |
---|
| 5845 | next; |
---|
| 5846 | mes "[Geologist Gio]"; |
---|
| 5847 | mes "You know, it's hard for"; |
---|
| 5848 | mes "scholars like me to make"; |
---|
| 5849 | mes "a decent living. Hell, I was"; |
---|
| 5850 | mes "lucky enough to get that"; |
---|
| 5851 | mes "temperature measuring job"; |
---|
| 5852 | mes "from the geological camp."; |
---|
| 5853 | next; |
---|
| 5854 | mes "[Geologist Gio]"; |
---|
| 5855 | mes "Those guys've been trying"; |
---|
| 5856 | mes "to fire me ever since they"; |
---|
| 5857 | mes "realized the volcano became"; |
---|
| 5858 | mes "dormant. But... They can't"; |
---|
| 5859 | mes "fire me if there's proof that"; |
---|
| 5860 | mes "it might go off anytime!"; |
---|
| 5861 | next; |
---|
| 5862 | mes "[Geologist Gio]"; |
---|
| 5863 | mes "Then, when they're all"; |
---|
| 5864 | mes "panicked, I calmly and"; |
---|
| 5865 | mes "suavely offer a solution"; |
---|
| 5866 | mes "that looks like it works."; |
---|
| 5867 | mes "Of course, there's never"; |
---|
| 5868 | mes "a problem to begin with..."; |
---|
| 5869 | next; |
---|
| 5870 | mes "["+strcharinfo(0)+"]"; |
---|
| 5871 | mes "So..."; |
---|
| 5872 | mes "You're a con man."; |
---|
| 5873 | next; |
---|
| 5874 | mes "[Geologist Gio]"; |
---|
| 5875 | mes "Awww, don't look at"; |
---|
| 5876 | mes "me like that. I'm a real"; |
---|
| 5877 | mes "scientist. Come on..."; |
---|
| 5878 | mes "Oh, come on..."; |
---|
| 5879 | next; |
---|
| 5880 | mes "[Geologist Gio]"; |
---|
| 5881 | mes "Look, why don't you head"; |
---|
| 5882 | mes "back to my institute and"; |
---|
| 5883 | mes "check out my bookshelf?"; |
---|
| 5884 | mes "I keep a small box there"; |
---|
| 5885 | mes "where I keep all sorts"; |
---|
| 5886 | mes "of nifty little goodies."; |
---|
| 5887 | next; |
---|
| 5888 | mes "[Geologist Gio]"; |
---|
| 5889 | mes "You can have the very"; |
---|
| 5890 | mes "first thing that pops out"; |
---|
| 5891 | mes "of that box. I wonder if the"; |
---|
| 5892 | mes "goddess will grace you"; |
---|
| 5893 | mes "with good fortune. You"; |
---|
| 5894 | mes "might get something good~"; |
---|
| 5895 | next; |
---|
| 5896 | mes "[Geologist Gio]"; |
---|
| 5897 | mes "Consider it your"; |
---|
| 5898 | mes "payment for a job"; |
---|
| 5899 | mes "well done. Good work!"; |
---|
| 5900 | mes "I expected nothing less"; |
---|
| 5901 | mes "from my star pupil!"; |
---|
| 5902 | set aru_vol,25; |
---|
| 5903 | delitem 7342,1; //File01 |
---|
| 5904 | delitem 7704,1; //Broken_Thermometer |
---|
| 5905 | delitem 7705,1; //Note_Of_Geologist |
---|
| 5906 | close; |
---|
| 5907 | } |
---|
| 5908 | mes "[Drunken Man]"; |
---|
| 5909 | mes "So... ^333333*Urp*^000000"; |
---|
| 5910 | mes "So then I said..."; |
---|
| 5911 | next; |
---|
| 5912 | mes "[Drunken Man]"; |
---|
| 5913 | mes "''^3131FFHey, buddy! A man"; |
---|
| 5914 | mes "uses his back to talk,"; |
---|
| 5915 | mes "not his fists! You wanna"; |
---|
| 5916 | mes "piece of me? Bring it on!^000000''"; |
---|
| 5917 | next; |
---|
| 5918 | mes "[Drunken Man]"; |
---|
| 5919 | mes "Then he got all"; |
---|
| 5920 | mes "scared, and ran away!"; |
---|
| 5921 | mes "Hahahaha! Guess I look"; |
---|
| 5922 | mes "pretty tough, don't I?"; |
---|
| 5923 | next; |
---|
| 5924 | donpcevent "Drunken Lady#1::OnEmote"; |
---|
| 5925 | donpcevent "Drunken Lady#2::OnEmote"; |
---|
| 5926 | mes "[Ladies]"; |
---|
| 5927 | mes "Oh, my God!"; |
---|
| 5928 | mes "You're so cool~!"; |
---|
| 5929 | next; |
---|
| 5930 | mes "[Drunken Man]"; |
---|
| 5931 | mes "Well... Anyone would"; |
---|
| 5932 | mes "have done it. I was just"; |
---|
| 5933 | mes "being a gentleman."; |
---|
| 5934 | mes "Hahahah, that's right!"; |
---|
| 5935 | close; |
---|
| 5936 | } |
---|
| 5937 | |
---|
| 5938 | ve_in,232,117,5 script Drunken Lady#1 940,{ |
---|
| 5939 | mes "[Drunken Lady]"; |
---|
| 5940 | mes "This guys' actually"; |
---|
| 5941 | mes "pretty boring, but..."; |
---|
| 5942 | mes "I get free drinks if"; |
---|
| 5943 | mes "I can put up with him~"; |
---|
| 5944 | close; |
---|
| 5945 | |
---|
| 5946 | OnEmote: |
---|
| 5947 | emotion e_lv; |
---|
| 5948 | end; |
---|
| 5949 | } |
---|
| 5950 | |
---|
| 5951 | ve_in,234,115,3 script Drunken Lady#2 940,{ |
---|
| 5952 | mes "[Drunken Lady]"; |
---|
| 5953 | mes "This tavern might look"; |
---|
| 5954 | mes "luxurious and gorgeous,"; |
---|
| 5955 | mes "but the drinks here stink!"; |
---|
| 5956 | mes "I can mix better drinks"; |
---|
| 5957 | mes "at home, no sweat at all~"; |
---|
| 5958 | close; |
---|
| 5959 | |
---|
| 5960 | OnEmote: |
---|
| 5961 | emotion e_lv; |
---|
| 5962 | end; |
---|
| 5963 | } |
---|
| 5964 | |
---|
| 5965 | ve_in,277,229,3 script Wall Closet#vol 111,{ |
---|
| 5966 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
| 5967 | mes "^3355FFWait a second!"; |
---|
| 5968 | mes "Right now, you're carrying"; |
---|
| 5969 | mes "too many things with you."; |
---|
| 5970 | mes "Please come back after"; |
---|
| 5971 | mes "using the Kafra Service"; |
---|
| 5972 | mes "to store some of your items.^000000"; |
---|
| 5973 | close; |
---|
| 5974 | } |
---|
| 5975 | if (aru_vol == 8) { |
---|
| 5976 | if (countitem(7704) == 0) { |
---|
| 5977 | mes "^3355FFYou found the"; |
---|
| 5978 | mes "pyrometer inside"; |
---|
| 5979 | mes "the closet.^000000"; |
---|
| 5980 | getitem 7704,1; //Broken_Thermometer |
---|
| 5981 | close; |
---|
| 5982 | } |
---|
| 5983 | mes "^3355FFThere's so much junk"; |
---|
| 5984 | mes "crammed in here!^000000"; |
---|
| 5985 | close; |
---|
| 5986 | } |
---|
| 5987 | mes "^3355FFThere's so much junk"; |
---|
| 5988 | mes "crammed in here!^000000"; |
---|
| 5989 | close; |
---|
| 5990 | } |
---|
| 5991 | |
---|
| 5992 | ve_in,281,214,3 script Bookshelf#vol 111,{ |
---|
| 5993 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
| 5994 | mes "^3355FFWait a second!"; |
---|
| 5995 | mes "Right now, you're carrying"; |
---|
| 5996 | mes "too many things with you."; |
---|
| 5997 | mes "Please come back after"; |
---|
| 5998 | mes "using the Kafra Service"; |
---|
| 5999 | mes "to store some of your items.^000000"; |
---|
| 6000 | close; |
---|
| 6001 | } |
---|
| 6002 | if (aru_vol == 8) { |
---|
| 6003 | if (countitem(7342) == 0) { |
---|
| 6004 | mes "^3355FFYou find a bundle"; |
---|
| 6005 | mes "of reports carelessly"; |
---|
| 6006 | mes "stuck between some"; |
---|
| 6007 | mes "books on this bookshelf.^000000"; |
---|
| 6008 | getitem 7342,1; //File01 |
---|
| 6009 | close; |
---|
| 6010 | } |
---|
| 6011 | mes "^3355FFThere's a lot of"; |
---|
| 6012 | mes "scattered books and"; |
---|
| 6013 | mes "notebooks lying on"; |
---|
| 6014 | mes "this bookshelf.^000000"; |
---|
| 6015 | close; |
---|
| 6016 | } |
---|
| 6017 | else if ((aru_vol > 8) && (aru_vol < 25)) { |
---|
| 6018 | mes "^3355FFThere's a lot of"; |
---|
| 6019 | mes "scattered books and"; |
---|
| 6020 | mes "notebooks lying on"; |
---|
| 6021 | mes "this bookshelf.^000000"; |
---|
| 6022 | close; |
---|
| 6023 | } |
---|
| 6024 | else if (aru_vol == 25) { |
---|
| 6025 | mes "^3355FFThere's a lot of"; |
---|
| 6026 | mes "scattered books and"; |
---|
| 6027 | mes "notebooks lying on"; |
---|
| 6028 | mes "this bookshelf.^000000"; |
---|
| 6029 | next; |
---|
| 6030 | mes "^3355FFAfter a quick look,"; |
---|
| 6031 | mes "you notice the grayish"; |
---|
| 6032 | mes "purple box that Gio was"; |
---|
| 6033 | mes "talking about it. You close"; |
---|
| 6034 | mes "your eyes, and reach inside"; |
---|
| 6035 | mes "Gio's purple box of goodies.^000000"; |
---|
| 6036 | next; |
---|
| 6037 | set aru_vol,26; |
---|
| 6038 | set .@box_box,rand(1,20); |
---|
| 6039 | if (.@box_box < 7) { |
---|
| 6040 | getitem 12104,1; //Random_Quiver |
---|
| 6041 | } |
---|
| 6042 | else if ((.@box_box > 6) && (.@box_box < 9)) { |
---|
| 6043 | getitem 661,1; //Sway_Apron |
---|
| 6044 | } |
---|
| 6045 | else if ((.@box_box > 8) && (.@box_box < 20)) { |
---|
| 6046 | getitem 12027,5; //Giggling_Box |
---|
| 6047 | } |
---|
| 6048 | else { |
---|
| 6049 | getitem 12103,1; //Bloody_Dead_Branch |
---|
| 6050 | } |
---|
| 6051 | getexp 800000,0; |
---|
| 6052 | mes "^3355FFWell, you've done all"; |
---|
| 6053 | mes "that you could here."; |
---|
| 6054 | mes "Now would be a good time"; |
---|
| 6055 | mes "to return to High Priest Zhed.^000000"; |
---|
| 6056 | close; |
---|
| 6057 | } |
---|
| 6058 | mes "^3355FFThere's a lot of"; |
---|
| 6059 | mes "scattered books and"; |
---|
| 6060 | mes "notebooks lying on"; |
---|
| 6061 | mes "this bookshelf.^000000"; |
---|
| 6062 | close; |
---|
| 6063 | } |
---|
| 6064 | |
---|
| 6065 | thor_v01,37,234,3 script Hot Land Surface#1 111,{ |
---|
| 6066 | if (aru_vol == 8) { |
---|
| 6067 | if ((countitem(7704) > 0) && (countitem(7342) > 0)) { |
---|
| 6068 | mes "^3355FFYou use the pyrometer"; |
---|
| 6069 | mes "to check the surface"; |
---|
| 6070 | mes "temperature of the ground"; |
---|
| 6071 | mes "here in the volcano.^000000"; |
---|
| 6072 | next; |
---|
| 6073 | mes "^3131FFBeep-- Beep-- Bee-^000000"; |
---|
| 6074 | next; |
---|
| 6075 | mes "^3131FFCurrent Temperature: 2300 ThT^000000"; |
---|
| 6076 | next; |
---|
| 6077 | mes "^3355FFYou record the"; |
---|
| 6078 | mes "temperature in"; |
---|
| 6079 | mes "your report.^000000"; |
---|
| 6080 | set aru_vol,9; |
---|
| 6081 | next; |
---|
| 6082 | mes "["+strcharinfo(0)+"]"; |
---|
| 6083 | mes "I should take a few more"; |
---|
| 6084 | mes "temperature measurements"; |
---|
| 6085 | mes "before I submit this report,"; |
---|
| 6086 | mes "just to be absolutely sure."; |
---|
| 6087 | close; |
---|
| 6088 | } |
---|
| 6089 | mes "^3355FFYou need both the"; |
---|
| 6090 | mes "pyrometer and the"; |
---|
| 6091 | mes "report form to measure"; |
---|
| 6092 | mes "and record the temperature"; |
---|
| 6093 | mes "of the ground's surface here.^000000"; |
---|
| 6094 | close; |
---|
| 6095 | } |
---|
| 6096 | mes "^3355FFThis patch of ground"; |
---|
| 6097 | mes "emits an intense heat"; |
---|
| 6098 | mes "that stings your face.^000000"; |
---|
| 6099 | close; |
---|
| 6100 | } |
---|
| 6101 | |
---|
| 6102 | thor_v02,165,37,3 script Hot Land Surface#2 111,{ |
---|
| 6103 | if (aru_vol == 9) { |
---|
| 6104 | if ((countitem(7704) > 0) && (countitem(7342) > 0)) { |
---|
| 6105 | mes "^3355FFYou use the pyrometer"; |
---|
| 6106 | mes "to check the surface"; |
---|
| 6107 | mes "temperature of the ground"; |
---|
| 6108 | mes "here in the volcano.^000000"; |
---|
| 6109 | next; |
---|
| 6110 | mes "^3131FFBeep-- Beep-- Bee-^000000"; |
---|
| 6111 | next; |
---|
| 6112 | mes "^3131FFCurrent Temperature: 2270 ThT^000000"; |
---|
| 6113 | next; |
---|
| 6114 | mes "^3355FFYou record the"; |
---|
| 6115 | mes "temperature in"; |
---|
| 6116 | mes "your report.^000000"; |
---|
| 6117 | set aru_vol,10; |
---|
| 6118 | close; |
---|
| 6119 | } |
---|
| 6120 | mes "^3355FFYou need both the"; |
---|
| 6121 | mes "pyrometer and the"; |
---|
| 6122 | mes "report form to measure"; |
---|
| 6123 | mes "and record the temperature"; |
---|
| 6124 | mes "of the ground's surface here.^000000"; |
---|
| 6125 | close; |
---|
| 6126 | } |
---|
| 6127 | mes "^3355FFThis patch of ground"; |
---|
| 6128 | mes "emits an intense heat"; |
---|
| 6129 | mes "that stings your face.^000000"; |
---|
| 6130 | close; |
---|
| 6131 | } |
---|
| 6132 | |
---|
| 6133 | thor_v02,170,100,3 script Hot Land Surface#3 111,{ |
---|
| 6134 | if (aru_vol == 10) { |
---|
| 6135 | if ((countitem(7704) > 0) && (countitem(7342) > 0)) { |
---|
| 6136 | mes "^3355FFYou use the pyrometer"; |
---|
| 6137 | mes "to check the surface"; |
---|
| 6138 | mes "temperature of the ground"; |
---|
| 6139 | mes "here in the volcano.^000000"; |
---|
| 6140 | next; |
---|
| 6141 | mes "^3131FFBeep-- Beep-- Bee-^000000"; |
---|
| 6142 | next; |
---|
| 6143 | mes "^3131FFCurrent Temperature: 2500 ThT^000000"; |
---|
| 6144 | next; |
---|
| 6145 | mes "^3355FFYou record the"; |
---|
| 6146 | mes "temperature in"; |
---|
| 6147 | mes "your report.^000000"; |
---|
| 6148 | next; |
---|
| 6149 | mes "["+strcharinfo(0)+"]"; |
---|
| 6150 | mes "I've taken enough"; |
---|
| 6151 | mes "measurements. I should"; |
---|
| 6152 | mes "submit this report to the"; |
---|
| 6153 | mes "geological camp now~"; |
---|
| 6154 | set aru_vol,11; |
---|
| 6155 | close; |
---|
| 6156 | } |
---|
| 6157 | mes "^3355FFYou need both the"; |
---|
| 6158 | mes "pyrometer and the"; |
---|
| 6159 | mes "report form to measure"; |
---|
| 6160 | mes "and record the temperature"; |
---|
| 6161 | mes "of the ground's surface here.^000000"; |
---|
| 6162 | close; |
---|
| 6163 | } |
---|
| 6164 | else if (aru_vol == 11) { |
---|
| 6165 | mes "["+strcharinfo(0)+"]"; |
---|
| 6166 | mes "I've taken enough"; |
---|
| 6167 | mes "measurements. I should"; |
---|
| 6168 | mes "submit this report to the"; |
---|
| 6169 | mes "geological camp now~"; |
---|
| 6170 | close; |
---|
| 6171 | } |
---|
| 6172 | mes "^3355FFThis patch of ground"; |
---|
| 6173 | mes "emits an intense heat"; |
---|
| 6174 | mes "that stings your face.^000000"; |
---|
| 6175 | close; |
---|
| 6176 | } |
---|
| 6177 | |
---|
| 6178 | que_thor,145,66,3 script Guard#vol::VeinsGuard 939,{ |
---|
| 6179 | if (aru_vol == 11) { |
---|
| 6180 | mes "[Guard]"; |
---|
| 6181 | mes "Only authorized"; |
---|
| 6182 | mes "personnel can enter this"; |
---|
| 6183 | mes "area. Identify yourself!"; |
---|
| 6184 | next; |
---|
| 6185 | mes "["+strcharinfo(0)+"]"; |
---|
| 6186 | mes "I'm a research student working"; |
---|
| 6187 | mes "under Director Gio for the"; |
---|
| 6188 | mes "Veins Geological Research"; |
---|
| 6189 | mes "Institute. Would you please"; |
---|
| 6190 | mes "stamp this temperature"; |
---|
| 6191 | mes "report for me?"; |
---|
| 6192 | next; |
---|
| 6193 | mes "[Guard]"; |
---|
| 6194 | mes "Oh, I see. Well, I'm"; |
---|
| 6195 | mes "not the one that stamps"; |
---|
| 6196 | mes "reports. Go inside and"; |
---|
| 6197 | mes "ask Sahedi to help you."; |
---|
| 6198 | mes "He's at the airship just"; |
---|
| 6199 | mes "south of the train station."; |
---|
| 6200 | set aru_vol,12; |
---|
| 6201 | close2; |
---|
| 6202 | warp "thor_camp",248,190; |
---|
| 6203 | end; |
---|
| 6204 | } |
---|
| 6205 | else if ((aru_vol > 11) && (aru_vol < 24)) { |
---|
| 6206 | mes "[Guard]"; |
---|
| 6207 | mes "Oh, you're that student"; |
---|
| 6208 | mes "from the institute. I don't"; |
---|
| 6209 | mes "think we're expecting"; |
---|
| 6210 | mes "any reports soon."; |
---|
| 6211 | next; |
---|
| 6212 | mes "["+strcharinfo(0)+"]"; |
---|
| 6213 | mes "Oh, we just found out"; |
---|
| 6214 | mes "that the instruments we"; |
---|
| 6215 | mes "used were faulty, so we"; |
---|
| 6216 | mes "had to revise our report."; |
---|
| 6217 | next; |
---|
| 6218 | mes "[Guard]"; |
---|
| 6219 | mes "Your tools were broken"; |
---|
| 6220 | mes "the first time? Okay, okay,"; |
---|
| 6221 | mes "I can understand that."; |
---|
| 6222 | mes "Alright, you can pass."; |
---|
| 6223 | close2; |
---|
| 6224 | warp "thor_camp",248,190; |
---|
| 6225 | end; |
---|
| 6226 | } |
---|
| 6227 | mes "[Guard]"; |
---|
| 6228 | mes "Who are you?!"; |
---|
| 6229 | close; |
---|
| 6230 | } |
---|
| 6231 | |
---|
| 6232 | que_thor,136,66,3 duplicate(VeinsGuard) Guard#vol2 939 |
---|
| 6233 | que_thor,127,60,5 duplicate(VeinsGuard) Guard#vol3 939 |
---|
| 6234 | |
---|
| 6235 | thor_camp,250,104,3 script Sahedi#vol 934,{ |
---|
| 6236 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
| 6237 | mes "^3355FFWait a second!"; |
---|
| 6238 | mes "Right now, you're carrying"; |
---|
| 6239 | mes "too many things with you."; |
---|
| 6240 | mes "Please come back after"; |
---|
| 6241 | mes "using the Kafra Service"; |
---|
| 6242 | mes "to store some of your items.^000000"; |
---|
| 6243 | close; |
---|
| 6244 | } |
---|
| 6245 | if (aru_vol == 12) { |
---|
| 6246 | mes "[Sahedi]"; |
---|
| 6247 | mes "I'm sorry, but I don't"; |
---|
| 6248 | mes "think I know you. Only"; |
---|
| 6249 | mes "authorized personnel is"; |
---|
| 6250 | mes "allowed in this area, so"; |
---|
| 6251 | mes "if you don't have any"; |
---|
| 6252 | mes "reason to be here..."; |
---|
| 6253 | next; |
---|
| 6254 | mes "["+strcharinfo(0)+"]"; |
---|
| 6255 | mes "I'm a research student working"; |
---|
| 6256 | mes "under Director Gio for the"; |
---|
| 6257 | mes "Veins Geological Research"; |
---|
| 6258 | mes "Institute. Would you please"; |
---|
| 6259 | mes "stamp this temperature"; |
---|
| 6260 | mes "report for me?"; |
---|
| 6261 | next; |
---|
| 6262 | mes "["+strcharinfo(0)+"]"; |
---|
| 6263 | mes "Um, Gio is sick right"; |
---|
| 6264 | mes "now, so that's why he"; |
---|
| 6265 | mes "had me fill out this report"; |
---|
| 6266 | mes "form and submit it for him."; |
---|
| 6267 | next; |
---|
| 6268 | mes "[Sahedi]"; |
---|
| 6269 | mes "Ah, so that's why his"; |
---|
| 6270 | mes "report's late this time."; |
---|
| 6271 | mes "I'm sorry to hear that."; |
---|
| 6272 | mes "And here I thought he was"; |
---|
| 6273 | mes "just wasting his time on"; |
---|
| 6274 | mes "women and alcohol..."; |
---|
| 6275 | next; |
---|
| 6276 | mes "[Sahedi]"; |
---|
| 6277 | mes "Let's see..."; |
---|
| 6278 | next; |
---|
| 6279 | emotion e_omg; |
---|
| 6280 | mes "[Sahedi]"; |
---|
| 6281 | mes "Oh God! Why is the"; |
---|
| 6282 | mes "temperature so high?!"; |
---|
| 6283 | mes "We've had a few reports"; |
---|
| 6284 | mes "like this in the past, but..."; |
---|
| 6285 | mes "Is this... How bad is this?"; |
---|
| 6286 | next; |
---|
| 6287 | emotion 19,1; |
---|
| 6288 | mes "["+strcharinfo(0)+"]"; |
---|
| 6289 | mes "Oh... Oh, no!"; |
---|
| 6290 | mes "Yikes! I guess if it's"; |
---|
| 6291 | mes "higher than normal..."; |
---|
| 6292 | mes "It might be bad?"; |
---|
| 6293 | next; |
---|
| 6294 | mes "[Sahedi]"; |
---|
| 6295 | mes "What should I do?"; |
---|
| 6296 | mes "Should I activate"; |
---|
| 6297 | mes "the alarm? I don't..."; |
---|
| 6298 | mes "I don't wanna die!"; |
---|
| 6299 | next; |
---|
| 6300 | mes "["+strcharinfo(0)+"]"; |
---|
| 6301 | mes "You might want to calm"; |
---|
| 6302 | mes "down first. I'll take a look"; |
---|
| 6303 | mes "around the camp, so please"; |
---|
| 6304 | mes "don't say anything that will"; |
---|
| 6305 | mes "make anyone else panic for now."; |
---|
| 6306 | next; |
---|
| 6307 | mes "[Sahedi]"; |
---|
| 6308 | mes "Okay..."; |
---|
| 6309 | mes "Please go ahead, and"; |
---|
| 6310 | mes "see if this camp will be"; |
---|
| 6311 | mes "safe from any disaster."; |
---|
| 6312 | set aru_vol,13; |
---|
| 6313 | delitem 7342,1; //File01 |
---|
| 6314 | close; |
---|
| 6315 | } |
---|
| 6316 | else if ((aru_vol > 12) && (aru_vol < 23)) { |
---|
| 6317 | mes "[Sahedi]"; |
---|
| 6318 | mes "So, are we in any"; |
---|
| 6319 | mes "danger? Does it look"; |
---|
| 6320 | mes "like this volcano will"; |
---|
| 6321 | mes "erupt anytime soon?"; |
---|
| 6322 | next; |
---|
| 6323 | mes "["+strcharinfo(0)+"]"; |
---|
| 6324 | mes "Oh, I'm not finished"; |
---|
| 6325 | mes "investigating yet. Would"; |
---|
| 6326 | mes "you please wait a bit longer?"; |
---|
| 6327 | next; |
---|
| 6328 | mes "[Sahedi]"; |
---|
| 6329 | mes "Sure, sure. Just make"; |
---|
| 6330 | mes "sure that you do a real"; |
---|
| 6331 | mes "thorough check of everything"; |
---|
| 6332 | mes "in the volcano for me, yeah?"; |
---|
| 6333 | close; |
---|
| 6334 | } |
---|
| 6335 | else if (aru_vol == 23) { |
---|
| 6336 | mes "[Sahedi]"; |
---|
| 6337 | mes "So, are we in any"; |
---|
| 6338 | mes "danger? Does it look"; |
---|
| 6339 | mes "like this volcano will"; |
---|
| 6340 | mes "erupt anytime soon?"; |
---|
| 6341 | next; |
---|
| 6342 | while(1) { |
---|
| 6343 | if (select("Yes:No") == 1) { |
---|
| 6344 | mes "["+strcharinfo(0)+"]"; |
---|
| 6345 | mes "I guess I can't hide it"; |
---|
| 6346 | mes "from you... The recent"; |
---|
| 6347 | mes "activity of this volcano"; |
---|
| 6348 | mes "has recently been fairly..."; |
---|
| 6349 | mes "disconcerting."; |
---|
| 6350 | next; |
---|
| 6351 | break; |
---|
| 6352 | } |
---|
| 6353 | else { |
---|
| 6354 | mes "^3355FFWait... You should take"; |
---|
| 6355 | mes "advantage of this situation."; |
---|
| 6356 | mes "This could be your chance to"; |
---|
| 6357 | mes "intervene in the conflict"; |
---|
| 6358 | mes "between two contries!^000000"; |
---|
| 6359 | next; |
---|
| 6360 | mes "^3355FFYou might not be able"; |
---|
| 6361 | mes "to stop their war, but"; |
---|
| 6362 | mes "maybe you can distract"; |
---|
| 6363 | mes "them with the threat"; |
---|
| 6364 | mes "of natural disaster...^000000"; |
---|
| 6365 | next; |
---|
| 6366 | } |
---|
| 6367 | } |
---|
| 6368 | emotion e_omg; |
---|
| 6369 | mes "[Sahedi]"; |
---|
| 6370 | mes "Huh? Are you serious?"; |
---|
| 6371 | mes "Thor Volcano's gonna"; |
---|
| 6372 | mes "erupt?! We-we have to"; |
---|
| 6373 | mes "get the hell out of here!"; |
---|
| 6374 | mes "It'll be a disaster, just"; |
---|
| 6375 | mes "like it happened in the past!"; |
---|
| 6376 | next; |
---|
| 6377 | emotion 52,1; |
---|
| 6378 | mes "["+strcharinfo(0)+"]"; |
---|
| 6379 | mes "Yes, I agree. There's"; |
---|
| 6380 | mes "a good chance of an..."; |
---|
| 6381 | mes "explosion that'll cause"; |
---|
| 6382 | mes "a lot of collateral damage."; |
---|
| 6383 | next; |
---|
| 6384 | mes "[Sahedi]"; |
---|
| 6385 | mes "What are our chances?"; |
---|
| 6386 | mes "How much time do we"; |
---|
| 6387 | mes "have to evacuate?"; |
---|
| 6388 | next; |
---|
| 6389 | emotion 52,1; |
---|
| 6390 | mes "["+strcharinfo(0)+"]"; |
---|
| 6391 | mes "Well... Uh..."; |
---|
| 6392 | mes "According to my data..."; |
---|
| 6393 | mes "Analysis... There's a 75%"; |
---|
| 6394 | mes "chance of eruption within"; |
---|
| 6395 | mes "the next thirty days."; |
---|
| 6396 | next; |
---|
| 6397 | mes "[Sahedi]"; |
---|
| 6398 | mes "What?! We must report"; |
---|
| 6399 | mes "this to the high priest"; |
---|
| 6400 | mes "immediately! Aitra!"; |
---|
| 6401 | next; |
---|
| 6402 | enablenpc "Aitra#vol"; |
---|
| 6403 | mes "[Aitra]"; |
---|
| 6404 | mes "Yes, sir!"; |
---|
| 6405 | next; |
---|
| 6406 | mes "[Sahedi]"; |
---|
| 6407 | mes "This is an emergency."; |
---|
| 6408 | mes "Bring this message to"; |
---|
| 6409 | mes "the high priest as soon"; |
---|
| 6410 | mes "as possible. And don't"; |
---|
| 6411 | mes "forget to pack all your"; |
---|
| 6412 | mes "things before you leave."; |
---|
| 6413 | next; |
---|
| 6414 | mes "[Aitra]"; |
---|
| 6415 | mes "Huh?"; |
---|
| 6416 | mes " ...Yes, sir."; |
---|
| 6417 | next; |
---|
| 6418 | disablenpc "Aitra#vol"; |
---|
| 6419 | mes "[Sahedi]"; |
---|
| 6420 | mes "Oh, this is a nightmare..."; |
---|
| 6421 | mes "Will you please take your"; |
---|
| 6422 | mes "report to your director, Gio?"; |
---|
| 6423 | mes "Hopefully he'll have some"; |
---|
| 6424 | mes "advice for what we can"; |
---|
| 6425 | mes "do about this disaster..."; |
---|
| 6426 | set aru_vol,24; |
---|
| 6427 | getitem 7342,1; //File01 |
---|
| 6428 | close; |
---|
| 6429 | } |
---|
| 6430 | mes "[Sahedi]"; |
---|
| 6431 | mes "Argh, I'm so busy!"; |
---|
| 6432 | close; |
---|
| 6433 | } |
---|
| 6434 | |
---|
| 6435 | |
---|
| 6436 | thor_camp,194,220,0 script #Colonel1 -1,5,5,{ |
---|
| 6437 | OnTouch: |
---|
| 6438 | //OnTouch2: |
---|
| 6439 | if (aru_vol == 13) { |
---|
| 6440 | enablenpc "Colonel Vito#1"; |
---|
| 6441 | mes "[????]"; |
---|
| 6442 | mes "You...!"; |
---|
| 6443 | mes "What are you doing"; |
---|
| 6444 | mes "just standing around?!"; |
---|
| 6445 | mes "Aren't you supposed to"; |
---|
| 6446 | mes "be transporting cargo? "; |
---|
| 6447 | mes "Attention to orders!"; |
---|
| 6448 | next; |
---|
| 6449 | mes "["+strcharinfo(0)+"]"; |
---|
| 6450 | mes "Are you talking to me?"; |
---|
| 6451 | mes "No, I'm from the Veins Geo--"; |
---|
| 6452 | next; |
---|
| 6453 | mes "[Colonel Vito]"; |
---|
| 6454 | mes "Look at you. You don't"; |
---|
| 6455 | mes "even have your uniform"; |
---|
| 6456 | mes "yet. Still a rookie, eh?"; |
---|
| 6457 | mes "Looks like I'll have to"; |
---|
| 6458 | mes "personally train you as"; |
---|
| 6459 | mes "one of our holy knights!"; |
---|
| 6460 | next; |
---|
| 6461 | mes "["+strcharinfo(0)+"]"; |
---|
| 6462 | mes "But I'm not--"; |
---|
| 6463 | next; |
---|
| 6464 | mes "[Colonel Vito]"; |
---|
| 6465 | mes "You should be honored to"; |
---|
| 6466 | mes "have the rare opportunity"; |
---|
| 6467 | mes "to be trained by me, the"; |
---|
| 6468 | mes "great Colonel Vito. I'll mold"; |
---|
| 6469 | mes "you into a true warrior for"; |
---|
| 6470 | mes "Freya! Now follow me!"; |
---|
| 6471 | set aru_vol,14; |
---|
| 6472 | close2; |
---|
| 6473 | disablenpc "Colonel Vito#1"; |
---|
| 6474 | warp "thor_camp",156,68; |
---|
| 6475 | end; |
---|
| 6476 | } |
---|
| 6477 | else if (aru_vol == 14) { |
---|
| 6478 | mes "[Colonel Vito]"; |
---|
| 6479 | mes "What are you still"; |
---|
| 6480 | mes "doing standing there?"; |
---|
| 6481 | mes "Don't slack off! Come!"; |
---|
| 6482 | close2; |
---|
| 6483 | warp "thor_camp",156,68; |
---|
| 6484 | end; |
---|
| 6485 | } |
---|
| 6486 | end; |
---|
| 6487 | } |
---|
| 6488 | |
---|
| 6489 | thor_camp,162,182,0 script #Colonel2 -1,7,7,{ |
---|
| 6490 | OnTouch: |
---|
| 6491 | //OnTouch2: |
---|
| 6492 | |
---|
| 6493 | if (aru_vol == 13) { |
---|
| 6494 | enablenpc "Colonel Vito#2"; |
---|
| 6495 | mes "[????]"; |
---|
| 6496 | mes "You...!"; |
---|
| 6497 | mes "What are you doing"; |
---|
| 6498 | mes "just standing around?!"; |
---|
| 6499 | mes "Aren't you supposed to"; |
---|
| 6500 | mes "be transporting cargo? "; |
---|
| 6501 | mes "Attention to orders!"; |
---|
| 6502 | next; |
---|
| 6503 | mes "["+strcharinfo(0)+"]"; |
---|
| 6504 | mes "Are you talking to me?"; |
---|
| 6505 | mes "No, I'm from the Veins Geo--"; |
---|
| 6506 | next; |
---|
| 6507 | mes "[Colonel Vito]"; |
---|
| 6508 | mes "Look at you. You don't"; |
---|
| 6509 | mes "even have your uniform"; |
---|
| 6510 | mes "yet. Still a rookie, eh?"; |
---|
| 6511 | mes "Looks like I'll have to"; |
---|
| 6512 | mes "personally train you as"; |
---|
| 6513 | mes "one of our holy knights!"; |
---|
| 6514 | next; |
---|
| 6515 | mes "["+strcharinfo(0)+"]"; |
---|
| 6516 | mes "But I'm not--"; |
---|
| 6517 | next; |
---|
| 6518 | mes "[Colonel Vito]"; |
---|
| 6519 | mes "You should be honored to"; |
---|
| 6520 | mes "have the rare opportunity"; |
---|
| 6521 | mes "to be trained by me, the"; |
---|
| 6522 | mes "great Colonel Vito. I'll mold"; |
---|
| 6523 | mes "you into a true warrior for"; |
---|
| 6524 | mes "Freya! Now follow me!"; |
---|
| 6525 | set aru_vol,14; |
---|
| 6526 | disablenpc "Colonel Vito#2"; |
---|
| 6527 | close2; |
---|
| 6528 | warp "thor_camp",156,68; |
---|
| 6529 | end; |
---|
| 6530 | } |
---|
| 6531 | else if (aru_vol == 14) { |
---|
| 6532 | mes "[Colonel Vito]"; |
---|
| 6533 | mes "What are you still"; |
---|
| 6534 | mes "doing standing there?"; |
---|
| 6535 | mes "Don't slack off! Come!"; |
---|
| 6536 | close2; |
---|
| 6537 | disablenpc "Colonel Vito#2"; |
---|
| 6538 | warp "thor_camp",156,68; |
---|
| 6539 | end; |
---|
| 6540 | } |
---|
| 6541 | end; |
---|
| 6542 | } |
---|
| 6543 | |
---|
| 6544 | thor_camp,187,228,5 script Colonel Vito#1 946,{ |
---|
| 6545 | OnInit: |
---|
| 6546 | disablenpc "Colonel Vito#1"; |
---|
| 6547 | end; |
---|
| 6548 | } |
---|
| 6549 | |
---|
| 6550 | thor_camp,155,175,7 script Colonel Vito#2 946,{ |
---|
| 6551 | OnInit: |
---|
| 6552 | disablenpc "Colonel Vito#2"; |
---|
| 6553 | end; |
---|
| 6554 | } |
---|
| 6555 | |
---|
| 6556 | thor_camp,159,74,3 script Colonel Vito#3 946,{ |
---|
| 6557 | if (aru_vol == 14) { |
---|
| 6558 | mes "[Colonel Vito]"; |
---|
| 6559 | mes "I am Colonel Vito,"; |
---|
| 6560 | mes "and I'm in charge of"; |
---|
| 6561 | mes "the Arunafeltz camp"; |
---|
| 6562 | mes "here in Thor Volcano."; |
---|
| 6563 | mes "What's your name, soldier?"; |
---|
| 6564 | next; |
---|
| 6565 | mes "["+strcharinfo(0)+"]"; |
---|
| 6566 | mes ""+strcharinfo(0)+", sir."; |
---|
| 6567 | next; |
---|
| 6568 | mes "[Colonel Vito]"; |
---|
| 6569 | mes "Hmpf! That's a weakling's"; |
---|
| 6570 | mes "name! I can tell that your"; |
---|
| 6571 | mes "mind and body are too weak!"; |
---|
| 6572 | mes "That won't do. How will you"; |
---|
| 6573 | mes "be worthy of serving the"; |
---|
| 6574 | mes "beautiful, graceful Freya?"; |
---|
| 6575 | next; |
---|
| 6576 | mes "[Colonel Vito]"; |
---|
| 6577 | mes "You need more training."; |
---|
| 6578 | mes "Take a break first, and"; |
---|
| 6579 | mes "prepare yourself. We will"; |
---|
| 6580 | mes "begin as soon as you're ready."; |
---|
| 6581 | set aru_vol,15; |
---|
| 6582 | close; |
---|
| 6583 | } |
---|
| 6584 | else if (aru_vol == 15) { |
---|
| 6585 | mes "[Colonel Vito]"; |
---|
| 6586 | mes "First, we need to take"; |
---|
| 6587 | mes "care of that weak mind"; |
---|
| 6588 | mes "of yours. This first"; |
---|
| 6589 | mes "training exercise will"; |
---|
| 6590 | mes "be verbal based."; |
---|
| 6591 | next; |
---|
| 6592 | while(1) { |
---|
| 6593 | mes "[Colonel Vito]"; |
---|
| 6594 | mes "Question one!"; |
---|
| 6595 | mes "Who do we fight for?"; |
---|
| 6596 | mes "Who do we live for?"; |
---|
| 6597 | next; |
---|
| 6598 | if (select("Odin:Freya:Thor") == 2) { |
---|
| 6599 | break; |
---|
| 6600 | } |
---|
| 6601 | mes "[Colonel Vito]"; |
---|
| 6602 | mes "You idiot!"; |
---|
| 6603 | percentheal -10,0; |
---|
| 6604 | specialeffect2 1; // EF_HIT2 |
---|
| 6605 | next; |
---|
| 6606 | } |
---|
| 6607 | mes "[Colonel Vito]"; |
---|
| 6608 | mes "Right! Freya is not only"; |
---|
| 6609 | mes "a goddess of love, but she's"; |
---|
| 6610 | mes "also a goddess of war."; |
---|
| 6611 | mes "We are on a sacred mission"; |
---|
| 6612 | mes "to recover the pieces of"; |
---|
| 6613 | mes "Ymir's Heart for her sake."; |
---|
| 6614 | next; |
---|
| 6615 | mes "[Colonel Vito]"; |
---|
| 6616 | mes "Freya was greatly wounded"; |
---|
| 6617 | mes "in the war among gods,"; |
---|
| 6618 | mes "humans, and demons."; |
---|
| 6619 | mes "Odin, the leader of the"; |
---|
| 6620 | mes "gods, tried to help her, but"; |
---|
| 6621 | mes "even his power wasn't enough."; |
---|
| 6622 | next; |
---|
| 6623 | mes "[Colonel Vito]"; |
---|
| 6624 | mes "Odin did advise her to"; |
---|
| 6625 | mes "obtain Ymir's Heart, as"; |
---|
| 6626 | mes "it would fully recover her"; |
---|
| 6627 | mes "powers. That is why we are"; |
---|
| 6628 | mes "preparing for war: we must"; |
---|
| 6629 | mes "obtain Ymir's Heart for Freya!"; |
---|
| 6630 | next; |
---|
| 6631 | mes "[Colonel Vito]"; |
---|
| 6632 | mes "DO YOU UNDERSTAND?!"; |
---|
| 6633 | next; |
---|
| 6634 | mes "["+strcharinfo(0)+"]"; |
---|
| 6635 | mes "Yes, sir!"; |
---|
| 6636 | next; |
---|
| 6637 | mes "[Colonel Vito]"; |
---|
| 6638 | mes "Now, there's a country"; |
---|
| 6639 | mes "called the Rune-Midgarts"; |
---|
| 6640 | mes "Kingdom that's full of fools."; |
---|
| 6641 | mes "Their ancestors branded us"; |
---|
| 6642 | mes "as heretics and drove us"; |
---|
| 6643 | mes "to this deserted land."; |
---|
| 6644 | next; |
---|
| 6645 | mes "[Colonel Vito]"; |
---|
| 6646 | mes "We cannot forgive how they"; |
---|
| 6647 | mes "denied us our freedom to"; |
---|
| 6648 | mes "worship Freya. Our people"; |
---|
| 6649 | mes "will have revenge on them."; |
---|
| 6650 | mes "Mark my word, soldier."; |
---|
| 6651 | mes "Now, repeat after me."; |
---|
| 6652 | next; |
---|
| 6653 | mes "[Colonel Vito]"; |
---|
| 6654 | mes "I, "+strcharinfo(0)+","; |
---|
| 6655 | next; |
---|
| 6656 | mes "["+strcharinfo(0)+"]"; |
---|
| 6657 | mes "I, "+strcharinfo(0)+","; |
---|
| 6658 | next; |
---|
| 6659 | while(1) { |
---|
| 6660 | mes "[Colonel Vito]"; |
---|
| 6661 | mes "^FF0000as a devoted servant"; |
---|
| 6662 | mes "of Goddess Freya"; |
---|
| 6663 | next; |
---|
| 6664 | input .@input$; |
---|
| 6665 | set .@answer$,"as a devoted servant of Goddess Freya"; |
---|
| 6666 | if (.@input$ == .@answer$) { |
---|
| 6667 | mes "["+strcharinfo(0)+"]"; |
---|
| 6668 | mes "as a devoted servant"; |
---|
| 6669 | mes "of Goddess Freya, the"; |
---|
| 6670 | mes "patron saint of the"; |
---|
| 6671 | mes "great Arunafeltz,^000000"; |
---|
| 6672 | next; |
---|
| 6673 | break; |
---|
| 6674 | } |
---|
| 6675 | else { |
---|
| 6676 | mes "[Colonel Vito]"; |
---|
| 6677 | mes "Wrong! Try again!"; |
---|
| 6678 | next; |
---|
| 6679 | } |
---|
| 6680 | } |
---|
| 6681 | while(1) { |
---|
| 6682 | mes "[Colonel Vito]"; |
---|
| 6683 | mes "^FF0000I pledge my honor to"; |
---|
| 6684 | mes "overthrow our mortal enemy"; |
---|
| 6685 | next; |
---|
| 6686 | input .@input$; |
---|
| 6687 | set .@answer$,"I pledge my honor to overthrow our mortal enemy"; |
---|
| 6688 | if (.@input$ == .@answer$) { |
---|
| 6689 | mes "["+strcharinfo(0)+"]"; |
---|
| 6690 | mes "I pledge my honor to"; |
---|
| 6691 | mes "overthrow our mortal enemy,"; |
---|
| 6692 | mes "the Rune-Midgarts Kingdom."; |
---|
| 6693 | next; |
---|
| 6694 | break; |
---|
| 6695 | } |
---|
| 6696 | else { |
---|
| 6697 | mes "[Colonel Vito]"; |
---|
| 6698 | mes "Wrong! Try again!"; |
---|
| 6699 | next; |
---|
| 6700 | } |
---|
| 6701 | } |
---|
| 6702 | while(1) { |
---|
| 6703 | mes "[Colonel Vito]"; |
---|
| 6704 | mes "^FF0000I will show no mercy^000000"; |
---|
| 6705 | next; |
---|
| 6706 | input .@input$; |
---|
| 6707 | set .@answer$,"I will show no mercy"; |
---|
| 6708 | if (.@input$ == .@answer$) { |
---|
| 6709 | mes "["+strcharinfo(0)+"]"; |
---|
| 6710 | mes "I will show no mercy."; |
---|
| 6711 | mes "Nothing will stay my hand.^000000"; |
---|
| 6712 | next; |
---|
| 6713 | break; |
---|
| 6714 | } |
---|
| 6715 | else { |
---|
| 6716 | mes "[Colonel Vito]"; |
---|
| 6717 | mes "Wrong! Try again!"; |
---|
| 6718 | next; |
---|
| 6719 | } |
---|
| 6720 | } |
---|
| 6721 | while(1) { |
---|
| 6722 | mes "[Colonel Vito]"; |
---|
| 6723 | mes "^FF0000I shall devote"; |
---|
| 6724 | mes "my entire life^000000"; |
---|
| 6725 | next; |
---|
| 6726 | input .@input$; |
---|
| 6727 | set .@answer$,"I shall devote my entire life"; |
---|
| 6728 | if (.@input$ == .@answer$) { |
---|
| 6729 | mes "["+strcharinfo(0)+"]"; |
---|
| 6730 | mes "I shall devote my"; |
---|
| 6731 | mes "entire life to the"; |
---|
| 6732 | mes "full recovery of"; |
---|
| 6733 | mes "Goddess Freya.^000000"; |
---|
| 6734 | next; |
---|
| 6735 | break; |
---|
| 6736 | } |
---|
| 6737 | else { |
---|
| 6738 | mes "[Colonel Vito]"; |
---|
| 6739 | mes "Wrong! Try again!"; |
---|
| 6740 | next; |
---|
| 6741 | } |
---|
| 6742 | } |
---|
| 6743 | while(1) { |
---|
| 6744 | mes "[Colonel Vito]"; |
---|
| 6745 | mes "^FF0000Down with the"; |
---|
| 6746 | mes "Rune-Midgarts Kingdom!^000000"; |
---|
| 6747 | next; |
---|
| 6748 | input .@input$; |
---|
| 6749 | set .@answer$,"Down with the Rune-Midgarts Kingdom!"; |
---|
| 6750 | if (.@input$ == .@answer$) { |
---|
| 6751 | mes "["+strcharinfo(0)+"]"; |
---|
| 6752 | mes "Down with the"; |
---|
| 6753 | mes "Rune-Midgarts Kingdom!^000000"; |
---|
| 6754 | next; |
---|
| 6755 | break; |
---|
| 6756 | } |
---|
| 6757 | else { |
---|
| 6758 | mes "[Colonel Vito]"; |
---|
| 6759 | mes "Wrong! Try again!"; |
---|
| 6760 | next; |
---|
| 6761 | } |
---|
| 6762 | } |
---|
| 6763 | mes "[Colonel Vito]"; |
---|
| 6764 | mes "Good. Now you know the"; |
---|
| 6765 | mes "kind of attitude that you"; |
---|
| 6766 | mes "must have as a holy warrior"; |
---|
| 6767 | mes "in Freya's service. That"; |
---|
| 6768 | mes "is all for the first exercise,"; |
---|
| 6769 | mes "but there's one more left."; |
---|
| 6770 | set aru_vol,16; |
---|
| 6771 | close; |
---|
| 6772 | } |
---|
| 6773 | else if (aru_vol == 16) { |
---|
| 6774 | mes "[Colonel Vito]"; |
---|
| 6775 | mes "Before we actually do"; |
---|
| 6776 | mes "the 2nd training exercise,"; |
---|
| 6777 | mes "I have a duty to assign to"; |
---|
| 6778 | mes "you. Find the huge pipe zone"; |
---|
| 6779 | mes "to the north of this building"; |
---|
| 6780 | mes "and find any broken machines."; |
---|
| 6781 | set aru_vol,17; |
---|
| 6782 | close; |
---|
| 6783 | } |
---|
| 6784 | else if (aru_vol == 17) { |
---|
| 6785 | mes "[Colonel Vito]"; |
---|
| 6786 | mes "Inspect the machines"; |
---|
| 6787 | mes "in the pipe zone to the"; |
---|
| 6788 | mes "north of this building."; |
---|
| 6789 | mes "Don't dawdle: move out!"; |
---|
| 6790 | close; |
---|
| 6791 | } |
---|
| 6792 | else if (aru_vol == 18) { |
---|
| 6793 | mes "[Colonel Vito]"; |
---|
| 6794 | mes "Good work. Remember"; |
---|
| 6795 | mes "that your first priority is to"; |
---|
| 6796 | mes "check the control panel."; |
---|
| 6797 | mes "It needs to be regularly"; |
---|
| 6798 | mes "inspected since it controls"; |
---|
| 6799 | mes "the camp's energy resources."; |
---|
| 6800 | next; |
---|
| 6801 | mes "["+strcharinfo(0)+"]"; |
---|
| 6802 | mes "Yes, sir!"; |
---|
| 6803 | next; |
---|
| 6804 | mes "[Colonel Vito]"; |
---|
| 6805 | mes "Now it's time for the"; |
---|
| 6806 | mes "second training exercise"; |
---|
| 6807 | mes "which will strengthen your"; |
---|
| 6808 | mes "body. See the dummy in"; |
---|
| 6809 | mes "front of you? Practice by"; |
---|
| 6810 | mes "chopping it 10 times. Go!"; |
---|
| 6811 | set aru_vol,19; |
---|
| 6812 | next; |
---|
| 6813 | if (select("Yes, sir!:What do you mean by chop?") == 1) { |
---|
| 6814 | mes "[Colonel Vito]"; |
---|
| 6815 | mes "Focus your energy in"; |
---|
| 6816 | mes "your yell when you strike!"; |
---|
| 6817 | mes "Chop! 10 Times! Do it!"; |
---|
| 6818 | close; |
---|
| 6819 | } |
---|
| 6820 | mes "[Colonel Vito]"; |
---|
| 6821 | mes "Chop...? It's a hand chop."; |
---|
| 6822 | mes "You strike the enemy with"; |
---|
| 6823 | mes "the bottom of your hand"; |
---|
| 6824 | mes "like a knife blade. How"; |
---|
| 6825 | mes "did you join the army"; |
---|
| 6826 | mes "without knowing that?"; |
---|
| 6827 | next; |
---|
| 6828 | mes "[Colonel Vito]"; |
---|
| 6829 | mes "Focus your energy in"; |
---|
| 6830 | mes "your yell when you strike!"; |
---|
| 6831 | mes "Chop! 10 Times! Do it!"; |
---|
| 6832 | close; |
---|
| 6833 | } |
---|
| 6834 | else if (aru_vol == 20) { |
---|
| 6835 | mes "[Colonel Vito]"; |
---|
| 6836 | mes "The more you train,"; |
---|
| 6837 | mes "the stronger you become."; |
---|
| 6838 | mes "As you grow stronger, so"; |
---|
| 6839 | mes "does Freya's holy troops."; |
---|
| 6840 | mes "Train everyday, and don't"; |
---|
| 6841 | mes "you ever slack off!"; |
---|
| 6842 | next; |
---|
| 6843 | mes "["+strcharinfo(0)+"]"; |
---|
| 6844 | mes "Yes, sir!"; |
---|
| 6845 | next; |
---|
| 6846 | mes "[Colonel Vito]"; |
---|
| 6847 | mes "That is all for your"; |
---|
| 6848 | mes "training. If you have"; |
---|
| 6849 | mes "any questions about camp"; |
---|
| 6850 | mes "life, go ask Sahedi right"; |
---|
| 6851 | mes "outside this building."; |
---|
| 6852 | mes "You are dismissed."; |
---|
| 6853 | next; |
---|
| 6854 | mes "["+strcharinfo(0)+"]"; |
---|
| 6855 | mes "(^333333Well... I think"; |
---|
| 6856 | mes "I will go back to"; |
---|
| 6857 | mes "Sahedi. Hopefully,"; |
---|
| 6858 | mes "he'll think of me as"; |
---|
| 6859 | mes "a geological researcher"; |
---|
| 6860 | mes "instead of as a soldier.^000000)"; |
---|
| 6861 | set aru_vol,21; |
---|
| 6862 | close; |
---|
| 6863 | } |
---|
| 6864 | mes "[Colonel Vito]"; |
---|
| 6865 | mes "We must be ever"; |
---|
| 6866 | mes "vigilant in our training."; |
---|
| 6867 | mes "You can never know when"; |
---|
| 6868 | mes "Freya will call on us to fight!"; |
---|
| 6869 | close; |
---|
| 6870 | } |
---|
| 6871 | |
---|
| 6872 | thor_camp,141,62,0 script #vol_study1::VeinsWarp -1,3,3,{ |
---|
| 6873 | OnTouch: |
---|
| 6874 | //OnTouch2: |
---|
| 6875 | if ((aru_vol >= 14 && aru_vol <= 16) || (aru_vol == 19)) { |
---|
| 6876 | warp "thor_camp",156,67; |
---|
| 6877 | } |
---|
| 6878 | end; |
---|
| 6879 | } |
---|
| 6880 | |
---|
| 6881 | thor_camp,172,72,0 duplicate(VeinsWarp) #vol_study2 -1,3,3 |
---|
| 6882 | thor_camp,172,38,0 duplicate(VeinsWarp) #vol_study3 -1,3,3 |
---|
| 6883 | |
---|
| 6884 | thor_camp,172,132,0 script #sita_vol -1,3,3,{ |
---|
| 6885 | OnTouch: |
---|
| 6886 | //OnTouch2: |
---|
| 6887 | if (aru_vol == 21) { |
---|
| 6888 | mes "^3355FFThere's a stream of"; |
---|
| 6889 | mes "magma running down"; |
---|
| 6890 | mes "through a path under"; |
---|
| 6891 | mes "the barbed wires.^000000"; |
---|
| 6892 | next; |
---|
| 6893 | mes "^3355FFYou can hear the faint"; |
---|
| 6894 | mes "sound of hammering, as if"; |
---|
| 6895 | mes "iron was being manufactured"; |
---|
| 6896 | mes "from deep underground.^000000"; |
---|
| 6897 | set aru_vol,22; |
---|
| 6898 | close; |
---|
| 6899 | } |
---|
| 6900 | end; |
---|
| 6901 | } |
---|
| 6902 | |
---|
| 6903 | thor_camp,148,310,0 script #buki_vol -1,5,5,{ |
---|
| 6904 | OnTouch: |
---|
| 6905 | //OnTouch2: |
---|
| 6906 | if (aru_vol == 22) { |
---|
| 6907 | mes "^3355FFPeople are carrying"; |
---|
| 6908 | mes "many heavy wooden boxes"; |
---|
| 6909 | mes "imprinted with the stamp"; |
---|
| 6910 | mes "of the Schwaltzvalt Republic."; |
---|
| 6911 | mes "These must contain military"; |
---|
| 6912 | mes "supplies for the camp.^000000"; |
---|
| 6913 | next; |
---|
| 6914 | mes "["+strcharinfo(0)+"]"; |
---|
| 6915 | mes "I should go back"; |
---|
| 6916 | mes "to Sahedi now."; |
---|
| 6917 | set aru_vol,23; |
---|
| 6918 | close; |
---|
| 6919 | } |
---|
| 6920 | end; |
---|
| 6921 | } |
---|
| 6922 | |
---|
| 6923 | thor_camp,124,314,1 script Soldier#vol1 939,{ |
---|
| 6924 | mes "[Thor Volcano Camp Soldier]"; |
---|
| 6925 | mes "Freya, I'm so exhausted!"; |
---|
| 6926 | mes "I'm starving to death too!"; |
---|
| 6927 | mes "When will we get more rations?"; |
---|
| 6928 | close; |
---|
| 6929 | } |
---|
| 6930 | |
---|
| 6931 | thor_camp,134,309,5 script Soldier#vol2 939,{ |
---|
| 6932 | mes "[Thor Volcano Camp Soldier]"; |
---|
| 6933 | mes "I hear we'll be eating"; |
---|
| 6934 | mes "chicken salad, fried chicken,"; |
---|
| 6935 | mes "and Kunlun style chicken for"; |
---|
| 6936 | mes "dinner tonight! I wonder who"; |
---|
| 6937 | mes "was rich enough to donate"; |
---|
| 6938 | mes "so much chicken to us?"; |
---|
| 6939 | next; |
---|
| 6940 | mes "[Thor Volcano Camp Soldier]"; |
---|
| 6941 | mes "Heheh..."; |
---|
| 6942 | mes "I can't wait for dinner!"; |
---|
| 6943 | close; |
---|
| 6944 | } |
---|
| 6945 | |
---|
| 6946 | thor_camp,109,167,3 script Control Panel#vol 111,{ |
---|
| 6947 | if (aru_vol == 17) { |
---|
| 6948 | mes "^3355FFThis control panel"; |
---|
| 6949 | mes "controls the main power"; |
---|
| 6950 | mes "resources for the Thor"; |
---|
| 6951 | mes "Volcano camp, helping it"; |
---|
| 6952 | mes "run its operations smoothly"; |
---|
| 6953 | mes "under the ground."; |
---|
| 6954 | next; |
---|
| 6955 | mes "["+strcharinfo(0)+"]"; |
---|
| 6956 | mes "All these pipes with molten"; |
---|
| 6957 | mes "rock flowing through them..."; |
---|
| 6958 | mes "I guess their heat is what"; |
---|
| 6959 | mes "powers this camp. That's"; |
---|
| 6960 | mes "actually a smart idea~"; |
---|
| 6961 | next; |
---|
| 6962 | mes "^3355FFThe control panel emits"; |
---|
| 6963 | mes "faint mechanical noises"; |
---|
| 6964 | mes "and seems to be running"; |
---|
| 6965 | mes "pretty smoothly. Everything"; |
---|
| 6966 | mes "looks to be in working order."; |
---|
| 6967 | next; |
---|
| 6968 | mes "["+strcharinfo(0)+"]"; |
---|
| 6969 | mes "No problems here."; |
---|
| 6970 | mes "I guess I can go"; |
---|
| 6971 | mes "back to that colonel."; |
---|
| 6972 | set aru_vol,18; |
---|
| 6973 | close; |
---|
| 6974 | } |
---|
| 6975 | end; |
---|
| 6976 | } |
---|
| 6977 | |
---|
| 6978 | thor_camp,150,65,3 script Dummy#1::VeinsDummy 111,{ |
---|
| 6979 | if (aru_vol == 19) { |
---|
| 6980 | mes "^3355FFIt's a training dummy"; |
---|
| 6981 | mes "that looks like it can"; |
---|
| 6982 | mes "take a beating. Its chest"; |
---|
| 6983 | mes "is marked with the emblem"; |
---|
| 6984 | mes "of the Rune-Midgarts Kingdom.^000000"; |
---|
| 6985 | next; |
---|
| 6986 | mes "["+strcharinfo(0)+"]"; |
---|
| 6987 | mes "Wow..."; |
---|
| 6988 | mes "They really hate the"; |
---|
| 6989 | mes "Rune-Midgarts Kingdom..."; |
---|
| 6990 | mes "(^333333Technically, I shouldn't"; |
---|
| 6991 | mes "be doing this. Isn't this"; |
---|
| 6992 | mes "considered treason?^000000)"; |
---|
| 6993 | next; |
---|
| 6994 | mes "[Colonel Vito]"; |
---|
| 6995 | mes "I can't hear you,"; |
---|
| 6996 | mes "soldier! Make your"; |
---|
| 6997 | mes "voice loud and clear!"; |
---|
| 6998 | mes "Now... Execute attack!"; |
---|
| 6999 | next; |
---|
| 7000 | mes "["+strcharinfo(0)+"]"; |
---|
| 7001 | mes "Yes, sir!"; |
---|
| 7002 | next; |
---|
| 7003 | specialeffect 1; //EF_HIT2 |
---|
| 7004 | mes "["+strcharinfo(0)+"]"; |
---|
| 7005 | mes "One!"; |
---|
| 7006 | next; |
---|
| 7007 | specialeffect 1; //EF_HIT2 |
---|
| 7008 | mes "["+strcharinfo(0)+"]"; |
---|
| 7009 | mes "Two!"; |
---|
| 7010 | next; |
---|
| 7011 | specialeffect 1; //EF_HIT2 |
---|
| 7012 | mes "["+strcharinfo(0)+"]"; |
---|
| 7013 | mes "Three!!"; |
---|
| 7014 | next; |
---|
| 7015 | specialeffect 1; //EF_HIT2 |
---|
| 7016 | mes "["+strcharinfo(0)+"]"; |
---|
| 7017 | mes "Four!"; |
---|
| 7018 | next; |
---|
| 7019 | specialeffect 1; //EF_HIT2 |
---|
| 7020 | mes "["+strcharinfo(0)+"]"; |
---|
| 7021 | mes "Five!!"; |
---|
| 7022 | next; |
---|
| 7023 | specialeffect 1; //EF_HIT2 |
---|
| 7024 | mes "["+strcharinfo(0)+"]"; |
---|
| 7025 | mes "Six!!"; |
---|
| 7026 | next; |
---|
| 7027 | specialeffect 1; //EF_HIT2 |
---|
| 7028 | mes "["+strcharinfo(0)+"]"; |
---|
| 7029 | mes "Seven!!"; |
---|
| 7030 | next; |
---|
| 7031 | specialeffect 1; //EF_HIT2 |
---|
| 7032 | mes "["+strcharinfo(0)+"]"; |
---|
| 7033 | mes "Eight!!"; |
---|
| 7034 | next; |
---|
| 7035 | specialeffect 1; //EF_HIT2 |
---|
| 7036 | mes "["+strcharinfo(0)+"]"; |
---|
| 7037 | mes "Nine!"; |
---|
| 7038 | next; |
---|
| 7039 | specialeffect 1; //EF_HIT2 |
---|
| 7040 | mes "["+strcharinfo(0)+"]"; |
---|
| 7041 | mes "Ten!"; |
---|
| 7042 | set aru_vol,20; |
---|
| 7043 | close; |
---|
| 7044 | } |
---|
| 7045 | else if (aru_vol == 20) { |
---|
| 7046 | mes "^3355FF*THUD*^000000"; |
---|
| 7047 | specialeffect 1; //EF_HIT2 |
---|
| 7048 | emotion e_omg,1; |
---|
| 7049 | next; |
---|
| 7050 | mes "[Colonel Vito]"; |
---|
| 7051 | mes "Soldier..."; |
---|
| 7052 | mes "How many times"; |
---|
| 7053 | mes "did I order you to"; |
---|
| 7054 | mes "chop the dummy?"; |
---|
| 7055 | next; |
---|
| 7056 | mes "["+strcharinfo(0)+"]"; |
---|
| 7057 | mes "10 times, sir!"; |
---|
| 7058 | next; |
---|
| 7059 | mes "[Colonel Vito]"; |
---|
| 7060 | mes "And how many times"; |
---|
| 7061 | mes "did you actually"; |
---|
| 7062 | mes "chop the dummy?"; |
---|
| 7063 | next; |
---|
| 7064 | mes "["+strcharinfo(0)+"]"; |
---|
| 7065 | mes "11 times, sir!"; |
---|
| 7066 | next; |
---|
| 7067 | mes "[Colonel Vito]"; |
---|
| 7068 | mes "Unacceptable!"; |
---|
| 7069 | mes "Listen to your orders"; |
---|
| 7070 | mes "this time, and do it"; |
---|
| 7071 | mes "again properly!"; |
---|
| 7072 | set aru_vol,19; |
---|
| 7073 | close; |
---|
| 7074 | } |
---|
| 7075 | } |
---|
| 7076 | |
---|
| 7077 | thor_camp,156,65,3 duplicate(VeinsDummy) Dummy#2 111 |
---|
| 7078 | thor_camp,162,65,3 duplicate(VeinsDummy) Dummy#3 111 |
---|
| 7079 | thor_camp,150,57,3 duplicate(VeinsDummy) Dummy#4 111 |
---|
| 7080 | thor_camp,156,57,3 duplicate(VeinsDummy) Dummy#5 111 |
---|
| 7081 | thor_camp,162,57,3 duplicate(VeinsDummy) Dummy#6 111 |
---|
| 7082 | |
---|
| 7083 | thor_camp,248,104,5 script Aitra#vol 939,{ |
---|
| 7084 | OnInit: |
---|
| 7085 | disablenpc "Aitra#vol"; |
---|
| 7086 | end; |
---|
| 7087 | } |
---|
| 7088 | |
---|
| 7089 | thor_camp,49,97,3 script High Priest#vol 933,{ |
---|
| 7090 | mes "^3355FFYou'd better not"; |
---|
| 7091 | mes "do anything too"; |
---|
| 7092 | mes "conspicuous in"; |
---|
| 7093 | mes "front of him.^000000"; |
---|
| 7094 | close; |
---|
| 7095 | } |
---|
| 7096 | |
---|
| 7097 | thor_camp,49,122,1 script Thor Volcano Soldier#vo1 939,{ |
---|
| 7098 | mes "^3355FFYou'd better not"; |
---|
| 7099 | mes "do anything too"; |
---|
| 7100 | mes "conspicuous in"; |
---|
| 7101 | mes "front of him.^000000"; |
---|
| 7102 | close; |
---|
| 7103 | } |
---|
| 7104 | |
---|
| 7105 | thor_camp,31,93,1 script Thor Volcano Soldier#vo2 939,{ |
---|
| 7106 | mes "^3355FFYou'd better not"; |
---|
| 7107 | mes "do anything too"; |
---|
| 7108 | mes "conspicuous in"; |
---|
| 7109 | mes "front of him.^000000"; |
---|
| 7110 | close; |
---|
| 7111 | } |
---|
| 7112 | |
---|
| 7113 | thor_camp,59,79,1 script Thor Volcano Soldier#vo3 939,{ |
---|
| 7114 | mes "^3355FFYou'd better not"; |
---|
| 7115 | mes "do anything too"; |
---|
| 7116 | mes "conspicuous in"; |
---|
| 7117 | mes "front of him.^000000"; |
---|
| 7118 | close; |
---|
| 7119 | } |
---|
| 7120 | |
---|
| 7121 | thor_camp,143,114,1 script Thor Volcano Soldier#vo4 939,{ |
---|
| 7122 | emotion e_sob; |
---|
| 7123 | mes "[Soldier]"; |
---|
| 7124 | mes "Oh Freya..."; |
---|
| 7125 | mes "Bless this Old Blue Box"; |
---|
| 7126 | mes "so that I don't get anything"; |
---|
| 7127 | mes "lame again. I am so tired"; |
---|
| 7128 | mes "of getting arrows from these..."; |
---|
| 7129 | close; |
---|
| 7130 | } |
---|
| 7131 | |
---|
| 7132 | thor_camp,206,92,3 script Thor Volcano Soldier#vo5 939,{ |
---|
| 7133 | mes "[Soldier]"; |
---|
| 7134 | mes "Ah, time to"; |
---|
| 7135 | mes "go to work."; |
---|
| 7136 | next; |
---|
| 7137 | mes "[Soldier]"; |
---|
| 7138 | mes "What th-?!"; |
---|
| 7139 | mes "Something smells"; |
---|
| 7140 | mes "like sweaty socks that"; |
---|
| 7141 | mes "haven't been washed!"; |
---|
| 7142 | close; |
---|
| 7143 | } |
---|
| 7144 | |
---|
| 7145 | thor_camp,201,321,1 script Thor Volcano Soldier#vo6 939,{ |
---|
| 7146 | mes "[Soldier]"; |
---|
| 7147 | mes "Yo-ho! Yo-ho!"; |
---|
| 7148 | close; |
---|
| 7149 | } |
---|
| 7150 | |
---|
| 7151 | thor_camp,196,315,7 script Thor Volcano Soldier#vo7 939,{ |
---|
| 7152 | mes "[Soldier]"; |
---|
| 7153 | mes "I guess I need to go"; |
---|
| 7154 | mes "on Guardian polishing"; |
---|
| 7155 | mes "duty. Those things are"; |
---|
| 7156 | mes "so huge, and I gotta"; |
---|
| 7157 | mes "clean up about twenty..."; |
---|
| 7158 | close; |
---|
| 7159 | } |
---|
| 7160 | |
---|
| 7161 | thor_camp,181,231,0 script Guardian#vol_7 111,{ |
---|
| 7162 | mes "^3355FFThere are many guardians"; |
---|
| 7163 | mes "here in different stages"; |
---|
| 7164 | mes "of disassembly. It looks"; |
---|
| 7165 | mes "like they're all in the"; |
---|
| 7166 | mes "middle of being repaired.^000000"; |
---|
| 7167 | close; |
---|
| 7168 | } |
---|
| 7169 | |
---|
| 7170 | thor_camp,98,213,5 script Thor Volcano Soldier#vo8 939,{ |
---|
| 7171 | mes "[Soldier]"; |
---|
| 7172 | mes "Aren't you the one from"; |
---|
| 7173 | mes "the geological research"; |
---|
| 7174 | mes "center? There's nothing"; |
---|
| 7175 | mes "for you here, we're just"; |
---|
| 7176 | mes "performing maintenance"; |
---|
| 7177 | mes "on these guardians."; |
---|
| 7178 | close; |
---|
| 7179 | } |
---|
| 7180 | |
---|
| 7181 | thor_camp,98,213,5 script Thor Volcano Soldier#vo9 939,{ |
---|
| 7182 | mes "[Soldier]"; |
---|
| 7183 | mes "Why am I always"; |
---|
| 7184 | mes "stationed here?!"; |
---|
| 7185 | mes "No one ever comes"; |
---|
| 7186 | mes "here! Nobody!"; |
---|
| 7187 | close; |
---|
| 7188 | } |
---|
| 7189 | |
---|
| 7190 | thor_v02,143,78,0 script #totcamp 45,2,2,{ |
---|
| 7191 | OnTouch: |
---|
| 7192 | if (rachel_camel < 24) { |
---|
| 7193 | warp "que_thor",65,55; |
---|
| 7194 | end; |
---|
| 7195 | } |
---|
| 7196 | warp "que_thor",182,55; |
---|
| 7197 | end; |
---|
| 7198 | } |
---|
| 7199 | |
---|
| 7200 | que_thor,69,56,0 script #tov_1 45,2,2,{ |
---|
| 7201 | OnTouch: |
---|
| 7202 | warp "thor_v02",146,84; |
---|
| 7203 | end; |
---|
| 7204 | } |
---|
| 7205 | |
---|
| 7206 | que_thor,187,56,0 script #tov_2 45,2,2,{ |
---|
| 7207 | OnTouch: |
---|
| 7208 | warp "thor_v02",146,84; |
---|
| 7209 | end; |
---|
| 7210 | } |
---|
| 7211 | |
---|
| 7212 | thor_camp,62,98,0 script #volbq -1,5,5,{ |
---|
| 7213 | OnTouch: |
---|
| 7214 | //OnTouch2: |
---|
| 7215 | mes "^3355FFThere is an old man"; |
---|
| 7216 | mes "in high priest robes"; |
---|
| 7217 | mes "in front of you.^000000"; |
---|
| 7218 | next; |
---|
| 7219 | mes "^3355FFYou'd better not"; |
---|
| 7220 | mes "do anything too"; |
---|
| 7221 | mes "conspicuous in"; |
---|
| 7222 | mes "front of him.^000000"; |
---|
| 7223 | close; |
---|
| 7224 | } |
---|
| 7225 | |
---|
| 7226 | thor_camp,246,191,3 script Guard#goto 939,{ |
---|
| 7227 | mes "[Guard]"; |
---|
| 7228 | mes "What now?"; |
---|
| 7229 | mes "Can't you see I'm busy?"; |
---|
| 7230 | next; |
---|
| 7231 | if (select("Let me go out.:I'm sorry.") == 1) { |
---|
| 7232 | mes "[Guard]"; |
---|
| 7233 | mes "Hurry up, and get out!"; |
---|
| 7234 | close2; |
---|
| 7235 | warp "que_thor",145,60; |
---|
| 7236 | end; |
---|
| 7237 | } |
---|
| 7238 | mes "[Guard]"; |
---|
| 7239 | mes "If you're sorry,"; |
---|
| 7240 | mes "stop bugging me!"; |
---|
| 7241 | close; |
---|
| 7242 | } |
---|
| 7243 | |
---|
| 7244 | veins,302,166,0 script #whoau -1,2,2,{ |
---|
| 7245 | OnTouch: |
---|
| 7246 | mes "[House Owner]"; |
---|
| 7247 | mes "Wh-who the hell"; |
---|
| 7248 | mes "are you? Honey!"; |
---|
| 7249 | mes "There's this..."; |
---|
| 7250 | mes "person in our home!"; |
---|
| 7251 | next; |
---|
| 7252 | mes "^3355FFHubbie never came."; |
---|
| 7253 | mes "Nobody messes with"; |
---|
| 7254 | mes ""+strcharinfo(0)+". Nobody.^000000"; |
---|
| 7255 | close; |
---|
| 7256 | } |
---|
| 7257 | |
---|
| 7258 | ve_in,235,135,5 script Bartender#ve 947,{ |
---|
| 7259 | mes "[Bartender]"; |
---|
| 7260 | mes "Welcome to our tavern."; |
---|
| 7261 | mes "Please, have a seat."; |
---|
| 7262 | mes "Let me bring you a"; |
---|
| 7263 | mes "glass of ice water first."; |
---|
| 7264 | close; |
---|
| 7265 | } |
---|
| 7266 | |
---|
| 7267 | ve_in,237,131,1 script Female Customer#ve1 940,{ |
---|
| 7268 | mes "[Female Customer]"; |
---|
| 7269 | mes "Bartender, aren't any of"; |
---|
| 7270 | mes "your regulars nice young"; |
---|
| 7271 | mes "men? You know, I've been"; |
---|
| 7272 | mes "pretty lonely lately..."; |
---|
| 7273 | next; |
---|
| 7274 | if (Sex == 0) { |
---|
| 7275 | mes "[Bartender]"; |
---|
| 7276 | mes "Haha, well,"; |
---|
| 7277 | mes "I'm not so sure.."; |
---|
| 7278 | next; |
---|
| 7279 | mes "[Bartender]"; |
---|
| 7280 | mes "How about... me?"; |
---|
| 7281 | next; |
---|
| 7282 | mes "[Female Customer]"; |
---|
| 7283 | mes "Hmpf..."; |
---|
| 7284 | next; |
---|
| 7285 | mes "[Bartender]"; |
---|
| 7286 | mes "Oh, come on!"; |
---|
| 7287 | mes "I was kidding~"; |
---|
| 7288 | emotion e_sob; |
---|
| 7289 | close; |
---|
| 7290 | } |
---|
| 7291 | mes "[Bartender]"; |
---|
| 7292 | mes "Haha, well,"; |
---|
| 7293 | mes "I'm not so sure.."; |
---|
| 7294 | mes "What about this nice"; |
---|
| 7295 | mes "young adventurer here?"; |
---|
| 7296 | next; |
---|
| 7297 | mes "["+strcharinfo(0)+"]"; |
---|
| 7298 | mes "Meee?"; |
---|
| 7299 | emotion 19,1; |
---|
| 7300 | next; |
---|
| 7301 | mes "[Female Customer]"; |
---|
| 7302 | mes "Mmm..."; |
---|
| 7303 | mes "Not my style."; |
---|
| 7304 | emotion e_dots,1; |
---|
| 7305 | close; |
---|
| 7306 | } |
---|
| 7307 | |
---|
| 7308 | ve_in,239,107,1 script Male Customer#ve2 943,{ |
---|
| 7309 | mes "[Male Customer]"; |
---|
| 7310 | mes "How can that ugly old"; |
---|
| 7311 | mes "man have girls hanging"; |
---|
| 7312 | mes "off his arms when I just"; |
---|
| 7313 | mes "got dumped by my girlfriend"; |
---|
| 7314 | mes "and ditched by all my friends?!"; |
---|
| 7315 | next; |
---|
| 7316 | mes "[Male Customer]"; |
---|
| 7317 | mes "Oh, alcohol..."; |
---|
| 7318 | mes "Right now, you're"; |
---|
| 7319 | mes "my only friend in"; |
---|
| 7320 | mes "all the world..."; |
---|
| 7321 | mes "A toast... To drinking!"; |
---|
| 7322 | specialeffect 86; //"Male Customer#ve2" EF_ASPERSIO |
---|
| 7323 | close; |
---|
| 7324 | } |
---|