[1] | 1 | //===== eAthena Script ======================================= |
---|
| 2 | //= Juperos Dungeon Quests |
---|
| 3 | //===== By =================================================== |
---|
| 4 | //= MasterOfMuppets |
---|
| 5 | //===== Version ============================================== |
---|
| 6 | //= 1.5 |
---|
| 7 | //===== Compatible With ====================================== |
---|
| 8 | //= eAthena SVN |
---|
| 9 | //===== Description ========================================== |
---|
| 10 | //= [Partial Aegis COnversion] |
---|
| 11 | //= Juperos Ruins related Quests/Events |
---|
| 12 | //===== Comments ============================================= |
---|
| 13 | //= 1.0 First version, partly implemented [MasterOfMuppets] |
---|
| 14 | //= 1.1 Added official Juperos Ruins History Quest. Thanks |
---|
| 15 | //= to Keplerk for his first version. [SinSloth] |
---|
| 16 | //= 1.2 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] |
---|
| 17 | //= 1.3 Removed semi-official core access NPCs, replaced with [L0ne_W0lf] |
---|
| 18 | //= event-driven story progressive NPCs. Optimization needed. |
---|
| 19 | //= 1.3a Adjusted the elevafor timer. (132000 -> 142000) [L0ne_W0lf] |
---|
| 20 | //= 1.3b Minor updates to juperos elevator NPCs. [L0ne_W0lf] |
---|
| 21 | //= 1.4 Fixed Elevator not working after failing once. [L0ne_W0lf] |
---|
| 22 | //= 1.5 Lots of Fixes, missing stopnpctimers, cleanup. [Zephyrus] |
---|
| 23 | //============================================================ |
---|
| 24 | |
---|
| 25 | yuno_in04,190,125,4 script Scholar 700,{ |
---|
| 26 | |
---|
| 27 | switch(yuno_hist) |
---|
| 28 | { |
---|
| 29 | case 0: |
---|
| 30 | mes "[Scholar]"; |
---|
| 31 | mes "...Mm? "; |
---|
| 32 | mes "...Yes?"; |
---|
| 33 | next; |
---|
| 34 | mes "[Scholar]"; |
---|
| 35 | mes "..."; |
---|
| 36 | mes "......"; |
---|
| 37 | mes "May I help you?"; |
---|
| 38 | next; |
---|
| 39 | switch( select( "Oh! N-Nothing!","Excuse me..." ) ) |
---|
| 40 | { |
---|
| 41 | case 1: |
---|
| 42 | mes "[Scholar]"; |
---|
| 43 | mes "..."; |
---|
| 44 | mes "......"; |
---|
| 45 | mes "Hmm?"; |
---|
| 46 | mes "..........."; |
---|
| 47 | mes "Hmpf."; |
---|
| 48 | close; |
---|
| 49 | |
---|
| 50 | case 2: |
---|
| 51 | mes "[Scholar]"; |
---|
| 52 | mes "..."; |
---|
| 53 | mes "......"; |
---|
| 54 | mes "Hmm?"; |
---|
| 55 | mes "..........."; |
---|
| 56 | mes "Hmmm..."; |
---|
| 57 | next; |
---|
| 58 | mes "[Scholar]"; |
---|
| 59 | mes "You must be lost."; |
---|
| 60 | mes "This is the scholarly"; |
---|
| 61 | mes "research section, you know,"; |
---|
| 62 | mes "content you couldn't possibly"; |
---|
| 63 | mes "fathom. The popular novels and picture books are someplace else."; |
---|
| 64 | next; |
---|
| 65 | mes "["+strcharinfo(0)+"]"; |
---|
| 66 | mes "..."; |
---|
| 67 | mes "......"; |
---|
| 68 | next; |
---|
| 69 | mes "[Scholar]"; |
---|
| 70 | mes "Why don't you rummage"; |
---|
| 71 | mes "through the bookshelves?"; |
---|
| 72 | mes "I'm sure you can find some"; |
---|
| 73 | mes "book there that can hold your"; |
---|
| 74 | mes "interest. Well, depending on"; |
---|
| 75 | mes "your actual attention span..."; |
---|
| 76 | next; |
---|
| 77 | mes "["+strcharinfo(0)+"]"; |
---|
| 78 | mes "(What's her damage?!"; |
---|
| 79 | mes "Does she have an attitude problem or is she just stuck-up?)"; |
---|
| 80 | close; |
---|
| 81 | } |
---|
| 82 | |
---|
| 83 | case 1: |
---|
| 84 | mes "[Scholar]"; |
---|
| 85 | mes "...Mm? "; |
---|
| 86 | mes "...Yes?"; |
---|
| 87 | next; |
---|
| 88 | mes "[Scholar]"; |
---|
| 89 | mes "..."; |
---|
| 90 | mes "......"; |
---|
| 91 | mes "May I help you?"; |
---|
| 92 | next; |
---|
| 93 | switch( select( "Oh! N-Nothing!","By any chance..." ) ) |
---|
| 94 | { |
---|
| 95 | case 1: |
---|
| 96 | mes "[Scholar]"; |
---|
| 97 | mes "..."; |
---|
| 98 | mes "......"; |
---|
| 99 | mes "Hmm?"; |
---|
| 100 | mes "..........."; |
---|
| 101 | mes "Hmpf."; |
---|
| 102 | close; |
---|
| 103 | |
---|
| 104 | case 2: |
---|
| 105 | mes "["+strcharinfo(0)+"]"; |
---|
| 106 | mes "By any chance..."; |
---|
| 107 | mes "Are you conducting"; |
---|
| 108 | mes "research about Juperos?"; |
---|
| 109 | next; |
---|
| 110 | mes "[Scholar]"; |
---|
| 111 | mes "Why yes, that is"; |
---|
| 112 | mes "correct. But how did"; |
---|
| 113 | mes "you come to learn about"; |
---|
| 114 | mes "my current research project?"; |
---|
| 115 | next; |
---|
| 116 | mes "["+strcharinfo(0)+"]"; |
---|
| 117 | mes "Oh, I managed to read"; |
---|
| 118 | mes "a thesis paper entitled,"; |
---|
| 119 | mes "''The Fall of Juperos,'' and"; |
---|
| 120 | mes "I just thought that the writing"; |
---|
| 121 | mes "style and your personality"; |
---|
| 122 | mes "seem to match for some reason."; |
---|
| 123 | next; |
---|
| 124 | mes "[Scholar]"; |
---|
| 125 | mes "Oh...! You read my"; |
---|
| 126 | mes "thesis? So what did"; |
---|
| 127 | mes "you think about it?"; |
---|
| 128 | next; |
---|
| 129 | mes "["+strcharinfo(0)+"]"; |
---|
| 130 | mes "So far, it's alright, but"; |
---|
| 131 | mes "quite frankly it's incomplete."; |
---|
| 132 | mes "I mean, you don't have much in"; |
---|
| 133 | mes "in the way of conjecture, much"; |
---|
| 134 | mes "less any evidence to back up"; |
---|
| 135 | mes "any of your statements."; |
---|
| 136 | next; |
---|
| 137 | mes "[Scholar]"; |
---|
| 138 | mes "...."; |
---|
| 139 | mes "Let me apologize for"; |
---|
| 140 | mes "being rude to you earlier."; |
---|
| 141 | mes "As you know, my name is"; |
---|
| 142 | mes "Fayruz Khrhiyha. May I ask"; |
---|
| 143 | mes "what your name might be?"; |
---|
| 144 | next; |
---|
| 145 | mes "["+strcharinfo(0)+"]"; |
---|
| 146 | mes "I'm "+strcharinfo(0)+","; |
---|
| 147 | mes "a brave adventurer in the"; |
---|
| 148 | mes "service of his royal majesty,"; |
---|
| 149 | mes "the wise and benevolent"; |
---|
| 150 | mes "King Tristram III."; |
---|
| 151 | set yuno_hist,2; |
---|
| 152 | next; |
---|
| 153 | mes "[Fayruz]"; |
---|
| 154 | mes "Well, "+strcharinfo(0)+","; |
---|
| 155 | mes "I understand that my thesis"; |
---|
| 156 | mes "still requires more evidence."; |
---|
| 157 | mes "But I'd need some ancient"; |
---|
| 158 | mes "documents from Juperos"; |
---|
| 159 | mes "to complete my research..."; |
---|
| 160 | next; |
---|
| 161 | mes "[Fayruz]"; |
---|
| 162 | mes "If you happen to travel"; |
---|
| 163 | mes "through Juperos and find"; |
---|
| 164 | mes "any ancient documents, would"; |
---|
| 165 | mes "you bring them to me? Having"; |
---|
| 166 | mes "those would help my research"; |
---|
| 167 | mes "efforts immensely. Thank you..."; |
---|
| 168 | close; |
---|
| 169 | } |
---|
| 170 | |
---|
| 171 | case 2: |
---|
| 172 | if((countitem(7352)) || (countitem(7353)) || (countitem(7354)) || (countitem(7355))) |
---|
| 173 | { |
---|
| 174 | mes "[Fayruz]"; |
---|
| 175 | mes "Ah, it's you! Listen,"; |
---|
| 176 | mes "I just found a record of"; |
---|
| 177 | mes "an adventurer who explored"; |
---|
| 178 | mes "Juperos. There's mention"; |
---|
| 179 | mes "of a stone statue here that"; |
---|
| 180 | mes "just might be noteworthy..."; |
---|
| 181 | next; |
---|
| 182 | mes "[Fayruz]"; |
---|
| 183 | mes "If you happen to find"; |
---|
| 184 | mes "yourself in Juperos,"; |
---|
| 185 | mes "would you find the stone"; |
---|
| 186 | mes "statue at the entrance of"; |
---|
| 187 | mes "its dungeon and read the"; |
---|
| 188 | mes "engraved message for me?"; |
---|
| 189 | next; |
---|
| 190 | mes "[Fayruz]"; |
---|
| 191 | mes "According to my notes,"; |
---|
| 192 | mes "there's a spell that will"; |
---|
| 193 | mes "make its reader memorize"; |
---|
| 194 | mes "its message, even if they don't"; |
---|
| 195 | mes "know the language. So come"; |
---|
| 196 | mes "to me if you manage to read it."; |
---|
| 197 | close; |
---|
| 198 | } |
---|
| 199 | mes "[Fayruz]"; |
---|
| 200 | mes "If you ever chance to"; |
---|
| 201 | mes "travel through Juperos,"; |
---|
| 202 | mes "would you let me know if you"; |
---|
| 203 | mes "find anything that might help"; |
---|
| 204 | mes "my research there? I'd be"; |
---|
| 205 | mes "very grateful for your help."; |
---|
| 206 | close; |
---|
| 207 | |
---|
| 208 | case 3: |
---|
| 209 | mes "[Fayruz]"; |
---|
| 210 | mes "Well, you look"; |
---|
| 211 | mes "quite pleased."; |
---|
| 212 | mes "May I asked what"; |
---|
| 213 | mes "happened to put that"; |
---|
| 214 | mes "expression on your face?"; |
---|
| 215 | next; |
---|
| 216 | switch( select( "I found something in Juperos.","Nothing much." ) ) |
---|
| 217 | { |
---|
| 218 | |
---|
| 219 | case 1: |
---|
| 220 | mes "[" +strcharinfo(0)+"]"; |
---|
| 221 | mes "I went to Juperos like"; |
---|
| 222 | mes "you asked and found that"; |
---|
| 223 | mes "stone statue you were talking"; |
---|
| 224 | mes "about. Just like you said, there was an engraved message on it."; |
---|
| 225 | next; |
---|
| 226 | mes "[Fayruz]"; |
---|
| 227 | mes "Fascinating!"; |
---|
| 228 | mes "So is it really enchanted"; |
---|
| 229 | mes "so anyone can memorize it?"; |
---|
| 230 | mes "Wh-what does the message say?"; |
---|
| 231 | next; |
---|
| 232 | mes "^3355FFYou recite the message"; |
---|
| 233 | mes "engraved on the stone"; |
---|
| 234 | mes "statue, unable to interpret"; |
---|
| 235 | mes "the sounds you're uttering,"; |
---|
| 236 | mes "but weirdly enough, you can"; |
---|
| 237 | mes "easily recall them from memory.^000000"; |
---|
| 238 | next; |
---|
| 239 | mes "[Fayruz]"; |
---|
| 240 | mes "Ah, I see! Wait,"; |
---|
| 241 | mes "give me a moment to"; |
---|
| 242 | mes "properly translate this..."; |
---|
| 243 | next; |
---|
| 244 | mes "..."; |
---|
| 245 | mes "......"; |
---|
| 246 | mes "........."; |
---|
| 247 | next; |
---|
| 248 | mes "[Fayruz]"; |
---|
| 249 | mes "It means, ''Do you wish to"; |
---|
| 250 | mes "see the end of the madness?"; |
---|
| 251 | mes "He is waiting where the three"; |
---|
| 252 | mes "columns were destroyed, where"; |
---|
| 253 | mes "two hundred illusions wander.''"; |
---|
| 254 | next; |
---|
| 255 | mes "[Fayruz]"; |
---|
| 256 | mes "''You will see him, the one"; |
---|
| 257 | mes "who was vain and extravagant,"; |
---|
| 258 | mes "with your own eyes at the place where the light passes through."; |
---|
| 259 | set yuno_hist,4; |
---|
| 260 | next; |
---|
| 261 | mes "[Fayruz]"; |
---|
| 262 | mes "Ah, usually, descriptions"; |
---|
| 263 | mes "of the ''vain and extravagant"; |
---|
| 264 | mes "one'' refer to the mad scientist rumored to have lived in that"; |
---|
| 265 | mes "ancient era. But if this is true, I may have to rework my thesis..."; |
---|
| 266 | next; |
---|
| 267 | mes "[Fayruz]"; |
---|
| 268 | mes "I have another favor to"; |
---|
| 269 | mes "ask of you. If you find any"; |
---|
| 270 | mes "object of historical significance in Juperos, would you bring it to"; |
---|
| 271 | mes "me? I'll reward you, of course."; |
---|
| 272 | next; |
---|
| 273 | mes "[Fayruz]"; |
---|
| 274 | mes "It would be most helpful"; |
---|
| 275 | mes "if you could manage to find"; |
---|
| 276 | mes "documents that existed from that era. Fortunately, back then,"; |
---|
| 277 | mes "they made all their records on material more durable than paper."; |
---|
| 278 | close; |
---|
| 279 | |
---|
| 280 | case 2: |
---|
| 281 | mes "[Fayruz]"; |
---|
| 282 | mes "Nothing, huh?"; |
---|
| 283 | mes "My life is also fairly"; |
---|
| 284 | mes "uneventful, but somehow,"; |
---|
| 285 | mes "I'm don't think I'm content."; |
---|
| 286 | close; |
---|
| 287 | } |
---|
| 288 | |
---|
| 289 | case 4: |
---|
| 290 | mes "[Fayruz]"; |
---|
| 291 | mes "Oh hello, "+strcharinfo(0)+"."; |
---|
| 292 | mes "So what brings you to"; |
---|
| 293 | mes "the Juno Library today?"; |
---|
| 294 | next; |
---|
| 295 | switch( select ( "Nice weather today, isn't it?","I found something in Juperos.","Nothing much.") ) |
---|
| 296 | { |
---|
| 297 | case 1: |
---|
| 298 | mes "[Fayruz]"; |
---|
| 299 | mes "Well, I wouldn't know."; |
---|
| 300 | mes "It's late whenever I go"; |
---|
| 301 | mes "out, so I always happen to"; |
---|
| 302 | mes "miss the sunlight. I guess"; |
---|
| 303 | mes "I really miss nice weather"; |
---|
| 304 | mes "sometimes, you know?"; |
---|
| 305 | close; |
---|
| 306 | |
---|
| 307 | case 2: |
---|
| 308 | if((countitem(7352)) || (countitem(7353)) || (countitem(7354)) || (countitem(7355))) |
---|
| 309 | { |
---|
| 310 | mes "[Fayruz]"; |
---|
| 311 | mes "Oh, really?!"; |
---|
| 312 | mes "That's great news!"; |
---|
| 313 | mes "W-what did you find?"; |
---|
| 314 | next; |
---|
| 315 | mes "^3355FFIn her excitement,"; |
---|
| 316 | mes "Fayruz begins to"; |
---|
| 317 | mes "rummage through your"; |
---|
| 318 | mes "things before you get"; |
---|
| 319 | mes "the chance to answer her.^000000"; |
---|
| 320 | next; |
---|
| 321 | mes "[Fayruz]"; |
---|
| 322 | mes "Oh, this must be it!"; |
---|
| 323 | mes "Would you mind if I keep"; |
---|
| 324 | mes "this Transparent Plate for"; |
---|
| 325 | mes "my research? In return, I'll"; |
---|
| 326 | mes "tell you some tales about"; |
---|
| 327 | mes "Juperos that I've learned."; |
---|
| 328 | next; |
---|
| 329 | switch( select ("Please, be my guest.","No way, you can't have it.") ) |
---|
| 330 | { |
---|
| 331 | case 1: |
---|
| 332 | if(countitem(7352)) callfunc "Func_JupHist",7352,1; |
---|
| 333 | else if(countitem(7353)) callfunc "Func_JupHist",7353,2; |
---|
| 334 | else if(countitem(7354)) callfunc "Func_JupHist",7354,4; |
---|
| 335 | else if(countitem(7355)) callfunc "Func_JupHist",7352,8; |
---|
| 336 | |
---|
| 337 | |
---|
| 338 | case 2: |
---|
| 339 | mes "[Fayruz]"; |
---|
| 340 | mes "Mm? Are you serious?"; |
---|
| 341 | mes "This object is very valuable"; |
---|
| 342 | mes "to a researcher like me, but"; |
---|
| 343 | mes "I have no idea what use it"; |
---|
| 344 | mes "would be for an adventurer."; |
---|
| 345 | mes "Well, you have your reasons..."; |
---|
| 346 | close; |
---|
| 347 | } |
---|
| 348 | } |
---|
| 349 | mes "[Fayruz]"; |
---|
| 350 | mes "Oh, really?!"; |
---|
| 351 | mes "That's great news!"; |
---|
| 352 | mes "W-what did you find?"; |
---|
| 353 | next; |
---|
| 354 | mes "^3355FFIn her excitement,"; |
---|
| 355 | mes "Fayruz begins to"; |
---|
| 356 | mes "rummage through your"; |
---|
| 357 | mes "things before you get"; |
---|
| 358 | mes "the chance to answer her.^000000"; |
---|
| 359 | next; |
---|
| 360 | mes "[Fayruz]"; |
---|
| 361 | mes "Oh. There isn't anything"; |
---|
| 362 | mes "here that would help in my"; |
---|
| 363 | mes "research, but thank you anyway."; |
---|
| 364 | mes "If you find anything else while"; |
---|
| 365 | mes "you're in Juperos, please come back and show it to me, alright?"; |
---|
| 366 | close; |
---|
| 367 | |
---|
| 368 | case 3: |
---|
| 369 | mes "[Fayruz]"; |
---|
| 370 | mes "Ah, I see. Well, while"; |
---|
| 371 | mes "you're here, why don't you"; |
---|
| 372 | mes "read something? There are"; |
---|
| 373 | mes "many books that cover some"; |
---|
| 374 | mes "interesting topics, like the"; |
---|
| 375 | mes "Schwaltzvalt economy..."; |
---|
| 376 | next; |
---|
| 377 | mes "[Fayruz]"; |
---|
| 378 | mes "Oh, in any case, please"; |
---|
| 379 | mes "don't forget the favor I asked"; |
---|
| 380 | mes "of you. If you find anything"; |
---|
| 381 | mes "in Juperos that's historically"; |
---|
| 382 | mes "significant, I'd appreciate it"; |
---|
| 383 | mes "if you bring it right away."; |
---|
| 384 | close; |
---|
| 385 | |
---|
| 386 | } |
---|
| 387 | |
---|
| 388 | case 5: |
---|
| 389 | mes "[Fayruz]"; |
---|
| 390 | mes "Oh, "+strcharinfo(0)+"!"; |
---|
| 391 | mes "Have you come back with"; |
---|
| 392 | mes "something from Juperos?"; |
---|
| 393 | mes "I've been hoping you'd come"; |
---|
| 394 | mes "back with something that'd"; |
---|
| 395 | mes "help me in my research!"; |
---|
| 396 | next; |
---|
| 397 | switch( select( "Take a look at this.","Oh, I'm sorry...") ) |
---|
| 398 | { |
---|
| 399 | case 1: |
---|
| 400 | switch(jupe_hist) |
---|
| 401 | { |
---|
| 402 | case 1: |
---|
| 403 | callfunc "Func_JupHist",7353,7354,7355,7352; |
---|
| 404 | |
---|
| 405 | case 2: |
---|
| 406 | callfunc "Func_JupHist",7352,7354,7355,7353; |
---|
| 407 | |
---|
| 408 | case 4: |
---|
| 409 | callfunc "Func_JupHist",7352,7353,7355,7354; |
---|
| 410 | |
---|
| 411 | case 8: |
---|
| 412 | callfunc "Func_JupHist",7352,7353,7354,7355; |
---|
| 413 | } |
---|
| 414 | |
---|
| 415 | case 2: |
---|
| 416 | mes "[Fayruz]"; |
---|
| 417 | mes "Ah, I see. Well, while"; |
---|
| 418 | mes "you're here, why don't you"; |
---|
| 419 | mes "read something? There are"; |
---|
| 420 | mes "many books that cover some"; |
---|
| 421 | mes "interesting topics, like..."; |
---|
| 422 | mes "like... Self-Honesty (?)."; |
---|
| 423 | next; |
---|
| 424 | mes "[Fayruz]"; |
---|
| 425 | mes "Oh, in any case, please"; |
---|
| 426 | mes "don't forget the favor I asked"; |
---|
| 427 | mes "of you. If you find anything"; |
---|
| 428 | mes "in Juperos that's historically"; |
---|
| 429 | mes "significant, I'd appreciate it"; |
---|
| 430 | mes "if you bring it right away."; |
---|
| 431 | close; |
---|
| 432 | } |
---|
| 433 | |
---|
| 434 | case 6: |
---|
| 435 | mes "[Fayruz]"; |
---|
| 436 | mes "Oh, "+strcharinfo(0)+"!"; |
---|
| 437 | mes "The Transparent Plate"; |
---|
| 438 | mes "that you brought for me"; |
---|
| 439 | mes "last time is really helping me"; |
---|
| 440 | mes "in my research. If you get the"; |
---|
| 441 | mes "chance, please bring me more!"; |
---|
| 442 | set yuno_hist,7; |
---|
| 443 | next; |
---|
| 444 | mes "[Fayruz]"; |
---|
| 445 | mes "This new data is adding"; |
---|
| 446 | mes "a lot more credibility to my"; |
---|
| 447 | mes "thesis. Oh, I'll be with you"; |
---|
| 448 | mes "in a moment, let me finish"; |
---|
| 449 | mes "translating this one last"; |
---|
| 450 | mes "passage really quickly..."; |
---|
| 451 | close; |
---|
| 452 | |
---|
| 453 | case 7: |
---|
| 454 | mes "[Fayruz]"; |
---|
| 455 | mes "Hello, "+strcharinfo(0)+"~"; |
---|
| 456 | mes "Oh, were you able to look"; |
---|
| 457 | mes "in Juperos for anything that"; |
---|
| 458 | mes "might help me in my research?"; |
---|
| 459 | next; |
---|
| 460 | switch( select( "Yeah, take a look at this.","No, I'm sorry...") ) |
---|
| 461 | { |
---|
| 462 | case 1: |
---|
| 463 | switch(jupe_hist) |
---|
| 464 | { |
---|
| 465 | case 3: |
---|
| 466 | callfunc "Func_JupHist",7354,7355,7352,7353; |
---|
| 467 | |
---|
| 468 | case 5: |
---|
| 469 | callfunc "Func_JupHist",7353,7355,7352,7354; |
---|
| 470 | |
---|
| 471 | case 6: |
---|
| 472 | callfunc "Func_JupHist",7352,7355,7353,7354; |
---|
| 473 | |
---|
| 474 | case 9: |
---|
| 475 | callfunc "Func_JupHist",7353,7354,7352,7355; |
---|
| 476 | |
---|
| 477 | case 10: |
---|
| 478 | callfunc "Func_JupHist",7352,7354,7353,7355; |
---|
| 479 | |
---|
| 480 | case 12: |
---|
| 481 | callfunc "Func_JupHist",7352,7353,7354,7355; |
---|
| 482 | } |
---|
| 483 | |
---|
| 484 | case 2: |
---|
| 485 | mes "[Fayruz]"; |
---|
| 486 | mes "Oh, that's fine."; |
---|
| 487 | mes "Besides, I don't really"; |
---|
| 488 | mes "have a deadline to complete"; |
---|
| 489 | mes "this research project. Still,"; |
---|
| 490 | mes "I just want you to know that"; |
---|
| 491 | mes "I really appreciate your help."; |
---|
| 492 | close; |
---|
| 493 | } |
---|
| 494 | |
---|
| 495 | case 8: |
---|
| 496 | mes "[Fayruz]"; |
---|
| 497 | mes ""+strcharinfo(0)+"..."; |
---|
| 498 | mes "I'm having great difficulty in"; |
---|
| 499 | mes "translating that Transparent"; |
---|
| 500 | mes "Plate you brought for me that"; |
---|
| 501 | mes "last time. I'm so frustrated..."; |
---|
| 502 | next; |
---|
| 503 | mes "[Fayruz]"; |
---|
| 504 | mes "Wait a minute..."; |
---|
| 505 | mes "This here means..."; |
---|
| 506 | mes "Alright. Okay. Yes."; |
---|
| 507 | mes "Yes! Of course, how"; |
---|
| 508 | mes "could I not see it before!"; |
---|
| 509 | set yuno_hist,9; |
---|
| 510 | next; |
---|
| 511 | mes "[Fayruz]"; |
---|
| 512 | mes "I'll be with you"; |
---|
| 513 | mes "in just a second!"; |
---|
| 514 | mes "I think I just made"; |
---|
| 515 | mes "a real through...!"; |
---|
| 516 | next; |
---|
| 517 | |
---|
| 518 | case 9: |
---|
| 519 | mes "[Fayruz]"; |
---|
| 520 | mes "Ah, I've been"; |
---|
| 521 | mes "expecting you, "+strcharinfo(0)+"."; |
---|
| 522 | mes "So did you have been to Juperos again? I'm really hoping that you"; |
---|
| 523 | mes "were able to find something new that would help in my research..."; |
---|
| 524 | next; |
---|
| 525 | switch( select("Actually, I did find this...","I'm sorry, I haven't...") ) |
---|
| 526 | { |
---|
| 527 | case 1: |
---|
| 528 | switch(jupe_hist) |
---|
| 529 | { |
---|
| 530 | case 7: |
---|
| 531 | callfunc "Func_JupHist",7355,7352,7353,7354; |
---|
| 532 | |
---|
| 533 | case 11: |
---|
| 534 | callfunc "Func_JupHist",7354,7352,7353,7355; |
---|
| 535 | |
---|
| 536 | case 13: |
---|
| 537 | callfunc "Func_JupHist",7353,7352,7354,7355; |
---|
| 538 | |
---|
| 539 | case 14: |
---|
| 540 | callfunc "Func_JupHist",7352,7353,7354,7355; |
---|
| 541 | } |
---|
| 542 | |
---|
| 543 | case 2: |
---|
| 544 | mes "[Fayruz]"; |
---|
| 545 | mes "Ah, I see. Well, while"; |
---|
| 546 | mes "you're here, why don't you"; |
---|
| 547 | mes "read something? There are"; |
---|
| 548 | mes "many books that cover some"; |
---|
| 549 | mes "interesting topics, like"; |
---|
| 550 | mes "modern adventure history."; |
---|
| 551 | next; |
---|
| 552 | mes "[Fayruz]"; |
---|
| 553 | mes "Oh, in any case, please"; |
---|
| 554 | mes "don't forget the favor I asked"; |
---|
| 555 | mes "of you. If you find anything"; |
---|
| 556 | mes "in Juperos that's historically"; |
---|
| 557 | mes "significant, I'd appreciate it"; |
---|
| 558 | mes "if you bring it right away."; |
---|
| 559 | close; |
---|
| 560 | } |
---|
| 561 | |
---|
| 562 | case 10: |
---|
| 563 | mes "[Fayruz]"; |
---|
| 564 | mes "Oh hello, "+strcharinfo(0)+"..."; |
---|
| 565 | mes "So what exactly brings you"; |
---|
| 566 | mes "to the Juno Library this time?"; |
---|
| 567 | next; |
---|
| 568 | switch( select("I found another Transparent Plate.","Just visiting, really.") ) |
---|
| 569 | { |
---|
| 570 | case 1: |
---|
| 571 | if((countitem(7352)) || (countitem(7353)) || (countitem(7354)) || (countitem(7355))) |
---|
| 572 | { |
---|
| 573 | mes "[Fayruz]"; |
---|
| 574 | mes "Hmm, well, we've made as"; |
---|
| 575 | mes "much headway as we can"; |
---|
| 576 | mes "with the Transparent Plates"; |
---|
| 577 | mes "you've already given me, but"; |
---|
| 578 | mes "it can't hurt to have too much"; |
---|
| 579 | mes "evidence to back my theories."; |
---|
| 580 | next; |
---|
| 581 | mes "[Fayruz]"; |
---|
| 582 | mes "I really appreciate"; |
---|
| 583 | mes "your continuing efforts"; |
---|
| 584 | mes "to help me. Please, would"; |
---|
| 585 | mes "you take this as my way"; |
---|
| 586 | mes "saying ''Thanks?'' You've been"; |
---|
| 587 | mes "great, "+strcharinfo(0)+"..."; |
---|
| 588 | if(countitem(7352)) delitem 7352,1; |
---|
| 589 | else if(countitem(7353)) delitem 7353,1; |
---|
| 590 | else if(countitem(7354)) delitem 7354,1; |
---|
| 591 | else delitem 7355,1; |
---|
| 592 | getitem 644,1; |
---|
| 593 | close; |
---|
| 594 | } |
---|
| 595 | mes "[Fayruz]"; |
---|
| 596 | mes "Mmm...?"; |
---|
| 597 | mes "It doesn't look like"; |
---|
| 598 | mes "you brought another"; |
---|
| 599 | mes "Transparent Plate."; |
---|
| 600 | mes "Are you sure that you"; |
---|
| 601 | mes "didn't misplace it?"; |
---|
| 602 | close; |
---|
| 603 | |
---|
| 604 | case 2: |
---|
| 605 | mes "[Fayruz]"; |
---|
| 606 | mes "Ah, I see. Well,"; |
---|
| 607 | mes "thanks to your help,"; |
---|
| 608 | mes "I've made a great deal"; |
---|
| 609 | mes "of progress on my thesis."; |
---|
| 610 | mes "I really appreciate what you"; |
---|
| 611 | mes "have done for me, adventurer."; |
---|
| 612 | close; |
---|
| 613 | } |
---|
| 614 | } |
---|
| 615 | |
---|
| 616 | |
---|
| 617 | } |
---|
| 618 | |
---|
| 619 | function script Func_JupHist { |
---|
| 620 | |
---|
| 621 | switch(yuno_hist) |
---|
| 622 | { |
---|
| 623 | case 4: |
---|
| 624 | mes "[Fayruz]"; |
---|
| 625 | mes "Thank you so much,"; |
---|
| 626 | mes "you don't know what"; |
---|
| 627 | mes "this means to me! Okay,"; |
---|
| 628 | mes "please relax and take a"; |
---|
| 629 | mes "seat. Close your eyes while"; |
---|
| 630 | mes "I tell you this ancient story."; |
---|
| 631 | next; |
---|
| 632 | mes "^3355FFFayruz begins to"; |
---|
| 633 | mes "relate an ancient tale"; |
---|
| 634 | mes "about Juperos that seems"; |
---|
| 635 | mes "typical for a classic story, but her way of storytelling subtly"; |
---|
| 636 | mes "draws you into a vicarious, yet extremely vivid experience."; |
---|
| 637 | next; |
---|
| 638 | mes "^3355FFYou feel the protagonist's"; |
---|
| 639 | mes "glories and tragedies as if"; |
---|
| 640 | mes "you were actually there with"; |
---|
| 641 | mes "the hero on his journeys. The"; |
---|
| 642 | mes "tale eventually comes to an end"; |
---|
| 643 | mes "and you awaken from the trance,"; |
---|
| 644 | mes "gently brought back to reality.^000000"; |
---|
| 645 | delitem getarg(0),1; |
---|
| 646 | set yuno_hist,5; |
---|
| 647 | set jupe_hist,getarg(1); |
---|
| 648 | getexp 100000,0; |
---|
| 649 | next; |
---|
| 650 | mes "[Fayruz]"; |
---|
| 651 | mes "Everyone can relate"; |
---|
| 652 | mes "to these old, classic"; |
---|
| 653 | mes "stories. I hope this tale had"; |
---|
| 654 | mes "as meaning for you as it did"; |
---|
| 655 | mes "for me when I first heard it."; |
---|
| 656 | next; |
---|
| 657 | mes "[Fayruz]"; |
---|
| 658 | mes "If you can find me"; |
---|
| 659 | mes "another artifact from"; |
---|
| 660 | mes "Juperos, I'll share another"; |
---|
| 661 | mes "tale like that with you. Now"; |
---|
| 662 | mes "how does that sound? Okay"; |
---|
| 663 | mes "then, I'll see you, adventurer~"; |
---|
| 664 | close; |
---|
| 665 | |
---|
| 666 | case 5: |
---|
| 667 | if((countitem(getarg(0))) || (countitem(getarg(1))) || (countitem(getarg(2)))) |
---|
| 668 | { |
---|
| 669 | mes "[Fayruz]"; |
---|
| 670 | mes "Oh, that's unexpected."; |
---|
| 671 | mes "This Transparent Plate"; |
---|
| 672 | mes "seems to have been made"; |
---|
| 673 | mes "in a different era than the"; |
---|
| 674 | mes "one you gave me earlier."; |
---|
| 675 | mes "How intriguing..."; |
---|
| 676 | next; |
---|
| 677 | mes "[Fayruz]"; |
---|
| 678 | mes "*Sigh* I really wish"; |
---|
| 679 | mes "that I could explore"; |
---|
| 680 | mes "Juperos on my own, but"; |
---|
| 681 | mes "I'm just not strong enough."; |
---|
| 682 | mes "In a way, I'm quite jealous of you. But it can't be helped..."; |
---|
| 683 | next; |
---|
| 684 | mes "[Fayruz]"; |
---|
| 685 | mes "You know, that reminds"; |
---|
| 686 | mes "me of this great story of"; |
---|
| 687 | mes "a tragic hero that I'd like to"; |
---|
| 688 | mes "share with you. Let your"; |
---|
| 689 | mes "mind wander as I relate this ageless, yet bittersweet tale..."; |
---|
| 690 | next; |
---|
| 691 | mes "^3355FFFayruz tells you a story"; |
---|
| 692 | mes "with a bright beginning, full"; |
---|
| 693 | mes "of hope that fills you with the"; |
---|
| 694 | mes "bliss of the heavens, but then"; |
---|
| 695 | mes "suddenly plummets you into all the despair and torment of hell.^000000"; |
---|
| 696 | next; |
---|
| 697 | mes "^3355FFThe story finally"; |
---|
| 698 | mes "reaches its ending"; |
---|
| 699 | mes "and you're surprised"; |
---|
| 700 | mes "to find yourself sitting"; |
---|
| 701 | mes "in the Juno Library.^000000"; |
---|
| 702 | next; |
---|
| 703 | mes "[Fayruz]"; |
---|
| 704 | mes "I know it's a very"; |
---|
| 705 | mes "depressing story, but"; |
---|
| 706 | mes "I hope you enjoyed it."; |
---|
| 707 | mes "I think you'd agree that"; |
---|
| 708 | mes "it contains a truth about"; |
---|
| 709 | mes "mankind that can't be ignored."; |
---|
| 710 | if(countitem(getarg(0))) |
---|
| 711 | { |
---|
| 712 | delitem getarg(0),1; |
---|
| 713 | if(getarg(0) == 7352) set jupe_hist,jupe_hist +1; |
---|
| 714 | else set jupe_hist,jupe_hist +2; |
---|
| 715 | } |
---|
| 716 | else if(countitem(getarg(1))) |
---|
| 717 | { |
---|
| 718 | delitem getarg(1),1; |
---|
| 719 | if(getarg(1) == 7353) set jupe_hist,jupe_hist +2; |
---|
| 720 | else set jupe_hist,jupe_hist +4; |
---|
| 721 | } |
---|
| 722 | else |
---|
| 723 | { |
---|
| 724 | delitem getarg(2),1; |
---|
| 725 | if(getarg(2) == 7354) set jupe_hist,jupe_hist +4; |
---|
| 726 | else set jupe_hist,jupe_hist +8; |
---|
| 727 | } |
---|
| 728 | set yuno_hist,6; |
---|
| 729 | getexp 100000,0; |
---|
| 730 | next; |
---|
| 731 | mes "[Fayruz]"; |
---|
| 732 | mes "By now I'm sure you've"; |
---|
| 733 | mes "figured that these classic"; |
---|
| 734 | mes "tales are like condensed"; |
---|
| 735 | mes "experiences, refined and"; |
---|
| 736 | mes "immutable truths that we"; |
---|
| 737 | mes "can see in our own reality."; |
---|
| 738 | next; |
---|
| 739 | mes "[Fayruz]"; |
---|
| 740 | mes "If you find more of"; |
---|
| 741 | mes "these Transparent"; |
---|
| 742 | mes "Plates in Juperos, I'd be"; |
---|
| 743 | mes "very happy to share another"; |
---|
| 744 | mes "story with you, "+strcharinfo(0)+"."; |
---|
| 745 | close; |
---|
| 746 | } |
---|
| 747 | else if(countitem(getarg(3))) |
---|
| 748 | { |
---|
| 749 | mes "[Fayruz]"; |
---|
| 750 | mes "Oh, this one seems"; |
---|
| 751 | mes "to have been created"; |
---|
| 752 | mes "in a similar era as the"; |
---|
| 753 | mes "one you gave me earlier."; |
---|
| 754 | mes "I'm not sure how much new"; |
---|
| 755 | mes "information this may provide..."; |
---|
| 756 | next; |
---|
| 757 | mes "[Fayruz]"; |
---|
| 758 | mes "Still, I'm sure this will"; |
---|
| 759 | mes "helpful in my research. I just"; |
---|
| 760 | mes "won't be as making progress"; |
---|
| 761 | mes "as quickly as I had projected."; |
---|
| 762 | mes "Please, I'd like you to take this as a token of my gratitude."; |
---|
| 763 | delitem getarg(3),1; |
---|
| 764 | getitem 644,1; |
---|
| 765 | next; |
---|
| 766 | mes "[Fayruz]"; |
---|
| 767 | mes "Now if you'll excuse"; |
---|
| 768 | mes "me, I need to go back"; |
---|
| 769 | mes "to compiling my research..."; |
---|
| 770 | mes "Thank you so much for"; |
---|
| 771 | mes "your help, "+strcharinfo(0)+"."; |
---|
| 772 | close; |
---|
| 773 | } |
---|
| 774 | else |
---|
| 775 | { |
---|
| 776 | mes "[Fayruz]"; |
---|
| 777 | mes "Oh. There isn't anything"; |
---|
| 778 | mes "here that would help in my"; |
---|
| 779 | mes "research, but thank you anyway."; |
---|
| 780 | mes "If you find anything else while"; |
---|
| 781 | mes "you're in Juperos, please come back and show it to me, alright?"; |
---|
| 782 | close; |
---|
| 783 | } |
---|
| 784 | |
---|
| 785 | case 7: |
---|
| 786 | if((countitem(getarg(0))) || (countitem(getarg(1)))) |
---|
| 787 | { |
---|
| 788 | mes "[Fayruz]"; |
---|
| 789 | mes "Is this another"; |
---|
| 790 | mes "Transparent Plate?"; |
---|
| 791 | mes "Yes, it's quite different"; |
---|
| 792 | mes "than the last one you"; |
---|
| 793 | mes "brought over to me..."; |
---|
| 794 | mes "This is so exciting!"; |
---|
| 795 | next; |
---|
| 796 | mes "[Fayruz]"; |
---|
| 797 | mes "Oh. You must be thinking"; |
---|
| 798 | mes "that I'm a complete academia"; |
---|
| 799 | mes "addict. Well, my life might be"; |
---|
| 800 | mes "a little uneventful, but there"; |
---|
| 801 | mes "are other things I think about!"; |
---|
| 802 | mes "Like, well... It's weird but..."; |
---|
| 803 | next; |
---|
| 804 | mes "[Fayruz]"; |
---|
| 805 | mes "You see, there's this"; |
---|
| 806 | mes "guy that I like. I'm not sure"; |
---|
| 807 | mes "where he might be now, but"; |
---|
| 808 | mes "his name is Nadim Amal. He's"; |
---|
| 809 | mes "my friend's brother who I first"; |
---|
| 810 | mes "met 10 years ago. ^333333*Sigh...*^000000"; |
---|
| 811 | next; |
---|
| 812 | mes "[Fayruz]"; |
---|
| 813 | mes "Just recently, I saw"; |
---|
| 814 | mes "him with his sister, my"; |
---|
| 815 | mes "friend from Morroc. It's"; |
---|
| 816 | mes "weird to think that I'd have"; |
---|
| 817 | mes "these feelings for him after"; |
---|
| 818 | mes "all this time, isn't it? Oh...!"; |
---|
| 819 | next; |
---|
| 820 | mes "[Fayruz]"; |
---|
| 821 | mes "I really should repay"; |
---|
| 822 | mes "you for this Transparent"; |
---|
| 823 | mes "Plate. Why don't I tell you"; |
---|
| 824 | mes "the scariest story that I know?"; |
---|
| 825 | next; |
---|
| 826 | mes "^3355FFFayruz tells you a"; |
---|
| 827 | mes "creepy horror story that"; |
---|
| 828 | mes "makes you shiver with fear."; |
---|
| 829 | mes "You've heard other ghost"; |
---|
| 830 | mes "stories, but you've never been"; |
---|
| 831 | mes "so deeply immersed in one before.^000000"; |
---|
| 832 | next; |
---|
| 833 | mes "It is only when the"; |
---|
| 834 | mes "story ends and you return"; |
---|
| 835 | mes "to your senses that you notice that you're soaked in cold sweat.^000000"; |
---|
| 836 | next; |
---|
| 837 | mes "[Fayruz]"; |
---|
| 838 | mes "It may be a natural"; |
---|
| 839 | mes "response, but all people"; |
---|
| 840 | mes "fear the unknown in one way"; |
---|
| 841 | mes "or another. Scary stories are"; |
---|
| 842 | mes "appealing because we actually"; |
---|
| 843 | mes "like the strange and grotesque."; |
---|
| 844 | if(countitem(getarg(0))) |
---|
| 845 | { |
---|
| 846 | delitem getarg(0),1; |
---|
| 847 | if(getarg(0) == 7352) set jupe_hist,jupe_hist +1; |
---|
| 848 | else if(getarg(0) == 7353) set jupe_hist,jupe_hist +2; |
---|
| 849 | else set jupe_hist,jupe_hist +4; |
---|
| 850 | } |
---|
| 851 | else if(countitem(getarg(1))) |
---|
| 852 | { |
---|
| 853 | delitem getarg(1),1; |
---|
| 854 | if(getarg(1) == 7353) set jupe_hist,jupe_hist +2; |
---|
| 855 | else if(getarg(1) == 7354) set jupe_hist,jupe_hist +4; |
---|
| 856 | else set jupe_hist,jupe_hist +8; |
---|
| 857 | } |
---|
| 858 | set yuno_hist,8; |
---|
| 859 | getexp 100000,0; |
---|
| 860 | next; |
---|
| 861 | mes "[Fayruz]"; |
---|
| 862 | mes "Well... That's just my"; |
---|
| 863 | mes "opinion. Anyway, if you"; |
---|
| 864 | mes "find anything else in Juperos"; |
---|
| 865 | mes "that may help in my research,"; |
---|
| 866 | mes "please come back and show it"; |
---|
| 867 | mes "to me, alright? See you later~"; |
---|
| 868 | close; |
---|
| 869 | } |
---|
| 870 | else if((countitem(getarg(2))) || (countitem(getarg(3)))) |
---|
| 871 | { |
---|
| 872 | mes "[Fayruz]"; |
---|
| 873 | mes "Oh, this one seems"; |
---|
| 874 | mes "to have been created"; |
---|
| 875 | mes "in a similar era as the"; |
---|
| 876 | mes "one you gave me earlier."; |
---|
| 877 | mes "I'm not sure how much new"; |
---|
| 878 | mes "information this may provide..."; |
---|
| 879 | next; |
---|
| 880 | mes "[Fayruz]"; |
---|
| 881 | mes "Still, I'm sure this will"; |
---|
| 882 | mes "helpful in my research. I just"; |
---|
| 883 | mes "won't be as making progress"; |
---|
| 884 | mes "as quickly as I had projected."; |
---|
| 885 | mes "Please, I'd like you to take this as a token of my gratitude."; |
---|
| 886 | next; |
---|
| 887 | mes "[Fayruz]"; |
---|
| 888 | mes "Now if you'll excuse"; |
---|
| 889 | mes "me, I need to go back"; |
---|
| 890 | mes "to compiling my research..."; |
---|
| 891 | mes "Thank you so much for"; |
---|
| 892 | mes "your help, "+strcharinfo(0)+"."; |
---|
| 893 | if(countitem(getarg(2))) delitem getarg(2),1; |
---|
| 894 | else if(countitem(getarg(3))) delitem getarg(3),1; |
---|
| 895 | getitem 644,1; |
---|
| 896 | close; |
---|
| 897 | } |
---|
| 898 | else |
---|
| 899 | { |
---|
| 900 | mes "[Fayruz]"; |
---|
| 901 | mes "Oh. There isn't anything"; |
---|
| 902 | mes "here that would help in my"; |
---|
| 903 | mes "research, but thank you anyway."; |
---|
| 904 | mes "If you find anything else while"; |
---|
| 905 | mes "you're in Juperos, please come back and show it to me, alright?"; |
---|
| 906 | close; |
---|
| 907 | } |
---|
| 908 | |
---|
| 909 | case 9: |
---|
| 910 | if(countitem(getarg(0))) |
---|
| 911 | { |
---|
| 912 | mes "[Fayruz]"; |
---|
| 913 | mes "Oooh...! This one is"; |
---|
| 914 | mes "much different than the"; |
---|
| 915 | mes "other ones you gave me"; |
---|
| 916 | mes "before. This should provide"; |
---|
| 917 | mes "a wealth of brand new insights"; |
---|
| 918 | mes "into the Juperos civilization!"; |
---|
| 919 | next; |
---|
| 920 | mes "[Fayruz]"; |
---|
| 921 | mes "All the Transparent"; |
---|
| 922 | mes "Plates you've given me"; |
---|
| 923 | mes "should contain more than"; |
---|
| 924 | mes "enough data for me to fully"; |
---|
| 925 | mes "complete my research thesis."; |
---|
| 926 | mes "Once again, thank you so much~"; |
---|
| 927 | next; |
---|
| 928 | mes "[Fayruz]"; |
---|
| 929 | mes "Still, that doesn't mean that"; |
---|
| 930 | mes "I will stop collecting data for"; |
---|
| 931 | mes "my research. Anyway, I have one last story to tell you, about"; |
---|
| 932 | mes "a man of pure heart chosen by the gods to serve and protect mankind."; |
---|
| 933 | next; |
---|
| 934 | mes "[Fayruz]"; |
---|
| 935 | mes "For this purpose he was given"; |
---|
| 936 | mes "gaudy armor which contained"; |
---|
| 937 | mes "amazing powers, as well as a"; |
---|
| 938 | mes "book detailing the instructions"; |
---|
| 939 | mes "for its use. However, he promptly"; |
---|
| 940 | mes "lost these instructions..."; |
---|
| 941 | next; |
---|
| 942 | mes "^3355FFThe story about the"; |
---|
| 943 | mes "greatest Juperosian hero"; |
---|
| 944 | mes "that Fayruz tells you is very"; |
---|
| 945 | mes "humorous at first, but then it"; |
---|
| 946 | mes "covers the entire spectrum"; |
---|
| 947 | mes "of emotion and humanity..."; |
---|
| 948 | next; |
---|
| 949 | mes "^3355FFThe story ends and you"; |
---|
| 950 | mes "are left with a swelling"; |
---|
| 951 | mes "feeling of indefatigable"; |
---|
| 952 | mes "hope and inspiration..."; |
---|
| 953 | mes "You can make it if you try!^000000"; |
---|
| 954 | if(getarg(0) == 7352) set jupe_hist,jupe_hist+1; |
---|
| 955 | else if(getarg(0) == 7353) set jupe_hist,jupe_hist+2; |
---|
| 956 | else if(getarg(0) == 7354) set jupe_hist,jupe_hist+4; |
---|
| 957 | else set jupe_hist,jupe_hist+8; |
---|
| 958 | set yuno_hist,10; |
---|
| 959 | delitem getarg(0),1; |
---|
| 960 | getexp 100000,0; |
---|
| 961 | next; |
---|
| 962 | mes "[Fayruz]"; |
---|
| 963 | mes "Well, that is the"; |
---|
| 964 | mes "last and the best story"; |
---|
| 965 | mes "that I have to share"; |
---|
| 966 | mes "with you. Perhaps next"; |
---|
| 967 | mes "time, I'll fill you in on my"; |
---|
| 968 | mes "research progress~"; |
---|
| 969 | close; |
---|
| 970 | } |
---|
| 971 | else if((countitem(getarg(1))) || (countitem(getarg(2))) || (countitem(getarg(3)))) |
---|
| 972 | { |
---|
| 973 | mes "[Fayruz]"; |
---|
| 974 | mes "Hmm..."; |
---|
| 975 | mes "This one seems to be created in a similar time"; |
---|
| 976 | mes "as the previous one."; |
---|
| 977 | next; |
---|
| 978 | mes "[Fayruz]"; |
---|
| 979 | mes "Don't you worry."; |
---|
| 980 | mes "This will help my research of course,"; |
---|
| 981 | mes "although I do not think this will"; |
---|
| 982 | mes "help me in advancing my research"; |
---|
| 983 | mes "with a great speed unlike this other one."; |
---|
| 984 | next; |
---|
| 985 | mes "[Fayruz]"; |
---|
| 986 | mes "Please take this as a token of my gratitude."; |
---|
| 987 | next; |
---|
| 988 | mes "[Fayruz]"; |
---|
| 989 | mes "Now, excuse me. I need to go back to my research."; |
---|
| 990 | if(countitem(getarg(1))) delitem getarg(1),1; |
---|
| 991 | else if(countitem(getarg(2))) delitem getarg(2),1; |
---|
| 992 | else delitem getarg(3),1; |
---|
| 993 | getitem 644,1; |
---|
| 994 | close; |
---|
| 995 | } |
---|
| 996 | else |
---|
| 997 | { |
---|
| 998 | mes "[Fayruz]"; |
---|
| 999 | mes "Oh. There isn't anything"; |
---|
| 1000 | mes "here that would help in my"; |
---|
| 1001 | mes "research, but thank you anyway."; |
---|
| 1002 | mes "If you find anything else while"; |
---|
| 1003 | mes "you're in Juperos, please come back and show it to me, alright?"; |
---|
| 1004 | close; |
---|
| 1005 | } |
---|
| 1006 | } |
---|
| 1007 | } |
---|
| 1008 | |
---|
| 1009 | yuno_in04,186,125,4 script Bundle of Files 111,{ |
---|
| 1010 | |
---|
| 1011 | mes "^8B6914*Thesis: The Fall of Juperos*"; |
---|
| 1012 | mes "By Fayruz Khrhiyha"; |
---|
| 1013 | mes "Sage Castle Researcher^000000"; |
---|
| 1014 | next; |
---|
| 1015 | switch( select("Table of Contents.","Leave it alone.") ) |
---|
| 1016 | { |
---|
| 1017 | case 1: |
---|
| 1018 | if(yuno_hist > 4) |
---|
| 1019 | { |
---|
| 1020 | mes "^8B6914 1. Preface"; |
---|
| 1021 | mes " 2. Juperos Background"; |
---|
| 1022 | mes " 3. Theory Behind Its Fall^000000"; |
---|
| 1023 | next; |
---|
| 1024 | switch( select("Preface","Juperos Background","Theory Behind Its Fall","Leave it alone.") ) |
---|
| 1025 | { |
---|
| 1026 | case 1: |
---|
| 1027 | mes "^8B6914Scholars are certain"; |
---|
| 1028 | mes "that the Juperos civilization"; |
---|
| 1029 | mes "used to be located above the"; |
---|
| 1030 | mes "ground, but it is now buried"; |
---|
| 1031 | mes "beneath the El Mes Plateau."; |
---|
| 1032 | mes "The reasons for the city's"; |
---|
| 1033 | if(yuno_hist < 9) |
---|
| 1034 | { |
---|
| 1035 | mes "ruin are still nebulous...^000000"; |
---|
| 1036 | next; |
---|
| 1037 | mes "^8B6914There is much speculation"; |
---|
| 1038 | mes "about the reasons for Jupero's"; |
---|
| 1039 | mes "downfall, but any documentation"; |
---|
| 1040 | mes "from that time period has been"; |
---|
| 1041 | mes "difficult to find. As for now, any evidence we have regarding"; |
---|
| 1042 | mes "Juperos is inconclusive.^000000"; |
---|
| 1043 | next; |
---|
| 1044 | mes "^8B6914In spite of this lack"; |
---|
| 1045 | mes "of empirical or concrete"; |
---|
| 1046 | mes "data on the civilization of"; |
---|
| 1047 | mes "Juperos, our modern world"; |
---|
| 1048 | mes "may be able to learn much"; |
---|
| 1049 | mes "from that ancient city's ruins."; |
---|
| 1050 | mes "..................^000000"; |
---|
| 1051 | if(yuno_hist < 7) |
---|
| 1052 | { |
---|
| 1053 | next; |
---|
| 1054 | mes "["+strcharinfo(0)+"]"; |
---|
| 1055 | mes "Hmmm..."; |
---|
| 1056 | mes "A whole chapter"; |
---|
| 1057 | mes "dedicated to saying,"; |
---|
| 1058 | mes "''We know absolutely"; |
---|
| 1059 | mes "nothing about something.''"; |
---|
| 1060 | mes "I should write a book~"; |
---|
| 1061 | } |
---|
| 1062 | close; |
---|
| 1063 | } |
---|
| 1064 | mes "ruin are still in debate...^000000"; |
---|
| 1065 | next; |
---|
| 1066 | mes "^8B6914However, new findings"; |
---|
| 1067 | mes "regarding the history"; |
---|
| 1068 | mes "of Juperos have allowed"; |
---|
| 1069 | mes "us to make a few conclusions.^000000"; |
---|
| 1070 | close; |
---|
| 1071 | |
---|
| 1072 | case 2: |
---|
| 1073 | if(yuno_hist < 9) |
---|
| 1074 | { |
---|
| 1075 | mes "^8B6914..."; |
---|
| 1076 | mes "......"; |
---|
| 1077 | mes "..........^000000"; |
---|
| 1078 | next; |
---|
| 1079 | mes "["+strcharinfo(0)+"]"; |
---|
| 1080 | mes "This is all just idle"; |
---|
| 1081 | mes "conjecture! This paper"; |
---|
| 1082 | mes "isn't developed enough"; |
---|
| 1083 | mes "yet to be a real thesis..."; |
---|
| 1084 | close; |
---|
| 1085 | } |
---|
| 1086 | else if(yuno_hist == 9) |
---|
| 1087 | { |
---|
| 1088 | mes "^8B6914Juperos was built over"; |
---|
| 1089 | mes "a thousand years ago in"; |
---|
| 1090 | mes "an era of peace just after"; |
---|
| 1091 | mes "a major war. Contrary to"; |
---|
| 1092 | mes "popular belief, there isn't any"; |
---|
| 1093 | mes "evidence proving that Juno may"; |
---|
| 1094 | mes "have descended from Juperos.^000000"; |
---|
| 1095 | next; |
---|
| 1096 | mes "^8B6914In fact, there is a"; |
---|
| 1097 | mes "strong possibility that"; |
---|
| 1098 | mes "another war, between Juno"; |
---|
| 1099 | mes "and Juperos, resulted in Juno's"; |
---|
| 1100 | mes "independence from Juperos and"; |
---|
| 1101 | mes "the destruction of any existing"; |
---|
| 1102 | mes "documentation from that era.^000000"; |
---|
| 1103 | next; |
---|
| 1104 | mes "["+strcharinfo(0)+"]"; |
---|
| 1105 | mes "Yes... Of course!"; |
---|
| 1106 | mes "It all makes sense now!"; |
---|
| 1107 | close; |
---|
| 1108 | } |
---|
| 1109 | mes "^8B6914Juperos was built over"; |
---|
| 1110 | mes "a thousand years ago in"; |
---|
| 1111 | mes "an era of peace just after"; |
---|
| 1112 | mes "a major war. There is now"; |
---|
| 1113 | mes "direct evidence linking Juno"; |
---|
| 1114 | mes "to Juperos proving that Juno"; |
---|
| 1115 | mes "was but a part of Juperos.^000000"; |
---|
| 1116 | next; |
---|
| 1117 | mes "^8B6914Just like Juno, Juperos"; |
---|
| 1118 | mes "was a society that prided"; |
---|
| 1119 | mes "itself on its advancement"; |
---|
| 1120 | mes "in the sciences which played"; |
---|
| 1121 | mes "a permeating role in civilized"; |
---|
| 1122 | mes "life. Science was reponsible for Juperos's rise and downfall."; |
---|
| 1123 | close; |
---|
| 1124 | |
---|
| 1125 | case 3: |
---|
| 1126 | if(yuno_hist < 10) |
---|
| 1127 | { |
---|
| 1128 | mes "^8B6914..."; |
---|
| 1129 | mes "......"; |
---|
| 1130 | mes "..........^000000"; |
---|
| 1131 | next; |
---|
| 1132 | mes "["+strcharinfo(0)+"]"; |
---|
| 1133 | mes "Huh. This writer keeps"; |
---|
| 1134 | mes "talking about theories,"; |
---|
| 1135 | mes "but the more I read, the"; |
---|
| 1136 | mes "less clear I am on what"; |
---|
| 1137 | mes "the theory actually is."; |
---|
| 1138 | mes "I don't think there is one..."; |
---|
| 1139 | emotion 4,1; |
---|
| 1140 | close; |
---|
| 1141 | } |
---|
| 1142 | mes "^8B6914What is most unsettling"; |
---|
| 1143 | mes "is recent evidence, including"; |
---|
| 1144 | mes "a first hand written account,"; |
---|
| 1145 | mes "regarding the role of one of"; |
---|
| 1146 | mes "Jupero's foremost scientists"; |
---|
| 1147 | mes "in that city's rise and fall."; |
---|
| 1148 | next; |
---|
| 1149 | mes "^8B6914If these writings are"; |
---|
| 1150 | mes "authentic, then what actually"; |
---|
| 1151 | mes "happened was that a scientific"; |
---|
| 1152 | mes "revolution occurred as a direct"; |
---|
| 1153 | mes "result of one scientist's effort to manipulate the energies of the"; |
---|
| 1154 | mes "artifact known as Ymir's heart."; |
---|
| 1155 | next; |
---|
| 1156 | mes "^8B6914This one man and Ymir's"; |
---|
| 1157 | mes "Heart are credited with"; |
---|
| 1158 | mes "the success and prosperity"; |
---|
| 1159 | mes "of the Jupero's civilization."; |
---|
| 1160 | mes "However, there are various accounts prior to Jupero's fall"; |
---|
| 1161 | mes "detailing his work with chimera...^000000"; |
---|
| 1162 | next; |
---|
| 1163 | mes "^8B6914This scientist, supposedly"; |
---|
| 1164 | mes "in his passion to benefit his"; |
---|
| 1165 | mes "people by finding a scientific"; |
---|
| 1166 | mes "method for immortality by using"; |
---|
| 1167 | mes "chimera for testing, was driven"; |
---|
| 1168 | mes "insane. He experimented on"; |
---|
| 1169 | mes "himself with disatrous results.^000000"; |
---|
| 1170 | next; |
---|
| 1171 | mes "^8B6914There was an error in the"; |
---|
| 1172 | mes "energy calibration of Ymir's"; |
---|
| 1173 | mes "Heart and the scientist was"; |
---|
| 1174 | mes "transformed into the monster"; |
---|
| 1175 | mes "we now know as Chimera. He"; |
---|
| 1176 | mes "and his test subjects were set"; |
---|
| 1177 | mes "loose into the city of Juperos.^000000"; |
---|
| 1178 | next; |
---|
| 1179 | mes "^8B6914These immortal Chimeras"; |
---|
| 1180 | mes "razed the entire city, killing"; |
---|
| 1181 | mes "countless people. Apparently,"; |
---|
| 1182 | mes "a team of scientists were able"; |
---|
| 1183 | mes "to salvage a fragment of Ymir's"; |
---|
| 1184 | mes "Heart, and use it to lauch part"; |
---|
| 1185 | mes "of Juperos into the sky.^000000"; |
---|
| 1186 | next; |
---|
| 1187 | mes "^8B6914That section of Juperos"; |
---|
| 1188 | mes "eventually developed into"; |
---|
| 1189 | mes "the city of Juno. Since the"; |
---|
| 1190 | mes "scientists who launched Juno into the sky all immediately died"; |
---|
| 1191 | mes "afterwards from an unknown cause, they left no documentation.^000000"; |
---|
| 1192 | next; |
---|
| 1193 | mes "^8B6914The Chimera, and the"; |
---|
| 1194 | mes "laboratory in which it"; |
---|
| 1195 | mes "was created, is rumored to"; |
---|
| 1196 | mes "remain beneath the ruins of"; |
---|
| 1197 | mes "the once great city of Juperos.^000000"; |
---|
| 1198 | close; |
---|
| 1199 | |
---|
| 1200 | case 4: |
---|
| 1201 | mes "["+strcharinfo(0)+"]"; |
---|
| 1202 | mes "Ugh... My head hurts"; |
---|
| 1203 | mes "too much from reading"; |
---|
| 1204 | mes "a book for smarty people."; |
---|
| 1205 | mes "I know! I'll play videogames!"; |
---|
| 1206 | close; |
---|
| 1207 | } |
---|
| 1208 | } |
---|
| 1209 | switch( select( "Preface","Close the file.") ) |
---|
| 1210 | { |
---|
| 1211 | case 1: |
---|
| 1212 | mes "^8B6914Scholars are certain"; |
---|
| 1213 | mes "that the Juperos civilization"; |
---|
| 1214 | mes "used to be located above the"; |
---|
| 1215 | mes "ground, but it is now buried"; |
---|
| 1216 | mes "beneath the El Mes Plateau."; |
---|
| 1217 | mes "The reasons for the city's"; |
---|
| 1218 | mes "ruin are still nebulous...^000000"; |
---|
| 1219 | next; |
---|
| 1220 | mes "^8B6914There is much speculation"; |
---|
| 1221 | mes "about the reasons for Jupero's"; |
---|
| 1222 | mes "downfall, but any documentation"; |
---|
| 1223 | mes "from that time period has been"; |
---|
| 1224 | mes "difficult to find. As for now, any evidence we have regarding"; |
---|
| 1225 | mes "Juperos is inconclusive.^000000"; |
---|
| 1226 | next; |
---|
| 1227 | mes "^8B6914In spite of this lack"; |
---|
| 1228 | mes "of empirical or concrete"; |
---|
| 1229 | mes "data on the civilization of"; |
---|
| 1230 | mes "Juperos, our modern world"; |
---|
| 1231 | mes "may be able to learn much"; |
---|
| 1232 | mes "from that ancient city's ruins."; |
---|
| 1233 | mes "..................^000000"; |
---|
| 1234 | if(!yuno_hist) set yuno_hist,1; |
---|
| 1235 | next; |
---|
| 1236 | mes "["+strcharinfo(0)+"]"; |
---|
| 1237 | mes "This..."; |
---|
| 1238 | mes "This is supposed to"; |
---|
| 1239 | mes "be a research thesis?"; |
---|
| 1240 | mes "There's barely any"; |
---|
| 1241 | mes "research in it..."; |
---|
| 1242 | close; |
---|
| 1243 | |
---|
| 1244 | case 2: |
---|
| 1245 | mes "["+strcharinfo(0)+"]"; |
---|
| 1246 | mes "Hmm..."; |
---|
| 1247 | mes "This isn't heavy"; |
---|
| 1248 | mes "enough to be a real"; |
---|
| 1249 | mes "academic work. It must"; |
---|
| 1250 | mes "not even be finished yet."; |
---|
| 1251 | close; |
---|
| 1252 | } |
---|
| 1253 | case 2: |
---|
| 1254 | if(yuno_hist < 5) |
---|
| 1255 | { |
---|
| 1256 | mes "["+strcharinfo(0)+"]"; |
---|
| 1257 | mes "Nah..."; |
---|
| 1258 | mes "I'm tired of reading."; |
---|
| 1259 | mes "Ironically enough."; |
---|
| 1260 | close; |
---|
| 1261 | } |
---|
| 1262 | else if(yuno_hist < 7) |
---|
| 1263 | { |
---|
| 1264 | mes "["+strcharinfo(0)+"]"; |
---|
| 1265 | mes "I don't feel like"; |
---|
| 1266 | mes "reading this. Not"; |
---|
| 1267 | mes "enough pictures..."; |
---|
| 1268 | close; |
---|
| 1269 | } |
---|
| 1270 | else if(yuno_hist < 9) |
---|
| 1271 | { |
---|
| 1272 | mes "["+strcharinfo(0)+"]"; |
---|
| 1273 | mes "It looks very sophisticated..."; |
---|
| 1274 | close; |
---|
| 1275 | } |
---|
| 1276 | else if(yuno_hist < 10) |
---|
| 1277 | { |
---|
| 1278 | mes "["+strcharinfo(0)+"]"; |
---|
| 1279 | mes "I know this book..."; |
---|
| 1280 | mes "But I don't feel like"; |
---|
| 1281 | mes "reading it right now."; |
---|
| 1282 | close; |
---|
| 1283 | } |
---|
| 1284 | else |
---|
| 1285 | { |
---|
| 1286 | mes "["+strcharinfo(0)+"]"; |
---|
| 1287 | mes "This thesis is"; |
---|
| 1288 | mes "looking pretty good~"; |
---|
| 1289 | mes "Of course, I did have"; |
---|
| 1290 | mes "a hand in making it..."; |
---|
| 1291 | close; |
---|
| 1292 | } |
---|
| 1293 | } |
---|
| 1294 | } |
---|
| 1295 | |
---|
| 1296 | yuno_in04,188,118,4 script Book#juperos 111,{ |
---|
| 1297 | |
---|
| 1298 | if(yuno_hist > 7) |
---|
| 1299 | { |
---|
| 1300 | mes "^8B6914*Self-Honesty*"; |
---|
| 1301 | mes "*'Benefits Fo' Life!'*"; |
---|
| 1302 | mes "By Stephen Oyoung"; |
---|
| 1303 | mes " "; |
---|
| 1304 | mes " "; |
---|
| 1305 | mes "Publisher:"; |
---|
| 1306 | mes "Wushu Publishing, Co.^000000"; |
---|
| 1307 | next; |
---|
| 1308 | mes "["+strcharinfo(0)+"]"; |
---|
| 1309 | mes "W-whoa!"; |
---|
| 1310 | mes "This book wasn't"; |
---|
| 1311 | mes "here before! It looks"; |
---|
| 1312 | mes "pretty interesting..."; |
---|
| 1313 | close; |
---|
| 1314 | } |
---|
| 1315 | mes "["+strcharinfo(0)+"]"; |
---|
| 1316 | mes "You know what?"; |
---|
| 1317 | mes "I think I'll just flip"; |
---|
| 1318 | mes "through some pages"; |
---|
| 1319 | mes "from a random book."; |
---|
| 1320 | mes "Hmmm, let's see..."; |
---|
| 1321 | next; |
---|
| 1322 | mes "^8B6914''Admiral, the Kylorians are"; |
---|
| 1323 | mes "still advancing!'' Commander"; |
---|
| 1324 | mes "McKenrick announced without"; |
---|
| 1325 | mes "his usual swagger. ''They're..."; |
---|
| 1326 | mes "They're not stopping!'' But"; |
---|
| 1327 | mes "Admiral Leh's eyes were a cold,"; |
---|
| 1328 | mes "unfeeling shade of sternness.^000000"; |
---|
| 1329 | next; |
---|
| 1330 | mes "^8B6914''Let the goddamned space"; |
---|
| 1331 | mes "aliens come,'' hissed Leh."; |
---|
| 1332 | mes "''We don't stand a chance"; |
---|
| 1333 | mes "without the Zenoi Sword"; |
---|
| 1334 | mes "to summon the power of"; |
---|
| 1335 | mes "GOD-POING. It's... It's"; |
---|
| 1336 | mes "all over. Damn it all...''^000000"; |
---|
| 1337 | next; |
---|
| 1338 | mes "^8B6914The doors burst open as"; |
---|
| 1339 | mes "Bucky flew into the room."; |
---|
| 1340 | mes "''The Zenoi Sword! The"; |
---|
| 1341 | mes "Zenoi Sword! Someone's"; |
---|
| 1342 | mes "found it!'' the boy yelled."; |
---|
| 1343 | mes "''Really?! We better hurry:"; |
---|
| 1344 | mes "Earth doesn't have much time!''^000000"; |
---|
| 1345 | next; |
---|
| 1346 | mes "["+strcharinfo(0)+"]"; |
---|
| 1347 | mes "..."; |
---|
| 1348 | mes "......"; |
---|
| 1349 | mes "Whoa. I really"; |
---|
| 1350 | mes "should have read"; |
---|
| 1351 | mes "this masterpiece"; |
---|
| 1352 | mes "from the beginning..."; |
---|
| 1353 | close; |
---|
| 1354 | } |
---|
| 1355 | |
---|
| 1356 | // Bronze Statue - juperos_01 99 112 |
---|
| 1357 | |
---|
| 1358 | juperos_01,99,112,4 script Bronze Statue#1 844,{ |
---|
| 1359 | |
---|
| 1360 | if(yuno_hist > 3) |
---|
| 1361 | { |
---|
| 1362 | mes "^3355FF''Do you wish to see"; |
---|
| 1363 | mes "the end of the madness?"; |
---|
| 1364 | mes "He is waiting where the three"; |
---|
| 1365 | mes "columns were destroyed, where"; |
---|
| 1366 | mes "two hundred illusions wander.''^000000"; |
---|
| 1367 | close; |
---|
| 1368 | } |
---|
| 1369 | else if(yuno_hist == 3) |
---|
| 1370 | { |
---|
| 1371 | mes "["+strcharinfo(0)+"]"; |
---|
| 1372 | mes "I better go and"; |
---|
| 1373 | mes "see Fayruz in the"; |
---|
| 1374 | mes "Juno Library and tell"; |
---|
| 1375 | mes "her about the inscription."; |
---|
| 1376 | close; |
---|
| 1377 | } |
---|
| 1378 | else |
---|
| 1379 | { |
---|
| 1380 | mes "^3355FFThere's a peculiar"; |
---|
| 1381 | mes "engraving on the"; |
---|
| 1382 | mes "Bronze Statue's rod.^000000"; |
---|
| 1383 | next; |
---|
| 1384 | switch( select( "Investigate","Ignore it" ) ) |
---|
| 1385 | { |
---|
| 1386 | case 1 : |
---|
| 1387 | mes "^3355FFIt's an inscription that's"; |
---|
| 1388 | mes "written in an old language"; |
---|
| 1389 | mes "that you can't understand,"; |
---|
| 1390 | mes "but have no problem reading"; |
---|
| 1391 | mes "and making out the sounds"; |
---|
| 1392 | mes "for some weird reason.^000000"; |
---|
| 1393 | next; |
---|
| 1394 | mes "["+strcharinfo(0)+"]"; |
---|
| 1395 | mes "This is creepy!"; |
---|
| 1396 | mes "I know that I'm not"; |
---|
| 1397 | mes "supposed to be able"; |
---|
| 1398 | mes "to read this, but here"; |
---|
| 1399 | mes "I am. I know what sounds"; |
---|
| 1400 | mes "all of these letters make..."; |
---|
| 1401 | next; |
---|
| 1402 | if(yuno_hist == 2) |
---|
| 1403 | { |
---|
| 1404 | mes "["+strcharinfo(0)+"]"; |
---|
| 1405 | mes "Then again, Fayruz did"; |
---|
| 1406 | mes "say this was enchanted."; |
---|
| 1407 | mes "Okay, I guess I'll go back"; |
---|
| 1408 | mes "to the Juno Library and"; |
---|
| 1409 | mes "tell her what I found."; |
---|
| 1410 | set yuno_hist,3; |
---|
| 1411 | close; |
---|
| 1412 | } |
---|
| 1413 | mes "["+strcharinfo(0)+"]"; |
---|
| 1414 | mes "Huh. Only a scholar,"; |
---|
| 1415 | mes "maybe someone even in"; |
---|
| 1416 | mes "Juno, could make sense"; |
---|
| 1417 | mes "of what this stuff says."; |
---|
| 1418 | close; |
---|
| 1419 | |
---|
| 1420 | case 2 : |
---|
| 1421 | close; |
---|
| 1422 | } |
---|
| 1423 | } |
---|
| 1424 | } |
---|
| 1425 | |
---|
| 1426 | yuno_in04,169,109,1 script Ambitious Hollgrehenn 111,{ |
---|
| 1427 | |
---|
| 1428 | mes "*Hollgrehenn: The Ambition*"; |
---|
| 1429 | mes "By Aragham Caul*"; |
---|
| 1430 | mes ""; |
---|
| 1431 | mes ""; |
---|
| 1432 | mes ""; |
---|
| 1433 | mes ""; |
---|
| 1434 | mes "Publisher:"; |
---|
| 1435 | mes "Muha Books, Co."; |
---|
| 1436 | next; |
---|
| 1437 | mes "..."; |
---|
| 1438 | mes "He would stop at nothing"; |
---|
| 1439 | mes "to have the greatest weapon"; |
---|
| 1440 | mes "in the world in his possession."; |
---|
| 1441 | mes "He became a smith so that he"; |
---|
| 1442 | mes "could discern which weapons"; |
---|
| 1443 | mes "were the most powerful..."; |
---|
| 1444 | next; |
---|
| 1445 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1446 | mes "That's strange..."; |
---|
| 1447 | mes "The next page"; |
---|
| 1448 | mes "has been torn out."; |
---|
| 1449 | close; |
---|
| 1450 | } |
---|
| 1451 | |
---|
| 1452 | yuno_in04,174,111,1 script Penniless Hollgrehenn 111,{ |
---|
| 1453 | |
---|
| 1454 | mes "^8B6914*Penniless Hollgrehenn*"; |
---|
| 1455 | mes " * Pennyless Hollgrehenn * "; |
---|
| 1456 | mes "By Hollgrehenn"; |
---|
| 1457 | mes " "; |
---|
| 1458 | mes " "; |
---|
| 1459 | mes "Publisher:"; |
---|
| 1460 | mes "Muha Books, Co.^000000"; |
---|
| 1461 | next; |
---|
| 1462 | mes "["+strcharinfo(0)+"]"; |
---|
| 1463 | mes "This book looks"; |
---|
| 1464 | mes "like a total piece of"; |
---|
| 1465 | mes "crap. I'd have more"; |
---|
| 1466 | mes "fun getting my teeth"; |
---|
| 1467 | mes "drilled by a blindfolded"; |
---|
| 1468 | mes "dentist. Or would I...?"; |
---|
| 1469 | close; |
---|
| 1470 | } |
---|
| 1471 | |
---|
| 1472 | yuno_in04,102,106,1 script Popular Feasts 111,{ |
---|
| 1473 | |
---|
| 1474 | mes "^8B6914*Popular Feasts*"; |
---|
| 1475 | mes "By Cabbage Pickle Community"; |
---|
| 1476 | mes " "; |
---|
| 1477 | mes " "; |
---|
| 1478 | mes " "; |
---|
| 1479 | mes "Publisher:"; |
---|
| 1480 | mes "Muha Books, Co.^000000"; |
---|
| 1481 | next; |
---|
| 1482 | switch( select( " 1. Fried Yoyo Tails"," 14. Poring Salad"," 252. Beak Soup" ) ) |
---|
| 1483 | { |
---|
| 1484 | case 1: |
---|
| 1485 | mes "^8B6914..."; |
---|
| 1486 | mes "If possible, try"; |
---|
| 1487 | mes "to use tails cut"; |
---|
| 1488 | mes "from live Yoyos."; |
---|
| 1489 | mes "Now, as for skinning...^000000"; |
---|
| 1490 | next; |
---|
| 1491 | mes "["+strcharinfo(0)+"]"; |
---|
| 1492 | mes "Um..."; |
---|
| 1493 | mes "Barf?"; |
---|
| 1494 | close; |
---|
| 1495 | |
---|
| 1496 | case 2: |
---|
| 1497 | mes "["+strcharinfo(0)+"]"; |
---|
| 1498 | mes "Hey, this page is gone!"; |
---|
| 1499 | mes "I guess Poring Salad is"; |
---|
| 1500 | mes "the most popular feast"; |
---|
| 1501 | mes "in this entire book."; |
---|
| 1502 | |
---|
| 1503 | case 3: |
---|
| 1504 | mes "^8B6914..."; |
---|
| 1505 | mes "Fry the cut beaks"; |
---|
| 1506 | mes "using herbal oil until"; |
---|
| 1507 | mes "crisp. Then, pour the"; |
---|
| 1508 | mes "feathers into a blender...^000000"; |
---|
| 1509 | next; |
---|
| 1510 | mes "["+strcharinfo(0)+"]"; |
---|
| 1511 | mes "Hmm..."; |
---|
| 1512 | mes "Sounds a little"; |
---|
| 1513 | mes "too gourmet for my"; |
---|
| 1514 | mes "taste. And by ''gourmet,''"; |
---|
| 1515 | mes "I mean, ''totally gross.''"; |
---|
| 1516 | close; |
---|
| 1517 | } |
---|
| 1518 | } |
---|
| 1519 | |
---|
| 1520 | yuno_in04,111,108,1 script Hamerun, Rat Hunter 111,{ |
---|
| 1521 | |
---|
| 1522 | mes "["+strcharinfo(0)+"]"; |
---|
| 1523 | mes "I can't..."; |
---|
| 1524 | mes "reach it...!"; |
---|
| 1525 | close; |
---|
| 1526 | } |
---|
| 1527 | |
---|
| 1528 | yuno_in04,167,127,1 script Red Book 111,{ |
---|
| 1529 | |
---|
| 1530 | mes "^3355FFYou find a book"; |
---|
| 1531 | mes "with red binding.^000000"; |
---|
| 1532 | next; |
---|
| 1533 | switch( select( "Read.","Leave it alone." ) ) |
---|
| 1534 | { |
---|
| 1535 | case 1: |
---|
| 1536 | mes "^8B6914...^000000"; |
---|
| 1537 | next; |
---|
| 1538 | mes "^8B6914..."; |
---|
| 1539 | mes "......^000000"; |
---|
| 1540 | next; |
---|
| 1541 | mes "^8B6914..."; |
---|
| 1542 | mes "......"; |
---|
| 1543 | mes ".........^000000"; |
---|
| 1544 | next; |
---|
| 1545 | mes "^8B6914..."; |
---|
| 1546 | mes "......"; |
---|
| 1547 | mes "........."; |
---|
| 1548 | mes "............^000000"; |
---|
| 1549 | next; |
---|
| 1550 | mes "["+strcharinfo(0)+"]"; |
---|
| 1551 | mes "This is..."; |
---|
| 1552 | mes "A compilation of"; |
---|
| 1553 | mes "Shakespeare in "; |
---|
| 1554 | mes "coloring book format?"; |
---|
| 1555 | next; |
---|
| 1556 | mes "["+strcharinfo(0)+"]"; |
---|
| 1557 | mes "Wait..."; |
---|
| 1558 | mes "Why would fans of"; |
---|
| 1559 | mes "Shakespeare even"; |
---|
| 1560 | mes "want a coloring book?"; |
---|
| 1561 | next; |
---|
| 1562 | mes "["+strcharinfo(0)+"]"; |
---|
| 1563 | mes "Hmm... Well..."; |
---|
| 1564 | mes "I suppose little kids who"; |
---|
| 1565 | mes "read Shakespeare would"; |
---|
| 1566 | mes "appreciate something like that."; |
---|
| 1567 | next; |
---|
| 1568 | mes "["+strcharinfo(0)+"]"; |
---|
| 1569 | mes "Hold on..."; |
---|
| 1570 | mes "Do little kids who"; |
---|
| 1571 | mes "are able to read the"; |
---|
| 1572 | mes "works of Shakespeare"; |
---|
| 1573 | mes "even exist? I hope not..."; |
---|
| 1574 | close; |
---|
| 1575 | |
---|
| 1576 | case 2: |
---|
| 1577 | mes "["+strcharinfo(0)+"]"; |
---|
| 1578 | mes "What a strange"; |
---|
| 1579 | mes "and mysterious book."; |
---|
| 1580 | mes "I'll never know what's"; |
---|
| 1581 | mes "inside unless I read it!"; |
---|
| 1582 | mes "Come on! Doesn't the red"; |
---|
| 1583 | mes "binding mean something?"; |
---|
| 1584 | close; |
---|
| 1585 | } |
---|
| 1586 | } |
---|
| 1587 | |
---|
| 1588 | yuno_in04,121,109,1 script Scroll 111,{ |
---|
| 1589 | |
---|
| 1590 | mes "^3355FFYou've found an"; |
---|
| 1591 | mes "antiquated scroll"; |
---|
| 1592 | mes "that's collected a"; |
---|
| 1593 | mes "layer of fine dust.^000000"; |
---|
| 1594 | next; |
---|
| 1595 | switch( select( "Peruse","Leave it alone" ) ) |
---|
| 1596 | { |
---|
| 1597 | case 1: |
---|
| 1598 | mes "^8B6914Item Upgrade Introduction"; |
---|
| 1599 | mes " "; |
---|
| 1600 | mes " "; |
---|
| 1601 | mes " "; |
---|
| 1602 | mes "1. Item Upgrade Definition"; |
---|
| 1603 | mes " "; |
---|
| 1604 | mes "The key to success when"; |
---|
| 1605 | mes "upgrading items comes from"; |
---|
| 1606 | mes "only one place: Your ''Mind.''"; |
---|
| 1607 | mes " "; |
---|
| 1608 | mes " "; |
---|
| 1609 | mes " "; |
---|
| 1610 | mes "2. Power of a Positive Attitude"; |
---|
| 1611 | mes "Before trying to upgrade"; |
---|
| 1612 | mes "an item, plan out how high"; |
---|
| 1613 | mes "you want to upgrade and how"; |
---|
| 1614 | mes "much you'll spend beforehand."; |
---|
| 1615 | mes "But like all ladies, Lady Luck"; |
---|
| 1616 | mes "smiles when you fully splurge.^000000"; |
---|
| 1617 | mes " "; |
---|
| 1618 | mes " "; |
---|
| 1619 | next; |
---|
| 1620 | mes "["+strcharinfo(0)+"]"; |
---|
| 1621 | mes "Wait, wait..."; |
---|
| 1622 | mes "This thing IS old."; |
---|
| 1623 | mes "I mean, it's obviously"; |
---|
| 1624 | mes "written from a patriarchal"; |
---|
| 1625 | mes "standpoint that promotes"; |
---|
| 1626 | mes "bipartisan gender roles."; |
---|
| 1627 | next; |
---|
| 1628 | mes "["+strcharinfo(0)+"]"; |
---|
| 1629 | mes "I'm..."; |
---|
| 1630 | mes "I'm so offended."; |
---|
| 1631 | close; |
---|
| 1632 | |
---|
| 1633 | case 2: |
---|
| 1634 | mes "["+strcharinfo(0)+"]"; |
---|
| 1635 | mes "This scroll is far too"; |
---|
| 1636 | mes "primitive. There's been"; |
---|
| 1637 | mes "all sorts of technological"; |
---|
| 1638 | mes "reading advances that I can't"; |
---|
| 1639 | mes "live without... Like pages."; |
---|
| 1640 | close; |
---|
| 1641 | } |
---|
| 1642 | } |
---|
| 1643 | |
---|
| 1644 | yuno_in04,118,116,4 script Paper 111,{ |
---|
| 1645 | |
---|
| 1646 | mes "^3355FFIt's a piece of"; |
---|
| 1647 | mes "paper that looks"; |
---|
| 1648 | mes "like a personal letter.^000000"; |
---|
| 1649 | next; |
---|
| 1650 | switch( select("Read it.","Leave it alone.") ) |
---|
| 1651 | { |
---|
| 1652 | case 1: |
---|
| 1653 | if(yuno_hist > 7) |
---|
| 1654 | { |
---|
| 1655 | mes "^8B6914P.S."; |
---|
| 1656 | mes "Please..."; |
---|
| 1657 | mes "Come back to me."; |
---|
| 1658 | mes " "; |
---|
| 1659 | mes " "; |
---|
| 1660 | mes "Love,"; |
---|
| 1661 | mes "Fayruz^000000"; |
---|
| 1662 | close; |
---|
| 1663 | } |
---|
| 1664 | mes "^8B6914..."; |
---|
| 1665 | mes "I can't forget your smile."; |
---|
| 1666 | mes "No matter what, even if you"; |
---|
| 1667 | mes "hate me, I'll always have these"; |
---|
| 1668 | mes "feelings just for you. You are"; |
---|
| 1669 | mes "the one who is most special,"; |
---|
| 1670 | mes "who means the most to my heart.^000000"; |
---|
| 1671 | next; |
---|
| 1672 | mes "^8B6914I know we've had our"; |
---|
| 1673 | mes "differences, but please"; |
---|
| 1674 | mes "don't refuse my love. By"; |
---|
| 1675 | mes "your hands, I hope that"; |
---|
| 1676 | mes "you can forgive me for us."; |
---|
| 1677 | mes "- Love, Fayruz^000000"; |
---|
| 1678 | next; |
---|
| 1679 | if(getpartnerid()) |
---|
| 1680 | { |
---|
| 1681 | mes "["+strcharinfo(0)+"]"; |
---|
| 1682 | mes "Ahhhhhh~"; |
---|
| 1683 | mes "Love sure is nice!"; |
---|
| 1684 | close; |
---|
| 1685 | } |
---|
| 1686 | mes "["+strcharinfo(0)+"]"; |
---|
| 1687 | mes "What th--?!"; |
---|
| 1688 | mes "Booooooooo!"; |
---|
| 1689 | mes "Love stinks!"; |
---|
| 1690 | close; |
---|
| 1691 | |
---|
| 1692 | case 2: |
---|
| 1693 | mes "["+strcharinfo(0)+"]"; |
---|
| 1694 | mes "I guess I better"; |
---|
| 1695 | mes "not look at this."; |
---|
| 1696 | mes "I mean, I might"; |
---|
| 1697 | mes "regret reading it."; |
---|
| 1698 | close; |
---|
| 1699 | } |
---|
| 1700 | } |
---|
| 1701 | |
---|
| 1702 | juperos_01,123,92,4 script Stone Statue 844,{ |
---|
| 1703 | |
---|
| 1704 | if(yuno_hist) |
---|
| 1705 | { |
---|
| 1706 | mes "^3355FFIt's a stone statue"; |
---|
| 1707 | mes "that looks exactly like"; |
---|
| 1708 | mes "the one in the Juno Library."; |
---|
| 1709 | mes "However, it has sculptures"; |
---|
| 1710 | mes "of books instead of real ones.^000000"; |
---|
| 1711 | next; |
---|
| 1712 | mes "^3355FFIt's possible that the"; |
---|
| 1713 | mes "statue in the Juno Library"; |
---|
| 1714 | mes "was made after this one."; |
---|
| 1715 | mes "But who can be sure?^000000"; |
---|
| 1716 | close; |
---|
| 1717 | } |
---|
| 1718 | mes "^3355FFIt's an old"; |
---|
| 1719 | mes "statue sculpted"; |
---|
| 1720 | mes "out of stone.^000000"; |
---|
| 1721 | close; |
---|
| 1722 | } |
---|
| 1723 | |
---|
| 1724 | juperos_01,99,71,4 script Bronze Statue#2 844,{ |
---|
| 1725 | |
---|
| 1726 | mes "^3355FFIt's an elaborate"; |
---|
| 1727 | mes "bronze statue that"; |
---|
| 1728 | mes "is twice the height of"; |
---|
| 1729 | mes "a normal human being.^000000"; |
---|
| 1730 | close; |
---|
| 1731 | } |
---|
| 1732 | |
---|
| 1733 | juperos_01,79,92,4 script Sculpture 844,{ |
---|
| 1734 | |
---|
| 1735 | mes "^3355FFIt's a sculpture that"; |
---|
| 1736 | mes "looks familiar to you.^000000"; |
---|
| 1737 | close; |
---|
| 1738 | } |
---|
| 1739 | |
---|
| 1740 | juperos_01,215,127,4 script Machine Statue 844,{ |
---|
| 1741 | |
---|
| 1742 | mes "^3355FFThis is the bust of a"; |
---|
| 1743 | mes "humanoid machine with"; |
---|
| 1744 | mes "a familiar Crest Piece"; |
---|
| 1745 | mes "carved into the middle.^000000"; |
---|
| 1746 | next; |
---|
| 1747 | mes "^3355FFThe statue's entire"; |
---|
| 1748 | mes "form is mind boggling,"; |
---|
| 1749 | mes "but you manage to note"; |
---|
| 1750 | mes "that its outstretched"; |
---|
| 1751 | mes "arm points westward.^000000"; |
---|
| 1752 | close; |
---|
| 1753 | } |
---|
| 1754 | |
---|
| 1755 | //============================================================ |
---|
| 1756 | // Jupers Core access Story Event |
---|
| 1757 | //============================================================ |
---|
| 1758 | //============================================================ |
---|
| 1759 | // 1rd Floor -> 2nd Floor |
---|
| 1760 | //============================================================ |
---|
| 1761 | juperos_01,100,91,0 script jupe_goto#1 -1,2,2,{ |
---|
| 1762 | end; |
---|
| 1763 | |
---|
| 1764 | OnTouch: |
---|
| 1765 | initnpctimer "jupe_goto#1",1; |
---|
| 1766 | mes "^777777["+ strcharinfo(0) +"]^000000"; |
---|
| 1767 | mes "This light..."; |
---|
| 1768 | mes "It feels like..."; |
---|
| 1769 | mes "Its warmth is..."; |
---|
| 1770 | mes "Wrapping all over me..."; |
---|
| 1771 | next; |
---|
| 1772 | switch(select("Ah, it's so nice...:No! This is wrong!")) { |
---|
| 1773 | case 1: |
---|
| 1774 | mes "^777777["+ strcharinfo(0) +"]^000000"; |
---|
| 1775 | mes "Ahhhh..."; |
---|
| 1776 | mes "It feels like"; |
---|
| 1777 | mes "I'm floating..."; |
---|
| 1778 | specialeffect2 348; // EF_LIGHTSPHERE |
---|
| 1779 | close2; |
---|
| 1780 | stopnpctimer; |
---|
| 1781 | warp "juperos_02",128,278; |
---|
| 1782 | case 2: |
---|
| 1783 | mes "^777777["+ strcharinfo(0) +"]^000000"; |
---|
| 1784 | mes "N-No! This is"; |
---|
| 1785 | mes "wrong! Something"; |
---|
| 1786 | mes "weird's happening!"; |
---|
| 1787 | mes "I gotta get away!"; |
---|
| 1788 | close2; |
---|
| 1789 | stopnpctimer; |
---|
| 1790 | warp "juperos_01",96,91; |
---|
| 1791 | } |
---|
| 1792 | end; |
---|
| 1793 | |
---|
| 1794 | OnTimer10000: |
---|
| 1795 | stopnpctimer; |
---|
| 1796 | warp "juperos_02",128,278; |
---|
| 1797 | donpcevent "jupe_goto#2::OnEnable"; |
---|
| 1798 | end; |
---|
| 1799 | } |
---|
| 1800 | |
---|
| 1801 | juperos_01,100,91,0 script jupe_goto#2 -1,2,2,{ |
---|
| 1802 | OnInit: |
---|
| 1803 | disablenpc "jupe_goto#2"; |
---|
| 1804 | end; |
---|
| 1805 | |
---|
| 1806 | OnEnable: |
---|
| 1807 | enablenpc "jupe_goto#2"; |
---|
| 1808 | disablenpc "jupe_goto#1"; |
---|
| 1809 | initnpctimer; |
---|
| 1810 | end; |
---|
| 1811 | |
---|
| 1812 | OnTouch: |
---|
| 1813 | warp "juperos_02",128,278; |
---|
| 1814 | end; |
---|
| 1815 | |
---|
| 1816 | OnTimer2000: |
---|
| 1817 | enablenpc "jupe_goto#1"; |
---|
| 1818 | disablenpc "jupe_goto#2"; |
---|
| 1819 | end; |
---|
| 1820 | } |
---|
| 1821 | |
---|
| 1822 | //============================================================ |
---|
| 1823 | // 2nd Floor |
---|
| 1824 | //============================================================ |
---|
| 1825 | |
---|
| 1826 | juperos_02,97,70,0 script 3F Gate Switch#jupe -1,{ |
---|
| 1827 | OnInit: |
---|
| 1828 | initnpctimer; |
---|
| 1829 | end; |
---|
| 1830 | |
---|
| 1831 | Onreset: |
---|
| 1832 | killmonster "juperos_02","3F Gate Switch#jupe::OnMyMobDead"; |
---|
| 1833 | end; |
---|
| 1834 | |
---|
| 1835 | OnEnable: |
---|
| 1836 | enablenpc "3F Gate Switch#jupe"; |
---|
| 1837 | initnpctimer; |
---|
| 1838 | end; |
---|
| 1839 | |
---|
| 1840 | OnTimer5000: |
---|
| 1841 | set .MyMobs,3; |
---|
| 1842 | monster "juperos_02",24,275,"1st Gate Switch",1674,1,"3F Gate Switch#jupe::OnMyMobDead"; |
---|
| 1843 | monster "juperos_02",240,29,"2nd Gate Switch",1674,1,"3F Gate Switch#jupe::OnMyMobDead"; |
---|
| 1844 | monster "juperos_02",282,183,"3rd Gate Switch",1674,1,"3F Gate Switch#jupe::OnMyMobDead"; |
---|
| 1845 | stopnpctimer; |
---|
| 1846 | end; |
---|
| 1847 | |
---|
| 1848 | OnMyMobDead: |
---|
| 1849 | set .MyMobs,.MyMobs-1; |
---|
| 1850 | if (.MyMobs == 2) |
---|
| 1851 | mapannounce "juperos_02","Who are you to come here?",bc_map,"0xFF0000"; |
---|
| 1852 | else if (.MyMobs == 1) |
---|
| 1853 | mapannounce "juperos_02","Have you come seeking Juperos?! It no longer exists...",bc_map,"0xFF0000"; |
---|
| 1854 | else if (.MyMobs == 0) { |
---|
| 1855 | mapannounce "juperos_02","Have you come to see me? Fine! Find me first!",bc_map,"0xFF0000"; |
---|
| 1856 | specialeffect2 563; // 563 |
---|
| 1857 | soundeffectall "earth_quake.wav",0; |
---|
| 1858 | disablenpc "3F Gate Switch#jupe"; |
---|
| 1859 | donpcevent "Restricted Area#jupe::OnEnable"; |
---|
| 1860 | } |
---|
| 1861 | end; |
---|
| 1862 | } |
---|
| 1863 | |
---|
| 1864 | |
---|
| 1865 | juperos_02,130,149,0 script Restricted Area#jupe 139,2,2,{ |
---|
| 1866 | OnInit: |
---|
| 1867 | disablenpc "Restricted Area#jupe"; |
---|
| 1868 | end; |
---|
| 1869 | |
---|
| 1870 | OnEnable: |
---|
| 1871 | enablenpc "Restricted Area#jupe"; |
---|
| 1872 | initnpctimer; |
---|
| 1873 | end; |
---|
| 1874 | |
---|
| 1875 | OnTimer5000: |
---|
| 1876 | mapannounce "juperos_02","Vroom! Vroom!",bc_map,"0xE559A2"; |
---|
| 1877 | end; |
---|
| 1878 | |
---|
| 1879 | OnTimer7000: |
---|
| 1880 | mapannounce "juperos_02","Attention, visitors.",bc_map,"0xE559A2"; |
---|
| 1881 | end; |
---|
| 1882 | |
---|
| 1883 | OnTimer9000: |
---|
| 1884 | mapannounce "juperos_02","You are allowed to enter the next zone for a short period of time. Please use the portal in the center of the map.",bc_map,"0xE559A2"; |
---|
| 1885 | end; |
---|
| 1886 | |
---|
| 1887 | OnTimer9001: |
---|
| 1888 | OnTimer23000: |
---|
| 1889 | OnTimer46000: |
---|
| 1890 | OnTimer69000: |
---|
| 1891 | OnTimer92000: |
---|
| 1892 | OnTimer115000: |
---|
| 1893 | OnTimer161000: |
---|
| 1894 | OnTimer184000: |
---|
| 1895 | OnTimer207000: |
---|
| 1896 | OnTimer230000: |
---|
| 1897 | OnTimer253000: |
---|
| 1898 | OnTimer276000: |
---|
| 1899 | OnTimer299000: |
---|
| 1900 | OnTimer322000: |
---|
| 1901 | OnTimer345000: |
---|
| 1902 | OnTimer368000: |
---|
| 1903 | OnTimer391000: |
---|
| 1904 | OnTimer414000: |
---|
| 1905 | OnTimer460000: |
---|
| 1906 | OnTimer483000: |
---|
| 1907 | OnTimer506000: |
---|
| 1908 | OnTimer529000: |
---|
| 1909 | OnTimer552000: |
---|
| 1910 | specialeffect 561; //"Restricted Area#jupe" 561 |
---|
| 1911 | end; |
---|
| 1912 | |
---|
| 1913 | OnTimer556000: |
---|
| 1914 | mapannounce "juperos_02","Attention, visitors. The gate to the next zone will close shortly.",bc_map,"0xE559A2"; |
---|
| 1915 | end; |
---|
| 1916 | |
---|
| 1917 | OnTimer561000: |
---|
| 1918 | mapannounce "juperos_02","1 minute remaining until Gate Closure. ",bc_map,"0xE559A2"; |
---|
| 1919 | end; |
---|
| 1920 | |
---|
| 1921 | OnTimer598000: |
---|
| 1922 | specialeffect 561; //"Restricted Area#jupe" 561 |
---|
| 1923 | end; |
---|
| 1924 | |
---|
| 1925 | OnTimer600000: |
---|
| 1926 | mapannounce "juperos_02","The gate is being closed...",bc_map,"0xE559A2"; |
---|
| 1927 | end; |
---|
| 1928 | |
---|
| 1929 | OnTimer603000: |
---|
| 1930 | mapannounce "juperos_02"," Switches will reactivate shortly.",bc_map,"0xE559A2"; |
---|
| 1931 | end; |
---|
| 1932 | |
---|
| 1933 | OnTimer621000: |
---|
| 1934 | disablenpc "Restricted Area#jupe"; |
---|
| 1935 | end; |
---|
| 1936 | |
---|
| 1937 | OnTimer1200000: |
---|
| 1938 | donpcevent "3F Gate Switch#jupe::OnEnable"; |
---|
| 1939 | stopnpctimer; |
---|
| 1940 | end; |
---|
| 1941 | |
---|
| 1942 | OnTouch: |
---|
| 1943 | warp "jupe_gate",50,167; |
---|
| 1944 | end; |
---|
| 1945 | } |
---|
| 1946 | |
---|
| 1947 | //============================================================ |
---|
| 1948 | // Security Checkpoint 1-1 |
---|
| 1949 | //============================================================ |
---|
| 1950 | jupe_area1,88,224,0 script #hole#1-1 844,{ |
---|
| 1951 | cutin "1",2; |
---|
| 1952 | if ($@JupreArea1InUse == 1) { |
---|
| 1953 | mes "^3355FFThis seems like"; |
---|
| 1954 | mes "some kind of device"; |
---|
| 1955 | mes "that will allow you to"; |
---|
| 1956 | mes "pass to the other side."; |
---|
| 1957 | mes "There's a slot where you"; |
---|
| 1958 | mes "probably need to insert"; |
---|
| 1959 | mes "some kind of object...^000000"; |
---|
| 1960 | close2; |
---|
| 1961 | cutin "1",255; |
---|
| 1962 | end; |
---|
| 1963 | } |
---|
| 1964 | else if (countitem(7356) > 0 || countitem(7359) > 0 || countitem(7357) > 0 || countitem(7358) > 0) { |
---|
| 1965 | mes "^3355FFThis seems like"; |
---|
| 1966 | mes "some kind of device"; |
---|
| 1967 | mes "that will allow you to"; |
---|
| 1968 | mes "pass to the other side."; |
---|
| 1969 | mes "There's a slot where you"; |
---|
| 1970 | mes "probably need to insert"; |
---|
| 1971 | mes "some kind of object...^000000"; |
---|
| 1972 | next; |
---|
| 1973 | switch(select("Insert a Crest Piece.:Cancel.")) { |
---|
| 1974 | case 1: |
---|
| 1975 | if (countitem(7356) > 0) { |
---|
| 1976 | mes "^3355FFYou take out your"; |
---|
| 1977 | mes "Crest Piece and place"; |
---|
| 1978 | mes "it into the slot where it"; |
---|
| 1979 | mes "happens to fit perfectly.^000000"; |
---|
| 1980 | specialeffect 159; //"#hole#1-1" EF_TOPRANK |
---|
| 1981 | cutin "1-1",2; |
---|
| 1982 | next; |
---|
| 1983 | if ($@JupreArea1InUse == 1) { |
---|
| 1984 | mes "^3355FFNothing happens."; |
---|
| 1985 | mes "Perhaps an alarm or"; |
---|
| 1986 | mes "some other safety measure"; |
---|
| 1987 | mes "was activated to keep the"; |
---|
| 1988 | mes "Crest Piece from activating"; |
---|
| 1989 | mes "this transportation device."; |
---|
| 1990 | mes "You retrieve the Crest Piece.^000000"; |
---|
| 1991 | close2; |
---|
| 1992 | cutin "1-1",255; |
---|
| 1993 | end; |
---|
| 1994 | } |
---|
| 1995 | else { |
---|
| 1996 | mes "^3355FFThe slot rotates and"; |
---|
| 1997 | mes "the Crest Piece moves as"; |
---|
| 1998 | mes "if it were turning a key. You"; |
---|
| 1999 | mes "feel a weak tremor as a Warp"; |
---|
| 2000 | mes "Portal to the other side is"; |
---|
| 2001 | mes "activated. You then retrieve"; |
---|
| 2002 | mes "your Crest Piece.^000000"; |
---|
| 2003 | initnpctimer; |
---|
| 2004 | donpcevent "Warp#1-1::OnEnable"; |
---|
| 2005 | enablenpc "Red Alarm#1-1"; |
---|
| 2006 | disablenpc "#hole#1-1"; |
---|
| 2007 | close2; |
---|
| 2008 | cutin "1-1",255; |
---|
| 2009 | end; |
---|
| 2010 | } |
---|
| 2011 | } |
---|
| 2012 | else { |
---|
| 2013 | mes "^3355FFUnfortunately, you're"; |
---|
| 2014 | mes "not carrying anything"; |
---|
| 2015 | mes "that might be able to fit"; |
---|
| 2016 | mes "into the slot and activate"; |
---|
| 2017 | mes "this mechanical device.^000000"; |
---|
| 2018 | close2; |
---|
| 2019 | cutin "1",255; |
---|
| 2020 | end; |
---|
| 2021 | } |
---|
| 2022 | case 2: |
---|
| 2023 | mes "[" + strcharinfo(0) + "]"; |
---|
| 2024 | mes "Hmmm..."; |
---|
| 2025 | mes "Do I have anything"; |
---|
| 2026 | mes "that might make this"; |
---|
| 2027 | mes "weird machine work?"; |
---|
| 2028 | close2; |
---|
| 2029 | cutin "1",255; |
---|
| 2030 | end; |
---|
| 2031 | } |
---|
| 2032 | close; |
---|
| 2033 | } |
---|
| 2034 | else { |
---|
| 2035 | mes "^3355FFThis seems like"; |
---|
| 2036 | mes "some kind of device"; |
---|
| 2037 | mes "that will allow you to"; |
---|
| 2038 | mes "pass to the other side."; |
---|
| 2039 | mes "There's a slot where you"; |
---|
| 2040 | mes "probably need to insert"; |
---|
| 2041 | mes "some kind of object...^000000"; |
---|
| 2042 | close2; |
---|
| 2043 | cutin "1",255; |
---|
| 2044 | end; |
---|
| 2045 | } |
---|
| 2046 | |
---|
| 2047 | Onstop_timer: |
---|
| 2048 | stopnpctimer; |
---|
| 2049 | end; |
---|
| 2050 | |
---|
| 2051 | OnTimer22500: |
---|
| 2052 | stopnpctimer; |
---|
| 2053 | enablenpc "#hole#1-1"; |
---|
| 2054 | disablenpc "Red Alarm#1-1"; |
---|
| 2055 | end; |
---|
| 2056 | } |
---|
| 2057 | |
---|
| 2058 | jupe_area1,83,221,0 script Warp#1-1 139,2,2,{ |
---|
| 2059 | OnInit: |
---|
| 2060 | disablenpc "Warp#1-1"; |
---|
| 2061 | end; |
---|
| 2062 | |
---|
| 2063 | OnEnable: |
---|
| 2064 | enablenpc "Warp#1-1"; |
---|
| 2065 | specialeffect 561; //"Warp#1-1" 561 |
---|
| 2066 | soundeffectall "jupe_warp.wav",0; |
---|
| 2067 | initnpctimer; |
---|
| 2068 | end; |
---|
| 2069 | |
---|
| 2070 | OnTouch: |
---|
| 2071 | warp "jupe_area1",47,259; |
---|
| 2072 | end; |
---|
| 2073 | |
---|
| 2074 | OnTimer22500: |
---|
| 2075 | stopnpctimer; |
---|
| 2076 | disablenpc "Warp#1-1"; |
---|
| 2077 | end; |
---|
| 2078 | } |
---|
| 2079 | |
---|
| 2080 | jupe_area1,47,259,0 script Red Alarm#1-1 -1,2,2,{ |
---|
| 2081 | OnInit: |
---|
| 2082 | disablenpc "Red Alarm#1-1"; |
---|
| 2083 | end; |
---|
| 2084 | |
---|
| 2085 | OnTouch: |
---|
| 2086 | donpcevent "Red Alarm On#1-1::OnEnable"; |
---|
| 2087 | disablenpc "Red Alarm#1-1"; |
---|
| 2088 | donpcevent "#hole#1-1::Onstop_timer"; |
---|
| 2089 | set $@JupreArea1InUse,1; |
---|
| 2090 | disablenpc "#hole#1-1"; |
---|
| 2091 | end; |
---|
| 2092 | } |
---|
| 2093 | |
---|
| 2094 | - script Red Alarm On#1-1 -1,{ |
---|
| 2095 | OnInit: |
---|
| 2096 | disablenpc "Red Alarm On#1-1"; |
---|
| 2097 | end; |
---|
| 2098 | |
---|
| 2099 | OnEnable: |
---|
| 2100 | enablenpc "Red Alarm On#1-1"; |
---|
| 2101 | initnpctimer; |
---|
| 2102 | end; |
---|
| 2103 | |
---|
| 2104 | OnTimer1000: |
---|
| 2105 | mapannounce "jupe_area1","Those of you who have come here...",bc_map,"0xFF0000"; |
---|
| 2106 | end; |
---|
| 2107 | |
---|
| 2108 | OnTimer3000: |
---|
| 2109 | mapannounce "jupe_area1","I do not intend to stop you.",bc_map,"0xFF0000"; |
---|
| 2110 | soundeffectall "jupe_warning.wav",0,"jupe_area1"; |
---|
| 2111 | soundeffectall "jupe_warning.wav",0,"jupe_area1"; |
---|
| 2112 | end; |
---|
| 2113 | |
---|
| 2114 | OnTimer5000: |
---|
| 2115 | mapannounce "jupe_area1","But I assume you are prepared for a few obstacles...",bc_map,"0xFF0000"; |
---|
| 2116 | donpcevent "Monster1#1-1::OnEnable"; |
---|
| 2117 | end; |
---|
| 2118 | |
---|
| 2119 | OnTimer7000: |
---|
| 2120 | mapannounce "jupe_area1","After all, you are venturing through a forbidden area!",bc_map,"0xFF0000"; |
---|
| 2121 | end; |
---|
| 2122 | |
---|
| 2123 | OnTimer8000: |
---|
| 2124 | disablenpc "Red Alarm On#1-1"; |
---|
| 2125 | soundeffectall "jupe_warning.wav",0,"jupe_area1"; |
---|
| 2126 | soundeffectall "jupe_warning.wav",0,"jupe_area1"; |
---|
| 2127 | stopnpctimer; |
---|
| 2128 | end; |
---|
| 2129 | } |
---|
| 2130 | |
---|
| 2131 | - script Monster1#1-1 -1,{ |
---|
| 2132 | OnInit: |
---|
| 2133 | disablenpc "Monster1#1-1"; |
---|
| 2134 | end; |
---|
| 2135 | |
---|
| 2136 | OnDisable: |
---|
| 2137 | disablenpc "Monster1#1-1"; |
---|
| 2138 | killmonster "jupe_area1","Monster1#1-1::OnMyMobDead"; |
---|
| 2139 | end; |
---|
| 2140 | |
---|
| 2141 | OnEnable: |
---|
| 2142 | enablenpc "Monster1#1-1"; |
---|
| 2143 | initnpctimer; |
---|
| 2144 | set .MyMobs,8; |
---|
| 2145 | monster "jupe_area1",30,263,"Security Guard",1675,1,"Monster1#1-1::OnMyMobDead"; |
---|
| 2146 | monster "jupe_area1",30,262,"Security Guard",1669,1,"Monster1#1-1::OnMyMobDead"; |
---|
| 2147 | monster "jupe_area1",30,261,"Security Guard",1675,1,"Monster1#1-1::OnMyMobDead"; |
---|
| 2148 | monster "jupe_area1",30,260,"Security Guard",1669,1,"Monster1#1-1::OnMyMobDead"; |
---|
| 2149 | monster "jupe_area1",30,259,"Security Guard",1675,1,"Monster1#1-1::OnMyMobDead"; |
---|
| 2150 | monster "jupe_area1",30,258,"Security Guard",1669,1,"Monster1#1-1::OnMyMobDead"; |
---|
| 2151 | monster "jupe_area1",30,257,"Security Guard",1675,1,"Monster1#1-1::OnMyMobDead"; |
---|
| 2152 | monster "jupe_area1",30,256,"Security Guard",1669,1,"Monster1#1-1::OnMyMobDead"; |
---|
| 2153 | end; |
---|
| 2154 | |
---|
| 2155 | OnTimer300000: |
---|
| 2156 | mapannounce "jupe_area1","Do you realize this is a hallucination?",bc_map,"0xFF0000"; |
---|
| 2157 | set $@JupreArea1InUse,0; |
---|
| 2158 | end; |
---|
| 2159 | |
---|
| 2160 | OnTimer300002: |
---|
| 2161 | enablenpc "#hole#1-1"; |
---|
| 2162 | stopnpctimer; |
---|
| 2163 | donpcevent "Monster1#1-1::OnDisable"; |
---|
| 2164 | end; |
---|
| 2165 | |
---|
| 2166 | OnMyMobDead: |
---|
| 2167 | set .MyMobs,.MyMobs-1; |
---|
| 2168 | if (.MyMobs < 1) { |
---|
| 2169 | donpcevent "Monster2#1-1::OnEnable"; |
---|
| 2170 | disablenpc "Monster1#1-1"; |
---|
| 2171 | stopnpctimer; |
---|
| 2172 | } |
---|
| 2173 | end; |
---|
| 2174 | } |
---|
| 2175 | |
---|
| 2176 | - script Monster2#1-1 -1,{ |
---|
| 2177 | OnInit: |
---|
| 2178 | disablenpc "Monster2#1-1"; |
---|
| 2179 | end; |
---|
| 2180 | |
---|
| 2181 | OnDisable: |
---|
| 2182 | disablenpc "Monster2#1-1"; |
---|
| 2183 | killmonster "jupe_area1","Monster2#1-1::OnMyMobDead"; |
---|
| 2184 | end; |
---|
| 2185 | |
---|
| 2186 | OnEnable: |
---|
| 2187 | enablenpc "Monster2#1-1"; |
---|
| 2188 | initnpctimer; |
---|
| 2189 | end; |
---|
| 2190 | |
---|
| 2191 | OnTimer2000: |
---|
| 2192 | mapannounce "jupe_area1","How about now?",bc_map,"0xFF0000"; |
---|
| 2193 | soundeffectall "jupe_warning.wav",0,"jupe_area1"; |
---|
| 2194 | soundeffectall "jupe_warning.wav",0,"jupe_area1"; |
---|
| 2195 | end; |
---|
| 2196 | |
---|
| 2197 | OnTimer4000: |
---|
| 2198 | mapannounce "jupe_area1","Let me see...",bc_map,"0xFF0000"; |
---|
| 2199 | end; |
---|
| 2200 | |
---|
| 2201 | OnTimer7000: |
---|
| 2202 | mapannounce "jupe_area1","Just how strong you are!",bc_map,"0xFF0000"; |
---|
| 2203 | soundeffectall "jupe_warning.wav",0,"jupe_area1"; |
---|
| 2204 | soundeffectall "jupe_warning.wav",0,"jupe_area1"; |
---|
| 2205 | set .MyMobs,8; |
---|
| 2206 | monster "jupe_area1",30,238,"Security Guard",1675,1,"Monster2#1-1::OnMyMobDead"; |
---|
| 2207 | monster "jupe_area1",31,238,"Security Guard",1669,1,"Monster2#1-1::OnMyMobDead"; |
---|
| 2208 | monster "jupe_area1",32,238,"Security Guard",1675,1,"Monster2#1-1::OnMyMobDead"; |
---|
| 2209 | monster "jupe_area1",33,238,"Security Guard",1669,1,"Monster2#1-1::OnMyMobDead"; |
---|
| 2210 | monster "jupe_area1",34,238,"Security Guard",1675,1,"Monster2#1-1::OnMyMobDead"; |
---|
| 2211 | monster "jupe_area1",35,238,"Security Guard",1669,1,"Monster2#1-1::OnMyMobDead"; |
---|
| 2212 | monster "jupe_area1",36,238,"Security Guard",1675,1,"Monster2#1-1::OnMyMobDead"; |
---|
| 2213 | monster "jupe_area1",37,238,"Security Guard",1669,1,"Monster2#1-1::OnMyMobDead"; |
---|
| 2214 | end; |
---|
| 2215 | |
---|
| 2216 | OnTimer300000: |
---|
| 2217 | mapannounce "jupe_area1","Bwahaha! You're only good at running away!",bc_map,"0xFF0000"; |
---|
| 2218 | set $@JupreArea1InUse,0; |
---|
| 2219 | end; |
---|
| 2220 | |
---|
| 2221 | OnTimer300002: |
---|
| 2222 | enablenpc "#hole#1-1"; |
---|
| 2223 | stopnpctimer; |
---|
| 2224 | donpcevent "Monster2#1-1::OnDisable"; |
---|
| 2225 | end; |
---|
| 2226 | |
---|
| 2227 | OnMyMobDead: |
---|
| 2228 | set .MyMobs,.MyMobs-1; |
---|
| 2229 | if (.MyMobs < 1) { |
---|
| 2230 | mapannounce "jupe_area1","Zzzzt. Zzzzt..... ",bc_map,"0xFF0000"; |
---|
| 2231 | disablenpc "Monster2#1-1"; |
---|
| 2232 | enablenpc "#hole#1-1"; |
---|
| 2233 | set $@JupreArea1InUse,0; |
---|
| 2234 | stopnpctimer; |
---|
| 2235 | } |
---|
| 2236 | end; |
---|
| 2237 | } |
---|
| 2238 | |
---|
| 2239 | //============================================================ |
---|
| 2240 | // Security Checkpoint 1-2 |
---|
| 2241 | //============================================================ |
---|
| 2242 | jupe_area1,25,238,0 script #hole#1-2 844,{ |
---|
| 2243 | cutin "2",2; |
---|
| 2244 | if ($@JupreArea1InUse == 1) { |
---|
| 2245 | mes "^3355FFThis seems like"; |
---|
| 2246 | mes "some kind of device"; |
---|
| 2247 | mes "that will allow you to"; |
---|
| 2248 | mes "pass to the other side."; |
---|
| 2249 | mes "There's a slot where you"; |
---|
| 2250 | mes "probably need to insert"; |
---|
| 2251 | mes "some kind of object...^000000"; |
---|
| 2252 | close2; |
---|
| 2253 | cutin "2",255; |
---|
| 2254 | end; |
---|
| 2255 | } |
---|
| 2256 | else if (countitem(7356) > 0 || countitem(7359) > 0 || countitem(7357) > 0 || countitem(7358) > 0) { |
---|
| 2257 | mes "^3355FFThis seems like"; |
---|
| 2258 | mes "some kind of device"; |
---|
| 2259 | mes "that will allow you to"; |
---|
| 2260 | mes "pass to the other side."; |
---|
| 2261 | mes "There's a slot where you"; |
---|
| 2262 | mes "probably need to insert"; |
---|
| 2263 | mes "some kind of object...^000000"; |
---|
| 2264 | next; |
---|
| 2265 | switch(select("Insert a Crest Piece.:Cancel.")) { |
---|
| 2266 | case 1: |
---|
| 2267 | if (countitem(7357) > 0) { |
---|
| 2268 | mes "^3355FFYou take out your"; |
---|
| 2269 | mes "Crest Piece and place"; |
---|
| 2270 | mes "it into the slot where it"; |
---|
| 2271 | mes "happens to fit perfectly.^000000"; |
---|
| 2272 | specialeffect 159; //"#hole#1-2" EF_TOPRANK |
---|
| 2273 | cutin "2-1",2; |
---|
| 2274 | next; |
---|
| 2275 | if ($@JupreArea1InUse == 1) { |
---|
| 2276 | mes "^3355FFNothing happens."; |
---|
| 2277 | mes "Perhaps an alarm or"; |
---|
| 2278 | mes "some other safety measure"; |
---|
| 2279 | mes "was activated to keep the"; |
---|
| 2280 | mes "Crest Piece from activating"; |
---|
| 2281 | mes "this transportation device."; |
---|
| 2282 | mes "You retrieve the Crest Piece.^000000"; |
---|
| 2283 | close2; |
---|
| 2284 | cutin "2-1",255; |
---|
| 2285 | end; |
---|
| 2286 | } |
---|
| 2287 | else { |
---|
| 2288 | mes "^3355FFThe slot rotates and"; |
---|
| 2289 | mes "the Crest Piece moves as"; |
---|
| 2290 | mes "if it were turning a key. You"; |
---|
| 2291 | mes "feel a weak tremor as a Warp"; |
---|
| 2292 | mes "Portal to the other side is"; |
---|
| 2293 | mes "activated. You then retrieve"; |
---|
| 2294 | mes "your Crest Piece.^000000"; |
---|
| 2295 | initnpctimer; |
---|
| 2296 | donpcevent "Warp#1-2::OnEnable"; |
---|
| 2297 | enablenpc "Red Alarm#1-2"; |
---|
| 2298 | disablenpc "#hole#1-2"; |
---|
| 2299 | close2; |
---|
| 2300 | cutin "2-1",255; |
---|
| 2301 | end; |
---|
| 2302 | } |
---|
| 2303 | } |
---|
| 2304 | else { |
---|
| 2305 | mes "^3355FFUnfortunately, you're"; |
---|
| 2306 | mes "not carrying anything"; |
---|
| 2307 | mes "that might be able to fit"; |
---|
| 2308 | mes "into the slot and activate"; |
---|
| 2309 | mes "this mechanical device.^000000"; |
---|
| 2310 | close2; |
---|
| 2311 | cutin "2",255; |
---|
| 2312 | end; |
---|
| 2313 | } |
---|
| 2314 | break; |
---|
| 2315 | case 2: |
---|
| 2316 | mes "[" + strcharinfo(0) + "]"; |
---|
| 2317 | mes "Hmmm..."; |
---|
| 2318 | mes "Do I have anything"; |
---|
| 2319 | mes "that might make this"; |
---|
| 2320 | mes "weird machine work?"; |
---|
| 2321 | close2; |
---|
| 2322 | cutin "2",255; |
---|
| 2323 | end; |
---|
| 2324 | } |
---|
| 2325 | close; |
---|
| 2326 | } |
---|
| 2327 | else { |
---|
| 2328 | mes "^3355FFThis seems like"; |
---|
| 2329 | mes "some kind of device"; |
---|
| 2330 | mes "that will allow you to"; |
---|
| 2331 | mes "pass to the other side."; |
---|
| 2332 | mes "There's a slot where you"; |
---|
| 2333 | mes "probably need to insert"; |
---|
| 2334 | mes "some kind of object...^000000"; |
---|
| 2335 | close2; |
---|
| 2336 | cutin "2",255; |
---|
| 2337 | end; |
---|
| 2338 | } |
---|
| 2339 | end; |
---|
| 2340 | |
---|
| 2341 | Onstop_timer: |
---|
| 2342 | stopnpctimer; |
---|
| 2343 | end; |
---|
| 2344 | |
---|
| 2345 | OnTimer22500: |
---|
| 2346 | stopnpctimer; |
---|
| 2347 | enablenpc "#hole#1-2"; |
---|
| 2348 | disablenpc "Red Alarm#1-2"; |
---|
| 2349 | end; |
---|
| 2350 | } |
---|
| 2351 | |
---|
| 2352 | jupe_area1,21,225,0 script Warp#1-2 139,2,2,{ |
---|
| 2353 | OnInit: |
---|
| 2354 | disablenpc "Warp#1-2"; |
---|
| 2355 | end; |
---|
| 2356 | |
---|
| 2357 | OnEnable: |
---|
| 2358 | enablenpc "Warp#1-2"; |
---|
| 2359 | specialeffect 561; //"Warp#1-2" 561 |
---|
| 2360 | soundeffectall "jupe_warp.wav",0; |
---|
| 2361 | initnpctimer; |
---|
| 2362 | end; |
---|
| 2363 | |
---|
| 2364 | OnTouch: |
---|
| 2365 | warp "jupe_area1",21,191; |
---|
| 2366 | end; |
---|
| 2367 | |
---|
| 2368 | OnTimer22500: |
---|
| 2369 | disablenpc "Warp#1-2"; |
---|
| 2370 | end; |
---|
| 2371 | } |
---|
| 2372 | |
---|
| 2373 | jupe_area1,21,191,0 script Red Alarm#1-2 -1,2,2,{ |
---|
| 2374 | OnInit: |
---|
| 2375 | disablenpc "Red Alarm#1-2"; |
---|
| 2376 | end; |
---|
| 2377 | |
---|
| 2378 | OnTouch: |
---|
| 2379 | set $@JupreArea1InUse,1; |
---|
| 2380 | donpcevent "Red Alarm On#1-2::OnEnable"; |
---|
| 2381 | disablenpc "Red Alarm#1-2"; |
---|
| 2382 | disablenpc "#hole#1-2"; |
---|
| 2383 | end; |
---|
| 2384 | } |
---|
| 2385 | |
---|
| 2386 | - script Red Alarm On#1-2 -1,{ |
---|
| 2387 | OnInit: |
---|
| 2388 | disablenpc "Red Alarm On#1-2"; |
---|
| 2389 | end; |
---|
| 2390 | |
---|
| 2391 | OnEnable: |
---|
| 2392 | enablenpc "Red Alarm On#1-2"; |
---|
| 2393 | initnpctimer; |
---|
| 2394 | end; |
---|
| 2395 | |
---|
| 2396 | OnTimer1000: |
---|
| 2397 | mapannounce "jupe_area1","Come on, come on!",bc_map,"0xFF0000"; |
---|
| 2398 | end; |
---|
| 2399 | |
---|
| 2400 | OnTimer3000: |
---|
| 2401 | mapannounce "jupe_area1","Yes. Run... Right into my hands!",bc_map,"0xFF0000"; |
---|
| 2402 | end; |
---|
| 2403 | |
---|
| 2404 | OnTimer5000: |
---|
| 2405 | mapannounce "jupe_area1","Do you want to know who I am?",bc_map,"0xFF0000"; |
---|
| 2406 | donpcevent "Monster1#1-2::OnEnable"; |
---|
| 2407 | end; |
---|
| 2408 | |
---|
| 2409 | OnTimer7000: |
---|
| 2410 | mapannounce "jupe_area1","You will know, once you defeat all of my minions!",bc_map,"0xFF0000"; |
---|
| 2411 | end; |
---|
| 2412 | |
---|
| 2413 | OnTimer8000: |
---|
| 2414 | disablenpc "Red Alarm On#1-2"; |
---|
| 2415 | stopnpctimer; |
---|
| 2416 | end; |
---|
| 2417 | } |
---|
| 2418 | |
---|
| 2419 | - script Monster1#1-2 -1,{ |
---|
| 2420 | OnInit: |
---|
| 2421 | disablenpc "Monster1#1-2"; |
---|
| 2422 | end; |
---|
| 2423 | |
---|
| 2424 | OnDisable: |
---|
| 2425 | disablenpc "Monster1#1-2"; |
---|
| 2426 | killmonster "jupe_area1","Monster1#1-2::OnMyMobDead"; |
---|
| 2427 | end; |
---|
| 2428 | |
---|
| 2429 | OnEnable: |
---|
| 2430 | initnpctimer; |
---|
| 2431 | enablenpc "Monster1#1-2"; |
---|
| 2432 | set .MyMobs,8; |
---|
| 2433 | monster "jupe_area1",30,176,"High Guard",1669,1,"Monster1#1-2::OnMyMobDead"; |
---|
| 2434 | monster "jupe_area1",31,176,"High Guard",1675,1,"Monster1#1-2::OnMyMobDead"; |
---|
| 2435 | monster "jupe_area1",32,176,"High Guard",1669,1,"Monster1#1-2::OnMyMobDead"; |
---|
| 2436 | monster "jupe_area1",33,176,"High Guard",1675,1,"Monster1#1-2::OnMyMobDead"; |
---|
| 2437 | monster "jupe_area1",34,176,"High Guard",1669,1,"Monster1#1-2::OnMyMobDead"; |
---|
| 2438 | monster "jupe_area1",35,176,"High Guard",1675,1,"Monster1#1-2::OnMyMobDead"; |
---|
| 2439 | monster "jupe_area1",36,176,"High Guard",1669,1,"Monster1#1-2::OnMyMobDead"; |
---|
| 2440 | monster "jupe_area1",37,176,"High Guard",1675,1,"Monster1#1-2::OnMyMobDead"; |
---|
| 2441 | end; |
---|
| 2442 | |
---|
| 2443 | OnTimer300000: |
---|
| 2444 | mapannounce "jupe_area1","I can't believe how cowardly you really are...",bc_map,"0xFF0000"; |
---|
| 2445 | set $@JupreArea1InUse,0; |
---|
| 2446 | end; |
---|
| 2447 | |
---|
| 2448 | OnTimer300002: |
---|
| 2449 | enablenpc "#hole#1-2"; |
---|
| 2450 | stopnpctimer; |
---|
| 2451 | donpcevent "Monster1#1-2::OnDisable"; |
---|
| 2452 | end; |
---|
| 2453 | |
---|
| 2454 | OnMyMobDead: |
---|
| 2455 | set .MyMobs,.MyMobs-1; |
---|
| 2456 | if (.MyMobs < 1) { |
---|
| 2457 | donpcevent "Monster2#1-2::OnEnable"; |
---|
| 2458 | disablenpc "Monster1#1-2"; |
---|
| 2459 | stopnpctimer; |
---|
| 2460 | } |
---|
| 2461 | end; |
---|
| 2462 | } |
---|
| 2463 | |
---|
| 2464 | - script Monster2#1-2 -1,{ |
---|
| 2465 | OnInit: |
---|
| 2466 | disablenpc "Monster2#1-2"; |
---|
| 2467 | end; |
---|
| 2468 | |
---|
| 2469 | OnDisable: |
---|
| 2470 | disablenpc "Monster2#1-2"; |
---|
| 2471 | killmonster "jupe_area1","Monster2#1-2::OnMyMobDead"; |
---|
| 2472 | end; |
---|
| 2473 | |
---|
| 2474 | OnEnable: |
---|
| 2475 | enablenpc "Monster2#1-2"; |
---|
| 2476 | initnpctimer; |
---|
| 2477 | end; |
---|
| 2478 | |
---|
| 2479 | OnTimer2000: |
---|
| 2480 | mapannounce "jupe_area1","I was the head of this underground laboratory.",bc_map,"0xFF0000"; |
---|
| 2481 | end; |
---|
| 2482 | |
---|
| 2483 | OnTimer4000: |
---|
| 2484 | mapannounce "jupe_area1","But that was a long time ago, back when I was merely a human.",bc_map,"0xFF0000"; |
---|
| 2485 | end; |
---|
| 2486 | |
---|
| 2487 | OnTimer6000: |
---|
| 2488 | mapannounce "jupe_area1","I was called Vesper Newton. Hahah, they called me a mad man back then.",bc_map,"0xFF0000"; |
---|
| 2489 | set .MyMobs,13; |
---|
| 2490 | monster "jupe_area1",30,152,"Security Guard",1669,1,"Monster2#1-2::OnMyMobDead"; |
---|
| 2491 | monster "jupe_area1",31,152,"Security Guard",1675,1,"Monster2#1-2::OnMyMobDead"; |
---|
| 2492 | monster "jupe_area1",32,152,"Security Guard",1669,1,"Monster2#1-2::OnMyMobDead"; |
---|
| 2493 | monster "jupe_area1",33,152,"Security Guard",1675,1,"Monster2#1-2::OnMyMobDead"; |
---|
| 2494 | monster "jupe_area1",34,152,"Security Guard",1669,1,"Monster2#1-2::OnMyMobDead"; |
---|
| 2495 | monster "jupe_area1",35,152,"Security Guard",1675,1,"Monster2#1-2::OnMyMobDead"; |
---|
| 2496 | monster "jupe_area1",36,152,"Security Guard",1669,1,"Monster2#1-2::OnMyMobDead"; |
---|
| 2497 | monster "jupe_area1",37,152,"Security Guard",1675,1,"Monster2#1-2::OnMyMobDead"; |
---|
| 2498 | monster "jupe_area1",30,150,"Security Guard",1669,1,"Monster2#1-2::OnMyMobDead"; |
---|
| 2499 | monster "jupe_area1",31,150,"Security Guard",1675,1,"Monster2#1-2::OnMyMobDead"; |
---|
| 2500 | monster "jupe_area1",32,150,"Security Guard",1669,1,"Monster2#1-2::OnMyMobDead"; |
---|
| 2501 | monster "jupe_area1",33,150,"Security Guard",1675,1,"Monster2#1-2::OnMyMobDead"; |
---|
| 2502 | monster "jupe_area1",34,150,"Security Guard",1669,1,"Monster2#1-2::OnMyMobDead"; |
---|
| 2503 | end; |
---|
| 2504 | |
---|
| 2505 | OnTimer300000: |
---|
| 2506 | mapannounce "jupe_area1","...Not yet.",bc_map,"0xFF0000"; |
---|
| 2507 | set $@JupreArea1InUse,0; |
---|
| 2508 | end; |
---|
| 2509 | |
---|
| 2510 | OnTimer300002: |
---|
| 2511 | enablenpc "#hole#1-2"; |
---|
| 2512 | stopnpctimer; |
---|
| 2513 | donpcevent "Monster2#1-2::OnDisable"; |
---|
| 2514 | end; |
---|
| 2515 | |
---|
| 2516 | OnMyMobDead: |
---|
| 2517 | set .MyMobs,.MyMobs-1; |
---|
| 2518 | if (.MyMobs < 1) { |
---|
| 2519 | mapannounce "jupe_area1","Not yet!",bc_map,"0xFF0000"; |
---|
| 2520 | disablenpc "Monster2#1-2"; |
---|
| 2521 | enablenpc "#hole#1-2"; |
---|
| 2522 | set $@JupreArea1InUse,0; |
---|
| 2523 | stopnpctimer; |
---|
| 2524 | } |
---|
| 2525 | end; |
---|
| 2526 | } |
---|
| 2527 | |
---|
| 2528 | //============================================================ |
---|
| 2529 | // Security Checkpoint 1-3 |
---|
| 2530 | //============================================================ |
---|
| 2531 | jupe_area1,36,146,0 script #hole#1-3 844,{ |
---|
| 2532 | cutin "3",2; |
---|
| 2533 | if ($@JupreArea1InUse == 1) { |
---|
| 2534 | mes "^3355FFThis seems like"; |
---|
| 2535 | mes "some kind of device"; |
---|
| 2536 | mes "that will allow you to"; |
---|
| 2537 | mes "pass to the other side."; |
---|
| 2538 | mes "There's a slot where you"; |
---|
| 2539 | mes "probably need to insert"; |
---|
| 2540 | mes "some kind of object...^000000"; |
---|
| 2541 | close2; |
---|
| 2542 | cutin "3",255; |
---|
| 2543 | end; |
---|
| 2544 | } |
---|
| 2545 | else if (countitem(7356) > 0 || countitem(7359) > 0 || countitem(7357) > 0 || countitem(7358) > 0) { |
---|
| 2546 | mes "^3355FFThis seems like"; |
---|
| 2547 | mes "some kind of device"; |
---|
| 2548 | mes "that will allow you to"; |
---|
| 2549 | mes "pass to the other side."; |
---|
| 2550 | mes "There's a slot where you"; |
---|
| 2551 | mes "probably need to insert"; |
---|
| 2552 | mes "some kind of object...^000000"; |
---|
| 2553 | next; |
---|
| 2554 | switch(select("Insert a Crest Piece.:Cancel.")) { |
---|
| 2555 | case 1: |
---|
| 2556 | if (countitem(7358) > 0) { |
---|
| 2557 | mes "^3355FFYou take out your"; |
---|
| 2558 | mes "Crest Piece and place"; |
---|
| 2559 | mes "it into the slot where it"; |
---|
| 2560 | mes "happens to fit perfectly.^000000"; |
---|
| 2561 | specialeffect 159; //"#hole#1-3" EF_TOPRANK |
---|
| 2562 | cutin "3-1",2; |
---|
| 2563 | next; |
---|
| 2564 | if ($@JupreArea1InUse == 1) { |
---|
| 2565 | mes "^3355FFNothing happens."; |
---|
| 2566 | mes "Perhaps an alarm or"; |
---|
| 2567 | mes "some other safety measure"; |
---|
| 2568 | mes "was activated to keep the"; |
---|
| 2569 | mes "Crest Piece from activating"; |
---|
| 2570 | mes "this transportation device."; |
---|
| 2571 | mes "You retrieve the Crest Piece.^000000"; |
---|
| 2572 | close2; |
---|
| 2573 | cutin "3-1",255; |
---|
| 2574 | end; |
---|
| 2575 | } |
---|
| 2576 | else { |
---|
| 2577 | mes "^3355FFThe slot rotates and"; |
---|
| 2578 | mes "the Crest Piece moves as"; |
---|
| 2579 | mes "if it were turning a key. You"; |
---|
| 2580 | mes "feel a weak tremor as a Warp"; |
---|
| 2581 | mes "Portal to the other side is"; |
---|
| 2582 | mes "activated. You then retrieve"; |
---|
| 2583 | mes "your Crest Piece.^000000"; |
---|
| 2584 | initnpctimer; |
---|
| 2585 | donpcevent "Warp#1-3::OnEnable"; |
---|
| 2586 | enablenpc "Red Alarm#1-3"; |
---|
| 2587 | disablenpc "#hole#1-3"; |
---|
| 2588 | close2; |
---|
| 2589 | cutin "3-1",255; |
---|
| 2590 | end; |
---|
| 2591 | } |
---|
| 2592 | } |
---|
| 2593 | else { |
---|
| 2594 | mes "^3355FFUnfortunately, you're"; |
---|
| 2595 | mes "not carrying anything"; |
---|
| 2596 | mes "that might be able to fit"; |
---|
| 2597 | mes "into the slot and activate"; |
---|
| 2598 | mes "this mechanical device.^000000"; |
---|
| 2599 | close2; |
---|
| 2600 | cutin "3",255; |
---|
| 2601 | end; |
---|
| 2602 | } |
---|
| 2603 | case 2: |
---|
| 2604 | mes "[" + strcharinfo(0) + "]"; |
---|
| 2605 | mes "Hmmm..."; |
---|
| 2606 | mes "Do I have anything"; |
---|
| 2607 | mes "that might make this"; |
---|
| 2608 | mes "weird machine work?"; |
---|
| 2609 | close2; |
---|
| 2610 | cutin "3",255; |
---|
| 2611 | end; |
---|
| 2612 | } |
---|
| 2613 | } |
---|
| 2614 | else { |
---|
| 2615 | mes "^3355FFThis seems like"; |
---|
| 2616 | mes "some kind of device"; |
---|
| 2617 | mes "that will allow you to"; |
---|
| 2618 | mes "pass to the other side."; |
---|
| 2619 | mes "There's a slot where you"; |
---|
| 2620 | mes "probably need to insert"; |
---|
| 2621 | mes "some kind of object...^000000"; |
---|
| 2622 | close2; |
---|
| 2623 | cutin "3",255; |
---|
| 2624 | end; |
---|
| 2625 | } |
---|
| 2626 | end; |
---|
| 2627 | |
---|
| 2628 | Onstop_timer: |
---|
| 2629 | stopnpctimer; |
---|
| 2630 | end; |
---|
| 2631 | |
---|
| 2632 | OnTimer22500: |
---|
| 2633 | stopnpctimer; |
---|
| 2634 | enablenpc "#hole#1-3"; |
---|
| 2635 | disablenpc "Red Alarm#1-3"; |
---|
| 2636 | end; |
---|
| 2637 | } |
---|
| 2638 | |
---|
| 2639 | jupe_area1,33,137,0 script Warp#1-3 139,2,2,{ |
---|
| 2640 | OnInit: |
---|
| 2641 | disablenpc "Warp#1-3"; |
---|
| 2642 | end; |
---|
| 2643 | |
---|
| 2644 | OnEnable: |
---|
| 2645 | enablenpc "Warp#1-3"; |
---|
| 2646 | specialeffect 561; //"Warp#1-3" 561 |
---|
| 2647 | soundeffectall "jupe_warp.wav",0; |
---|
| 2648 | initnpctimer; |
---|
| 2649 | end; |
---|
| 2650 | |
---|
| 2651 | OnTouch: |
---|
| 2652 | warp "jupe_area1",33,105; |
---|
| 2653 | end; |
---|
| 2654 | |
---|
| 2655 | OnTimer22500: |
---|
| 2656 | disablenpc "Warp#1-3"; |
---|
| 2657 | end; |
---|
| 2658 | } |
---|
| 2659 | |
---|
| 2660 | jupe_area1,33,105,0 script Red Alarm#1-3 -1,0,4,{ |
---|
| 2661 | OnInit: |
---|
| 2662 | disablenpc "Red Alarm#1-3"; |
---|
| 2663 | end; |
---|
| 2664 | |
---|
| 2665 | OnTouch: |
---|
| 2666 | set $@JupreArea1InUse,1; |
---|
| 2667 | donpcevent "Red Alarm On#1-3::OnEnable"; |
---|
| 2668 | disablenpc "Red Alarm#1-3"; |
---|
| 2669 | disablenpc "#hole#1-3"; |
---|
| 2670 | end; |
---|
| 2671 | } |
---|
| 2672 | |
---|
| 2673 | - script Red Alarm On#1-3 -1,{ |
---|
| 2674 | OnInit: |
---|
| 2675 | disablenpc "Red Alarm On#1-3"; |
---|
| 2676 | end; |
---|
| 2677 | |
---|
| 2678 | OnEnable: |
---|
| 2679 | enablenpc "Red Alarm On#1-3"; |
---|
| 2680 | initnpctimer; |
---|
| 2681 | end; |
---|
| 2682 | |
---|
| 2683 | OnTimer1000: |
---|
| 2684 | mapannounce "jupe_area1","These security systems...",bc_map,"0xFF0000"; |
---|
| 2685 | end; |
---|
| 2686 | |
---|
| 2687 | OnTimer3000: |
---|
| 2688 | mapannounce "jupe_area1","They're not really for protection.",bc_map,"0xFF0000"; |
---|
| 2689 | end; |
---|
| 2690 | |
---|
| 2691 | OnTimer5000: |
---|
| 2692 | mapannounce "jupe_area1","It's sort of just a hobby to pass the time...",bc_map,"0xFF0000"; |
---|
| 2693 | donpcevent "Monster1#1-3::OnEnable"; |
---|
| 2694 | end; |
---|
| 2695 | |
---|
| 2696 | OnTimer7000: |
---|
| 2697 | mapannounce "jupe_area1","Being immortal, I have a lot of time on my hands...",bc_map,"0xFF0000"; |
---|
| 2698 | end; |
---|
| 2699 | |
---|
| 2700 | OnTimer8000: |
---|
| 2701 | disablenpc "Red Alarm On#1-3"; |
---|
| 2702 | stopnpctimer; |
---|
| 2703 | end; |
---|
| 2704 | } |
---|
| 2705 | |
---|
| 2706 | - script Monster1#1-3 -1,{ |
---|
| 2707 | OnInit: |
---|
| 2708 | disablenpc "Monster1#1-3"; |
---|
| 2709 | end; |
---|
| 2710 | |
---|
| 2711 | OnDisable: |
---|
| 2712 | disablenpc "Monster1#1-3"; |
---|
| 2713 | killmonster "jupe_area1","Monster1#1-3::OnMyMobDead"; |
---|
| 2714 | end; |
---|
| 2715 | |
---|
| 2716 | OnEnable: |
---|
| 2717 | initnpctimer; |
---|
| 2718 | enablenpc "Monster1#1-3"; |
---|
| 2719 | set .MyMobs,8; |
---|
| 2720 | monster "jupe_area1",30,89,"Security Guard",1675,1,"Monster1#1-3::OnMyMobDead"; |
---|
| 2721 | monster "jupe_area1",31,89,"Security Guard",1669,1,"Monster1#1-3::OnMyMobDead"; |
---|
| 2722 | monster "jupe_area1",32,89,"Security Guard",1675,1,"Monster1#1-3::OnMyMobDead"; |
---|
| 2723 | monster "jupe_area1",33,89,"Security Guard",1669,1,"Monster1#1-3::OnMyMobDead"; |
---|
| 2724 | monster "jupe_area1",34,89,"Security Guard",1675,1,"Monster1#1-3::OnMyMobDead"; |
---|
| 2725 | monster "jupe_area1",35,89,"Security Guard",1669,1,"Monster1#1-3::OnMyMobDead"; |
---|
| 2726 | monster "jupe_area1",36,89,"Security Guard",1675,1,"Monster1#1-3::OnMyMobDead"; |
---|
| 2727 | monster "jupe_area1",37,89,"Security Guard",1669,1,"Monster1#1-3::OnMyMobDead"; |
---|
| 2728 | end; |
---|
| 2729 | |
---|
| 2730 | OnTimer300000: |
---|
| 2731 | mapannounce "jupe_area1","Zzzzt...Zzzzt....",bc_map,"0xFF0000"; |
---|
| 2732 | set $@JupreArea1InUse,0; |
---|
| 2733 | end; |
---|
| 2734 | |
---|
| 2735 | OnTimer300002: |
---|
| 2736 | donpcevent "Monster1#1-3::OnDisable"; |
---|
| 2737 | enablenpc "#hole#1-3"; |
---|
| 2738 | end; |
---|
| 2739 | |
---|
| 2740 | OnMyMobDead: |
---|
| 2741 | set .MyMobs,.MyMobs-1; |
---|
| 2742 | if (.MyMobs < 1) { |
---|
| 2743 | donpcevent "Monster2#1-3::OnEnable"; |
---|
| 2744 | disablenpc "Monster1#1-3"; |
---|
| 2745 | stopnpctimer; |
---|
| 2746 | } |
---|
| 2747 | end; |
---|
| 2748 | } |
---|
| 2749 | |
---|
| 2750 | - script Monster2#1-3 -1,{ |
---|
| 2751 | OnInit: |
---|
| 2752 | disablenpc "Monster2#1-3"; |
---|
| 2753 | end; |
---|
| 2754 | |
---|
| 2755 | OnDisable: |
---|
| 2756 | disablenpc "Monster2#1-3"; |
---|
| 2757 | killmonster "jupe_area1","Monster2#1-3::OnMyMobDead"; |
---|
| 2758 | end; |
---|
| 2759 | |
---|
| 2760 | OnEnable: |
---|
| 2761 | initnpctimer; |
---|
| 2762 | enablenpc "Monster2#1-3"; |
---|
| 2763 | end; |
---|
| 2764 | |
---|
| 2765 | OnTimer2000: |
---|
| 2766 | mapannounce "jupe_area1","Why have you come?",bc_map,"0xFF0000"; |
---|
| 2767 | end; |
---|
| 2768 | |
---|
| 2769 | OnTimer5000: |
---|
| 2770 | mapannounce "jupe_area1","Were you hoping to find something wonderful? Something miraculous?",bc_map,"0xFF0000"; |
---|
| 2771 | end; |
---|
| 2772 | |
---|
| 2773 | OnTimer8000: |
---|
| 2774 | mapannounce "jupe_area1","You're wrong! Welcome to Hell!",bc_map,"0xFF0000"; |
---|
| 2775 | set .MyMobs,15; |
---|
| 2776 | monster "jupe_area1",42,64,"Security Guard",1669,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2777 | monster "jupe_area1",43,64,"Security Guard",1675,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2778 | monster "jupe_area1",44,64,"Security Guard",1669,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2779 | monster "jupe_area1",45,64,"Security Guard",1675,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2780 | monster "jupe_area1",46,64,"Security Guard",1669,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2781 | monster "jupe_area1",47,64,"Security Guard",1675,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2782 | monster "jupe_area1",48,64,"Security Guard",1669,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2783 | monster "jupe_area1",49,64,"Security Guard",1675,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2784 | monster "jupe_area1",42,62,"Security Guard",1669,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2785 | monster "jupe_area1",43,62,"Security Guard",1675,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2786 | monster "jupe_area1",44,62,"Security Guard",1669,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2787 | monster "jupe_area1",45,62,"Security Guard",1675,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2788 | monster "jupe_area1",46,62,"Security Guard",1669,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2789 | monster "jupe_area1",47,62,"Security Guard",1675,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2790 | monster "jupe_area1",48,62,"Security Guard",1669,1,"Monster2#1-3::OnMyMobDead"; |
---|
| 2791 | end; |
---|
| 2792 | |
---|
| 2793 | OnTimer300000: |
---|
| 2794 | mapannounce "jupe_area1","Do you still have your courage? Come. Prove it.",bc_map,"0xFF0000"; |
---|
| 2795 | set $@JupreArea1InUse,0; |
---|
| 2796 | end; |
---|
| 2797 | |
---|
| 2798 | OnTimer300002: |
---|
| 2799 | enablenpc "#hole#1-3"; |
---|
| 2800 | stopnpctimer; |
---|
| 2801 | donpcevent "Monster2#1-3::OnDisable"; |
---|
| 2802 | end; |
---|
| 2803 | |
---|
| 2804 | OnMyMobDead: |
---|
| 2805 | set .MyMobs,.MyMobs-1; |
---|
| 2806 | if (.MyMobs < 1) { |
---|
| 2807 | mapannounce "jupe_area1","Do you still have your courage? Come. Prove it.",bc_map,"0xFF0000"; |
---|
| 2808 | disablenpc "Monster2#1-3"; |
---|
| 2809 | enablenpc "#hole#1-3"; |
---|
| 2810 | set $@JupreArea1InUse,0; |
---|
| 2811 | stopnpctimer; |
---|
| 2812 | } |
---|
| 2813 | end; |
---|
| 2814 | } |
---|
| 2815 | |
---|
| 2816 | //============================================================ |
---|
| 2817 | // Security Checkpoint 1-4 |
---|
| 2818 | //============================================================ |
---|
| 2819 | jupe_area1,50,49,0 script #hole#1-4 844,{ |
---|
| 2820 | cutin "4",2; |
---|
| 2821 | if ($@JupreArea1InUse == 1) { |
---|
| 2822 | mes "^3355FFThis seems like"; |
---|
| 2823 | mes "some kind of device"; |
---|
| 2824 | mes "that will allow you to"; |
---|
| 2825 | mes "pass to the other side."; |
---|
| 2826 | mes "There's a slot where you"; |
---|
| 2827 | mes "probably need to insert"; |
---|
| 2828 | mes "some kind of object...^000000"; |
---|
| 2829 | close2; |
---|
| 2830 | cutin "4",255; |
---|
| 2831 | end; |
---|
| 2832 | } |
---|
| 2833 | else if (countitem(7356) > 0 || countitem(7359) > 0 || countitem(7357) > 0 || countitem(7358) > 0) { |
---|
| 2834 | mes "^3355FFThis seems like"; |
---|
| 2835 | mes "some kind of device"; |
---|
| 2836 | mes "that will allow you to"; |
---|
| 2837 | mes "pass to the other side."; |
---|
| 2838 | mes "There's a slot where you"; |
---|
| 2839 | mes "probably need to insert"; |
---|
| 2840 | mes "some kind of object...^000000"; |
---|
| 2841 | next; |
---|
| 2842 | switch(select("Insert a Crest Piece.:Cancel.")) { |
---|
| 2843 | case 1: |
---|
| 2844 | if (countitem(7359) > 0) { |
---|
| 2845 | mes "^3355FFYou take out your"; |
---|
| 2846 | mes "Crest Piece and place"; |
---|
| 2847 | mes "it into the slot where it"; |
---|
| 2848 | mes "happens to fit perfectly.^000000"; |
---|
| 2849 | specialeffect 159; //"#hole#1-4" EF_TOPRANK |
---|
| 2850 | cutin "4-1",2; |
---|
| 2851 | next; |
---|
| 2852 | if ($@JupreArea1InUse == 1) { |
---|
| 2853 | mes "^3355FFNothing happens."; |
---|
| 2854 | mes "Perhaps an alarm or"; |
---|
| 2855 | mes "some other safety measure"; |
---|
| 2856 | mes "was activated to keep the"; |
---|
| 2857 | mes "Crest Piece from activating"; |
---|
| 2858 | mes "this transportation device."; |
---|
| 2859 | mes "You retrieve the Crest Piece.^000000"; |
---|
| 2860 | close2; |
---|
| 2861 | cutin "4-1",255; |
---|
| 2862 | end; |
---|
| 2863 | } |
---|
| 2864 | else { |
---|
| 2865 | mes "^3355FFThe slot rotates and"; |
---|
| 2866 | mes "the Crest Piece moves as"; |
---|
| 2867 | mes "if it were turning a key. You"; |
---|
| 2868 | mes "feel a weak tremor as a Warp"; |
---|
| 2869 | mes "Portal to the other side is"; |
---|
| 2870 | mes "activated. You then retrieve"; |
---|
| 2871 | mes "your Crest Piece.^000000"; |
---|
| 2872 | initnpctimer; |
---|
| 2873 | donpcevent "Warp#1-4::OnEnable"; |
---|
| 2874 | donpcevent "Red Alarm#1-4::OnEnable"; |
---|
| 2875 | disablenpc "#hole#1-4"; |
---|
| 2876 | close2; |
---|
| 2877 | cutin "4-1",255; |
---|
| 2878 | end; |
---|
| 2879 | } |
---|
| 2880 | } |
---|
| 2881 | else { |
---|
| 2882 | mes "^3355FFUnfortunately, you're"; |
---|
| 2883 | mes "not carrying anything"; |
---|
| 2884 | mes "that might be able to fit"; |
---|
| 2885 | mes "into the slot and activate"; |
---|
| 2886 | mes "this mechanical device.^000000"; |
---|
| 2887 | close2; |
---|
| 2888 | cutin "4",255; |
---|
| 2889 | end; |
---|
| 2890 | } |
---|
| 2891 | break; |
---|
| 2892 | case 2: |
---|
| 2893 | mes "[" + strcharinfo(0) + "]"; |
---|
| 2894 | mes "Hmmm..."; |
---|
| 2895 | mes "Do I have anything"; |
---|
| 2896 | mes "that might make this"; |
---|
| 2897 | mes "weird machine work?"; |
---|
| 2898 | close2; |
---|
| 2899 | cutin "4",255; |
---|
| 2900 | end; |
---|
| 2901 | } |
---|
| 2902 | } |
---|
| 2903 | else { |
---|
| 2904 | mes "^3355FFThis seems like"; |
---|
| 2905 | mes "some kind of device"; |
---|
| 2906 | mes "that will allow you to"; |
---|
| 2907 | mes "pass to the other side."; |
---|
| 2908 | mes "There's a slot where you"; |
---|
| 2909 | mes "probably need to insert"; |
---|
| 2910 | mes "some kind of object...^000000"; |
---|
| 2911 | close2; |
---|
| 2912 | cutin "4",255; |
---|
| 2913 | end; |
---|
| 2914 | } |
---|
| 2915 | end; |
---|
| 2916 | |
---|
| 2917 | Onstop_timer: |
---|
| 2918 | stopnpctimer; |
---|
| 2919 | end; |
---|
| 2920 | |
---|
| 2921 | OnTimer5000: |
---|
| 2922 | stopnpctimer; |
---|
| 2923 | enablenpc "#hole#1-4"; |
---|
| 2924 | disablenpc "Red Alarm#1-4"; |
---|
| 2925 | end; |
---|
| 2926 | } |
---|
| 2927 | |
---|
| 2928 | jupe_area1,57,53,0 script Warp#1-4 139,2,2,{ |
---|
| 2929 | OnInit: |
---|
| 2930 | disablenpc "Warp#1-4"; |
---|
| 2931 | end; |
---|
| 2932 | |
---|
| 2933 | OnEnable: |
---|
| 2934 | enablenpc "Warp#1-4"; |
---|
| 2935 | specialeffect 561; //"Warp#1-4" 561 |
---|
| 2936 | soundeffectall "jupe_warp.wav",0; |
---|
| 2937 | initnpctimer; |
---|
| 2938 | end; |
---|
| 2939 | |
---|
| 2940 | OnTouch: |
---|
| 2941 | warp "jupe_area1",83,157; |
---|
| 2942 | end; |
---|
| 2943 | |
---|
| 2944 | OnTimer5000: |
---|
| 2945 | disablenpc "Warp#1-4"; |
---|
| 2946 | end; |
---|
| 2947 | } |
---|
| 2948 | |
---|
| 2949 | jupe_area1,83,157,0 script Red Alarm#1-4 -1,2,2,{ |
---|
| 2950 | OnInit: |
---|
| 2951 | disablenpc "Red Alarm#1-4"; |
---|
| 2952 | end; |
---|
| 2953 | |
---|
| 2954 | OnEnable: |
---|
| 2955 | enablenpc "Red Alarm#1-4"; |
---|
| 2956 | end; |
---|
| 2957 | |
---|
| 2958 | OnTouch: |
---|
| 2959 | set $@JupreArea1InUse,1; |
---|
| 2960 | donpcevent "Red Alarm On#1-4::OnEnable"; |
---|
| 2961 | disablenpc "Red Alarm#1-4"; |
---|
| 2962 | disablenpc "#hole#1-4"; |
---|
| 2963 | end; |
---|
| 2964 | } |
---|
| 2965 | |
---|
| 2966 | - script Red Alarm On#1-4 -1,{ |
---|
| 2967 | OnInit: |
---|
| 2968 | disablenpc "Red Alarm On#1-4"; |
---|
| 2969 | end; |
---|
| 2970 | |
---|
| 2971 | OnEnable: |
---|
| 2972 | enablenpc "Red Alarm On#1-4"; |
---|
| 2973 | initnpctimer; |
---|
| 2974 | end; |
---|
| 2975 | |
---|
| 2976 | OnTimer1000: |
---|
| 2977 | mapannounce "jupe_area1","I've been waiting for someone strong enough to compete with me.",bc_map,"0xFF0000"; |
---|
| 2978 | end; |
---|
| 2979 | |
---|
| 2980 | OnTimer3000: |
---|
| 2981 | mapannounce "jupe_area1","If you hear this, I wish you will be the one...",bc_map,"0xFF0000"; |
---|
| 2982 | end; |
---|
| 2983 | |
---|
| 2984 | OnTimer5000: |
---|
| 2985 | mapannounce "jupe_area1","Perhaps, a mere shadow of my former self...",bc_map,"0xFF0000"; |
---|
| 2986 | donpcevent "Monster1#1-4::OnEnable"; |
---|
| 2987 | end; |
---|
| 2988 | |
---|
| 2989 | OnTimer7000: |
---|
| 2990 | mapannounce "jupe_area1","Is somewhere down here, wandering...",bc_map,"0xFF0000"; |
---|
| 2991 | end; |
---|
| 2992 | |
---|
| 2993 | OnTimer8000: |
---|
| 2994 | stopnpctimer; |
---|
| 2995 | disablenpc "Red Alarm On#1-4"; |
---|
| 2996 | end; |
---|
| 2997 | } |
---|
| 2998 | |
---|
| 2999 | - script Monster1#1-4 -1,{ |
---|
| 3000 | OnInit: |
---|
| 3001 | disablenpc "Monster1#1-4"; |
---|
| 3002 | end; |
---|
| 3003 | |
---|
| 3004 | OnDisable: |
---|
| 3005 | disablenpc "Monster1#1-4"; |
---|
| 3006 | killmonster "jupe_area1","Monster1#1-4::OnMyMobDead"; |
---|
| 3007 | end; |
---|
| 3008 | |
---|
| 3009 | OnEnable: |
---|
| 3010 | initnpctimer; |
---|
| 3011 | enablenpc "Monster1#1-4"; |
---|
| 3012 | set .MyMobs,8; |
---|
| 3013 | monster "jupe_area1",92,154,"Security Guard",1669,1,"Monster1#1-4::OnMyMobDead"; |
---|
| 3014 | monster "jupe_area1",96,154,"Security Guard",1675,1,"Monster1#1-4::OnMyMobDead"; |
---|
| 3015 | monster "jupe_area1",100,154,"Security Guard",1669,1,"Monster1#1-4::OnMyMobDead"; |
---|
| 3016 | monster "jupe_area1",104,154,"Security Guard",1675,1,"Monster1#1-4::OnMyMobDead"; |
---|
| 3017 | monster "jupe_area1",92,161,"Security Guard",1669,1,"Monster1#1-4::OnMyMobDead"; |
---|
| 3018 | monster "jupe_area1",96,161,"Security Guard",1675,1,"Monster1#1-4::OnMyMobDead"; |
---|
| 3019 | monster "jupe_area1",100,161,"Security Guard",1669,1,"Monster1#1-4::OnMyMobDead"; |
---|
| 3020 | monster "jupe_area1",104,161,"Security Guard",1675,1,"Monster1#1-4::OnMyMobDead"; |
---|
| 3021 | end; |
---|
| 3022 | |
---|
| 3023 | OnTimer300000: |
---|
| 3024 | mapannounce "jupe_area1","Zzzzt...Zzzzt....",bc_map,"0xFF0000"; |
---|
| 3025 | set $@JupreArea1InUse,0; |
---|
| 3026 | end; |
---|
| 3027 | |
---|
| 3028 | OnTimer300002: |
---|
| 3029 | stopnpctimer; |
---|
| 3030 | enablenpc "#hole#1-4"; |
---|
| 3031 | donpcevent "Monster1#1-4::OnDisable"; |
---|
| 3032 | end; |
---|
| 3033 | |
---|
| 3034 | OnMyMobDead: |
---|
| 3035 | set .MyMobs,.MyMobs-1; |
---|
| 3036 | if (.MyMobs < 1) { |
---|
| 3037 | donpcevent "Monster2#1-4::OnEnable"; |
---|
| 3038 | disablenpc "Monster1#1-4"; |
---|
| 3039 | stopnpctimer; |
---|
| 3040 | } |
---|
| 3041 | end; |
---|
| 3042 | } |
---|
| 3043 | |
---|
| 3044 | - script Monster2#1-4 -1,{ |
---|
| 3045 | OnInit: |
---|
| 3046 | disablenpc "Monster2#1-4"; |
---|
| 3047 | end; |
---|
| 3048 | |
---|
| 3049 | OnDisable: |
---|
| 3050 | killmonster "jupe_area1","Monster2#1-4::OnMyMobDead"; |
---|
| 3051 | disablenpc "Monster2#1-4"; |
---|
| 3052 | end; |
---|
| 3053 | |
---|
| 3054 | OnEnable: |
---|
| 3055 | enablenpc "Monster2#1-4"; |
---|
| 3056 | initnpctimer; |
---|
| 3057 | end; |
---|
| 3058 | |
---|
| 3059 | OnTimer2000: |
---|
| 3060 | mapannounce "jupe_area1","I can never rest in peace...",bc_map,"0xFF0000"; |
---|
| 3061 | end; |
---|
| 3062 | |
---|
| 3063 | OnTimer4000: |
---|
| 3064 | mapannounce "jupe_area1","I'll wait forever or until someone can put me out of my misery...",bc_map,"0xFF0000"; |
---|
| 3065 | end; |
---|
| 3066 | |
---|
| 3067 | OnTimer6000: |
---|
| 3068 | mapannounce "jupe_area1","I will be waiting for you!",bc_map,"0xFF0000"; |
---|
| 3069 | set .MyMobs,10; |
---|
| 3070 | monster "jupe_area1",104,161,"Security Guard",1675,1,"Monster2#1-4::OnMyMobDead"; |
---|
| 3071 | monster "jupe_area1",108,161,"Security Guard",1669,1,"Monster2#1-4::OnMyMobDead"; |
---|
| 3072 | monster "jupe_area1",111,161,"Security Guard",1675,1,"Monster2#1-4::OnMyMobDead"; |
---|
| 3073 | monster "jupe_area1",112,161,"Security Guard",1669,1,"Monster2#1-4::OnMyMobDead"; |
---|
| 3074 | monster "jupe_area1",115,161,"Security Guard",1675,1,"Monster2#1-4::OnMyMobDead"; |
---|
| 3075 | monster "jupe_area1",104,154,"Security Guard",1669,1,"Monster2#1-4::OnMyMobDead"; |
---|
| 3076 | monster "jupe_area1",108,154,"Security Guard",1675,1,"Monster2#1-4::OnMyMobDead"; |
---|
| 3077 | monster "jupe_area1",111,154,"Security Guard",1669,1,"Monster2#1-4::OnMyMobDead"; |
---|
| 3078 | monster "jupe_area1",112,154,"Security Guard",1675,1,"Monster2#1-4::OnMyMobDead"; |
---|
| 3079 | monster "jupe_area1",115,154,"Security Guard",1669,1,"Monster2#1-4::OnMyMobDead"; |
---|
| 3080 | end; |
---|
| 3081 | |
---|
| 3082 | OnTimer300000: |
---|
| 3083 | set $@JupreArea1InUse,0; |
---|
| 3084 | mapannounce "jupe_area1","It's funny... Isn't it?",bc_map,"0xFF0000"; |
---|
| 3085 | end; |
---|
| 3086 | |
---|
| 3087 | OnTimer300002: |
---|
| 3088 | enablenpc "#hole#1-4"; |
---|
| 3089 | donpcevent "Monster2#1-4::OnDisable"; |
---|
| 3090 | end; |
---|
| 3091 | |
---|
| 3092 | OnMyMobDead: |
---|
| 3093 | set .MyMobs,.MyMobs-1; |
---|
| 3094 | if (.MyMobs < 1) { |
---|
| 3095 | mapannounce "jupe_area1","It's funny... Isn't it?",bc_map,"0xFF0000"; |
---|
| 3096 | disablenpc "Monster2#1-4"; |
---|
| 3097 | enablenpc "#hole#1-4"; |
---|
| 3098 | set $@JupreArea1InUse,0; |
---|
| 3099 | stopnpctimer; |
---|
| 3100 | } |
---|
| 3101 | end; |
---|
| 3102 | } |
---|
| 3103 | |
---|
| 3104 | //============================================================ |
---|
| 3105 | // Move to Elevator |
---|
| 3106 | //============================================================ |
---|
| 3107 | jupe_area1,112,162,0 script Lever#ufe 844,{ |
---|
| 3108 | mes "^3355FFIt's a lever"; |
---|
| 3109 | mes "whose function"; |
---|
| 3110 | mes "is not known to you.^000000"; |
---|
| 3111 | next; |
---|
| 3112 | switch(select("Pull.:Cancel.")) { |
---|
| 3113 | case 1: |
---|
| 3114 | if($@JupreArea1InUse == 1) close; |
---|
| 3115 | initnpctimer; |
---|
| 3116 | donpcevent "LeverWarp#ufe::OnEnable"; |
---|
| 3117 | disablenpc "Lever#ufe"; |
---|
| 3118 | close; |
---|
| 3119 | case 2: |
---|
| 3120 | mes "[" + strcharinfo(0) + "]"; |
---|
| 3121 | mes "Pull this lever?"; |
---|
| 3122 | mes "I don't even know"; |
---|
| 3123 | mes "what will happen..."; |
---|
| 3124 | close; |
---|
| 3125 | } |
---|
| 3126 | close; |
---|
| 3127 | |
---|
| 3128 | OnTimer3000: |
---|
| 3129 | enablenpc "Lever#ufe"; |
---|
| 3130 | stopnpctimer; |
---|
| 3131 | end; |
---|
| 3132 | } |
---|
| 3133 | |
---|
| 3134 | jupe_area1,117,157,0 script LeverWarp#ufe 139,2,2,{ |
---|
| 3135 | OnInit: |
---|
| 3136 | disablenpc "LeverWarp#ufe"; |
---|
| 3137 | end; |
---|
| 3138 | |
---|
| 3139 | OnEnable: |
---|
| 3140 | enablenpc "LeverWarp#ufe"; |
---|
| 3141 | specialeffect 561; //"LeverWarp#ufe" 561 |
---|
| 3142 | soundeffectall "jupe_warp.wav",0; |
---|
| 3143 | initnpctimer; |
---|
| 3144 | end; |
---|
| 3145 | |
---|
| 3146 | OnTouch: |
---|
| 3147 | warp "jupe_gate",28,30; |
---|
| 3148 | end; |
---|
| 3149 | |
---|
| 3150 | OnTimer3000: |
---|
| 3151 | stopnpctimer; |
---|
| 3152 | disablenpc "LeverWarp#ufe"; |
---|
| 3153 | end; |
---|
| 3154 | } |
---|
| 3155 | |
---|
| 3156 | //============================================================ |
---|
| 3157 | // Security Checkpoint 2-1 |
---|
| 3158 | //============================================================ |
---|
| 3159 | jupe_area2,74,224,0 script #hole#2-1 844,{ |
---|
| 3160 | cutin "1",2; |
---|
| 3161 | if ($@JupreArea2InUse == 1) { |
---|
| 3162 | mes "^3355FFThis seems like"; |
---|
| 3163 | mes "some kind of device"; |
---|
| 3164 | mes "that will allow you to"; |
---|
| 3165 | mes "pass to the other side."; |
---|
| 3166 | mes "There's a slot where you"; |
---|
| 3167 | mes "probably need to insert"; |
---|
| 3168 | mes "some kind of object...^000000"; |
---|
| 3169 | close2; |
---|
| 3170 | cutin "1",255; |
---|
| 3171 | end; |
---|
| 3172 | } |
---|
| 3173 | else if (countitem(7356) > 0 || countitem(7359) > 0 || countitem(7357) > 0 || countitem(7358) > 0) { |
---|
| 3174 | mes "^3355FFThis seems like"; |
---|
| 3175 | mes "some kind of device"; |
---|
| 3176 | mes "that will allow you to"; |
---|
| 3177 | mes "pass to the other side."; |
---|
| 3178 | mes "There's a slot where you"; |
---|
| 3179 | mes "probably need to insert"; |
---|
| 3180 | mes "some kind of object...^000000"; |
---|
| 3181 | next; |
---|
| 3182 | switch(select("Insert a Crest Piece.:Cancel.")) { |
---|
| 3183 | case 1: |
---|
| 3184 | if (countitem(7356) > 0) { |
---|
| 3185 | mes "^3355FFYou take out your"; |
---|
| 3186 | mes "Crest Piece and place"; |
---|
| 3187 | mes "it into the slot where it"; |
---|
| 3188 | mes "happens to fit perfectly.^000000"; |
---|
| 3189 | specialeffect 159; //"#hole#2-1" EF_TOPRANK |
---|
| 3190 | cutin "1-1",2; |
---|
| 3191 | next; |
---|
| 3192 | if ($@JupreArea2InUse == 1) { |
---|
| 3193 | mes "^3355FFNothing happens."; |
---|
| 3194 | mes "Perhaps an alarm or"; |
---|
| 3195 | mes "some other safety measure"; |
---|
| 3196 | mes "was activated to keep the"; |
---|
| 3197 | mes "Crest Piece from activating"; |
---|
| 3198 | mes "this transportation device."; |
---|
| 3199 | mes "You retrieve the Crest Piece.^000000"; |
---|
| 3200 | close2; |
---|
| 3201 | cutin "1-1",255; |
---|
| 3202 | end; |
---|
| 3203 | } |
---|
| 3204 | else { |
---|
| 3205 | mes "^3355FFThe slot rotates and"; |
---|
| 3206 | mes "the Crest Piece moves as"; |
---|
| 3207 | mes "if it were turning a key. You"; |
---|
| 3208 | mes "feel a weak tremor as a Warp"; |
---|
| 3209 | mes "Portal to the other side is"; |
---|
| 3210 | mes "activated. You then retrieve"; |
---|
| 3211 | mes "your Crest Piece.^000000"; |
---|
| 3212 | initnpctimer; |
---|
| 3213 | donpcevent "Warp#2-1::OnEnable"; |
---|
| 3214 | enablenpc "Red Alarm#2-1"; |
---|
| 3215 | disablenpc "#hole#2-1"; |
---|
| 3216 | close2; |
---|
| 3217 | cutin "1-1",255; |
---|
| 3218 | end; |
---|
| 3219 | } |
---|
| 3220 | } |
---|
| 3221 | else { |
---|
| 3222 | mes "^3355FFUnfortunately, you're"; |
---|
| 3223 | mes "not carrying anything"; |
---|
| 3224 | mes "that might be able to fit"; |
---|
| 3225 | mes "into the slot and activate"; |
---|
| 3226 | mes "this mechanical device.^000000"; |
---|
| 3227 | close2; |
---|
| 3228 | cutin "1",255; |
---|
| 3229 | end; |
---|
| 3230 | } |
---|
| 3231 | case 2: |
---|
| 3232 | mes "[" + strcharinfo(0) + "]"; |
---|
| 3233 | mes "Hmmm..."; |
---|
| 3234 | mes "Do I have anything"; |
---|
| 3235 | mes "that might make this"; |
---|
| 3236 | mes "weird machine work?"; |
---|
| 3237 | close2; |
---|
| 3238 | cutin "1",255; |
---|
| 3239 | end; |
---|
| 3240 | } |
---|
| 3241 | close; |
---|
| 3242 | } |
---|
| 3243 | else { |
---|
| 3244 | mes "^3355FFThis seems like"; |
---|
| 3245 | mes "some kind of device"; |
---|
| 3246 | mes "that will allow you to"; |
---|
| 3247 | mes "pass to the other side."; |
---|
| 3248 | mes "There's a slot where you"; |
---|
| 3249 | mes "probably need to insert"; |
---|
| 3250 | mes "some kind of object...^000000"; |
---|
| 3251 | close2; |
---|
| 3252 | cutin "1",255; |
---|
| 3253 | end; |
---|
| 3254 | } |
---|
| 3255 | |
---|
| 3256 | Onstop_timer: |
---|
| 3257 | stopnpctimer; |
---|
| 3258 | end; |
---|
| 3259 | |
---|
| 3260 | OnTimer22500: |
---|
| 3261 | stopnpctimer; |
---|
| 3262 | enablenpc "#hole#2-1"; |
---|
| 3263 | disablenpc "Red Alarm#2-1"; |
---|
| 3264 | end; |
---|
| 3265 | } |
---|
| 3266 | |
---|
| 3267 | jupe_area2,80,221,0 script Warp#2-1 139,2,2,{ |
---|
| 3268 | OnInit: |
---|
| 3269 | disablenpc "Warp#2-1"; |
---|
| 3270 | end; |
---|
| 3271 | |
---|
| 3272 | OnEnable: |
---|
| 3273 | enablenpc "Warp#2-1"; |
---|
| 3274 | specialeffect 561; //"Warp#2-1" 561 |
---|
| 3275 | soundeffectall "jupe_warp.wav",0; |
---|
| 3276 | initnpctimer; |
---|
| 3277 | end; |
---|
| 3278 | |
---|
| 3279 | OnTouch: |
---|
| 3280 | warp "jupe_area2",116,259; |
---|
| 3281 | end; |
---|
| 3282 | |
---|
| 3283 | OnTimer22500: |
---|
| 3284 | stopnpctimer; |
---|
| 3285 | disablenpc "Warp#2-1"; |
---|
| 3286 | end; |
---|
| 3287 | } |
---|
| 3288 | |
---|
| 3289 | jupe_area2,116,259,0 script Red Alarm#2-1 -1,2,2,{ |
---|
| 3290 | OnInit: |
---|
| 3291 | disablenpc "Red Alarm#2-1"; |
---|
| 3292 | end; |
---|
| 3293 | |
---|
| 3294 | OnTouch: |
---|
| 3295 | donpcevent "Red Alarm On#2-1::OnEnable"; |
---|
| 3296 | disablenpc "Red Alarm#2-1"; |
---|
| 3297 | donpcevent "#hole#2-1::Onstop_timer"; |
---|
| 3298 | set $@JupreArea2InUse,1; |
---|
| 3299 | disablenpc "#hole#2-1"; |
---|
| 3300 | end; |
---|
| 3301 | } |
---|
| 3302 | |
---|
| 3303 | - script Red Alarm On#2-1 -1,{ |
---|
| 3304 | OnInit: |
---|
| 3305 | disablenpc "Red Alarm On#2-1"; |
---|
| 3306 | end; |
---|
| 3307 | |
---|
| 3308 | OnEnable: |
---|
| 3309 | enablenpc "Red Alarm On#2-1"; |
---|
| 3310 | initnpctimer; |
---|
| 3311 | end; |
---|
| 3312 | |
---|
| 3313 | OnTimer1000: |
---|
| 3314 | mapannounce "jupe_area2","Those of you who have come here...",bc_map,"0xFF0000"; |
---|
| 3315 | end; |
---|
| 3316 | |
---|
| 3317 | OnTimer3000: |
---|
| 3318 | mapannounce "jupe_area2","I do not intend to stop you.",bc_map,"0xFF0000"; |
---|
| 3319 | soundeffectall "jupe_warning.wav",0,"jupe_area2"; |
---|
| 3320 | soundeffectall "jupe_warning.wav",0,"jupe_area2"; |
---|
| 3321 | end; |
---|
| 3322 | |
---|
| 3323 | OnTimer5000: |
---|
| 3324 | mapannounce "jupe_area2","But I assume you are prepared for a few obstacles...",bc_map,"0xFF0000"; |
---|
| 3325 | donpcevent "Monster1#2-1::OnEnable"; |
---|
| 3326 | end; |
---|
| 3327 | |
---|
| 3328 | OnTimer7000: |
---|
| 3329 | mapannounce "jupe_area2","After all, you are venturing through a forbidden area!",bc_map,"0xFF0000"; |
---|
| 3330 | end; |
---|
| 3331 | |
---|
| 3332 | OnTimer8000: |
---|
| 3333 | disablenpc "Red Alarm On#2-1"; |
---|
| 3334 | soundeffectall "jupe_warning.wav",0,"jupe_area2"; |
---|
| 3335 | soundeffectall "jupe_warning.wav",0,"jupe_area2"; |
---|
| 3336 | stopnpctimer; |
---|
| 3337 | end; |
---|
| 3338 | } |
---|
| 3339 | |
---|
| 3340 | - script Monster1#2-1 -1,{ |
---|
| 3341 | OnInit: |
---|
| 3342 | disablenpc "Monster1#2-1"; |
---|
| 3343 | end; |
---|
| 3344 | |
---|
| 3345 | OnDisable: |
---|
| 3346 | disablenpc "Monster1#2-1"; |
---|
| 3347 | killmonster "jupe_area2","Monster1#2-1::OnMyMobDead"; |
---|
| 3348 | end; |
---|
| 3349 | |
---|
| 3350 | OnEnable: |
---|
| 3351 | enablenpc "Monster1#2-1"; |
---|
| 3352 | initnpctimer; |
---|
| 3353 | set .MyMobs,8; |
---|
| 3354 | monster "jupe_area2",126,252,"Security Guard",1669,1,"Monster1#2-1::OnMyMobDead"; |
---|
| 3355 | monster "jupe_area2",127,252,"Security Guard",1675,1,"Monster1#2-1::OnMyMobDead"; |
---|
| 3356 | monster "jupe_area2",128,252,"Security Guard",1669,1,"Monster1#2-1::OnMyMobDead"; |
---|
| 3357 | monster "jupe_area2",129,252,"Security Guard",1675,1,"Monster1#2-1::OnMyMobDead"; |
---|
| 3358 | monster "jupe_area2",130,252,"Security Guard",1669,1,"Monster1#2-1::OnMyMobDead"; |
---|
| 3359 | monster "jupe_area2",131,252,"Security Guard",1675,1,"Monster1#2-1::OnMyMobDead"; |
---|
| 3360 | monster "jupe_area2",132,252,"Security Guard",1669,1,"Monster1#2-1::OnMyMobDead"; |
---|
| 3361 | monster "jupe_area2",133,252,"Security Guard",1675,1,"Monster1#2-1::OnMyMobDead"; |
---|
| 3362 | end; |
---|
| 3363 | |
---|
| 3364 | OnTimer300000: |
---|
| 3365 | mapannounce "jupe_area2","Do you realize this is a hallucination?",bc_map,"0xFF0000"; |
---|
| 3366 | set $@JupreArea2InUse,0; |
---|
| 3367 | end; |
---|
| 3368 | |
---|
| 3369 | OnTimer300002: |
---|
| 3370 | enablenpc "#hole#2-1"; |
---|
| 3371 | stopnpctimer; |
---|
| 3372 | donpcevent "Monster1#2-1::OnDisable"; |
---|
| 3373 | end; |
---|
| 3374 | |
---|
| 3375 | OnMyMobDead: |
---|
| 3376 | set .MyMobs,.MyMobs-1; |
---|
| 3377 | if (.MyMobs < 1) { |
---|
| 3378 | donpcevent "Monster2#2-1::OnEnable"; |
---|
| 3379 | disablenpc "Monster1#2-1"; |
---|
| 3380 | stopnpctimer; |
---|
| 3381 | } |
---|
| 3382 | end; |
---|
| 3383 | } |
---|
| 3384 | |
---|
| 3385 | - script Monster2#2-1 -1,{ |
---|
| 3386 | OnInit: |
---|
| 3387 | disablenpc "Monster2#2-1"; |
---|
| 3388 | end; |
---|
| 3389 | |
---|
| 3390 | OnDisable: |
---|
| 3391 | disablenpc "Monster2#2-1"; |
---|
| 3392 | killmonster "jupe_area2","Monster2#2-1::OnMyMobDead"; |
---|
| 3393 | end; |
---|
| 3394 | |
---|
| 3395 | OnEnable: |
---|
| 3396 | enablenpc "Monster2#2-1"; |
---|
| 3397 | initnpctimer; |
---|
| 3398 | end; |
---|
| 3399 | |
---|
| 3400 | OnTimer2000: |
---|
| 3401 | mapannounce "jupe_area2","How about now?",bc_map,"0xFF0000"; |
---|
| 3402 | soundeffectall "jupe_warning.wav",0,"jupe_area2"; |
---|
| 3403 | soundeffectall "jupe_warning.wav",0,"jupe_area2"; |
---|
| 3404 | end; |
---|
| 3405 | |
---|
| 3406 | OnTimer4000: |
---|
| 3407 | mapannounce "jupe_area2","Let me see...",bc_map,"0xFF0000"; |
---|
| 3408 | end; |
---|
| 3409 | |
---|
| 3410 | OnTimer7000: |
---|
| 3411 | mapannounce "jupe_area2","Just how strong you are!",bc_map,"0xFF0000"; |
---|
| 3412 | soundeffectall "jupe_warning.wav",0,"jupe_area2"; |
---|
| 3413 | soundeffectall "jupe_warning.wav",0,"jupe_area2"; |
---|
| 3414 | set .MyMobs,8; |
---|
| 3415 | monster "jupe_area2",126,236,"Security Guard",1675,1,"Monster2#2-1::OnMyMobDead"; |
---|
| 3416 | monster "jupe_area2",127,236,"Security Guard",1669,1,"Monster2#2-1::OnMyMobDead"; |
---|
| 3417 | monster "jupe_area2",128,236,"Security Guard",1675,1,"Monster2#2-1::OnMyMobDead"; |
---|
| 3418 | monster "jupe_area2",129,236,"Security Guard",1669,1,"Monster2#2-1::OnMyMobDead"; |
---|
| 3419 | monster "jupe_area2",130,236,"Security Guard",1675,1,"Monster2#2-1::OnMyMobDead"; |
---|
| 3420 | monster "jupe_area2",131,236,"Security Guard",1669,1,"Monster2#2-1::OnMyMobDead"; |
---|
| 3421 | monster "jupe_area2",132,236,"Security Guard",1675,1,"Monster2#2-1::OnMyMobDead"; |
---|
| 3422 | monster "jupe_area2",133,236,"Security Guard",1669,1,"Monster2#2-1::OnMyMobDead"; |
---|
| 3423 | end; |
---|
| 3424 | |
---|
| 3425 | OnTimer300000: |
---|
| 3426 | mapannounce "jupe_area2","Bwahaha! You're only good at running away!",bc_map,"0xFF0000"; |
---|
| 3427 | set $@JupreArea2InUse,0; |
---|
| 3428 | end; |
---|
| 3429 | |
---|
| 3430 | OnTimer300002: |
---|
| 3431 | enablenpc "#hole#2-1"; |
---|
| 3432 | stopnpctimer; |
---|
| 3433 | donpcevent "Monster2#2-1::OnDisable"; |
---|
| 3434 | end; |
---|
| 3435 | |
---|
| 3436 | OnMyMobDead: |
---|
| 3437 | set .MyMobs,.MyMobs-1; |
---|
| 3438 | if (.MyMobs < 1) { |
---|
| 3439 | mapannounce "jupe_area2","Zzzzt. Zzzzt..... ",bc_map,"0xFF0000"; |
---|
| 3440 | disablenpc "Monster2#2-1"; |
---|
| 3441 | enablenpc "#hole#2-1"; |
---|
| 3442 | set $@JupreArea2InUse,0; |
---|
| 3443 | stopnpctimer; |
---|
| 3444 | } |
---|
| 3445 | end; |
---|
| 3446 | } |
---|
| 3447 | |
---|
| 3448 | //============================================================ |
---|
| 3449 | // Security Checkpoint 2-2 |
---|
| 3450 | //============================================================ |
---|
| 3451 | jupe_area2,138,238,0 script #hole#2-2 844,{ |
---|
| 3452 | cutin "2",2; |
---|
| 3453 | if ($@JupreArea2InUse == 1) { |
---|
| 3454 | mes "^3355FFThis seems like"; |
---|
| 3455 | mes "some kind of device"; |
---|
| 3456 | mes "that will allow you to"; |
---|
| 3457 | mes "pass to the other side."; |
---|
| 3458 | mes "There's a slot where you"; |
---|
| 3459 | mes "probably need to insert"; |
---|
| 3460 | mes "some kind of object...^000000"; |
---|
| 3461 | close2; |
---|
| 3462 | cutin "2",255; |
---|
| 3463 | end; |
---|
| 3464 | } |
---|
| 3465 | else if (countitem(7356) > 0 || countitem(7359) > 0 || countitem(7357) > 0 || countitem(7358) > 0) { |
---|
| 3466 | mes "^3355FFThis seems like"; |
---|
| 3467 | mes "some kind of device"; |
---|
| 3468 | mes "that will allow you to"; |
---|
| 3469 | mes "pass to the other side."; |
---|
| 3470 | mes "There's a slot where you"; |
---|
| 3471 | mes "probably need to insert"; |
---|
| 3472 | mes "some kind of object...^000000"; |
---|
| 3473 | next; |
---|
| 3474 | switch(select("Insert a Crest Piece.:Cancel.")) { |
---|
| 3475 | case 1: |
---|
| 3476 | if (countitem(7357) > 0) { |
---|
| 3477 | mes "^3355FFYou take out your"; |
---|
| 3478 | mes "Crest Piece and place"; |
---|
| 3479 | mes "it into the slot where it"; |
---|
| 3480 | mes "happens to fit perfectly.^000000"; |
---|
| 3481 | specialeffect 159; //"#hole#2-2" EF_TOPRANK |
---|
| 3482 | cutin "2-1",2; |
---|
| 3483 | next; |
---|
| 3484 | if ($@JupreArea2InUse == 1) { |
---|
| 3485 | mes "^3355FFNothing happens."; |
---|
| 3486 | mes "Perhaps an alarm or"; |
---|
| 3487 | mes "some other safety measure"; |
---|
| 3488 | mes "was activated to keep the"; |
---|
| 3489 | mes "Crest Piece from activating"; |
---|
| 3490 | mes "this transportation device."; |
---|
| 3491 | mes "You retrieve the Crest Piece.^000000"; |
---|
| 3492 | close2; |
---|
| 3493 | cutin "2-1",255; |
---|
| 3494 | end; |
---|
| 3495 | } |
---|
| 3496 | else { |
---|
| 3497 | mes "^3355FFThe slot rotates and"; |
---|
| 3498 | mes "the Crest Piece moves as"; |
---|
| 3499 | mes "if it were turning a key. You"; |
---|
| 3500 | mes "feel a weak tremor as a Warp"; |
---|
| 3501 | mes "Portal to the other side is"; |
---|
| 3502 | mes "activated. You then retrieve"; |
---|
| 3503 | mes "your Crest Piece.^000000"; |
---|
| 3504 | initnpctimer; |
---|
| 3505 | donpcevent "Warp#2-2::OnEnable"; |
---|
| 3506 | enablenpc "Red Alarm#2-2"; |
---|
| 3507 | disablenpc "#hole#2-2"; |
---|
| 3508 | close2; |
---|
| 3509 | cutin "2-1",255; |
---|
| 3510 | end; |
---|
| 3511 | } |
---|
| 3512 | } |
---|
| 3513 | else { |
---|
| 3514 | mes "^3355FFUnfortunately, you're"; |
---|
| 3515 | mes "not carrying anything"; |
---|
| 3516 | mes "that might be able to fit"; |
---|
| 3517 | mes "into the slot and activate"; |
---|
| 3518 | mes "this mechanical device.^000000"; |
---|
| 3519 | close2; |
---|
| 3520 | cutin "2",255; |
---|
| 3521 | end; |
---|
| 3522 | } |
---|
| 3523 | break; |
---|
| 3524 | case 2: |
---|
| 3525 | mes "[" + strcharinfo(0) + "]"; |
---|
| 3526 | mes "Hmmm..."; |
---|
| 3527 | mes "Do I have anything"; |
---|
| 3528 | mes "that might make this"; |
---|
| 3529 | mes "weird machine work?"; |
---|
| 3530 | close2; |
---|
| 3531 | cutin "2",255; |
---|
| 3532 | end; |
---|
| 3533 | } |
---|
| 3534 | close; |
---|
| 3535 | } |
---|
| 3536 | else { |
---|
| 3537 | mes "^3355FFThis seems like"; |
---|
| 3538 | mes "some kind of device"; |
---|
| 3539 | mes "that will allow you to"; |
---|
| 3540 | mes "pass to the other side."; |
---|
| 3541 | mes "There's a slot where you"; |
---|
| 3542 | mes "probably need to insert"; |
---|
| 3543 | mes "some kind of object...^000000"; |
---|
| 3544 | close2; |
---|
| 3545 | cutin "2",255; |
---|
| 3546 | end; |
---|
| 3547 | } |
---|
| 3548 | end; |
---|
| 3549 | |
---|
| 3550 | Onstop_timer: |
---|
| 3551 | stopnpctimer; |
---|
| 3552 | end; |
---|
| 3553 | |
---|
| 3554 | OnTimer22500: |
---|
| 3555 | stopnpctimer; |
---|
| 3556 | enablenpc "#hole#2-2"; |
---|
| 3557 | disablenpc "Red Alarm#2-2"; |
---|
| 3558 | end; |
---|
| 3559 | } |
---|
| 3560 | |
---|
| 3561 | jupe_area2,142,225,0 script Warp#2-2 139,2,2,{ |
---|
| 3562 | OnInit: |
---|
| 3563 | disablenpc "Warp#2-2"; |
---|
| 3564 | end; |
---|
| 3565 | |
---|
| 3566 | OnEnable: |
---|
| 3567 | enablenpc "Warp#2-2"; |
---|
| 3568 | specialeffect 561; //"Warp#2-2" 561 |
---|
| 3569 | soundeffectall "jupe_warp.wav",0; |
---|
| 3570 | initnpctimer; |
---|
| 3571 | end; |
---|
| 3572 | |
---|
| 3573 | OnTouch: |
---|
| 3574 | warp "jupe_area2",142,191; |
---|
| 3575 | end; |
---|
| 3576 | |
---|
| 3577 | OnTimer22500: |
---|
| 3578 | disablenpc "Warp#2-2"; |
---|
| 3579 | end; |
---|
| 3580 | } |
---|
| 3581 | |
---|
| 3582 | jupe_area2,142,191,0 script Red Alarm#2-2 -1,2,2,{ |
---|
| 3583 | OnInit: |
---|
| 3584 | disablenpc "Red Alarm#2-2"; |
---|
| 3585 | end; |
---|
| 3586 | |
---|
| 3587 | OnTouch: |
---|
| 3588 | set $@JupreArea2InUse,1; |
---|
| 3589 | donpcevent "Red Alarm On#2-2::OnEnable"; |
---|
| 3590 | disablenpc "Red Alarm#2-2"; |
---|
| 3591 | disablenpc "#hole#2-2"; |
---|
| 3592 | end; |
---|
| 3593 | } |
---|
| 3594 | |
---|
| 3595 | - script Red Alarm On#2-2 -1,{ |
---|
| 3596 | OnInit: |
---|
| 3597 | disablenpc "Red Alarm On#2-2"; |
---|
| 3598 | end; |
---|
| 3599 | |
---|
| 3600 | OnEnable: |
---|
| 3601 | enablenpc "Red Alarm On#2-2"; |
---|
| 3602 | initnpctimer; |
---|
| 3603 | end; |
---|
| 3604 | |
---|
| 3605 | OnTimer1000: |
---|
| 3606 | mapannounce "jupe_area2","Come on, come on!",bc_map,"0xFF0000"; |
---|
| 3607 | end; |
---|
| 3608 | |
---|
| 3609 | OnTimer3000: |
---|
| 3610 | mapannounce "jupe_area2","Yes. Run... Right into my hands!",bc_map,"0xFF0000"; |
---|
| 3611 | end; |
---|
| 3612 | |
---|
| 3613 | OnTimer5000: |
---|
| 3614 | mapannounce "jupe_area2","Do you want to know who I am?",bc_map,"0xFF0000"; |
---|
| 3615 | donpcevent "Monster1#2-2::OnEnable"; |
---|
| 3616 | end; |
---|
| 3617 | |
---|
| 3618 | OnTimer7000: |
---|
| 3619 | mapannounce "jupe_area2","You will know, once you defeat all of my minions!",bc_map,"0xFF0000"; |
---|
| 3620 | end; |
---|
| 3621 | |
---|
| 3622 | OnTimer8000: |
---|
| 3623 | disablenpc "Red Alarm On#2-2"; |
---|
| 3624 | stopnpctimer; |
---|
| 3625 | end; |
---|
| 3626 | } |
---|
| 3627 | |
---|
| 3628 | - script Monster1#2-2 -1,{ |
---|
| 3629 | OnInit: |
---|
| 3630 | disablenpc "Monster1#2-2"; |
---|
| 3631 | end; |
---|
| 3632 | |
---|
| 3633 | OnDisable: |
---|
| 3634 | disablenpc "Monster1#2-2"; |
---|
| 3635 | killmonster "jupe_area2","Monster1#2-2::OnMyMobDead"; |
---|
| 3636 | end; |
---|
| 3637 | |
---|
| 3638 | OnEnable: |
---|
| 3639 | initnpctimer; |
---|
| 3640 | enablenpc "Monster1#2-2"; |
---|
| 3641 | set .MyMobs,8; |
---|
| 3642 | monster "jupe_area2",126,176,"High Guard",1669,1,"Monster1#2-2::OnMyMobDead"; |
---|
| 3643 | monster "jupe_area2",127,176,"High Guard",1675,1,"Monster1#2-2::OnMyMobDead"; |
---|
| 3644 | monster "jupe_area2",128,176,"High Guard",1669,1,"Monster1#2-2::OnMyMobDead"; |
---|
| 3645 | monster "jupe_area2",129,176,"High Guard",1675,1,"Monster1#2-2::OnMyMobDead"; |
---|
| 3646 | monster "jupe_area2",130,176,"High Guard",1669,1,"Monster1#2-2::OnMyMobDead"; |
---|
| 3647 | monster "jupe_area2",131,176,"High Guard",1675,1,"Monster1#2-2::OnMyMobDead"; |
---|
| 3648 | monster "jupe_area2",132,176,"High Guard",1669,1,"Monster1#2-2::OnMyMobDead"; |
---|
| 3649 | monster "jupe_area2",133,176,"High Guard",1675,1,"Monster1#2-2::OnMyMobDead"; |
---|
| 3650 | end; |
---|
| 3651 | |
---|
| 3652 | OnTimer300000: |
---|
| 3653 | mapannounce "jupe_area2","I can't believe how cowardly you really are...",bc_map,"0xFF0000"; |
---|
| 3654 | set $@JupreArea2InUse,0; |
---|
| 3655 | end; |
---|
| 3656 | |
---|
| 3657 | OnTimer300002: |
---|
| 3658 | enablenpc "#hole#2-2"; |
---|
| 3659 | stopnpctimer; |
---|
| 3660 | donpcevent "Monster1#2-2::OnDisable"; |
---|
| 3661 | end; |
---|
| 3662 | |
---|
| 3663 | OnMyMobDead: |
---|
| 3664 | set .MyMobs,.MyMobs-1; |
---|
| 3665 | if (.MyMobs < 1) { |
---|
| 3666 | donpcevent "Monster2#2-2::OnEnable"; |
---|
| 3667 | disablenpc "Monster1#2-2"; |
---|
| 3668 | stopnpctimer; |
---|
| 3669 | } |
---|
| 3670 | end; |
---|
| 3671 | } |
---|
| 3672 | |
---|
| 3673 | - script Monster2#2-2 -1,{ |
---|
| 3674 | OnInit: |
---|
| 3675 | disablenpc "Monster2#2-2"; |
---|
| 3676 | end; |
---|
| 3677 | |
---|
| 3678 | OnDisable: |
---|
| 3679 | disablenpc "Monster2#2-2"; |
---|
| 3680 | killmonster "jupe_area2","Monster2#2-2::OnMyMobDead"; |
---|
| 3681 | end; |
---|
| 3682 | |
---|
| 3683 | OnEnable: |
---|
| 3684 | enablenpc "Monster2#2-2"; |
---|
| 3685 | initnpctimer; |
---|
| 3686 | end; |
---|
| 3687 | |
---|
| 3688 | OnTimer2000: |
---|
| 3689 | mapannounce "jupe_area2","I was the head of this underground laboratory.",bc_map,"0xFF0000"; |
---|
| 3690 | end; |
---|
| 3691 | |
---|
| 3692 | OnTimer4000: |
---|
| 3693 | mapannounce "jupe_area2","But that was a long time ago, back when I was merely a human.",bc_map,"0xFF0000"; |
---|
| 3694 | end; |
---|
| 3695 | |
---|
| 3696 | OnTimer6000: |
---|
| 3697 | mapannounce "jupe_area2","I was called Vesper Newton. Hahah, they called me a mad man back then.",bc_map,"0xFF0000"; |
---|
| 3698 | set .MyMobs,13; |
---|
| 3699 | monster "jupe_area2",126,156,"Security Guard",1675,1,"Monster2#2-2::OnMyMobDead"; |
---|
| 3700 | monster "jupe_area2",127,156,"Security Guard",1669,1,"Monster2#2-2::OnMyMobDead"; |
---|
| 3701 | monster "jupe_area2",128,156,"Security Guard",1675,1,"Monster2#2-2::OnMyMobDead"; |
---|
| 3702 | monster "jupe_area2",129,156,"Security Guard",1669,1,"Monster2#2-2::OnMyMobDead"; |
---|
| 3703 | monster "jupe_area2",130,156,"Security Guard",1675,1,"Monster2#2-2::OnMyMobDead"; |
---|
| 3704 | monster "jupe_area2",131,156,"Security Guard",1669,1,"Monster2#2-2::OnMyMobDead"; |
---|
| 3705 | monster "jupe_area2",132,156,"Security Guard",1675,1,"Monster2#2-2::OnMyMobDead"; |
---|
| 3706 | monster "jupe_area2",133,156,"Security Guard",1669,1,"Monster2#2-2::OnMyMobDead"; |
---|
| 3707 | monster "jupe_area2",133,156,"Security Guard",1675,1,"Monster2#2-2::OnMyMobDead"; |
---|
| 3708 | monster "jupe_area2",127,152,"Security Guard",1669,1,"Monster2#2-2::OnMyMobDead"; |
---|
| 3709 | monster "jupe_area2",129,152,"Security Guard",1675,1,"Monster2#2-2::OnMyMobDead"; |
---|
| 3710 | monster "jupe_area2",130,152,"Security Guard",1669,1,"Monster2#2-2::OnMyMobDead"; |
---|
| 3711 | monster "jupe_area2",132,152,"Security Guard",1675,1,"Monster2#2-2::OnMyMobDead"; |
---|
| 3712 | end; |
---|
| 3713 | |
---|
| 3714 | OnTimer300000: |
---|
| 3715 | mapannounce "jupe_area2","...Not yet.",bc_map,"0xFF0000"; |
---|
| 3716 | set $@JupreArea2InUse,0; |
---|
| 3717 | end; |
---|
| 3718 | |
---|
| 3719 | OnTimer300002: |
---|
| 3720 | enablenpc "#hole#2-2"; |
---|
| 3721 | stopnpctimer; |
---|
| 3722 | donpcevent "Monster2#2-2::OnDisable"; |
---|
| 3723 | end; |
---|
| 3724 | |
---|
| 3725 | OnMyMobDead: |
---|
| 3726 | set .MyMobs,.MyMobs-1; |
---|
| 3727 | if (.MyMobs < 1) { |
---|
| 3728 | mapannounce "jupe_area2","Not yet!",bc_map,"0xFF0000"; |
---|
| 3729 | disablenpc "Monster2#2-2"; |
---|
| 3730 | enablenpc "#hole#2-2"; |
---|
| 3731 | set $@JupreArea2InUse,0; |
---|
| 3732 | stopnpctimer; |
---|
| 3733 | } |
---|
| 3734 | end; |
---|
| 3735 | } |
---|
| 3736 | |
---|
| 3737 | //============================================================ |
---|
| 3738 | // Security Checkpoint 2-3 |
---|
| 3739 | //============================================================ |
---|
| 3740 | jupe_area2,127,146,0 script #hole#2-3 844,{ |
---|
| 3741 | cutin "3",2; |
---|
| 3742 | if ($@JupreArea2InUse == 1) { |
---|
| 3743 | mes "^3355FFThis seems like"; |
---|
| 3744 | mes "some kind of device"; |
---|
| 3745 | mes "that will allow you to"; |
---|
| 3746 | mes "pass to the other side."; |
---|
| 3747 | mes "There's a slot where you"; |
---|
| 3748 | mes "probably need to insert"; |
---|
| 3749 | mes "some kind of object...^000000"; |
---|
| 3750 | close2; |
---|
| 3751 | cutin "3",255; |
---|
| 3752 | end; |
---|
| 3753 | } |
---|
| 3754 | else if (countitem(7356) > 0 || countitem(7359) > 0 || countitem(7357) > 0 || countitem(7358) > 0) { |
---|
| 3755 | mes "^3355FFThis seems like"; |
---|
| 3756 | mes "some kind of device"; |
---|
| 3757 | mes "that will allow you to"; |
---|
| 3758 | mes "pass to the other side."; |
---|
| 3759 | mes "There's a slot where you"; |
---|
| 3760 | mes "probably need to insert"; |
---|
| 3761 | mes "some kind of object...^000000"; |
---|
| 3762 | next; |
---|
| 3763 | switch(select("Insert a Crest Piece.:Cancel.")) { |
---|
| 3764 | case 1: |
---|
| 3765 | if (countitem(7358) > 0) { |
---|
| 3766 | mes "^3355FFYou take out your"; |
---|
| 3767 | mes "Crest Piece and place"; |
---|
| 3768 | mes "it into the slot where it"; |
---|
| 3769 | mes "happens to fit perfectly.^000000"; |
---|
| 3770 | specialeffect 159; //"#hole#2-3" EF_TOPRANK |
---|
| 3771 | cutin "3-1",2; |
---|
| 3772 | next; |
---|
| 3773 | if ($@JupreArea2InUse == 1) { |
---|
| 3774 | mes "^3355FFNothing happens."; |
---|
| 3775 | mes "Perhaps an alarm or"; |
---|
| 3776 | mes "some other safety measure"; |
---|
| 3777 | mes "was activated to keep the"; |
---|
| 3778 | mes "Crest Piece from activating"; |
---|
| 3779 | mes "this transportation device."; |
---|
| 3780 | mes "You retrieve the Crest Piece.^000000"; |
---|
| 3781 | close2; |
---|
| 3782 | cutin "3-1",255; |
---|
| 3783 | end; |
---|
| 3784 | } |
---|
| 3785 | else { |
---|
| 3786 | mes "^3355FFThe slot rotates and"; |
---|
| 3787 | mes "the Crest Piece moves as"; |
---|
| 3788 | mes "if it were turning a key. You"; |
---|
| 3789 | mes "feel a weak tremor as a Warp"; |
---|
| 3790 | mes "Portal to the other side is"; |
---|
| 3791 | mes "activated. You then retrieve"; |
---|
| 3792 | mes "your Crest Piece.^000000"; |
---|
| 3793 | initnpctimer; |
---|
| 3794 | donpcevent "Warp#2-3::OnEnable"; |
---|
| 3795 | enablenpc "Red Alarm#2-3"; |
---|
| 3796 | disablenpc "#hole#2-3"; |
---|
| 3797 | close2; |
---|
| 3798 | cutin "3-1",255; |
---|
| 3799 | end; |
---|
| 3800 | } |
---|
| 3801 | } |
---|
| 3802 | else { |
---|
| 3803 | mes "^3355FFUnfortunately, you're"; |
---|
| 3804 | mes "not carrying anything"; |
---|
| 3805 | mes "that might be able to fit"; |
---|
| 3806 | mes "into the slot and activate"; |
---|
| 3807 | mes "this mechanical device.^000000"; |
---|
| 3808 | close2; |
---|
| 3809 | cutin "3",255; |
---|
| 3810 | end; |
---|
| 3811 | } |
---|
| 3812 | case 2: |
---|
| 3813 | mes "[" + strcharinfo(0) + "]"; |
---|
| 3814 | mes "Hmmm..."; |
---|
| 3815 | mes "Do I have anything"; |
---|
| 3816 | mes "that might make this"; |
---|
| 3817 | mes "weird machine work?"; |
---|
| 3818 | close2; |
---|
| 3819 | cutin "3",255; |
---|
| 3820 | end; |
---|
| 3821 | } |
---|
| 3822 | } |
---|
| 3823 | else { |
---|
| 3824 | mes "^3355FFThis seems like"; |
---|
| 3825 | mes "some kind of device"; |
---|
| 3826 | mes "that will allow you to"; |
---|
| 3827 | mes "pass to the other side."; |
---|
| 3828 | mes "There's a slot where you"; |
---|
| 3829 | mes "probably need to insert"; |
---|
| 3830 | mes "some kind of object...^000000"; |
---|
| 3831 | close2; |
---|
| 3832 | cutin "3",255; |
---|
| 3833 | end; |
---|
| 3834 | } |
---|
| 3835 | end; |
---|
| 3836 | |
---|
| 3837 | Onstop_timer: |
---|
| 3838 | stopnpctimer; |
---|
| 3839 | end; |
---|
| 3840 | |
---|
| 3841 | OnTimer22500: |
---|
| 3842 | stopnpctimer; |
---|
| 3843 | enablenpc "#hole#2-3"; |
---|
| 3844 | disablenpc "Red Alarm#2-3"; |
---|
| 3845 | end; |
---|
| 3846 | } |
---|
| 3847 | |
---|
| 3848 | jupe_area2,130,137,0 script Warp#2-3 139,2,2,{ |
---|
| 3849 | OnInit: |
---|
| 3850 | disablenpc "Warp#2-3"; |
---|
| 3851 | end; |
---|
| 3852 | |
---|
| 3853 | OnEnable: |
---|
| 3854 | enablenpc "Warp#2-3"; |
---|
| 3855 | specialeffect 561; //"Warp#2-3" 561 |
---|
| 3856 | soundeffectall "jupe_warp.wav",0; |
---|
| 3857 | initnpctimer; |
---|
| 3858 | end; |
---|
| 3859 | |
---|
| 3860 | OnTouch: |
---|
| 3861 | warp "jupe_area2",130,105; |
---|
| 3862 | end; |
---|
| 3863 | |
---|
| 3864 | OnTimer22500: |
---|
| 3865 | disablenpc "Warp#2-3"; |
---|
| 3866 | end; |
---|
| 3867 | } |
---|
| 3868 | |
---|
| 3869 | jupe_area2,130,105,0 script Red Alarm#2-3 -1,0,4,{ |
---|
| 3870 | OnInit: |
---|
| 3871 | disablenpc "Red Alarm#2-3"; |
---|
| 3872 | end; |
---|
| 3873 | |
---|
| 3874 | OnTouch: |
---|
| 3875 | set $@JupreArea2InUse,1; |
---|
| 3876 | donpcevent "Red Alarm On#2-3::OnEnable"; |
---|
| 3877 | disablenpc "Red Alarm#2-3"; |
---|
| 3878 | disablenpc "#hole#2-3"; |
---|
| 3879 | end; |
---|
| 3880 | } |
---|
| 3881 | |
---|
| 3882 | - script Red Alarm On#2-3 -1,{ |
---|
| 3883 | OnInit: |
---|
| 3884 | disablenpc "Red Alarm On#2-3"; |
---|
| 3885 | end; |
---|
| 3886 | |
---|
| 3887 | OnEnable: |
---|
| 3888 | enablenpc "Red Alarm On#2-3"; |
---|
| 3889 | initnpctimer; |
---|
| 3890 | end; |
---|
| 3891 | |
---|
| 3892 | OnTimer1000: |
---|
| 3893 | mapannounce "jupe_area2","These security systems...",bc_map,"0xFF0000"; |
---|
| 3894 | end; |
---|
| 3895 | |
---|
| 3896 | OnTimer3000: |
---|
| 3897 | mapannounce "jupe_area2","They're not really for protection.",bc_map,"0xFF0000"; |
---|
| 3898 | disablenpc "#hole#2-3"; |
---|
| 3899 | end; |
---|
| 3900 | |
---|
| 3901 | OnTimer5000: |
---|
| 3902 | mapannounce "jupe_area2","It's sort of just a hobby to pass the time...",bc_map,"0xFF0000"; |
---|
| 3903 | donpcevent "Monster1#2-3::OnEnable"; |
---|
| 3904 | end; |
---|
| 3905 | |
---|
| 3906 | OnTimer7000: |
---|
| 3907 | mapannounce "jupe_area2","Being immortal, I have a lot of time on my hands...",bc_map,"0xFF0000"; |
---|
| 3908 | end; |
---|
| 3909 | |
---|
| 3910 | OnTimer8000: |
---|
| 3911 | disablenpc "Red Alarm On#2-3"; |
---|
| 3912 | stopnpctimer; |
---|
| 3913 | end; |
---|
| 3914 | } |
---|
| 3915 | |
---|
| 3916 | - script Monster1#2-3 -1,{ |
---|
| 3917 | OnInit: |
---|
| 3918 | disablenpc "Monster1#2-3"; |
---|
| 3919 | end; |
---|
| 3920 | |
---|
| 3921 | OnDisable: |
---|
| 3922 | disablenpc "Monster1#2-3"; |
---|
| 3923 | killmonster "jupe_area2","Monster1#2-3::OnMyMobDead"; |
---|
| 3924 | end; |
---|
| 3925 | |
---|
| 3926 | OnEnable: |
---|
| 3927 | initnpctimer; |
---|
| 3928 | enablenpc "Monster1#2-3"; |
---|
| 3929 | set .MyMobs,8; |
---|
| 3930 | monster "jupe_area2",126,89,"Security Guard",1675,1,"Monster1#2-3::OnMyMobDead"; |
---|
| 3931 | monster "jupe_area2",127,89,"Security Guard",1669,1,"Monster1#2-3::OnMyMobDead"; |
---|
| 3932 | monster "jupe_area2",128,89,"Security Guard",1675,1,"Monster1#2-3::OnMyMobDead"; |
---|
| 3933 | monster "jupe_area2",129,89,"Security Guard",1669,1,"Monster1#2-3::OnMyMobDead"; |
---|
| 3934 | monster "jupe_area2",130,89,"Security Guard",1675,1,"Monster1#2-3::OnMyMobDead"; |
---|
| 3935 | monster "jupe_area2",131,89,"Security Guard",1669,1,"Monster1#2-3::OnMyMobDead"; |
---|
| 3936 | monster "jupe_area2",132,89,"Security Guard",1675,1,"Monster1#2-3::OnMyMobDead"; |
---|
| 3937 | monster "jupe_area2",133,89,"Security Guard",1669,1,"Monster1#2-3::OnMyMobDead"; |
---|
| 3938 | end; |
---|
| 3939 | |
---|
| 3940 | OnTimer300000: |
---|
| 3941 | mapannounce "jupe_area2","Zzzzt...Zzzzt....",bc_map,"0xFF0000"; |
---|
| 3942 | set $@JupreArea2InUse,0; |
---|
| 3943 | end; |
---|
| 3944 | |
---|
| 3945 | OnTimer300002: |
---|
| 3946 | donpcevent "Monster1#2-3::OnDisable"; |
---|
| 3947 | enablenpc "#hole#2-3"; |
---|
| 3948 | end; |
---|
| 3949 | |
---|
| 3950 | OnMyMobDead: |
---|
| 3951 | set .MyMobs,.MyMobs-1; |
---|
| 3952 | if (.MyMobs < 1) { |
---|
| 3953 | donpcevent "Monster2#2-3::OnEnable"; |
---|
| 3954 | disablenpc "Monster1#2-3"; |
---|
| 3955 | stopnpctimer; |
---|
| 3956 | } |
---|
| 3957 | end; |
---|
| 3958 | } |
---|
| 3959 | |
---|
| 3960 | - script Monster2#2-3 -1,{ |
---|
| 3961 | OnInit: |
---|
| 3962 | disablenpc "Monster2#2-3"; |
---|
| 3963 | end; |
---|
| 3964 | |
---|
| 3965 | OnDisable: |
---|
| 3966 | disablenpc "Monster2#2-3"; |
---|
| 3967 | killmonster "jupe_area2","Monster2#2-3::OnMyMobDead"; |
---|
| 3968 | end; |
---|
| 3969 | |
---|
| 3970 | OnEnable: |
---|
| 3971 | initnpctimer; |
---|
| 3972 | enablenpc "Monster2#2-3"; |
---|
| 3973 | end; |
---|
| 3974 | |
---|
| 3975 | OnTimer2000: |
---|
| 3976 | mapannounce "jupe_area2","Why have you come?",bc_map,"0xFF0000"; |
---|
| 3977 | end; |
---|
| 3978 | |
---|
| 3979 | OnTimer5000: |
---|
| 3980 | mapannounce "jupe_area2","Were you hoping to find something wonderful? Something miraculous?",bc_map,"0xFF0000"; |
---|
| 3981 | end; |
---|
| 3982 | |
---|
| 3983 | OnTimer8000: |
---|
| 3984 | mapannounce "jupe_area2","You're wrong! Welcome to Hell!",bc_map,"0xFF0000"; |
---|
| 3985 | set .MyMobs,16; |
---|
| 3986 | monster "jupe_area2",114,64,"Security Guard",1675,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 3987 | monster "jupe_area2",115,64,"Security Guard",1669,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 3988 | monster "jupe_area2",116,64,"Security Guard",1675,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 3989 | monster "jupe_area2",117,64,"Security Guard",1669,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 3990 | monster "jupe_area2",118,64,"Security Guard",1675,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 3991 | monster "jupe_area2",119,64,"Security Guard",1669,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 3992 | monster "jupe_area2",120,64,"Security Guard",1675,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 3993 | monster "jupe_area2",121,64,"Security Guard",1669,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 3994 | monster "jupe_area2",114,62,"Security Guard",1675,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 3995 | monster "jupe_area2",115,62,"Security Guard",1669,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 3996 | monster "jupe_area2",116,62,"Security Guard",1675,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 3997 | monster "jupe_area2",117,62,"Security Guard",1669,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 3998 | monster "jupe_area2",118,62,"Security Guard",1675,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 3999 | monster "jupe_area2",119,62,"Security Guard",1669,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 4000 | monster "jupe_area2",120,62,"Security Guard",1675,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 4001 | monster "jupe_area2",121,62,"Security Guard",1669,1,"Monster2#2-3::OnMyMobDead"; |
---|
| 4002 | end; |
---|
| 4003 | |
---|
| 4004 | OnTimer300000: |
---|
| 4005 | mapannounce "jupe_area2","Do you still have your courage? Come. Prove it.",bc_map,"0xFF0000"; |
---|
| 4006 | set $@JupreArea2InUse,0; |
---|
| 4007 | end; |
---|
| 4008 | |
---|
| 4009 | OnTimer300002: |
---|
| 4010 | enablenpc "#hole#2-3"; |
---|
| 4011 | stopnpctimer; |
---|
| 4012 | donpcevent "Monster2#2-3::OnDisable"; |
---|
| 4013 | end; |
---|
| 4014 | |
---|
| 4015 | OnMyMobDead: |
---|
| 4016 | set .MyMobs,.MyMobs-1; |
---|
| 4017 | if (.MyMobs < 1) { |
---|
| 4018 | mapannounce "jupe_area2","Do you still have your courage? Come. Prove it.",bc_map,"0xFF0000"; |
---|
| 4019 | disablenpc "Monster2#2-3"; |
---|
| 4020 | enablenpc "#hole#2-3"; |
---|
| 4021 | set $@JupreArea2InUse,0; |
---|
| 4022 | stopnpctimer; |
---|
| 4023 | } |
---|
| 4024 | end; |
---|
| 4025 | } |
---|
| 4026 | |
---|
| 4027 | //============================================================ |
---|
| 4028 | // Security Checkpoint 2-4 |
---|
| 4029 | //============================================================ |
---|
| 4030 | jupe_area2,113,49,0 script #hole#2-4 844,{ |
---|
| 4031 | cutin "4",2; |
---|
| 4032 | if ($@JupreArea2InUse == 1) { |
---|
| 4033 | mes "^3355FFThis seems like"; |
---|
| 4034 | mes "some kind of device"; |
---|
| 4035 | mes "that will allow you to"; |
---|
| 4036 | mes "pass to the other side."; |
---|
| 4037 | mes "There's a slot where you"; |
---|
| 4038 | mes "probably need to insert"; |
---|
| 4039 | mes "some kind of object...^000000"; |
---|
| 4040 | close2; |
---|
| 4041 | cutin "4",255; |
---|
| 4042 | end; |
---|
| 4043 | } |
---|
| 4044 | else if (countitem(7356) > 0 || countitem(7359) > 0 || countitem(7357) > 0 || countitem(7358) > 0) { |
---|
| 4045 | mes "^3355FFThis seems like"; |
---|
| 4046 | mes "some kind of device"; |
---|
| 4047 | mes "that will allow you to"; |
---|
| 4048 | mes "pass to the other side."; |
---|
| 4049 | mes "There's a slot where you"; |
---|
| 4050 | mes "probably need to insert"; |
---|
| 4051 | mes "some kind of object...^000000"; |
---|
| 4052 | next; |
---|
| 4053 | switch(select("Insert a Crest Piece.:Cancel.")) { |
---|
| 4054 | case 1: |
---|
| 4055 | if (countitem(7359) > 0) { |
---|
| 4056 | mes "^3355FFYou take out your"; |
---|
| 4057 | mes "Crest Piece and place"; |
---|
| 4058 | mes "it into the slot where it"; |
---|
| 4059 | mes "happens to fit perfectly.^000000"; |
---|
| 4060 | specialeffect 159; //"#hole#2-4" EF_TOPRANK |
---|
| 4061 | cutin "4-1",2; |
---|
| 4062 | next; |
---|
| 4063 | if ($@JupreArea2InUse == 1) { |
---|
| 4064 | mes "^3355FFNothing happens."; |
---|
| 4065 | mes "Perhaps an alarm or"; |
---|
| 4066 | mes "some other safety measure"; |
---|
| 4067 | mes "was activated to keep the"; |
---|
| 4068 | mes "Crest Piece from activating"; |
---|
| 4069 | mes "this transportation device."; |
---|
| 4070 | mes "You retrieve the Crest Piece.^000000"; |
---|
| 4071 | close2; |
---|
| 4072 | cutin "4-1",255; |
---|
| 4073 | end; |
---|
| 4074 | } |
---|
| 4075 | else { |
---|
| 4076 | mes "^3355FFThe slot rotates and"; |
---|
| 4077 | mes "the Crest Piece moves as"; |
---|
| 4078 | mes "if it were turning a key. You"; |
---|
| 4079 | mes "feel a weak tremor as a Warp"; |
---|
| 4080 | mes "Portal to the other side is"; |
---|
| 4081 | mes "activated. You then retrieve"; |
---|
| 4082 | mes "your Crest Piece.^000000"; |
---|
| 4083 | initnpctimer; |
---|
| 4084 | donpcevent "Warp#2-4::OnEnable"; |
---|
| 4085 | donpcevent "Red Alarm#2-4::OnEnable"; |
---|
| 4086 | disablenpc "#hole#2-4"; |
---|
| 4087 | close2; |
---|
| 4088 | cutin "4-1",255; |
---|
| 4089 | end; |
---|
| 4090 | } |
---|
| 4091 | } |
---|
| 4092 | else { |
---|
| 4093 | mes "^3355FFUnfortunately, you're"; |
---|
| 4094 | mes "not carrying anything"; |
---|
| 4095 | mes "that might be able to fit"; |
---|
| 4096 | mes "into the slot and activate"; |
---|
| 4097 | mes "this mechanical device.^000000"; |
---|
| 4098 | close2; |
---|
| 4099 | cutin "4",255; |
---|
| 4100 | end; |
---|
| 4101 | } |
---|
| 4102 | break; |
---|
| 4103 | case 2: |
---|
| 4104 | mes "[" + strcharinfo(0) + "]"; |
---|
| 4105 | mes "Hmmm..."; |
---|
| 4106 | mes "Do I have anything"; |
---|
| 4107 | mes "that might make this"; |
---|
| 4108 | mes "weird machine work?"; |
---|
| 4109 | close2; |
---|
| 4110 | cutin "4",255; |
---|
| 4111 | end; |
---|
| 4112 | } |
---|
| 4113 | } |
---|
| 4114 | else { |
---|
| 4115 | mes "^3355FFThis seems like"; |
---|
| 4116 | mes "some kind of device"; |
---|
| 4117 | mes "that will allow you to"; |
---|
| 4118 | mes "pass to the other side."; |
---|
| 4119 | mes "There's a slot where you"; |
---|
| 4120 | mes "probably need to insert"; |
---|
| 4121 | mes "some kind of object...^000000"; |
---|
| 4122 | close2; |
---|
| 4123 | cutin "4",255; |
---|
| 4124 | end; |
---|
| 4125 | } |
---|
| 4126 | end; |
---|
| 4127 | |
---|
| 4128 | Onstop_timer: |
---|
| 4129 | stopnpctimer; |
---|
| 4130 | end; |
---|
| 4131 | |
---|
| 4132 | OnTimer5000: |
---|
| 4133 | stopnpctimer; |
---|
| 4134 | enablenpc "#hole#2-4"; |
---|
| 4135 | disablenpc "Red Alarm#2-4"; |
---|
| 4136 | end; |
---|
| 4137 | } |
---|
| 4138 | |
---|
| 4139 | jupe_area2,106,53,0 script Warp#2-4 139,2,2,{ |
---|
| 4140 | OnInit: |
---|
| 4141 | disablenpc "Warp#2-4"; |
---|
| 4142 | end; |
---|
| 4143 | |
---|
| 4144 | OnEnable: |
---|
| 4145 | enablenpc "Warp#2-4"; |
---|
| 4146 | specialeffect 561; //"Warp#2-4" 561 |
---|
| 4147 | soundeffectall "jupe_warp.wav",0; |
---|
| 4148 | initnpctimer; |
---|
| 4149 | end; |
---|
| 4150 | |
---|
| 4151 | OnTouch: |
---|
| 4152 | warp "jupe_area2",80,157; |
---|
| 4153 | end; |
---|
| 4154 | |
---|
| 4155 | OnTimer5000: |
---|
| 4156 | disablenpc "Warp#2-4"; |
---|
| 4157 | end; |
---|
| 4158 | } |
---|
| 4159 | |
---|
| 4160 | jupe_area2,80,157,0 script Red Alarm#2-4 -1,2,2,{ |
---|
| 4161 | OnInit: |
---|
| 4162 | disablenpc "Red Alarm#2-4"; |
---|
| 4163 | end; |
---|
| 4164 | |
---|
| 4165 | OnEnable: |
---|
| 4166 | enablenpc "Red Alarm#2-4"; |
---|
| 4167 | end; |
---|
| 4168 | |
---|
| 4169 | OnTouch: |
---|
| 4170 | set $@JupreArea2InUse,1; |
---|
| 4171 | donpcevent "Red Alarm On#2-4::OnEnable"; |
---|
| 4172 | disablenpc "Red Alarm#2-4"; |
---|
| 4173 | disablenpc "#hole#2-4"; |
---|
| 4174 | end; |
---|
| 4175 | } |
---|
| 4176 | |
---|
| 4177 | - script Red Alarm On#2-4 -1,{ |
---|
| 4178 | OnInit: |
---|
| 4179 | disablenpc "Red Alarm On#2-4"; |
---|
| 4180 | end; |
---|
| 4181 | |
---|
| 4182 | OnEnable: |
---|
| 4183 | enablenpc "Red Alarm On#2-4"; |
---|
| 4184 | initnpctimer; |
---|
| 4185 | end; |
---|
| 4186 | |
---|
| 4187 | OnTimer1000: |
---|
| 4188 | mapannounce "jupe_area2","I've been waiting for someone strong enough to compete with me.",bc_map,"0xFF0000"; |
---|
| 4189 | end; |
---|
| 4190 | |
---|
| 4191 | OnTimer3000: |
---|
| 4192 | mapannounce "jupe_area2","If you hear this, I wish you will be the one...",bc_map,"0xFF0000"; |
---|
| 4193 | end; |
---|
| 4194 | |
---|
| 4195 | OnTimer5000: |
---|
| 4196 | mapannounce "jupe_area2","Perhaps, a mere shadow of my former self...",bc_map,"0xFF0000"; |
---|
| 4197 | donpcevent "Monster1#2-4::OnEnable"; |
---|
| 4198 | end; |
---|
| 4199 | |
---|
| 4200 | OnTimer7000: |
---|
| 4201 | mapannounce "jupe_area2","Is somewhere down here, wandering...",bc_map,"0xFF0000"; |
---|
| 4202 | end; |
---|
| 4203 | |
---|
| 4204 | OnTimer8000: |
---|
| 4205 | stopnpctimer; |
---|
| 4206 | disablenpc "Red Alarm On#2-4"; |
---|
| 4207 | end; |
---|
| 4208 | } |
---|
| 4209 | |
---|
| 4210 | - script Monster1#2-4 -1,{ |
---|
| 4211 | OnInit: |
---|
| 4212 | disablenpc "Monster1#2-4"; |
---|
| 4213 | end; |
---|
| 4214 | |
---|
| 4215 | OnDisable: |
---|
| 4216 | disablenpc "Monster1#2-4"; |
---|
| 4217 | killmonster "jupe_area2","Monster1#2-4::OnMyMobDead"; |
---|
| 4218 | end; |
---|
| 4219 | |
---|
| 4220 | OnEnable: |
---|
| 4221 | initnpctimer; |
---|
| 4222 | enablenpc "Monster1#2-4"; |
---|
| 4223 | set .MyMobs,8; |
---|
| 4224 | monster "jupe_area2",75,161,"Security Guard",1675,1,"Monster1#2-4::OnMyMobDead"; |
---|
| 4225 | monster "jupe_area2",72,161,"Security Guard",1669,1,"Monster1#2-4::OnMyMobDead"; |
---|
| 4226 | monster "jupe_area2",71,161,"Security Guard",1675,1,"Monster1#2-4::OnMyMobDead"; |
---|
| 4227 | monster "jupe_area2",68,161,"Security Guard",1669,1,"Monster1#2-4::OnMyMobDead"; |
---|
| 4228 | monster "jupe_area2",75,154,"Security Guard",1675,1,"Monster1#2-4::OnMyMobDead"; |
---|
| 4229 | monster "jupe_area2",72,154,"Security Guard",1669,1,"Monster1#2-4::OnMyMobDead"; |
---|
| 4230 | monster "jupe_area2",71,154,"Security Guard",1675,1,"Monster1#2-4::OnMyMobDead"; |
---|
| 4231 | monster "jupe_area2",68,154,"Security Guard",1669,1,"Monster1#2-4::OnMyMobDead"; |
---|
| 4232 | end; |
---|
| 4233 | |
---|
| 4234 | OnTimer300000: |
---|
| 4235 | mapannounce "jupe_area2","Zzzzt...Zzzzt....",bc_map,"0xFF0000"; |
---|
| 4236 | set $@JupreArea2InUse,0; |
---|
| 4237 | end; |
---|
| 4238 | |
---|
| 4239 | OnTimer300002: |
---|
| 4240 | stopnpctimer; |
---|
| 4241 | enablenpc "#hole#2-4"; |
---|
| 4242 | donpcevent "Monster1#2-4::OnDisable"; |
---|
| 4243 | end; |
---|
| 4244 | |
---|
| 4245 | OnMyMobDead: |
---|
| 4246 | set .MyMobs,.MyMobs-1; |
---|
| 4247 | if (.MyMobs < 1) { |
---|
| 4248 | donpcevent "Monster2#2-4::OnEnable"; |
---|
| 4249 | disablenpc "Monster1#2-4"; |
---|
| 4250 | stopnpctimer; |
---|
| 4251 | } |
---|
| 4252 | end; |
---|
| 4253 | } |
---|
| 4254 | |
---|
| 4255 | - script Monster2#2-4 -1,{ |
---|
| 4256 | OnInit: |
---|
| 4257 | disablenpc "Monster2#2-4"; |
---|
| 4258 | end; |
---|
| 4259 | |
---|
| 4260 | OnDisable: |
---|
| 4261 | killmonster "jupe_area2","Monster2#2-4::OnMyMobDead"; |
---|
| 4262 | disablenpc "Monster2#2-4"; |
---|
| 4263 | end; |
---|
| 4264 | |
---|
| 4265 | OnEnable: |
---|
| 4266 | enablenpc "Monster2#2-4"; |
---|
| 4267 | initnpctimer; |
---|
| 4268 | end; |
---|
| 4269 | |
---|
| 4270 | OnTimer2000: |
---|
| 4271 | mapannounce "jupe_area2","I can never rest in peace...",bc_map,"0xFF0000"; |
---|
| 4272 | end; |
---|
| 4273 | |
---|
| 4274 | OnTimer4000: |
---|
| 4275 | mapannounce "jupe_area2","I'll wait forever or until someone can put me out of my misery...",bc_map,"0xFF0000"; |
---|
| 4276 | end; |
---|
| 4277 | |
---|
| 4278 | OnTimer6000: |
---|
| 4279 | mapannounce "jupe_area2","I will be waiting for you!",bc_map,"0xFF0000"; |
---|
| 4280 | set .MyMobs,12; |
---|
| 4281 | monster "jupe_area2",63,161,"Security Guard",1675,1,"Monster2#2-4::OnMyMobDead"; |
---|
| 4282 | monster "jupe_area2",61,161,"Security Guard",1669,1,"Monster2#2-4::OnMyMobDead"; |
---|
| 4283 | monster "jupe_area2",59,161,"Security Guard",1675,1,"Monster2#2-4::OnMyMobDead"; |
---|
| 4284 | monster "jupe_area2",57,161,"Security Guard",1669,1,"Monster2#2-4::OnMyMobDead"; |
---|
| 4285 | monster "jupe_area2",55,161,"Security Guard",1675,1,"Monster2#2-4::OnMyMobDead"; |
---|
| 4286 | monster "jupe_area2",53,161,"Security Guard",1669,1,"Monster2#2-4::OnMyMobDead"; |
---|
| 4287 | monster "jupe_area2",53,154,"Security Guard",1675,1,"Monster2#2-4::OnMyMobDead"; |
---|
| 4288 | monster "jupe_area2",55,154,"Security Guard",1669,1,"Monster2#2-4::OnMyMobDead"; |
---|
| 4289 | monster "jupe_area2",57,154,"Security Guard",1675,1,"Monster2#2-4::OnMyMobDead"; |
---|
| 4290 | monster "jupe_area2",59,154,"Security Guard",1669,1,"Monster2#2-4::OnMyMobDead"; |
---|
| 4291 | monster "jupe_area2",61,154,"Security Guard",1675,1,"Monster2#2-4::OnMyMobDead"; |
---|
| 4292 | monster "jupe_area2",63,154,"Security Guard",1669,1,"Monster2#2-4::OnMyMobDead"; |
---|
| 4293 | end; |
---|
| 4294 | |
---|
| 4295 | OnTimer300000: |
---|
| 4296 | set $@JupreArea2InUse,0; |
---|
| 4297 | mapannounce "jupe_area2","It's funny... Isn't it?",bc_map,"0xFF0000"; |
---|
| 4298 | end; |
---|
| 4299 | |
---|
| 4300 | OnTimer300002: |
---|
| 4301 | enablenpc "#hole#2-4"; |
---|
| 4302 | donpcevent "Monster2#2-4::OnDisable"; |
---|
| 4303 | end; |
---|
| 4304 | |
---|
| 4305 | OnMyMobDead: |
---|
| 4306 | set .MyMobs,.MyMobs-1; |
---|
| 4307 | if (.MyMobs < 1) { |
---|
| 4308 | mapannounce "jupe_area2","It's funny... Isn't it?",bc_map,"0xFF0000"; |
---|
| 4309 | disablenpc "Monster2#2-4"; |
---|
| 4310 | enablenpc "#hole#2-4"; |
---|
| 4311 | set $@JupreArea2InUse,0; |
---|
| 4312 | stopnpctimer; |
---|
| 4313 | } |
---|
| 4314 | end; |
---|
| 4315 | } |
---|
| 4316 | |
---|
| 4317 | //============================================================ |
---|
| 4318 | // Move to Elevator |
---|
| 4319 | //============================================================ |
---|
| 4320 | jupe_area2,51,162,0 script Lever#ufe2 844,{ |
---|
| 4321 | mes "^3355FFIt's a lever"; |
---|
| 4322 | mes "whose function"; |
---|
| 4323 | mes "is not known to you.^000000"; |
---|
| 4324 | next; |
---|
| 4325 | switch(select("Pull.:Cancel.")) { |
---|
| 4326 | case 1: |
---|
| 4327 | if($@JupreArea2InUse == 1) close; |
---|
| 4328 | initnpctimer; |
---|
| 4329 | donpcevent "LeverWarp#ufe2::OnEnable"; |
---|
| 4330 | disablenpc "Lever#ufe2"; |
---|
| 4331 | close; |
---|
| 4332 | case 2: |
---|
| 4333 | mes "[" + strcharinfo(0) + "]"; |
---|
| 4334 | mes "Pull this lever?"; |
---|
| 4335 | mes "I don't even know"; |
---|
| 4336 | mes "what will happen..."; |
---|
| 4337 | close; |
---|
| 4338 | } |
---|
| 4339 | close; |
---|
| 4340 | |
---|
| 4341 | OnTimer3000: |
---|
| 4342 | enablenpc "Lever#ufe2"; |
---|
| 4343 | stopnpctimer; |
---|
| 4344 | end; |
---|
| 4345 | } |
---|
| 4346 | |
---|
| 4347 | jupe_area2,46,157,0 script LeverWarp#ufe2 139,2,2,{ |
---|
| 4348 | OnInit: |
---|
| 4349 | disablenpc "LeverWarp#ufe2"; |
---|
| 4350 | end; |
---|
| 4351 | |
---|
| 4352 | OnEnable: |
---|
| 4353 | enablenpc "LeverWarp#ufe2"; |
---|
| 4354 | specialeffect 561; //"LeverWarp#ufe2" 561 |
---|
| 4355 | soundeffectall "jupe_warp.wav",0; |
---|
| 4356 | initnpctimer; |
---|
| 4357 | end; |
---|
| 4358 | |
---|
| 4359 | OnTouch: |
---|
| 4360 | warp "jupe_gate",71,29; |
---|
| 4361 | end; |
---|
| 4362 | |
---|
| 4363 | OnTimer3000: |
---|
| 4364 | stopnpctimer; |
---|
| 4365 | disablenpc "LeverWarp#ufe2"; |
---|
| 4366 | end; |
---|
| 4367 | } |
---|
| 4368 | |
---|
| 4369 | //============================================================ |
---|
| 4370 | // Elevator Reception Room |
---|
| 4371 | //============================================================ |
---|
| 4372 | jupe_ele_r,51,98,0 script Switch#ufe 844,{ |
---|
| 4373 | if ($@JupeElevatorInUse == 1) { |
---|
| 4374 | mes "^3355FFIt's some sort of"; |
---|
| 4375 | mes "lever that looks like"; |
---|
| 4376 | mes "it was already pulled"; |
---|
| 4377 | mes "by someone else.^000000"; |
---|
| 4378 | close; |
---|
| 4379 | } |
---|
| 4380 | else { |
---|
| 4381 | cutin "5",2; |
---|
| 4382 | mes "^3355FFIt's some sort of"; |
---|
| 4383 | mes "lever that's located"; |
---|
| 4384 | mes "next to four empty slots.^000000"; |
---|
| 4385 | next; |
---|
| 4386 | switch(select("Pull the lever.:Leave it alone.")) { |
---|
| 4387 | case 1: |
---|
| 4388 | mes "^3355FF*Snap Snap*^000000"; |
---|
| 4389 | next; |
---|
| 4390 | mes "^3355FFYou pull the lever,"; |
---|
| 4391 | mes "but nothing happened."; |
---|
| 4392 | mes "You probably need to"; |
---|
| 4393 | mes "insert the correct objects"; |
---|
| 4394 | mes "into the slots in order"; |
---|
| 4395 | mes "for the lever to operate.^000000"; |
---|
| 4396 | next; |
---|
| 4397 | if (countitem(7356) > 0 && countitem(7359) > 0 && countitem(7357) > 0 && countitem(7358) > 0) { |
---|
| 4398 | switch(select("Insert all of your Crest Pieces.")) { |
---|
| 4399 | case 1: |
---|
| 4400 | mes "^3300FF*Snap!*^000000"; |
---|
| 4401 | mes "^3300FFStrangely enough,"; |
---|
| 4402 | mes "all four of the Crest"; |
---|
| 4403 | mes "Pieces fit perfectly into"; |
---|
| 4404 | mes "the slots and begin to"; |
---|
| 4405 | mes "emit a strange light.^000000"; |
---|
| 4406 | cutin "5-1",2; |
---|
| 4407 | specialeffect 72; //"Switch#ufe" EF_SPHERE |
---|
| 4408 | delitem 7356,1; //Piece_Of_Crest1 |
---|
| 4409 | delitem 7359,1; //Piece_Of_Crest4 |
---|
| 4410 | delitem 7357,1; //Piece_Of_Crest2 |
---|
| 4411 | delitem 7358,1; //Piece_Of_Crest3 |
---|
| 4412 | next; |
---|
| 4413 | switch(select("Pull out the Crest Pieces.:Pull the lever.")) { |
---|
| 4414 | case 1: |
---|
| 4415 | cutin "5",2; |
---|
| 4416 | mes "^3355FFYou pull out all"; |
---|
| 4417 | mes "the Crest Pieces"; |
---|
| 4418 | mes "that you inserted"; |
---|
| 4419 | mes "into the slots.^000000"; |
---|
| 4420 | getitem 7356,1; //Piece_Of_Crest1 |
---|
| 4421 | getitem 7359,1; //Piece_Of_Crest4 |
---|
| 4422 | getitem 7357,1; //Piece_Of_Crest2 |
---|
| 4423 | getitem 7358,1; //Piece_Of_Crest3 |
---|
| 4424 | close2; |
---|
| 4425 | cutin "5",255; |
---|
| 4426 | end; |
---|
| 4427 | case 2: |
---|
| 4428 | if ($@JupeElevatorInUse == 1) { |
---|
| 4429 | mes "^3355FFIt's strange,"; |
---|
| 4430 | mes "but this lever has"; |
---|
| 4431 | mes "already been pulled.^000000"; |
---|
| 4432 | close2; |
---|
| 4433 | cutin "5",255; |
---|
| 4434 | end; |
---|
| 4435 | } |
---|
| 4436 | else { |
---|
| 4437 | mes "^3355FFOnce you pull the lever,"; |
---|
| 4438 | mes "the Crest Piece slots are"; |
---|
| 4439 | mes "suddenly covered, making"; |
---|
| 4440 | mes "them irretrievable, and the"; |
---|
| 4441 | mes "ground begins to shake"; |
---|
| 4442 | mes "violently. This isn't normal!^000000"; |
---|
| 4443 | next; |
---|
| 4444 | set $@JupeElevatorInUse,1; |
---|
| 4445 | disablenpc "Switch#ufe"; |
---|
| 4446 | enablenpc "Switch On#ufe"; |
---|
| 4447 | initnpctimer; |
---|
| 4448 | specialeffect2 563; // 563 |
---|
| 4449 | soundeffectall "earth_quake.wav",0; |
---|
| 4450 | close2; |
---|
| 4451 | cutin "5-1",255; |
---|
| 4452 | end; |
---|
| 4453 | } |
---|
| 4454 | } |
---|
| 4455 | } |
---|
| 4456 | } |
---|
| 4457 | else if (countitem(7356) > 0 || countitem(7359) > 0 || countitem(7357) > 0 || countitem(7358) > 0) { |
---|
| 4458 | select("Insert Crest Pieces."); |
---|
| 4459 | mes "^3355FFRight now, you don't"; |
---|
| 4460 | mes "have enough Crest Pieces"; |
---|
| 4461 | mes "to place into all four of these"; |
---|
| 4462 | mes "slots. You'll need to find and^FFFFFF ^3355FF bring them all to make this work.^000000"; |
---|
| 4463 | close2; |
---|
| 4464 | cutin "5-1",255; |
---|
| 4465 | end; |
---|
| 4466 | } |
---|
| 4467 | else { |
---|
| 4468 | mes "^3355FFYou need to find"; |
---|
| 4469 | mes "some kind of object"; |
---|
| 4470 | mes "that you can fit into"; |
---|
| 4471 | mes "each of these four slots...^000000"; |
---|
| 4472 | close2; |
---|
| 4473 | cutin "5-1",255; |
---|
| 4474 | end; |
---|
| 4475 | } |
---|
| 4476 | case 2: |
---|
| 4477 | mes "^3355FFWho knows what"; |
---|
| 4478 | mes "this lever may do?"; |
---|
| 4479 | mes "You'll never know unless"; |
---|
| 4480 | mes "you have the courage to try.^000000"; |
---|
| 4481 | close2; |
---|
| 4482 | cutin "5",255; |
---|
| 4483 | end; |
---|
| 4484 | } |
---|
| 4485 | } |
---|
| 4486 | end; |
---|
| 4487 | |
---|
| 4488 | OnTimer2000: |
---|
| 4489 | mapannounce "jupe_ele_r","My descendents...",bc_map,"0x66FF00"; |
---|
| 4490 | end; |
---|
| 4491 | |
---|
| 4492 | OnTimer3000: |
---|
| 4493 | mapannounce "jupe_ele_r","Do you want to know why this city was buried beneath the earth...?",bc_map,"0x66FF00"; |
---|
| 4494 | end; |
---|
| 4495 | |
---|
| 4496 | OnTimer7000: |
---|
| 4497 | mapannounce "jupe_ele_r","If so, follow my voice...",bc_map,"0x66FF00"; |
---|
| 4498 | end; |
---|
| 4499 | |
---|
| 4500 | OnTimer10000: |
---|
| 4501 | mapannounce "jupe_ele_r","I shall let you see for yourself what you desire to know...",bc_map,"0x66FF00"; |
---|
| 4502 | end; |
---|
| 4503 | |
---|
| 4504 | OnTimer17000: |
---|
| 4505 | mapannounce "jupe_ele_r","Overcome all the hallucinations.",bc_map,"0xCC6600"; |
---|
| 4506 | end; |
---|
| 4507 | |
---|
| 4508 | OnTimer20000: |
---|
| 4509 | mapannounce "jupe_ele_r","Open your eyes and see past all of the lies.",bc_map,"0xFF0000"; |
---|
| 4510 | end; |
---|
| 4511 | |
---|
| 4512 | OnTimer23000: |
---|
| 4513 | mapannounce "jupe_ele_r","I can only maintain this vision for you for 20 minutes.",bc_map,"0xFF0000"; |
---|
| 4514 | donpcevent "Elevator Guard1#ufe::OnEnable"; |
---|
| 4515 | end; |
---|
| 4516 | |
---|
| 4517 | OnTimer27000: |
---|
| 4518 | mapannounce "jupe_ele_r","Look! And remember!",bc_map,"0xFF0000"; |
---|
| 4519 | stopnpctimer; |
---|
| 4520 | end; |
---|
| 4521 | } |
---|
| 4522 | |
---|
| 4523 | jupe_ele_r,51,98,0 script Switch On#ufe 844,{ |
---|
| 4524 | mes "^3355FFIt seems like"; |
---|
| 4525 | mes "someone else is"; |
---|
| 4526 | mes "using this machine...^000000"; |
---|
| 4527 | close; |
---|
| 4528 | |
---|
| 4529 | OnInit: |
---|
| 4530 | disablenpc "Switch On#ufe"; |
---|
| 4531 | end; |
---|
| 4532 | } |
---|
| 4533 | |
---|
| 4534 | //============================================================ |
---|
| 4535 | // Elevator Receptoin Guards |
---|
| 4536 | //============================================================ |
---|
| 4537 | jupe_ele_r,10,50,0 script Elevator Guard1#ufe -1,{ |
---|
| 4538 | OnInit: |
---|
| 4539 | disablenpc "Elevator Guard1#ufe"; |
---|
| 4540 | end; |
---|
| 4541 | |
---|
| 4542 | OnEnable: |
---|
| 4543 | set .MyMobs,9; |
---|
| 4544 | enablenpc "Elevator Guard1#ufe"; |
---|
| 4545 | initnpctimer; |
---|
| 4546 | end; |
---|
| 4547 | |
---|
| 4548 | OnTimer1000: |
---|
| 4549 | monster "jupe_ele_r",44,99,"Guard",1669,1,"Elevator Guard1#ufe::OnMyMobDead"; |
---|
| 4550 | end; |
---|
| 4551 | |
---|
| 4552 | OnTimer1200: |
---|
| 4553 | monster "jupe_ele_r",55,99,"Guard",1675,1,"Elevator Guard1#ufe::OnMyMobDead"; |
---|
| 4554 | end; |
---|
| 4555 | |
---|
| 4556 | OnTimer1400: |
---|
| 4557 | monster "jupe_ele_r",45,84,"Guard",1683,1,"Elevator Guard1#ufe::OnMyMobDead"; |
---|
| 4558 | end; |
---|
| 4559 | |
---|
| 4560 | OnTimer1600: |
---|
| 4561 | monster "jupe_ele_r",54,84,"Guard",1675,1,"Elevator Guard1#ufe::OnMyMobDead"; |
---|
| 4562 | end; |
---|
| 4563 | |
---|
| 4564 | OnTimer1800: |
---|
| 4565 | monster "jupe_ele_r",45,99,"Guard",1669,1,"Elevator Guard1#ufe::OnMyMobDead"; |
---|
| 4566 | end; |
---|
| 4567 | |
---|
| 4568 | OnTimer2000: |
---|
| 4569 | monster "jupe_ele_r",54,99,"Guard",1683,1,"Elevator Guard1#ufe::OnMyMobDead"; |
---|
| 4570 | end; |
---|
| 4571 | |
---|
| 4572 | OnTimer2200: |
---|
| 4573 | monster "jupe_ele_r",48,84,"Guard",1669,1,"Elevator Guard1#ufe::OnMyMobDead"; |
---|
| 4574 | end; |
---|
| 4575 | |
---|
| 4576 | OnTimer2400: |
---|
| 4577 | monster "jupe_ele_r",52,84,"Guard",1683,1,"Elevator Guard1#ufe::OnMyMobDead"; |
---|
| 4578 | end; |
---|
| 4579 | |
---|
| 4580 | OnTimer2600: |
---|
| 4581 | monster "jupe_ele_r",50,84,"Chief Guard",1684,1,"Elevator Guard1#ufe::OnMyMobDead"; |
---|
| 4582 | end; |
---|
| 4583 | |
---|
| 4584 | OnTimer120000: |
---|
| 4585 | mapannounce "jupe_ele_r","It is disappointing to see that you are too weak to even defeat a hallucination...",bc_map,"0x66FF00"; |
---|
| 4586 | enablenpc "Switch#ufe"; |
---|
| 4587 | disablenpc "Switch On#ufe"; |
---|
| 4588 | donpcevent "Annihilation#ufe::OnEnable"; |
---|
| 4589 | set $@JupeElevatorInUse,0; |
---|
| 4590 | end; |
---|
| 4591 | |
---|
| 4592 | OnTimer120005: |
---|
| 4593 | killmonster "jupe_ele_r","Elevator Guard1#ufe::OnMyMobDead"; |
---|
| 4594 | stopnpctimer; |
---|
| 4595 | end; |
---|
| 4596 | |
---|
| 4597 | OnMyMobDead: |
---|
| 4598 | set .MyMobs,.MyMobs-1; |
---|
| 4599 | if (.MyMobs < 1) { |
---|
| 4600 | donpcevent "Elevator Safety#ufe::OnEnable"; |
---|
| 4601 | stopnpctimer; |
---|
| 4602 | } |
---|
| 4603 | end; |
---|
| 4604 | } |
---|
| 4605 | |
---|
| 4606 | jupe_ele_r,10,52,0 script Elevator Safety#ufe -1,{ |
---|
| 4607 | OnInit: |
---|
| 4608 | disablenpc "Elevator Safety#ufe"; |
---|
| 4609 | end; |
---|
| 4610 | |
---|
| 4611 | OnEnable: |
---|
| 4612 | enablenpc "Elevator Safety#ufe"; |
---|
| 4613 | initnpctimer; |
---|
| 4614 | end; |
---|
| 4615 | |
---|
| 4616 | OnTimer5000: |
---|
| 4617 | mapannounce "jupe_ele_r","Those of you who have defeated the hallucination, step forward.",bc_map,"0x66FF00"; |
---|
| 4618 | soundeffectall "earth_quake.wav",0; |
---|
| 4619 | end; |
---|
| 4620 | |
---|
| 4621 | OnTimer8000: |
---|
| 4622 | donpcevent "Elevator On#ufe::OnEnable"; |
---|
| 4623 | end; |
---|
| 4624 | |
---|
| 4625 | OnTimer10000: |
---|
| 4626 | disablenpc "Elevator Safety#ufe"; |
---|
| 4627 | stopnpctimer; |
---|
| 4628 | end; |
---|
| 4629 | } |
---|
| 4630 | |
---|
| 4631 | jupe_ele_r,50,89,0 script Annihilation#ufe -1,35,50,{ |
---|
| 4632 | OnInit: |
---|
| 4633 | disablenpc "Annihilation#ufe"; |
---|
| 4634 | end; |
---|
| 4635 | |
---|
| 4636 | OnEnable: |
---|
| 4637 | enablenpc "Annihilation#ufe"; |
---|
| 4638 | initnpctimer; |
---|
| 4639 | end; |
---|
| 4640 | |
---|
| 4641 | OnTouch: |
---|
| 4642 | percentheal -99,-100; |
---|
| 4643 | end; |
---|
| 4644 | |
---|
| 4645 | OnTimer1000: |
---|
| 4646 | mapwarp "jupe_ele_r", "jupe_gate",49,138; |
---|
| 4647 | end; |
---|
| 4648 | |
---|
| 4649 | OnTimer1600: |
---|
| 4650 | enablenpc "Elevator Escape#ufe"; |
---|
| 4651 | end; |
---|
| 4652 | |
---|
| 4653 | OnTimer3000: |
---|
| 4654 | disablenpc "Annihilation#ufe"; |
---|
| 4655 | disablenpc "Elevator Escape#ufe"; |
---|
| 4656 | end; |
---|
| 4657 | } |
---|
| 4658 | |
---|
| 4659 | jupe_ele_r,50,89,0 script Elevator Escape#ufe -1,35,50,{ |
---|
| 4660 | OnInit: |
---|
| 4661 | disablenpc "Elevator Escape#ufe"; |
---|
| 4662 | end; |
---|
| 4663 | |
---|
| 4664 | OnTouch: |
---|
| 4665 | mapwarp "jupe_ele_r", "jupe_gate",49,138; |
---|
| 4666 | end; |
---|
| 4667 | } |
---|
| 4668 | |
---|
| 4669 | jupe_ele_r,10,54,0 script Elevator On#ufe -1,{ |
---|
| 4670 | OnInit: |
---|
| 4671 | disablenpc "Elevator On#ufe"; |
---|
| 4672 | end; |
---|
| 4673 | |
---|
| 4674 | OnEnable: |
---|
| 4675 | enablenpc "Elevator On#ufe"; |
---|
| 4676 | initnpctimer; |
---|
| 4677 | end; |
---|
| 4678 | |
---|
| 4679 | OnTimer1000: |
---|
| 4680 | mapwarp "jupe_ele_r", "jupe_ele",42,47; |
---|
| 4681 | set $@JupeElevatorInUse2,0; |
---|
| 4682 | donpcevent "TimeOut#ufe::OnEnable"; |
---|
| 4683 | donpcevent "Guard-1#ufe::OnEnable"; |
---|
| 4684 | end; |
---|
| 4685 | |
---|
| 4686 | OnTimer10000: |
---|
| 4687 | stopnpctimer; |
---|
| 4688 | disablenpc "Elevator On#ufe"; |
---|
| 4689 | end; |
---|
| 4690 | } |
---|
| 4691 | |
---|
| 4692 | //============================================================ |
---|
| 4693 | // Elevator NPCs |
---|
| 4694 | //============================================================ |
---|
| 4695 | jupe_ele,14,6,1 script TimeOut#ufe 844,{ |
---|
| 4696 | OnEnable: |
---|
| 4697 | initnpctimer; |
---|
| 4698 | end; |
---|
| 4699 | |
---|
| 4700 | OnDisable: |
---|
| 4701 | stopnpctimer; |
---|
| 4702 | end; |
---|
| 4703 | |
---|
| 4704 | OnTimer59000: |
---|
| 4705 | if (getmapusers("jupe_ele") == 0) { |
---|
| 4706 | killmonsterall "jupe_ele"; |
---|
| 4707 | donpcevent "Guard-1#ufe::OnDisable"; |
---|
| 4708 | donpcevent "Guard-2#ufe::OnDisable"; |
---|
| 4709 | donpcevent "Guard-3#ufe::OnDisable"; |
---|
| 4710 | donpcevent "Guard-4#ufe::OnDisable"; |
---|
| 4711 | stopnpctimer; |
---|
| 4712 | set $@JupeElevatorInUse2,0; |
---|
| 4713 | set $@JupeElevatorInUse,0; |
---|
| 4714 | disablenpc "Switch On#ufe"; |
---|
| 4715 | enablenpc "Switch#ufe"; |
---|
| 4716 | } |
---|
| 4717 | end; |
---|
| 4718 | |
---|
| 4719 | OnTimer120000: |
---|
| 4720 | killmonsterall "jupe_ele"; |
---|
| 4721 | donpcevent "Guard-1#ufe::OnDisable"; |
---|
| 4722 | donpcevent "Guard-2#ufe::OnDisable"; |
---|
| 4723 | donpcevent "Guard-3#ufe::OnDisable"; |
---|
| 4724 | donpcevent "Guard-4#ufe::OnDisable"; |
---|
| 4725 | mapannounce "jupe_ele","In the end, you can't even overcome your inner fear...",bc_map,"0xFF0000"; |
---|
| 4726 | end; |
---|
| 4727 | |
---|
| 4728 | OnTimer122000: |
---|
| 4729 | mapannounce "jupe_ele","You have never encountered your inner fears, have you?",bc_map,"0xFF0000"; |
---|
| 4730 | end; |
---|
| 4731 | |
---|
| 4732 | OnTimer125000: |
---|
| 4733 | mapannounce "jupe_ele","Did you expect this would be the end of the hallucination?",bc_map,"0xFF0000"; |
---|
| 4734 | end; |
---|
| 4735 | |
---|
| 4736 | OnTimer127000: |
---|
| 4737 | mapannounce "jupe_ele","What if the voice you're hearing is also a hallucination?",bc_map,"0xFF0000"; |
---|
| 4738 | end; |
---|
| 4739 | |
---|
| 4740 | OnTimer129000: |
---|
| 4741 | mapannounce "jupe_ele","What if you're just dreaming all of this?",bc_map,"0xFF0000"; |
---|
| 4742 | end; |
---|
| 4743 | |
---|
| 4744 | OnTimer131000: |
---|
| 4745 | mapannounce "jupe_ele","What if the existence of this city is a lie?",bc_map,"0xFF0000"; |
---|
| 4746 | end; |
---|
| 4747 | |
---|
| 4748 | OnTimer133000: |
---|
| 4749 | mapannounce "jupe_ele","Are you even real?",bc_map,"0xFF0000"; |
---|
| 4750 | end; |
---|
| 4751 | |
---|
| 4752 | OnTimer134000: |
---|
| 4753 | OnTimer135000: |
---|
| 4754 | mapwarp "jupe_ele", "jupe_gate",49,138; |
---|
| 4755 | end; |
---|
| 4756 | |
---|
| 4757 | OnTimer142000: |
---|
| 4758 | disablenpc "GuardEnd#ufe"; |
---|
| 4759 | disablenpc "4F Enter#ufe"; |
---|
| 4760 | donpcevent "TimeOut#ufe::OnDisable"; |
---|
| 4761 | set $@JupeElevatorInUse2,0; |
---|
| 4762 | set $@JupeElevatorInUse,0; |
---|
| 4763 | disablenpc "Switch On#ufe"; |
---|
| 4764 | enablenpc "Switch#ufe"; |
---|
| 4765 | stopnpctimer; |
---|
| 4766 | end; |
---|
| 4767 | } |
---|
| 4768 | |
---|
| 4769 | jupe_ele,15,6,1 script Guard-1#ufe 844,{ |
---|
| 4770 | OnEnable: |
---|
| 4771 | initnpctimer; |
---|
| 4772 | end; |
---|
| 4773 | |
---|
| 4774 | OnDisable: |
---|
| 4775 | stopnpctimer; |
---|
| 4776 | end; |
---|
| 4777 | |
---|
| 4778 | OnTimer2000: |
---|
| 4779 | mapannounce "jupe_ele","I admire your patience.",bc_map,"0xFF0000"; |
---|
| 4780 | end; |
---|
| 4781 | |
---|
| 4782 | OnTimer5000: |
---|
| 4783 | mapannounce "jupe_ele","Let's see if everything you have experienced",bc_map,"0xFF0000"; |
---|
| 4784 | end; |
---|
| 4785 | |
---|
| 4786 | OnTimer8000: |
---|
| 4787 | mapannounce "jupe_ele","were traps for intruders...",bc_map,"0xFF0000"; |
---|
| 4788 | end; |
---|
| 4789 | |
---|
| 4790 | OnTimer12000: |
---|
| 4791 | set .MyMobs,8; |
---|
| 4792 | monster "jupe_ele",48,44,"Guard",1675,1,"Guard-1#ufe::OnMyMobDead"; |
---|
| 4793 | monster "jupe_ele",45,42,"Guard",1669,1,"Guard-1#ufe::OnMyMobDead"; |
---|
| 4794 | monster "jupe_ele",38,42,"Guard",1675,1,"Guard-1#ufe::OnMyMobDead"; |
---|
| 4795 | monster "jupe_ele",35,44,"Guard",1669,1,"Guard-1#ufe::OnMyMobDead"; |
---|
| 4796 | monster "jupe_ele",35,51,"Guard",1675,1,"Guard-1#ufe::OnMyMobDead"; |
---|
| 4797 | monster "jupe_ele",38,53,"Guard",1669,1,"Guard-1#ufe::OnMyMobDead"; |
---|
| 4798 | monster "jupe_ele",45,53,"Guard",1675,1,"Guard-1#ufe::OnMyMobDead"; |
---|
| 4799 | monster "jupe_ele",48,51,"Guard",1669,1,"Guard-1#ufe::OnMyMobDead"; |
---|
| 4800 | set $@JupeElevatorInUse2,1; |
---|
| 4801 | end; |
---|
| 4802 | |
---|
| 4803 | OnTimer30000: |
---|
| 4804 | if ($@JupeElevatorInUse2 == 1) { |
---|
| 4805 | donpcevent "Guard-2#ufe::OnEnable"; |
---|
| 4806 | stopnpctimer; |
---|
| 4807 | } |
---|
| 4808 | end; |
---|
| 4809 | |
---|
| 4810 | OnMyMobDead: |
---|
| 4811 | set .MyMobs,.MyMobs-1; |
---|
| 4812 | if (.MyMobs < 1) { |
---|
| 4813 | if ($@JupeElevatorInUse2 == 1) { |
---|
| 4814 | donpcevent "Guard-2#ufe::OnEnable"; |
---|
| 4815 | stopnpctimer; |
---|
| 4816 | } else if ($@JupeElevatorInUse2 == 4 && getvariableofnpc(.MyMobs,"Guard-2#ufe") < 1 && getvariableofnpc(.MyMobs,"Guard-3#ufe") < 1 && getvariableofnpc(.MyMobs,"Guard-4#ufe") < 1) { |
---|
| 4817 | donpcevent "GuardEnd#ufe::OnEnable"; |
---|
| 4818 | stopnpctimer; |
---|
| 4819 | } |
---|
| 4820 | } |
---|
| 4821 | end; |
---|
| 4822 | } |
---|
| 4823 | |
---|
| 4824 | jupe_ele,16,6,1 script Guard-2#ufe 844,{ |
---|
| 4825 | OnEnable: |
---|
| 4826 | initnpctimer; |
---|
| 4827 | end; |
---|
| 4828 | |
---|
| 4829 | OnDisable: |
---|
| 4830 | stopnpctimer; |
---|
| 4831 | end; |
---|
| 4832 | |
---|
| 4833 | OnTimer2000: |
---|
| 4834 | mapannounce "jupe_ele","This city was not",bc_map,"0xFF0000"; |
---|
| 4835 | end; |
---|
| 4836 | |
---|
| 4837 | OnTimer5000: |
---|
| 4838 | mapannounce "jupe_ele","as magnificient as you thought.",bc_map,"0xFF0000"; |
---|
| 4839 | end; |
---|
| 4840 | |
---|
| 4841 | OnTimer8000: |
---|
| 4842 | mapannounce "jupe_ele","This is a place where all the fears of humans flourish.",bc_map,"0xFF0000"; |
---|
| 4843 | end; |
---|
| 4844 | |
---|
| 4845 | OnTimer11000: |
---|
| 4846 | mapannounce "jupe_ele","Yes. Nobody leaves alive!",bc_map,"0xFF0000"; |
---|
| 4847 | end; |
---|
| 4848 | |
---|
| 4849 | OnTimer12000: |
---|
| 4850 | set .MyMobs,8; |
---|
| 4851 | monster "jupe_ele",48,44,"Guard",1683,1,"Guard-2#ufe::OnMyMobDead"; |
---|
| 4852 | monster "jupe_ele",45,42,"Guard",1669,1,"Guard-2#ufe::OnMyMobDead"; |
---|
| 4853 | monster "jupe_ele",38,42,"Guard",1683,1,"Guard-2#ufe::OnMyMobDead"; |
---|
| 4854 | monster "jupe_ele",35,44,"Guard",1669,1,"Guard-2#ufe::OnMyMobDead"; |
---|
| 4855 | monster "jupe_ele",35,51,"Guard",1683,1,"Guard-2#ufe::OnMyMobDead"; |
---|
| 4856 | monster "jupe_ele",38,53,"Guard",1669,1,"Guard-2#ufe::OnMyMobDead"; |
---|
| 4857 | monster "jupe_ele",45,53,"Guard",1683,1,"Guard-2#ufe::OnMyMobDead"; |
---|
| 4858 | monster "jupe_ele",48,51,"Guard",1669,1,"Guard-2#ufe::OnMyMobDead"; |
---|
| 4859 | set $@JupeElevatorInUse2,2; |
---|
| 4860 | end; |
---|
| 4861 | |
---|
| 4862 | OnTimer30000: |
---|
| 4863 | if ($@JupeElevatorInUse2 == 2) { |
---|
| 4864 | donpcevent "Guard-3#ufe::OnEnable"; |
---|
| 4865 | stopnpctimer; |
---|
| 4866 | } |
---|
| 4867 | end; |
---|
| 4868 | |
---|
| 4869 | OnMyMobDead: |
---|
| 4870 | set .MyMobs,.MyMobs-1; |
---|
| 4871 | if (.MyMobs < 1) { |
---|
| 4872 | if ($@JupeElevatorInUse2 == 2) { |
---|
| 4873 | donpcevent "Guard-3#ufe::OnEnable"; |
---|
| 4874 | stopnpctimer; |
---|
| 4875 | } else if ($@JupeElevatorInUse2 == 4 && getvariableofnpc(.MyMobs,"Guard-1#ufe") < 1 && getvariableofnpc(.MyMobs,"Guard-3#ufe") < 1 && getvariableofnpc(.MyMobs,"Guard-4#ufe") < 1) { |
---|
| 4876 | donpcevent "GuardEnd#ufe::OnEnable"; |
---|
| 4877 | stopnpctimer; |
---|
| 4878 | } |
---|
| 4879 | } |
---|
| 4880 | end; |
---|
| 4881 | } |
---|
| 4882 | |
---|
| 4883 | jupe_ele,17,6,1 script Guard-3#ufe 844,{ |
---|
| 4884 | OnEnable: |
---|
| 4885 | initnpctimer; |
---|
| 4886 | end; |
---|
| 4887 | |
---|
| 4888 | OnDisable: |
---|
| 4889 | stopnpctimer; |
---|
| 4890 | end; |
---|
| 4891 | |
---|
| 4892 | OnTimer2000: |
---|
| 4893 | mapannounce "jupe_ele","What do you see?",bc_map,"0xFF0000"; |
---|
| 4894 | end; |
---|
| 4895 | |
---|
| 4896 | OnTimer5000: |
---|
| 4897 | mapannounce "jupe_ele","Are your eyes actually seeing something?",bc_map,"0xFF0000"; |
---|
| 4898 | end; |
---|
| 4899 | |
---|
| 4900 | OnTimer8000: |
---|
| 4901 | mapannounce "jupe_ele","Or do you just believe you are seeing?",bc_map,"0xFF0000"; |
---|
| 4902 | end; |
---|
| 4903 | |
---|
| 4904 | OnTimer12000: |
---|
| 4905 | set .MyMobs,8; |
---|
| 4906 | monster "jupe_ele",48,44,"Guard",1675,1,"Guard-3#ufe::OnMyMobDead"; |
---|
| 4907 | monster "jupe_ele",45,42,"Guard",1669,1,"Guard-3#ufe::OnMyMobDead"; |
---|
| 4908 | monster "jupe_ele",38,42,"Guard",1683,1,"Guard-3#ufe::OnMyMobDead"; |
---|
| 4909 | monster "jupe_ele",35,44,"Guard",1675,1,"Guard-3#ufe::OnMyMobDead"; |
---|
| 4910 | monster "jupe_ele",35,51,"Guard",1669,1,"Guard-3#ufe::OnMyMobDead"; |
---|
| 4911 | monster "jupe_ele",38,53,"Guard",1683,1,"Guard-3#ufe::OnMyMobDead"; |
---|
| 4912 | monster "jupe_ele",45,53,"Guard",1675,1,"Guard-3#ufe::OnMyMobDead"; |
---|
| 4913 | monster "jupe_ele",48,51,"Guard",1669,1,"Guard-3#ufe::OnMyMobDead"; |
---|
| 4914 | set $@JupeElevatorInUse2,3; |
---|
| 4915 | end; |
---|
| 4916 | |
---|
| 4917 | OnTimer30000: |
---|
| 4918 | if ($@JupeElevatorInUse2 == 3) { |
---|
| 4919 | donpcevent "Guard-4#ufe::OnEnable"; |
---|
| 4920 | stopnpctimer; |
---|
| 4921 | } |
---|
| 4922 | end; |
---|
| 4923 | |
---|
| 4924 | OnMyMobDead: |
---|
| 4925 | set .MyMobs,.MyMobs-1; |
---|
| 4926 | if (.MyMobs < 1) { |
---|
| 4927 | if ($@JupeElevatorInUse2 == 3) { |
---|
| 4928 | donpcevent "Guard-4#ufe::OnEnable"; |
---|
| 4929 | stopnpctimer; |
---|
| 4930 | } |
---|
| 4931 | else if ($@JupeElevatorInUse2 == 4 && getvariableofnpc(.MyMobs,"Guard-1#ufe") < 1 && getvariableofnpc(.MyMobs,"Guard-2#ufe") < 1 && getvariableofnpc(.MyMobs,"Guard-4#ufe") < 1) { |
---|
| 4932 | donpcevent "GuardEnd#ufe::OnEnable"; |
---|
| 4933 | stopnpctimer; |
---|
| 4934 | } |
---|
| 4935 | } |
---|
| 4936 | end; |
---|
| 4937 | } |
---|
| 4938 | |
---|
| 4939 | jupe_ele,18,6,1 script Guard-4#ufe 844,{ |
---|
| 4940 | OnEnable: |
---|
| 4941 | initnpctimer; |
---|
| 4942 | end; |
---|
| 4943 | |
---|
| 4944 | OnDisable: |
---|
| 4945 | stopnpctimer; |
---|
| 4946 | end; |
---|
| 4947 | |
---|
| 4948 | OnTimer2000: |
---|
| 4949 | mapannounce "jupe_ele","Do not forget. That which limits you is nothing but yourself.",bc_map,"0xFF0000"; |
---|
| 4950 | end; |
---|
| 4951 | |
---|
| 4952 | OnTimer5000: |
---|
| 4953 | mapannounce "jupe_ele","Nothing is what you fear and you have nothing to fear...",bc_map,"0xFF0000"; |
---|
| 4954 | end; |
---|
| 4955 | |
---|
| 4956 | OnTimer8000: |
---|
| 4957 | set .MyMobs,8; |
---|
| 4958 | monster "jupe_ele",48,44,"Guard",1684,1,"Guard-4#ufe::OnMyMobDead"; |
---|
| 4959 | monster "jupe_ele",45,42,"Guard",1669,1,"Guard-4#ufe::OnMyMobDead"; |
---|
| 4960 | monster "jupe_ele",38,42,"Guard",1684,1,"Guard-4#ufe::OnMyMobDead"; |
---|
| 4961 | monster "jupe_ele",35,44,"Guard",1669,1,"Guard-4#ufe::OnMyMobDead"; |
---|
| 4962 | monster "jupe_ele",35,51,"Guard",1675,1,"Guard-4#ufe::OnMyMobDead"; |
---|
| 4963 | monster "jupe_ele",38,53,"Guard",1669,1,"Guard-4#ufe::OnMyMobDead"; |
---|
| 4964 | monster "jupe_ele",45,53,"Guard",1683,1,"Guard-4#ufe::OnMyMobDead"; |
---|
| 4965 | monster "jupe_ele",48,51,"Guard",1675,1,"Guard-4#ufe::OnMyMobDead"; |
---|
| 4966 | set $@JupeElevatorInUse2,4; |
---|
| 4967 | end; |
---|
| 4968 | |
---|
| 4969 | OnMyMobDead: |
---|
| 4970 | set .MyMobs,.MyMobs-1; |
---|
| 4971 | if (.MyMobs < 1) { |
---|
| 4972 | if(getvariableofnpc(.MyMobs,"Guard-1#ufe") < 1 && getvariableofnpc(.MyMobs,"Guard-2#ufe") < 1 && getvariableofnpc(.MyMobs,"Guard-3#ufe") < 1) |
---|
| 4973 | { |
---|
| 4974 | donpcevent "GuardEnd#ufe::OnEnable"; |
---|
| 4975 | stopnpctimer; |
---|
| 4976 | } |
---|
| 4977 | } |
---|
| 4978 | end; |
---|
| 4979 | } |
---|
| 4980 | |
---|
| 4981 | jupe_ele,19,6,1 script GuardEnd#ufe 844,{ |
---|
| 4982 | OnInit: |
---|
| 4983 | disablenpc "GuardEnd#ufe"; |
---|
| 4984 | end; |
---|
| 4985 | |
---|
| 4986 | OnEnable: |
---|
| 4987 | enablenpc "GuardEnd#ufe"; |
---|
| 4988 | donpcevent "TimeOut#ufe::OnDisable"; |
---|
| 4989 | initnpctimer; |
---|
| 4990 | end; |
---|
| 4991 | |
---|
| 4992 | OnDisable: |
---|
| 4993 | disablenpc "GuardEnd#ufe"; |
---|
| 4994 | stopnpctimer; |
---|
| 4995 | end; |
---|
| 4996 | |
---|
| 4997 | OnTimer2000: |
---|
| 4998 | mapannounce "jupe_ele","I am not going to tell you anything.",bc_map,"0x66FF00"; |
---|
| 4999 | end; |
---|
| 5000 | |
---|
| 5001 | OnTimer5000: |
---|
| 5002 | mapannounce "jupe_ele","My city, my people are now but a memory.",bc_map,"0x66FF00"; |
---|
| 5003 | end; |
---|
| 5004 | |
---|
| 5005 | OnTimer8000: |
---|
| 5006 | mapannounce "jupe_ele","Everything was a mistake. We were not supposed to be here.",bc_map,"0x66FF00"; |
---|
| 5007 | end; |
---|
| 5008 | |
---|
| 5009 | OnTimer11000: |
---|
| 5010 | mapannounce "jupe_ele","Is this a place where humans are forbidden?",bc_map,"0x66FF00"; |
---|
| 5011 | end; |
---|
| 5012 | |
---|
| 5013 | OnTimer12000: |
---|
| 5014 | mapannounce "jupe_ele","You want to know, don't you? Go ahead... Go deeper.",bc_map,"0x66FF00"; |
---|
| 5015 | enablenpc "4F Enter#ufe"; |
---|
| 5016 | end; |
---|
| 5017 | |
---|
| 5018 | OnTimer22000: |
---|
| 5019 | mapannounce "jupe_ele","It's not real anyway. All of it's safe, it can't hurt you...",bc_map,"0x66FF00"; |
---|
| 5020 | soundeffectall "earth_quake.wav",0; |
---|
| 5021 | disablenpc "4F Enter#ufe"; |
---|
| 5022 | end; |
---|
| 5023 | |
---|
| 5024 | OnTimer24000: |
---|
| 5025 | mapwarp "jupe_ele","jupe_core",150,286; |
---|
| 5026 | end; |
---|
| 5027 | |
---|
| 5028 | OnTimer25000: |
---|
| 5029 | mapwarp "jupe_ele","jupe_core",151,286; |
---|
| 5030 | end; |
---|
| 5031 | |
---|
| 5032 | OnTimer26000: |
---|
| 5033 | set $@JupeElevatorInUse2,0; |
---|
| 5034 | set $@JupeElevatorInUse,0; |
---|
| 5035 | disablenpc "Switch On#ufe"; |
---|
| 5036 | enablenpc "Switch#ufe"; |
---|
| 5037 | donpcevent "GuardEnd#ufe::OnDisable"; |
---|
| 5038 | } |
---|
| 5039 | |
---|
| 5040 | jupe_ele,41,33,0 script 4F Enter#ufe 45,4,4,{ |
---|
| 5041 | OnInit: |
---|
| 5042 | disablenpc "4F Enter#ufe"; |
---|
| 5043 | end; |
---|
| 5044 | |
---|
| 5045 | OnTouch: |
---|
| 5046 | warp "jupe_core",rand(149,151),286; |
---|
| 5047 | end; |
---|
| 5048 | } |
---|
| 5049 | |
---|
| 5050 | //============================================================ |
---|
| 5051 | // Warps |
---|
| 5052 | //============================================================ |
---|
| 5053 | jupe_gate,50,173,0 script gate#start -1,2,3,{ |
---|
| 5054 | end; |
---|
| 5055 | |
---|
| 5056 | OnTouch: |
---|
| 5057 | initnpctimer "gate#start",1; |
---|
| 5058 | mes "^3355FFIt's a Warp Portal"; |
---|
| 5059 | mes "that will teleport you"; |
---|
| 5060 | mes "to the previous floor.^000000"; |
---|
| 5061 | next; |
---|
| 5062 | switch(select("Use it.:Ignore it.")) { |
---|
| 5063 | case 1: |
---|
| 5064 | specialeffect2 348; // EF_LIGHTSPHERE |
---|
| 5065 | close2; |
---|
| 5066 | stopnpctimer; |
---|
| 5067 | warp "juperos_02",130,142; |
---|
| 5068 | case 2: |
---|
| 5069 | mes "[" + strcharinfo(0) + "]"; |
---|
| 5070 | mes "Not now!"; |
---|
| 5071 | mes "I can't leave yet!"; |
---|
| 5072 | close2; |
---|
| 5073 | stopnpctimer; |
---|
| 5074 | warp "jupe_gate",50,168; |
---|
| 5075 | } |
---|
| 5076 | end; |
---|
| 5077 | |
---|
| 5078 | OnTimer10000: |
---|
| 5079 | warp "juperos_02",128,278; |
---|
| 5080 | enablenpc "gate#start#2"; |
---|
| 5081 | disablenpc "gate#start"; |
---|
| 5082 | end; |
---|
| 5083 | } |
---|
| 5084 | |
---|
| 5085 | jupe_gate,50,171,0 script gate#start#2 -1,2,2,{ |
---|
| 5086 | OnInit: |
---|
| 5087 | disablenpc "gate#start#2"; |
---|
| 5088 | end; |
---|
| 5089 | |
---|
| 5090 | OnTouch: |
---|
| 5091 | warp "juperos_02",130,142; |
---|
| 5092 | end; |
---|
| 5093 | |
---|
| 5094 | OnTimer2000: |
---|
| 5095 | enablenpc "gate#start"; |
---|
| 5096 | disablenpc "gate#start#2"; |
---|
| 5097 | end; |
---|
| 5098 | } |
---|
| 5099 | |
---|
| 5100 | juperos_02,33,59,0 script jupe_goto2F 45,2,2,{ |
---|
| 5101 | OnTouch: |
---|
| 5102 | switch(rand(1,4)) { |
---|
| 5103 | case 1: warp "juperos_01",120,72; end; |
---|
| 5104 | case 2: warp "juperos_01",120,112; end; |
---|
| 5105 | case 3: warp "juperos_01",79,112; end; |
---|
| 5106 | case 4: warp "juperos_01",79,72; end; |
---|
| 5107 | } |
---|
| 5108 | end; |
---|
| 5109 | } |
---|