1 | //===== eAthena Script ======================================= |
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2 | //= 2006 Headgear |
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3 | //===== By: ================================================== |
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4 | //= DiviniaRO members, cleaned by reddozen |
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5 | //===== Current Version: ===================================== |
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6 | //= 1.3a |
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7 | //===== Compatible With: ===================================== |
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8 | //= SVN eA |
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9 | //===== Description: ========================================= |
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10 | //= [Aegis Conversion] |
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11 | //= Censor Bar, Feather Beret, Valk. Helm, Hahoe Mask, |
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12 | //= Mythical Lion Mask, Bride Mask, Magistrate Hat and Ayam |
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13 | //===== Additional Comments: ================================= |
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14 | //= NPC id's and dialog are custom, please replace |
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15 | //= 1.0a fixed typos, added missing names, more cleaned and |
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16 | //= standartized stuff a bit [Lupus] |
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17 | //= 1.0b fixed Helm of Valkyries ingredients |
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18 | //= 1.0c corrected item names according to item_db [Lupus] |
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19 | //= 1.1 Full update. EuRO (?) dialogs, and positions. [L0ne_W0lf] |
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20 | //= 1.2 Fixed bugs in the Hahoe/Lion/Bride Mask NPC. [L0ne_W0lf] |
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21 | //= Fixed some of the names to iRO. |
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22 | //= 1.3 Fixed some color code bugs in Ghenirhemin. Thanks to yyCC. [L0ne_W0lf] |
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23 | //= 1.3a Fixed wrong item names (due to copy/paste) [Lupus] |
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24 | //============================================================ |
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25 | |
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26 | //===================== Censor Bar ===================================================== |
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27 | rachel,91,273,8 script ? 930,{ |
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28 | if (countitem(983) > 0 && countitem(7111) > 99 && countitem(938) > 98 && Zeny > 99999) { |
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29 | mes "[?]"; |
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30 | mes "Giggle giggle...isn't it my partner, eh?"; |
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31 | mes "So, did you bring everything that I asked?"; |
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32 | mes "Great, now I can make the item which will help you"; |
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33 | mes "to cover your identity! Giggle giggle..."; |
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34 | next; |
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35 | mes "- Bzzz Bzzz Click Click -"; |
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36 | mes "- Fumble Fumble Fumble Fumble -"; |
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37 | mes "- Bzzz Bzzz Click Click -"; |
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38 | mes "- Fumble Fumble Fumble Fumble -"; |
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39 | next; |
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40 | mes "[?]"; |
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41 | mes "...Hey, don't look over my shoulder."; |
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42 | mes "I don't want to share"; |
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43 | mes "my business secret with you, you know?"; |
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44 | next; |
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45 | mes "- Bzzz Bzzz Click Click -"; |
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46 | mes "- Fumble Fumble Fumble Fumble -"; |
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47 | mes "- Bzzz Bzzz Click Click -"; |
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48 | mes "- Fumble Fumble Fumble Fumble -"; |
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49 | next; |
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50 | delitem 983,1; //Black_Dyestuffs |
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51 | delitem 7111,100; //Smooth_Paper |
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52 | delitem 938,99; //Sticky_Mucus |
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53 | set Zeny,Zeny-100000; |
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54 | getitem 5175,1; //Anonimity_Request |
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55 | mes "[?]"; |
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56 | mes "Phew...it's done. Well, it was not that difficult to make, but..."; |
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57 | mes "Giggle giggle, what is important is that"; |
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58 | mes "now you can hide your identity. Now, take this."; |
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59 | mes "Hopefully, this mask will help you"; |
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60 | mes "to avoid encountering your enemies. Ahahaha!"; |
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61 | close; |
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62 | } |
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63 | mes "[?]"; |
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64 | mes "...No way! Don't you dare to find out about me!"; |
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65 | mes "Don't you even speak to me!"; |
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66 | mes "Shushhh! Don't let my enemy know where I am!"; |
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67 | next; |
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68 | mes "[?]"; |
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69 | mes "Err? You are a my kind person."; |
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70 | mes "So, you are running away from something,"; |
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71 | mes "and you want to hide your identity, am I right?"; |
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72 | mes "Yeah...I guess that I am right... Giggle giggle."; |
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73 | next; |
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74 | mes "[?]"; |
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75 | mes "Well, I should be kind to my comrade."; |
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76 | mes "Although I can't reveal my identity to you,"; |
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77 | mes "I can help you to safely hide from your enemies."; |
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78 | next; |
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79 | mes "[?]"; |
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80 | mes "Bring me ^FF00001 Black Dyestuffs^000000,"; |
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81 | mes "^FF0000100 Slick Paper^000000, ^FF000099 Sticky Mucus^000000,"; |
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82 | mes "and ^FF0000100,000 zeny^000000."; |
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83 | mes "Then I will help you, giggle giggle."; |
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84 | next; |
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85 | mes "[?]"; |
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86 | mes "You may leave now."; |
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87 | mes "Somehow we can be so helpful to each other."; |
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88 | mes "Once you finish gathering all the material,"; |
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89 | mes "come back without anyone knowning. Giggle giggle."; |
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90 | close; |
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91 | } |
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92 | |
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93 | //======================== Feather Beret ================================================ |
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94 | rachel,152,131,3 script Sakjul 928,{ |
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95 | if (countitem(5172) > 0 && countitem(7063) > 99 && countitem(982) > 0) { |
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96 | mes "[Sakjul]"; |
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97 | mes "Great, you have brought everything"; |
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98 | mes "to make ^FF0000Feather Beret^000000!"; |
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99 | mes "To reward for your labor,"; |
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100 | mes "I shall personally proceed with the hat creation."; |
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101 | next; |
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102 | mes "[Sakjul]"; |
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103 | mes "Stand next to me, and watch the creation process solemnly."; |
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104 | mes "Keep your integrity by standing straight,"; |
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105 | mes "and looking straight forward!"; |
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106 | next; |
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107 | mes "[Sakjul]"; |
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108 | mes "If you do not do what I just said,"; |
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109 | mes "^FF0000this hat creation could result in failure!"; |
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110 | mes "And, if you fail to create the hat,"; |
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111 | mes "you will lose all the materials,"; |
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112 | mes "and I am not going to take the responsibility for your mistake!^000000"; |
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113 | next; |
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114 | mes "- THUD THUD -"; |
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115 | mes "- THUD THUD -"; |
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116 | mes "- THUD THUD -"; |
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117 | mes "- BOOM -"; |
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118 | next; |
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119 | mes "- THUD THUD -"; |
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120 | mes "- THUD THUD -"; |
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121 | mes "- THUD THUD -"; |
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122 | mes "- BOOM -"; |
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123 | next; |
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124 | set .@result,rand(1,10); |
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125 | if (.@result == 4) { |
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126 | delitem 5172,1; //Beret |
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127 | delitem 7063,100; //Soft_Feather |
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128 | delitem 982,1; //White_Dyestuffs |
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129 | mes "[Sakjul]"; |
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130 | mes "I did succeed in making the hat,"; |
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131 | mes "but I cannot let it fall into someone else's hand!"; |
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132 | mes "The essential of Feather Beret is"; |
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133 | mes "the precise angle of the beret and the feather,"; |
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134 | mes "but this hat's angle has become slightly crooked,"; |
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135 | mes "and the quality has become too poor to be my artwork!"; |
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136 | next; |
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137 | mes "[Sakjul]"; |
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138 | mes "I understand that you feel quite unfortunate"; |
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139 | mes "with this result. However, I urge you to not to be"; |
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140 | mes "so disappointed, and try again!"; |
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141 | mes "There is no impossibility in the world, so you can do it!"; |
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142 | next; |
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143 | mes "[Sakjul]"; |
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144 | mes "Now, brace yourself up!"; |
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145 | mes "You have done this already,"; |
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146 | mes "so you can easily do it again."; |
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147 | mes "If you understood, now, go, go gather the materials again!"; |
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148 | close; |
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149 | } |
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150 | delitem 5172,1; //Beret |
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151 | delitem 7063,100; //Soft_Feather |
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152 | delitem 982,1; //White_Dyestuffs |
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153 | getitem 5170,1; //Feather_Beret |
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154 | mes "[Sakjul]"; |
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155 | mes "Great, I have made it! Look at this beautiful coordination"; |
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156 | mes "between the feather and the beret,"; |
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157 | mes "and you can feel moderation in the coordination."; |
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158 | mes "I must say that this hat must be"; |
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159 | mes "one of the needful things for young men in nowadays."; |
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160 | next; |
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161 | mes "[Sakjul]"; |
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162 | mes "Since I have created this hat with your materials,"; |
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163 | mes "it belongs to you."; |
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164 | mes "Keep this hat with care, and be a great, confident person."; |
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165 | close; |
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166 | } |
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167 | mes "[Sakjul]"; |
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168 | mes "Straighten yourself, and keep your tension!"; |
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169 | mes "Keep yourself under control, and move with integrity!"; |
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170 | mes "That's how a respectable man carry himself!"; |
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171 | mes "Young men in nowadays are too weak and tender."; |
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172 | mes "Don't you agree with me, young adventurer?"; |
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173 | next; |
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174 | if (select("Yes, sir!:No.") == 1) { |
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175 | mes "[Sakjul]"; |
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176 | mes "Ah! I like your answer!"; |
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177 | mes "Lately, I found it very hard to see a diciplined young man like you."; |
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178 | mes "Unfortunately, even you are not yet diciplined as well as I expect!"; |
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179 | mes "Hmm....Oh, yes, probably ^FF0000Feather Beret^000000"; |
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180 | mes "might help you to look more diciplined."; |
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181 | next; |
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182 | mes "[Sakjul]"; |
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183 | mes "I like to compliment your attitude."; |
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184 | mes "Thus, I am willing to create Feather Beret for you"; |
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185 | mes "only if you bring me the materials to me. Understand?"; |
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186 | next; |
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187 | mes "[Sakjul]"; |
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188 | mes "Materials are ^FF00001 Beret^000000, ^FF0000100 Soft Feather^000000,"; |
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189 | mes "and ^FF00001 White Dyestuffs^000000."; |
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190 | mes "Make sure that you will remember all of them, and bring me"; |
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191 | mes "the exact amount of materials!"; |
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192 | next; |
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193 | mes "[Sakjul]"; |
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194 | mes "Thank me for the offer"; |
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195 | mes "because the hat will finish your look"; |
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196 | mes "to be more majestic and elegant!"; |
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197 | mes "If you understood, go,"; |
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198 | mes "go gather the material as soon as you can!"; |
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199 | close; |
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200 | } |
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201 | mes "[Sakjul]"; |
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202 | mes "I can't hear you! I don't feel any confidence from your voice!"; |
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203 | mes "How can you live this tough world with that weak attitude?"; |
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204 | mes "Put yourself together, right now!"; |
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205 | close; |
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206 | } |
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207 | |
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208 | //============================ Valkyrie Helm ===================================================== |
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209 | hugel,147,130,3 script Ghenirhemin 897,{ |
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210 | if (moza_valkylie == 5) { |
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211 | set .@val2,rand(1,10); |
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212 | if (.@val2 == 3) { |
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213 | misceffect 348; //EF_LIGHTSPHERE |
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214 | mes "[Ghenirhemin]"; |
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215 | mes "The materials are still being fused."; |
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216 | next; |
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217 | mes "[Ghenirhemin]"; |
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218 | mes "Umm?! Oh...oh?! Isn't this..."; |
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219 | mes "Isn't this...?!"; |
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220 | next; |
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221 | misceffect 322; //EF_FORESTLIGHT2 |
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222 | mes "[Ghenirhemin]"; |
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223 | mes "Ah...ahahaha, we've made it! We've made it!"; |
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224 | mes "Valkyre's Helm...We've recreated Valkyre's Helm,"; |
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225 | mes "a glorious godly armor!"; |
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226 | mes "Ah...does this mean...?"; |
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227 | next; |
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228 | mes "[Ghenirhemin]"; |
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229 | mes "We are writing new history!"; |
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230 | mes "Yes, we just have started writing new history."; |
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231 | next; |
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232 | mes "[Ghenirhemin]"; |
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233 | mes "Thank you so much for giving me a chance to participate in this."; |
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234 | mes "I am sure that my ancestors in heaven will be glad"; |
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235 | mes "to see this successful recreation of Valkyre's Helm."; |
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236 | mes "Hahahahaha!"; |
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237 | next; |
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238 | mes "[Ghenirhemin]"; |
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239 | mes "Please take this helm."; |
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240 | mes "As I promised, this is yours."; |
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241 | mes "Please take pride in yourself, and"; |
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242 | mes "do not disgrace this Helm through evil doings."; |
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243 | next; |
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244 | set moza_valkylie,0; |
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245 | getitem 5171,1; //Valkyrie_Helm |
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246 | mes "[Ghenirhemin]"; |
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247 | mes "May God bless this adventurer"; |
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248 | mes "who has written new history."; |
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249 | mes "I, Gheirhemin pray to god for his safe journey"; |
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250 | mes "who is now heading toward the new history."; |
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251 | close; |
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252 | } |
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253 | misceffect 348; //EF_LIGHTSPHERE |
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254 | mes "[Ghenirhemin]"; |
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255 | mes "The materials are still being fused."; |
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256 | close; |
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257 | } |
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258 | else if (moza_valkylie == 4) { |
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259 | set .@val,rand(1,10); |
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260 | if (.@val == 7) { |
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261 | mes "[Ghenirhemin]"; |
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262 | mes "............"; |
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263 | next; |
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264 | misceffect 348; //EF_LIGHTSPHERE |
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265 | mes "[Ghenirhemin]"; |
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266 | mes "Oh...oh? They....they just have started being fused!"; |
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267 | mes "Look at this shining light!"; |
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268 | mes "I can't...I can't believe that"; |
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269 | mes "this is what happens in Valhala!"; |
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270 | next; |
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271 | set moza_valkylie,5; |
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272 | mes "[Ghenirhemin]"; |
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273 | mes "We are now witnessess of the God's grace...ah...."; |
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274 | close; |
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275 | } |
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276 | mes "[Ghenirhemin]"; |
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277 | mes "....Let's wait a little longer."; |
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278 | close; |
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279 | } |
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280 | else if (moza_valkylie == 3) { |
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281 | set moza_valkylie,4; |
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282 | mes "[Ghenirhemin]"; |
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283 | mes "Will you stop being anxious?"; |
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284 | mes "Just relax and wait, will you?"; |
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285 | mes "In a sense, we are holding a holy rite,"; |
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286 | mes "and it is not going to happen faster,"; |
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287 | mes "only because you, a human wants it to happen faster."; |
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288 | close; |
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289 | } |
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290 | else if (moza_valkylie == 2 && Zeny > 9999999 && countitem(4219) > 0 && countitem(4114) > 0 && countitem(4177) > 0 && countitem(4259) > 0 && countitem(4212) > 0 && countitem(4073) > 0 && countitem(4112) > 0 && countitem(4081) > 0 && countitem(4251) > 0 && countitem(4166) > 0 && countitem(7511) > 999 && countitem(7563) > 999) { |
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291 | mes "[Ghenirhemin]"; |
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292 | mes "Hmm...I am impressed that you have brought everything"; |
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293 | mes "despite of the difficulty in gathering them. It was difficult, wasn't it?"; |
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294 | mes "Haha, I can tell just by looking at your face."; |
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295 | mes "Good job, my friend, you did a good job."; |
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296 | next; |
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297 | mes "[Ghenirhemin]"; |
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298 | mes "Now, please hand them to me."; |
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299 | mes "If I place them together in one place,"; |
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300 | mes "I am pretty sure that they will start"; |
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301 | mes "being fused into the helm with their own mysterious powers."; |
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302 | next; |
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303 | if (select("Give him the items.:Don't give him the items.") == 1) { |
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304 | mes "[Ghenirhemin]"; |
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305 | mes "Excellent. Now, all we have to do"; |
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306 | mes "is just waiting until they finish being fused into one."; |
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307 | next; |
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308 | delitem 4219,1; //Sageworm_Card |
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309 | delitem 4114,1; //Argiope_Card |
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310 | delitem 4177,1; //Dryad_Card |
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311 | delitem 4259,1; //Wooden_Golem_Card |
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312 | delitem 4212,1; //Bon_Gun_Card |
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313 | delitem 4073,1; //Pirate_Skel_Card |
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314 | delitem 4112,1; //Marduk_Card |
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315 | delitem 4081,1; //Hode_Card |
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316 | delitem 4251,1; //Elder_Card |
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317 | delitem 4166,1; //Nightmare_Terror_Card |
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318 | delitem 7511,1000; //Rune_Of_Darkness |
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319 | delitem 7563,1000; //Bloody_Rune |
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320 | set Zeny,Zeny-10000000; |
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321 | set moza_valkylie,3; |
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322 | mes "[Ghenirhemin]"; |
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323 | mes "Now I am all nervous"; |
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324 | mes "in anticipation of a good result. Hahahaha."; |
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325 | close; |
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326 | } |
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327 | mes "[Ghenirhemin]"; |
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328 | mes "?"; |
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329 | close; |
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330 | } |
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331 | else if (moza_valkylie == 2) { |
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332 | mes "[Ghenirhemin]"; |
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333 | mes "Please bring me"; |
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334 | mes "^FF00001 Sage Worm Card, 1Argiope Card,"; |
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335 | mes "^FF00001 Dryad Card, 1 Wooden Golem Card,"; |
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336 | mes "^FF00001 Bongun Card, 1 Pirate Skeleton Card,"; |
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337 | mes "^FF00001 Marduk Card, 1 Hode Card,"; |
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338 | mes "^FF00001 Elder Card, 1 Nightmare Terror Card,^000000"; |
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339 | next; |
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340 | mes "[Ghenirhemin]"; |
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341 | mes "^FF00001,000 Rune of the Darkness,"; |
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342 | mes "^FF00001,000 Bloody Rune,"; |
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343 | mes "^FF0000and the helm price, 10,000,000 zeny^000000."; |
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344 | next; |
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345 | mes "[Ghenirhemin]"; |
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346 | mes "It surely is a reasonable price considering that "; |
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347 | mes "you are about to obtain a godly power, don't you think?"; |
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348 | next; |
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349 | set moza_valkylie,2; |
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350 | mes "[Ghenirhemin]"; |
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351 | mes "Let's discuss it later"; |
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352 | mes "once you prepare the money and the items."; |
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353 | mes "Now I am so exhausted"; |
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354 | mes "as it has been a while since the last time that I talked this much."; |
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355 | mes "Excuse me."; |
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356 | close; |
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357 | } |
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358 | else if (moza_valkylie == 1) { |
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359 | mes "[Ghenirhemin]"; |
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360 | mes "You must be pretty surprised by now."; |
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361 | mes "Yes, it is surely understandable."; |
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362 | mes "If you have travelled many places,"; |
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363 | mes "and heard many stories, you would know what this is."; |
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364 | mes "Yes, it is ^FF0000Valkyre's Helm^000000."; |
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365 | next; |
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366 | mes "[Ghenirhemin]"; |
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367 | mes "A legendary helm only allowed to men"; |
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368 | mes "who have transcended their limit."; |
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369 | mes "A godly armor that is blessed with an incredible power."; |
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370 | mes "Can you see now that my story is true?"; |
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371 | next; |
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372 | mes "[Ghenirhemin]"; |
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373 | mes "It has passed so many years, and thus"; |
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374 | mes "its power has become weakened,"; |
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375 | mes "but you can still feel something holy about the helm."; |
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376 | mes "Don't you think?"; |
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377 | next; |
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378 | mes "[Ghenirhemin]"; |
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379 | mes "Well...I am not allowed to wear this helm."; |
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380 | mes "Thus, if I find someone who is just perfect for this helm,"; |
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381 | mes "I am going to give this to him without any regret."; |
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382 | next; |
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383 | mes "[Ghenirhemin]"; |
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384 | mes "Of course, I can't give away"; |
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385 | mes "such a valuable thing for nothing in return."; |
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386 | mes "That's how it goes, you know?"; |
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387 | mes "I maybe think about giving it to you"; |
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388 | mes "because you seem to be wealthier than others,"; |
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389 | mes "and I can sense special aura from you."; |
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390 | next; |
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391 | mes "[Ghenirhemin]"; |
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392 | mes "So, what do you say?"; |
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393 | mes "I think that I have an eye for right men."; |
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394 | mes "I feel that you will be able to fully recreate this Valkyre's Helm"; |
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395 | mes "as well as use it to its full potential."; |
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396 | next; |
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397 | if (select("Sure.:No, thanks.") == 1) { |
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398 | mes "[Ghenirhemin]"; |
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399 | mes "You are an ambitious young man as I expected."; |
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400 | mes "It is surely a great advantage."; |
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401 | mes "Okay, I will tell you what I know from now on."; |
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402 | mes "So, listen carefully."; |
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403 | next; |
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404 | mes "[Ghenirhemin]"; |
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405 | mes "First, we have to fully restore the helm's power."; |
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406 | mes "To do so, we must find monster cards"; |
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407 | mes "that possess mysterious powers."; |
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408 | next; |
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409 | mes "[Ghenirhemin]"; |
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410 | mes "That's not all. You know,"; |
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411 | mes "we can't just glue those monster cards"; |
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412 | mes "on the helm. Thus, we need a power that"; |
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413 | mes "enables us to fuse the cards and the helm into one."; |
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414 | next; |
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415 | mes "[Ghenirhemin]"; |
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416 | mes "Ancient runes are perfect to supply the power,"; |
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417 | mes "especially we need Rune of the Darkness, and Bloody Rune."; |
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418 | mes "Perhaps, they were chosen because of their sealed dark power"; |
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419 | mes "and bloody sticky power? That's just my guess, hahahaha!"; |
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420 | next; |
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421 | mes "[Ghenirhemin]"; |
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422 | mes "Once we successfully restore the helm's power,"; |
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423 | mes "you are expected to purchase the helm from me."; |
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424 | mes "As I said earlier, I am not going to"; |
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425 | mes "give away such a valuable thing with nothing in return."; |
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426 | mes "It will also demonstrate your qualification to become the helm's owner."; |
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427 | next; |
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428 | mes "[Ghenirhemin]"; |
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429 | mes "Basically, you have to bring me..."; |
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430 | mes "Ah, there are so many things that you need to bring me."; |
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431 | mes "I suggest you to write down, and memorize them."; |
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432 | next; |
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433 | mes "Please bring me"; |
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434 | mes "^FF00001 Sage Worm Card, 1Argiope Card,"; |
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435 | mes "1 Dryad Card, 1 Wooden Golem Card,"; |
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436 | mes "1 Bongun Card, 1 Pirate Skeleton Card,"; |
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437 | mes "1 Marduk Card, 1 Hode Card,"; |
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438 | mes "1 Elder Card, 1 Nightmare Terror Card,^000000"; |
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439 | next; |
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440 | mes "[Ghenirhemin]"; |
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441 | mes "^FF00001,000 Rune of the Darkness,"; |
---|
442 | mes "1,000 Bloody Rune,"; |
---|
443 | mes "and the helm price, 10,000,000 zeny^000000."; |
---|
444 | next; |
---|
445 | mes "[Ghenirhemin]"; |
---|
446 | mes "It surely is a reasonable price considering that "; |
---|
447 | mes "you are about to obtain a godly power, don't you think?"; |
---|
448 | next; |
---|
449 | set moza_valkylie,2; |
---|
450 | mes "[Ghenirhemin]"; |
---|
451 | mes "Let's discuss it later"; |
---|
452 | mes "once you prepare the money and the items."; |
---|
453 | mes "Now I am so exhausted"; |
---|
454 | mes "as it has been a while since the last time that I talked this much."; |
---|
455 | mes "Excuse me."; |
---|
456 | close; |
---|
457 | } |
---|
458 | mes "[Ghenirhemin]"; |
---|
459 | mes "Haha, I understand that"; |
---|
460 | mes "it is not an easy choice to make."; |
---|
461 | mes "Take your time, my friend."; |
---|
462 | mes "If you still don't want the helm, I respect your decision."; |
---|
463 | close; |
---|
464 | } |
---|
465 | else if (Zeny > 9999999) { |
---|
466 | mes "[Ghenirhemin]"; |
---|
467 | mes "Hmm...you look like a poor-looking wanderer,"; |
---|
468 | mes "but you seem to have an enormous amount of money with you."; |
---|
469 | mes "I guess that the old saying was right:"; |
---|
470 | mes "''Don't judge a book by its cover.''"; |
---|
471 | next; |
---|
472 | mes "[Ghenirhemin]"; |
---|
473 | mes "You maybe understand my story."; |
---|
474 | mes "Would you like to listen to my long story?"; |
---|
475 | mes "It may or may not be interesting to you,"; |
---|
476 | mes "but I gurantee that it will never bore you in either way."; |
---|
477 | next; |
---|
478 | if (select("Listen.:Don't listen.") == 1) { |
---|
479 | mes "[Ghenirhemin]"; |
---|
480 | mes "Good, let me introduce myself."; |
---|
481 | mes "My name is Ghenirhemin."; |
---|
482 | mes "I am no different than others,"; |
---|
483 | mes "if I may speak of my only advantage,"; |
---|
484 | mes "I have little more money than them. Hahaha."; |
---|
485 | next; |
---|
486 | mes "[Ghenirhemin]"; |
---|
487 | mes "However, I did not earn my money,"; |
---|
488 | mes "but I inherited the fortune from my ancestors,"; |
---|
489 | mes "who were all gifted businessmen."; |
---|
490 | mes "I thank to him for handing over such great fortune."; |
---|
491 | next; |
---|
492 | mes "[Ghenirhemin]"; |
---|
493 | mes "In fact, I am ashamed to tell you that"; |
---|
494 | mes "I do not know what exactly my ancestors did"; |
---|
495 | mes "to make this much fortune. Perhaps some would have held business,"; |
---|
496 | mes "some others would have been great artists..."; |
---|
497 | next; |
---|
498 | mes "[Ghenirhemin]"; |
---|
499 | mes "Our family is just blessed enough to have"; |
---|
500 | mes "such great ancestors, who brought wealth to their family."; |
---|
501 | mes "It would take me at least a week to list"; |
---|
502 | mes "every single successful ancestor of mine."; |
---|
503 | next; |
---|
504 | mes "[Ghenirhemin]"; |
---|
505 | mes "However, I like to tell you about one of my amazing ancestors,"; |
---|
506 | mes "who has become our family hero."; |
---|
507 | next; |
---|
508 | mes "[Ghenirhemin]"; |
---|
509 | mes "Well, actually I do not know exactly"; |
---|
510 | mes "what he did, but I know that"; |
---|
511 | mes "he brought glory and fame"; |
---|
512 | mes "to our family for the first time."; |
---|
513 | mes "However, since it has been so long, we do not have"; |
---|
514 | mes "any document about him, so..."; |
---|
515 | next; |
---|
516 | mes "[Ghenirhemin]"; |
---|
517 | mes "I clearly remember one thing about him though."; |
---|
518 | mes "He was the only human who was able to"; |
---|
519 | mes "become close to the gods, and he demonstrated"; |
---|
520 | mes "his godly power to bring light to us, humans."; |
---|
521 | next; |
---|
522 | mes "[Ghenirhemin]"; |
---|
523 | mes "I don't know how he obtained the godly power,"; |
---|
524 | mes "or how he could become close to the gods."; |
---|
525 | mes "I just remember these things because I was repeatedly told"; |
---|
526 | mes "about his amazing story ever since I was born..."; |
---|
527 | next; |
---|
528 | mes "[Ghenirhemin]"; |
---|
529 | mes "I can show you that I am not making things up."; |
---|
530 | mes "I told you that we do not have any document about him, right?"; |
---|
531 | mes "However, there is something that I can show you."; |
---|
532 | mes "Now, take a look at this."; |
---|
533 | next; |
---|
534 | set moza_valkylie,1; |
---|
535 | mes "[Ghenirhemin]"; |
---|
536 | mes "See? This surely tells you that"; |
---|
537 | mes "I am not making things up!"; |
---|
538 | mes "This is what my ancestor used to use!"; |
---|
539 | close; |
---|
540 | } |
---|
541 | mes "[Ghenirhemin]"; |
---|
542 | mes "What a shame! However, I don't want to force you to"; |
---|
543 | mes "do something that you don't want to do. Hahaha."; |
---|
544 | mes "Just remember, you just have made another choice for your life."; |
---|
545 | close; |
---|
546 | } |
---|
547 | mes "[Ghenirhemin]"; |
---|
548 | mes "Everything has meaning and reason to exist in this world."; |
---|
549 | mes "You and I, we are destined to meet with each other today."; |
---|
550 | next; |
---|
551 | mes "[Ghenirhemin]"; |
---|
552 | mes "Well...although I said that everything has meaning,"; |
---|
553 | mes "unfortunately you are not interesting to me at all."; |
---|
554 | mes "Call me a money monger,"; |
---|
555 | mes "but I like the rich."; |
---|
556 | next; |
---|
557 | mes "[Ghenirhemin]"; |
---|
558 | mes "If you prove me that you are wealthy,"; |
---|
559 | mes "I maybe change my mind, and become interested in you."; |
---|
560 | mes "But, I will decide whether or not I will be interested in you"; |
---|
561 | mes "when you show me your money. Hahahaha!"; |
---|
562 | close; |
---|
563 | } |
---|
564 | //======================= Hahoe Mask / Mythical Lion Mask / Bride Mask =============================== |
---|
565 | payon,135,320,3 script Chungwolmang 97,{ |
---|
566 | if (moza_tal == 2) { |
---|
567 | if (countitem(7015) > 19 && countitem(952) > 99 && countitem(1028) > 99) { |
---|
568 | //Hahoe_Mask: Bookclip_In_Memory, Cactus_Needle, Wild_Boar's_Mane |
---|
569 | callsub S_MakeMask,5176,7015,20,952,100,1028,100,0,0; |
---|
570 | } |
---|
571 | if (countitem(1048) > 499 && countitem(1053) > 1 && countitem(980) > 0) { |
---|
572 | //Guardian_Lion_Mask: Slender_Snake, Tooth_Of_Ancient_Fishm Orange_Dyestuffs |
---|
573 | callsub S_MakeMask,5177,1048,500,1053,2,980,1,0,0; |
---|
574 | } |
---|
575 | if (countitem(1049) > 19 && countitem(1059) > 499 && countitem(1054) > 1 && countitem(1024) > 99) { |
---|
576 | //Bride_Mask: Skirt_Of_Virgin, Transparent_Cloth, Lip_Of_Ancient_Fish, Chinese_Ink |
---|
577 | callsub S_MakeMask,5169,1049,20,1059,500,1054,2,1024,100; |
---|
578 | } |
---|
579 | mes "[Chungwolmang]"; |
---|
580 | mes "Well well, have you not gathered the materials yet?"; |
---|
581 | mes "You'd better hurry because I can't wait so long!"; |
---|
582 | mes "Wait, what mask did you ask me to make anyways?"; |
---|
583 | next; |
---|
584 | switch(select("Hahoe Mask:Bride Mask:Mythical Lion Mask")) { |
---|
585 | case 1: |
---|
586 | mes "[Chungwolmang]"; |
---|
587 | mes "Oh, yes, you want Hahoe Mask."; |
---|
588 | mes "Then you need to bring... ^FF000020 Bookclip in Memory^000000,"; |
---|
589 | mes "^FF0000100 Cactus Needle^000000, and"; |
---|
590 | mes "^FF0000100 Mane^000000."; |
---|
591 | break; |
---|
592 | case 2: |
---|
593 | mes "[Chungwolmang]"; |
---|
594 | mes "Oh, yes, you want Bride Mask."; |
---|
595 | mes "Then you need to bring... ^FF000020 Skirt of Virgin^000000,"; |
---|
596 | mes "^FF0000500 Fabric^000000, ^FF00002 Ancient Lips^000000,"; |
---|
597 | mes "and ^FF0000100 Squid Ink^000000."; |
---|
598 | break; |
---|
599 | case 3: |
---|
600 | mes "[Chungwolmang]"; |
---|
601 | mes "Oh, yes, you want Mythical Lion Mask."; |
---|
602 | mes "Then you need to bring... ^FF0000500 Horrendous Hair^000000,"; |
---|
603 | mes "^FF00002 Ancient Tooth^000000, and"; |
---|
604 | mes "^FF00001 Orange Dyestuffs^000000."; |
---|
605 | break; |
---|
606 | } |
---|
607 | mes "Bring the exact amount of materials, then I will give you the mask right away."; |
---|
608 | close; |
---|
609 | } |
---|
610 | if (countitem(7201) > 499) && (countitem(7200) > 9 && moza_tal == 1) { |
---|
611 | mes "[Chungwolmang]"; |
---|
612 | mes "Ah, Four Leaf Clover must bring me luck"; |
---|
613 | mes "because you came back faster than I thought! Wow..."; |
---|
614 | mes "Thank you so much, now I think that"; |
---|
615 | mes "I have fortune on my side. Hahaha!"; |
---|
616 | next; |
---|
617 | mes "[Chungwolmang]"; |
---|
618 | mes "Alright! I will return your favor as I promised."; |
---|
619 | mes "I will tell you everything. In fact,"; |
---|
620 | mes "I am a traditional mask craftsman."; |
---|
621 | mes "I am proud to tell you that no one can beat me"; |
---|
622 | mes "in crafting traditional masks! Ahem!"; |
---|
623 | next; |
---|
624 | mes "[Chungwolmang]"; |
---|
625 | mes "I had experienced emotional instability"; |
---|
626 | mes "as well as had bad luck with everything due to various reasons."; |
---|
627 | mes "But, that's history now! I am back, hahahaha!"; |
---|
628 | next; |
---|
629 | mes "[Chungwolmang]"; |
---|
630 | mes "I feel good, and I have fortune back to my side."; |
---|
631 | mes "I really appreciate you for helping me to feel better."; |
---|
632 | mes "In return, I am going to make you a traditional mask! Hahaha!"; |
---|
633 | mes "You should be thankful for that I am offering you a great gift."; |
---|
634 | next; |
---|
635 | mes "[Chungwolmang]"; |
---|
636 | mes "You know why? Because there is no one who can offer you"; |
---|
637 | mes "such a valuable item except me."; |
---|
638 | mes "Anyhow, I can make 3 different masks:"; |
---|
639 | mes "Hahoe Mask, Bride Mask and Mythical Lion Mask."; |
---|
640 | mes "Which one whould you like to have? Pick one."; |
---|
641 | next; |
---|
642 | switch(select("Hahoe Mask:Bride Mask:Mythical Lion Mask")) { |
---|
643 | case 1: |
---|
644 | mes "[Chungwolmang]"; |
---|
645 | mes "Great, you want Hahoe Mask, eh? That's easy!"; |
---|
646 | mes "Then you need to bring... ^FF000020 Bookclip in Memory^000000,"; |
---|
647 | mes "^FF0000100 Cactus Needle^000000, and"; |
---|
648 | mes "^FF0000100 Mane^000000."; |
---|
649 | mes "Bring the exact amount of materials, then I will give you the mask right away."; |
---|
650 | break; |
---|
651 | case 2: |
---|
652 | mes "[Chungwolmang]"; |
---|
653 | mes "Great, you want Bride Mask, eh? That's easy!"; |
---|
654 | mes "Then you need to bring... ^FF000020 Skirt of Virgin^000000,"; |
---|
655 | mes "^FF0000500 Fabric^000000, ^FF00002 Ancient Lips^000000,"; |
---|
656 | mes "and ^FF0000100 Squid Ink^000000."; |
---|
657 | mes "Bring the exact amount of materials, then I will give you the mask right away."; |
---|
658 | break; |
---|
659 | case 3: |
---|
660 | mes "[Chungwolmang]"; |
---|
661 | mes "Great, you want Mythical Lion Mask, eh? That's easy!"; |
---|
662 | mes "Then you need to bring... ^FF0000500 Horrendous Hair^000000,"; |
---|
663 | mes "^FF00002 Ancient Tooth^000000, and"; |
---|
664 | mes "^FF00001 Orange Dyestuffs^000000."; |
---|
665 | mes "Bring the exact amount of materials, then I will give you the mask right away."; |
---|
666 | break; |
---|
667 | } |
---|
668 | delitem 7201,500; //Log |
---|
669 | delitem 7200,10; //Flexible_String |
---|
670 | set moza_tal,2; |
---|
671 | next; |
---|
672 | mes "[Chungwolmang]"; |
---|
673 | mes "...Why are you eyeing at me?"; |
---|
674 | mes "What, did you expect me to make the mask for free?"; |
---|
675 | mes "If you did, you must think of it this way."; |
---|
676 | mes "My term of payback is to use my skills,"; |
---|
677 | mes "and let you have my precious mask,"; |
---|
678 | mes "not making the mask for you at free of charge, understood?"; |
---|
679 | next; |
---|
680 | mes "[Chungwolmang]"; |
---|
681 | mes "At least I am not charging you with service fee, am I?"; |
---|
682 | mes "Just bring me the materials, I will do my best"; |
---|
683 | mes "to make an incredible mask for you!"; |
---|
684 | next; |
---|
685 | mes "[Chungwolmang]"; |
---|
686 | mes "In the meantime, I am going to prepare"; |
---|
687 | mes "the work by using these Log and Elastic Band."; |
---|
688 | mes "So come back as soon as you can, okay?"; |
---|
689 | close; |
---|
690 | } |
---|
691 | if (moza_tal == 1) { |
---|
692 | mes "[Chungwolmang]"; |
---|
693 | mes "Umm...the things that I've asked you were"; |
---|
694 | mes "^FF0000500 Log^000000 and ^FF000010 Elastic Band^000000."; |
---|
695 | mes "Thanks in advance."; |
---|
696 | close; |
---|
697 | } |
---|
698 | if (countitem(706) > 0) { |
---|
699 | mes "[Chungwolmang]"; |
---|
700 | mes "Ah...! Hey! I can tell something unique about you."; |
---|
701 | mes "Do you have a Four Leaf Clover by any chance?"; |
---|
702 | mes "Do you mind if I ask you to give me the clover?"; |
---|
703 | next; |
---|
704 | mes "[Chungwolmang]"; |
---|
705 | mes "I am not asking you to give it to me for free."; |
---|
706 | mes "Although I can't gurantee it,"; |
---|
707 | mes "I will be able to pay back your favor sooner or later."; |
---|
708 | mes "So, can I take it?"; |
---|
709 | next; |
---|
710 | if (select("Sure.:No, you can't.") == 1) { |
---|
711 | mes "[Chungwolmang]"; |
---|
712 | mes "Oh! Thank you so much!"; |
---|
713 | mes "Muhahahahahaha! Now I will become a lucky guy!"; |
---|
714 | mes "With the clover, fortune will be on my side again!"; |
---|
715 | next; |
---|
716 | mes "[Chungwolmang]"; |
---|
717 | mes "Oh, right! I almost forgot."; |
---|
718 | mes "I promised you to pay back your favor, right?"; |
---|
719 | mes "I know that this might sound selfish,"; |
---|
720 | mes "but, hey, can you do me one more favor?"; |
---|
721 | mes "Since you did me a favor already,"; |
---|
722 | mes "I don't think that it would be"; |
---|
723 | mes "that hard for you to help me one more time?"; |
---|
724 | mes "Please, show me your generosity~"; |
---|
725 | next; |
---|
726 | mes "[Chungwolmang]"; |
---|
727 | mes "I need... ^FF0000500 Log^000000 and"; |
---|
728 | mes "^FF000010 Elastic Band^000000."; |
---|
729 | mes "Will you be so kind to bring them to me?"; |
---|
730 | mes "In fact, I can't pay you back unless I have them."; |
---|
731 | next; |
---|
732 | delitem 706,1; //Four_Leaf_Clover |
---|
733 | set moza_tal,1; |
---|
734 | mes "[Chungwolmang]"; |
---|
735 | mes "You want me to pay you back, don't you?"; |
---|
736 | mes "So, please bring them to me, please~"; |
---|
737 | close; |
---|
738 | } |
---|
739 | mes "[Chungwolmang]"; |
---|
740 | mes "I see... Well, it is not easy to give away the lucky charm"; |
---|
741 | mes "to a stranger without a second thought."; |
---|
742 | mes "...Haha, but that doesn't make me stop being upset."; |
---|
743 | mes "How dare you to refuse my request? Hah!"; |
---|
744 | close; |
---|
745 | } |
---|
746 | mes "[Chungwolmang]"; |
---|
747 | mes "Arrrgghhh... I neeed... I need..."; |
---|
748 | next; |
---|
749 | mes "[Chungwolmang]"; |
---|
750 | mes "I want to be lucky! Someone, please bring me luck!"; |
---|
751 | mes "I am not asking too much! I need one thing!"; |
---|
752 | next; |
---|
753 | mes "[Chungwolmang]"; |
---|
754 | mes "I need a ^FF0000Four Leaf Clover^000000!"; |
---|
755 | mes "Somebody, please bring me a Four Leaf Clover!"; |
---|
756 | close; |
---|
757 | |
---|
758 | S_MakeMask: |
---|
759 | mes "[Chungwolmang]"; |
---|
760 | mes "Oh, you have brought everything"; |
---|
761 | mes "to make a "+getitemname(getarg(0))+". Excellent."; |
---|
762 | mes "Please give me the materials. I will make the mask right away."; |
---|
763 | next; |
---|
764 | if (select("Give him the items.:Don't give him the items.") == 1) { |
---|
765 | mes "[Chungwolmang]"; |
---|
766 | mes "Great, I like your unhesitating attitude!"; |
---|
767 | mes "Alright then, I will make the mask as quickly as I can!"; |
---|
768 | next; |
---|
769 | mes "[Chungwolmang]"; |
---|
770 | mes "- Fumble Fumble Fumble -"; |
---|
771 | mes "- Fumble Fumble Fumble -"; |
---|
772 | mes "- Fumble Fumble Fumble -"; |
---|
773 | mes "- Thud Thud Thud Thud -"; |
---|
774 | next; |
---|
775 | mes "[Chungwolmang]"; |
---|
776 | mes "- Fumble Fumble Fumble -"; |
---|
777 | mes "- Fumble Fumble Fumble -"; |
---|
778 | mes "- Fumble Fumble Fumble -"; |
---|
779 | mes "- Thud Thud Thud Thud -"; |
---|
780 | next; |
---|
781 | delitem getarg(1),getarg(2); |
---|
782 | delitem getarg(3),getarg(4); |
---|
783 | delitem getarg(5),getarg(6); |
---|
784 | delitem getarg(7),getarg(8); |
---|
785 | getitem getarg(0),1; |
---|
786 | set moza_tal,0; |
---|
787 | mes "[Chungwolmang]"; |
---|
788 | mes "Wow, it was a piece of cake!"; |
---|
789 | mes "You know, I am not an artisan only in title."; |
---|
790 | mes "Hahaha, here, take your "+getitemname(getarg(0))+"."; |
---|
791 | mes "I hope that you will wear it with pride, hahaha!"; |
---|
792 | next; |
---|
793 | mes "[Chungwolmang]"; |
---|
794 | mes "Aright, I need to take a rest"; |
---|
795 | mes "until I have next customer. Hahaha, bye!"; |
---|
796 | close; |
---|
797 | } |
---|
798 | mes "[Chungwolmang]"; |
---|
799 | mes "Err? Don't you want "+getitemname(getarg(0))+"?"; |
---|
800 | mes "Alright then...coward."; |
---|
801 | close; |
---|
802 | } |
---|
803 | |
---|
804 | |
---|
805 | //====================== Magistrate Hat / Ayam ============================================= |
---|
806 | payon_in03,139,124,3 script Han Garam 88,{ |
---|
807 | if (moza_korea == 2 && countitem(954) > 299 && countitem(733) > 4 && countitem(975) > 0 && countitem(7166) > 49) { |
---|
808 | mes "[Han Garam]"; |
---|
809 | mes "You came back faster than I expected."; |
---|
810 | mes "Great, I am also highly motivated for the fact that"; |
---|
811 | mes "my Ayam will belong to someone like you,"; |
---|
812 | mes "who are competent and trustworthy."; |
---|
813 | next; |
---|
814 | mes "[Han Garam]"; |
---|
815 | mes "Okay then, I will make the hat as quickly as I can."; |
---|
816 | mes "Now, hand me all the materials."; |
---|
817 | next; |
---|
818 | if (select("Give him the items.:Don't give him the items.") == 1) { |
---|
819 | mes "[Han Garam]"; |
---|
820 | mes "Excellent! I don't have to be mediumized"; |
---|
821 | mes "by the Dragon God for this work"; |
---|
822 | mes "because I can perfectly do it on my own."; |
---|
823 | mes "So, hold it right there, okay?"; |
---|
824 | next; |
---|
825 | mes "[Han Garam]"; |
---|
826 | mes "Yes...right...umm hmm."; |
---|
827 | next; |
---|
828 | mes "[Han Garam]"; |
---|
829 | mes "................."; |
---|
830 | next; |
---|
831 | mes "- Han Garam started hammering, -"; |
---|
832 | mes "- and assembling the materials without a word. -"; |
---|
833 | next; |
---|
834 | mes "[Han Garam]"; |
---|
835 | mes "................."; |
---|
836 | next; |
---|
837 | mes "[Han Garam]"; |
---|
838 | mes "Phew, it was quite difficult,"; |
---|
839 | mes "as I had not done this for quite a while."; |
---|
840 | next; |
---|
841 | mes "[Han Garam]"; |
---|
842 | mes "I still feel good that I had a chance"; |
---|
843 | mes "to exercise my skills, you know. It was fun, too."; |
---|
844 | mes "Please take this Ayam."; |
---|
845 | mes "As I promised, this is my gift for you."; |
---|
846 | next; |
---|
847 | delitem 954,300; //Shining_Scales |
---|
848 | delitem 733,5; //Crystal_Jewel___ |
---|
849 | delitem 975,1; //Scarlet_Dyestuffs |
---|
850 | delitem 7166,50; //Soft_Silk_Cloth |
---|
851 | set moza_korea,0; |
---|
852 | getitem 5174,1; //A_yam |
---|
853 | mes "[Han Garam]"; |
---|
854 | mes "Now I need to meet with the Dragon God again,"; |
---|
855 | mes "if I want to make another hat...umm..."; |
---|
856 | mes "Oh well, somehow I was able to make one this time with your help,"; |
---|
857 | mes "so I guess that it will happen when the time is right."; |
---|
858 | next; |
---|
859 | mes "[Han Garam]"; |
---|
860 | mes "Thank you so much! Please take my Ayam with care,"; |
---|
861 | mes "and be proud that you are the owner of Ayam!"; |
---|
862 | close; |
---|
863 | } |
---|
864 | mes "[Han Garam]"; |
---|
865 | mes "...? What? Do you need more time?"; |
---|
866 | mes "Can't you just give them to me already?"; |
---|
867 | close; |
---|
868 | } |
---|
869 | else if (moza_korea == 2 && countitem(954) > 299 && countitem(733) > 4 && countitem(983) > 0 && countitem(2221) > 0) { |
---|
870 | mes "[Han Garam]"; |
---|
871 | mes "You came back faster than I expected."; |
---|
872 | mes "Great, I am also highly motivated for the fact that"; |
---|
873 | mes "my Magistrate Hat will belong to someone like you,"; |
---|
874 | mes "who are competent and trustworthy."; |
---|
875 | next; |
---|
876 | mes "[Han Garam]"; |
---|
877 | mes "Okay then, I will make the hat as quickly as I can."; |
---|
878 | mes "Now, hand me all the materials."; |
---|
879 | next; |
---|
880 | if (select("Give him the items.:Don't give him the items.") == 1) { |
---|
881 | mes "[Han Garam]"; |
---|
882 | mes "Excellent! I don't have to be mediumized"; |
---|
883 | mes "by the Dragon God for this work"; |
---|
884 | mes "because I can perfectly do it on my own."; |
---|
885 | mes "So, hold it right there, okay?"; |
---|
886 | next; |
---|
887 | mes "[Han Garam]"; |
---|
888 | mes "Yes...right...umm hmm."; |
---|
889 | next; |
---|
890 | mes "[Han Garam]"; |
---|
891 | mes "................."; |
---|
892 | next; |
---|
893 | mes "- Han Garam started hammering, -"; |
---|
894 | mes "- and assembling the materials without a word. -"; |
---|
895 | next; |
---|
896 | mes "[Han Garam]"; |
---|
897 | mes "................."; |
---|
898 | next; |
---|
899 | mes "[Han Garam]"; |
---|
900 | mes "Phew, it was quite difficult,"; |
---|
901 | mes "as I had not done this for quite a while."; |
---|
902 | next; |
---|
903 | mes "[Han Garam]"; |
---|
904 | mes "I still feel good that I had a chance"; |
---|
905 | mes "to exercise my skills, you know. It was fun, too."; |
---|
906 | mes "Please take this Magistrate Hat."; |
---|
907 | mes "As I promised, this is my gift for you."; |
---|
908 | next; |
---|
909 | delitem 954,300; //Shining_Scales |
---|
910 | delitem 733,5; //Crystal_Jewel___ |
---|
911 | delitem 983,1; //Black_Dyestuffs |
---|
912 | delitem 2221,1; //Hat_ |
---|
913 | set moza_korea,0; |
---|
914 | getitem 5173,1; //Judge_Hat |
---|
915 | mes "[Han Garam]"; |
---|
916 | mes "Now I need to meet with the Dragon God again,"; |
---|
917 | mes "if I want to make another hat...umm..."; |
---|
918 | mes "Oh well, somehow I was able to make one this time with your help,"; |
---|
919 | mes "so I guess that it will happen when the time is right."; |
---|
920 | next; |
---|
921 | mes "[Han Garam]"; |
---|
922 | mes "Thank you so much! Please take my Magistrate Hat with care,"; |
---|
923 | mes "and be proud that you are the owner of Magistrate Hat!"; |
---|
924 | close; |
---|
925 | } |
---|
926 | mes "[Han Garam]"; |
---|
927 | mes "...? What? Do you need more time?"; |
---|
928 | mes "Can't you just give them to me already?"; |
---|
929 | close; |
---|
930 | } |
---|
931 | else if (moza_korea == 2) { |
---|
932 | mes "[Han Garam]"; |
---|
933 | mes "To make Ayam, I need"; |
---|
934 | mes "^FF0000300 Shining Scale^000000, ^FF00005 Cracked Diamond^000000,"; |
---|
935 | mes "^FF00001 Scarlet Dyestuffs^000000, and"; |
---|
936 | mes "^FF000050 Soft Silk^000000!"; |
---|
937 | next; |
---|
938 | mes "[Han Garam]"; |
---|
939 | mes "To make Magistrate Hat, I need"; |
---|
940 | mes "^FF0000300 Shining Scale^000000, ^FF00005 Cracked Diamond^000000,"; |
---|
941 | mes "^FF00001 Black Dyestuffs^000000, and ^FF00001 Slotted Hat^000000!"; |
---|
942 | next; |
---|
943 | mes "[Han Garam]"; |
---|
944 | mes "...That's what I said."; |
---|
945 | mes "So, choose a hat, and bring me"; |
---|
946 | mes "its materials without missing anything."; |
---|
947 | next; |
---|
948 | mes "[Han Garam]"; |
---|
949 | mes "Ah~ it's been a while since the last time that I felt the Dragon God in me."; |
---|
950 | mes "I felt like that I have learned something unworldly."; |
---|
951 | close; |
---|
952 | } |
---|
953 | else if (moza_korea == 1) { |
---|
954 | mes "[Han Garam]"; |
---|
955 | mes "............."; |
---|
956 | next; |
---|
957 | mes "[Han Garam]"; |
---|
958 | mes "............."; |
---|
959 | next; |
---|
960 | mes "[Han Garam]"; |
---|
961 | mes "............."; |
---|
962 | next; |
---|
963 | mes "[Han Garam]"; |
---|
964 | mes "...*Tremble Tremble*...He...He's here...He's here!"; |
---|
965 | mes "*Tremble Tremble* I can feel"; |
---|
966 | mes "the Dragon God inside of me! Waaah!"; |
---|
967 | mes "He is waving his tail, and showing me future!"; |
---|
968 | mes "Aaaaaahhhhhhh!"; |
---|
969 | next; |
---|
970 | misceffect 90; //EF_LORD; |
---|
971 | mes "[Han Garam]"; |
---|
972 | mes "Waaaahhhh!"; |
---|
973 | next; |
---|
974 | mes "[Han Garam]"; |
---|
975 | mes "............."; |
---|
976 | next; |
---|
977 | mes "[Han Garam]"; |
---|
978 | mes "............."; |
---|
979 | next; |
---|
980 | mes "[Han Garam]"; |
---|
981 | mes "Yes... yes, I can! I can make ^FF0000Ayam^000000"; |
---|
982 | mes "and ^FF0000Magistrate Hat^000000 now!"; |
---|
983 | mes "Oh, I can see how to make them,"; |
---|
984 | mes "I know what I need to make them! Everything is in my vision!"; |
---|
985 | mes "I feel like that I am alreadying making one!"; |
---|
986 | next; |
---|
987 | mes "[Han Garam]"; |
---|
988 | mes "To make Ayam, I need"; |
---|
989 | mes "^FF0000300 Shining Scale^000000, ^FF00005 Cracked Diamond^000000,"; |
---|
990 | mes "^FF00001 Scarlet Dyestuffs^000000, and"; |
---|
991 | mes "^FF000050 Soft Silk^000000!"; |
---|
992 | next; |
---|
993 | mes "[Han Garam]"; |
---|
994 | mes "To make Magistrate Hat, I need"; |
---|
995 | mes "^FF0000300 Shining Scale^000000, ^FF00005 Cracked Diamond^000000,"; |
---|
996 | mes "^FF00001 Black Dyestuffs^000000, and ^FF00001 Slotted Hat^000000!"; |
---|
997 | next; |
---|
998 | mes "[Han Garam]"; |
---|
999 | mes "Anyone who brings these, I will create hat for him!"; |
---|
1000 | mes "Ahhh~ Dragon God!"; |
---|
1001 | next; |
---|
1002 | misceffect 7; //EF_EXIT; |
---|
1003 | mes "[Han Garam]"; |
---|
1004 | mes "............."; |
---|
1005 | next; |
---|
1006 | mes "[Han Garam]"; |
---|
1007 | mes "............."; |
---|
1008 | next; |
---|
1009 | mes "[Han Garam]"; |
---|
1010 | mes "Phew... Dragon God has gone now."; |
---|
1011 | mes "However, I still clearly remember"; |
---|
1012 | mes "what I need, and how to make the hats."; |
---|
1013 | mes "So, you don't have to worry about that."; |
---|
1014 | mes "You know...are they Ayam and Magistrate Hat?"; |
---|
1015 | next; |
---|
1016 | mes "[Han Garam]"; |
---|
1017 | mes "You heard what materials I need, don't you?"; |
---|
1018 | mes "Choose a hat, and bring me its materials without missing anything."; |
---|
1019 | next; |
---|
1020 | set moza_korea,2; |
---|
1021 | mes "[Han Garam]"; |
---|
1022 | mes "Okay then, I will be waiting you to come back."; |
---|
1023 | close; |
---|
1024 | } |
---|
1025 | if (countitem(7446) > 6 && countitem(7448) > 6 && countitem(7445) > 6 && countitem(7447) > 6) { |
---|
1026 | mes "[Han Garam]"; |
---|
1027 | mes "My name is Han Garam,"; |
---|
1028 | mes "and I am a proud heir of a renown family... eh?"; |
---|
1029 | mes "Wait, I feel something mysteriously familiar from you..."; |
---|
1030 | mes "Hey, do you have 7 Bijous for each of the 4 Bijou colors?"; |
---|
1031 | next; |
---|
1032 | mes "[Han Garam]"; |
---|
1033 | mes "...Wow! This is crazy! You do have them, don't you?"; |
---|
1034 | mes "Wow, how did you gather all of them? They are so hard to find..."; |
---|
1035 | next; |
---|
1036 | mes "[Han Garam]"; |
---|
1037 | mes "........Umm."; |
---|
1038 | next; |
---|
1039 | mes "[Han Garam]"; |
---|
1040 | mes "Hey, if you don't mind, can I have them?"; |
---|
1041 | mes "In fact, I am the only traditional hat craftsman"; |
---|
1042 | mes "in this Rune-Midgarts Kingdom."; |
---|
1043 | mes "However, I have recently gotten into trouble,"; |
---|
1044 | mes "and have not been able to focus on my business."; |
---|
1045 | next; |
---|
1046 | mes "[Han Garam]"; |
---|
1047 | mes "The trouble is that I have ran out of those Bijous."; |
---|
1048 | mes "You know, those colorful beads that you have."; |
---|
1049 | mes "I could restart my business again,"; |
---|
1050 | mes "only if I have them...*Sigh*"; |
---|
1051 | next; |
---|
1052 | mes "[Han Garam]"; |
---|
1053 | mes "Can you please let me have them?"; |
---|
1054 | mes "I will pay you back with one of my proud traditional hats."; |
---|
1055 | mes "Well, since I am the only one who can make them,"; |
---|
1056 | mes "in fact, you are not doing a losing business with me, don't you think?"; |
---|
1057 | next; |
---|
1058 | mes "[Han Garam]"; |
---|
1059 | mes "Please? I assure you that I can make traditional hats."; |
---|
1060 | next; |
---|
1061 | if (select("Give him the items.:Don't give him the items.") == 1) { |
---|
1062 | mes "[Han Garam]"; |
---|
1063 | mes "Wow, wow, thank you so much!"; |
---|
1064 | mes "As I promised, I will make you a hat in return."; |
---|
1065 | mes "But, can you wait for a while?"; |
---|
1066 | mes "To make hat, I have to contact the Dragon God first."; |
---|
1067 | next; |
---|
1068 | delitem 7446,7; //Blue_Orb |
---|
1069 | delitem 7448,7; //Yellow_Orb |
---|
1070 | delitem 7445,7; //Green_Orb |
---|
1071 | delitem 7447,7; //Red_Orb |
---|
1072 | set moza_korea,1; |
---|
1073 | mes "[Han Garam]"; |
---|
1074 | mes "...Okay, give me some time to focus."; |
---|
1075 | close; |
---|
1076 | } |
---|
1077 | mes "[Han Garam]"; |
---|
1078 | mes "Bah, that's your choice."; |
---|
1079 | mes "If you change your mind, tell me immediately though."; |
---|
1080 | mes "You should know that"; |
---|
1081 | mes "those things belong to someone else, not you."; |
---|
1082 | close; |
---|
1083 | } |
---|
1084 | mes "[Han Garam]"; |
---|
1085 | mes "I am Han Garam, and a heir of a formerly renown family."; |
---|
1086 | mes "Do you want to know why I say ''formerly renown''?"; |
---|
1087 | mes "It is because my grandfather lost my family's wealth,"; |
---|
1088 | mes "and now we are just like other ordinary families, hahahaha!"; |
---|
1089 | next; |
---|
1090 | mes "[Han Garam]"; |
---|
1091 | mes "I have inherited nothing but this traditional hat making skill."; |
---|
1092 | mes "Even then, it is a quite extraordinary inheritance,"; |
---|
1093 | mes "since I am the only one in the Rune-Midgarts Kingdom"; |
---|
1094 | mes "who can make traditional hats."; |
---|
1095 | next; |
---|
1096 | mes "[Han Garam]"; |
---|
1097 | mes "Unfortunately, I haven't been able to"; |
---|
1098 | mes "exercise my skill because I haven't met with the Dragon God..."; |
---|
1099 | mes "Eh? What do I mean, you ask?"; |
---|
1100 | mes "You know what mediums do, right?"; |
---|
1101 | mes "They receive spirits into their bodies,"; |
---|
1102 | mes "and communicate with them."; |
---|
1103 | next; |
---|
1104 | mes "[Han Garam]"; |
---|
1105 | mes "So, in my case, a Dragon God comes into my body,"; |
---|
1106 | mes "and gives me strength and wisdom."; |
---|
1107 | mes "When my family was wealthy,"; |
---|
1108 | mes "we had enough invocation materials"; |
---|
1109 | mes "to summon the Dragon God,"; |
---|
1110 | mes "but now, as you see,"; |
---|
1111 | mes "we cannot afford such expensive things."; |
---|
1112 | next; |
---|
1113 | mes "[Han Garam]"; |
---|
1114 | mes "Basically, I may have inherited my family's heirloom,"; |
---|
1115 | mes "but I can't use it"; |
---|
1116 | mes "because I cannot afford buying the invocation materials."; |
---|
1117 | next; |
---|
1118 | mes "[Han Garam]"; |
---|
1119 | mes "To summon the Dragon God,"; |
---|
1120 | mes "I must have ^FF00007 Bijous for each of the 4 Bijou colors^000000."; |
---|
1121 | mes "^FF0000I need 7 Bijous for each of the Blue, "; |
---|
1122 | mes "^FF0000Yellow, Green, and Red colors^000000."; |
---|
1123 | mes "Basically I need total 28 Bijous...umm."; |
---|
1124 | next; |
---|
1125 | mes "[Han Garam]"; |
---|
1126 | mes "As I said earlier, not only they are expensive,"; |
---|
1127 | mes "but also they are hard to find..."; |
---|
1128 | mes "*Sigh* I am afraid that my family's heirloom skill"; |
---|
1129 | mes "might be discontinued at my generation..."; |
---|
1130 | close; |
---|
1131 | } |
---|