[1] | 1 | //===== eAthena Script ======================================= |
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| 2 | //= The Eye of Hellion Quest. |
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| 3 | //===== By: ================================================== |
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| 4 | //= MasterOfMuppets |
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| 5 | //===== Current Version: ===================================== |
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| 6 | //= 1.7 |
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| 7 | //===== Compatible With: ===================================== |
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| 8 | //= eAthena SVN |
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| 9 | //===== Description: ========================================= |
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| 10 | //= [Aegis Conversion] |
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| 11 | //= Quest for getting a Nile Rose |
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| 12 | //= There are two versions of this quest. |
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| 13 | //= Version 1 (Not implemented) was used on iRO as an event |
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| 14 | //= for it's anniversary, while version 2 (this version), |
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| 15 | //= is the one that remained active on main servers. |
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| 16 | //===== Additional Comments: ================================= |
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| 17 | //= 1.5 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] |
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| 18 | //= Tracking variable is not backwards compatable meaning |
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| 19 | //= you can again repeat this quest from the start. |
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| 20 | //= 1.6 Fixed issue with #prt_key-1-1. [L0ne_W0lf] |
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| 21 | //= 1.7 Corrected reminants from aegis conversion. [L0en_w0lf] |
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| 22 | //============================================================ |
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| 23 | |
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| 24 | morocc_in,116,101,3 script Old Scholar Tyus#hellion 735,3,3,{ |
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| 25 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
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| 26 | mes "^3355FFHold it right there!"; |
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| 27 | mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge."; |
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| 28 | close; |
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| 29 | } |
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| 30 | if (HELLIONQ < 36) { |
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| 31 | mes "[Sir Chilias'Tyus]"; |
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| 32 | mes "Greetings..."; |
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| 33 | mes "My name is Sir Chilias'Tyus."; |
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| 34 | mes "I've lived a long time here in"; |
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| 35 | mes "Rune-Midgard and I've come"; |
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| 36 | mes "to see and know a lot of things. Power, jealously, hardship..."; |
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| 37 | next; |
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| 38 | mes "[" + strcharinfo(0) + "]"; |
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| 39 | mes "So what exactly"; |
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| 40 | mes "brings you here to"; |
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| 41 | mes "the middle of Morroc?"; |
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| 42 | next; |
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| 43 | mes "[Sir Chilias'Tyus]"; |
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| 44 | mes "This land has grown corrupt"; |
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| 45 | mes "with the diseases of greed"; |
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| 46 | mes "and selfishness. Everywhere"; |
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| 47 | mes "you go, people are heartless,"; |
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| 48 | mes "but I still believe that I'll find the one worthy enough to help me..."; |
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| 49 | next; |
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| 50 | mes "[Sir Chilias'Tyus]"; |
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| 51 | mes "There is no shortage of"; |
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| 52 | mes "brave and strong warriors"; |
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| 53 | mes "in these dangerous times."; |
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| 54 | mes "But for the thing I seek,"; |
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| 55 | mes "I must have the help of one"; |
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| 56 | mes "who is truly pure of heart..."; |
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| 57 | next; |
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| 58 | if (select("What are you looking for?:Pure of heart? Hah! Good luck!") == 1) { |
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| 59 | if (BaseLevel < 60 ) { |
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| 60 | mes "[Sir Chilias'Tyus]"; |
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| 61 | mes "Heh heh~ I see your eyes"; |
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| 62 | mes "glimmer with enthusiasm,"; |
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| 63 | mes "but it seems this task might"; |
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| 64 | mes "be a little too much for you."; |
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| 65 | mes "I'm sorry, but that's the"; |
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| 66 | mes "reality I can't ignore..."; |
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| 67 | next; |
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| 68 | mes "[Sir Chilias'Tyus]"; |
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| 69 | mes "Go out in to the world,"; |
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| 70 | mes "and grow in strength."; |
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| 71 | mes "Perhaps after you become"; |
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| 72 | mes "more capable, I'll find that"; |
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| 73 | mes "I can rely on your help."; |
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| 74 | close; |
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| 75 | } |
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| 76 | mes "[Sir Chilias'Tyus]"; |
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| 77 | mes "I suppose I should tell you"; |
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| 78 | mes "first about my grandfather,"; |
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| 79 | mes "who was once a young and"; |
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| 80 | mes "feareless adventurer, much"; |
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| 81 | mes "like yourself. Yes, he traveled the world with his three friends..."; |
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| 82 | next; |
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| 83 | mes "[Sir Chilias'Tyus]"; |
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| 84 | mes "The four of them went on"; |
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| 85 | mes "many expeditions together"; |
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| 86 | mes "and earned themselves a"; |
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| 87 | mes "reputation as a courageous"; |
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| 88 | mes "team that worked especially"; |
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| 89 | mes "well together after many years."; |
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| 90 | next; |
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| 91 | mes "[Sir Chilias'Tyus]"; |
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| 92 | mes "Then, on what was supposed"; |
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| 93 | mes "to be a typical journey, they found an uncharted cave. Curious, and"; |
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| 94 | mes "in need of rest, the four ventured inside. There, they encountered"; |
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| 95 | mes "that most horrible creature..."; |
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| 96 | next; |
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| 97 | mes "[Sir Chilias'Tyus]"; |
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| 98 | mes "It was a ferocious beast"; |
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| 99 | mes "with horns as large and as"; |
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| 100 | mes "sharp as their weapons, with"; |
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| 101 | mes "eyes that blazed with hellfire."; |
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| 102 | mes "My grandfather could tell that"; |
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| 103 | mes "it was thirsty for blood."; |
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| 104 | next; |
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| 105 | mes "[Sir Chilias'Tyus]"; |
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| 106 | mes "They ran from the beast"; |
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| 107 | mes "as quickly as they could,"; |
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| 108 | mes "but the four were separated"; |
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| 109 | mes "in the cave's darkness. It was"; |
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| 110 | mes "all they could do to hide in"; |
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| 111 | mes "the darkness of the cave..."; |
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| 112 | next; |
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| 113 | mes "[Sir Chilias'Tyus]"; |
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| 114 | mes "From his hiding place, my"; |
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| 115 | mes "grandfather heard the screams"; |
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| 116 | mes "of his friends as the monster"; |
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| 117 | mes "slaughtered them, one by one."; |
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| 118 | mes "The screams and the monster's"; |
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| 119 | mes "growls were getting closer..."; |
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| 120 | next; |
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| 121 | mes "[Sir Chilias'Tyus]"; |
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| 122 | mes "Unable to endure the"; |
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| 123 | mes "suffering of his trusted"; |
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| 124 | mes "comrades, my grandfather"; |
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| 125 | mes "jumped out hiding and tried"; |
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| 126 | mes "to save his friends. The beast"; |
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| 127 | mes "found him and they battled."; |
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| 128 | next; |
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| 129 | mes "[Sir Chilias'Tyus]"; |
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| 130 | mes "It was no use. The beast"; |
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| 131 | mes "was too powerful and my"; |
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| 132 | mes "grandfather was knocked out."; |
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| 133 | mes "When he came to, his friends"; |
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| 134 | mes "were all dead and a shining"; |
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| 135 | mes "gem lay in a pool of blood."; |
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| 136 | next; |
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| 137 | mes "[Sir Chilias'Tyus]"; |
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| 138 | mes "My grandfather buried"; |
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| 139 | mes "his friends that day. He"; |
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| 140 | mes "took that gem as a memento"; |
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| 141 | mes "of their final expedition, but"; |
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| 142 | mes "wondered why the beast"; |
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| 143 | mes "had decided to spare him."; |
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| 144 | next; |
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| 145 | mes "[Sir Chilias'Tyus]"; |
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| 146 | mes "It wasn't long before he"; |
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| 147 | mes "experienced the gem's curse"; |
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| 148 | mes "firsthand. The gem inexplicably"; |
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| 149 | mes "drew people to it, taking the"; |
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| 150 | mes "greed in their hearts and"; |
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| 151 | mes "twisting their minds..."; |
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| 152 | next; |
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| 153 | mes "[Sir Chilias'Tyus]"; |
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| 154 | mes "Grandfather believed the"; |
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| 155 | mes "beast let him live so that"; |
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| 156 | mes "the gem would be set loose"; |
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| 157 | mes "upon the outside world, free"; |
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| 158 | mes "to pollute it with its evil. He had to do something..."; |
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| 159 | next; |
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| 160 | mes "[Sir Chilias'Tyus]"; |
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| 161 | mes "However, the gem proved"; |
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| 162 | mes "to be formed out of pure evil"; |
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| 163 | mes "and could not be destroyed"; |
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| 164 | mes "by human means. In the end,"; |
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| 165 | mes "my grandfather hid the gem"; |
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| 166 | mes "someplace safe..."; |
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| 167 | next; |
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| 168 | mes "[Sir Chilias'Tyus]"; |
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| 169 | mes "However, the threat of the"; |
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| 170 | mes "gem still exists. Grandfather"; |
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| 171 | mes "and my father worked for years to find a way to seal its darkness."; |
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| 172 | mes "Only now have I been able to create a bracelet to seal its evil power."; |
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| 173 | next; |
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| 174 | mes "[Sir Chilias'Tyus]"; |
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| 175 | mes "For my grandfather and his"; |
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| 176 | mes "friends to truly rest in peace,"; |
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| 177 | mes "I must find an adventurer of"; |
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| 178 | mes "pure heart who can find the"; |
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| 179 | mes "gem and bring it to me so that"; |
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| 180 | mes "I can finally seal its power."; |
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| 181 | next; |
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| 182 | mes "[Sir Chilias'Tyus]"; |
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| 183 | mes "I think... I think you"; |
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| 184 | mes "might be the hero that"; |
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| 185 | mes "I've been waiting for. Will"; |
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| 186 | mes "you help an old man for the"; |
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| 187 | mes "sake of all that is good?"; |
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| 188 | next; |
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| 189 | if (select("Of course, I will.:I'm sorry, but I can't.") == 1) { |
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| 190 | mes "[Sir Chilias'Tyus]"; |
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| 191 | mes "Good, good, but first"; |
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| 192 | mes "I must test to see if you"; |
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| 193 | mes "are worthy of holding the"; |
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| 194 | mes "Hellion's gem. I can't tell"; |
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| 195 | mes "you exactly where it is, but"; |
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| 196 | mes "I will give you some clues."; |
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| 197 | next; |
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| 198 | mes "[Sir Chilias'Tyus]"; |
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| 199 | mes "First, speak to Clanux"; |
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| 200 | mes "Heffron in Prontera. He"; |
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| 201 | mes "has offered to help me find"; |
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| 202 | mes "the gem, but I do not know if"; |
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| 203 | mes "I can trust him. Please help me protect this world from the gem..."; |
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| 204 | set HELLIONQ,36; |
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| 205 | close; |
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| 206 | } |
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| 207 | mes "[Sir Chilias'Tyus]"; |
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| 208 | mes "I understand..."; |
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| 209 | mes "I know I am asking much"; |
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| 210 | mes "of you, and this task is not"; |
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| 211 | mes "one to take lightly. However,"; |
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| 212 | mes "I believe that you are wholly"; |
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| 213 | mes "capable of accomplishing this."; |
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| 214 | set HELLIONQ,37; |
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| 215 | close; |
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| 216 | } |
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| 217 | mes "[Sir Chilias'Tyus]"; |
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| 218 | mes "Times are bad when"; |
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| 219 | mes "even the youth have"; |
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| 220 | mes "been jaded. But I refuse"; |
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| 221 | mes "to believe that hope is"; |
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| 222 | mes "truly lost in this age..."; |
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| 223 | close; |
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| 224 | } |
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| 225 | else if (HELLIONQ == 36) { |
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| 226 | mes "[Sir Chilias'Tyus]"; |
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| 227 | mes "Please seek out"; |
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| 228 | mes "Clanux Heffron in"; |
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| 229 | mes "Prontera. He may have"; |
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| 230 | mes "information regarding a"; |
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| 231 | mes "clue leading to the Hellion"; |
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| 232 | mes "gem. Good luck to you."; |
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| 233 | close; |
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| 234 | } |
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| 235 | else if (HELLIONQ == 37) { |
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| 236 | mes "[Sir Chilias'Tyus]"; |
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| 237 | mes "So have you considered"; |
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| 238 | mes "my proposal? I believe that"; |
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| 239 | mes "you may be the one who will"; |
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| 240 | mes "help me in sealing away the"; |
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| 241 | mes "Hellion gem's evil forever."; |
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| 242 | next; |
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| 243 | if (select("I will help you.:...Sorry about that.") == 1) { |
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| 244 | mes "[Sir Chilias'Tyus]"; |
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| 245 | mes "Good, good, but first"; |
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| 246 | mes "I must test to see if you"; |
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| 247 | mes "are worthy of holding the"; |
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| 248 | mes "Hellion's gem. I can't tell"; |
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| 249 | mes "you exactly where it is, but"; |
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| 250 | mes "I will give you some clues."; |
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| 251 | next; |
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| 252 | mes "[Sir Chilias'Tyus]"; |
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| 253 | mes "First, speak to Clanux"; |
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| 254 | mes "Heffron in Prontera. He"; |
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| 255 | mes "has offered to help me find"; |
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| 256 | mes "the gem, but I do not know if"; |
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| 257 | mes "I can trust him. Please help me protect this world from the gem..."; |
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| 258 | set HELLIONQ,36; |
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| 259 | close; |
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| 260 | } |
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| 261 | mes "[Sir Chilias'Tyus]"; |
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| 262 | mes "I understand..."; |
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| 263 | mes "I know I am asking much"; |
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| 264 | mes "of you, and this task is not"; |
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| 265 | mes "one to take lightly. However,"; |
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| 266 | mes "I believe that you are wholly"; |
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| 267 | mes "capable of accomplishing this."; |
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| 268 | close; |
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| 269 | } |
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| 270 | else if (HELLIONQ > 37 && HELLIONQ < 45) { |
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| 271 | mes "[Sir Chilias'Tyus]"; |
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| 272 | mes "Try to see what you can"; |
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| 273 | mes "learn from Clanux Heffron."; |
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| 274 | mes "I don't know how cooperative"; |
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| 275 | mes "he will be, but I'm sure that"; |
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| 276 | mes "he'll tell you something one"; |
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| 277 | mes "way or another."; |
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| 278 | close; |
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| 279 | } |
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| 280 | else if (HELLIONQ == 45) { |
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| 281 | mes "[Sir Chilias'Tyus]"; |
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| 282 | mes "Ah, yes! This is one piece"; |
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| 283 | mes "of the tablet that you will"; |
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| 284 | mes "lead you to the Hellion's gem!"; |
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| 285 | mes "This engraving was definitely"; |
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| 286 | mes "made by my grandfather, and Christopher was one of his friends."; |
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| 287 | next; |
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| 288 | mes "[Sir Chilias'Tyus]"; |
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| 289 | mes "I suppose he hid these pieces"; |
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| 290 | mes "in the places that reminded him"; |
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| 291 | mes "of his friends. Now according"; |
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| 292 | mes "to the tablet's message, you"; |
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| 293 | mes "should find the next piece in ''the city of thickest forest.''"; |
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| 294 | next; |
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| 295 | mes "[Sir Chilias'Tyus]"; |
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| 296 | mes "I'm sure that the"; |
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| 297 | mes "next tablet piece is"; |
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| 298 | mes "in Payon, so go there"; |
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| 299 | mes "and see if you can find"; |
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| 300 | mes "it. Good luck to you,"; |
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| 301 | mes "kind adventurer."; |
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| 302 | set HELLIONQ,47; |
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| 303 | close; |
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| 304 | } |
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| 305 | else if (HELLIONQ == 46) { |
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| 306 | mes "[Sir Chilias'Tyus]"; |
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| 307 | mes "Ah, yes! This is one piece"; |
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| 308 | mes "of the tablet that you will"; |
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| 309 | mes "lead you to the Hellion's gem!"; |
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| 310 | mes "This engraving was definitely"; |
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| 311 | mes "made by my grandfather, and Christopher was one of his friends."; |
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| 312 | next; |
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| 313 | mes "[Sir Chilias'Tyus]"; |
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| 314 | mes "I suppose he hid these pieces"; |
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| 315 | mes "in the places that reminded him"; |
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| 316 | mes "of his friends. Now according"; |
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| 317 | mes "to the tablet's message, you"; |
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| 318 | mes "should find the next piece in ''the city of thickest forest.''"; |
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| 319 | next; |
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| 320 | mes "[Sir Chilias'Tyus]"; |
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| 321 | mes "I'm sure that the"; |
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| 322 | mes "next tablet piece is"; |
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| 323 | mes "in Payon, so go there"; |
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| 324 | mes "and see if you can find"; |
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| 325 | mes "it. Good luck to you,"; |
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| 326 | mes "kind adventurer."; |
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| 327 | set HELLIONQ,47; |
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| 328 | close; |
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| 329 | } |
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| 330 | else if (HELLIONQ == 47) { |
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| 331 | mes "[Sir Chilias'Tyus]"; |
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| 332 | mes "Now that I think about"; |
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| 333 | mes "it, there's a guy in Payon"; |
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| 334 | mes "that I know named Grout'the"; |
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| 335 | mes "Tuccok who knew my grandfather."; |
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| 336 | mes "He might know something, but"; |
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| 337 | mes "he's a little, well... Hmm..."; |
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| 338 | close; |
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| 339 | } |
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| 340 | else if (HELLIONQ > 47 && HELLIONQ < 57) { |
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| 341 | mes "[Sir Chilias'Tyus]"; |
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| 342 | mes "I think you're doing"; |
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| 343 | mes "a good job in finding"; |
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| 344 | mes "those clues in Payon."; |
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| 345 | mes "Please do your best in"; |
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| 346 | mes "finding the rest of the"; |
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| 347 | mes "pieces of that tablet."; |
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| 348 | close; |
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| 349 | } |
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| 350 | else if (HELLIONQ == 57) { |
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| 351 | if (countitem(7333) > 0 && countitem(7334) > 0) { |
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| 352 | mes "[Sir Chilias'Tyus]"; |
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| 353 | mes "While you were gone,"; |
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| 354 | mes "I felt a little bad that you"; |
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| 355 | mes "were searching for the"; |
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| 356 | mes "tablets pieces on your own,"; |
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| 357 | mes "so I managed to find this"; |
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| 358 | mes "piece here in Morroc. But..."; |
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| 359 | next; |
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| 360 | mes "[Sir Chilias'Tyus]"; |
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| 361 | mes "Why are they glowing like"; |
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| 362 | mes "this? In any case, we have"; |
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| 363 | mes "this piece I found here in"; |
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| 364 | mes "Morroc, and the pieces you"; |
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| 365 | mes "found in Prontera and Payon. There's one more left in Geffen."; |
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| 366 | specialeffect2 313; // EF_HEAL2 |
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| 367 | specialeffect 313; //"Old Scholar Tyus#hellion" EF_HEAL2 |
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| 368 | next; |
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| 369 | mes "[Sir Chilias'Tyus]"; |
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| 370 | mes "Anyway, on the tablet"; |
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| 371 | mes "piece that I found, it"; |
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| 372 | mes "says ''Hakim loved magic,"; |
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| 373 | mes "and always enjoyed its"; |
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| 374 | mes "wondrous city,'' so I'm sure"; |
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| 375 | mes "the last piece is in Geffen."; |
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| 376 | next; |
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| 377 | mes "[Sir Chilias'Tyus]"; |
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| 378 | mes "Please, take this third"; |
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| 379 | mes "tablet piece and find the"; |
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| 380 | mes "final piece so that we can"; |
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| 381 | mes "fulfill my dear grandfather's"; |
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| 382 | mes "greatest wish and forever"; |
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| 383 | mes "seal away the Hellion's gem."; |
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| 384 | set HELLIONQ,58; |
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| 385 | getitem 7335,1; //Piece_Of_Slate_3 |
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| 386 | next; |
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| 387 | mes "[Sir Chilias'Tyus]"; |
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| 388 | mes "When you get to Geffen,"; |
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| 389 | mes "please speak to Welshyun,"; |
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| 390 | mes "who's been helping me in"; |
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| 391 | mes "creating a device to seal the"; |
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| 392 | mes "gem's darkness. He is worthy of trust and will surely help us."; |
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| 393 | close; |
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| 394 | } |
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| 395 | mes "[Sir Chilias'Tyus]"; |
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| 396 | mes "Where are the tablet pieces?"; |
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| 397 | mes "Have you hoarded them away"; |
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| 398 | mes "to steal the Hellion's gem"; |
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| 399 | mes "for yourself?! I must smite"; |
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| 400 | mes "you now before you are"; |
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| 401 | mes "consumed by its darkness!"; |
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| 402 | close2; |
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| 403 | percentheal -100,0; |
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| 404 | end; |
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| 405 | } |
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| 406 | else if (HELLIONQ > 57 && HELLIONQ < 66) { |
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| 407 | mes "[Sir Chilias'Tyus]"; |
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| 408 | mes "Please visit the"; |
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| 409 | mes "sage named Welshyun"; |
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| 410 | mes "in Geffen. We are good"; |
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| 411 | mes "friends, so I am sure"; |
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| 412 | mes "that you can trust him."; |
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| 413 | close; |
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| 414 | } |
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| 415 | else if (HELLIONQ == 66) { |
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| 416 | if (countitem(7333) > 0 && countitem(7334) > 0 && countitem(7335) > 0 && countitem(7336) > 0) { |
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| 417 | mes "[Sir Chilias'Tyus]"; |
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| 418 | mes "You have all four"; |
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| 419 | mes "pieces of the tablet?"; |
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| 420 | mes "That's great news! Ah,"; |
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| 421 | mes "and the gem is embedded"; |
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| 422 | mes "in each of the tablet pieces."; |
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| 423 | mes "We're so close to finishing!"; |
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| 424 | next; |
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| 425 | mes "[Sir Chilias'Tyus]"; |
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| 426 | mes "Ah, would you go back"; |
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| 427 | mes "to Welshyun? I know it's"; |
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| 428 | mes "a hassle, but he is probably"; |
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| 429 | mes "the only one who can combine"; |
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| 430 | mes "the tablet pieces into the its"; |
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| 431 | mes "complete form. Thank you..."; |
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| 432 | set HELLIONQ,67; |
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| 433 | close; |
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| 434 | } |
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| 435 | mes "[Sir Chilias'Tyus]"; |
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| 436 | mes "Where are the tablet pieces?"; |
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| 437 | mes "Have you hoarded them away"; |
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| 438 | mes "to steal the Hellion's gem"; |
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| 439 | mes "for yourself?! I must smite"; |
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| 440 | mes "you now before you are"; |
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| 441 | mes "consumed by its darkness!"; |
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| 442 | close; |
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| 443 | percentheal -100,0; |
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| 444 | end; |
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| 445 | } |
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| 446 | else if (HELLIONQ == 67) { |
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| 447 | mes "[Sir Chilias'Tyus]"; |
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| 448 | mes "Ah, would you go back"; |
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| 449 | mes "to Welshyun? I know it's"; |
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| 450 | mes "a hassle, but he is probably"; |
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| 451 | mes "the only one who can combine"; |
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| 452 | mes "the tablet pieces into the its"; |
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| 453 | mes "complete form. Thank you..."; |
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| 454 | close; |
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| 455 | } |
---|
| 456 | else if (HELLIONQ == 68) { |
---|
| 457 | if (countitem(7332) > 0 && countitem(7337) > 0) { |
---|
| 458 | mes "[Sir Chilias'Tyus]"; |
---|
| 459 | mes "At long last. We have"; |
---|
| 460 | mes "everything. The Tablet"; |
---|
| 461 | mes "and the Hellion's gem."; |
---|
| 462 | mes "Now I can finally use"; |
---|
| 463 | mes "this bracelet to seal"; |
---|
| 464 | mes "its power forever..."; |
---|
| 465 | next; |
---|
| 466 | mes "[Sir Chilias'Tyus]"; |
---|
| 467 | mes "But your eyes..."; |
---|
| 468 | mes "They seem so tired"; |
---|
| 469 | mes "and I can sense some"; |
---|
| 470 | mes "sort of pain from them."; |
---|
| 471 | mes "Did something happen?"; |
---|
| 472 | next; |
---|
| 473 | mes "[" + strcharinfo(0) + "]"; |
---|
| 474 | mes "I learned the secret of"; |
---|
| 475 | mes "the Hellion's gem. It..."; |
---|
| 476 | mes "It turns people into"; |
---|
| 477 | mes "Hellion Revenants."; |
---|
| 478 | mes "It's what happened"; |
---|
| 479 | mes "to your grandfather..."; |
---|
| 480 | next; |
---|
| 481 | mes "[Sir Chilias'Tyus]"; |
---|
| 482 | mes "What..."; |
---|
| 483 | mes "What did you just say?"; |
---|
| 484 | next; |
---|
| 485 | mes "[" + strcharinfo(0) + "]"; |
---|
| 486 | mes "The tablet had a map that"; |
---|
| 487 | mes "let me to the chamber where"; |
---|
| 488 | mes "your grandfather locked himself"; |
---|
| 489 | mes "up before he completed turned"; |
---|
| 490 | mes "into the Hellion Revenant."; |
---|
| 491 | mes "It was horrible..."; |
---|
| 492 | next; |
---|
| 493 | mes "["+ strcharinfo(0) +"]"; |
---|
| 494 | mes "At the entrance, he"; |
---|
| 495 | mes "left a message that said"; |
---|
| 496 | mes "that he wanted to be killed."; |
---|
| 497 | mes "So that he could finally join"; |
---|
| 498 | mes "his friends instead of living"; |
---|
| 499 | mes "as a monster. So I... So I..."; |
---|
| 500 | next; |
---|
| 501 | mes "[Sir Chilias'Tyus]"; |
---|
| 502 | mes "It's okay. I know you"; |
---|
| 503 | mes "did the right thing. It's"; |
---|
| 504 | mes "what my grandfather"; |
---|
| 505 | mes "would have wanted most."; |
---|
| 506 | mes "Thank you for finally freeing"; |
---|
| 507 | mes "his soul and giving him peace."; |
---|
| 508 | next; |
---|
| 509 | mes "[" + strcharinfo(0) + "]"; |
---|
| 510 | mes "Here, I think you"; |
---|
| 511 | mes "should have this Eye"; |
---|
| 512 | mes "of Hellion, in case you"; |
---|
| 513 | mes "wanted a memento of"; |
---|
| 514 | mes "your dear grandfather."; |
---|
| 515 | next; |
---|
| 516 | mes "[Sir Chilias'Tyus]"; |
---|
| 517 | mes "I'd appreciate that."; |
---|
| 518 | mes "Grandfather's eye..."; |
---|
| 519 | mes "It's full of the painful"; |
---|
| 520 | mes "experiences of the people"; |
---|
| 521 | mes "who were turned into Hellion"; |
---|
| 522 | mes "Revenants against their will."; |
---|
| 523 | next; |
---|
| 524 | mes "[Sir Chilias'Tyus]"; |
---|
| 525 | mes "But... Now is not the"; |
---|
| 526 | mes "time for sentiment. For"; |
---|
| 527 | mes "the sake of my grandfather,"; |
---|
| 528 | mes "I must seal the power of"; |
---|
| 529 | mes "the Hellion's gem now!"; |
---|
| 530 | next; |
---|
| 531 | mes "[Sir Chilias'Tyus]"; |
---|
| 532 | mes "Darkness that writhes,"; |
---|
| 533 | mes "souls lost in the inferno,"; |
---|
| 534 | mes "I offer you comfort, I offer"; |
---|
| 535 | mes "you peace. To the despairing"; |
---|
| 536 | mes "ones, to the shameless ones,"; |
---|
| 537 | mes "I give guidance to heaven..."; |
---|
| 538 | specialeffect 12; //"Old Scholar Tyus#hellion" EF_BEGINSPELL |
---|
| 539 | next; |
---|
| 540 | mes "[Sir Chilias'Tyus]"; |
---|
| 541 | mes "Instead of sadness,"; |
---|
| 542 | mes "let there be joy. Instead"; |
---|
| 543 | mes "of anger, let there be"; |
---|
| 544 | mes "love. Souls that are"; |
---|
| 545 | mes "lost will now find"; |
---|
| 546 | mes "their way..."; |
---|
| 547 | specialeffect 58; //"Old Scholar Tyus#hellion" EF_BEGINSPELL6 |
---|
| 548 | next; |
---|
| 549 | mes "[Sir Chilias'Tyus]"; |
---|
| 550 | mes "Light and hope..."; |
---|
| 551 | mes "Heaven and earth..."; |
---|
| 552 | mes "Cast away the darkness."; |
---|
| 553 | specialeffect 83; //"Old Scholar Tyus#hellion" EF_SANCTUARY |
---|
| 554 | next; |
---|
| 555 | mes "[Sir Chilias'Tyus]"; |
---|
| 556 | mes "I did it."; |
---|
| 557 | mes "After all these"; |
---|
| 558 | mes "long years, I finally did"; |
---|
| 559 | mes "it. Thanks to your help."; |
---|
| 560 | next; |
---|
| 561 | mes "[Sir Chilias'Tyus]"; |
---|
| 562 | mes "Please take this"; |
---|
| 563 | mes "Nile Rose, which will"; |
---|
| 564 | mes "keep the power of the gem"; |
---|
| 565 | mes "in check. I trust that you will"; |
---|
| 566 | mes "keep its secret and protect it"; |
---|
| 567 | mes "from those motivated by greed."; |
---|
| 568 | delitem 7332,1; //Slate |
---|
| 569 | delitem 7337,countitem(7337); //Eye_Of_Hellion |
---|
| 570 | set HELLIONQ,69; |
---|
| 571 | getitem 2658,1; //Nile_Rose_ |
---|
| 572 | getitem 603,1; //Old_Blue_Box |
---|
| 573 | getexp 1200000,0; |
---|
| 574 | next; |
---|
| 575 | mes "[Sir Chilias'Tyus]"; |
---|
| 576 | mes "Thank you, kind"; |
---|
| 577 | mes "adventurer, for bringing"; |
---|
| 578 | mes "peace to my grandfather's"; |
---|
| 579 | mes "soul and for working to"; |
---|
| 580 | mes "protect peace in our world."; |
---|
| 581 | mes "You are the truest of heroes."; |
---|
| 582 | next; |
---|
| 583 | mes "^3355FFYou have received the"; |
---|
| 584 | mes "Nile Rose in which the"; |
---|
| 585 | mes "Hellion's gem is sealed."; |
---|
| 586 | mes "The Eye of the Hellion has"; |
---|
| 587 | mes "granted you some experience"; |
---|
| 588 | mes "through its strange powers.^000000"; |
---|
| 589 | close; |
---|
| 590 | } |
---|
| 591 | else if (countitem(7332) > 0) { |
---|
| 592 | mes "[Sir Chilias'Tyus]"; |
---|
| 593 | mes "At long last. We have"; |
---|
| 594 | mes "everything. The Tablet"; |
---|
| 595 | mes "and the Hellion's gem."; |
---|
| 596 | mes "Now I can finally use"; |
---|
| 597 | mes "this bracelet to seal"; |
---|
| 598 | mes "its power forever..."; |
---|
| 599 | next; |
---|
| 600 | mes "[Sir Chilias'Tyus]"; |
---|
| 601 | mes "Darkness that writhes,"; |
---|
| 602 | mes "souls lost in the inferno,"; |
---|
| 603 | mes "I offer you comfort, I offer"; |
---|
| 604 | mes "you peace. To the despairing"; |
---|
| 605 | mes "ones, to the shameless ones,"; |
---|
| 606 | mes "I give guidance to heaven..."; |
---|
| 607 | specialeffect 12; //"Old Scholar Tyus#hellion" EF_BEGINSPELL |
---|
| 608 | next; |
---|
| 609 | mes "[Sir Chilias'Tyus]"; |
---|
| 610 | mes "Instead of sadness,"; |
---|
| 611 | mes "let there be joy. Instead"; |
---|
| 612 | mes "of anger, let there be"; |
---|
| 613 | mes "love. Souls that are"; |
---|
| 614 | mes "lost will now find"; |
---|
| 615 | mes "their way..."; |
---|
| 616 | specialeffect 58; //"Old Scholar Tyus#hellion" EF_BEGINSPELL6 |
---|
| 617 | next; |
---|
| 618 | mes "[Sir Chilias'Tyus]"; |
---|
| 619 | mes "Light and hope..."; |
---|
| 620 | mes "Heaven and earth..."; |
---|
| 621 | mes "Cast away the darkness."; |
---|
| 622 | specialeffect 83; //"Old Scholar Tyus#hellion" EF_SANCTUARY |
---|
| 623 | next; |
---|
| 624 | mes "[Sir Chilias'Tyus]"; |
---|
| 625 | mes "I did it."; |
---|
| 626 | mes "After all these"; |
---|
| 627 | mes "long years, I finally did"; |
---|
| 628 | mes "it. Thanks to your help."; |
---|
| 629 | next; |
---|
| 630 | mes "[Sir Chilias'Tyus]"; |
---|
| 631 | mes "Please take this"; |
---|
| 632 | mes "Nile Rose, which will"; |
---|
| 633 | mes "keep the power of the gem"; |
---|
| 634 | mes "in check. I trust that you will"; |
---|
| 635 | mes "keep its secret and protect it"; |
---|
| 636 | mes "from those motivated by greed."; |
---|
| 637 | delitem 7332,1; //Slate |
---|
| 638 | set HELLIONQ,70; |
---|
| 639 | getitem 2658,1; //Nile_Rose_ |
---|
| 640 | getexp 1000000,0; |
---|
| 641 | next; |
---|
| 642 | mes "[Sir Chilias'Tyus]"; |
---|
| 643 | mes "Thank you, kind"; |
---|
| 644 | mes "adventurer, for bringing"; |
---|
| 645 | mes "peace to my grandfather's"; |
---|
| 646 | mes "soul and for working to"; |
---|
| 647 | mes "protect peace in our world."; |
---|
| 648 | mes "You are the truest of heroes."; |
---|
| 649 | close; |
---|
| 650 | } |
---|
| 651 | mes "[Sir Chilias'Tyus]"; |
---|
| 652 | mes "Where is the complete"; |
---|
| 653 | mes "tablet? We need that in"; |
---|
| 654 | mes "order to extract the Hellion's"; |
---|
| 655 | mes "gem in order to seal its power!"; |
---|
| 656 | close; |
---|
| 657 | } |
---|
| 658 | else if (HELLIONQ > 68 && HELLIONQ < 71) { |
---|
| 659 | if (countitem(7337) > 0) { |
---|
| 660 | mes "[Sir Chilias'Tyus]"; |
---|
| 661 | mes "Long time no see. So, are you doing well to keep the promise with me?"; |
---|
| 662 | mes "Please handle it with care"; |
---|
| 663 | mes "to prevent the evil power within from being released."; |
---|
| 664 | next; |
---|
| 665 | mes "[Sir Chilias'Tyus]"; |
---|
| 666 | mes "You still have the Hellion's Eye."; |
---|
| 667 | mes "I can see the pain in your eyes."; |
---|
| 668 | mes "Let me lighten your burden. It will be better this way."; |
---|
| 669 | delitem 7337,countitem(7337); //Eye_Of_Hellion |
---|
| 670 | next; |
---|
| 671 | mes "[Sir Chilias'Tyus]"; |
---|
| 672 | mes "May God bless you."; |
---|
| 673 | close; |
---|
| 674 | } |
---|
| 675 | mes "[Sir Chilias'Tyus]"; |
---|
| 676 | mes "Long time no see. So, are you doing well to keep the promise with me?"; |
---|
| 677 | mes "Please handle it with care"; |
---|
| 678 | mes "to prevent the evil power within from being released."; |
---|
| 679 | close; |
---|
| 680 | } |
---|
| 681 | mes "[Sir Chilias'Tyus]"; |
---|
| 682 | mes "... ... ..."; |
---|
| 683 | close; |
---|
| 684 | |
---|
| 685 | OnTouch: |
---|
| 686 | if (HELLIONQ == 57 && countitem(7334) > 0) { |
---|
| 687 | specialeffect2 313; // EF_HEAL2 |
---|
| 688 | specialeffect 313; //"Old Scholar Tyus#hellion" EF_HEAL2 |
---|
| 689 | mes "^3355FFOne of the Tablet Pieces"; |
---|
| 690 | mes "that you have is beginning to"; |
---|
| 691 | mes "shine with light, as if it were"; |
---|
| 692 | mes "responding to something...^000000"; |
---|
| 693 | close; |
---|
| 694 | } |
---|
| 695 | end; |
---|
| 696 | } |
---|
| 697 | |
---|
| 698 | prontera,269,326,3 script Clanux Heffron#hellion 50,{ |
---|
| 699 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
| 700 | mes "^3355FFHold it right there!"; |
---|
| 701 | mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge."; |
---|
| 702 | close; |
---|
| 703 | } |
---|
| 704 | if (HELLIONQ < 36) { |
---|
| 705 | mes "[Clanux Heffron]"; |
---|
| 706 | mes "What's wrong with"; |
---|
| 707 | mes "this map?! I can't"; |
---|
| 708 | mes "find a blasted thing"; |
---|
| 709 | mes "on it! How can finding"; |
---|
| 710 | mes "something be so hard?"; |
---|
| 711 | close; |
---|
| 712 | } |
---|
| 713 | else if (HELLIONQ == 36) { |
---|
| 714 | mes "[" + strcharinfo(0) + "]"; |
---|
| 715 | mes "Excuse me, but are"; |
---|
| 716 | mes "you Clanux Heffron?"; |
---|
| 717 | next; |
---|
| 718 | mes "[Clanux Heffron]"; |
---|
| 719 | mes "Why, who are you"; |
---|
| 720 | mes "and what the heck"; |
---|
| 721 | mes "do you want? Oh..."; |
---|
| 722 | mes "Sent by Chilias, eh?"; |
---|
| 723 | mes "What does he want?"; |
---|
| 724 | next; |
---|
| 725 | if (select("He wants me to help you.:He wants you to help me.") == 1) { |
---|
| 726 | mes "[Clanux Heffron]"; |
---|
| 727 | mes "So he sent me an"; |
---|
| 728 | mes "assistant, huh? Well..."; |
---|
| 729 | mes "Seeing as he gave me this"; |
---|
| 730 | mes "clue and I've taken so long"; |
---|
| 731 | mes "and still don't have anything to show for it, I don't blame him."; |
---|
| 732 | next; |
---|
| 733 | mes "[Clanux Heffron]"; |
---|
| 734 | mes "Well, if he sent you to"; |
---|
| 735 | mes "help me out, I guess I can"; |
---|
| 736 | mes "tell you everything. For the"; |
---|
| 737 | mes "clues he had me look for,"; |
---|
| 738 | mes "I've only found two so far."; |
---|
| 739 | mes "But I can't figure them out..."; |
---|
| 740 | next; |
---|
| 741 | mes "[Clanux Heffron]"; |
---|
| 742 | mes "Let's see, there's this"; |
---|
| 743 | mes "broken sword and this"; |
---|
| 744 | mes "strange lookin' cogwheel."; |
---|
| 745 | mes "What do these clues mean?!"; |
---|
| 746 | mes "Did the old man give you"; |
---|
| 747 | mes "any hints to help me out?"; |
---|
| 748 | next; |
---|
| 749 | if (select("Where did you find these?:No, I'm sorry.") == 1) { |
---|
| 750 | mes "[Clanux Heffron]"; |
---|
| 751 | mes "Oh, these I found in Prontera."; |
---|
| 752 | mes "That old coot hid these real"; |
---|
| 753 | mes "good. But yeah, I doubt you'd"; |
---|
| 754 | mes "find anything, but would you try"; |
---|
| 755 | mes "checking out the old Swordman"; |
---|
| 756 | mes "Training ground for more clues?"; |
---|
| 757 | next; |
---|
| 758 | mes "[Clanux Heffron]"; |
---|
| 759 | mes "Man, that Hellion's gem"; |
---|
| 760 | mes "must really be worth a pretty"; |
---|
| 761 | mes "penny if the old man went"; |
---|
| 762 | mes "through so much trouble to"; |
---|
| 763 | mes "even hide these clues. Oh"; |
---|
| 764 | mes "man, I want it so bad..."; |
---|
| 765 | set HELLIONQ,39; |
---|
| 766 | close; |
---|
| 767 | } |
---|
| 768 | mes "[Clanux Heffron]"; |
---|
| 769 | mes "Wha--? Then why are"; |
---|
| 770 | mes "you even here to help"; |
---|
| 771 | mes "me then? Huh. That old"; |
---|
| 772 | mes "coot must not trust me"; |
---|
| 773 | mes "enough, but I can't exactly"; |
---|
| 774 | mes "blame him. Alright then..."; |
---|
| 775 | next; |
---|
| 776 | mes "[Clanux Heffron]"; |
---|
| 777 | mes "If you're gonna help me,"; |
---|
| 778 | mes "go search the old Swordman"; |
---|
| 779 | mes "Training Grounds over here in"; |
---|
| 780 | mes "Prontera. I doubt it, but there's"; |
---|
| 781 | mes "a chance I mighta missed"; |
---|
| 782 | mes "something there. Get to it!"; |
---|
| 783 | set HELLIONQ,39; |
---|
| 784 | close; |
---|
| 785 | } |
---|
| 786 | mes "[Clanux Heffron]"; |
---|
| 787 | mes "Help you...? What, with"; |
---|
| 788 | mes "clues to the location of"; |
---|
| 789 | mes "the Hellion's gem? Screw"; |
---|
| 790 | mes "that, pal! Why should I help"; |
---|
| 791 | mes "you if we're gonna compete"; |
---|
| 792 | mes "for the same prize?!"; |
---|
| 793 | set HELLIONQ,38; |
---|
| 794 | close; |
---|
| 795 | } |
---|
| 796 | else if (HELLIONQ == 38) { |
---|
| 797 | mes "[Clanux Heffron]"; |
---|
| 798 | mes "Hey, why do you keep"; |
---|
| 799 | mes "botherin' me?! Go and"; |
---|
| 800 | mes "find your own clues for the"; |
---|
| 801 | mes "Hellion's gem on your own,"; |
---|
| 802 | mes "jerkface! Now getouttahere!"; |
---|
| 803 | next; |
---|
| 804 | if (select("W-wait! Let's work together!:Fine. I don't need your help!") == 1) { |
---|
| 805 | mes "[Clanux Heffron]"; |
---|
| 806 | mes "Work together, eh? You"; |
---|
| 807 | mes "know, normally I'd tell you"; |
---|
| 808 | mes "to make like a moonwalker"; |
---|
| 809 | mes "and just beat it, but I gotta"; |
---|
| 810 | mes "admit that I ain't doin' so"; |
---|
| 811 | mes "good on my own on this..."; |
---|
| 812 | next; |
---|
| 813 | mes "[Clanux Heffron]"; |
---|
| 814 | mes "Alright, fine."; |
---|
| 815 | mes "First, look through"; |
---|
| 816 | mes "the old Swordman Training"; |
---|
| 817 | mes "Grounds here in Prontera."; |
---|
| 818 | mes "There might be some clues left over there for you to find..."; |
---|
| 819 | set HELLIONQ,39; |
---|
| 820 | close; |
---|
| 821 | } |
---|
| 822 | mes "[" + strcharinfo(0) + "]"; |
---|
| 823 | mes "Fine."; |
---|
| 824 | mes "I don't need"; |
---|
| 825 | mes "your help!"; |
---|
| 826 | next; |
---|
| 827 | mes "[Clannux Heffron]"; |
---|
| 828 | mes "Yeah right!"; |
---|
| 829 | mes "You'll be back!"; |
---|
| 830 | mes "...They always"; |
---|
| 831 | mes "come back."; |
---|
| 832 | close; |
---|
| 833 | } |
---|
| 834 | else if (HELLIONQ == 39) { |
---|
| 835 | mes "[Clanux Heffron]"; |
---|
| 836 | mes "Look pal, I found this broken"; |
---|
| 837 | mes "sword, a bonafide clue if I ever saw one, in the old Swordman"; |
---|
| 838 | mes "Training Grounds in Prontera."; |
---|
| 839 | mes "You should be able to find"; |
---|
| 840 | mes "something else there... maybe."; |
---|
| 841 | close; |
---|
| 842 | } |
---|
| 843 | else if (HELLIONQ == 40) { |
---|
| 844 | mes "[Clanux Heffron]"; |
---|
| 845 | mes "Hey, you're done"; |
---|
| 846 | mes "searching? Were you"; |
---|
| 847 | mes "able to find anything?"; |
---|
| 848 | next; |
---|
| 849 | if (select("Nothing...:In fact, I found this.") == 1) { |
---|
| 850 | mes "[" + strcharinfo(0) + "]"; |
---|
| 851 | mes "^333333(This guy's a real punk!"; |
---|
| 852 | mes "I better not share any new"; |
---|
| 853 | mes "information I've found, just"; |
---|
| 854 | mes "in case he doesn't already"; |
---|
| 855 | mes "know about it.)^000000"; |
---|
| 856 | next; |
---|
| 857 | mes "[" + strcharinfo(0) + "]"; |
---|
| 858 | mes "I... I wasn't able to"; |
---|
| 859 | mes "find anything that looked"; |
---|
| 860 | mes "like a clue. I'm sorry, but"; |
---|
| 861 | mes "I let you down big time..."; |
---|
| 862 | next; |
---|
| 863 | mes "[Clanux Heffron]"; |
---|
| 864 | mes "Aw nuts! Alright, if you"; |
---|
| 865 | mes "go back to the old man, let"; |
---|
| 866 | mes "him know that I found a broken"; |
---|
| 867 | mes "sword from the old Swordman"; |
---|
| 868 | mes "Training Grounds and this"; |
---|
| 869 | mes "cogwheel from the Tool Shop."; |
---|
| 870 | next; |
---|
| 871 | mes "[Clanux Heffron]"; |
---|
| 872 | mes "The clues I've found so"; |
---|
| 873 | mes "far don't make any sense!"; |
---|
| 874 | mes "So if you can, convince him to"; |
---|
| 875 | mes "drop me a couple more hints."; |
---|
| 876 | mes "And give this to the old guy"; |
---|
| 877 | mes "to prove I found it, will you?"; |
---|
| 878 | set HELLIONQ,41; |
---|
| 879 | getitem 7093,1; //Wheel |
---|
| 880 | next; |
---|
| 881 | mes "[Clanux Heffron]"; |
---|
| 882 | mes "That's all I know."; |
---|
| 883 | mes "At this point you're"; |
---|
| 884 | mes "probably better off"; |
---|
| 885 | mes "searching for these"; |
---|
| 886 | mes "clues on your own..."; |
---|
| 887 | close; |
---|
| 888 | } |
---|
| 889 | mes "[Clanux Heffron]"; |
---|
| 890 | mes "So that's what you"; |
---|
| 891 | mes "found? Huh. I'm even"; |
---|
| 892 | mes "more confused. Alright."; |
---|
| 893 | mes "Well, I found a broken"; |
---|
| 894 | mes "sword in the Swordman"; |
---|
| 895 | mes "Training Grounds."; |
---|
| 896 | next; |
---|
| 897 | mes "[Clanux Heffron]"; |
---|
| 898 | mes "Oh, and I also found"; |
---|
| 899 | mes "this old cogwheel in the"; |
---|
| 900 | mes "Tool Shop around here."; |
---|
| 901 | mes "Here, just take it. Maybe"; |
---|
| 902 | mes "you'll have better luck"; |
---|
| 903 | mes "figuring out what it means."; |
---|
| 904 | next; |
---|
| 905 | mes "[Clanux Heffron]"; |
---|
| 906 | mes "But once you do"; |
---|
| 907 | mes "learn anything new,"; |
---|
| 908 | mes "to me and let me know!"; |
---|
| 909 | mes "That's an order, got it?"; |
---|
| 910 | set HELLIONQ,41; |
---|
| 911 | getitem 7093,1; //Wheel |
---|
| 912 | close; |
---|
| 913 | } |
---|
| 914 | else if (HELLIONQ == 41) { |
---|
| 915 | mes "[Clanux Heffron]"; |
---|
| 916 | mes "Hey... Didn't I tell"; |
---|
| 917 | mes "you to check out the"; |
---|
| 918 | mes "Tool Shop in case there"; |
---|
| 919 | mes "was anything I missed?"; |
---|
| 920 | mes "Now go! That's an order!"; |
---|
| 921 | close; |
---|
| 922 | } |
---|
| 923 | else if (HELLIONQ == 42) { |
---|
| 924 | mes "[Clanux Heffron]"; |
---|
| 925 | mes "Wha--? I had no idea"; |
---|
| 926 | mes "that sort of thing could"; |
---|
| 927 | mes "be hidden in that training"; |
---|
| 928 | mes "I missed it. Oh, so the Veggie Lady gave you a password and all?"; |
---|
| 929 | next; |
---|
| 930 | mes "[Clanux Heffron]"; |
---|
| 931 | mes "Huh, I can't make heads"; |
---|
| 932 | mes "or tails of that password."; |
---|
| 933 | mes "I guess I have no choice but"; |
---|
| 934 | mes "to give you this, the cogwheel clue I found from the Tool Shop."; |
---|
| 935 | next; |
---|
| 936 | mes "[Clanux Heffron]"; |
---|
| 937 | mes "I mean, you've been lucky"; |
---|
| 938 | mes "enough till now, so you'll"; |
---|
| 939 | mes "probably be able to stumble"; |
---|
| 940 | mes "upon the answer behind this"; |
---|
| 941 | mes "weird, weird riddle. But you"; |
---|
| 942 | mes "gotta tell me the answer too!"; |
---|
| 943 | next; |
---|
| 944 | mes "[Clanux Heffron]"; |
---|
| 945 | mes "Alright, now take your"; |
---|
| 946 | mes "cogwheel and get outta"; |
---|
| 947 | mes "here. The sooner you get"; |
---|
| 948 | mes "that clue, the sooner I'll"; |
---|
| 949 | mes "get that Hellion's gem."; |
---|
| 950 | set HELLIONQ,43; |
---|
| 951 | getitem 7093,1; //Wheel |
---|
| 952 | close; |
---|
| 953 | } |
---|
| 954 | else if (HELLIONQ == 43) { |
---|
| 955 | mes "[Clanux Heffron]"; |
---|
| 956 | mes "Hey, hurry up and check"; |
---|
| 957 | mes "the Tool Shop and figure"; |
---|
| 958 | mes "out the meaning of that"; |
---|
| 959 | mes "password! Maybe that weird"; |
---|
| 960 | mes "machine there is a part of"; |
---|
| 961 | mes "this whole puzzle? Nah..."; |
---|
| 962 | close; |
---|
| 963 | } |
---|
| 964 | else if (HELLIONQ == 44) { |
---|
| 965 | mes "[Clanux Heffron]"; |
---|
| 966 | mes "Hey..."; |
---|
| 967 | mes "Didja find anything"; |
---|
| 968 | mes "new in the Tool Shop?"; |
---|
| 969 | next; |
---|
| 970 | if (select("Pretend that nothing happened.:Share what you learned.") == 1) { |
---|
| 971 | mes "[" + strcharinfo(0) + "]"; |
---|
| 972 | mes "Nope..."; |
---|
| 973 | mes "I couldn't find any"; |
---|
| 974 | mes "new leads. I guess"; |
---|
| 975 | mes "I have no choice but to"; |
---|
| 976 | mes "go back to Chilias'Tyus,"; |
---|
| 977 | mes "unless you know anything..."; |
---|
| 978 | next; |
---|
| 979 | mes "[Clanux Heffron]"; |
---|
| 980 | mes "Bah!"; |
---|
| 981 | mes "Freakin' useless!"; |
---|
| 982 | mes "What kind of assistant"; |
---|
| 983 | mes "are you anyway, huh?"; |
---|
| 984 | close; |
---|
| 985 | } |
---|
| 986 | mes "[" + strcharinfo(0) + "]"; |
---|
| 987 | mes "Well, I put that cogwheel"; |
---|
| 988 | mes "into that weird machine in"; |
---|
| 989 | mes "the Tool Shop and some kind"; |
---|
| 990 | mes "of number pad came out. Then..."; |
---|
| 991 | mes "Uh, I couldn't figure out what"; |
---|
| 992 | mes "the password was. I'm stuck!"; |
---|
| 993 | next; |
---|
| 994 | mes "[Clanux Heffron]"; |
---|
| 995 | mes "Oh yeah? Hah! Well, now"; |
---|
| 996 | mes "that the easy part is done, I'll just figure out that secret"; |
---|
| 997 | mes "password myself! Hahaha! That Hellion's gem is as good as mine!"; |
---|
| 998 | close; |
---|
| 999 | } |
---|
| 1000 | else if (HELLIONQ == 45) { |
---|
| 1001 | mes "[Clanux Heffron]"; |
---|
| 1002 | mes "Hey, so you have"; |
---|
| 1003 | mes "anything new to report?"; |
---|
| 1004 | mes "Oh, and did you learn"; |
---|
| 1005 | mes "anything from that weird"; |
---|
| 1006 | mes "machine in the Tool Shop?"; |
---|
| 1007 | next; |
---|
| 1008 | if (select("Tell him just a little bit.:Don't tell him.") == 1) { |
---|
| 1009 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1010 | mes "Well, I put that cogwheel"; |
---|
| 1011 | mes "into that weird machine in"; |
---|
| 1012 | mes "the Tool Shop and some kind"; |
---|
| 1013 | mes "of number pad came out. Then..."; |
---|
| 1014 | next; |
---|
| 1015 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1016 | mes "^333333(Wait, I can't trust this"; |
---|
| 1017 | mes "guy!)^000000 I put in every single"; |
---|
| 1018 | mes "password that I could think"; |
---|
| 1019 | mes "of, but nothing happened!"; |
---|
| 1020 | mes "I think I'm stuck..."; |
---|
| 1021 | next; |
---|
| 1022 | mes "[Clanux Heffron]"; |
---|
| 1023 | mes "Oh yeah? Hah! Well, now"; |
---|
| 1024 | mes "that the easy part is done, I'll just figure out that secret"; |
---|
| 1025 | mes "password myself! Hahaha! That Hellion's gem is as good as mine!"; |
---|
| 1026 | set HELLIONQ,46; |
---|
| 1027 | close; |
---|
| 1028 | } |
---|
| 1029 | mes "[Clanux Heffron]"; |
---|
| 1030 | mes "Huh. You should be able"; |
---|
| 1031 | mes "to get some number pad to"; |
---|
| 1032 | mes "come out from that machine."; |
---|
| 1033 | mes "Yeah, I was able to get that"; |
---|
| 1034 | mes "far, but I haven't been able"; |
---|
| 1035 | mes "to figure out the password..."; |
---|
| 1036 | set HELLIONQ,46; |
---|
| 1037 | close; |
---|
| 1038 | } |
---|
| 1039 | else if (HELLIONQ > 45 && HELLIONQ < 71) { |
---|
| 1040 | mes "[Clanux Heffron]"; |
---|
| 1041 | mes "Oh hey, it's you."; |
---|
| 1042 | mes "Listen I got this number"; |
---|
| 1043 | mes "pad to pop out of that old"; |
---|
| 1044 | mes "machine in the Tool Shop,"; |
---|
| 1045 | mes "I still don't know what the"; |
---|
| 1046 | mes "password for it might be."; |
---|
| 1047 | next; |
---|
| 1048 | mes "[Clanux Heffron]"; |
---|
| 1049 | mes "If I couldn't figure"; |
---|
| 1050 | mes "it out, and I understand"; |
---|
| 1051 | mes "if you couldn't figure this"; |
---|
| 1052 | mes "out, then this puzzle must"; |
---|
| 1053 | mes "be freakin' impossible!"; |
---|
| 1054 | close; |
---|
| 1055 | } |
---|
| 1056 | mes "[Clanux Heffron]"; |
---|
| 1057 | mes "Oh man, I am totally"; |
---|
| 1058 | mes "lost. What the heck"; |
---|
| 1059 | mes "should I be looking for?"; |
---|
| 1060 | close; |
---|
| 1061 | } |
---|
| 1062 | |
---|
| 1063 | prontera,223,82,0 script #prt_key-1 111,{ |
---|
| 1064 | if (HELLIONQ == 39) { |
---|
| 1065 | mes "^3355FFIt's a training dummy"; |
---|
| 1066 | mes "with a gash in its body"; |
---|
| 1067 | mes "that looks like it was made"; |
---|
| 1068 | mes "by the thrust of a sharp sword.^000000"; |
---|
| 1069 | next; |
---|
| 1070 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1071 | mes "Didn't Clanux mention that he"; |
---|
| 1072 | mes "found a broken sword around"; |
---|
| 1073 | mes "here? Maybe this was exactly"; |
---|
| 1074 | mes "where he found it. Let's see..."; |
---|
| 1075 | next; |
---|
| 1076 | select("Inspect the dummy's gash"); |
---|
| 1077 | mes "^3355FFInside of the dummy's body is"; |
---|
| 1078 | mes "a steel bearing with a roughly"; |
---|
| 1079 | mes "etched message that reads:^000000"; |
---|
| 1080 | mes "^4d4dff''Veggie Lady N9 W3 BINGO.''^000000"; |
---|
| 1081 | set HELLIONQ,40; |
---|
| 1082 | next; |
---|
| 1083 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1084 | mes "What the heck does this"; |
---|
| 1085 | mes "even mean? A Veggie Lady?"; |
---|
| 1086 | mes "Does Clanux knows anything"; |
---|
| 1087 | mes "at all about this clue...?"; |
---|
| 1088 | close; |
---|
| 1089 | } |
---|
| 1090 | mes "^3355FFIt's a training dummy"; |
---|
| 1091 | mes "that was used to hone the"; |
---|
| 1092 | mes "skills of new Swordmen..."; |
---|
| 1093 | mes "But the Swordman Training"; |
---|
| 1094 | mes "Grounds have moved to Izlude."; |
---|
| 1095 | close; |
---|
| 1096 | } |
---|
| 1097 | |
---|
| 1098 | prontera,45,67,0 script #prt_key-1-1 139,1,1,{ |
---|
| 1099 | OnTouch: |
---|
| 1100 | if (HELLIONQ == 40 || HELLIONQ == 41) { |
---|
| 1101 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1102 | mes "Well, according to the"; |
---|
| 1103 | mes "message in that old training"; |
---|
| 1104 | mes "dummy, this is where I'm"; |
---|
| 1105 | mes "supposed to go. Nine steps"; |
---|
| 1106 | mes "north, 3 steps west. And now..."; |
---|
| 1107 | mes "Veggie Lady. Okay, okay..."; |
---|
| 1108 | next; |
---|
| 1109 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1110 | mes "Huh. That's creepy."; |
---|
| 1111 | mes "There's one right there"; |
---|
| 1112 | mes "staring at me. But after"; |
---|
| 1113 | mes "the words ''Veggie Lady,''"; |
---|
| 1114 | mes "all the message says is, um,"; |
---|
| 1115 | mes "what was that last word again?"; |
---|
| 1116 | next; |
---|
| 1117 | input .@input$; |
---|
| 1118 | if (.@input$ == "BINGO") { |
---|
| 1119 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1120 | mes "Of course!"; |
---|
| 1121 | mes "''BINGO!'' But"; |
---|
| 1122 | mes "I don't see a hall"; |
---|
| 1123 | mes "full of old people"; |
---|
| 1124 | mes "around here, I--"; |
---|
| 1125 | next; |
---|
| 1126 | mes "[Veggie Lady]"; |
---|
| 1127 | mes "Finally, you say it."; |
---|
| 1128 | mes "Yeesh, I thought I was"; |
---|
| 1129 | mes "going to what forever for"; |
---|
| 1130 | mes "somebody to say that"; |
---|
| 1131 | mes "password. Okay, here's"; |
---|
| 1132 | mes "the code number you want..."; |
---|
| 1133 | next; |
---|
| 1134 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1135 | mes "C-code number?"; |
---|
| 1136 | mes "Wait, wh-what...?"; |
---|
| 1137 | next; |
---|
| 1138 | mes "[Veggie Lady]"; |
---|
| 1139 | mes "Awww...I don't know!"; |
---|
| 1140 | mes "I'm only gonna say it"; |
---|
| 1141 | mes "now:^4D4DFF 3847147298^000000. One"; |
---|
| 1142 | mes "more time, in case you"; |
---|
| 1143 | mes "didn't get it:^4D4DFF 3847147298^000000."; |
---|
| 1144 | mes "Don't forget it, adventurer."; |
---|
| 1145 | next; |
---|
| 1146 | mes "["+ strcharinfo(0) +"]"; |
---|
| 1147 | mes "Wait... What does"; |
---|
| 1148 | mes "this all mean? Won't"; |
---|
| 1149 | mes "you tell me more?"; |
---|
| 1150 | next; |
---|
| 1151 | mes "[Veggie Lady]"; |
---|
| 1152 | mes "No. I've been given"; |
---|
| 1153 | mes "explicit instructions"; |
---|
| 1154 | mes "to not tell you more."; |
---|
| 1155 | mes "In fact, I hate talking."; |
---|
| 1156 | mes "That's why I sell vegetables."; |
---|
| 1157 | if (HELLIONQ == 40) |
---|
| 1158 | set HELLIONQ,42; |
---|
| 1159 | else if (HELLIONQ == 41) |
---|
| 1160 | set HELLIONQ,43; |
---|
| 1161 | next; |
---|
| 1162 | mes "["+ strcharinfo(0) +"]"; |
---|
| 1163 | mes "Holy cow..."; |
---|
| 1164 | mes "This is all"; |
---|
| 1165 | mes "really cloak and"; |
---|
| 1166 | mes "dagger type stuff!"; |
---|
| 1167 | close; |
---|
| 1168 | } |
---|
| 1169 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1170 | mes ""+ .@input$ + "!"; |
---|
| 1171 | mes "Hmmm. No, no that couldn't"; |
---|
| 1172 | mes "be it. What in the world was that word and why can't I remember it"; |
---|
| 1173 | mes "when I seemingly need it most?"; |
---|
| 1174 | close; |
---|
| 1175 | } |
---|
| 1176 | end; |
---|
| 1177 | } |
---|
| 1178 | |
---|
| 1179 | prt_in,128,79,0 script Unknown Machine#prt_key 111,{ |
---|
| 1180 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
| 1181 | mes "^3355FFHold it right there!"; |
---|
| 1182 | mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge."; |
---|
| 1183 | close; |
---|
| 1184 | } |
---|
| 1185 | if (HELLIONQ == 43) { |
---|
| 1186 | mes "^3355FFIt's a weird looking"; |
---|
| 1187 | mes "machine that looks like"; |
---|
| 1188 | mes "it hasn't been used in a"; |
---|
| 1189 | mes "while. It looks like the"; |
---|
| 1190 | mes "cogwheel that you have"; |
---|
| 1191 | mes "would fit perfectly in it...^000000"; |
---|
| 1192 | next; |
---|
| 1193 | if (countitem(7093) > 0) { |
---|
| 1194 | if (select("Insert Cogwheel.:Ignore it.") == 1) { |
---|
| 1195 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1196 | mes "I just know this"; |
---|
| 1197 | mes "cogwheel will fit"; |
---|
| 1198 | mes "into this machine!"; |
---|
| 1199 | mes "What I don't know is"; |
---|
| 1200 | mes "what will happen once"; |
---|
| 1201 | mes "this machine works..."; |
---|
| 1202 | next; |
---|
| 1203 | mes "^3355FF*Click...!*"; |
---|
| 1204 | mes "Once the cogwheel is"; |
---|
| 1205 | mes "fit into the machine and"; |
---|
| 1206 | mes "turned, the device hums"; |
---|
| 1207 | mes "to life and a panel opens,"; |
---|
| 1208 | mes "revealing a numeric keypad.^000000"; |
---|
| 1209 | delitem 7093,1; //Wheel |
---|
| 1210 | set HELLIONQ,44; |
---|
| 1211 | next; |
---|
| 1212 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1213 | mes "I guess that I've got"; |
---|
| 1214 | mes "to input some kind of"; |
---|
| 1215 | mes "numeric password..."; |
---|
| 1216 | mes "Ah, right, the numbers"; |
---|
| 1217 | mes "that Veggie Lady gave me!"; |
---|
| 1218 | next; |
---|
| 1219 | input .@input$; |
---|
| 1220 | if (.@input$ == "3847147298") { |
---|
| 1221 | mes "^3355FFThe machine responds to"; |
---|
| 1222 | mes "the password with a pleasant"; |
---|
| 1223 | mes "chime, confirming that you've"; |
---|
| 1224 | mes "input the correct numbers."; |
---|
| 1225 | mes "The keypad slides open to"; |
---|
| 1226 | mes "reveal a piece of a tablet.^000000"; |
---|
| 1227 | next; |
---|
| 1228 | mes "^3355FFThe message engraved on"; |
---|
| 1229 | mes "this tablet reads: ''This is for"; |
---|
| 1230 | mes "for Christopher, my dear friend"; |
---|
| 1231 | mes "who I met in Prontera. To the"; |
---|
| 1232 | mes "one who finds this, please seek"; |
---|
| 1233 | mes "out the next piece of this tablet"; |
---|
| 1234 | mes "in the city of thickest forest.''^000000"; |
---|
| 1235 | next; |
---|
| 1236 | mes "^3355FFThe message is signed"; |
---|
| 1237 | mes "by someone named Tyus."; |
---|
| 1238 | mes "It would be best to bring"; |
---|
| 1239 | mes "this back to Sir Chilia'Tyus"; |
---|
| 1240 | mes "and confirm that this was"; |
---|
| 1241 | mes "made by his grandfather...^000000"; |
---|
| 1242 | set HELLIONQ,45; |
---|
| 1243 | getitem 7333,1; //Piece_Of_Slate_1 |
---|
| 1244 | close; |
---|
| 1245 | } |
---|
| 1246 | mes "The machine responds to"; |
---|
| 1247 | mes "the password with an abrupt,"; |
---|
| 1248 | mes "screeching beep and the entire"; |
---|
| 1249 | mes "machine shuts down. You'll have to try entering the password again."; |
---|
| 1250 | close; |
---|
| 1251 | } |
---|
| 1252 | mes "["+ strcharinfo(0) +"]"; |
---|
| 1253 | mes "Eh..."; |
---|
| 1254 | mes "Forget it."; |
---|
| 1255 | close; |
---|
| 1256 | } |
---|
| 1257 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1258 | mes "Uh oh..."; |
---|
| 1259 | mes "Where did I put"; |
---|
| 1260 | mes "the cogwheel that"; |
---|
| 1261 | mes "Clanux Heffron gave me?"; |
---|
| 1262 | close; |
---|
| 1263 | } |
---|
| 1264 | else if (HELLIONQ == 44) { |
---|
| 1265 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1266 | mes "Okay, let me see"; |
---|
| 1267 | mes "if I can enter the"; |
---|
| 1268 | mes "right number this time..."; |
---|
| 1269 | next; |
---|
| 1270 | input .@input$; |
---|
| 1271 | if (.@input$ == "3847147298") { |
---|
| 1272 | mes "^3355FFThe machine responds to"; |
---|
| 1273 | mes "the password with a pleasant"; |
---|
| 1274 | mes "chime, confirming that you've"; |
---|
| 1275 | mes "input the correct numbers."; |
---|
| 1276 | mes "The keypad slides open to"; |
---|
| 1277 | mes "reveal a piece of a tablet.^000000"; |
---|
| 1278 | next; |
---|
| 1279 | mes "^3355FFThe message engraved on"; |
---|
| 1280 | mes "this tablet reads: ''This is for"; |
---|
| 1281 | mes "for Christopher, my dear friend"; |
---|
| 1282 | mes "who I met in Prontera. To the"; |
---|
| 1283 | mes "one who finds this, please seek"; |
---|
| 1284 | mes "out the next piece of this tablet"; |
---|
| 1285 | mes "in the city of thickest forest.''^000000"; |
---|
| 1286 | next; |
---|
| 1287 | mes "^3355FFThe message is signed"; |
---|
| 1288 | mes "by someone named Tyus."; |
---|
| 1289 | mes "It would be best to bring"; |
---|
| 1290 | mes "this back to Sir Chilia'Tyus"; |
---|
| 1291 | mes "and confirm that this was"; |
---|
| 1292 | mes "made by his grandfather...^000000"; |
---|
| 1293 | set HELLIONQ,45; |
---|
| 1294 | getitem 7333,1; //Piece_Of_Slate_1 |
---|
| 1295 | close; |
---|
| 1296 | } |
---|
| 1297 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1298 | mes "The machine responds to"; |
---|
| 1299 | mes "the password with an abrupt,"; |
---|
| 1300 | mes "screeching beep and the entire"; |
---|
| 1301 | mes "machine shuts down. You'll have to try entering the password again."; |
---|
| 1302 | close; |
---|
| 1303 | } |
---|
| 1304 | mes "^3355FFIt's some sort of"; |
---|
| 1305 | mes "strange looking machine"; |
---|
| 1306 | mes "with a mysterious purpose.^000000"; |
---|
| 1307 | close; |
---|
| 1308 | } |
---|
| 1309 | |
---|
| 1310 | payon,182,132,3 script Grout'he Tuccok#hellion 48,{ |
---|
| 1311 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
| 1312 | mes "^3355FFHold it right there!"; |
---|
| 1313 | mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge."; |
---|
| 1314 | close; |
---|
| 1315 | } |
---|
| 1316 | if (HELLIONQ < 47) { |
---|
| 1317 | mes "[Grout'he]"; |
---|
| 1318 | mes "Hey..."; |
---|
| 1319 | mes "Hey you!"; |
---|
| 1320 | mes "What are you"; |
---|
| 1321 | mes "looking at?!"; |
---|
| 1322 | mes "Get outta my"; |
---|
| 1323 | mes "face, ya jerkwad."; |
---|
| 1324 | close; |
---|
| 1325 | } |
---|
| 1326 | else if (HELLIONQ == 47) { |
---|
| 1327 | mes "[Grout'he]"; |
---|
| 1328 | mes "What...?"; |
---|
| 1329 | mes "You got something"; |
---|
| 1330 | mes "to tell me or are you"; |
---|
| 1331 | mes "just bein' a rude prick"; |
---|
| 1332 | mes "and staring at me like"; |
---|
| 1333 | mes "this is your turf?!"; |
---|
| 1334 | next; |
---|
| 1335 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1336 | mes "I'm sorry, but well..."; |
---|
| 1337 | mes "Chilias'Tyus told me that"; |
---|
| 1338 | mes "you might know something"; |
---|
| 1339 | mes "about a piece of a tablet--"; |
---|
| 1340 | next; |
---|
| 1341 | mes "[Grout'he]"; |
---|
| 1342 | mes "What? Oh, so Chilias'Tyus"; |
---|
| 1343 | mes "is lookin for the gem too, eh?"; |
---|
| 1344 | mes "Ooh, that's right. He wants to"; |
---|
| 1345 | mes "seal its evil or something."; |
---|
| 1346 | mes "Yeah, yeah. That's a good"; |
---|
| 1347 | mes "cause. Real noble and all..."; |
---|
| 1348 | next; |
---|
| 1349 | mes "[Grout'he]"; |
---|
| 1350 | mes "Tell you what. The only reason"; |
---|
| 1351 | mes "I want that gem is to sell it so I can pay off all my debts. But"; |
---|
| 1352 | mes "if I sell you the clues I found, I'll get the zeny I need and the"; |
---|
| 1353 | mes "gem will be in good hands too."; |
---|
| 1354 | next; |
---|
| 1355 | mes "[Grout'he]"; |
---|
| 1356 | mes "So what do you say?"; |
---|
| 1357 | mes "It's not a bad deal if"; |
---|
| 1358 | mes "you think about it and"; |
---|
| 1359 | mes "we might as well kill"; |
---|
| 1360 | mes "two birds with one stone..."; |
---|
| 1361 | next; |
---|
| 1362 | if (select("Alright, I'll buy your clues.:Why the hell should I pay you?!") == 1) { |
---|
| 1363 | mes "[Grout'he]"; |
---|
| 1364 | mes "Oh man, thanks a lot."; |
---|
| 1365 | mes "Alright, all I'm asking"; |
---|
| 1366 | mes "for is 10,000 zeny. You get"; |
---|
| 1367 | mes "my clues and I'll let you know"; |
---|
| 1368 | mes "where I found 'em, in case"; |
---|
| 1369 | mes "you can find something new."; |
---|
| 1370 | next; |
---|
| 1371 | if (Zeny > 9999) { |
---|
| 1372 | if ((MaxWeight-Weight) > 1000 ) { |
---|
| 1373 | mes "[Grout'he]"; |
---|
| 1374 | mes "There you go!"; |
---|
| 1375 | mes "Thanks for the cash~"; |
---|
| 1376 | mes "(Know I won't have to"; |
---|
| 1377 | mes "get my knees all broken!)"; |
---|
| 1378 | mes "Oh, and let me mark your"; |
---|
| 1379 | mes "Mini-Map for you real quick..."; |
---|
| 1380 | next; |
---|
| 1381 | mes "[Grout'he]"; |
---|
| 1382 | mes "You see this here?"; |
---|
| 1383 | mes "It's where I found the"; |
---|
| 1384 | mes "Skirt of Virgin I'm about"; |
---|
| 1385 | mes "to give you. So check that"; |
---|
| 1386 | mes "spot out and see if you find"; |
---|
| 1387 | mes "anything new and interesting."; |
---|
| 1388 | viewpoint 1,101,190,1,0xFFFF00; |
---|
| 1389 | next; |
---|
| 1390 | mes "[Grout'he]"; |
---|
| 1391 | mes "Here you go, pal..."; |
---|
| 1392 | mes "A Stone Heart, Green Herb,"; |
---|
| 1393 | mes "some Grape Juice and one"; |
---|
| 1394 | mes "clean and pure Skirt of Virgin."; |
---|
| 1395 | mes "If you got any more questions,"; |
---|
| 1396 | mes "I guess you can ask me later~"; |
---|
| 1397 | set zeny,zeny-10000; |
---|
| 1398 | set HELLIONQ,48; |
---|
| 1399 | getitem 953,1; //Stone_Heart |
---|
| 1400 | getitem 511,1; //Green_Herb |
---|
| 1401 | getitem 533,1; //Grape_Juice |
---|
| 1402 | getitem 1049,1; //Skirt_Of_Virgin |
---|
| 1403 | close; |
---|
| 1404 | } |
---|
| 1405 | mes "[Grout'he]"; |
---|
| 1406 | mes "Whoa whoa..."; |
---|
| 1407 | mes "But you don't got any room"; |
---|
| 1408 | mes "in your inventory to hold"; |
---|
| 1409 | mes "what I wanna give you. It'd"; |
---|
| 1410 | mes "probably be best to stash your"; |
---|
| 1411 | mes "stuff in Kafra Storage, yeah?"; |
---|
| 1412 | close; |
---|
| 1413 | } |
---|
| 1414 | mes "[Grout'he]"; |
---|
| 1415 | mes "Oh hey..."; |
---|
| 1416 | mes "You don't got the zeny."; |
---|
| 1417 | mes "Sorry pal, but I've really got"; |
---|
| 1418 | mes "to pay my debts somehow."; |
---|
| 1419 | mes "I don't know if I'm allowed"; |
---|
| 1420 | mes "to really talk about it..."; |
---|
| 1421 | mes "^333333*Sob*^000000"; |
---|
| 1422 | close; |
---|
| 1423 | } |
---|
| 1424 | mes "[Grout'he]"; |
---|
| 1425 | mes "Why the hell should you"; |
---|
| 1426 | mes "pay me?! Hey, aren't you"; |
---|
| 1427 | mes "looking for the gem to help"; |
---|
| 1428 | mes "the world? Well, I happen to"; |
---|
| 1429 | mes "be a little part of this world,"; |
---|
| 1430 | mes "so why don't you help me first?"; |
---|
| 1431 | next; |
---|
| 1432 | mes "[Grout'he]"; |
---|
| 1433 | mes "Man, you might not"; |
---|
| 1434 | mes "know it, but the money"; |
---|
| 1435 | mes "you give me will save"; |
---|
| 1436 | mes "a life. My own! Dude, how"; |
---|
| 1437 | mes "can you be so insensitive?"; |
---|
| 1438 | close; |
---|
| 1439 | } |
---|
| 1440 | else if (HELLIONQ == 48) { |
---|
| 1441 | mes "[Grout'he]"; |
---|
| 1442 | mes "You forgot where I told"; |
---|
| 1443 | mes "you to look for more clues?"; |
---|
| 1444 | mes "Eh, I'll let you know once"; |
---|
| 1445 | mes "again, sure. Keep your eye"; |
---|
| 1446 | mes "on your Mini-Map, got it?"; |
---|
| 1447 | viewpoint 1,101,190,1,0xFFFF00; |
---|
| 1448 | next; |
---|
| 1449 | mes "[Grout'he]"; |
---|
| 1450 | mes "Alright..."; |
---|
| 1451 | mes "Good luck out there."; |
---|
| 1452 | mes "I really hope you can"; |
---|
| 1453 | mes "keep the gem out of the"; |
---|
| 1454 | mes "wrong hands. Of course, I was gonna just sell it, but..."; |
---|
| 1455 | close; |
---|
| 1456 | } |
---|
| 1457 | else if (HELLIONQ == 49) { |
---|
| 1458 | mes "[Grout'he]"; |
---|
| 1459 | mes "You've been to the"; |
---|
| 1460 | mes "first location? Good."; |
---|
| 1461 | mes "Okay, now look over here."; |
---|
| 1462 | mes "Check your Mini-Map to"; |
---|
| 1463 | mes "see where I found that"; |
---|
| 1464 | mes "Stone Heart, got it?"; |
---|
| 1465 | viewpoint 1,82,109,2,0xFFFF00; |
---|
| 1466 | close; |
---|
| 1467 | } |
---|
| 1468 | else if (HELLIONQ == 50) { |
---|
| 1469 | mes "[Grout'he]"; |
---|
| 1470 | mes "Alright, here's where"; |
---|
| 1471 | mes "I found that Green Herb."; |
---|
| 1472 | mes "You know you can use that"; |
---|
| 1473 | mes "to counter poison, right?"; |
---|
| 1474 | mes "Check that place to see if"; |
---|
| 1475 | mes "there's anything I missed."; |
---|
| 1476 | viewpoint 1,239,56,3,0xFFFF00; |
---|
| 1477 | close; |
---|
| 1478 | } |
---|
| 1479 | else if (HELLIONQ == 51) { |
---|
| 1480 | mes "[Grout'he]"; |
---|
| 1481 | mes "Okay, here's the last"; |
---|
| 1482 | mes "place you should double"; |
---|
| 1483 | mes "check, the place where"; |
---|
| 1484 | mes "I nabbed that Grape"; |
---|
| 1485 | mes "Juice. Good luck~"; |
---|
| 1486 | viewpoint 1,243,160,4,0xFFFF00; |
---|
| 1487 | close; |
---|
| 1488 | } |
---|
| 1489 | else if (HELLIONQ == 52) { |
---|
| 1490 | mes "[Grout'he]"; |
---|
| 1491 | mes "Oh, you need some help"; |
---|
| 1492 | mes "Win figuring out the clues?"; |
---|
| 1493 | mes "Heh. Alright, let's see."; |
---|
| 1494 | mes "You want I should help"; |
---|
| 1495 | mes "you in making sense of"; |
---|
| 1496 | mes "this weird riddle?"; |
---|
| 1497 | next; |
---|
| 1498 | if (select("Yes, please!:No, thanks~") == 1) { |
---|
| 1499 | mes "[Grout'he]"; |
---|
| 1500 | mes "Alright now. All those"; |
---|
| 1501 | mes "messages said stuff about"; |
---|
| 1502 | mes "one sized clothing, dried"; |
---|
| 1503 | mes "fish and green herbs, wine..."; |
---|
| 1504 | mes "Huh. It doesn't make sense."; |
---|
| 1505 | next; |
---|
| 1506 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1507 | mes "What...?"; |
---|
| 1508 | mes "I could have"; |
---|
| 1509 | mes "told you that!"; |
---|
| 1510 | next; |
---|
| 1511 | mes "[Grout'he]"; |
---|
| 1512 | mes "Wait, wait."; |
---|
| 1513 | mes "Let's mark all the"; |
---|
| 1514 | mes "clue locations again"; |
---|
| 1515 | mes "on your Mini-Map."; |
---|
| 1516 | mes "Okay, we've got four"; |
---|
| 1517 | mes "dots around Payon."; |
---|
| 1518 | viewpoint 1,243,160,4,0xFFFF00; |
---|
| 1519 | viewpoint 1,239,56,3,0xFFFF00; |
---|
| 1520 | viewpoint 1,82,109,2,0xFFFF00; |
---|
| 1521 | viewpoint 1,101,190,1,0xFFFF00; |
---|
| 1522 | next; |
---|
| 1523 | mes "[Grout'he]"; |
---|
| 1524 | mes "Alright, now if"; |
---|
| 1525 | mes "I connect and intersect"; |
---|
| 1526 | mes "all the lines, there's"; |
---|
| 1527 | mes "a point in the middle."; |
---|
| 1528 | mes "Why don't you check"; |
---|
| 1529 | mes "this middle point, eh?"; |
---|
| 1530 | viewpoint 1,159,129,5,0xFFFF00; |
---|
| 1531 | next; |
---|
| 1532 | mes "[Grout'he]"; |
---|
| 1533 | mes "Now, this location"; |
---|
| 1534 | mes "is a house, and I know"; |
---|
| 1535 | mes "it's pretty random, but"; |
---|
| 1536 | mes "it's all we got. Heck,"; |
---|
| 1537 | mes "all these clues make"; |
---|
| 1538 | mes "less sense than this!"; |
---|
| 1539 | set HELLIONQ,53; |
---|
| 1540 | close; |
---|
| 1541 | } |
---|
| 1542 | mes "[Grout'he]"; |
---|
| 1543 | mes "Oh yeah?"; |
---|
| 1544 | mes "Well listen, I dunno,"; |
---|
| 1545 | mes "but this looks to be one"; |
---|
| 1546 | mes "of those situations where"; |
---|
| 1547 | mes "two heads are better than one."; |
---|
| 1548 | mes "I think we oughta team up~"; |
---|
| 1549 | close; |
---|
| 1550 | } |
---|
| 1551 | else if (HELLIONQ > 52 && HELLIONQ < 55) { |
---|
| 1552 | mes "[Grout'he]"; |
---|
| 1553 | mes "Hey, how's it goin'"; |
---|
| 1554 | mes "looking for that one"; |
---|
| 1555 | mes "piece of the tablet?"; |
---|
| 1556 | mes "It's a lot of trouble,"; |
---|
| 1557 | mes "but I guess that's the"; |
---|
| 1558 | mes "case with all treasure."; |
---|
| 1559 | close; |
---|
| 1560 | } |
---|
| 1561 | else if (HELLIONQ == 55) { |
---|
| 1562 | mes "[Grout'he]"; |
---|
| 1563 | mes "Oh, so all of those"; |
---|
| 1564 | mes "items came in handy?"; |
---|
| 1565 | mes "I don't believe it! So"; |
---|
| 1566 | mes "this puzzle actually"; |
---|
| 1567 | mes "makes sense?! So"; |
---|
| 1568 | mes "what'd the slab say?"; |
---|
| 1569 | next; |
---|
| 1570 | mes "[Grout'he]"; |
---|
| 1571 | mes "''Compassionate one?''"; |
---|
| 1572 | mes "Oh hey, there's a giant"; |
---|
| 1573 | mes "stone statue over in the"; |
---|
| 1574 | mes "Archer Village that fits"; |
---|
| 1575 | mes "that description perfectly!"; |
---|
| 1576 | mes "You should check it out."; |
---|
| 1577 | set HELLIONQ,56; |
---|
| 1578 | close; |
---|
| 1579 | } |
---|
| 1580 | else if (HELLIONQ == 56) { |
---|
| 1581 | mes "[Grout'he]"; |
---|
| 1582 | mes "Hey, you really ought"; |
---|
| 1583 | mes "to check out the huge"; |
---|
| 1584 | mes "stone statue over in the"; |
---|
| 1585 | mes "Archer Village. Now that"; |
---|
| 1586 | mes "I think about it, it's the"; |
---|
| 1587 | mes "perfect hiding place!"; |
---|
| 1588 | close; |
---|
| 1589 | } |
---|
| 1590 | else if (HELLIONQ == 57) { |
---|
| 1591 | mes "[Grout'he]"; |
---|
| 1592 | mes "Hey, this is great!"; |
---|
| 1593 | mes "You actually found the"; |
---|
| 1594 | mes "next piece of the tablet!"; |
---|
| 1595 | mes "You better take this back"; |
---|
| 1596 | mes "to Chilias'Tyus right now~"; |
---|
| 1597 | next; |
---|
| 1598 | mes "[Grout'he]"; |
---|
| 1599 | mes "Oh. And um, thanks"; |
---|
| 1600 | mes "for being willing to pay"; |
---|
| 1601 | mes "me in cash for all those"; |
---|
| 1602 | mes "little bitty clues. I won't"; |
---|
| 1603 | mes "forget your help, pal~"; |
---|
| 1604 | close; |
---|
| 1605 | } |
---|
| 1606 | else if (HELLIONQ > 57 && HELLIONQ < 71) { |
---|
| 1607 | mes "[Grout'he]"; |
---|
| 1608 | mes "Hey, be careful if"; |
---|
| 1609 | mes "you manage to find that"; |
---|
| 1610 | mes "Hellion's gem. I dunno if"; |
---|
| 1611 | mes "it's true, but maybe old"; |
---|
| 1612 | mes "Tyus was right. Maybe it"; |
---|
| 1613 | mes "does hold a wicked power..."; |
---|
| 1614 | close; |
---|
| 1615 | } |
---|
| 1616 | else { |
---|
| 1617 | mes "[Grout'he]"; |
---|
| 1618 | mes "Life sure is a lot"; |
---|
| 1619 | mes "less tense without"; |
---|
| 1620 | mes "having debt to worry"; |
---|
| 1621 | mes "about. I could get"; |
---|
| 1622 | mes "real used to this..."; |
---|
| 1623 | close; |
---|
| 1624 | } |
---|
| 1625 | } |
---|
| 1626 | |
---|
| 1627 | payon,101,190,0 script #paypuzz1 -1,1,1,{ |
---|
| 1628 | OnTouch: |
---|
| 1629 | if (HELLIONQ == 48) { |
---|
| 1630 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1631 | mes "Well, this is where"; |
---|
| 1632 | mes "Grout'he told me to look."; |
---|
| 1633 | mes "Ooh, there's something"; |
---|
| 1634 | mes "written on the ceiling. Um,"; |
---|
| 1635 | mes "let's see... ''This garment"; |
---|
| 1636 | mes "is one size fits all.''"; |
---|
| 1637 | next; |
---|
| 1638 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1639 | mes "That's it...?"; |
---|
| 1640 | mes "Hopefully this will"; |
---|
| 1641 | mes "make more sense once"; |
---|
| 1642 | mes "I find more clues. I hope."; |
---|
| 1643 | set HELLIONQ,49; |
---|
| 1644 | close; |
---|
| 1645 | } |
---|
| 1646 | end; |
---|
| 1647 | } |
---|
| 1648 | |
---|
| 1649 | payon,82,109,3 script Pile of Stone#paypuzz2 111,{ |
---|
| 1650 | if (HELLIONQ == 49) { |
---|
| 1651 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1652 | mes "Well, this is the place"; |
---|
| 1653 | mes "that Grout'he told me about."; |
---|
| 1654 | mes "Let's see, there's an engraving"; |
---|
| 1655 | mes "here that says, ''I used to pray for peaceful days here.'' Okay."; |
---|
| 1656 | next; |
---|
| 1657 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1658 | mes "Man..."; |
---|
| 1659 | mes "This better not be"; |
---|
| 1660 | mes "one of those puzzles"; |
---|
| 1661 | mes "that looks easy once"; |
---|
| 1662 | mes "I get the answer. Well,"; |
---|
| 1663 | mes "if I ever get it, that is."; |
---|
| 1664 | set HELLIONQ,50; |
---|
| 1665 | close; |
---|
| 1666 | } |
---|
| 1667 | } |
---|
| 1668 | |
---|
| 1669 | payon,239,56,3 script Dried Fish#paypuzz3 111,{ |
---|
| 1670 | if (HELLIONQ == 50) { |
---|
| 1671 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1672 | mes "So... Dried fish all"; |
---|
| 1673 | mes "around me. This is getting"; |
---|
| 1674 | mes "to be nonsense. Let's see,"; |
---|
| 1675 | mes "this message says, ''Green"; |
---|
| 1676 | mes "Herbs are very useful for"; |
---|
| 1677 | mes "getting rid of fish smells.''"; |
---|
| 1678 | next; |
---|
| 1679 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1680 | mes "I got it...!"; |
---|
| 1681 | mes "Whoever made up"; |
---|
| 1682 | mes "these clues must be"; |
---|
| 1683 | mes "some sort of crazy man!"; |
---|
| 1684 | mes "It's the only explanation!"; |
---|
| 1685 | set HELLIONQ,51; |
---|
| 1686 | close; |
---|
| 1687 | } |
---|
| 1688 | } |
---|
| 1689 | |
---|
| 1690 | payon,240,160,3 script Vat#paypuzz4 111,{ |
---|
| 1691 | if (HELLIONQ == 51) { |
---|
| 1692 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1693 | mes "Alright, the last"; |
---|
| 1694 | mes "place I have to check."; |
---|
| 1695 | mes "It's a big old vat with a"; |
---|
| 1696 | mes "message here too. Now"; |
---|
| 1697 | mes "let me see, there should"; |
---|
| 1698 | mes "be a message here too. Ah--!"; |
---|
| 1699 | next; |
---|
| 1700 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1701 | mes "This says, ''What will it be?"; |
---|
| 1702 | mes "Wine or Grape Juice? Oh,"; |
---|
| 1703 | mes "but I much prefer wine.'' Okay,"; |
---|
| 1704 | mes "what does this have to do with"; |
---|
| 1705 | mes "that Hellion's gem? Weird..."; |
---|
| 1706 | next; |
---|
| 1707 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1708 | mes "Am I missing something?"; |
---|
| 1709 | mes "I think I really need help in"; |
---|
| 1710 | mes "figuring this out. Hmm..."; |
---|
| 1711 | set HELLIONQ,52; |
---|
| 1712 | close; |
---|
| 1713 | } |
---|
| 1714 | } |
---|
| 1715 | |
---|
| 1716 | payon,159,129,3 script Wooden Floor#paypuzz5 111,{ |
---|
| 1717 | if (HELLIONQ == 53) { |
---|
| 1718 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1719 | mes "Hey, the floor around"; |
---|
| 1720 | mes "here doesn't seem very"; |
---|
| 1721 | mes "solid. Maybe there's"; |
---|
| 1722 | mes "something underneath?"; |
---|
| 1723 | next; |
---|
| 1724 | if (select("Just check the floor.:Dig through the dust.") == 1) { |
---|
| 1725 | mes "^3355FFYou examine the floor,"; |
---|
| 1726 | mes "but are unable to find"; |
---|
| 1727 | mes "anything that resembles"; |
---|
| 1728 | mes "a clue to the location"; |
---|
| 1729 | mes "of the Hellion's gem"; |
---|
| 1730 | mes "or a tablet piece.^000000"; |
---|
| 1731 | close; |
---|
| 1732 | } |
---|
| 1733 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1734 | mes "Oh man, there's"; |
---|
| 1735 | mes "so much dust! What"; |
---|
| 1736 | mes "can I do about all of"; |
---|
| 1737 | mes "this nasty dirt in the air?"; |
---|
| 1738 | next; |
---|
| 1739 | if (countitem(953) > 0 && countitem(533) > 0 && countitem(511) > 0 && countitem(1049) > 0) { |
---|
| 1740 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1741 | mes "Well, there are all these"; |
---|
| 1742 | mes "clues Grout'he found. It sucks,"; |
---|
| 1743 | mes "but I'll use this Grape Juice"; |
---|
| 1744 | mes "to sort of keep this dust from"; |
---|
| 1745 | mes "kicking up. And if I put my morals^FFFFFFa^000000 on hold, I'll cover my face..."; |
---|
| 1746 | next; |
---|
| 1747 | mes "["+ strcharinfo(0) +"]"; |
---|
| 1748 | mes "...With this Skirt of Virgin."; |
---|
| 1749 | mes "Oh, and I can use this Stone"; |
---|
| 1750 | mes "Heart to prop any floor boards"; |
---|
| 1751 | mes "I tilt while I look underneath"; |
---|
| 1752 | mes "this floor. Oh hey! I found it!"; |
---|
| 1753 | mes "It's... It's another clue!"; |
---|
| 1754 | next; |
---|
| 1755 | mes "["+ strcharinfo(0) +"]"; |
---|
| 1756 | mes "Wait, wait..."; |
---|
| 1757 | mes "I can't read the"; |
---|
| 1758 | mes "engraving on this"; |
---|
| 1759 | mes "stone slab, it's way"; |
---|
| 1760 | mes "too old. Let's see..."; |
---|
| 1761 | next; |
---|
| 1762 | mes "^3355FFYou cover the surface"; |
---|
| 1763 | mes "of the slab and begin"; |
---|
| 1764 | mes "to rub a Green Herb over"; |
---|
| 1765 | mes "it. Fortunately, the juice from"; |
---|
| 1766 | mes "the Green Herb makes the"; |
---|
| 1767 | mes "engraving appear more clearly.^000000"; |
---|
| 1768 | delitem 953,1; //Stone_Heart |
---|
| 1769 | delitem 511,1; //Green_Herb |
---|
| 1770 | delitem 533,1; //Grape_Juice |
---|
| 1771 | delitem 1049,1; //Skirt_Of_Virgin |
---|
| 1772 | set HELLIONQ,54; |
---|
| 1773 | next; |
---|
| 1774 | mes "[Stone Engraving]"; |
---|
| 1775 | mes "^4D4DFF''This has been entrusted to"; |
---|
| 1776 | mes "the care of the compassionate"; |
---|
| 1777 | mes "one so that my friends may"; |
---|
| 1778 | mes "find peace. To he who finds"; |
---|
| 1779 | mes "this, remember that avarice"; |
---|
| 1780 | mes "knows no bounds. --Tyus.''^000000"; |
---|
| 1781 | set HELLIONQ,55; |
---|
| 1782 | close; |
---|
| 1783 | } |
---|
| 1784 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1785 | mes "Where did I leave"; |
---|
| 1786 | mes "all that stuff I got from"; |
---|
| 1787 | mes "Grout'he? Let's see,"; |
---|
| 1788 | mes "there was a Green Herb,"; |
---|
| 1789 | mes "a Stone Heart, Grape Juice"; |
---|
| 1790 | mes "and one Skirt of Virgin..."; |
---|
| 1791 | close; |
---|
| 1792 | } |
---|
| 1793 | else if (HELLIONQ == 54) { |
---|
| 1794 | mes "[Stone Engraving]"; |
---|
| 1795 | mes "^4D4DFF''This has been entrusted to"; |
---|
| 1796 | mes "the care of the compassionate"; |
---|
| 1797 | mes "one so that my friends may"; |
---|
| 1798 | mes "find peace. To he who finds"; |
---|
| 1799 | mes "this, remember that avarice"; |
---|
| 1800 | mes "knows no bounds. --Tyus.''^000000"; |
---|
| 1801 | set HELLIONQ,55; |
---|
| 1802 | close; |
---|
| 1803 | } |
---|
| 1804 | else if (HELLIONQ > 54) { |
---|
| 1805 | mes "[Stone Engraving]"; |
---|
| 1806 | mes "^4D4DFF''This has been entrusted to"; |
---|
| 1807 | mes "the care of the compassionate"; |
---|
| 1808 | mes "one so that my friends may"; |
---|
| 1809 | mes "find peace. To he who finds"; |
---|
| 1810 | mes "this, remember that avarice"; |
---|
| 1811 | mes "knows no bounds. --Tyus.''^000000"; |
---|
| 1812 | close; |
---|
| 1813 | } |
---|
| 1814 | } |
---|
| 1815 | |
---|
| 1816 | pay_arche,142,28,0 script Buddha Statue#paypuzz6 111,5,5,{ |
---|
| 1817 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
| 1818 | mes "^3355FFHold it right there!"; |
---|
| 1819 | mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge."; |
---|
| 1820 | close; |
---|
| 1821 | } |
---|
| 1822 | if (HELLIONQ == 56) { |
---|
| 1823 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1824 | mes "Hey, here's a huge"; |
---|
| 1825 | mes "stone statue. This"; |
---|
| 1826 | mes "must be what Grout'he"; |
---|
| 1827 | mes "was telling me about."; |
---|
| 1828 | next; |
---|
| 1829 | mes "[Echoing Voice]"; |
---|
| 1830 | mes "^4d4dffYou must..."; |
---|
| 1831 | mes "You must be...^000000"; |
---|
| 1832 | next; |
---|
| 1833 | mes "[" + strcharinfo(0) + "]"; |
---|
| 1834 | mes "What the--?"; |
---|
| 1835 | mes "There's a voice"; |
---|
| 1836 | mes "inside my head!"; |
---|
| 1837 | mes "And it's not even mine!"; |
---|
| 1838 | next; |
---|
| 1839 | mes "[Echoing Voice]"; |
---|
| 1840 | mes "You who have come"; |
---|
| 1841 | mes "for the Tablet Piece,"; |
---|
| 1842 | mes "I shall judge whether"; |
---|
| 1843 | mes "or not you are worthy."; |
---|
| 1844 | mes "Answer this one question."; |
---|
| 1845 | next; |
---|
| 1846 | mes "[Echoing Voice]"; |
---|
| 1847 | mes "You are in a situation"; |
---|
| 1848 | mes "in which you will die,"; |
---|
| 1849 | mes "but if you cause the death"; |
---|
| 1850 | mes "of another person, you will"; |
---|
| 1851 | mes "surely save yourself. So..."; |
---|
| 1852 | mes "What do you do?"; |
---|
| 1853 | next; |
---|
| 1854 | switch(select("I will kill to survive.:I have no choice, but to die.:I won't kill, but I'll find a way to live!:I'll ask that person if it's okay to kill him.")) { |
---|
| 1855 | case 1: |
---|
| 1856 | mes "[Echoing Voice]"; |
---|
| 1857 | mes "There is a primal truth"; |
---|
| 1858 | mes "to your answer. However..."; |
---|
| 1859 | mes "You have chosen poorly."; |
---|
| 1860 | close2; |
---|
| 1861 | percentheal -100,0; |
---|
| 1862 | end; |
---|
| 1863 | case 2: |
---|
| 1864 | mes "[Echoing Voice]"; |
---|
| 1865 | mes "There is a kindness and"; |
---|
| 1866 | mes "compassion in your answer"; |
---|
| 1867 | mes "that is indeed rare. However,"; |
---|
| 1868 | mes "where is the respect for your"; |
---|
| 1869 | mes "own life? If you are that willing to throw it away, you are no hero."; |
---|
| 1870 | close2; |
---|
| 1871 | percentheal -100,0; |
---|
| 1872 | end; |
---|
| 1873 | case 3: |
---|
| 1874 | mes "[Echoing Voice]"; |
---|
| 1875 | mes "Yes. Love for all life,"; |
---|
| 1876 | mes "including your own, is"; |
---|
| 1877 | mes "a trait that all true heroes"; |
---|
| 1878 | mes "must have. You have chosen..."; |
---|
| 1879 | mes "Wisely. Please, take this into"; |
---|
| 1880 | mes "your capable hands, adventurer."; |
---|
| 1881 | next; |
---|
| 1882 | mes "^3355FFA stone slab at the foot"; |
---|
| 1883 | mes "of the statue slides open,"; |
---|
| 1884 | mes "revealing a piece of the"; |
---|
| 1885 | mes "tablet that will lead you"; |
---|
| 1886 | mes "to the Hellion's gem."; |
---|
| 1887 | set HELLIONQ,57; |
---|
| 1888 | getitem 7334,1; //Piece_Of_Slate_2 |
---|
| 1889 | close; |
---|
| 1890 | case 4: |
---|
| 1891 | mes "[Echoing Voice]"; |
---|
| 1892 | mes "The veneer of honesty in"; |
---|
| 1893 | mes "your answer is surpassed by"; |
---|
| 1894 | mes "your own cowardice. You have"; |
---|
| 1895 | mes "chosen extremely poorly..."; |
---|
| 1896 | close2; |
---|
| 1897 | percentheal -100,0; |
---|
| 1898 | end; |
---|
| 1899 | } |
---|
| 1900 | } |
---|
| 1901 | |
---|
| 1902 | OnTouch: |
---|
| 1903 | if (HELLIONQ == 56 && countitem(7333) > 0) { |
---|
| 1904 | specialeffect2 313; // EF_HEAL2 |
---|
| 1905 | specialeffect 313; //"Buddha Statue#paypuzz6" EF_HEAL2 |
---|
| 1906 | mes "^3355FFThe piece of tablet"; |
---|
| 1907 | mes "that you have is shining"; |
---|
| 1908 | mes "with light as if in response"; |
---|
| 1909 | mes "to something in the area.^000000"; |
---|
| 1910 | close; |
---|
| 1911 | } |
---|
| 1912 | end; |
---|
| 1913 | } |
---|
| 1914 | |
---|
| 1915 | geffen,110,200,3 script Sage Welshyun#hellion 754,3,3,{ |
---|
| 1916 | if ((MaxWeight-Weight) < 2000 || checkweight(1201,1) == 0) { |
---|
| 1917 | mes "^3355FFHold it right there!"; |
---|
| 1918 | mes "You're carrying too many items and don't have enough inventory space to receive any rewards. Please make more inventory space available and come back to take this challenge."; |
---|
| 1919 | close; |
---|
| 1920 | } |
---|
| 1921 | if (HELLIONQ < 58) { |
---|
| 1922 | mes "[Welshyun]"; |
---|
| 1923 | mes "Hm? Oh, pardon me."; |
---|
| 1924 | mes "I didn't notice you. I was"; |
---|
| 1925 | mes "far too occupied thinking"; |
---|
| 1926 | mes "deep important thoughts"; |
---|
| 1927 | mes "that your puny little mind"; |
---|
| 1928 | mes "couldn't possibly fathom."; |
---|
| 1929 | close; |
---|
| 1930 | } |
---|
| 1931 | else if (HELLIONQ == 58) { |
---|
| 1932 | specialeffect2 313; // EF_HEAL2 |
---|
| 1933 | specialeffect 313; //"Sage Welshyun" EF_HEAL2 |
---|
| 1934 | mes "[Welshyun]"; |
---|
| 1935 | mes "That..."; |
---|
| 1936 | mes "That eerie glow..."; |
---|
| 1937 | next; |
---|
| 1938 | mes "[Welshyun]"; |
---|
| 1939 | mes "You! Identify yourself"; |
---|
| 1940 | mes "and explain how you came"; |
---|
| 1941 | mes "about to get those tablet"; |
---|
| 1942 | mes "pieces! Now answer me!"; |
---|
| 1943 | next; |
---|
| 1944 | mes "[Welshyun]"; |
---|
| 1945 | mes "Ah, forgive me. You're"; |
---|
| 1946 | mes "helping Chilias, are you?"; |
---|
| 1947 | mes "I see. So you must be here"; |
---|
| 1948 | mes "to seek my help in finding"; |
---|
| 1949 | mes "the final piece, am I correct?"; |
---|
| 1950 | next; |
---|
| 1951 | if (select("Shut up, I know you have it, so give it!:Yes, please help me.") == 1) { |
---|
| 1952 | mes "[Welshyun]"; |
---|
| 1953 | mes "Such insolence!"; |
---|
| 1954 | mes "Huh. I suppose Chilias"; |
---|
| 1955 | mes "may have misjudged you"; |
---|
| 1956 | mes "when he entrusted you with"; |
---|
| 1957 | mes "this important mission. Huh."; |
---|
| 1958 | mes "A reevaluation is in order..."; |
---|
| 1959 | set HELLIONQ,60; |
---|
| 1960 | close; |
---|
| 1961 | } |
---|
| 1962 | mes "[Welshyun]"; |
---|
| 1963 | mes "Of course, in the"; |
---|
| 1964 | mes "interest of mankind,"; |
---|
| 1965 | mes "I shall help you. But first,"; |
---|
| 1966 | mes "I have a favor to ask of you."; |
---|
| 1967 | next; |
---|
| 1968 | mes "[Welshyun]"; |
---|
| 1969 | mes "My student in the Geffen"; |
---|
| 1970 | mes "Tower has not reported back to"; |
---|
| 1971 | mes "me about his research project,"; |
---|
| 1972 | mes "so I would like for you to find"; |
---|
| 1973 | mes "him and retrieve the report"; |
---|
| 1974 | mes "for me. Not a big deal, right?"; |
---|
| 1975 | next; |
---|
| 1976 | mes "[Welshyun]"; |
---|
| 1977 | mes "The title of his report"; |
---|
| 1978 | mes "should be, ''^4D4DFFMonster Life"; |
---|
| 1979 | mes "in the Geffen Area^000000,'' so"; |
---|
| 1980 | mes "please remember that."; |
---|
| 1981 | mes "Ah, and my student's"; |
---|
| 1982 | mes "name is Enoz."; |
---|
| 1983 | set HELLIONQ,59; |
---|
| 1984 | close; |
---|
| 1985 | } |
---|
| 1986 | else if (HELLIONQ == 59) { |
---|
| 1987 | mes "[Welshyun]"; |
---|
| 1988 | mes "Please bring me the"; |
---|
| 1989 | mes "report entitled, ''^4D4DFFMonster"; |
---|
| 1990 | mes "Life in the Geffen Area^000000,''"; |
---|
| 1991 | mes "from my student Enoz in"; |
---|
| 1992 | mes "the Geffen Tower. Thank"; |
---|
| 1993 | mes "you, I appreciate your help."; |
---|
| 1994 | close; |
---|
| 1995 | } |
---|
| 1996 | else if (HELLIONQ == 60) { |
---|
| 1997 | mes "[Welshyun]"; |
---|
| 1998 | mes "^333333*Ahem*^000000 Oh dear me..."; |
---|
| 1999 | mes "I'm unfathomably thirsty..."; |
---|
| 2000 | mes "There's no way I can do any"; |
---|
| 2001 | mes "serious thinking with such"; |
---|
| 2002 | mes "a dry, parched throat..."; |
---|
| 2003 | set HELLIONQ,61; |
---|
| 2004 | close; |
---|
| 2005 | } |
---|
| 2006 | else if (HELLIONQ == 61) { |
---|
| 2007 | if (countitem(504) > 0) { |
---|
| 2008 | mes "[Welshyun]"; |
---|
| 2009 | mes "Oh, a White Potion?"; |
---|
| 2010 | mes "Yes, may I please have"; |
---|
| 2011 | mes "one? Ahh, most refreshing~"; |
---|
| 2012 | mes "You may not be such a bad"; |
---|
| 2013 | mes "person after all! Now shall I help you find that tablet piece?"; |
---|
| 2014 | next; |
---|
| 2015 | mes "[Welshyun]"; |
---|
| 2016 | mes "Of course, in the"; |
---|
| 2017 | mes "interest of mankind,"; |
---|
| 2018 | mes "I shall help you. But first,"; |
---|
| 2019 | mes "I have a favor to ask of you."; |
---|
| 2020 | next; |
---|
| 2021 | mes "[Welshyun]"; |
---|
| 2022 | mes "My student in the Geffen"; |
---|
| 2023 | mes "Tower has not reported back to"; |
---|
| 2024 | mes "me about his research project,"; |
---|
| 2025 | mes "so I would like for you to find"; |
---|
| 2026 | mes "him and retrieve the report"; |
---|
| 2027 | mes "for me. Not a big deal, right?"; |
---|
| 2028 | next; |
---|
| 2029 | mes "[Welshyun]"; |
---|
| 2030 | mes "The title of his report"; |
---|
| 2031 | mes "should be, ''^4D4DFFMonster Life"; |
---|
| 2032 | mes "in the Geffen Area^000000,'' so"; |
---|
| 2033 | mes "please remember that."; |
---|
| 2034 | mes "Ah, and my student's"; |
---|
| 2035 | mes "name is Enoz."; |
---|
| 2036 | delitem 504,1; //White_Potion |
---|
| 2037 | set HELLIONQ,62; |
---|
| 2038 | close; |
---|
| 2039 | } |
---|
| 2040 | mes "[Welshyun]"; |
---|
| 2041 | mes "Oh...! Still so..."; |
---|
| 2042 | mes "Exasperatingly thirsty!"; |
---|
| 2043 | mes "If I only had something"; |
---|
| 2044 | mes "cool, refreshing and with"; |
---|
| 2045 | mes "a high restorative value"; |
---|
| 2046 | mes "to quench this thirst!"; |
---|
| 2047 | close; |
---|
| 2048 | } |
---|
| 2049 | else if (HELLIONQ == 62) { |
---|
| 2050 | mes "[Welshyun]"; |
---|
| 2051 | mes "Please bring me the"; |
---|
| 2052 | mes "report entitled, ''^4D4DFFMonster"; |
---|
| 2053 | mes "Life in the Geffen Area^000000,''"; |
---|
| 2054 | mes "from my student Enoz in"; |
---|
| 2055 | mes "the Geffen Tower. Thank"; |
---|
| 2056 | mes "you, I appreciate your help."; |
---|
| 2057 | close; |
---|
| 2058 | } |
---|
| 2059 | else if (HELLIONQ == 63) { |
---|
| 2060 | mes "[Welshyun]"; |
---|
| 2061 | mes "Hm? What's that strange"; |
---|
| 2062 | mes "expression on your face?"; |
---|
| 2063 | mes "Prank? Oh please. Such"; |
---|
| 2064 | mes "chicanery is beneath me..."; |
---|
| 2065 | mes "But even if I did play a joke, believe me. It builds character."; |
---|
| 2066 | next; |
---|
| 2067 | mes "[Welshyun]"; |
---|
| 2068 | mes "First and foremost,"; |
---|
| 2069 | mes "I want to test you to see"; |
---|
| 2070 | mes "if you are worthy of this"; |
---|
| 2071 | mes "tablet piece. I want to see"; |
---|
| 2072 | mes "for myself if you are a person"; |
---|
| 2073 | mes "of honor. Someone of character."; |
---|
| 2074 | next; |
---|
| 2075 | mes "[Welshyun]"; |
---|
| 2076 | mes "Oh yes, I accidentally"; |
---|
| 2077 | mes "took this Master Science"; |
---|
| 2078 | mes "Reference Book from Enoz,"; |
---|
| 2079 | mes "so would you please return it"; |
---|
| 2080 | mes "to him for me? Oh, and please"; |
---|
| 2081 | mes "bring back 1 Blue Gemstone."; |
---|
| 2082 | next; |
---|
| 2083 | mes "^3355FFYou received the"; |
---|
| 2084 | mes "incredibly heavy tome,"; |
---|
| 2085 | mes "the Master Science"; |
---|
| 2086 | mes "Reference Book.^000000"; |
---|
| 2087 | set HELLIONQ,64; |
---|
| 2088 | close; |
---|
| 2089 | } |
---|
| 2090 | else if (HELLIONQ == 64) { |
---|
| 2091 | mes "[Welshyun]"; |
---|
| 2092 | mes "Please deliver the Master"; |
---|
| 2093 | mes "Science Reference Book to"; |
---|
| 2094 | mes "Enoz, and come back to me"; |
---|
| 2095 | mes "with 1 Blue Gemstone."; |
---|
| 2096 | close; |
---|
| 2097 | } |
---|
| 2098 | else if (HELLIONQ == 65) { |
---|
| 2099 | if (countitem(717) > 0) { |
---|
| 2100 | mes "[Welshyun]"; |
---|
| 2101 | mes "Thank you. You've"; |
---|
| 2102 | mes "brought the book to Enoz"; |
---|
| 2103 | mes "and delivered a Gemstone"; |
---|
| 2104 | mes "to me as I've asked. Now,"; |
---|
| 2105 | mes "there is one final test..."; |
---|
| 2106 | next; |
---|
| 2107 | mes "[Welshyun]"; |
---|
| 2108 | mes "Answer this question."; |
---|
| 2109 | mes "Where is the abode of the"; |
---|
| 2110 | mes "departed souls with a shining"; |
---|
| 2111 | mes "silver roof that is mentioned"; |
---|
| 2112 | mes "in the third part of the ballad"; |
---|
| 2113 | mes "of Grimnir? Well, adventurer?"; |
---|
| 2114 | next; |
---|
| 2115 | input .@input$; |
---|
| 2116 | if (.@input$ == "Valaskjalf") { |
---|
| 2117 | mes "[Welshyun]"; |
---|
| 2118 | mes "Ah, well met, well met."; |
---|
| 2119 | mes "You are as well learned as"; |
---|
| 2120 | mes "you are brave. As promised,"; |
---|
| 2121 | mes "you may have this piece of"; |
---|
| 2122 | mes "the tablet, which I've already found. The clues were too simple..."; |
---|
| 2123 | delitem 717,1; //Blue_Gemstone |
---|
| 2124 | set HELLIONQ,66; |
---|
| 2125 | getitem 7336,1; //Piece_Of_Slate_4 |
---|
| 2126 | next; |
---|
| 2127 | mes "[Welshyun]"; |
---|
| 2128 | mes "Please send my regards"; |
---|
| 2129 | mes "to my dear friend, Chilias,"; |
---|
| 2130 | mes "who has dedicated his life"; |
---|
| 2131 | mes "to sealing the evil within"; |
---|
| 2132 | mes "the Hellion's gem."; |
---|
| 2133 | close; |
---|
| 2134 | } |
---|
| 2135 | mes "[Welshyun]"; |
---|
| 2136 | mes "Bwahahaah! Only"; |
---|
| 2137 | mes "a superior mind could"; |
---|
| 2138 | mes "know the answer to such"; |
---|
| 2139 | mes "a question! Go forth and"; |
---|
| 2140 | mes "learn the answer, else"; |
---|
| 2141 | mes "I cannot help you, adventurer~"; |
---|
| 2142 | close; |
---|
| 2143 | } |
---|
| 2144 | mes "[Welshyun]"; |
---|
| 2145 | mes "Ah, I've heard that"; |
---|
| 2146 | mes "Enoz received the Master"; |
---|
| 2147 | mes "Science Reference Book"; |
---|
| 2148 | mes "from you. But did you remember"; |
---|
| 2149 | mes "to bring me a Blue Gemstone?"; |
---|
| 2150 | close; |
---|
| 2151 | } |
---|
| 2152 | else if (HELLIONQ == 66) { |
---|
| 2153 | mes "[Welshyun]"; |
---|
| 2154 | mes "Hm. You should visit"; |
---|
| 2155 | mes "Chilias and determine"; |
---|
| 2156 | mes "your next course of action,"; |
---|
| 2157 | mes "now that you have all four"; |
---|
| 2158 | mes "of the pieces of the tablet."; |
---|
| 2159 | close; |
---|
| 2160 | } |
---|
| 2161 | else if (HELLIONQ == 67) { |
---|
| 2162 | if (countitem(7333) > 0 && countitem(7334) > 0 && countitem(7335) > 0 && countitem(7336) > 0) { |
---|
| 2163 | mes "[Welshyun]"; |
---|
| 2164 | mes "Hm? Did you need"; |
---|
| 2165 | mes "me to combine all four"; |
---|
| 2166 | mes "pieces of the tablet and"; |
---|
| 2167 | mes "make it whole again? Oh."; |
---|
| 2168 | mes "All this time I thought you"; |
---|
| 2169 | mes "knew how to do it. Alright."; |
---|
| 2170 | next; |
---|
| 2171 | mes "[Welshyun]"; |
---|
| 2172 | mes "As a matter of fact,"; |
---|
| 2173 | mes "I was planning on using"; |
---|
| 2174 | mes "the Blue Gemstone you gave"; |
---|
| 2175 | mes "me to do this. But since you"; |
---|
| 2176 | mes "never really asked... In any"; |
---|
| 2177 | mes "case, let me concentrate."; |
---|
| 2178 | next; |
---|
| 2179 | mes "[Welshyun]"; |
---|
| 2180 | mes "Shadows remembered by time."; |
---|
| 2181 | mes "Help me retrieve the forgotten"; |
---|
| 2182 | mes "stories that have been scattered in the wind. Right here. Right now."; |
---|
| 2183 | specialeffect 54; //"Sage Welshyun" EF_BEGINSPELL2 |
---|
| 2184 | next; |
---|
| 2185 | mes "[Welshyun]"; |
---|
| 2186 | mes "..."; |
---|
| 2187 | mes "Okay..."; |
---|
| 2188 | mes "That was tough."; |
---|
| 2189 | specialeffect 234; //"Sage Welshyun" EF_SPELLBREAKER |
---|
| 2190 | next; |
---|
| 2191 | mes "[Welshyun]"; |
---|
| 2192 | mes "That was tough"; |
---|
| 2193 | mes "complete tablet."; |
---|
| 2194 | mes "Please bring this"; |
---|
| 2195 | mes "safely back to Chilias."; |
---|
| 2196 | delitem 7333,1; //Piece_Of_Slate_1 |
---|
| 2197 | delitem 7334,1; //Piece_Of_Slate_2 |
---|
| 2198 | delitem 7335,1; //Piece_Of_Slate_3 |
---|
| 2199 | delitem 7336,1; //Piece_Of_Slate_4 |
---|
| 2200 | set HELLIONQ,68; |
---|
| 2201 | getitem 7332,1; //Slate |
---|
| 2202 | next; |
---|
| 2203 | mes "[Welshyun]"; |
---|
| 2204 | mes "Wait, take a look!"; |
---|
| 2205 | mes "There's a map on the back"; |
---|
| 2206 | mes "of the tablet. Although the gem"; |
---|
| 2207 | mes "is already embedded within the"; |
---|
| 2208 | mes "is already embedded within the"; |
---|
| 2209 | mes "tablet, who knows where this map may lead? Perhaps Hellion Revenant?"; |
---|
| 2210 | next; |
---|
| 2211 | mes "[Welshyun]"; |
---|
| 2212 | mes "I don't know if Chilias"; |
---|
| 2213 | mes "told you, but the name of"; |
---|
| 2214 | mes "the monster that guards and"; |
---|
| 2215 | mes "follows this gem is Hellion"; |
---|
| 2216 | mes "Revenant. But why mark its"; |
---|
| 2217 | mes "location on this tablet?"; |
---|
| 2218 | next; |
---|
| 2219 | mes "[Welshyun]"; |
---|
| 2220 | mes "Well, it will be dangerous, but"; |
---|
| 2221 | mes "I'm sure that you're strong enough to confront this monster. I believe"; |
---|
| 2222 | mes "it was the wish of this tablet's creator for someone to defeat"; |
---|
| 2223 | mes "the Hellion Revenant..."; |
---|
| 2224 | next; |
---|
| 2225 | if (select("Alright, I'll do it!:I better get this tablet to Chilias...") == 1) { |
---|
| 2226 | mes "[Welshyun]"; |
---|
| 2227 | mes "Well, I'm almost certain"; |
---|
| 2228 | mes "this map will lead you to"; |
---|
| 2229 | mes "Hellion Revenant. Let me"; |
---|
| 2230 | mes "warp you to the location"; |
---|
| 2231 | mes "marked on the tablet's map..."; |
---|
| 2232 | close2; |
---|
| 2233 | warp "gef_fild09",368,88; |
---|
| 2234 | end; |
---|
| 2235 | } |
---|
| 2236 | mes "[Welshyun]"; |
---|
| 2237 | mes "Yes, that's true."; |
---|
| 2238 | mes "Chilias has been waiting"; |
---|
| 2239 | mes "his whole life to seal this"; |
---|
| 2240 | mes "gem. Plus, who knows what"; |
---|
| 2241 | mes "may happen while it is in"; |
---|
| 2242 | mes "your possession?"; |
---|
| 2243 | close; |
---|
| 2244 | } |
---|
| 2245 | mes "[Welshyun]"; |
---|
| 2246 | mes "So, were you able"; |
---|
| 2247 | mes "to deliver the tablet"; |
---|
| 2248 | mes "and the Hellion's gem to"; |
---|
| 2249 | mes "Chilias safely? I hope so..."; |
---|
| 2250 | close; |
---|
| 2251 | } |
---|
| 2252 | else if (HELLIONQ > 67 && HELLIONQ < 71) { |
---|
| 2253 | mes "[Welshyun]"; |
---|
| 2254 | mes "So, were you able"; |
---|
| 2255 | mes "to deliver the tablet"; |
---|
| 2256 | mes "and the Hellion's gem to"; |
---|
| 2257 | mes "Chilias safely? Ah, and"; |
---|
| 2258 | mes "how has my friend been?"; |
---|
| 2259 | close; |
---|
| 2260 | } |
---|
| 2261 | else { |
---|
| 2262 | mes "[Welshyun]"; |
---|
| 2263 | mes "Heh heh~"; |
---|
| 2264 | mes "Enoz must be"; |
---|
| 2265 | mes "panicking right"; |
---|
| 2266 | mes "about now. Oh,"; |
---|
| 2267 | mes "students are always"; |
---|
| 2268 | mes "good for a laugh..."; |
---|
| 2269 | close; |
---|
| 2270 | } |
---|
| 2271 | |
---|
| 2272 | OnTouch: |
---|
| 2273 | if (HELLIONQ == 58 && countitem(7335) > 0) { |
---|
| 2274 | specialeffect2 313; // EF_HEAL2 |
---|
| 2275 | specialeffect 313; //"Sage Welshyun" EF_HEAL2 |
---|
| 2276 | mes "^3355FFThe piece of tablet"; |
---|
| 2277 | mes "that you have is shining"; |
---|
| 2278 | mes "with light as if in response"; |
---|
| 2279 | mes "to something in the area.^000000"; |
---|
| 2280 | close; |
---|
| 2281 | } |
---|
| 2282 | end; |
---|
| 2283 | } |
---|
| 2284 | |
---|
| 2285 | gef_tower,116,37,0 script Enoz#hellion 748,{ |
---|
| 2286 | if (HELLIONQ == 59 || HELLIONQ == 62) { |
---|
| 2287 | mes "[Enoz]"; |
---|
| 2288 | mes "It's gone, it's gone!"; |
---|
| 2289 | mes "Where the hell did it go?!"; |
---|
| 2290 | mes "Oh man, who could have"; |
---|
| 2291 | mes "taken it? Wait, was it... You?!"; |
---|
| 2292 | next; |
---|
| 2293 | if (select("Actually, Welshyun sent me.:No way man, don't go nuts.") == 1) { |
---|
| 2294 | mes "[Enoz]"; |
---|
| 2295 | mes "My mentor, Welshyun?"; |
---|
| 2296 | mes "Huh. Is there a report"; |
---|
| 2297 | mes "I haven't submitted to him"; |
---|
| 2298 | mes "yet? So what was it called?"; |
---|
| 2299 | next; |
---|
| 2300 | input .@input$; |
---|
| 2301 | if (.@input$ == "Monster Life in the Geffen Area") { |
---|
| 2302 | mes "[Enoz]"; |
---|
| 2303 | mes "''Monster Life in"; |
---|
| 2304 | mes "the Geffen Area?''"; |
---|
| 2305 | mes "Oh no. My mentor took"; |
---|
| 2306 | mes "that three days ago!"; |
---|
| 2307 | mes "Is he still up to his"; |
---|
| 2308 | mes "old tricks again?"; |
---|
| 2309 | next; |
---|
| 2310 | mes "[Enoz]"; |
---|
| 2311 | mes "Awww nuts!"; |
---|
| 2312 | mes "Where the heck is"; |
---|
| 2313 | mes "my Master Science"; |
---|
| 2314 | mes "Reference Book? "; |
---|
| 2315 | mes "It was right here"; |
---|
| 2316 | mes "three days ago..."; |
---|
| 2317 | set HELLIONQ,63; |
---|
| 2318 | close; |
---|
| 2319 | } |
---|
| 2320 | mes "[Enoz]"; |
---|
| 2321 | mes "" + .@input$ + "?"; |
---|
| 2322 | mes "I haven't completed"; |
---|
| 2323 | mes "any research related"; |
---|
| 2324 | mes "to that subject. Or did I?"; |
---|
| 2325 | mes "Anyway, I need the exact"; |
---|
| 2326 | mes "name of the report you want!"; |
---|
| 2327 | close; |
---|
| 2328 | } |
---|
| 2329 | mes "[Enoz]"; |
---|
| 2330 | mes "Nuts?! Oh, you wanna"; |
---|
| 2331 | mes "see crazy, is that it?! You"; |
---|
| 2332 | mes "wanna see insaaaane?!"; |
---|
| 2333 | mes "Cuz I'll go freakin' medieval"; |
---|
| 2334 | mes "if you keep bothering me!!"; |
---|
| 2335 | close; |
---|
| 2336 | } |
---|
| 2337 | else if (HELLIONQ == 63) { |
---|
| 2338 | mes "[Enoz]"; |
---|
| 2339 | mes "My mentor Welshyun's"; |
---|
| 2340 | mes "been playing jokes again,"; |
---|
| 2341 | mes "so you better go talk to him."; |
---|
| 2342 | mes "Damn. Where is that Master"; |
---|
| 2343 | mes "Science Reference Book?"; |
---|
| 2344 | close; |
---|
| 2345 | } |
---|
| 2346 | else if (HELLIONQ == 64) { |
---|
| 2347 | mes "[Enoz]"; |
---|
| 2348 | mes "Oh hey, I remember you~"; |
---|
| 2349 | mes "So did my mentor send you"; |
---|
| 2350 | mes "to me again for some reason?"; |
---|
| 2351 | next; |
---|
| 2352 | mes "^3355FFYou cautiously hand Enoz the"; |
---|
| 2353 | mes "Master Science Reference Book.^000000"; |
---|
| 2354 | next; |
---|
| 2355 | mes "[Enoz]"; |
---|
| 2356 | mes "Yes! Oh yes!"; |
---|
| 2357 | mes "This is the book"; |
---|
| 2358 | mes "I lost three days"; |
---|
| 2359 | mes "ago! Thanks so much!"; |
---|
| 2360 | mes "Now I can finally finish"; |
---|
| 2361 | mes "this research project that--"; |
---|
| 2362 | next; |
---|
| 2363 | mes "[Enoz]"; |
---|
| 2364 | mes "Wait, the page I really"; |
---|
| 2365 | mes "need is missing! And there's"; |
---|
| 2366 | mes "some sort of note... Umm..."; |
---|
| 2367 | mes "^333333''Enoz, I think this page"; |
---|
| 2368 | mes "is worth at least one Apple"; |
---|
| 2369 | mes "Juice. Right? --Welshyun.''^000000"; |
---|
| 2370 | next; |
---|
| 2371 | mes "[Enoz]"; |
---|
| 2372 | mes "NOooOOoOo!"; |
---|
| 2373 | mes "Not agaaaaain!"; |
---|
| 2374 | mes "Why is he always"; |
---|
| 2375 | mes "playing these pranks?!"; |
---|
| 2376 | mes "Apple Juice! I need"; |
---|
| 2377 | mes "some Apple Juice!"; |
---|
| 2378 | set HELLIONQ,65; |
---|
| 2379 | next; |
---|
| 2380 | mes "^3355FFIt looks like it's time"; |
---|
| 2381 | mes "to get 1 Blue Gemstone,"; |
---|
| 2382 | mes "and then bring it back"; |
---|
| 2383 | mes "to Welshyun the Sage.^000000"; |
---|
| 2384 | close; |
---|
| 2385 | } |
---|
| 2386 | mes "[Enoz]"; |
---|
| 2387 | mes "Gone! It's gone!"; |
---|
| 2388 | mes "Where did the book"; |
---|
| 2389 | mes "I really need go to?"; |
---|
| 2390 | mes "Oh no oh no oh no oh no!"; |
---|
| 2391 | mes "Waaaaaah, I'm gonna cry!"; |
---|
| 2392 | close; |
---|
| 2393 | } |
---|
| 2394 | |
---|
| 2395 | gef_fild09,296,59,0 script Hidden Cave#hellion 111,3,3,{ |
---|
| 2396 | if (HELLIONQ == 68) { |
---|
| 2397 | mes "^3355FFAmongst the wild bushes"; |
---|
| 2398 | mes "and overgrown grass, you"; |
---|
| 2399 | mes "see a large rock slab that"; |
---|
| 2400 | mes "resembles a door. As you"; |
---|
| 2401 | mes "come closer, you can see a"; |
---|
| 2402 | mes "groove on the rock's surface.^000000"; |
---|
| 2403 | next; |
---|
| 2404 | if (select("Insert the Tablet.:Ignore.") == 1) { |
---|
| 2405 | mes "^3355FFYou insert the tablet into"; |
---|
| 2406 | mes "the rock's groove and the"; |
---|
| 2407 | mes "Hellion's gem begins to hum"; |
---|
| 2408 | mes "and glow. The rock slides open,"; |
---|
| 2409 | mes "revealing an engraved message"; |
---|
| 2410 | mes "on the ground for you to read.^000000"; |
---|
| 2411 | next; |
---|
| 2412 | mes "^4D4DFF''To you who have found this"; |
---|
| 2413 | mes "place, I reveal the truth about"; |
---|
| 2414 | mes "the Hellion Revenant. It was"; |
---|
| 2415 | mes "never a devil, like we believed, but a human being, slowly"; |
---|
| 2416 | mes "corrupted by the darkness"; |
---|
| 2417 | mes "of the Hellion's gem.''^000000"; |
---|
| 2418 | next; |
---|
| 2419 | mes "^4D4DFF''I learned this horrible"; |
---|
| 2420 | mes "truth too late. Already,"; |
---|
| 2421 | mes "I can feel the darkness"; |
---|
| 2422 | mes "welling up within me."; |
---|
| 2423 | mes "It is all I can do to trap"; |
---|
| 2424 | mes "myself in this chamber"; |
---|
| 2425 | mes "before I lose all reason.''^000000"; |
---|
| 2426 | next; |
---|
| 2427 | mes "^4D4DFF''I failed and it's too"; |
---|
| 2428 | mes "late for me, but I hope"; |
---|
| 2429 | mes "someone in the future"; |
---|
| 2430 | mes "can seal the Hellion gem's"; |
---|
| 2431 | mes "dark power. And I hope that"; |
---|
| 2432 | mes "someone will grant me the"; |
---|
| 2433 | mes "sweet release I crave...''^000000"; |
---|
| 2434 | next; |
---|
| 2435 | mes "^4D4DFF''Brave hero, I beg of"; |
---|
| 2436 | mes "you. Please kill me and"; |
---|
| 2437 | mes "bring salvation to my soul."; |
---|
| 2438 | mes "Please release me so that"; |
---|
| 2439 | mes "I can finally join my friends."; |
---|
| 2440 | mes "^FFFFFF_^000000"; |
---|
| 2441 | mes "^FFFFFFOOOOOOOOOOO^4D4DFF-Tyus''^000000"; |
---|
| 2442 | close2; |
---|
| 2443 | warp "gef_dun03",140,119; |
---|
| 2444 | end; |
---|
| 2445 | } |
---|
| 2446 | mes "^3355FFYou do nothing."; |
---|
| 2447 | mes "And nothing happens.^000000"; |
---|
| 2448 | close; |
---|
| 2449 | } |
---|
| 2450 | |
---|
| 2451 | OnTouch: |
---|
| 2452 | if (HELLIONQ == 68 && countitem(7332) > 0) { |
---|
| 2453 | specialeffect2 313; // EF_HEAL2 |
---|
| 2454 | specialeffect 313; //"Hidden Cave#hellion" EF_HEAL2 |
---|
| 2455 | mes "^3355FFThe tablet in your"; |
---|
| 2456 | mes "hands begins to shine"; |
---|
| 2457 | mes "with light, responding"; |
---|
| 2458 | mes "to something in the area.^000000"; |
---|
| 2459 | close; |
---|
| 2460 | } |
---|
| 2461 | end; |
---|
| 2462 | } |
---|
| 2463 | |
---|
| 2464 | //============================================================ |
---|
| 2465 | // Old changelog |
---|
| 2466 | //============================================================ |
---|
| 2467 | //= 1.0 First version [MasterOfMuppets] |
---|
| 2468 | //= 1.1 a ',' that should be ';' [FlavioJS] |
---|
| 2469 | //= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth] |
---|
| 2470 | //= 1.3 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] |
---|
| 2471 | //= 1.4 Moved Enoz from the wizard quest skill to here. [L0ne_W0lf] |
---|
| 2472 | //============================================================ |
---|