[1] | 1 | //===== eAthena Script ======================================= |
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| 2 | //= Kiel Hyre Quest |
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| 3 | //===== By: ================================================== |
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| 4 | //= L0ne_W0lf (Script), DZeroX (Timer) |
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| 5 | //===== Current Version: ===================================== |
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| 6 | //= 3.9 |
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| 7 | //===== Compatible With: ===================================== |
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| 8 | //= eAthena SVN |
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| 9 | //===== Description: ========================================= |
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| 10 | //= Quest for opening Robot Factory first and second floors. |
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| 11 | //===== Comments: ============================================ |
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| 12 | //= See below |
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| 13 | //===== Additional Comments: ================================= |
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| 14 | //= 1.0 First version, needs testing [Playtester] |
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| 15 | //= 1.1 Copied over some changes made by -Tsuyuki- [L0ne_W0lf] |
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| 16 | //= Reworked variables slightly so that the permenents ones aside from the |
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| 17 | //= main tracking variable, are deleted when no longer needed. Renamed |
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| 18 | //= several variables that handle strings to @KHInput$. [L0ne_W0lf] |
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| 19 | //= 1.2 Removed duplicate NPCs. [Toms] |
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| 20 | //= 1.3 More Bug fixes, fixed typo. Updated Additional comments. [L0ne_W0lf] |
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| 21 | //= 1.4 Fixed doors not resetting in kh_kiehl01 after 30 second timer is up. [L0ne_W0lf] |
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| 22 | //= 1.5 Another bug fixed (&& instead of ||). [L0ne_W0lf] |
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| 23 | //= 1.6 More squashed bugs with if checking. [L0ne_W0lf] |
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| 24 | //= 1.7 Corrected some spelling mistakes. [Balish] |
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| 25 | // Corrected Exploit with the pub man, giving infinite wine and money. |
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| 26 | // Corrected pool and map not showing text for some states of the quest. |
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| 27 | // Corrected Elly showing cutin but not text for some states of the quest (causing players to log off to continue). |
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| 28 | // Let fisherman talk to you when you have 10 fishes OR MORE. |
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| 29 | // Corrected not letting you enter the tombstone after finishing the quest. |
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| 30 | //= 1.8 Elly now deletes the Steel_box, and Kiel Hyre deletes the Pin. [L0ne_W0lf] |
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| 31 | //= More security on the 5th Big Door, now makes sure no one outside of who- |
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| 32 | //= acticated it initially can use it. Resets after 10 minutes to make it. |
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| 33 | //= Made it so that you need to be at least step 84 to activate the final door. |
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| 34 | //= Corrected not deleting Allysia's Ring from inventory. |
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| 35 | //= 1.9 Exit will now enable if you are just retrieving the Ring, keeps you from getting stuck. [L0ne_W0lf] |
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| 36 | //= Corrected "KH_Kielh02", was setting off a debug, invalid map index. Should have been "kh_Kiehl02" |
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| 37 | //= Made .KHQuestBusy$ into a temp global variable. $@KHQuestBusy$. |
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| 38 | //= 2.0 Changed the labels on the "Big Doors" to "Identifier Names" to prevent an error with using getvariableofnpc [L0ne_W0lf] |
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| 39 | //= 2.1 Fifth door now checks for a variable HIGHER or EQUAL to 74 not 84, as pointed out by Stollen. [L0ne_W0lf] |
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| 40 | //= 2.2 Another fix for Elly, no longer RESETS to 26 when you talk to her. [L0ne_W0lf] |
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| 41 | //= 2.3 Should NOT have been setting .KHQuestBusy at all. It's not used or accessed anymore. Removed. [L0ne_W0lf] |
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| 42 | //= 2.4 Lots of fixes (4ish) from Valandi. [L0ne_W0lf] |
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| 43 | //= Added a getmapuser check to the mapwarp in KHTimerEnd so it's not trying to warp out 0 users. [L0ne_W0lf] |
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| 44 | //= 2.5 Fixed several small issues (and large one) such as typos in cutins, typos in dialog, etc. [L0ne_W0lf] |
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| 45 | //= Added some of the missing dialogs for several NPCs, and fixed a few NPC locations. |
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| 46 | //= ALL books can now trigger the wall. |
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| 47 | //= Allysia will now summon 4 (was 2) G_CONSTANTS instead of REGULAR constants. |
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| 48 | //= Fixed where Golden_Key and Exquisite_Button are deleted. |
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| 49 | //= Removed KHTimerEnd, and instead use OnReset. |
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| 50 | //= Fixed typo in the second NPC that gives Black Keycards. |
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| 51 | //= Added Monster Warps. (Keeps monsters from being in dungeon quest area.) [Non-functional] |
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| 52 | //= 2.6 Stupid mistake, accidentally had 4 copies of the same script in 1... [L0ne_W0lf the bonehead] |
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| 53 | //= 2.7 Fixed the wrong name being displayed for Kiel Hyre in one dialog. |
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| 54 | //= Removed $@KH_DoorInvoker entirely. The quest is now working like it should according to iRO. |
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| 55 | //= Fixed up a few more NPC headers. Facing direction fixes mostly this time. |
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| 56 | //= More progression changes to Kiehl Hyre. He no longer stops dialog after the agents appear. |
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| 57 | //= 2.8 Fixed the weight checking in Vandt, and added official dialog. [L0ne_W0lf] |
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| 58 | //= Added weight checks for all NPCs that give items. Semi-official dialog. |
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| 59 | //= Got the missing portion of dialog for Mills'. |
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| 60 | //= Will add further proper dialogs as I get to them on the second runthrough of the quest. |
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| 61 | //= 2.8a minor optimization with extra goto, else or empty switch [Lupus] |
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| 62 | //= 2.9 Fixed the "enablenpc" problem with the missing spaces. No idea how it happened. [L0ne_W0lf] |
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| 63 | //= 3.0 Fixed a typo in Elly, in her room. (was <= should have been <) [L0ne_W0lf] |
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| 64 | //= Added an 'end;' to the cookie basket. Kiel Hyre's final dialog will now delete all quest-related items. |
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| 65 | //= 3.1 Moved the "delitem" for all related quest items to the proper NPC. [L0ne_W0lf] |
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| 66 | //= 3.2 Fixed error with Allysia teling you to "Go away." maybe. [L0ne_W0lf] |
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| 67 | //= 3.2b Fixed some typos and grammar mistakes. [SinSloth] |
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| 68 | //= 3.3 Fixed the receiver log out bugs. [L0ne_W0lf] |
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| 69 | //= 3.4 Fixed bug when u can't get a Yellow Keycard if u got the Blue one at first [Lupus] |
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| 70 | //= Note: There are many condition checks that should be omitted in the future fixed item names in item_db.txt / txt resources according the quest |
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| 71 | //= for items, should be used bitwise methods in a single variable. So let's fix the rest possible bugs (if they exist) and then optimize ^_- |
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| 72 | //= 3.5 Changed the way the Black Keycard distibuting NPCs work slighty. [L0ne_W0lf] |
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| 73 | //= 3.6 Keil Hyre removes ALL outstanding quest items when he is talked [L0ne_W0lf] |
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| 74 | //= to after finishing the quest. |
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| 75 | //= 3.7 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] |
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| 76 | //= 3.8 Corrected some delitems. (bugreport:690) [Samuray22] |
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| 77 | //= 3.9 Fixed a cutin not being erased. (bugreport:1539) [L0ne_W0lf] |
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| 78 | //============================================================ |
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| 79 | //============================================================================ |
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| 80 | // Kiel Hyre Quest/Robotic Lab Dungeon |
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| 81 | // |
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| 82 | // Script Dialog Obtained and Copied Down by L0ne_W0lf |
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| 83 | // Timer work and some variable dances by DZeroX |
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| 84 | // Based on [iRO Sakray] as of [03/29/2007] |
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| 85 | //============================================================================ |
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| 86 | //---------------------------------------------------------------------------- |
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| 87 | // [Notes] |
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| 88 | // - Let it be noted that ALL DIALOG IS OFFICIAL TO IRO UNLESS SPECIFIED. |
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| 89 | // - I've fixed a few of iRO's mistakes, but I'm sure I made some of my own. |
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| 90 | // - Will probably require a major optimizing. |
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| 91 | // - Accidentally progressed Elly's dialog while reading 'Letter to Elly'. Improvising. |
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| 92 | // - Possible missing dialog for some getitem weight checks. |
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| 93 | // - Possible missing dialog for "Test Tube" if you haven't read the second poem. |
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| 94 | // - Possible missing dialog for Elly in Dromitory if you don't have "Steel Box" |
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| 95 | // - Possible missing dialog for "Grave" if you don't have "Yellow Keycard" |
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| 96 | // - Not going to list ALL of the more usless NPCs. (Doors + Empty "Beautiful Ladies") |
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| 97 | // - Accidently progressed Kiel Hyre's dialog. Improvising. |
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| 98 | // - Improvising for getting back in to see Mitchell if you butterfly wing and need to get back in. |
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| 99 | // - Possible missing dialog for "Odd Grandma" |
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| 100 | // - Possible missing dialog for "Shelf" |
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| 101 | // - Near the end I finshed the quest with some people. Used packet logging to get dialog. |
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| 102 | // Because of the above mentioned, NPC placement and dialog is a little sloppier. |
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| 103 | // - Possible missing dialog for "Kiel Hyre" (Accept and Okay responses) |
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| 104 | // - Parties are *NOT REQUIRED* as per Doddler's Wiki information. |
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| 105 | // - Possible missing dialog for "Kiel Hyre" if you don't have Allysia's Ring. |
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| 106 | // |
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| 107 | //---------------------------------------------------------------------------- |
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| 108 | // [Maps] [Use] |
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| 109 | // yuno_in01 ........... Start quest in pub |
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| 110 | // kh_school ........... Deliver Wine here, Meet Elly |
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| 111 | // yuno ................ Get Delivery for/from "Little Kid" |
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| 112 | // lighthalzen ......... Get Delivery package for "Little Kid" |
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| 113 | // kh_vila ............. Kiel Hyre cottage. |
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| 114 | // kh_dun01 ............ Robot Factory; Save Kiel Hyre |
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| 115 | // kh_mansion .......... Kiel Hyre's Mansion in Lighthalzen |
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| 116 | // kh_kiehl01 .......... Kiehl's room/Cave |
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| 117 | // kh_kiehl02 .......... Kiehl's room/Boss Room |
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| 118 | // |
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| 119 | //---------------------------------------------------------------------------- |
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| 120 | // [Variables in Use] |
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| 121 | // KielHyreQuest - Main quest tracking variable (Quest finished at 106) |
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| 122 | // |
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| 123 | // KHPubMasterEnd - Finished with Pun Master if set to 1 |
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| 124 | // - Deleted once no longer needed. |
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| 125 | // |
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| 126 | // KHToastGirlEnd - Pick up delivery if set to 1, |
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| 127 | // - picked up delivery if set to 2 |
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| 128 | // - finished if set to 3 |
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| 129 | // - Deleted once no longer needed. |
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| 130 | // |
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| 131 | // KHCottagePoem1 - Tracks Poem 1 quest in cottage. (finished = 5) |
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| 132 | // - Deleted once no longer needed. |
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| 133 | // |
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| 134 | // KHCottagePoem2 - Tracks Poem 2 quest in cottage. (finished = 3) |
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| 135 | // - Deleted once no longer needed. |
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| 136 | // |
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| 137 | // @KHInput$ - Used with "Security Guard" |
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| 138 | // - Used with "Test Tube" |
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| 139 | // - Used when "Elly" (inputing string in attempt to wake her) |
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| 140 | // - Used with "Grave", (twice) |
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| 141 | // - Used with "Heavy Door" |
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| 142 | // - Used with "Mechanical Device" |
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| 143 | // - Used for opening various doors in Kiehl's area. |
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| 144 | // |
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| 145 | // @KHFirstKeyhole - Holds 1 (green keycard) or 2 (cottage key) |
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| 146 | // @KHSecondKeyhole - Holds 1 (green keycard) or 2 (cottage key) |
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| 147 | // |
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| 148 | // @KHPotionColor$ - Holds 'red', 'green', or 'yellow' depending on what wrong potion is selected. |
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| 149 | // |
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| 150 | // @KHFirstSword - holds 1, 2, 3 or 4. Used to keep track of swords and snakes. |
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| 151 | // @KHSecondSword - holds 1, 2, 3 or 4. Used to keep track of swords and snakes. |
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| 152 | // @KHThirdSword - holds 1, 2, 3 or 4. Used to keep track of swords and snakes. |
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| 153 | // @KHFourthSword - holds 1, 2, 3 or 4. Used to keep track of swords and snakes. |
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| 154 | // |
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| 155 | // @KHClimbAttempt - Set to random (1-5) to determine if you fail at climbing the water pipe. |
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| 156 | // |
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| 157 | // @KHQ1Read - Make sure player has asked question 1 to Kiel Hyre |
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| 158 | // @KHQ2Read - Make sure player has asked question 2 to Kiel Hyre |
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| 159 | // @KHQ3Read - Make sure player has asked question 3 to Kiel Hyre |
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| 160 | // |
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| 161 | // @KHTitle$ - Holds "Mr", "Mrs", or "Miss" |
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| 162 | // |
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| 163 | // @KHDoorPushAttempt - Keeps track of how many times a person has attmepted pushed the door open. |
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| 164 | // |
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| 165 | // @KHPryingItem$ - Used for incorrect options when prying open last door. |
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| 166 | // |
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| 167 | // .KHKilled - Tracks how many monsters have been killed. Used with "Receiver", "Robots", and "Kiehl" NPCs |
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| 168 | // |
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| 169 | // .KHDoor1Open - 0/1 Depending on if the first door is opened. |
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| 170 | // .KHDoor2Open - 0/1 Depending on if the second door is opened. |
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| 171 | // .KHDoor3Open - 0/1 Depending on if the third door is opened. |
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| 172 | // .KHDoor4Open - 0/1 Depending on if the fourth door is opened. |
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| 173 | // .KHDoor5Open - 0/1 Depending on if the fifth door is opened. |
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| 174 | // |
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| 175 | // .KHKilledBoss - 0/1 depending on if the boss has been killed. |
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| 176 | // |
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| 177 | // $@KHQuestBusy - 0/1 depending on if the boss room has been set in motion. |
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| 178 | // |
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| 179 | //---------------------------------------------------------------------------- |
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| 180 | // [NPCs] [Location] |
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| 181 | // Pub Master .................. yuno_in01 [ 35,178] |
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| 182 | // Hanie ....................... yuno_fild08 [196,196] |
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| 183 | // Security Guard .............. yuno_fild08 [158,194] |
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| 184 | // Security Guard .............. yuno_fild08 [158,183] |
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| 185 | // Student ..................... kh_school [ 57,142] |
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| 186 | // Student ..................... kh_school [ 57,139] |
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| 187 | // Lady ........................ kh_school [176, 60] |
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| 188 | // Cute Student ................ kh_school [179, 39] |
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| 189 | // Little Kid .................. yuno [217,114] |
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| 190 | // Windmill Owner .............. lighthalzen [365,300] |
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| 191 | // Cottage Keeper .............. yuno_fild02 [ 93,210] |
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| 192 | // Door ........................ yuno_fild02 [ 75,218] |
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| 193 | // Door ........................ yuno_fild02 [109,218] |
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| 194 | // Wall ........................ kh_vila [191, 14] |
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| 195 | // Book ........................ kh_vila [184, 20] |
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| 196 | // Book ........................ kh_vila [181, 20] |
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| 197 | // Book ........................ kh_vila [178, 20] |
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| 198 | // Book ........................ kh_vila [175, 19] |
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| 199 | // KH_Letter_Trigger ........... kh_vila [179, 11] |
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| 200 | // Box ......................... kh_vila [ 16,175] |
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| 201 | // Apple Box ................... kh_vila [ 30,184] |
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| 202 | // Map ......................... kh_vila [ 44,125] |
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| 203 | // Pot ......................... kh_vila [ 33,148] |
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| 204 | // Calabash .................... kh_vila [ 14, 55] |
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| 205 | // Pool ........................ kh_vila [ 39, 39] |
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| 206 | // Vicious Dog ................. kh_vila [180,178] |
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| 207 | // Drawer ...................... kh_vila [115,186] |
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| 208 | // Box ......................... kh_vila [107,126] |
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| 209 | // Bookshelf ................... kh_vila [181,138] |
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| 210 | // Sword Hilt .................. kh_vila [136, 69] |
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| 211 | // Test Tube ................... kh_vila [179, 69] |
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| 212 | // Test Tube ................... kh_vila [185, 69] |
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| 213 | // Window ...................... yuno_fild08 [ 69,185] |
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| 214 | // Elly ........................ kh_school [178,180] |
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| 215 | // Cookie Basket ............... kh_school [175,175] |
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| 216 | // Window ...................... kh_school [188,185] |
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| 217 | // Grave ....................... yuno_fild08 [ 72,170] |
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| 218 | // Heavy Door .................. kh_dun01 [236, 48] |
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| 219 | // Beautiful lady .............. kh_school [119,149] |
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| 220 | // Beautiful lady .............. kh_school [122,186] |
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| 221 | // Signboard ................... kh_dun01 [163,223] |
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| 222 | // Mechanical Device ........... kh_dun01 [166,223] |
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| 223 | // Mechanical Device ........... kh_dun01 [162,206] |
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| 224 | // Kiel_Hyre_Door .............. kh_dun01 [224,232] |
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| 225 | // Steward ..................... kh_mansion [ 78, 55] |
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| 226 | // Kiel Hyre ................... kh_mansion [ 22, 27] |
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| 227 | // Allysia ..................... kh_mansion [ 22, 27] |
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| 228 | // Abduction_trigger ........... lighthalzen [188,200] |
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| 229 | // Mysterious Woman ............ kh_mansion [ 25, 79] |
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| 230 | // Odd Granma .................. yuno [250,132] |
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| 231 | // Old Lady .................... yuno [250,132] |
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| 232 | // Rosimmir_Entrance ........... yuno [273,141] |
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| 233 | // Table ....................... kh_rossi [ 23, 23] |
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| 234 | // Shelf ....................... kh_rossi [ 92, 40] |
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| 235 | // Desk ........................ kh_rossi [144,146] |
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| 236 | // Bookshelf ................... kh_rossi [144,146] |
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| 237 | // Old Fisherman ............... yuno_fild12 [232,222] |
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| 238 | // Wooden Board ................ yuno_fild09 [158,217] |
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| 239 | // Kiehl_Room_Warp ............. kh_mansion [ 29, 27] |
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| 240 | // Entrance Device#KHEntry1 .... kh_dun01 [ 44, 20] |
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| 241 | // Entrance Device#KHEntry2 .... kh_dun01 [ 44,203] |
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| 242 | // Security Guard .............. yuno_fild08 [158,194] |
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| 243 | // Receiver .................... kh_kiehl01 [ 17, 39] |
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| 244 | // Flower Vase ................. kh_kiehl01 [ 13, 40] |
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| 245 | // Box ......................... kh_kiehl01 [ 19, 25] |
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| 246 | // Big Door .................... kh_kiehl01 [ 44, 33] |
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| 247 | // Big_Door_1_Warp ............. kh_kiehl01 [ 43, 33] |
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| 248 | // Big Door .................... kh_kiehl01 [174, 40] |
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| 249 | // Big_Door_2_Warp ............. kh_kiehl01 [174, 39] |
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| 250 | // Big Door .................... kh_kiehl01 [ 77,108] |
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| 251 | // Big_Door_3_Warp ............. kh_kiehl01 [ 68,108] |
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| 252 | // Big Door .................... kh_kiehl01 [ 41,177] |
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| 253 | // Big_Door_4_Warp ............. kh_kiehl01 [ 78,177] |
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| 254 | // Robots ...................... kh_kiehl01 [ 15,181] |
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| 255 | // Big Door .................... kh_kiehl01 [166,187] |
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| 256 | // Big_Door_5_Warp ............. kh_kiehl01 [166,186] |
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| 257 | // Kiehl_Room_Trap ............. kh_kiehl02 [ 49, 15] |
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| 258 | // Kiehl#Original .............. kh_kiehl02 [ 50, 52] |
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| 259 | // KiehlRoom ................... kh_kiehl02 [ 1, 1] |
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| 260 | // Floating NPC (Agent#KHAgent0::KHAgent) |
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| 261 | // Mitchell#KiehlRoom .......... kh_kiehl02 [ 49, 55] |
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| 262 | // Agent#KHAgent1 .... ....... kh_kiehl02 [ 53, 52] |
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| 263 | // Agent#KHAgent2 .............. kh_kiehl02 [ 51, 49] |
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| 264 | // Agent#KHAgent3 .............. kh_kiehl02 [ 47, 50] |
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| 265 | // Agent#KHAgent4 .............. kh_kiehl02 [ 46, 53] |
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| 266 | // Kiehl#Copy .................. kh_kiehl02 [ 48, 53] |
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| 267 | // Kiehl_Roomn_Exit ............ kh_kiehl01 [ 50, 59] |
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| 268 | // |
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| 269 | //---------------------------------------------------------------------------- |
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| 270 | // [Functions] |
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| 271 | // None |
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| 272 | // |
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| 273 | //---------------------------------------------------------------------------- |
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| 274 | // [Conflicts] |
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| 275 | // Resolved |
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| 276 | // |
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| 277 | //============================================================================ |
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| 278 | |
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| 279 | |
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| 280 | //============================================================================ |
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| 281 | // Affiliated NPCs |
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| 282 | //============================================================================ |
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| 283 | |
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| 284 | //---------------------------------------------------------------------------- |
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| 285 | // Juno Pub Master/Starting point. |
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| 286 | //---------------------------------------------------------------------------- |
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| 287 | yuno_in01,35,179,1 script Pub Master 46,4,4,{ |
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| 288 | if (checkweight(7487,1) == 0) { |
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| 289 | mes "[Vandt]"; |
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| 290 | mes "Just a second! You're"; |
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| 291 | mes "carrying too many items"; |
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| 292 | mes "right now. You'd better"; |
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| 293 | mes "put your stuff in Kafra"; |
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| 294 | mes "Storage or you won't be"; |
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| 295 | mes "able to pick up anything new..."; |
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| 296 | close; |
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| 297 | } |
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| 298 | |
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| 299 | if (KielHyreQuest == 1) { |
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| 300 | mes "[Vandt]"; |
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| 301 | mes "Hi there, welcome"; |
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| 302 | mes "to my pub. So what"; |
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| 303 | mes "would you like to have?"; |
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| 304 | next; |
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| 305 | |
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| 306 | switch(select("Beer, please","A cocktail, please","Soju, please.","You look worried, what's up?","Cancel")) { |
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| 307 | |
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| 308 | case 1: |
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| 309 | mes "[Vandt]"; |
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| 310 | mes "Alright, let me get"; |
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| 311 | mes "you a glass of beer on"; |
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| 312 | mes "tap. There you are, this"; |
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| 313 | mes "is out special Schwaltz Beer."; |
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| 314 | next; |
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| 315 | mes "^3355FF*Gulp gulp gulp*^000000"; |
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| 316 | percentheal 5,-5; |
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| 317 | next; |
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| 318 | mes "["+strcharinfo(0)+"]"; |
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| 319 | mes "Ahhh, it's really"; |
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| 320 | mes "good! That really"; |
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| 321 | mes "hits the spot!"; |
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| 322 | close; |
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| 323 | |
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| 324 | case 2: |
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| 325 | mes "[Vandt]"; |
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| 326 | mes "I'm sorry, but I have to"; |
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| 327 | mes "deliver all of our cocktail"; |
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| 328 | mes "ingredients to other customers."; |
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| 329 | mes "Maybe I'll have enough to make"; |
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| 330 | mes "you something next time, okay?"; |
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| 331 | close; |
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| 332 | |
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| 333 | case 3: |
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| 334 | mes "[Vandt]"; |
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| 335 | mes "S-soju? I'm sorry,"; |
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| 336 | mes "but we don't serve that"; |
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| 337 | mes "here. It's too much of"; |
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| 338 | mes "a tough guy drink for me..."; |
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| 339 | close; |
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| 340 | |
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| 341 | case 4: |
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| 342 | mes "[Vandt]"; |
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| 343 | mes "Oh, did you overhear?"; |
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| 344 | mes "I'm sorry, it's just that one"; |
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| 345 | mes "of my employees had an"; |
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| 346 | mes "accident and was pretty hurt,"; |
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| 347 | mes "so I have nodoby that can"; |
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| 348 | mes "deliver this merchandise."; |
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| 349 | next; |
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| 350 | mes "[Vandt]"; |
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| 351 | mes "I have an urgent order"; |
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| 352 | mes "that I need to send to"; |
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| 353 | mes "the Kiel Hyre Academy,"; |
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| 354 | mes "but I can't find anyone"; |
---|
| 355 | mes "that's available for this"; |
---|
| 356 | mes "kind of temporary job."; |
---|
| 357 | next; |
---|
| 358 | |
---|
| 359 | switch(select("I'm sorry to hear that","Do you want me to help you?")) { |
---|
| 360 | |
---|
| 361 | case 1: |
---|
| 362 | mes "[Vandt]"; |
---|
| 363 | mes "Well, I'm sure that I'll"; |
---|
| 364 | mes "figure something out."; |
---|
| 365 | mes "Do you know anyone"; |
---|
| 366 | mes "that'd be interested in"; |
---|
| 367 | mes "some part time work?"; |
---|
| 368 | close; |
---|
| 369 | |
---|
| 370 | case 2: |
---|
| 371 | mes "[Vandt]"; |
---|
| 372 | mes "Really? That's great!"; |
---|
| 373 | mes "But first, I think it's fair to"; |
---|
| 374 | mes "tell you that this job may not"; |
---|
| 375 | mes "be as simple as you'd think."; |
---|
| 376 | mes "I expect you to complete the"; |
---|
| 377 | mes "delivery, no matter what."; |
---|
| 378 | next; |
---|
| 379 | |
---|
| 380 | switch(select("Sure I'll do it", "Wait, let me think about it...")) { |
---|
| 381 | |
---|
| 382 | case 1: |
---|
| 383 | mes "[Vandt]"; |
---|
| 384 | mes "I'm glad to hear that."; |
---|
| 385 | mes "Well then, please take this"; |
---|
| 386 | mes "bottle of Culinary Wine to"; |
---|
| 387 | mes "Mrs. ^ff0000Lecollane^000000 in the Kiel"; |
---|
| 388 | mes "Hyre Academy. I'll pay you"; |
---|
| 389 | mes "once you finish the job, okay?"; |
---|
| 390 | getitem 7487,1; //Culinary_Wine |
---|
| 391 | set KielHyreQuest,2; |
---|
| 392 | close; |
---|
| 393 | |
---|
| 394 | case 2: |
---|
| 395 | mes "[Vandt]"; |
---|
| 396 | mes "Sure thing. I really need"; |
---|
| 397 | mes "to get this done, so if you"; |
---|
| 398 | mes "can't do it, but know any"; |
---|
| 399 | mes "capable, responsible"; |
---|
| 400 | mes "people that can, then please"; |
---|
| 401 | mes "tell them about my situation."; |
---|
| 402 | close; |
---|
| 403 | |
---|
| 404 | } |
---|
| 405 | |
---|
| 406 | } |
---|
| 407 | |
---|
| 408 | case 5: |
---|
| 409 | mes "[Vandt]"; |
---|
| 410 | mes "Sure, just take"; |
---|
| 411 | mes "your time, relax,"; |
---|
| 412 | mes "and order something"; |
---|
| 413 | mes "when you're ready."; |
---|
| 414 | close; |
---|
| 415 | } |
---|
| 416 | |
---|
| 417 | } |
---|
| 418 | |
---|
| 419 | else if ((KielHyreQuest >= 2) && (KielHyreQuest < 6)) { |
---|
| 420 | mes "[Vandt]"; |
---|
| 421 | mes "Please deliver that bottle"; |
---|
| 422 | mes "of Wine I gave you to Mrs."; |
---|
| 423 | mes "Mrs. ^ff0000Lecollane^000000, who should be"; |
---|
| 424 | mes "inside the Kiel Hyre Academy."; |
---|
| 425 | mes "Hurry and get it to her before she"; |
---|
| 426 | mes "can complain about the delivery."; |
---|
| 427 | close; |
---|
| 428 | } |
---|
| 429 | |
---|
| 430 | else if ((KielHyreQuest == 6) && (KHPubMasterEnd != 1)) { |
---|
| 431 | mes "[Vandt]"; |
---|
| 432 | mes "Oh, you're back."; |
---|
| 433 | mes "Thanks for making that"; |
---|
| 434 | mes "delivery. Just give me"; |
---|
| 435 | mes "a moment, and then I can"; |
---|
| 436 | mes "pay you in zeny, okay?"; |
---|
| 437 | next; |
---|
| 438 | switch(select("I need more wine...")) { |
---|
| 439 | |
---|
| 440 | case 1: |
---|
| 441 | mes "[Vandt]"; |
---|
| 442 | mes "Oh, you need to deliver"; |
---|
| 443 | mes "another bottle? Alright,"; |
---|
| 444 | mes "let me look around, and"; |
---|
| 445 | mes "I'll give you the wine"; |
---|
| 446 | mes "and your payment."; |
---|
| 447 | next; |
---|
| 448 | mes "^3355FFRummage Rummage^000000"; |
---|
| 449 | mes "^3355FFRummage Rummage^000000"; |
---|
| 450 | next; |
---|
| 451 | mes "[Vandt]"; |
---|
| 452 | mes "There you go!"; |
---|
| 453 | mes "Thank you so much"; |
---|
| 454 | mes "for helping me out~"; |
---|
| 455 | getitem 7487,1; //Culinary_Wine |
---|
| 456 | set zeny,zeny+1000; |
---|
| 457 | set KHPubMasterEnd,1; |
---|
| 458 | close; |
---|
| 459 | } |
---|
| 460 | } |
---|
| 461 | |
---|
| 462 | else if ((KielHyreQuest > 6) || (KHPubMasterEnd == 1)) { |
---|
| 463 | mes "[Vandt]"; |
---|
| 464 | mes "Hey, thanks a lot"; |
---|
| 465 | mes "for helping me out that"; |
---|
| 466 | mes "last time. I knew I asked"; |
---|
| 467 | mes "you out of the blue, but"; |
---|
| 468 | mes "you ended up being a life"; |
---|
| 469 | mes "saver! I really appreicate it!"; |
---|
| 470 | close; |
---|
| 471 | } |
---|
| 472 | |
---|
| 473 | OnTouch: |
---|
| 474 | if (KielHyreQuest < 1) { |
---|
| 475 | mes "[Vandt]"; |
---|
| 476 | mes "Arrrggghhh..."; |
---|
| 477 | mes "This can't be good..."; |
---|
| 478 | mes "This isn't good at all!"; |
---|
| 479 | mes "What am I suposed to do?"; |
---|
| 480 | set KielHyreQuest,1; |
---|
| 481 | close; |
---|
| 482 | } |
---|
| 483 | } |
---|
| 484 | |
---|
| 485 | //---------------------------------------------------------------------------- |
---|
| 486 | // Juno Toast Sales Girl. |
---|
| 487 | //---------------------------------------------------------------------------- |
---|
| 488 | yuno,217,114,4 script Little Kid 96,{ |
---|
| 489 | if (KielHyreQuest < 6) { |
---|
| 490 | mes "[Cezu]"; |
---|
| 491 | mes "Fresh, crunchy toast!"; |
---|
| 492 | mes "If you want some, come"; |
---|
| 493 | mes "and get some tooooast~"; |
---|
| 494 | close; |
---|
| 495 | } |
---|
| 496 | |
---|
| 497 | else if ((KielHyreQuest == 6) && (KHToastGirlEnd != 3)) { |
---|
| 498 | if (KHToastGirlEnd < 1) { |
---|
| 499 | mes "[Cezu]"; |
---|
| 500 | mes "Fresh, crunchy toast!"; |
---|
| 501 | mes "If you want some, come"; |
---|
| 502 | mes "and get some tooooast~"; |
---|
| 503 | mes "Oh! Hi hi~ Did you want"; |
---|
| 504 | mes "to buy some yummy toast?"; |
---|
| 505 | next; |
---|
| 506 | |
---|
| 507 | switch(select("I'm here for Elly","No, thanks")) { |
---|
| 508 | |
---|
| 509 | case 1: |
---|
| 510 | mes "[Cezu]"; |
---|
| 511 | mes "Oh, I see. Elly must have"; |
---|
| 512 | mes "wasted another batch of"; |
---|
| 513 | mes "ingredients again. Well,"; |
---|
| 514 | mes "she's a regular customer,"; |
---|
| 515 | mes "so I really want to help, but"; |
---|
| 516 | mes "I can't really do anything."; |
---|
| 517 | next; |
---|
| 518 | mes "[Cezu]"; |
---|
| 519 | mes "You see, I just ran"; |
---|
| 520 | mes "out of ingredients too!"; |
---|
| 521 | mes "But I can't really leave"; |
---|
| 522 | mes "to get some more. What if"; |
---|
| 523 | mes "people need to buy toast?"; |
---|
| 524 | mes "Listen, can you help me out?"; |
---|
| 525 | next; |
---|
| 526 | mes "[Cezu]"; |
---|
| 527 | mes "Would you please go get"; |
---|
| 528 | mes "some flour and eggs for me"; |
---|
| 529 | mes "from the ^3355FFLighthalzen Windmill^000000"; |
---|
| 530 | mes "Then, when you come back, I can"; |
---|
| 531 | mes "divide the ingredients, and you"; |
---|
| 532 | mes "can deliver some to Elly."; |
---|
| 533 | next; |
---|
| 534 | mes "[Cezu]"; |
---|
| 535 | mes "I know that I'm basically"; |
---|
| 536 | mes "making you do everything"; |
---|
| 537 | mes "on your own, but please try"; |
---|
| 538 | mes "to understand that my hands"; |
---|
| 539 | mes "are tied. D-don't ask me"; |
---|
| 540 | mes "why, they just are!"; |
---|
| 541 | set KHToastGirlEnd,1; |
---|
| 542 | close; |
---|
| 543 | |
---|
| 544 | case 2: |
---|
| 545 | mes "[Cezu]"; |
---|
| 546 | mes "Okay okay~"; |
---|
| 547 | mes "Please come again!"; |
---|
| 548 | close; |
---|
| 549 | } |
---|
| 550 | } |
---|
| 551 | |
---|
| 552 | else if (KHToastGirlEnd == 1) { |
---|
| 553 | mes "[Cezu]"; |
---|
| 554 | mes "Would you please go to"; |
---|
| 555 | mes "the Lighthalzen Windmill"; |
---|
| 556 | mes "and tell them that Cezu needs"; |
---|
| 557 | mes "lots of flour and lots of eggs!"; |
---|
| 558 | mes "Then, bring all the stuff over"; |
---|
| 559 | mes "to me as soon as you can~"; |
---|
| 560 | close; |
---|
| 561 | } |
---|
| 562 | |
---|
| 563 | else if (KHToastGirlEnd == 2) { |
---|
| 564 | mes "[Cezu]"; |
---|
| 565 | mes "Hey, you're back with the"; |
---|
| 566 | mes "ingredients! Thank you so"; |
---|
| 567 | mes "much, I really needed these!"; |
---|
| 568 | mes "Now please give this flour"; |
---|
| 569 | mes "and these eggs to Elly, and"; |
---|
| 570 | mes "send her my regards. See you~"; |
---|
| 571 | delitem 7488,1; //Delivery_Package |
---|
| 572 | getitem 7488,1; //Delivery_Package |
---|
| 573 | set KHToastGirlEnd,3; |
---|
| 574 | close; |
---|
| 575 | } |
---|
| 576 | |
---|
| 577 | } |
---|
| 578 | |
---|
| 579 | else if ((KielHyreQuest >= 6) || (KHToastGirlEnd == 3)) { |
---|
| 580 | //KHToastGirlEnd no longer needed-- deleting. |
---|
| 581 | set KHToastGirlEnd,0; |
---|
| 582 | mes "[Cezu]"; |
---|
| 583 | mes "Hot, fresh and"; |
---|
| 584 | mes "cruuuunchy toast!"; |
---|
| 585 | mes "Come and get some!"; |
---|
| 586 | close; |
---|
| 587 | } |
---|
| 588 | |
---|
| 589 | } |
---|
| 590 | |
---|
| 591 | //---------------------------------------------------------------------------- |
---|
| 592 | // Lighthalzen WindMill Owner. |
---|
| 593 | //---------------------------------------------------------------------------- |
---|
| 594 | lighthalzen,365,300,2 script Windmill Owner 46,{ |
---|
| 595 | if (checkweight(7488,1) == 0) { |
---|
| 596 | mes "[Mills]"; |
---|
| 597 | mes "Hey, you've got too much"; |
---|
| 598 | mes "stuff on you right now. "; |
---|
| 599 | mes "Put your junk in Kafra Storage"; |
---|
| 600 | mes "if you expect me to give you"; |
---|
| 601 | mes "anything. That's why you came"; |
---|
| 602 | mes "here to the miss, didn't you?"; |
---|
| 603 | close; |
---|
| 604 | } |
---|
| 605 | |
---|
| 606 | if (KHToastGirlEnd < 1) { |
---|
| 607 | mes "[Mills]"; |
---|
| 608 | mes "Hey, whaddya want?"; |
---|
| 609 | mes "I'm pretty busy right"; |
---|
| 610 | mes "now, so you mind coming"; |
---|
| 611 | mes "back later? Then we'll talk."; |
---|
| 612 | close; |
---|
| 613 | } |
---|
| 614 | |
---|
| 615 | else if (KHToastGirlEnd == 1) { |
---|
| 616 | mes "[Mills]"; |
---|
| 617 | mes "Hey, whaddya want?"; |
---|
| 618 | mes "You just happened to"; |
---|
| 619 | mes "catch me at a good time,"; |
---|
| 620 | mes "but if you need anything,"; |
---|
| 621 | mes "you'd better spit it out quick"; |
---|
| 622 | mes "before things get hectic again."; |
---|
| 623 | next; |
---|
| 624 | |
---|
| 625 | switch(select("I'm here for Cezu","......")) { |
---|
| 626 | |
---|
| 627 | case 1: |
---|
| 628 | mes "[Mills]"; |
---|
| 629 | mes "Oh, Cezu from the"; |
---|
| 630 | mes "toast stand? Okay,"; |
---|
| 631 | mes "I've got everything"; |
---|
| 632 | mes "that kid needs right"; |
---|
| 633 | mes "here. There's eggs inside,"; |
---|
| 634 | mes "so be really careful with it."; |
---|
| 635 | mes "It's ready for you..."; |
---|
| 636 | next; |
---|
| 637 | mes "[Mills]"; |
---|
| 638 | mes "Kid's one of my regular"; |
---|
| 639 | mes "customers, so you don't"; |
---|
| 640 | mes "have to pay me, or run any"; |
---|
| 641 | mes "extra errands on my end. Yeah,"; |
---|
| 642 | mes "I know how other people treat"; |
---|
| 643 | mes "you adventurers. Well, see ya."; |
---|
| 644 | getitem 7488,1; //Delivery_Package |
---|
| 645 | set KHToastGirlEnd,2; |
---|
| 646 | close; |
---|
| 647 | |
---|
| 648 | case 2: |
---|
| 649 | mes "[Mills]"; |
---|
| 650 | mes "......"; |
---|
| 651 | mes "Um, okay, well, if"; |
---|
| 652 | mes "you need something,"; |
---|
| 653 | mes "just hollar, I guess."; |
---|
| 654 | mes "Cuts, Cutz where are you?"; |
---|
| 655 | mes "You'd better not be goofing off!"; |
---|
| 656 | close; |
---|
| 657 | |
---|
| 658 | } |
---|
| 659 | |
---|
| 660 | } |
---|
| 661 | |
---|
| 662 | else if (KHToastGirlEnd >= 2) { |
---|
| 663 | mes "[Mills]"; |
---|
| 664 | mes "That Cutz is such"; |
---|
| 665 | mes "a lazy rascal. The guy"; |
---|
| 666 | mes "thinks he can fool around"; |
---|
| 667 | mes "when he's on the clock...!"; |
---|
| 668 | mes "Ah well, he knows I can't find"; |
---|
| 669 | mes "a better assistant. He'll learn..."; |
---|
| 670 | close; |
---|
| 671 | } |
---|
| 672 | |
---|
| 673 | } |
---|
| 674 | |
---|
| 675 | //============================================================================ |
---|
| 676 | //Kiel Hyre Academy NPCs |
---|
| 677 | //============================================================================ |
---|
| 678 | |
---|
| 679 | //---------------------------------------------------------------------------- |
---|
| 680 | // Girl (Talks about the academy) |
---|
| 681 | //---------------------------------------------------------------------------- |
---|
| 682 | yuno_fild08,196,196,5 script Hanie 102,{ |
---|
| 683 | mes "[Hanie]"; |
---|
| 684 | mes "Oh, I wish I could study"; |
---|
| 685 | mes "at the Kiel Hyre Academy..."; |
---|
| 686 | mes "All of the graduates get"; |
---|
| 687 | mes "really nice jobs! I'm almost"; |
---|
| 688 | mes "jealous of the students!"; |
---|
| 689 | next; |
---|
| 690 | |
---|
| 691 | switch(select("Kiel Hyre Academy?")) { |
---|
| 692 | |
---|
| 693 | case 1: |
---|
| 694 | mes "[Hanie]"; |
---|
| 695 | mes "Oh, the Kiel Hyre Academy"; |
---|
| 696 | mes "is a school founded by Kiel"; |
---|
| 697 | mes "Hyre, an inventor that became"; |
---|
| 698 | mes "rich from his strange machines."; |
---|
| 699 | mes "He decided to give back to society"; |
---|
| 700 | mes "by building this private academy."; |
---|
| 701 | next; |
---|
| 702 | mes "[Hanie]"; |
---|
| 703 | mes "However, the school will"; |
---|
| 704 | mes "only accept orphans that are"; |
---|
| 705 | mes "too poor to enroll in any other"; |
---|
| 706 | mes "schools. Sometimes, it makes"; |
---|
| 707 | mes "me wish that I was an orphan too!"; |
---|
| 708 | mes "Well, not really, but you know..."; |
---|
| 709 | close; |
---|
| 710 | } |
---|
| 711 | } |
---|
| 712 | |
---|
| 713 | |
---|
| 714 | //---------------------------------------------------------------------------- |
---|
| 715 | // Academy Security Guards |
---|
| 716 | //---------------------------------------------------------------------------- |
---|
| 717 | yuno_fild08,158,194,5 script Security Guard#1::KHAGuard 852,{ |
---|
| 718 | if ((KielHyreQuest < 2) && (KielHyreQuest >= 30)) { |
---|
| 719 | mes "[Security Guard]"; |
---|
| 720 | mes "I'm sorry, but if you aren't"; |
---|
| 721 | mes "associated with this institution,"; |
---|
| 722 | mes "then you're not authorized to"; |
---|
| 723 | mes "enter the ^FF0000Kiel Hyre Academy^000000."; |
---|
| 724 | mes "Please leave if you don't have"; |
---|
| 725 | mes "an appointment with the staff."; |
---|
| 726 | close; |
---|
| 727 | } |
---|
| 728 | |
---|
| 729 | |
---|
| 730 | else if (KielHyreQuest == 2) { |
---|
| 731 | mes "[Security Guard]"; |
---|
| 732 | mes "I'm sorry, but if you aren't"; |
---|
| 733 | mes "associated with this institution,"; |
---|
| 734 | mes "then you're not authorized to"; |
---|
| 735 | mes "enter the ^FF0000Kiel Hyre Academy^000000."; |
---|
| 736 | mes "Please leave if you don't have"; |
---|
| 737 | mes "an appointment with the staff."; |
---|
| 738 | next; |
---|
| 739 | switch(select("I'm here for a delivery.","......")) { |
---|
| 740 | case 1: |
---|
| 741 | mes "[Security Guard]"; |
---|
| 742 | mes "You're here to deliver"; |
---|
| 743 | mes "something? Okay, just give"; |
---|
| 744 | mes "me the recipient's ^FF0000name^000000,"; |
---|
| 745 | mes "followed by the ^FF0000item^000000 being"; |
---|
| 746 | mes "delivered, and I'll verify it"; |
---|
| 747 | mes "before letting you inside."; |
---|
| 748 | next; |
---|
| 749 | |
---|
| 750 | input @KHDelivery$; |
---|
| 751 | if (@KHDelivery$ != "Lecollane") { |
---|
| 752 | mes "[Security Guard]"; |
---|
| 753 | mes "You're here to deliver some"; |
---|
| 754 | mes "Wine to...to who? What was"; |
---|
| 755 | mes "the name? I...I don't think"; |
---|
| 756 | mes "we have anybody in the"; |
---|
| 757 | mes "academy named "+@KHDelivery$+""; |
---|
| 758 | close; |
---|
| 759 | } |
---|
| 760 | |
---|
| 761 | input @KHDelivery$ ; |
---|
| 762 | if (@KHDelivery$ != "Culinary Wine") { |
---|
| 763 | mes "[Security Guard]"; |
---|
| 764 | mes "So you're here to make"; |
---|
| 765 | mes "a delivery to Mrs. Lecollane?"; |
---|
| 766 | mes "What is it you've brought for"; |
---|
| 767 | mes "her? Some ^3355FF"+@KHDelivery$+"^000000?"; |
---|
| 768 | next; |
---|
| 769 | mes "[Security Guard]"; |
---|
| 770 | mes "Let me buzz her first,"; |
---|
| 771 | mes "and check to make sure"; |
---|
| 772 | mes "that she's been expecting"; |
---|
| 773 | mes "you. Let's see now..."; |
---|
| 774 | next; |
---|
| 775 | mes "......"; |
---|
| 776 | mes "........."; |
---|
| 777 | mes "............"; |
---|
| 778 | next; |
---|
| 779 | mes "[Security Guard]"; |
---|
| 780 | mes "Huh. Mrs Lecollane"; |
---|
| 781 | mes "is expecting a delivery,"; |
---|
| 782 | mes "but not the item that you"; |
---|
| 783 | mes "say that you've brought for"; |
---|
| 784 | mes "her. You might want to check"; |
---|
| 785 | mes "to see if there's been a mixup..."; |
---|
| 786 | close; |
---|
| 787 | } |
---|
| 788 | |
---|
| 789 | mes "[Security Guard]"; |
---|
| 790 | mes "Alright...."; |
---|
| 791 | mes "So you're here to"; |
---|
| 792 | mes "deliver a bottle of"; |
---|
| 793 | mes "Wine to Mrs. Lecollane?"; |
---|
| 794 | mes "Let me buzz her, and get"; |
---|
| 795 | mes "this confirmed real quickly."; |
---|
| 796 | next; |
---|
| 797 | mes "......"; |
---|
| 798 | mes "........."; |
---|
| 799 | mes "............"; |
---|
| 800 | next; |
---|
| 801 | mes "[Security Guard]"; |
---|
| 802 | mes "Okay, everything looks"; |
---|
| 803 | mes "good. Mrs. Lecollane"; |
---|
| 804 | mes "has been expecting you."; |
---|
| 805 | mes "I guess you can enter."; |
---|
| 806 | close2; |
---|
| 807 | warp "kh_school",71,155; |
---|
| 808 | end; |
---|
| 809 | |
---|
| 810 | case 2: |
---|
| 811 | mes "[Security Guard]"; |
---|
| 812 | mes "If you don't have"; |
---|
| 813 | mes "an appoointment, then"; |
---|
| 814 | mes "don't loiter around in"; |
---|
| 815 | mes "front of the academy!"; |
---|
| 816 | close; |
---|
| 817 | |
---|
| 818 | } |
---|
| 819 | |
---|
| 820 | } |
---|
| 821 | |
---|
| 822 | else if (KielHyreQuest >= 4) { |
---|
| 823 | mes "[Security Guard]"; |
---|
| 824 | mes "Oh, did you have"; |
---|
| 825 | mes "other business inside"; |
---|
| 826 | mes "the academy? I remember"; |
---|
| 827 | mes "you from before, so there"; |
---|
| 828 | mes "shouldn't be any problems"; |
---|
| 829 | mes "letting you back inside..."; |
---|
| 830 | close2; |
---|
| 831 | warp "kh_school",71,155; |
---|
| 832 | end; |
---|
| 833 | } |
---|
| 834 | |
---|
| 835 | } |
---|
| 836 | |
---|
| 837 | yuno_fild08,158,183,7 duplicate(KHAGuard) Security Guard#2 852 |
---|
| 838 | |
---|
| 839 | //---------------------------------------------------------------------------- |
---|
| 840 | // Gossiping Teenagers/Story NPCs |
---|
| 841 | //---------------------------------------------------------------------------- |
---|
| 842 | kh_school,57,142,7 script Student::StudentKHQ1 893,3,3,{ |
---|
| 843 | mes "[Laci]"; |
---|
| 844 | mes "Oh, wow! We usually"; |
---|
| 845 | mes "don't get visitors on"; |
---|
| 846 | mes "campus! Um, you're not"; |
---|
| 847 | mes "a new faculty member, are you?"; |
---|
| 848 | close; |
---|
| 849 | |
---|
| 850 | OnTouch: |
---|
| 851 | mes "[Laci]"; |
---|
| 852 | mes "Hey, Nesha...!"; |
---|
| 853 | mes "have you heard why"; |
---|
| 854 | mes "Aaci hasn't been coming"; |
---|
| 855 | mes "to class for awhile?"; |
---|
| 856 | next; |
---|
| 857 | mes "[Gui Nesha]"; |
---|
| 858 | mes "That's right, I haven't"; |
---|
| 859 | mes "seen Aaci in awhile."; |
---|
| 860 | mes "Did something happen?"; |
---|
| 861 | next; |
---|
| 862 | mes "[Laci]"; |
---|
| 863 | mes "It's because...."; |
---|
| 864 | mes "Aaci saw a freakin' ghost!"; |
---|
| 865 | mes "It's one hundred percent"; |
---|
| 866 | mes "true! I heard about it from,"; |
---|
| 867 | mes "well, you know, my sources."; |
---|
| 868 | next; |
---|
| 869 | mes "[Gui Nesha]"; |
---|
| 870 | mes "...Wha...?"; |
---|
| 871 | mes "Oh, come on,"; |
---|
| 872 | mes "get outta town."; |
---|
| 873 | close; |
---|
| 874 | } |
---|
| 875 | |
---|
| 876 | kh_school,57,139,1 script Student::StudentKHQ2 893,{ |
---|
| 877 | mes "[Gui Nesha]"; |
---|
| 878 | mes "Aren't we a little"; |
---|
| 879 | mes "old to be talking about"; |
---|
| 880 | mes "this kind of stuff? You"; |
---|
| 881 | mes "know, rumors and ghost"; |
---|
| 882 | mes "stories that make no sense?"; |
---|
| 883 | mes "C'mon, Laci, knock it off!"; |
---|
| 884 | emotion e_swt2; |
---|
| 885 | close; |
---|
| 886 | } |
---|
| 887 | |
---|
| 888 | //---------------------------------------------------------------------------- |
---|
| 889 | // Mrs. Lecollane |
---|
| 890 | //---------------------------------------------------------------------------- |
---|
| 891 | kh_school,176,60,4 script Lady::LadyKHQ 101,{ |
---|
| 892 | if (KielHyreQuest < 2) { |
---|
| 893 | mes "[Mrs. Lecollane]"; |
---|
| 894 | mes "Is there a problem?"; |
---|
| 895 | mes "Outsiders are not allowed to come"; |
---|
| 896 | mes "in here, please leave."; |
---|
| 897 | close; |
---|
| 898 | } |
---|
| 899 | |
---|
| 900 | else if (KielHyreQuest == 2) { |
---|
| 901 | mes "[Mrs. Lecollane]"; |
---|
| 902 | mes "Oh, hello. Ah!"; |
---|
| 903 | mes "have you come to"; |
---|
| 904 | mes "deliver my wine? The"; |
---|
| 905 | mes "security guard called and"; |
---|
| 906 | mes "mentioned you were coming."; |
---|
| 907 | next; |
---|
| 908 | |
---|
| 909 | switch(select("Yes, that's right!","Er, s-sorry!")) { |
---|
| 910 | |
---|
| 911 | case 1: |
---|
| 912 | mes "[Mrs. Lecollane]"; |
---|
| 913 | mes "Well, you've come a little"; |
---|
| 914 | mes "later than I thought, but"; |
---|
| 915 | mes "I suppose it can't be helped."; |
---|
| 916 | mes "I guess the waiting has just"; |
---|
| 917 | mes "heightened my anticipation"; |
---|
| 918 | mes "for this bottle of wi--"; |
---|
| 919 | next; |
---|
| 920 | mes "^3355FF*Cling! Crrrack!*^000000"; |
---|
| 921 | next; |
---|
| 922 | mes "[Mrs. Lecollane]"; |
---|
| 923 | mes "Elly? Elly did you"; |
---|
| 924 | mes "break something again?!"; |
---|
| 925 | mes "You've got to be more careful!"; |
---|
| 926 | mes "If you don't finish baking those"; |
---|
| 927 | mes "cookies by the end of today, your"; |
---|
| 928 | mes "semester grades will suffer!"; |
---|
| 929 | next; |
---|
| 930 | mes "[Elly]"; |
---|
| 931 | mes "B-but I just..."; |
---|
| 932 | next; |
---|
| 933 | mes "[Mrs. Lecollane]"; |
---|
| 934 | mes "^FF0000Elly^000000!!"; |
---|
| 935 | next; |
---|
| 936 | mes "[Elly]"; |
---|
| 937 | mes "......"; |
---|
| 938 | mes "Yes, Mrs. Lecollane."; |
---|
| 939 | next; |
---|
| 940 | mes "[Mrs. Lecollane]"; |
---|
| 941 | mes "*Ahem* Excuse me."; |
---|
| 942 | mes "Would you please leave"; |
---|
| 943 | mes "the wine over there? You"; |
---|
| 944 | mes "may go now, and please"; |
---|
| 945 | mes "don't wander needlessly"; |
---|
| 946 | mes "around the academy."; |
---|
| 947 | delitem 7487,1; //Culinary_Wine |
---|
| 948 | set KielHyreQuest,4; |
---|
| 949 | close; |
---|
| 950 | |
---|
| 951 | case 2: |
---|
| 952 | mes "[Mrs. Lecollane]"; |
---|
| 953 | mes "Hm...?"; |
---|
| 954 | mes "I guess I must"; |
---|
| 955 | mes "be mistaken. I'm"; |
---|
| 956 | mes "sorry, I thought you"; |
---|
| 957 | mes "were somebody else."; |
---|
| 958 | close; |
---|
| 959 | } |
---|
| 960 | return; |
---|
| 961 | } |
---|
| 962 | |
---|
| 963 | else if (KielHyreQuest == 4) { |
---|
| 964 | mes "[Mrs Lecollane]"; |
---|
| 965 | mes "Well, our business is"; |
---|
| 966 | mes "completed, so would you"; |
---|
| 967 | mes "please leave the campus"; |
---|
| 968 | mes "as soon as you can? *Sigh*"; |
---|
| 969 | mes "I can't believe our future"; |
---|
| 970 | mes "is in these girls' hands..."; |
---|
| 971 | close; |
---|
| 972 | } |
---|
| 973 | } |
---|
| 974 | |
---|
| 975 | //---------------------------------------------------------------------------- |
---|
| 976 | // Elly (In school) |
---|
| 977 | //---------------------------------------------------------------------------- |
---|
| 978 | kh_school,179,39,1 script Cute Student 895,{ |
---|
| 979 | set @now_weight,MaxWeight-Weight; |
---|
| 980 | if (@now_weight < 2000) { |
---|
| 981 | mes "[Elly]"; |
---|
| 982 | mes "I'm sorry, but would you"; |
---|
| 983 | mes "put some of your things in"; |
---|
| 984 | mes "your kafra Storage first or"; |
---|
| 985 | mes "soemthing? I can't really"; |
---|
| 986 | mes "help you whne you're"; |
---|
| 987 | mes "carrying so much stuff."; |
---|
| 988 | close; |
---|
| 989 | } |
---|
| 990 | |
---|
| 991 | cutin "kh_elly01",2; |
---|
| 992 | if (KielHyreQuest < 4) { |
---|
| 993 | cutin "kh_elly03",2; |
---|
| 994 | mes "[Elly]"; |
---|
| 995 | mes "W-wah! Oh...!"; |
---|
| 996 | mes "*Phew* That was close,"; |
---|
| 997 | mes "I almost dropped them"; |
---|
| 998 | mes "again! Why do I have so much"; |
---|
| 999 | mes "trouble handling ingredients?"; |
---|
| 1000 | goto KH_Elly_end; |
---|
| 1001 | } |
---|
| 1002 | |
---|
| 1003 | else if (KielHyreQuest == 4) { |
---|
| 1004 | cutin "kh_elly03",2; |
---|
| 1005 | mes "[Elly]"; |
---|
| 1006 | mes "Oh no, what should"; |
---|
| 1007 | mes "I do? *Sob* Wh-what"; |
---|
| 1008 | mes "am I going to do? *sniff*"; |
---|
| 1009 | next; |
---|
| 1010 | switch(select("What happened?","......")) { |
---|
| 1011 | |
---|
| 1012 | case 1: |
---|
| 1013 | mes "[Elly]"; |
---|
| 1014 | mes "I...I have to finish baking"; |
---|
| 1015 | mes "this batch of cookies by the"; |
---|
| 1016 | mes "end of today, but then I spilled"; |
---|
| 1017 | mes "all of the ingredients on the"; |
---|
| 1018 | mes "floor. I don't know how I can"; |
---|
| 1019 | mes "bake those cookies now..."; |
---|
| 1020 | next; |
---|
| 1021 | switch(select("What can I do to help you?","Oh, I'm so sorry.")) { |
---|
| 1022 | |
---|
| 1023 | case 1: |
---|
| 1024 | cutin "kh_elly02",2; |
---|
| 1025 | mes "[Elly]"; |
---|
| 1026 | mes "What was that...?"; |
---|
| 1027 | mes "You'll really help"; |
---|
| 1028 | mes "me? That's wonderful!"; |
---|
| 1029 | mes "Thank you! Thank you so much!"; |
---|
| 1030 | next; |
---|
| 1031 | L_Accept: |
---|
| 1032 | cutin "kh_elly04",2; |
---|
| 1033 | mes "[Elly]"; |
---|
| 1034 | mes "Well, I guess the only way"; |
---|
| 1035 | mes "I can bake these cookies is"; |
---|
| 1036 | mes "to get some new ingredients."; |
---|
| 1037 | mes "I'm sorry to be such a burden,"; |
---|
| 1038 | mes "but if you didn't offer to help"; |
---|
| 1039 | mes "me, then I'd have no one to ask!"; |
---|
| 1040 | next; |
---|
| 1041 | mes "[Elly]"; |
---|
| 1042 | mes "You don't understand how"; |
---|
| 1043 | mes "important it is that I bake"; |
---|
| 1044 | mes "these cookies...If I don't"; |
---|
| 1045 | mes "finish the assignment, then"; |
---|
| 1046 | mes "Mrs. Crank will fail me for"; |
---|
| 1047 | mes "the entire semester!"; |
---|
| 1048 | next; |
---|
| 1049 | cutin "kh_elly03",2; |
---|
| 1050 | mes "[Elly]"; |
---|
| 1051 | mes "Okay, I need to calm"; |
---|
| 1052 | mes "down. I think I can do"; |
---|
| 1053 | mes "this with your help."; |
---|
| 1054 | mes "Would you please do me"; |
---|
| 1055 | mes "this huge favor and bring"; |
---|
| 1056 | mes "all these ingredients?"; |
---|
| 1057 | next; |
---|
| 1058 | cutin "kh_elly01",2; |
---|
| 1059 | mes "[Elly]"; |
---|
| 1060 | mes "^3355FF1 Wine^000000"; |
---|
| 1061 | mes "^3355FF7 Milks^000000"; |
---|
| 1062 | mes "^3355FF5 Cacaos^000000"; |
---|
| 1063 | mes "^3355FF2 Cheeses^000000"; |
---|
| 1064 | mes "^3355FF1 Egg^000000, and"; |
---|
| 1065 | mes "^3355FF1 Bag of flour^000000"; |
---|
| 1066 | next; |
---|
| 1067 | mes "[Elly]"; |
---|
| 1068 | mes "Let's see...You can"; |
---|
| 1069 | mes "get Wine from the pub in"; |
---|
| 1070 | mes "Juno, Cacaos from hunting"; |
---|
| 1071 | mes "Yoyos, and you can get flour"; |
---|
| 1072 | mes "and Eggs from the girl that"; |
---|
| 1073 | mes "runs the Toast Stand in Juno."; |
---|
| 1074 | next; |
---|
| 1075 | mes "[Elly]"; |
---|
| 1076 | mes "Good luck, getting"; |
---|
| 1077 | mes "everything, and I hope"; |
---|
| 1078 | mes "you hurry back here with"; |
---|
| 1079 | mes "those cookie ingredients"; |
---|
| 1080 | mes "as quickly as you can, okay?"; |
---|
| 1081 | set KielHyreQuest,6; |
---|
| 1082 | goto KH_Elly_end; |
---|
| 1083 | |
---|
| 1084 | Case 2: |
---|
| 1085 | mes "[Elly]"; |
---|
| 1086 | mes "What, you don't go"; |
---|
| 1087 | mes "to this school, don't"; |
---|
| 1088 | mes "you? Y-you're one of"; |
---|
| 1089 | mes "those adventurers, right?"; |
---|
| 1090 | next; |
---|
| 1091 | switch(select("Yeah, that's right.")) { |
---|
| 1092 | |
---|
| 1093 | mes "Listen, I know you"; |
---|
| 1094 | mes "probably have your own"; |
---|
| 1095 | mes "plans, but do you think"; |
---|
| 1096 | mes "you can help me with this"; |
---|
| 1097 | mes "huge problem that I have?"; |
---|
| 1098 | next; |
---|
| 1099 | switch(select("Accept","Decline")) { |
---|
| 1100 | |
---|
| 1101 | case 1: |
---|
| 1102 | //bigsmile |
---|
| 1103 | mes "How Wonderful!"; |
---|
| 1104 | mes "Thank you! Thank you"; |
---|
| 1105 | mes "so much! I'm supposed to"; |
---|
| 1106 | mes "finish baking this batch of"; |
---|
| 1107 | mes "cookies soon, but I spilled"; |
---|
| 1108 | mes "all of the ingredients..."; |
---|
| 1109 | next; |
---|
| 1110 | goto L_Accept; |
---|
| 1111 | |
---|
| 1112 | case 2: |
---|
| 1113 | mes "["+strcharinfo(0)+"]"; |
---|
| 1114 | mes "I'm outta here."; |
---|
| 1115 | next; |
---|
| 1116 | emotion e_sob; |
---|
| 1117 | mes "W-wait...!"; |
---|
| 1118 | mes "Come back, you"; |
---|
| 1119 | mes "d-don't...! I really"; |
---|
| 1120 | mes "need some help!"; |
---|
| 1121 | goto KH_Elly_end; |
---|
| 1122 | |
---|
| 1123 | } |
---|
| 1124 | |
---|
| 1125 | } |
---|
| 1126 | |
---|
| 1127 | } |
---|
| 1128 | |
---|
| 1129 | case 2: |
---|
| 1130 | mes "*Sob*..."; |
---|
| 1131 | goto KH_Elly_end; |
---|
| 1132 | } |
---|
| 1133 | |
---|
| 1134 | } |
---|
| 1135 | |
---|
| 1136 | else if (KielHyreQuest == 6) { |
---|
| 1137 | //519 - Milk; 548 - Cheese; 7182 - Cacao; 7487 - Culinary_Wine; 7488 - Delivery_Package |
---|
| 1138 | if ((countitem(519) < 7) || (countitem(548) < 2) || (countitem(7182) < 5) || (countitem(7487) < 1) || (countitem(7488) < 1)) { |
---|
| 1139 | mes "[Elly]"; |
---|
| 1140 | mes "Let's see, would you"; |
---|
| 1141 | mes "like me to remind you"; |
---|
| 1142 | mes "which ingredients I need?"; |
---|
| 1143 | mes "Please bring these things as"; |
---|
| 1144 | mes "soon as you can so that I can"; |
---|
| 1145 | mes "quickly bake some cookies~"; |
---|
| 1146 | next; |
---|
| 1147 | mes "[Elly]"; |
---|
| 1148 | mes "^3355FF1 Wine^000000"; |
---|
| 1149 | mes "^3355FF7 Milks^000000"; |
---|
| 1150 | mes "^3355FF5 Cacaos^000000"; |
---|
| 1151 | mes "^3355FF2 Cheeses^000000"; |
---|
| 1152 | mes "^3355FF1 Egg^000000, and"; |
---|
| 1153 | mes "^3355FF1 Bag of flour^000000"; |
---|
| 1154 | next; |
---|
| 1155 | mes "[Elly]"; |
---|
| 1156 | mes "Let's see...You can"; |
---|
| 1157 | mes "get Wine from the pub in"; |
---|
| 1158 | mes "Juno, Cacaos from hunting"; |
---|
| 1159 | mes "Yoyos, and you can get flour"; |
---|
| 1160 | mes "and Eggs from the girl that"; |
---|
| 1161 | mes "runs the Toast Stand in Juno."; |
---|
| 1162 | goto KH_Elly_end; |
---|
| 1163 | } |
---|
| 1164 | else { |
---|
| 1165 | emotion e_ho; |
---|
| 1166 | cutin "kh_elly02",2; |
---|
| 1167 | mes "[Elly]"; |
---|
| 1168 | mes "Hooray! Finally, I have"; |
---|
| 1169 | mes "everything I need! This is"; |
---|
| 1170 | mes "great! Oh, would you please"; |
---|
| 1171 | mes "give me a moment while I bake"; |
---|
| 1172 | mes "these cookies? It shouldn't take"; |
---|
| 1173 | mes "long, so hold on just a bit."; |
---|
| 1174 | set KielHyreQuest,8; |
---|
| 1175 | //KHPubMasterEnd no longer needed-- deleting. |
---|
| 1176 | set KHPubMasterEnd,0; |
---|
| 1177 | delitem 519,7; //Milk |
---|
| 1178 | delitem 548,2; //Cheese |
---|
| 1179 | delitem 7182,5; //Cacao |
---|
| 1180 | delitem 7487,1; //Culinary_Wine |
---|
| 1181 | delitem 7488,1; //Delivery_Package |
---|
| 1182 | goto KH_Elly_end; |
---|
| 1183 | |
---|
| 1184 | } |
---|
| 1185 | |
---|
| 1186 | } |
---|
| 1187 | |
---|
| 1188 | else if (KielHyreQuest == 8) { |
---|
| 1189 | cutin "kh_elly01",2; |
---|
| 1190 | mes "[Elly]"; |
---|
| 1191 | mes "Tadah! I did it!"; |
---|
| 1192 | mes "They're finally done!"; |
---|
| 1193 | mes "''Elly's Special Cookies~''"; |
---|
| 1194 | mes "I'd like you to have some "; |
---|
| 1195 | mes "as a thanks for helping me out"; |
---|
| 1196 | next; |
---|
| 1197 | mes "[Elly]"; |
---|
| 1198 | mes "I'm sorry, but I was so"; |
---|
| 1199 | mes "preoccupied with baking"; |
---|
| 1200 | mes "these cookies that I didn't"; |
---|
| 1201 | mes "even ask for your name. I'm"; |
---|
| 1202 | mes "^FF0000Ellyja^000000, but everyone calls me,"; |
---|
| 1203 | mes "''Elly.'' What's your name?"; |
---|
| 1204 | next; |
---|
| 1205 | mes "["+strcharinfo(0)+"]"; |
---|
| 1206 | mes "^3355FF"+strcharinfo(0)+"^000000."; |
---|
| 1207 | mes "It's ^3355FF"+strcharinfo(0)+"^000000."; |
---|
| 1208 | next; |
---|
| 1209 | cutin "kh_elly02",2; |
---|
| 1210 | mes "[Elly]"; |
---|
| 1211 | mes ""+strcharinfo(0)+"?"; |
---|
| 1212 | mes "...that name! It's wonderful!"; |
---|
| 1213 | set KielHyreQuest,10; |
---|
| 1214 | getitem 538,5; //Well_Baked_Cookie |
---|
| 1215 | goto KH_Elly_end; |
---|
| 1216 | } |
---|
| 1217 | |
---|
| 1218 | else if (KielHyreQuest == 10) { |
---|
| 1219 | cutin "kh_elly01",2; |
---|
| 1220 | mes "[Elly]"; |
---|
| 1221 | mes "I'm sorry, but I have"; |
---|
| 1222 | mes "another favor to ask you"; |
---|
| 1223 | mes "if you don't mind helping"; |
---|
| 1224 | mes "me out again. Don't worry,"; |
---|
| 1225 | mes "you won't have to hurry as"; |
---|
| 1226 | mes "quickly as you did last time."; |
---|
| 1227 | next; |
---|
| 1228 | |
---|
| 1229 | switch(select("What do you need?","Sorry, but I'm pretty busy...")) { |
---|
| 1230 | |
---|
| 1231 | case 1: |
---|
| 1232 | mes "[Elly]"; |
---|
| 1233 | mes "You know how you helped"; |
---|
| 1234 | mes "me bake those cookies?"; |
---|
| 1235 | mes "It's the first time I was able"; |
---|
| 1236 | mes "to do it without burning them!"; |
---|
| 1237 | mes "I just know Grandfather'd"; |
---|
| 1238 | mes "be so proud of me!"; |
---|
| 1239 | next; |
---|
| 1240 | mes "[Elly]"; |
---|
| 1241 | mes "I really want Grandfather"; |
---|
| 1242 | mes "to taste the cookies I baked,"; |
---|
| 1243 | mes "but the cookies will be stale"; |
---|
| 1244 | mes "by the time I'm able to leave"; |
---|
| 1245 | mes "campus. Would you deliver these"; |
---|
| 1246 | mes "cookies to my grandfather for me?"; |
---|
| 1247 | next; |
---|
| 1248 | |
---|
| 1249 | switch(select("Sure","I'm busy.")) { |
---|
| 1250 | |
---|
| 1251 | case 1: |
---|
| 1252 | cutin "kh_elly02",2; |
---|
| 1253 | mes "[Elly]"; |
---|
| 1254 | mes "Oh, "+strcharinfo(0)+"!"; |
---|
| 1255 | mes "Thank you so much, I knew"; |
---|
| 1256 | mes "you'd understand! Would you"; |
---|
| 1257 | mes "please bring the cookies to"; |
---|
| 1258 | mes "him at ^FF0000Kiel Hyre cottage^000000?"; |
---|
| 1259 | next; |
---|
| 1260 | mes "[Elly]"; |
---|
| 1261 | mes "Oh, right! They're really"; |
---|
| 1262 | mes "careful about visitors and"; |
---|
| 1263 | mes "keeping strangers off the"; |
---|
| 1264 | mes "property, but if you mention"; |
---|
| 1265 | mes "my name, they'll let you in."; |
---|
| 1266 | mes "Alright then, see you~"; |
---|
| 1267 | set KielHyreQuest,12; |
---|
| 1268 | goto KH_Elly_end; |
---|
| 1269 | |
---|
| 1270 | case 2: |
---|
| 1271 | cutin "kh_elly03",2; |
---|
| 1272 | mes "[Elly]"; |
---|
| 1273 | mes "Oh, um..."; |
---|
| 1274 | mes "okay, I'm sorry to"; |
---|
| 1275 | mes "have bothered you..."; |
---|
| 1276 | goto KH_Elly_end; |
---|
| 1277 | } |
---|
| 1278 | |
---|
| 1279 | |
---|
| 1280 | case 2: |
---|
| 1281 | cutin "kh_elly03",2; |
---|
| 1282 | mes "[Elly]"; |
---|
| 1283 | mes "Oh, um..."; |
---|
| 1284 | mes "okay, I'm sorry to"; |
---|
| 1285 | mes "have bothered you..."; |
---|
| 1286 | goto KH_Elly_end; |
---|
| 1287 | } |
---|
| 1288 | } |
---|
| 1289 | |
---|
| 1290 | else if (KielHyreQuest == 12) { |
---|
| 1291 | mes "[Elly]"; |
---|
| 1292 | mes "Oh, you don't know where"; |
---|
| 1293 | mes "to find Kiel Hyre cottage?"; |
---|
| 1294 | mes "It's just north from this"; |
---|
| 1295 | mes "academy. Please deliver my"; |
---|
| 1296 | mes "cookies to grandfather, and"; |
---|
| 1297 | mes "let him know I really miss him."; |
---|
| 1298 | goto KH_Elly_end; |
---|
| 1299 | |
---|
| 1300 | } |
---|
| 1301 | |
---|
| 1302 | else if (KielHyreQuest == 14) { |
---|
| 1303 | mes "[Elly]"; |
---|
| 1304 | mes "Hm? Grandfather's not"; |
---|
| 1305 | mes "home? That's strange, he"; |
---|
| 1306 | mes "didn't mention anything about"; |
---|
| 1307 | mes "any business trips. I thought"; |
---|
| 1308 | mes "he'd be at home all day..."; |
---|
| 1309 | next; |
---|
| 1310 | cutin "kh_elly04",2; |
---|
| 1311 | mes "[Elly]"; |
---|
| 1312 | mes "Would you go back to his"; |
---|
| 1313 | mes "cottage once more time? Here,"; |
---|
| 1314 | mes "you can use this Cottage Key."; |
---|
| 1315 | mes "That way, you can just go"; |
---|
| 1316 | mes "inside and talk to him~"; |
---|
| 1317 | getitem 7489,1; //Cottage Key |
---|
| 1318 | set KielHyreQuest,16; |
---|
| 1319 | goto KH_Elly_end; |
---|
| 1320 | } |
---|
| 1321 | |
---|
| 1322 | else if ((KielHyreQuest >= 14) && (KielHyreQuest < 20)) { |
---|
| 1323 | mes "[Elly]"; |
---|
| 1324 | mes "That's so weird..."; |
---|
| 1325 | mes "I thought Grandfather"; |
---|
| 1326 | mes "said that he'd be at"; |
---|
| 1327 | mes "home all day today..."; |
---|
| 1328 | goto KH_Elly_end; |
---|
| 1329 | } |
---|
| 1330 | |
---|
| 1331 | else if (KielHyreQuest == 20) { |
---|
| 1332 | mes "[Elly]"; |
---|
| 1333 | mes "Hmmm...?"; |
---|
| 1334 | mes "What's this,"; |
---|
| 1335 | mes "a letter for me?"; |
---|
| 1336 | next; |
---|
| 1337 | mes "^3355FFElly opened the envelope^000000"; |
---|
| 1338 | mes "^3355FFand started reading the letter^000000"; |
---|
| 1339 | next; |
---|
| 1340 | mes "Dearest Elly"; |
---|
| 1341 | mes "^FFFFFF_^000000"; |
---|
| 1342 | mes "I have something to discuss"; |
---|
| 1343 | mes "with my son Kiehl, so I am"; |
---|
| 1344 | mes "leaving to meet with him."; |
---|
| 1345 | mes "If you don't hear from me"; |
---|
| 1346 | mes "7 days after I've written"; |
---|
| 1347 | mes "it's possible I may be in"; |
---|
| 1348 | mes "trouble. Don't trust anyone"; |
---|
| 1349 | mes "at the Academy, Elly."; |
---|
| 1350 | mes "I've left something for you"; |
---|
| 1351 | mes "in the Study."; |
---|
| 1352 | next; |
---|
| 1353 | cutin "kh_elly03",2; |
---|
| 1354 | mes "[Elly]"; |
---|
| 1355 | mes "What? Oh no, it's been"; |
---|
| 1356 | mes "ten days since he wrote"; |
---|
| 1357 | mes "this letter! Ah, does this"; |
---|
| 1358 | mes "mean that he's in danger?!"; |
---|
| 1359 | mes "Oh no, what should I do?"; |
---|
| 1360 | delitem 7490,1; //Letter_to_Elly |
---|
| 1361 | set KielHyreQuest,22; |
---|
| 1362 | goto KH_Elly_end; |
---|
| 1363 | } |
---|
| 1364 | |
---|
| 1365 | else if (KielHyreQuest == 22) { |
---|
| 1366 | mes "[Elly]"; |
---|
| 1367 | mes "......"; |
---|
| 1368 | mes "........."; |
---|
| 1369 | mes "............"; |
---|
| 1370 | next; |
---|
| 1371 | switch(select("About your grandpa","Tell me about Kiehl","What's with this academy?")) { |
---|
| 1372 | |
---|
| 1373 | case 1: |
---|
| 1374 | mes "[Elly]"; |
---|
| 1375 | mes "Oh! My grandfather is"; |
---|
| 1376 | mes "Kiel Hyre, founder and"; |
---|
| 1377 | mes "CEO of the Kiel Hyre"; |
---|
| 1378 | mes "foundation. He looks"; |
---|
| 1379 | mes "strict and cold hearted"; |
---|
| 1380 | mes "but he's actually very nice!"; |
---|
| 1381 | next; |
---|
| 1382 | mes "[Elly]"; |
---|
| 1383 | mes "We're not related by"; |
---|
| 1384 | mes "blood, but he's taken"; |
---|
| 1385 | mes "care of me ever since"; |
---|
| 1386 | mes "I lost my parents. Oh,"; |
---|
| 1387 | mes "Grandpa, where are you?"; |
---|
| 1388 | mes "I'm getting so worried!"; |
---|
| 1389 | goto KH_Elly_end; |
---|
| 1390 | |
---|
| 1391 | case 2: |
---|
| 1392 | mes "[Elly]"; |
---|
| 1393 | mes "Kiehl? That's my"; |
---|
| 1394 | mes "grandfather's son..."; |
---|
| 1395 | mes "I don't know him that"; |
---|
| 1396 | mes "well, and only saw him"; |
---|
| 1397 | mes "once at an academy event."; |
---|
| 1398 | next; |
---|
| 1399 | mes "[Elly]"; |
---|
| 1400 | mes "Mmm, he's a good looking"; |
---|
| 1401 | mes "guy with pale skin, silver"; |
---|
| 1402 | mes "hair, and this cold, fierce"; |
---|
| 1403 | mes "stare. A lot of my classmates"; |
---|
| 1404 | mes "worship Kiehl because he's"; |
---|
| 1405 | mes "also a business genius~"; |
---|
| 1406 | next; |
---|
| 1407 | mes "[Elly]"; |
---|
| 1408 | mes "It's weird though..."; |
---|
| 1409 | mes "I have no idea why my"; |
---|
| 1410 | mes "grandpa and Kiehl don't"; |
---|
| 1411 | mes "get along. They're both"; |
---|
| 1412 | mes "really good at what they do."; |
---|
| 1413 | goto KH_Elly_end; |
---|
| 1414 | |
---|
| 1415 | case 3: |
---|
| 1416 | mes "[Elly]"; |
---|
| 1417 | mes "Well, I know the security"; |
---|
| 1418 | mes "here is really tight, but"; |
---|
| 1419 | mes "that's because everything"; |
---|
| 1420 | mes "here is so luxurious and"; |
---|
| 1421 | mes "expensive, you know~"; |
---|
| 1422 | next; |
---|
| 1423 | mes "[Elly]"; |
---|
| 1424 | mes "We also have a very"; |
---|
| 1425 | mes "special curriculum where"; |
---|
| 1426 | mes "you learn more of what you"; |
---|
| 1427 | mes "want. Personally, I want to"; |
---|
| 1428 | mes "become a great career woman,"; |
---|
| 1429 | mes "like ^3355FFMs. Allysia^000000. Heh heh~"; |
---|
| 1430 | next; |
---|
| 1431 | mes "[Elly]"; |
---|
| 1432 | mes "This place certainly"; |
---|
| 1433 | mes "isn't like other schools."; |
---|
| 1434 | mes "You already know that only"; |
---|
| 1435 | mes "Yeah, everything is made to"; |
---|
| 1436 | mes "fit each of the student's needs."; |
---|
| 1437 | next; |
---|
| 1438 | mes "[Elly]"; |
---|
| 1439 | mes "Recently, though?"; |
---|
| 1440 | mes "Some really weird stuff"; |
---|
| 1441 | mes "has been happening. All of"; |
---|
| 1442 | mes "my classmates are afraid of"; |
---|
| 1443 | mes "going out alone by themselves."; |
---|
| 1444 | next; |
---|
| 1445 | cutin "kh_elly02",2; |
---|
| 1446 | mes "[Elly]"; |
---|
| 1447 | mes "But I'll be okay!"; |
---|
| 1448 | mes "You'll be there to"; |
---|
| 1449 | mes "rescue me from danger"; |
---|
| 1450 | mes "right, "+strcharinfo(0)+"?"; |
---|
| 1451 | next; |
---|
| 1452 | switch(select("Who is Ms. Allysia?","Strange incidents?")) { |
---|
| 1453 | |
---|
| 1454 | case 1: |
---|
| 1455 | mes "[Elly]"; |
---|
| 1456 | mes "Oh, Ms. Allysia is"; |
---|
| 1457 | mes "Grandfather's secretary~"; |
---|
| 1458 | mes "She's so beautiful, and"; |
---|
| 1459 | mes "my grandfather really"; |
---|
| 1460 | mes "trusts her with everything!"; |
---|
| 1461 | goto KH_Elly_end; |
---|
| 1462 | |
---|
| 1463 | case 2: |
---|
| 1464 | cutin "kh_elly04",2; |
---|
| 1465 | mes "[Elly]"; |
---|
| 1466 | mes "Well, "+strcharinfo(0)+"..."; |
---|
| 1467 | mes "I'm not supposed to tell"; |
---|
| 1468 | mes "anyone outside of the school,"; |
---|
| 1469 | mes "but I can trust you! You see..."; |
---|
| 1470 | mes "We're haunted by a ghost!"; |
---|
| 1471 | next; |
---|
| 1472 | mes "[Elly]"; |
---|
| 1473 | mes "I know it sounds crazy,"; |
---|
| 1474 | mes "but this ghost wanders the"; |
---|
| 1475 | mes "campus, and curses it's victims,"; |
---|
| 1476 | mes "making them so cold and lifeless."; |
---|
| 1477 | mes "It happened to my roommate,"; |
---|
| 1478 | mes "Mayo. It's like she's a statue."; |
---|
| 1479 | next; |
---|
| 1480 | mes "[Elly]"; |
---|
| 1481 | mes "I snuck into the medical"; |
---|
| 1482 | mes "office to see her, and she..."; |
---|
| 1483 | mes "She couldn't do anything!"; |
---|
| 1484 | mes "What would happen if the"; |
---|
| 1485 | mes "ghost decided to curse me?!"; |
---|
| 1486 | next; |
---|
| 1487 | cutin "kh_elly02",2; |
---|
| 1488 | mes "[Elly]"; |
---|
| 1489 | mes "You know what...?"; |
---|
| 1490 | mes "If I ever got cursed"; |
---|
| 1491 | mes "by that ghost, just yell"; |
---|
| 1492 | mes "''^FF0000Wake up, Elly!^000000''"; |
---|
| 1493 | mes "That'll wake me up for sure!"; |
---|
| 1494 | set KielHyreQuest,24; |
---|
| 1495 | goto KH_Elly_end; |
---|
| 1496 | |
---|
| 1497 | } |
---|
| 1498 | |
---|
| 1499 | } |
---|
| 1500 | |
---|
| 1501 | } |
---|
| 1502 | |
---|
| 1503 | else if (KielHyreQuest == 24) { |
---|
| 1504 | cutin "kh_elly04",2; |
---|
| 1505 | mes "[Elly]"; |
---|
| 1506 | mes "Arg, I'm in a fix!"; |
---|
| 1507 | mes "I have to finish my"; |
---|
| 1508 | mes "homework before it's due!"; |
---|
| 1509 | mes "Yeah, I've got to go see"; |
---|
| 1510 | mes "Mrs. Lecollane now."; |
---|
| 1511 | next; |
---|
| 1512 | goto KH_Step26; |
---|
| 1513 | } |
---|
| 1514 | |
---|
| 1515 | else if (KielHyreQuest == 26) { |
---|
| 1516 | KH_Step26: |
---|
| 1517 | mes "[Elly]"; |
---|
| 1518 | mes "Say, "+strcharinfo(0)+","; |
---|
| 1519 | mes "if it's okay, would you"; |
---|
| 1520 | mes "please go find what my"; |
---|
| 1521 | mes "grandpa left for me in"; |
---|
| 1522 | mes "the ^FF0000cottage study^000000? You're"; |
---|
| 1523 | mes "the only one I can trust!"; |
---|
| 1524 | next; |
---|
| 1525 | mes "[Elly]"; |
---|
| 1526 | mes "Anyway, I'll see you later"; |
---|
| 1527 | mes "in the evening! Please come"; |
---|
| 1528 | mes "by my ^FF0000dorm room^000000. Um, the"; |
---|
| 1529 | mes "dorms are in the church just"; |
---|
| 1530 | mes "behind the academy, okay?"; |
---|
| 1531 | next; |
---|
| 1532 | mes "[Elly]"; |
---|
| 1533 | mes "My room is in the back,"; |
---|
| 1534 | mes "and it's on the ^FF0000second floor^000000"; |
---|
| 1535 | mes "^FF0000on the left side^000000. Please use"; |
---|
| 1536 | mes "a ladder to come up, okay?"; |
---|
| 1537 | mes "I'll leave my window open"; |
---|
| 1538 | mes "for you, so just come, okay?"; |
---|
| 1539 | next; |
---|
| 1540 | mes "[Elly]"; |
---|
| 1541 | mes "Hurry, hurry, the"; |
---|
| 1542 | mes "teacher's coming!"; |
---|
| 1543 | set KielHyreQuest,26; |
---|
| 1544 | goto KH_Elly_end; |
---|
| 1545 | } |
---|
| 1546 | |
---|
| 1547 | else if (KielHyreQuest > 26) { |
---|
| 1548 | mes "[Elly]"; |
---|
| 1549 | mes "Say, "+strcharinfo(0)+","; |
---|
| 1550 | mes "if it's okay, would you"; |
---|
| 1551 | mes "please go find what my"; |
---|
| 1552 | mes "grandpa left for me in"; |
---|
| 1553 | mes "the ^FF0000cottage study^000000? You're"; |
---|
| 1554 | mes "the only one I can trust!"; |
---|
| 1555 | next; |
---|
| 1556 | mes "[Elly]"; |
---|
| 1557 | mes "Anyway, I'll see you later"; |
---|
| 1558 | mes "in the evening! Please come"; |
---|
| 1559 | mes "by my ^FF0000dorm room^000000. Um, the"; |
---|
| 1560 | mes "dorms are in the church just"; |
---|
| 1561 | mes "behind the academy, okay?"; |
---|
| 1562 | next; |
---|
| 1563 | mes "[Elly]"; |
---|
| 1564 | mes "My room is in the back,"; |
---|
| 1565 | mes "and it's on the ^FF0000second floor^000000"; |
---|
| 1566 | mes "^FF0000on the left side^000000. Please use"; |
---|
| 1567 | mes "a ladder to come up, okay?"; |
---|
| 1568 | mes "I'll leave my window open"; |
---|
| 1569 | mes "for you, so just come, okay?"; |
---|
| 1570 | next; |
---|
| 1571 | mes "[Elly]"; |
---|
| 1572 | mes "Hurry, hurry, the"; |
---|
| 1573 | mes "teacher's coming!"; |
---|
| 1574 | goto KH_Elly_end; |
---|
| 1575 | } |
---|
| 1576 | |
---|
| 1577 | KH_Elly_end: |
---|
| 1578 | close2; |
---|
| 1579 | cutin "",255; |
---|
| 1580 | end; |
---|
| 1581 | } |
---|
| 1582 | |
---|
| 1583 | //---------------------------------------------------------------------------- |
---|
| 1584 | // Elly's Window |
---|
| 1585 | //---------------------------------------------------------------------------- |
---|
| 1586 | yuno_fild08,69,185,0 script Window::WindowKHQ1 111,{ |
---|
| 1587 | if ((KielHyreQuest <= 28) || (KielHyreQuest >= 46)){ |
---|
| 1588 | mes "^3355FFThis must be Elly's room.^000000"; |
---|
| 1589 | mes "^3355FFIt doesn't sound like anyone^000000"; |
---|
| 1590 | mes "^3355FFis inside, so the probably^000000"; |
---|
| 1591 | mes "^3355FFisn't back yet. For now, you^000000"; |
---|
| 1592 | mes "^3355FFshould try to find what her^000000"; |
---|
| 1593 | mes "^3355FFgrandfather left for her^000000"; |
---|
| 1594 | mes "^3355FFin their cottage's study.^000000"; |
---|
| 1595 | close; |
---|
| 1596 | } |
---|
| 1597 | |
---|
| 1598 | if (KielHyreQuest >= 30) { |
---|
| 1599 | mes "^3355FFThis slightly open window^000000"; |
---|
| 1600 | mes "^3355FFmust lead into Elly's room.^000000"; |
---|
| 1601 | mes "^3355FFAlthought she asked you to^000000"; |
---|
| 1602 | mes "^3355FFfind a ladder to enter her^000000"; |
---|
| 1603 | mes "^3355FFwindow, you probably won't^000000"; |
---|
| 1604 | mes "^3355FFfind one. You might be able^000000"; |
---|
| 1605 | mes "^3355FFto climb up that water pipe...^000000"; |
---|
| 1606 | next; |
---|
| 1607 | switch(select("Climb Water Pipe","Find Another Way")) { |
---|
| 1608 | |
---|
| 1609 | case 1: |
---|
| 1610 | set @KHClimbAttempt,rand(1,5); |
---|
| 1611 | if (@KHClimbAttempt == 1) { |
---|
| 1612 | mes "^3355FFYou climbed up the^000000"; |
---|
| 1613 | mes "^3355FFwater pipe, and sneaked^000000"; |
---|
| 1614 | mes "^3355FFinto Elly's room successfully.^000000"; |
---|
| 1615 | close2; |
---|
| 1616 | warp "kh_school",185,185; |
---|
| 1617 | end; |
---|
| 1618 | } |
---|
| 1619 | |
---|
| 1620 | else { |
---|
| 1621 | mes "^3355FFYou tried to climb^000000"; |
---|
| 1622 | mes "^3355FFthe water pope, but^000000"; |
---|
| 1623 | mes "^3355FFyou ended up failing^000000"; |
---|
| 1624 | mes "^3355FFand bumping your head^000000"; |
---|
| 1625 | percentheal -10,0; |
---|
| 1626 | close; |
---|
| 1627 | } |
---|
| 1628 | |
---|
| 1629 | case 2: |
---|
| 1630 | mes "^3355FFThere must be some^000000"; |
---|
| 1631 | mes "^3355FFother way to get into^000000"; |
---|
| 1632 | mes "^3355FFElly's room, aside from^000000"; |
---|
| 1633 | mes "^3355FFclimbing up this water pipe...^000000"; |
---|
| 1634 | close; |
---|
| 1635 | |
---|
| 1636 | } |
---|
| 1637 | |
---|
| 1638 | } |
---|
| 1639 | |
---|
| 1640 | } |
---|
| 1641 | |
---|
| 1642 | //---------------------------------------------------------------------------- |
---|
| 1643 | // Elly (In Dormitory) |
---|
| 1644 | //---------------------------------------------------------------------------- |
---|
| 1645 | kh_school,178,180,5 script Elly 895,{ |
---|
| 1646 | set @now_weight,MaxWeight-Weight; |
---|
| 1647 | if (@now_weight < 2000) { |
---|
| 1648 | mes "^3355FF- Wait!! -"; |
---|
| 1649 | mes "- You are carrying too many items"; |
---|
| 1650 | mes "- and are unable to accept any more. -"; |
---|
| 1651 | mes "- Please make some space avaliable"; |
---|
| 1652 | mes "- in your inventory before returning. -^000000"; |
---|
| 1653 | close; |
---|
| 1654 | } |
---|
| 1655 | |
---|
| 1656 | if (KielHyreQuest < 30) { |
---|
| 1657 | mes "[Elly]"; |
---|
| 1658 | mes "Oh~!"; |
---|
| 1659 | mes "Who are you!"; |
---|
| 1660 | mes "How did you get here? Please leave"; |
---|
| 1661 | close2; |
---|
| 1662 | percentheal -99,0; |
---|
| 1663 | warp "yuno_fild08",100,100; |
---|
| 1664 | end; |
---|
| 1665 | } |
---|
| 1666 | |
---|
| 1667 | else if (KielHyreQuest == 32) { |
---|
| 1668 | mes "[Elly]"; |
---|
| 1669 | mes "......"; |
---|
| 1670 | mes "........."; |
---|
| 1671 | mes "............"; |
---|
| 1672 | next; |
---|
| 1673 | mes "^3355FFElly seems to have^000000"; |
---|
| 1674 | mes "^3355FFbeen cursed, and is^000000"; |
---|
| 1675 | mes "^3355FFcompletely still and^000000"; |
---|
| 1676 | mes "^3355FFlifeless. You've got to^000000"; |
---|
| 1677 | mes "^3355FFtry something, but what?^000000"; |
---|
| 1678 | next; |
---|
| 1679 | |
---|
| 1680 | switch(select("Wake her up by shaking.","Wake her up by yelling.","Ignore")) { |
---|
| 1681 | |
---|
| 1682 | case 1: |
---|
| 1683 | mes "^3355FFYou grab Elly by the^000000"; |
---|
| 1684 | mes "^3355FFshoulders and try to get^000000"; |
---|
| 1685 | mes "^3355FFher to respond by violently^000000"; |
---|
| 1686 | mes "^3355FFshaking her entire body.^000000"; |
---|
| 1687 | next; |
---|
| 1688 | mes "["+strcharinfo(0)+"]"; |
---|
| 1689 | mes "Elly? Elly? no!"; |
---|
| 1690 | mes "Come back to us!"; |
---|
| 1691 | next; |
---|
| 1692 | mes "^3355FFElly's not responding...^000000"; |
---|
| 1693 | close; |
---|
| 1694 | |
---|
| 1695 | case 2: |
---|
| 1696 | input @KHInput$; |
---|
| 1697 | if (@KHInput$ == "Wake up, Elly!") { |
---|
| 1698 | mes "[Elly]"; |
---|
| 1699 | mes "........."; |
---|
| 1700 | mes "^3355FFAs soon as you said those^000000"; |
---|
| 1701 | mes "^3355FFwords, a ^000000Small Golden Key^000000"; |
---|
| 1702 | mes "^3355FFand a ^000000Button^3355FF drop from Elly's^000000"; |
---|
| 1703 | mes "^3355FFhands. It looks like she woke^000000"; |
---|
| 1704 | mes "^3355FFup, but only for an instant.^000000"; |
---|
| 1705 | getitem 7493,1; //Golden_Key |
---|
| 1706 | getitem 7494,1; //Exquisite_Button |
---|
| 1707 | set KielHyreQuest,34; |
---|
| 1708 | close; |
---|
| 1709 | } |
---|
| 1710 | |
---|
| 1711 | else { |
---|
| 1712 | mes "[Elly]"; |
---|
| 1713 | mes "......"; |
---|
| 1714 | mes "........."; |
---|
| 1715 | mes "............"; |
---|
| 1716 | next; |
---|
| 1717 | mes "^3355FFElly's not responding...^000000"; |
---|
| 1718 | close; |
---|
| 1719 | } |
---|
| 1720 | |
---|
| 1721 | case 3: |
---|
| 1722 | mes "^3355FFAlright.^000000"; |
---|
| 1723 | mes "^3355FFBut sooner or later,^000000"; |
---|
| 1724 | mes "^3355FFyou should try to break^000000"; |
---|
| 1725 | mes "^3355FFthe curse placed on Elly.^000000"; |
---|
| 1726 | close; |
---|
| 1727 | |
---|
| 1728 | } |
---|
| 1729 | |
---|
| 1730 | } |
---|
| 1731 | |
---|
| 1732 | else if (KielHyreQuest == 34) { |
---|
| 1733 | if (countitem(7491) < 1) { |
---|
| 1734 | //Missing text, needs another run through. |
---|
| 1735 | mes "^3355FFMaybe the golden key^000000"; |
---|
| 1736 | mes "unlocks something in the^000000"; |
---|
| 1737 | mes "Cottage. Let's take another look.^000000"; |
---|
| 1738 | close; |
---|
| 1739 | } |
---|
| 1740 | |
---|
| 1741 | else { |
---|
| 1742 | mes "^3355FFIt looks like Elly's^000000"; |
---|
| 1743 | mes "^3355FFGolden Key might fit^000000"; |
---|
| 1744 | mes "^3355FFinto the keyhole on the^000000"; |
---|
| 1745 | mes "^3355FFSteel Box you found inside^000000"; |
---|
| 1746 | mes "^3355FFKiel Hyre's Cottage.^000000"; |
---|
| 1747 | next; |
---|
| 1748 | mes "^3355FFYou successfully open the^000000"; |
---|
| 1749 | mes "^3355FFSteel Box with the Golden Key,^000000"; |
---|
| 1750 | mes "^3355FFand find a Blue Keycard, along^000000"; |
---|
| 1751 | mes "^3355FFwith a folded note, inside the^000000"; |
---|
| 1752 | mes "^3355FFSteel Box. You quickly read^000000"; |
---|
| 1753 | mes "^3355FFthe note's contents...^000000"; |
---|
| 1754 | next; |
---|
| 1755 | mes "Dearest Elly,"; |
---|
| 1756 | mes "Kiehl finally broke the taboo,"; |
---|
| 1757 | mes "and tried to transform you guys"; |
---|
| 1758 | mes "into something horrible."; |
---|
| 1759 | mes "^FFFFFF_^000000"; |
---|
| 1760 | mes "By the time you read this,"; |
---|
| 1761 | mes "my life is probably in danger."; |
---|
| 1762 | mes "Whether I live depends on you."; |
---|
| 1763 | mes "^FFFFFF_^000000"; |
---|
| 1764 | mes "You'll already learn if you"; |
---|
| 1765 | mes "meet Puppet, but I want to tell"; |
---|
| 1766 | mes "you myself: you're not human."; |
---|
| 1767 | mes "You'll learn the details if you"; |
---|
| 1768 | mes "enter the factory by using the"; |
---|
| 1769 | mes "entrance near the grave next"; |
---|
| 1770 | mes "to the church. Then, I want"; |
---|
| 1771 | mes "you to find Allysia inside"; |
---|
| 1772 | mes "the factory's secret room."; |
---|
| 1773 | mes "I've registered your name in"; |
---|
| 1774 | mes "her security system, so don't"; |
---|
| 1775 | mes "worry. Hopefully, Allysia will"; |
---|
| 1776 | mes "then come to save me..."; |
---|
| 1777 | mes "^FFFFFF_^000000"; |
---|
| 1778 | mes "Sorry about that,"; |
---|
| 1779 | mes "Grandpa"; |
---|
| 1780 | getitem 7495,1; //Blue_Keycard |
---|
| 1781 | delitem 7491,1; //Steel_box |
---|
| 1782 | set KielHyreQuest,36; |
---|
| 1783 | close; |
---|
| 1784 | } |
---|
| 1785 | |
---|
| 1786 | } |
---|
| 1787 | |
---|
| 1788 | else if (KielHyreQuest >= 36) { |
---|
| 1789 | mes "^3355FFThis is where you^000000"; |
---|
| 1790 | mes "^3355FFdiscovered the note^000000"; |
---|
| 1791 | mes "^3355FFlocked inside the Steel Box.^000000"; |
---|
| 1792 | mes "^3355FFThe following message was^000000"; |
---|
| 1793 | mes "^3355FFwritten in the note by Elly's^000000"; |
---|
| 1794 | mes "^3355FFgrandfather, Kiel Hyre.^000000"; |
---|
| 1795 | next; |
---|
| 1796 | mes "Dearest Elly,"; |
---|
| 1797 | mes "Kiehl finally broke the taboo,"; |
---|
| 1798 | mes "and tried to transform you guys"; |
---|
| 1799 | mes "into something horrible."; |
---|
| 1800 | mes "^FFFFFF_^000000"; |
---|
| 1801 | mes "By the time you read this,"; |
---|
| 1802 | mes "my life is probably in danger."; |
---|
| 1803 | mes "Whether I live depends on you."; |
---|
| 1804 | mes "^FFFFFF_^000000"; |
---|
| 1805 | mes "You'll already learn if you"; |
---|
| 1806 | mes "meet Puppet, but I want to tell"; |
---|
| 1807 | mes "you myself: you're not human."; |
---|
| 1808 | mes "You'll learn the details if you"; |
---|
| 1809 | mes "enter the factory by using the"; |
---|
| 1810 | mes "entrance near the grave next"; |
---|
| 1811 | mes "to the church. Then, I want"; |
---|
| 1812 | mes "you to find Allysia inside"; |
---|
| 1813 | mes "the factory's secret room."; |
---|
| 1814 | mes "I've registered your name in"; |
---|
| 1815 | mes "her security system, so don't"; |
---|
| 1816 | mes "worry. Hopefully, Allysia will"; |
---|
| 1817 | mes "then come to save me..."; |
---|
| 1818 | mes "^FFFFFF_^000000"; |
---|
| 1819 | mes "Sorry about that,"; |
---|
| 1820 | mes "Grandpa"; |
---|
| 1821 | close; |
---|
| 1822 | } |
---|
| 1823 | |
---|
| 1824 | } |
---|
| 1825 | |
---|
| 1826 | //---------------------------------------------------------------------------- |
---|
| 1827 | // Cookie Basket |
---|
| 1828 | //---------------------------------------------------------------------------- |
---|
| 1829 | kh_school,175,175,0 script Cookie Basket 111,{ |
---|
| 1830 | if (KielHyreQuest == 30) { |
---|
| 1831 | mes "^3355FFThis must be^000000"; |
---|
| 1832 | mes "^3355FFElly's cookie basket.^000000"; |
---|
| 1833 | mes "^3355FFThere appears to be^000000"; |
---|
| 1834 | mes "^3355FFa folded note wedged^000000"; |
---|
| 1835 | mes "^3355FFbetween the cookies.^000000"; |
---|
| 1836 | next; |
---|
| 1837 | |
---|
| 1838 | switch(select("Read Note","Ignore")) { |
---|
| 1839 | |
---|
| 1840 | case 1: |
---|
| 1841 | mes ""+strcharinfo(0)+", help!"; |
---|
| 1842 | mes "There's this guy dressed in"; |
---|
| 1843 | mes "black who's walking around,"; |
---|
| 1844 | mes "and casting this weird spell!"; |
---|
| 1845 | mes "He's the one that's been making"; |
---|
| 1846 | mes "people cold and lifeless as"; |
---|
| 1847 | mes "puppets! I'm getting scared!"; |
---|
| 1848 | mes "^FFFFFF_^000000"; |
---|
| 1849 | mes "I hope you get this note..."; |
---|
| 1850 | mes "He ran after me, but I locked"; |
---|
| 1851 | mes "myself in my room. I'm going"; |
---|
| 1852 | mes "to leave my window open so that"; |
---|
| 1853 | mes "you can still find me. I hope he"; |
---|
| 1854 | mes "doesn't cast his curse on me!"; |
---|
| 1855 | set KielHyreQuest,32; |
---|
| 1856 | close; |
---|
| 1857 | |
---|
| 1858 | case 2: |
---|
| 1859 | mes "^3355FFThat note probably^000000"; |
---|
| 1860 | mes "^3355FFwasn't written just^000000"; |
---|
| 1861 | mes "^3355FFfor you, anyway.^000000"; |
---|
| 1862 | close; |
---|
| 1863 | |
---|
| 1864 | } |
---|
| 1865 | } |
---|
| 1866 | |
---|
| 1867 | else if (KielHyreQuest >= 32) { |
---|
| 1868 | mes "^3355FFThese cookies aren't^000000"; |
---|
| 1869 | mes "^3355FFstale yet, but they're no^000000"; |
---|
| 1870 | mes "^3355FFlonger warm. If they're^000000"; |
---|
| 1871 | mes "^3355FFnot room temperature,^000000"; |
---|
| 1872 | mes "^3355FFthen they're a little cold.^000000"; |
---|
| 1873 | close; |
---|
| 1874 | } |
---|
| 1875 | end; |
---|
| 1876 | } |
---|
| 1877 | |
---|
| 1878 | //---------------------------------------------------------------------------- |
---|
| 1879 | // Elly's Window (In Dormitory) |
---|
| 1880 | //---------------------------------------------------------------------------- |
---|
| 1881 | kh_school,188,185,0 script Window::WindowKHQ2 111,{ |
---|
| 1882 | warp "yuno_fild08",69,183; |
---|
| 1883 | end; |
---|
| 1884 | } |
---|
| 1885 | |
---|
| 1886 | //---------------------------------------------------------------------------- |
---|
| 1887 | // Grave/Kiel Hyre dungeon entry |
---|
| 1888 | //---------------------------------------------------------------------------- |
---|
| 1889 | yuno_fild08,72,170,0 script Grave 111,{ |
---|
| 1890 | if (KielHyreQuest < 36) { |
---|
| 1891 | //Missing text, needs another run through. |
---|
| 1892 | mes "^3355FFIt's just a grave.^000000"; |
---|
| 1893 | mes "^3355FFIt might be important^000000"; |
---|
| 1894 | mes "^3355FFto you later, but now^000000"; |
---|
| 1895 | mes "^3355FFit's not really all that^000000"; |
---|
| 1896 | mes "^3355FFhelpful to you.^000000"; |
---|
| 1897 | close; |
---|
| 1898 | } |
---|
| 1899 | |
---|
| 1900 | else if (KielHyreQuest == 36) { |
---|
| 1901 | if (countitem(7492) < 1) { |
---|
| 1902 | |
---|
| 1903 | mes "^3355FFThere's a secret door^000000"; |
---|
| 1904 | mes "^3355FFnear this grave. It looks^000000"; |
---|
| 1905 | mes "^3355FFlike there's some kind of^000000"; |
---|
| 1906 | mes "^3355FFslot and a number pad^000000"; |
---|
| 1907 | mes "^3355FFinstalled on the door.^000000"; |
---|
| 1908 | close; |
---|
| 1909 | } |
---|
| 1910 | |
---|
| 1911 | else { |
---|
| 1912 | mes "^3355FFThere's a secret door^000000"; |
---|
| 1913 | mes "^3355FFnear this grave. It looks^000000"; |
---|
| 1914 | mes "^3355FFlike there's some kind of^000000"; |
---|
| 1915 | mes "^3355FFslot and a number pad^000000"; |
---|
| 1916 | mes "^3355FFinstalled on the door.^000000"; |
---|
| 1917 | next; |
---|
| 1918 | mes "^3355FFWhat should you^000000"; |
---|
| 1919 | mes "^3355FFinsert into the slot?^000000"; |
---|
| 1920 | next; |
---|
| 1921 | |
---|
| 1922 | input @KHInput$; |
---|
| 1923 | |
---|
| 1924 | if (@KHInput$ == "Yellow Keycard") { |
---|
| 1925 | mes "^3355FFAn electronic confirmation^000000"; |
---|
| 1926 | mes "^3355FFchime sounds once you insert^000000"; |
---|
| 1927 | mes "^3355FFthe Yellow Keycard, followed by^000000"; |
---|
| 1928 | mes "^3355FFan automated voice that asks:^000000"; |
---|
| 1929 | next; |
---|
| 1930 | mes "[Security System]"; |
---|
| 1931 | mes "Please enter the password."; |
---|
| 1932 | next; |
---|
| 1933 | |
---|
| 1934 | input @KHInput$; |
---|
| 1935 | |
---|
| 1936 | next; |
---|
| 1937 | |
---|
| 1938 | if (@KHInput$ == "4772961") { |
---|
| 1939 | mes "[Security System]"; |
---|
| 1940 | mes "Password confirmed."; |
---|
| 1941 | mes "Welcome, Kiel Hyre."; |
---|
| 1942 | next; |
---|
| 1943 | mes "^3355FFYou hear another^000000"; |
---|
| 1944 | mes "^3355FFpleasant beep, and^000000"; |
---|
| 1945 | mes "^3355FFa secret path opens.^000000"; |
---|
| 1946 | set KielHyreQuest,38; |
---|
| 1947 | close; |
---|
| 1948 | } |
---|
| 1949 | |
---|
| 1950 | else { |
---|
| 1951 | mes "[Security System]"; |
---|
| 1952 | mes "Incorrect password."; |
---|
| 1953 | mes "Please try again."; |
---|
| 1954 | close; |
---|
| 1955 | } |
---|
| 1956 | } |
---|
| 1957 | |
---|
| 1958 | else { |
---|
| 1959 | mes "^3355FFWhatever you're trying^000000"; |
---|
| 1960 | mes "^3355FFto insert into the slot^000000"; |
---|
| 1961 | mes "^3355FFisn't working at all...^000000"; |
---|
| 1962 | close; |
---|
| 1963 | } |
---|
| 1964 | |
---|
| 1965 | } |
---|
| 1966 | |
---|
| 1967 | } |
---|
| 1968 | |
---|
| 1969 | else if ((KielHyreQuest >= 38) && (KielHyreQuest < 106)) { |
---|
| 1970 | mes "^3355FFThe door to the^000000"; |
---|
| 1971 | mes "^3355FFfactory is wide open.^000000"; |
---|
| 1972 | next; |
---|
| 1973 | |
---|
| 1974 | switch(select("Enter","Cancel")) { |
---|
| 1975 | |
---|
| 1976 | case 1: |
---|
| 1977 | warp "kh_dun01",3,230; |
---|
| 1978 | end; |
---|
| 1979 | case 2: |
---|
| 1980 | mes "......"; |
---|
| 1981 | mes "........."; |
---|
| 1982 | mes "............"; |
---|
| 1983 | close; |
---|
| 1984 | } |
---|
| 1985 | |
---|
| 1986 | } |
---|
| 1987 | |
---|
| 1988 | else if (KielHyreQuest >= 106) { |
---|
| 1989 | if (countitem(7509) < 1) { |
---|
| 1990 | mes "^3355FFThe secret entrance"; |
---|
| 1991 | mes "has now been sealed.^000000"; |
---|
| 1992 | close; |
---|
| 1993 | } |
---|
| 1994 | |
---|
| 1995 | else { |
---|
| 1996 | mes "As you aproach the"; |
---|
| 1997 | mes "grave, it begins to"; |
---|
| 1998 | mes "emit flashes of light.^000000"; |
---|
| 1999 | next; |
---|
| 2000 | |
---|
| 2001 | switch(select("Use the ^0000FFLuxurious Keycard^000000","Ignore")) { |
---|
| 2002 | |
---|
| 2003 | case 1: |
---|
| 2004 | mes "Once you use the"; |
---|
| 2005 | mes "Luxurious Keycard,"; |
---|
| 2006 | mes "a secret path opens^000000"; |
---|
| 2007 | next; |
---|
| 2008 | |
---|
| 2009 | switch(select("Enter","cancel")) { |
---|
| 2010 | |
---|
| 2011 | case 1: |
---|
| 2012 | warp "kh_dun01",3,230; |
---|
| 2013 | end; |
---|
| 2014 | |
---|
| 2015 | case 2: |
---|
| 2016 | mes "......"; |
---|
| 2017 | mes "........."; |
---|
| 2018 | mes "............"; |
---|
| 2019 | close; |
---|
| 2020 | |
---|
| 2021 | } |
---|
| 2022 | |
---|
| 2023 | case 2: |
---|
| 2024 | mes "......"; |
---|
| 2025 | mes "........."; |
---|
| 2026 | mes "............"; |
---|
| 2027 | close; |
---|
| 2028 | |
---|
| 2029 | } |
---|
| 2030 | |
---|
| 2031 | } |
---|
| 2032 | |
---|
| 2033 | } |
---|
| 2034 | |
---|
| 2035 | } |
---|
| 2036 | |
---|
| 2037 | //============================================================================ |
---|
| 2038 | |
---|
| 2039 | //============================================================================ |
---|
| 2040 | //Kiel Hyre Cottage NPCs |
---|
| 2041 | //============================================================================ |
---|
| 2042 | |
---|
| 2043 | //---------------------------------------------------------------------------- |
---|
| 2044 | // Cottage Keeper |
---|
| 2045 | //---------------------------------------------------------------------------- |
---|
| 2046 | yuno_fild02,93,210,3 script Cottage Keeper 85,{ |
---|
| 2047 | if ((KielHyreQuest < 12) || (KielHyreQuest > 12)) { |
---|
| 2048 | mes "[Cottage Keeper]"; |
---|
| 2049 | mes "This is private property,"; |
---|
| 2050 | mes "so please do not enter this"; |
---|
| 2051 | mes "area unless you're authorized."; |
---|
| 2052 | close; |
---|
| 2053 | } |
---|
| 2054 | |
---|
| 2055 | else if (KielHyreQuest == 12) { |
---|
| 2056 | mes "[Cottage Keeper]"; |
---|
| 2057 | mes "This is private property,"; |
---|
| 2058 | mes "so please do not enter this"; |
---|
| 2059 | mes "area unless you're authorized."; |
---|
| 2060 | next; |
---|
| 2061 | |
---|
| 2062 | switch(select("I have an appointment with Kiel Hyre.","Alright.")) { |
---|
| 2063 | |
---|
| 2064 | case 1: |
---|
| 2065 | mes "[Cottage Keeper]"; |
---|
| 2066 | mes "You have an"; |
---|
| 2067 | mes "appointment with"; |
---|
| 2068 | mes "Master Kiel Hyre?"; |
---|
| 2069 | mes "Um, are you sure?"; |
---|
| 2070 | next; |
---|
| 2071 | switch(select("Yes","No")) { |
---|
| 2072 | |
---|
| 2073 | case 1: |
---|
| 2074 | mes "[Cottage Keeper]"; |
---|
| 2075 | mes "There must be some sort"; |
---|
| 2076 | mes "of mistake. Mister Hyre"; |
---|
| 2077 | mes "wouldn't have left if he"; |
---|
| 2078 | mes "was supposed to keep"; |
---|
| 2079 | mes "an appointment..."; |
---|
| 2080 | set KielHyreQuest,14; |
---|
| 2081 | close; |
---|
| 2082 | |
---|
| 2083 | case 2: |
---|
| 2084 | mes "[Cottage Keeper]"; |
---|
| 2085 | mes "Well unless you have"; |
---|
| 2086 | mes "an appointment, I don't"; |
---|
| 2087 | mes "think you'll be able to"; |
---|
| 2088 | mes "meet with Mister Hyre."; |
---|
| 2089 | close; |
---|
| 2090 | } |
---|
| 2091 | |
---|
| 2092 | case 2: |
---|
| 2093 | mes "[Cottage Keeper]"; |
---|
| 2094 | mes "Goodbye."; |
---|
| 2095 | close; |
---|
| 2096 | } |
---|
| 2097 | } |
---|
| 2098 | } |
---|
| 2099 | |
---|
| 2100 | //---------------------------------------------------------------------------- |
---|
| 2101 | // Cottage Door (left) |
---|
| 2102 | //---------------------------------------------------------------------------- |
---|
| 2103 | yuno_fild02,75,218,0 script Door::DoorKHQ1 111,{ |
---|
| 2104 | if (KielHyreQuest < 16) { |
---|
| 2105 | mes "^3355FFThis door is locked.^000000"; |
---|
| 2106 | mes "^3355FFIf someone inside won't^000000"; |
---|
| 2107 | mes "^3355FFopen it for you, then you'll^000000"; |
---|
| 2108 | mes "^3355FFneed the right key to unlock it.^000000"; |
---|
| 2109 | close; |
---|
| 2110 | } |
---|
| 2111 | |
---|
| 2112 | if (KielHyreQuest == 16) { |
---|
| 2113 | mes "^3355FFThis door is locked.^000000"; |
---|
| 2114 | mes "^3355FFIf someone inside won't^000000"; |
---|
| 2115 | mes "^3355FFopen it for you, then you'll^000000"; |
---|
| 2116 | mes "^3355FFneed the right key to unlock it.^000000"; |
---|
| 2117 | next; |
---|
| 2118 | |
---|
| 2119 | switch(select("Unlock","Cancel")) { |
---|
| 2120 | |
---|
| 2121 | case 1: |
---|
| 2122 | mes "^3355FFYou unlock the door with the^000000"; |
---|
| 2123 | mes "^3355FFkey that Elly gave you, and^000000"; |
---|
| 2124 | mes "^3355FFas you push it open, a folded^000000"; |
---|
| 2125 | mes "^3355FFnote dropped from the top of the^000000"; |
---|
| 2126 | mes "^3355FFdoor. The following words^000000"; |
---|
| 2127 | mes "^3355FFare written on this crude note.^000000"; |
---|
| 2128 | next; |
---|
| 2129 | mes "6 Forward,"; |
---|
| 2130 | mes "3 Left,"; |
---|
| 2131 | mes "3 Forward,"; |
---|
| 2132 | mes "4 Left"; |
---|
| 2133 | close2; |
---|
| 2134 | set KielHyreQuest,18; |
---|
| 2135 | warp "kh_vila",188,18; |
---|
| 2136 | end; |
---|
| 2137 | |
---|
| 2138 | case 2: |
---|
| 2139 | mes "......"; |
---|
| 2140 | mes "........."; |
---|
| 2141 | mes "............"; |
---|
| 2142 | close; |
---|
| 2143 | } |
---|
| 2144 | } |
---|
| 2145 | |
---|
| 2146 | if (KielHyreQuest >= 18) { |
---|
| 2147 | mes "^3355FFThe door is open.^000000"; |
---|
| 2148 | next; |
---|
| 2149 | |
---|
| 2150 | switch(select("Enter","Cancel")) { |
---|
| 2151 | |
---|
| 2152 | case 1: |
---|
| 2153 | warp "kh_vila",188,18; |
---|
| 2154 | end; |
---|
| 2155 | |
---|
| 2156 | case 2: |
---|
| 2157 | close; |
---|
| 2158 | } |
---|
| 2159 | } |
---|
| 2160 | } |
---|
| 2161 | |
---|
| 2162 | //---------------------------------------------------------------------------- |
---|
| 2163 | // Cottage Door (Right) |
---|
| 2164 | //---------------------------------------------------------------------------- |
---|
| 2165 | yuno_fild02,109,218,0 script Door::DoorKHQ2 111,{ |
---|
| 2166 | if (KielHyreQuest < 16) { |
---|
| 2167 | mes "^3355FFThis door is locked.^000000"; |
---|
| 2168 | mes "^3355FFIf someone inside won't^000000"; |
---|
| 2169 | mes "^3355FFopen it for you, then you'll^000000"; |
---|
| 2170 | mes "^3355FFneed the right key to unlock it.^000000"; |
---|
| 2171 | close; |
---|
| 2172 | } |
---|
| 2173 | |
---|
| 2174 | if (KielHyreQuest >= 16) { |
---|
| 2175 | mes "^3355FFThis door is locked.^000000"; |
---|
| 2176 | mes "^3355FFIf someone inside won't^000000"; |
---|
| 2177 | mes "^3355FFopen it for you, then you'll^000000"; |
---|
| 2178 | mes "^3355FFneed the right key to unlock it.^000000"; |
---|
| 2179 | next; |
---|
| 2180 | |
---|
| 2181 | switch(select("Open","Cancel")) { |
---|
| 2182 | |
---|
| 2183 | case 1: |
---|
| 2184 | mes "^3355FFYou don't have^000000"; |
---|
| 2185 | mes "^3355FFthe key that can^000000"; |
---|
| 2186 | mes "^3355FFunlock this door.^000000"; |
---|
| 2187 | close; |
---|
| 2188 | |
---|
| 2189 | case 2: |
---|
| 2190 | mes "......"; |
---|
| 2191 | mes "........."; |
---|
| 2192 | mes "............"; |
---|
| 2193 | close; |
---|
| 2194 | } |
---|
| 2195 | } |
---|
| 2196 | } |
---|
| 2197 | |
---|
| 2198 | |
---|
| 2199 | //---------------------------------------------------------------------------- |
---|
| 2200 | // Store room interior; Wall |
---|
| 2201 | //---------------------------------------------------------------------------- |
---|
| 2202 | kh_vila,191,14,0 script Wall 111,{ |
---|
| 2203 | if (KielHyreQuest < 28) { |
---|
| 2204 | mes "^3355FFIt's just a wall.^000000"; |
---|
| 2205 | mes "^3355FFIt's not particularly^000000"; |
---|
| 2206 | mes "^3355FFstanding in your way.^000000"; |
---|
| 2207 | close; |
---|
| 2208 | } |
---|
| 2209 | |
---|
| 2210 | if (KielHyreQuest >= 28) { |
---|
| 2211 | mes "^3355FFThe wall is now^000000"; |
---|
| 2212 | mes "^3355FFopen, revealing^000000"; |
---|
| 2213 | mes "^3355FFa secret path.^000000"; |
---|
| 2214 | next; |
---|
| 2215 | |
---|
| 2216 | switch(select("Enter","Cancel")) { |
---|
| 2217 | |
---|
| 2218 | case 1: |
---|
| 2219 | warp "kh_vila",17,177; |
---|
| 2220 | end; |
---|
| 2221 | |
---|
| 2222 | case 2: |
---|
| 2223 | close; |
---|
| 2224 | } |
---|
| 2225 | |
---|
| 2226 | } |
---|
| 2227 | |
---|
| 2228 | OnOpenDoor: |
---|
| 2229 | misceffect 316; |
---|
| 2230 | end; |
---|
| 2231 | } |
---|
| 2232 | |
---|
| 2233 | //---------------------------------------------------------------------------- |
---|
| 2234 | // Store room interior; books |
---|
| 2235 | //---------------------------------------------------------------------------- |
---|
| 2236 | kh_vila,184,20,0 script Book#1::BookKHQ1 111,{ |
---|
| 2237 | if ((KielHyreQuest < 26) || (KielHyreQuest > 26)) { |
---|
| 2238 | mes "^3355FFThis bookshelf is^000000"; |
---|
| 2239 | mes "^3355FFcrammed with many^000000"; |
---|
| 2240 | mes "^3355FFlarge, hardcover books^000000"; |
---|
| 2241 | close; |
---|
| 2242 | } |
---|
| 2243 | else if (KielHyreQuest == 26) { |
---|
| 2244 | if (rand(1,10) == 8) { |
---|
| 2245 | mes "^3355FFWithout thinking, you^000000"; |
---|
| 2246 | mes "^3355FFreach for a book from^000000"; |
---|
| 2247 | mes "^3355FFthe bookshelf. As you^000000"; |
---|
| 2248 | mes "^3355FFpull it toward you, the^000000"; |
---|
| 2249 | mes "^3355FFwall slides open to^000000"; |
---|
| 2250 | mes "^3355FFreveal a secret path.^000000"; |
---|
| 2251 | donpcevent "Wall::OnOpenDoor"; |
---|
| 2252 | set KielHyreQuest,28; |
---|
| 2253 | close; |
---|
| 2254 | } |
---|
| 2255 | |
---|
| 2256 | else { |
---|
| 2257 | mes "^3355FFThis bookshelf is^000000"; |
---|
| 2258 | mes "^3355FFcrammed with many^000000"; |
---|
| 2259 | mes "^3355FFlarge, hardcover books^000000"; |
---|
| 2260 | close; |
---|
| 2261 | } |
---|
| 2262 | |
---|
| 2263 | } |
---|
| 2264 | |
---|
| 2265 | } |
---|
| 2266 | |
---|
| 2267 | kh_vila,181,20,0 duplicate(BookKHQ1) Book#2::BookKHQ2 111 |
---|
| 2268 | |
---|
| 2269 | kh_vila,178,20,0 duplicate(BookKHQ1) Book#3::BookKHQ3 111 |
---|
| 2270 | |
---|
| 2271 | kh_vila,175,19,0 duplicate(BookKHQ1) Book#4::BookKHQ4 111 |
---|
| 2272 | |
---|
| 2273 | //---------------------------------------------------------------------------- |
---|
| 2274 | // Store room interior; Letter to Elly on the floor. |
---|
| 2275 | //---------------------------------------------------------------------------- |
---|
| 2276 | kh_vila,179,11,0 script KH_Letter_Trigger -1,2,2,{ |
---|
| 2277 | OnTouch: |
---|
| 2278 | if (KielHyreQuest == 18) { |
---|
| 2279 | if (checkweight(7490,1) == 0) { |
---|
| 2280 | mes "^3355FF- Wait!! -"; |
---|
| 2281 | mes "- You are carrying too many items"; |
---|
| 2282 | mes "- and are unable to accept any more. -"; |
---|
| 2283 | mes "- Please make some space avaliable"; |
---|
| 2284 | mes "- in your inventory before returning. -^000000"; |
---|
| 2285 | close; |
---|
| 2286 | } |
---|
| 2287 | mes "^3355FFYou've found a letter^000000"; |
---|
| 2288 | mes "^3355FFon the floor. Naturally,^000000"; |
---|
| 2289 | mes "^3355FFyou pick it up, despite^000000"; |
---|
| 2290 | mes "^3355FFthe fact that it's not^000000"; |
---|
| 2291 | mes "^3355FFaddressed to you.^000000"; |
---|
| 2292 | getitem 7490,1; //Letter to Elly |
---|
| 2293 | set KielHyreQuest,20; |
---|
| 2294 | close; |
---|
| 2295 | } |
---|
| 2296 | end; |
---|
| 2297 | } |
---|
| 2298 | |
---|
| 2299 | //---------------------------------------------------------------------------- |
---|
| 2300 | // Cottage interior, kitchen; Box (Pet Food vending machine) |
---|
| 2301 | //---------------------------------------------------------------------------- |
---|
| 2302 | kh_vila,16,175,0 script Box::BoxKHQ1 111,{ |
---|
| 2303 | mes "^FFFFFF##^000000*Tasty-Nutricious-Delicious*"; |
---|
| 2304 | mes "*Cute Pet Doof Vending Machine*"; |
---|
| 2305 | mes "The best food for your Cute Pets"; |
---|
| 2306 | mes "that is superior to the Pet Food"; |
---|
| 2307 | mes "you can buy in the market!"; |
---|
| 2308 | mes "^FFFFFF_^000000"; |
---|
| 2309 | mes "Price: 1,100 zeny (cheap!)"; |
---|
| 2310 | next; |
---|
| 2311 | |
---|
| 2312 | switch(select("Buy!","Cancel")) { |
---|
| 2313 | |
---|
| 2314 | case 1: |
---|
| 2315 | mes "^3355FF1,100 zeny seems kind"; |
---|
| 2316 | mes "^3355FFof expensive for Pet Food,"; |
---|
| 2317 | mes "^3355FFbut if it's better than the"; |
---|
| 2318 | mes "^3355FFnormal stuff, it might"; |
---|
| 2319 | mes "^3355FFbe worth a shot."; |
---|
| 2320 | next; |
---|
| 2321 | if (zeny < 1100) { |
---|
| 2322 | //Adlibbed dialog. Need weight check, too. |
---|
| 2323 | mes "^3355FFYou don't have enough zeny...^000000"; |
---|
| 2324 | close; |
---|
| 2325 | } |
---|
| 2326 | else { |
---|
| 2327 | mes "^3355FFOh no...!^000000"; |
---|
| 2328 | mes "^3355FFThere's nothing^000000"; |
---|
| 2329 | mes "^3355FFspecial about it^000000"; |
---|
| 2330 | mes "^3355FFat all! It's just^000000"; |
---|
| 2331 | mes "^3355FFnormal Pet Food!^000000"; |
---|
| 2332 | set zeny,zeny-1100; |
---|
| 2333 | getitem 537,1; //Pet_Food |
---|
| 2334 | close; |
---|
| 2335 | } |
---|
| 2336 | |
---|
| 2337 | case 2: |
---|
| 2338 | mes "^3355FFThis vending machine^000000"; |
---|
| 2339 | mes "^3355FFseems really shady and^000000"; |
---|
| 2340 | mes "^3355FFsuspicious for some reason.^000000"; |
---|
| 2341 | close; |
---|
| 2342 | } |
---|
| 2343 | |
---|
| 2344 | } |
---|
| 2345 | |
---|
| 2346 | //---------------------------------------------------------------------------- |
---|
| 2347 | // Cottage interior, kitchen; Apple Box (Useless?) |
---|
| 2348 | //---------------------------------------------------------------------------- |
---|
| 2349 | kh_vila,30,184,0 script Apple Box 111,{ |
---|
| 2350 | mes "^3355FFYou find a box filled with^000000"; |
---|
| 2351 | mes "^3355FFripe, delicious apples.^000000"; |
---|
| 2352 | next; |
---|
| 2353 | |
---|
| 2354 | switch(select("Take the box","Leave it")) { |
---|
| 2355 | |
---|
| 2356 | case 1: |
---|
| 2357 | mes "^3355FFNo...! Wait!^000000"; |
---|
| 2358 | mes "^3355FFSomething's wrong!^000000"; |
---|
| 2359 | mes "^3355FFWhatever you do,^000000"; |
---|
| 2360 | mes "^3355FFdon't take this box!^000000"; |
---|
| 2361 | next; |
---|
| 2362 | mes "^3355FFAnd so, your inner^000000"; |
---|
| 2363 | mes "^3355FFvoice, your Jungian^000000"; |
---|
| 2364 | mes "^3355FFshadow if you will,^000000"; |
---|
| 2365 | mes "^3355FFprevented you from^000000"; |
---|
| 2366 | mes "^3355FFtaking the box.^000000"; |
---|
| 2367 | close; |
---|
| 2368 | |
---|
| 2369 | case 2: |
---|
| 2370 | mes "^3355FFSomething is wrong^000000"; |
---|
| 2371 | mes "^3355FFwith this box of apples.^000000"; |
---|
| 2372 | close; |
---|
| 2373 | |
---|
| 2374 | } |
---|
| 2375 | |
---|
| 2376 | } |
---|
| 2377 | |
---|
| 2378 | //---------------------------------------------------------------------------- |
---|
| 2379 | // Cottage interior, dining room; Map |
---|
| 2380 | //---------------------------------------------------------------------------- |
---|
| 2381 | kh_vila,44,126,0 script Map 111,{ |
---|
| 2382 | if ((KHCottagePoem1 < 2) && (KielHyreQuest < 30)) { |
---|
| 2383 | mes "^3355FFA magnificent world map,^000000"; |
---|
| 2384 | mes "^3355FFdetailing the Rune-Midgarts^000000"; |
---|
| 2385 | mes "^3355FFKingdom, Schwaltzvalt Republic,^000000"; |
---|
| 2386 | mes "^3355FFas well as another country to the^000000"; |
---|
| 2387 | mes "^3355FFWest whose name is unfamiliar^000000"; |
---|
| 2388 | mes "^3355FFto you, is pasted to this wall.^000000"; |
---|
| 2389 | next; |
---|
| 2390 | mes "^3355FFAs you examine the^000000"; |
---|
| 2391 | mes "^3355FFworld map more closely,^000000"; |
---|
| 2392 | mes "^3355FFyou find that something has^000000"; |
---|
| 2393 | mes "^3355FFbeen hidden underneath it.^000000"; |
---|
| 2394 | next; |
---|
| 2395 | |
---|
| 2396 | switch(select("Ignore","Examine")) { |
---|
| 2397 | |
---|
| 2398 | case 1: |
---|
| 2399 | mes "^3355FFWhatever might be^000000"; |
---|
| 2400 | mes "^3355FFhidden beneath this^000000"; |
---|
| 2401 | mes "^3355FFmap probably isn't^000000"; |
---|
| 2402 | mes "^3355FFimportant enough for^000000"; |
---|
| 2403 | mes "^3355FFyou to investigate.^000000"; |
---|
| 2404 | close; |
---|
| 2405 | |
---|
| 2406 | case 2: |
---|
| 2407 | mes "^3355FFUnfortunately, you can't^000000"; |
---|
| 2408 | mes "^3355FFsee what's under the map^000000"; |
---|
| 2409 | mes "^3355FFsince it's pasted to the wall.^000000"; |
---|
| 2410 | mes "^3355FFYou'll need to find some^000000"; |
---|
| 2411 | mes "^3355FFway to loosen the blue^000000"; |
---|
| 2412 | mes "^3355FFwithout damaging the map.^000000"; |
---|
| 2413 | set KHCottagePoem1,1; |
---|
| 2414 | close; |
---|
| 2415 | |
---|
| 2416 | } |
---|
| 2417 | |
---|
| 2418 | } |
---|
| 2419 | |
---|
| 2420 | else if ((KHCottagePoem1 == 2) && (KielHyreQuest < 30)) { |
---|
| 2421 | mes "^3355FFYou bring the pot of^000000"; |
---|
| 2422 | mes "^3355FFsteaming hot liquid^000000"; |
---|
| 2423 | mes "^3355FFclose to the world map.^000000"; |
---|
| 2424 | mes "^3355FFAs the paste on the wall^000000"; |
---|
| 2425 | mes "^3355FFmoistens, the map slowly^000000"; |
---|
| 2426 | mes "^3355FFbegins to peel back.^000000"; |
---|
| 2427 | next; |
---|
| 2428 | mes "^3355FFThe peelnig map revealed^000000"; |
---|
| 2429 | mes "^3355FFa folded piece of paper^000000"; |
---|
| 2430 | mes "^3355FFhidden beneath it. You^000000"; |
---|
| 2431 | mes "^3355FFtake the paper, and smooth^000000"; |
---|
| 2432 | mes "^3355FFthe map out to adhere it to^000000"; |
---|
| 2433 | mes "^3355FFthe wall once again. A message is^000000"; |
---|
| 2434 | mes "^3355FFwritten on the piece of paper.^000000"; |
---|
| 2435 | next; |
---|
| 2436 | mes "^808080She will be in a place^000000"; |
---|
| 2437 | mes "^808080as cold as the poles.^000000"; |
---|
| 2438 | mes "^808080When the well is dried^000000"; |
---|
| 2439 | mes "^808080and the earth is cracked,^000000"; |
---|
| 2440 | mes "^808080the path to her heart, a^000000"; |
---|
| 2441 | mes "^808080heart as transparent as^000000"; |
---|
| 2442 | mes "^808080crystal, will be open.^000000"; |
---|
| 2443 | next; |
---|
| 2444 | mes "^808080I'll have to fight four^000000"; |
---|
| 2445 | mes "^808080snakes with four swords^000000"; |
---|
| 2446 | mes "^808080to find her. The first sword^000000"; |
---|
| 2447 | mes "^808080is love. The second sword^000000"; |
---|
| 2448 | mes "^808080is despair. The third sword^000000"; |
---|
| 2449 | mes "^808080is rage. The fourth sword is^000000"; |
---|
| 2450 | mes "^808080hope. To find her, to rescue her.^000000"; |
---|
| 2451 | next; |
---|
| 2452 | mes "^3355FF......................^000000"; |
---|
| 2453 | mes "^3355FFThe deeper meaning^000000"; |
---|
| 2454 | mes "^3355FFof this poem, if it even^000000"; |
---|
| 2455 | mes "^3355FFexists, eludes you.^000000"; |
---|
| 2456 | set KHCottagePoem1,3; |
---|
| 2457 | close; |
---|
| 2458 | } |
---|
| 2459 | |
---|
| 2460 | else if ((KHCottagePoem1 > 2) || (KielHyreQuest >= 30)) { |
---|
| 2461 | mes "^3355FFThis is where you found^000000"; |
---|
| 2462 | mes "^3355FFthe paper on which the^000000"; |
---|
| 2463 | mes "^3355FFpoem was written. Perhaps^000000"; |
---|
| 2464 | mes "^3355FFit would be a good idea to^000000"; |
---|
| 2465 | mes "^3355FFrefresh your memory and^000000"; |
---|
| 2466 | mes "^3355FFread that that poem again.^000000"; |
---|
| 2467 | next; |
---|
| 2468 | |
---|
| 2469 | switch(select("Read","Cancel")) { |
---|
| 2470 | |
---|
| 2471 | case 1: |
---|
| 2472 | mes "^808080She will be in a place^000000"; |
---|
| 2473 | mes "^808080as cold as the poles.^000000"; |
---|
| 2474 | mes "^808080When the well is dried^000000"; |
---|
| 2475 | mes "^808080and the earth is cracked,^000000"; |
---|
| 2476 | mes "^808080the path to her heart, a^000000"; |
---|
| 2477 | mes "^808080heart as transparant as^000000"; |
---|
| 2478 | mes "^808080crystal, will be open.^000000"; |
---|
| 2479 | next; |
---|
| 2480 | mes "^808080I'll have to fight four^000000"; |
---|
| 2481 | mes "^808080snakes with four swords^000000"; |
---|
| 2482 | mes "^808080to find her. The first sword^000000"; |
---|
| 2483 | mes "^808080is love. The second sword^000000"; |
---|
| 2484 | mes "^808080is despair. The third sword^000000"; |
---|
| 2485 | mes "^808080is rage. The fourth sword is^000000"; |
---|
| 2486 | mes "^808080hope. To find her, to rescue her.^000000"; |
---|
| 2487 | next; |
---|
| 2488 | mes "^3355FF......................^000000"; |
---|
| 2489 | mes "^3355FFThe deeper meaning^000000"; |
---|
| 2490 | mes "^3355FFof this poem, if it even^000000"; |
---|
| 2491 | mes "^3355FFexists, eludes you.^000000"; |
---|
| 2492 | close; |
---|
| 2493 | |
---|
| 2494 | case 2: |
---|
| 2495 | mes "^3355FFThere's no need for^000000"; |
---|
| 2496 | mes "^3355FFyou to reread this poem.^000000"; |
---|
| 2497 | mes "^3355FFYou're a freakin' genius!^000000"; |
---|
| 2498 | close; |
---|
| 2499 | |
---|
| 2500 | } |
---|
| 2501 | |
---|
| 2502 | } |
---|
| 2503 | |
---|
| 2504 | } |
---|
| 2505 | |
---|
| 2506 | //---------------------------------------------------------------------------- |
---|
| 2507 | // Cottage interior, kitchen; Pot |
---|
| 2508 | //---------------------------------------------------------------------------- |
---|
| 2509 | kh_vila,33,184,0 script Pot 111,{ |
---|
| 2510 | if (KHCottagePoem1 < 1) { |
---|
| 2511 | mes "^3355FFYou've found a pot^000000"; |
---|
| 2512 | mes "^3355FFfilled with boiling^000000"; |
---|
| 2513 | mes "^3355FFsteaming liquid.^000000"; |
---|
| 2514 | close; |
---|
| 2515 | } |
---|
| 2516 | |
---|
| 2517 | else if (KHCottagePoem1 == 1) { |
---|
| 2518 | mes "^3355FFYou've found a pot^000000"; |
---|
| 2519 | mes "^3355FFfilled with boiling^000000"; |
---|
| 2520 | mes "^3355FFsteaming liquid.^000000"; |
---|
| 2521 | mes "^3355FFSteam... That you could^000000"; |
---|
| 2522 | mes "^3355FFuse to loosen the glue on^000000"; |
---|
| 2523 | mes "^3355FFthe map... You're a genius!^000000"; |
---|
| 2524 | next; |
---|
| 2525 | |
---|
| 2526 | switch(select("Try it.","That? That won't work!")) { |
---|
| 2527 | |
---|
| 2528 | case 1: |
---|
| 2529 | mes "^3355FFYou picked up the^000000"; |
---|
| 2530 | mes "^3355FFboiling pot, but^000000"; |
---|
| 2531 | mes "^3355FFslightly burned your^000000"; |
---|
| 2532 | mes "^3355FFhands on accident.^000000"; |
---|
| 2533 | set KHCottagePoem1,2; |
---|
| 2534 | close; |
---|
| 2535 | |
---|
| 2536 | case 2: |
---|
| 2537 | mes "^3355FFNo, no...^000000"; |
---|
| 2538 | mes "^3355FFWe'd better try^000000"; |
---|
| 2539 | mes "^3355FFsomething else.^000000"; |
---|
| 2540 | close; |
---|
| 2541 | |
---|
| 2542 | } |
---|
| 2543 | |
---|
| 2544 | } |
---|
| 2545 | |
---|
| 2546 | else if ((KHCottagePoem1 > 1) || (KielHyreQuest >= 30)){ |
---|
| 2547 | mes "^3355FFThis is where you^000000"; |
---|
| 2548 | mes "^3355FFpicked up the pot filled^000000"; |
---|
| 2549 | mes "^3355FFwith steaming liquid.^000000"; |
---|
| 2550 | close; |
---|
| 2551 | } |
---|
| 2552 | |
---|
| 2553 | } |
---|
| 2554 | |
---|
| 2555 | //---------------------------------------------------------------------------- |
---|
| 2556 | // Cottage interior, fire place; Calabash |
---|
| 2557 | //---------------------------------------------------------------------------- |
---|
| 2558 | kh_vila,14,55,0 script Calabash 111,{ |
---|
| 2559 | if ((countitem(7329) < 1) && (countitem(7516) < 1) && (countitem(7491) < 1) && (KielHyreQuest < 38)) { |
---|
| 2560 | if (checkweight(7329,1) == 0) { |
---|
| 2561 | mes "^3355FFThat's a nice looking"; |
---|
| 2562 | mes "calabash. You might even"; |
---|
| 2563 | mes "get something from it..."; |
---|
| 2564 | mes "But first you better get"; |
---|
| 2565 | mes "rid of all your extra weight."; |
---|
| 2566 | mes "And by weight, I mean items.^000000"; |
---|
| 2567 | close; |
---|
| 2568 | } |
---|
| 2569 | |
---|
| 2570 | mes "^3355FFIt's an expensive^000000"; |
---|
| 2571 | mes "^3355FFlooking calabash--^000000"; |
---|
| 2572 | mes "^3355FFor in less fancy^000000"; |
---|
| 2573 | mes "^3355FFwords, a 'gourd.'^000000"; |
---|
| 2574 | mes "^3355FFWhat do you do?^000000"; |
---|
| 2575 | next; |
---|
| 2576 | |
---|
| 2577 | switch(select("Break Open Calabash","Look Inside Calabash","Ignore")) { |
---|
| 2578 | |
---|
| 2579 | case 1: |
---|
| 2580 | mes "^3355FFYou can't break^000000"; |
---|
| 2581 | mes "^3355FFopen that calabash...^000000"; |
---|
| 2582 | mes "^3355FFYou're a hero, not a vandal.^000000"; |
---|
| 2583 | mes "^3355FFNow, if this act of vandalisim^000000"; |
---|
| 2584 | mes "^3355FFcan be considered an act of^000000"; |
---|
| 2585 | mes "^3355FFheroisim, then it'd be okay.^000000"; |
---|
| 2586 | close; |
---|
| 2587 | |
---|
| 2588 | case 2: |
---|
| 2589 | mes "^3355FFYou tenderly place^000000"; |
---|
| 2590 | |
---|
| 2591 | mes "^3355FFyour hand into the^000000"; |
---|
| 2592 | mes "^3355FFcalabash, and gently^000000"; |
---|
| 2593 | mes "^3355FFfeel around with your^000000"; |
---|
| 2594 | mes "^3355FFfingers until you retrieve^000000"; |
---|
| 2595 | mes "^3355FFan Old Bronze Key.^000000"; |
---|
| 2596 | getitem 7329,1; //Old_Bronze_Key |
---|
| 2597 | close; |
---|
| 2598 | |
---|
| 2599 | case 3: |
---|
| 2600 | mes "^3355FFThere's probably^000000"; |
---|
| 2601 | mes "^3355FFnothing inside anyway^000000"; |
---|
| 2602 | close; |
---|
| 2603 | |
---|
| 2604 | } |
---|
| 2605 | |
---|
| 2606 | } |
---|
| 2607 | |
---|
| 2608 | else { |
---|
| 2609 | mes "^3355FFThis is the expensive^000000"; |
---|
| 2610 | mes "^3355FFlooking calabash from^000000"; |
---|
| 2611 | mes "^3355FFwhich you obtained^000000"; |
---|
| 2612 | mes "^3355FFthe Old Bronze Key.^000000"; |
---|
| 2613 | mes "^3355FFIt's useless to you now.^000000"; |
---|
| 2614 | close; |
---|
| 2615 | } |
---|
| 2616 | } |
---|
| 2617 | |
---|
| 2618 | //---------------------------------------------------------------------------- |
---|
| 2619 | // Cottage interior, garden; Pool |
---|
| 2620 | //---------------------------------------------------------------------------- |
---|
| 2621 | kh_vila,39,41,0 script Pool 111,{ |
---|
| 2622 | if ((KHCottagePoem1 < 3) && (KielHyreQuest < 30)) { |
---|
| 2623 | mes "^3355FFYou find a fancy pool^000000"; |
---|
| 2624 | mes "^3355FFfilled with fresh water.^000000"; |
---|
| 2625 | close; |
---|
| 2626 | } |
---|
| 2627 | |
---|
| 2628 | else if ((KHCottagePoem1 == 3) && (KielHyreQuest < 30)) { |
---|
| 2629 | mes "^3355FFYou find a fancy pool^000000"; |
---|
| 2630 | mes "^3355FFfilled with fresh water.^000000"; |
---|
| 2631 | mes "^3355FFalong with a conspicuous^000000"; |
---|
| 2632 | mes "^3355FFlion statue with two handles.^000000"; |
---|
| 2633 | next; |
---|
| 2634 | |
---|
| 2635 | switch(select("Pull Handles","Cancel")) { |
---|
| 2636 | |
---|
| 2637 | case 1: |
---|
| 2638 | mes "Which handle would^000000"; |
---|
| 2639 | mes "you like to pull first?^000000"; |
---|
| 2640 | next; |
---|
| 2641 | |
---|
| 2642 | switch(select("Right Handle","Left Handle")) { |
---|
| 2643 | |
---|
| 2644 | case 1: |
---|
| 2645 | mes "^3355FFYou pull the right^000000"; |
---|
| 2646 | mes "^3355FFhandle, causing water^000000"; |
---|
| 2647 | mes "^3355FFto gush from the lion's^000000"; |
---|
| 2648 | mes "^3355FFmouth. It looks pretty cool~^000000"; |
---|
| 2649 | close; |
---|
| 2650 | |
---|
| 2651 | case 2: |
---|
| 2652 | mes "^3355FFAs soon as you pull the^000000"; |
---|
| 2653 | mes "^3355FFleft handle, the water in^000000"; |
---|
| 2654 | mes "^3355FFthe pool drains away. The^000000"; |
---|
| 2655 | mes "^3355FFpool empties, and you can^000000"; |
---|
| 2656 | mes "^3355FFsee a later of green moss^000000"; |
---|
| 2657 | mes "^3355FFcovering the pool's bottom.^000000"; |
---|
| 2658 | next; |
---|
| 2659 | |
---|
| 2660 | switch(select("Ignore","Investigate")) { |
---|
| 2661 | |
---|
| 2662 | case 1: |
---|
| 2663 | mes "^3355FFyou decide that^000000"; |
---|
| 2664 | mes "^3355FFa pool is little more^000000"; |
---|
| 2665 | mes "^3355FFthan a hole without^000000"; |
---|
| 2666 | mes "^3355FFany water to fill it.^000000"; |
---|
| 2667 | close; |
---|
| 2668 | |
---|
| 2669 | case 2: |
---|
| 2670 | mes "^3355FFAs you look through^000000"; |
---|
| 2671 | mes "^3355FFthe wet moss at the^000000"; |
---|
| 2672 | mes "^3355FFbottom of the pool,^000000"; |
---|
| 2673 | mes "^3355FFyou stumble upon a^000000"; |
---|
| 2674 | mes "^3355FFsmall, peculliar button.^000000"; |
---|
| 2675 | next; |
---|
| 2676 | |
---|
| 2677 | switch(select("Press button","Don't Press Button")) { |
---|
| 2678 | |
---|
| 2679 | case 1: |
---|
| 2680 | mes "^3355FFYou press the button^000000"; |
---|
| 2681 | mes "^3355FFwhich seems to trigger^000000"; |
---|
| 2682 | mes "^3355FFa strange sound coming^000000"; |
---|
| 2683 | mes "^3355FFfrom the stairs at the hallway.^000000"; |
---|
| 2684 | set KHCottagePoem1,4; |
---|
| 2685 | close; |
---|
| 2686 | |
---|
| 2687 | case 2: |
---|
| 2688 | mes "^3355FFYou'd better not push^000000"; |
---|
| 2689 | mes "^3355FFthis button. Your enemies^000000"; |
---|
| 2690 | mes "^3355FFmust have hidden it carefully^000000"; |
---|
| 2691 | mes "^3355FFfor you to find. It must be^000000"; |
---|
| 2692 | mes "^3355FFsome sort of nefarious trap.^000000"; |
---|
| 2693 | close; |
---|
| 2694 | |
---|
| 2695 | } |
---|
| 2696 | |
---|
| 2697 | } |
---|
| 2698 | |
---|
| 2699 | } |
---|
| 2700 | |
---|
| 2701 | case 2: |
---|
| 2702 | mes "^3355FFYou decided not^000000"; |
---|
| 2703 | mes "^3355FFto pull and handles.^000000"; |
---|
| 2704 | close; |
---|
| 2705 | |
---|
| 2706 | } |
---|
| 2707 | |
---|
| 2708 | } |
---|
| 2709 | |
---|
| 2710 | else if ((KHCottagePoem1 > 3) || (KielHyreQuest >= 30)) { |
---|
| 2711 | mes "^3355FFThis is where you pressed^000000"; |
---|
| 2712 | mes "^3355FFthe small button that caused^000000"; |
---|
| 2713 | mes "^3355FFsome strange noise to come^000000"; |
---|
| 2714 | mes "^3355FFfrom the stairs near the wallway.^000000"; |
---|
| 2715 | close; |
---|
| 2716 | } |
---|
| 2717 | } |
---|
| 2718 | |
---|
| 2719 | //---------------------------------------------------------------------------- |
---|
| 2720 | // Cottage interior, upstairs; Vicious Dog |
---|
| 2721 | //---------------------------------------------------------------------------- |
---|
| 2722 | kh_vila,181,178,4 script Vicious Dog 81,7,3,{ |
---|
| 2723 | OnTouch: |
---|
| 2724 | mes "*Grrr~*"; |
---|
| 2725 | next; |
---|
| 2726 | mes "^3355FFAn extremely vicious^000000"; |
---|
| 2727 | mes "^3355FFlooking dog is glaring^000000"; |
---|
| 2728 | mes "^3355FFat you. Can you really^000000"; |
---|
| 2729 | mes "^3355FFpass by this creature^000000"; |
---|
| 2730 | mes "^3355FFwithout getting hurt?^000000"; |
---|
| 2731 | next; |
---|
| 2732 | |
---|
| 2733 | switch(select("March forward","Run away")) { |
---|
| 2734 | |
---|
| 2735 | case 1: |
---|
| 2736 | if (countitem(537) >= 1) { |
---|
| 2737 | mes "^3355FFWait! Perhaps you can^000000"; |
---|
| 2738 | mes "^3355FFuse food to soothe the^000000"; |
---|
| 2739 | mes "^3355FFsavage beast! Why don't^000000"; |
---|
| 2740 | mes "^3355FFyou feed it some of your Pet^000000"; |
---|
| 2741 | mes "^3355FFFood and see what happens?^000000"; |
---|
| 2742 | next; |
---|
| 2743 | |
---|
| 2744 | switch(select("Give Pet Food","It won't work!")) { |
---|
| 2745 | |
---|
| 2746 | case 1: |
---|
| 2747 | mes "^3355FFYou gingerly throw the^000000"; |
---|
| 2748 | mes "^3355FFPet Food towards the dog.^000000"; |
---|
| 2749 | mes "^3355FFIts tail shakes violently as^000000"; |
---|
| 2750 | mes "^3355FFit devours the food. You'd^000000"; |
---|
| 2751 | mes "^3355FFbetter pass this dog now^000000"; |
---|
| 2752 | mes "^3355FFwhile you have the chance!^000000"; |
---|
| 2753 | delitem 537,1; //Pet_Food |
---|
| 2754 | close2; |
---|
| 2755 | warp "kh_vila",173,182; |
---|
| 2756 | end; |
---|
| 2757 | |
---|
| 2758 | case 2: |
---|
| 2759 | NoPetFood: |
---|
| 2760 | mes "^3355FFYou slowly approach^000000"; |
---|
| 2761 | mes "^3355FFthe dog, but it won't^000000"; |
---|
| 2762 | mes "^3355FFstop snarling at you.^000000"; |
---|
| 2763 | mes "^3355FFYou try to run past the^000000"; |
---|
| 2764 | mes "^3355FFdog, but it blocks all of^000000"; |
---|
| 2765 | mes "^3355FFyour moves. What to do?^000000"; |
---|
| 2766 | next; |
---|
| 2767 | mes "[Vicious Dog]"; |
---|
| 2768 | mes "BOW WOW!"; |
---|
| 2769 | mes "BOW WOW!"; |
---|
| 2770 | mes "BOW WOW WOW!"; |
---|
| 2771 | next; |
---|
| 2772 | mes "^3355FFThe dog chases you^000000"; |
---|
| 2773 | mes "^3355FFdownstairs like the^000000"; |
---|
| 2774 | mes "^3355FFsuckah chump you are.^000000"; |
---|
| 2775 | close2; |
---|
| 2776 | warp "kh_vila",126,70; |
---|
| 2777 | end; |
---|
| 2778 | |
---|
| 2779 | } |
---|
| 2780 | } |
---|
| 2781 | |
---|
| 2782 | else { |
---|
| 2783 | goto NoPetFood; |
---|
| 2784 | } |
---|
| 2785 | |
---|
| 2786 | case 2: |
---|
| 2787 | mes "^3355FFLet's get out of here!^000000"; |
---|
| 2788 | close2; |
---|
| 2789 | warp "kh_vila",126,70; |
---|
| 2790 | end; |
---|
| 2791 | |
---|
| 2792 | } |
---|
| 2793 | |
---|
| 2794 | } |
---|
| 2795 | |
---|
| 2796 | //---------------------------------------------------------------------------- |
---|
| 2797 | // Cottage interior, upstairs; Drawer, first room nightstand |
---|
| 2798 | //---------------------------------------------------------------------------- |
---|
| 2799 | kh_vila,115,186,0 script Drawer::DrawerKHQ1 111,{ |
---|
| 2800 | if (checkweight(7492,1) == 0) { |
---|
| 2801 | mes "^3355FFThere's something inside"; |
---|
| 2802 | mes "this drawer, but you can't"; |
---|
| 2803 | mes "take it since you're carrying"; |
---|
| 2804 | mes "to many items with you. Maybe"; |
---|
| 2805 | mes "you should pay a visit to your"; |
---|
| 2806 | mes "trusty Kafra Storage first.^000000"; |
---|
| 2807 | close; |
---|
| 2808 | } |
---|
| 2809 | if ((countitem(7492) < 1) && (KielHyreQuest <= 36)) { |
---|
| 2810 | mes "^3355FFYou find an old drawer^000000"; |
---|
| 2811 | mes "^3355FFthat has been closed.^000000"; |
---|
| 2812 | mes "^3355FFIf you open it, then you^000000"; |
---|
| 2813 | mes "^3355FFmight find something^000000"; |
---|
| 2814 | mes "^3355FFinside. Or could it be^000000"; |
---|
| 2815 | mes "^3355FFempty. Who knows?^000000"; |
---|
| 2816 | next; |
---|
| 2817 | |
---|
| 2818 | switch(select("Open Drawer","Ignore")) { |
---|
| 2819 | |
---|
| 2820 | case 1: |
---|
| 2821 | mes "^3355FFYou obtain a Yellow^000000"; |
---|
| 2822 | mes "^3355FFKeycard from inside the^000000"; |
---|
| 2823 | mes "^3355FFdrawer. Opening that drawer^000000"; |
---|
| 2824 | mes "^3355FFturned out to be worthwhile.^000000"; |
---|
| 2825 | getitem 7492,1; //Yellow_Keycard |
---|
| 2826 | close; |
---|
| 2827 | |
---|
| 2828 | case 2: |
---|
| 2829 | mes "^3355FFForget opening that^000000"; |
---|
| 2830 | mes "^3355FFdrawer. I mean, come on,^000000"; |
---|
| 2831 | mes "^3355FFwhat would be the point?^000000"; |
---|
| 2832 | close; |
---|
| 2833 | } |
---|
| 2834 | } |
---|
| 2835 | |
---|
| 2836 | else { |
---|
| 2837 | mes "^3355FFThis is where you^000000"; |
---|
| 2838 | mes "^3355FFfound the Yellow Keycard.^000000"; |
---|
| 2839 | mes "^3355FFThis drawer is now empty.^000000"; |
---|
| 2840 | close; |
---|
| 2841 | } |
---|
| 2842 | } |
---|
| 2843 | |
---|
| 2844 | //---------------------------------------------------------------------------- |
---|
| 2845 | // Cottage interior, upstairs; Box |
---|
| 2846 | //---------------------------------------------------------------------------- |
---|
| 2847 | kh_vila,107,126,0 script Box::BoxKHQ2 111,{ |
---|
| 2848 | if ((countitem(7329) < 1) && (countitem(7516) < 1) && (countitem(7491) < 1) && (KielHyreQuest < 38)) { |
---|
| 2849 | mes "^3355FFA solid box is laid^000000"; |
---|
| 2850 | mes "^3355FFon the floor in which^000000"; |
---|
| 2851 | mes "^3355FFa smaller, locked box^000000"; |
---|
| 2852 | mes "^3355FFhas been placed inside.^000000"; |
---|
| 2853 | close; |
---|
| 2854 | } |
---|
| 2855 | |
---|
| 2856 | else if ((countitem(7329) >= 1) && (countitem(7516) < 1) && (countitem(7491) < 1) && (KielHyreQuest < 38)) { |
---|
| 2857 | mes "^3355FFA solid box is laid^000000"; |
---|
| 2858 | mes "^3355FFon the floor in which^000000"; |
---|
| 2859 | mes "^3355FFa smaller, locked box^000000"; |
---|
| 2860 | mes "^3355FFhas been placed inside.^000000"; |
---|
| 2861 | mes "^3355FFPerhaps you can use your^000000"; |
---|
| 2862 | mes "^3355FFOld Bronze Key to unlock it.^000000"; |
---|
| 2863 | next; |
---|
| 2864 | |
---|
| 2865 | switch(select("Use Old Bronze Key","No, it'll never work.")) { |
---|
| 2866 | |
---|
| 2867 | case 1: |
---|
| 2868 | mes "^3355FFYour hunch paid off!^000000"; |
---|
| 2869 | mes "^3355FFThe Old Bronze Key really^000000"; |
---|
| 2870 | mes "^3355FFdid unlock that box! You^000000"; |
---|
| 2871 | mes "^3355FFopen the inner box and^000000"; |
---|
| 2872 | mes "^3355FFobtain the Green Keycard^000000"; |
---|
| 2873 | mes "^3355FFthat was locked inside.^000000"; |
---|
| 2874 | getitem 7516,1; //Green_Keycard |
---|
| 2875 | delitem 7329,1; //Old_Bronze_Key |
---|
| 2876 | close; |
---|
| 2877 | |
---|
| 2878 | |
---|
| 2879 | case 2: |
---|
| 2880 | mes "^3355FFWhat...?^000000"; |
---|
| 2881 | mes "^3355FFWhat? Using a key^000000"; |
---|
| 2882 | mes "^3355FFto unlock a lock?^000000"; |
---|
| 2883 | mes "^3355FFCome on, that's^000000"; |
---|
| 2884 | mes "^3355FFfreakin' crazy talk.^000000"; |
---|
| 2885 | close; |
---|
| 2886 | |
---|
| 2887 | } |
---|
| 2888 | |
---|
| 2889 | } |
---|
| 2890 | |
---|
| 2891 | else { |
---|
| 2892 | mes "^3355FFThis is the box from^000000"; |
---|
| 2893 | mes "^3355FFwhich you obtained^000000"; |
---|
| 2894 | mes "^3355FFthe green keycard.^000000"; |
---|
| 2895 | close; |
---|
| 2896 | } |
---|
| 2897 | |
---|
| 2898 | } |
---|
| 2899 | |
---|
| 2900 | //---------------------------------------------------------------------------- |
---|
| 2901 | // Cottage interior, upstairs; Bookshelf. |
---|
| 2902 | //---------------------------------------------------------------------------- |
---|
| 2903 | //---------------------------------------------------------------------------- |
---|
| 2904 | // Cottage interior, upstairs; Bookshelf. |
---|
| 2905 | //---------------------------------------------------------------------------- |
---|
| 2906 | kh_vila,181,138,0 script Bookshelf::BookshelfKHQ1 111,{ |
---|
| 2907 | if (checkweight(7492,1) == 0) { |
---|
| 2908 | mes "^3355FFYou've found a"; |
---|
| 2909 | mes "bookshelf that's"; |
---|
| 2910 | mes "crammed with books.^000000"; |
---|
| 2911 | close; |
---|
| 2912 | } |
---|
| 2913 | |
---|
| 2914 | if ((countitem(7491) < 1) && (countitem(7329) >= 1) || (countitem(7516) >= 1)) { |
---|
| 2915 | mes "^3355FFOne of the books on^000000"; |
---|
| 2916 | mes "^3355FFthis crammed bookshell^000000"; |
---|
| 2917 | mes "^3355FFis labeled with the note,^000000"; |
---|
| 2918 | mes "^3355FF'To Elly.' It must have been^000000"; |
---|
| 2919 | mes "^3355FFleft behind by her grandfather^000000"; |
---|
| 2920 | next; |
---|
| 2921 | switch(select("Examine Book","Ignore")) { |
---|
| 2922 | |
---|
| 2923 | case 1: |
---|
| 2924 | mes "^3355FFYou skim through the^000000"; |
---|
| 2925 | mes "^3355FFbook's pages, and don't^000000"; |
---|
| 2926 | mes "^3355FFfind anything particularly^000000"; |
---|
| 2927 | mes "^3355FFinteresting. However, you^000000"; |
---|
| 2928 | mes "^3355FFnotice a steel surface behind the^000000"; |
---|
| 2929 | mes "^3355FFshelf as you place the book back.^000000"; |
---|
| 2930 | next; |
---|
| 2931 | |
---|
| 2932 | switch(select("Examine the steel surface","Ignore")) { |
---|
| 2933 | |
---|
| 2934 | case 1: |
---|
| 2935 | mes "^3355FFYou remove more of the^000000"; |
---|
| 2936 | mes "^3355FFself's books to reveal^000000"; |
---|
| 2937 | mes "^3355FFthat the steel surface is^000000"; |
---|
| 2938 | mes "^3355FFpart of a safe hidden behind^000000"; |
---|
| 2939 | mes "^3355FFthe bookshelf. There are two^000000"; |
---|
| 2940 | mes "^3355FFkeyholes on the steel safe.^000000"; |
---|
| 2941 | next; |
---|
| 2942 | |
---|
| 2943 | switch(select("Try all your keys","Cancel")) { |
---|
| 2944 | |
---|
| 2945 | case 1: |
---|
| 2946 | mes "^3355FFWhich key will^000000"; |
---|
| 2947 | mes "^3355FFyou insert into^000000"; |
---|
| 2948 | mes "^3355FFthe first keyhole?^000000"; |
---|
| 2949 | next; |
---|
| 2950 | |
---|
| 2951 | if (countitem(7329) >= 1) { |
---|
| 2952 | switch(select("Old Bronze Key","Cottage Key")) { |
---|
| 2953 | |
---|
| 2954 | case 1: |
---|
| 2955 | break; |
---|
| 2956 | |
---|
| 2957 | case 2: |
---|
| 2958 | break; |
---|
| 2959 | |
---|
| 2960 | } |
---|
| 2961 | |
---|
| 2962 | mes "^3355FFWhich key will^000000"; |
---|
| 2963 | mes "^3355FFyou insert into^000000"; |
---|
| 2964 | mes "^3355FFthe second keyhole?^000000"; |
---|
| 2965 | next; |
---|
| 2966 | |
---|
| 2967 | switch(select("Old Bronze Key","Cottage Key")) { |
---|
| 2968 | |
---|
| 2969 | case 1: |
---|
| 2970 | break; |
---|
| 2971 | |
---|
| 2972 | case 2: |
---|
| 2973 | break; |
---|
| 2974 | |
---|
| 2975 | } |
---|
| 2976 | |
---|
| 2977 | } |
---|
| 2978 | |
---|
| 2979 | |
---|
| 2980 | else if (countitem(7516) >= 1) { |
---|
| 2981 | |
---|
| 2982 | switch(select("Green Keycard","Cottage Key")) { |
---|
| 2983 | |
---|
| 2984 | case 1: |
---|
| 2985 | set @KHFirstKeyhole,1; |
---|
| 2986 | break; |
---|
| 2987 | |
---|
| 2988 | case 2: |
---|
| 2989 | set @KHFirstKeyhole,2; |
---|
| 2990 | break; |
---|
| 2991 | |
---|
| 2992 | } |
---|
| 2993 | |
---|
| 2994 | mes "^3355FFWhich key will^000000"; |
---|
| 2995 | mes "^3355FFyou insert into^000000"; |
---|
| 2996 | mes "^3355FFthe second keyhole?^000000"; |
---|
| 2997 | next; |
---|
| 2998 | |
---|
| 2999 | switch(select("Green Keycard","Cottage Key")) { |
---|
| 3000 | |
---|
| 3001 | case 1: |
---|
| 3002 | set @KHSecondKeyhole,1; |
---|
| 3003 | break; |
---|
| 3004 | |
---|
| 3005 | case 2: |
---|
| 3006 | set @KHSecondKeyhole,2; |
---|
| 3007 | break; |
---|
| 3008 | |
---|
| 3009 | } |
---|
| 3010 | |
---|
| 3011 | if (@KHFirstKeyhole == 2) && (@KHSecondKeyhole == 1) { |
---|
| 3012 | mes "^3355FFThe safe opens with^000000"; |
---|
| 3013 | mes "^3355FFa click and you see^000000"; |
---|
| 3014 | mes "^3355FFa Steel Box inside.^000000"; |
---|
| 3015 | mes "^3355FFYou take the Steel Box^000000"; |
---|
| 3016 | mes "^3355FFwith you, hoping that^000000"; |
---|
| 3017 | mes "^3355FFwill come in handy later.^000000"; |
---|
| 3018 | delitem 7489,1; //Cottage Key |
---|
| 3019 | delitem 7516,1; //Green_Keycard |
---|
| 3020 | getitem 7491,1; //Steel_box |
---|
| 3021 | close; |
---|
| 3022 | } |
---|
| 3023 | |
---|
| 3024 | } |
---|
| 3025 | |
---|
| 3026 | mes "^3355FFThe safe won't open.^000000"; |
---|
| 3027 | close; |
---|
| 3028 | |
---|
| 3029 | |
---|
| 3030 | case 2: |
---|
| 3031 | mes "^3355FFIt's probably a better^000000"; |
---|
| 3032 | mes "^3355FFidea to investigate the^000000"; |
---|
| 3033 | mes "^3355FFcottage for the keys that^000000"; |
---|
| 3034 | mes "^3355FFwill open up this safe...^000000"; |
---|
| 3035 | close; |
---|
| 3036 | |
---|
| 3037 | } |
---|
| 3038 | |
---|
| 3039 | case 2: |
---|
| 3040 | mes "^3355FFYou place the books^000000"; |
---|
| 3041 | mes "^3355FFback on the bookchelf.^000000"; |
---|
| 3042 | close; |
---|
| 3043 | |
---|
| 3044 | } |
---|
| 3045 | |
---|
| 3046 | case 2: |
---|
| 3047 | mes "^3355FFYou can probably^000000"; |
---|
| 3048 | mes "^3355FFfind better clues^000000"; |
---|
| 3049 | mes "^3355FFsomewhere else^000000"; |
---|
| 3050 | mes "^3355FFaround here.^000000"; |
---|
| 3051 | close; |
---|
| 3052 | |
---|
| 3053 | } |
---|
| 3054 | } |
---|
| 3055 | |
---|
| 3056 | else { |
---|
| 3057 | mes "^3355FFYou've found a"; |
---|
| 3058 | mes "bookshelf that's"; |
---|
| 3059 | mes "crammed with books.^000000"; |
---|
| 3060 | close; |
---|
| 3061 | } |
---|
| 3062 | |
---|
| 3063 | } |
---|
| 3064 | |
---|
| 3065 | //---------------------------------------------------------------------------- |
---|
| 3066 | // Cottage interior, upstairs; Desk |
---|
| 3067 | //---------------------------------------------------------------------------- |
---|
| 3068 | kh_vila,118,143,0 script Desk::DeskKHQ1 111,{ |
---|
| 3069 | if (KHCottagePoem2 < 1) { |
---|
| 3070 | mes "^3355FFThere are piles of papers^000000"; |
---|
| 3071 | mes "^3355FFand books stacked on top^000000"; |
---|
| 3072 | mes "^3355FFof the desk covering topics^000000"; |
---|
| 3073 | mes "^3355FFlike artificial power, Sage^000000"; |
---|
| 3074 | mes "^3355FFVarmundt's research, factory^000000"; |
---|
| 3075 | mes "^3355FFrobotization, and magic scrolls...^000000"; |
---|
| 3076 | next; |
---|
| 3077 | mes "^3355FFWhile rummaging around through^000000"; |
---|
| 3078 | mes "^3355FFthe books and paper, you^000000"; |
---|
| 3079 | mes "^3355FFfind a piece of paper with^000000"; |
---|
| 3080 | mes "^3355FFthe Kiel Hyre Foundation's^000000"; |
---|
| 3081 | mes "^3355FFofficial seal. You decide that^000000"; |
---|
| 3082 | mes "^3355FFit might come in handy someday.^000000"; |
---|
| 3083 | next; |
---|
| 3084 | mes "^3355FFYou've obtained^000000"; |
---|
| 3085 | mes "^3355FFa blank piece of^000000"; |
---|
| 3086 | mes "^3355FFpaper with the Kiel^000000"; |
---|
| 3087 | mes "^3355FFHyre Foundation seal.^000000"; |
---|
| 3088 | set KHCottagePoem2,1; |
---|
| 3089 | close; |
---|
| 3090 | } |
---|
| 3091 | |
---|
| 3092 | else if (KHCottagePoem2 >= 1) { |
---|
| 3093 | mes "^3355FFThere are piles of papers^000000"; |
---|
| 3094 | mes "^3355FFand books, covering various^000000"; |
---|
| 3095 | mes "^3355FFscientific and magic tomics,^000000"; |
---|
| 3096 | mes "^3355FFstacked on top of this desk.^000000"; |
---|
| 3097 | close; |
---|
| 3098 | } |
---|
| 3099 | } |
---|
| 3100 | |
---|
| 3101 | //---------------------------------------------------------------------------- |
---|
| 3102 | // Cottage interior, upstairs; Medicine Chest |
---|
| 3103 | //---------------------------------------------------------------------------- |
---|
| 3104 | kh_vila,123,170,0 script Medicine Chest 111,{ |
---|
| 3105 | if ((KHCottagePoem2 < 1) && (KielHyreQuest < 30)) { |
---|
| 3106 | mes "^3355FFThis medicine cabinet^000000"; |
---|
| 3107 | mes "^3355FFis filled with bottles of^000000"; |
---|
| 3108 | mes "^3355FFvarious colors. What kind^000000"; |
---|
| 3109 | mes "^3355FFof medicine can be found here?^000000"; |
---|
| 3110 | close; |
---|
| 3111 | } |
---|
| 3112 | |
---|
| 3113 | else if ((KHCottagePoem2 == 1) && (KielHyreQuest < 30)) { |
---|
| 3114 | mes "^3355FFThis medicine cabinet^000000"; |
---|
| 3115 | mes "^3355FFis filled with bottles of^000000"; |
---|
| 3116 | mes "^3355FFvarious colors. What kind^000000"; |
---|
| 3117 | mes "^3355FFof medicine can be found here?^000000"; |
---|
| 3118 | next; |
---|
| 3119 | mes "^3355FFWait, you have a blank piece^000000"; |
---|
| 3120 | mes "^3355FFof paper with the Kiel Hyre^000000"; |
---|
| 3121 | mes "^3355FFFoundation seal! It's strange^000000"; |
---|
| 3122 | mes "^3355FFthat the seal was put on a blank^000000"; |
---|
| 3123 | mes "^3355FFpiece of paper. Maybe something^000000"; |
---|
| 3124 | mes "^3355FFis written on it with special ink?^000000"; |
---|
| 3125 | next; |
---|
| 3126 | mes "^3355FFIt's a crazy hunch, but^000000"; |
---|
| 3127 | mes "^3355FFmaybe, just maybe, you can^000000"; |
---|
| 3128 | mes "^3355FFuse something inside this^000000"; |
---|
| 3129 | mes "^3355FFmedicine cabinet that will^000000"; |
---|
| 3130 | mes "^3355FFreveal any invisible ink^000000"; |
---|
| 3131 | mes "^3355FFwritten on this document!^000000"; |
---|
| 3132 | next; |
---|
| 3133 | |
---|
| 3134 | switch(select("What? That's crazy!","Of course! Let's try it!")) { |
---|
| 3135 | |
---|
| 3136 | case 1: |
---|
| 3137 | mes "^3355FFSorry.^000000"; |
---|
| 3138 | mes "^3355FFI thought it^000000"; |
---|
| 3139 | mes "^3355FFwas a good idea...^000000"; |
---|
| 3140 | close; |
---|
| 3141 | |
---|
| 3142 | case 2: |
---|
| 3143 | switch(select("Try Red Liquid","Try Blue Liquid","Try Yellow Liquid","Try Green Liquid","Cancel")) { |
---|
| 3144 | |
---|
| 3145 | case 1: |
---|
| 3146 | set @KHPotionColor$,"red"; |
---|
| 3147 | break; |
---|
| 3148 | |
---|
| 3149 | case 2: |
---|
| 3150 | mes "^3355FFIt works!^000000"; |
---|
| 3151 | mes "^3355FFThe blue liquid is^000000"; |
---|
| 3152 | mes "^3355FFrevealing small^000000"; |
---|
| 3153 | mes "^3355FFtext written on the paper.^000000"; |
---|
| 3154 | mes "^3355FFIt looks like some^000000"; |
---|
| 3155 | mes "^3355FFkind of long poem...^000000"; |
---|
| 3156 | next; |
---|
| 3157 | mes "[Poem]"; |
---|
| 3158 | mes "The first snake is made of"; |
---|
| 3159 | mes "steel, but I used my rage"; |
---|
| 3160 | mes "to destroy it. The second"; |
---|
| 3161 | mes "snake is made of magic,"; |
---|
| 3162 | mes "but my love pierced its heart."; |
---|
| 3163 | next; |
---|
| 3164 | mes "[Poem]"; |
---|
| 3165 | mes "The third snake is flesh"; |
---|
| 3166 | mes "and blood, but my hope"; |
---|
| 3167 | mes "defeated it in the end."; |
---|
| 3168 | mes "However, the fourth and"; |
---|
| 3169 | mes "final snake is formless, and"; |
---|
| 3170 | mes "no one knows it's appearance."; |
---|
| 3171 | next; |
---|
| 3172 | mes "[Poem]"; |
---|
| 3173 | mes "I cast my despair to the air,"; |
---|
| 3174 | mes "but nobody knows if it killed"; |
---|
| 3175 | mes "the snake. I am merely a ^3355FFlittle"; |
---|
| 3176 | mes "lost devil^000000 with four swords and"; |
---|
| 3177 | mes "four snakes, searching for that"; |
---|
| 3178 | mes "girl in the darkness."; |
---|
| 3179 | next; |
---|
| 3180 | mes "^3355FFThis is a very^000000"; |
---|
| 3181 | mes "^3355FFstrange poem. What^000000"; |
---|
| 3182 | mes "^3355FFcould it possibly mean?^000000"; |
---|
| 3183 | set KHCottagePoem2,2; |
---|
| 3184 | close; |
---|
| 3185 | |
---|
| 3186 | case 3: |
---|
| 3187 | set @KHPotionColor$,"yellow"; |
---|
| 3188 | break; |
---|
| 3189 | |
---|
| 3190 | case 4: |
---|
| 3191 | set @KHPotionColor$,"green"; |
---|
| 3192 | break; |
---|
| 3193 | |
---|
| 3194 | case 5: |
---|
| 3195 | mes "^3355FFNever mind.^000000"; |
---|
| 3196 | mes "^3355FFThis idea sounds^000000"; |
---|
| 3197 | mes "^3355FFtoo crazy to work...^000000"; |
---|
| 3198 | mes "^3355FFlike putting a man^000000"; |
---|
| 3199 | mes "^3355FFpn the moon. Can you^000000"; |
---|
| 3200 | mes "^3355FFbelieve that hogwash?^000000"; |
---|
| 3201 | close; |
---|
| 3202 | } |
---|
| 3203 | |
---|
| 3204 | mes "^3355FFYou tried sprinking^000000"; |
---|
| 3205 | mes "^3355FFthe "+@KHPotionColor$+" liquid from the^000000"; |
---|
| 3206 | mes "^3355FFmedicine cabinet onto^000000"; |
---|
| 3207 | mes "^3355FFthe blank paper with the^000000"; |
---|
| 3208 | mes "^3355FFKiel Hyre Foundation seal.^000000"; |
---|
| 3209 | mes "^3355FFHowever, nothing happened...^000000"; |
---|
| 3210 | close; |
---|
| 3211 | |
---|
| 3212 | } |
---|
| 3213 | } |
---|
| 3214 | |
---|
| 3215 | else if ((KHCottagePoem2 >= 2) || (KielHyreQuest >= 30)) { |
---|
| 3216 | mes "^3355FFThis is where you poured^000000"; |
---|
| 3217 | mes "^3355FFsome blue liquid to read^000000"; |
---|
| 3218 | mes "^3355FFa poem written in invisible^000000"; |
---|
| 3219 | mes "^3355FFink on a blank poece of paper^000000"; |
---|
| 3220 | mes "^3355FFwith the Kiel Hyre Foundation^000000"; |
---|
| 3221 | mes "^3355FFseal. Would you like to read it?^000000"; |
---|
| 3222 | next; |
---|
| 3223 | |
---|
| 3224 | switch(select("No time!","Read")) { |
---|
| 3225 | |
---|
| 3226 | case 1: |
---|
| 3227 | mes "^3355FFYou're running out of^000000"; |
---|
| 3228 | mes "^3355FFtime! For now, it would^000000"; |
---|
| 3229 | mes "^3355FFbe best for you to seach^000000"; |
---|
| 3230 | mes "^3355FFevery inch of the cottage.^000000"; |
---|
| 3231 | close; |
---|
| 3232 | |
---|
| 3233 | case 2: |
---|
| 3234 | mes "[Poem]"; |
---|
| 3235 | mes "The first snake is made of"; |
---|
| 3236 | mes "steel, but I used my rage"; |
---|
| 3237 | mes "to destroy it. The second"; |
---|
| 3238 | mes "snake is made of magic,"; |
---|
| 3239 | mes "but my love pierced its heart."; |
---|
| 3240 | next; |
---|
| 3241 | mes "[Poem]"; |
---|
| 3242 | mes "The third snake is flesh"; |
---|
| 3243 | mes "and blood, but my hope"; |
---|
| 3244 | mes "defeated it in the end."; |
---|
| 3245 | mes "However, the fourth and"; |
---|
| 3246 | mes "final snake is formless, and"; |
---|
| 3247 | mes "no one knows it's appearance."; |
---|
| 3248 | next; |
---|
| 3249 | mes "[Poem]"; |
---|
| 3250 | mes "I cast my despair to the air,"; |
---|
| 3251 | mes "but nobody knows if it killed"; |
---|
| 3252 | mes "the snake. I am merely a ^3355FFlittle^000000"; |
---|
| 3253 | mes "^3355FFlost devil^000000 with four swords and"; |
---|
| 3254 | mes "four snakes, searching for that"; |
---|
| 3255 | mes "girl in the darkness."; |
---|
| 3256 | close; |
---|
| 3257 | |
---|
| 3258 | } |
---|
| 3259 | } |
---|
| 3260 | } |
---|
| 3261 | |
---|
| 3262 | //---------------------------------------------------------------------------- |
---|
| 3263 | // Cottage interior, stair case; Sword hilt |
---|
| 3264 | //---------------------------------------------------------------------------- |
---|
| 3265 | kh_vila,136,68,0 script Sword Hilt 111,{ |
---|
| 3266 | if ((KHCottagePoem1 < 3) || (KHCottagePoem2 < 2) && (KielHyreQuest < 30)) { |
---|
| 3267 | mes "^3355FFThere are four elaborately^000000"; |
---|
| 3268 | mes "^3355FFdesigned swords positioned^000000"; |
---|
| 3269 | mes "^3355FFnext to four creepy looking^000000"; |
---|
| 3270 | mes "^3355FFsnake sculptures.^000000"; |
---|
| 3271 | close; |
---|
| 3272 | } |
---|
| 3273 | |
---|
| 3274 | else if ((KHCottagePoem1 <= 4) || (KHCottagePoem2 <= 2) && (KielHyreQuest < 30)) { |
---|
| 3275 | mes "^3355FFThere are four elaborately^000000"; |
---|
| 3276 | mes "^3355FFdesigned swords positioned^000000"; |
---|
| 3277 | mes "^3355FFnext to four creepy looking^000000"; |
---|
| 3278 | mes "^3355FFsnake sculptures. Wait!^000000"; |
---|
| 3279 | mes "^3355FFperhaps they're related to^000000"; |
---|
| 3280 | mes "^3355FFthat poem you read earlier...^000000"; |
---|
| 3281 | next; |
---|
| 3282 | |
---|
| 3283 | switch(select("No way!","Of course!")) { |
---|
| 3284 | |
---|
| 3285 | case 1: |
---|
| 3286 | mes "^3355FFImpossible...^000000"; |
---|
| 3287 | mes "^3355FFIt must be some^000000"; |
---|
| 3288 | mes "^3355FFkind of coincidence...^000000"; |
---|
| 3289 | close; |
---|
| 3290 | |
---|
| 3291 | case 2: |
---|
| 3292 | mes "^3355FFOf course! And look!^000000"; |
---|
| 3293 | mes "^3355FFThere's a hole on top^000000"; |
---|
| 3294 | mes "^3355FFof the head of each snake^000000"; |
---|
| 3295 | mes "^3355FFsculpture. There holes seem^000000"; |
---|
| 3296 | mes "^3355FFbig enough to insert each of^000000"; |
---|
| 3297 | mes "^3355FFthe ornamental swords nearby...^000000"; |
---|
| 3298 | next; |
---|
| 3299 | |
---|
| 3300 | switch(select("Ignore","Insert Ornamental Swords")) { |
---|
| 3301 | |
---|
| 3302 | case 1: |
---|
| 3303 | mes "^3355FFImposible...^000000"; |
---|
| 3304 | mes "^3355FFIt must be some^000000"; |
---|
| 3305 | mes "^3355FFkind of coincidence...^000000"; |
---|
| 3306 | close; |
---|
| 3307 | |
---|
| 3308 | case 2: |
---|
| 3309 | if (KHCottagePoem1 != 4) { |
---|
| 3310 | mes "^3355FFCan't... Pull out...^000000"; |
---|
| 3311 | mes "^3355FFSword! It must be^000000"; |
---|
| 3312 | mes "^3355FFlocked into place^000000"; |
---|
| 3313 | mes "^3355FFsomehow, or sealed^000000"; |
---|
| 3314 | mes "^3355FFby some strange force!^000000"; |
---|
| 3315 | close; |
---|
| 3316 | } |
---|
| 3317 | |
---|
| 3318 | else { |
---|
| 3319 | mes "^3355FFYou should probably^000000"; |
---|
| 3320 | mes "^3355FFtry to insert each sword^000000"; |
---|
| 3321 | mes "^3355FFinto the correct snake.^000000"; |
---|
| 3322 | mes "^3355FFFirst please select the^000000"; |
---|
| 3323 | mes "^3355FFsnake in which you will^000000"; |
---|
| 3324 | mes "^3355FFinsert the first sword.^000000"; |
---|
| 3325 | next; |
---|
| 3326 | |
---|
| 3327 | switch(select("First Snake","Second Snake","Third Snake","Fourth Snake")) { |
---|
| 3328 | |
---|
| 3329 | case 1: |
---|
| 3330 | set @KHfirstSword,1; |
---|
| 3331 | break; |
---|
| 3332 | |
---|
| 3333 | case 2: |
---|
| 3334 | set @KHfirstSword,2; |
---|
| 3335 | break; |
---|
| 3336 | |
---|
| 3337 | case 3: |
---|
| 3338 | set @KHfirstSword,3; |
---|
| 3339 | break; |
---|
| 3340 | |
---|
| 3341 | case 4: |
---|
| 3342 | set @KHfirstSword,4; |
---|
| 3343 | break; |
---|
| 3344 | |
---|
| 3345 | } |
---|
| 3346 | |
---|
| 3347 | next; |
---|
| 3348 | mes "^3355FFNow, please choose^000000"; |
---|
| 3349 | mes "^3355FFthe snake in which you^000000"; |
---|
| 3350 | mes "^3355FFwill insert the second sword.^000000"; |
---|
| 3351 | next; |
---|
| 3352 | |
---|
| 3353 | switch(select("First Snake","Second Snake","Third Snake","Fourth Snake")) { |
---|
| 3354 | |
---|
| 3355 | case 1: |
---|
| 3356 | set @KHSecondSword,1; |
---|
| 3357 | break; |
---|
| 3358 | |
---|
| 3359 | case 2: |
---|
| 3360 | set @KHSecondSword,2; |
---|
| 3361 | break; |
---|
| 3362 | |
---|
| 3363 | case 3: |
---|
| 3364 | set @KHSecondSword,3; |
---|
| 3365 | break; |
---|
| 3366 | |
---|
| 3367 | case 4: |
---|
| 3368 | set @KHSecondSword,4; |
---|
| 3369 | break; |
---|
| 3370 | |
---|
| 3371 | } |
---|
| 3372 | |
---|
| 3373 | next; |
---|
| 3374 | |
---|
| 3375 | mes "^3355FFNext, please select^000000"; |
---|
| 3376 | mes "^3355FFthe snake in which you^000000"; |
---|
| 3377 | mes "^3355FFwill insert the third sword.^000000"; |
---|
| 3378 | next; |
---|
| 3379 | |
---|
| 3380 | switch(select("First Snake","Second Snake","Third Snake","Fourth Snake")) { |
---|
| 3381 | |
---|
| 3382 | case 1: |
---|
| 3383 | set @KHThirdSword,1; |
---|
| 3384 | break; |
---|
| 3385 | |
---|
| 3386 | |
---|
| 3387 | case 2: |
---|
| 3388 | set @KHThirdSword,2; |
---|
| 3389 | break; |
---|
| 3390 | |
---|
| 3391 | case 3: |
---|
| 3392 | set @KHThirdSword,3; |
---|
| 3393 | break; |
---|
| 3394 | |
---|
| 3395 | case 4: |
---|
| 3396 | set @KHThirdSword,4; |
---|
| 3397 | break; |
---|
| 3398 | |
---|
| 3399 | } |
---|
| 3400 | |
---|
| 3401 | next; |
---|
| 3402 | mes "^3355FFLastly, please select^000000"; |
---|
| 3403 | mes "^3355FFthe snake in which you^000000"; |
---|
| 3404 | mes "^3355FFwill insert the fourth sword.^000000"; |
---|
| 3405 | next; |
---|
| 3406 | |
---|
| 3407 | switch(select("First Snake","Second Snake","Third Snake","Fourth Snake")) { |
---|
| 3408 | |
---|
| 3409 | case 1: |
---|
| 3410 | set @KHFouthSword,1; |
---|
| 3411 | break; |
---|
| 3412 | |
---|
| 3413 | case 2: |
---|
| 3414 | set @KHFouthSword,2; |
---|
| 3415 | break; |
---|
| 3416 | |
---|
| 3417 | case 3: |
---|
| 3418 | set @KHFouthSword,3; |
---|
| 3419 | break; |
---|
| 3420 | |
---|
| 3421 | case 4: |
---|
| 3422 | set @KHFouthSword,4; |
---|
| 3423 | break; |
---|
| 3424 | |
---|
| 3425 | } |
---|
| 3426 | |
---|
| 3427 | if ((@KHFirstSword == 2) && (@KHSecondSword == 4) && (@KHThirdSword == 1) && (@KHFouthSword == 3)) { |
---|
| 3428 | mes "^3355FFYour ears are suddenly^000000"; |
---|
| 3429 | mes "^3355FFfilled with a low buzzing^000000"; |
---|
| 3430 | mes "^3355FFnoise, and your mind^000000"; |
---|
| 3431 | mes "^3355FFand body feel as if they^000000"; |
---|
| 3432 | mes "^3355FFare being swept away^000000"; |
---|
| 3433 | set KHCottagePoem1,5; |
---|
| 3434 | set KHCottagePoem2,3; |
---|
| 3435 | close2; |
---|
| 3436 | warp "kh_vila",178,72; |
---|
| 3437 | end; |
---|
| 3438 | } |
---|
| 3439 | |
---|
| 3440 | else { |
---|
| 3441 | mes "^3355FFNothing happened...^000000"; |
---|
| 3442 | mes "^3355FFYou probably didn't^000000"; |
---|
| 3443 | mes "^3355FFinsert the swords into^000000"; |
---|
| 3444 | mes "^3355FFthe correct snakes. For now,^000000"; |
---|
| 3445 | mes "^3355FFyou should return the swords,^000000"; |
---|
| 3446 | mes "^3355FFand then try this again later.^000000"; |
---|
| 3447 | close; |
---|
| 3448 | } |
---|
| 3449 | } |
---|
| 3450 | } |
---|
| 3451 | } |
---|
| 3452 | } |
---|
| 3453 | |
---|
| 3454 | else if ((KHCottagePoem1 == 5) && (KHCottagePoem2 == 3) || (KielHyreQuest >= 30)) { |
---|
| 3455 | mes "^3355FFHere is a hidden^000000"; |
---|
| 3456 | mes "^3355FFpath that leads to^000000"; |
---|
| 3457 | mes "^3355FFthe secret laboratory.^000000"; |
---|
| 3458 | next; |
---|
| 3459 | |
---|
| 3460 | switch(select("Enter","Cancel")) { |
---|
| 3461 | |
---|
| 3462 | case 1: |
---|
| 3463 | warp "kh_vila",178,72; |
---|
| 3464 | end; |
---|
| 3465 | |
---|
| 3466 | case 2: |
---|
| 3467 | close; |
---|
| 3468 | |
---|
| 3469 | } |
---|
| 3470 | } |
---|
| 3471 | |
---|
| 3472 | } |
---|
| 3473 | |
---|
| 3474 | //---------------------------------------------------------------------------- |
---|
| 3475 | // Cottage interior, Secret Room; left test tube |
---|
| 3476 | //---------------------------------------------------------------------------- |
---|
| 3477 | kh_vila,179,68,0 script Test Tube::TestTubeKHQ1 111,{ |
---|
| 3478 | mes "^3355FFThis test tube contains^000000"; |
---|
| 3479 | mes "^3355FFa young man dressed in^000000"; |
---|
| 3480 | mes "^3355FFa Kiel Hyre Academy^000000"; |
---|
| 3481 | mes "^3355FFuniform. Somehow, you^000000"; |
---|
| 3482 | mes "^3355FFget the feeling that you've^000000"; |
---|
| 3483 | mes "^3355FFseen him somewhere before.^000000"; |
---|
| 3484 | close; |
---|
| 3485 | } |
---|
| 3486 | |
---|
| 3487 | |
---|
| 3488 | //---------------------------------------------------------------------------- |
---|
| 3489 | // Cottage interior, Secret Room; Right test tube |
---|
| 3490 | //---------------------------------------------------------------------------- |
---|
| 3491 | kh_vila,185,68,0 script Test Tube::TestTubeKHQ2 111,{ |
---|
| 3492 | if (KielHyreQuest == 28) { |
---|
| 3493 | mes "^3355FFA strange looking,^000000"; |
---|
| 3494 | mes "^3355FFwizend old man is^000000"; |
---|
| 3495 | mes "^3355FFheld within this test tube.^000000"; |
---|
| 3496 | mes "^3355FFThere is a small red button^000000"; |
---|
| 3497 | mes "^3355FFright underneath the test tube.^000000"; |
---|
| 3498 | next; |
---|
| 3499 | |
---|
| 3500 | switch(select("Press Button","Investigate Further")) { |
---|
| 3501 | |
---|
| 3502 | case 1: |
---|
| 3503 | |
---|
| 3504 | mes "[???]"; |
---|
| 3505 | mes "H-hello...? C-can you"; |
---|
| 3506 | mes "hear me? I don't recognize"; |
---|
| 3507 | mes "you... But... Maybe I forgot?"; |
---|
| 3508 | mes "Wait, wait. If you're my friend,"; |
---|
| 3509 | mes "then you know what to call me,"; |
---|
| 3510 | mes "right? Do you know what I am?"; |
---|
| 3511 | next; |
---|
| 3512 | |
---|
| 3513 | input @KHInput$; |
---|
| 3514 | |
---|
| 3515 | if (@KHInput$ == "little lost devil") { |
---|
| 3516 | mes "[???]"; |
---|
| 3517 | mes "Heh... Heh heh..."; |
---|
| 3518 | mes "He knows... Hey, you"; |
---|
| 3519 | mes "have to remember these"; |
---|
| 3520 | mes "numbers, okay? D-don't"; |
---|
| 3521 | mes "forget, they'll be important..."; |
---|
| 3522 | mes "^FF00004^000000, ^FF00007^000000, ^FF00007^000000, ^FF00002^000000, ^FF00009^000000, ^FF00006^000000, ^FF00001^000000. That's all..."; |
---|
| 3523 | next; |
---|
| 3524 | mes "^3355FF4772961^000000"; |
---|
| 3525 | mes "^3355FFWhat could^000000"; |
---|
| 3526 | mes "^3355FFthose numbers^000000"; |
---|
| 3527 | mes "^3355FFpossibly mean?^000000"; |
---|
| 3528 | //KHCottagePoem1 and KHCottagePoem2 no longer needed-- deleting |
---|
| 3529 | set KHCottagePoem1,0; |
---|
| 3530 | set KHCottagePoem2,0; |
---|
| 3531 | set KielHyreQuest,30; |
---|
| 3532 | close; |
---|
| 3533 | } |
---|
| 3534 | |
---|
| 3535 | else { |
---|
| 3536 | mes "[???]"; |
---|
| 3537 | mes "No... No..."; |
---|
| 3538 | mes "That's not right."; |
---|
| 3539 | mes "I don't think we"; |
---|
| 3540 | mes "were friends. No..."; |
---|
| 3541 | close; |
---|
| 3542 | } |
---|
| 3543 | |
---|
| 3544 | case 2: |
---|
| 3545 | mes "^3355FFLet's investigate^000000"; |
---|
| 3546 | mes "^3355FFthis area a little^000000"; |
---|
| 3547 | mes "^3355FFmore first.^000000"; |
---|
| 3548 | close; |
---|
| 3549 | |
---|
| 3550 | } |
---|
| 3551 | |
---|
| 3552 | } |
---|
| 3553 | |
---|
| 3554 | else if (KielHyreQuest >= 30) { |
---|
| 3555 | mes "^3355FFWhat could the^000000"; |
---|
| 3556 | mes "^3355FFnumber 4772961^000000"; |
---|
| 3557 | mes "^3355FFmean? For now, you've^000000"; |
---|
| 3558 | mes "^3355FFfound everything that^000000"; |
---|
| 3559 | mes "^3355FFyou need from this place,^000000"; |
---|
| 3560 | mes "^3355FFso you should return to Elly.^000000"; |
---|
| 3561 | close; |
---|
| 3562 | } |
---|
| 3563 | end; |
---|
| 3564 | } |
---|
| 3565 | |
---|
| 3566 | //============================================================================ |
---|
| 3567 | |
---|
| 3568 | //============================================================================ |
---|
| 3569 | // Robot Factory NPCs |
---|
| 3570 | //============================================================================ |
---|
| 3571 | |
---|
| 3572 | //---------------------------------------------------------------------------- |
---|
| 3573 | // Robotic's Factory; Heavy Door |
---|
| 3574 | //---------------------------------------------------------------------------- |
---|
| 3575 | kh_dun01,235,48,0 script Heavy Door::HeavyDoorKHQ1 111,{ |
---|
| 3576 | if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) { |
---|
| 3577 | mes "^3355FFThere is a large, heavy^000000"; |
---|
| 3578 | mes "^3355FFdoor infront of you.^000000"; |
---|
| 3579 | next; |
---|
| 3580 | |
---|
| 3581 | switch(select("Open Door","Cancel")) { |
---|
| 3582 | |
---|
| 3583 | case 1: |
---|
| 3584 | input @KHInput$; |
---|
| 3585 | if (@KHInput$ == "Blue Keycard") { |
---|
| 3586 | mes "^3355FFYou've successfully^000000"; |
---|
| 3587 | mes "^3355FFopened the door.^000000"; |
---|
| 3588 | close2; |
---|
| 3589 | warp "kh_school",119,144; |
---|
| 3590 | end; |
---|
| 3591 | } |
---|
| 3592 | |
---|
| 3593 | else { |
---|
| 3594 | mes "^3355FFYou try to push the^000000"; |
---|
| 3595 | mes "^3355FFdoor open with all^000000"; |
---|
| 3596 | mes "^3355FFyour might, but fail^000000"; |
---|
| 3597 | mes "^3355FFto make it budge.^000000"; |
---|
| 3598 | close; |
---|
| 3599 | } |
---|
| 3600 | |
---|
| 3601 | case 2: |
---|
| 3602 | mes "^3355FFyou decided to leave^000000"; |
---|
| 3603 | mes "^3355FFthis door alone until^000000"; |
---|
| 3604 | mes "^3355FFyou can figure out^000000"; |
---|
| 3605 | mes "^3355FFhow to open it^000000"; |
---|
| 3606 | close; |
---|
| 3607 | |
---|
| 3608 | } |
---|
| 3609 | |
---|
| 3610 | } |
---|
| 3611 | |
---|
| 3612 | else { |
---|
| 3613 | mes "^3355FFThere is a large, heavy^000000"; |
---|
| 3614 | mes "^3355FFdoor infront of you^000000"; |
---|
| 3615 | close; |
---|
| 3616 | } |
---|
| 3617 | } |
---|
| 3618 | |
---|
| 3619 | //---------------------------------------------------------------------------- |
---|
| 3620 | // Robotic's Factory; Heavy Door (These doors don't seem to serve any purpose) |
---|
| 3621 | //---------------------------------------------------------------------------- |
---|
| 3622 | kh_dun01,76,233,0 script Heavy Door::HeavyDoorKHQ2 111,{ |
---|
| 3623 | if ((KielHyreQuest >= 38) && (KielHyreQuest < 46)) { |
---|
| 3624 | mes "^3355FFThere is a large, heavy^000000"; |
---|
| 3625 | mes "^3355FFdoor infront of you.^000000"; |
---|
| 3626 | next; |
---|
| 3627 | |
---|
| 3628 | switch(select("Open Door","Cancel")) { |
---|
| 3629 | |
---|
| 3630 | case 1: |
---|
| 3631 | input @KHInput$; |
---|
| 3632 | mes "^3355FFYou try to push the^000000"; |
---|
| 3633 | mes "^3355FFdoor open with all^000000"; |
---|
| 3634 | mes "^3355FFyour might, but fail^000000"; |
---|
| 3635 | mes "^3355FFto make it budge.^000000"; |
---|
| 3636 | close; |
---|
| 3637 | |
---|
| 3638 | case 2: |
---|
| 3639 | mes "^3355FFyou decided to leave^000000"; |
---|
| 3640 | mes "^3355FFthis door alone until^000000"; |
---|
| 3641 | mes "^3355FFyou can figure out^000000"; |
---|
| 3642 | mes "^3355FFhow to open it^000000"; |
---|
| 3643 | close; |
---|
| 3644 | |
---|
| 3645 | } |
---|
| 3646 | |
---|
| 3647 | } |
---|
| 3648 | |
---|
| 3649 | else { |
---|
| 3650 | mes "^3355FFThere is a large, heavy^000000"; |
---|
| 3651 | mes "^3355FFdoor infront of you^000000"; |
---|
| 3652 | close; |
---|
| 3653 | } |
---|
| 3654 | |
---|
| 3655 | } |
---|
| 3656 | |
---|
| 3657 | kh_dun01,106,233,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ3 111 |
---|
| 3658 | kh_dun01,6,164,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ4 111 |
---|
| 3659 | kh_dun01,6,133,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ5 111 |
---|
| 3660 | kh_dun01,6,60,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ6 111 |
---|
| 3661 | kh_dun01,6,30,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ7 111 |
---|
| 3662 | kh_dun01,6,18,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ8 111 |
---|
| 3663 | kh_dun01,235,70,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ9 111 |
---|
| 3664 | kh_dun01,235,92,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ10 111 |
---|
| 3665 | kh_dun01,235,114,0 duplicate(HeavyDoorKHQ2) Heavy Door::HeavyDoorKHQ11 111 |
---|
| 3666 | |
---|
| 3667 | //---------------------------------------------------------------------------- |
---|
| 3668 | // Beautiful Lady and Beautiful Lady copies. |
---|
| 3669 | //---------------------------------------------------------------------------- |
---|
| 3670 | kh_school,119,149,4 script Beautiful lady::BeatifulLadyKHQ1 894,{ |
---|
| 3671 | cutin "kh_ellisia",2; |
---|
| 3672 | if (KielHyreQuest < 40) { |
---|
| 3673 | mes "[Allysia]"; |
---|
| 3674 | mes "Hm? I don't think"; |
---|
| 3675 | mes "I know you. Kiel Hyre"; |
---|
| 3676 | mes "has only authorized Elly,"; |
---|
| 3677 | mes "and a trusted friend that"; |
---|
| 3678 | mes "may be helping her, to"; |
---|
| 3679 | mes "be admitted to this area."; |
---|
| 3680 | next; |
---|
| 3681 | mes "[Allysia]"; |
---|
| 3682 | mes "I cannot see ^FF0000Elly^000000."; |
---|
| 3683 | mes "Has she been attacked as well?"; |
---|
| 3684 | mes "Are you ^FF0000Elly's friend^000000?"; |
---|
| 3685 | next; |
---|
| 3686 | mes "[Allysia]"; |
---|
| 3687 | mes "I don't see Elly anywhere"; |
---|
| 3688 | mes "around here. I can only let"; |
---|
| 3689 | mes "you enter if you can identify"; |
---|
| 3690 | mes "yourself as Elly's friend."; |
---|
| 3691 | mes "Is there anything that you"; |
---|
| 3692 | mes "can present to me as proof?"; |
---|
| 3693 | next; |
---|
| 3694 | |
---|
| 3695 | switch(select("Yellow Keycard","Blue Keycard","Golden Key","Carved Button","...?")) { |
---|
| 3696 | |
---|
| 3697 | case 1: |
---|
| 3698 | break; |
---|
| 3699 | |
---|
| 3700 | case 2: |
---|
| 3701 | break; |
---|
| 3702 | |
---|
| 3703 | case 3: |
---|
| 3704 | mes "[Allysia]"; |
---|
| 3705 | mes "Ah, isn't this the"; |
---|
| 3706 | mes "key that Kiel Hyre gave"; |
---|
| 3707 | mes "to Elly? Yes, I'm convinced"; |
---|
| 3708 | mes "that you've been helping her."; |
---|
| 3709 | mes "I've been waiting for you, so"; |
---|
| 3710 | mes "let me guide you to my room."; |
---|
| 3711 | close2; |
---|
| 3712 | cutin "",255; |
---|
| 3713 | warp "kh_school",120,180; |
---|
| 3714 | end; |
---|
| 3715 | |
---|
| 3716 | case 4: |
---|
| 3717 | mes "[Allysia]"; |
---|
| 3718 | mes "Th-that's Kiehl's"; |
---|
| 3719 | mes "heal! Did he send you"; |
---|
| 3720 | mes "here to get me?! I'm"; |
---|
| 3721 | mes "not taking any changes!"; |
---|
| 3722 | close2; |
---|
| 3723 | cutin "",255; |
---|
| 3724 | monster "kh_school",117,144,"Constant",1745,1; |
---|
| 3725 | monster "kh_school",117,144,"Constant",1745,1; |
---|
| 3726 | monster "kh_school",117,144,"Constant",1745,1; |
---|
| 3727 | monster "kh_school",117,144,"Constant",1745,1; |
---|
| 3728 | end; |
---|
| 3729 | |
---|
| 3730 | case 5: |
---|
| 3731 | mes "[Allysia]"; |
---|
| 3732 | mes "......"; |
---|
| 3733 | mes "........"; |
---|
| 3734 | mes "..........."; |
---|
| 3735 | close2; |
---|
| 3736 | cutin "",255; |
---|
| 3737 | end; |
---|
| 3738 | |
---|
| 3739 | } |
---|
| 3740 | |
---|
| 3741 | mes "[Allysia]"; |
---|
| 3742 | mes "Hm? This doesn't prove"; |
---|
| 3743 | mes "that Elly really trusts you..."; |
---|
| 3744 | close2; |
---|
| 3745 | cutin "",255; |
---|
| 3746 | end; |
---|
| 3747 | } |
---|
| 3748 | |
---|
| 3749 | else if (KielHyreQuest >= 40) { |
---|
| 3750 | mes "[Allysia]"; |
---|
| 3751 | mes "Please follow me."; |
---|
| 3752 | close2; |
---|
| 3753 | cutin "",255; |
---|
| 3754 | warp "kh_school",120,180; |
---|
| 3755 | end; |
---|
| 3756 | } |
---|
| 3757 | } |
---|
| 3758 | |
---|
| 3759 | |
---|
| 3760 | kh_school,117,149,4 script Beautiful lady::BeatifulLadyKHQ2 894,{ |
---|
| 3761 | end; |
---|
| 3762 | } |
---|
| 3763 | |
---|
| 3764 | kh_school,118,149,4 duplicate(BeatifulLadyKHQ2) Beautiful lady::BeatifulLadyKHQ3 894 |
---|
| 3765 | |
---|
| 3766 | kh_school,120,149,4 duplicate(BeatifulLadyKHQ2) Beautiful lady::BeatifulLadyKHQ4 894 |
---|
| 3767 | |
---|
| 3768 | kh_school,121,149,4 duplicate(BeatifulLadyKHQ1) Beautiful lady::BeatifulLadyKHQ5 894 |
---|
| 3769 | |
---|
| 3770 | //---------------------------------------------------------------------------- |
---|
| 3771 | // Beautiful Lady "Allysia" |
---|
| 3772 | //---------------------------------------------------------------------------- |
---|
| 3773 | kh_school,122,186,4 script Beautiful lady 894,{ |
---|
| 3774 | if (checkweight(7496,1) == 0) { |
---|
| 3775 | mes "^3355FF- Wait!! -"; |
---|
| 3776 | mes "- You are carrying too many items"; |
---|
| 3777 | mes "- and are unable to accept any more. -"; |
---|
| 3778 | mes "- Please make some space avaliable"; |
---|
| 3779 | mes "- in your inventory before returning. -^000000"; |
---|
| 3780 | close; |
---|
| 3781 | } |
---|
| 3782 | |
---|
| 3783 | cutin "kh_ellisia",2; |
---|
| 3784 | if (KielHyreQuest <= 38) { |
---|
| 3785 | mes "[Allysia]"; |
---|
| 3786 | mes "Friend of prototype Elly,"; |
---|
| 3787 | mes "I welcome you. As you may"; |
---|
| 3788 | mes "have figured out, I need your"; |
---|
| 3789 | mes "help. Kiel Hyre is being held"; |
---|
| 3790 | mes "somewhere inside this factory."; |
---|
| 3791 | next; |
---|
| 3792 | mes "[Allysia]"; |
---|
| 3793 | mes "It is imperative that"; |
---|
| 3794 | mes "you search for Kiel Hyre"; |
---|
| 3795 | mes "and rescue him as soon"; |
---|
| 3796 | mes "as you possibly can!"; |
---|
| 3797 | next; |
---|
| 3798 | |
---|
| 3799 | switch(select("What is this factory?","What happened to ^FF0000Kiel Hyre^000000?")) { |
---|
| 3800 | |
---|
| 3801 | case 1: |
---|
| 3802 | mes "[Allysia]"; |
---|
| 3803 | mes "This factory is part of"; |
---|
| 3804 | mes "the Kiel Hyre Foundation's"; |
---|
| 3805 | mes "secret business where humanoid"; |
---|
| 3806 | mes "robots are manufactured. Myself,"; |
---|
| 3807 | mes "and all of the academy's students"; |
---|
| 3808 | mes "are actually robots, not humans."; |
---|
| 3809 | next; |
---|
| 3810 | mes "[Allysia]"; |
---|
| 3811 | mes "The Kiel Hyre Foundation's"; |
---|
| 3812 | mes "ultimate goal is to develop"; |
---|
| 3813 | mes "superior robots that will help"; |
---|
| 3814 | mes "human society. As robots, we"; |
---|
| 3815 | mes "can handle tasks that are too"; |
---|
| 3816 | mes "dangerous or difficult for humans."; |
---|
| 3817 | break; |
---|
| 3818 | |
---|
| 3819 | case 2: |
---|
| 3820 | mes "[Allysia]"; |
---|
| 3821 | mes "^3355FFKiehl^000000 has proceeded to"; |
---|
| 3822 | mes "proform abnormal modifications"; |
---|
| 3823 | mes "to the humanoid robots. This"; |
---|
| 3824 | mes "has been reported to Kiel Hyre,"; |
---|
| 3825 | mes "who has left to stop Kiehl."; |
---|
| 3826 | mes "However, Hyre hasn't returned."; |
---|
| 3827 | next; |
---|
| 3828 | mes "[Allysia]"; |
---|
| 3829 | mes "Fearing that Kiehl would"; |
---|
| 3830 | mes "break me, Kiel Hyre brought"; |
---|
| 3831 | mes "a copy of me instead. I can still"; |
---|
| 3832 | mes "detect Kiel Hyre's heartbeat,"; |
---|
| 3833 | mes "so he should be alright, but his"; |
---|
| 3834 | mes "own son might harm him soon."; |
---|
| 3835 | next; |
---|
| 3836 | mes "[Allysia]"; |
---|
| 3837 | mes "Take this Keycard"; |
---|
| 3838 | mes "which will enable you"; |
---|
| 3839 | mes "to enter the secret areas"; |
---|
| 3840 | mes "inside this factory. If you"; |
---|
| 3841 | mes "locate Kiel Hyre, please"; |
---|
| 3842 | mes "let me know right away."; |
---|
| 3843 | getitem 7496,1; //Red_Keycard |
---|
| 3844 | set KielHyreQuest,40; |
---|
| 3845 | break; |
---|
| 3846 | |
---|
| 3847 | } |
---|
| 3848 | |
---|
| 3849 | close2; |
---|
| 3850 | cutin "",255; |
---|
| 3851 | end; |
---|
| 3852 | |
---|
| 3853 | } |
---|
| 3854 | |
---|
| 3855 | else if (KielHyreQuest == 40) { |
---|
| 3856 | mes "[Allysia]"; |
---|
| 3857 | mes "I can still detect"; |
---|
| 3858 | mes "Kiel Hyre's heartbeat,"; |
---|
| 3859 | mes "but his sone Kiehl might"; |
---|
| 3860 | mes "do something desperate to"; |
---|
| 3861 | mes "him soon. Please locate Kiel"; |
---|
| 3862 | mes "Hyre before that can happen!"; |
---|
| 3863 | close2; |
---|
| 3864 | cutin "",255; |
---|
| 3865 | warp "kh_dun01",22,216; |
---|
| 3866 | end; |
---|
| 3867 | } |
---|
| 3868 | |
---|
| 3869 | else if (KielHyreQuest == 42) { |
---|
| 3870 | mes "[Allysia]"; |
---|
| 3871 | mes "Have you already"; |
---|
| 3872 | mes "located Kiel Hyre?"; |
---|
| 3873 | next; |
---|
| 3874 | mes "^3355FFYou tell Allysia where^000000"; |
---|
| 3875 | mes "^3355FFKiel Hyre has been locked^000000"; |
---|
| 3876 | mes "^3355FFup, and give her the metal^000000"; |
---|
| 3877 | mes "^3355FFfragment that Kiel Hyre handed^000000"; |
---|
| 3878 | mes "^3355FFto you. She took fragment^000000"; |
---|
| 3879 | mes "^3355FFand wore it around her wrist.^000000"; |
---|
| 3880 | next; |
---|
| 3881 | mes "[Allysia]"; |
---|
| 3882 | mes "...Kiel Hyre's secret code"; |
---|
| 3883 | mes "confirmed. B_2_3 area."; |
---|
| 3884 | mes "Vital signs are normal."; |
---|
| 3885 | mes "Envelope received. Sending"; |
---|
| 3886 | mes "modified Puppet Designs..."; |
---|
| 3887 | next; |
---|
| 3888 | mes "[Allysia]"; |
---|
| 3889 | mes "Alright, I've recieved"; |
---|
| 3890 | mes "Kiel Hyre's orders, and"; |
---|
| 3891 | mes "must carry them out..."; |
---|
| 3892 | set KielHyreQuest,44; |
---|
| 3893 | delitem 7497,1; //Metal_Fragment |
---|
| 3894 | close2; |
---|
| 3895 | cutin "",255; |
---|
| 3896 | end; |
---|
| 3897 | } |
---|
| 3898 | |
---|
| 3899 | else if (KielHyreQuest == 44) { |
---|
| 3900 | mes "[Allysia]"; |
---|
| 3901 | mes "Alright, I have a mission"; |
---|
| 3902 | mes "to carry out for Kiel Hyre,"; |
---|
| 3903 | mes "and I don't have much time."; |
---|
| 3904 | mes "Let me give you some specific"; |
---|
| 3905 | mes "instructions very quickly."; |
---|
| 3906 | next; |
---|
| 3907 | mes "[Allysia]"; |
---|
| 3908 | mes "Firstly, I need to take your"; |
---|
| 3909 | mes "keycards for security reasons."; |
---|
| 3910 | mes "Secondly, meet me at the Kiel"; |
---|
| 3911 | mes "Hyre Mansion in Lighthalzen."; |
---|
| 3912 | mes "Present the Golden Key to"; |
---|
| 3913 | mes "be admitted to the premises."; |
---|
| 3914 | delitem 7492,1; //Yellow_Keycard |
---|
| 3915 | delitem 7495,1; //Blue_Keycard |
---|
| 3916 | delitem 7496,1; //Red_Keycard |
---|
| 3917 | set KielHyreQuest,46; |
---|
| 3918 | next; |
---|
| 3919 | mes "[Allysia]"; |
---|
| 3920 | mes "I understand that this"; |
---|
| 3921 | mes "is sudden, and I'm not"; |
---|
| 3922 | mes "giving you a thorough"; |
---|
| 3923 | mes "explanation, but something"; |
---|
| 3924 | mes "horrible will happen if I don't"; |
---|
| 3925 | mes "hurry as quickly as possible."; |
---|
| 3926 | close2; |
---|
| 3927 | warp "yuno_fild08",73,172; |
---|
| 3928 | cutin "",255; |
---|
| 3929 | end; |
---|
| 3930 | } |
---|
| 3931 | |
---|
| 3932 | else if (KielHyreQuest >= 44) { |
---|
| 3933 | mes "[Allysia]"; |
---|
| 3934 | mes "I understand that this"; |
---|
| 3935 | mes "is sudden, and I'm not"; |
---|
| 3936 | mes "giving you a thorough"; |
---|
| 3937 | mes "explanation, but something"; |
---|
| 3938 | mes "horrible will happen if i don't"; |
---|
| 3939 | mes "hurry as quickly as possible."; |
---|
| 3940 | close2; |
---|
| 3941 | warp "yuno_fild08",73,172; |
---|
| 3942 | cutin "",255; |
---|
| 3943 | end; |
---|
| 3944 | } |
---|
| 3945 | |
---|
| 3946 | } |
---|
| 3947 | |
---|
| 3948 | //---------------------------------------------------------------------------- |
---|
| 3949 | // Signboard (another useless NPC?) |
---|
| 3950 | //---------------------------------------------------------------------------- |
---|
| 3951 | kh_dun01,163,223,4 script Signboard 857,{ |
---|
| 3952 | mes "[Notice]"; |
---|
| 3953 | mes "Cute Pets are prohibited"; |
---|
| 3954 | mes "in this area. (Cute Pets that"; |
---|
| 3955 | mes "provide special assistance"; |
---|
| 3956 | mes "to the visually impaired are"; |
---|
| 3957 | mes "exempt from this rule.)"; |
---|
| 3958 | close; |
---|
| 3959 | } |
---|
| 3960 | |
---|
| 3961 | //---------------------------------------------------------------------------- |
---|
| 3962 | // Mechanical Devices for accessing restricted area |
---|
| 3963 | //---------------------------------------------------------------------------- |
---|
| 3964 | kh_dun01,166,223,0 script Mechanical Device::KHKeyardReader 111,{ |
---|
| 3965 | if ((KielHyreQuest <= 38) || (KielHyreQuest >= 44)) { |
---|
| 3966 | mes "^3355FFYou encounter^000000"; |
---|
| 3967 | mes "^3355FFa mechanical device.^000000"; |
---|
| 3968 | mes "^3355FFIt looks like it can be^000000"; |
---|
| 3969 | mes "^3355FFoperated by inserting the^000000"; |
---|
| 3970 | mes "^3355FFcorrect keycard into the slot.^000000"; |
---|
| 3971 | close; |
---|
| 3972 | } |
---|
| 3973 | |
---|
| 3974 | else if ((KielHyreQuest == 40) && (countitem(7496) >= 1)) { |
---|
| 3975 | mes "^3355FFYou encounter^000000"; |
---|
| 3976 | mes "^3355FFa mechanical device.^000000"; |
---|
| 3977 | mes "^3355FFIt looks like it can be^000000"; |
---|
| 3978 | mes "^3355FFoperated by inserting the^000000"; |
---|
| 3979 | mes "^3355FFcorrect keycard into the slot.^000000"; |
---|
| 3980 | next; |
---|
| 3981 | |
---|
| 3982 | |
---|
| 3983 | input @KHInput$; |
---|
| 3984 | if (@KHInput$ == "Red Keycard") { |
---|
| 3985 | mes "^3355FFThe door opens once^000000"; |
---|
| 3986 | mes "^3355FFyou insert the Red Keycard..^000000"; |
---|
| 3987 | close2; |
---|
| 3988 | warp "kh_dun01",170,227; |
---|
| 3989 | end; |
---|
| 3990 | } |
---|
| 3991 | else { |
---|
| 3992 | mes "^3355FFNothing happened.^000000"; |
---|
| 3993 | close; |
---|
| 3994 | } |
---|
| 3995 | |
---|
| 3996 | } |
---|
| 3997 | |
---|
| 3998 | } |
---|
| 3999 | |
---|
| 4000 | kh_dun01,162,206,0 duplicate(KHKeyardReader) Mechanical Device 111 |
---|
| 4001 | |
---|
| 4002 | //---------------------------------------------------------------------------- |
---|
| 4003 | // Keep monsters out of the quest area. |
---|
| 4004 | // Silly really since the rest of it's a dungeon |
---|
| 4005 | //---------------------------------------------------------------------------- |
---|
| 4006 | //kh_dun01,180,220,0 script Monster Warp#kh1::KHMobWarp -1,5,20,{ |
---|
| 4007 | //OnTouchNPC: |
---|
| 4008 | // warp "kh_dun01",178,138; |
---|
| 4009 | // end; |
---|
| 4010 | //} |
---|
| 4011 | |
---|
| 4012 | //kh_dun01,190,220,0 duplicate(KHMobWarp) Monster Warp#kh2 -1,5,20 |
---|
| 4013 | //kh_dun01,200,250,0 duplicate(KHMobWarp) Monster Warp#kh3 -1,5,20 |
---|
| 4014 | //kh_dun01,210,220,0 duplicate(KHMobWarp) Monster Warp#kh4 -1,5,20 |
---|
| 4015 | //kh_dun01,220,220,0 duplicate(KHMobWarp) Monster Warp#kh5 -1,5,10 |
---|
| 4016 | |
---|
| 4017 | //---------------------------------------------------------------------------- |
---|
| 4018 | // Kiel Hyre - OnTouch |
---|
| 4019 | //---------------------------------------------------------------------------- |
---|
| 4020 | kh_dun01,224,233,0 script Kiel_Hyre_Door -1,5,5,{ |
---|
| 4021 | OnTouch: |
---|
| 4022 | if (KielHyreQuest == 40) { |
---|
| 4023 | if (checkweight(7497,1) == 0) { |
---|
| 4024 | mes "^3355FF- Wait!! -"; |
---|
| 4025 | mes "- You are carrying too many items"; |
---|
| 4026 | mes "- and are unable to accept any more. -"; |
---|
| 4027 | mes "- Please make some space avaliable"; |
---|
| 4028 | mes "- in your inventory before returning. -^000000"; |
---|
| 4029 | close; |
---|
| 4030 | } |
---|
| 4031 | |
---|
| 4032 | mes "^3355FFYou can faintly hear^000000"; |
---|
| 4033 | mes "^3355FFa voice from the other^000000"; |
---|
| 4034 | mes "^3355FFside of this door.^000000"; |
---|
| 4035 | next; |
---|
| 4036 | mes "[????]"; |
---|
| 4037 | mes "...Kiehl..."; |
---|
| 4038 | mes "...How dare you...!"; |
---|
| 4039 | next; |
---|
| 4040 | mes "["+strcharinfo(0)+"]"; |
---|
| 4041 | mes "Mister Kiel Hyre?"; |
---|
| 4042 | mes "Is that you in there?"; |
---|
| 4043 | next; |
---|
| 4044 | mes "[Kiel Hyre]"; |
---|
| 4045 | mes "Wh-who's there?"; |
---|
| 4046 | mes "Identify yourself!"; |
---|
| 4047 | next; |
---|
| 4048 | mes "["+strcharinfo(0)+"]"; |
---|
| 4049 | mes "I'm... I'm..."; |
---|
| 4050 | next; |
---|
| 4051 | mes "You explain your story^000000"; |
---|
| 4052 | mes "to the voice behind the^000000"; |
---|
| 4053 | mes "door, and tell him what^000000"; |
---|
| 4054 | mes "happened to Elly and Allysia.^000000"; |
---|
| 4055 | next; |
---|
| 4056 | mes "[Kiel Hyre]"; |
---|
| 4057 | mes "...Yes... It's me."; |
---|
| 4058 | mes "I'm Kiel Hyre, trapped"; |
---|
| 4059 | mes "in here. He went so far"; |
---|
| 4060 | mes "as to modify Elly, eh?"; |
---|
| 4061 | mes ".................."; |
---|
| 4062 | next; |
---|
| 4063 | mes "[Kiel Hyre]"; |
---|
| 4064 | mes "Hurry, take this"; |
---|
| 4065 | mes "module to Allysia!"; |
---|
| 4066 | mes "She'll know what to do"; |
---|
| 4067 | mes "with it. If you're really"; |
---|
| 4068 | mes "helping us, then she'll have"; |
---|
| 4069 | mes "some instructions for you too."; |
---|
| 4070 | next; |
---|
| 4071 | mes "^3355FFKiel Hyre slides^000000"; |
---|
| 4072 | mes "^3355FFa strange metal^000000"; |
---|
| 4073 | mes "^3355FFfragment through^000000"; |
---|
| 4074 | mes "^3355FFthe gap between the^000000"; |
---|
| 4075 | mes "^3355FFdoor and the floor.^000000"; |
---|
| 4076 | getitem 7497,1; //Metal_Fragment |
---|
| 4077 | set KielHyreQuest,42; |
---|
| 4078 | close; |
---|
| 4079 | } |
---|
| 4080 | |
---|
| 4081 | |
---|
| 4082 | else if (KielHyreQuest >= 42) { |
---|
| 4083 | mes "[Kiel Hyre]"; |
---|
| 4084 | mes "......"; |
---|
| 4085 | close; |
---|
| 4086 | } |
---|
| 4087 | |
---|
| 4088 | } |
---|
| 4089 | |
---|
| 4090 | //---------------------------------------------------------------------------- |
---|
| 4091 | // Robot Factory Second Floor Entrances |
---|
| 4092 | //---------------------------------------------------------------------------- |
---|
| 4093 | kh_dun01,44,203,0 script Entrance Device#KHEntry1::KHAccess 111,{ |
---|
| 4094 | if (countitem(7509) < 1) { |
---|
| 4095 | mes "^3355FFYou encounter"; |
---|
| 4096 | mes "a mechanical device."; |
---|
| 4097 | mes "It looks like it can be"; |
---|
| 4098 | mes "operated by inserting the"; |
---|
| 4099 | mes "correct keycard into the slot.^000000"; |
---|
| 4100 | close; |
---|
| 4101 | } |
---|
| 4102 | |
---|
| 4103 | else { |
---|
| 4104 | mes "^3355FFYou encounter"; |
---|
| 4105 | mes "a mechanical device."; |
---|
| 4106 | mes "It looks like it can be"; |
---|
| 4107 | mes "operated by inserting the"; |
---|
| 4108 | mes "correct keycard into the slot.^000000"; |
---|
| 4109 | next; |
---|
| 4110 | |
---|
| 4111 | input @KHInput$; |
---|
| 4112 | if (@KHInput$ == "Luxurious Keycard") { |
---|
| 4113 | mes "^3355FFAs you insert the"; |
---|
| 4114 | mes "Luxurious Keycard"; |
---|
| 4115 | mes "into the keycard slot,"; |
---|
| 4116 | mes "the door swings open"; |
---|
| 4117 | mes "to reveal a long flight"; |
---|
| 4118 | mes "of descending stairs.^000000"; |
---|
| 4119 | next; |
---|
| 4120 | |
---|
| 4121 | switch(select("Descend Stairs","Cancel")) { |
---|
| 4122 | |
---|
| 4123 | case 1: |
---|
| 4124 | warp "kh_dun02",41,198; |
---|
| 4125 | end; |
---|
| 4126 | |
---|
| 4127 | case 2: |
---|
| 4128 | mes "^3355FFIt looks like this door"; |
---|
| 4129 | mes "has automatically closed"; |
---|
| 4130 | mes "after the preprogrammed"; |
---|
| 4131 | mes "time limit has elapsed.^000000"; |
---|
| 4132 | close; |
---|
| 4133 | |
---|
| 4134 | } |
---|
| 4135 | |
---|
| 4136 | } |
---|
| 4137 | |
---|
| 4138 | else { |
---|
| 4139 | mes "^3355FFYou try to push the"; |
---|
| 4140 | mes "door open with all"; |
---|
| 4141 | mes "your might, but fail"; |
---|
| 4142 | mes "to make it budge.^000000"; |
---|
| 4143 | close; |
---|
| 4144 | } |
---|
| 4145 | |
---|
| 4146 | } |
---|
| 4147 | |
---|
| 4148 | } |
---|
| 4149 | |
---|
| 4150 | kh_dun01,36,195,0 duplicate(KHAccess) Entrance Device#KHEntry2 111 |
---|
| 4151 | |
---|
| 4152 | //============================================================================ |
---|
| 4153 | |
---|
| 4154 | //============================================================================ |
---|
| 4155 | // Kiel Hyre Mansion NPCs, and Kiehl's Room NPCs |
---|
| 4156 | //============================================================================ |
---|
| 4157 | |
---|
| 4158 | //---------------------------------------------------------------------------- |
---|
| 4159 | // Kiel's Steward |
---|
| 4160 | //---------------------------------------------------------------------------- |
---|
| 4161 | kh_mansion,78,55,5 script Steward::StewardKHQ1 109,{ |
---|
| 4162 | if (KielHyreQuest < 46) { |
---|
| 4163 | mes "[Steward]"; |
---|
| 4164 | mes "This is a private residence,"; |
---|
| 4165 | mes "please leave."; |
---|
| 4166 | close2; |
---|
| 4167 | warp "lighthalzen",188,201; |
---|
| 4168 | end; |
---|
| 4169 | } |
---|
| 4170 | |
---|
| 4171 | if ((KielHyreQuest >= 46) && (KielHyreQuest < 50)) { |
---|
| 4172 | mes "[Steward]"; |
---|
| 4173 | mes "Greetings."; |
---|
| 4174 | mes "Have you been invited"; |
---|
| 4175 | mes "by the master of"; |
---|
| 4176 | mes "this mansion?"; |
---|
| 4177 | next; |
---|
| 4178 | |
---|
| 4179 | switch(select("Present Golden Key","????")) { |
---|
| 4180 | |
---|
| 4181 | case 1: |
---|
| 4182 | mes "[Steward]"; |
---|
| 4183 | mes "Ah, Master "+strcharinfo(0)+"."; |
---|
| 4184 | mes "I've been expecting your"; |
---|
| 4185 | mes "arrival. Please, this way."; |
---|
| 4186 | close2; |
---|
| 4187 | warp "kh_mansion",21,14; |
---|
| 4188 | end; |
---|
| 4189 | |
---|
| 4190 | case 2: |
---|
| 4191 | mes "[Steward]"; |
---|
| 4192 | mes "If you have not been"; |
---|
| 4193 | mes "invited by the master of"; |
---|
| 4194 | mes "this mansion, then I'm"; |
---|
| 4195 | mes "afraid that I must insist on"; |
---|
| 4196 | mes "your immediate departure!"; |
---|
| 4197 | close2; |
---|
| 4198 | warp "lightalzen",188,201; |
---|
| 4199 | end; |
---|
| 4200 | |
---|
| 4201 | } |
---|
| 4202 | |
---|
| 4203 | } |
---|
| 4204 | |
---|
| 4205 | if ((KielHyreQuest >= 50) && (KielHyreQuest < 64)) { |
---|
| 4206 | L_SeeKielHyre: |
---|
| 4207 | mes "[Steward]"; |
---|
| 4208 | mes "Ah, Master "+strcharinfo(0)+"."; |
---|
| 4209 | mes "It is a pleasure to"; |
---|
| 4210 | mes "receive your company"; |
---|
| 4211 | mes "once again. Would you"; |
---|
| 4212 | mes "like to see my master?"; |
---|
| 4213 | next; |
---|
| 4214 | |
---|
| 4215 | switch(select("Yes","No")) { |
---|
| 4216 | |
---|
| 4217 | case 1: |
---|
| 4218 | mes "[Steward]"; |
---|
| 4219 | mes "Very well."; |
---|
| 4220 | mes "Right this way~"; |
---|
| 4221 | close2; |
---|
| 4222 | warp "kh_mansion",21,14; |
---|
| 4223 | end; |
---|
| 4224 | |
---|
| 4225 | case 2: |
---|
| 4226 | mes "[Steward]"; |
---|
| 4227 | mes "Very well."; |
---|
| 4228 | mes "Please make"; |
---|
| 4229 | mes "yourself at home."; |
---|
| 4230 | close; |
---|
| 4231 | |
---|
| 4232 | } |
---|
| 4233 | |
---|
| 4234 | } |
---|
| 4235 | |
---|
| 4236 | if ((KielHyreQuest == 52) || (KielHyreQuest == 54) || (KielHyreQuest >= 64) && (KielHyreQuest <= 70)) { |
---|
| 4237 | mes "[Steward]"; |
---|
| 4238 | mes "Ah, Master "+strcharinfo(0)+"."; |
---|
| 4239 | mes "It is a pleasure to"; |
---|
| 4240 | mes "receive your company"; |
---|
| 4241 | mes "once again. Would you"; |
---|
| 4242 | mes "like to see my master, or...?"; |
---|
| 4243 | next; |
---|
| 4244 | |
---|
| 4245 | switch(select("^FF0000Kiel Hyre^000000","^3355FFMitchell^000000")) { |
---|
| 4246 | |
---|
| 4247 | case 1: |
---|
| 4248 | mes "[Steward]"; |
---|
| 4249 | mes "Very well."; |
---|
| 4250 | mes "Right this way~"; |
---|
| 4251 | close2; |
---|
| 4252 | warp "kh_mansion",21,14; |
---|
| 4253 | end; |
---|
| 4254 | |
---|
| 4255 | case 2: |
---|
| 4256 | mes "[Steward]"; |
---|
| 4257 | mes "Oh...? You must."; |
---|
| 4258 | mes "be here to deliver"; |
---|
| 4259 | mes "good news. Excuse me..."; |
---|
| 4260 | next; |
---|
| 4261 | mes "^3355FFThe Steward furtively^000000"; |
---|
| 4262 | mes "^3355FFlooked around to check^000000"; |
---|
| 4263 | mes "^3355FFif anyone is watching him.^000000"; |
---|
| 4264 | next; |
---|
| 4265 | mes "[Steward]"; |
---|
| 4266 | mes "I believe it should"; |
---|
| 4267 | mes "be safe enough to let"; |
---|
| 4268 | mes "you go see him now..."; |
---|
| 4269 | mes "Please, hurry this way."; |
---|
| 4270 | close2; |
---|
| 4271 | warp "kh_mansion",20,87; |
---|
| 4272 | end; |
---|
| 4273 | |
---|
| 4274 | } |
---|
| 4275 | |
---|
| 4276 | } |
---|
| 4277 | |
---|
| 4278 | if (KielHyreQuest >= 70) { |
---|
| 4279 | goto L_SeeKielHyre; |
---|
| 4280 | } |
---|
| 4281 | |
---|
| 4282 | } |
---|
| 4283 | |
---|
| 4284 | //---------------------------------------------------------------------------- |
---|
| 4285 | // Kiel Hyre |
---|
| 4286 | //---------------------------------------------------------------------------- |
---|
| 4287 | kh_mansion,22,28,4 script Kiel Hyre 903,{ |
---|
| 4288 | set @now_weight,MaxWeight-Weight; |
---|
| 4289 | if (@now_weight < 2000) { |
---|
| 4290 | mes "^3355FFJust a second..."; |
---|
| 4291 | mes "You're carrying too"; |
---|
| 4292 | mes "many items with you"; |
---|
| 4293 | mes "right now, so you'll"; |
---|
| 4294 | mes "need to free up more"; |
---|
| 4295 | mes "inventory space first...^000000"; |
---|
| 4296 | close; |
---|
| 4297 | } |
---|
| 4298 | |
---|
| 4299 | cutin "kh_kyel02",2; |
---|
| 4300 | if (KielHyreQuest < 46) { |
---|
| 4301 | mes "[Kiel Hyre]"; |
---|
| 4302 | mes "........."; |
---|
| 4303 | close2; |
---|
| 4304 | cutin "",255; |
---|
| 4305 | end; |
---|
| 4306 | } |
---|
| 4307 | |
---|
| 4308 | else if (KielHyreQuest == 46) { |
---|
| 4309 | cutin "kh_kyel01",2; |
---|
| 4310 | mes "[Kiel Hyre]"; |
---|
| 4311 | mes "Ah, you must be "+strcharinfo(0)+"."; |
---|
| 4312 | mes "I'd like to thank you for saving"; |
---|
| 4313 | mes "my life. You must have many"; |
---|
| 4314 | mes "questions to ask me, so I'll"; |
---|
| 4315 | mes "do my best to give you answers."; |
---|
| 4316 | next; |
---|
| 4317 | |
---|
| 4318 | L_Menu: |
---|
| 4319 | |
---|
| 4320 | switch(select("Robots?","^3355FFKiehl^000000?","^FF0000Elly^000000's button?")) { |
---|
| 4321 | |
---|
| 4322 | case 1: |
---|
| 4323 | mes "[Kiel Hyre]"; |
---|
| 4324 | mes "I've been researching"; |
---|
| 4325 | mes "robotics for thirty-two"; |
---|
| 4326 | mes "years now. I'm proud to"; |
---|
| 4327 | mes "say that I've succeeded"; |
---|
| 4328 | mes "where the great Sage"; |
---|
| 4329 | mes "Varmundt did not."; |
---|
| 4330 | next; |
---|
| 4331 | mes "[Kiel Hyre]"; |
---|
| 4332 | mes "It's been my dream to"; |
---|
| 4333 | mes "develop humanoid robots"; |
---|
| 4334 | mes "from humans. Those Guardians"; |
---|
| 4335 | mes "might be robots too, but they"; |
---|
| 4336 | mes "don't operate using free will."; |
---|
| 4337 | next; |
---|
| 4338 | mes "[Kiel Hyre]"; |
---|
| 4339 | mes "If you'd like to know more"; |
---|
| 4340 | mes "of the specifics concerning"; |
---|
| 4341 | mes "robotics, why don't you speak"; |
---|
| 4342 | mes "with ^3355FFAllysia^000000? She can explain"; |
---|
| 4343 | mes "everything much more succinctly"; |
---|
| 4344 | mes "than I can. I tend to ramble..."; |
---|
| 4345 | if (@KHQ1Read < 1) { set @KHQ1Read,1; } |
---|
| 4346 | break; |
---|
| 4347 | |
---|
| 4348 | case 2: |
---|
| 4349 | mes "[Kiel Hyre]"; |
---|
| 4350 | mes "^3355FFKiehl^000000 is my only son,"; |
---|
| 4351 | mes "but the love of my life"; |
---|
| 4352 | mes "died after giving birth to"; |
---|
| 4353 | mes "him. I'll admit that he's"; |
---|
| 4354 | mes "a genius in mechanical"; |
---|
| 4355 | mes "design and development."; |
---|
| 4356 | next; |
---|
| 4357 | mes "[Kiel Hyre]"; |
---|
| 4358 | mes "He's largely responsible"; |
---|
| 4359 | mes "for the creation of Third"; |
---|
| 4360 | mes "Generation robots like Elly."; |
---|
| 4361 | mes "Unfortunately, he's trying to"; |
---|
| 4362 | mes "modify his creations for"; |
---|
| 4363 | mes "some sinister purpose."; |
---|
| 4364 | next; |
---|
| 4365 | mes "[Kiel Hyre]"; |
---|
| 4366 | mes "I tried to stop him,"; |
---|
| 4367 | mes "but I ended up getting"; |
---|
| 4368 | mes "locked inside the factory."; |
---|
| 4369 | mes "I don't know why he wants"; |
---|
| 4370 | mes "to do this. I still have"; |
---|
| 4371 | mes "absolutely no clue..."; |
---|
| 4372 | if (@KHQ2Read < 1) { set @KHQ2Read,1; } |
---|
| 4373 | break; |
---|
| 4374 | |
---|
| 4375 | case 3: |
---|
| 4376 | mes "[Kiel Hyre]"; |
---|
| 4377 | mes "That button Elly was"; |
---|
| 4378 | mes "holding has ^3355FFKiehl's emblem^000000"; |
---|
| 4379 | mes "engraved on it. Ah, and that"; |
---|
| 4380 | mes "man in black menacing the"; |
---|
| 4381 | mes "students? That was probably"; |
---|
| 4382 | mes "^3355FFKaiser^000000, Kiehl's bodyguard."; |
---|
| 4383 | next; |
---|
| 4384 | mes "[Kiel Hyre]"; |
---|
| 4385 | mes "Kaiser..."; |
---|
| 4386 | mes "I don't know"; |
---|
| 4387 | mes "anything about him."; |
---|
| 4388 | mes "I've never even seen"; |
---|
| 4389 | mes "his face! Kiehl just hired"; |
---|
| 4390 | mes "him without letting me know..."; |
---|
| 4391 | if (@KHQ3Read < 1) { set @KHQ3Read,1; } |
---|
| 4392 | break; |
---|
| 4393 | |
---|
| 4394 | } |
---|
| 4395 | |
---|
| 4396 | if ((@KHQ1Read == 1) && (@KHQ2Read == 1) && (@KHQ3Read == 1)) { |
---|
| 4397 | next; |
---|
| 4398 | mes "[Kiel Hyre]"; |
---|
| 4399 | mes "If you don't have"; |
---|
| 4400 | mes "anymore questions for me,"; |
---|
| 4401 | mes "then would you please"; |
---|
| 4402 | mes "let me rest?? I'm still not"; |
---|
| 4403 | mes "feeling well from the time"; |
---|
| 4404 | mes "I was locked up in the factory."; |
---|
| 4405 | delitem 7493,1; //Golden_Key |
---|
| 4406 | delitem 7494,1; //Exquisite_Button |
---|
| 4407 | set KielHyreQuest,48; |
---|
| 4408 | } |
---|
| 4409 | |
---|
| 4410 | else { |
---|
| 4411 | next; |
---|
| 4412 | goto L_Menu; |
---|
| 4413 | } |
---|
| 4414 | |
---|
| 4415 | } |
---|
| 4416 | |
---|
| 4417 | else if (KielHyreQuest == 48) { |
---|
| 4418 | mes "[Kiel Hyre]"; |
---|
| 4419 | mes "Ah, I almost forgot."; |
---|
| 4420 | mes "Please, take this as"; |
---|
| 4421 | mes "a little reward for"; |
---|
| 4422 | mes "saving my life."; |
---|
| 4423 | set KielHyreQuest,50; |
---|
| 4424 | getitem 12105,1; //Taming_Gift_Set |
---|
| 4425 | getexp 700000,0; |
---|
| 4426 | } |
---|
| 4427 | |
---|
| 4428 | else if ((KielHyreQuest >= 50) && (KielHyreQuest < 64)) { |
---|
| 4429 | mes "[Kiel Hyre]"; |
---|
| 4430 | mes "If you don't have"; |
---|
| 4431 | mes "anymore questions for me,"; |
---|
| 4432 | mes "then would you please"; |
---|
| 4433 | mes "let me rest?? I'm still not"; |
---|
| 4434 | mes "feeling well from the time"; |
---|
| 4435 | mes "I was locked up in the factory."; |
---|
| 4436 | } |
---|
| 4437 | |
---|
| 4438 | else if (KielHyreQuest == 64) { |
---|
| 4439 | cutin "kh_kyel01",2; |
---|
| 4440 | mes "[Kiel Hyre]"; |
---|
| 4441 | mes "Hm? Did you"; |
---|
| 4442 | mes "have something"; |
---|
| 4443 | mes "that you wanted"; |
---|
| 4444 | mes "to ask me?"; |
---|
| 4445 | next; |
---|
| 4446 | mes "["+strcharinfo(0)+"]"; |
---|
| 4447 | mes "I don't have enough"; |
---|
| 4448 | mes "concrete evidence yet,"; |
---|
| 4449 | mes "but I might have some"; |
---|
| 4450 | mes "questions soon enough."; |
---|
| 4451 | } |
---|
| 4452 | |
---|
| 4453 | else if (KielHyreQuest == 68) { |
---|
| 4454 | cutin "kh_kyel02",2; |
---|
| 4455 | mes "[Kiel Hyre]"; |
---|
| 4456 | mes "Ah, "+strcharinfo(0)+"."; |
---|
| 4457 | mes "It's you. So how can"; |
---|
| 4458 | mes "I help you today?"; |
---|
| 4459 | next; |
---|
| 4460 | |
---|
| 4461 | switch(select("About ^3355FFAllysia^000000...")) { |
---|
| 4462 | |
---|
| 4463 | case 1: |
---|
| 4464 | mes "["+strcharinfo(0)+"]"; |
---|
| 4465 | mes "You know, I was looking"; |
---|
| 4466 | mes "through this deserted house"; |
---|
| 4467 | mes "in Juno, and discovered"; |
---|
| 4468 | mes "an old portrait of a woman"; |
---|
| 4469 | mes "that looks just like Allysia."; |
---|
| 4470 | next; |
---|
| 4471 | cutin "kh_kyel02",2; |
---|
| 4472 | mes "[Kiel Hyre]"; |
---|
| 4473 | mes "Oh..."; |
---|
| 4474 | mes "Is that all?"; |
---|
| 4475 | mes "I thought you had"; |
---|
| 4476 | mes "a robotics question."; |
---|
| 4477 | next; |
---|
| 4478 | cutin "kh_Kyel03",2; |
---|
| 4479 | mes "[Kiel Hyre]"; |
---|
| 4480 | mes "Anyway, that's a"; |
---|
| 4481 | mes "strange coincidence."; |
---|
| 4482 | mes "Well, I suppose it's"; |
---|
| 4483 | mes "not so strange to find"; |
---|
| 4484 | mes "look-a-likes for other people..."; |
---|
| 4485 | next; |
---|
| 4486 | mes "["+strcharinfo(0)+"]"; |
---|
| 4487 | mes "I don't think it's just"; |
---|
| 4488 | mes "a coincidence. The woman"; |
---|
| 4489 | mes "in that thirty year old portrait"; |
---|
| 4490 | mes "was also named Allysia, and she"; |
---|
| 4491 | mes "worked at Orsimier street"; |
---|
| 4492 | mes "in Juno. Does that ring a bell?"; |
---|
| 4493 | next; |
---|
| 4494 | cutin "kh_kyel02",2; |
---|
| 4495 | mes "[Kiel Hyre]"; |
---|
| 4496 | mes "......"; |
---|
| 4497 | mes "........."; |
---|
| 4498 | mes "............"; |
---|
| 4499 | next; |
---|
| 4500 | cutin "kh_kyel01",2; |
---|
| 4501 | mes "["+strcharinfo(0)+"]"; |
---|
| 4502 | mes "Then I thought that this"; |
---|
| 4503 | mes "Allysia must have been the"; |
---|
| 4504 | mes "woman that you loved, and"; |
---|
| 4505 | mes "that you based your robot's"; |
---|
| 4506 | mes "apperance on her."; |
---|
| 4507 | next; |
---|
| 4508 | cutin "kh_kyel02",2; |
---|
| 4509 | mes "[Kiel Hyre]"; |
---|
| 4510 | mes "............"; |
---|
| 4511 | next; |
---|
| 4512 | cutin "kh_kyel01",2; |
---|
| 4513 | mes "["+strcharinfo(0)+"]"; |
---|
| 4514 | mes "I think this is what happened:"; |
---|
| 4515 | mes "when you were a young, poor"; |
---|
| 4516 | mes "man, you fell in love with"; |
---|
| 4517 | mes "Allysia. However, she was"; |
---|
| 4518 | mes "in love with Rosimier, who"; |
---|
| 4519 | mes "was rich and powerful."; |
---|
| 4520 | next; |
---|
| 4521 | mes "["+strcharinfo(0)+"]"; |
---|
| 4522 | mes "However, Rosimier was"; |
---|
| 4523 | mes "betrothed to some other"; |
---|
| 4524 | mes "woman, and he ended up"; |
---|
| 4525 | mes "marrying his fiancee, thus"; |
---|
| 4526 | mes "breaking Allysia's heart."; |
---|
| 4527 | next; |
---|
| 4528 | mes "["+strcharinfo(0)+"]"; |
---|
| 4529 | mes "Feeling betrayed, her"; |
---|
| 4530 | mes "heart broken, Allysia jumped"; |
---|
| 4531 | mes "into a river. Then, you decided"; |
---|
| 4532 | mes "to get revenge on Rosimier, so"; |
---|
| 4533 | mes "you ended up joining"; |
---|
| 4534 | mes "Rekenber Corporation!"; |
---|
| 4535 | next; |
---|
| 4536 | cutin "kh_Kyel03",2; |
---|
| 4537 | mes "[Kiel Hyre]"; |
---|
| 4538 | mes "Hahahahahahaha!"; |
---|
| 4539 | mes "Oh, what an imagination~"; |
---|
| 4540 | mes "That's very ridiculous..."; |
---|
| 4541 | mes "Though, I admit, maybe"; |
---|
| 4542 | mes "I did design Allysia after"; |
---|
| 4543 | mes "seeing that woman long ago."; |
---|
| 4544 | next; |
---|
| 4545 | mes "[Kiel Hyre]"; |
---|
| 4546 | mes "I'd almost forgotten"; |
---|
| 4547 | mes "about her! I think we"; |
---|
| 4548 | mes "were friends... Though,"; |
---|
| 4549 | mes "where did you get the idea"; |
---|
| 4550 | mes "that I might have"; |
---|
| 4551 | mes "been in love with her?"; |
---|
| 4552 | next; |
---|
| 4553 | |
---|
| 4554 | switch(select("Reveal Kiel's Portrait from Hut")) { |
---|
| 4555 | |
---|
| 4556 | case 1: |
---|
| 4557 | cutin "kh_kyel02",2; |
---|
| 4558 | mes "[Kiel Hyre]"; |
---|
| 4559 | mes "Wh-what..."; |
---|
| 4560 | mes "How did..."; |
---|
| 4561 | mes "Where did you...?"; |
---|
| 4562 | next; |
---|
| 4563 | mes "["+strcharinfo(0)+"]"; |
---|
| 4564 | mes "Kiel Hyre, I found this"; |
---|
| 4565 | mes "portrait of you as a young"; |
---|
| 4566 | |
---|
| 4567 | mes "man from the house of the"; |
---|
| 4568 | mes "man that bought Allysia's ring."; |
---|
| 4569 | mes "I even spoke to the fisherman"; |
---|
| 4570 | mes "that discovered Allysia's body."; |
---|
| 4571 | next; |
---|
| 4572 | mes "["+strcharinfo(0)+"]"; |
---|
| 4573 | mes "You paid an awful lot"; |
---|
| 4574 | mes "of money to buy Allysia's"; |
---|
| 4575 | mes "ring. How can you not tell"; |
---|
| 4576 | mes "me that you didn't love her?"; |
---|
| 4577 | next; |
---|
| 4578 | cutin "kh_Kyel03",2; |
---|
| 4579 | mes "[Kiel Hyre]"; |
---|
| 4580 | mes "*Sigh...*"; |
---|
| 4581 | mes "You got me, you got me."; |
---|
| 4582 | mes "I didn't want you to learn"; |
---|
| 4583 | mes "the truth. You are correct."; |
---|
| 4584 | mes "I loved Allysia, and designed"; |
---|
| 4585 | mes "my robot to look just like her."; |
---|
| 4586 | next; |
---|
| 4587 | mes "[Kiel Hyre]"; |
---|
| 4588 | mes "I could never forget her."; |
---|
| 4589 | mes "Ever. But I would never"; |
---|
| 4590 | mes "do anything to harm the"; |
---|
| 4591 | mes "Rosimiers! I'm a scientist!"; |
---|
| 4592 | mes "I hated him when I was young,"; |
---|
| 4593 | mes "but things are different now!"; |
---|
| 4594 | next; |
---|
| 4595 | mes "[Kiel Hyre]"; |
---|
| 4596 | mes "I shed no tears when the"; |
---|
| 4597 | mes "Rosimiers fell, but I wasn't"; |
---|
| 4598 | mes "responsible. Besides, I didn't"; |
---|
| 4599 | mes "have the resources or the"; |
---|
| 4600 | mes "capability to cause it..."; |
---|
| 4601 | next; |
---|
| 4602 | cutin "kh_kyel02",2; |
---|
| 4603 | mes "["+strcharinfo(0)+"]"; |
---|
| 4604 | mes "I'm afraid that the"; |
---|
| 4605 | mes "evidence shows otherwise."; |
---|
| 4606 | next; |
---|
| 4607 | |
---|
| 4608 | switch(select("Reveal Portrait of Rosimiers")) { |
---|
| 4609 | |
---|
| 4610 | case 1: |
---|
| 4611 | mes "["+strcharinfo(0)+"]"; |
---|
| 4612 | mes "Take a good look"; |
---|
| 4613 | mes "at this portrait that"; |
---|
| 4614 | mes "I found at the Rosimiers'"; |
---|
| 4615 | mes "old house. Do you see"; |
---|
| 4616 | mes "anything... incriminating?"; |
---|
| 4617 | next; |
---|
| 4618 | cutin "kh_Kyel03",2; |
---|
| 4619 | mes "[Kiel Hyre]"; |
---|
| 4620 | mes "Aside from that"; |
---|
| 4621 | mes "James Rosimier, you"; |
---|
| 4622 | mes "mean? No! I don't see"; |
---|
| 4623 | mes "anything wrong with"; |
---|
| 4624 | mes "this picture at all."; |
---|
| 4625 | next; |
---|
| 4626 | mes "["+strcharinfo(0)+"]"; |
---|
| 4627 | mes "Take a good look"; |
---|
| 4628 | mes "at the pocketwatch"; |
---|
| 4629 | mes "in the portrait. That's"; |
---|
| 4630 | mes "the pocketwatch you"; |
---|
| 4631 | mes "wear today, isn't it?"; |
---|
| 4632 | next; |
---|
| 4633 | cutin "kh_kyel02",2; |
---|
| 4634 | mes "[Kiel Hyre]"; |
---|
| 4635 | mes "...!!!"; |
---|
| 4636 | next; |
---|
| 4637 | mes "["+strcharinfo(0)+"]"; |
---|
| 4638 | mes "You might not have caused"; |
---|
| 4639 | mes "the downfall of the Rosimiers"; |
---|
| 4640 | mes "yourself, but with the aid of"; |
---|
| 4641 | mes "the Rekenber Corporation, I'd"; |
---|
| 4642 | mes "say it was entirely possible!"; |
---|
| 4643 | next; |
---|
| 4644 | cutin "kh_Kyel03",2; |
---|
| 4645 | mes "[Kiel Hyre]"; |
---|
| 4646 | mes "Well played, adventurer."; |
---|
| 4647 | mes "Well played. I don't regret"; |
---|
| 4648 | mes "what I did: they killed my"; |
---|
| 4649 | mes "Allysia! If James didn't betray"; |
---|
| 4650 | mes "her, if only he didn't drive"; |
---|
| 4651 | mes "her to commit suicide..."; |
---|
| 4652 | next; |
---|
| 4653 | mes "["+strcharinfo(0)+"]"; |
---|
| 4654 | mes "That's where you're wrong!"; |
---|
| 4655 | mes "Allysia was killed, she didn't"; |
---|
| 4656 | mes "commit suicide. Take a good"; |
---|
| 4657 | mes "look at this note right here!"; |
---|
| 4658 | next; |
---|
| 4659 | mes "[Kiel Hyre]"; |
---|
| 4660 | mes "What?!"; |
---|
| 4661 | next; |
---|
| 4662 | |
---|
| 4663 | switch(select("Show James's Note")) { |
---|
| 4664 | |
---|
| 4665 | case 1: |
---|
| 4666 | mes "[Kiel Hyre]"; |
---|
| 4667 | mes "What does this prove?"; |
---|
| 4668 | mes "This doesn't show that"; |
---|
| 4669 | mes "James didn't betray Allysia."; |
---|
| 4670 | mes "How does this change anything?"; |
---|
| 4671 | mes "She's dead, nothing I can do"; |
---|
| 4672 | mes "will bring her back to me!"; |
---|
| 4673 | next; |
---|
| 4674 | mes "["+strcharinfo(0)+"]"; |
---|
| 4675 | mes "I never said James didn't"; |
---|
| 4676 | mes "betray her. Look at the date"; |
---|
| 4677 | mes "on the note. James made plans"; |
---|
| 4678 | mes "to run away with her on August"; |
---|
| 4679 | mes "20th. However, her body was"; |
---|
| 4680 | mes "found on the same day."; |
---|
| 4681 | next; |
---|
| 4682 | mes "["+strcharinfo(0)+"]"; |
---|
| 4683 | mes "Ergo, Allysia must have"; |
---|
| 4684 | mes "died on August 19th. If she"; |
---|
| 4685 | mes "was planning to run away with"; |
---|
| 4686 | mes "her love on the next day, then"; |
---|
| 4687 | mes "she had no reason to kill herself!"; |
---|
| 4688 | next; |
---|
| 4689 | mes "[Kiel Hyre]"; |
---|
| 4690 | mes "No, that's not right!"; |
---|
| 4691 | mes "She probably couldn't"; |
---|
| 4692 | mes "trust me! She must have"; |
---|
| 4693 | mes "realized she was nothing"; |
---|
| 4694 | mes "but another toy to him!"; |
---|
| 4695 | next; |
---|
| 4696 | mes "["+strcharinfo(0)+"]"; |
---|
| 4697 | mes "Oh yeah? I say she jumped"; |
---|
| 4698 | mes "into the river because you"; |
---|
| 4699 | mes "met her on that day. Now,"; |
---|
| 4700 | mes "take a good look at this!"; |
---|
| 4701 | next; |
---|
| 4702 | |
---|
| 4703 | switch(select("Show K.H.'s note")) { |
---|
| 4704 | |
---|
| 4705 | case 1: |
---|
| 4706 | mes "["+strcharinfo(0)+"]"; |
---|
| 4707 | mes "This note was written by"; |
---|
| 4708 | mes "a man with your initials,"; |
---|
| 4709 | mes "K.H. These initials were also"; |
---|
| 4710 | mes "signed on her portrait. You"; |
---|
| 4711 | mes "must have written this note:"; |
---|
| 4712 | mes "there's too many coincidences!"; |
---|
| 4713 | next; |
---|
| 4714 | mes "["+strcharinfo(0)+"]"; |
---|
| 4715 | mes "According to this note,"; |
---|
| 4716 | mes "you told Allysia that you"; |
---|
| 4717 | mes "wanted to see her again"; |
---|
| 4718 | mes "at the place you first met."; |
---|
| 4719 | mes "I think you did see her again..."; |
---|
| 4720 | mes "on August 19th, the day she died!"; |
---|
| 4721 | next; |
---|
| 4722 | mes "["+strcharinfo(0)+"]"; |
---|
| 4723 | mes "I'm assuming the place you"; |
---|
| 4724 | mes "two first met was near the"; |
---|
| 4725 | mes "river. No more of your lies:"; |
---|
| 4726 | mes "well me what really happened!"; |
---|
| 4727 | next; |
---|
| 4728 | cutin "kh_kyel02",2; |
---|
| 4729 | mes "[Kiel Hyre]"; |
---|
| 4730 | mes "............"; |
---|
| 4731 | mes "........."; |
---|
| 4732 | mes "......"; |
---|
| 4733 | next; |
---|
| 4734 | cutin "kh_Kyel03",2; |
---|
| 4735 | mes "[Kiel Hyre]"; |
---|
| 4736 | mes "Hah... Ha ha ha..."; |
---|
| 4737 | mes "Yes... That's right..."; |
---|
| 4738 | mes "That horrible night."; |
---|
| 4739 | mes "I remember it well..."; |
---|
| 4740 | mes "....................."; |
---|
| 4741 | next; |
---|
| 4742 | cutin "kh_kyel02",2; |
---|
| 4743 | mes "[Kiel Hyre]"; |
---|
| 4744 | mes "That night, when she came"; |
---|
| 4745 | mes "to the river to meet me as"; |
---|
| 4746 | mes "I had asked, I begged her to"; |
---|
| 4747 | mes "run away with me, instead"; |
---|
| 4748 | mes "of waiting for that James."; |
---|
| 4749 | next; |
---|
| 4750 | mes "[Kiel Hyre]"; |
---|
| 4751 | mes "She insisted that James"; |
---|
| 4752 | mes "never betrayed her, and he"; |
---|
| 4753 | mes "promised to take her away"; |
---|
| 4754 | mes "with him the next day. Can"; |
---|
| 4755 | mes "you imagine how that made"; |
---|
| 4756 | mes "me feel? I was nothing to her."; |
---|
| 4757 | next; |
---|
| 4758 | mes "[Kiel Hyre]"; |
---|
| 4759 | mes "My feelings didn't matter to"; |
---|
| 4760 | mes "her at all! She kept fidgeting"; |
---|
| 4761 | mes "with that ring...I lost control"; |
---|
| 4762 | mes "and tried to take that damned"; |
---|
| 4763 | mes "thing away from her, and"; |
---|
| 4764 | mes "throw it into the river..."; |
---|
| 4765 | next; |
---|
| 4766 | mes "[Kiel Hyre]"; |
---|
| 4767 | mes "But you know what?"; |
---|
| 4768 | mes "She struggled, she actually"; |
---|
| 4769 | mes "fought me! It was just a small"; |
---|
| 4770 | mes "fight, but then, before I knew"; |
---|
| 4771 | mes "it, the ground underneath us"; |
---|
| 4772 | mes "collapsed and... the rains..."; |
---|
| 4773 | next; |
---|
| 4774 | |
---|
| 4775 | switch(select(".........")) { |
---|
| 4776 | |
---|
| 4777 | case 1: |
---|
| 4778 | mes "[Kiel Hyre]"; |
---|
| 4779 | mes "I'm not sure what it"; |
---|
| 4780 | mes "was. The rain weakened"; |
---|
| 4781 | mes "the ground, something went"; |
---|
| 4782 | mes "wrong... and she just... just..."; |
---|
| 4783 | mes "The river swallowed her..."; |
---|
| 4784 | mes "I felt empty. She was gone. "; |
---|
| 4785 | set KielHyreQuest,70; |
---|
| 4786 | delitem 7498,1; //Losimier's_House_Key |
---|
| 4787 | delitem 7499,1; //Portrait_of_a_Family |
---|
| 4788 | delitem 7500,1; //Portrait_of_a_Lady |
---|
| 4789 | delitem 7501,1; //K.H's_Letter |
---|
| 4790 | delitem 7502,1; //James's_Memo |
---|
| 4791 | delitem 7503,1; //Portrait_of_a_Guy |
---|
| 4792 | close2; |
---|
| 4793 | cutin "",255; |
---|
| 4794 | end; |
---|
| 4795 | } |
---|
| 4796 | |
---|
| 4797 | } |
---|
| 4798 | |
---|
| 4799 | } |
---|
| 4800 | |
---|
| 4801 | } |
---|
| 4802 | |
---|
| 4803 | } |
---|
| 4804 | |
---|
| 4805 | } |
---|
| 4806 | |
---|
| 4807 | } |
---|
| 4808 | |
---|
| 4809 | else if (KielHyreQuest == 70) { |
---|
| 4810 | cutin "kh_kyel01",2; |
---|
| 4811 | mes "[Kiel Hyre]"; |
---|
| 4812 | mes "You already know that"; |
---|
| 4813 | mes "she was found dead the"; |
---|
| 4814 | mes "next day. But what really"; |
---|
| 4815 | mes "broke my heart was that"; |
---|
| 4816 | mes "she held that ring so tightly"; |
---|
| 4817 | mes "in her hand, even in death..."; |
---|
| 4818 | next; |
---|
| 4819 | cutin "kh_kyel03",2; |
---|
| 4820 | mes "[Kiel Hyre]"; |
---|
| 4821 | mes "His family had everything"; |
---|
| 4822 | mes "while I had nothing. And"; |
---|
| 4823 | mes "he had the audacity to take"; |
---|
| 4824 | mes "Allysia away from me?!"; |
---|
| 4825 | mes "How could that be right?"; |
---|
| 4826 | next; |
---|
| 4827 | mes "[Kiel Hyre]"; |
---|
| 4828 | mes "Even though she had passed"; |
---|
| 4829 | mes "away, I still wanted to prove"; |
---|
| 4830 | mes "to Allysia what kind of ugly"; |
---|
| 4831 | mes "person James really was."; |
---|
| 4832 | mes "That was when I joined the"; |
---|
| 4833 | mes "Rekenber Corporation."; |
---|
| 4834 | next; |
---|
| 4835 | mes "[Kiel Hyre]"; |
---|
| 4836 | mes "I designed the very first"; |
---|
| 4837 | mes "First Generation Robot, which"; |
---|
| 4838 | mes "I named Allysia, and sold the"; |
---|
| 4839 | mes "designs to Rekenber. I gave them"; |
---|
| 4840 | mes "robots, and they gave me money,"; |
---|
| 4841 | mes "power, obedient subordinates."; |
---|
| 4842 | next; |
---|
| 4843 | mes "[Kiel Hyre]"; |
---|
| 4844 | mes "Of course I knew they'd use"; |
---|
| 4845 | mes "my robots for spying and killing!"; |
---|
| 4846 | mes "But you know what? It didn't"; |
---|
| 4847 | mes "matter so long as they gave me"; |
---|
| 4848 | mes "the means to my revenge. It was"; |
---|
| 4849 | mes "the perfect partnership, really."; |
---|
| 4850 | next; |
---|
| 4851 | mes "[Kiel Hyre]"; |
---|
| 4852 | mes "You've got me right"; |
---|
| 4853 | mes "where you want me."; |
---|
| 4854 | mes "Who are you working"; |
---|
| 4855 | mes "for, and what exactly"; |
---|
| 4856 | mes "do you want? My designs?"; |
---|
| 4857 | mes "My death? Everything...?"; |
---|
| 4858 | next; |
---|
| 4859 | cutin "kh_kyel01",2; |
---|
| 4860 | mes "["+strcharinfo(0)+"]"; |
---|
| 4861 | mes "Actually, I just want"; |
---|
| 4862 | mes "to ask about the nature"; |
---|
| 4863 | mes "of your professional"; |
---|
| 4864 | mes "relationship with the"; |
---|
| 4865 | mes "Rekenber Corporation."; |
---|
| 4866 | mes "And about Kiehl."; |
---|
| 4867 | next; |
---|
| 4868 | mes "[Kiel Hyre]"; |
---|
| 4869 | mes "Kiehl, eh? After hearing"; |
---|
| 4870 | mes "my crazy story, I'm guessing"; |
---|
| 4871 | mes "that you already suspect the"; |
---|
| 4872 | mes "truth about him... He's also"; |
---|
| 4873 | mes "a robot, specifically the first"; |
---|
| 4874 | mes "of the Second Generation models."; |
---|
| 4875 | next; |
---|
| 4876 | mes "[Kiel Hyre]"; |
---|
| 4877 | mes "His mind was developed using."; |
---|
| 4878 | mes "an experimental, and unstable,"; |
---|
| 4879 | mes "form of the Condensed Magic"; |
---|
| 4880 | mes "Spell Scrolls. He was the only"; |
---|
| 4881 | mes "Second Generation robot that"; |
---|
| 4882 | mes "I was allowed to keep."; |
---|
| 4883 | next; |
---|
| 4884 | mes "[Kiel Hyre]"; |
---|
| 4885 | mes "I've become very attached"; |
---|
| 4886 | mes "to Kiehl. It's not surprising,"; |
---|
| 4887 | mes "seeing that robotics have"; |
---|
| 4888 | mes "become my life. I even raised"; |
---|
| 4889 | mes "him as my own son, and taught"; |
---|
| 4890 | mes "him everything about robotics"; |
---|
| 4891 | next; |
---|
| 4892 | mes "[Kiel Hyre]"; |
---|
| 4893 | mes "Kiehl is now a genius,"; |
---|
| 4894 | mes "and has even developed the"; |
---|
| 4895 | mes "Third Generation of robots."; |
---|
| 4896 | mes "Unfortunately, I failed to"; |
---|
| 4897 | mes "properly raise him with"; |
---|
| 4898 | mes "human morals and ethics."; |
---|
| 4899 | next; |
---|
| 4900 | |
---|
| 4901 | switch(select("......")) { |
---|
| 4902 | |
---|
| 4903 | case 1: |
---|
| 4904 | mes "[Kiel Hyre]"; |
---|
| 4905 | mes "He's been transforming"; |
---|
| 4906 | mes "the Third Generation robots"; |
---|
| 4907 | mes "into killing machines. That's"; |
---|
| 4908 | mes "why I tried to put them all"; |
---|
| 4909 | mes "into the academy, so they"; |
---|
| 4910 | mes "could learn human behavior."; |
---|
| 4911 | next; |
---|
| 4912 | mes "[Kiel Hyre]"; |
---|
| 4913 | mes "Although the academy"; |
---|
| 4914 | mes "has delayed Kiehl's plans,"; |
---|
| 4915 | mes "he has succeeded into"; |
---|
| 4916 | mes "converting all of the robots"; |
---|
| 4917 | mes "into uncontrollable engines"; |
---|
| 4918 | mes "of mass destruction."; |
---|
| 4919 | next; |
---|
| 4920 | mes "[Kiel Hyre]"; |
---|
| 4921 | mes "Yes, he's been working"; |
---|
| 4922 | mes "closely with Rekenber."; |
---|
| 4923 | mes "Their true objective is to"; |
---|
| 4924 | mes "create killing machines"; |
---|
| 4925 | mes "for Rekenber's use."; |
---|
| 4926 | next; |
---|
| 4927 | mes "[Kiel Hyre]"; |
---|
| 4928 | mes "You know all the secrets"; |
---|
| 4929 | mes "of my past now. I'm not"; |
---|
| 4930 | mes "upset with you or anything,"; |
---|
| 4931 | mes "but I do have something"; |
---|
| 4932 | mes "that I want to ask of you."; |
---|
| 4933 | next; |
---|
| 4934 | mes "[Kiel Hyre]"; |
---|
| 4935 | mes "Please! Stop Kiehl!"; |
---|
| 4936 | mes "I don't want his madness"; |
---|
| 4937 | mes "to destroy any more robots!"; |
---|
| 4938 | mes "I see each and every one"; |
---|
| 4939 | mes "of them as one of my children!"; |
---|
| 4940 | next; |
---|
| 4941 | mes "[Kiel Hyre]"; |
---|
| 4942 | mes "I know that I must take"; |
---|
| 4943 | mes "full responsibility for all"; |
---|
| 4944 | mes "that has happened. I promise"; |
---|
| 4945 | mes "to take any punishment for"; |
---|
| 4946 | mes "my actions once everything"; |
---|
| 4947 | mes "has been resolved."; |
---|
| 4948 | |
---|
| 4949 | next; |
---|
| 4950 | |
---|
| 4951 | select("Accept","Okay","Nod"); |
---|
| 4952 | |
---|
| 4953 | mes "[Kiel Hyre]"; |
---|
| 4954 | mes "Thank you so much!"; |
---|
| 4955 | mes "You can find Kiehl"; |
---|
| 4956 | mes "in the underground"; |
---|
| 4957 | mes "level in this mansion."; |
---|
| 4958 | set KielHyreQuest,72; |
---|
| 4959 | |
---|
| 4960 | } |
---|
| 4961 | |
---|
| 4962 | } |
---|
| 4963 | |
---|
| 4964 | else if (KielHyreQuest == 72) { |
---|
| 4965 | cutin "kh_kyel01",2; |
---|
| 4966 | //I believe this text goes here o_o |
---|
| 4967 | mes "[Kiel Hyre]"; |
---|
| 4968 | mes "He stays in the old room"; |
---|
| 4969 | mes "where he was created, but"; |
---|
| 4970 | mes "he reconstructed it as some"; |
---|
| 4971 | mes "kind of cave to keep everyone"; |
---|
| 4972 | mes "out, including me. Yes, he"; |
---|
| 4973 | mes "doesn't trust anyone anymore..."; |
---|
| 4974 | next; |
---|
| 4975 | mes "[Kiel Hyre]"; |
---|
| 4976 | mes "When you find him, I want"; |
---|
| 4977 | mes "you to take out Allysia's"; |
---|
| 4978 | mes "ring out of his heart. If you"; |
---|
| 4979 | mes "remove it, that should stop"; |
---|
| 4980 | mes "him from going berserk."; |
---|
| 4981 | next; |
---|
| 4982 | |
---|
| 4983 | switch(select("Allysia's Ring?")) { |
---|
| 4984 | |
---|
| 4985 | case 1: |
---|
| 4986 | mes "[Kiel Hyre]"; |
---|
| 4987 | mes "Yes... Her ring is the"; |
---|
| 4988 | mes "beginning of everything"; |
---|
| 4989 | mes "I put that in his heart so"; |
---|
| 4990 | mes "that I'd never forget what"; |
---|
| 4991 | mes "the Rosimiers did to me."; |
---|
| 4992 | next; |
---|
| 4993 | mes "[Kiel Hyre]"; |
---|
| 4994 | mes "I think Kiehl's grown"; |
---|
| 4995 | mes "so powerful that normal"; |
---|
| 4996 | mes "weapons might not work"; |
---|
| 4997 | mes "on him anymore. Use this"; |
---|
| 4998 | mes "device that will cause his"; |
---|
| 4999 | mes "power supply to fluctuate."; |
---|
| 5000 | getitem 7504,1; //Power_Source |
---|
| 5001 | next; |
---|
| 5002 | cutin "kh_kyel03",2; |
---|
| 5003 | mes "[Kiel Hyre]"; |
---|
| 5004 | mes "If you successfully attach"; |
---|
| 5005 | mes "this to Kiehl's body, then"; |
---|
| 5006 | mes "he won't be able to use his"; |
---|
| 5007 | mes "body's full power. While he's"; |
---|
| 5008 | mes "weakened, open up his chest"; |
---|
| 5009 | mes "and get the ring from his heart."; |
---|
| 5010 | next; |
---|
| 5011 | mes "[Kiel Hyre]"; |
---|
| 5012 | mes "Let me know once"; |
---|
| 5013 | mes "you're ready. Then, I'll"; |
---|
| 5014 | mes "guide you Kiehl's room."; |
---|
| 5015 | set KielHyreQuest,74; |
---|
| 5016 | break; |
---|
| 5017 | |
---|
| 5018 | } |
---|
| 5019 | |
---|
| 5020 | } |
---|
| 5021 | |
---|
| 5022 | else if ((KielHyreQuest >= 74) && (KielHyreQuest <= 104)) { |
---|
| 5023 | mes "[Kiel Hyre]"; |
---|
| 5024 | mes "Are you ready"; |
---|
| 5025 | mes "to confront"; |
---|
| 5026 | mes "Kiehl now?"; |
---|
| 5027 | next; |
---|
| 5028 | |
---|
| 5029 | switch(select("Yes","No")) { |
---|
| 5030 | |
---|
| 5031 | case 1: |
---|
| 5032 | mes "[Kiel Hyre]"; |
---|
| 5033 | mes "There... the secret"; |
---|
| 5034 | mes "passage is open now."; |
---|
| 5035 | mes "Just go to the right of"; |
---|
| 5036 | mes "me, but be careful. Kiehl"; |
---|
| 5037 | mes "is extremely dangerous."; |
---|
| 5038 | enablenpc "Kiehl_Room_Warp"; |
---|
| 5039 | donpcevent "Kiehl_Room_Warp::OnEnable"; |
---|
| 5040 | break; |
---|
| 5041 | |
---|
| 5042 | case 2: |
---|
| 5043 | mes "[Kiel Hyre]"; |
---|
| 5044 | mes "Please take your"; |
---|
| 5045 | mes "time. I imagine that"; |
---|
| 5046 | mes "it won't be easy."; |
---|
| 5047 | break; |
---|
| 5048 | |
---|
| 5049 | } |
---|
| 5050 | |
---|
| 5051 | } |
---|
| 5052 | |
---|
| 5053 | else if ((KielHyreQuest >= 74) && (KielHyreQuest <= 106)) { |
---|
| 5054 | cutin "kh_kyel01",2; |
---|
| 5055 | mes "[Kiel Hyre]"; |
---|
| 5056 | mes "You're back...!"; |
---|
| 5057 | mes "So were you able"; |
---|
| 5058 | mes "to retrieve Allysia's"; |
---|
| 5059 | mes "Ring from Kiehl's heart?"; |
---|
| 5060 | next; |
---|
| 5061 | |
---|
| 5062 | if (countitem(7508) < 1) { |
---|
| 5063 | mes "[Kiel Hyre]"; |
---|
| 5064 | mes "You mean... You don't have it?"; |
---|
| 5065 | mes "Please, retrieve Allysia's Ring"; |
---|
| 5066 | mes "from Kiehl's heart!"; |
---|
| 5067 | next; |
---|
| 5068 | enablenpc "Kiehl_Room_Warp"; |
---|
| 5069 | donpcevent "Kiehl_Room_Warp::OnEnable"; |
---|
| 5070 | close2; |
---|
| 5071 | cutin "",255; |
---|
| 5072 | end; |
---|
| 5073 | } |
---|
| 5074 | |
---|
| 5075 | mes "[Kiel Hyre]"; |
---|
| 5076 | mes "Wh-what happened...?"; |
---|
| 5077 | mes "Kiehl developed a new"; |
---|
| 5078 | mes "body for himself? Th-that"; |
---|
| 5079 | mes "would make him a Fourth"; |
---|
| 5080 | mes "Generation robot. I had"; |
---|
| 5081 | mes "no idea he was this smart."; |
---|
| 5082 | next; |
---|
| 5083 | mes "[Kiel Hyre]"; |
---|
| 5084 | mes "Wait, now that I think about"; |
---|
| 5085 | mes "it, I did see robot bodies that"; |
---|
| 5086 | mes "looked like Kiehl when I was"; |
---|
| 5087 | mes "locked in the factory. So he"; |
---|
| 5088 | mes "was using those copies to"; |
---|
| 5089 | mes "develop personal upgrades."; |
---|
| 5090 | next; |
---|
| 5091 | mes "[Kiel Hyre]"; |
---|
| 5092 | mes "Here, please take this"; |
---|
| 5093 | mes "Keycard which will let you"; |
---|
| 5094 | mes "enter and investigate the"; |
---|
| 5095 | mes "deepest levels of the factory."; |
---|
| 5096 | mes "I'll investigate Kiehl's room."; |
---|
| 5097 | set KielHyreQuest,108; |
---|
| 5098 | getitem 7509,1; //Gorgeous_Keycard |
---|
| 5099 | next; |
---|
| 5100 | |
---|
| 5101 | if (sex == 0) { |
---|
| 5102 | if (getpartnerid() == 0) set @KHTitle$,"Miss"; |
---|
| 5103 | else set @KHSTitle$,"Mrs"; |
---|
| 5104 | } |
---|
| 5105 | else set @KHTitle$,"Mr"; |
---|
| 5106 | |
---|
| 5107 | mes "[Kiel Hyre]"; |
---|
| 5108 | mes "Kiehl is my responsibility..."; |
---|
| 5109 | mes "No matter what the cost may"; |
---|
| 5110 | mes "be, I've got to stop him! Oh,"; |
---|
| 5111 | mes "and here, please take this"; |
---|
| 5112 | mes "with my thanks for all of"; |
---|
| 5113 | mes "your help, "+@KHTitle$+" "+strcharinfo(0)+"."; |
---|
| 5114 | getitem 616,1; //Old card Album |
---|
| 5115 | delitem 7508,1; //Elisia's_Ring |
---|
| 5116 | getexp 1000000,0; |
---|
| 5117 | } |
---|
| 5118 | |
---|
| 5119 | else if (KielHyreQuest >= 108) { |
---|
| 5120 | mes "[Kiel Hyre]"; |
---|
| 5121 | mes "......"; |
---|
| 5122 | mes "........."; |
---|
| 5123 | mes "............"; |
---|
| 5124 | delitem 7487,countitem(7487); //Culinary_Wine |
---|
| 5125 | delitem 7488,countitem(7488); //Delivery_Package |
---|
| 5126 | delitem 7489,countitem(7489); //Cottage Key |
---|
| 5127 | delitem 7490,countitem(7490); //Letter to Elly |
---|
| 5128 | delitem 7491,countitem(7491); //Steel_box |
---|
| 5129 | delitem 7492,countitem(7492); //Yellow_Keycard |
---|
| 5130 | delitem 7493,countitem(7493); //Golden_Key |
---|
| 5131 | delitem 7494,countitem(7494); //Exquisite_Button |
---|
| 5132 | delitem 7495,countitem(7495); //Blue_Keycard |
---|
| 5133 | delitem 7496,countitem(7496); //Red_Keycard |
---|
| 5134 | delitem 7497,countitem(7497); //Metal_Fragment |
---|
| 5135 | delitem 7498,countitem(7498); //Losimier's_House_Key |
---|
| 5136 | delitem 7499,countitem(7499); //Portrait_of_a_Family |
---|
| 5137 | delitem 7500,countitem(7500); //Portrait_of_a_Lady |
---|
| 5138 | delitem 7501,countitem(7501); //K.H's_Letter |
---|
| 5139 | delitem 7502,countitem(7502); //James's_Memo |
---|
| 5140 | delitem 7503,countitem(7503); //Portrait_of_a_Guy |
---|
| 5141 | delitem 7504,countitem(7504); //Power_Source |
---|
| 5142 | delitem 7505,countitem(7505); //Toy_Key |
---|
| 5143 | delitem 7506,countitem(7506); //Black_Keycard |
---|
| 5144 | delitem 7508,countitem(7508); //Elysia_Ring |
---|
| 5145 | delitem 7516,countitem(7516); //Green_Keycard |
---|
| 5146 | } |
---|
| 5147 | |
---|
| 5148 | close2; |
---|
| 5149 | cutin "",255; |
---|
| 5150 | end; |
---|
| 5151 | } |
---|
| 5152 | |
---|
| 5153 | |
---|
| 5154 | //---------------------------------------------------------------------------- |
---|
| 5155 | // Allysia |
---|
| 5156 | //---------------------------------------------------------------------------- |
---|
| 5157 | kh_mansion,18,30,4 script Allysia 894,{ |
---|
| 5158 | |
---|
| 5159 | if (KielHyreQuest < 46) { |
---|
| 5160 | mes "[Allysia]"; |
---|
| 5161 | mes "Who are you?"; |
---|
| 5162 | mes "How did you get here?"; |
---|
| 5163 | mes "Go away"; |
---|
| 5164 | close; |
---|
| 5165 | } |
---|
| 5166 | |
---|
| 5167 | cutin "kh_ellisia",2; |
---|
| 5168 | |
---|
| 5169 | if (KielHyreQuest < 70) { |
---|
| 5170 | mes "[Allysia]"; |
---|
| 5171 | mes "You must be surprised"; |
---|
| 5172 | mes "by everything that's been"; |
---|
| 5173 | mes "happening. Maybe everything"; |
---|
| 5174 | mes "would be easier to understand"; |
---|
| 5175 | mes "if I explained about robots?"; |
---|
| 5176 | next; |
---|
| 5177 | |
---|
| 5178 | switch(select("Yes","No")) { |
---|
| 5179 | |
---|
| 5180 | case 1: |
---|
| 5181 | mes "[Allysia]"; |
---|
| 5182 | mes "The robots you've been"; |
---|
| 5183 | mes "encountering are automated"; |
---|
| 5184 | mes "mechanical puppets that can"; |
---|
| 5185 | mes "independantly think and operate."; |
---|
| 5186 | mes "Many sages have tried to develop"; |
---|
| 5187 | mes "their own robots, but have failed."; |
---|
| 5188 | next; |
---|
| 5189 | mes "[Allysia]"; |
---|
| 5190 | mes "My master, Kiel Hyre, has"; |
---|
| 5191 | mes "been studying robotics since"; |
---|
| 5192 | mes "he was twenty years old, and"; |
---|
| 5193 | mes "has developed three different"; |
---|
| 5194 | mes "generations of robots, the first,"; |
---|
| 5195 | mes "second, and third generations."; |
---|
| 5196 | next; |
---|
| 5197 | |
---|
| 5198 | switch(select("First Generation","Second Generation","Third Generation")) { |
---|
| 5199 | |
---|
| 5200 | case 1: |
---|
| 5201 | mes "[Allysia]"; |
---|
| 5202 | mes "I am a good example of one"; |
---|
| 5203 | mes "of Kiel Hyre's First Generation"; |
---|
| 5204 | mes "robots. I was constructed using"; |
---|
| 5205 | mes "a heavy mechanical framework,"; |
---|
| 5206 | mes "a robotic heart, and chemically"; |
---|
| 5207 | mes "synthesized skin covering."; |
---|
| 5208 | next; |
---|
| 5209 | mes "[Allysia]"; |
---|
| 5210 | mes "My central processing unit,"; |
---|
| 5211 | mes "equivalent to your brain, is"; |
---|
| 5212 | mes "essentially a Memory Scroll"; |
---|
| 5213 | mes "based on the design of the"; |
---|
| 5214 | mes "Magic Spell Scrolls that you"; |
---|
| 5215 | mes "adventurers use in battle."; |
---|
| 5216 | next; |
---|
| 5217 | mes "[Allysia]"; |
---|
| 5218 | mes "I'm the oldest type of"; |
---|
| 5219 | mes "humanoid robot, so I weigh"; |
---|
| 5220 | mes "a lot, and my mind can only"; |
---|
| 5221 | mes "process a limited amount of"; |
---|
| 5222 | mes "data. Therefore, I can't express"; |
---|
| 5223 | mes "emotion similarly to a human."; |
---|
| 5224 | next; |
---|
| 5225 | break; |
---|
| 5226 | |
---|
| 5227 | case 2: |
---|
| 5228 | mes "[Allysia]"; |
---|
| 5229 | mes "The First Generation robots"; |
---|
| 5230 | mes "were developed from mostly"; |
---|
| 5231 | mes "mechanical parts, but the"; |
---|
| 5232 | mes "Second Generation robots"; |
---|
| 5233 | mes "incorporated Homunculus"; |
---|
| 5234 | mes "science and technology."; |
---|
| 5235 | next; |
---|
| 5236 | mes "[Allysia]"; |
---|
| 5237 | mes "Second Generation robots"; |
---|
| 5238 | mes "are more life-like since they"; |
---|
| 5239 | mes "have artifically created skin"; |
---|
| 5240 | mes "and flesh, although they still"; |
---|
| 5241 | mes "are constructed from a heavy"; |
---|
| 5242 | mes "mechanical framework."; |
---|
| 5243 | next; |
---|
| 5244 | mes "[Allysia]"; |
---|
| 5245 | mes "Sage elemental scroll"; |
---|
| 5246 | mes "technology was also used"; |
---|
| 5247 | mes "to develop the Condensed"; |
---|
| 5248 | mes "Memory Scroll, a central"; |
---|
| 5249 | mes "processing unit superior to that"; |
---|
| 5250 | mes "used in First Generation robots."; |
---|
| 5251 | next; |
---|
| 5252 | mes "[Allysia]"; |
---|
| 5253 | mes "Although Condensed Memory"; |
---|
| 5254 | mes "Scrolls were 100,000 times"; |
---|
| 5255 | mes "more powerful than ordinary"; |
---|
| 5256 | mes "Memory Scrolls, they were"; |
---|
| 5257 | mes "problematic and were prone"; |
---|
| 5258 | mes "to too many error problems."; |
---|
| 5259 | next; |
---|
| 5260 | mes "[Allysia]"; |
---|
| 5261 | mes "Second Generation robots"; |
---|
| 5262 | mes "were capable of expressing"; |
---|
| 5263 | mes "human-like emotion, but their"; |
---|
| 5264 | mes "production halted after six"; |
---|
| 5265 | mes "years because they were"; |
---|
| 5266 | mes "considered faulty."; |
---|
| 5267 | next; |
---|
| 5268 | break; |
---|
| 5269 | |
---|
| 5270 | case 3: |
---|
| 5271 | mes "[Allysia]"; |
---|
| 5272 | mes "Third Generation robots"; |
---|
| 5273 | mes "were mostly designed by"; |
---|
| 5274 | mes "Kiel Hyre's son, Kiehl,"; |
---|
| 5275 | mes "and don't use a mechanical"; |
---|
| 5276 | mes "framework at all: the entire"; |
---|
| 5277 | mes "body is basically a homunculus."; |
---|
| 5278 | next; |
---|
| 5279 | mes "[Allysia]"; |
---|
| 5280 | mes "With their organic bodies"; |
---|
| 5281 | mes "and advanced artificial hearts"; |
---|
| 5282 | mes "make from imitation Ymir Heart"; |
---|
| 5283 | mes "Pieces, they can experience"; |
---|
| 5284 | mes "physiologic phenomena"; |
---|
| 5285 | mes "just like ordinary humans."; |
---|
| 5286 | next; |
---|
| 5287 | mes "[Allysia]"; |
---|
| 5288 | mes "Kiehl was able to develop"; |
---|
| 5289 | mes "a more stable form of the"; |
---|
| 5290 | mes "Condensed Memory Scroll"; |
---|
| 5291 | mes "which does not suffer from"; |
---|
| 5292 | mes "critical errors, and can be"; |
---|
| 5293 | mes "cheaply mass processed."; |
---|
| 5294 | next; |
---|
| 5295 | mes "[Allysia]"; |
---|
| 5296 | mes "Elly is actually a Third"; |
---|
| 5297 | mes "Generation prototype. Once"; |
---|
| 5298 | mes "we optimize the prototypes,"; |
---|
| 5299 | mes "we will begin mass production."; |
---|
| 5300 | mes "In fact, the academy is our"; |
---|
| 5301 | mes "prototype testing ground."; |
---|
| 5302 | next; |
---|
| 5303 | mes "[Allysia]"; |
---|
| 5304 | mes "The fact that out prototype"; |
---|
| 5305 | mes "robots can interact just like"; |
---|
| 5306 | mes "real humans is proof of our"; |
---|
| 5307 | mes "success in robotics."; |
---|
| 5308 | next; |
---|
| 5309 | break; |
---|
| 5310 | |
---|
| 5311 | } |
---|
| 5312 | case 2: |
---|
| 5313 | mes "[Allysia]"; |
---|
| 5314 | mes "Please let me know if"; |
---|
| 5315 | mes "you'd like to learn more"; |
---|
| 5316 | mes "about Kiel Hyre's robots."; |
---|
| 5317 | break; |
---|
| 5318 | |
---|
| 5319 | } |
---|
| 5320 | |
---|
| 5321 | } |
---|
| 5322 | |
---|
| 5323 | else { |
---|
| 5324 | mes "[Allysia]"; |
---|
| 5325 | mes "......"; |
---|
| 5326 | mes "........."; |
---|
| 5327 | mes "............"; |
---|
| 5328 | } |
---|
| 5329 | |
---|
| 5330 | close2; |
---|
| 5331 | cutin "",255; |
---|
| 5332 | end; |
---|
| 5333 | } |
---|
| 5334 | |
---|
| 5335 | //---------------------------------------------------------------------------- |
---|
| 5336 | // Abduction triggering NPC |
---|
| 5337 | //---------------------------------------------------------------------------- |
---|
| 5338 | lighthalzen,188,200,0 script Abduction_trigger -1,3,1,{ |
---|
| 5339 | OnTouch: |
---|
| 5340 | if (KielHyreQuest == 50) { |
---|
| 5341 | mes "^3355FFAs you walked out of^000000"; |
---|
| 5342 | mes "^3355FFthe mansion, something^000000"; |
---|
| 5343 | mes "^3355FFsmashed the top of your^000000"; |
---|
| 5344 | mes "^3355FFhead, and you instantly^000000"; |
---|
| 5345 | mes "^3355FFlose consciousness...^000000"; |
---|
| 5346 | close2; |
---|
| 5347 | percentheal -99,0; |
---|
| 5348 | warp "kh_mansion",30,75; |
---|
| 5349 | } |
---|
| 5350 | end; |
---|
| 5351 | } |
---|
| 5352 | |
---|
| 5353 | //---------------------------------------------------------------------------- |
---|
| 5354 | // Mysterious Woman "Mitchell Layla" |
---|
| 5355 | //---------------------------------------------------------------------------- |
---|
| 5356 | kh_mansion,25,79,4 script Mysterious Woman#kh 727,3,3,{ |
---|
| 5357 | L_StartDialog: |
---|
| 5358 | if (KielHyreQuest == 50) { |
---|
| 5359 | mes "^3355FFYou awaken with your^000000"; |
---|
| 5360 | mes "^3355FFhead painfully throbbing,^000000"; |
---|
| 5361 | mes "^3355FFand a mysterious woman^000000"; |
---|
| 5362 | mes "^3355FFstanding infront of you.^000000"; |
---|
| 5363 | next; |
---|
| 5364 | mes "[??????]"; |
---|
| 5365 | mes "Hm? Oh, you're awake"; |
---|
| 5366 | mes "earlier than I thought."; |
---|
| 5367 | mes "You must feel confused,"; |
---|
| 5368 | mes "but listen carefully. If you"; |
---|
| 5369 | mes "don't, then I can't guarantee"; |
---|
| 5370 | mes "your safety, okay? Alright."; |
---|
| 5371 | next; |
---|
| 5372 | mes "[??????]"; |
---|
| 5373 | mes "All you need to know it"; |
---|
| 5374 | mes "that I'm a secret agent for"; |
---|
| 5375 | mes "the Schwaltzvalt Republic"; |
---|
| 5376 | mes "government. We're investigating"; |
---|
| 5377 | mes "abnormal activity between Kiel"; |
---|
| 5378 | mes "Hyre and the Rekenber Corporation."; |
---|
| 5379 | next; |
---|
| 5380 | mes "[??????]"; |
---|
| 5381 | mes "We saw you enter the"; |
---|
| 5382 | mes "mansion and speak to"; |
---|
| 5383 | mes "Kiel Hyre, so basically"; |
---|
| 5384 | mes "you're here for questioning."; |
---|
| 5385 | mes "Now tell me the truth. How"; |
---|
| 5386 | mes "do you know Kiel Hyre?"; |
---|
| 5387 | next; |
---|
| 5388 | |
---|
| 5389 | switch(select("I'll tell you everything!","I don't know nuthin'!")) { |
---|
| 5390 | |
---|
| 5391 | case 2: |
---|
| 5392 | mes "[??????]"; |
---|
| 5393 | mes "Don't...know...nuthin'?"; |
---|
| 5394 | mes "You sure about that? Only"; |
---|
| 5395 | mes "a select few can even speak"; |
---|
| 5396 | mes "with Kiel Hyre in person. You"; |
---|
| 5397 | mes "must have some connection"; |
---|
| 5398 | mes "to him. I'm right, aren't it?"; |
---|
| 5399 | next; |
---|
| 5400 | mes "["+strcharinfo(0)+"]"; |
---|
| 5401 | mes "......"; |
---|
| 5402 | mes "........."; |
---|
| 5403 | mes "............"; |
---|
| 5404 | next; |
---|
| 5405 | mes "[??????]"; |
---|
| 5406 | mes "Are you trying to protect"; |
---|
| 5407 | mes "him? I think that you might"; |
---|
| 5408 | mes "not understand what kind of"; |
---|
| 5409 | mes "person you're really dealing"; |
---|
| 5410 | mes "with here. I'll tell you what"; |
---|
| 5411 | mes "I've learned about him..."; |
---|
| 5412 | next; |
---|
| 5413 | mes "[??????]"; |
---|
| 5414 | mes "Kiel Hyre. CEO of the"; |
---|
| 5415 | mes "Kiel Hyre Foundation,"; |
---|
| 5416 | mes "manufacturer of various"; |
---|
| 5417 | mes "machinery. His company started"; |
---|
| 5418 | mes "as a small Einbroch store whose"; |
---|
| 5419 | mes "technology slowly grew famous."; |
---|
| 5420 | next; |
---|
| 5421 | mes "[??????]"; |
---|
| 5422 | mes "Rekenber Corperation offered"; |
---|
| 5423 | mes "a merger with the Kiel Hyre"; |
---|
| 5424 | mes "Foundation. We're still not"; |
---|
| 5425 | mes "sure why they wanted Kiel"; |
---|
| 5426 | mes "Hyre in particular to repair"; |
---|
| 5427 | mes "and develop their Guardians..."; |
---|
| 5428 | next; |
---|
| 5429 | mes "[??????]"; |
---|
| 5430 | mes "We're also not sure why"; |
---|
| 5431 | mes "they wanted to suddenly"; |
---|
| 5432 | mes "focus more on Guardian"; |
---|
| 5433 | mes "development. Then, all"; |
---|
| 5434 | mes "of a sudden, Kiel Hyre's son"; |
---|
| 5435 | mes "appears from out of nowehre."; |
---|
| 5436 | next; |
---|
| 5437 | mes "[??????]"; |
---|
| 5438 | mes "It's very suspicious."; |
---|
| 5439 | mes "There's no records of his"; |
---|
| 5440 | mes "birth or anything. Still, maybe"; |
---|
| 5441 | mes "Kiel Hyre really did have him"; |
---|
| 5442 | mes "with his secretary, Allysia."; |
---|
| 5443 | mes "Well, no one is really sure."; |
---|
| 5444 | next; |
---|
| 5445 | mes "[??????]"; |
---|
| 5446 | mes "In any case, Kiel Hyre's"; |
---|
| 5447 | mes "son and heir, Kiehl, helped"; |
---|
| 5448 | mes "his father establish this"; |
---|
| 5449 | mes "special academy as their"; |
---|
| 5450 | mes "way of giving back t society."; |
---|
| 5451 | next; |
---|
| 5452 | mes "[??????]"; |
---|
| 5453 | mes "Almost every corporation and"; |
---|
| 5454 | mes "organization tried to get their"; |
---|
| 5455 | mes "spies to enter this academy,"; |
---|
| 5456 | mes "but all of them were rejected."; |
---|
| 5457 | mes "it's strange. At least one of"; |
---|
| 5458 | mes "them should have made it in."; |
---|
| 5459 | next; |
---|
| 5460 | mes "[??????]"; |
---|
| 5461 | mes "And recently, Kiehl Hyre"; |
---|
| 5462 | mes "has held a secret meeting with"; |
---|
| 5463 | mes "Rekenber executives to announce"; |
---|
| 5464 | mes "his new project. He intends to"; |
---|
| 5465 | mes "create advanced humanoid robots"; |
---|
| 5466 | mes "that will replace guardians!"; |
---|
| 5467 | next; |
---|
| 5468 | mes "[??????]"; |
---|
| 5469 | mes "Our spies reported that"; |
---|
| 5470 | mes "Kiel Hyre was nowhere to"; |
---|
| 5471 | mes "be seen at that meeting,"; |
---|
| 5472 | mes "as well as his trusted"; |
---|
| 5473 | mes "secretary, Allysia. He..."; |
---|
| 5474 | mes "He just disappeared!"; |
---|
| 5475 | next; |
---|
| 5476 | mes "[??????]"; |
---|
| 5477 | mes "Then, Kiel Hyre pops back"; |
---|
| 5478 | mes "in his mansion after all"; |
---|
| 5479 | mes "this time as if nothing"; |
---|
| 5480 | mes "happened! At the same time,"; |
---|
| 5481 | mes "Kiehl disappears, under the"; |
---|
| 5482 | mes "excuse of conducting research."; |
---|
| 5483 | next; |
---|
| 5484 | mes "[??????]"; |
---|
| 5485 | mes "Rekenber is sponsoring"; |
---|
| 5486 | mes "both Kiehl and Kiel, but"; |
---|
| 5487 | mes "there's some kind of conflict"; |
---|
| 5488 | mes "going on between father and"; |
---|
| 5489 | mes "son, I just know it! Now tell"; |
---|
| 5490 | mes "me, what's going on?"; |
---|
| 5491 | next; |
---|
| 5492 | mes "[??????]"; |
---|
| 5493 | mes "I'm not sure how well you"; |
---|
| 5494 | mes "know this country, but the"; |
---|
| 5495 | mes "fact that Rekenber is invoved"; |
---|
| 5496 | mes "must tell you that these aren't"; |
---|
| 5497 | mes "good people. Tell me what"; |
---|
| 5498 | mes "you know about them!"; |
---|
| 5499 | next; |
---|
| 5500 | case 1: |
---|
| 5501 | mes "^3355FFYou tell the woman^000000"; |
---|
| 5502 | mes "^3355FFeverything you know^000000"; |
---|
| 5503 | mes "^3355FFabout Kiel Hyre. Your^000000"; |
---|
| 5504 | mes "^3355FFvoice quivers with sadness^000000"; |
---|
| 5505 | mes "^3355FFwhenever you mention Elly.^000000"; |
---|
| 5506 | next; |
---|
| 5507 | mes "[??????]"; |
---|
| 5508 | mes "I see, I see..."; |
---|
| 5509 | mes "That poor girl... So..."; |
---|
| 5510 | mes "Your involvement in this"; |
---|
| 5511 | mes "is a coincidence? In that"; |
---|
| 5512 | mes "case, I want your help"; |
---|
| 5513 | mes "in our investigation."; |
---|
| 5514 | next; |
---|
| 5515 | |
---|
| 5516 | switch(select("Okay","......")) { |
---|
| 5517 | |
---|
| 5518 | case 1: |
---|
| 5519 | L_Help: |
---|
| 5520 | mes "[??????]"; |
---|
| 5521 | mes "Great."; |
---|
| 5522 | mes "I'm Agent Mitchell Layla."; |
---|
| 5523 | mes "From here on, you're working"; |
---|
| 5524 | mes "for the Schwaltzvalt Republic!"; |
---|
| 5525 | set KielHyreQuest,52; |
---|
| 5526 | close; |
---|
| 5527 | |
---|
| 5528 | case 2: |
---|
| 5529 | mes "[??????]"; |
---|
| 5530 | mes "If you don't cooperate,"; |
---|
| 5531 | mes "then I can't guarantee"; |
---|
| 5532 | mes "your safety, adventurer"; |
---|
| 5533 | next; |
---|
| 5534 | mes "["+strcharinfo(0)+"]"; |
---|
| 5535 | mes "Huh? What...?"; |
---|
| 5536 | mes "What does that mean?"; |
---|
| 5537 | mes "Are you threatening me?"; |
---|
| 5538 | next; |
---|
| 5539 | menu "Just do what she says.",L_Help; |
---|
| 5540 | } |
---|
| 5541 | |
---|
| 5542 | } |
---|
| 5543 | |
---|
| 5544 | } |
---|
| 5545 | |
---|
| 5546 | else if (KielHyreQuest == 52) { |
---|
| 5547 | mes "[Mitchell]"; |
---|
| 5548 | mes "I've got some new"; |
---|
| 5549 | mes "information for you."; |
---|
| 5550 | mes "There's an old lady in"; |
---|
| 5551 | mes "Juno that knew a woman"; |
---|
| 5552 | mes "named Allysia 30 years ago."; |
---|
| 5553 | next; |
---|
| 5554 | mes "[Mitchell]"; |
---|
| 5555 | mes "The clincher is that this"; |
---|
| 5556 | mes "Allysia from 30 years ago"; |
---|
| 5557 | mes "commited suicide, and is"; |
---|
| 5558 | mes "identical to Kiel Hyre's"; |
---|
| 5559 | mes "secretary, who is also"; |
---|
| 5560 | mes "named Allysia."; |
---|
| 5561 | next; |
---|
| 5562 | mes "[Mitchell]"; |
---|
| 5563 | mes "This is too much of a"; |
---|
| 5564 | mes "coincidense. I want you to"; |
---|
| 5565 | mes "go to Juno and investigate."; |
---|
| 5566 | mes "When you're done, talk to"; |
---|
| 5567 | mes "Kiel Hyre's steward, and"; |
---|
| 5568 | mes "he'll send you over to me."; |
---|
| 5569 | next; |
---|
| 5570 | mes "[Mitchell]"; |
---|
| 5571 | mes "Yeah, I know."; |
---|
| 5572 | mes "That guy actually"; |
---|
| 5573 | mes "works for me. Anyway,"; |
---|
| 5574 | mes "when you're ready to go"; |
---|
| 5575 | mes "to Juno, let me know, and you"; |
---|
| 5576 | mes "can board the federal airship."; |
---|
| 5577 | set KielHyreQuest,54; |
---|
| 5578 | close; |
---|
| 5579 | } |
---|
| 5580 | |
---|
| 5581 | else if (KielHyreQuest == 54) { |
---|
| 5582 | mes "[Mitchell]"; |
---|
| 5583 | mes "Are you ready?"; |
---|
| 5584 | mes "I'll let you board"; |
---|
| 5585 | mes "the federal Airship so"; |
---|
| 5586 | mes "you can get to Juno, and"; |
---|
| 5587 | mes "finish your mission quickly."; |
---|
| 5588 | next; |
---|
| 5589 | |
---|
| 5590 | switch(select("Yes","No")) { |
---|
| 5591 | |
---|
| 5592 | case 1: |
---|
| 5593 | mes "[Mitchell]"; |
---|
| 5594 | mes "Good luck. Once you"; |
---|
| 5595 | mes "complete your mission,"; |
---|
| 5596 | mes "make sure that you report"; |
---|
| 5597 | mes "to Kiel Hyre's steward so"; |
---|
| 5598 | mes "that he can send you to me."; |
---|
| 5599 | close2; |
---|
| 5600 | warp "yuno",54,209; |
---|
| 5601 | end; |
---|
| 5602 | case 2: |
---|
| 5603 | mes "[Mitchell]"; |
---|
| 5604 | mes "Take your time..."; |
---|
| 5605 | mes "But keep in mind that"; |
---|
| 5606 | mes "I'm not a patient woman!"; |
---|
| 5607 | close; |
---|
| 5608 | |
---|
| 5609 | } |
---|
| 5610 | |
---|
| 5611 | } |
---|
| 5612 | |
---|
| 5613 | else if (KielHyreQuest == 64) { |
---|
| 5614 | mes "[Mitchell]"; |
---|
| 5615 | mes "Ah, you're back."; |
---|
| 5616 | mes "What do you have"; |
---|
| 5617 | mes "to report from your"; |
---|
| 5618 | mes "investigation?"; |
---|
| 5619 | next; |
---|
| 5620 | mes "[Mitchell]"; |
---|
| 5621 | mes "....................."; |
---|
| 5622 | mes "Ah, I see. Good work."; |
---|
| 5623 | mes "Why don't you go speak to Kiel"; |
---|
| 5624 | mes "Hyre and confront him with"; |
---|
| 5625 | mes "what you've learned about"; |
---|
| 5626 | mes "his past? Yeah, grill him."; |
---|
| 5627 | next; |
---|
| 5628 | mes "[Mitchell]"; |
---|
| 5629 | mes "Wear this hidden mic,"; |
---|
| 5630 | mes "so we can send help if"; |
---|
| 5631 | mes "you're endangered. I want"; |
---|
| 5632 | mes "you to find out who Kiel"; |
---|
| 5633 | mes "really is, and what's his"; |
---|
| 5634 | mes "relationship to Rekenber."; |
---|
| 5635 | set KielHyreQuest,68; |
---|
| 5636 | next; |
---|
| 5637 | warp "kh_mansion",83,50; |
---|
| 5638 | end; |
---|
| 5639 | } |
---|
| 5640 | |
---|
| 5641 | |
---|
| 5642 | else if (KielHyreQuest >= 68) { |
---|
| 5643 | mes "[Mitchell]"; |
---|
| 5644 | mes "Shouldn't you be"; |
---|
| 5645 | mes "leaving about now?"; |
---|
| 5646 | next; |
---|
| 5647 | warp "kh_mansion",83,50; |
---|
| 5648 | end; |
---|
| 5649 | } |
---|
| 5650 | |
---|
| 5651 | OnTouch: |
---|
| 5652 | if (KielHyreQuest <= 50) { |
---|
| 5653 | goto L_StartDialog; |
---|
| 5654 | } |
---|
| 5655 | end; |
---|
| 5656 | } |
---|
| 5657 | |
---|
| 5658 | //---------------------------------------------------------------------------- |
---|
| 5659 | // Warp portal into Kiehl's 'Room' |
---|
| 5660 | // - Anyone can enter |
---|
| 5661 | // - After 30-40 seonds this NPC should be disabled. |
---|
| 5662 | //---------------------------------------------------------------------------- |
---|
| 5663 | kh_mansion,29,27,0 script Kiehl_Room_Warp 45,2,2,{ |
---|
| 5664 | OnTouch: |
---|
| 5665 | warp "kh_kiehl01",10,31; |
---|
| 5666 | end; |
---|
| 5667 | |
---|
| 5668 | OnEnable: |
---|
| 5669 | initnpctimer; |
---|
| 5670 | misceffect 215; |
---|
| 5671 | end; |
---|
| 5672 | |
---|
| 5673 | OnTimer30000: |
---|
| 5674 | stopnpctimer; |
---|
| 5675 | misceffect 215; |
---|
| 5676 | disablenpc "Kiehl_Room_Warp"; |
---|
| 5677 | end; |
---|
| 5678 | |
---|
| 5679 | OnInit: |
---|
| 5680 | disablenpc "Kiehl_Room_Warp"; |
---|
| 5681 | end; |
---|
| 5682 | } |
---|
| 5683 | |
---|
| 5684 | //============================================================================ |
---|
| 5685 | |
---|
| 5686 | //============================================================================ |
---|
| 5687 | // Rosimier NPCs and other Related NPCs |
---|
| 5688 | //============================================================================ |
---|
| 5689 | |
---|
| 5690 | //---------------------------------------------------------------------------- |
---|
| 5691 | // Odd Grandma |
---|
| 5692 | //---------------------------------------------------------------------------- |
---|
| 5693 | yuno,256,141,4 script Odd Grandma 846,{ |
---|
| 5694 | if (KielHyreQuest < 54) { |
---|
| 5695 | mes "[Grandma]"; |
---|
| 5696 | mes "Where did you go,"; |
---|
| 5697 | mes "my darling? Where"; |
---|
| 5698 | mes "are you, my little dear?"; |
---|
| 5699 | close; |
---|
| 5700 | } |
---|
| 5701 | |
---|
| 5702 | else if (KielHyreQuest == 54) { |
---|
| 5703 | mes "[Grandma]"; |
---|
| 5704 | mes "Lullabye..."; |
---|
| 5705 | mes "Say goodnight..."; |
---|
| 5706 | mes "Hush little baby..."; |
---|
| 5707 | mes "Go to sleeeeep~"; |
---|
| 5708 | next; |
---|
| 5709 | |
---|
| 5710 | switch(select("What are you doing?","Um, I don't see a baby...")) { |
---|
| 5711 | |
---|
| 5712 | case 1: |
---|
| 5713 | mes "[Grandma]"; |
---|
| 5714 | mes "Oh? My baby won't stop"; |
---|
| 5715 | mes "crying and can't seem"; |
---|
| 5716 | mes "to sleep. She needs to"; |
---|
| 5717 | mes "rest, so I can go to work."; |
---|
| 5718 | mes "The house is so messy,"; |
---|
| 5719 | mes "and the boss is unhappy..."; |
---|
| 5720 | set KielHyreQuest,56; |
---|
| 5721 | next; |
---|
| 5722 | |
---|
| 5723 | switch(select("Um, I don't see a baby...")) { |
---|
| 5724 | |
---|
| 5725 | case 1: |
---|
| 5726 | mes "[Grandma]"; |
---|
| 5727 | //Missing text, needs another run through. |
---|
| 5728 | mes "Allysia...?!"; |
---|
| 5729 | mes "Allysia, where did"; |
---|
| 5730 | mes "you go? You were"; |
---|
| 5731 | mes "supposed to come"; |
---|
| 5732 | mes "home a while ago!"; |
---|
| 5733 | close; |
---|
| 5734 | |
---|
| 5735 | } |
---|
| 5736 | |
---|
| 5737 | case 2: |
---|
| 5738 | //Missing text, needs another run through. |
---|
| 5739 | mes "[Grandma]"; |
---|
| 5740 | mes "Allysia...?!"; |
---|
| 5741 | mes "Allysia, where did"; |
---|
| 5742 | mes "you go? You were"; |
---|
| 5743 | mes "supposed to come"; |
---|
| 5744 | mes "home a while ago!"; |
---|
| 5745 | close; |
---|
| 5746 | |
---|
| 5747 | } |
---|
| 5748 | |
---|
| 5749 | } |
---|
| 5750 | |
---|
| 5751 | else if ((KielHyreQuest >= 56) && (KielHyreQuest < 60)) { |
---|
| 5752 | mes "[Grandma]"; |
---|
| 5753 | mes "Allysia...?!"; |
---|
| 5754 | mes "Allysia, where did"; |
---|
| 5755 | mes "you go? You were"; |
---|
| 5756 | mes "supposed to come"; |
---|
| 5757 | mes "home a while ago!"; |
---|
| 5758 | |
---|
| 5759 | if (countitem(7500) < 1) { |
---|
| 5760 | close; |
---|
| 5761 | } |
---|
| 5762 | |
---|
| 5763 | else { |
---|
| 5764 | next; |
---|
| 5765 | |
---|
| 5766 | switch(select("Allysia? Isn't she...")) { |
---|
| 5767 | |
---|
| 5768 | case 1: |
---|
| 5769 | cutin "kh_ellisia_port",1; |
---|
| 5770 | mes "^3355FFYou show Allysia's"; |
---|
| 5771 | mes "portrait to the old woman.^000000"; |
---|
| 5772 | next; |
---|
| 5773 | cutin "",255; |
---|
| 5774 | mes "[Grandma]"; |
---|
| 5775 | mes "Oh, do you know"; |
---|
| 5776 | mes "Allysia? She's been"; |
---|
| 5777 | mes "missing! She left home"; |
---|
| 5778 | mes "yesterday and hasn't"; |
---|
| 5779 | mes "come back! C-can you"; |
---|
| 5780 | mes "tell me where she is?!"; |
---|
| 5781 | close; |
---|
| 5782 | } |
---|
| 5783 | |
---|
| 5784 | } |
---|
| 5785 | |
---|
| 5786 | } |
---|
| 5787 | |
---|
| 5788 | else if (KielHyreQuest >= 60) { |
---|
| 5789 | mes "[Grandma]"; |
---|
| 5790 | mes "Don't worry, Allysia..."; |
---|
| 5791 | mes "Mommy will always be"; |
---|
| 5792 | mes "here for you. There's no"; |
---|
| 5793 | mes "need to be sad..."; |
---|
| 5794 | close; |
---|
| 5795 | } |
---|
| 5796 | |
---|
| 5797 | } |
---|
| 5798 | |
---|
| 5799 | //---------------------------------------------------------------------------- |
---|
| 5800 | // Old Lady; gives you the key to the Rosimier Mansion |
---|
| 5801 | //---------------------------------------------------------------------------- |
---|
| 5802 | yuno,250,132,2 script Old Lady 711,{ |
---|
| 5803 | if (KielHyreQuest < 56) { |
---|
| 5804 | mes "[Old Lady]"; |
---|
| 5805 | mes "Oooh, my legs and back"; |
---|
| 5806 | mes "are so sore. These old"; |
---|
| 5807 | mes "bones ache all over..."; |
---|
| 5808 | close; |
---|
| 5809 | } |
---|
| 5810 | |
---|
| 5811 | else if (KielHyreQuest == 56) { |
---|
| 5812 | if (checkweight(7498,1) == 0) { |
---|
| 5813 | mes "^3355FF- Wait!! -"; |
---|
| 5814 | mes "- You are carrying too many items"; |
---|
| 5815 | mes "- and are unable to accept any more. -"; |
---|
| 5816 | mes "- Please make some space avaliable"; |
---|
| 5817 | mes "- in your inventory before returning. -^000000"; |
---|
| 5818 | close; |
---|
| 5819 | } |
---|
| 5820 | |
---|
| 5821 | mes "[Old Lady]"; |
---|
| 5822 | mes "Goodness, I hate this"; |
---|
| 5823 | mes "weather! Reminds me"; |
---|
| 5824 | mes "of how old I've gotten!"; |
---|
| 5825 | mes "It chills my bones, it does!"; |
---|
| 5826 | next; |
---|
| 5827 | |
---|
| 5828 | switch(select("......","Do you know that grandma?")) { |
---|
| 5829 | |
---|
| 5830 | case 1: |
---|
| 5831 | mes "[Old Lady]"; |
---|
| 5832 | mes "Damn it! If only I didn't"; |
---|
| 5833 | mes "have all those adventures"; |
---|
| 5834 | mes "in my youth! Then maybe"; |
---|
| 5835 | mes "I wouldn't suffer so in"; |
---|
| 5836 | mes "my advanced age!"; |
---|
| 5837 | close; |
---|
| 5838 | |
---|
| 5839 | case 2: |
---|
| 5840 | mes "[Old Lady]"; |
---|
| 5841 | mes "Oh... Yes. She was"; |
---|
| 5842 | mes "the mother of my best"; |
---|
| 5843 | mes "friend, ^3355FFAllysia^000000. Ever since"; |
---|
| 5844 | mes "she commited suicide, things"; |
---|
| 5845 | mes "haven't been the same. Her"; |
---|
| 5846 | mes "mother lost her sanity..."; |
---|
| 5847 | next; |
---|
| 5848 | |
---|
| 5849 | switch(select("Was ^3355FFAllysia^000000...?")) { |
---|
| 5850 | |
---|
| 5851 | case 1: |
---|
| 5852 | mes "[Old Lady]"; |
---|
| 5853 | mes "Oh, Allysia was such"; |
---|
| 5854 | mes "a beautiful girl. So many"; |
---|
| 5855 | mes "men wanted her, especially"; |
---|
| 5856 | mes "that dashing James Rosimier."; |
---|
| 5857 | mes "I remember hearing that they"; |
---|
| 5858 | mes "were going to get married..."; |
---|
| 5859 | next; |
---|
| 5860 | mes "[Old Lady]"; |
---|
| 5861 | mes "I was so happy for her!"; |
---|
| 5862 | mes "But then, all of a sudden,"; |
---|
| 5863 | mes "she killed herself. Well,"; |
---|
| 5864 | mes "that's what they all say."; |
---|
| 5865 | mes "Even today, I'm still not"; |
---|
| 5866 | mes "sure what happened."; |
---|
| 5867 | next; |
---|
| 5868 | |
---|
| 5869 | switch(select("Wait, who's James Rosimier?")) { |
---|
| 5870 | |
---|
| 5871 | case 1: |
---|
| 5872 | mes "[Old Lady]"; |
---|
| 5873 | mes "Oh, James belonged to"; |
---|
| 5874 | mes "one of the oldest and richest"; |
---|
| 5875 | mes "families in Juno. Everything"; |
---|
| 5876 | mes "was going great for them, but"; |
---|
| 5877 | mes "some time after Allysia died,"; |
---|
| 5878 | mes "the family went bankrupt."; |
---|
| 5879 | next; |
---|
| 5880 | mes "[Old Lady]"; |
---|
| 5881 | mes "The city manages their"; |
---|
| 5882 | mes "old residence now. For"; |
---|
| 5883 | mes "some reason, they decided"; |
---|
| 5884 | mes "to entrust me with the master"; |
---|
| 5885 | mes "key to the Rosimier Mansion."; |
---|
| 5886 | next; |
---|
| 5887 | |
---|
| 5888 | switch(select("May I borrow the Master Key?")) { |
---|
| 5889 | |
---|
| 5890 | case 1: |
---|
| 5891 | mes "[Old Lady]"; |
---|
| 5892 | mes "Well, I'm really not"; |
---|
| 5893 | mes "supposed to give it to just"; |
---|
| 5894 | mes "anyone, but I can tell that"; |
---|
| 5895 | mes "you're working with Allysia's"; |
---|
| 5896 | mes "best interests at heart."; |
---|
| 5897 | next; |
---|
| 5898 | mes "[Old Lady]"; |
---|
| 5899 | mes "However, you've got to"; |
---|
| 5900 | mes "make sure that you return"; |
---|
| 5901 | mes "it to me before the people"; |
---|
| 5902 | mes "from City Hall ask me for it."; |
---|
| 5903 | mes "Alright then, I hope you find"; |
---|
| 5904 | mes "what you're looking for."; |
---|
| 5905 | set KielHyreQuest,58; |
---|
| 5906 | getitem 7498,1; //Losimier's_House_Key |
---|
| 5907 | close; |
---|
| 5908 | } |
---|
| 5909 | |
---|
| 5910 | } |
---|
| 5911 | |
---|
| 5912 | } |
---|
| 5913 | |
---|
| 5914 | } |
---|
| 5915 | |
---|
| 5916 | } |
---|
| 5917 | |
---|
| 5918 | else if ((KielHyreQuest == 58) && |
---|
| 5919 | (countitem(7499) < 1) || |
---|
| 5920 | (countitem(7500) < 1) || |
---|
| 5921 | (countitem(7501) < 1) || |
---|
| 5922 | (countitem(7502) < 1)) { |
---|
| 5923 | mes "[Old Lady]"; |
---|
| 5924 | mes "Please hurry and find"; |
---|
| 5925 | mes "whatever you're searching"; |
---|
| 5926 | mes "for in the Rosimier Mansion."; |
---|
| 5927 | mes "I might get in trouble if"; |
---|
| 5928 | mes "the people from City Hall"; |
---|
| 5929 | mes "come and ask me for the key..."; |
---|
| 5930 | close; |
---|
| 5931 | } |
---|
| 5932 | |
---|
| 5933 | else if ((KielHyreQuest == 58) && |
---|
| 5934 | (countitem(7499) == 1) && |
---|
| 5935 | (countitem(7500) == 1) && |
---|
| 5936 | (countitem(7501) == 1) && |
---|
| 5937 | (countitem(7502) == 1)) { |
---|
| 5938 | mes "[Old Lady]"; |
---|
| 5939 | mes "Oh, you're finished"; |
---|
| 5940 | mes "searching the mansion?"; |
---|
| 5941 | mes "Depressing, isn't it?"; |
---|
| 5942 | mes "The creditors basically"; |
---|
| 5943 | mes "ransacked everything"; |
---|
| 5944 | mes "a very long time ago."; |
---|
| 5945 | next; |
---|
| 5946 | |
---|
| 5947 | switch(select("Why did ^3355FFAllysia^000000...?")) { |
---|
| 5948 | |
---|
| 5949 | case 1: |
---|
| 5950 | mes "[Old Lady]"; |
---|
| 5951 | mes "Well, I know that James"; |
---|
| 5952 | mes "and Allysia were in love,"; |
---|
| 5953 | mes "and he promised to marry"; |
---|
| 5954 | mes "her. Now, supposedly his"; |
---|
| 5955 | mes "family already betrothed"; |
---|
| 5956 | mes "him to another woman."; |
---|
| 5957 | next; |
---|
| 5958 | mes "[Old Lady]"; |
---|
| 5959 | mes "Time went by, and he"; |
---|
| 5960 | mes "was forced to marry his"; |
---|
| 5961 | mes "fiancee. Allysia was pretty"; |
---|
| 5962 | mes "devastated. I think maybe"; |
---|
| 5963 | mes "that's what she... you know..."; |
---|
| 5964 | next; |
---|
| 5965 | mes "[Old Lady]"; |
---|
| 5966 | mes "Listen, if you want to learn"; |
---|
| 5967 | mes "more about what happened,"; |
---|
| 5968 | mes "then I think you should talk"; |
---|
| 5969 | mes "to the ^3355FFfisherman that lives^000000"; |
---|
| 5970 | mes "^3355FFsouth of the Kiel Hyre Academy.^000000"; |
---|
| 5971 | next; |
---|
| 5972 | mes "[Old Lady]"; |
---|
| 5973 | mes "He's the one that found"; |
---|
| 5974 | mes "Allysia's body in the river,"; |
---|
| 5975 | mes "so he might have a better"; |
---|
| 5976 | mes "idea of what had happened."; |
---|
| 5977 | set KielHyreQuest,60; |
---|
| 5978 | delitem 7498,1; //Losimier's_House_Key |
---|
| 5979 | close; |
---|
| 5980 | |
---|
| 5981 | } |
---|
| 5982 | |
---|
| 5983 | } |
---|
| 5984 | |
---|
| 5985 | else if (KielHyreQuest >= 60) { |
---|
| 5986 | mes "[Old Lady]"; |
---|
| 5987 | mes "Yep, Rain's coming."; |
---|
| 5988 | mes "Can feel it in my bones."; |
---|
| 5989 | close; |
---|
| 5990 | } |
---|
| 5991 | |
---|
| 5992 | } |
---|
| 5993 | |
---|
| 5994 | |
---|
| 5995 | //---------------------------------------------------------------------------- |
---|
| 5996 | // Warp portal into Rosimier Mansion |
---|
| 5997 | //---------------------------------------------------------------------------- |
---|
| 5998 | yuno,273,141,0 script Rosimmir_Entrance 45,2,2,{ |
---|
| 5999 | OnTouch: |
---|
| 6000 | if (countitem(7498) < 1) |
---|
| 6001 | { |
---|
| 6002 | mes "That mansion seems to have"; |
---|
| 6003 | mes "been destroyed by the time."; |
---|
| 6004 | mes "However, the door looks like"; |
---|
| 6005 | mes "it'd be still operational if"; |
---|
| 6006 | mes "you had the right key."; |
---|
| 6007 | close; |
---|
| 6008 | } |
---|
| 6009 | else |
---|
| 6010 | warp "kh_rossi",20,92; |
---|
| 6011 | end; |
---|
| 6012 | } |
---|
| 6013 | |
---|
| 6014 | //---------------------------------------------------------------------------- |
---|
| 6015 | // Rosimier Mansion, first floor; Table |
---|
| 6016 | //---------------------------------------------------------------------------- |
---|
| 6017 | kh_rossi,23,23,0 script Table 111,{ |
---|
| 6018 | if (countitem(7499) < 1) { |
---|
| 6019 | if (checkweight(7499,1) == 0) { |
---|
| 6020 | mes "^3355FF- Wait!! -"; |
---|
| 6021 | mes "- You are carrying too many items"; |
---|
| 6022 | mes "- and are unable to accept any more. -"; |
---|
| 6023 | mes "- Please make some space avaliable"; |
---|
| 6024 | mes "- in your inventory before returning. -^000000"; |
---|
| 6025 | close; |
---|
| 6026 | } |
---|
| 6027 | |
---|
| 6028 | cutin "kh_family_port",1; |
---|
| 6029 | mes "^3355FFYou examine the table,^000000"; |
---|
| 6030 | mes "^3355FFand find a frames portait^000000"; |
---|
| 6031 | mes "^3355FFinside the open drawer.^000000"; |
---|
| 6032 | getitem 7499,1; //Portrait_of_a_Family |
---|
| 6033 | } |
---|
| 6034 | |
---|
| 6035 | else { |
---|
| 6036 | mes "^3355FFThe open drawer of,^000000"; |
---|
| 6037 | mes "^3355FFthis desk is empty now.^000000"; |
---|
| 6038 | } |
---|
| 6039 | |
---|
| 6040 | close2; |
---|
| 6041 | cutin "",255; |
---|
| 6042 | end; |
---|
| 6043 | } |
---|
| 6044 | |
---|
| 6045 | //---------------------------------------------------------------------------- |
---|
| 6046 | // Rosimier Mansion, first floor; Shelf |
---|
| 6047 | //---------------------------------------------------------------------------- |
---|
| 6048 | kh_rossi,92,40,0 script Shelf::ShelfKHQ1 111,{ |
---|
| 6049 | if (countitem(7500) < 1) { |
---|
| 6050 | if (checkweight(7500,1) == 0) { |
---|
| 6051 | mes "^3355FF- Wait!! -"; |
---|
| 6052 | mes "- You are carrying too many items"; |
---|
| 6053 | mes "- and are unable to accept any more. -"; |
---|
| 6054 | mes "- Please make some space avaliable"; |
---|
| 6055 | mes "- in your inventory before returning. -^000000"; |
---|
| 6056 | close; |
---|
| 6057 | } |
---|
| 6058 | |
---|
| 6059 | mes "^3355FFThere are locked^000000"; |
---|
| 6060 | mes "^3355FFboxes on these bookshelves.^000000"; |
---|
| 6061 | mes "^3355FFPerhaps if you used this^000000"; |
---|
| 6062 | mes "^3355FFmansions's Master Key, you^000000"; |
---|
| 6063 | mes "^3355FFmight be able to open them.^000000"; |
---|
| 6064 | next; |
---|
| 6065 | |
---|
| 6066 | switch(select("Use Key","Pass")) { |
---|
| 6067 | |
---|
| 6068 | case 1: |
---|
| 6069 | mes "^3355FFWhich box do you^000000"; |
---|
| 6070 | mes "^3355FFwant to try to open?^000000"; |
---|
| 6071 | next; |
---|
| 6072 | |
---|
| 6073 | switch(select("First Box","Second Box")) { |
---|
| 6074 | |
---|
| 6075 | case 1: |
---|
| 6076 | mes "^3355FFYou use the Master Key to^000000"; |
---|
| 6077 | mes "^3355FFunlock the box, and obtain^000000"; |
---|
| 6078 | mes "^3355FFa portait of a woman that^000000"; |
---|
| 6079 | mes "^3355FFlooks just like Kiel Hyre's^000000"; |
---|
| 6080 | mes "^3355FFassistant, Allysia.^000000"; |
---|
| 6081 | next; |
---|
| 6082 | cutin "kh_ellisia_port",2; |
---|
| 6083 | mes "^3355FFThe message, ''To my love,^000000"; |
---|
| 6084 | mes "^3355FFAllysia. From James.'' is^000000"; |
---|
| 6085 | mes "^3355FFwritten on the back.^000000"; |
---|
| 6086 | getitem 7500,1; //Portrait_of_a_Lady |
---|
| 6087 | close2; |
---|
| 6088 | cutin "",255; |
---|
| 6089 | end; |
---|
| 6090 | |
---|
| 6091 | case 2: |
---|
| 6092 | mes "^3355FFThis box is empty.^000000"; |
---|
| 6093 | close; |
---|
| 6094 | |
---|
| 6095 | } |
---|
| 6096 | |
---|
| 6097 | case 2: |
---|
| 6098 | mes "^3355FFThis box is empty.^000000"; |
---|
| 6099 | close; |
---|
| 6100 | |
---|
| 6101 | } |
---|
| 6102 | |
---|
| 6103 | } |
---|
| 6104 | |
---|
| 6105 | else { |
---|
| 6106 | mes "^3355FFYou've found a woman's^000000"; |
---|
| 6107 | mes "^3355FFportrait in one of the^000000"; |
---|
| 6108 | mes "^3355FFboxes on this shelf.^000000"; |
---|
| 6109 | close; |
---|
| 6110 | } |
---|
| 6111 | |
---|
| 6112 | } |
---|
| 6113 | |
---|
| 6114 | |
---|
| 6115 | //---------------------------------------------------------------------------- |
---|
| 6116 | // Rosimier Mansion, top floor; Desk |
---|
| 6117 | //---------------------------------------------------------------------------- |
---|
| 6118 | kh_rossi,144,287,0 script Desk::DeskKHQ2 111,{ |
---|
| 6119 | if (checkweight(7501,1) == 0) { |
---|
| 6120 | mes "^3355FF- Wait!! -"; |
---|
| 6121 | mes "- You are carrying too many items"; |
---|
| 6122 | mes "- and are unable to accept any more. -"; |
---|
| 6123 | mes "- Please make some space avaliable"; |
---|
| 6124 | mes "- in your inventory before returning. -^000000"; |
---|
| 6125 | close; |
---|
| 6126 | } |
---|
| 6127 | |
---|
| 6128 | mes "^3355FFThe desk has^000000"; |
---|
| 6129 | mes "^3355FFthree drawers.^000000"; |
---|
| 6130 | next; |
---|
| 6131 | |
---|
| 6132 | switch(select("First Drawer","Second Drawer","Third Drawer","Cancel")) { |
---|
| 6133 | |
---|
| 6134 | case 1: |
---|
| 6135 | mes "^3355FFThe first drawer is locked.^000000"; |
---|
| 6136 | close; |
---|
| 6137 | |
---|
| 6138 | case 2: |
---|
| 6139 | if (countitem(7501) < 1) { |
---|
| 6140 | mes "^3355FFThere is a letter inside^000000"; |
---|
| 6141 | mes "^3355FFthis second drawer. it^000000"; |
---|
| 6142 | mes "^3355FFwas sent by a person^000000"; |
---|
| 6143 | mes "^3355FFwith the initials, K.H.,^000000"; |
---|
| 6144 | mes "^3355FFand addressed to Allysia.^000000"; |
---|
| 6145 | getitem 7501,1; //K.H's_Letter |
---|
| 6146 | close; |
---|
| 6147 | } |
---|
| 6148 | |
---|
| 6149 | else { |
---|
| 6150 | mes "^3355FFThis drawer is now empty.^000000"; |
---|
| 6151 | close; |
---|
| 6152 | |
---|
| 6153 | } |
---|
| 6154 | |
---|
| 6155 | case 3: |
---|
| 6156 | mes "^3355FFThere is a small note^000000"; |
---|
| 6157 | mes "^3355FFinside this third drawer.^000000"; |
---|
| 6158 | mes "^3355FFIt's written by James, and^000000"; |
---|
| 6159 | mes "^3355FFmentions that he wants to^000000"; |
---|
| 6160 | mes "^3355FFmarry Allysia, and that she^000000"; |
---|
| 6161 | mes "^3355FFrecieved an engagement ring.^000000"; |
---|
| 6162 | close; |
---|
| 6163 | |
---|
| 6164 | case 4: |
---|
| 6165 | mes "......"; |
---|
| 6166 | mes "........."; |
---|
| 6167 | mes "............"; |
---|
| 6168 | close; |
---|
| 6169 | |
---|
| 6170 | } |
---|
| 6171 | |
---|
| 6172 | } |
---|
| 6173 | |
---|
| 6174 | //---------------------------------------------------------------------------- |
---|
| 6175 | // Rosimier Mansion, top floor; Bookshelf |
---|
| 6176 | //---------------------------------------------------------------------------- |
---|
| 6177 | kh_rossi,149,288,0 script Bookshelf::BookshelfKHQ2 111,{ |
---|
| 6178 | if (countitem(7502) < 1) { |
---|
| 6179 | if (checkweight(7502,1) == 0) { |
---|
| 6180 | mes "^3355FF- Wait!! -"; |
---|
| 6181 | mes "- You are carrying too many items"; |
---|
| 6182 | mes "- and are unable to accept any more. -"; |
---|
| 6183 | mes "- Please make some space avaliable"; |
---|
| 6184 | mes "- in your inventory before returning. -^000000"; |
---|
| 6185 | close; |
---|
| 6186 | } |
---|
| 6187 | |
---|
| 6188 | mes "^3355FFYou encounter a dusty ^000000"; |
---|
| 6189 | mes "^3355FFbookshelf filled with^000000"; |
---|
| 6190 | mes "^3355FFnumerous books. You^000000"; |
---|
| 6191 | mes "^3355FFfind a folded note between^000000"; |
---|
| 6192 | mes "^3355FFthe books as you examine them.^000000"; |
---|
| 6193 | getitem 7502,1; //James's_Memo |
---|
| 6194 | close; |
---|
| 6195 | } |
---|
| 6196 | |
---|
| 6197 | else { |
---|
| 6198 | mes "^3355FFYou encounter a dusty ^000000"; |
---|
| 6199 | mes "^3355FFbookshelf filled with^000000"; |
---|
| 6200 | mes "^3355FFnumerous books.^000000"; |
---|
| 6201 | close; |
---|
| 6202 | } |
---|
| 6203 | |
---|
| 6204 | } |
---|
| 6205 | |
---|
| 6206 | //---------------------------------------------------------------------------- |
---|
| 6207 | // Fisherman |
---|
| 6208 | //---------------------------------------------------------------------------- |
---|
| 6209 | yuno_fild12,232,222,0 script Old Fisherman 709,{ |
---|
| 6210 | if (KielHyreQuest < 60) { |
---|
| 6211 | mes "[Fisherman]"; |
---|
| 6212 | mes "These days, it's much"; |
---|
| 6213 | mes "harder to catch and fish."; |
---|
| 6214 | mes "Ever since they built"; |
---|
| 6215 | mes "this factory, the fish"; |
---|
| 6216 | mes "have started to change,"; |
---|
| 6217 | mes "and they look different too..."; |
---|
| 6218 | close; |
---|
| 6219 | } |
---|
| 6220 | |
---|
| 6221 | else if (KielHyreQuest == 60) { |
---|
| 6222 | mes "[Fisherman]"; |
---|
| 6223 | mes "Eh? You want something?"; |
---|
| 6224 | mes "Heh, youngsters! I know"; |
---|
| 6225 | mes "how much you love handouts,"; |
---|
| 6226 | mes "but you're not getting any."; |
---|
| 6227 | mes "Now, if you bring me some"; |
---|
| 6228 | mes "Raw Fish, I'd be more friendly~"; |
---|
| 6229 | |
---|
| 6230 | if (countitem(544) >= 10) { |
---|
| 6231 | next; |
---|
| 6232 | mes "[Fisherman]"; |
---|
| 6233 | mes "Oh, is all this fish"; |
---|
| 6234 | mes "for me? Heh, how very"; |
---|
| 6235 | mes "generous of you. If you're"; |
---|
| 6236 | mes "going to be so kind, then"; |
---|
| 6237 | mes "i suppose I have to repay"; |
---|
| 6238 | mes "the favor. Ask me anything~"; |
---|
| 6239 | next; |
---|
| 6240 | |
---|
| 6241 | switch(select("30 years ago, a woman killed herself...")) { |
---|
| 6242 | |
---|
| 6243 | case 1: |
---|
| 6244 | mes "[Fisherman]"; |
---|
| 6245 | mes "Oh? Ohh. Oh yeah."; |
---|
| 6246 | mes "I remember that. Yeah."; |
---|
| 6247 | mes "it was August 20th, my"; |
---|
| 6248 | mes "wife's birthday. That day,"; |
---|
| 6249 | mes "instead of catching fish,"; |
---|
| 6250 | mes "I caught a dead woman."; |
---|
| 6251 | next; |
---|
| 6252 | mes "[Fisherman]"; |
---|
| 6253 | mes "Of course, I reported it"; |
---|
| 6254 | mes "to the Juno Police! They told"; |
---|
| 6255 | mes "me she killed herself since"; |
---|
| 6256 | mes "she was betrayed by her lover,"; |
---|
| 6257 | mes "who also happened to be her"; |
---|
| 6258 | mes "employer. Really tragic stuff."; |
---|
| 6259 | next; |
---|
| 6260 | mes "[Fisherman]"; |
---|
| 6261 | mes "Anyway, when they were"; |
---|
| 6262 | mes "moving her body out of the"; |
---|
| 6263 | mes "river, her hand dropped"; |
---|
| 6264 | mes "some ring. I picked it up,"; |
---|
| 6265 | mes "hoping to sell it later for"; |
---|
| 6266 | mes "some zeny. I know, I know..."; |
---|
| 6267 | next; |
---|
| 6268 | mes "[Fisherman]"; |
---|
| 6269 | mes "I was pretty lucky the"; |
---|
| 6270 | mes "police didn't see me take"; |
---|
| 6271 | mes "it. Later that day, some guy"; |
---|
| 6272 | mes "came up to me and offered"; |
---|
| 6273 | mes "me a lot of money for it."; |
---|
| 6274 | mes "I guess it was my lucky day!"; |
---|
| 6275 | next; |
---|
| 6276 | mes "[Fisherman]"; |
---|
| 6277 | mes "I found out later that he was"; |
---|
| 6278 | mes "some mechanical repairman--"; |
---|
| 6279 | mes "something. He sold everything"; |
---|
| 6280 | mes "to buy that ring, so I guess"; |
---|
| 6281 | mes "he wanted it desperately."; |
---|
| 6282 | mes "Then he just dissapeared."; |
---|
| 6283 | next; |
---|
| 6284 | mes "[Fisherman]"; |
---|
| 6285 | mes "His name...?"; |
---|
| 6286 | mes "It was something like..."; |
---|
| 6287 | mes "Heil? Hyre? Anyway, it"; |
---|
| 6288 | mes "was a long time ago. Oh,"; |
---|
| 6289 | mes "his old house is still around."; |
---|
| 6290 | next; |
---|
| 6291 | mes "[Fisherman]"; |
---|
| 6292 | mes "If you're going to be"; |
---|
| 6293 | mes "that curious, you might"; |
---|
| 6294 | mes "as well check it out."; |
---|
| 6295 | mes "Let's see, he lived in"; |
---|
| 6296 | mes "a hut near the northeast"; |
---|
| 6297 | mes "forest guard camp."; |
---|
| 6298 | delitem 544,10; //Fish_Slice |
---|
| 6299 | set KielHyreQuest,62; |
---|
| 6300 | close; |
---|
| 6301 | } |
---|
| 6302 | |
---|
| 6303 | } |
---|
| 6304 | |
---|
| 6305 | else { |
---|
| 6306 | close; |
---|
| 6307 | } |
---|
| 6308 | |
---|
| 6309 | } |
---|
| 6310 | |
---|
| 6311 | else if (KielHyreQuest >= 62) { |
---|
| 6312 | mes "[Fisherman]"; |
---|
| 6313 | mes "Don't you remember"; |
---|
| 6314 | mes "what I told you? That"; |
---|
| 6315 | mes "guy lived in a hut near"; |
---|
| 6316 | mes "the northeast forest"; |
---|
| 6317 | mes "guard camp! Why don't"; |
---|
| 6318 | mes "you check that place out?"; |
---|
| 6319 | close; |
---|
| 6320 | } |
---|
| 6321 | |
---|
| 6322 | } |
---|
| 6323 | |
---|
| 6324 | //---------------------------------------------------------------------------- |
---|
| 6325 | // Kiel Hyre's hut; Wooden Board |
---|
| 6326 | //---------------------------------------------------------------------------- |
---|
| 6327 | yuno_fild09,158,217,0 script Wooden Board 111,{ |
---|
| 6328 | if ((KielHyreQuest < 62) || (KielHyreQuest >= 64)) { |
---|
| 6329 | mes "^3355FFIt's a useless^000000"; |
---|
| 6330 | mes "^3355FFwooden board^000000"; |
---|
| 6331 | mes "^3355FFin the bushes.^000000"; |
---|
| 6332 | close; |
---|
| 6333 | } |
---|
| 6334 | |
---|
| 6335 | else if (KielHyreQuest == 62) { |
---|
| 6336 | if (checkweight(7503,1) == 0) { |
---|
| 6337 | mes "^3355FF- Wait!! -"; |
---|
| 6338 | mes "- You are carrying too many items"; |
---|
| 6339 | mes "- and are unable to accept any more. -"; |
---|
| 6340 | mes "- Please make some space avaliable"; |
---|
| 6341 | mes "- in your inventory before returning. -^000000"; |
---|
| 6342 | close; |
---|
| 6343 | } |
---|
| 6344 | |
---|
| 6345 | mes "^000oFFYou found a long^000000"; |
---|
| 6346 | mes "^3355FFwooden board carved^000000"; |
---|
| 6347 | mes "^3355FFwith the initials, 'K.H.'^000000"; |
---|
| 6348 | next; |
---|
| 6349 | cutin "kh_kyel_port",2; |
---|
| 6350 | mes "^3355FFYou find a portrait of^000000"; |
---|
| 6351 | mes "^3355FFa young man, that looks^000000"; |
---|
| 6352 | mes "^3355FFlike a younger version^000000"; |
---|
| 6353 | mes "^3355FFof Kiel Hyre, in a broken^000000"; |
---|
| 6354 | mes "^3355FFpicture frame underneath^000000"; |
---|
| 6355 | mes "^3355FFthe old wooden board.^000000"; |
---|
| 6356 | set KielHyreQuest,64; |
---|
| 6357 | getitem 7503,1; //Portrait_of_a_Guy |
---|
| 6358 | next; |
---|
| 6359 | cutin "",255; |
---|
| 6360 | mes "^3355FFYou have enough^000000"; |
---|
| 6361 | mes "^3355FFinformation by now,^000000"; |
---|
| 6362 | mes "^3355FFso you should report^000000"; |
---|
| 6363 | mes "^3355FFback to Mitchell.^000000"; |
---|
| 6364 | close; |
---|
| 6365 | } |
---|
| 6366 | |
---|
| 6367 | } |
---|
| 6368 | |
---|
| 6369 | //============================================================================ |
---|
| 6370 | // Kiehl Hyre's Room and Boss NPCs |
---|
| 6371 | //============================================================================ |
---|
| 6372 | // Beyond here the NPC for the final areas. |
---|
| 6373 | // Now, this area is not someplace you wanna slow down so |
---|
| 6374 | // you can pick up dialog. I used packet logging to pull |
---|
| 6375 | // what I could and for the sake of the two people with me, |
---|
| 6376 | // did not bother doing all the proper proper NPC positioning |
---|
| 6377 | // or some of the 'error/wrong option' dialogs. |
---|
| 6378 | // All the doors are kind of weird. |
---|
| 6379 | //============================================================================ |
---|
| 6380 | |
---|
| 6381 | //---------------------------------------------------------------------------- |
---|
| 6382 | // Kiehl's Room; Receiver (Gives black keycards upon killing mobs) |
---|
| 6383 | //---------------------------------------------------------------------------- |
---|
| 6384 | kh_kiehl01,17,39,0 script Receiver 111,{ |
---|
| 6385 | if (.KHKilled < 1) { |
---|
| 6386 | mes "^333333*BBBZZZ*^000000"; |
---|
| 6387 | if (KielHyreQuest == 74) { |
---|
| 6388 | next; |
---|
| 6389 | mes "[????]"; |
---|
| 6390 | mes "^333333*Bzzzz...*"; |
---|
| 6391 | mes "I've never seen you"; |
---|
| 6392 | mes "before. Did Father send"; |
---|
| 6393 | mes "you to kill me? We'll just"; |
---|
| 6394 | mes "see about that! Go ahead,"; |
---|
| 6395 | mes "try to find me, adventurer.^000000."; |
---|
| 6396 | set KielHyreQuest,76; |
---|
| 6397 | } |
---|
| 6398 | close2; |
---|
| 6399 | set .KHKilled,2; |
---|
| 6400 | monster "kh_kiehl01",16,32,"Alicel",1739,1,"Receiver::OnMyMobDead"; |
---|
| 6401 | monster "kh_kiehl01",18,31,"Aliot",1740,1,"Receiver::OnMyMobDead"; |
---|
| 6402 | end; |
---|
| 6403 | } |
---|
| 6404 | |
---|
| 6405 | else { |
---|
| 6406 | end; |
---|
| 6407 | } |
---|
| 6408 | |
---|
| 6409 | OnMyMobDead: |
---|
| 6410 | set .KHKilled,.KHKilled-1; |
---|
| 6411 | if (.KHKilled < 1) { |
---|
| 6412 | makeitem 7506,1,"this",19,36; |
---|
| 6413 | set .KHKilled,0; |
---|
| 6414 | } |
---|
| 6415 | end; |
---|
| 6416 | } |
---|
| 6417 | |
---|
| 6418 | //---------------------------------------------------------------------------- |
---|
| 6419 | // Kiehl's Room; Flower Vase (Gives...password...for Box) |
---|
| 6420 | //---------------------------------------------------------------------------- |
---|
| 6421 | kh_kiehl01,13,40,0 script Flower Vase 111,{ |
---|
| 6422 | if (KielHyreQuest < 74) { |
---|
| 6423 | mes "^3355FFYou found"; |
---|
| 6424 | mes "a flower vase.^000000"; |
---|
| 6425 | close; |
---|
| 6426 | } |
---|
| 6427 | |
---|
| 6428 | if (KielHyreQuest >= 74) { |
---|
| 6429 | mes "^3355FFYou found"; |
---|
| 6430 | mes "a flower vase.^000000"; |
---|
| 6431 | next; |
---|
| 6432 | |
---|
| 6433 | switch(select("Pick Up Vase","Break Vase","Turn Vase Upside-down")) { |
---|
| 6434 | |
---|
| 6435 | case 1: |
---|
| 6436 | mes "^3355FFThe vase is empty.^000000"; |
---|
| 6437 | close; |
---|
| 6438 | |
---|
| 6439 | case 2: |
---|
| 6440 | mes "^3355FFYou can't destroy"; |
---|
| 6441 | mes "this vase, even by"; |
---|
| 6442 | mes "striking it with all your"; |
---|
| 6443 | mes "might. It must have been"; |
---|
| 6444 | mes "specially manufactured by"; |
---|
| 6445 | mes "the Rekenber Corporation.^000000"; |
---|
| 6446 | close; |
---|
| 6447 | |
---|
| 6448 | case 3: |
---|
| 6449 | mes "^3355FFThe following words"; |
---|
| 6450 | mes "are written at the"; |
---|
| 6451 | mes "bottom of the vase.^000000"; |
---|
| 6452 | next; |
---|
| 6453 | mes "[Vase Message]"; |
---|
| 6454 | mes "''The rabbit often"; |
---|
| 6455 | mes "observes the door"; |
---|
| 6456 | mes "The night eats the"; |
---|
| 6457 | mes "pickled orange.''"; |
---|
| 6458 | close; |
---|
| 6459 | |
---|
| 6460 | } |
---|
| 6461 | |
---|
| 6462 | } |
---|
| 6463 | |
---|
| 6464 | } |
---|
| 6465 | |
---|
| 6466 | |
---|
| 6467 | //---------------------------------------------------------------------------- |
---|
| 6468 | // Kiehl's Room; Box |
---|
| 6469 | //---------------------------------------------------------------------------- |
---|
| 6470 | kh_kiehl01,19,25,0 script Box::BoxKHQ3 111,{ |
---|
| 6471 | if (countitem(7505) < 1) { |
---|
| 6472 | if (checkweight(7505,1) == 0) { |
---|
| 6473 | mes "^3355FF- Wait!! -"; |
---|
| 6474 | mes "- You are carrying too many items"; |
---|
| 6475 | mes "- and are unable to accept any more. -"; |
---|
| 6476 | mes "- Please make some space avaliable"; |
---|
| 6477 | mes "- in your inventory before returning. -^000000"; |
---|
| 6478 | close; |
---|
| 6479 | } |
---|
| 6480 | |
---|
| 6481 | mes "^3355FFYou found a box with"; |
---|
| 6482 | mes "a button for each letter"; |
---|
| 6483 | mes "of the alphabet on top of it.^000000"; |
---|
| 6484 | next; |
---|
| 6485 | input @KHInput$; |
---|
| 6486 | if (@KHInput$ == "open the door") { |
---|
| 6487 | mes "^3355FFAs soon as you enter the"; |
---|
| 6488 | mes "password, the nearby door"; |
---|
| 6489 | mes "emits a pleasant chiming"; |
---|
| 6490 | mes "sound, and the box pops"; |
---|
| 6491 | mes "open to reveal a small key.^000000"; |
---|
| 6492 | getitem 7505,1; //Toy_Key |
---|
| 6493 | close; |
---|
| 6494 | } |
---|
| 6495 | |
---|
| 6496 | else { |
---|
| 6497 | mes "^3355FFNothing happened.^000000"; |
---|
| 6498 | close; |
---|
| 6499 | } |
---|
| 6500 | |
---|
| 6501 | } |
---|
| 6502 | |
---|
| 6503 | else { |
---|
| 6504 | mes "^3355FFThis is where you"; |
---|
| 6505 | mes "found the Toy key^000000"; |
---|
| 6506 | close; |
---|
| 6507 | } |
---|
| 6508 | |
---|
| 6509 | } |
---|
| 6510 | |
---|
| 6511 | //---------------------------------------------------------------------------- |
---|
| 6512 | // Kiehl's Room; Big Door, (First) |
---|
| 6513 | // - Anyone can pass through this door |
---|
| 6514 | // - Consume one Black KeyCard when opened. |
---|
| 6515 | // - Only one person actually needs to open it. |
---|
| 6516 | //---------------------------------------------------------------------------- |
---|
| 6517 | kh_kiehl01,44,33,0 script Big Door#BigDoorKHQ1 111,{ |
---|
| 6518 | if (.KHDoor1Opened == 0) { |
---|
| 6519 | mes "^3355FFThe door is locked,"; |
---|
| 6520 | mes "but there is a narrow"; |
---|
| 6521 | mes "slot next to the doorknob.^000000"; |
---|
| 6522 | next; |
---|
| 6523 | input @KHInput$; |
---|
| 6524 | if (@KHInput$ == "Black Keycard") { |
---|
| 6525 | if (countitem(7506) >= 1) { |
---|
| 6526 | mes "^3355FFYou insert the"; |
---|
| 6527 | mes "Black Keycard into the"; |
---|
| 6528 | mes "slot, and successfully"; |
---|
| 6529 | mes "unlock and open the door.^000000"; |
---|
| 6530 | delitem 7506,1; //Black_Keycard |
---|
| 6531 | donpcevent "Big_Door_1_Warp::OnEnable"; |
---|
| 6532 | enablenpc "Big_Door_1_Warp"; |
---|
| 6533 | set .KHDoor1Opened,1; |
---|
| 6534 | close; |
---|
| 6535 | } |
---|
| 6536 | |
---|
| 6537 | } |
---|
| 6538 | |
---|
| 6539 | mes "^3355FFYou try to push the"; |
---|
| 6540 | mes "door open with all"; |
---|
| 6541 | mes "your might, but fail"; |
---|
| 6542 | mes "to make it budge.^000000"; |
---|
| 6543 | close; |
---|
| 6544 | } |
---|
| 6545 | |
---|
| 6546 | else { |
---|
| 6547 | mes "^3355FFThe door is open.^000000"; |
---|
| 6548 | close; |
---|
| 6549 | } |
---|
| 6550 | |
---|
| 6551 | } |
---|
| 6552 | |
---|
| 6553 | kh_kiehl01,43,33,0 script Big_Door_1_Warp 45,1,1,{ |
---|
| 6554 | OnEnable: |
---|
| 6555 | initnpctimer; |
---|
| 6556 | misceffect 215; |
---|
| 6557 | end; |
---|
| 6558 | |
---|
| 6559 | OnInit: |
---|
| 6560 | disablenpc "Big_Door_1_Warp"; |
---|
| 6561 | end; |
---|
| 6562 | |
---|
| 6563 | OnTimer30000: |
---|
| 6564 | stopnpctimer; |
---|
| 6565 | misceffect 215; |
---|
| 6566 | disablenpc "Big_Door_1_Warp"; |
---|
| 6567 | set getvariableofnpc(.KHDoor1Opened,"Big Door#BigDoorKHQ1"),0; |
---|
| 6568 | end; |
---|
| 6569 | |
---|
| 6570 | OnTouch: |
---|
| 6571 | warp "kh_kiehl01",55,33; |
---|
| 6572 | end; |
---|
| 6573 | } |
---|
| 6574 | |
---|
| 6575 | //---------------------------------------------------------------------------- |
---|
| 6576 | // Kiehl's Room; Big Door, (second) |
---|
| 6577 | // - Consume Toy Key when opened. |
---|
| 6578 | // - Only one person actually needs to open it. |
---|
| 6579 | //---------------------------------------------------------------------------- |
---|
| 6580 | kh_kiehl01,174,40,0 script Big Door#BigDoorKHQ2 111,{ |
---|
| 6581 | if (.KHDoor2Opened == 0) { |
---|
| 6582 | mes "^3355FFThe door is locked,"; |
---|
| 6583 | mes "but there is a small"; |
---|
| 6584 | mes "keyhole next to the knob.^000000"; |
---|
| 6585 | next; |
---|
| 6586 | input @KHInput$; |
---|
| 6587 | if (@KHInput$ == "Toy Key") { |
---|
| 6588 | if (countitem(7505) >= 1) { |
---|
| 6589 | mes "^3355FFYou insert the key into"; |
---|
| 6590 | mes "the keyhole, and the door"; |
---|
| 6591 | mes "unlocks with a click as"; |
---|
| 6592 | mes "you turn the key.^000000"; |
---|
| 6593 | delitem 7505,1; //Toy_Key |
---|
| 6594 | donpcevent "Big_Door_2_Warp::OnEnable"; |
---|
| 6595 | enablenpc "Big_Door_2_Warp"; |
---|
| 6596 | set .KHDoor2Opened,1; |
---|
| 6597 | close; |
---|
| 6598 | } |
---|
| 6599 | |
---|
| 6600 | } |
---|
| 6601 | |
---|
| 6602 | mes "^3355FFYou try to push the"; |
---|
| 6603 | mes "door open with all"; |
---|
| 6604 | mes "your might, but fail"; |
---|
| 6605 | mes "to make it budge.^000000"; |
---|
| 6606 | close; |
---|
| 6607 | } |
---|
| 6608 | |
---|
| 6609 | |
---|
| 6610 | else { |
---|
| 6611 | mes "^3355FFThe door is open.^000000"; |
---|
| 6612 | close; |
---|
| 6613 | } |
---|
| 6614 | |
---|
| 6615 | } |
---|
| 6616 | |
---|
| 6617 | kh_kiehl01,174,39,0 script Big_Door_2_Warp 45,1,1,{ |
---|
| 6618 | OnEnable: |
---|
| 6619 | initnpctimer; |
---|
| 6620 | misceffect 215; |
---|
| 6621 | end; |
---|
| 6622 | |
---|
| 6623 | OnInit: |
---|
| 6624 | disablenpc "Big_Door_2_Warp"; |
---|
| 6625 | end; |
---|
| 6626 | |
---|
| 6627 | OnTimer30000: |
---|
| 6628 | stopnpctimer; |
---|
| 6629 | misceffect 215; |
---|
| 6630 | disablenpc "Big_Door_2_Warp"; |
---|
| 6631 | set getvariableofnpc(.KHDoor2Opened,"Big Door#BigDoorKHQ2"),0; |
---|
| 6632 | end; |
---|
| 6633 | |
---|
| 6634 | OnTouch: |
---|
| 6635 | warp "kh_kiehl01",173,52; |
---|
| 6636 | end; |
---|
| 6637 | } |
---|
| 6638 | |
---|
| 6639 | //---------------------------------------------------------------------------- |
---|
| 6640 | // Kiehl's Room; Big Door, (Third) |
---|
| 6641 | // - Consume one Black KeyCard when opened. |
---|
| 6642 | // - Only one person actually needs to open it. |
---|
| 6643 | //---------------------------------------------------------------------------- |
---|
| 6644 | kh_kiehl01,77,108,0 script Big Door#BigDoorKHQ3 111,{ |
---|
| 6645 | if (.KHDoor3Opened == 0) { |
---|
| 6646 | mes "^3355FFThe door is locked,"; |
---|
| 6647 | mes "but there is a narrow"; |
---|
| 6648 | mes "slot next to the doorknob.^000000"; |
---|
| 6649 | next; |
---|
| 6650 | input @KHInput$; |
---|
| 6651 | if (@KHInput$ == "Black Keycard") { |
---|
| 6652 | if (countitem(7506) >= 1) { |
---|
| 6653 | mes "^3355FFYou insert the"; |
---|
| 6654 | mes "Black Keycard into the"; |
---|
| 6655 | mes "slot, and successfully"; |
---|
| 6656 | mes "unlock and open the door.^000000"; |
---|
| 6657 | delitem 7506,1; //Black_Keycard |
---|
| 6658 | donpcevent "Big_Door_3_Warp::OnEnable"; |
---|
| 6659 | enablenpc "Big_Door_3_Warp"; |
---|
| 6660 | set .KHDoor3Opened,1; |
---|
| 6661 | close; |
---|
| 6662 | } |
---|
| 6663 | |
---|
| 6664 | } |
---|
| 6665 | |
---|
| 6666 | mes "^3355FFYou try to push the"; |
---|
| 6667 | mes "door open with all"; |
---|
| 6668 | mes "your might, but fail"; |
---|
| 6669 | mes "to make it budge.^000000"; |
---|
| 6670 | close; |
---|
| 6671 | } |
---|
| 6672 | |
---|
| 6673 | else { |
---|
| 6674 | mes "^3355FFThe door is open.^000000"; |
---|
| 6675 | close; |
---|
| 6676 | } |
---|
| 6677 | |
---|
| 6678 | } |
---|
| 6679 | |
---|
| 6680 | kh_kiehl01,78,108,0 script Big_Door_3_Warp 45,1,1,{ |
---|
| 6681 | OnEnable: |
---|
| 6682 | initnpctimer; |
---|
| 6683 | misceffect 215; |
---|
| 6684 | end; |
---|
| 6685 | |
---|
| 6686 | OnInit: |
---|
| 6687 | disablenpc "Big_Door_3_Warp"; |
---|
| 6688 | end; |
---|
| 6689 | |
---|
| 6690 | OnTimer30000: |
---|
| 6691 | stopnpctimer; |
---|
| 6692 | misceffect 215; |
---|
| 6693 | disablenpc "Big_Door_3_Warp"; |
---|
| 6694 | set getvariableofnpc(.KHDoor3Opened,"Big Door#BigDoorKHQ3"),0; |
---|
| 6695 | end; |
---|
| 6696 | |
---|
| 6697 | OnTouch: |
---|
| 6698 | warp "kh_kiehl01",68,108; |
---|
| 6699 | end; |
---|
| 6700 | } |
---|
| 6701 | |
---|
| 6702 | //---------------------------------------------------------------------------- |
---|
| 6703 | // Kiehl's Room; Big Door, (Fourth) |
---|
| 6704 | // - Consume TWO Black KeyCard when opened. |
---|
| 6705 | // - Only one person actually needs to open it. |
---|
| 6706 | //---------------------------------------------------------------------------- |
---|
| 6707 | kh_kiehl01,42,177,0 script Big Door#BigDoorKHQ4 111,{ |
---|
| 6708 | if (.KHDoor4Opened == 0) { |
---|
| 6709 | mes "^3355FFThe door is locked,"; |
---|
| 6710 | mes "but there is a narrow"; |
---|
| 6711 | mes "slot next to the doorknob.^000000"; |
---|
| 6712 | next; |
---|
| 6713 | input @KHInput$; |
---|
| 6714 | if (@KHInput$ == "Black Keycard") { |
---|
| 6715 | if (countitem(7506) >= 2) { |
---|
| 6716 | mes "^3355FFYou insert the"; |
---|
| 6717 | mes "Black Keycard into the"; |
---|
| 6718 | mes "slot, and successfully"; |
---|
| 6719 | mes "unlock and open the door.^000000"; |
---|
| 6720 | delitem 7506,2; //Black_Keycard |
---|
| 6721 | donpcevent "Big_Door_4_Warp::OnEnable"; |
---|
| 6722 | enablenpc "Big_Door_4_Warp"; |
---|
| 6723 | set .KHDoor4Opened,1; |
---|
| 6724 | close; |
---|
| 6725 | } |
---|
| 6726 | } |
---|
| 6727 | |
---|
| 6728 | mes "^3355FFYou try to push the"; |
---|
| 6729 | mes "door open with all"; |
---|
| 6730 | mes "your might, but fail"; |
---|
| 6731 | mes "to make it budge.^000000"; |
---|
| 6732 | close; |
---|
| 6733 | } |
---|
| 6734 | |
---|
| 6735 | |
---|
| 6736 | else { |
---|
| 6737 | mes "^3355FFThe door is open.^000000"; |
---|
| 6738 | close; |
---|
| 6739 | } |
---|
| 6740 | |
---|
| 6741 | } |
---|
| 6742 | |
---|
| 6743 | kh_kiehl01,41,177,0 script Big_Door_4_Warp 45,1,1,{ |
---|
| 6744 | OnEnable: |
---|
| 6745 | initnpctimer; |
---|
| 6746 | misceffect 215; |
---|
| 6747 | end; |
---|
| 6748 | |
---|
| 6749 | OnInit: |
---|
| 6750 | disablenpc "Big_Door_4_Warp"; |
---|
| 6751 | end; |
---|
| 6752 | |
---|
| 6753 | OnTimer30000: |
---|
| 6754 | stopnpctimer; |
---|
| 6755 | misceffect 215; |
---|
| 6756 | disablenpc "Big_Door_4_Warp"; |
---|
| 6757 | set getvariableofnpc(.KHDoor4Opened,"Big Door#BigDoorKHQ4"),0; |
---|
| 6758 | end; |
---|
| 6759 | |
---|
| 6760 | OnTouch: |
---|
| 6761 | warp "kh_kiehl01",49,177; |
---|
| 6762 | end; |
---|
| 6763 | } |
---|
| 6764 | |
---|
| 6765 | //---------------------------------------------------------------------------- |
---|
| 6766 | // Kiehl's Room; Robots |
---|
| 6767 | //---------------------------------------------------------------------------- |
---|
| 6768 | kh_kiehl01,15,179,0 script Robots#kh1 111,{ |
---|
| 6769 | if (.KHKilled < 1) { |
---|
| 6770 | mes "^3355FFAs soon as you"; |
---|
| 6771 | mes "touch the test tube,"; |
---|
| 6772 | mes "a bunch of robots"; |
---|
| 6773 | mes "suddenly appeared.^000000."; |
---|
| 6774 | close2; |
---|
| 6775 | set .KHKilled,4; |
---|
| 6776 | monster "kh_kiehl01",18,181,"Aliot",1740,1,"Robots#kh1::OnMyMobDead"; |
---|
| 6777 | monster "kh_kiehl01",18,180,"Alicel",1739,1,"Robots#kh1::OnMyMobDead"; |
---|
| 6778 | monster "kh_kiehl01",18,179,"Aliot",1740,1,"Robots#kh1::OnMyMobDead"; |
---|
| 6779 | monster "kh_kiehl01",18,178,"Alicel",1739,1,"Robots#kh1::OnMyMobDead"; |
---|
| 6780 | end; |
---|
| 6781 | } |
---|
| 6782 | |
---|
| 6783 | else { |
---|
| 6784 | end; |
---|
| 6785 | } |
---|
| 6786 | |
---|
| 6787 | OnMyMobDead: |
---|
| 6788 | set .KHKilled,.KHKilled-1; |
---|
| 6789 | if (.KHKilled < 1) { |
---|
| 6790 | makeitem 7506,1,"this",18,180; |
---|
| 6791 | set .KHKilled,0; |
---|
| 6792 | } |
---|
| 6793 | end; |
---|
| 6794 | } |
---|
| 6795 | |
---|
| 6796 | //---------------------------------------------------------------------------- |
---|
| 6797 | // Kiehl's Room; Dummy Robots |
---|
| 6798 | //---------------------------------------------------------------------------- |
---|
| 6799 | kh_kiehl01,15,177,0 script Robots#kh2::RobotsKHQ 111,{ |
---|
| 6800 | end; |
---|
| 6801 | } |
---|
| 6802 | kh_kiehl01,15,180,0 duplicate(RobotsKHQ) Robots#kh3 111 |
---|
| 6803 | kh_kiehl01,15,182,0 duplicate(RobotsKHQ) Robots#kh4 111 |
---|
| 6804 | kh_kiehl01,35,187,0 duplicate(RobotsKHQ) Robots#kh5 111 |
---|
| 6805 | kh_kiehl01,37,187,0 duplicate(RobotsKHQ) Robots#kh6 111 |
---|
| 6806 | kh_kiehl01,39,187,0 duplicate(RobotsKHQ) Robots#kh7 111 |
---|
| 6807 | kh_kiehl01,41,187,0 duplicate(RobotsKHQ) Robots#kh8 111 |
---|
| 6808 | |
---|
| 6809 | //---------------------------------------------------------------------------- |
---|
| 6810 | // Kiehl's Room; Big Door, (Fifth, and final) |
---|
| 6811 | // - Anyone can pass through this door |
---|
| 6812 | // - Consumes 4 Solid Iron Pieces |
---|
| 6813 | //---------------------------------------------------------------------------- |
---|
| 6814 | kh_kiehl01,166,187,0 script Big Door#BigDoorKHQ5 111,{ |
---|
| 6815 | if (($@KHQuestBusy == 0) && (KielHyreQuest >= 74) && (KielHyreQuest <= 106)) { |
---|
| 6816 | if (KielHyreQuest < 86) { |
---|
| 6817 | mes "^3355FFThis large door.."; |
---|
| 6818 | mes "is closed shut."; |
---|
| 6819 | mes "If you listen carefully,"; |
---|
| 6820 | mes "you can hear the door"; |
---|
| 6821 | mes "hinges slightly squeak.^000000"; |
---|
| 6822 | next; |
---|
| 6823 | select("Push Door","Kick Door","Shake Door","Pull Door","Lift Door"); |
---|
| 6824 | mes "^3355FFA group of monsters"; |
---|
| 6825 | mes "suddenly appeared as"; |
---|
| 6826 | mes "soon as you applied"; |
---|
| 6827 | mes "pressure to the door."; |
---|
| 6828 | mes "This must be some"; |
---|
| 6829 | mes "kind of security device.^000000"; |
---|
| 6830 | close2; |
---|
| 6831 | set @KHDoorPushAttempt,@KHDoorPushAttempt+1; |
---|
| 6832 | monster "kh_kiehl01",163,183,"Alicel",1739,1; |
---|
| 6833 | monster "kh_kiehl01",163,179,"Aliot",1740,1; |
---|
| 6834 | monster "kh_kiehl01",169,183,"Alicel",1739,1; |
---|
| 6835 | monster "kh_kiehl01",169,179,"Aliot",1740,1; |
---|
| 6836 | if (@KHDoorPushAttempt >= 3) { |
---|
| 6837 | set KielHyreQuest,86; |
---|
| 6838 | } |
---|
| 6839 | end; |
---|
| 6840 | } |
---|
| 6841 | |
---|
| 6842 | else if ((KielHyreQuest > 84) && (KielHyreQuest < 94)) { |
---|
| 6843 | mes "^3355FFYou apply some"; |
---|
| 6844 | mes "pressure to the door,"; |
---|
| 6845 | mes "and find that you can"; |
---|
| 6846 | mes "budge it slightly, but"; |
---|
| 6847 | mes "you can't fully open it.^000000"; |
---|
| 6848 | next; |
---|
| 6849 | mes "^3355FFIf you wedged something"; |
---|
| 6850 | mes "into the gap between the"; |
---|
| 6851 | mes "door and its frame, and"; |
---|
| 6852 | mes "fully leveraged it, then you"; |
---|
| 6853 | mes "should be able to open it.^000000"; |
---|
| 6854 | next; |
---|
| 6855 | |
---|
| 6856 | switch(select("Steel","Rusty Iron Piece","Solid Iron Piece","Iron Piece","Screw","Cancel")) { |
---|
| 6857 | |
---|
| 6858 | case 1: |
---|
| 6859 | set @KHPryingItem$,"Steel"; |
---|
| 6860 | break; |
---|
| 6861 | |
---|
| 6862 | case 2: |
---|
| 6863 | set @KHPryingItem$,"Rusty Iron Piece"; |
---|
| 6864 | break; |
---|
| 6865 | |
---|
| 6866 | case 3: |
---|
| 6867 | if (countitem(7507) >= 1) { |
---|
| 6868 | if (KielHyreQuest < 92) { |
---|
| 6869 | mes "^3355FFYou insert one end of"; |
---|
| 6870 | mes "a Solid Iron Piece into the"; |
---|
| 6871 | mes "door's gap in a strenuous"; |
---|
| 6872 | mes "effort to pry the door open"; |
---|
| 6873 | mes "The gap widens a little bit,"; |
---|
| 6874 | mes "but you break one of your"; |
---|
| 6875 | mes "Solid Iron Pieces.^000000"; |
---|
| 6876 | set KielHyreQuest,KielHyreQuest+2; |
---|
| 6877 | delitem 7507,1; //Hard_Piece_of_Steel |
---|
| 6878 | close; |
---|
| 6879 | } |
---|
| 6880 | |
---|
| 6881 | else if (KielHyreQuest == 92) { |
---|
| 6882 | mes "^3355FFWith a mighty heave,"; |
---|
| 6883 | mes "you pry a Solid Iron"; |
---|
| 6884 | mes "Piece into the door jamb,"; |
---|
| 6885 | mes "and fling the door wide open"; |
---|
| 6886 | mes "Unable the withstand the"; |
---|
| 6887 | mes "awesome force, this Solid"; |
---|
| 6888 | mes "Iron Piece shatters into dust.^000000"; |
---|
| 6889 | set KielHyreQuest,94; |
---|
| 6890 | delitem 7507,1; //Hard_Piece_of_Steel |
---|
| 6891 | close; |
---|
| 6892 | } |
---|
| 6893 | |
---|
| 6894 | } |
---|
| 6895 | |
---|
| 6896 | else { |
---|
| 6897 | mes "^3355FFIf only you had a Solid"; |
---|
| 6898 | mes "Iron Piece you could use to"; |
---|
| 6899 | mes "pry open this door.^000000"; |
---|
| 6900 | close; |
---|
| 6901 | } |
---|
| 6902 | |
---|
| 6903 | case 4: |
---|
| 6904 | set @KHPryingItem$,"Iron Piece"; |
---|
| 6905 | break; |
---|
| 6906 | |
---|
| 6907 | case 5: |
---|
| 6908 | set @KHPryingItem$,"Screw"; |
---|
| 6909 | break; |
---|
| 6910 | |
---|
| 6911 | case 6: |
---|
| 6912 | mes "^3355FFLet's look for something"; |
---|
| 6913 | mes "heavy we can use to pry"; |
---|
| 6914 | mes "open this door.^000000"; |
---|
| 6915 | close; |
---|
| 6916 | |
---|
| 6917 | } |
---|
| 6918 | |
---|
| 6919 | mes "^3355FFThis "+@KHPryingItem$+" is far"; |
---|
| 6920 | mes "to weak for what you're using it for"; |
---|
| 6921 | mes "and breaks.^000000"; |
---|
| 6922 | close; |
---|
| 6923 | |
---|
| 6924 | } |
---|
| 6925 | |
---|
| 6926 | else if ((KielHyreQuest >= 94) && (KielHyreQuest <= 104)) { |
---|
| 6927 | if (.KHDoor5Opened == 0) { |
---|
| 6928 | mes "^3355FFThe large door"; |
---|
| 6929 | mes "is wide open, and."; |
---|
| 6930 | mes "you may now enter.^000000"; |
---|
| 6931 | next; |
---|
| 6932 | |
---|
| 6933 | switch(select("Yes","No")) { |
---|
| 6934 | |
---|
| 6935 | case 1: |
---|
| 6936 | close2; |
---|
| 6937 | donpcevent "Big_Door_5_Warp::OnEnable"; |
---|
| 6938 | enablenpc "Big_Door_5_Warp"; |
---|
| 6939 | set .KHDoor5Opened,1; |
---|
| 6940 | end; |
---|
| 6941 | |
---|
| 6942 | case 2: |
---|
| 6943 | mes "^3355FFWho knows what is on the"; |
---|
| 6944 | mes "other side of this door. Let's"; |
---|
| 6945 | mes "think about it before barging in..^000000"; |
---|
| 6946 | close; |
---|
| 6947 | |
---|
| 6948 | } |
---|
| 6949 | } |
---|
| 6950 | |
---|
| 6951 | else { |
---|
| 6952 | mes "^3355FFThe door is open.^000000"; |
---|
| 6953 | close; |
---|
| 6954 | } |
---|
| 6955 | |
---|
| 6956 | } |
---|
| 6957 | |
---|
| 6958 | else { |
---|
| 6959 | mes "^3355FFThis large door.."; |
---|
| 6960 | mes "is closed shut."; |
---|
| 6961 | mes "If you listen carefully,"; |
---|
| 6962 | mes "you can hear the door"; |
---|
| 6963 | mes "hinges slightly squeak.^000000"; |
---|
| 6964 | close; |
---|
| 6965 | } |
---|
| 6966 | |
---|
| 6967 | } |
---|
| 6968 | |
---|
| 6969 | else { |
---|
| 6970 | mes "^3355FFThis large door.."; |
---|
| 6971 | mes "is closed shut."; |
---|
| 6972 | mes "If you listen carefully,"; |
---|
| 6973 | mes "you can hear the door"; |
---|
| 6974 | mes "hinges slightly squeak.^000000"; |
---|
| 6975 | close; |
---|
| 6976 | } |
---|
| 6977 | |
---|
| 6978 | } |
---|
| 6979 | |
---|
| 6980 | kh_kiehl01,166,186,0 script Big_Door_5_Warp 45,1,1,{ |
---|
| 6981 | end; |
---|
| 6982 | |
---|
| 6983 | OnEnable: |
---|
| 6984 | initnpctimer; |
---|
| 6985 | misceffect 215; |
---|
| 6986 | end; |
---|
| 6987 | |
---|
| 6988 | OnTimer30000: |
---|
| 6989 | stopnpctimer; |
---|
| 6990 | misceffect 215; |
---|
| 6991 | disablenpc "Big_Door_5_Warp"; |
---|
| 6992 | set getvariableofnpc(.KHDoor5Opened,"Big Door#BigDoorKHQ5"),0; |
---|
| 6993 | end; |
---|
| 6994 | |
---|
| 6995 | OnInit: |
---|
| 6996 | disablenpc "Big_Door_5_Warp"; |
---|
| 6997 | end; |
---|
| 6998 | |
---|
| 6999 | OnTouch: |
---|
| 7000 | |
---|
| 7001 | if (KielHyreQuest >= 46) |
---|
| 7002 | warp "kh_kiehl02",50,6; |
---|
| 7003 | else |
---|
| 7004 | warp "kh_kiehl01",166,183; |
---|
| 7005 | end; |
---|
| 7006 | } |
---|
| 7007 | |
---|
| 7008 | //---------------------------------------------------------------------------- |
---|
| 7009 | // Kiehl's Room; Kiehl_Room_Trap (Entry way trap) |
---|
| 7010 | //---------------------------------------------------------------------------- |
---|
| 7011 | kh_kiehl02,49,10,0 script Kiehl_Room_Trap -1,5,3,{ |
---|
| 7012 | end; |
---|
| 7013 | |
---|
| 7014 | OnTouch: |
---|
| 7015 | if (.KHTrapSprung < 1) { |
---|
| 7016 | set .KHTrapSprung,1; |
---|
| 7017 | set $@KHQuestBusy,1; |
---|
| 7018 | initnpctimer; |
---|
| 7019 | monster "kh_kiehl02",47,13,"Aliot",1740,1; |
---|
| 7020 | monster "kh_kiehl02",54,13,"Alicel",1739,1; |
---|
| 7021 | monster "kh_kiehl02",49,13,"Constant",1745,1; |
---|
| 7022 | monster "kh_kiehl02",51,13,"Aliot",1740,1; |
---|
| 7023 | monster "kh_kiehl02",53,13,"Alicel",1739,1; |
---|
| 7024 | monster "kh_kiehl02",49,13,"Constant",1745,1; |
---|
| 7025 | } |
---|
| 7026 | end; |
---|
| 7027 | |
---|
| 7028 | |
---|
| 7029 | OnTimer300000: |
---|
| 7030 | OnTimer600000: |
---|
| 7031 | OnTimer900000: |
---|
| 7032 | if (getmapusers("kh_kiehl02") == 0) { |
---|
| 7033 | donpcevent "KiehlRoom::OnReset"; |
---|
| 7034 | stopnpctimer; |
---|
| 7035 | } |
---|
| 7036 | end; |
---|
| 7037 | |
---|
| 7038 | OnTimer1200000: |
---|
| 7039 | donpcevent "KiehlRoom::OnReset"; |
---|
| 7040 | stopnpctimer; |
---|
| 7041 | end; |
---|
| 7042 | |
---|
| 7043 | OnGlobalTimerOff: |
---|
| 7044 | stopnpctimer; |
---|
| 7045 | end; |
---|
| 7046 | } |
---|
| 7047 | |
---|
| 7048 | //---------------------------------------------------------------------------- |
---|
| 7049 | // Kiehl's Room; Kiehl |
---|
| 7050 | // - Timer will drop to 3 minutes once Kiehl is defeated. |
---|
| 7051 | //---------------------------------------------------------------------------- |
---|
| 7052 | kh_kiehl02,50,52,4 script Kiehl#Original 902,{ |
---|
| 7053 | set @now_weight,MaxWeight-Weight; |
---|
| 7054 | if (@now_weight < 2000) { |
---|
| 7055 | mes "^3355FF- Wait!! -"; |
---|
| 7056 | mes "- You are carrying too many items"; |
---|
| 7057 | mes "- and are unable to accept any more. -"; |
---|
| 7058 | mes "- Please make some space avaliable"; |
---|
| 7059 | mes "- in your inventory before returning. -^000000"; |
---|
| 7060 | close; |
---|
| 7061 | } |
---|
| 7062 | |
---|
| 7063 | cutin "kh_kiel01",2; |
---|
| 7064 | if ((KielHyreQuest < 94) || (KielHyreQuest >= 106)) { |
---|
| 7065 | mes "[Kiehl]"; |
---|
| 7066 | mes "........."; |
---|
| 7067 | close2; |
---|
| 7068 | cutin "",255; |
---|
| 7069 | end; |
---|
| 7070 | } |
---|
| 7071 | |
---|
| 7072 | if ((KielHyreQuest == 94) && (getvariableofnpc(.KHKilled,"KiehlRoom") < 5)) { |
---|
| 7073 | mes "[Kiehl]"; |
---|
| 7074 | mes "I'm surprised you made"; |
---|
| 7075 | mes "it this far, adventurer~"; |
---|
| 7076 | mes "I bid you welcome to my"; |
---|
| 7077 | mes "humble room. I assume that"; |
---|
| 7078 | mes "you've come for the Condensed"; |
---|
| 7079 | mes "Memory Scroll... my mind."; |
---|
| 7080 | next; |
---|
| 7081 | mes "[Kiehl]"; |
---|
| 7082 | mes "You can understand"; |
---|
| 7083 | mes "why I can't let you have it,"; |
---|
| 7084 | mes "so if you really want the"; |
---|
| 7085 | mes "Condensed Memory Scroll,"; |
---|
| 7086 | mes "then show me what you've got!"; |
---|
| 7087 | close2; |
---|
| 7088 | cutin "",255; |
---|
| 7089 | set getvariableofnpc(.KHKilled,"KiehlRoom"),0; |
---|
| 7090 | monster "kh_kiehl02",49,48,"Aliot",1740,1,"KiehlRoom::OnKiehlMobDead"; |
---|
| 7091 | monster "kh_kiehl02",46,50,"Alicel",1739,1,"KiehlRoom::OnKiehlMobDead"; |
---|
| 7092 | monster "kh_kiehl02",49,50,"Constant",1745,1,"KiehlRoom::OnKiehlMobDead"; |
---|
| 7093 | monster "kh_kiehl02",53,53,"Aliot",1740,1,"KiehlRoom::OnKiehlMobDead"; |
---|
| 7094 | monster "kh_kiehl02",49,55,"Alicel",1739,1,"KiehlRoom::OnKiehlMobDead"; |
---|
| 7095 | monster "kh_kiehl02",49,53,"Constant",1745,1,"KiehlRoom::OnKiehlMobDead"; |
---|
| 7096 | monster "kh_kiehl02",46,53,"Aliot",1740,1,"KiehlRoom::OnKiehlMobDead"; |
---|
| 7097 | donpcevent "Kiehl#Original::OnChangeState"; |
---|
| 7098 | disablenpc "Kiehl#Original"; |
---|
| 7099 | end; |
---|
| 7100 | } |
---|
| 7101 | |
---|
| 7102 | else if ((KielHyreQuest == 94) && (getvariableofnpc(.KHKilled,"KiehlRoom") >= 5)) { |
---|
| 7103 | cutin "kh_kiel03",2; |
---|
| 7104 | mes "[Kiehl]"; |
---|
| 7105 | mes "Hmpf! You're pretty good."; |
---|
| 7106 | mes "Father must have spent"; |
---|
| 7107 | mes "a lot of money to hire"; |
---|
| 7108 | mes "you. So has he sent"; |
---|
| 7109 | mes "you to kill me?"; |
---|
| 7110 | next; |
---|
| 7111 | mes "["+strcharinfo(0)+"]"; |
---|
| 7112 | mes "Kiel Hyre sent me to ask"; |
---|
| 7113 | mes "you to stop turning all of"; |
---|
| 7114 | mes "the Third Generation robots"; |
---|
| 7115 | mes "into killing machines! How"; |
---|
| 7116 | mes "can do something like that"; |
---|
| 7117 | mes "to other robots like you?"; |
---|
| 7118 | next; |
---|
| 7119 | cutin "kh_kiel01",2; |
---|
| 7120 | mes "[Kiehl]"; |
---|
| 7121 | mes "Why not? It's said that man"; |
---|
| 7122 | mes "was made in the image of God."; |
---|
| 7123 | mes "Well, robots were made in the"; |
---|
| 7124 | mes "image of man. You humans kill"; |
---|
| 7125 | mes "each other as much as you"; |
---|
| 7126 | mes "like, as far as I can tell."; |
---|
| 7127 | next; |
---|
| 7128 | mes "[Kiehl]"; |
---|
| 7129 | mes "It might not be ethical"; |
---|
| 7130 | mes "for me to provide weapons"; |
---|
| 7131 | mes "to humans that need them..."; |
---|
| 7132 | mes "But that's what they are."; |
---|
| 7133 | mes "Weapons. It's more humane"; |
---|
| 7134 | mes "for robots to fight than humans."; |
---|
| 7135 | next; |
---|
| 7136 | mes "[Kiehl]"; |
---|
| 7137 | mes "Robots don't naturally"; |
---|
| 7138 | mes "feel pain or emotions."; |
---|
| 7139 | mes "Not unless they're specially"; |
---|
| 7140 | mes "programmed. Sorry, but I don't"; |
---|
| 7141 | mes "plans to stop what I'm doing."; |
---|
| 7142 | next; |
---|
| 7143 | cutin "kh_kiel04",2; |
---|
| 7144 | mes "["+strcharinfo(0)+"]"; |
---|
| 7145 | mes "Humankind may not be"; |
---|
| 7146 | mes "perfect, but think about"; |
---|
| 7147 | mes "who you're working with!"; |
---|
| 7148 | mes "Rekenber is the epitome of"; |
---|
| 7149 | mes "human evil! How can you"; |
---|
| 7150 | mes "support them like this?"; |
---|
| 7151 | next; |
---|
| 7152 | cutin "kh_kiel02",2; |
---|
| 7153 | mes "[Kiehl]"; |
---|
| 7154 | mes "I've had a long relationship"; |
---|
| 7155 | mes "with Rekenber. I'm fully aware"; |
---|
| 7156 | mes "of their capabilities. Do you"; |
---|
| 7157 | mes "remember the first room you"; |
---|
| 7158 | mes "passed on your way here, the"; |
---|
| 7159 | mes "one with all the toys?"; |
---|
| 7160 | next; |
---|
| 7161 | mes "[Kiehl]"; |
---|
| 7162 | mes "I bet you didn't know that there"; |
---|
| 7163 | mes "were 5 Second Generation"; |
---|
| 7164 | mes "robots. Me, and my four other"; |
---|
| 7165 | mes "brothers and sisters. Father"; |
---|
| 7166 | mes "built that room so that all"; |
---|
| 7167 | mes "five of us could live together."; |
---|
| 7168 | next; |
---|
| 7169 | cutin "kh_kiel03",2; |
---|
| 7170 | mes "[Kiehl]"; |
---|
| 7171 | mes "I was the only one to"; |
---|
| 7172 | mes "survive. I returned to"; |
---|
| 7173 | mes "Father and even got a"; |
---|
| 7174 | mes "name. But yes, I know"; |
---|
| 7175 | mes "how bad Rekenber really is."; |
---|
| 7176 | next; |
---|
| 7177 | mes "[Kiehl]"; |
---|
| 7178 | mes "I don't... I don't want"; |
---|
| 7179 | mes "to talk about this any more"; |
---|
| 7180 | mes "You've made me... Just leave."; |
---|
| 7181 | mes "I think I will let you live."; |
---|
| 7182 | next; |
---|
| 7183 | cutin "",255; |
---|
| 7184 | mes "[Mitchell]"; |
---|
| 7185 | mes "Freeze!"; |
---|
| 7186 | mes "Kiehl Hyre, you're"; |
---|
| 7187 | mes "under arrest for creating"; |
---|
| 7188 | mes "and trading illegal weapons!"; |
---|
| 7189 | set KielHyreQuest,100; |
---|
| 7190 | donpcevent "::OnKHAgent"; |
---|
| 7191 | enablenpc "Mitchell#KiehlRoom"; |
---|
| 7192 | enablenpc "Agent#KHAgent1"; |
---|
| 7193 | enablenpc "Agent#KHAgent2"; |
---|
| 7194 | enablenpc "Agent#KHAgent3"; |
---|
| 7195 | enablenpc "Agent#KHAgent4"; |
---|
| 7196 | next; |
---|
| 7197 | goto L_Continue; |
---|
| 7198 | } |
---|
| 7199 | |
---|
| 7200 | else if ((KielHyreQuest == 100) && (getvariableofnpc(.KHKilledBoss,"KiehlRoom") < 1)) { |
---|
| 7201 | L_Continue: |
---|
| 7202 | set getvariableofnpc(.KHKilledBoss,"KiehlRoom"),0; |
---|
| 7203 | cutin "kh_kiel01",2; |
---|
| 7204 | mes "[Kiehl]"; |
---|
| 7205 | mes "Ah, Schwaltzvalt Republic"; |
---|
| 7206 | mes "agents. Heh. I haven't had"; |
---|
| 7207 | mes "this many guests before."; |
---|
| 7208 | mes "Well, I guess this means"; |
---|
| 7209 | mes "we'll have to fight after"; |
---|
| 7210 | mes "all, you and I. *Sigh* Pity..."; |
---|
| 7211 | next; |
---|
| 7212 | mes "[Kiehl]"; |
---|
| 7213 | mes "First, in all fairness,"; |
---|
| 7214 | mes "let me take care of these"; |
---|
| 7215 | mes "nuisances. They're just"; |
---|
| 7216 | mes "mindlessly doing their"; |
---|
| 7217 | mes "jobs--sort of like robots-- but"; |
---|
| 7218 | mes "don't worry, they won't be hurt."; |
---|
| 7219 | next; |
---|
| 7220 | donpcevent "::OnKHSpiderWeb"; |
---|
| 7221 | mes "[Mitchell]"; |
---|
| 7222 | mes "Nooooo!"; |
---|
| 7223 | next; |
---|
| 7224 | cutin "kh_kiel03",2; |
---|
| 7225 | mes "[Kiehl]"; |
---|
| 7226 | mes "And now, you and I can"; |
---|
| 7227 | mes "have a proper duel, human"; |
---|
| 7228 | mes "I'm interested in seeing just"; |
---|
| 7229 | mes "how strong you really are~"; |
---|
| 7230 | close2; |
---|
| 7231 | cutin "",255; |
---|
| 7232 | monster "kh_kiehl02",50,52,"Kiehl",1733,1,"KiehlRoom::OnKiehlDead"; |
---|
| 7233 | donpcevent "Kiehl#Original::OnChangeState"; |
---|
| 7234 | disablenpc "Kiehl#Original"; |
---|
| 7235 | end; |
---|
| 7236 | } |
---|
| 7237 | |
---|
| 7238 | else if ((KielHyreQuest == 100) && (getvariableofnpc(.KHKilledBoss,"KiehlRoom") == 1)) { |
---|
| 7239 | cutin "kh_kiel02",2; |
---|
| 7240 | mes "[Kiehl]"; |
---|
| 7241 | mes "D-damn...!"; |
---|
| 7242 | mes "Well played, adventurer"; |
---|
| 7243 | mes "Well played. I should have"; |
---|
| 7244 | mes "known that Father would send"; |
---|
| 7245 | mes "the very best after me. Still,"; |
---|
| 7246 | mes "you've failed to truly defeat me."; |
---|
| 7247 | next; |
---|
| 7248 | mes "[Kiehl]"; |
---|
| 7249 | mes "I still have a few"; |
---|
| 7250 | mes "trump cards left"; |
---|
| 7251 | mes "I think... I'll take you"; |
---|
| 7252 | mes "to hell with me... Well"; |
---|
| 7253 | mes "if robots can go there~"; |
---|
| 7254 | announce "*Jeeeezzzgggg~ Geezzz~ Grrrr~ Clank~*",bc_map,0xFF0000; |
---|
| 7255 | next; |
---|
| 7256 | mes "[Mitchell]"; |
---|
| 7257 | mes "No...! We're locked"; |
---|
| 7258 | mes "in the room! We're"; |
---|
| 7259 | mes "We're trapped in here!"; |
---|
| 7260 | next; |
---|
| 7261 | mes "[Kiehl]"; |
---|
| 7262 | mes "Yay~ Let's burn"; |
---|
| 7263 | mes "everything down~"; |
---|
| 7264 | next; |
---|
| 7265 | mes "[Mitchell]"; |
---|
| 7266 | mes "Quick, "+strcharinfo(0)+","; |
---|
| 7267 | mes "use Kiel Hyre's power"; |
---|
| 7268 | mes "device, the one that's"; |
---|
| 7269 | mes "supposed to mess with"; |
---|
| 7270 | mes "Kiehl's power supply!"; |
---|
| 7271 | mes "Hurry, use it right now!"; |
---|
| 7272 | next; |
---|
| 7273 | delitem 7504,1; //Power_Source |
---|
| 7274 | announce "*Gzzzz~ Gzzzz~*",bc_map,0xFF0000; |
---|
| 7275 | next; |
---|
| 7276 | mes "[Kiehl]"; |
---|
| 7277 | mes "Wh-what? I c-can't"; |
---|
| 7278 | mes "move! This day is just"; |
---|
| 7279 | mes "full of surprises. Oh, well."; |
---|
| 7280 | mes "I guess it's time for me to"; |
---|
| 7281 | mes "use my other trump card."; |
---|
| 7282 | next; |
---|
| 7283 | mes "[Mitchell]"; |
---|
| 7284 | mes "What...?"; |
---|
| 7285 | mes "How many trump"; |
---|
| 7286 | mes "cards do you have?"; |
---|
| 7287 | next; |
---|
| 7288 | mes "[????]"; |
---|
| 7289 | mes "I'm so disappointed..."; |
---|
| 7290 | mes "I can't believe none"; |
---|
| 7291 | mes "of you thought of this..."; |
---|
| 7292 | next; |
---|
| 7293 | mes "[Mitchell]"; |
---|
| 7294 | mes "Who are you...?"; |
---|
| 7295 | mes "Show yourself!"; |
---|
| 7296 | next; |
---|
| 7297 | donpcevent "Kiehl#Copy::OnChangeState"; |
---|
| 7298 | enablenpc "Kiehl#Copy"; |
---|
| 7299 | mes "[????]"; |
---|
| 7300 | mes "Please."; |
---|
| 7301 | mes "Don't insult me."; |
---|
| 7302 | mes "You know this voice."; |
---|
| 7303 | mes "It's been talking to"; |
---|
| 7304 | mes "you this entire time~"; |
---|
| 7305 | next; |
---|
| 7306 | mes "[Mitchell]"; |
---|
| 7307 | mes "Impossible!"; |
---|
| 7308 | mes "How can there"; |
---|
| 7309 | mes "be two of you...?!"; |
---|
| 7310 | next; |
---|
| 7311 | cutin "kh_kiel01",0; |
---|
| 7312 | mes "[Kiehl]"; |
---|
| 7313 | mes "Hahahahaha!"; |
---|
| 7314 | mes "I'm a robot!"; |
---|
| 7315 | mes "I can make extra"; |
---|
| 7316 | mes "bodies, switch brains"; |
---|
| 7317 | mes "with them. It's awfully"; |
---|
| 7318 | mes "convenient, let me tell you."; |
---|
| 7319 | next; |
---|
| 7320 | cutin "kh_kiel03",2; |
---|
| 7321 | mes "[Kiehl]"; |
---|
| 7322 | mes "Anyway, I don't mean to show"; |
---|
| 7323 | mes "off, but I suppose I better"; |
---|
| 7324 | mes "reveal to you my final trump"; |
---|
| 7325 | mes "card. First of all, I know all"; |
---|
| 7326 | mes "about you, Ms. Mitchell Layla~"; |
---|
| 7327 | next; |
---|
| 7328 | mes "[Mitchell]"; |
---|
| 7329 | mes "What? How do you"; |
---|
| 7330 | mes "know my name?"; |
---|
| 7331 | next; |
---|
| 7332 | mes "[Kiehl]"; |
---|
| 7333 | mes "Well, I have a few"; |
---|
| 7334 | mes "spies of my own..."; |
---|
| 7335 | mes "I'll allow him to explain."; |
---|
| 7336 | next; |
---|
| 7337 | mes "[Masked Man]"; |
---|
| 7338 | mes "Mitchell..."; |
---|
| 7339 | mes "I'm sorry that"; |
---|
| 7340 | mes "you had to get"; |
---|
| 7341 | mes "involved in all this."; |
---|
| 7342 | next; |
---|
| 7343 | mes "[Mitchell]"; |
---|
| 7344 | mes "Wolkeus? Wolkeus Kaiser?!"; |
---|
| 7345 | mes "You're the spy?! But you risked"; |
---|
| 7346 | mes "your life to save our president!"; |
---|
| 7347 | mes "No! Oh, God! How can this be"; |
---|
| 7348 | mes "happening?! Everything's just..."; |
---|
| 7349 | mes "This is all crazy! All of it!"; |
---|
| 7350 | next; |
---|
| 7351 | mes "[Wolkeus]"; |
---|
| 7352 | mes "This is just the result"; |
---|
| 7353 | mes "of elaborate plans that"; |
---|
| 7354 | mes "were made years ago. I didn't"; |
---|
| 7355 | mes "expect you to be this surprised,"; |
---|
| 7356 | mes "Mitchell. It's the way the game"; |
---|
| 7357 | mes "is played. You know that."; |
---|
| 7358 | next; |
---|
| 7359 | mes "[Mitchell]"; |
---|
| 7360 | mes "Mister President..."; |
---|
| 7361 | mes "I failed you... I'm sorry..."; |
---|
| 7362 | next; |
---|
| 7363 | mes "[Kiehl]"; |
---|
| 7364 | mes "Well, Kaiser, she took"; |
---|
| 7365 | mes "it pretty badly, but at least"; |
---|
| 7366 | mes "you're being gentlemanly"; |
---|
| 7367 | mes "about it. Well, I'd like for"; |
---|
| 7368 | mes "all of us to get better"; |
---|
| 7369 | mes "acquainted, but..."; |
---|
| 7370 | next; |
---|
| 7371 | cutin "kh_kiel01",2; |
---|
| 7372 | mes "[Kiehl]"; |
---|
| 7373 | mes "We'd better say our"; |
---|
| 7374 | mes "farewells here. This"; |
---|
| 7375 | mes "place will be gone in"; |
---|
| 7376 | mes "five minutes. Ah, and"; |
---|
| 7377 | mes "Ms. Layla, you're coming"; |
---|
| 7378 | mes "with us. We have questions~"; |
---|
| 7379 | next; |
---|
| 7380 | mes "[Kiehl]"; |
---|
| 7381 | mes "I'm curious as to what"; |
---|
| 7382 | mes "the president's plans are"; |
---|
| 7383 | mes "Mister Kaiser, if you'll"; |
---|
| 7384 | mes "escort Ms. Layla, please."; |
---|
| 7385 | next; |
---|
| 7386 | mes "[Wolkeus Kaiser]"; |
---|
| 7387 | mes "Sorry, Mitchell."; |
---|
| 7388 | mes "I gotta do it..."; |
---|
| 7389 | next; |
---|
| 7390 | mes "[Mitchell]"; |
---|
| 7391 | mes "No, get away! Let me go!"; |
---|
| 7392 | mes "Let go of me, Wolkeus!"; |
---|
| 7393 | donpcevent "::OnKHAgent"; |
---|
| 7394 | disablenpc "Mitchell#KiehlRoom"; |
---|
| 7395 | disablenpc "Agent#KHAgent1"; |
---|
| 7396 | disablenpc "Agent#KHAgent2"; |
---|
| 7397 | disablenpc "Agent#KHAgent3"; |
---|
| 7398 | disablenpc "Agent#KHAgent4"; |
---|
| 7399 | next; |
---|
| 7400 | cutin "kh_kiel02",2; |
---|
| 7401 | mes "[Kiehl]"; |
---|
| 7402 | mes "Great, we're done with"; |
---|
| 7403 | mes "that ugly business. Now,"; |
---|
| 7404 | mes "where was I? Ah, right."; |
---|
| 7405 | mes "Yes. I'm sorry. We don't"; |
---|
| 7406 | mes "have any more time to play."; |
---|
| 7407 | next; |
---|
| 7408 | mes "[Kiehl]"; |
---|
| 7409 | mes "Here, adventurer."; |
---|
| 7410 | mes "I'm aware that my father"; |
---|
| 7411 | mes "sent you here to get this."; |
---|
| 7412 | mes "Consider it my final gift"; |
---|
| 7413 | mes "to him. I'm surprised he left"; |
---|
| 7414 | mes "this ring inside me, though."; |
---|
| 7415 | next; |
---|
| 7416 | cutin "kh_kiel04",2; |
---|
| 7417 | mes "[Kiehl]"; |
---|
| 7418 | mes "I imagine that it must"; |
---|
| 7419 | mes "be precious to him. But"; |
---|
| 7420 | mes "I wonder why he placed"; |
---|
| 7421 | mes "it inside me? Well, anyway,"; |
---|
| 7422 | mes "I have a message I'd like"; |
---|
| 7423 | mes "for you to deliver to him."; |
---|
| 7424 | next; |
---|
| 7425 | cutin "kh_kiel01",2; |
---|
| 7426 | mes "[Kiehl]"; |
---|
| 7427 | mes "First... I guess we"; |
---|
| 7428 | mes "should get rid of this"; |
---|
| 7429 | mes "old thing. It was a good"; |
---|
| 7430 | mes "body, and it's served me"; |
---|
| 7431 | mes "well for 23 years. I'll miss"; |
---|
| 7432 | mes "it. Rest well, old Kiehl."; |
---|
| 7433 | next; |
---|
| 7434 | mes "[Kiehl]"; |
---|
| 7435 | mes "Now, this was the body"; |
---|
| 7436 | mes "that my father made."; |
---|
| 7437 | mes "Please tell him that"; |
---|
| 7438 | mes "this means that we're"; |
---|
| 7439 | mes "no longer related to"; |
---|
| 7440 | mes "each other at all."; |
---|
| 7441 | next; |
---|
| 7442 | mes "[Kiehl]"; |
---|
| 7443 | mes "The body I'm using right now?"; |
---|
| 7444 | mes "I made it myself with the most"; |
---|
| 7445 | mes "advanced technology. Consider"; |
---|
| 7446 | mes "it... a Fourth Generation robot"; |
---|
| 7447 | mes "body if you will. Father will"; |
---|
| 7448 | mes "understand what I mean."; |
---|
| 7449 | next; |
---|
| 7450 | mes "[Kiehl]"; |
---|
| 7451 | mes "Anyway, please tell him"; |
---|
| 7452 | mes "that, and get his old ring"; |
---|
| 7453 | mes "out of my old robot body,"; |
---|
| 7454 | mes "and then give it to him. For"; |
---|
| 7455 | mes "now, let's get out of here: we"; |
---|
| 7456 | mes "just have 3 minutes to evacuate."; |
---|
| 7457 | next; |
---|
| 7458 | mes "[Kiehl]"; |
---|
| 7459 | mes "You're a worthy opponent,"; |
---|
| 7460 | mes "and a human I respect."; |
---|
| 7461 | mes "I don't know if we'll meet"; |
---|
| 7462 | mes "again, but who knows?"; |
---|
| 7463 | mes "Anyway, I'll open up the"; |
---|
| 7464 | mes "exit for you. Farewell~"; |
---|
| 7465 | set KielHyreQuest,104; |
---|
| 7466 | donpcevent "Kiehl_Room_Exit::OnEnable"; |
---|
| 7467 | enablenpc "Kiehl_Room_Exit"; |
---|
| 7468 | close2; |
---|
| 7469 | cutin "",255; |
---|
| 7470 | donpcevent "Kiehl#Copy::OnChangeState"; |
---|
| 7471 | disablenpc "Kiehl#Copy"; |
---|
| 7472 | initnpctimer; |
---|
| 7473 | end; |
---|
| 7474 | } |
---|
| 7475 | |
---|
| 7476 | if (KielHyreQuest == 104) { |
---|
| 7477 | cutin "kh_kiel02",2; |
---|
| 7478 | mes "^3355FFYou retrieve the"; |
---|
| 7479 | mes "ring from the heart of"; |
---|
| 7480 | mes "Kiehl's old robotic body.^000000"; |
---|
| 7481 | getitem 7508,1; //Elisia's_Ring |
---|
| 7482 | set KielHyreQuest,106; |
---|
| 7483 | enablenpc "Kiehl_Room_Exit"; |
---|
| 7484 | close2; |
---|
| 7485 | cutin "",255; |
---|
| 7486 | end; |
---|
| 7487 | } |
---|
| 7488 | |
---|
| 7489 | else { |
---|
| 7490 | mes "......"; |
---|
| 7491 | close2; |
---|
| 7492 | cutin "",255; |
---|
| 7493 | end; |
---|
| 7494 | } |
---|
| 7495 | |
---|
| 7496 | OnTimer180000: |
---|
| 7497 | stopnpctimer; |
---|
| 7498 | mapannounce "kh_kiehl02","Beeeeeeeeeeeeep~",bc_npc,0xFF0000; |
---|
| 7499 | donpcevent "KiehlRoom::OnReset"; |
---|
| 7500 | end; |
---|
| 7501 | |
---|
| 7502 | OnTimer179000: |
---|
| 7503 | mapannounce "kh_kiehl02","1 second remaining until detonation",bc_npc,0xFF0000; |
---|
| 7504 | end; |
---|
| 7505 | |
---|
| 7506 | OnTimer178000: |
---|
| 7507 | mapannounce "kh_kiehl02","2 seconds remaining until detonation",bc_npc,0xFF0000; |
---|
| 7508 | end; |
---|
| 7509 | |
---|
| 7510 | OnTimer177000: |
---|
| 7511 | mapannounce "kh_kiehl02","3 seconds remaining until detonation",bc_npc,0xFF0000; |
---|
| 7512 | end; |
---|
| 7513 | |
---|
| 7514 | OnTimer176000: |
---|
| 7515 | mapannounce "kh_kiehl02","4 seconds remaining until detonation",bc_npc,0xFF0000; |
---|
| 7516 | end; |
---|
| 7517 | |
---|
| 7518 | OnTimer175000: |
---|
| 7519 | mapannounce "kh_kiehl02","5 seconds remaining until detonation",bc_npc,0xFF0000; |
---|
| 7520 | end; |
---|
| 7521 | |
---|
| 7522 | OnTimer170000: |
---|
| 7523 | mapannounce "kh_kiehl02","10 seconds remaining until detonation",bc_npc,0xFF0000; |
---|
| 7524 | end; |
---|
| 7525 | |
---|
| 7526 | OnTimer160000: |
---|
| 7527 | mapannounce "kh_kiehl02","20 seconds remaining until detonation",bc_npc,0xFF0000; |
---|
| 7528 | end; |
---|
| 7529 | |
---|
| 7530 | OnTimer150000: |
---|
| 7531 | mapannounce "kh_kiehl02","30 seconds remaining until detonation",bc_npc,0xFF0000; |
---|
| 7532 | end; |
---|
| 7533 | |
---|
| 7534 | OnTimer120000: |
---|
| 7535 | mapannounce "kh_kiehl02","1 minute remaining until detonation.",bc_npc,0xFF0000; |
---|
| 7536 | end; |
---|
| 7537 | |
---|
| 7538 | OnTimer60000: |
---|
| 7539 | mapannounce "kh_kiehl02","2 minutes remaining until detonation.",bc_npc,0xFF0000; |
---|
| 7540 | end; |
---|
| 7541 | |
---|
| 7542 | OnTimer1000: |
---|
| 7543 | mapannounce "kh_kiehl02","3 minutes remaining until detonation.",bc_npc,0xFF0000; |
---|
| 7544 | end; |
---|
| 7545 | |
---|
| 7546 | OnChangeState: |
---|
| 7547 | misceffect 215; |
---|
| 7548 | end; |
---|
| 7549 | |
---|
| 7550 | OnInit: |
---|
| 7551 | disablenpc "Mitchell#KiehlRoom"; |
---|
| 7552 | disablenpc "Agent#KHAgent1"; |
---|
| 7553 | disablenpc "Agent#KHAgent2"; |
---|
| 7554 | disablenpc "Agent#KHAgent3"; |
---|
| 7555 | disablenpc "Agent#KHAgent4"; |
---|
| 7556 | end; |
---|
| 7557 | } |
---|
| 7558 | |
---|
| 7559 | //---------------------------------------------------------------------------- |
---|
| 7560 | // Kiehl's Room; NPC for mob control, timers, and other junk. |
---|
| 7561 | //---------------------------------------------------------------------------- |
---|
| 7562 | kh_kiehl02,1,1,0 script KiehlRoom -1,{ |
---|
| 7563 | end; |
---|
| 7564 | |
---|
| 7565 | OnKiehlMobDead: |
---|
| 7566 | set .KHKilled,.KHKilled+1; |
---|
| 7567 | if (.KHKilled == 5) { |
---|
| 7568 | donpcevent "Kiehl#Original::OnChangeState"; |
---|
| 7569 | enablenpc "Kiehl#Original"; |
---|
| 7570 | } |
---|
| 7571 | end; |
---|
| 7572 | |
---|
| 7573 | OnKiehlDead: |
---|
| 7574 | set .KHKilledBoss,1; |
---|
| 7575 | donpcevent "Kiehl#Original::OnChangeState"; |
---|
| 7576 | enablenpc "Kiehl#Original"; |
---|
| 7577 | end; |
---|
| 7578 | |
---|
| 7579 | OnReset: |
---|
| 7580 | donpcevent "Kiehl_Room_Trap::OnGlobalTimerOff"; |
---|
| 7581 | if (getmapusers("kh_kiehl02") > 0) |
---|
| 7582 | mapwarp "kh_kiehl02","lighthalzen",192,200; |
---|
| 7583 | killmonsterall "kh_kiehl02"; |
---|
| 7584 | disablenpc "Kiehl_Room_Exit"; |
---|
| 7585 | disablenpc "Mitchell#KiehlRoom"; |
---|
| 7586 | disablenpc "Agent#KHAgent1"; |
---|
| 7587 | disablenpc "Agent#KHAgent2"; |
---|
| 7588 | disablenpc "Agent#KHAgent3"; |
---|
| 7589 | disablenpc "Agent#KHAgent4"; |
---|
| 7590 | disablenpc "Kiehl#Copy"; |
---|
| 7591 | enablenpc "Kiehl#Original"; |
---|
| 7592 | set .KHKilledBoss,0; |
---|
| 7593 | set .KHKilled,0; |
---|
| 7594 | set getvariableofnpc(.KHTrapSprung,"Kiehl_Room_Trap"),0; |
---|
| 7595 | set $@KHQuestBusy,0; |
---|
| 7596 | end; |
---|
| 7597 | } |
---|
| 7598 | |
---|
| 7599 | //---------------------------------------------------------------------------- |
---|
| 7600 | // Kiehl's Room; Mitchell and Agents. (Floating NPC + Duplicates) |
---|
| 7601 | //---------------------------------------------------------------------------- |
---|
| 7602 | - script Agent#KHAgent1::KHAgent -1,{ |
---|
| 7603 | end; |
---|
| 7604 | |
---|
| 7605 | OnKHAgent: |
---|
| 7606 | misceffect 215; |
---|
| 7607 | end; |
---|
| 7608 | |
---|
| 7609 | OnKHSpiderWeb: |
---|
| 7610 | misceffect 404; |
---|
| 7611 | end; |
---|
| 7612 | } |
---|
| 7613 | |
---|
| 7614 | |
---|
| 7615 | kh_kiehl02,49,55,6 duplicate(KHAgent) Mitchell#KiehlRoom 727 |
---|
| 7616 | |
---|
| 7617 | kh_kiehl02,53,52,4 duplicate(KHAgent) Agent#KHAgent1 880 |
---|
| 7618 | |
---|
| 7619 | kh_kiehl02,51,49,1 duplicate(KHAgent) Agent#KHAgent2 880 |
---|
| 7620 | |
---|
| 7621 | kh_kiehl02,47,50,0 duplicate(KHAgent) Agent#KHAgent3 880 |
---|
| 7622 | |
---|
| 7623 | kh_kiehl02,46,53,6 duplicate(KHAgent) Agent#KHAgent4 880 |
---|
| 7624 | |
---|
| 7625 | |
---|
| 7626 | //---------------------------------------------------------------------------- |
---|
| 7627 | // Kiehl's Room; Copy of Kiehl. |
---|
| 7628 | //---------------------------------------------------------------------------- |
---|
| 7629 | kh_kiehl02,48,53,6 script Kiehl#Copy 902,{ |
---|
| 7630 | end; |
---|
| 7631 | |
---|
| 7632 | OnChangeState: |
---|
| 7633 | misceffect 215; |
---|
| 7634 | end; |
---|
| 7635 | |
---|
| 7636 | OnInit: |
---|
| 7637 | disablenpc "Kiehl#Copy"; |
---|
| 7638 | end; |
---|
| 7639 | } |
---|
| 7640 | |
---|
| 7641 | //---------------------------------------------------------------------------- |
---|
| 7642 | // Kiehl's Room; Kiehl_Room_Exit |
---|
| 7643 | //---------------------------------------------------------------------------- |
---|
| 7644 | kh_kiehl02,50,59,0 script Kiehl_Room_Exit 45,1,1,{ |
---|
| 7645 | OnTouch: |
---|
| 7646 | if (getmapusers("kh_kiehl02") < 1) |
---|
| 7647 | donpcevent "KiehlRoom::OnReset"; |
---|
| 7648 | warp "lighthalzen",193,202; |
---|
| 7649 | end; |
---|
| 7650 | |
---|
| 7651 | OnEnable: |
---|
| 7652 | misceffect 215; |
---|
| 7653 | end; |
---|
| 7654 | |
---|
| 7655 | OnInit: |
---|
| 7656 | disablenpc "Kiehl_Room_Exit"; |
---|
| 7657 | end; |
---|
| 7658 | } |
---|
| 7659 | |
---|
| 7660 | //============================================================================ |
---|