[1] | 1 | //===== eAthena Script ======================================= |
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| 2 | //= Auction system |
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| 3 | //===== By: ================================================== |
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| 4 | //= L0ne_W0lf |
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| 5 | //===== Current Version: ===================================== |
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| 6 | //= 1.0 |
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| 7 | //===== Compatible With: ===================================== |
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| 8 | //= eAthena SVN |
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| 9 | //===== Description: ========================================= |
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| 10 | //= [Aegis Conversion] |
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| 11 | //= Auction house releated NPCs, and warps |
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| 12 | //===== Additional Comments: ================================= |
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| 13 | //= 1.0 First version, place holders only. [L0ne_W0lf] |
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| 14 | //============================================================ |
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| 15 | |
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| 16 | // Auction House warpers |
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| 17 | //============================================================ |
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| 18 | morocc,182,95,6 script Auction Hall Guide#moc 98,{ |
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| 19 | callfunc "F_AuctionWarper",1; |
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| 20 | } |
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| 21 | |
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| 22 | prontera,218,120,4 script Auction Hall Guide#prt 117,{ |
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| 23 | callfunc "F_AuctionWarper",2; |
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| 24 | } |
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| 25 | |
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| 26 | yuno,129,116,0 script Auction Hall Guide#yuno 90,{ |
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| 27 | callfunc "F_AuctionWarper",3; |
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| 28 | } |
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| 29 | |
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| 30 | lighthalzen,205,169,6 script Auction Hall Guide#lhz 833,{ |
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| 31 | callfunc "F_AuctionWarper",4; |
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| 32 | } |
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| 33 | |
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| 34 | function script F_AuctionWarper { |
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| 35 | mes "[Auction Hall Guide]"; |
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| 36 | mes "Hello, would you"; |
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| 37 | mes "like to enter the"; |
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| 38 | mes "Auction Hall?"; |
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| 39 | next; |
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| 40 | if (select("Yes.:No.") == 1) { |
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| 41 | mes "[Auction Hall Guide]"; |
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| 42 | mes "Enjoy your auction."; |
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| 43 | close2; |
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| 44 | switch(getarg(0)) { |
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| 45 | case 1: |
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| 46 | warp "auction_01",179,53; end; |
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| 47 | case 2: |
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| 48 | warp "auction_01",21,43; end; |
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| 49 | case 3: |
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| 50 | warp "auction_02",151,23; end; |
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| 51 | case 4: |
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| 52 | warp "auction_02",43,24; end; |
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| 53 | } |
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| 54 | } |
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| 55 | mes "[Auction Hall Guide]"; |
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| 56 | mes "Alright then,"; |
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| 57 | mes "See you later."; |
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| 58 | mes "If you change your"; |
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| 59 | mes "mind, please come"; |
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| 60 | mes "and enjoy the auctions~"; |
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| 61 | close; |
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| 62 | } |
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| 63 | |
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| 64 | // Sign posts |
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| 65 | //============================================================ |
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| 66 | morocc,180,97,6 script Information Post#moc::AuctionSign 837,{ |
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| 67 | mes "[Information]"; |
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| 68 | mes "Auction Warp Guide"; |
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| 69 | close; |
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| 70 | } |
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| 71 | |
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| 72 | prontera,216,120,4 duplicate(AuctionSign) Information Post#prt 837,{ |
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| 73 | yuno,131,116,0 duplicate(AuctionSign) Information Post#yuno 837,{ |
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| 74 | lighthalzen,207,169,6 duplicate(AuctionSign) Information Post#lhz 837 |
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| 75 | |
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| 76 | // Warps |
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| 77 | //============================================================ |
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| 78 | auction_01,180,49,0 warp auction_entrance_moc 1,1,morocc,182,92 |
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| 79 | auction_01,22,37,0 warp auction_entrance_prt 1,1,prontera,214,120 |
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| 80 | auction_02,151,17,0 warp auction_enterance_juno 1,1,yuno,132,119 |
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| 81 | auction_02,43,17,0 warp auction_enterance_lhz 1,1,lighthalzen,209,169 |
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| 82 | |
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| 83 | // Auction House NPCs |
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| 84 | //============================================================ |
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| 85 | auction_01,182,68,6 script Auction Broker#moc1::AuctionBroker 98,{ |
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| 86 | mes "[Auction Broker]"; |
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| 87 | mes "Welcome to the Auction Hall."; |
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| 88 | mes "Would you like to view the goods?"; |
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| 89 | next; |
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| 90 | if (select("Yes.:No.") == 1) { |
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| 91 | mes "[Auction Broker]"; |
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| 92 | mes "Wery well."; |
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| 93 | mes "Please take"; |
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| 94 | mes "a look, and see"; |
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| 95 | mes "What's being offered~"; |
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| 96 | OpenAuction; |
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| 97 | close; |
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| 98 | } |
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| 99 | mes "[Auction Broker]"; |
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| 100 | mes "Very well then."; |
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| 101 | mes "If you change your"; |
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| 102 | mes "mind, then please"; |
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| 103 | mes "come and check"; |
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| 104 | mes "out the auctions~"; |
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| 105 | close; |
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| 106 | } |
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| 107 | |
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| 108 | auction_01,182,75,0 duplicate(AuctionBroker) Auction Broker#moc2 99 |
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| 109 | auction_01,177,75,2 duplicate(AuctionBroker) Auction Broker#moc3 98 |
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| 110 | auction_01,177,68,4 duplicate(AuctionBroker) Auction Broker#moc4 99 |
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| 111 | auction_01,21,74,4 duplicate(AuctionBroker) Auction Broker#prt1 117 |
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| 112 | auction_01,27,78,4 duplicate(AuctionBroker) Auction Broker#prt2 116 |
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| 113 | auction_01,16,78,4 duplicate(AuctionBroker) Auction Broker#prt3 115 |
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| 114 | auction_02,158,47,6 duplicate(AuctionBroker) Auction Broker#yuno1 90 |
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| 115 | auction_02,145,47,2 duplicate(AuctionBroker) Auction Broker#yuno2 90 |
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| 116 | auction_02,151,54,0 duplicate(AuctionBroker) Auction Broker#yuno3 90 |
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| 117 | auction_02,152,41,4 duplicate(AuctionBroker) Auction Broker#yuno4 90 |
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| 118 | auction_02,57,46,2 duplicate(AuctionBroker) Auction Broker#lhz1 874 |
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| 119 | auction_02,31,46,6 duplicate(AuctionBroker) Auction Broker#lhz2 874 |
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| 120 | auction_02,43,65,4 duplicate(AuctionBroker) Auction Broker#lhz3 833 |
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