root/npc/jobs/2-1/priest.txt @ 1

Revision 1, 62.1 kB (checked in by jinshiro, 17 years ago)
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[1]1//===== eAthena Script =======================================
2//= Priest Quest
3//===== By: ==================================================
4//= Translated By: Pgro Team (OwNaGe)(Aegis)
5//= Converted by: kobra_k88.
6//= Further bugfixed and tested by Lupus
7//===== Current Version: =====================================
8//= 2.4b
9//===== Compatible With: =====================================
10//= eAthena  SVN
11//===== Description: =========================================
12//= [Aegis Conversion]
13//= Job Change quest for Priest class.
14//===== Additional Comments: =================================
15//= Fully working.  Changed the way Priests enter the test room to help Acos.
16//= Must use this with the included Acolyte quest to work properely.
17//= 1.3 Added Baby Class support, fixed 3 wrong constants bugs [Lupus]
18//= 1.5 Fixed possible EXP abuse [Lupus]
19//= 1.6 Added a func which prevent advanced classes passing
20//= 2nd Job Quests again. It also guides adv classes where
21//= to go. [Lupus]
22//= 2.0 Changed numbers to constants. [Vicious]
23//= 2.1 Merged JFunc [Lupus]
24//= 2.1a Fixed typo [KarLaeda]
25//= 2.2 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
26//= 2.3 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf]
27//= 2.3a More bug fixes. [L0ne_W0lf]
28//= 2.4 Changed Marthilda to Mathilda. [L0ne_W0llf]
29//= 2.4a Deleted unused variables. [Samuray22]
30//= 2.4b Corrected a Typo error ";;". [Samuray22]
31//==========================================================
32
33prt_church,16,41,4      script  High Bishop#prst        60,{
34        // Uncomment the following 'if' statement to allow High Priests to assist Acolytes with the job change quest.
35        // Officially High Priests are blocked from helping by an indiscriminate check if you are a transcended character.
36        //if (Class == Job_High_Priest) set .@AllowHPAssist,1;
37        if (Upper == 1 && .@AllowHPAssist != 1) {
38                        mes "[Bishop Paul]";
39                        mes "Hm...?";
40                        mes "Ah, I sense that you are a warrior that has been to Valhalla. You who have been reborn... We are here to look after you.";
41                        next;
42                        mes "[Bishop Paul]";
43                        mes "Do not let evil conquer your soul. You have enough courage and power to overcome the hardest situation. May God bless you...";
44                        close;
45        }
46        if (BaseJob != Job_Acolyte) {
47                if (BaseJob == Job_Priest) {
48                        mes "[Bishop Paul]";
49                        mes "Ah...";
50                        if (sex)
51                                mes "It is good to see you again, Brother " + strcharinfo(0) + ". Once again, God's grace has caused our paths to cross.";
52                        else
53                                mes "It is good to see you once again, Sister " + strcharinfo(0) + ". The grace of God has brought you once more before me.";
54                        next;
55                        mes "[Bishop Paul]";
56                        mes "I'm pleased to see that you are continuing to lead the children of God on the right path. Is there anything I can help you with today?";
57                        next;
58                        switch(select("How is your health?:I want to help this Acolyte.:Father, I need your help.")) {
59                        case 1:
60                                mes "[Bishop Paul]";
61                                mes "Thank you for your concern. I'm doing fine and am in good health. Please give my regards to your brothers and sisters.";
62                                next;
63                                mes "[Bishop Paul]";
64                                mes "Keep in mind that we are God's messengers on this Earth. Always remember that we must always help others.";
65                                close;
66                        case 2:
67                                mes "[Bishop Paul]";
68                                mes "Ah, that's a good idea. Helping young Acolytes should also be one of a Priest's priorities.";
69                                next;
70                                mes "[Bishop Paul]";
71                                mes "However, there are certain things that an Acolyte must do alone. All Acolytes must complete their divine test by themselves.";
72                                next;
73                                mes "[Bishop Paul]";
74                                mes "I hope you will assist your Acolyte friend in the second test, the spiritual training.";
75                                next;
76                                mes "[Bishop Paul]";
77                                mes "You need to bring ^0000FF1 Rosary^000000 in order to accompany an Acolyte in spiritual training. If you have one of those, I can send you to the test area now.";
78                                next;
79                                mes "[Bishop Paul]";
80                                mes "Do you wish to help him out during the spiritual training?";
81                                next;
82                                if (select("Yes, I do.:Give me a second.") == 1) {
83                                        if (countitem(2608) > 0) {
84                                                mes "[Bishop Paul]";
85                                                mes "I will now send you to the training place for Acolytes. Please send my regards to Brother Peter...";
86                                                next;
87                                                mes "[Bishop Paul]";
88                                                mes "I hope you will assist this Acolyte in becoming a Priest.";
89                                                close2;
90                                                warp "job_prist",26,178;
91                                                end;
92                                        }
93                                        mes "[Bishop Paul]";
94                                        mes "Unfortunately you didn't bring a ^0000FFRosary^000000. You need one of those in order to be in the testing area.";
95                                        close;
96                                }
97                                mes "[Bishop Paul]";
98                                mes "I see, take your time. Don't forget to bring a ^0000FFRosary^000000...";
99                                close;
100                        case 3:
101                                mes "[Bishop Paul]";
102                                mes "You must be strong. Have faith, as you are loved by God. I pray the wounds of the body are healed soon...";
103                                next;
104                                percentheal 90,0;
105                                mes "[Bishop Paul]";
106                                mes "God, please look after your poor children. Help them overcome their hardships and difficulties. Refresh their spirits...";
107                                next;
108                                percentheal 0,90;
109                                mes "[Bishop Paul]";
110                                mes "I hope my invocation has eased your pain. Now please go forth and spread God's message. May God be with you...";
111                                close;
112                        }
113                }
114                else if (BaseClass == Job_Novice) {
115                        mes "[Bishop Paul]";
116                        mes "May God be";
117                        if (sex)
118                                mes "with you, brother.";
119                        else
120                                mes "with you, sister.";
121                        next;
122                        mes "[Bishop Paul]";
123                        mes "You are in";
124                        mes "the Sanctuary.";
125                        mes "What brings you here?";
126                        next;
127                        switch(select("I want to be an Acolyte.:I want to be a Priest.:Nothing, really.")) {
128                        case 1:
129                                mes "[Bishop Paul]";
130                                mes "Oh I see...";
131                                mes "If you wish to become an Acolyte, please visit the other room.";
132                                break;
133                        case 2:
134                                mes "[Bishop Paul]";
135                                mes "Oh I see. However, you must first become an Acolyte before becoming a Priest. Please visit the other room.";
136                                break;
137                        case 3:
138                                mes "[Bishop Paul]";
139                                mes "Please make yourself at home. On Earth, nowhere is safer than this Sanctuary.";
140                                break;
141                        }
142                        next;
143                        mes "[Bishop Paul]";
144                        mes "May God bless you.";
145                        close;
146                }
147                else {
148                        mes "[Bishop Paul]";
149                        mes "May God be";
150                        if (sex)
151                                mes "with you, brother.";
152                        else
153                                mes "with you, sister.";
154                        next;
155                        mes "[Bishop Paul]";
156                        mes "What brings you here";
157                        mes "to Prontera Sanctuary?";
158                        next;
159                        switch(select("Information about Priests.:Nothing.")) {
160                        case 1:
161                                mes "[Bishop Paul]";
162                                mes "Priests have the authority to perform and administer religious rites.";
163                                next;
164                                mes "[Bishop Paul]";
165                                mes "You must first be thoroughly disciplined as an Acolyte before you can be promoted to the position of Priest.";
166                                next;
167                                mes "[Bishop Paul]";
168                                mes "When you reach Acolyte Job level 40, you will be able to apply for the Priest test.";
169                                next;
170                                mes "[Bishop Paul]";
171                                mes "If you pass the test, you will be able to use more powerful skills that will be effective against Demon and Undead creatures...";
172                                next;
173                                mes "[Bishop Paul]";
174                                mes "With all of your ability, you will play an important role in towns and dungeons.";
175                                next;
176                                mes "[Bishop Paul]";
177                                mes "Our duty and obligation as Priests is to devote ourselves to helping others without expecting reward.";
178                                next;
179                                mes "[Bishop Paul]";
180                                mes "As we help others, we must not expect to treat us in a similar fashion. To be a great Priest is your choice and responsibility, not anyone else's.";
181                                next;
182                                mes "[Bishop Paul]";
183                                mes "However, those who receive should be polite. You should give an outstanding example, but you should also have your limits as a human.";
184                                next;
185                                mes "[Bishop Paul]";
186                                mes "I hope I explained enough of the class. Why don't you go outside and talk to some of the other Priests if you want to learn more about our way of life?";
187                                next;
188                                break;
189                        case 2:
190                                mes "[Bishop Paul]";
191                                mes "Please make yourself at home. Nowhere on Earth is safer than the Prontera Sanctuary.";
192                                next;
193                                break;
194                        }
195                        mes "[Bishop Paul]";
196                        mes "Well...";
197                        mes "May God";
198                        mes "bless you.";
199                        close;
200                }
201        }
202        if (PRIEST_Q == 0) {
203                mes "[Bishop Paul]";
204                mes "May God bless";
205                if (sex)
206                        mes "you, Brother.";
207                else
208                        mes "you, Sister.";
209                mes "What brings";
210                mes "you to me?";
211                next;
212                switch(select("I want to be a Priest.:How are you, Father?")) {
213                case 1:
214                        mes "[Bishop Paul]";
215                        mes "I see. So you wish to be a Priest. God will be delighted by your decision and will bless you.";
216                        next;
217                        mes "[Bishop Paul]";
218                        mes "I am Bishop Paul Cervantes, and am in charge of the Prontera Parish.";
219                        mes "I am glad to meet a person as eager and devoted to God such as yourself.";
220                        next;
221                        mes "[Bishop Paul]";
222                        mes "If you set your mind on becoming a Priest, you must undergo several tests. Only Acolytes who reach job level 40 are qualified for testing.";
223                        next;
224                        mes "[Bishop Paul]";
225                        mes "If you satisfy the requirements, I suggest that you apply for the Priest job first. Do you wish to apply now?";
226                        next;
227                        if (select("Yes, I do.:I need some time to think about it...") == 1) {
228                                if (JobLevel < 40) {
229                                        mes "[Bishop Paul]";
230                                        mes "You are not yet qualified to be a Priest. Please go out into the world and broaden your experiences.";
231                                        next;
232                                        mes "[Bishop Paul]";
233                                        mes "There are still things that you must learn as an Acolyte. However, I look forward to meeting you again very soon.";
234                                        close;
235                                }
236                                if (SkillPoint) {
237                                        mes "[Bishop Paul]";
238                                        mes "You have skill points left.";
239                                        mes "I strongly recommend that you use all of these skill points before you apply for the Priest job change test.";
240                                        close;
241                                }
242                                set PRIEST_Q,1;
243                                        mes "[Bishop Paul]";
244                                if (sex)
245                                        mes "Now I will explain the Three Trials of Priesthood. These tribulations will bring you much suffering, but I hope you can complete them, Brother " + strcharinfo(0) + ".";
246                                else
247                                        mes "Now I will explain the Three Trials of Priesthood. These tribulations will bring you much suffering, but I hope you can complete them, Sister " + strcharinfo(0) + ".";
248                                next;
249                                mes "[Bishop Paul]";
250                                mes "For the First Trial, you will make a pilgrimage, and visit three acscetic Priests in a specific order.";
251                                next;
252                                mes "[Bishop Paul]";
253                                mes "The Second Trial will consist of spiritual training. You must resist the temptations of Demons and the Undead.";
254                                next;
255                                mes "[Bishop Paul]";
256                                mes "In the Final Trial, you will promise your devotion to God. Your willingness to sacrifice yourself will also be questioned.";
257                                next;
258                                mes "[Bishop Paul]";
259                                mes "Acolytes that have reached Job Level 50 will be exempt from the First Trial, the pilgrimage, as they have already demonstrated their enthusiasm and devotion.";
260                                next;
261                                if (JobLevel == 50) {
262                                        mes "[Bishop Paul]";
263                                        mes "I can see the great effort you have exerted to reach job level 50. You have been a loyal servant to God.";
264                                        next;
265                                        mes "[Bishop Paul]";
266                                        mes "Now, you may go directly go to the Second Trial: Spiritual Training. For this training, you may bring a Priest with you.";
267                                        next;
268                                        mes "[Bishop Paul]";
269                                        mes "I have no doubt that you will do a good job by yourself. However, it will be easier with the aid of a Brother or Sister that has already become a Priest.";
270                                        next;
271                                        set PRIEST_Q,5;
272                                        mes "[Bishop Paul]";
273                                        mes "Well, are you ready for the Spiritual Training?";
274                                        next;
275                                        if (select("I am ready.:Give me a minute.") == 1) {
276                                                mes "[Bishop Paul]";
277                                                mes "Good. I will send you to the training ground. When you get there, please speak to Brother Peter who is in charge of the training.";
278                                                next;
279                                                warp "job_prist",24,180;
280                                                end;
281                                        }
282                                        mes "[Bishop Paul]";
283                                        mes "No problem, take your time.";
284                                        mes "May God give you the strength to overcome your fears...";
285                                        close;
286                                }
287                                mes "[Bishop Paul]";
288                                mes "Well, let me tell you the order of the ascetic Priests that you must visit for your pilgrimage.";
289                                next;
290                                mes "[Bishop Paul]";
291                                mes "First, please visit Father";
292                                mes "Rubalkabara who is Northeast";
293                                mes "of the Prontera Ruins.";
294                                next;
295                                mes "[Bishop Paul]";
296                                mes "Second, please visit Sister Mathilda. She is located in";
297                                mes "an area near Morroc, Southwest of Prontera.";
298                                next;
299                                mes "[Bishop Paul]";
300                                mes "The third Priest you must visit is Father Yosuke. He is in a field Northwest of Prontera.";
301                                next;
302                                mes "[Bishop Paul]";
303                                mes "Well then, I wish you a safe journey. If you have any questions, please ask Sister Cecilia.";
304                                next;
305                                mes "[Bishop Paul]";
306                                mes "When you return from your pilgrimage, I will let you know";
307                                mes "of the next test.";
308                                next;
309                                mes "[Bishop Paul]";
310                                mes "May God";
311                                mes "bless you...";
312                                close;
313                        }
314                        mes "[Bishop Paul]";
315                        mes "Please take your time.";
316                        mes "You are always welcomed.";
317                        mes "May God bless you...";
318                        close;
319                case 2:
320                        mes "[Bishop Paul]";
321                        mes "I see...";
322                        mes "I am doing fine";
323                        mes "and am in good health.";
324                        mes "Thank you for asking.";
325                        next;
326                        mes "[Bishop Paul]";
327                        if (sex)
328                                mes "I hope you will continue to go on your mission as God's servant, brother.";
329                        else
330                                mes "I hope you will continue to go on your mission as God's servant, sister.";
331                        next;
332                        mes "[Bishop Paul]";
333                        mes "Hopefully, our paths";
334                        mes "will cross again.";
335                        mes "May God bless you...";
336                        close;
337                }
338        }
339        else if (PRIEST_Q == 1) {
340                mes "[Bishop Paul]";
341                mes "May I ask you the reason you're still here? You didn't forget your pilgrimage, did you?";
342                next;
343                if (select("Sorry father, I need to check the order.:No no no, not at all.") == 1) {
344                        mes "[Bishop Paul]";
345                        mes "Ah, I see. I will let you know the order of pilgrimage again, and hope that you will have a safe journey.";
346                        next;
347                        mes "[Bishop Paul]";
348                        mes "First, meet Father Rubalkabara. He's at the Northeast of the Prontera ruins.";
349                        next;
350                        mes "[Bishop Paul]";
351                        mes "Then, remember to meet Sister Mathilda. She's somewhere near the town of Morroc, Southwest of Prontera.";
352                        next;
353                        mes "[Bishop Paul]";
354                        mes "And lastly, please seek out Father Yosuke. He is in the a field Northwest of Prontera.";
355                        next;
356                        mes "[Bishop Paul]";
357                        mes "Well then, I shall pray for your safe journey. If you want more information, please ask Sister Cecilia.";
358                        next;
359                        mes "[Bishop Paul]";
360                        mes "When you get back from the pilgrimage, I will let you know the next test.";
361                        next;
362                        mes "[Bishop Paul]";
363                        mes "May God bless you...";
364                        close;
365                }
366                mes "[Bishop Paul]";
367                mes "I see. But still, if you have any questions, you may wish to ask Sister Cecilia. She will address any of your concerns.";
368                next;
369                mes "[Bishop Paul]";
370                mes "Well then, I shall pray for your safe journey. May God bless you...";
371                close;
372        }
373        else if (PRIEST_Q == 2) {
374                mes "[Bishop Paul]";
375                mes "I see you have returned from your meeting with Father Rubalkabara. How is he doing? I am worried about his health, since he's been there all alone... ";
376                next;
377                mes "[Bishop Paul]";
378                mes "For your next quest, you should meet Sister Mathilda. I shall be awaiting your safe return.";
379                close;
380        }
381        else if (PRIEST_Q == 3) {
382                mes "[Bishop Paul]";
383                mes "I see that you have returned from your journey to meet Sister Mathilda. She has been meditating in the hot, dry desert for a long time.";
384                next;
385                mes "[Bishop Paul]";
386                mes "Finally, it is now time for you to meet Father Yosuke. He is doing penance somewhere around a field Northwest of Prontera. Please seek him out, and then return here to me.";
387                close;
388        }
389        else if (PRIEST_Q == 4) {
390                set PRIEST_Q,5;
391                mes "[Bishop Paul]";
392                mes "You've accomplished";
393                mes "your pilgrimage.";
394                mes "Congratulations.";
395                next;
396                mes "[Bishop Paul]";
397                mes "Now it is time to begin your spiritual training. As I mentioned before, you may bring a Priest to help you during this training.";
398                next;
399                mes "[Bishop Paul]";
400                mes "Although you cannot receive their help throughout all of the testing, they can at least help you during the spiritual training.";
401                next;
402                mes "[Bishop Paul]";
403                mes "Well, are you ready for";
404                mes "the spiritual training?";
405                next;
406                if (select("I'm ready.:Give me a minute.") == 1) {
407                        mes "[Bishop Paul]";
408                        mes "Good. I will send you to the training ground. When you get there, please speak to Brother Peter who is in charge of the training.";
409                        next;
410                        warp "job_prist",24,180;
411                        end;
412                }
413                mes "[Bishop Paul]";
414                mes "No problem,";
415                mes "take your time.";
416                mes "May God grant you";
417                mes "the strength to";
418                mes "overcome your fears...";
419                close;
420        }
421        else if (PRIEST_Q == 5) {
422                mes "[Bishop Paul]";
423                mes "You seem confident about the spiritual training. Shall we begin?";
424                next;
425                if (select("I'm ready.:Give me a minute.") == 1) {
426                        mes "[Bishop Paul]";
427                        mes "Good. I will send you to the training ground. When you get there, please speak to Brother Peter who is in charge of the training.";
428                        next;
429                        warp "job_prist",24,180;
430                        end;
431                }
432                mes "[Bishop Paul]";
433                mes "No problem,";
434                mes "take your time.";
435                mes "May God grant you";
436                mes "the strength to";
437                mes "overcome your fears...";
438                close;
439        }
440        else if (PRIEST_Q == 6) {
441                mes "[Bishop Paul]";
442                mes "You look tired and exhausted. However, you must endure even more suffering once you become a Priest.";
443                next;
444                mes "[Bishop Paul]";
445                mes "Please endure these trials for the sake of your dream. Why don't you challenge the spiritual training again?";
446                next;
447                if (select("I'll try again.:Give me a minute.") == 1) {
448                        mes "[Bishop Paul]";
449                        mes "Good. I will send you to the training ground. Please ask for help from Brother Peter.";
450                        next;
451                        warp "job_prist",24,180;
452                        end;
453                }
454                mes "[Bishop Paul]";
455                mes "No problem,";
456                mes "take your time.";
457                mes "May God grant you";
458                mes "the strength to";
459                mes "overcome your fears...";
460                close;
461        }
462        else if (PRIEST_Q == 7) {
463                mes "[Bishop Paul]";
464                mes "I am glad that you've done well with the spiritual training. Congratulations. You are now qualified to be called a Priest.";
465                next;
466                mes "[Bishop Paul]";
467                mes "Now, you must go and swear your devotion to God with Sister Cecilia. Don't be nervous...";
468                next;
469                mes "[Bishop Paul]";
470                mes "Just answer honestly, and listen to the voice of God that speaks quietly in your heart.";
471                next;
472                mes "[Bishop Paul]";
473                mes "Well then...";
474                mes "I will be here";
475                mes "waiting for you.";
476                close;
477        }
478        else if (PRIEST_Q == 8) {
479                mes "[Bishop Paul]";
480                mes "Hmm? You haven't made your oath yet...? Without the conviction of an oath to God, you may be tempted by evil at anytime.";
481                next;
482                mes "[Bishop Paul]";
483                mes "You should go to sister Cecilia and promise your devotion to God. Return here with honor, and listen to the voice of God that speaks quietly in your heart.";
484                close;
485        }
486        else if (PRIEST_Q == 9) {
487                if (SkillPoint) {
488                        mes "[Bishop Paul]";
489                        mes "You have remaining skills points. Please use these skill points to upgrade your skills, and then return to me.";
490                        close;
491                }
492                mes "[Bishop Paul]";
493                mes "Congratulations, you have completed the trials required of all Priests. Let me promote you to the position of Priest right away.";
494                next;
495                mes "[Bishop Paul]";
496                mes "God, grant your power to your servant standing before you.";
497                if (sex)
498                        mes "Let him send your message throughout the ends of the earth.";
499                else
500                        mes "Let her send your message throughout the ends of the earth.";
501                next;
502                mes "[Bishop Paul]";
503                mes "Make this servant of yours an instrument of your miraculous works...";
504                next;
505                set .@joblvl,JobLevel;
506                callfunc "Job_Change",Job_Priest;
507                callfunc "F_ClearJobVar";               // clears all job variables for the current player
508                mes "[Bishop Paul]";
509                mes "Now you are born again as a Priest. I congratulate you, and hope you will greatly help other people for the rest of your life.";
510                next;
511                mes "[Bishop Paul]";
512                if (.@joblvl < 50) {
513                        getitem 1550,1; //Book
514                        mes "This book is for you. I hope it will aid you in spreading God's message on earth.";
515                }
516                else {
517                        getitem 1551,1; //Bible
518                        mes "In commemoration of your job change, I am giving you a bible. This will lighten your way to the path of righteousness.";
519                }
520                next;
521                mes "[Bishop Paul]";
522                mes "You've shown great effort, and have made admirable progress in your personal quest for holiness. Please lead your life as a sincere Priest...";
523                close;
524        }
525}
526
527prt_church,27,24,1      script  Sister Cecilia  79,{
528        mes "[Sister Cecilia]";
529        if (BaseJob != Job_Acolyte) {
530                if (BaseJob == Job_Priest) {
531                        if (sex)
532                                mes "May god bless you, brother. It brings my heart joy to see that you working hard to carry out the will of God.";
533                        else
534                                mes "May god bless you, sister. It brings my heart joy to see that you working hard to carry out the will of God.";
535                }
536                else if (Class == Job_Novice) {
537                        if (sex)
538                                mes "May god bless you, brother.";
539                        else
540                                mes "May god bless you, sister.";
541                        mes "Prontera parish welcomes you.";
542                        next;
543                        mes "[Sister Cecilia]";
544                        mes "Oh, you haven't chosen a job yet? Why don't you consider devoting your life to God?";
545                        next;
546                        mes "[Sister Cecilia]";
547                        mes "You can lead a fulfilling life as an Acolyte, helping out other people in need.";
548                        next;
549                        mes "[Sister Cecilia]";
550                        mes "If you're interested, please ask the Priest in the other room. You won't ever regret the choice to become an Acolyte.";
551                        next;
552                        mes "[Sister Cecilia]";
553                        mes "When you reach Job level 40 as an Acolyte, you can be promoted to a Priest.";
554                        next;
555                        mes "[Sister Cecilia]";
556                        mes "But please...";
557                        mes "Take your time, and decide what job will be the best for you.";
558                }
559                else {
560                        if (sex)
561                                mes "May god bless you, brother.";
562                        else
563                                mes "May god bless you, sister.";
564                        mes "Welcome to Prontera parish. How may I help you?";
565                        next;
566                        if (select("Tell me more about Priests.:Nothing.") == 1) {
567                                mes "[Sister Cecilia]";
568                                mes "Messengers of God are usually known as Priests. After becoming an Acolyte, you can train with the goal of becoming a Priest.";
569                                next;
570                                mes "[Sister Cecilia]";
571                                mes "Servants of God are prohibited to use weapons based on blades. For us, the meaning of battle with monsters is not in the killing, but in the enlightening of their souls.";
572                                if (BaseJob == Job_Acolyte) {
573                                        next;
574                                        mes "[Sister Cecilia]";
575                                        mes "Well, it will be better that you meet Priests for yourself and speak with them. If you are ready to become a Priest, speak with Bishop Paul in this room.";
576                                        next;
577                                        mes "[Sister Cecilia]";
578                                        mes "I believe he can give you specific requirement information about the Priest class. Yes, I think it's a good idea.";
579                                        next;
580                                }
581                        }
582                        mes "[Sister Cecilia]";
583                        mes "I see. Well, feel free to relax and make yourself at home. Nowhere on earth is safer than the Prontera Sanctuary.";
584                        next;
585                        mes "[Sister Cecilia]";
586                        mes "May God bless you...";
587                        close;
588                }
589        }
590        if (PRIEST_Q == 0) {
591                if (sex)
592                        mes "May God bless you, brother.";
593                else
594                        mes "May God bless you, sister.";
595                mes "May I ask what brings you here?";
596                next;
597                switch(select("I wish to become a Priest.:Nothing.")) {
598                case 1:
599                        mes "[Sister Cecilia]";
600                        mes "I see. You've devoted yourself to God. Many Acolytes wish to become Priests to continue on their personal journey towards holiness.";
601                        next;
602                        mes "[Sister Cecilia]";
603                        mes "Let me introduce myself. I am Cecilia Margarita, and I am in charge of part of the Priest job change process.";
604                        next;
605                        mes "[Sister Cecilia]";
606                        mes "I've been supporting many people in becoming Priests ever since I joined the Prontera Parish. That is one of my main responsibilities.";
607                        next;
608                        mes "[Sister Cecilia]";
609                        mes "In order to become a Priest, you must complete 3 trials. A pilgrimage, a session of spiritual training, and an oath of devotion to God.";
610                        next;
611                        mes "[Sister Cecilia]";
612                        mes "If you wish to become a servant of God, please apply for the Priest job with Bishop Paul, and complete all 3 trials.";
613                        next;
614                        mes "[Sister Cecilia]";
615                        mes "If you experience a problem during any of your trials, feel free to visit me. I will help you as much as I can.";
616                        close;
617                case 2:
618                        mes "[Sister Cecilia]";
619                        mes "Make yourself at home. I insist that you recover and take a rest in this Sanctuary. May God bless you...";
620                        close;
621                }
622        }
623        else if (PRIEST_Q == 1) {
624                mes "Ah, you've started your pilgrimage. Please do your best to accomplish this first trial.";
625                next;
626                mes "[Sister Cecilia]";
627                mes "The first Priest you must meet is Father Rubalkabara. He is in the ruins Northeast of Prontera.";
628                next;
629                mes "[Sister Cecilia]";
630                mes "Travel one field North from Prontera, and then three fields East, and you will arrive at the ruins.";
631                next;
632                mes "[Sister Cecilia]";
633                mes "Of course, you can also head 1 field East from Prontera, then go 1 field north, and then go 2 fields East...";
634                next;
635                mes "[Sister Cecilia]";
636                mes "Father Rubalkabara will be at the entrance of the Prontera Ruins. Be careful. That place is a habitat for aggressive Chocos.";
637                next;
638                mes "[Sister Cecilia]";
639                mes "After meeting Father Rubalkabara, please visit Sister Mathilda and Father Yosuke. You can check your quest progress with me if you have any questions later.";
640                next;
641                mes "[Sister Cecilia]";
642                mes "Well then, have a good journey. Please don't give up to short lived tribulations, and I hope that you accomplish your goals.";
643                close;
644        }
645        else if (PRIEST_Q == 2) {
646                mes "Oh, you've met Father Rubalkabara. Now it's time for you to visit Sister Mathilda. She is near a town named Morroc.";
647                next;
648                mes "[Sister Cecilia]";
649                mes "She has been training her religious discipline somewhere in a field North of Morroc. If you look around that field, you will be able to find her.";
650                next;
651                mes "[Sister Cecilia]";
652                mes "Of course, sometimes I want to devote myself to training like those other Priests, but I have my duty to assist those Acolytes applying for the Priest job.";
653                next;
654                mes "[Sister Cecilia]";
655                mes "But I believe this is God's will, and that this is the work he has intended me to do as his servant. Have a safe journey, and come back safely.";
656                close;
657        }
658        else if (PRIEST_Q == 3) {
659                mes "Now, the final Priest that you must meet is Father Yosuke. I've heard that he is training near a lake located Northwest of Prontera.";
660                next;
661                mes "[Sister Cecilia]";
662                mes "From Prontera, travel one field North, and then two fields towards the West. You may also travel two fields West first, and then travel one field to the North.";
663                next;
664                mes "[Sister Cecilia]";
665                mes "Although there are still two trials awaiting you, I have faith that you will be able to accomplish your goal of becoming a Priest...";
666                close;
667        }
668        else if (PRIEST_Q == 4) {
669                mes "Welcome. You demonstrated great effort to accomplish your first trial. Now, speak to Bishop Paul so that you can begin your next trial on your path to Priesthood.";
670                next;
671                mes "[Sister Cecilia]";
672                if (sex)
673                        mes "Brother "+ strcharinfo(0) +"...";
674                else
675                        mes "Sister "+ strcharinfo(0) +"...";
676                mes "The spiritual training is much more difficult than the pilgrimage, but I believe in you.";
677                next;
678                mes "[Sister Cecilia]";
679                mes "I hope that you find someone who has already become a Priest to help during the spiritual training. Good luck, and have faith.";
680                close;
681        }
682        else if (PRIEST_Q == 5) {
683                mes "Oh, you haven't finished the spiritual training yet?";
684                next;
685                mes "[Sister Cecilia]";
686                mes "I cannot let you know the specific details, but as long as you believe in yourself and have faith in all that is good, you will succeed.";
687                next;
688                mes "[Sister Cecilia]";
689                mes "Please speak to Father Peter in the test hall for more details. He is a close friend of Bishop Paul and may give you some useful tips for the spiritual training.";
690                close;
691        }
692        else if (PRIEST_Q == 6) {
693                mes "Yes, I understand that you've been through a really difficult situation. However, do not give up and succumb to temptation. You must be able to resist evil to become a Priest.";
694                next;
695                mes "[Sister Cecilia]";
696                mes "If you know somebody who has already become a Priest, ask them to help you during your spiritual training.";
697                next;
698                mes "[Sister Cecilia]";
699                mes "May God give you guidance and protection. When you complete your training, please come back to me.";
700                close;
701        }
702        else if (PRIEST_Q == 7) {
703                mes "Welcome! I'm so glad to see you've come back! Now, there is one last trial left for you to complete.";
704                next;
705L_AskQuestions:
706                mes "[Sister Cecilia]";
707                if (sex)
708                        mes "Brother "+ strcharinfo(0) +"...";
709                else
710                        mes "Sister "+ strcharinfo(0) +"...";
711                mes "We will now begin your formal oath for the Priesthood. Make yourself comfortable, and just answer with your heart.";
712                next;
713                mes "[Sister Cecilia]";
714                if (sex)
715                        mes "Brother "+ strcharinfo(0) +",";
716                else
717                        mes "Sister "+ strcharinfo(0) +",";
718                mes "Are you willing";
719                mes "to give your life to God?";
720                next;
721                if (select("Yes.:No!") == 2) {
722                        mes "[Sister Cecilia]";
723                        mes "Aw...? How could you give me that kind of answer? I assume you're not ready to be a Priest yet...";
724                        next;
725                        set PRIEST_Q,8;
726                        mes "[Sister Cecilia]";
727                        mes "You should reflect a little more on the teachings of holiness and come back later. You can't be a Priest if your spirit is weak.";
728                        close;
729                }
730                mes "[Sister Cecilia]";
731                mes "Will you take advantage of the holy abilities given by God for selfish, destructive or greedy ends?";
732                next;
733                if (select("Yes.:No.") == 1) {
734                        mes "[Sister Cecilia]";
735                        mes "Aw...? God won't grant you the power of holiness if your goals aren't just and pure. Meditate on your motivations for a while, and then come back to me.";
736                        next;
737                        set PRIEST_Q,8;
738                        mes "[Sister Cecilia]";
739                        mes "Think about the qualities that make Priests people of respect. You can't be a Priest if your spirit is not in accordance with God.";
740                        close;
741                }
742                mes "[Sister Cecilia]";
743                mes "Will you help aid others, even complete strangers, in battles by easing their suffering?";
744                next;
745                if (select("Yes.:No.") == 2) {
746                        mes "[Sister Cecilia]";
747                        mes "No, no. You've got the wrong idea. God authorizes us to use his power to support his children. You must help people in danger: it is your obligation.";
748                        next;
749                        set PRIEST_Q,8;
750                        mes "[Sister Cecilia]";
751                        mes "Go and observe the adventurers that are fighting for peace in this world. They will teach you what you must do in order to help them.";
752                        close;
753                }
754                mes "[Sister Cecilia]";
755                mes "Are you willing to sacrifice yourself for the sake of others?";
756                next;
757                if (select("Yes.:No.") == 2) {
758                        mes "[Sister Cecilia]";
759                        mes "How can you say no...? That's one of the basic principles of Priesthood. You must value the welfare of others over your own safety.";
760                        next;
761                        set PRIEST_Q,8;
762                        mes "[Sister Cecilia]";
763                        mes "Go and think about the value of suffering and the meaning of sacrifice. When you think you understand more about helping those in need, come back to me.";
764                        close;
765                }
766                mes "[Sister Cecilia]";
767                mes "Will you repeatly say the same phrase in public in order to send God's message to his children?";
768                next;
769                if (select("Yes.:No.") == 1) {
770                        mes "[Sister Cecilia]";
771                        mes "No no no... You've got it wrong. Even though your purpose is to spread God's message, no one will eagerly accept what you say when you spam text.";
772                        next;
773                        set PRIEST_Q,8;
774                        mes "[Sister Cecilia]";
775                        mes "Remember...";
776                        mes "You must be a moral person, and display maturity and respect to other players. This kind of attitude applies for all classes,";
777                        mes "I believe.";
778                        close;
779                }
780                mes "[Sister Cecilia]";
781                mes "Will you lure many monsters to help your party members level up?";
782                next;
783                if (select("Yes.:No.") == 1) {
784                        mes "[Sister Cecilia]";
785                        mes "No, you won't. Luring many monsters does more harm than good. There is no exception. That behavior is totally unacceptable.";
786                        next;
787                        set PRIEST_Q,8;
788                        mes "[Sister Cecilia]";
789                        mes "Even if it looks like you are aiding your party members, such action results in bad karma. Please reflect on that for a while.";
790                        close;
791                }
792                mes "[Sister Cecilia]";
793                mes "Will you follow God, no matter what it takes, even if he demands you to kill yourself?";
794                next;
795                if (select("Yes.:No.") == 2) {
796                        mes "[Sister Cecilia]";
797                        mes "With that spirit, you can't be a Priest. If it is God's will to sacrifice yourself for a good purpose, you must carry out God's will as his servant.";
798                        next;
799                        set PRIEST_Q,8;
800                        mes "[Sister Cecilia]";
801                        mes "Besides, God has also given Priests the resurrection power. Think about the meaning of life and death again, and then come back to me.";
802                        close;
803                }
804                mes "[Sister Cecilia]";
805                if (sex)
806                        mes "Brother "+ strcharinfo(0) +"...";
807                else
808                        mes "Sister "+ strcharinfo(0) +"...";
809                mes "You have demonstrated your devotion to God. Will you swear to adhere to his teachings for the rest of your days?";
810                next;
811                if (select("I do.:No.") == 1) {
812                        set PRIEST_Q,9;
813                        mes "[Sister Cecilia]";
814                        mes "Now, you have completed your oath of Priesthood and accomplished all three trials required to become a Priest.";
815                        next;
816                        mes "[Sister Cecilia]";
817                        mes "Now go to Bishop Paul. And remember, we are all brothers and sisters in the eyes of God. Peace be with you...";
818                        close;
819                }
820                mes "[Sister Cecilia]";
821                mes "...";
822                next;
823                mes "[Sister Cecilia]";
824                mes "...";
825                mes "......";
826                next;
827                set PRIEST_Q,8;
828                mes "[Sister Cecilia]";
829                mes "You've come so far...";
830                mes "Why would you want";
831                mes "to throw this all away...?";
832                close;
833        }
834        else if (PRIEST_Q == 8) {
835                mes "...";
836                next;
837                mes "[Sister Cecilia]";
838                mes "Welcome back.";
839                mes "I hope that you've reflected on what you've said last time, and that you now have the attitude to become a Priest.";
840                next;
841                goto L_AskQuestions;
842        }
843        else if (PRIEST_Q == 9) {
844                mes "Congratulations.";
845                mes "You've completed all three trials required for the Priesthood. Bishop Paul is now waiting for you.";
846                next;
847                mes "[Sister Cecilia]";
848                mes "Peace be with you...";
849                close;
850        }
851}
852
853// 2nd Test
854//==========================================================
855job_prist,24,187,4      script  Peter S. Alberto        110,{
856        mes "[Father Peter]";
857        if (BaseJob == Job_Priest) {
858                mes "Welcome!";
859                if (sex)
860                        mes "Brother "+ strcharinfo(0) +"!";
861                else
862                        mes "Sister "+ strcharinfo(0) +"!";
863                mes "So good to see you again!";
864                next;
865                mes "[Father Peter]";
866                mes "Are you here to help an Acolyte friend for the spiritual training? That's great~ I think you'll do a good job.";
867                next;
868                mes "[Father Peter]";
869                mes "Remember, no matter how much you want to help this Acolyte, this is not your quest.";
870                next;
871                mes "[Father Peter]";
872                mes "You may assist and lighten your friend's burden, but you take upon this task for yourself.";
873                next;
874                mes "[Father Peter]";
875                mes "So...";
876                mes "Are you gonna help him right now?";
877                next;
878                switch(select("Yes, I am.:Give me a minute.:I changed my mind.")) {
879                case 1:
880                        mes "[Father Peter]";
881                        mes "Go for it! As your Acolyte enters, the test will begin. Now, I will send you to the testing area.";
882                        close2;
883                        warp "job_prist",24,44;
884                        end;
885                case 2:
886                        mes "[Father Peter]";
887                        mes "Hm...?";
888                        mes "What for?";
889                        mes "Well, so long as you arrive in time to help your friend, it will be okay.";
890                        close;
891                case 3:
892                        mes "[Father Peter]";
893                        mes "Oh...?";
894                        mes "Then please,";
895                        mes "go ahead. God bless";
896                        mes "you, and take care!";
897                        close2;
898                        warp "prontera",234,318;
899                        end;
900                }
901        }
902        if (PRIEST_Q == 5) {
903                mes "Welcome~!";
904                mes "I congratulate you";
905                mes "for passing the first trail.";
906                next;
907                mes "[Father Peter]";
908                mes "My name is";
909                mes "Peter S. Alberto.";
910                mes "How is my buddy Paul?";
911                mes "Is he doing alright";
912                mes "these days?";
913                next;
914                mes "[Father Peter]";
915                mes "Oh, I keep forgetting that he was promoted to Bishop. I think I'm supposed to call him Bishop Paul, or 'His Excellency.' Haha~";
916                next;
917                mes "[Father Peter]";
918                mes "Anyway, let me give you a brief explanation of the spiritual training. Are you familiar with what the spiritual training is for Priests?";
919                next;
920                switch(select("Yes, I do.:Sorry...")) {
921                case 1:
922                        mes "[Father Peter]";
923                        mes "Haha, I like you! But it never hurts to have too much information. The more well informed you are, the more easily you'll pass the test!";
924                        next;
925                        break;
926                case 2:
927                        mes "[Father Peter]";
928                        mes "Oh, no need to be sorry. I'm here to give you the information you need anyway. So, don't worry.";
929                        next;
930                        break;
931                }
932                mes "[Father Peter]";
933                mes "In spiritual training, you will be defeating evil creatures. Creatures of the Undead and Demons are all evil. In choosing to serve darkness, they are our enemies!";
934                next;
935                mes "[Father Peter]";
936                mes "There are too many evil creatures that roam this world against the will of God. Innocents suffer as a result of their malignance.";
937                next;
938                mes "[Father Peter]";
939                mes "We, as Priests, are obligated to exterminate all those creatures, thus spreading love and peace.";
940                next;
941                mes "[Father Peter]";
942                mes "This training will test your ability to eliminate evil. Since this trial is pretty difficult to be accomplished by yourself,";
943                mes "I recommend getting help from a Priest if you can.";
944                next;
945                mes "[Father Peter]";
946                mes "If you are close to a Priest, you'd better ask him to assist you during this trial. Now, are you ready?";
947                next;
948                switch(select("I'm ready.:Please hold on.:I want to go back.")) {
949                case 1:
950                        mes "[Father Peter]";
951                        mes "Now, let the spiritual training begin. It's simple. Just kill them all. Show no mercy to the creatures of darkness!";
952                        next;
953                        mes "[Father Peter]";
954                        mes "Now...";
955                        mes "Go for it!";
956                        close2;
957                        warp "job_prist",24,44;
958                        donpcevent "Zombie_Generator#prst::OnEnable";
959                        donpcevent "Peter S. Alberto::OnDisable";
960                        donpcevent "Peter S. Alberto#2::OnEnable";
961                        end;
962                case 2:
963                        set PRIEST_Q,6;
964                        mes "[Father Peter]";
965                        mes "Hm? What is it you need?";
966                        mes "Well, no problem. You can";
967                        mes "afford to take your time.";
968                        close;
969                case 3:
970                        set PRIEST_Q,6;
971                        mes "[Father Peter]";
972                        mes "What...?";
973                        mes "You wanna go back??";
974                        next;
975                        mes "[Father Peter]";
976                        mes "I understand. I suppose you have some important reason or business that you must attend to. Come back whenever you can.";
977                        close2;
978                        warp "prontera",234,318;
979                        end;
980                }
981        }
982        else if (PRIEST_Q == 6) {
983                mes "Are you ready this time?";
984                mes "Complete this trial quickly,";
985                mes "and become a Priest!";
986                next;
987                mes "[Father Peter]";
988                mes "Are you ready then?";
989                next;
990                switch(select("I'm ready.:Please hold on.:I want to go back.")) {
991                case 1:
992                        mes "[Father Peter]";
993                        mes "Now, let the spiritual training begin. For the glory of God, for peace on earth, and goodwill towards all men...";
994                        next;
995                        mes "[Father Peter]";
996                        mes "Go...";
997                        mes "Kill those";
998                        mes "misbegotten creatures!";
999                        close2;
1000                        warp "job_prist",24,44;
1001                        donpcevent "Zombie_Generator#prst::OnEnable";
1002                        donpcevent "Peter S. Alberto::OnDisable";
1003                        donpcevent "Peter S. Alberto#2::OnEnable";
1004                        end;
1005                case 2:
1006                        mes "[Father Peter]";
1007                        mes "Hm? What is it you need?";
1008                        mes "Well, no problem. You can";
1009                        mes "afford to take your time.";
1010                        close;
1011                case 3:
1012                        mes "[Father Peter]";
1013                        mes "What...?";
1014                        mes "You wanna go back??";
1015                        next;
1016                        mes "[Father Peter]";
1017                        mes "I understand. I suppose you have some important reason or business that you must attend to. Come back whenever you can.";
1018                        close2;
1019                        warp "prontera",234,318;
1020                        end;
1021                }
1022        }
1023        else {
1024                mes "Go back!";
1025                close2;
1026                warp "prontera",234,318;
1027                end;
1028        }
1029
1030OnEnable:
1031        enablenpc "Peter S. Alberto";
1032        end;
1033
1034OnDisable:
1035        disablenpc "Peter S. Alberto";
1036        end;
1037}
1038
1039job_prist,23,187,1      script  Peter S. Alberto#2      110,{
1040        mes "[Father Peter]";
1041        if (BaseJob == Job_Priest) {
1042                mes "Welcome!";
1043                if (sex)
1044                        mes "Brother "+ strcharinfo(0) +"!";
1045                else
1046                        mes "Sister "+ strcharinfo(0) +"!";
1047                mes "So good to see you!";
1048                next;
1049                mes "[Father Peter]";
1050                mes "Are you here to help an Acolyte friend for the spiritual training? That's great~ I think you'll do a good job.";
1051                next;
1052                mes "[Father Peter]";
1053                mes "Well, another Acolyte is in the training ground right now. You'll need to wait a little bit longer...";
1054                next;
1055                mes "[Father Peter]";
1056                mes "Please come back a little later. If this acolyte's done with the training, I will send you to the training area.";
1057                close;
1058        }
1059        if (PRIEST_Q == 5) {
1060                mes "Please hold on for a while. Another acolyte is in the training ground right now.";
1061                next;
1062                mes "[Father Peter]";
1063                mes "If you want to take the test, please wait a while and talk to me again.";
1064                close;
1065        }
1066        else if (PRIEST_Q == 6) {
1067                mes "Please hold on for a while. Another acolyte is in the training ground right now.";
1068                next;
1069                mes "[Father Peter]";
1070                mes "If you want to take the test, please wait a while and talk to me again.";
1071                close;
1072        }
1073        else {
1074                mes "Peace...";
1075                mes "Be with you.";
1076                close2;
1077                warp "prontera",234,318;
1078                end;
1079        }
1080
1081OnInit:
1082        disablenpc "Peter S. Alberto#2";
1083        end;
1084
1085OnEnable:
1086        enablenpc "Peter S. Alberto#2";
1087        end;
1088
1089OnDisable:
1090        disablenpc "Peter S. Alberto#2";
1091        end;
1092}
1093
1094-       script  Zombie_Generator#prst   110,{
1095OnInit:
1096        disablenpc "Zombie_Generator#prst";
1097        end;
1098
1099OnEnable:
1100        donpcevent "Zombie1_1::OnEnable";
1101        donpcevent "Zombie2_1::OnEnable";
1102        donpcevent "Zombie3_1::OnEnable";
1103        donpcevent "Zombie4_1::OnEnable";
1104        donpcevent "Zombie5_1::OnEnable";
1105        initnpctimer;
1106        end;
1107
1108Onm1:
1109        set .MyMobs,13;
1110        monster "job_prist",24,52,"Theft",1015,1,"Z_C#prst::OnMyMobDead";
1111        monster "job_prist",18,52,"Want of Virtue",1015,1,"Z_C#prst::OnMyMobDead";
1112        monster "job_prist",30,52,"Jealousy",1015,1,"Z_C#prst::OnMyMobDead";
1113        end;
1114
1115Onm2:
1116        monster "job_prist",21,62,"Fury",1015,1,"Z_C#prst::OnMyMobDead";
1117        monster "job_prist",27,62,"Envy",1015,1,"Z_C#prst::OnMyMobDead";
1118        end;
1119
1120Onm3:
1121        monster "job_prist",24,72,"Arrogance",1015,1,"Z_C#prst::OnMyMobDead";
1122        monster "job_prist",18,72,"Lewdness",1015,1,"Z_C#prst::OnMyMobDead";
1123        monster "job_prist",30,72,"Sloth",1015,1,"Z_C#prst::OnMyMobDead";
1124        end;
1125
1126Onm4:
1127        monster "job_prist",21,82,"Gluttony",1015,1,"Z_C#prst::OnMyMobDead";
1128        monster "job_prist",27,82,"Greed",1015,1,"Z_C#prst::OnMyMobDead";
1129        end;
1130
1131Onm5:
1132        monster "job_prist",24,92,"Despair",1015,1,"Z_C#prst::OnMyMobDead";
1133        monster "job_prist",18,92,"Distrust",1015,1,"Z_C#prst::OnMyMobDead";
1134        monster "job_prist",30,92,"Fear",1015,1,"Z_C#prst::OnMyMobDead";
1135        end;
1136
1137OnDisable:
1138        disablenpc "Zombie_Generator#prst";
1139        killmonsterall "job_prist";
1140        end;
1141
1142OnTimer300000:
1143        areawarp "job_prist",8,34,39,109,"prontera",234,318;
1144        end;
1145
1146OnTimer300500:
1147        donpcevent "Zombie_Generator#prst::OnDisable";
1148        end;
1149
1150OnTimer301500:
1151        donpcevent "Zombie_Generator#prst::OnDisable";
1152        donpcevent "Peter S. Alberto#2::OnDisable";
1153        donpcevent "Peter S. Alberto::OnEnable";
1154        end;
1155
1156OnTimer302000:
1157        stopnpctimer;
1158        end;
1159}
1160
1161-       script  Z_C#prst        -1,{
1162        end;
1163
1164OnMyMobDead:
1165        set getvariableofnpc(.MyMobs,"Zombie_Generator#prst"),getvariableofnpc(.MyMobs,"Zombie_Generator#prst") - 1;
1166        end;
1167}
1168
1169job_prist,24,44,0       script  Zombie Info     -1,1,1,{
1170OnTouch:
1171        if (BaseJob == Job_Priest) {
1172                mes "[Father Peter]";
1173                mes "When the Priest applicant enters, 5 minutes will be given to complete this trial. Proceed slowly and help your Acolyte.";
1174                next;
1175                mes "[Father Peter]";
1176                mes "Enter through the warp at the end of the hall, where you will be lead to the next test hall.";
1177                next;
1178                mes "[Father Peter]";
1179                mes "Remember...";
1180                mes "This trial must be";
1181                mes "completed within";
1182                mes "5 minutes. Best of luck~";
1183                close;
1184        }
1185        else if (BaseJob == Job_Acolyte){
1186                mes "[Father Peter]";
1187                mes "I will give you exactly 5 minutes! You must proceed slowly and eliminate the Zombies.";
1188                next;
1189                mes "[Father Peter]";
1190                mes "Slay all the zombies and go through the warp at the end of the hall. Make sure that you kill them all.";
1191                close;
1192        }
1193        end;
1194}
1195
1196job_prist,24,52,0       script  Zombie1_1       -1,14,1,{
1197OnInit:
1198        disablenpc "Zombie1_1";
1199        end;
1200
1201OnTouch:
1202        if (BaseJob == Job_Acolyte) {
1203                donpcevent "Zombie_Generator#prst::Onm1";
1204                donpcevent "Zombie1_1::OnDisable";
1205        }
1206        end;
1207
1208OnEnable:
1209        enablenpc "Zombie1_1";
1210        end;
1211
1212OnDisable:
1213        disablenpc "Zombie1_1";
1214        end;
1215}
1216
1217job_prist,21,62,0       script  Zombie2_1       -1,17,1,{
1218OnInit:
1219        disablenpc "Zombie2_1";
1220        end;
1221
1222OnTouch:
1223        if (BaseJob == Job_Acolyte) {
1224                donpcevent "Zombie_Generator#prst::Onm2";
1225                donpcevent "Zombie2_1::OnDisable";
1226        }
1227        end;
1228
1229OnEnable:
1230        enablenpc "Zombie2_1";
1231        end;
1232
1233OnDisable:
1234        disablenpc "Zombie2_1";
1235        end;
1236}
1237
1238job_prist,24,72,0       script  Zombie3_1       -1,14,1,{
1239OnInit:
1240        disablenpc "Zombie3_1";
1241        end;
1242
1243OnTouch:
1244        if (BaseJob == Job_Acolyte) {
1245                donpcevent "Zombie_Generator#prst::Onm3";
1246                donpcevent "Zombie3_1::OnDisable";
1247        }
1248        end;
1249
1250OnEnable:
1251        enablenpc "Zombie3_1";
1252        end;
1253
1254OnDisable:
1255        disablenpc "Zombie3_1";
1256        end;
1257}
1258
1259job_prist,21,82,0       script  Zombie4_1       -1,17,1,{
1260OnInit:
1261        disablenpc "Zombie4_1";
1262        end;
1263
1264OnTouch:
1265        if (BaseJob == Job_Acolyte) {
1266                donpcevent "Zombie_Generator#prst::Onm4";
1267                donpcevent "Zombie4_1::OnDisable";
1268        }
1269        end;
1270
1271OnEnable:
1272        enablenpc "Zombie4_1";
1273        end;
1274
1275OnDisable:
1276        disablenpc "Zombie4_1";
1277}
1278
1279job_prist,24,92,0       script  Zombie5_1       -1,14,1,{
1280OnInit:
1281        disablenpc "Zombie5_1";
1282        end;
1283
1284OnTouch:
1285        if (BaseJob == Job_Acolyte) {
1286                donpcevent "Zombie_Generator#prst::Onm5";
1287                donpcevent "Zombie5_1::OnDisable";
1288        }
1289        end;
1290
1291OnEnable:
1292        enablenpc "Zombie5_1";
1293        end;
1294
1295OnDisable:
1296        disablenpc "Zombie5_1";
1297}
1298
1299job_prist,24,109,4      script  prst1_1 45,3,3,{
1300OnTouch:
1301        set .@mobs,getvariableofnpc(.MyMobs,"Zombie_Generator#prst");
1302        if (BaseJob == Job_Priest) warp "job_prist",168,17;
1303        else if (BaseClass == Job_Acolyte && .@mobs < 1) {
1304                warp "job_prist",168,17;
1305                donpcevent "Zombie_Generator#prst::OnDisable";
1306                donpcevent "Peter S. Alberto#2::OnDisable";
1307                donpcevent "Peter S. Alberto::OnEnable";
1308                donpcevent "Zombie_Generator#prst::OnDisable";
1309        }
1310        end;
1311}
1312
1313// 3rd Test
1314//==========================================================
1315job_prist,168,45,4      script  Deviruchi#prst  1109,8,1,{
1316OnTouch:
1317        if (BaseJob == Job_Priest) {
1318                mes "[Deviruchi]";
1319                mes "Whaaaaat...?";
1320                mes "What are you";
1321                mes "doing back here?";
1322                next;
1323                mes "[Deviruchi]";
1324                mes "Well, look who's the ^660000BMOC^000000 now. That's '^660000B^000000ig ^660000M^000000an ^660000O^000000n ^660000C^000000ampus,' if you didn't know. By the way, I was being sarcastic. You know, if you didn't notice.";
1325                next;
1326                mes "[Deviruchi]";
1327                mes "Are you really";
1328                mes "happy being a Priest?";
1329                mes "There's no possible way.";
1330                next;
1331                mes "[Deviruchi]";
1332                mes "Alright, alright, for old time's sake, I'll let you pass me. But only this once. But I better not catch you again! This is evil turf, you hear?!";
1333                close;
1334        }
1335        if (BaseClass == Job_Acolyte) {
1336                mes "[Deviruchi]";
1337                mes "Why...";
1338                mes "Hello little Aco.";
1339                next;
1340                mes "[Deviruchi]";
1341                mes "You must be here training hard to be a Priest. Funny, I know a lot of God's servants, actually. They tell me that it's really tough serving that God guy all the time. So... So ^666666tiring^000000 and ^666666unrewarding^000000.";
1342                next;
1343                mes "[Deviruchi]";
1344                mes "I mean, people are always crying to Priests for help no matter where they are. And Priests never get anything in return...";
1345                next;
1346                mes "[Deviruchi]";
1347                mes "It's tragic really, how unappreciated Priests are.";
1348                mes "It's so clear that any job is better. Anything at all...";
1349                next;
1350                mes "[Deviruchi]";
1351                mes "Wouldn't life be so much easier if you weren't a Priest? And it'd be so easy. All you'd have to do is quit right now...";
1352                next;
1353                if (select("You're right, I quit!:Out of my sight, demon!") == 1) {
1354                        mes "[Deviruchi]";
1355                        mes "^660000YES~!^000000 I mean...";
1356                        mes "Good for you!";
1357                        next;
1358                        mes "[Deviruchi]";
1359                        mes "Oh...?";
1360                        mes "Look at the ^660000time^000000.";
1361                        mes "You better get going.";
1362                        next;
1363                        mes "[Deviruchi]";
1364                        mes "BWAHAHAHAHAHAH!";
1365                        mes "GET THE JOKE!?";
1366                        close2;
1367                        warp "c_tower2",168,33;
1368                        end;
1369                }
1370                mes "[Deviruchi]";
1371                mes "Out of your sight?";
1372                mes "I guess I'm not the";
1373                mes "cutest thing you've";
1374                mes "ever seen, huh?";
1375                next;
1376                mes "[Deviruchi]";
1377                mes "But how about this...? Now, isn't this an attractive sight? A nice, shiny new card. Mint condition. Not too many people have this you know. But I happen to have soooo many, my pockets hurt.";
1378                next;
1379                cutin "¹ÌœºÆ®·¹œºÄ«µå.bmp",4;
1380                mes "[Deviruchi]";
1381                mes "Isn't it everyone's dream to have one of these? Think about it, being a Priest can only bring you suffering...";
1382                next;
1383                if (select("You're right, I'll take it!:Silence!") == 1) {
1384                        mes "[Deviruchi]";
1385                        mes "Good choice!";
1386                        mes "This card can";
1387                        mes "can be yours...";
1388                        next;
1389                        cutin "¹ÌœºÆ®·¹œºÄ«µå.bmp",255;
1390                        mes "[Deviruchi]";
1391                        mes "Theoretically!";
1392                        mes "BWAHAHAHAHAHAHAHA!";
1393                        mes "Go and earn it yourself!";
1394                        close2;
1395                        warp "mjolnir_05",200,200;
1396                        end;
1397                }
1398                cutin "¹ÌœºÆ®·¹œºÄ«µå.bmp",255;
1399                mes "[Deviruchi]";
1400                mes "Did...";
1401                mes "Did you just tell";
1402                mes "me to shut up?";
1403                mes "Oh my God...";
1404                next;
1405                mes "[Deviruchi]";
1406                mes "Sorry...";
1407                mes "Oh ^660000your^000000 God.";
1408                mes "Fine, get going.";
1409                mes "But you'll regret";
1410                mes "your decision later!";
1411                close;
1412        }
1413        end;
1414}
1415
1416job_prist,168,80,4      script  Doppelganger#prst       1046,8,1,{
1417OnTouch:
1418        if (BaseJob == Job_Priest) {
1419                mes "[Doppelganger]";
1420                mes "What are you doing here? You've already made your choice, there's no going back... Priest.";
1421                next;
1422                mes "[Doppelganger]";
1423                mes "Besides, this is none of your business. Whether or not this Acolyte becomes a Priest isn't up to you. Now get out of here, before I get violent.";
1424                close;
1425        }
1426        else if (BaseClass == Job_Acolyte) {
1427                mes "[Doppelganger]";
1428                mes "Hold on there, Acolyte.";
1429                mes "I'm not like Deviruchi,";
1430                mes "so I won't mince";
1431                mes "words with you.";
1432                next;
1433                mes "[Doppelganger]";
1434                mes "Now, why would you want to become a Priest? It's such a worthless, thankless job. If you want, I'll give you the chance to become a Novice. Then you can become something much better!";
1435                next;
1436                mes "[Doppelganger]";
1437                mes "Of course, I'll let you redistribute your stat points by your base level. Now, isn't that a sweet deal...?";
1438                next;
1439                if (select("Deal, Deal!:No deal... Doppelganger.") == 1) {
1440                        mes "[Doppelganger]";
1441                        mes "Good choice~";
1442                        mes "I shall return your";
1443                        mes "job to a Novice";
1444                        mes "as you wish.";
1445                        next;
1446                        mes "[Doppelganger]";
1447                        mes "Now go!!";
1448                        mes "Never step into";
1449                        mes "the light again!";
1450                        close2;
1451                        warp "gef_dun02",210,177;
1452                        end;
1453                }
1454                mes "[Doppelganger]";
1455                mes "I don't think you understood what I just offered. Think about it again. I mean, this is your one and only chance to undo your life mistakes. I mean, becoming an Acolyte?";
1456                next;
1457                mes "[Doppelganger]";
1458                mes "Just don't become a Priest. I won't ask you more than once. Then you can choose a better job... perhaps a Swordman like me.";
1459                next;
1460                if (select("I don't want to be a Priest!:I'll never listen to you!") == 1) {
1461                        mes "[Doppelganger]";
1462                        mes "Excellent choice. Now, never return to this place. I shall return your job to Novice as you wish.";
1463                        next;
1464                        mes "[Doppelganger]";
1465                        mes "Now go!!";
1466                        mes "Never step into";
1467                        mes "the light again!";
1468                        close2;
1469                        warp "gef_dun02",210,177;
1470                        end;
1471                }
1472                mes "[Doppelganger]";
1473                mes "Hmpf. I admire";
1474                mes "your determination.";
1475                mes "Okay, you can pass.";
1476                mes "For now.";
1477                next;
1478                mes "[Doppelganger]";
1479                mes "But if by chance we meet again,";
1480                mes "I assure you... You won't be happy at all to see me.";
1481                close;
1482        }
1483}
1484
1485job_prist,168,115,4     script  Dark Lord#prst  1272,8,1,{
1486OnTouch:
1487        if (BaseJob == Job_Priest) {
1488                mes "[Dark Lord]";
1489                mes "^330033All is doom, darkness and despair! Those who love you will betray you, and all that will be left is grieving and fury!^000000";
1490                next;
1491                mes "[Dark Lord]";
1492                mes "^330033To choose to become a servant of God is to choose eternal pain!";
1493                mes "I shall personally see to that, mortal.^000000";
1494                close;
1495        }
1496        else if (BaseClass == Job_Acolyte) {
1497                mes "[Dark Lord]";
1498                mes "^330033Halt, human.";
1499                mes "Who has granted";
1500                mes "you passage?^000000";
1501                next;
1502                mes "[Dark Lord]";
1503                mes "^330033You still wish to become a Priest?! Fool! Then, I shall not let you pass. Go back. Otherwise, you will not survive.^000000";
1504                next;
1505                mes "[Dark Lord]";
1506                mes "^330033It would be so easy for me to snap your fragile body in twain and grind your bones to dust.";
1507                mes "Now, go back mortal!^000000";
1508                next;
1509                if (select("I'm so sorry. Spare me!:God will protect me.") == 1) {
1510                        mes "[Dark Lord]";
1511                        mes "^330033Don't ever come back!^000000";
1512                        close2;
1513                        warp "gl_church",145,170;
1514                        end;
1515                }
1516                mes "[Dark Lord]";
1517                mes "^330033It is no use to feign strength and courage. You are completely helpless before me. Your skills are laughable, and your weapons are but mere toys compared to my power.^000000";
1518                next;
1519                mes "[Dark Lord]";
1520                mes "^330033With just a wave of my hand, you will cease to exist. And no one will remember you. Tremble before the might of my infinite magic!^000000";
1521                next;
1522                if (select("I beg you, don't...!:Begone, vile fiend!") == 1) {
1523                        mes "[Dark Lord]";
1524                        mes "^330033Don't ever come back!^000000";
1525                        close2;
1526                        warp "gl_church",145,170;
1527                        end;
1528                }
1529                mes "[Dark Lord]";
1530                mes "^330033Why...";
1531                mes "Why don't you fear me?!";
1532                mes "For a frail mortal, you";
1533                mes "are quite annoying.^000000";
1534                next;
1535                mes "[Dark Lord]";
1536                mes "^330033When next we meet, I will shall escort you to a realm of suffering where you shall spend years immersed in excruciating pain.";
1537                mes "Mark my words...^000000";
1538                close;
1539        }
1540}
1541
1542job_prist,168,150,4     script  Baphomet#prst   736,8,1,{
1543OnTouch:
1544        if (BaseJob == Job_Priest) {
1545                mes "[Baphomet]";
1546                mes "I hate";
1547                mes "Priests...";
1548                next;
1549                mes "[Baphomet]";
1550                mes "I don't have any business with you, servant of God. Just pass through.";
1551                close;
1552        }
1553        else if (BaseClass == Job_Acolyte) {
1554                mes "[Baphomet]";
1555                mes "Greetings.";
1556                next;
1557                mes "[Baphomet]";
1558                mes "..."+ strcharinfo(0) +".";
1559                next;
1560                mes "[Baphomet]";
1561                mes "Yes, human,";
1562                mes "I know who you are.";
1563                next;
1564                mes "[Baphomet]";
1565                mes "I also know that Deviruchi, Doppelganger and the Dark Lord have all failed to convince you to turn away from the Priesthood.";
1566                mes "Now, I stand before";
1567                mes "you to offer a deal.";
1568                next;
1569                mes "[Baphomet]";
1570                mes "I can grant you any treasure you desire and infinite power at your fingertips. Powerful weapons that humans have never before seen...";
1571                next;
1572                mes "[Baphomet]";
1573                mes "Mountains of zeny that you cannot possibly hope to spend in a lifetime. Though, who's to say that your lifespan should be limited? Fame, power, immortality: It can all be yours.";
1574                next;
1575                mes "[Baphomet]";
1576                mes "I will be yours to summon at anytime. All other humans will dread making you their enemy. You will become the most powerful person in all of history!";
1577                next;
1578                mes "[Baphomet]";
1579                mes "Cease this foolishness of pursuing the Priesthood. Make a contract with me. The entire world is yours for the taking.";
1580                next;
1581                if (select("Deal.:No, Baphomet. You lose.") == 1) {
1582                        mes "[Baphomet]";
1583                        mes "Then we shall form a contract. You won't ever regret this moment...";
1584                        next;
1585                        mes "[Baphomet]";
1586                        mes "Follow me.";
1587                        mes "We will make the";
1588                        mes "contract in my";
1589                        mes "sanctum of darkness.";
1590                        close2;
1591                        warp "glast_01",200,203;
1592                        end;
1593                }
1594                mes "[Baphomet]";
1595                mes "Foolish human...";
1596                mes "You have made your choice. I will leave you alone for now, then. However, your training won't be as easy as you think.";
1597                next;
1598                mes "[Baphomet]";
1599                mes "I shall be preparing my troops for you. The day will come when I shall enjoy watching you writhe in agony as my fiends slowly devour you.";
1600                close;
1601        }
1602}
1603
1604job_prist,168,180,4     script  prst2_1 45,3,3,{
1605OnTouch:
1606        if (BaseJob == Job_Priest) warp "job_prist",98,40;
1607        else if (BaseClass == Job_Acolyte) {
1608                warp "job_prist",98,40;
1609                donpcevent "Mummy_Generator::OnEnable";
1610        }
1611        end;
1612}
1613
1614// 4th Test
1615//==========================================================
1616job_prist,1,2,1 script  Mummy_Generator 110,1,1,{
1617OnInit:
1618        disablenpc "Mummy_Generator";
1619        end;
1620
1621OnEnable:
1622        donpcevent "Mummy1_1::OnEnable";
1623        donpcevent "Mummy2_1::OnEnable";
1624        donpcevent "Mummy3_1::OnEnable";
1625        end;
1626
1627Onm1:
1628        monster "job_prist",90,55,"Khamoz",1041,1;
1629        monster "job_prist",105,55,"Amocsis",1041,1;
1630        end;
1631
1632Onm2:
1633        monster "job_prist",90,70,"Mentuhoteph",1041,1;
1634        monster "job_prist",105,70,"Akenaten",1041,1;
1635        end;
1636
1637Onm3:
1638        monster "job_prist",90,85,"Mehnes",1041,1;
1639        monster "job_prist",105,85,"Snepheru",1041,1;
1640        end;
1641
1642OnDisable:
1643        disablenpc "Mummy_Generator";
1644        killmonsterall "job_prist";
1645        end;
1646}
1647
1648job_prist,90,55,0       script  Mummy1_1        -1,15,1,{
1649OnInit:
1650        disablenpc "Mummy1_1";
1651        end;
1652
1653OnTouch:
1654        if (BaseJob == Job_Acolyte) {
1655                donpcevent "Mummy_Generator::Onm1";
1656                donpcevent "Mummy1_1::OnDisable";
1657        }
1658        end;
1659
1660OnEnable:
1661        enablenpc "Mummy1_1";
1662        end;
1663
1664OnDisable:
1665        disablenpc "Mummy1_1";
1666        end;
1667}
1668
1669job_prist,90,70,0       script  Mummy2_1        -1,15,1,{
1670OnInit:
1671        disablenpc "Mummy2_1";
1672        end;
1673
1674OnTouch:
1675        if (BaseJob == Job_Acolyte) {
1676                donpcevent "Mummy_Generator::Onm2";
1677                donpcevent "Mummy2_1::OnDisable";
1678        }
1679        end;
1680
1681OnEnable:
1682        enablenpc "Mummy2_1";
1683        end;
1684
1685OnDisable:
1686        disablenpc "Mummy2_1";
1687        end;
1688}
1689
1690job_prist,90,85,0       script  Mummy3_1        -1,15,1,{
1691OnInit:
1692        disablenpc "Mummy3_1";
1693        end;
1694
1695OnTouch:
1696        if (BaseJob == Job_Acolyte) {
1697                donpcevent "Mummy_Generator::Onm3";
1698                donpcevent "Mummy3_1::OnDisable";
1699        }
1700        end;
1701
1702OnEnable:
1703        enablenpc "Mummy3_1";
1704        end;
1705
1706OnDisable:
1707        disablenpc "Mummy3_1";
1708        end;
1709}
1710
1711job_prist,98,105,4      script  prst3_1 45,3,3,{
1712OnTouch:
1713        if (BaseJob == Job_Priest) {
1714                warp "prt_church",15,36;
1715                end;
1716        }
1717        else if (BaseClass == Job_Acolyte) {
1718                set PRIEST_Q,7;
1719                warp "prt_church",16,37;
1720                donpcevent "Mummy_Generator::OnDisable";
1721        }
1722        end;
1723}
1724
1725// Functions
1726//==========================================================
1727function        script  F_FatherRub     {
1728        if (PRIEST_Q != 0) {
1729                if (PRIEST_Q == 1) {
1730                        mes "Ah yes, so you're the young Acolyte who wishes to become a Priest.";
1731                        next;
1732                        mes "[Father Rubalkabara]";
1733                        mes "I've received the message from Bishop Paul. Since you made the pilgrimage, I hope you accomplish your goal of becoming a Priest.";
1734                        next;
1735                        mes "[Father Rubalkabara]";
1736                        mes "Also, if you have a chance, please visit this abbey again. It's a sacred place for our Church.";
1737                        next;
1738                        mes "[Father Rubalkabara]";
1739                        mes "Well then, please head to your next destination for your pilgrimage. Be safe in your travels.";
1740                        close2;
1741                        savepoint "prt_fild03",361,255;
1742                        set PRIEST_Q,2;
1743                        end;
1744                }
1745                else if (PRIEST_Q == 2) {
1746                        mes "Please be hurry to the next destination for your pilgrimage. I hope you become a Priest soon.";
1747                        close;
1748                }
1749                mes "May I ask why you have returned? Please go back and continue your religious practice.";
1750                close;
1751        }
1752        mes "I have no idea what brought you here, but please excuse me.";
1753        close;
1754}
1755
1756function        script  F_MotherMart    {
1757        if (PRIEST_Q != 0) {
1758                if (PRIEST_Q == 1) {
1759                        mes "Hmm...";
1760                        mes "It seems you're";
1761                        mes "training to become";
1762                        mes "a Priest.";
1763                        next;
1764                        mes "[Mother Mathilda]";
1765                        mes "However, at this point in your pilgrimage, I am not the person that you should be visiting.";
1766                        next;
1767                        mes "[Mother Mathilda]";
1768                        mes "Perhaps you should ask Bishop Paul or Sister Cecilia once again. Well, may God be with you...";
1769                        close;
1770                }
1771                else if (PRIEST_Q == 2) {
1772                        mes "Ah, are you";
1773                        mes "a Priest trainee...?";
1774                        mes "Welcome!";
1775                        next;
1776                        mes "[Mother Mathilda]";
1777                        mes "We Priests are obliged to spread the message of God to";
1778                        mes "the peoples of the Earth.";
1779                        next;
1780                        mes "[Mother Mathilda]";
1781                        mes "After you become a Priest, your travels may take you to the Morroc Pyramids. I hope that you may release the Undead there from the evil to which they are bound.";
1782                        next;
1783                        mes "[Mother Mathilda]";
1784                        mes "Well then...";
1785                        mes "I shall pray to";
1786                        mes "God for safety";
1787                        mes "on your journey.";
1788                        close2;
1789                        savepoint "moc_fild07",35,355;
1790                        set PRIEST_Q,3;
1791                        end;
1792                }
1793                else if (PRIEST_Q == 3) {
1794                        mes "Please leave soon, and";
1795                        mes "continue your training.";
1796                        close;
1797                }
1798                mes "May I ask you the reason you came back? Please continue your training.";
1799                close;
1800        }
1801        mes "May God";
1802        mes "be with you...";
1803        close;
1804}
1805
1806function        script  F_FatherYos     {
1807        if (PRIEST_Q != 0) {
1808                if (PRIEST_Q == 1) {
1809                        mes "Hmm...";
1810                        mes "A Priest trainee, eh?";
1811                        next;
1812                        mes "[Father Yosuke]";
1813                        mes "Well, you got the wrong person. If you're supposed to meet up with me at all, it'd be later.";
1814                        next;
1815                        mes "[Father Yosuke]";
1816                        mes "But that's your own fault.";
1817                        mes "Now, go back to Church, kid.";
1818                        close;
1819                }
1820                else if (PRIEST_Q == 2) {
1821                        mes "Hmm...";
1822                        mes "A Priest trainee, eh?";
1823                        next;
1824                        mes "[Father Yosuke]";
1825                        mes "Well, you got the wrong person. If you're supposed to meet up with me at all, it'd be later.";
1826                        next;
1827                        mes "[Father Yosuke]";
1828                        mes "But that's your own fault. Go back to Church.";
1829                        close;
1830                }
1831                else if (PRIEST_Q == 3) {
1832                        mes "Hmm.";
1833                        mes "A Priest";
1834                        mes "trainee, eh? ";
1835                        mes "Welcome.";
1836                        next;
1837                        mes "[Father Yosuke]";
1838                        mes "I won't say";
1839                        mes "anything more.";
1840                        mes "Just devote your";
1841                        mes "life to God.";
1842                        next;
1843                        mes "[Father Yosuke]";
1844                        mes "Now go back to church.";
1845                        mes "Hereby, the first of";
1846                        mes "your trials is now";
1847                        mes "completed.";
1848                        close2;
1849                        savepoint "prt_fild00",206,230;
1850                        set PRIEST_Q,4;
1851                        end;
1852                }
1853                else if (PRIEST_Q == 4) {
1854                        mes "I told you to go back to church.";
1855                        mes "Or do you want to live with me here for the rest of your life...?";
1856                        close;
1857                }
1858                mes "Just go be a Priest. This isn't a playground for kids.";
1859                close;
1860        }
1861        mes "...Acolyte, you don't have any business with me here.";
1862        close;
1863}
1864
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